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Main Characters

    Nick Ramos 

Nick Ramos

https://static.tvtropes.org/pmwiki/pub/images/faece.png

Voiced by: Andrew Lawrence

"I'm getting the hell out of this city, and I'm taking my friends with me."

Nick is a mechanic who works for Wrench O' Rama in the city of Los Perdidos. He is an orphan, and many details of his life remain a mystery. He has a tattoo of the number 12 on his neck. Nick can make combo weapons on the spot, without the need for a workbench. He is also "patient zero", one of Carlito's Orphans given an immunity to zombification and carrying the cure within his body.

  • Badass Boast: Combines this with Precision F-Strike before the fight with Red when he says "I'm gonna kill you with my bare fucking hands, you son of a bitch!".
  • Berserk Button: Don't mess with any of his group of friends, especially not Diego or Annie.
  • Beware the Nice Ones: Nick may be the Nice Guy and a Cowardly Lion, but push him too far and he will prove to be just as much of a badass as past protagonists.
  • Big Brother Instinct: Toward Diego.
  • Big "NO!": Gives one when Diego goes insane and tries to kill him.
  • Conveniently an Orphan: Him and Diego both.
  • Cowardly Lion: Unlike Frank West and Chuck Greene, who usually keep their cool around zombies, Nick gets nervous and panicked when surrounded by a horde of the undead and his first instinct is usually to run away from them. That won't stop him from fighting his way through crowds of zombies anyway.
    • He gets over this in the last couple of days in story mode.
  • Dirty Coward: In Ending D, where Nick tries to save his own skin by stealing the plane. It doesn't end well.
  • Healing Factor: Can easily and quickly recover from zombie bites, whilst also remaining uninfected. This is due to being "patient zero".
  • The Hero: Fits this role even better than Chuck and Frank did, as he's more willing to help other people out and has moral qualms against killing and violent actions.
  • Heroic BSoD: Goes into one after he kills Hunter, despite the fact that it was in self-defense.
  • The Immune: He is "patient zero", and is immune to the zombie virus — by Carlito's design.
  • MacGyvering: Arguably even better at this then Chuck ever was, as he doesn't need a workbench to make his combo weapons.
    • Not to mention the fact that he can do this with vehicles, making powerful Combo Vehicles that can easily wipe out waves of zombies.
  • Mr. Fanservice: He's got a few costumes that show off his physique. And since he retains whatever costume he's wearing during cutscenes, he can play this straight from start to finish of the whole game.
  • Nice Guy: He is willing to help others out and tries to avoid violent confrontations unless provoked.
  • Oh, Crap!: As the Cowardly Lion, he has this reaction to a lot of the game's events.
  • Of Corsets Sexy: His Lingerie Outfit.
  • Only Sane Man: The same as with every other Dead Rising protagonist.
  • Pretty Boy: He's young and quite good-looking. The Fanservice outfits he gets help him accentuate this.
  • Self-Disposing Villain: Unlike Frank and Chuck, Nick doesn't actually inflict lethal wounds on the majority of the Psychopaths he fights, who instead end up causing their own deaths in various ways after taking a beating from Nick. In fact, the only Psychopaths that Nick actually kills directly are the bandit leader (prompting a These Hands Have Killed moment from him), the Spec Ops Commander (and even he crawls away afterward and ends up killing himself, as seen in The Last Agent), the Lust Psychopath, and Big Bad General Hemlock himself.
  • These Hands Have Killed: Has this reaction after killing Hunter and his gang.
  • Took a Level in Badass: Starts out as a cowardly and kinda average mechanic, but by the end he is able to wipe out zombies with ease and single-handedly kills the Big Bad.
  • Tyke Bomb: One of Carlito's Orphans that were mentioned in Dead Rising.
  • Unfazed Everyman: Very averted compared to Chuck and especially Frank. Nick freaks out about everything that is happening, and is not very likely to have a quip ready whenever he takes down a Psychopath.
  • What Happened to the Mouse?: Unlike the other major characters from the Dead Rising Series, Nick gets no kind of proper shoutout during 4, the only time he is mentioned is when Vick and Frank mention the "Ramos Vaccine".
  • Wholesome Crossdresser: Outfits like Daisy Dukes, School Girl, and Summer Dress allow him to become this.
  • Would Hit a Girl: When he meets Isabella, he has no problem choking and threatening to kill her in revenge for Diego's death.
  • You Are Number 6: Marian calls him "number twelve" about as frequently as she calls him "the orphan".
  • You Monster!: Is not afraid to call Psychopaths out on their crap. If the player has the Kinect microphone enabled, they can say specific phrases to have Nick insult the Psychopath.
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    Dick Baker 

Dick Baker

"Shit, don't ya just love a happy ending?"

Dick is a truck driver who stops in Los Perdidos and gets trapped there, due to the current outbreak happening at the time. He travels alongside Nick, Annie and Rhonda. Serves as the second player in co-op mode.

  • Deadpan Snarker: Not as much as past protagonists, but he is fond of wisecracks and sarcasm.
  • Expy: Very few players who are familiar with both series have failed to point out that Dick looks a lot like Terry Bogard.
  • Flat Character: Gets little-to-no characterization or development beyond "sarcastic Lancer".
  • The Lancer: One of two to Nick. Stays by Nick's side for all of the action going on in Los Perdidos.
  • Plucky Comic Relief: Not so much the "plucky" part, but he is meant to serve as comic relief in the otherwise Darker and Edgier game.
  • Unfazed Everyman: Averted. Dick really doesn't respond well to the gore around him.

    Rhonda Kreske 

Rhonda Kreske

Voiced by: Valorie Hubbard

"We gotta get out of this city! It's escape or die."

Rhonda is Nick's boss who runs the auto shop Wrench O' Rama where they both work. She is traveling with Nick, Annie, and Dick in an attempt to escape the city. Rhonda is a quick thinker with a "do or die" attitude. She is also Gary's former wife.

  • Action Girl: One of her first scenes has her easily lodging a crowbar into a zombie's head. Even Nick has trouble removing the crowbar afterwards.
  • An Arm and a Leg: Is tortured by Hemlock's men and loses her left arm. Nick makes a flamethrower replacement for her, though.
  • Artificial Limbs: Gets a mechanical flamethrower-arm after losing her original.
  • The Cameo: She and Gary appear at the end of The Last Agent, where she is picked up by Brad along with the rest of the survivors.
  • Fire-Breathing Weapon: Her augmented arm replacement.
  • The Heart: Her motherly attitude is what helps keep up the group's sense of caring.
  • Made of Iron: She loses an arm and a few pints of blood, but doesn't go into shock and is ready for action shortly thereafter.
  • Politically Incorrect Hero: She has a strong bias against illegals. Seeing them as "nothing but trouble".
  • The Smart Girl: Calmer and more rational than any of her companions.
  • Team Mom: Goes out of her way to look out for Nick and Dick both, but even more so for Nick. Nick even says that she's "the mother he never had".
  • Wrench Wench: If the Rosie the Riveter tattoo doesn't tip you off, she's the one who fixes the escape plane.

    Annie 

Annie

Voiced by: Shelby Young

"I have a machine gun and a pulse, so that makes me your new best friend."

Annie is an "illegal", a person who is infected who hasn't been implanted with a microchip to be located and given Zombrex to prevent turning. She is actually Chuck Greene's daughter Katie, who abandoned him after he turned to a life of crime.

  • Action Girl: Able to survive on her own in the Zombie Apocalypse with ease.
  • The Chick: To Nick's group.
  • Color Motif: Yellow, her blonde hair and yellow clothing is a hint towards her true identity.
  • Expy: Somehow, her characteristics match Sherry Birkin.
  • It's All My Fault: She blames herself for her father becoming a crime lord, so she abandoned him to avoid becoming a burden to him.
  • Jack-of-All-Stats: She's the balanced character in Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α.
  • Love Interest: For Nick.
  • Mafia Princess: Chuck became a crime lord in order to keep a constant supply of Zombrex for her, but she ran away after seeing his growing stress and feared that she became a burden to him.
  • Promoted to Playable: She's playable in Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α.
  • The Reveal: She is Katey Ann Greene, aka Chuck's daughter. She abandoned her father after he became a crime lord.
  • Screw This, I'm Outta Here!: After the main group's original safehouse is overrun by zombies, she leaves the group and joins a group of fellow "illegals".
    • Also pulled this in the past on her own father. When he became a crime lord all to get Zombrex for her, she went out on her own.
  • She's All Grown Up: Once it becomes clear that she's Katey Greene.
  • Took a Level in Badass: She went from Chuck's helpless little girl to an Action Girl. Taken to another level in Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, wherein she's playable.
  • Zombie Infectee: Which foreshadows who she actually is.

    Jamie Flynt 

Jamie Flynt

"Just hang onto this thing. I will call you back if I see anyone alive who needs help."

Jamie is a survivor hiding out in a ZDC surveillance room and first makes contact with Nick over a cell phone. He agrees to monitor the city for any survivors and tries to point Nick in the right direction.

  • All Men Are Perverts: Jamie certainly is. If the call involves a female survivor, Jamie will often make a comment about "getting lucky" or some remark about her appearance.
  • Evil All Along: As revealed by Brad Park, Jamie is actually an amoral guy looking to illegally sell Zombrex.
  • Karma Houdini: Is a perverted criminal that tried to manipulate Nick, but gets out of the city somehow after burning all of the tapes he had been watching.
  • Mission Control: For Nick. He sits in a surveillance room and helps Nick out by telling him where to find survivors.
  • Mission Control Is Off Its Meds: A long quest chain that's only available through the SmartGlass app involves stealing a truck full of "poisoned Zombrex." If you do all the missions, it turns out that the Zombrex was perfectly fine, and Jamie was just trying to steal it for profit.
  • The Narrator: Of the Untold Stories DLC.
  • Non-Action Guy: Doesn't actually fight at all during the entire game.
  • The Smart Guy: Smart enough to know how to operate a room full of high-tech equipment and to know that he should lock himself up in a room with food and wait until it's all resolved.
  • The Unseen: He doesn't appear once in the entire game, instead only being heard over the transceiver in Nick's possession.
  • Unscrupulous Hero: The man, as revealed, is not a truly kind soul. However, despite trying to pull one over on Nick, he's otherwise shown to at least care about random people in need of help, and despite being lazy himself, he has no problem continually directing Nick to people who seem to genuinely need help, and saves his greedy moneymaking for when his contact has a bit of free time to kill.
  • Voice with an Internet Connection: Not really an internet connection, but he counts. He is connected to all the surveillance systems across town and keeps in contact with Nick through a transceiver.

    Diego Martinez 

Diego Martinez

Voiced by: Juan Gabriel Pareja

"They were supposed to have this shit under control after Fortune City, man."

Diego is Nick's best friend from childhood and a soldier in the military. He was in Los Perdidos guarding the President, but got separated from the group by the Zombie Apocalypse.

  • Battle Theme Music: Diego Battle, a rather out-of-place epic orchestra with a dramatic choir.
  • Conveniently an Orphan: Just like Nick.
  • Eye Scream: His death, with the zombie worms and wasps erupting from his eyes in gory detail.
  • Face–Heel Turn: He goes insane upon learning the truth about his and Nick's connection to Carlito and must be fought as a Psychopath. He comes to his senses later, though.
  • Fighting Your Friend: Turns into a Psychopath and ends up fighting Nick.
  • Heroic BSoD: Goes into this temporarily when he first meets Nick. And again when he temporarily goes insane and tries to kill Nick.
  • Jetpack: Gets one when he turns into a Psychopath and dons an astronaut suit.
  • The Lancer: One of two for Nick. Whereas Nick is a bit calmer and more rational, Diego is a nervous wreck and can't seem to focus.
  • Madness Mantra: When he and Nick are captured by Marian Mallon, "Pachamama" becomes one of these.
  • My Greatest Failure: Abandoning his squad whilst they were trying to defend President Paddock.
  • Nervous Wreck: Can't sit still, is always scratching at the back of his neck, and tends to talk fast and over-react.
  • Screams Like a Little Girl: He does when he, Nick, and Dick are captured by the Special Forces.
  • Tyke Bomb: He is one of Carlito's Orphans, engineered to turn into a zombie one day.
  • Wham Line: "Pachamama".
  • You Are Number 6: Has the number 49 tattooed on his neck.
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    Gary Finkel 

Gary Finkel

Voiced by: Daniel Roebuck

"My boss is very well connected. You understand what I'm saying?

Gary is a mobster that works for an unknown mob boss at the Diamond Panty strip club who turns out to be Chuck Greene. He is an ex-wrestler and was married to Rhonda.

  • The Alcoholic: Carries around a small flask with him.
  • The Big Guy: To Nick's group of survivors, when he's actually working with them, that is.
  • The Cameo: He and Rhonda appear at the end of The Last Agent, being picked up by Brad along with the rest of the survivors.
  • Despair Event Horizon: Crosses this during the game. By the time he has finally captured Annie, Gary just doesn't care anymore and challenges Nick to try and kill him or to 'give him a reason to live'.
  • The Dragon: Played with. He is the right-hand man to a local crime lord, but he is a good guy and legitimately wants to help Nick out.
  • Fighting Your Friend: While going to rescue Annie from Gary and his boss, Nick can choose to attack Gary instead of going to get Rhonda.
  • Jerk with a Heart of Gold: He's kind of an ass at first, but you can tell he means well.
  • The Mob Boss Is Scarier: When Nick comes to get Annie from the karaoke bar, Gary refuses to let him through or help him for fear of what his boss would do to him.
  • Pet the Dog: After being a slight ass at first, he is visibly saddened when he and Nick learn there isn't Zombrex at the morgue. He even offers to give Nick a Mercy Kill so he won't turn. This is before they learn Nick is The Immune, but still.
  • Video Game Fantasy Casting: Gary closely resembles a (slightly) aged Brutus Beefcake, though he's much more of a Dogged Nice Guy than Beefcake ever was in real life.
  • Vitriolic Best Buds: He and Nick give each other a lot of crap when they first meet, but they still work together reasonably well to accomplish their goals.
  • What the Hell, Hero?: When Nick comes to rescue Annie, Gary really lets Nick have it for worrying about himself and Annie instead of showing concern for what would happen to Gary if he just let Nick barge right in and take the girl they worked so hard to find. He goes outright ballistic when Nick snickers after he mentions that his ex-wife was Rhonda (although Nick was snickering because he just realized the irony of Gary thinking Rhonda doesn't want him anymore when Rhonda is just waiting across the street).

    General John Hemlock 

General John Hemlock

Voiced by: Robert Craighead

"Oh, this cure thing is bullshit! It's a goddamn myth, Marian."

General John Hemlock works for president Sonya Paddock as the Secretary of Defense. He is in Los Perdidos searching for an old friend of Nick's.

  • Authority Equals Asskicking: Puts up a pretty good fight against Nick in the final battle of the game.
  • Bad Boss: Calling him a bad boss is an understatement.
  • Battle Theme Music: Hemlock Melee, a final boss theme with a stomping beat and occasional noises that match the spinning blades of the helicopter in the arena.
  • Call-Back: Has a few moves in common with Commander Brock, the Final Boss of the original Dead Rising.
  • Card-Carrying Villain: The series' other main antagonists were all various degrees of Well-Intentioned Extremist; Carlito wanted to avenge the (admittedly accidental) mass murder of his hometown by the U.S. Government, and Phenotrans and all its various operatives were just dealing with Carlito's mess in a ruthlessly pragmatic way. General Hemlock, in contrast, just straight-up wants to become dictator of the United States.
  • Corrupt Politician: Because he is allied with Marian Mallon, Hemlock abuses his political authority to influence events to Phenotrans' and his own favor. He has called for the criminalization of those who speak malicious rumors against Phenotrans and he has even called for the disbandment of Congress after they secretly send the FBI to raid the Phenotrans headquarters to investigate allegations that faulty Zombrex chips were the cause of the latest zombie outbreaks.
  • The Dragon: To Marian; he's her second-in-command in her coup to seize control from President Paddock.
  • Dragon with an Agenda: Although Marian wants to find a cure for the zombie outbreak, Hemlock doesn't believe in it, and instead wants to use King Zombies to cause controlled outbreaks across the Eastern Seaboard, allowing him to rule over the terrified populace like a dictator. Eventually, his head-butting with Marian over their goals leads to him killing her to further his plan alone.
  • Evil Plan: He planned to harvest the King Zombies and the gel they secrete to weaponize them and instigate martial law, leaving him as the dictator of the United States after disposing of the President during the outbreak.
  • Fisticuffs Boss: In grand Dead Rising tradition, his final confrontation with Nick becomes one.
  • Grenade Launcher: Carries one around with him. And uses one for part of his final showdown with Nick.
  • The Heavy: The Dragon to Marian Mallon, but confronts Nick much more frequently than his boss. He later becomes the Final Boss after betraying Marian and throwing her off the side of a building during Overtime Mode.
  • Helicopter Blender: Nick kicks him into the still-functioning rotor blade of a downed helicopter within their fighting area, turning him into mincemeat.
  • Jerkass: One of the worst offenders in the series, let alone the game itself.
  • Kick the Son of a Bitch: Throws Marian Mallon off of a building after she refuses to participate in his schemes. And man, did she deserve it.
  • Meaningful Name: Hemlock is a poisonous plant that's best-known for being the method by which Socrates was executed.
  • Mistreatment-Induced Betrayal: Marian spent much of the game insulting and belittling Hemlock. When she rejects his advances AND refuses to take part in his schemes any longer, he finally snaps and throws her off of a building.
  • Oppressive States of America: His ultimate goal was to become the dictator of the United States by secretly staging zombie outbreaks and using them as an excuse to institute country-wide martial law. Ironically, in all of the endings that involve him actually succeeding, he's either tried for treason or the country below him fractures due to internal power struggles. In the DLC, it's revealed that Adam Kane, one of the Spec Ops Commanders under him, and Brad Park managed to smuggle out incriminating evidence against Hemlock.
  • Politically Incorrect Villain: When Nick crashes the helicopter, Hemlock refers to him as "boy" before picking up a grenade launcher. While it's likely done to point out the age difference between both characters, it's not hard to assume that he was referring to Nick by a racial slur.
  • Putting on the Reich: Hemlock dresses like a Gestapo in everything but the insignia on his cap.
  • Sir Swears-a-Lot: A lot of the sentences that come out of this guy's mouth have some type of curse in them.
  • The Starscream: To both Marian Mallon and Sonya Paddock; he causes both of their deaths.
  • True Final Boss: Just like Brock Mason and TK from the previous games.
  • Villain with Good Publicity: He was the Secretary of Defense for the American government and initially seemed like a harsh, but fair, leader trying to manage a public crisis to the best of his ability. Unfortunately, he was a Manipulative Bastard who used zombie outbreaks to gradually become a ruthless dictator.
  • Walking Spoiler: While a first glance at him will tell you he's going to be a bad guy (in the great tradition of the Dead Rising Series, every Military Personnel is), his true motives aren't known until the final phases of the game.

    Sergeant Hilde Schmittendorf 

Sergeant Hilde Schmittendorf

Voiced by: Diane Delano

"Adorable. I do so love a hero wannabe."

Hemlock's chief of security and enforcer, sent to clean up Los Perdidos under his orders.

  • The Baroness: She's seductive, dominative, and sadistic in terms of personality.
  • Battle Theme Music: Her battle has three phases, all of which have a heavy electronic beat with eerie laughing and what sounds like monstrous roaring.
  • Bling-Bling-BANG!: She wields golden handguns.
  • Cavalry Betrayal: As chief of security, she is supposed to be rescuing survivors, but instead she has her guards kill a man and his wife who were asking for help.
  • Combat Sadomasochist: Just in case her general demeanor and cutscene dialog did not clue you in, her combat barks are half double-entendres and half frank admissions of how much she enjoys hurting you and getting hurt herself.
  • Cowardly Boss: She spends the first phase of the battle running away from you while throwing explosives from afar.
  • Dark Action Girl: She is wicked, sadistic, and an excellent fighter.
  • Expy: Of Ilsa, She Wolf of the SS.
  • The Dark Chick: As a member of Hemlock's soldiers.
  • Destination Defenestration: Launched out of a window with Nick. He survives the fall, but Hilde doesn't.
  • Dirty Old Woman: While her age isn't specified, she seems to be in her late forties or early to mid fifties. That being said, Hilde is a sexual sadist who finds murder, torture and death orgasmic.
  • Forced to Watch: Rather than shooting both of the survivors at once, she and her men wait for the slain woman's husband to begin bawling his eyes out before mercilessly killing him.
  • Flunky Boss: She calls soldiers for back-up when her health gets low.
  • Funbag Airbag: Nick gets his face into her cleavage by accident after he falls on top of her after they both crash through a window.
  • Guns Akimbo: Wields a golden gun in each hand during her fight.
  • Hoist by His Own Petard: Nick can throw her flash-bangs right back at her, which leaves her open to being pummeled.
  • Interplay of Sex and Violence: To the point she talks about orgasms while snapping a survivor's neck.
  • Ms. Fanservice: Skimpy outfit, check. Goes out of her way to make sexual comments and act flirty, double check. No sense of personal space, triple check. She was originally designed to be the Lust Psychopath, and it shows.
  • Neck Snap: She kills a survivor this way.
  • Nice Hat: It kind of looks like a Commissar Cap.
  • No Celebrities Were Harmed: Like her employer, the Sarge's military attire is fitted to resemble a Nazi's; in this case, the 70's sexploitation star Dyanne Thorne.
  • No Sense of Personal Space: She will occasionally pounce on top of Nick and rub his face into her cleavage.
  • The Sociopath: Doesn't care about helping out survivors of the outbreak, she's just killing them as she pleases. She doesn't see any problem with this, either.
  • Victoria's Secret Compartment: Hilde showily "hides" a USB drive in her cleavage, not even bothering to hide it.
  • Wolfpack Boss: She's backed up by her fraction of the soldiers. Midway through the fight, she summons soldiers to assist her.

    Ronald "Red" Jackson 

Ronald "Red" Jackson

Voiced by: Arif S. Kinchen

"I'm a realist, Nick."

The leader of the "The Illegals", a group of infected who don't follow the government orders to get Zombrex chips installed, and also the ex-boyfriend of Annie. He and Nick help each other out to accomplish their goals, until he is revealed to have been a bounty hunter who told Hemlock about Nick for the five million dollar reward.

  • Amicable Exes: Though he and Annie have broken up, both of them seem to get along fine. That is, until he turns on her and traps her in a shipping container.
  • Bounty Hunter: He planned to hunt down Nick all along so he could turn him in for reward money.
  • The Brute: To Hemlock's group, which is fitting, given his role as a glorified Bounty Hunter.
  • Bullfight Boss: He has a special charging attack that can be interrupted to make him vulnerable.
  • Climax Boss: Like Larry of Dead Rising, Sullivan of Dead Rising 2, and Stacey of Off the Record before him, Red serves as the final fight of the pre-Overtime Mode story.
  • Death by Looking Up: In retaliation to him trapping her in a shipping container, Annie crushes him to death with one.
  • Despair Event Horizon/It's All About Me: How he justifies becoming The Mole.
  • Glass Cannon: Despite having two and a half layers of health bars, his HP decreases rapidly when attacked, making him frailer than many of the other late-game bosses. In exchange, his attacks deal lots of damage.
  • Good Old Fisticuffs: Mostly relies on hand-to-hand combat when fighting Nick despite carrying a knife.
  • Green-Eyed Monster: Some of his dialogue in the boss battle implies that he was jealous of Nick "eyeing" Annie.
  • Hoist by His Own Petard: Is taken out with a crane after using one to capture Annie and Isabela and fight Nick.
  • Irony: Even if he was able to capture Nick for Hemlock, he wouldn't be able to claim the bounty due to his status as an Illegal.
  • Knife Nut: His method of fighting.
  • The Leader: Leads the group of "Illegals" and comes up with the plans.
  • Like Brother and Sister: Thinks of his fellow infected as if they were his siblings, or so we are led to believe.
  • The Mole: He was working for Hemlock the whole time for money.
  • Not So Different: Tries to say this about himself and Nick before their fight, but Nick doesn't buy it, and neither does anyone else.
  • Only in It for the Money: He betrayed Nick and the Illegals because he wanted a reward for his work within the group and was tired of living like a pariah.
  • Seven Deadly Sins: A popular fan theory is that Red is the obscure eighth deadly sin, Despair. Unlike many of the other characters in the game, Ronald stands out as the most cynical, fully embracing the fact they might not make it out of the outbreak alive, which means giving up on hope or salvation. Furthermore, betraying the Illegals and Nick over to Hemlock is all done so he can collect a promised reward, as well as saving his own skin over everyone else's, in other words, an act of desperation.

    Sonya Paddock 

Sonya Paddock

"As your commander in chief, I order you to release me!"

Sonya Paddock is the President of the United States. She gets stuck in Los Perdidos during the zombie outbreak as part of General Hemlock's plan.

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Psychopaths

    Albert Contiello 

Albert Contiello

Voiced by: Joe Hernandez-Kolski

"You don't get it, do you? You have to seize the opportunity, or lose the profit. Simple... the free market... at its finest."

Albert is one of seven Psychopaths representing the Seven Deadly Sins. His sin is Greed. He is a psychotic surgeon who performs sadistic surgery on survivors and harvests their organs to sell on black markets. Notably, he is the only Psychopath that is required to be fought in the main story.

  • Battle Theme Music: Greed Battle, a deranged and incredibly dark piece full of electronic droning and eerie sounds to invoke the hallucination ambience Nick experiences during the fight.
  • Cruel and Unusual Death: Most of the psychopaths in the Dead Rising series died in horrific and ironic ways, but Albert pretty much takes the crown by being injected with his own drugs, hallucinating that zombies were devouring him when in reality he had cut his guts open with his own surgical saw and pulled his own intestines out.
  • Devoured by the Horde: He sees his death like this, thanks to his drugs. In reality, it's him cutting himself open with his own surgical saw.
  • Doppelgänger Spin: Albert injects Nick with a drug that makes him hallucinate other survivors as a clone of Albert. Nick has to figure out which is the real Albert to avoid harming regular survivors.
  • Expy: Albert shares his modus operandi with the "Surgeon General" from John Carpenter's Escape from L.A.. The Surgeon (played by Bruce Campbell) harvests organs from the abducted patients and is knocked out by a syringe to the forehead.
  • Fingore: He wears a necklace of fingers around his neck. Presumably, because he couldn't remove the jewellery in time and simply decided to cut the fingers off and remove the rings later.
  • Glass Cannon: He has the lowest health out of all the bosses in Dead Rising 3, but makes up for it with his high damage output.
  • Greed: His sin motif. Albert is an illegal organ seller who kills survivors to harvest their insides for money. The battle deliberately turns his source of income into a weakness you can exploit by chucking his organ coolers at him, as he'll complain you're wasting the merchandise and leave himself open for an attack. This tactic also shows Nick which Albert he’s seeing (since he’s hallucinating every survivor as Albert) is the real one.
  • Hoist by His Own Petard: His main weakness is his own Organ Coolers. Throwing them at him causes him to become distracted, leaving him vulnerable. He can also be stabbed with his own syringe, which ends up causing him to hallucinate zombies tearing out his guts, though it's really him cutting himself open with his own surgical saw.
  • Knight of Cerebus: Albert is regarded as one of the darkest psychopaths in the series by producer Mike Jones. To wit, his characterization almost completely lacks any comedic, tragic, or goofy elements, he is largely sane unlike many other psychopaths (thus highlighting his evilness), and his battle involves plenty of Psychological Horror.
  • Mad Doctor: As the Psychopath representing Greed, he harvests organs for cash.
  • Morally Ambiguous Doctorate: He steals people's organs and sells them on the black market. Yeah, he didn't get his doctorate based on moral integrity.
  • Organ Theft: Again, he steals people's organs for cash.
  • Playing with Syringes: When fighting Nick, he uses syringes filled with strange drugs.
  • Psychological Horror: His entire boss fight is meant to be this.

    Kenny Dermot 

Kenny Dermot

Voiced by: Ruben Dario

"You really think you can just walk in here...Do everything...No! You can't just go around saving people's lives, Nick, no. No! NO! That's me! I'm the hero! I'm the one who's been training years in my mom's basement for this shit!"

Kenny is one of seven Psychopaths representing the Seven Deadly Sins. His sin is Envy. He is a nerd that envies Nick for being The Hero and puts a woman in danger to try and one-up him.

  • Acrofatic: To a degree. He's surprisingly nimble in his boss fight, able to take on Nick and the advancing zombies well enough despite being a tad bit overweight, but come the end of the fight and he's trying to catch his breath to the point of hitting the floor and straining his voice to beg Nick for help (the fact he probably sustained injuries from getting his ass kicked certainly doesn't help him).
  • Ain't Too Proud to Beg: He trash talks Nick in his first boss cutscene, but by the end of his fight, he begs to be saved and tries to persuade Nick into having him as a sidekick.
  • Battle Theme Music: Envy Battle, an electronic beat with an ominous voice and Dubstep bass.
  • Basement-Dweller: Although not as big as an offender as Teddy; Kenny at least left his basement.
  • Catchphrase: Doesn't really have one, but he does sometimes yell out "Prepare to be Kicked!", which sounds an awful lot like he's trying to create one for himself.
  • Create Your Own Villain: Nick's well-meaning attempt to give him a little self-confidence takes entirely the wrong turn...
  • Cutscene Incompetence: In comparison to the other Psychopaths in the game (and even the series), his intro is a bit too comical. For example, he has to argue with his hostage before his fight with Nick, which is funny since every other hostage in the series is either weeping, crying for their lives or begging for help. During the battle, he can hold his own against the player, fight hordes of zombies, and can rebuild his weapon without difficulty, but his final cutscene shows him out of breath and having difficulty standing.
  • Defeat Means Friendship: Ironically, he actually starts off as a common survivor with a few sidequests before becoming a boss later down the line, but he'll give the offer to become Nick's sidekick when he's defeated. Whether Nick accepts the offer or lets the zombies kill him depends on the player's choice.
  • Epic Flail: His weapon, the Junk Ball, is one made from random sharp and bladed objects.
  • From Nobody to Nightmare: Went from a weak and whiny survivor to a dangerous Psychopath capable of creating his own weapons and fighting Nick on somewhat equal terms with a hostage in the mix.
  • Green-Eyed Monster: As the Psychopath representing Envy, he becomes jealous of Nick's abilities and his weak state of mind compels him to try and actually be Nick, down to the outfit and the ability to combine weapons. Essentially you're fighting a Psychopath who can mimic the player's actions to a degree, but it's clear he's having a bit of trouble pulling it off.
  • Heel–Face Revolving Door: Starts out as an optional survivor that Nick can try to mentor before becoming a Psychopath. He can then pull a complete Heel–Face Turn and join Nick.
  • Heroic Wannabe: Wants to be as strong as Nick so he can save others because he was too weak to save anyone before. He goes to such extreme measures to become a hero that he ties up a female survivor just so he can "rescue" her from zombies.
  • I Just Want to Be You: Tries to imitate Nick by dressing in a similar outfit, calling himself "Kick", making a combo weapon to fight zombies with, and then tries to kill Nick himself to replace him. This can be exploited in his boss fight, as outdoing him by making more combo weapons will leave him vulnerable.
  • Ironic Name: Dermot means "free of envy" in Celtic languages.
  • Jack-of-All-Stats: As a Survivor, he has moderate stats in every area, with the exception of Toughness, which is above average.
  • Loony Fan: See Heroic Wannabe and I Just Want to Be You above.
  • MacGyvering: Is shown how to do this by Nick while still an optional survivor. Comes back to bite Nick in the ass when Kenny goes crazy.
    • His boss battle also shows he didn't quite take those lessons seriously. Nick has more experience and can mash-up components quite handily to make creative weapons, while Kenny literally just tied up a bunch of blades in barbed wire and called it a combo weapon.
  • Mirror Boss: See I Just Want to Be You above.
  • No Good Deed Goes Unpunished: Nick saves Kenny's life and teaches him how to defend himself with combo weapons and different skills. Kenny rewards him by trying to kill and replace him as the hero.
  • Recurring Element: Two, in fact. He is both a Psychopath who sees themselves as a rival or equal to the protagonist (like Kent Swanson and Leon Bell before him) and a boss you can recruit into safety once you defeat them (like Paul Carson and Bibi Love).
  • Teens Are Monsters: He certainly invokes the image of a nerdy teenager geeking out at his idol, up until the point he's trying to kill him. He even has noticeable acne spots.
  • This Loser Is You: Kenny is a Take That, Audience! depiction of the stereotypical players who believe that they could handle an actual zombie apocalypse and become overskilled survivors despite having very little to no knowledge of combat or survival skills.

    Darlene Fleischermacher 

Darlene Fleischermacher

Voiced by: Misty Lee

"I see the way you look at me! But you know what? I'm tired of low carbs. I'm tired of celery! I'M HUNGRY!"

Darlene is one of seven Psychopaths representing the Seven Deadly Sins. Her sin is Gluttony. A morbidly obese woman, she has taken over a buffet and refuses to share the food with the hungry survivors, violently attacking anyone who attempts to take her food.

  • Ambiguous Disorder: She seems to be unable to understand the idea of being full, as she will keep eating way past her limit, vomit it up, then eat more.
    • It could be Prader-Willi Syndrome, which is a rare genetic disorder that makes someone feel like they're always hungry.
  • Battle Theme Music: Gluttony Battle, a dubstep track with bass drops that sound like belching and flatulence.
  • Berserk Button: "Are you calling me FAAAAAAAAAAAAAAAAAAAT?!!"
  • Big Eater: As to be expected from the Psychopath representing Gluttony.
  • Blood from the Mouth: Her puke blackens with blood and bile over time as her health lowers.
  • Boss Arena Idiocy: Although Darlene can replenish HP from the buffet tables, Nick can just as easily grab her from behind and cram food down her maw, which damages her.
  • Breath Weapon: While her vomit doesn’t damage Nick, he can still slip on it, making him vulnerable to her other attacks.
  • Cruel and Unusual Death/Karmic Death/Undignified Death: After using her vomit as a weapon the entire fight, her scooter slips on it and flips her onto her back, causing her to asphyxiate on her own vomit.
  • Dark Action Girl: Despite being overweight and gluttonous, she can put up a good fight thanks to her motor scooter and urge to eat.
  • Death by Gluttony/Death by Irony: Flips her scooter on the pools of vomit, pinning herself under its weight. Unable to shift her own immense girth, Darlene can only lie there as her belly starts to quake from her upset stomach, and... that's all she wrote.
  • Expy: She is similar to Crazy Fat Ethel.
  • Fartillery: She can use her farts as a "pushback" move if Nick hits her enough.
  • Fat Bitch: After a man tries to take some food from the restaurant she's in, she stabs him to death with a spork.
  • Foil: Could be seen as one to Steven Chapman in the first game. Like Steven, Darlene is protecting an area with possible supplies other survivors could use and is using some kind of vehicle to help her, but while Steven snapped under pressure and is protecting his store out of a delusion he's still on the job, Darlene is hoarding and mass-consuming food out of an openly selfish desire to eat without restraint.
  • Gasshole: Darlene repeatedly belches and farts during her encounter. You'd think this is Played for Laughs, but you'll soon find out it's played for nausea.
  • Gonk: Just look at her.
  • Growling Gut: Her creaking, swollen gut is also screaming with gastrointestinal noises. Upon her defeat, the growling gets louder than ever; Darlene then takes one burp too many and loses her lunch permanently.
  • Hoist by His Own Petard: After using her vomit as a weapon throughout her fight, she flips her scooter on a pool of it and chokes to death on it, unable to reposition herself due to her immense weight.
  • Hyperactive Metabolism: Just like Antoine from Dead Rising 2, she can recover health by eating food found in the area around her. Food that a normal human would and should not eat.
  • I Am Big Boned: Pointing out her obesity is a fast way to get on her bad side.
  • Improbable Weapon User: Fights with a giant spork, dinner plates, and her own vomit. She'll also ram onto Nick using her scooter.
  • I Resemble That Remark!: She refuses to believe in her obesity. Despite, hoarding food for herself and even killing a man for trying to take some of it.
  • It's All About Me: She wants all the food for herself and will kill anyone who tries to take it from her. Prior to the outbreak, she tried dieting but the apocalypse caused a relapse.
  • Large Ham: Both figuratively and literally, she makes Steven Chapman look subtle in comparison.
  • Meaningful Name: Her last name is German for "meat maker".
  • Shout-Out: She's referenced in a newspaper from Dead Rising 4. She won an eating contest within 8 minutes and received a gift card. This seems to explain why she was dieting prior to the events of Dead Rising 3.
  • Stone Wall: She is surprisingly fast in her boss fight due to the mobile scooter she rides and has decent defensive abilities, but her damage output is low compared to most of the other bosses in Dead Rising 3.
  • Stout Strength: She can drive an oversized metal spork into a man's chest.
  • Tainted Veins: Her stomach has burst through her dress, and is covered in these.
  • Uncanny Valley Makeup: The makeup she wears only serves to make her look uglier than she already is.
  • Villainous Glutton: The Psychopath representing Gluttony, as an overeating, insane woman in a scooter guarding a buffet full of expired food she constantly eats despite ill effects to her health, constantly burping and farting and even vomiting unprovoked.
  • Vomit Indiscretion Shot: She vomits during the whole fight, even while dying, and the player is going to see it in all its glory.
  • Way Past the Expiration Date: The food she eats from the buffet has been left out for 3 days (72 hours) without being changed. Meaning that Darlene has been eating expired food and has been contaminating it with her vomit.
  • Weaksauce Weakness: Vomit. Luring her into Nick's or her own vomit will cause her scooter to skid out, leaving her very vulnerable. It even brings about her demise in her aforementioned death cutscene.

    Dylan Fuentes 

Dylan Fuentes

Voiced by: Gregory Franklin

"If you don't listen to me... then I am going to be one... angry... daddy!"

Dylan is one of seven Psychopaths representing the Seven Deadly Sins. His sin is Lust. He is a lewd pyromaniac that has captured survivors in a strange S&M dungeon inside of a pornography store.

  • An Ice Person: His Lust Cannon has a colder feature that allows it to spray a stream of ice.
  • Anything That Moves: Man or woman, dead or alive, he'll find a way to get pleasure from you.
  • Ass Shove: The back of his underwear looks like he's had something placed up his arse.
  • Battle Theme Music: Lust Battle, a deep, ominous beat with evil chuckling and heavy bass, sounding like something that wouldn't be out of place in an S&M club.
  • Bondage Is Bad: Dylan is dressed in bondage gear and he hangs out in a sex dungeon. To make it worse, he totally disregards Safe, Sane, and Consensual while getting his thrills.
  • Combat Sadomasochist: Will sometimes complain about Nick not hitting him hard enough when struck. He does have his limits, however, and will sometimes complain about his injuries instead.
  • Composite Character: He's Jo from Dead Rising mixed with Randy from Dead Rising 2 armed with a flamethrower.
  • Death by Irony: Dylan loves to spam fire from his phallic flamethrower, which he treats as an extension of his penis. However, he inhales a wee too much of the fumes from the fight and drops dead of suffocation.
  • Depraved Bisexual: As the psychopath of Lust, he makes several sexual remarks to Nick during their fight. He also keeps a male and a female survivor in his dungeon.
  • Die Laughing: He dies with a wide grin of pleasure in his face.
  • Distracted by the Sexy: The player can actually use this against Dylan. He'll periodically order Nick to poledance for him, and playing along will open Dylan up for a beatdown from Nick.
  • Does This Remind You of Anything?: How Dylan treats his appropriately-shaped flamethrower is a pretty obvious example. Just before he dies, it even lets out one final puff.
  • Duel Boss: Unless playing co-op or exploiting quirks found within the game, Dylan must be fought alone; if the player brings any Survivors with them to his S&M dungeon, he will refuse to let them in, stating that he only wants Nick and not his company.
  • Fire-Breathing Weapon: His Lust Cannon, a flamethrower.
  • Foil: To Jo Slade and Randy Tugman, the previous games' Psychopath bosses themed around sex. Dylan has Jo's bisexuality and Randy's S&M-inspired outfit with a theme to it (Randy was a pig, Dylan is a cowboy), but unlike the other two who have humorous elements to their respective fights, Dylan is a bit more inclined to be darker and more disturbing than his predecessors. He also isn't nearly as overweight as them.
  • Gay Cowboy: Dylan is bisexual and wears a cowboy hat, cowboy shoes, and has a revolver in one of the sets. It's possible that this is part of his kinks.
  • Giggling Villain: He laughs maniacally during his battle and finally dies laughing from inhaling the fumes from his flamethrower. Even his battle theme has a deep evil cackling on it.
  • I Love the Dead: In addition to his two hostages, he has two zombies in cages, implying he's a necrophiliac as well.
  • Irony: The punishment in Hell for Lust is to be burnt alive for eternity. Dylan's main weapon is a flamethrower.
  • Interplay of Sex and Violence: This to be expected from a psychopath that embodies lust. He flirts with Nick during the cutscenes and fights, and he even makes a sexual remark before dying.
  • Lust: His represented sin. A sex maniac wearing BDSM gear with a phallic-shaped flamethrower that fights Nick in a sex dungeon.
  • No Sense of Personal Space: One of his attacks involves him violently riding Nick.
  • Phallic Weapon: A large golden flamethrower with two perfectly round tanks. Don't ask where he attached it.
  • Playing with Fire: He uses a flamethrower for his main attacks.
  • Pyro Maniac: He likes to set his victims on fire using his specially made flamethrower.
  • Real Men Wear Pink: Dylan wears a pink cowboy hat and pink shoes.
  • Recurring Element: A Psychopath boss obsessed with sex. Given he's representing Lust, this was somewhat unavoidable.
  • Scary Teeth: He's got a mouth full of sharpened teeth.
  • Stripperiffic: Compared to him, Randy Tugman dressed modestly.

    Jherii Gallo 

Jherii Gallo

Voiced by: Robin Coleman

"I am no sir! I am Jherii with two I's! I'm about to take home my long-deserved Miss Gigantic California trophy! No one and nothing is going to get in my way, do you understand me!?"

Jherii is one of seven Psychopaths representing the Seven Deadly Sins. Her sin is Pride. She was to be a contestant in a women's bodybuilding competition until it was cancelled because of the zombie outbreak.

  • Battle Theme Music: Pride Battle (Blow by Blow), a vocal rock song where all of the lyrics are bragging about being an unstoppable force full of power.
  • Berserk Button: Don't even imply that she looks like a man.
  • Brawn Hilda: Absolutely huge and masculine-looking. The latter is something she really doesn't like to hear.
  • Charles Atlas Superpower: She carries a 225 pound barbell as a weapon, and swings it around as if it weighed like a feather.
  • Create Your Own Villain: A mild version, as Jherii is the only known Psychopath who doesn't actively go out of her way to cause trouble (unless the corpses around the gym aren't zombies), and only becomes a threat once Nick accidentally presses her Berserk Button once too often (that is, to say, twice, by complete accident).
  • Dark Action Girl: Not surprisingly, her life as a bodybuilder and her arrogant attitude makes her a dangerous fighter.
  • Dark-Skinned Blonde: As a bodybuilder, she is highly tanned.
  • Death by Irony: Crushed to death beneath her own trophy rack.
  • Despair Event Horizon: Suffers this upon her defeat as she tries to regain whatever pride she has left by repeating the motivational quote from her radio.
  • Determinator Not even a zombie outbreak will prevent her from trying to win the Miss Gigantic California trophy.
  • Does Not Like Shoes: Most likely due to being in a gym.
  • Improbable Weapon User: A huge barbell she carries over her shoulder and swings like a club. She'll also throw dumbbells at Nick from the corner of the room.
  • Ink-Suit Actor: Highly resembles her voice actor, who is also a female bodybuilder.
  • Karmic Death: Dies by being crushed by a trophy case. HER trophy case.
  • Kryptonite Is Everywhere: You can score a One-Hit Kill on her if you throw a dumbell at her correctly. That said, you fight her in a gym, with a massive rack of dumbells she uses as projectiles.
  • Madness Mantra: "You are worthy. You are unique. You deserve happiness."
  • Lady Looks Like a Dude: Due to her lifestyle, she has built up a male-like body structure and has a deep, masculine voice. The camera even briefly focuses on her chest to show that her breasts look a lot more like masculine pectorals.
  • Narcissist: As the Psychopath of Pride, Jherii often stares at her reflection on the gym's mirror in admiration. This can be used to the player's advantage by praising her during the battle, where she will distract herself with the gym's mirrors, rendering her vulnerable to a grapple.
  • Pink Means Feminine: She wears a pink bra and has pink toe-nail polish. It's the only feminine quality she still has.
  • Pride: Her sin motif. Jherii is a female bodybuilder that prides herself in her body shape and workout to the point of obsession, and what gets her to start fighting Nick are two indirect comments to the fact she looks like a man, or in other words, bruising her ego.
  • Punny Name: "Jherii" is meant to sound like "Jerry", a name often used for men. It was probably chosen to make Nick's confusion at seeing her for the first time a bit clearer.
  • Super Strength: Just from eyeballing it, that barbell she wields like nothing looks to weigh 225 pounds.
  • While Rome Burns: Jherii ignores the outbreak in favour of training. She only attacks Nick when he accidentally calls her a man twice.

    Theodore "Teddy" Lagerfeld Jr. 

Theodore "Teddy" Lagerfeld Jr.

Voiced by: Paul Tei

"I think I'm gonna need a little downtime. Ya know, all this little talky-talky... Making me kinda sleepy."

Teddy is one of seven Psychopaths representing the Seven Deadly Sins. His sin is Sloth. He is a lazy man who is so addicted to playing video games and having everything done for him that he never knew about the zombie outbreak.

  • Ain't Too Proud to Beg: Briefly begs for Nick to not hurt him when he finally gets into Teddy's room.
  • Basement-Dweller: Would rather stay in the comfort of his room playing video games and eating chips and pizza than fight Nick himself.
  • Battle Theme Music: Sloth Battle, a techno song with extended periods and monotones to emphasize Ted's laziness. It also fits with the machine drones he sends after you in his "boss fight".
  • Berserk Button: When Nick tries to get him to actually do something, he tries to kill him with remote control helicopters.
  • Boss Banter: During his "fight", he'll often be heard whining about the damage Nick's causing, his drones being destroyed, and Nick still being inside the estate. Only sometimes he'll drop a line of dialogue that sounds actually threatening.
  • Bring My Brown Pants: It's suggested in the final cutscene that Theodore has been defecating himself instead of getting up to use the toilet. Either that, or he was so scared of Nick that he wet himself before having a heart attack.
  • Bystander Syndrome: Nick tells him about the zombies and asks for the key to the police armory, but he refuses because he thinks that's too much work.
  • Dirty Coward: If Dwight is to be believed, Teddy ran away with the key to the armoury. Then, locked himself in the basement of his mansion so he can pretend the outbreak never happened.
  • Disproportionate Retribution: He tries to kill Nick for the heinous crime of not wanting to run an errand for him and trying to get Teddy to give him the key to the armoury.
  • Entitled Bastard: Lives in a sprawling estate, makes references to his father's money as mentioned in the Idle Rich entry, and mistakes Nick for a low-class deliveryman at first glance. Add this to his unwillingness to actually help anyone in the area survive the zombies, and he becomes a lot more unlikable.
  • Fat Bastard: He's both overweight and a Psychopathic Manchild.
  • Get Out!: Teddy will occasionally ask Nick to get out of his mansion during his boss fight, with a very whiny tone of voice to boot.
    Teddy: [moans] Get out of my hoooooouuuuuuse!
  • Idle Rich: Emphasis on "idle". He's encountered in a large mansion, and fights Nick with a fleet of weaponized RC helicopters that he'll occasionally claim his father paid for when they're destroyed.
  • It's All About Me: He doesn't really care about what happens in the outside world, only for his own well-being.
  • Lazy Bum: The Psychopath representing Sloth. Too lazy to even leave his basement, he lets his security system do the fighting for him, and it's implied the reason for his inactivity is from being pampered for a good amount of his life. He's so lazy and inert that he dies of a heart failure from Nick simply entering his room. It was probably way too much excitement for him to handle.
  • Lack of Empathy: Nick walks into his estate looking for a key to the police armory, which can help other people defend themselves against the zombie horde. Ted couldn't be bothered to look at Nick in the eye, let alone actually grab the key. It's his manor and he needs some chips, nothing else matters. It even extends to his battle dialogue, where he mostly just sounds mildly annoyed at Nick's insistence.
  • Non-Action Guy: Given his Deadly Sin is Sloth, he lets all his expensive toys do his fighting for him. When Nick corners him in his room, he doesn't even put up a fight and dies of a heart attack.
  • One Steve Limit: He shares the same first name and nickname as Ted from Dead Rising 2.
  • Orcus on His Throne: Keeps himself locked up in a private room while his remote control helicopters go after Nick.
  • Psychopathic Manchild: Worried more about his games and 'toys' than the apocalypse.
  • Slept Through the Apocalypse: He isn't even aware there's a zombie outbreak happening when he's first encountered. All he knows is that "the help" has disappeared for some reason, and he initially thinks Nick is from a delivery service.
  • Spoiled Brat: Since his father is the mayor, he's likely been spoilt all his life. Hence why he's so lazy and overdependent.
  • Smug Snake: While he's behind a locked door, he's arrogant and lazy. Once Nick breaks down the door and confronts him, Teddy is begging for his life and ultimately dies from a heart attack caused by fear and stress.
  • Upper-Class Twit: He is very wealthy and is rather rude to anyone who tries to ask for his help.
  • The Unfought: Fitting for the Psychopath of Sloth. When you finally enter his room in his villa, he dies of a heart attack.
  • Unknown Relative: Dwight says that the mayor's son ran away with the key to the armoury. Yet, judging by Teddy's character, he would have been too lazy to leave the mansion. There are only two possible explanations for this, either Teddy has a brother or he is in extreme denial of the outbreak.
  • While Rome Burns: He's content with staying in his mansion and ignoring the outbreak.

    Harry "Zhi" Wong 

Harry "Zhi" Wong

Voiced by: Eijiro Ozaki

"Spirit of universe has slaughtered my happiness! And so... I must slaughter too! All who disrupt my garden of peace shall die!"

Zhi is one of seven Psychopaths representing the Seven Deadly Sins. His sin is Wrath. Taking the appearance of a monk, he attacks anyone who enters his Zen Garden.

  • Battle Theme Music: Wrath Battle, an electronic song with a vaguely traditional-Chinese beat and chanting, with an occasional loud string noise that grates in the ear, meant to invoke Zhi's constant anger.
  • Blade on a Stick: His "Guan Dao" is one.
  • Driven to Suicide: After losing to Nick, it all becomes too much for him and he cuts off his own head.
  • Gratuitous Japanese: Speaks this language while fighting Nick. Odd, considering he has a Chinese name.
  • Hair-Trigger Temper: When Nick first meets him, he's calm and polite (almost chillingly so) — but when a zombie mildly disturbs the peace of his garden by stumbling onto a gong, he flies into a homicidal rage. And the game leaves no doubt that that is how all the other dead bodies in the garden ended up that way.
  • Hell Is That Noise: In-universe, this is what sets Zhi to start fighting Nick, since a zombie hits a gong next to him. You're also given the option to use this against him by hitting the gongs in his garden to make him scream in murderous rage, which distracts him enough for a grapple.
  • Humiliation Conga: He gets fired, his wife leaves him for a refrigerator salesman, his kids grow up to be disrespectful brats, and to top it all off, he's in the middle of a zombie outbreak. Murder is rarely a solution, but he has at least some grounds to be pissed off.
  • Laughing Mad: When his rage finally reaches its breaking point, he starts cackling madly, then cuts his own head off, laughing all the way.
  • Lightning Bruiser: Jumps around a lot and moves really quick, not to mention how much damage he can do with that Guan Dao of his.
  • Off with His Head!: Self-inflicted.
  • Rage Against the Heavens: After his defeat, he takes a moment to say "screw you" to Heaven before committing suicide.
  • Rage Quit: What his suicide amounts to.
  • Tragic Villain: His wife divorced him, his kids grew up with no respect for him, and he was fired from his job. No wonder he's a bundle of rage and hatred.
  • Tranquil Fury: Oddly enough, he starts out as this until Nick and some zombies enter into his Zen Garden and make some noise.
  • Sophisticated as Hell: When Nick first meets him, he is tranquil and reserved, speaks in faux Koans and proverbs, and has an air of samurai-esque dignity. During his fight and after you beat him, his speech gradually becomes... less proper.
    (to the universe) "Screw you, you piece of crap!"
  • Unstoppable Rage: The Psychopath representing Wrath. A Chinese man with martial arts prowess whose life took a nosedive for the worse, to the point he snapped into a lunatic that has fully given into his anger. He'll attack relentlessly if you get on his bad side, which is very easy to do.
  • Warm-Up Boss: As the first Psychopath you face in the game, he's pretty easy; simple hit and run tactics work well against him. And if you have a good ranged weapon, you can end the fight in no time.
  • Warrior Monk: His "old master" mannerisms and use of martial arts in battle demonstrate this.

Returning Characters

    Chuck Greene 

Chuck Greene

Voiced by: Peter Flemming

"Katey Ann Greene, where have you been?"

Gary's boss and a local crime lord that operates from the Diamond Panty strip club.

  • I Did What I Had to Do: How Chuck feels about turning to a life of crime.
  • The Lancer: Becomes this to Nick after joining his group.
  • Papa Wolf: Became a crime lord to get more Zombrex for Katey.
  • Pet the Dog: After noticing how happy Gary is after being reunited with Rhonda, he opts not to kill him for failing to retrieve Chuck's daughter. Considering Gary had previously shown fear of being killed, it's kinda heartwarming to see him do something good for Gary.
  • Relationship Upgrade: With Stacey Forsythe after the events of the last game. However, it fell apart after his turn to crime.
  • Sixth Ranger: To Nick's group.
  • Sudden Sequel Heel Syndrome: After Dead Rising 2, Chuck became a crime lord to more easily obtain Zombrex for Katie. Subverted, though; he's not evil and, if anything, his group are really decent people just trying to avoid being victims of both the Psychopaths and the government of their world.
  • Sympathetic Criminal: He only became an underworld figure out of desperation to fund his daughter's need for Zombrex. He's relieved when he realizes that Katey has been cured.
  • Took a Level in Badass: He went from a zombie-killing former Motocross champ to a zombie-killing crimelord.
  • Walking Spoiler: His involvement spoils Annie's identity and what has become of himself, her, and Stacey.
  • Well-Intentioned Extremist: See above.

    Marian Mallon 

Marian Mallon

"Do not lose focus!"

The Director of Phenotrans. Since the events of Case West, she has achieved an even higher position in the company, and is yet again behind the zombie outbreak...or is she?

  • Big Bad: Although not seen as much as her Dragon, General Hemlock, she's technically the one in charge... at least until he throws her off a building to her death.
  • Corrupt Corporate Executive: She's the director of Phenotrans and takes advantage of the zombie apocalypse to keep the company in business.
  • Disney Villain Death: Thrown off a building by Hemlock.
  • Even Evil Has Standards: Has this response when Isabela Keyes suggests causing another Zombie Apocalypse in Los Perdidos to find The Immune. Rather odd, considering she was more than willing to do this at the end of Case West.
  • Evil Cripple: She is confined to a wheelchair.
  • Good Scars, Evil Scars: Still has that nasty scar on her face left by a zombie.
  • Non-Action Big Bad: She only gives the orders. Hemlock seems to carry out most of the work.
  • Smug Snake: Worse than ever. She is even smug towards people on her own side, constantly belittling and insulting Hemlock.
  • The Unfought: She has no boss fight like other Psychopaths, instead using cranes and machinery to try and capture Nick.
  • Zombie Infectee: In case you've forgotten, she too has been infected with the zombie plague. Notably, one of her first acts is to inject herself with Zombrex, revealing that she was lying about there being a cure in Case West.

    Isabela Keyes 

Isabela Keyes

"The world has been lied to about me for so long..."

A survivor of the Willamette Incident. She still continues to research for a cure.

  • The Bad Guy Wins: She finds The Immune and gets away scot-free, without any of the other survivors even knowing of her involvement, especially with her erasing the only known evidence.
  • Being Tortured Makes You Evil: Apparently so, as she mentions Frank "not coming to save her" as a reason for her turning evil.
  • Clear My Name: Her reason for wanting to create a cure for the zombie plague is to clear the Keyes family name after Carlito sullied it. This is not played remotely heroically.
  • Dirty Coward: On top of everything else, she's willing to let Hemlock proceed with his ultimate plan if it means getting away safely with Nick. Said plan being to harvest and weaponize the mutated king zombies, which would allow Hemlock the power to manufacture outbreaks and "rescues" at will, and thus control the entire country with martial law. Luckily, Nick and company have standards and realize this would effectively render her cure worthless, so her pleas to escape immediately fall on deaf ears.
  • The Evil Genius: She was the mastermind behind the Los Perdidos outbreak.
  • He Who Fights Monsters: She, just like her brother, is the mastermind behind a zombie outbreak, though arguably for a slightly more benevolent reason.
  • Glory Seeker: Ending S reveals that the reason she helped Mallon orchestrate the Los Perdidos outbreak is because she wants to find the missing, immune orphan that would allow her to be even more famous than Frank West or Chuck Greene by being the one who finds the cure against zombification.
  • Good Scars, Evil Scars: Has a brand new scar across her face, courtesy of Marian Mallon. You think it's a "good scar" at first, but then comes The Reveal.
  • Greater-Scope Villain: She came up with the plan to start the outbreak in Los Perdidos, which even Marian calls her out on.
  • Irony: She reveals that her brother made sure his mass-orphan-outbreak scheme had a stopping point by making one of the orphans immune rather than infected, and acts to produce a cure using the blood of said "patient zero" in order to restore her family's good name. Her plan to do this involves masterminding a plot to zombify an entire town just as Carlito did to start all this.
  • Jerk with a Heart of Jerk: She claims that she unleashed the outbreak to find a cure for mankind, but her real motivations are much more selfish, and she demonstrates no remorse or anguish for them.
  • Karma Houdini: She erases the only known implicating evidence connecting her to the start of the Los Perdidos outbreak in Ending S.
  • Never My Fault: She blames the US Government for slandering her family name, somehow never realizing that it was because she gladly helped her brother infect Willamette and kill thousands of innocent people until he shot her. Her attempt to clear her family’s name from this “slander” attack was to then kill millions of people while blaming Frank for not rescuing her from the situation that her actions put her in.
  • The Needs of the Many: She caused the Los Perdidos outbreak to find a cure to the zombie plague. Millions of people are dead, but her actions might save the remaining billions (her personal reasons are much more self-serving, however).
  • Pride: The secondary motivation behind causing the outbreak. She wanted to restore honor to her family name after the shame brought to it by her brother.
  • The Resenter: She spitefully mentions that Frank has been treated as a folk hero since the events of the first game while her family's name has been tarnished.
  • The Reveal: She was behind the outbreak in Los Perdidos in order to find Orphan Number 12 and clear her family name.
  • Start X to Stop X: Her plan to find The Immune is to create another zombie outbreak, which is the very situation she wants to stop from happening in the first place. Marian points out that this very thinking could lead to the one immune person being killed by the zombies, though not infected, but Isabela goes ahead anyway.
  • Sudden Sequel Heel Syndrome: Between her descent into selfishness (wanting to create a cure for the virus to clear her family name, not just to be a good person) and the revelation that Carlito was slightly less terrible than originally thought (creating a cure to the zombification as a backup plan to see a way out of a pandemic, not just to avoid an apocalypse), she is arguably just as bad as her brother now.
  • Well-Intentioned Extremist: She caused another outbreak and caused the deaths of countless people as well as the essential destruction of an entire city all to help mankind by finding a cure for the zombie plague.
  • The Woman Behind the Man: She's pulling the strings of Marian Mallon and General Hemlock for her own ends.

    Frank West 

Frank West

Yet another survivor of Willamette Incident.

  • The Ghost: Not seen in the game proper, but is revealed to be "living off the grid" since "Case West". He does, however, appear in the non-canon Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX plus Alpha.

    Otis Washington 

Otis Washington

Yet another survivor of the Willamette Incident.

  • Bus Crash: When Nick and Gary enter the morgue, they see a service was being held for Otis before the outbreak, and a painting of him can be seen next to his coffin. Given that he would have been 82 years old at the time the game takes place, it's not entirely unexpected.

DLC Characters

    Brad Park 

Brad Park

https://static.tvtropes.org/pmwiki/pub/images/asiandude.jpg

Voiced by: Ian Hanlin

"There's no cure here..."

A ZDC agent out to assist survivors in the chaos of Los Perdidos. He is the protagonist of The Last Agent.

By the time of Dead Rising 4, he has been promoted to Commander of the ZDC after his actions in 3. After Vick leaks out the second Willamette outbreak to him, he tracks down and recruits Frank to investigate.

  • Afraid of Blood: To an extent. Unlike the other characters, who usually react nonchalantly to Disembowel, Brad is disgusted by it.
    "Ewww! Who AM I?."
  • An Ice Person: His ZDC Truck is equipped with a gun that freezes zombies. He also has his unique combo weapon "The Glaciator", which is a literal Freeze Ray.
  • Ascended Extra:
    • Only appears in the main game at the end of the Smartglass exclusive side missions.
    • He returns in Dead Rising 4, where he and Frank investigate the new Willamette outbreak.
  • Asskicking Equals Authority: By the time of 4, he's been promoted to Colonel.
  • Badass Mustache: In Dead Rising 4, he's grown out a bushy mustache. It's even Lampshaded by Frank in his journal in 4.
  • Drugs Are Bad: Parodied in Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX plus Alpha, where he tells players in the opening that "winners get chipped."
  • Defector from Decadence: One of the few government-affiliated characters in the series who genuinely wants to help survivors and not slaughter them, which leads to...(see Insignia Ripoff Ritual)
  • Expy: Of a certain other Brad from the first Dead Rising.
  • Insignia Ripoff Ritual: Brad tosses his ZDC badge at the end of the DLC.
    • It didn't last, however, as he is now the ZDC's highest-ranking member. Still, he seems to have gotten the organization to match up with his beliefs.
  • Heel–Face Turn: Not Brad himself, he was always a good guy, but the ZDC. Under his leadership, the ZDC went from a shady organization in cahoots with Phenotrans to a much nobler cause. The ZDC also ensured the Ramos vaccine was given to all U.S. citizens.
  • Hero of Another Story: Of The Last Agent. Notably, he actually gets to the bottom of what caused the outbreak, and even comes back with incriminating evidence against Hemlock and possibly Isabella, unlike Nick, who plays right into Isabella's plan.
  • Mercy Kill: Gives Adam Kane a handgun after finding out he's been infected, which Kane uses to shoot himself.
  • Mission Control: He shares his findings with Frank throughout Dead Rising 4 over the radio, and guides him towards some leads he finds.
  • Nice Guy: The most openly heroic of the protagonists. He even forgives Kane after everything he's done. He also evacuates all the survivors Nick didn't take on the plane, including Gary and Rhonda.
    • In Dead Rising 4, he shows up late to the final boss fight because he was arranging transport out of town for all the surviving civilians.
  • Not So Above It All: Has nudes of himself on his phone, one of which he accidentally shows to Frank.
  • Previous Player-Character Cameo: Returns in Dead Rising 4 as a supporting character.
  • Rank Up: By the time of Dead Rising 4, he's the commander of the ZDC.
  • Reasonable Authority Figure: Friendly, heroic, and the commander of the ZDC. The moment he learns of the second Willamette outbreak, he gets right on it. At the end of Dead Rising 4, he goes after the U.S. Government for covering up the second Willamette outbreak.
  • Red Oni, Blue Oni: The blue to Frank's red.
  • Self-Surgery: Cuts out his Zombrex chip when he finds out it's being used to track him.
  • Sole Survivor: Of the four DLC characters, Brad is the only one who lives through the end of the game.
  • Token Good Teammate: Of the ZDC, he seems to be the only one concerned with helping survivors. After his promotion, he seems to have gotten the ZDC to make a complete 180, as they now prioritize the well-being of civilians in outbreaks.
  • What Happened to the Mouse?: At the start of the DLC, he finds out from Nick that someone is making false claims that the ZDC is poisoning Zombrex. Despite expressing a desire to get to the bottom of it, Brad ends up getting distracted finding Zombrex and saving survivors instead.
  • Zombie Infectee: Was infected prior to the game, and realizes something is very wrong when he feels himself turning despite having a Zombrex chip.
    • He has been cured as of 4.

    Adam Kane 

Adam Kane

https://static.tvtropes.org/pmwiki/pub/images/faece2.jpg

Voiced by: Aaron Douglas

"We're doing this for America!"

A Special Forces Commander tasked with hunting down and capturing the President, who has gone missing in Los Perdidos. He is the protagonist of Operation Broken Eagle.

  • Anti-Villain: Genuinely believes he is doing the right thing by taking out illegals and the President, as he was told they were "traitors".
    Kane: (to Brad) "I was just following orders."
  • Ascended Extra: Appears once in the main game, as an unnamed Commander boss fight. Here, he is the main protagonist of his own story in Untold Stories.
  • Authority Equals Asskicking: He has the rank of Commander and can kick a lot of zombie ass.
  • Chainsaw Good: In his DLC, a new combo weapon is introduced. The Beast: it's a Auto Shotgun with a chainsaw attached to it.
  • Driven to Suicide: After losing in a fight with Nick and being infected, he opts to commit suicide in favor of turning.
  • Even Evil Has Standards: Is visibly disgusted by Hemlock forcibly infecting the President with a zombie worm.
  • Good Scars, Evil Scars: Has a nasty scar across his cheek.
  • Heel–Face Door-Slam: He seemed to be on the verge of a full Heel–Face Turn by not destroying evidence of the military's crimes, when he ran into Nick...
  • Hero of Another Story: Goes without saying. His 'story' being an explanation as to how evidence of Hemlock's crimes was still around, and what set him up to be the 'Commander Psychopath' in the main story.
  • Killed Off for Real: By Nick when he was staging a rescue mission to save the people captured by the military.
  • Knife Nut: His default weapons are a pair of matching knives, implying that he is one.
  • My Country, Right or Wrong: Has this mindset, thinking that everything he does is done for America and that it is okay as long as they protect their country. Then his Character Development kicks in.
  • Not Quite Dead: The last DLC reveals he actually lived through his boss fight with Nick... only to be bitten and infected. But he lives long enough to give Brad Park the evidence implicating Hemlock.
  • Shotguns Are Just Better: At the opening of Operation Broken Eagle DLC, he is seen carrying the Auto Shotgun, and it's the first firearm you get after landing.
  • To Be Lawful or Good: He struggles with doing what is right and following orders. While he largely sticks with lawful, he eventually moves closer to good by disobeying orders to destroy evidence of Hemlock's crimes.
  • Villain Protagonist: He is a member of the Special Forces, whom all answer to General Hemlock.

    Angel Quijano 

Angel Quijano

https://static.tvtropes.org/pmwiki/pub/images/faece3.png

Voiced by: Alison Araya

"Top shelf, baby. Top shelf."

An Illegal that is trying to survive alongside a group of other Illegals in Los Perdidos during the outbreak. She is the protagonist of Fallen Angel.

  • The Alcoholic: Implied in a conversation with Doug to have become one.
  • Ascended Extra: In the main story, she was a side character unceremoniously killed by Special Forces offscreen. Now she's the protagonist of her own DLC and we get to see just how she died.
  • Boom, Headshot!: Her unfortunate fate...
  • Carry a Big Stick: She carries a mace in her inventory by default.
  • Deadpan Snarker: Doesn't skimp on the snarky comments when destroying cameras or even when interacting with her fellow Illegals.
  • Despair Event Horizon: Apparently crossed it before the start of her DLC after finding the dead bodies of a lot of her friends and resorted to Drowning My Sorrows to cope.
  • Drowning My Sorrows: How she first appears in the Fallen Angel DLC.
  • Guns Akimbo: A favored way of fighting for her. Also how she fights while holding off the Spec Ops in her Heroic Sacrifice.
  • Hero of Another Story: She is the main character of Fallen Angel, which depicts how she died and how the Illegals grouped together.
  • Heroic Sacrifice: Purposely sent the Spec Ops to the hotel, where she waited for them with two rifles, while the people she just rescued were moved to a safe place.
  • Series Continuity Error: In the main game, Angel found evidence of the military killing survivors in the city and handed it to Red. Never once in her DLC did she enter the police station (as it was locked at the time) nor does he meet Red at all.

    Doug 

Doug

An Illegal and friend of Angel, he is The Leader of a small group trying to find a safehouse and avoid the Special Ops Forces.

  • Ascended Extra: Appears as a background Illegal with a few lines in the main storyline, but plays a bigger role in the DLC.
  • Embarrassing Nickname: Hates it when Angel calls him "Dougie."
  • The Lancer: To Angel.
  • The Leader: Of a small group of Illegals initially hiding out in Sunset High.

    Hunter Thibadeuax 

Hunter Thibadeuax

https://static.tvtropes.org/pmwiki/pub/images/me_irl.jpg

Voiced by: Joe Egender

"No pesky military, no pesky police, left anywhere on this city, to interfere. Just our own... Our own private little island."

The leader of a local biker gang who have been using the Zombie Apocalypse as an excuse to cause anarchy in Los Perdidos. He is the protagonist of Chaos Rising.

  • Bad Boss: He introduces himself by riding his bike over two of his subordinates before going after Nick. Chaos Rising reveals he had a reason to hate these two, as one of them tried to help Spider win the fight for control of the gang.
  • Bomb Throwing Anarchist: He and his gang members throw Molotov cocktails around to spread their reign of chaos.
  • Bullfight Boss: Spends the entire boss fight riding around on his Roller Hawg. The only way to damage him is by first stunning him with Molotov Cocktails.
  • Defeat Equals Explosion: When he is defeated, he crashes into an oil tanker and is promptly blown up. Though it is helped that Nick threw a molotov at him in his final charge and set him aflame.
  • Delinquent Hair: Has a mohawk.
  • Dragon Ascendant: Chaos Rising revealed that he was previously The Dragon to a biker named Torque. Come the events of the main game, he has taken over as the gang's leader.
  • For the Evulz: The motivation behind him and his gang.
  • Freudian Excuse: According to the Smartglass App, Hunter was constantly bullied by his family and friends and is now stuck in an adolescent state of maturity.
  • Hero of Another Story: For a given definition of the word 'hero'. But his is the story of how he reclaimed his gang and what set him up to be one of Nick's first Psychopath encounters.
  • Killed Off for Real: Killed by Nick about 3 minutes after he regains control of the biker gang.
  • Kill It with Fire: Weak to fire and explosive weapons/damage.
  • Klingon Promotion: Became the leader of his gang by killing Spider, who took over when he betrayed and eventually killed the previous leader Torque.
  • Recurring Element: A Dead Rising boss fight with more than one opponent, only this time it follows the Sean Keanan example in that the leader only appears after you deal with his subordinates.
  • Roaring Rampage of Revenge: His entire DLC is one against Spider, whom had him put in jail and killed Torque.
  • Shoot the Shaggy Dog: Hunter succeeds in his quest to retake control of the biker gang from Spider... only to be killed by Nick literally a few minutes later.
  • Starter Villain: He is fought early on in the game, and isn't connected to the main plot.
  • Short-Lived Leadership: His leadership over the gang only lasted a few minutes before he is killed by Nick.
  • Tattooed Crook: Spends most of the DLC shirtless, giving the player a good look at his extensive tattoos.
  • Villain Protagonist: Of the Chaos Rising DLC.
  • Walking Shirtless Scene: For a majority of the Chaos Rising DLC.

    Torque 

Torque

A biker from Hunter's gang and the original leader, he was Hunter's mentor and has recently been ousted from the gang by Spider.

  • Cool Old Guy: He looks to be up there in years, but treats Hunter with a fair amount of respect and is a competent engineer.
  • The Mentor: He was implied to have once been this to Hunter.
  • Mentor Occupational Hazard: Is killed by Spider and his men for helping Hunter.

    Spider 

Spider

A biker from Hunter's gang; after Hunter was imprisoned, Spider took over the gang from its previous leader, Torque.

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