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Characters found in Dead Rising 2.


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Main Characters

    Chuck Greene 

Voiced by: Peter Flemming

https://static.tvtropes.org/pmwiki/pub/images/chuck_1255.bmp

"I know my way around a zombie or two."


A former motocross champion who settled down to start a family. A single father, he will do anything to protect Katey. Since he always did his own bike repairs, he is resourceful and incredibly handy. Chuck can combine just about anything to make effective weapons - such as a simple spiked bat or even his own laser blade.


  • Action Dad: He spends the game attempting to raise money for/find Zombrex (Zombie infection suppressant) for his infectee daughter Katey. This means that he'll have to carve his way through a seaload of Zombies to do so. Not only that, but psychopaths with chainsaws? Morotcycles? Guns? Flamethrowers? Dad will not be stopped.
  • The Alcoholic: In Off the Record, due to Katey's death.
  • Animal Motif: The sports outfit DLC gives Chuck a horse motif, as shown by the horse emblem and the ability to make chuck move faster. The motif also fits Chuck's character as Katey's guardian and how the outbreak has made him responsible for rescuing everyone.
  • Baby-Doll Baby: He carries around a doll that looks like Katey in Off the Record due to his inability to accept and cope with the death of his daughter.
  • Badass Biker: He was a motocross champion, for crying out loud!
  • Battle Theme Music: "Firewater" by Sinister Growley in Off the Record, which plays during his boss fight. It matches his theme of despair due to the lyrics.
  • Beard of Evil: In Off the Record where he's a Psychopath and Dead Rising 3 where he's a crime lord, his stubble grew out into a full beard that makes him look more threatening.
  • Bond One-Liner: Gives these to Leon, Randy, Seymour, and TK after defeating them.
    (After Leon gets immolated to death) Yeah. You're on fire.
    (After Randy gets his face eaten by a zombie bride) You may now kiss the bride.
    (After Seymour falls on the running buzzsaw) I saw what you did there.
    TK: (strangles Chuck) You gotta... be willing... to risk it all... if you're ever... really... gonna...
    Chuck: (Throws TK over the railing to his death) Win big!?
  • Break the Badass: In Off the Record, Katey died from unspecified causes and her death drove Chuck into alcoholism in order to cope with his depression and grief. His obsession with finding Zombrex and misanthropy indicates that Jed was responsible for her death, having either delayed Chuck in giving Katey her Zombrex or having killed her directly while Chuck was away.
  • Breaking the Fourth Wall: He's not very keen on wearing women's clothes, and he'll let you know that.
  • Bullfight Boss: In Off the Record, where he is a Psychopath. The ironic thing is that his boss fight is similar to Leon's fight in the original.
  • Clothes Make the Superman: Some DLC outfits give Chuck special skills, but only by wearing them.
    • Due to a minor overlook upon release of the DLC Skill Packs, Chuck only needs to wear one piece of the outfit for each of the Skill Pack skills to work. An example: Chuck can wear the Ninja Mask and the Sports Fan Shoes, and he can go through zombie hordes almost unnoticed, while the shoes makes him run faster, and he won't puke when consuming beer, whiskey, etc. They even add on to the skills you have, meaning that you can have a max-leveled Chuck, moving even faster.
  • Chivalrous Pervert: Can look at peepshows for more PP and he does emphasize a bit on a girl's good looks in his notebook. But if he's not scoping them out or getting into a bit of flirting with Rebecca (flirting with Rebecca is reciprocal and the girls he scoped out were doing things that attracted his gaze), he's otherwise very respectful around women. He's also courteous towards the Bailey Twins, despite the number of times they tease him.
  • Chronic Hero Syndrome: Despite becoming the local crime kingpin, already finding his daughter safe and on a plane to escape the imminent nuking, he nonetheless decides to break out the old moves when he hears that Hemlock is trying to weaponize the King Zombies and joins Nick in kicking Hemlock's ass. Subverted in that, with Nick being the player controlled character, he doesn't actually do much.
  • Color Motifs: Yellow, Chuck is blond, wears a signature yellow jacket and his blonde-haired daughter wears a yellow t-shirt under her jacket. In Dead Rising 3, Annie wears a yellow top under her leather jacket. A possible case of foreshadowing since she's eventually revealed to be Chuck's daughter.
  • Deadpan Snarker: Given his tendency for one liners, his superhuman stoicism, and being gifted with the distinction of sanity, this trope is unavoidable.
  • Despair Event Horizon: Chuck in Off the Recorddue to Katey's death.
  • Determinator: Nothing, not even 72,000 zombies, assault rifle-wielding mercenaries, psychopathic security guards, flamethrower-wielding children's mascots, or insane chainsaw-wielding furries, will stop him from getting Zombrex for Katey. Dead Rising 4 also has a newspaper article reading how Chuck affixed a jet engine to the back of his dirt bike when Pam went into an early labor to give birth to Katey.
  • Drunken Master: In Off the Record, Chuck lost his wife and daughter to the Vegas outbreak and fell into a deep depression. When he meets Frank, he drunkenly believed the doll on his back is Katey and attacks Frank by drunkenly driving a Slicecycle.
  • Fallen-on-Hard-Times Job: Chuck was a star and a champion in the motorcross circuit, but is now reduced to massacring zombies on the controversial, pay-per view Terror is Reality in order to keep buying Katie's Zombrex.
  • Famed in Story: Chuck was a famed Motorcross star in the game but he has long since retired from the spotlight after his wife's death to focus on looking after Katey.
  • Female Gaze: From the back, Capcom took their sweet time with Chuck and the banana hammock.
  • Gadgeteer Genius: Duct Tape FTW
  • Goofy Print Underwear: Heart boxers, which actually go with his unlockable Arthur costume.
  • Heroic BSoD: In Ending F, Chuck goes catatonic and is torn apart by zombies after failing to get Katey her Zombrex on time.
  • Humble Hero: In the Road to Fortune comic, his wife says he's very modest and humble.
  • Improbable Weapon User: Ah, the powers of duct tape and combination.
  • In-Series Nickname: "Chuckie" and "Chuckles".
  • Jaded Washout: In Off the Record, Chuck spiralled into a deep depression after losing his wife and daughter to the Vegas outbreak. He's lacked personal grooming, his beard is unkempt, his eyes imply that he's an insomniac due to PTSD and alcoholism, and he's become a misanthrope due to the outbreak turning people against each other.
  • Knight of Cerebus: In Off the Record, Chuck's appearance as a psychopath has no sense of comedy and shows a dark reality of a zombie outbreak. In this version of Dead Rising 2, Katey died because of Jed's actions and Chuck was driven into a deep depression and alcoholism. Defeating him also lacks a sense of triumph, as a disorientated Chuck crawls over to the broken doll after falling off his motorcycle, cradling the doll before seemingly dying. To the player, Chuck is just holding the head of a broken doll; To Chuck, he's holding his daughter's severed head and saying she's now at peace and no longer in danger.
  • The Lancer: To Frank in Off the Record during co-op mode. Even during his own boss battle.
  • MacGyvering: His mastery.
  • Madness Makeover: He looks more savage in Off the Record, most likely because he's gone insane and resorted to drinking. His hair is longer and unkempt, his eyes have become bloodshot and baggy, and his Perma-Stubble has grown into a Beard of Sorrow.
  • Mirror Match: Dead Rising 2's co-op mode has both players use Chuck as their character, the only (possible) difference being their outfits. Is now made possible in Off the Record, when a player joins another in co-op mode during Chuck's boss fight.
  • Not Quite Dead: His fate is left ambiguous after beating him in Off the Record.
  • Mr. Fanservice: Gets a costume that leave very little to the imagination And since scenes will play with whatever custom attire Chuck is wearing at time, Chuck can be this constantly at all times.
  • Nice Guy: He's pretty amiable despite the events that occur in Dead Rising 2, and will go on his way to help other survivors out.
  • Nerves of Steel: He has unflappable composure, though he is suitably freaked out by some of the more harrowing experiences.
  • Oh, No... Not Again!: He says the line when he discovers the outbreak in Fortune City. To date, Chuck has survived a total of 4 zombie outbreaks. 5 if you include Off the Record.
  • Only Sane Man: Given the way some of the survivors act, and all of the Psychopaths in the city, this is a given. Subverted in Off the Record, where he is one of the Psychopaths.
  • Papa Wolf: Don't mess with Katey. Jed, TK, and Frank found this out the hard way.
  • Poor Communication Kills: Chuck isn't the best negotiator; when speaking to Ted, he accidentally uses the word "slow" despite being specifically told that Ted hates that word. He also causes the fight against Carl by; using his real namenote , throwing the bomb back at Carl's cartnote , and not telling Carl about the survivors in the bunkernote .
  • Red Eyes, Take Warning: In Off the Record, he has incredibly bloodshot eyes, invoking this trope.
  • Red Oni, Blue Oni: To Frank's blue.
  • Rogue Protagonist: Appears as a Psychopath in Off the Record, apparently having failed to save Katey in this continuity and going bonkers because of it. In Dead Rising 3 he becomes a crime lord to provide Zombrex for Katey, who runs away when he gets overwhelmed by stress.
  • Saw It in a Movie Once: Chuck gets his inspiration for the crazier combo weapons from movie posters.
  • Shout-Out: Word of God states his banana hammock costume is a callback to Borat when he wore one of the exact same color in his movie.
  • The Comically Serious: He is a much more serious character than Frank West, yet is able to engage in goofy actions just like him.
  • The Stoic: He never seems to drop that Eastwood-like stare, except for his encounters with Ted (briefly) and Leon (also briefly), and the cutscenes with him and Katey.
  • The Cuckoolander Was Right: While he is insane in Off the Record, Chuck still knows for a fact that the real threat has never been the zombies, but human beings either turning on each other or going insane.
  • Stripperiffic: In the banana hammock.
  • Sympathetic Criminal: In Dead Rising 3, having turned to a life of crime to fund his daughter's need for Zombrex, and is obviously unhappy about it.
  • Vitriolic Best Buds: With Frank, type 2. Funny one liners abound.
    Frank: (after trying something on) Handsome devil.
    Chuck: You're like woman repellent.
  • Wholesome Crossdresser: Has a costumes that allow him to wear female clothing, and nobody will call him out on it or comment on it, because why would they?
  • Wrestler in All of Us: His moves are less flashy and more practical than Frank West's pro wrestling moves, however.
  • Younger Than They Look: He is 29, but looters call him "gramps", and one of the survivors, Royce St. John, who is only one year younger than Chuck, calls him an "old man".
  • Zombie Infectee: Averted, Chuck is the only protagonist that is neither immune or infected.
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    Katey Greene 

Voiced by: Allyson Armstrong

https://static.tvtropes.org/pmwiki/pub/images/Katey_9419.bmp

"My Daddy will always keep me safe."


Chuck's spirited daughter, and his main source of motivation. Her zombified mother passed the virus on to her, so now she requires a daily dose of Zombrex. Despite witnessing all of this, she's remained very brave.


    Tyrone King 

Voiced by: Daren Hebert

https://static.tvtropes.org/pmwiki/pub/images/TK_4616.bmp

"Do you know what time it is America!? Payback Time!"


The producer and host of Terror is Reality (TIR), a controversial game show where contestants slay zombies for sport. He takes advantage of the Fortune City outbreak to loot the city.


  • Battle Theme Music: Has two. One for the scuffle at the rooftop during his attempted helicopter escape, and a second theme for his boss fight in Overtime Mode.
  • Beard of Evil: Has a pronounced goatee on his chin.
  • Big Bad Duumvirate: With Sullivan in Dead Rising 2, and Stacey in Off the Record.
    • The Heavy: While Phenotrans and their various operatives are the actual force behind the zombie outbreak, TK collaborated with them, uses the outbreak as cover to loot the city, and ends up being the primary antagonist faced by Chuck Greene throughout the game.
  • Catchphrase: "You gotta be willing to risk it all if you're ever really gonna…"
  • Disney Villain Death: In Ending S.
  • Fisticuffs Boss: Chuck is completely stripped of his gear during the boss fight against TK in Overtime Mode, meaning that he'll have to rely on anything he can pick up.
  • Gangsta Style: He holds his gun this way... and he doesn't even pull the damn trigger. But for some reason, it still fires. Fittingly, his aim is atrocious.
  • Greed: He loots Fortune City for money, even after Phenotrans paid him nicely for his part.
  • Improvised Weapon: Uses his ornate, spikey microphone as a mace during his boss fight.
  • Karmic Death: by his own petard. In Endings A and S. He either becomes one of or is devoured by the very zombies he had slaughtered in an arena for reality entertainment and then allowed Phenotrans to unleash upon the city.
  • Lack of Empathy: He runs the gameshow Terror Is Reality, where zombies are made into unwilling contestants, all of which were once ordinary people, like fathers, mothers, sons, daughters, husbands, and wives, with no regard for the relatives & friends of the zombies. He also attempts to lower Stacey Forsythe & Katey Greene into a bunch of zombies
  • Pet the Dog: In Overtime Mode, depending on the game, he either keeps Katey alive with Zombrex while Chuck is retrieving the items he wants, or some of his items are medicine to help keep Rebecca alive from her gunshot wound. Subverted in both cases, as he is not doing this out of the goodness of his heart. In vanilla DR2, he only keeps Katey alive so she can watch Chuck get killed in the end and fully intends to have her and Stacey become zombie chow afterwards. In Off the Record, he doesn't care about killing Rebecca, but it's highly implied he wants to keep her around to replace the Bailey twins as his new sexpot after doing away with Frank.
  • Sinister Shades: Not often seen without his pair of expensive shades.
  • Smug Snake: It's a miracle if he or his twin assistants ever stop snarking at the protagonist for every little thing they can.
  • True Final Boss: Did you give TK Zombrex? Prepare to fight him high above the Slicecycle Arena with none of your weapons or items.
  • Ungrateful Bastard: His response to being given Zombrex by Chuck/Frank, saving his life, is to continue mocking them mercilessly. He later even kidnaps Stacey and Katey or Rebecca and sadistically forces Chuck/Frank to jump through hoops for him to save them/her. Said hoops involve gathering a couple of tokens to his affluent lifestyle, as well as either items linked to Phenotrans which would likely help to out them as the ones responsible for the outbreak, which thus restores their cover for a chance at getting back in their good graces (in Chuck's case), or medicine to keep Rebecca alive from the gunshot wound she suffered courtesy of Heel!Stacey (in Frank's case). And how does he repay Chuck/Frank for doing him this favor? He breaks his end of the bargain and tries to kill the man anyway (as well as the girls in Chuck's case).
  • Zombie Infectee: Gets bitten and infected late in the game. Chuck/Frank gets to decide if he gets Zombrex or not.

    Raymond Sullivan 

Voiced by: Phil Hayes

https://static.tvtropes.org/pmwiki/pub/images/sullivan_3822.bmp

"We can't afford to have any infected in here."


The only security officer to make it to the safe house. He does not believe Chuck/Stacey is innocent, and only allows him/her to stay if he/she keeps finding survivors.


  • Adaptational Heroism: In Off the Record, much of the Foreshadowing from the original game is kept, but that's rendered null as he is a much more straightforward and heroic character due to the fact that Stacey is the villain of this version.
  • Armor-Piercing Question: He makes a long Motive Rant about how the orchestrated outbreaks are necessary to save millions of infected people as well as save America from the zombies. When he asks Chuck about Katey if she didn't get her Zombrex, Chuck doesn't initially respond or interrupt, and only attacks when he realises that Phenotrans indirectly killed his wife in the Vegas outbreak.
  • Artificial Stupidity: If you have difficulty fighting Sullivan, all you need is one move to kill him - the dropkick. He often falls for it, and as you fall, you're usually safe from him counter-attacking you (he can't attack a downed Chuck like some of the other Psychopaths) and if you stun him with it, you can usually hit him again. In contrast, if you use a fist weapon, he'll often trade hits with you. This makes it harder to defeat him, despite causing greater damage.
  • The Bad Guy Wins: Despite his death, Sullivan is successful in getting evidence of Phenotrans' crimes away from Chuck, ensuring that Phenotrans escapes justice. This trope is averted when Frank West helps Chuck to recover sufficient evidence in Case West. While this is still not enough to bring Phenotrans down completely, it is still enough to clear Chuck's name and ensure that Phenotrans suffers gradual bankruptcy due to public backlash.
  • Badass Boast: Makes a few on behalf of Phenotrans.
    We have the power to erase you!
  • Battle Theme Music: He gets a tense, instrumental track appropriately known as Conspiracy to accompany his boss fight.
  • Big Bad Duumvirate: Along with TK in Dead Rising 2.
  • Bond Villain Stupidity: He starts gloating about his evil plan after murdering Rebecca, instead of just killing Chuck, Katey, and Stacey right then and there.
  • Contractual Boss Immunity: Almost none of the strategies that work on the other bosses work on him. He's on top of a platform, so you can't carry 'heavy' type weapons up to attack him. He's too far away, his health is too high, and his accuracy is too good for you to use assault rifles, pistols, shotguns, or merc assault rifles to kill him. He can instantly disarm any melee weapon you try to use on him, which basically makes 90 % of the weapons in the game useless. His insane pistol damage means you can't stand out in the open and snipe him while avoiding / ignoring his ranged attacks. Like all bosses, you can't use unarmed moves that involve grabbing him. When he's in mid-roll, he's completely invincible against any attacks. And to top it all off, the AC-130 firing at you means that you can't hide behind any cover other than the high wall next to the entrance to the bottom floor.
  • Death from Above: In his boss battle, he's supported by a passing AC-130 that will fire missiles at you when he throws flares at your last known location. His 'taunt' also consists of him getting on his radio and ordering command to bomb the city.
    Launch the planes immediately!
    Bombers are following.
    Commence operation!
    Let's set this town on fire, move in!
    (upon a successful AC-130 hit) Collateral damage, right there!
  • Dissonant Serenity: Talk to him after finishing a mission or a side quest, he is eerily calm to everything going around. It should hint to you that he is part of the Big Bad status, and that he is The Dragon to Phenotrans.
  • Dying Moment of Awesome: In Off the Record, he punches Stacey right in the face hard enough to knock her down despite having already been shot beforehand, and although she manages to shoot him some more and ultimately kill him, his actions result in Frank being able to take her gun away and get a fighting chance to finish her off and stop the Phenotrans scheme.
  • Evil Costume Switch: In the Final Boss fight, he dons a backpack and a skyhook, as well as several ammo pouches all over his body. It's not much, but it certainly makes him look more intimidating.
  • Final Boss: He serves as the game's last boss. Unless you activate Overtime, that is.
  • Half the Man He Used to Be: Thanks to the handcuffs used to secure TK to the infirmary's bed, the skyhook extraction tears him in half.
  • Hand Cannon: His pistol takes off one square of health per hit, which is about half as much as the sniper rifle.
  • Handgun: Sullivan has a unique pistol, and he's damn effective with it too. His accuracy with his pistol combined with the zombies and explosions everywhere from the air strikes means trying to shoot him from the ground is a very bad idea.
  • Heroic Sacrifice: In Off the Record, he saves Frank from being shot by Stacey at the cost of his life.
  • Hitbox Dissonance: He's invincible literally half the time. When he's rolling, for example, nothing hurts him. Not aerial bombardment, not sniper rifles, not machine guns, not axes, not hammers, not explosives. And oftentimes if you punch him first, your attack will go right through him right as his attack animation begins, which of course damages you. Also, he's completely impossible to knock back, even if you get the AC-130 to land a direct hit on him. This is very noticeable since he's constantly knocking you back, and off the platform.
  • Fisticuffs Boss: He's clearly meant to be fought this way, due to the fact that he can instantly disarm any melee weapons from you, only uses his fists in close combat, shoots you with a six-shooter with perfect accuracy unless you're on the platform with him, and because the Haymaker, Double Leg Dropkick, and Front Kick all stun him as well as do impressive damage, but there are other ways to beat him.
  • Good Is Not Nice: Until you learn that he's actually evil. However, in Off the Record, he actually IS good, while Stacey is the Big Bad and The Mole.
  • Good Old Fisticuffs: Unlike the other psychopaths who have some unique melee weapon, he simply uses his fists, only pulling out his pistol to shoot you if you're not on the same platform as him. This is because he doesn't need one, and is capable of disarming any weapons you might be carrying. He'll even taunt you if you try to attack him with a melee weapon or shoot him with a gun.
    Come on! Fight like a man!
    • A cutscene gives a small hint that melee weapons aren't that useful against him. After he guns down Rebecca and is about to shoot Chuck and Katey, Stacey smacks him in the hand with a baseball bat to disarm him. She then tries to thrust it at him, but he easily catches it with one hand and drives the bat into her gut. This hints that he's capable of disarming his enemies.
  • I Did What I Had to Do: He justifies these outbreaks for producing Queens for Phenotrans to create more Zombrex. No Queens, no Zombrex.
  • Improbable Aiming Skills: In his boss fight. He's surprisingly effective with his pistol, but then again, he's probably been taking years and years of training from Phenotrans, so it might not really be all that improbable.
  • I Shall Taunt You: Most of his boss banter.
    Fight like a man!
    You're outclassed!
    How's it feel to die in vain?
    It's been a pleasure finishing you off!
    You can't fight the power, boy!
    There's one of you and hundreds of us, you do the math!
  • Jerkass: He's a pretty gruff fellow, giving Chuck grief over Katey's infection and Chuck's apparent responsibility for the outbreak (although this may be considered just doing his job protecting the shelter from legitimate threats), and he even suggests that they kill T.K. vigilante style instead of bringing him to justice. Of course, it turns out he's The Mole. Except in the alternate timeline of Off the Record, where it turns out he was just an honest jerk (and Frank even says his idea to kill TK turned out to be right all along, given the events of Overtime mode).
  • Jerk with a Heart of Gold: His Off the Record counterpart is just as gruff and initially jerkish as his canon counterpart, but due to Stacey being The Mole instead of him, he's ultimately a heroic person who even saves Frank's life at the cost of his own.
  • Large and in Charge: Sullivan is nearly a head taller and noticeably bulkier than any of the other main characters. He's helluva strong, too.
  • The Mole: He has been working with Phenotrans from Day 1. Averted in Off the Record, where it's Stacey who is The Mole.
  • Necessarily Evil: He believes it's necessary to create zombie outbreaks in order to harvest enough queens to save millions of infected people. For the most part, Chuck silently agrees with him until he realises how the phenotrans had indirectly killed his wife through their actions.
  • Obfuscating Stupidity: He may appear to be just an old and somewhat incompetent security officer, but in actuality he's a private commando highly adept in marksmanship and hand-to-hand combat, and behind the whole outbreak.
  • Patriotic Fervor: Has definite elements of this, both in some of his dialogue as well as his strong trust in the U.S. government and military despite evidence of ill intent on their part.
  • Prepare to Die: One of his random combat taunts.
  • Reasonable Authority Figure: He is willing to let Chuck and Katey stay in the safe house as long as Chuck keeps a steady supply of Zombrex on hand and continues to find survivors. Subverted when he kills Rebecca to prevent her from implicating Phenotrans in the Fortune City Outbreak. Played straight, however, in Off the Record, where Stacey shoots and kills him.
  • Shut Up, Hannibal!: Chuck delivers one to him during his motive rant, only to have Sullivan fire back with a Shut Up, Kirk!.
    Sullivan: Fortune City was a small price to pay to ensure our country's way of life!
    Chuck: You! Murdered! These! People!
    Sullivan: Acceptable losses!
  • Unusable Enemy Equipment: His powerful pistol is unique to him.
  • Vocal Evolution: Listen to him during the final boss fight. He sounds nothing like he does earlier in the game.
  • Walking Spoiler: Seriously. Highlighting any spoiler marked might ruin the surprise in 2 and Off the Record.
  • Well-Intentioned Extremist: He is willing to destroy people's lives to keep Phenotrans going.
  • Would Hit a Girl: Justified. In Off the Record, he saves Frank from Stacey by punching her in the face after she shoots him.

    Stacey Forsythe 

Voiced by: Robyn Ross

https://static.tvtropes.org/pmwiki/pub/images/stacey_4722.bmp

"Let the government know we will not stand for their systematic neglect of the infected!"


The passionate leader of CURE, or Citizens for Undead Rights and Equality. She believes TIR is cruel and demeaning to those that are dependent on Zombrex. Her goal is to make the drug more affordable and available.


By the time of Dead Rising 4, 11 years later, she's become an author and lecturer.


  • Adaptational Badass: In Off the Record, she is a more skilled and competent fighter compared to her Dead Rising 2 counterpart, who is never shown fighting.
  • Adaptational Villainy: In Off The Record, she essentially takes Sullivan's place as the villain.
  • Big Bad Duumvirate: Along with TK in Off the Record.
  • Blonde, Brunette, Redhead: The Redhead to Katey's Blonde and Rebecca's Brunette.
  • Bond Villain Stupidity: After shooting Rebecca to death (she's actually still alive if you unlock Overtime in Off the Record) and Sullivan (just hurting him, not killing him), she starts talking about how her plan was going well and how she manipulated Frank instead of killing him and finishing Sullivan. Like Sullivan in the original, it's justified in-game so you can continue the story after her Face–Heel Turn.
  • Dark Action Girl: In Off the Record.
  • Death by Adaptation: In Off the Record, she is crushed by her robot just as she is about to shoot Frank West.
  • Distressed Damsel: During Overtime alongside Katey.
  • Evil Costume Switch: At the end of Off the Record, she switches from her ponytailed, Granola Girl appearance to a wicked black latex spy catsuit with short, slicked hair (her ponytailed hair turns out to have been a wig). Her personality also goes from wholesome hippie chick to sadistic Baroness.
  • Evil Redhead: In Off the Record.
  • Fiery Red Head: Averted in Off the Record, where it's revealed she was wearing a wig.
  • Fun with Acronyms: Her organization, C.U.R.E.
  • Granola Girl: Her character design has many elements of this.
  • Hoist by Her Own Petard: The robot she was attacking Frank West with in Off the Record immediately crushes her to death just as she is about to shoot Frank.
  • I Did What I Had to Do: In Off the Record, she justifies her actions for producing Queens for Phenotrans to create more Zombrex. No Queens, no Zombrex. Pretty much how Sullivan justified his actions in the original game.
  • The Mole: Turns out that she has been working with Phenotrans in Off the Record.
  • The Other Darrin: In Off the Record, she's voiced by the same actress, but her voice is subtly lower and her facial features are also slightly different with more arched eyebrows and narrower eyes, giving her a more mature and sultry look rather than her "cute" original appearance. This makes sense after she makes her Face–Heel Turn and is revealed as the Big Bad, and the achievement you get after you defeat her even lampshades this by saying "the shifty eyes should have given it away".
  • Reasonable Authority Figure: She's the head of the Nevada branch of CURE, but she never comes across as a fanatic. Her reasons for doing the protest is to see that the gov't helps to make Zombrex more readily available (instead of a $300 dollar a tube treatment) and end TiR, which really is a cruel show. When the news footage of who broke out the zombies was shown, Stacey was initially suspicious of Chuck but quickly gave him the benefit of the doubt after he explained a few things.
  • Redhead In Green: Her original outfit.
  • Spy Catsuit: Changes from her normal clothing into this during her Evil Costume Switch in Off the Record, along with her hair being a wig Frank West ripped off when trying to subdue her.
  • Vocal Evolution: Stacey sounds slightly more mature in Off the Record than she did in the original game. After The Reveal, she goes full-blown Baroness.
  • Walking Spoiler: At least, in Off The Record, where she takes the place of Sullivan, the OTHER Walking Spoiler.
  • Well-Intentioned Extremist: In Off the Record, she has Sullivan's role of the Phenotrans agent, and has the same goal of creating zombie outbreaks to create Zombrex.

    Rebecca Chang 

Voiced by: Benita Ha

https://static.tvtropes.org/pmwiki/pub/images/rebecca_chang_3048.bmp

"No one ever got an award playing by the rules, Chuck."


Beautiful and ambitious. Rebecca comes to Fortune City to cover the controversy behind TIR. When the outbreak starts, though, her goal changes - find out what's really behind the outbreak.


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Psychopaths

    Amber and Crystal Bailey 

Voiced by: Heather Doerksen & Lara Gilcrhist

https://static.tvtropes.org/pmwiki/pub/images/ambercrystal_6092.bmp

Amber: "I was hoping for a better ride from you, Chuck..."
Crystal: "...but maybe you just don't know how to handle the tight curves."


The hard-working co-hostesses of TIR. Their basic duties involve providing eye candy and taunting the contestants, especially Chuck/Frank, but they also act as TK's assistants on occasion... such as when asked to assassinate the protagonist.


  • Alas, Poor Villain: While they are both murderous psychopaths, it's weirdly sad to see the surviving twin kill herself in grief. Chuck/Frank is even disturbed by it.
  • Battle Theme Music: A remixed version of the background theme of the Shoal Nightclub.
  • The Baroness: Both of them are the Sexpot type, being young, sadistic, and enticing to Chuck/Frank.
  • Co-Dragons: To TK.
  • Combat Pragmatist: They have no problem ganging up on Chuck/Frank and attacking him when he's down.
  • Dark Action Girl: Both of them serve as Co-Dragons to TK, and can put up a good fight.
  • Department of Redundancy Department: Their weapons are listed in-game as "Katana Swords". Except that Katana already means "Sword" in Japanese.
  • Depraved Bisexual: While they flirt a lot with Chuck/Frank, they often fondle each other, and Amber is seen caressing Rebecca's breast while keeping her hostage.
  • Driven to Suicide: Kill one, and the other will stab herself to death.
  • Dual Boss: You only need to kill one of them in order to beat them both, however.
  • Easily Forgiven: Of the Screw the Rules, I'm Beautiful! variety, Chuck can't help but like them. Just before the zombie attack at the arena, Crystal bumps into Chuck at the elevator and she mocks his performance before latching onto Amber. Chuck's only response is to give one of his rare smiles and politely wish them good night. Chuck's reaction to them before the boss fight is a lot less harsh than the ones he has with others. At the end of their battle, Chuck tries to convince the surviving twin not to kill herself and is noticeably saddened at her death. In contrast, almost everyone else gets a snarky one-liner from him when they croak.
  • Even Evil Has Loved Ones: Despite being villains, they genuinely care for one another.
  • Glass Cannon: They are wicked fast and hit like a freight train, but they're not particularly durable as far as bosses go.
  • Groin Attack: As if they weren't cheap enough already, they are not above stomping on Chuck's groin while he's down.
  • Katanas Are Just Better: The only bosses in the game to wield them.
  • Mook Chivalry: Averted. This is one of the reasons that they're so dangerous if you don't know how to fight them. Unlike other bosses, they don't let up on you. They keep attacking when they're not disappearing. Get caught between the two of them and watch your health whittle away to nothing. There's a good reason there's so many health restoring drinks in the area. Of course, if you don't have the magazine or the outfit that prohibits you throwing up after about three-four drinks, you're stunned and open for their assault to continue.
  • Moveset Clone: They share all of their attacks and statistics.
  • Proud Beauty: Both are famous for their looks and they take pleasure in teasing and belittling any suitor that tries to seduce them.
  • Ms. Fanservice: Taking a picture of one of them is enough to unlock the Adult Content achievement/trophy in Off the Record.
  • Shout-Out: Their swords are actually the Tenso swords from Onimusha 3: Demon Siege.
  • Tag Team Twins: They are a pair of twins who are fought at the exact same time.
  • Theme Naming: Just look at the color of their hair and dresses!
  • Twincest: They often fondle each other despite being twins.

    Leon Bell 

Voiced by: Ben Cotton

https://static.tvtropes.org/pmwiki/pub/images/leon_753.bmp

"Hey, buddy, I heard you lost your wife in Vegas. I guess you SUCK at killing zombies, otherwise she'd still be around!"


An obsessed former fan of Chuck's. Since surviving the Vegas outbreak, he seems to only want to slay zombies and, eventually, defeat Chuck to prove his superiority. Except he's so unhinged, he's taken to "warming up" by attacking survivors with his custom bike.


Leon does not appear in Off the Record, being replaced by Chuck Greene himself.


  • Battle Theme Music: An instrumental version of the TIR theme.
  • Blood Knight: He plays TIR to satisfy his bloodlust. When things get too chaotic for TIR to continue its show, well, Leon goes on the hunt since there's more zombies and other humans to mow down outside the arena.
  • Bullfight Boss: You'll need to get him to crash into things in order to stun him at all.
  • The Bully: His interactions with Chuck Greene paint him as this, as he mercilessly harasses him with childish name calling, attacking Chuck out of sheer disdain for him.
  • Cool Bike: The Slicecycle, a motorbike with two saws on each side. You unlock it for your own use after defeating Leon and gaining access to his trailer.
  • Dirty Coward: He has the nerve to call Chuck a coward while spending the whole fight with his ass firmly glued to his chainsaw bike.
  • Early-Bird Cameo: He's one of Chuck's fellow "Terror is Reality" contestants in the opening sequence.
  • Fan Boy: Formerly one of Chuck. He believes Chuck's gone soft.
  • For the Evulz: He kills a man unprovoked, simply because he was "worth more points".
  • "Get Back Here!" Boss: When you're not dodging his motorcycle to make him ram onto things to get him stunned, you'll most likely be trying to chase him amidst a huge crowd of zombies.
  • The Ghost: He never appears in person in Off the Record. But he apparently took the time to spray-paint "chump" on Chuck's trailer.
  • Hate Sink: All of his screentime is devoted to showing off what an unpleasant, psychopathic asshole he is.
  • Jerkass: Easily one of the worst individuals in the game: just see the Psychopathic Manchild entry below and the quote above.
  • Psychopathic Manchild: Seen in how he acts upon just killing a normal survivor.
    Chuck: What are you doing?!? That wasn't a zombie!
    Leon: Yeah, no shit, Chuck. Twice the points! They're harder to hit 'cause they move around so much, bastards.
    • His insults towards Chuck Greene also make him come across as a middle-school or even high-school bully instead of the grown man he is.
  • Recurring Element: The rival/"equal" to the protagonist that now thinks they're standing in their way to greatness, picking the trend up from Kent Swanson from the first game.
  • The Rival: Again, just like Kent Swanson to Frank West, except without giving out sidequests and going straight to the attempted murder.
  • Self-Immolation: Does this to himself for "quadruple points" rather than be defeated by Chuck.
    Leon: "But never forget, chump! I'm number OOONNE!!"
    Chuck: "Yeah... you're on fire."
  • Villainous Crush: Implied. Prior to his boss fight, he throws some homoerotic taunts about how Chuck's probably been obsessing about him all the time (nope) and probably gets hard thinking about him at night, then starts talking about how he'd been following Chuck for years since his motocross days and always wanted to take him down. Uh, who's thinking about who, now?

    Sgt. Dwight Boykin 

Voiced by: Paul Dobson

https://static.tvtropes.org/pmwiki/pub/images/Dwight__8300.bmp

"Ready to kick some ass, ladies?"


The man in charge of the Fortune City clean up operation, charging in with his squad hoping to mop up the zombies and rescue the survivors. Unfortunately, it goes horribly wrong, since not only was his squad unprepared for the Gas Zombies, their deaths drove him insane on the spot and caused him to become completely delusional, taking Rebecca hostage and attacking Chuck, thinking he's another zombie.


  • Bald of Awesome: It was awesome. But...
  • Bald of Evil: ...it eventually changes into this once he crosses into Psychopath territory.
  • Battle Theme Music: "Scrape" by Blue Stahli, which really shows how he badly he went Section Eight after his men were butchered by gas zombies, especially the line "SET THEM ALL ON FIRE!!!".
  • Better to Die than Be Killed: After being defeated, he blows himself up with a grenade, thinking that Chuck/Frank are going to try to turn him into a zombie.
  • Composite Character: He has Brock Mason's position and Cliff Hudson's dissociation.
  • A Father to His Men: This is likely why he goes insane after his squad is butchered.
  • Good Counterpart: Subverted. He manages to be much more sympathetic than Brock Mason, the other military commander of the series, but the deaths of his men drive him to insanity, causing him to attack the protagonist.
  • Heroic BSoD: Suffers one after his whole unit is killed by the Gas Zombies.
  • Ironic Name: Boykin means "fearful" or "timid" and he was an esteemed Sargeant who cared about the men under his command and genuinely wanted to save the survivors from the zombies. His PTSD was a result of survivors guilt after being forced to retreat into the car park when his soldiers were massacred by the gas zombies.
  • More Dakka: Uses a Light Machine Gun as his main weapon.
  • Sanity Slippage: More like Sanity Skydive, as he goes from Sergeant Rock to shooting any moving thing as a zombie, and giving frantic commands to the corpses of his men.
  • Shell-Shocked Veteran: Thanks to the Gas Zombies, he becomes this full throttle.
  • Sociopathic Soldier: The broken soldier variety; he developed PTSD after witnessing his squad getting killed by the gas zombies. He was forced to retreat and has now started hallucinating that his soldiers are still alive and that all the survivors are already zombies.
  • Tragic Villain: He has a mental breakdown from witnessing his soldiers, who he had presumably known for a very long time, given the familiarity he displays with them and how they are referred to by nicknames, and he is also unable to cope with their deaths, given how he still acts like they are alive in his intro cutscene as a boss.

    Derrick Duggan, Big Earl Flaherty, Deetz Hartman, and Johnny James 

Voiced by: Doug Abrahams, Scott McNeil, Alan D. Marriott & Gabe Khouth

https://static.tvtropes.org/pmwiki/pub/images/hunter_patriots_5528.bmp
From left to right: Big Earl, Deetz, Derrick, & Johnny

"Only way to git this country on track agin is clean it right up of all those pansies, floozies, bur-o-crats, liberals, AND them half-ass conservatives, too."


Four buddies with sniper rifles who consider themselves as true patriots on a mission to save America, all of which are collectively called the Militia. Unfortunately for the other survivors, they believe that the best way to reach their goal is killing everybody who doesn’t agree with their ideology.


  • Animal Motif: Due to their patriotism, each of them has bald eagle imagery on their clothing; either as a tattoo or a patch on their clothing.
  • The Baby of the Bunch: Johnny James is the youngest of the snipers, being only 22. As such, he's the only one who wields a bowie knife instead of a machete, like his friends. His falling animation implies that his weapon is too heavy for him, causing him to fall forward instead of backwards.
  • Bald of Evil: Big Earl has a shaved head and is the most enthusiastic about hunting other survivors.
  • Battle Theme Music: Another original piece. It's surprisingly ominous for a bunch of gun-toting rednecks.
  • Boss Rush: They are fought one after another in order. Subverted in Off the Record's sandbox mode, where they all spawn at once.
  • Cold Sniper: They are shown joking around with each other like drinking buddies (and for all we know, they probably are), but will NOT hesitate to blow the head off of any other survivor that wanders into their kill zones.
  • Deep South: They're all violent rednecks who have a bone to pick with anyone who isn't their particular flavor of far-right extremist. Johnny James also sports a confederate flag tattoo, suggesting that he (and possibly the others) are neo-confederate.
  • Delinquent Hair: Johnny James has a mohawk haircut.
  • Eagle Land: They all fit the Type 2 category, being hardline Republicans whose idea of saving America is trying to kill anyone they don't consider to be "true patriots".
  • Expy: They serve as a retread of the Hall Family from the first game, but they operate differently. The Hall trio would stay in one area and all three would cover each other's backs to make Frank's attempt to kill them harder. The Militiamen, on the other hand, each operate on a different section and are fought individually.
  • Fat Bastard: Derrick's the fattest of the group, and is also the most aggressive in regards to the group's extreme right-wing ideology.
  • For the Evulz: They are hunting people because they aren't on their political side and because they find it fun to kill people.
  • Friendly Sniper: All four of them are friends and co-workers, however, they are hostile and biased against anyone who thinks against their ideology.
  • Hunting the Most Dangerous Game: They believe the outbreak is purging America of un-Americans; such as liberals, democrats, floozies, basically anyone who doesn't agree with their politics. They decide to speed up the process by shooting anyone who isn't on their side.
  • Intergenerational Friendship: Johnny James is the youngest at 22 years old, while Earl and Derrick are in their 30's, and Deetz is the oldest at 50.
  • Knight Templar: They believe that they're completely justified in murdering anyone who isn't a right-wing extremist like them, claiming that doing so will save America.
  • Let's Split Up, Gang!: Each of them are in a different location, and must be fought individually.
  • Machete Mayhem: They can quickly pull one out if you get into melee range with them.
  • No True Scotsman: Among the people they despise are "half-assed Conservatives", implying this trope.
  • Patriotic Fervor: They consider themselves to be true patriots on a mission to save America, and attack anyone who doesn't agree with their ideology.
  • Politically Incorrect Villain: Redneck hunters who believe that immigrants and those whose political thinking is not in the same place of the far-right spectrum as theirs deserve to either be eaten by zombies or killed by them so that "real" Americans, like them, can inherit the world post-Zombie Apocalypse.
  • Psychopathic Manchild: Big Earl whines about the group killing non-running survivors because there's no challenge to be derived from doing so.
  • The Quiet One: Johnny James doesn’t say a single word in the introduction cutscene, but he's just as talkative as the others in battle.
  • Sleeves Are for Wimps: Johnny James just wears a hunting vest instead of body armour and traditional clothing like the others.
  • Take That!: Against the Minuteman Project Inc., hardline Republicans in general, and basically extremists.
  • Wolfpack Boss: Unlike the Hall family, you'll have to put forth some effort in finding how to get to their respective rooftops.
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    Brent Ernst/Slappy 

Voiced by: Brad Swaile

https://static.tvtropes.org/pmwiki/pub/images/slappy_1996.bmp

"Oh, you know me! I'm Slappy. Everyone knows Slappy."


A nerdy-looking young man working as a children's clothing store mascot who believes that Chuck is responsible for the outbreak, having snapped after the zombie hordes attacked and killed his girlfriend and co-worker. Blaming Chuck for her death, he brandishes two water guns modified into flamethrowers and skates around the Palisade Mall in order to kill him


"Off the Record" has him attack Frank West out of a belief he's some kind of holy figure that can "fix" his dead girlfriend as if they were toys but is refusing to do so.


  • Abhorrent Admirer: His cutscene and boss battle dialogue about Louise seems contradictory, his cutscene indicates the two were already in a relationship, while the battle quotes and music indicate it was going to be their first date. Since Louise is dead, it's not certain if their relationship was mutual or one-sided. Since his mission occurs on the 2nd day of the outbreak, it did not take long for him to assume the role of an avenging lover: Brent was either that in love with her or that obsessed with her.
    • The way he speaks about her seems too romantic for a workplace relationship between two people, let alone a first date, indicating the two were dating before the outbreak. He also calls her "His girl" and states how he liked her smile. His age also suggests he's enthusiastic about being in love for the first time and the two were mutually in love.
    • During the battle, he may also say "My girl was gonna let me get to first base!" Which suggests that Slappy misread her comment and got his hopes up in the desire to lose his virginity. His theme features a woman's voice, presumably his date's voice, saying how she "owes him a beer" and she says "Slappy, I see you." If this is to reflect Brent's psychosis, then he may have just misread gratitude for love and got his hopes up.
    • This is something that bleeds over into Off the Record, as Slappy believed Susie was beautiful and that she belonged to him as she was his favorite. If the backstory of the character was the same as the main game, then it confirms that the two were only going on a first date, Brent just put her on a pedestal out of grief and was obsessed with the idea of dating Louise than in love with her as a person.
  • Ambiguously Evil: He is motivated to attack Chuck out of a grudge he has for him due to his girlfriend Louise dying in the outbreak that he genuinely believes was caused by Chuck, which makes his actions partially justifiable, and it is unknown if he attacked, or would attack any other survivors.
  • Amnesiac Costume Identity: Two variants:
    • In his first cutscene, he switches identities; he refers to himself in third-person as Slappy and switches to Brent when he talks about his girlfriend (even then he never refers to her by her real name). His relationship with his coworker is inconsistent, switching between referring to her as his girlfriend and indicating in battle that it was actually going to be their first date.
    • In Off the Record, Brent genuinely believes he's Slappy and believes he and Louise are toys that can be fixed (resurrected) if they are broken (killed).
  • Ax-Crazy: Easily one of the crazier Psychopaths in Dead Rising 2, surprisingly even more so in Off the Record.
  • Battle Theme Music: An original song called "Mascot". Its fast pace reflects Brent's insanity, and a faint female voice can be heard.
  • Cloud Cuckoolander: In Off the Record, he believes that he and Suzy are literally toys and that Frank is a god who specializes in fixing things, and attacks Frank when he dismisses him because Slappy thinks he's refusing to fix her. He even claims that they're going to "the big toy box in the sky" when Frank defeats him.
  • Crusading Widower: He and Louise were young lovers until Louise was killed by the zombies. Learning that Chuck was responsible for releasing the zombies, he dons the identity of Slappy and goes on a rampage to avenge his girlfriend.
  • Despair Event Horizon: His crush was killed by the horde of zombies and Brent believes he has nothing else to live for but to kill Chuck Green for indirectly killing her.
  • Dramatic Unmask: Averted. Hacking has proved he has a fully rendered head under the mask, but you never get to see it in normal gameplay. See it here.
  • Dual Wielding: He dual wields makeshift flamethrowers.
  • The Dulcinea Effect: He had a crush on his co-worker who was killed by zombies after she agreed to go on a date with him. Stricken with grief and rage, Brent stalks the Palisades Mall to hunt the man responsible for her death.
  • Expy:
    • He's a direct one to Adam the Clown from the first game. Both are children's entertainers gone mad, even moreso than other psychopath bosses in their respective games. Both also include flame-based attacks in their arsenal, and dual-wield their own specialized weapons.
    • His death scene just screams Steve Chapman.
  • Flanderisation: In Off the Record, he genuinely believes he's Slappy and that he and Susie are toys that can be "fixed" i.e. resurrected when they die. His relationship with Louise is also far more obsessive than it was in the main game.
  • Fragile Speedster: His tactic is to use his rollerblades to skate around Chuck/Frank while using a flamethrower. One of the more effective strategies against Slappy is to just knock him over by kicking him, stunning him for a few seconds. Or use a water gun to waterlog his weapons, after using either of these tactics Slappy is vulnerable to multiple attacks. His lesser-used tactic is to charge headfirst at Chuck/Frank, which knocks him down and stuns him for a few seconds.
  • Gosh Darn It to Heck!: He rarely swears, presumably because he had to watch his mouth while working with children. During the battle, he says "Crap", "Damn it", and "Bitch" when his weapons are waterlogged or when he's knocked over. Often substituting his swears by using words like "Dang" or "Fudge" instead.
  • Hero Antagonist: In Dead Rising 2, despite his reasons being vengeful and personal, he is still fighting the man who he believes caused the outbreak that killed thousands.
  • Hero-Worshipper: In Off the Record, he thinks Frank is a god and begs him to revive his girlfriend. Things go to hell when Frank says he can't...
  • Hormone-Addled Teenager: He's 18 years old and fighting Chuck to avenge his would-be girlfriend.
  • Insecure Love Interest: Before the outbreak, he was either dating his coworker or she agreed to his offer of a date. When the outbreak began, she was killed by zombies during their shift and Slappy began hunting Chuck for ruining his life.
  • It's All About Me: Slappy wants revenge because the zombies killed his girlfriend before they could go on a date. In Off the Record, Slappy is more obsessed with Louise and believed she belonged to him because she was beautiful.
  • It's Personal: Slappy's crush was killed by the zombies and he believes Chuck was responsible for releasing the zombies in the first place.
  • Jump Scare: Holy Jesus on a unicycle, his death.
  • Kill It with Fire: Wields two makeshift flamethrowers fashioned out of toy guns.
  • Large Ham: Thanks to being voiced by Brad Swaile.
  • Laughing Mad: Given who voices him, it's almost hard to tell him and Light Yagami apart in terms of sheer insanity contained in his deranged laugh.
  • Lightning Bruiser: He has one of the highest health pools in the game, is very agile, and hits hard.
  • Logical Weakness: Brent is a pretty formidable and fast opponent. He's also wearing roller-skates and will have a devil of a time trying to get back up if he's kicked down. His flamethrowers also have a very simple counter: spray him with water guns.
  • Love Makes You Crazy: He goes nuts when his date gets killed by the outbreak.
  • Love Overrides the Law: He believes Chuck is responsible for the outbreak and is responsible for releasing the zombies that killed his crush. Even though Chuck (poorly) tried to tell him that he wasn't responsible for the outbreak.
  • Loving a Shadow: He had a crush on his co-worker and when he did develop the confidence to ask her out, she was killed by zombies afterwards. From then on, Slappy goes on a rampage and believes she was his true love.
  • Mad Love: When his crush dies, he decides to kill the man responsible for her death, even though a relationship had never been established and that she only agreed to go out with him because she owed him a drink (if his theme song is anything to go by).
  • Malevolent Masked Men: The outbreak happens during his shift and his crush is killed by the zombies, causing Brent to have a mental breakdown and obsessively hunt Chuck for killing his "girlfriend". In Off the Record, he actually assumes the identity of Slappy and believes Frank has the ability to "fix" his crush.
  • Mascot: He's this for the children's clothing store he represents.
  • Misplaced Retribution: He believes Chuck killed his girlfriend by releasing the zombies.
  • The Mourning After: After the death of his crush, Brent devotes himself to killing Chuck and believes he has nothing else to live for.
  • Occam's Razor: At first glance, Slappy in the main game seems to have gone insane from the outbreak as he's still wearing the mascot costume and using in-character dialogue. However, there is a simple explanation for this: Slappy can't take off the costume due to the outbreak and his costume can't be taken off single-handedly. As a costumed character, Brent has it drilled into his head that he can't "break character" around the audience and has to speak and behave like the character he dresses as.
  • Older Hero vs. Younger Villain: Brent is actually the youngest human Psychopath in the series, due to being at the ripe old age of 18. Chuck, on the other hand, was 29 at the time of the fight.
  • Psychopathic Manchild: In Off the Record, he becomes as childish as the mascot, while burning everything around him. In the main game, Slappy recites childish dialogue and rarely swears.
  • Puzzle Boss: He gets considerably easier if you think to spray him with the non-jury-rigged water guns in his store; if you do it right, they'll leave his flamethrowers temporarily waterlogged.
  • Role-Ending Misdemeanor: In-Universe, in Dead Rising 3 Slappy's sponsor changes from Kid's Choice Clothing to Ultimate Playhouse. As Brent's insanity did not represent the company too well and they had to drop Slappy as a mascot to save their franchise.
  • Rollerblade Good: He wears roller skates as part of his costume and utilises them during the fight. However, this means he can be knocked over and stunned for a few seconds.
  • Teens Are Monsters: He's 18 years old, making Brent the youngest human psychopath in the series.
  • Together in Death: He dies beside his girlfriend's body, resting his hand over hers.
  • Tranquil Fury: When he finally meets the man who's allegedly responsible for releasing the zombies, Brent is barely holding back his anger and loses it when Chuck asks him if he was OK. Brent saw this as Chuck being callous and not caring about ruining his life.
  • TV Never Lies: After Louise is killed by the zombies, a grief-stricken Brent learned Chuck was allegedly responsible for releasing the zombies and devoted himself to killing Chuck.
  • Unreliable Expositor: Brent's interpretation of the outbreak is that Chuck indirectly killed his true love when he released the zombies into Fortune City. While his own in-game dialogue and theme indicate that Brent and Louise were never really in a relationship to begin with. As Brent speaks about her as if they were about to go on their first date together. When he meets Chuck for the first and only time, he seems to be on the brink of insanity as he refers to himself as "Slappy", not by his real name.
  • Unrequited Love Lasts Forever: He put his crush on a pedestal after her death and loses the will to live, only choosing to survive the outbreak so he can avenge her by killing Chuck.
  • Wishful Projection: When his date was killed by zombies, Slappy starts talking way too romantically about her for a first date. Insisting she was his true love and she would have let him go to "first base".
  • Yandere: Brent was in love with his coworker, Louise, and was driven mad when she was killed by zombies. Believing Chuck ruined his one chance at happiness, Brent went out on a crusade to avenge her.

    Bibi Love 

Voiced by: Patricia Drake

https://static.tvtropes.org/pmwiki/pub/images/Bibi_4577.bmp

“I know you can barely even wait for this comeback tour to start.”


An aging musician who has taken some of her employees as hostages and forces them to watch her comeback show. Chuck/Frank has to do some errands for her in order to save them.


  • Battle Theme Music: "Battle" is pushing it, but Bibi sings her hit song "Amore" during the part where you must defend the stage from her own hostile crowd of zombies.
  • Beehive Hairdo: She has one, which adds to her image as a dated former star.
  • Cloud Cuckoo Lander: She doesn't seem to realize there's a zombie outbreak going on, or that her adoring "fans" at the show are undead monsters. Alternatively, it could be that she doesn't care and just wants to feel like a big star again.
  • Fan Disservice: She wears a skimpy outfit that doesn't flatter her at all. She's not an unattractive woman, but the gaudy, deliberately-skimpy nature of her outdated stage outfit doesn't do her any favors, helping to further cement how out of touch she is. Her sexually harassing Chuck/Frank isn't fun to watch, either.
  • Fetch Quest: Involves getting her a drink, dressing in a tuxedo, and gathering zombies as 'fans' for her comeback show.
  • Gratuitous Italian: Her song is called "Amore", meaning "Love" in Italian. It's not certain whether or not she is of Italian descent, or she just liked the word itself and just wanted to sound elegant.
  • Heel–Face Turn: She joins Chuck/Frank if he saves her from a zombie horde.
  • It's All About Me: Her intro speaks for itself, and she's literally holding her (living) audience captive with explosives unless they make her feel like a star. If Chuck/Frank don't comply with her demands or attack her, she sees no reason to not blow her captives up, along with herself. Her song "Amore" is her telling people to worship her as a performer.
  • Large Ham: As a former popstar, she deliberately plays up her own image, ego and voice to gather attention to herself.
  • No Celebrities Were Harmed: Invokes the "faded middle-aged pop diva" image parodied with the likes of Cher and Madonna.
  • Recurring Element: A Psychopath you can recruit and save from the zombies once you're done with the sidequest, carrying this trait over from the first game's Paul Carson.
  • Sheathe Your Sword: She's the only Psychopath you don't actually fight. Instead, you must bend to her needs as she asks in order to save the survivors currently held hostage. Attacking her even once means she'll blow the survivors (including herself) up, to say nothing of failing to defend her during her "comeback show".
  • Stripperiffic: And it does not do her any favors. She's a middle-aged woman cramming herself into a get-up that suits a much younger lounge singer.
  • Unexpected Gameplay Change: Once the Fetch Quest is over, you have to play a short rhythm minigame, which failing means everyone goes boom.

    Seymour Redding 

Voiced by: Jason Simpson

https://static.tvtropes.org/pmwiki/pub/images/seymour_6672.bmp

"Everyone else is dead! I'M THE BIG MAN NOW!!"


A delusional mall security guard who has taken the law into his own hands. He guards the South Plaza from would-be trespassers... with lethal force.


  • Battle Theme Music: A shortened instrumental version of "I Believe You" by Celldweller.
  • Blasting It Out of Their Hands: If Chuck or a survivor are holding firearms or two-handed weapons, he can disarm them by shooting them with his revolver.
  • Corrupt Hick: Declares himself as sheriff after the zombie outbreak occurs, hanging anyone he considers a criminal without bothering to get their side of the story.
  • Cowboy Cop: He takes the law into his own hands, hanging anyone he deems a criminal with complete disregard for the whole "innocent until proven guilty" thing.
  • Deep South: He's a Southerner, and he acts as a Corrupt Hick after taking the law into his own hands.
  • Famous Last Words: "I'm twice the man you are..."
  • Half the Man He Used to Be: Unlike Sullivan, he dies with a power saw through the abdomen.
  • Hanging Judge: His intro even has several dead survivors hung by the noose with bags over their heads, before he shoves yet another one to his death.
  • Improbable Aiming Skills: He can shoot any gun from your hands. He'll do it from twenty feet away, while you're high up in the scaffolding, even through a crowd of zombies. Seymour must have been practicing for quite some time.
  • Large Ham: In his first cutscene he yells "SOOOOOOOOOOOEEE!!! PIGGY PIGGY PIGGY!!!" before jumping off the platform he was standing on.
  • Long-Range Fighter: He's very efficient at long-range combat, having great accuracy with his revolver and being able to shoot guns out of Chuck's hands, but his close-range combat skills are lacking, having telegraphed melee attacks that leave him open to counterattacks.
  • Mêlée à Trois: The area where you fight him is full of zombies, and he'll gladly go after them if they're a closer target than Chuck. Taking advantage of this by attacking while he recovers from his own swing is the easiest way to beat him.
  • Revolvers Are Just Better: His revolver is basically the best weapon in the game. Good thing you can take it after you kill him.
  • The Sheriff: After the outbreak begins, Seymour takes it upon himself to be the last remaining member of law enforcement. He does this by imitating his idols from the wild west films and starts hanging people for petty reasons.

    Carl Schliff 

Voiced by: Sam Vincent

https://static.tvtropes.org/pmwiki/pub/images/carl_519.bmp

"I swore an oath, sir! And this package requires a SIGNATURE!"


A dedicated mailman who still makes his rounds during the outbreak, disturbingly fixated on his job. He's one of the people who believes Chuck caused the outbreak, so he tries to kill him in retaliation when he recognizes his signature.


In "Off the Record", he attacks Frank West out of a belief he's guilty of mail fraud.


  • Adaptational Villainy: He is Ambiguously Evil in the original Dead Rising 2, but in Off the Record he attempts to kill Frank for committing mail fraud.
  • Ambiguously Evil: It's never explained if Carl is genuinely or even actively malicious, as nothing seems to indicate that he would or wouldn't go out of his way to cause trouble for others. His reasons for attacking Chuck Greene are perfectly justifiable (He thinks Chuck is a dangerous terrorist, and Chuck almost murdered him with one of his own bombs in his cutscene). His shotgun and bombs may have been only used for self-defense purposes against zombies and hostile humans; however, it's uncertain what he would have done if Chuck/Frank took him to the safe house under the promise of finding the intended receivers of his deliveries.
  • Anti-Villain: Only attacks Chuck Greene because he thinks Chuck was responsible for the outbreak, as well as for nearly killing him when Chuck tossed his own bomb back to him when he was driving away in his mail cart, and when he is defeated, willingly gives him Zombrex for his daughter Katey.
  • Badass Boast: "Neither rain nor sleet nor hail, nor zombies are going to keep me from my appointed rounds!"
  • Badass Mustache: Sports a horseshoe moustache and is so devoted to his job that he made no attempt to leave Fortune City amidst a zombie outbreak until he gets it done.
  • Battle Theme Music: Another original piece, an aggressive hard rock song called "Postman".
  • Berserk Button: Off the Record reveals that he will try to kill somebody for attempting mail fraud.
  • Better to Die than Be Killed: As he's already bleeding profusely on the ground, he blows himself up with one of his package bombs, presumably so the zombies won't eat or turn him.
  • Crazy Sane: He stays in Fortune City and still tries to do his job amidst a zombie outbreak. Chuck and Wallace Hertzog from Tape It or Die question his sanity for wanting to do this instead of looking for safety.
    "[My father] once said to me that there are two jobs that he has the utmost respect for: soldiers, and postmen. I understood why he respected soldiers. But postmen? That threw me for a loop at the time. Now I think I understand...[Carl] seemed more worried about someone signing for his delivery...than he did about being bitten. I can respect that, although I think he may be a little out of touch with reality."
  • Chivalrous Pervert: He's not as overt as Randy but he displays it during the battle. He makes sexual references about his shotgun, saying things like "Do you like my package!" and "Schwing!" When he's defeated by Chuck, he silently forgives him when the latter tells him he needs the Zombrex for his daughter and he indicates to Chuck that he should move back before he detonates a bomb.
  • Determinator: Neither rain nor sleet nor hail nor zombies are going to keep him from his appointed rounds.
  • Disproportionate Retribution: In Off the Record, Carl tried to kill Frank with a package bomb for "committing mail fraud", never mind the fact HE was the one who forced Frank to sign for the Zombrex package in the first place.
  • Easter Egg: His pen has the Dead Rising 2 logo on it.
  • Expy: A more direct example towards Steven Chapman, as a Psychopath obsessively devoted to his line of work and still on the clock despite the zombie apocalypse happening around him. Similarly to Steven, Carl also tends to scream a lot.
  • Felony Misdemeanor: He believes Frank is committing mail fraud by taking the Zombrex delivery for himself despite the intended receiver allegedly dying in the outbreak.
  • Flanderization: In the original Dead Rising 2, Carl seemed happy to give the package to Chuck as long as he could get a signature to continue with his rounds. He only became hostile once he realized, by reading Chuck's signature, that Chuck is the man accused of starting the zombie outbreak. In Off the Record, the scene plays out much the same way, but once Carl reads Frank's signature, he decides to kill him for attempting mail fraud because Frank is not the original recipient of the package who could be maybe Brandon Whittaker, Stacey Forsythe, or TK. However, since there's no officer around to report Chuck/Frank, he was thinking he was in the right to do this.
  • Glass Cannon: He's got noticeably less health than most of the other Psychopaths, but his mail bombs and shotgun can destroy your health if you don't stay on your toes and keep a good distance away from him when he runs.
  • Going Postal: Besides the Visual Pun, this is actually an Inverted Trope: Carl is fanatically devoted to his job, and his rampage is not against his employers or co-workers, but the man who allegedly started the zombie outbreak / committed mail fraud, and prevented him from making the rest of his deliveries by chucking his bomb package into his mail cart.
  • Graceful Loser: On his deathbed, he nods his head at Chuck when he tells him he needs the Zombrex package for Katey. In Off the Record, he does the same thing when Frank tells him he needs the Zombrex for himself.
  • Hero Antagonist: Despite his role and questionable sanity, Carl is delivering essential supplies during a zombie outbreak and tries to fight the alleged terrorist who just tried to murder him and had destroyed those supplies.
  • Honor Before Reason: He'd rather do his job as a mailman than look for safety in the safe house.
  • Mad Bomber: He packs a lot of 'mail bombs', which he uses during his boss battle. He also blows himself up as he bleeds on the ground after the fight.
  • Married to the Job: He takes it very seriously, to the point of actually saying a man is nothing without routine.
  • Patriotic Fervor: He believes his job is fundamental to America and takes the destruction of his vehicle as an attack on the country.
  • Pet the Dog: He was willing to bend his own frighteningly harsh rules for Katey/Frank, though he was more or less dead-meat at that point.
  • Skewed Priorities: When he learns Chuck's identity he says "You stopped the...", indicating that he's more annoyed about Chuck's terrorism interfering with the Postal Service than it actually killing thousands of people.
  • Shotguns Are Just Better: He carries a shotgun, and is surprisingly accurate with it.
    • Secret A.I. Moves: Carl can fire thrice in a row as if his shotgun had a burst fire feature, which the player can never do; however, he has to do a pretty lengthy reload after that.
  • Serious Business: You'd do well to not mess up his rounds...
  • TV Never Lies: In the original game, he recognizes Chuck's signature, and blames him for the outbreak because he saw the news that said Chuck's responsible for it.
  • Unstoppable Mailman: He came to Fortune City to fulfill his duties as a mailman and he won't let a zombie outbreak break his oath.
  • Villain Has a Point: Like Slappy in the original, Carl has no interest in causing harm in the outbreak and was only focused on fulfilling his duties as a mailman:
    • He attacked Chuck because he was led to believe the man was a terrorist on the behalf of a protest group and was simply doing what anyone would have done in that situation.
    • Chuck also threw a bomb on his mail cart, which could have killed him if he didn't get out of the way. He also destroyed potentially essential supplies that would have helped a lot of people during the outbreak.
    • He was also insisting on delivering Zombrex to a potentially infected person who could have needed it most during the outbreak. When he's finally defeated, he understands Chuck's reason to take the Zombrex and gives him time to retreat to a safe distance before blowing himself up.

    Theodore "Ted" Smith and Snowflake 

Voiced by: Alex Zahara

https://static.tvtropes.org/pmwiki/pub/images/TedSnowflake_6149.bmp

"Snowflake hungry."


Ted is the mentally handicapped caretaker of the Yucatan Casino's tiger, Snowflake. After some bad experiences with other humans, he considers the animal as his only friend. He desperately tries to keep Snowflake alive by supplying her with fresh human meat during the outbreak. As a result of their co-dependence, Chuck has to fight both Ted and his tiger, although Snowflake can be pacified and recruited.


  • Androcles' Lion: Or Tiger, in this case; Snowflake can be pacified if you feed her enough steaks, after which she will help Chuck/Frank by killing zombies for him.
  • Anti-Villain: He's only looking out for his pal Snowflake and probably would have joined you had Chuck/Frank not said the word "Slow" as that is his berserk button.
  • Artistic License – Animal Care: In real-life, tigers are unable to form emotional bonds with humans due to their solitary nature. They also don't have a hierarchy, so they can't be domesticated like common dogs.
  • Battle Theme Music: "Narrow Escape" by Celldweller, which is entirely instrumental by default.
  • The Beastmaster: Ted is the Type I variety, Ted believes he befriended Snowflake by giving her fresh meat. However, Ted believes he should give her human meat since zombie meat makes her sick.
  • Berserk Button: Don’t call Ted slow, don’t even make him think you called him slow.
  • Dual Boss: You fight Ted and Snowflake together, but Snowflake is definitely the bigger threat. The fight itself is depicted more like a fight against Snowflake as Ted has the health and AI of a hostile survivor and if Snowflake is defeated before Ted, the Battle Theme Music will end.
  • Fat Bastard: Averted. Despite being overweight, Ted is one of the more sympathetic Psychopaths in Dead Rising 2.
  • Handgun: Ted's weapon. He usually just uses it for Pistol-Whipping, but if you're far enough away, he'll actually shoot you. He's not very good with it.
  • Heel–Face Turn: After Ted dies, Snowflake can be tamed with a few steaks.
  • Hungry Menace: Snowflake isn't a common psychopath, she's just a hungry tiger following Ted's commands.
  • King Mook: Ted basically just uses the default Survivor A.I. The only unique aspect of the fight is you have to deal with Snowflake while fighting Ted at the same time.
  • Logical Weakness: Like real life tigers, Snowflake is just hunting the protagonist out of necessity since food is suddenly scarce. If she's fed enough meat then she'll lose interest and follow your commands.
  • Mental Handicap, Moral Deficiency: Defied, Ted has an unspecified mental condition but it's not the reason why he's evil. Ted is trying to look after Snowflake during the outbreak and believes she should eat live prey, like humans. When Chuck tries to tell him otherwise, Ted briefly calms down and nearly joins Chuck until the latter absent-mindedly says "Let's take things nice and slow." Since Ted associates the word "slow" with his tormentors, he orders Snowflake to fight and the battle begins.
  • Naïve Animal Lover: Ted believes he and Snowflake are friends and that she's fighting on his behalf. However, Snowflake can be tamed with food, which means Snowflake is actually desperately hungry and only hunting the protagonist out of necessity. She's not defending Ted's honor as he thinks, she's just hungry and needs to eat. The only reason she hasn't attacked Ted is that she's been trained to follow the commands of her handler.
  • One-Man Army: Or Tiger, in this case; Snowflake can easily tear through any group of zombies, and even some Psychopaths will fold like wet tissue paper if she attacks them, making her the strongest survivor in Dead Rising 2 and Off the Record.
  • Psychological Projection: Ted believes he and Snowflake are friends and he believes the two are fighting against a mutual enemy. In reality, Snowflake is really hungry and if she's fed 3 steaks then she will surrender and join the party. Ted, however, refuses to surrender and must be one of the following: killed by the protagonist, be left for the zombies, or be abandoned.
  • Third-Person Person: Ted often speaks in third person.
  • Tragic Villain: Ted is arguably the most sympathetic Psychopath in the game, as his mental handicap has led to him being bullied his entire life. And even as a Psychopath, he was only killing people to ensure Snowflake's survival.
  • Well-Intentioned Extremist: Ted's main goal is to make sure Snowflake, who is his best friend, stays fed so she won't die of starvation or get food poisoning, problem is, Snowflake is a Tiger, and Ted is more than willing to sacrifice people to feed her.
  • Whatever Happened to the Mouse?: If tamed, it's never made clear what happens to Snowflake after the events of Dead Rising 2 and before Dead Rising 3, seeing as her new owner, Katey/Annie, ran away from Fortune City and was in Los Perdidios.

    Antoine Thomas 

Voiced by: Scott McNeil

https://static.tvtropes.org/pmwiki/pub/images/Antoine_5126.bmp

"Needs a bit more buttah."


The owner of a cookware store, and a chef at Cucina Donnacci. He is trying to create the ultimate dish to please a magazine critic, whom he thinks Chuck/Frank is. Having lost his marbles thanks to the outbreak, though, said dish now consists of human flesh.


  • Ambition Is Evil: Prior to the outbreak, a reviewer was supposed to come in and rate Antoine's food. However, when the outbreak begins, the reviewer is either killed or forced to cancel their arrival, which crushes Antoine's dreams of fame. Rather than look for safety, Antoine settled into deep denial and began preparing food for the reviewer. After running out of food, Antoine started using human meat until his battle against Chuck Greene.
  • Badass Boast: "I am Antoine, King of Cuisine!" and as some players will tell you, he is deserving of the first part.
  • Battle Theme Music: "Own Little World" by Celldweller. One of few boss themes to have a vocal track, and it seems to fit Antoine just right.
  • Berserk Button: Does not take criticism well, implied or otherwise.
  • Can't Take Criticism: When the reviewer is unable to attend Antoine's restaurant, the chef started using human meat as an ingredient for his dish. When Chuck finally realises what Antoine's been doing and says "Who the hell would want to eat THIS!", Antoine is deeply offended and instead decides to use Chuck as his next ingredient.
  • Cloud Cuckoolander: Thinks Chuck Greene/Frank West is the food critic he is waiting for, despite being apparently aware that the outbreak is going on and probably knowing what said critic looks like (or looked like, given an unfortunate possibility)
  • Cruel and Unusual Death: He ends up accidentally boiling his head in a fryer full of hot grease.
  • Evil Chef: He cooks people up and tries to kill Chuck when he refused to eat his most recent dish.
  • Fat Bastard: He's a fat chef who's too eager to use human meat as an ingredient.
  • Frying Pan of Doom: Even though he picks up a chef's knife at the end of his introduction, he uses a frying pan for the actual battle.
  • Hyperactive Metabolism: Can restore his health by eating from one of the several displays of food that are scattered around the restaurant.
  • I'm a Humanitarian: His insanity led him to consume human flesh as an ingredient for his recipes.
  • Improbable Weapon User: His main weapon is a frying pan. He can also choke Chuck/Frank with an apple.
  • Karmic Death: His hand (and head) ends up slipping into a fryer full of hot grease when he tries to support himself after he's defeated.
  • Large Ham: Particularly hammy, especially when he flips his lid.
  • Laughably Evil: He has an outrageous french accent and attacks by clobbering you with a frying pan, tossing kitchenware at you, and choking you out with an apple, all while making corny food and cooking puns.
  • Laughing Mad: He belts out in a fit of creepy laughter shortly before he fights you.
  • Leitmotif: He has "Own Little World" as mentioned in Battle Theme Music, but his intro and outro cutscenes are accompanied by sinister sounding Italian music.
  • Lethal Chef: If Chuck attempts to use Antoine's food to heal himself during the fight, it will instead cause him to vomit. Might have to do with it being human meat.
  • Mighty Glacier: He's slow, but hits really hard, and can soak up damage like a sponge despite what his lower HP might suggest.
  • Mood Whiplash: He causes this three times, as his intro cut scene is pretty freaky as it shows that he's planning to kill another human being and cook them into his "ultimate dish", and has him grab a knife while laughing like a maniac at the end of it, but then he starts attacking you by throwing kitchenware at you and hitting with a frying pan while making food puns, while an upbeat and boisterous song about escapism plays, and when you defeat him, he stumbles headfirst into a deep frier, and burns alive while screaming and flailing in agony.
    • His presence after Ted and Brandon, two Psychopaths who are treated quite seriously also counts as this, considering his usual outrageous persona in contrast to the former two's more subdued treatments by the narrative.
  • No-Sell: He's very resistant to ranged attacks, and can deflect bullets with his frying pan.
  • Pungeon Master: Constantly spouts food jokes during battle.
"You shake, I bake!"
  • The Secret of Long Pork Pies: He's been waiting for a reviewer but the outbreak incidentally delays his interview. Still believing the reviewer is on the way, he's been using anything and anyone he can find to make the ultimate dish in preparation. He already appears to have killed someone, since there was meat already in the pot and he had Cinda tied up in the fridge for later use.
  • Tastes Like Chicken: His "ultimate dish" involves using live humans. He even believes this is what human flesh tastes like, and the trope name is the name of his mission.

    Randy Tugman 

Voiced by: John Murphy

https://static.tvtropes.org/pmwiki/pub/images/Randy_4417.bmp

"Don't worry, honey... the other ones didn't mean anything to me."


An awkward, pornography-addicted virgin. Having taken his own father hostage at a wedding chapel, he uses the outbreak to "marry" any unfortunate woman he may find. He wields a custom chainsaw that he likes to rev up very suggestively.


  • Accidental Murder: Unintentionally murders his father when turning to face Chuck/Frank, not realizing that he left his chainsaw on.
  • Acrofatic: He can run really fast despite his girth, but he eventually has to stop and rest. Must be all the leather.
  • And Now You Must Marry Me: Until the outbreak, he was sexually abstinent. But when the outbreak began, he started to abduct women to marry and then rape, believing that marriage will override the rules of abstinence and enable him to do the deed.
  • Animal Motifs: He has an obvious pig motif, due to his obesity, pig S&M mask and a pig head crotch decoration which he calls "Mr. Oink".
  • Asshole Victim: After the fight with the protagonist, he's finished off by a zombie in a bridal gown. Considering everything he's done, his gruesome end is entirely deserved.
  • Attempted Rape: And thank goodness he didn't succeed with his latest victim.
  • Bare Your Midriff: His clothes are cropped, his leather top exposes his belly and his pants cut short after his knees. This is either intentional as part of his fetishes or circumstance since nothing else fits him.
  • Battle Theme Music: "Shiny" by Blue Stahli, a techno song meant to sound sleazy and sexual. It just screams "Randy".
  • Believing Their Own Lies: He's absolutely convinced his brides are consenting to the marriage and believes they are in love with him. And while dying, he believes his hostage is approaching him to comfort him during his final breath, when it's actually a female zombie in a wedding dress coming to finish him off (he does realize this just before the biting starts).
  • Bitch Slap: One of his attacks involves slapping the protagonist and knocking them down.
  • The Bluebeard: Randy was raised to believe in sex after marriage. After "marrying" his victims, he proceeds to rape and murder them, then finds another "bride" to repeat the cycle.
  • Bondage Is Bad: He dresses up in an BDSM outfit and is one of the creepier bosses.
  • Chainsaw Good: It's the biggest and pinkest chainsaw in the series, and you'll be able to use it after this freak goes down. Just as sexually, which could be considered an amusing bonus.
  • Compensating for Something: During the battle, Randy is very insistent that size doesn't matter and that it's the performance that matters. The protests are way too specific to be a coincidence that Randy's oversized chainsaw is treated as an extension of his "Mr Oink".
  • Compressed Abstinence: Randy is shown and described as a porn-addicted virgin desperate for sex, but he was raised by his family to become abstinent until marriage. Unfortunately, the outbreak began and Randy began to fearfully take the opportunity to lose his virginity while under the rules of his abstinence.
  • Dirty Coward: He firmly believes he's going to die and rather than help people with his considerable strength, he chooses to abduct women so he can lose his virginity before he dies.
  • Downfall by Sex: The undead bride in the chapel is assumed to be Randy's previous victim and he killed her for an unknown reason. He never bothered to throw her body outside and he never realised she was infected until she fully reanimated and killed him.
  • Eaten Alive: After his fight with the protagonist, he becomes too weak to stand and collapses. He sees a bride approaching him and assumes it's Danni, his latest hostage, coming to comfort him during his last moment. He realises too late that it's actually his previous bride, who just reanimated as a zombie. Before Randy has a chance to defend himself, the zombie pounces on him and slowly devours him as he helplessly screams in pain.
  • Fan Disservice: His uniform is way too small for him, as his stomach is sticking out and he's covered in acne. His lips are also smeared with lipstick from forcibly kissing his previous hostages.
  • Fat Bastard: Definitely, not unlike Jo Slade from the first game.
  • Faux Affably Evil: He tries to act as if he cares about his bride but it's very clear that she's just an object to him and he just wants to do the deed.
  • Forced to Watch: He strapped his own father to the back wall of the chapel, forcing him to officiate their "wedding" and hear his son rape his bride.
  • Gone Horribly Wrong: His father instilled the belief that he should be celibate until after marriage, and Randy does abide by those teachings. In the outbreak, it's caused Randy to go insane with fear that he'll die a virgin, and he's repeatedly kidnapped women to marry and then immediately rape to avoid this... and since his father's a priest, well, that just means (to Randy) he can officiate the wedding.
  • Gonk: With his overweight body and unpleasant facial features, namely his beady eyes and crooked teeth, he isn't pleasant to behold.
  • Groin Attack: You can shoot him there to make him keel over in pain for a few seconds.
  • I Call Him "Mister Happy": He refers to his pig head crotch decoration as "Mr. Oink".
  • "It" Is Dehumanizing: Posthumously subjected to this, as a traumatised Danni refers to him as "that thing" when she's taken to the safe house.
  • It's All About Me: He doesn't want to die a virgin and he'll do anything to ensure that he gets what he wants. He rapes women, kidnaps his father to officiate it and he's convinced that everyone is OK with him doing it since he's getting married in a chapel.
  • Karmic Death: Eventually torn apart by one of his (now zombified) former brides against his will.
  • Knight of Cerebus: Despite his comical pig-themed attire, he's one of the vilest and most despicable Psychopaths in Dead Rising 2. His careless patricide and various sex crimes are played completely seriously and his death is the most cathartic and frightening, as he's slowly eaten alive and screaming by his zombified ex-wife. As Chuck looks on in disgust and lets out a one-liner before leaving him to his fate.
  • Large Ham: Quite so, no pun intended (what with his pig-themed outfit and all).
  • Lethally Stupid: Randy genuinely believes the women he abducts are mutually in love with him and he even disembowels his own father by carelessly turning around with a huge active chainsaw.
  • Lightning Bruiser: Do not let his weight fool you. He can run like a friggin' track star around that tiny chapel. Couple that with the fact that he has some of the highest health in the game, and a chainsaw that hurts like a bitch, and you've got a problem.
  • The Loins Sleep Tonight: Despite having multiple hostages prior to Danni, he still speaks as if he's still a virgin. Considering the lengths he puts himself through to do the deed, it can be assumed that Randy is actually impotent until he can actually marry his hostage.
  • Marital Rape License: The only thing that stopped him from just immediately raping his "brides" was Randy being taught that you have to be married before you can have sex. Randy's approach to this is to force his father to officiate a wedding at saw-point, which causes Randy to think he's now justified for what comes afterwards.
  • Mating Dance: After attacking Chuck, he does a brief victory dance afterwards.
  • Meaningful Name: Tugman. RANDY Tugman.
  • Must Not Die a Virgin: His entire motivation for his acts.
  • Never My Fault: He blames Chuck/Frank for killing his dad when it was his own carelessness that did his dad in: he had his chainsaw on and he had it pointing at him.
  • No Celebrities Were Harmed: Hard to say if it's intentional, but he reminds many people of Christine Chandler before her transition.
  • No Sense of Personal Space: Randy gets very close and personal with Danni, even hugging her when he retreats back to the chapel.
  • "Not If They Enjoyed It" Rationalization: He believes the brides have consented to the marriage and are allowing him to have sex with them.
  • Obliviously Evil: He somehow believes the marriage is consensual and refuses to accept how it's his own fault that his father died. After the protagonist defeats him, he genuinely believes the zombified bride that kills him was actually his hostage coming to comfort him during his last moments.
  • Offscreen Villain Darkmatter: It is never explained where he got that giant chainsaw.
  • Oh, Crap!: Just before being torn apart by his zombified bride. Although you can still hear something like delight while he's dying. He may be getting torn apart by a zombie, but hey, a girl's still touching him!
  • Occidental Otaku: He is implied to be one because of how he holds his chainsaw backwards like a katana, and the leaning-forward stance he takes when running.
  • Opportunistic Bastard: While most Psychopaths apply for this, Randy owns this trope more because unlike the other Psychopaths in the game, Randy is outright terrified of the zombies. He captured women because he didn't want to die a virgin and forced his father to make their "marriage" official.
  • Pelvic Thrust: Every successful attack results in him thrusting his chainsaw and imitating a sex act.
  • Phallic Weapon: He often holds his chainsaw at crotch level and makes pelvic thrusts while revving it.
  • Pig Man: He's a fat guy dressed in a BDSM suit that's designed after a pig, he even wears a pig head codpiece.
  • Politically Incorrect Villain: He sees his hostages as property and his latest bride, and the bride has no say in the matter.
  • Recurring Element: Sets the trend in the main trilogy for a sex-obsessed Psychopath boss.
  • Religious Bruiser: He was raised to be abstinent until he gets married.
  • Self-Made Orphan: He accidentally bisects his father, Emmanuel, when he turns to face Chuck/Frank.
  • Serial Rapist: He's had more than one bride and said: "The other ones didn't mean anything to me" to his latest bride.
  • Sex Is Evil, and I Am Horny: He's had abstinence instilled in him and believes he shouldn't have sex until he's married. At first, he just satisfied his urges with internet porn but when the outbreak starts, he throws his traditional vows out the window to lose his virginity before he dies. However, he won't have sex until he and his "bride" are legally married.
  • Shameful Strip: He's been forcing his hostages to undress and wear wedding dresses.
  • Shotgun Wedding: Except with a large, pink chainsaw.
  • Shout-Out: To Leatherface from The Texas Chainsaw Massacre 2 and Piggsy from Manhunt.
  • The Sociopath: Randy fits the characterisation of a sociopath; he believes his sex crimes are allowed because he's officially married to his hostage, he sees his bride as property and his father as a means to enable his crimes, he's solely motivated by his desire for sex, he's convinced himself that it's OK to rape women by lying about how they are mutually in love with him and he never takes responsibility for killing his own father. Finally, Randy lacks empathy for his father and brides by using the outbreak to lose his virginity.
  • Something Else Also Rises: When he starts getting excited about raping Danni, he activates his chainsaw and lifts it into the air with an excited face.
  • Stout Strength: Despite his size, he's very strong and each attack will knock the protagonist to the ground.
  • You Killed My Father: He screams this to Chuck/Frank several times during the boss battle, even though it was Randy's own fault.
  • You Will Not Evade Me: Subverted and arguably Inverted. He won't chase after you if you leave the Swept Away Chapel. He's trying to get you to leave, and he has no desire to leave the relative safety of the chapel.

    Reed Wallbeck and Roger Withers 

Voiced by: Alessandro Juliani & Matt Leigh

https://static.tvtropes.org/pmwiki/pub/images/ReedRoger_6196.bmp

"I suppose YOU know how to saw a woman in half, right big shot?!"


A pair of insane stage magician brothers encountered at the Atlantica Casino's theater. They're still performing their show as if nothing's happened, but now they've taken to kidnapping "assistants" for their tricks, which are now actually deadly. Reed attacks with a firework cannon, while Roger brandishes two swords.


  • Bad Boss: Reed treats Roger like dirt. It eventually drives Roger to stab Reed when they are defeated.
  • Battle Theme Music: "Switchback" by Celldweller (albeit the "Detroit 2000" remix of the song).
  • Berserk Button: Apparently like Antoine before, Reed doesn't take criticism of his tricks well.
  • Beware the Silly Ones: They come across as fairly comedic due to their antics in their intro cutscene, but they can be surprisingly dangerous.
  • Carpet of Virility: Reed has a vast amount of chest hair.
  • The Dog Bites Back: It wasn’t such a good idea from Reed to constantly insult Roger during the performance. As they are both lying on the floor, dying, Roger stabs him repeatedly, followed by an “I’ve always wanted to do that!”
  • Dual Boss: Unlike the previous Dual Boss, these two use completely different types of weapons; Roger uses swords, Reed uses a Rocket Launcher. Plus, it's the "defeat both" variant this time, without sparing either.
  • Dual Wielding: Roger uses two swords.
  • Fragile Speedster: Roger is far more agile than Reed and even Chuck are, but he has low health in comparison.
  • Light Is Not Good: They wear cyan and white outfits, and Reed wields a firework launcher, but they saw an innocent women in half and attempt to kill Chuck/Frank shortly after because of their criticism.
  • Mighty Glacier: Reed Wallbeck is slowed down by his Fireworks Launcher but can pack a punch with it.
  • No Celebrities Were Harmed: Their dynamic is a parody of Penn and Teller, and their stage outfits are a dig at Siegfried and Roy. Reed also bears a resemblance to Will Ferrell.
  • Saw a Woman in Half: They’re trying this trick with an unfortunate victim, but forget that it's only supposed to look like they're cutting a woman in half. Of course, it fails.
  • Sinister Scimitar: Roger's magician's swords.
  • The Voiceless: Roger, except when he kills Reed.
  • Those Two Bad Guys: Sort of, while they aren't major antagonists, they have a comical vibe to them and are obviously a duo.

    Brandon Whittaker 

Voiced by: Brad Dryborough

https://static.tvtropes.org/pmwiki/pub/images/Brandon_166.bmp

"...the movement is growing … soon, we’ll all be part of the change…"


A C.U.R.E. protester that lost his mind during the outbreak after his entourage was attacked. Now he believes that he serves “the cause” by turning everybody he can find into a zombie.


In "Off the Record", he plays a marginally larger role in the storyline, being recruited by TK to start the zombie outbreak instead of Sullivan dressed as Chuck Greene.


  • All According to Plan: In Dead Rising 2 he firmly believes the news when it tells him Chuck and C.U.R.E were responsible for the outbreak. Even though Chuck tries to tell him that neither him or C.U.R.E were responsible for what happened, he instead rationalises that they must have lost courage and believes he should be the one to lead the charge for equality.
  • Animal Wrongs Group: Not exactly since the zombies are controlled by new species of parasitic wasp but he still fits in with the characterisation of an extremist member. In Dead Rising 2, Brandon was a firm supporter of C.U.R.E and believed zombies are grateful for his help and should be treated with dignity. When the outbreak happens, he witnesses the zombies slaughter everyone around him and snaps. Brandon then starts believing that this is all part of C.U.R.E's plan and goes all-in on the idea that zombies are just the next stage of evolution and that everyone should volunteer for infection so the prejudice against zombies no longer exists.
  • Ascended Extra: In the base game, he was just another psychopath. In Off the Record, he starts the entire outbreak on TK's orders, and as a result, his boss fight and the fact that he's a member of CURE are both incorporated as fairly large parts of the new story.
  • Ax-Crazy: He is rushing at you with a broken mirror shard and is extremely twitchy.
  • Battle Theme Music: An instrumental mix of "Eon" by Celldweller. It really captures the frantic pace of his battle.
  • Climax Boss: In Off the Record, seeing as he is not only a mandatory boss, but also the instigator of the outbreak.
  • Death Glare: His face is almost permanently locked into one of these, which doesn't make him any less intimidating.
  • Driven to Suicide: Slits his own throat after being bitten by the zombie he wanted to sic on his hostage.
  • "Get Back Here!" Boss: He'll use bathroom stalls to move around after taking a hit.
  • Glass Cannon: He's very quick and has highly damaging attacks, but has less health than most of the other Psychopaths.
  • Harmless Villain: In the base game at least, his plan to unleash zombies on everyone consists of "unleashing" one zombie onto one survivor before you run into him. Hell, considering his cut-up hands from smashing the mirror and his Karmic Death, he arguably does more harm to himself than he does to anyone else.
  • Horror Hippies: He's a civil rights advocate, but he certainly isn't the pacifistic, flower-power kind. He believes the only way to achieve equality is to infect everyone in the world so everyone can be treated as an equal.
  • House of Broken Mirrors: At least one of the mirrors in the bathroom is smashed, and Brandon's hands are cut and bleeding. It's where he gets that big wicked shard of glass from for his boss battle.
  • Hypocrite: For all his talk of wanting to infect everyone to end all prejudices, he chooses to kill himself to avoid this fate when he is bitten.
  • Karmic Death: The very same zombie he wanted to use against his hostage bites him. And then he slits his throat with his weapon of choice; a piece of glass.
  • Knife Nut: Though his knife is actually a shard of broken glass.
  • Knight of Cerebus: Downplayed, as he isn't a major villain (except in Off the Record, where he is a mandatory boss), but he is treated completely seriously compared to the other psychopaths and has no comedic traits.
  • Knight Templar: He wants to infect the world with the zombie virus.
  • Not-So-Well-Intentioned Extremist: Prior to the outbreak, he was a naive advocate for the better treatment of zombies. He's now got it firmly in his head that the only way to convince people that zombies shouldn't be killed or exploited for profit is by turning them into zombies as well.
  • Moral Myopia: Despite his previous rants about turning everybody into a zombie, he quickly slices his own throat after a zombie bites him. On the other hand, he may have realized what he was doing was wrong, and couldn't live with the consequences of his actions.]]
  • Sanity Slippage: He witnessed the very zombies he had been advocating for kill and eat people, possibly other C.U.R.E. protestors, and was horrified by it. So horrified, that he became convinced that the only way to stop "the oppression" was to unleash zombies on ''everyone''.
  • Scooby-Dooby Doors: With bathroom stalls, no less. The fact that he's dressed almost exactly like Shaggy makes it even better.
  • Sinister Shiv: His weapon of choice is a shard of glass.
  • Teleport Spam: Weaponizes the above trope into this.
  • Tragic Villain: Arguably in Off the Record. While he's still a psychopath, the intro cutscene shows that he was essentially a naive, nervous, but an ultimately friendly guy who went insane because he was used by TK as his Unwitting Pawn to start the outbreak as part of his plot to rob the casinos. Stretches to his original Dead Rising 2 appearance, where for all his misguided naivete and insanity, he just wanted to help what he considered an abused minority who couldn't defend themselves.
  • With Us or Against Us: He considers Chuck a coward who backed down of the plan when he saves the hostage from a zombie and attacks him.
  • Your Approval Fills Me with Shame: In the base game, he believes Chuck set the zombies loose like everyone else. His first words to Chuck are to thank him for "showing [him] the way" and giving his life meaning again. Chuck tries in vain to talk him out of his course.

    Jed Wright 

Voiced by: Brian Dobson

https://static.tvtropes.org/pmwiki/pub/images/jed_wright.png


The only Psychopath in Case Zero. Jed, an auto mechanic from Still Creek, is a passionate zombie hunter who wants to add Katey to his collection. He doesn’t care that she just got Zombrex, which will prevent her from turning in the next twelve hours, seeing her as a liability Chuck oughta just get rid of.


  • Battle Theme Music: A shortened instrumental mix of "The Best it's Gonna Get" by Celldweller.
  • Blood Knight: He likes to hunt zombies for fun, and takes to hunting infected humans with even more enthusiasm.
  • Come Out, Come Out, Wherever You Are: When he's not fighting Chuck, he's looking for Katey while saying lines like this.
  • Egomaniac Hunter: Some of the “zombies” he kills are humans who haven't turned yet. He still enjoys it, and claims they are the same as fully turned zombies.
  • Evil Is Petty: He killed his neighbour just because he didn't like him that much.
  • Final Boss: In Case Zero, making him sort of a Disc-One Final Boss.
  • Genius Bruiser: He's a mammoth of a man and also clever enough to invent an improvised weapon.
  • Greater-Scope Villain: A posthumous example: Chuck's misanthropy from Off the Record indicates that Jed was responsible for Katey's death and Chuck's grief-induced mental breakdown.
  • Holier Than Thou: Jed believes he's in the right to kill Katey because he believes Chuck is delaying the inevitable and killing Katey will be more merciful and less stressful for both of them.
  • Hunter of Monsters: Jed is using the outbreak to fulfil his dream of becoming a hunter but it's clear that he's using the outbreak to his own ends, as he casually reveals that he had killed his neighbor because he didn't like him that much.
  • Impaled with Extreme Prejudice: One of his attacks is impaling Chuck with the pitchfork on his Boomstick before shooting him multiple times and throwing him to the ground.
  • Impossibly Cool Weapon: His Boomstick. A shotgun, combined with a pitchfork. And not only do you get to use it, you get to make it, too... except you can't aim and shoot it at the same time.
  • Kill It with Fire: One of his attacks is to spray his blowtorch in Chuck's face.
  • Post-Apunkalyptic Armor: When the outbreak reaches his hometown; he wears a welding mask, his mechanic overalls and an acetylene cylinder that's held to his body by a seatbelt.
  • Simple, yet Awesome: His Boomstick as a whole, as it is just a shotgun with a pitchfork attached to it, but is extremely effective as a zombie hunting weapon.
  • Van Helsing Hate Crimes: Jed wants to kill Katey because he sees her zombification as inevitable and believes that killing Katey would be kinder in the long run for her and Chuck. Chuck doesn't see it that way and fights him after telling Katey to run.
  • Villain Has a Point: In Dead Rising 3, Jed's justifications for killing Katey were proven to be right; as Chuck is revealed to have become a mob boss in order to get enough money to provide Zombrex for Katey, who in turn ran away because she saw his growing stress as a sign that she was a burden to him. In Off the Record, he's completely wrong as Chuck is driven to the brink of insanity from grief.
  • What Measure Is a Non-Human?: He likes killing zombies saying it's like killing people but without all the legal hassle. He killed his infected neighbor just because he didn't like him.
  • Would Hurt a Child: Jed planned to kill Katey after witnessing Chuck giving her Zombrex.

    Evan MacIntyre 

Voiced by: Gabe Khouth

https://static.tvtropes.org/pmwiki/pub/images/evan.jpg
"How about a little ice cream, Frank?"

The only new Psychopath in Off the Record. Evan is a short clown who walks on stilts and sells ice cream, even during the outbreak. Turns out he's the brother of Adam, another Psychopath in the first Dead Rising, wanting revenge for his death by killing Frank.
  • Affably Evil: Before he finds out that the guy he's talking to is Frank, he seems like a friendly enough guy.
  • Anti-Villain: He only fights Frank West because he killed his brother Adam.
  • Battle Theme Music: Has a two-part boss theme orchestrated in the Creepy Circus Music style. The first part is slower to fit with the speed of the first phase, with Evan walking on his stilts, while the second part is faster and more frantic due to him switching to a direct assault on Frank at a quicker pace.
  • Berserk Button: Frank is one to him due to him killing his brother in the first game, and once he realizes that he's talking to him during his introduction scene, he stops being friendly and attempts to kill him.
  • Call-Back: The only reason he even appears is that Frank killed his brother in the first game.
  • Cloud Cuckoolander: Was apparently blissfully peddling ice cream and mocking people until Frank finds him. In the middle of a zombie apocalypse. The fact that he doesn't appear at all in the original version of the game implies that, had Frank's face not been a Berserk Button for him, he would have kept on aimlessly wandering around Fortune City minding his own business.
  • Eye Awaken: His eyes open before he runs at Frank to attack him in his second phase.
  • Fragile Speedster: During the second phase of the battle with him, Evan gains a boost in speed after losing his stilts, being the quickest barehanded Psychopath in Off the Record, but is held back by his health being cut in half, which makes him easier to take out.
  • Hoist by His Own Petard: Accidentally kills himself with his own weapon... just like his brother Adam.
  • An Ice Person: Fights with a unique type of Snowball Cannon and liquid nitrogen canisters.
  • Insane Equals Violent: Inverted. While detached from reality he seems harmless enough, and if Chuck had encountered him, he'd likely have been a rescuable survivor, given that his grudge is with Frank, not Chuck, and when he sees Frank West's signed autograph, he snaps back into reality and tries to avenge his brother.
  • It's Personal: Frank was responsible for Adam the Clown's death. Through a contrived series of coincidences, Evan recognises Frank and attacks him after Frank insults him and his family.
  • Laughably Evil: He might be trying to murder you, but damn if he isn't absolutely hilarious while doing so.
  • Literally Shattered Lives: Gets frozen solid and then knocked over by Frank.
  • Monster Clown: Averted, he dresses as the clown mascot on his company logo and was content to just sell ice cream to the survivors. It's only when he realises that he's speaking to Frank, the one who killed his brother in the first game, that he decides to turn violent to avenge his brother.
  • Mighty Glacier: While on his stilts, Evan's mobility is impacted but he compensates it with attacks that can either freeze Frank or slow him down enough for Evan to land one more attack.
  • Non-Ironic Clown: He ran his own ice cream company and dressed as an ice cream themed clown.
  • Pungeon Master: Makes a lot of ice cream-related puns during the battle with him.
  • Revenge Myopia: He wants to avenge Adam the Clown because he believed Frank murdered his brother and insulted him for good measure. In reality, Frank was defending himself from Adam and the latter's death was unintentional as Adam slumped forward on to his own chainsaws. Frank only insulted Adam because he knew Evan was going to attack him regardless of what says.
  • Sibling Yin-Yang: Adam and Evan are in direct contrast to each other.
    • Adam uses fire attacks, while Evan uses ice attacks.
    • Adam is tall, while Evan is short.
    • Adam is horrifying, while Evan is hilarious.
    • Even their outfits contrast with each other; Adam's outfit consists mainly of red and green, while Evan's outfit consists mainly of blue and purple.
  • Shed Armor, Gain Speed: Once Evan is out of his stilts, he becomes one of the fastest psychopaths in the series.
  • Shout-Out: He wears a Servbot patch.
  • Smarter Than You Look: Evan was able to survive the outbreak by using stilts to stay out of reach of the zombies, it is a clever idea until Evan falls off of them and reveals his true speed.
  • Trademark Favorite Food: Ice cream.
  • Tragic Monster: He wanted to avenge his brother, Adam, who was killed by Frank in the first game. It didn't help that Frank responded to Evan's grief by insulting his sister, and phase 2 has Evan pitifully trying to kill Frank with his bare hands.
  • You Killed My Father: Or brother, in this case; the only reason he fights Frank is because he killed Adam.

Dead Rising: Case West

    Frank West 
"I never did like that damn show."
https://static.tvtropes.org/pmwiki/pub/images/dims_5.jpg
"Well, maybe I don't exactly believe everything I see on TV."


A photojournalist investigating the Fortune City outbreak and the hero of Willamette. He was planning on investigating Phenotrans with Rebecca Chang, and arrives just in time to save Chuck Greene from a zombified TK. Despite coming across as if he only saved Chuck to turn him in for a bounty, he's actually completely aware that it was possibly a Frame-Up and teams up with Chuck on a whim. He also serves as the playable protagonist of Off the Record. See the Dead Rising Characters page for more information on him.


  • Deadpan Snarker: Significantly moreso than he was in the original game, especially in Off the Record. It seems that his fifteen minutes of fame has gotten to his head.
  • 15 Minutes of Fame: His exposure of the Willamette Incident earned him a Pulitzer Prize and a talk show, the latter of which was shut down pretty quickly. Pretty much the entire reason he's even in Fortune City is in pursuit of the big scoop.
  • Hero of Another Story: He got in contact with Rebecca Chang since before the events of the game as detailed in Road to Fortune, and was planning on investigating the Phenotrans facility with her.
  • Tragic Keepsake: He's wearing Carlito's locket.
  • Vitriolic Best Buds: With Chuck, big time.

    Isabela Keyes 
"It's been so long, Frank."

See Dead Rising Character Sheet

    Marian Mallon 

Voiced by: Jacqueline Samuda

"You reap what you sow."


The director of the westward Phenotrans factory. She claims that she doesn't need Zombrex anymore, since she remedied her infection years ago.


  • Big Bad: For the entirety of Dead Rising 2.
  • Bullying a Dragon: Metaphorically literal as she belittles her own Dragon, Hemlock, for the majority of Dead Rising 3. This ends up being her undoing as Hemlock has had enough at the end and decides to kill her.
  • Continuity Snarl: In the interquel comic mini-series Road to Fortune (taking place before Dead Rising 2), Marian is seen as being fully capable of walking and has no bite marks on her. It's never explained exactly what happened that got her scarred and crippled in either the comic or the games.
  • Corrupt Corporate Executive
  • Evil Cripple: Is confined to a wheelchair for some unexplained reason.
  • Even Evil Has Standards: She disapproves of starting more outbreaks than are needed.
  • Good Scars, Evil Scars: She wears a large bite mark on her cheek, something Frank and Katey do not.
  • The Man Behind the Curtain: She's responsible for the outbreak of Fortune City, but when confronted, she is only a crippled woman in a wheelchair.
  • The Woman Behind the Man: To TK.
  • Non-Action Big Bad: In the second game, at least, where she's more of a schemer and prefers to send out mercenaries to do her bidding.
  • Reality Ensues: When Hemlock has had enough of her insults he casually disposes of Marian via the pavement below. She's a frail old woman in a wheelchair while he's the buff evil general of the US army, exactly how did she expect it to end?.
  • Smug Snake: She is so insufferable.
  • Social Darwinist: Apparently, her company has created a permanent cure for the outbreak, but she's hoarding it as she feels no one's worthy to receive it.
    • Actually, in that very same little "Humans Are the Real Monsters" speech of hers, she freely admits that distributing a permanent cure would be bad for business, as it would make Zombrex obsolete. In reality, she's probably just another greedy asshole who tries to justify her actions by blaming the victims instead of helping them.
    • The third game puts a whole new spin on that: She's lying her ass off. There isn't a cure, and she's still infected. Her speech was balanced entirely on the theoretical cure to be found in the immune orphan from Carlito's list - and it takes her a decade to find him!
  • The Unfought: Time will tell if she will get hers in the end.
    • She does in ''Dead Rising 3'', but not by any player input. She's done in by one of her own allies.
  • Zombie Infectee: A former one, or so she says.

    Harjit Singh 

Voiced by: Haroon Khan

"Kuti."


Commander of the security forces in the Phenotrans facility. The only psychopath the player fights in Case West.


  • Ascended Extra: In Case West, he’s just a Big Guy who shows up for the boss fights and dies right afterward. Then the Dead Rising comics were published and now he’s the one who caused the outbreaks in Las Vegas and Still Creek.
  • Authority Equals Asskicking: He's huge, he wields two Impact Hammers, and has three life bars. It's no wonder he's the security commander and Marion's right-hand man.
  • Battle Theme Music: An original piece that sounds like a cross between traditional Hindu songs and heavy techno note .
    • Remixed contemporary Bollywood pop, more likely. Not quite traditional, yet.
  • Bilingual Bonus: His quote above means "bitch".
  • The Dragon: To Marian Mallon.
  • Dual Wielding: Nothing less than two Impact Hammers.
  • Final Boss: With three Life Meters, meaning he's one of the toughest Psychopaths yet.
  • Ground Punch: One of his attacks is this, but he gets on top of a platform to make it more effective.
  • Impossibly Graceful Giant: A more realistic version, he is a very tall and muscular man but he also has the agility and speed to match his size and strength.
  • Karmic Death: Dies when he stumbles into a tank containing many of the wasps, like those he unleashed to start the outbreaks in Las Vegas and Still Creek.
  • Lightning Bruiser: He's as fast as he is huge.
  • Made of Iron: Three health bars. THREE. FREAKING. HEALTH. BARS.
  • Suddenly Ethnicity: As the camera works up to his head, it shows him wearing a turban.

TIR XVII

    Don and Paul 
"Good evening, ladies and gentlemen, and welcome to TIR 17!"
"Man, all of this blood and gore flying around is making me hungry. Where's the concession stand?!"


The two color commentators during TIR games. They appear outside the main story of the game.


  • Announcer Chatter: They commentate on the events that occur during TIR.
  • Blood Knight: Paul really enjoys witnessing bloodshed.
  • Expy: Did the commentators of MadWorld somehow work their way to the Dead Rising universe?
  • The Ghost: They never make a visual appearance.
  • Gorn: What Paul loves to see.

    The Contestants 
The four people trying to win big in this TIR event. You take control of one and get to experience the carnage yourself!

The Survivors

    Fortune City Survivors 
The visitors, passerby, and employees of Fortune City who managed to survive past the initial outbreak and to the events of 72-Hour mode. They now have heavily improved AI from the first game and have become genuinely useful as a result.
  • Action Girl: Any of the female survivors who don't need to have their hand held or be carried count as this, with the Guardian Angel Personal Security trio and Tomomi Miyamoto standing out in particular, thanks to their bare-handed fighting skills.
  • Adaptational Badass: Matthew Kuss is no longer injured in Off the Record, and thus no longer needs to be carried.
  • Adaptational Jerkass: Woodrow Rutherford is a Jerk with a Heart of Gold who gives you fifty-thousand dollars for helping him out in the original Dead Rising 2, but in Off the Record, he's a straight up Jerkass who gives you a measly $100 dollars for helping him out.
  • Adapted Out: Some of the survivors from the original no longer appear in Off the Record, and are replaced by other survivors.
  • Badass Crew: Bringing enough survivors will result with this, but certain groups, like the Angel Lust band, or the Guardian Angel Personal Security trio, and the Tape It or Die crew stand out.
  • Big Damn Heroes: They will rescue Chuck/Frank if they get grabbed by a zombie by hitting it with a melee weapon. Also, during the initial outbreak at the Arena, Skylar Ali will rescue Chuck/Frank if he takes too long to get to the Safe House or runs out of health.
  • Boring, but Practical: A group of fairly durable survivors armed with just about any decent weapon is this against most psychopaths, as they will simply gang up on them on and beat them up, which is a surprisingly effective tactic.
  • Crouching Moron, Hidden Badass: Any survivor who requests for you to do something particularly stupid counts as this.
  • Curbstomp Battle: Bringing enough survivors to a psychopath mission will result in this. For them, that is.
  • Expy: Richard Kelly is similar to Ronald Shiner from the first Dead Rising, as he has to be fed something before he's willing to follow you. Also like Ronald, Richard will start a mutiny if not appeased in a later side-quest, though it involves feeding a different appetite of his.
  • Fair Cop: Subverted in the cop part of this trope with Deidre Sanchez (who appears in Off the Record only), as she is just an exotic dancer who dresses up like a cop. Frank admits that she's nicer than the last lady cop he met.note 
  • Gang Up on the Human: Inverted. Survivors armed with melee weapons or unarmed survivors will gang up on a psychopath and repeatedly attack them. In Off the Record, there are two Achievements tied to having specific survivors attack psychopaths.
  • Hollywood Nerd: The four survivors in the "Brains over Brawn" mission.
  • Kindhearted Simpleton: Elrod Bumpkin and Trixie-Lynn Horton endangered themselves with a pyre they intended to use to deter zombies, but they are instantly grateful towards Chuck for saving them.
  • Naked People Are Funny: Kristopher Miller is humorously wearing only a Modesty Towel for the entirety of the game. Europa is stuck in her lingerie due to accidentally locking herself out of her hotel room.
  • Our Mermaids Are Different: Tammy is a woman dressed up like a mermaid, which left her stranded in the Atlantica Casino. She can't take the costume off because she's naked underneath (she forgot her underwear), so Chuck/Frank is forced to carry her.
  • Took a Level in Badass: Due to the time span between the first game and the current game, safety drills and preventative measures have been created for the public in case of a zombie outbreak. Due to these measures, survivors are far more capable of defending themselves from zombies and rescuing them becomes less tedious and frustrating.
  • The Computer Is a Cheating Bastard: A rare beneficial for the player example, survivors will have infinite uses of any weapon they are currently equipped with, meaning they can gun down any zombie, looter, or psychopath in their way when armed with say, a LMG until they are killed or are brought back to the safe house.
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