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    The Gardener 

The Gardener

https://static.tvtropes.org/pmwiki/pub/images/the_gardener.jpg

Alter Ego: Dr. Bella Garten

First Appearance: Batman Vol. 3 #107 (June, 2021)

Bella Garten's parents died when she was young, causing her to be raised by the groundskeeper of a military-base. On this base, Bella developed a keen interest in botany. With a government backing, Bella became a student of Hudson University where she studied experimental botany under one Dr. Jason Woodrue. Bella was kicked out due to creating experimental plant/animal hybrids. She would become an environmentalist eco-terrorist known as the "Gardener" alongside her girlfriend, Dr. Pamela Isley AKA Poison Ivy, another of Woodrue's students. Eventually, Gardener broke up with Ivy due to believing her to be too much of an extremist in her violence and hatred of humanity.


  • Badass in a Nice Suit: The Gardener likes to dress in men's suit.
  • Eco-Terrorist: Is an environmentalist eco-terrorist.
  • Mad Scientist: A mad botanist to be precise.
  • Meaningful Name: Bella Garten could be translated as 'Beautiful Garden' ('bella' is Italian for 'beautiful' and 'garten'is german for 'garden').
  • New Old Flame: Is a former lover of Poison Ivy.
  • Planimal: Bella can create plant/animal hybrids to serve as her loyal pets. Most notably are large, dog-like plants.

    Gearhead 

Gearhead

https://static.tvtropes.org/pmwiki/pub/images/gearhead.jpg

Alter Ego: Nathan Finch

First Appearance: Detective Comics #712 (August 1997)

" I dragged myself back from the grave—turned myself into a freak—tossed away half my flesh—all to make you pay, vermin!"

An engineer who kidnapped his boss' daughter for ransom. Batman found him and they fought on a frozen lake which cracked and he fell to the wáter. An underworld doctor replaced his frozen limbs with interchangeable body parts, and the newly dubbed Gearhead sought vengeance against Batman.


  • An Arm and a Leg: Due to ravages of frostbite, the Back-Alley Doctor removed Finch's arms and legs and replaced them with cybernetic arms and legs.
  • Cyborg: Gearhead possesses an arsenal of cybernetic weapons in his arms and legs, as well as spare limbs that he can swap out on the fly. He has physically attached himself to his car on at least one occasion.
  • Harmless Freezing: Averted; he lost his limbs due to frostbite.
  • Malicious Misnaming: He likes to call Batman "vermin".
  • Swiss-Army Appendage: He can change his bionic limbs to others with different weapons and attributes.
  • Who Needs Their Whole Body?: Gearhead has been shown crawling after Batman (or away from him) with most of his robot body destroyed.

    General Scarr 

General Scarr

https://static.tvtropes.org/pmwiki/pub/images/general_scarr.png

Alter Ego: Anthony Paul Scarano

First Appearance: Detective Comics #491 (June, 1980)

"I deserted and went into hiding! I vowed I would head up my own army—and someday prove that I was the greatest general of all!"

As a child, Anthony Paul Scarano was always obsessed with the military and wished to become like them, particularly with famous generals and leaders. Scarano enlisted at a young age only to come to the realization that he couldn't achieve his goals of becoming a famed general within the ranks of the military as it was set-up. Crafting the alias of General Scarr, he decided to use his military knowledge and training for crime where he believed he could flourish and achieve notoriety. His schemes would however make him an enemy of Batgirl who foiled his plans at every turn, making him obsessed with revenge on her. General Scarr would go on to team up with fellow militaristic villains Colonel Sulphur, Major Disaster and Captain Cutlass to found what they called the Army of Crime.


  • Dangerous Deserter: When he realized that he couldn't achieve his plans within the system, Scarano deserted and turned to crime; becoming a crimelord using his knowledge in military protocol.
  • Dueling Scar: Scarr has jagged scar across his face he received during an accident in bayonet training in the army.
  • From Camouflage to Criminal: Scarano deserted from the army, turned to crime and became a crimelord using his knowledge of military protocol.
  • Good Scars, Evil Scars: General Scarr's face is bisected by jagged scar.
  • Named After the Injury: General Scarr takes his name from a jagged scar across his face received during an accident in bayonet training, combined with his real name, Anthony Scarano.
  • Never My Fault: Scarr refuses to accept any responsibility for the failure of his military: blaming it on the jealousy of his superiors.
  • Phony Veteran: Scarr's generalship is entirely self-appointed, never having made it past the rank of private.
  • Steven Ulysses Perhero: General Scarr takes his name from a jagged scar across his face received during an accident in bayonet training, combined with his real name, Anthony Scarano.

    Getaway Genius (I & II) 

Getaway Genius I

https://static.tvtropes.org/pmwiki/pub/images/bat_254_001_2.png

Alter Ego: Roy Reynolds

First Appearance: Batman #170 (March 1965)

" Rob and getaway is our rule!"

Roy Reynolds was a criminal from Gotham City, who specialized in creating complex getaways and escape plans for his henchmen, which earned him the alias of "The Getaway Genius". Reasoning that Batman and Robin were undefeatable, he focused instead on devising foolproof escape routes for each crime. Following his death from cancer, his daughter Olivia adopted the Getaway Genius identity.


Getaway Genius II

https://static.tvtropes.org/pmwiki/pub/images/getaway.jpg

Alter Ego: Olivia Reynolds

First Appearance: Batman #703 (November 2010)

Olivia Reynolds is the daughter of Roy Reynolds, the original Getaway Genius. After her father died from cancer, she took up her father's criminal identity and began a crime spree in Gotham City with a new high-tech powered suit that allowed her to hide and adopt any appearance.


    Gorilla Boss 

Gorilla Boss

https://static.tvtropes.org/pmwiki/pub/images/gorilla_boss.png

Alter Ego: George "Boss" Dyke

First Appearance: Batman #75 (February, 1953)

Mobster George "Boss" Dyke was executed in the gas chamber, but had his brain transplanted into the body of a gorilla. The Gorilla Boss of Gotham City fought Batman twice. Later, the alien villain Sinestro stole the Boss' cerebellum, expanded it to planet-size, and used it as a power source. This unnatural abomination was destroyed by Superman. Somehow, the Boss' brain was returned to his gorilla body and he was used as a pawn by Gorilla Grodd. He has since appeared in the post-Flashpoint universe.


    The Great White Shark 

The Great White Shark

https://static.tvtropes.org/pmwiki/pub/images/batrogues_great_white_shark_4733.jpg

Alter Ego: Warren White

First Appearance: Arkham Asylum: Living Hell #1 (July 2003)

"Molly, minnow, mackerel, take your pick, but know that in Gotham City...There is room for only one Great White Shark."

Sentenced to prison for creative accounting practices, financier Warren White tried to slip through the cracks by pleading insanity, in the hopes of being committed to a modern psychiatric care facility. Instead, he wound up in Arkham Asylum, where the inmates ritually tortured and abused him for being the "new fish"; Killer Croc went so far as to carve gills in the sides of his neck.

After being locked in a freezer for several hours during a riot, Warren emerged a changed man: his hair had fallen out, his lips and nose had shriveled away in the cold, and his skin was now chalky white. His mind now decidedly twisted, White has since traded off his appearance and business acumen to become one of the premier mob bosses in Gotham City.


  • Alliterative Name: Warren White.
  • Animal Motifs: He was a corporate shark and even his passwords were shark oriented before his accident.
  • Appropriated Appelation: 'Great White shark' was the media's nickname for Warren White back when he was merely a Corrupt Corporate Executive.
  • Asshole Victim: Don't think he didn't work hard to earn that Humiliation Conga.
  • Astonishingly Appropriate Appearance: Ironic that a man with the nick name "Shark" would end up resembling one after an unrelated accident. That only applies to his lack of nose and ears, he filed his teeth down himself.
  • Bald of Evil: Lost his hair and sanity in Mr. Freeze's cell.
  • The Chessmaster: After Black Mask's death, he briefly managed to oust the Penguin from Gotham and control the city's rackets from inside his cell at Arkham.
  • The Chew Toy: After his arrival in Arkham, he immediately became the low man on the totem pole and became the punching bag for every inmate. The abuse and mutilations took their toll, and Warren eventually snapped and became a supervillain himself, making himself invaluable to his fellow inmates by providing them with supplies for their various schemes.
  • Color Animal Codename: An interesting example of this trope as the animal he is named after is already called... well, the great white shark.
  • Corrupt Corporate Executive: Gained his nickname for his ruthless and cold-blooded business practices.
  • Corrupted Character Copy: He bears resemblance to Tobias Beecher; both are new inmates from wealthy backgrounds who find themselves abused by their fellow prisoners until they finally (and violently) snap, and finally become respected as a result. The difference is that Beecher is a good man who regrets his crime and keeps his morals for the most part, while White is an amoral scumbag right out of the gate.
  • Covered in Scars: He accumulates a lot of wounds and gashes in Arkham from the other inmates' attacks, the more noticeable being those on his neck who looks like gills, courtesy of Killer Croc.
  • Didn't Think This Through: Uses the insanity plea... in Gotham, which ensures he will be thrown into Arkham.
  • Do Not Call Me "Paul": When Batman confronts him in Face the Face for framing Harvey Dent of murder and driving him back into villainy and madness, White nonchalantly tells Batman that he no longer goes by Warren White, but the Great White Shark.
    Batman: Warren White.
    Warren: That's not my name. Not here, not now.
  • Even Evil Has Standards: He's on the receiving end, and it's Played for Laughs. Gotham's supervillains may mutilate and murder innocent people for the funsies, but even they wouldn't "steal their kids' college funds", as Joker puts it. To wit, many of the rogues may be insane or evil, but White is just an overall asshole.
  • Facial Horror: He lost his nose, lips and ears to frostbite.
  • Faux Affably Evil: The Shark is quite the charmer and very charismatic, but there's always an undercurrent of sleaze to him.
  • Freudian Excuse: Warren was always a terrible person and a Jerkass, but he went through horrific torture in Arkham that the staff did nothing to stop. It's no surprise that he snapped and became even worse than he already was.
  • From Nobody to Nightmare: Went from The Chew Toy for all the other Arkham inmates to one of the most influential mob bosses in Gotham City after his transformation.
  • Gone Horribly Right: White tried to weasel out of fraud and embezzlement charges by pleading insanity. He succeeded. Which earned him being committed to Arkham Asylum...
  • Had to Come to Prison to Be a Crook: Downplayed. He was already guilty of embezzlement and fraud, but his stay in Arkham and the abuse he endured wound up turning him from an ordinary white-collar criminal into a bonafide supervillain and a feared crime boss.
  • Hated by All: Everyone hates him before his Sanity Slippage; the closest thing he had as a friend was Humpty Dumpty who wished to dismantle him and put him back in a way that he wouldn't be such an asshole.
  • Hoist by His Own Petard: Not only did his insanity defense send him to Arkham but his fraud hit the asylum's budget so he has to share a cell with a Serial Killer. Oh, and he's on Jeremiah Arkham's shit list since he stole his retirement pension.
  • Humiliation Conga: When he arrives at Arkham for the first time, he seems pretty pleased with himself that his Insanity Defense worked, and smugly declares that he would soon buy out the place and turn it into a restaurant. It didn't take long for him to be disabused of that belief when he finds himself the Pariah Prisoner for both being a white-collar crook and a "new fish", and gets regularly abused by the other inmates.
  • Karma Houdini: He's worked out a deal with the Torture Lords of Hell that will enable him to escape any punishment for his life's misdeeds. Even torturing the inmates that bullied him as a bonus. Etrigan is actually impressed.
  • Lack of Empathy: When asked why he thinks he is at Arkham he says that it's because he was negligent while doing his fraud (that is considered the biggest in the history of the DC U.S.A., and later tell his cellmate it's not his fault no one read the fine prints).
  • Lip Losses: Lost his lips to frostbite after being left for dead in a freezing cell.
  • Loan Shark: Quite. He asks for fifteen percent of Riddler's crime revenue in exchange for a helicopter with a question mark.
  • Locked Out of the Loop: He didn't know what Arkham was, he didn't even knew who Riddler was before being sent to the asylum. All he knew is that Gotham was the only city stupid or corrupt enough to buy his insanity plea.
  • Might as Well Not Be in Prison at All: In most stories he's in, he operates his criminal activities from his cell in Arkham Asylum, as it provides him with an alibi.
  • Not-So-Harmless Villain: He started off as a Smug Snake and The Chew Toy, but after being driven insane, the Shark became a much more dangerous threat. He's both familiar with the rogues and Batfamily and has an objective view of their idiosyncrasies, making him very good at manipulating them to his advantage.
  • Phrase Catcher: In Arkham Asylum: Living Hell especially, Warren White is the worst person you have ever met.
  • Prison Changes People: Prior to his stay in Arkham, he was an ordinary if despicable white-collar crook clearly out of his depth, and the resident Butt-Monkey of both staff and guards. By the end of his stay, he's a disfigured lunatic just as dangerous as the rest of the rogues gallery.
  • Professional Butt-Kisser: Warren gets a job flipping Two-Face's coin when Two-Face injures his hands and can't do it himself, for no other reason than that he's desperate to be under anybody's protection at first. One Arkham staff member is actually impressed how a white collar criminal can climb up the hierarchy.
  • "The Reason You Suck" Speech: Gives one to his accountant's vengeful spirit, saying that happened because the person was weak and could not support the pressure, so he killed himself then Warren strangles him saying that's how he destroys someone's life.
  • Scary Teeth: White files his teeth into points to resemble shark teeth.
  • Shark Man: Not actually a Fish Person, but close enough.
  • Smug Snake: When he gets into Arkham, Warren is sleazy, clearly thinks he's better than everyone else and is convinced that his stay in Arkham will be a breeze. He's quickly disabused of that notion and winds up driven insane, though that ironically helps him fit in and become just as much of a threat as the rest of the rogues gallery.
  • Too Dumb to Live: Really, when you plead insanity in Gotham City, you gotta be. He only held his trial there because he knew people would be dumb or corrupt enough to believe his plead. He was so out of the loop that he mocked Riddler for being a guy in spandex.
  • Unexplained Recovery: Downplayed. The event that caused his transformation into the Great White Shark also cost him at least three fingers to frostbite. However, White has all his fingers intact in his later appearances, even if his facial disfigurement remains.
  • Wrong Genre Savvy: Believed that he could fake an insanity defense and ride out his 'sentence' with ease, only to find that he had horribly underestimated what the other patients were capable of.

    Gunhawk 

Gunhawk

https://static.tvtropes.org/pmwiki/pub/images/gunhawk_batman_dc_comics_h02_1.jpg

Alter Ego: Liam Hawkleigh

First Appearance: Detective Comics #674 (May 1994)

"Prepare to be strafed, hoss. That body armor's impressive but it's never gonna stand up to a hundred rounds of anti-armor."

Master sniper who turned to a life of crime following tours in Panama and Lebanon in the United States Marine Corps. Gunhawk is devoted to three things: money, guns, and his partner Bunny.


  • The Alcoholic: Following his defeat by Az-Bats, Gunhawk crawled into a bottle and stayed there. His descent drove Bunny away. Although he has since sobered up, defeats will still push him Off the Wagon.
  • Cold Sniper: Gunhawk doesn't care who his target is. The only person he shows any affection to is his partner Bunny.
  • From Camouflage to Criminal: Gunhawk was a sniper in the USMC before becoming a mercenary and assassin.
  • Gatling Good: Azrael's final Batsuit upgrade (mostly ditching the cape for wings) is the result of Gunhawk firing a minigun at him.
  • Goggles Do Something Unusual: Gunhawk's goggles grant him low-light vision and act as a targeting scope for his rifle.
  • Gun Nut: Gunhawk is extremely obsessive when it comes to firearms.
  • Outlaw Couple: He and Bunny form one, with Bunny acting as his spotter and back-up.
  • Perky Female Minion: Gunhawk is almost always accompanied by a female spotter nicknamed Gunbunny.
  • Poor Man's Substitute: In-Universe, he is regarded as one to Deadshot. It has been mentioned that he will often be hired by clients who cannot afford Deadshot's fees.
  • Professional Killer: Gunhawk does not formulate his own villainous schemes. He just takes on contracts from other people.
  • Replacement Goldfish: After Bunny is killed by Deadshot, Gunhawk acquires a new female accomplice. They share the same romantic relationship, and Gunhawk even calls her Bunny.
  • Semper Fi: Master sniper who turned to a life of crime following tours in Panama and Lebanon in the United States Marine Corps.
  • Sociopathic Soldier: Hawkleigh's military records indicate that he was one before dishonorable discharge.
  • Steven Ulysses Perhero: Gunnery Sergeant Liam Hawkleigh.
  • Supervillain Packing Heat: It's in his name.
  • Wearing a Flag on Your Head: Gunhawk's costume includes a US flag bandana.

    Harley Quinn 

    Harvest 

Harvest

https://static.tvtropes.org/pmwiki/pub/images/harvest.PNG

First Appearance: Detective Comics #823 (November, 2006)

Harvest is a creature of sentient vegetation used by Poison Ivy. It was created when a carnivorous plant that Poison Ivy fed her victims to absorbed the personas of the people it ate. In this form it was able to rapidly regenerate and transform itself into any plant-life it chose to. Harvest is driven by an intense hatred for Ivy, and has attempted to kill her multiple times, forcing Batman to save her.


  • Fangs Are Evil: Harvest has a mouth full of wicked sharp pointed fangs.
  • Flesh Golem: Harvest is a monstrous amalgamation of the bodies of past victims of Poison Ivy.
  • Green Thumb: Harvest is able to control all plant life in its immediate vicinity.
  • Healing Factor: Harvest regenerates incredibly quickly.
  • Mind Hive: The bodies, minds and souls of Poison Ivy's victims are inside Harvest.
  • Plant Person: Harvest is a creature of sentient vegetation used by Poison Ivy.
  • Revenge: Harvest seeks only one thing: to kill Ivy for killing the people it once was.
  • Rubber Man: Being composed of vegetation, Harvest's form is elastic and can extend, bend and twist.
  • Soul Eating: Harvest absorbs the souls of those it consumes.
  • Voice of the Legion: The multiple people who make up Harvest's personality often all speak the same words at the same time.

    The Heretic 

The Heretic

https://static.tvtropes.org/pmwiki/pub/images/heretic.jpeg

First Appearance: Batman and Robin #12 (July 2010)

"Sons are born to die in war."

The Heretic, also known as the Fatherless and the Other, is a clone of Damian Wayne, artificially aged and genetically enhanced by Talia Al-Ghul, and birthed from the carcass of a whale. He is Leviathan's most fearsome soldier, having killed both Knight and his "brother", Damian.


  • Back from the Dead: After he was decapitated by Talia, a rogue member of her organization intent on preserving Ra's Al-Ghul, revived the Heretic using the Lazarus Pit.
  • Off with His Head!: Talia decapitated him after he killed Damien and declared himself the new Batman.
  • Psychopathic Manchild: His fights against the Bat-Family illustrates that despite his strength and physique, he’s a spoiled toddler in mind, ranting childishly and shouting petty insults.
  • The Speechless: Heretic's neck was sewn back to his body after his death and he had to be fitted with a voice box to be able to talk.
  • Super-Strength: Due to either the armour he wears or a genetic ability, the Heretic has superhuman strength. He can easily lift grown men with one hand, send Batman flying with a kick, and crack two men's skulls together in a single move.
  • Super-Toughness: Possesses superhuman durability. He showed very little reaction after being hit by Nightwing and Robin in the face at the same time, and can take punches from one of Batman's mechanical suits.
  • Where I Was Born and Razed: After fighting his way free of the whale, the Heretic subsequently decimated the entire population of metahumans in the illegal bio-genetic factory where he was grown as he honed his killing skills.
  • Why Am I Ticking?: After Talia decapitates him, she attached a bomb to his spine and used his body to blow up Wayne Tower.

    Hugo Strange 

Hugo Strange

https://static.tvtropes.org/pmwiki/pub/images/250px-ModernHugoStrange_8483.jpg

Notable Aliases: Victor Absonus

First Appearance: Detective Comics #36 (February 1940)

"Only I can face Gotham's madness and not be overcome. I have perfectly optimized my brain chemistry. I am the one sane person in an insane city. Tonight, I confront you with your monstrous inadequacies. Then, as Cro-Magnon met Neanderthal, I club you, skin you and wear your hide. Because you're unfit for it. Gotham City needs Batman. And after tonight... Batman will be me."


One of the very first recurring villains Batman ever fought (the others being Doctor Death and The Mad Monk)note , Professor Hugo Strange was introduced as The Moriarty to Batman's Holmes, a Mad Scientist who used ingenious inventions and brainwashed, mutated goons to carry out crimes. Post-Crisis he was reinvented as a criminal psychiatrist who had ties to the mob who became obsessed with Batman, and again experimented with mutated brutes (this time round known as the "Monster Men"), but both versions have him eventually figuring out the Dark Knight is really Bruce Wayne, making him one of his most dangerous and personal enemies.

But being one of the oldest and more important of Batman's regular foes, Strange rarely appears in the modern comics and is more associated with stories around Batman's early career. He had a single appearance in Batman: The Animated Series and a cameo in Justice League Unlimited note , which would have led to something more were it not for the infamous Bat Embargo in place at the time. However, he made up for it in The Batman where he became a major villain (he even became the final villain in the last episode... almost). He did receive a MASSIVE role in the Batman: Arkham City game, where he's the big bad driving the plot.

One of the more cerebral Bat rogues, Strange is nonetheless preoccupied with physical as well as mental perfection. He regards Batman as the embodiment of both, and at times his obsession reaches the point where he wants to be Batman, however he is just as often trying to create his own giant bruisers, and he is interested in pushing his own limits.


  • Adaptational Wimp: Downplayed in that all of his appearances in non-comic media have him as a credible threat due to his status as an Evil Genius, but none of them include his bodybuilder's physique (he's of average build in Gotham, Batman: Arkham City states that he is "trained to physical perfection" in his character profile but never really takes it anywhere, and he's a grotesque Fat Bastard in the DCAU and The Batman), meaning he's purely a mental challenge for Batman and not a physical one as well.
  • Actually a Doombot: Used robotic decoys in a couple of stories. These schemes also contained a fake Robin, Alfred and Thomas and Martha Wayne.
  • Arch-Enemy: In the early years, he had arguably a better claim to being this than The Joker, who was Put on a Bus shortly after his debut since the writers didn't want Batman to look impotent by letting the clown rack up a ridiculously high body count. Strange was a more frequent villain, and predated him.
  • Awesome by Analysis: His usual MO, and how he figures out at least one Secret Identity.
  • Badass Bookworm: Inverted. He's a short guy but his obsession with bodybuilding and physical perfection means he is all muscle. The inversion is that he almost never actually uses them; it's largely for show.
  • Bad Boss: Has a nasty habit of brainwashing his own men and turning them into drugged up mutated brutes who will do his will. He once had a devoted Indian manservant named Sanjay who worked for him for years in return for Strange trying to save his brothers life- Strange fails, so he secretly experimented on the brother too.
  • Bald of Evil: He is always depicted with a clean-shaven head, to highlight his villainous nature.
  • Beard of Evil: Originally modeled a classic "villainous" goatee; he boasts a shaggy chinstrap in most recent appearances.
  • Bond Villain Stupidity: Averted in one Pre-Crisis story. You want to know how he originally found out Batman's secret identity? He took his mask off while he was bound and unconscious. It was later changed to be a little more complicated than that, but you still have to admire his prudence.
  • Brainwashed and Crazy: The Monster Men; Quincy Sharp.
  • Classic Villain: He's one of Batman's oldest villains and is made in the iconic villainous archetype of his day.
  • The Chessmaster: Naturally, Strange's intelligence and ego means he loves to weave plans and manipulate others for the sheer joy of displaying his intellectual superiority.
  • Defiant to the End: Though he ultimately returns, even when being tortured and brutally beaten to death by Rupert Thorne, Strange refuses to cow to Thorne's demands for Batman's true identity, and takes the truth with him to the grave.
  • Diabolical Mastermind: Strange is a genius, but only interested in using his smarts for evil ends.
  • Evil Cannot Comprehend Good: He successfully deduced Batman's identity but he is convinced that Bat's is driven by a power fantasy, not by actual heroism. This says more about Strange himself since that's why he wants to be Batman.
  • Evil Genius: He's a sadistic villain who is a genius in psychology, chemistry and biology as well as a very cunning manipulator and strategist and is an intellectual match for Batman.
  • Evil Is Petty: In Batman and the Monster Men, he had a couple of rich socialites at a charity gala kidnapped and fed to his experimental monsters simply for making fun of his appearance and genetic theories.
  • Evil Sounds Deep: Under the reasoning that a man in his line of work would have a compelling hypnotic voice, in adaptations he tends to sound like either this or a Shout-Out to Peter Sellers in Dr. Strangelove (sometimes a combination of both). Corey Burton in particular seemed to be channeling Christopher Lee.
  • Evilutionary Biologist: His "Monster Men", and his obsession with Batman.
  • Faking the Dead: Done it so many times he even mocks Catwoman once when she pulls it off.
  • Faux Affably Evil: Strange is almost always polite and soft-spoken and it only makes him even creepier.
  • Foil: To The Scarecrow. Both are or were associated with Arkham as staff, both have a fascination with human frailty, and both have even used fear gas (though Strange never depended on it, although oddly enough he was the first to use it.). The only real difference between the two is that Dr. Crane slipped into insanity, while Prof. Strange's sanity is a little more controlled.
  • Four Eyes, Zero Soul: His glasses usually obscure his eyes completely, effectively masking his emotions in most depictions.
  • Freudian Couch: He once had Bruce as a client and tried to get him to admit that he was Batman; since he was Batman, Bruce thwarted the effort with a Memory Gambit, forcing himself to forget his secret identity for the duration.
  • Genius Bruiser: Depending on the Writer, his genius may be coupled with some truly massive muscles, enough for him to actually pass as Batman in a dim light. The Monster Men mini zig-zags this; its Strange is a scrawny little shrimp implicitly doing his experiments to beef himself up, but is also the only one that explicitly trains what little muscle he was born with. He's also portrayed as a fairly skilled martial artist and even a skilled acrobat and gymnast who can perform impressive flips and somersaults.
  • Hair-Trigger Temper: In Prey, Gordon gives Batman his bio and mentions that he used to have this.
  • Herr Doktor: As indicated above, in non-comic media several actors have voiced him with a Germanic accent.
  • I Just Want to Be You: In Prey, he even has his own Batman costume and spends his free time sitting around his home wearing both it and a Slasher Smile.
  • I Know You Know I Know: One pre-Crisis story had Batman basically weaponize this against Strange, returning Strange to captivity despite his knowledge of Batman's identity by claiming that he hypnotized Strange to "forget" his secret identity. In reality, Batman hadn't done anything, but Strange is left in a mental tangle as he tries to determine if Batman's letting him think the Dark Knight is Bruce Wayne because he's trying a double-bluff or if he genuinely isn't Bruce Wayne...
  • Ignorant of Their Own Ignorance: In a sense; Strange is smart enough to deduce who Batman is under the mask, but he generally fails to be a greater threat because he can't recognize the flaws in his analysis of Batman. As a result, his plans run into crucial mistakes based on Strange acting according to what he believes about Batman rather than what the Dark Knight is really like.
  • Mad Doctor: He is a legitimate doctor, of both medicine and psychiatry. He uses his training to drive people into insanity and mutate them into horrific monsters.
  • Made of Iron: Once survived dropping through a floor to impale himself on a weather vane. Which is impressive enough but over the next few days he held perfectly still, allowing rats to come nibble on him so he could eat them, and playing dead while Batman and Crane were fighting right next to him, only revealing himself when the basement started to flood.
  • Mad Scientist: Even more so than he is a Mad Doctor.
  • Manipulative Bastard: One of the masters in the Bat-verse.
  • The Man Behind the Man: To the second Black Mask, Jeremiah Arkham.
  • Mind Control / More than Mind Control: Several. The Monster Men again; Sgt. Max Cort from Prey.
  • Mind Rape: He uses his fear gas to make his victims experience their worst fears.
    • Strange is often tied to Arkham Asylum; if he is, expect Mind Rape on the other villains, too.
  • Mundane Solution: Pre-Crisis, Hugo discovers Batman's Secret Identity not through any fancy psycho analysis or some sort of Zany Scheme. How does he do it? Simple: He drugs Batman and takes off his cowl. Easy-peasy.
  • Not Quite Dead: God knows how many times.
  • Omnidisciplinary Scientist: Averted. While Strange is brilliant, and is known for both mutating people and being a skilled psychiatrist, all his schemes align closely with either mastery of biology or of psychology.
  • Paranoia Gambit: Rupert Thorne, a crooked politician and a crime boss, once has Strange abducted and beaten to death because Thorne wanted to know Batman's identity. Except, Strange was Faking the Dead, and in revenge he made Thorne think he was haunted by his own vengeful ghost, driving him mad and leading to him publicly confessing to his crimes.
  • Pintsized Powerhouse: In Batman and the Monster Men, he is even shorter than normal, practically a dwarf, but he is still pretty buff.
  • Psychological Projection: He's convinced Batman does what he does because he enjoys lording his strength over others - which is actually what Strange wants to do.
  • Psycho Psychologist: He is a legitimate psychiatrist, and a damn skilled one too. It's just he's more interested in driving people insane or brainwashing them than healing them.
  • Put on a Bus: He hardly ever shows up in the comics Post-Crisis despite being one of Batman's most notable enemies.
  • Renaissance Man: He's an expert in psychiatry, philosophy, literature and biology, as well as bodybuilding.
  • Renamed to Avoid Association: invoked Generally called Professor Strange rather than Doctor Strange, to avoid confusion with you know who.
  • Scary Shiny Glasses: Naturally, as a villain who wears glasses, he has a tendency to catch the light with them in a way that makes him scarier to look at.
  • Shadow Archetype: Like Batman, he's a Crazy-Prepared Badass Bookworm who is determined to push the limits of physical and mental perfection, the difference being he's a self-centered sociopath and a criminal mastermind, and Batman's limits are much higher than his.
    • Batman and the Monster Men plays this to the hilt, showing a muscular man engaging in exercise while giving an inner monologue; the reader initially assumes it's Bruce Wayne, until The Reveal that it's really Strange.
  • The Social Darwinist: Hugo Strange is a big believer in humanity's submission to the principle of "survival of the fittest".
  • Stalker without a Crush: Obsessed with Batman.
  • Straw Nihilist: As far as Strange is concerned, there is no greater point or meaning in life, and that's why doing the things he does is justified.
  • Supernatural Fear Inducer: One of his creations is a fear gas that makes its victims experience their worst fears in horrifying ways. He even had it before Scarecrow became famous for its use.
  • The Syndicate: They funded some of his Monster Men research and it's implied that they put him through college. However he eventually decided that it wasn't working for him.
  • Third-Person Person: Pre-Crisis at least.
  • Übermensch: Sees Batman as one, and wants to be one himself.
  • Villain with Good Publicity: Didn't last long, though.
  • Worthy Opponent: Pre-Crisis, he ultimately came to see Batman as this, enough that he refuses to surrender Batman's secret identity even when getting beaten to death by Rupert Thorne's goons.

    Humpty Dumpty 

Humpty Dumpty

https://static.tvtropes.org/pmwiki/pub/images/humptydumptydccomics.jpg

Alter Ego: Humphrey Dumpler

First Appearance: Arkham Asylum: Living Hell #2 (August 2003)

" Some people can put the pieces together so easily... ...but not me Mr. Fish. I try and I try, as hard as I can. But everything I touch falls apart."

A compulsive man driven by his need to reassemble malfunctioning machinery, Humpty Dumpty was incarcerated at Arkham Asylum for being a danger to himself and others.


  • Anti-Villain: He's genuinely good and well-meaning person, as shown by him relocating Batgirl's arms when she dislocated them trying to save him. The only reason why he's even an antagonist at all is because his compulsion to take apart and put back together things he considers "broken" renders him a danger to both himself and to others.
  • Appropriated Appellation: Humpty Dumpty was originally a cruel nickname his schoolmates used to taunt him.
  • Big Fun: He is one of the few inmates in Arkham to not be genuinely malevolent, as he is shown to be a kind, polite, and gentle person. This has resulted in him becoming one of the model inmates in the asylum.
  • Born Unlucky: Humpty suffers from near supernaturally bad luck. His home got accidentally demolished when the contractors destroyed the wrong house. His pet got run-over by an ice-cream truck. His parents were crushed to death by a fallen Christmas tree, so he was sent to live with his abusive grandmother. He then used up all his savings to buy a ferry ticket to escape Gotham, but the clock was off by an hour and he missed his ship. His attempts to fix the clock is what eventually gets him arrested and sent to Arkham.
  • Depending on the Writer: His skill in repair and mechanical engineering varies from story to story. In some cases, he's genuinely talented in the art, but in others, he's essentially a clueless child playing with "toys" he has no idea how to work.
  • Disaster Dominoes: The devices he "fixes" cause numerous accidents, such as a subway train derailing. Humpty Dumpty's final crime before his first arrest is to adjust the gears in a clock tower, causing one of its hands to fly off, provoking a chain reaction in which dozens of enormous signs crashed to the streets, killing dozens of people.
  • Friend to All Children: Humpty Dumpty has a genuine, and wholly innocent, affection for children of all ages (it helps that he's often diagnosed as having a childlike mentality himself). It's Played for Drama in one holiday story when he's found stealing toys while dressed as Santa Claus. During a battle in the orphanage where he's been hiding out, Robin realizes that the kids are oddly quiet despite the commotion, and Dumpty sadly reveals that they're all dead—he's been gathering their bodies and pretending they're alive so he can give them one last Christmas.
  • Gruesome Grandparent: Dumpler was raised by his grandmother who who was verbally and physically abusive toward him. He eventually murdered and dissected her, before stitching her back together in an effort to 'fix' her.
  • Heart Is an Awesome Power: As mentioned below, he has a habit of only talking in verse. That talent comes in handy in Arkham Asylum: Living Hell, when scores of demons invade the titular asylum. It turns out that, as a rule, the denizens of the Underworld speak entirely in rhyme, and those who can do so naturally, like Humpty, are essentially demonic-to-English translators.
  • Manchild: Humpty still has a childlike mentality and does not really understand why his actions are wrong.
  • The Mentally Disturbed: He is plagued by an obsessive compulsion to both take things apart and put them back together, and is shown to get genuinely distressed when he is unable to do so.
  • Obliviously Evil: Obsessed with fixing objects he perceived as broken, he "took apart" his abusive grandmother to see what made her so mean, not realizing that she couldn't be put back together again. Not for lack of trying, of course — he stitched her back together with bootlaces.
  • Only Friend: He's the only inmate in Arkham who doesn't pick on Warren White (although he acknowledges that the latter is an ass and hopes to "fix" him one day). After White loses his sanity and becomes the Great White Shark, he takes Humpty as his sidekick.
  • Rhymes on a Dime: Dumpler compulsively speaks in rhyme.
  • Steven Ulysses Perhero: Humpty Dumpty's real name is Humphrey Dumpler.
  • Stout Strength: Although seemingly overweight, Humphrey backs it up with some serious strength.
  • Token Good Teammate: He's one of the few truly kind and decent supervillains in Batman's world, and is in Arkham for being genuinely insane, not just a criminal lunatic. He's nice enough to befriend Warren White, aka the Great White Shark—someone so terrible that even the Joker hates him.

    Hush 

Hush

https://static.tvtropes.org/pmwiki/pub/images/hush_6307.jpg

Real Name: Dr. Thomas Elliot

Notable Aliases: The Identity Thief

First Appearance: Batman #609 (January 2003)

"Who is Tommy Elliot? There are many ways to answer that, Doctor. Tommy Elliot is a cipher. A ruined shell, a lost child, a distorted shadow of another man... a whisper barely heard amid the shrieks and laughter echoing through the halls of Arkham. The House of Hush."


Thomas Elliot was born into a highly respected family in Gotham City, and as a child was a great friend of a young Bruce Wayne. Unfortunately, Tommy's dad was an abusive alcoholic and his mother a controlling Rich Bitch who made him study philosophy and stratagems to help him dodge his father's abuse and succeed in life. Eventually, his father's abuse got so bad that he decided to apply his studies to improve his own life, by cutting the brakes on his parents' car before they had a drive, intending to inherit their money and live by his own way. Unfortunately, thanks to Bruce's father, Dr. Thomas Wayne, Tommy's now crippled and needy mother survived, which was the worst thing that could happen to him. Bruce and Tommy remained best friends, however, and Tommy nearly confessed his murders to Bruce while the two kayaked around at summer camp, only to be interrupted by the surprise arrival of his mother. Tommy's resulting outburst of anger led him to being committed to Arkham for the rest of the summer, where, with the help of Dr. Crane, he was consumed by the paranoid belief that Bruce had somehow conspired with Mrs. Elliot to ruin his fun. By the end of the summer, Mr. and Mrs. Wayne had died and Tommy and Bruce drifted apart for good.

As Tommy grew older, Mrs. Elliot then manipulated her son into staying with her so he could take care of her. Eventually Tommy had enough and suffocated her. After his mother's death, Tommy left Gotham, entered medical school and became one of the country's best surgeons. However, when Eddie Nygma AKA The Riddler offered him a way of curing his mother's cancer, Tommy learnt that his former friend Bruce was the Batman (Riddler having figured out his identity in a moment of Lazarus Pit-induced insanity). Tommy decided that enough was enough and that Bruce had to be cut down to size and pay for "his crimes against me". Creating the identity of Hush, Elliot became arguably the most prominent Bat-Villain created in the 2000s.

In an effort to further bedevil Batman, Hush has recently altered his face to become a perfect duplicate of Bruce Wayne.


  • And Your Little Dog, Too!: Hush goes after those close to Batman (which makes Bruce realize that for a self-described loner, he sure has A LOT of friends) including, of all people, Superman. Hush thinks big. He also kills Harold, who was a severely injured cripple who used to help in the Batcave. He was a C-List Fodder who had barely appeared in any comic since the 1980s, but it was still sad.
    • He cut out Catwoman's heart, because she still had feelings for Bruce (and vice-versa). Don't worry, it's Only a Flesh Wound via Applied Phlebotinum and she lives... but she loses a lot of her athletic ability.
  • Ascended Meme: Hush was never a serial killer in the regular comics, but Wikipedia had been calling him one for unknown reasons. Then they actually made his Legacy Character one in Batman Beyond.
    • In Batman: Arkham City he becomes one by killing victims who have a slight facial resemblance to Bruce Wayne and cutting those features off and turning all of them into a Bruce Wayne mask.
  • Ax-Crazy: His fondness for overly sadistic ways to punish Batman and his allies shows that’s got a real demented streak under all the sophistication.
  • Bandaged Face: Covers his face in bandages.
  • Batman Gambit: His mantra is "think like your opponent", which is this.
  • Big Bad or Big Bad Wannabe: Usually has one of these roles in his stories; which one, depends on interpretation. Notice how he often has his name in the story's title.
  • Big Bad Friend: His role in Batman: Hush.
  • The Chessmaster: Hush likes his convoluted plans.
  • Complexity Addiction: Sometimes his plans just seem needlessly convoluted. Many times simpler solutions would have sufficed.
  • Costume Copycat: In his debut arc, there were two people who used his costume beside him; the first was Clayface/"Jason Todd" which he had planned, the second was Two-Face, who may, or may not have been intended to do so.
  • Criminal Doppelgänger: Got facial reconstruction surgery to more easily get away with impersonating Bruce Wayne.
  • The Dreaded: Even Batman himself is afraid of Hush.
  • Enfant Terrible: His parents would surely wish they hadn't abused him.
  • Evil All Along: At first he appears to be an old friend, he is revealed to be a co-conspiriter of Riddler's to kill Batman.
  • Evil Cannot Comprehend Good:
    • He doesn't understand why some might prefer having living parents to having lots of money, and he thinks Bruce is Batman for the fun of it.
    • The usual reason for his failures is not to count on Batman getting help from friends. Friendship is a concept he just doesn't get. His past relationship with Bruce was an act and though he talks about friendship a lot, it has a mocking tone to it.
  • Evil Former Friend: He and Bruce were friends (kind of, see above) as kids.
  • Evil Wears Black: Wears black underneath his trenchcoat, a sign that he's not good.
  • Faux Affably Evil: He might tell a victim he likes him or her, then stab them. And he keeps calling Bruce a friend even when he's explaining his latest method of making his life a hell.
  • Gambit Roulette: Possibly the whole of Batman: Hush, but there is no indication that the events needed to happen exactly as they did. Batman Eternal also seems to be this way.
  • Genre Blindness:
    • When he tries to steal Bruce Wayne's identity, doesn't he think that the superhero community might find it a bit suspicious if Batman suddenly retired from crime-fighting for no reason? Also in the same story, trusting that brainwashed civilians can kill Batman was probably a bad idea.
    • Messing with The Joker resulted in a pacemaker being installed in him by the clown, severely weakening him.
  • Green-Eyed Monster: His dominant personality trait.
  • Greater-Scope Villain: His role in War Games. He refuses Black Mask's offer to join, but provides the location of the Belfry as a consolation prize, which effectively sets the storyline's finale in motion.
  • Hate Sink: Oh, God yes. Hush's trivial motives for hating Bruce, insufferably smug attitude towards everyone, long list of petty dickery, and condescending elitism makes him one of the most personally detestable rogues, and one of Gotham's most punchable faces.
  • Hypocrite:
    • In Heart of Hush, Hush mocks Batman's crime-fighting career as a sign of his inability to move on from his past. This is pretty rich considering that his own vendetta against Bruce stems from a grudge he's held since childhood for something that wasn't even Bruce's fault.
    • He openly despises the "costumed freaks" of Gotham, but chose to become one himself in order to get his revenge.
    • As mentioned below, Elliot is a font of Aristotle quotes, using them as guiding principles for his strategies. Not only would the philosopher not have approved of a life lived solely for revenge's sake, but as a vain, envious, petty man prone to gloating and fits of anger, Tommy fails to live up to most of the key Aristotelian virtues.
  • I Just Want to Be You: Pre-52 version of Hush wanted to be Bruce Wayne because Tommy's mother never liked him as much as she liked Bruce. The New 52 version takes this Up to Eleven: Tommy is now pathologically obsessed with becoming Bruce. This also changes the reason he killed his parents: he wanted to be an orphan just to be similar to Bruce.
  • Informed Ability: Master of Disguise. There was that one case of Surgical Impersonation, but let's just say he has been a victim of disguise users more than using them himself.
  • It's All About Me: Why does he hate Bruce Wayne? Bruce's parents were killed when he was young while Elliot had to do the deed himself. And when he did so, he loathed Thomas Wayne for actually performing surgery that saved his mother's life. That's about as irrationally selfish as you can get.
    The Riddler: (On Elliot's super-villain name) Scarecrow started singing that song... "Hush Little Baby." It's about a child who can never be satisfied.
  • It's Personal: Batman and Hush are this to one another.
  • Kick the Dog: Using Jason Todd in an attempt to mess with Bruce's mind, shooting Harold, cutting out Catwoman's heart, lying to Killer Croc about having a cure for his condition and then accelerating it instead, injecting a neurotic child with venom, killing a minor villain just to have Batman for himself... yeah, this is kind of his specialty.
  • Mad Doctor: A skilled surgeon, Hush commonly uses his surgical skills for nefarious purposes, whether torturing others or using surgery to impersonate other people. He also commonly uses medical scalpels as weapons.
  • Malevolent Masked Men: A variant; he always keeps his face wrapped in bandages when in costume.
  • Manipulative Bastard: Already as a kid. After he has a violent outburst on a summer camp, he coincidentally has Jonathan Crane as his therapist. Tommy admits he is guilty of much more than a mere attack, but gets Crane to declare him mentally stable with just a few words:
    Maybe I'll do it again.
  • Meaningful Name: "Thomas" means "twin." He uses plastic surgery to become physically indistinguishable from Bruce Wayne.
  • Misplaced Retribution: Thomas Wayne saved Elliot's mother, denying him the family fortune and lengthening the psychological abuse he had to endure. Meanwhile, Bruce lost his parents, which Elliot thought was undeserved. Therefore Bruce has to suffer. That is his (possibly psychotic) motivation.
  • Motive Rant: He has one right after he kills Harold.
  • My Beloved Smother: Tommy's mom was like this even before the accident. Afterwards, she became so controlling she kept her son at home for nearly twenty years, using the family fortune as leverage. When Tommy says he has enough, she tries to cut him out of her will and he smothers her with a pillow out of anger.
  • Never My Fault: When he attacks another kid in summer camp for calling him names, he believes that his mother and Bruce had deliberately manipulated him to lose his temper. This only gets worse when he's an adult.
  • Nouveau Riche: A very, very dark version — Marla was so desperate to have wealth and prestige that she married Roger Elliot, a drunken, abusive Old Money idiot, and tried to retain that prestige by befriending the Waynes, despite secretly hating them. She also foisted her relentless social climbing and scheming on young Thomas, who instinctively kept the desire to "restore" the Elliot family's name, even as he resented her for doing so.
  • Psychopathic Manchild: While he may be an exceptional chessmaster, his motive behind everything he does is filled to the brim with childish grudges, showing that behind everything, he’s still an entitled little boy at heart.
  • Politically Incorrect Villain: Racist, misogynist and especially classist — in Heart of Hush, he calls Zatanna a "filthy gypsy" and Selina a "common gutterslut". Also apparently hates "freaks", as in costumed heroes and villains.
  • Remember the New Guy?: He was apparently a childhood friend of Bruce's and Bruce holds him in incredibly high regard, he's one of the world's best surgeons, and it's heavily implied that Tommy partly inspired Bruce's methods as Batman... Which is why we never heard of him before the "Hush" arc.
  • The Resenter: He is frustrated that Bruce got everything he had ever wanted, but chooses to "squander" it in his crusade.
  • Revenge Before Reason: He threw away a successful career as a world class surgeon just to get even. It later cost him his fortune and his facial skin, after he foolishly tried to manipulate an identity stealing serial killer Jane Doe as a part of his scheme.
  • Self-Made Orphan: He tried to kill his parents at a young age in order to inherit their riches and because his father was an abusive monster and his mother a simpering money hungry lunatic. He only succeeded in killing his father, and, to avoid suspicion, didn't try again, only truly being orphaned when he smothered his raving senile mother in a fit of anger. This left him with a bitter hatred of Bruce, who tragically lost his parents soon after Tommy tried to kill his. Later on in his life, he joins the Riddler (who discovered that Bruce was Batman) on a vendetta against him, feeling that not only did Bruce get the riches Tommy wanted, but that he was wasting those riches as well. Predictably, his vendetta eventually causes him to lose everything and become the full time Super Villain Hush. In the New 52, he succeeds in his first attempt, killing both his parents; he did it because he was obsessed with Bruce Wayne in the first place, and wanted to relate to him (Bruce's parents died first in this continuity).
  • Shadow Archetype: Another one of Batman, Hush being what would happen if Thomas and Martha Wayne's parenting of Bruce went horribly wrong and Batman became a villain.
  • Smug Snake: One that is less of an arrogant Insufferable Genius and more of a dog kicking jerk.
  • Soft-Spoken Sadist: Has a tendency to... well, gently tell his victims to "hush". Especially in Batman Eternal.
  • The Sociopath: Definitely manipulative, incapable of admitting his own mistakes and flaws, always blaming others, extremely narcissistic, entitled and arrogant and lacking empathy on a fundamental level.
  • Speaks in Shout-Outs: To Aristotle. Not all the time, but certainly often enough that he's well known for it. More frequently in his early appearances. Considering it was his mother that forced him to read the philosopher and that his lifestyle doesn't exactly adhere to Aristotle's teachings, one gets the impression that he finds the quotations by googling "Aristotle [insert barely situation-relevant word here]".
  • Stalker without a Crush: In many appearances he tends to be watching Batman from the shadows. He intends to make his life miserable.
  • The Starscream: He's often a second in command who ends up betraying his boss.
  • Stealth Expert: Has been able to sneak up on both Batman and Catwoman on separate occasions, and they're supposed to be masters of this.
  • Stealth Hi/Bye: See above.
  • Strong as They Need to Be: Depending on the story you're reading, he can give Bruce a tough fight, with his martial arts abilities easily being on par with Batman. Or he can be defeated in just one or two hits if he's not the main villain of the story. There are also moments where he can even get taken out by Alfred.
  • Surgical Impersonation: His main gimmick: Hush uses surgery to look like other people when committing his crimes. He doesn't get surgery done, he performs it himself.
  • Villain Protagonist: When written by Paul Dini.
  • Villain Team-Up: Hush likes recruiting other villains in his plans. Batman: Hush has most of Batman's rogues gallery involved in his Gambit Roulette, In Hush Returns he recruits Prometheus. In fact, he did this years before becoming Hush; as a young man, his girlfriend was Peyton Reilly, the second Ventriloquist, and she helped him in the murder of his mother for her money.
  • Walking Shirtless Scene: Wears no shirt in his second story arc, unlike his first where he wore a black top under his trenchcoat. It's part of the reason the miniseries was badly received among fans.
  • We Used to Be Friends: He and Bruce were buddies in their childhood. Makes his current nature all the more horrifying to Bruce, and highlights his character as what Bruce could have become had he gone wrong at a young age.
  • Yandere: The New 52 version. In his new origin story he kills his parents, then gives Bruce a creepy hug, saying "We're the same now" while having a somewhat "overly attached girlfriend"-like facial expression. In high school, he imitates Bruce, wearing the same clothes and flirting with the same girls, and claims to be Bruce, while looking and acting like Jim Carrey's character in The Cable Guy.

    Jackanapes 

Jackanapes

https://static.tvtropes.org/pmwiki/pub/images/jackanapes_6.jpg

Full Name: Unknown

First Appearance: Batman #666 (July, 2007)

Jackanapes is the name of a super-villain gorilla enemy of Batman. He is a gorilla which was adopted and groomed by the Joker into becoming a violent criminal genius, even being capable of speaking English and being a skilled scientist.


  • Dead Hat Shot: Pushed out of a plane, Joker calls to his 'son' to activate his rocket pack, only for Jack to ignore him, having accepted his fate. Joker lands unharmed, searching for Jack, only to find his hat in the river.
  • Early-Bird Cameo: His first appearance in Batman #666 was in Damian's future as the new Batman.
  • Intellectual Animal: Jackanapes is a highly functioning gorilla after being raised and taught everything he knows from the Joker himself. He possess basic communication skills and comprehends the English language, as well as being a weapons expert and inventor.
  • Jet Pack: The Joker equipped him with a rocket pack for their attack on a plane.
  • Killer Gorilla: Jackanapes is a gorilla in a clown costume that wields a machete and submachine gun.
  • Machete Mayhem: Carries a machete as one of his weapons.
  • Monster Clown: Jackanapes is a gorilla in a clown costume that wields a machete and submachine gun.
  • Morality Pet: He's this for the freaking Joker, of all people. After "adopting" the young ape from a local zoo, the Clown Prince of Crime actively enjoys raising him to be his new partner-in-crime, almost treating him like his own son. Moreover, when Jackanapes appears to have died when his jetpack fails during a planned escape, Joker is genuinely heartbroken at the loss of his henchman...if only for a little while.

    James Gordon, Jr. 

James Gordon, Jr.

https://static.tvtropes.org/pmwiki/pub/images/1691599_jamesjr4.jpg

First Appearance: Batman #407 (May 1987)

"You see, this place is special, Dick. It is a city of nightmares. And I'm yours. I'm the face you see in the glass. A man with no conscience. No empathy."

The long absent son of Commissioner James Gordon and his first wife, Barbara Gordon, James, Jr. finally made a reappearance in the 2011 arc, "Skeleton Cases". Having shown symptoms of psychopathy in his youth, James seemed to be ready to be a functioning member of society. However, it was instead revealed that he was a serial killer, having murdered several people who bullied him in his youth, and viewed empathy as a weakness. His brutality and sadism are only matched by his cunning, and proves himself to be a dangerous foe to the reluctant new Batman, Dick Grayson.


  • Adaptational Heroism: His New 52 incarnation is still a sociopath, but he's considerably less despicable than his Post-Crisis version and proves helpful in defeating The Batman Who Laughs before killing himself to prevent harming his family due to his sociopathic tendencies.
  • Ancestral Name: Shares a given name with his father, James.
  • Antagonistic Offspring: To his father, James Gordon Sr.
  • Arch-Enemy: To Dick Grayson and Barbara Gordon. He couldn't care less about Bruce Wayne.
  • Ax-Crazy: Not exactly a cackling maniac, but considering that he’s a violent sadist with no empathy whatsoever, a knack for deliberately starting grudges with random people so that he can find an excuse to violently murder them later, and his desire to turn the newborns of Gotham into a new generation of violent, sociopathic killers like himself only show that he’s still completely insane and a danger to everyone who either associates with him or is around him period.
  • Bad People Abuse Animals: As a child, he enjoyed mutilating animals as a hobby.
  • Big Bad: For some of Batgirl's solo adventures and Dick Grayson's time as Batman.
  • Cain and Abel: The Cain to his sister, Barbara's, Abel.
  • Card-Carrying Villain: He proudly claims to be a psychopath.
  • Chuck Cunningham Syndrome: Back and forth, and then explained, James first appeared in Batman: Year One but was not mentioned for many years after that comic, both in and out of universe. The story arc Skeleton Cases gives very good reasons as to why he was not talked about in-universe. The Gordon family and others try not to talk about James due to his sociopathic behavior being both disturbing and hurtful as well as being a shame on the Gordons.
  • Cold-Blooded Torture: Really likes doing this.
  • Contrasting Sequel Antagonist: Unlike the rest of the Rogues Gallery, J. J. is just a regular guy with a genius-level intellect doing awful things for the sake of it.
  • The Corrupter: His master plan is to destroy the morality of Gotham's children by injecting their food supply with a drug to destroy empathy which he views as a weakness. In short, he wants to create a mass production of sociopaths.
  • Creepy Blue Eyes: He has blue eyes and is one of the vilest characters of the franchise.
  • Creepy Souvenir: He had a large collection of house keys. Each one was taken off of a victim during his years as a serial killer.
  • Enfant Terrible: Showed signs of psychopathy at a young age and managed to deeply unnerve a serial child murderer to the point where he scared him away.
  • Evil Counterpart:
  • Evil Genius: He has a genius-level intellect. He's also a psychopathic killer.
  • Evil Has a Bad Sense of Humor:
    James, Jr.: (Indicating a stain on his shirt.) This? It's blood, dad. I killed a waitress while you were talking to Barbara. Her head is stuffed in the toilet of the men's room. (Pause.) It's just ketchup, see? I'm sorry.
  • Evil Is Petty: He in fact looks to be picked on so that he can satiate and justify his bloodlust.
  • Evil Mentor: Was this to Charise Carnes
  • Evil Redhead: As a member of the Gordon family.
  • Eye Scream: He had a knife shoved into the outer edge of his eye one time, though it seemed to have missed the eyeball and go into the socket, or he just didn't care.
  • Faux Affably Evil: He can put up a pretty good front, since he is composed and polite. Sadly, that's all it is.
  • Foil: To the Joker. While the Joker is flamboyant in personality, appearance, and execution, James is completely mundane, being stoic, looking unremarkable and committing his acts of villainy in secret.
  • For the Evulz: The usual motive of J. J.
  • Four Eyes, Zero Soul: So much, it hurts.
  • Heel–Face Turn: By his own account, he tried "to be good" by joining the Suicide Squad and by giving his imprisoned father the means to escape from jail, but he eventually just gave up and returned to being a Diabolical Mastermind. At some point, he agreed to start taking an experimental medication that was designed to make pure psychopaths like him neurotypical, and while he only agreed to participate in the medical trial because he saw it as a means to escape from custody and resume killing people, the pills proved to be surprisingly effective, and caused him to experience a Villainous BSoD. He stops taking the medication at the behest of his father and Batman, who need his perspective and insight to help them against the Batman Who Laughs, and as the pills wear off there are several points where Jr. is tempted to go back to villainy, being shown contemplating throwing the medicine away or helping the Grim Knight murder or corrupt his father, but, in the end, he resists the urge and helps to save Gotham. Gordon, who had planned on pulling the plug on the medical trial, decides to let it continue helping Jr.
    Gordon: ... James?
    Jr.: I'm coming, dad. I just need to change into my oranges. They brought me too big a size, but I can—
    Gordon: Just listen. They're... they're not taking you back. I called in and the truth is... I want this to continue. I want you to keep going, where you are already, it's... a good thing.
    Jr.: Dad... so you know, I'm not where I wanted you to think I was, not yet. It was partly a mask. I mean, I'm... I'm not there yet.
    Gordon (hugging Jr.): Heh. So you know, son, neither am I. But you're trying. And so am I. And so is everyone.
    • Unfortunately, something went wrong; when he next appears, Jr. is revealed to have become completely psychotic, developing a split personality (which is not even aware that Barbara is Batgirl) that starts taking Jr.'s suppressed jealousy over his sister out on women who look like Barbara in a twisted attempt at "helping" Jr. This causes Jr. to be Driven to Suicide.
      Jr.: Babs, I've been getting better, but there's a shadow that lives inside of me. And he's getting bigger. I can't control him anymore. Babs... there's only one way to give our family the peace I so desperately want to give it. I know what I need to do. And I'm not afraid anymore. I know you don't believe me... but I love you--
  • No Celebrities Were Harmed: He looks very much like Jeffrey Dahmer during his teen years.
  • Nominal Hero: Bridges towards this at times in his New 52 incarnation.
  • Pay Evil unto Evil: He tries to rationalize his acts as this, but in reality, everything that was done to him was a petty slight AT BEST and his acts of vengeance are so grossly disproportionate that words cannot even sum up how far overboard he went. He knows this, too; when Barbara tells him that he was just looking for ways to justify committing acts of extreme cruelty, he doesn't even deny it or attempt to argue with her about it.
  • Psychotic Smirk: His default expression.
  • Sadist: Easily one of the most horrific examples in the Batman mythos. He really enjoys killing and torturing.
  • Serial Killer: During his many years away from Gotham, he seems to have taken up this as a hobby.
  • Softspoken Sadist: Unlike many other of the Batman villains, he never hams it up. He always speaks in an even tone.
  • The Sociopath: He appears to be incapable of feeling any kind of positive emotion, is extremely selfish and vindictive, and hides it all behind a facade of kindness.
  • The Stoic: Combined with Psychotic Smirk, this is how he usually acts.
    • Not So Stoic: Despite hating emotions and empathy, he has his few moments of them.
  • They Look Just Like Everyone Else!: When you think about how many other Batman villains have either disfigurements, eye-catching costumes, or some manner of Obviously Evil design, Junior looking like a regular person is pretty startlingly creepy all on its own.
  • Virtue Is Weakness: States that he views empathy as a weakness.
  • Worthy Opponent: Views his sister as this because she's the only person who has managed to dissect his motives and rationale and understand who he truly is.

    Jane Doe 

Jane Doe

https://static.tvtropes.org/pmwiki/pub/images/jane_doe_8.jpg

First Appearance: Arkham Asylum: Living Hell #1 (July 2003)

"Jane is a cipher. She's incomplete. Her life is empty, so she covets the lives of others. She takes their lives so she can have their lives."

Jane Doe is a serial killer who steals the identities of her victims. Usually for personal gain. Initially introduced for the mini-series Arkham Asylum: Living Hell where she played a part in the origin of the Great White Shark.


  • A Day in the Limelight: She's typically used as a side character but was given an entire annual issue with her as the main antagonist in the New 52.
  • Depraved Bisexual: Jane has expressed interest in both men and women depending on who she's pretending to be at the time.
  • Early Installment Character-Design Difference: When she first appeared Jane looked like a normal woman but subsequent appearances depict her as having no skin at all. Additionally, she originally made lifelike suits that resembled her victims but it was later changed to her wearing their actual skin.
  • Flaying Alive: Jane has the appearance of someone without skin and also removes the skin from her victims.
  • Genuine Human Hide: As mentioned above, she wears people's skins after killing them.
  • I Just Want to Be Special: Implied in her first New 52 appearances where the majority of her victims are mentioned to be accomplished athletes. Her introduction as her states the motivation for taking other people's life is that she find hers hollow and bored, then when she gets bored with the other personality she looks for another target.
  • Kick the Dog: Makes fun of Aaron Cash for killing his crush, even saying that after months of impersonating her she knows his crush was repulsed by Cash.
  • Lady Looks Like a Dude: Her feminine features are subdued enough that she can pass for a man.
  • Latex Perfection: When not wearing people's skins, this is how she disguises her appearance.
  • Master of Disguise: A rather disturbing version of this trope. Able to nearly perfectly copy the mannerisms of her victims.
  • Mukokuseki: Before her redesign (See Early Installment Character-Design Difference above), Jane Doe was a rare Western and deliberate use of this trope which sort of makes sense for her. She had a slightly dark-ish skin tone that indicates non-caucasian heritage... or maybe she's just a bit tanned?... and her eyes were vaguely Asian-ish... but not really. She even lacked large breasts (which is surprising for this universe), which allowed her to pass herself off as a dude with relative ease.
  • Rogues' Gallery Transplant: For a time, Jane fought Manhunter (Kate Spencer) instead of Batman.
  • Serial Killer: Kills people and takes over their lives.
  • The Spook: Nothing about Jane Doe's past is known to the reader or the characters in-story.
  • Third-Person Person: Jane is so disconnected from whatever her original identity was that she refers to herself in the third person.
  • Took a Level in Badass: Jane isn't shown to be much of a fighter when she first appears and is taken down by Batman fairly easily. By the time the New 52 rolls around, she's shown to be exceptionally athletic and able to hold her own in a fight.

    Joe Chill 

Joe Chill

https://static.tvtropes.org/pmwiki/pub/images/joe_chill.jpg

Alter Ego: Joseph Chilton

First Appearance: Detective Comics #33 (November 1939)

"This is a stickup! I'll take that necklace you're wearin', lady!"

The man who created The Batman.

Joe Chill is the man who shot and killed Thomas and Martha Wayne in front of their son Bruce, traumatizing him and leading to the creation of Batman. Since his debut in Detective Comics #33 Chill's backstory, motivations and appearance have been subject to multiple retcons, which are further changed in adaptations. About the only thing that remains consistent with Chill is that he shot Thomas first as he tried to protect his family, then shot Martha, then ran away.


  • Adaptational Sympathy: More sympathetic portrayals of Joe Chill depict him as a desperate, impoverished man forced to crime just to stay alive, one who feels immense guilt over having killed the Waynes. Sometimes, the murder of the Thomas and Martha isn't even intentional, but an unfortunate result of Chill panicking, or because Thomas gets physical with him.
  • Adaptational Villainy: On the other side, in some less charitable interpretations it's clear that Joe Chill killed the Waynes intentionally. In some adaptations, he isn't some desperate crook, but instead a mobster or a hitman paid to kill Thomas and Martha while making it look like a robbery. The 1989 version took this a step further by combining Chill with the Joker to make Jack Napier, who revels in all forms of murder and takes extra pleasure in further traumatizing young Bruce Wayne.
  • Anti-Villain: When Chill's just a guy who pushed to villainy that the Waynes had the misfortune to run afoul of. This is often used to illustrate to Batman that anyone can be a criminal.
    Batman: All he wanted was money. He was sick and guilty over what he did. I was naïve enough to think him the lowest sort of man.
  • The Butler Did It: Almost. Pre-Crisis, Bruce was raised by his Uncle Philip, and Chill was revealed to be the son of Philip's housekeeper.
  • Composite Character: Occasionally, his role in killing the Waynes is given to someone else in adaptions, such as the Joker in Batman (1989) and Matches Malone in Gotham.
  • Create Your Own Hero: Accidentally responsible for Gotham City's greatest hero being born, and by extension the rest of the Bat-Family.
  • Decomposite Character: In regards to the Joker being the one to orphan Bruce Wayne in Batman (1989), the pre-Joker's associate in the flashback to when he killed Thomas and Martha Wayne was confirmed to be the Burtonverse incarnation of Joe Chill.
  • Depending on the Writer: His motivation, personality, and what happened to him after shooting the Waynes changes from story to story.
  • The Dragon: In most interpretations he's working for someone else (usually mobster Lew Moxon, who was put behind bars by Thomas Wayne's testimony). In a twist, Bruce usually cares more about catching Chill than Chill's boss, because it was the man holding the gun, not his employer, who scarred Bruce for life.
  • He Knows Too Much: Those times Joe does figure out Batman's identity he is killed shortly afterward, usually by other criminals who are not happy to find out he was responsible for Bruce becoming Batman.
  • Karma Houdini: Some continuities, such as The Batman and Superman & Batman: Generations, establish that he never got caught for orphaning Bruce.
  • Killed Off for Real: Most incarnations of him die and are never brought back until a reboot occurs.
    • The original Golden Age Chill was killed by criminals once they found out he's the reason Bruce become Batman.
    • The Silver Age Joe Chill was killed by some gangsters for reasons not related to Batman.
    • Post-Crisis Joe Chill was killed resisting arrest after the murder of the Waynes.
    • In Batman: Year Two, Batman dragged Chill to Crime Alley, revealed his true identity and was about to kill Chill when Chill was gunned down by the murderous vigilante the Reaper.
    • In Grant Morrison's run, in what is likely a hallucination, Chill kills himself once Batman reveals his identity to Chill. He knows Gotham's criminals would do far worse if they found out.
    • In Batman: Three Jokers, Chill lived long after the murder of the Waynes. However, he became very sick and after saving Chill from a plot created by the Joker, Batman forgives him and stays by his side as Chill dies.
  • A Lighter Shade of Black: Some stories have Batman eventually realize that Chill is this compared to the rest of Gotham's organized crime. Part of Bruce Wayne's path to becoming a true hero is the realization that his parent's murderer isn't the monster he's made him out to be in his head - rather, he's just a random, desperate man with a gun, who is ultimately a symptom of the greater systemic corruption inherent in Gotham City. It's this realization that leads Batman to become a force of justice, not just vengeance.
  • Multiple-Choice Past: Was Joe Chill a lone wolf mugger or did he work for the mob? Did he have a personal vendetta against the Waynes or was he just some two-bit thug with a gun who saw a chance to make a quick buck? Was he a greedy opportunist or a down-on-his-luck guy pushed to desperation? His story changes almost every time it is told.
  • My God, What Have I Done?: In most of his appearances, Chill is genuinely remorseful for his part in the death of the Waynes, not least of which is due to him being inadvertently responsible for the creation of Batman.
  • Nervous Wreck: In one story, it turns out that Chill has become this worrying for over twenty years that someday Bruce (note: not Batman) will track him down and punish him for his crime. To the point that when he accidentally tears off Batman's mask and sees Bruce Wayne's face underneath, he thinks he's finally snapped entirely and accidentally leaps off a roof to his death trying to get away. Ironically, Bruce has no idea who he is in this story.
  • Punch-Clock Villain: Most versions of him have no real enmity against the Wayne family and are just doing a job (which, pending telling, may be why he didn't have the stomach to kill young Bruce). Still others take it one step farther and don't even have him working for anybody, leaving him just a random two-bit thug and mugger with too-quick a trigger finger.
  • Secret Secret-Keeper: Batman: Three Jokers reveals that the post-Flashpoint Joe Chill knows that Bruce is Batman. He's never said anything about it and instead has been trying to write a letter of apology to Bruce for years (he's illiterate).
  • Small Role, Big Impact: His only noteworthy role is also his most significant contribution to the mythos. Without his murder of Thomas and Martha Wayne, there never would have been a Batman.
  • Starter Villain: Sometimes, Joe Chill is (understandably) the first criminal Bruce goes after, and unlike Batman's colorful rogues gallery, he's just a run-of-the mill mugger.
  • That One Case: Sometimes Batman never figures out who Joe Chill was, making his never ending quest to clean up Gotham an extension of his quest to find out who murdered his parents.
  • Token Motivational Nemesis: Though his fate, and whether or not he is dead, varies on the telling, he is almost always treated as such whenever he does show up, and in his first named appearance, he was killed off.
  • Unknown Rival: In some stories, Chill never finds out that the very child he spared in Crime Alley became the city's dark knight that would put him in jail years later.
  • Unwitting Instigator of Doom: A rare villainous version, as the murder of Thomas and Martha Wayne would lead to the creation of Batman, who would go on to create several villains himself.
  • Wouldn't Hurt a Child: It depends on the continuity, but this is one potential reason why he spared a young Bruce Wayne that fateful night in Crime Alley. In other versions, he almost turns his gun on Bruce as well to prevent any witnesses to his crime, but is forced to flee after hearing approaching police sirens.

    Johnny Witts 

Johnny Witts

https://static.tvtropes.org/pmwiki/pub/images/johnny_witts.jpg

Real Name: Johnny Witts

Known Aliases: The Swami

First Apppearance: Detective Comics #344 (October 1965)

"I could have killed you at any time! Look up! You'll see my man on the roof! He could have sliced your batrope at my signal! Always remember, Batman—Johnny Wits is thinking one move ahead of you every step of the way!"

Johnny Witts is a criminal mastermind, with an incredible power of deduction. Witts sought to prove he could outwit the Batman at every turn, by always being one step ahead of him.


  • Complexity Addiction: Due to his insistence of being Crazy-Prepared, Witts's scheme are often far more complicated than they actually need to be.
  • Crazy-Prepared: His entire schtick.
  • Death Trap: Loves constructing elaborate death traps to dispose of Batman.
  • Evil Genius: Self-styled criminal mastermind.
  • Phony Psychic: Witts once disguised himself as a new crime boss, the Swami, who had the power to see when and how Batman would try to capture him.
  • Pride: Witts' Fatal Flaw.
  • Small Name, Big Ego: Witts likes to think of himself as being in the top tier of Batman's rogues gallery, alongside the likes of the Joker and the Penguin. In truth, most people have never heard of him, and he has had only three appearances in his history, not having anywhere near their longevity.

    The Joker 

    The Joker's Daughter 

    Kadaver 

Kadaver

https://static.tvtropes.org/pmwiki/pub/images/kadaver.jpg

Full Name: Mortimer Kadaver

First Appearance: Detective Comics #588 (July 1988)

"For reasons that best remain unspoken, I have from an early age been obsessed by death in all its many forms!"

Mortimer Kadaver is a murderous criminal possessing a morbid and sadistic obsession with inflicting pain and death. His hideout is filled with a wide variety of means of murder and torture, including an iron maiden, a guillotine, a hangman’s noose, and even a pool of quicklime. Kadaver enjoys feigning his own death by methods such as dressing as a vampire and emerging from a coffin, but he takes even more pleasure in meting out suffering and death to others who cross his path.


  • Actually Not a Vampire: Kadaver frequently poses as a vampire to freak out his underlings.
  • Evil Has a Bad Sense of Humor: Kadaver enjoys feigning his own death by methods such as dressing as a vampire and emerging from a coffin to terrify his underlings.
  • Faking the Dead: Kadaver once made a deal with The Penguin to put him in a hypnotic trance-like coma, causing prison doctors to confirm Penguin had died from a heart attack while working out in Blackgate Penitentiary's gym.
  • Faux Death: Kadaver can use hypnosis to place himself or others into a deathlike trance where no life signs can be detected.
  • Meaningful Name/Names to Run Away from Really Fast: Not only is his surname a homophone for 'cadaver' (a synonym for 'corpse'), but his first name Mortimer is often shortened to Mort: Latin for 'death'.
  • One-Steve Limit: Aquaman also has a villain called Kadaver: an Atlantean magician and the best friend of Corum Rath.
  • Scars Are Forever: After surviving an attempt to kill him from the Corrosive Man, Kadaver is left with a permanent hand shaped burn across his face.
  • Sinister Scythe: Kadaver is not a skilled fighter, although sometimes he uses death-associated weapons such as scythes.
  • Torture Technician: Kadaver possesses extensive knowledge of torture and death; he understands many different methods of how to kill slowly or extremely quickly.

    Karma 

Karma

https://static.tvtropes.org/pmwiki/pub/images/karma_3.png

Alter Ego: Fleet Delmar

First Apperance: Detective Comics #983 (August 2018)

" You've dismantled your own creation — giving it away, piece by piece. Until there's nothing left. The night no longer belongs to you. Because Batman belongs to all of them. Look at yourself. Slapping your precious symbol on people who don't deserve it. Do you even remember what that symbol means anymore?"

Fleet Delmar was a Markovian terrorist who believed himself to be the country's liberator and savior. He was left blinded and badly scarred following an encounter with Batman. Years later, he made a deal with an Arms Dealer to purchase an alien helmet that gave him the ability to read minds, absorb and redirect energy and see again. He them travelled to Gotham City to seek revenge, beginning by targeting Batman's proteges. After seemingly being mind wiped, he was revived by Ra's al Ghul and recruited into the League of Assassins.


  • Arms Dealer: Acquired his alien helmet from the arms dealer Martina Dementieva.
  • Combat Clairvoyance: The helmet allows Karma to read his foes' minds during combat and react to their moves before they make them.
  • Cool Helmet: Not only grants Karma his powers, but is jet black full face helmet with a glowing starburst in the centre.
  • Deadline News: Karma once hijacked a news studio where he killed everyone except the anchor and then forced her to broadcast a message to Batman before burning her alive.
  • Energy Absorption: Karma's helmet allows him to absorb and redirect energy.
  • Hat of Power: All of his powers derive from his alien helmet.
  • Ruritania: Hails from the tiny European nation of Markovia.
  • Supervillain Packing Heat: As the helmet's powers are primarily mental, he still makes extensive use of firearms and explosives against his targets.
  • Telepathy: Karma's helmet allows him to read minds.
  • Western Terrorist: Was originally a terrorist seeking the overthrow the government of Markovia: the Ruritania that Geo-Force comes from.

    KGBeast 

KGBeast

https://static.tvtropes.org/pmwiki/pub/images/kgbeast.png

Alter Ego: Anatoli Knyazev

First Appearance: Batman #417 (March 1988)

"Guards now are being dead. You first KGBeast will be killing... dead by "idiot"... and guards will be killing after! All guards in prison — plus all to be wanting guards hostage! All being dead — all being killed by KGBeast!"

A cybernetically enhanced assassin trained by a secret cell of the KGB who has mastered numerous Martial Arts and weapons, he is now a freelance operative mercenary.


  • An Arm and a Leg: After Batman traps his arm in a loop of rope, he escapes by cutting his arm off with an axe.
  • Arm Cannon: Replacing his missing hand, often includes a bayonet.
  • Artifact Title: He is obviously named after the KGB, who have been defunct since the beginning of the 1990s.
  • Bayonet Ya: Often has a bayonet affixed to his Arm Cannon.
  • BFG: A staple of his.
  • Boxed Crook: Lock-Up and the Suicide Squad have both put him to work.
  • Came Back Wrong: He was resurrected as a Black Lantern zombie during the Blackest Night event.
  • Captain Ersatz: He was arguably the first in what would be a wave of "psychotic Soviet ex-KGB cyborg killer" villains that hit comics in the aftermath of end of the Cold War. If you like the NKVDemon or Omega Red, thank this guy.
  • Diplomatic Impunity: In his first appearance, Knyazev is working against the wishes of the Soviet government - which nevertheless has made sure to keep his name on a list of the Soviet embassy's official personnel, making sure that even if he is caught, he can be repatriated, brainwashed, and repurposed without ever spending a day in jail for the hundreds of people he has killed in Gotham City. CIA Agent Ralph Bundy lampshades this fact in an attempt to prod Batman into breaking his "no killing" rule. Batman takes a third option and chooses to leave him trapped alone in the sewer.
  • Former Regime Personnel: Worked for the Soviets before they fell, then struck out on his own as a Terrorist Without A Cause.
  • Godzilla Threshold: A rogue originally created with this specific gimmick in mind. In his first appearance, KGBeast was said to be a villain so dangerous that Batman, reluctantly, knew he would be forced to break his "no killing" rule as there would be simply no other way to defeat him. Since then, however, KGBeast is usually reduced to being just another background C-lister.
  • Handicapped Badass: He's still a very dangerous man after losing his hand, even without his arm cannon.
  • Husky Russkie: Is always drawn as large muscular and bulky and is Russian.
  • Kill Tally: He's stated to have killed at least 200 people.
  • Left for Dead: He was left stuck in the sewers at the end of his first story, with no chance of escaping without outside assistance. He made further appearances afterwards, though, so he clearly got out somehow.
  • Mother Russia Makes You Strong: KGBeast embodies this trope as a Russian villain who's heritage and upbringing has turned into a deadly threat who is said to have killed over 200 people.
  • Murder Is the Best Solution: Of the 200 people he's killed, 100 of them were killed during a single assassination attempt, not even because they were targets but just because killing them was the best way to take out his one target.
  • Psycho for Hire: After the fall of the Soviet Union, Anatoli rebranded himself as a mercenary, and when you take his aforementioned bloodlust into account, he's a prime example of this.
  • Red and Black and Evil All Over: His signature costume is black with red lines.
  • Renegade Russian: Since the Soviet Union was still active at the time of his creation, it was made clear that he was working for a renegade sect that was working against the main Soviet government. After the end of the Cold War, this distinction was no longer needed and he embraced this trope fully.
  • Retcon: It was retconned so that he was saved from death offscreen, right after the end of his debut story.
  • Stupidity-Inducing Attack: In his later appearances it was postulated that the time he spent locked in a room with no air by Batman gave him mild brain damage, explaining how a guy deadly enough to make Batman break his no-kill rule was now getting owned by the likes of Robin and Huntress.
  • Those Two Guys: He worked for Lock-Up a lot.
  • Undignified Death: He was thrown off a building in a You Have Failed Me-style punishment. Originally the killer was thought to be Two-Face, which would have accorded the Beast a little dignity, but as it turned out Harvey was innocent. The Beast's real killer? Tally Man, a villain so obscure even he himself doesn't know who he is!
  • Villain Decay: As mentioned above, in his origin story he was a threat to rival Batman's most dangerous villains, and indeed a lot of the beats for his story would be recycled for the introduction of Bane. He was never so dangerous again, and by the end of his life he had decayed into a D-lister who hung around with the likes of Orca and the Ventriloquist.
  • You No Take Candle: His English became pretty bad after his initial appearance, possibly because of overall lowered intelligence due to that brain damage mentioned above.

    Killer Croc 

Killer Croc

https://static.tvtropes.org/pmwiki/pub/images/WaylonJones_3281.jpg

Real Name: Waylon Jones

First Appearance: Detective Comics #523 (February 1983)

"I used to run this town 'til the cops and Black Mask and Bane hounded me to the sewers. And I blame nobody but myself! But I'm Killer Croc, damn it, and I'm back for what's mine! Mine!"


Born with a rare skin disease that left him with scaly, crocodile-like skin, Waylon Jones was unaccepted by the outside world. His parents couldn't stand him, and they abandoned him in the wilderness, forcing him to become a career criminal to survive. At one point, he used his razor sharp teeth to become a cannibal and eat people. He has clashed with Batman several times over the years, each time becoming more bestial and reptilian due to a mutation of his already strange disease. He possesses superhuman strength and is much larger than the average man.
  • Absurdly Spacious Sewer: Often finds himself in one of these.
  • Affably Evil: Croc is violent, cannibalistic, and a bitter misanthrope, but he's generally friendly and cordial towards his friends or anyone who treats him kindly and is one of the few rogues who treats their henchmen well. Depending on the Writer, he can verge into Faux Affably Evil instead.
  • Alcoholic Parent: His mother died in childbirth, and his father abandoned him. Waylon was raised by his aunt, but her persistent drinking prevented him from growing up in an ideal household.
  • Anti-Villain: Had shades of this in old continuity, fully embraced in the New 52, where he gets a large amount of Morality Pets and Pet the Dog moments.
  • Ax-Crazy: When he is portrayed as downright feral.
  • Beast and Beauty: During his stint with the Suicide Squad, he developed a romantic relationship with June Moone, the Enchantress. This was even encouraged by Amanda Waller, figuring that the pairing would make the two of them more manipulable.
  • Beast Man: Effectively, although how much so is a case of Depending on the Artist; he varies from "human covered in crocodile-like hide and with filed teeth" to "bipedal crocodile".
  • Because You Were Nice to Me: One pre-New 52 story involves him murdering a bunch of corrupt SWAT officers in order to avenge their murder of one of the only people who had been nice to him when he was a kid.
  • Benevolent Boss: Whenever he's leading an outfit, Croc tends to treat his men well. During his periods as a King of the Homeless, he'll always treat those around him like his family, and when Zsasz kills some of his men during Batman: No Man's Land Croc goes on a Roaring Rampage of Revenge.
  • The Berserker: His fighting style more or less revolves around completely overwhelming the opponent with his sheer speed, strength, and resistance to harm.
  • Bizarre Human Biology: Croc is allegedly a human who was born with a very rare skin disease, but many artists have started to make him less and less humanlike and more reptilian in appearance, sometimes having a crocodile snout and tail. One writer has Hand Waved this as being a mutation in his disease that grants him traits of more primitive animals.
  • Blessed with Suck: Croc's condition gives him the power of a crocodile, but also the monstrous appearance and animalistic impulses of one, which prevents him from ever living a normal life.
  • Book Dumb: Following the New 52, Croc has shifted from being a Dumb Muscle to this. He's uneducated and brutish, but by no means dumb and pretty cunning in his own right.
  • The Brute: In most appearances following the story in which he was introduced. In his first appearance, though, Croc was actually a Genius Bruiser who manipulated Batman's entire Rogues Gallery—sort of Bane 0.5.
  • Characterization Marches On:
    • Initially, Croc was one of the few inmates in Arkham who was actually sane and was just Obfuscating Insanity because he knew the staff would underestimate him. Later comics depict him as genuinely insane, and probably one of the few rogues to actually fit the legal definition of insaniy.
    • Tying in with Depending on the Writer, Croc was initially depicted as a Genius Bruiser and, while a tragic figure, was much more outwardly malicious. He later devolved into being almost feral, though writers tended to alternate on whether he was Obfuscating Stupidity or a genuine Dumb Muscle. Following the New 52, he's been consistently portrayed as an intelligent Noble Demon for the most part.
  • Corrupted Character Copy: Killer Croc is what Marvel's The Lizard would be if you took away the "scientist who changes back and forth into a monster" part. Croc is a scary reptile man beast who has a chip on his shoulder againist humanity like The Lizard, but since he lacks the chance to shift back into a human like Curt does (thanks to Spidey) Croc is much more corrupt and devious.
  • Death by Childbirth: In at least one comic, it's stated that his mother died giving birth to him.
  • Depending on the Artist: Nobody can decide whether Killer Croc is a big strong guy with a skin condition or a crocodile man anymore. It's 50/50 that he'll be depicted either way.
  • Depending on the Writer:
    • On top of the above, he seems to be one of those villains writers can never really pin down. It's hard to believe that he was an accomplished marksman and the precursor of Bane, because most commonly, he's portrayed as the Bat-Rogues' Dumb Muscle. Writers can however justify this by tying his intelligence, skill and personality to how advanced his mutation is - generally the more mutated he is the stronger and tougher he is but he also becomes more stupid and feral.
    • Whether he is an actual Noble Demon or just trying to shift the blame away from himself is always changing.
    • How insane he is also tends to vary. Sometimes he's a feral, savage monster that can't be reasoned with because he's too mutated, and other times he's comes across as sane, with his violent tendencies being driven more by his PTSD.
  • The Dreaded: In the streets he may just be a brute but in Arkham he is the scariest inmate.
  • Driven by Envy: Of the normal people.
  • Dumb Muscle: After Flanderization set in. Justified in that his condition is fully atavistic - everything, including his mind, just keeps regressing further and further as time goes on, which explains how he went from a Genius Bruiser who was Bane-lite to a feral, animalistic savage. Following the New 52, he's been generally depicted as much more intelligent and in line with his old interpretation for the most part; definitely Book Dumb, but more than cunning enough to make up for it.
  • Empowered Badass Normal: In his earliest appearances there's nothing really superhuman about him besides his tough hide. Otherwise he's just a really strong wrestler with sharp fangs and claws. As his condition evolved, Croc became a reptilian powerhouse with superhuman strength, powerful jaws, and regenerative tissue.
  • Fangs Are Evil: Bit Cash's hand off with his chomper.
  • Faux Affably Evil: In his more villainous appearances, Croc acts friendly, but he's also a vicious brute willing to kill anyone in his way.
  • Flanderization: He was originally a somewhat intelligent gangster with a medical condition (a very severe medical condition), whose misanthropy was the result of being tormented by everyone (family included) for his freakish appearance. This was eventually downplayed, with Croc becoming more bestial and less intelligent as time went on (this was typically explained that his condition was worsening, further separating him from humanity). By the time of Hush, Croc could probably pass for a bulkier Alternate Company Equivalent of the Lizard (explained away by Hush infecting him with a virus that further increased his mutation).
  • Forgot Flanders Could Do That: These days, Killer Croc is known for being Dumb Muscle and a huge comic book villain Jobber who gets beat up every time by Batman and family, suffers The Worf Effect against guys like Bane, and isn't taken very seriously. However, in the old days, Killer Croc was a powerhouse who could beat Batman unconscious and was quite intelligent in organizing criminals to his cause. In Batman Eternal, Croc shows signs of his old self again when he defeats Bane in an intelligent and cunning manner befitting a Genius Bruiser.
  • Freak Out: In Batman #471 he supposedly died when the sewer he was in flooded and collapsed. In #489 it was revealed that he was nearly drowned, was forced to live on rats, constantly suffered from fevers and was haunted by nightmares. He emerged from the sewers after six months with a radically different personality, diminished mental capacity and permanent hallucinations.
  • Freudian Excuse: Between abusive classmates and his godawful aunt, his stint in reform school, and his treatment in the freakshow he was part of, Croc's got a lot of reasons to hate the world.
  • Friend to All Children: Believe it or not, he has a soft spot for precocious young kids. Dave (from "Requiem for A Killer"), Erin Mckillen, and Olive Silverlock can all attest to that. In a few cases they're even more comfortable with Croc around than Batman himself!
  • Genius Bruiser: When he isn't being written like Dumb Muscle, Croc can be a cunning and brutal opponent. In his earlier appearances he could be called a prototype Bane with how he matched wits with the Dark Knight. Following the New 52, he moved back into this to a degree. He's not the smartest of the rogues, but he's still cunning and charismatic enough to amass a large following.
  • Hand Wave: Originally he was a man with a very, very bad skin condition. His appearance has gotten more monstrous over time, which has been explained as his condition worsening.
  • Handwraps of Awesome: He sometimes wears these (e.g., in Batman Hush and the concept art for Batman: Arkham Asylum).
  • Healing Factor: Can restore missing teeth and limbs.
  • Heel–Face Turn: In The Batman of Arkham, owing to psychiatrist Bruce Wayne's gentle treatment and care. (With a dose of Epiphany Therapy and Single-Issue Psychology.)
  • Hidden Depths: Croc is generally crass and blunt in what he says, but in his Internal Monologues he's actually quite eloquent and frequently waxes philosophical about the nature of humanity. He's also quite self-reflective, and tends to try and analyze his own behavior, as well as being quite aware of his flaws.
  • Humans Are the Real Monsters: Croc understandably takes this view, and one Suicide Squad comic shows he even takes himself into account, viewing his murders and anger issues as a symptom of his human side.
  • Humble Goal: Croc generally just wants to be left alone and to live his life peacefully, but tends to wind up dragged into someone's schemes anyway, much to his reluctance.
  • I'm a Humanitarian: Depending on the Writer, and in some continuities, like Joker, he can devour his victims and makes a habit out of it.
  • I Just Want to Have Friends: For as much as he tries to isolate himself, what Croc ultimately wants is people who respect and accept him. It occasionally winds up backfiring on him; his issue in Joker's Asylum has his desire for acceptance result in him being used as a patsy and nearly killed by a pair of mobsters as part of their plan to set up a criminal empire.
  • I Just Want to Be Normal: Croc's search for a cure has been a fairly consistent part of his characterization.
  • Immune to Bullets: Croc's skin is thick enough to ward off even high caliber bullets.
  • Implacable Man: It's not that he can't be stopped, just that it's extremely difficult to do so.
  • Jekyll & Hyde: Croc isn't an example, but Suicide Squad Most Wanted: Killer Croc/El Diablo shows he thinks he's one. During a self-reflective moment, Croc soliloquizes that he mentally divides himself up into two sides, "Croc" and "Waylon". He feels that "Croc" is everything that's good about him, while his human side "Waylon" is his propensity for violence and cruelty.
  • Jerk with a Heart of Gold: His occasional homicidal tendencies aside, Croc is otherwise a gentle soul who usually wants to do the right thing. He protects the downtrodden and marginalized of Gotham, is fiercely loyal to his friends, and might even make a good hero if not for his sense of justice clashing with the dark knight's.
  • Kavorka Man: Despite his much-loathed deformity, Croc seems to have no trouble with getting entangled with women, including carnally with Orca and June Moon.
  • King of the Homeless: In some comics, Croc has been shown associating with communities of homeless people. In one of his earliest stories, he became protector of a homeless community and tried to set up a comfortable place for them in Gotham's underground, only for it to be destroyed when Gotham changed over the sewer system and flooded it. In a New 52 story, he's shown having established an almost cult-like army of homeless people, who act as his eyes, ears and hands above-ground whilst he remains in the underground.
  • Lightning Bruiser: Superhumanly fast to the point of surprising Batman more than once.
  • Lizard Folk: Killer Croc used to be just a big strong guy with a skin condition, but he's become more lizard-like over time. He was specifically mutated with a virus by Hush and the Riddler to make him more violent and feral, and less human. By the end of the book it's mentioned he's received the antidote but it didn't work. After War Games, he's more feral than ever and a scientist reveals (shortly before Croc eats her) that there's no way to undo it.
  • Man Bites Man: Croc frequently uses his teeth to bite his opponents during fights.
  • The Mentally Disturbed: Croc is atavistic, and when intelligent, has the mindset one would expect of an alligator or similar reptile. As a result his moral agency is seriously questionable, and he's one of the few Batman rogues who legitimately belongs in Arkham. After having suffered massive amounts of abuse growing up and burdened with an increasingly monstrous set of deformities, Croc's mind was broken even before his condition started to eat away at his sentience.
  • The Mind Is a Plaything of the Body: Croc used to just be a sideshow wrestler, but as his skin mutation made him look increasingly less human, he began to act more like a monster.
  • Morality Pet:
    • In a rather bizarre decision made regarding the post-Flashpoint Croc, he's revealed to be Roy Harper's sponsor in Red Hood and the Outlaws.
    • In the New 52, teenager Olive Silverlock, a student at Gotham Academy, is this to him. He's kind and friendly to her (and it extends to her friends) and is also very protective towards her. Her mother Sybil seemed to be this to him too, as he appreciated her not treating him like a monster and he in turn promised her he'd keep an eye on and care for Olive.
  • Mutants: Possesses an atavistic mindset, coupled with a skin condition not unlike epidermolytic hyperkeratosis, and a metagene. The end result is the crocodilian monster we all know and love.
  • Names to Run Away from Really Fast: The name Killer Croc doesn't exactly sound like the kind of name for a person you want to be around.
  • Never Smile at a Crocodile: This guy's definitely not someone you'd want to meet in a dark alley, though how croc-like he actually is varies by writer and continuity.
  • Noble Demon: Especially following the New 52. Croc is violent, but he's also an insanely loyal friend, surprisingly compassionate, a Friend to All Children, and extremely protective of his fellow marginalized outcasts. He's also willing to team up with Batman on occasion, though the two often come to blows over the fact that Croc is much more willing to dispense brutal vigilante executions on anyone who crosses him or his friends.
  • The Nose Knows: Croc has had an enhanced sense of smell since he was young.
  • Obfuscating Stupidity: When he isn't portrayed as a Dumb Muscle, Croc will often feign being too stupid or feral to comprehend the world around him for his own ends or simply let people make their own assumptions.
  • Omnicidal Maniac: On his worse days, Croc has no real desire other than to kill everyone in his path,
  • Only Friend: In the New 52, only Officer Hoolagon, a man born without an arm and one of the very few non-corrupt police officers in Gotham, treated him with any sympathy and compassion. When Hoolagon is murdered by Dirty Cops, Waylon lured them down into the sewers and personally killed them off one by one.
  • Parental Abandonment: Mom and dad left him with an alcoholic aunt, who could not have cared less about him.
  • Pay Evil unto Evil: He will make a point of gruesomely devouring those especially deserving of it, which almost happens to the Mad Hatter and actually does to three corrupt SWAT officers. This is a huge reason Batman never got along with him.
  • Ragin' Cajun: Some incarnations of Croc speak with a Cajun accent, although in the mainline comics he hails from Florida.
  • Red Right Hand: Croc's bestial outer appearance is indicative of his animalistic inner nature.
  • The Resenter: Resents and hates "normal people" and lashes out at them constantly.
  • Retcon: At the end of the Hush storyline, Batman noted that the effects of the virus used to accelerate Croc's condition could be counteracted quite easily, and that the government (who had captured Croc during the storyline) would administer the cure to him as an incentive for him to join Task Force X. Despite this, all later appearances from Croc featured him still being in his further mutated form.
  • Sadist: Croc very much enjoys hurting people for fun in a lot of his appearances. Even in his more sympathetic depictions, Croc acknowledges that he does like hurting people, even if he doesn't like that about himself.
  • Scary Black Man: Is technically black, and yeah, he's not someone you want to run into. Ever.
  • Self-Made Orphan: Killed his abusive aunt.
  • Shell-Shocked Veteran: Many stories, such as "Requiem for a Killer", depict Croc as suffering from PTSD and flashbacks as a result of his trauma, which contributes to his vicious temperament.
  • Super-Senses: Possesses a highly advanced sense of smell.
  • Super Swimming Skills: Killer Croc is an adept swimmer due to living in the sewers for so long.
  • Super-Strength: His strength crosses the line into superhuman, making him very difficult to stop. According to Batman, Waylon can lift a school bus. When fighting against Aquaman who was holding back, Croc's strong enough to bite into a Aquaman's skin (Mostly). He was even strong enough to bite into General Zod's arm when Zod wasn't paying attention.
  • Super-Toughness: Bullets fling off Killer Croc's skin and an alligator breaks it's fangs on his scales. He can also survive being thrown from the top of a skyscraper.
  • Terse Talker: After being mutated even further by Hush, Croc became much quieter and his sentences were often clipped and short.
  • Then Let Me Be Evil: Waylon has been mistreated his whole life because of his deformities, and while his mutation was already doing a number on his sanity, his treatment didn't exactly help.
  • Took a Level in Badass: In the New 52, he's the only member of Batwoman's rogues to not be an original, and magic is used to upgrade him into a more ferocious and powerful multi-eyed form. Later, he's upgraded into a massive multi-headed hydra and rampages through Gotham.
  • Took a Level in Kindness: Over the years, Croc gradually went from a vicious thug to a more sympathetic Noble Demon. It varies Depending on the Writer, but nowadays he borders on being a Retired Monster and is generally a friendly and surprisingly empathetic Anti-Villain. It's acknowledged that he wasn't always this way, but that he's changed for the better.
  • Tragic Villain: He does seem to want to be normal very, very badly. Well, Depending on the Writer, but this is a pretty frequently recurring quirk of his.
  • Villain Decay: In his earlier appearances, he was so brutally strong he was able to manhandle and beat down Batman at his best in most confrontations. Over time, however, Batman's been able to beat him up more and more easily that Croc can get taken down in just one or two hits even when Croc is trying to mob attack Batman with other Arkham rogues. And in Batman: Europa, a virus-stricken Batman was still able to put him down in a few hits. Then there's the fact that in modern times, Killer Croc can get hit with The Worf Effect whenever another really strong villain, usually Bane, comes to town to establish himself.
  • Villainous Friendship: He formed one with Floronic Man, who was the only inmate to talk to him while Croc recovered from being temporarily paralyzed by a nerve gas and regaled him with tales of his backstory.
  • Was Once a Man: Was originally an ordinary human with a skin condition that simply made him look reptilian. Later became Ambiguously Human, then an official metahuman.
  • Well-Intentioned Extremist: Several of his appearances, particularly modern ones, depict him as a protector of the marginalized and homeless of Gotham. Croc sincerely wants to help the unfortunate, but his disregard for the law, psychological instability, and his brutal approach to dispensing justice put him at odds with Batman.
  • Wolverine Claws: Killer Croc's fingers are sharpened and white like bones. He uses them to cut open doors or crush skulls.
  • Woobie, Destroyer of Worlds: Croc is extremely violent and disturbed, but it's almost impossible not to feel sorry for him. He's been subjected to constant abuse throughout his life and been treated like a monster, and most of his genuine attempts to go straight end in disaster for him.
  • The Worf Effect: He is Bane's punching bag in multiple stories. He epically subverted in Knightfall when, after recovering from his initial beating at Bane's hands, he attacks him in the sewers and manages to fight him to a draw before they're both swept away by the current.
  • Wrestler in All of Us: He was originally a wrestler, and he still fights like one. Makes sense, since crocodiles already grapple their prey (albeit with their mouths).
  • Yank the Dog's Chain: At the end of Gotham City Monsters things were starting to look up for Waylon, then The Joker War happened and status quo sent him back to the sewers.

    Killer Moth 

Killer Moth

https://static.tvtropes.org/pmwiki/pub/images/killermoth_9080.jpg

Alter Ego: Drury Walker

Notable Aliases: Cameron Van Cleer

First Appearance: Batman #63 (February 1951)

"The Bat watches over straight citizens, He does what cops can't do. What about the crooks? Who do they turn to in order to get the job done for them?"


When sophisticated and urbane playboy Cameron van Cleer introduced himself to the elite of Gotham's social scene, nobody realized he was secretly a former prison inmate using his stolen earnings to finance a career as "Killer Moth", a Batman-like costumed figure who aided criminals instead of the police. For a price, would-be ne'er-do-wells could hire Cleer's services, and he in turn would help them evade capture and cover their tracks. After several encounters with Batman, the Dark Knight managed to permanently dismantle Moth's organization, and his secret identity and fortune were lost forever.

Killer Moth (now revealed to be small-time criminal Drury Walker) continued to endure, however, committing smaller-scale robberies and picking up jobs as hired muscle. Sick of being perceived as a joke by his fellow rogues, he made a deal with Neron for greater power and became a towering moth/human hybrid. The deal has since been written out of history, though, and Walker has reverted to his previous form.


  • Adaptational Badass: Subverted in the New 52, where he has a much more intimidating appearance and nearly defeated Batman in his first appearance before Green Arrow intervened. However, since that first showing he’s been shown to be even more of a Butt-Monkey than ever before.
    • He has had more success as a Green Arrow villain than he has as a Batman villain.
  • Adaptational Wimp: While his Villain Decay happened more gradually, his Moth-Mobile was retconned in ‘’Batgirl: Year One’’ into The Alleged Car when pre-crisis it had been a legitimately impressive (if ridiculous-looking) counterpart to the Batmobile which the narration often referred to as a “juggernaut”.
  • Animal Motifs: A decidedly less sinister take on the Macabre Moth Motif; in most appearances, he just wears a moth-like outifit and employs an adhesive "cocoon gun" during heists.
  • Butt-Monkey: The biggest of Batman's Rogues Gallery.
  • Came Back Wrong: During the Blackest Night, Walker in his Charaxes incarnation was reanimated by a Black Lantern power ring. Superboy-Prime duly killed him again for his trouble.
  • Complexity Addiction: Despite having a lucrative regular criminal career, he got a taste for the mad pageantry of supervillainy. He once went so far as to lure Batman to a fake hideout in Gotham's woods where he unleashed a horde of vicious bears he had personally trained upon the Caped Crusader.
  • Delinquent Hair: In the New 52 his hair became a mohawk to fit his criminal behavior.
  • Depending on the Artist: These days he flips between his classic and New 52 appearances seemingly at random.
  • Easy Amnesia: After he discovered Batman’s secret identity, he ended up with a head injury that left him with no memory of the experience, though he was shown later to vaguely remember that there was something more to Bruce Wayne than meets the eye.
  • Even Evil Has Standards: He was working with Firefly for a short while as a mercenary duo before realizing just how dangerously unstable his partner actually was (he believed that he could see visions in the flames, for starters), causing him to cut things off ASAP because he genuinely feared for his life. Interestingly, he would later visit the other side of this trope when allying with two other small-time supervillains to kidnap Bruce Wayne, Commissioner Gordon and Armand Krol. The other two genuinely thought they were going to release the hostages. Walker just dumped all three in a deathtrap and walked away.
  • Evil Counterpart: Tries to be to the criminal underworld what Batman is to the police. While he was initially rather successful, his repeated failures made it so gangs were no longer willing to call on him for help.
  • Extreme Omnivore: Killer Moth was once found eating holes in Batman’s old discarded costumes like a real moth.
  • Gas Mask Mooks: In the New 52 he switched to a gas mask from his traditional green moth helmet.
  • Genius Ditz: Moth might be an overconfident dork whose constant failure makes him a laughingstock, but he is a genuinely brilliant gadgeteer and his plans, while overly ambitious, often do have some very clever ideas.
  • Harmless Villain: He's considered the weakest supervillain in Gotham and is usually captured pretty easily by Batman and company. Eventually he got tired of being picked on all the time and not taken seriously, so he made a deal with Neron and became Charaxes, a deadly cannibalistic moth creature that spits acid. This version of the character stuck around for ten years before being given a mercy killing, and an unnamed character took up the Killer Moth name until the timeline collapse of Flashpoint and the New 52. It wasn't until DC Rebirth that Killer Moth was fully restored to his lovable loser incarnation.
  • I Was Beaten by a Girl: Trounced by Batgirl on her first night of duty, before she even received any combat training. Needless to say, this solidified Killer Moth's fall from grace to the Gotham Underworld.
  • Killed Off for Real: In a blink-and-you'll-miss-it panel by Superboy-Prime during the Infinite Crisis.
  • Legacy Character: A second, unnamed Killer Moth began using the name and costume after Walker's death. This version ironically worked with Lock-Up in Gotham Underground and was used as a pawn by Prometheus during Justice League: Cry for Justice. He was last seen being pursued by Robin after the events of that story.
  • Macabre Moth Motif: He wasn't initially dark, wearing a garish costume with striped purple and green spandex, orange cape and a moth-like mask. Later on though, he was redesigned to look more menacing in his demonic Drury Walker / Charaxes incarnation.
  • One-Winged Angel: After making a deal with Neron, he was transformed into a half-human half moth monstrosity. However it fell victim to a Retcon and he fell back to a nobody.
  • Rogues' Gallery Transplant: He briefly became an enemy of Green Arrow in the New 52 before once again returning as an enemy of the Bat Family in Rebirth.
  • Secondary Color Nemesis: Wears a lot of orange, green and purple in his original costume.
  • Shadow Archetype: The first Batman villain explicitly designed as such, to the point of working out of a "Moth-Cave" and selling criminals infrared "Moth-Signal" beacons in his first appearance.
  • The Spook: Absolutely nothing has been revealed about who he was before being Killer Moth, even his real name is somewhat ambiguous as Oracle’s files refer to him by a completely different name than Blackgate does, and Sugar and Spike discuss that his real name is unclear.
  • Starter Villain: In the New 52 he is Green Arrow's first supervillain opponent.
  • Super Zeroes: Secret Six featured a horde of villains in Killer Moth costumes, implying the identity eventually fell into public domain for Mooks ala the Rainbow Raiders.
  • Thememobile: The Mothmobile: a custom made, convertible sports car used by Killer Moth. Its color and style were similar to the bright, pastel color scheme used in Killer Moth's costume.
  • Unskilled, but Strong: As Charaxes. Robin was overwhelmed by him, but the more methodical Lock-Up captured him without too much trouble.
  • Villain Decay: You'd never believe it now, but this guy used to actually be a credible threat.

    King Kraken 

King Kraken

https://static.tvtropes.org/pmwiki/pub/images/king_kraken.JPG

Alter Ego: Unknown

First Appearance: Batman #676 (June, 2008)

"Henchmen are for wussies."

The villain known as King Kraken was once a deep sea diver who became disfigured. Following his disfigurement, he turned pirate. He has had numerous run ins with the hero known as the Wingman, and is a member of the Club of Villains. His weapon of choice is an electric rifle.


    King of Cats 

King of Cats

https://static.tvtropes.org/pmwiki/pub/images/king_of_cats.jpg

Alter Ego: Karl Kyle

First Appearance: Batman #69 (February 1952)

"Think of it... the Crime Queen and the Cat King! You and I... together! We could rule the underworld... The King and Queen of Crime! What do you say?"

Catwoman's brother. Inspired by his now-reformed sister's infamy, he commits a string of cat-related crimes. Selina is reluctant to turn him in and refuses to help arrest him.


  • Alliterative Name: Karl Kyle.
  • Brother–Sister Incest: He makes a lot of creepy comments to his sister about being his "queen." Implied to be due to not taking his medication.
  • Depending on the Writer: Whether he even exists. In some continuities, Selina is an only child or has a sister but no brother.
  • Gentleman Thief: Cat themed, like his sister's Classy Cat-Burglar.
  • Good Hair, Evil Hair: A classic Dastardly Whiplash thin handlebar mustache.
  • Mistaken for Romance: Batman and Robin assume Selina is protecting him because they're lovers, and are shocked to learn Selina and Karl are brother and sister.
  • My God, What Have I Done?: After he and Batman fall into tiger pens and are rescued by Catwoman, he's remorseful and turns himself in.
  • No Medication for Me: At the end of his first appearance, he reveals he's been off his medication and promises to take it again. Later issues confirm he is still taking it.
  • Reformed Criminal: Fully gives up crime at the end of the issue and never goes back, even at times when Catwoman is an outright villain. He even helps Batman with cases on occasion.

    King Snake 
https://static.tvtropes.org/pmwiki/pub/images/king_snake_sir_edmund_dorrance.png
See Robin (1993) for more information.

    King Tut 

King Tut

https://static.tvtropes.org/pmwiki/pub/images/king_tut_626076_normal.jpg

Alter Ego: Victor Goodman

First Appearance: Batman Confidential #26 (April, 2009)

"Aten is the giver of all things. He gives us life. He is, after all, the sun itself. And when that sun casts its purging light on this dark city, it will stream in here."

Victor Goodman was an Egyptologist, working for the Gotham Museum of Antiquities, who was known for his radical theory that King Tut was murdered for his belief in Aten (the Egyptian disc of the Sun). Goodman was incensed that the trustee’s of the museum would not bring a King Tut exhibit to Gotham because of its high crime rate and the fact that the Riddler had robbed the museum numerous times. He was removed from a meeting by the head of the Museum’s trustees and in the ensuing struggle he received a head injury. Victor was then fired by the museum. Goodman became unhinged by this incident, believing himself to be the reincarnation of the Pharaoh King Tut, who would bring Aten’s light to purge Gotham’s darkness. As Tut he set out to have his revenge on the trustees, the Riddler and the embodiment of Gotham’s darkness the Batman.


  • Adaptational Attractiveness: In the TV show he was a fat middle-aged man, in the comics, he's ripped.
  • Adaptational Name Change: In the TV show his real name was William McElroy.
  • Canon Immigrant: Is the mainstream DCU version of a character who first appeared in the Batman (1966) TV series.
  • Cool Mask: Wears a mask modelled on Tutankhamun's golden burial mask.
  • Darker and Edgier: Is far more violent than the character from the Batman (1966) TV series.
  • Epic Flail: King Tut carries a flail that can be used as a blunt weapon and also has a hidden blade in it’s base.
  • Hooks and Crooks: King Tut carries a crook that can be used as a blunt weapon and also has a hidden blade in it’s base.
  • Mythology Gag: Victor Goodman's name is a play on the name of the actor who portrayed King Tut in Batman (1966), Victor Buono (which means "good man" in Italian).
  • Napoleon Delusion: Believes himself to be the reincarnation of the Pharaoh King Tut.
  • Nepharious Pharaoh: Believes himself to be the reincarnation of the Pharaoh King Tut, who will bring Aten’s light to purge Gotham’s darkness.
  • The Rival: Really doesn't like the Riddler.
  • Sword Cane: Carries a crook and flail. Both weapons have retractable blades hidden in their bases.
  • Walking Shirtless Scene: Does not wear a shirt as King Tut.

    Kite Man 

Kite Man

https://static.tvtropes.org/pmwiki/pub/images/kite_man11_5.png

Alter Ego: Charles Brown

First Appearance: Batman #133 (August 1960)

"Hell yeah!"

The man who can fly anything. A harmless Silver Age villain who does really petty crime using a hang glider, stylized to look like a kite. Debuting, as you probably guessed, in the Silver Age, he would go unused for years. He returned in the modern age, basically unchanged from his Silver Age incarnation.


  • Beware the Silly Ones: Is he ridiculous even by Silver Age standards? Yes. Has he managed to make Batman look like a fool while pulling off some cartoonish scheme on more than one occasion? Also yes.
  • Breakout Character: His role as a recurring gag character in Tom King's run was so beloved that he became a recurring fixture in the DCU, including a major secondary role in Harley Quinn.
  • Butt-Monkey: He is never taken seriously in modern times, and the amount of effort he goes to is more played for laughs than anything.
  • Catchphrase: "Kite Man. Hell yeah." in modern times. Tom King said it was a last-minute joke to make the page less silent that both stuck and resonated with readers.
  • Death Seeker: Implied to be part of the reason he became a supervillain, since he had nothing left to live for after the death of his son, Charlie Jr. However, he ultimately decides that staying alive would be a better tribute to his son's memory than dying ever would.
  • From Nobody to Nightmare: Subverted: he was a nobody before, and once he put on his costume, he became...another nobody.
  • Ineffectual Sympathetic Villain: His modern depictions play this up, especially under Tom King.
  • Killed Off for Real: Post-Crisis, he was killed by Bruno Mannheim for refusing to join him. He was eventually revived in the Rebirth continuity, with several appearances in Tom King's run on Batman.
  • Kite Riding: Does really petty crime using a hang glider, stylized to look like a kite.
  • Meaningful Name: There's another Charlie Brown who constantly runs into grief with his kites and is probably the only character in American comics who's an even bigger Butt-Monkey than Kite-Man himself.
  • Not-So-Harmless Villain: In his first appearance, he drops tear gas from his kite, steals a giant ruby, frees a mobster, almost kills Robin and captures Batman.
  • Only in It for the Money: He's a far cry from Batman's other villains — he's only after money and jewels, and hasn't ever hurt anyone on-panel. He actually refused to join the Secret Society of Super Villains, which got him dropped off Wayne Tower. He later also refused to aid Bruno Mannheim.
  • Tragic Villain: His origin as told in Tom King's Batman reveals him to be this. Formerly a mechanic working for the Joker, he got wrapped up in the War of Jokes and Riddles when Riddler forced him to act as an informant for Joker's gang. When he eventually flipped and confessed to Joker, Riddler had his son killed, and so he became a minor supervillain to cope with the grief. His whole kite motif is based on his son's love of kites.

    Knightfall 

Knightfall

https://static.tvtropes.org/pmwiki/pub/images/3104805_knightfall_batgirl13_edited.jpg

Alter Ego: Charise Carnes

First Appearance: Batgirl (Vol 4) #10 (August 2012)

" My vision is a golden city. But first, it will be bathed in crimson."

The daughter of a wealthy (and corrupt) real estate mogul, Charise's entire family was slaughtered by her psychotic boyfriend Trevor. Wanting to learn "the art of madness" Charise allowed herself to take the fall so that she could be sent to Arkham and gain greater insight. After gaining what she needed to know, Charise arranged her release before taking over the family real estate empire while also adopting the alter ego of Knightfall.


  • Alliterative Name: Charise Carnes.
  • Anti-Villain: Charise genuinely wants to make Gotham a "golden city". The problem is that she's willing to see it "Bathed in crimson".
  • Arch-Enemy: Batgirl says that Charise Carnes, a.k.a. Knightfall, is pretty much this for her in #29. After Gothtopia, they appear to be on relatively good terms, enough to ask for help on occasion if absolutely necessary, but Barbara later decided that there was no way to cooperate with Knightfall. The "Deadline" story arc with #32 to 34 is Barbara and Knightfall's major showdown.
  • Best Served Cold: After getting out she tracks down her ex boyfriend, abducts him, locks him up naked in a cage, and sews his eyes shut.
  • Cool Mask: As Knightfall she wears a golden mask that hides her features.
  • Corrupt Corporate Executive: Her public job is running her family's real estate empire.
  • Evil Counterpart: To Barbara.
  • Freudian Excuse: Seeing her family brutally murdered in front of her by a psychopath she trusted is certainly a lot to deal with.
  • Had to Come to Prison to Be a Crook: Cherise Carnes allowed herself to be sent to Arkham Asylum so that she could "learn the craft of madness."
  • Hypocrite: While she does genuinely want to alleviate crime, she's willing to give James Gordon Jr. a pass because he trained her.
  • Knight Templar: Invoked (though in a strange case that would imply Wrong Genre Savvy). She legitimately believes her actions will lead to a safer (and strict) Gotham City.
  • Really Gets Around: At one point is seen in bed with two men.
  • Rich Bitch: An unusual variation. She's NOT a snob, and actually does use her wealth to revitalize Gotham. The problem is that she's a murderous psycho willing to kill a lot of people to achieve her vision.
  • Secondary Color Nemesis: Her outfit has a lot of purple in it, including her cloak, and she's a prominent villain of Batgirl.
  • Villain with Good Publicity: Even Alysia (who has a low opinion of rich people) approves of her.
  • Villainous BSoD: Is defeated by Batgirl when she sees a photo of her murdered family, with Barbara asking if she thinks they are watching and proud of her actions. The result leaves her breaking down in tears snd willingly giving herself up.
    Knightfall: I thought, I thought we would…

    Lady Firefly 

Lady Firefly

https://static.tvtropes.org/pmwiki/pub/images/lady_firefly.jpg

Alter Ego: Bridgit Pike

First Appearance: Detective Comics #988, (November, 2018)

"Urr—That all you got, 'Dark Knight'? Sure you can pack a punch. But nothing's stronger than fire!"

A female follower of Ted Carson, the second Firefly. She and Carson are hired by Kobra to kill Batman while he investigates a murder.


  • Animal-Themed Superbeing: Of the animal alias variety.
  • Canon Immigrant: Bridget Pike was created for the Gotham TV series; first appearing in the episode ""Rise of the Villains: Scarification" (October 19, 2015).
  • Distaff Counterpart: To Firefly.
  • Fire-Breathing Weapon: There are two gauntlets built into Bridgit's suit. These gauntlets are capable of projecting powerful blasts of thermal energy. The flamethrowers were capable of burning a building down.
  • Jet Pack: Bridgit's suit is equipped with a powerful jetpack. This jetpack allows her to propel herself into the air and hover if the situation requires it.
  • Pyromaniac: Like everyone to adopt the Firefly identity, Bridgit Pike is a pyromaniac.
  • Tricked-Out Gloves: There are two gauntlets built into Bridgit's suit. These gauntlets are capable of projecting powerful blasts of thermal energy. The flamethrowers are capable of burning a building down.

    Lady Shiva 

    League of Assassins 

    Lock-Up 

Lock-Up

https://static.tvtropes.org/pmwiki/pub/images/lock_up_4.jpg

Alter Ego: Lyle Bolton

First Appearance: Robin (Vol 2) #24 (January 1996)

"Justice is not letting you off on an insanity plea. Justice is seeing you in prison for life. No deals. No privileges. No parole."


Once a security guard in Arkham Asylum, he became obsessed with keeping the criminals in the prison at all times. However, due to his abusive behavior towards the inmates he was fired from Arkham, as well as other private prisons and security jobs. He's a Canon Immigrant like Harley but less well known. Uses skills as a security guard to his advantage.
  • Anti-Villain: His main motivation is to capture other members of Batman's rogues gallery. During No Man's Land, he was even recruited by Batman himself to keep some criminals in check.
  • Arch-Enemy: This incarnation of Bolton has actually fought Nightwing and Robin more than he's fought Batman.
  • Canon Immigrant: He was originally created for Batman: The Animated Series and later brought into the comics. Fun fact: he actually transitioned before Harley Quinn.
  • Create Your Own Villain: Subverted, as unlike his BTAS counterpart, Bolton is not brought on as security chief of Arkham Asylum through the Wayne Foundation. Indeed, Bolton in this continuity is just a failed would-be cop who decided to become a Vigilante Man.
  • The Dog Was the Mastermind: With Cluemaster and a few other C-List villains, he helped orchestrate a plan that would exhaust Batman in the Batman Eternal special.
  • Escape Artist: Not a skill he uses very often, but as seen in his debut storyline, he's an expert in locks and restraints who also knows how to defeat them if need be.
  • High Hopes, Zero Talent: Played with, as Bolton got his Start of Darkness when he tried joining the GCPD, and at least physically was the ideal candidate, even boasting about how badly he beat a pair of detectives during their time together training when he was once arrested. But mentally was another matter, and he was rejected on the grounds of being too much of a Blood Knight.
  • The Jailer: Obsessed with keeping all criminals imprisoned for all time.
  • Knight Templar: Is a fairly dangerous person in his own right, and takes more extreme measures than Batman would ever do to fight crime.
  • Lawman Baton: Carries a nightstick as one of his primary weapons.
  • The Leader: A minor one, but in story arcs where he's used his take-charge personality usually leads to the other villains following him. This happened when he was hiring to work security for an underground fighting ring (leading to a Crossover between Batman and Wildcat) and again when ran Blackgate Prison during No Man's Land.
  • Lightning Bruiser: In his first few appearances, he was specifically written as being faster than his large size would indicate (though not as fast as Nightwing). He lost this aspect as his decay set in.
  • Meaningful Name: The guy obsessed with locks is named Bolton.
  • Motive Decay: Along with his Villain Decay detailed below, he also experienced this, to the point where he eventually stopped trying to imprison super-villains altogether and just started working with them as a generic C-list bad guy in the background.
  • Order Is Not Good: He's definitely on Order's side in the battle of Order Versus Chaos (even telling Batman once that Gotham's chaos will only bend to "terminal order"), but he's also definitely not a protagonist.
  • Passion Is Evil: Ironically in light of his stated dedication to order, his actual personality is much more impulsive and chaotic. It was his passion for locking up criminals that led him to get disqualified from being a cop to begin with, and after becoming a vigilante he goes Jumping Off the Slippery Slope with it.
  • Pet the Dog: Interestingly had one moment when, after capturing Robin in his disguise as young hood Alvin Draper, he brought back Chinese for his prisoners. It's a small thing, but not something the hyper-sadist BTAS Lock-Up would ever have been caught doing.
  • Recruiting the Criminal: He put KGBeast to work after the latter's Villain Decay set in, and also recruited the Trigger Twins and a weedy stool pigeon to help him run Blackgate during No Man's Land. Ironically, Batman recruited him for the post.
  • Sadist: His big first appearance in the comics? Tried to drown many people at once.
  • Shoulders of Doom: A mainstay of his costume.
  • Villain Decay: In his debut appearance he was skilled enough to save Robin from Charaxes and later beat the former in a fight and kidnapped him. Later appearances just had him be a big lummox who would charge like a bull at Robin or Nightwing and get effortlessly beaten.
  • Villain Has a Point: At least initially, when his goal was the same as his BTAS counterpart (which was discussed in a talk between Batman and Nightwing). Later he lost this element as he decayed into generic D-list villainy.
  • Wardens Are Evil: During his time as Blackgate's warden during No Man's Land, he plotted to drown all the inmates rather than let Nightwing set them free. Again.
  • Would Hurt a Child: Or lock them up in his prison at least, given that's exactly what he does to Robin in his Alvin Draper disguise.

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