Follow TV Tropes


Characters / Cucumber Quest

Go To

Tropes relating to the cast of Cucumber Quest.

As per Handling Spoilers, character folders and trope listings aren't spoiler-marked. Read at your own risk.

    open/close all folders 

Main Heroes


"Aren't you being a little dramatic?"

Our illustrious hero! ...whether he wants to be or not. Cucumber is a smart kid who wants nothing more than to go to magic school and hone his spellcraft, but Destiny (in the form of his parents and the Dream Oracle) will have none of it. The Only Sane Man in a world insistent on Functional Genre Savvy, Cucumber is nevertheless always willing to help someone in trouble — though his combat skills and attitude may need a bit of work.

  • Adorably Precocious Child: He's a kid, cute as a button, and he's the most responsible person in the group after Carrot given that he has the most common sense. In particular he feels responsible for keeping his sister Almond out of danger on their adventure. This is exaggerated to the point of being funny when we found out it apparently even extends to his eating habits. Extra character information says that he's been trying to get Almond to quit eating junk food for years, and he has so much restraint with food that he won't even eat ranch dressing with baby carrots.
  • Anti-Magic: By using the mute stone, his wand can dispel magic spells.
  • Badass Bookworm: It took him awhile to show it, but Cuco is a very powerful magic user.
  • Because Destiny Says So: The reason he has to go on his quest. "It's in his blood!"
  • Beware the Nice Ones: His magic is a force to be reckoned with, but Cucumber's so nice and non-confrontational that actually getting him to use it takes some serious doing. When Cucumber does take part in combat, though, he's just as tough as Almond.
  • Big Brother Instinct: While he believes Almond can be, and would be, a better legendary hero than him, he doesn't feel comfortable letting her do it alone, mainly because of worry over how his parents would react.
  • Bigger Stick: Cucumber becomes much more useful in a fight after getting a new magic wand to replace his broken one.
  • Brutal Honesty: After the near-disaster that was Rosemaster, Almond gets angry at Cucumber for actually sympathizing with the Disaster Masters. Surprisingly, he refuses to back down and points out that until she picked a fight they might well have been able to work out some form of non-violent agreement. When Almond angrily asks if he thinks it was her fault most likely thinking of how she ended up mind controlled into attacking Carrot he bluntly says yes: If she had taken this quest seriously from the start then the entire revival of the Nightmare Knight would have been stopped before it even began. But no, Almond wanted to have a fun adventure. She has no response.
  • But Thou Must!: Played for drama; he wants to get into a magical academy and learn spells, but his pushy parents and the Dream Oracle are insistent that his destiny is to become a hero, because his ancestors were also heroes. The Dream Oracle's laziness and incompetence doesn't help matters.
  • Character Development: Compare his freakouts in the first few chapters to his more decisive actions in Chapter 3, when he pursues Azalea into Rosemaster's lair and saves himself from the Roselings.
  • Child Prodigy: Cuco has the same magical power rating as prodigy Peridot. His heroic quest also gets in the way of his planned entry into a prestigious magical academy for the 'gifted and/or incredibly wealthy'. It doesn't help that both his own parents and the laughably incompetent Dream Oracle want him to be a hero just because he has a Heroic Lineage.
  • The Chosen One: He comes from a heroic lineage, making him the "legendary hero". Chosen by the Dream Oracle.
  • Cowardly Lion: Can be more cowardly than Carrot at times, but unlike Carrot, Cucumber rarely has to talk himself into helping people in danger.
  • Cute Bookworm: Cute as a button, and is looking forward to enrolling at Magic School and learning lots.
  • Dude Looks Like a Lady: Cosmo mistook Cucumber for a girl when they first met. In Chapter 4, when he accidentally adorns a Magical Girl outfit identical to Punisher Pumice's thanks to a mishap with a TV prop, he definitely looks like he could qualify for a girl.
  • Embarrassing but Empowering Outfit: He adorns a Magical Girl outfit identical to Punisher Pumice's thanks to a mishap with a TV prop that looks like his wand.
  • Expecting Someone Taller: Variant.
    Nightmare Knight: We meet at last, Legendary Hero. I have heard many things about you.
    Nightmare Knight: ...and it appears that all of them were accurate.
  • Heroic Lineage: His ancestors were heroes AND also happened to be brother-and-sister duos who look just like Cucumber and Almond. His father... seemed to be the only exception.
  • History Repeats: In Chapter 3, he tries reaching out to Nightmare Knight, wanting to end things peacefully, only for a hostile Almond to barge in and ruin things. This was something that happened years ago with Walnut and Calabash, with Walnut trying Cuco's method on Nightmare Knight only to be stopped by a distrustful Calabash. Nightmare Knight is devastated by the similarities.
  • In-Series Nickname: Almond shortens his name to Cuco. Pronounced "cyu-coh."
  • Ironic Name: Another for April fools day. Bacon points out Cucumber's hair looks nothing like a Cucumber unlike other characters with hairstyles similar to their names. It's quite fitting, since he's the only one in his family who doesn't want to be a legendary hero.
  • Keep the Reward: As Cucumber begins empathizing more with the Nightmare Knight and the Disaster Masters he's begun to find equipping the Disaster Stones to be in bad taste. He ultimately leaves Rosemaster and Quakemaster's stones with their loved ones rather than taking them for himself.
  • Kid Hero: Is quite young for a protagonist, and he's the hero of the story. Also plays with the trope, since he was forced into the role of Legendary Hero by his parents and the Dream Oracle, spends much of his time being freaked out by things, and starts questioning whether defeating the villains is actually the right thing to do.
  • Kill Him Already!: Says the "Finish him already!" variant to Almond when she fights Splashmaster.
  • Knight in Sour Armour: He may be on a mission to save the world, but he isn't exactly happy about that, due to having his destiny forcibly hoisted upon him by his own parents and the Dream Oracle. The incompetence of the Dream Oracle isn't helping matters.
  • Like Father, Unlike Son:
    • Cucumber wanted nothing more than to attend magic school and become a mage, only to be saddled with the duty of saving the world by his parents and the (laughably incompetent) Dream Oracle. His father, when he was at his age, wanted to be a legendary hero, but unfortunately lucked out on the hero's quest thing and had to be turned away.
    • It goes even farther back. Cucumber's ancestor, Calabash, saw Nightmare Knight as nothing more than a baddie to defeat, and saw his proposition for peace as a trap, which made Nightmare Knight give up on reconciliation. Cucumber would later attempt to resolve things peacefully by making the same offer from years before... only for Almond to barge in and tell him that the enemy can't be trusted.
  • Make Me Wanna Shout: By using the Noise Stone, his wand can produce this effect to knock enemies away.
  • Making a Splash: In chapter two we see him use water magic by invoking the power of the Splash Stone with his wand.
  • Morph Weapon: His wand changes into a sword when it's set to Magical Girl mode.
  • Only Sane Man: It's his schtick. A lot of his funnier moments come from questioning how reasonable conventional fantasy hero tropes are. Played in a more serious fashion in that he and Princess Parfait are the only two cast members as of yet who have asked the Nightmare Knight to make peace and break the cycle. Cucumber continues to question the necessity of being a Legendary Hero, and in chapter 3 starts to outright defy the past, motivated not out of any desire to change history, but because of logic and kindness.
  • Oxygenated Underwater Bubbles: He can cast a bubble-head spell that gives characters a source of oxygen to breathe underwater.
  • Performance Anxiety: Cucumber says that being cast as the bush in Legato's play was actually pretty good casting. He jokes that performing in front of people makes him want to "hide in a bush".
  • Playing with Fire: When saving Nautilus, the very first spell we see him use is fire magic. The Crabsters even mention this trope by name:
    "YOW! This kid's playin' with fire! Let's scram boys!"
  • Power Copying: The Discard and Draw variant. Cucumber can use the Disaster Stones to use the powers of the defeated Disaster Masters. Whether this is due solely due to his wand, or has something to do with his own magical aptitude remains to be seen.
  • Pyrrhic Victory:
    • Cucumber points out that, even though Noisemaster lost, he doesn't really feel as though he and his team "won".
    • At the end of the battle with Rosemaster, there's no feeling of victory whatsoever, and he refuses to keep her Disaster Stone, instead giving it to the Roselings.
  • Redhead In Green: It does a good job of making him stand out in Caketown, which has very little green with its pastry motif.
  • Red Is Heroic: He's the hero, and has red hair.
  • Refusal of the Call: He's tried to refuse anyway. Unfortunately, he doesn't really have a choice in the matter.
  • Significant Green-Eyed Redhead: Rather than his hair being green or yellownote , it's bright red, making him stand out in spite of his meek personality.
  • Stating the Simple Solution: Cucumber, being who he is, often tries finding logical solutions to outlandish situations, which everyone brushes off. He also wonders if it would be easier for Dreamside if the Disaster stones were destroyed, but Almond gives the last Disaster stones to Peridot, saying that no heroic adventure can be without a villain to fight. This is what later provokes Cucumber to call Almond out on her actions after dealing with the kerfuffle of Chapter 3, stating that everything could've been avoided if Almond hadn't been stupid enough to treat everything like a fun game.
  • Sword and Sorcerer: With Almond, as part of their Brother–Sister Team dynamic. He's the sorcerer.
  • Tranquil Fury: As opposed to the rest of the Hot-Blooded cast, Cucumber gets very quiet when he's angry. Demonstrated when he finally calls out Almond on her reckless behavior.
  • The Unfavorite: To his father, Cabbage who clearly wanted a more conventionally heroic son, and who will happily share his anecdote about "the first time Cucumber failed him miserably." Understandably, Cucumber feels less loving towards his father than Almond does because of it.
  • What the Hell, Hero?: He finally calls Almond out on her reckless behavior and black-and-white views in Chapter 3, even referring to the moment in Chapter 1 where she willingly gave the Disaster stone they found to Peridot instead of destroying it, saying that things could've gone differently if Almond didn't treat everything like a fun adventure. Almond is initially furious at him for pinning everything on her, but later has a Jerkass Realization where she realizes that the entire quest was because of her, so she decides not to antagonize her brother for doing his diplomatic talks anymore.
  • Why Couldn't You Be Different?: Sadly on the receiving end of this from both parents, especially his father, who's very disappointed that he wanted to be a mage instead of the legendary hero.
  • Victor Gains Loser's Powers: After he (or rather, his team) beat Splashmaster, Cucumber's wand is equipped with the Disaster Stone they obtained afterwards and grants him water spells. After some experimentation with Noisemaster's stone in the background of the comic, he confirms that he can equip any single disaster stone of his choosing to his wand. Fittingly, even his wand came from the aftermath of the group's first encounter with Peridot. Eventually deconstructed when Nightmare Knight calls him out on this in Chapter 3 after getting the Rose stone, the context being that Cucumber's using the corpses of his enemies to power his wand. This later inspires Cucumber to give the Rose stone to Rosemaster's minions instead.
  • Zig-Zagging Trope: Of the Kid Hero, which can also apply to Almond. Cucumber only wants to follow his dream to study magic and become a wizard, but his parents (especially Cabbage) and the Dream Oracle forced him to become a hero because of his bloodline. He spends most of the story being understandably freaked out by almost everything he and his friends encounter, and as their adventure continues, Cucumber starts developing a degree of empathy for the villains, questioning if vanquishing them is actually the right thing to do for Dreamside. The Dream Oracle's incompetence and rudeness isn't helping matters.


"All we can do is wait for my big brother to come and pfffffhahahaha I can’t even finish that.”

Our illustrious hero! ...'s little sister. Almond can't quite believe her nerdy brother is the supposed "Legendary Hero" when she's the one with the fighting chops, the can-do attitude, and the sheer grit to make it happen. Though she may tease Cuco like there's no tomorrow, Almond will always back him up in a fight — and sometimes run ahead of him into said fight.

  • Action Girl: She's training to be a knight, and is great with a sword. She pretty much handles most if not all of the action, and she's really good at it. She wins fights constantly where other characters fail. And even orchestrates a jail break when she's captured.
  • Annoying Younger Sibling: She'll sometimes pick on her nerdy brother Cucumber for her own amusement, and often brushes off his more logical solutions in favor of having fun, but she deeply cares for him. She does admit she was rather scared that the Nightmare Knight would kill Cucumber instead of accepting his peaceful offer, which was why she stopped him. And after Cucumber bitterly calls her out on her actions in Chapter 4, Almond realizes how foolish and hypocritical she was, and resolved to support her brother no matter what.
  • Armor-Piercing Response: Receives one from Cucumber in Chapter 4. When Almond tries shifting the blame after Cucumber calls her out for treating the adventure like a game, he replies that yes, it really is her fault the hero's quest started at all.
  • Badass Adorable: Arguably, all CQ characters are adorable. But for her age, she certainly doesn't look like she could take on opponents many times her size.
  • Blood Knight: Very eager to fight.
  • Braids of Action: Wears her hair in two long pigtails. The braid segments are also drawn in the shape of almonds.
  • Brainwashed and Crazy: Rosemaster uses her magic to make Almond consider Sir Carrot so useless, he may as well be a villain. She proceeds to draw her sword at him, and makes him fall off a cliff. She's later rescued from Rosemaster's control by a transformed Carrot, who became more courageous through The Power of Love, and she gives him a tearful, apologetic hug for his troubles. Afterwards, she emphatically does not join in the sympathy and regrets.
  • Break the Haughty: A relatively nuanced example given that her proud nature stemmed more from being a child than any real hubris. Her confidence took a serious blow after the events of Chapter 3. In the wake of it, she has acted more like a scared child than a confident knight, and she has yet to fully recover. She later gets a What the Hell, Hero? speech from Cucumber for acting like a foolish hypocrite and jeopardizing everything, especially when Cuco tried to resolve things with Nightmare Knight peacefully. While initially angry, she does have a Jerkass Realization, so she tries to shape up for her brother's sake.
  • Bullying a Dragon: When she learns Mutemaster's "weakness" is sudden noises, she screams in his face and topples him over. Unfortunately for her, this turns out to be his Berserk Button rather than a way to defeat him, and the normally placid creature becomes enraged.
  • Calling Your Attacks: Evil-Vanquishing Almond Slicer!
  • Cherry Blossoms: Almond Blossoms in this case. They float around her on her mini print and her updated profile card.
  • Crutch Character: Handles essentially all of the fighting in the prologue, but then the party is scattered. She came back in time for the first boss though.
  • Deadpan Snarker: Almond may not be as much a straight man as Cuco but she still calls people on their ridiculousness.
  • Decoy Protagonist: Almond definitely is up front and center in Chapter 0 and much of the prologue, but later she disappears and Cucumber begins to take his place back as protagonist.
  • Edible Theme Naming: Like everyone in the Donut Kingdom, she's named after food - her name comes from a type of nut.
  • Flowers of Femininity: She wears a flower decoration in her hair. It might have some meaning about her childishness, but it's probably mostly there just to look cute. She gets more and more elaborate ones when she's picked to be a semifinalist in the contest to find a fitting Princess R.
  • The Gadfly: Much like her father, Almond likes to tease a lot of the other characters and ask them Armor Piercing Questions to get a funny reaction, especially Peridot, who wants to deny she admires Almond. Her brother Cucumber is teased by her a lot, too.
  • Glass Cannon: 5-star Attack, but only 2 Defense. The comic highlights this a lot- while Almond is damn good with that sword of hers, she's still just a little kid, and goes down hard under sustained attack more often than not.
  • Heroes Prefer Swords: Which helps underscore the fact that it's her, and not Cucumber, who seems ideally suited to being a legendary hero. As both of them point out, to no avail.
  • Heroic Lineage: Double-subverted — yes, she's descended from the same line of legendary heroes that Cucumber is. But, she's not allowed to try out for being the legendary hero herself, because she's the little sister whose job is to be kidnapped and rescued. That said, she'll still kick anyone's butt, and has latched on to this quest, and won't let go.
  • Heroic Spirit: According to Gigi's commentary the apparent reason that Peridot's magic doesn't turn Almond's sword into stone is that she has enough "fighting spirit" to No-Sell it.
  • Hypocrite: Due to being a young kid with Black-and-White Morality, she criticizes Cucumber for giving Rosemaster's orb to the Roselings in Chapter 3, when in Chapter 1 she started the whole adventure to begin with because she willingly gave Nightmare Knight's orb to Peridot for the sake of having a "fun" adventure, and brushed off Cucumber's concerns. Cucumber was rather bitter about that and eventually called her out on it in Chapter 4.
  • I Know Mortal Kombat: In one of the Questions and Answers, she claims that Television is the reason for her excellent swordplay. In a later one, she admits to having taken "actual" lessons, but her style is still directly inspired by it.
  • Jerkass Realization: After getting called out by Cucumber, she was initially furious, but she gradually realizes her recklessness and everything she pulled Cuco through were indeed her fault. She decides not to antagonize Cuco anymore and reconciles with him.
  • Lady of War: On the rare occasions her more feminine side shows through. Her combat showing during the Beauty Contest in the Flower Kingdom is a notable example of this, during which, using her sword, she swiftly disarms several of her opponents of the flower pins necessary to remain in the contest, never actually hurting any of them, and all the while never tarnishing her newly-acquired Pimped-Out Dress.
  • Little Miss Badass: She's a rabbit kid, but she won't hesitate to use her sword to save the day. However, her young age and recklessness lead to some poor judgement calls.
  • Leeroy Jenkins: Her Plan A for every confrontation is to smash it with her sword, even if the person she's fighting is not technically doing anything wrong. Fortunately, she has Cucumber and Carrot to prevent any unnecessary fighting. Eventually deconstructed when she nearly gets herself, Cucumber, and Carrot killed when she interrupts an attempt to make peace with the Nightmare Knight, causing Nightmare Knight to decide it was a mistake and try kill them all.
  • Never My Fault: When Cucumber calls her out on her actions, Almond gets upset and escalates the argument by trying to shift the blame onto her brother. Only to hear that, yes, it really was Almond's fault that the whole adventure started, because she treated everything like a game.
  • Nice Job Breaking It, Hero: A trait of hers, due to her naivety.
    • In Chapter 1, she gave a Disaster Stone to Peridot instead of having Cucumber and Sir Carrot destroy it, all because she wanted a fun adventure.
    • She was afraid that the Nightmare Knight would kill Cucumber instead of accepting his offer of peace, so she tried to warn him. Unfortunately, it nearly led to both of their deaths, and were only saved because Nightmare Knight had developed enough empathy to listen to Carrot's pleas to stop.
    • In Chapter 3, she interrupted Cucumber's attempt to make peace with Nightmare Knight, saying that the Nightmare Knight can't be trusted. This causes the Nightmare Knight to remember the last time this happened, decides it was a mistake, and tries to kill the heroes instead until Carrot pleads for him to stop. This serves as the last straw for Cucumber, which leads to the What the Hell, Hero? speech in Chapter 4.
  • Security Cling:
    • In Chapter 3:
      • After Carrot defeats Rosemaster and ends Almond's brainwashing, a tearful Almond runs to Carrot and cries while she hugs him.
      • She also ends up clinging Cucumber's hand when Nightmare Knight shows up again in person, remembering how he tried to kill her, Cucumber, and Carrot.
  • Straight Gay: Has a mutual crush on Peridot, and is stunned and heavily blushing when she first meets Princess Ametrine.
  • Surprisingly Realistic Outcome:
    • She may have become an accomplished swordswoman at a young age, but at the end of the day, she's still a naive child who's way in over her head.
    • Not stopping to consider the possibility of Nightmare Knight pulling a Heel–Face Turn, or listening to Cucumber's reasons for a simpler solution, nearly gets both of them killed, only being saved at the last minute by Sir Carrot. It results in psychological trauma and receiving a very bitter What the Hell, Hero? from Cucumber.
    • Had she been a bit smarter, Almond wouldn't have given Peridot a Disaster Stone, causing the story's plot to start. Cucumber calls her out on that, too.
  • Sword and Sorcerer: With Cucumber, as part of their Brother–Sister Team dynamic. She's the sword.
  • Talk to the Fist: "Bonks" Tomato with her sword during his boasting about why she should be scared of him.
  • The Unchosen One: She's better at being a hero than her brother is. But being the older brother, Cucumber was chosen instead.
  • What the Hell, Hero?: Is given one by Cucumber in Chapter 4. After the mess that was Chapter 3, Cucumber calls her out on her actions, bitterly stating that if Almond hadn't treated everything like a game and given Peridot the Disaster stone for the sake of having a fun adventure, everything they went through wouldn't have happened at all. When Almond tries shifting the blame on him, Cucumber replies that yes, it really is her fault.
  • Wistful Amnesia: After Peridot is removed from her memories, she gets confused, vaguely remembering that she was talking to someone.
  • Zig-Zagging Trope: Of the Kid Hero, which she shares with Cucumber. While she's a powerful fighter and capable swordswoman, she's still a young, naive girl who's way in over her head. In Chapter 3, her belief in Black-and-White Morality foiled Cucumber's attempt to reconcile with the Nightmare Knight despite her friendship with Peridot and nearly got both of them and Sir Carrot killed, and she was quite traumatized after Carrot rescues her from being Brainwashed and Crazy by Rosemaster. Cucumber even called her out on her behavior in Chapter 4, stating that if she hadn't been treating the entire quest like a game, the group would've found a quicker solution to defeating the Nightmare Knight, or reached a compromise that would've prevented more bloodshed.

    Sir Carrot
Click here  to see him post-Transformation

"Lady Baguette, a respectable knight has the humility to know when he is outmatched.”

A loyal knight — if not quite the bravest, or the most competent — who has joined Cucumber and Almond on their quest. Has a wider knowledge of the world of Dreamside than either of the two kids. Will stop at nothing to rescue his fair damsel, Princess Parfait.

  • Ain't Too Proud to Beg: When the Nightmare Knight seems about to kill Cucumber and Almond, Carrot resorts to this. Fortunately, Nightmare Knight has gained enough empathy at this point that Carrot's pleas influences him to spare the kids.
  • Astonishingly Appropriate Appearance: The knight's uniform in the Doughnut Kingdom resembles a hodge-podge of different parts than a proper suit of armor, which is rather fitting since Carrot is a Cowardly Lion despite his wishes to be a Knight in Shining Armor. His Character Development into the knight he wants to be is marked by a love-powered magical transformation that gives him a real suit of armor.
  • Beauty Equals Goodness: A handsome Caketown knight whose heart matches his looks. He gets even more striking after getting a new armor upgrade.
  • Blade on a Stick: Carries a carrot-tipped pike. After he transforms through The Power of Love in Chapter 3, it gets upgraded to a magic heart that could create weapons of magic.
  • Brief Accent Imitation: He attempts a stereotypical French accent when playing Madame Tambourine, likely based off Princess Parfait's own, and is mortified to think she might ever find out.
  • But Now I Must Go: The final line of Chapter 5…
    Carrot: This is difficult to say, but…I believe our travels together have come to an end.
  • Butt-Monkey: He used to be this when he was a BLT member according to Bacon's description of him on April Fool's Day, and does still end up in some undignified situations. The author is also fond of mocking him.
  • Character Development: Pre-Chapter 3, he was Parfait's loyal Knight in Shining Armor who couldn't live up to his profession because of his crippling cowardice, and is very much aware of that fact. Come Chapter 3, he decided to face his fears through a combination of Nightmare Knight's intervention, his own locket, a sweet Love Letter, and The Power of Love and confront Rosemaster by himself. His transformation reflects this, gaining shiny, heart-themed armor and an Energy Bow to match.
  • Chest Insignia: His new armor gained in Chapter 3 has a large, magical heart that resembles a sparkling strawberry on the chest area - it allows him to summon magical weapons.
  • Childhood Friend Romance: He and Princess Parfait were friends as children. Now, as adults, they are in a romantic relationship.
  • Cowardly Lion: When we first meet Sir Carrot he's hiding up in a tree from a "monster" who wasn't even trying to attack him. Other times in the story when faced with a fight he notes that he'd much rather run away. He won't abandon his friends however, and will steel himself into helping when necessary. When he runs away during Rosemaster's fight with Almond, he finally gets over his cowardice and faces the enemy head on.
  • Energy Bow: After his locket transformation, he gets a magical glowing longbow that fires equally magical light-beam arrows. However, he could also will it so it could be used as a sword, such as when he parried a brainwashed Almond's blows in Chapter 3, and damaged Quakemaster's rock minions with a single strike in Chapter 5.
  • Establishing Character Moment: Is found cowering high up a tree by Cucumber and Almond in the Prologue; according to him, his enemy was a vicious bear…with no teeth.
  • Face Palm: In Chapter 2, when he hears Lute's awful poetry.
  • Face Your Fears: Eventually does this in Chapter 3 thanks to a combination of a confidence-boosting, Love Letter, Nightmare Knight's interference, and Parfait boosting Carrot with her love through their magical lockets. The result was Carrot turning into a literal Knight in Shining Armor.
  • Failure Knight: Is completely devoted to Princess Parfait who he tried to save, but was tragically stopped by the BLT trio when they joined Cordelia. He continues to be a liability after joining Cuco and co. on their heroic quest due to his cowardice, something that Nightmare Knight points out, to his great shame. In his most triumphant moment, he later stops being a Failure Knight and turns into a literal Knight in Shining Armor, complete with heart-themed armor, just in time to defeat Rosemaster.
  • The Fettered: He's very honorable and responsible, in a way that's typical of chivalrous knights. Unfortunately, his cowardice got in the way until he Took a Level in Badass in Chapter 3.
  • Frothy Mugs of Water: Since their world has 'juice for grown-ups,' his favorite is 'green grape juice for grown-ups'
  • Good Is Boring: Sir Carrot represents this. The highlights for him at his Knight job were "rescuing stray pets" and "massaging his King's feet". He also agreed that Cucumber should break the Disaster Stones to avert the necessity of their quest.
  • Gorgeous Garment Generation: He upgrades from his standard Caketown Knight uniform into a pretty awesome suit of armor, complete with a turtleneck velvet cape, velvet pants, and heart chainmail. Even Rosemaster thought it looked pretty dang good on him.
  • Heroic Self-Deprecation: Clearly views himself as unworthy because of his failure to protect the kingdom and his fearful nature.
  • Hidden Depths: While he is cowardly and unwilling to fight, in Chapter 3 he knows how to parry a sword and can draw and use a bow; both skills take a while to develop.
  • Humble Hero: After the defeat of Rosemaster, Cucumber and the rest wake up and wonder what happened to her. Almond panics because she was possessed during the battle, only for Sir Carrot to step up and say that Almond was the one who bravely vanquished Rosemaster, and not him. Almond receives some much-needed cheering up from the others as a result, but she throws Carrot a knowing look as thanks.
  • Instant Armor: The spiffy suit of armor he got in Chapter 3? He got it from being empowered through The Power of Love thanks to Parfait.
  • Ironic Echo: When he begs the Nightmare Knight to stop attempting to kill Cuco and Almond, Carrot appears to his better nature, asking, "Are you not still a knight?". Later, after Carrot is sent falling over a cliff by a possessed Almond, the Nightmare Knight intervenes during Carrot's subsequent Heroic BSoD, asking him, "Are you not a knight?"
  • Knight in Shining Armor: Zigzagged.
    • He constantly aspires to be one and behaves like one, but despite having the ideals, he is too cowardly to fight anything and Caketown knights have little to no actual combat skills or experience, instead being glorified servants of the king and princess. Plus, had the knights been managed with higher standards, there would've been no way for a guy like Carrot to make it in, no matter how well-intentioned he is. Carrot knows he isn't cut out to be a true knight, and he nearly hits rock-bottom in Chapter 3 until the Nightmare Knight intervenes, imploring, "Are you not a knight?"
    • Later played straight during the fight with Rosemaster; having been assured of Parfait's love, faith, and devotion to him, Carrot allows Parfait to empower him with her love, transforming his Caketown knight uniform into a shiny suit of armor, and giving him the ability to create magic weapons. He now has the conviction, power, and courage to put his chivalric ideals into practice and protect his friends and loved ones for real
  • The Load: The knights of Caketown are really little more than glorified servants. Sir Carrot excels at mundane tasks, but is only able to make limited contributions to the quest, due to having few relevant skills, like combat. He gets hit particularly hard with this in chapter 3, causing himself to think he is truly worthless to even Parfait until he quite literally Took a Level in Badass.
  • Magic Knight: After transforming through The Power of Love in Chapter 3, he gains the ability to fight with magic weapons created by the heart on his chest armor.
  • Memento MacGuffin: A wishing star gave Sir Carrot and Princess Parfait a pair of magic pendants that would always keep them together, no matter how far apart. His takes the form of a strawberry to represent Parfait. In Chapter 3, through The Power of Love that was shared between Carrot and Parfait, the locket transforms Carrot's clothes into a shining set of armor and upgrades his spear into a magic heart that allows him to summon magic weapons at will, including a bow and a sword.
  • Men Don't Cry: Averted, to the point where the Nightmare Knight says that tears are his only weapon.
  • My Greatest Failure: He couldn't stop Cordelia from taking over the Doughnut Kingdom and the BLT trio from kidnapping Parfait, and had to escape.
  • The Power of Love: The love Carrot shared with Parfait through their lockets is what helps him conquer his fears and level up into a true hero, gaining a new outfit and a new weapon.
  • Pretty Boy: There are subtle changes in the way he's drawn after his armor upgrade, giving him a more handsome look. His expressions play a big part in it.
  • Rummage Sale Reject: In reality, the Caketown knight uniforms look like a hodge-podge created out of different parts; after getting his new armor, he admits that he hated it and the marzipan kept sagging.
  • Sanity Ball: Sometimes he picks it up and takes the more rational route. When Splashmaster is terrorizing the Ripple Kingdom and their only way to get there is via Cosmo's contraption, Almond jumps at the chance, Cucumber refuses, but Carrot mediates, saying that as suspicious as it is, there's no other way to get where they need to go. He's not void of reasoning, but his cowardice often gets the best of him, hence why he's not quite the Only Sane Man.
  • Save the Princess: He joins Cucumber and Almond on their quest so that he can save Princess Parfait from captivity and find the Dream Sword.
  • Significant Wardrobe Shift: Once he learns to conquer his fears, his outfit upgrades itself to a shiny suit of heart-themed armor, with the ability to pull magic weapons out of the large heart insignia on his chest.
  • The So-Called Coward: Prefers the nonviolent option, but he does stand up to Splashmaster to rescue Almond when he hears she's been captured. He loses and is captured too, but hey at least he tried! He fully stops being a coward after Chapter 3 and defeats Rosemaster, his outfit changing to reflect this development.
  • Spontaneous Weapon Creation: He fights with different weapons made of magic after Chapter 3, such as a bow and a sword. Justified; the magic heart on his chest armor allows him to create any weapon he wants to.
  • Surprisingly Realistic Outcome: Being cowardly all the time can cause the people you're supposed to protect, and even your friends to lose faith in you. This is what Sir Carrot struggles with, despite his good intentions. He goes through a Heroic BSoD over this in Chapter 3, believing himself to be useless to even his fair Princess Parfait. But thanks to Parfait's Love Letter and The Power of Love, he gets stronger and loses the cowardice permanently.
  • Symbol Motif Clothing: His new set of armor in Chapter 3 has heart motifs all over it, even in the chainmail. It references the love he has for Parfait and, by extension, his friends, which motivates him to protect them all.
  • Token Adult: He's the only adult in the group. Confirmed to be a young adult by Gigi on tumblr.
  • Took a Level in Badass: His defining moment in Chapter 3; thanks to Nightmare Knight's intervention, his Memento MacGuffin, and The Power of Love, with page 637, Sir Carrot is done running. And his armor and spear permanently upgrades to reflect this, too.
  • Wham Shot: A big one in Chapter 3, hence all the white in his folder. After receiving a magical boost from The Power of Love, he emerges from the bottom of the cliff he fell off to confront Rosemaster... and it cuts to a panel containing a transformed Carrot, sporting a shiny, heart-themed suit of armor. His new look stayed since then.
  • Wholesome Cross Dresser: Looks pretty good once being Dragged into Drag by Count Legato in Chapter 2. He has experience being beautiful.
  • Wistful Amnesia: He gets scared away by Peridot. After she is disappeared by Rosemaster, he wonders what he was hiding from.
  • Wouldn't Hurt a Child: Even after Almond attacked him and drove him off a cliff (he survived), Carrot knew she was only Brainwashed and Crazy because of Rosemaster, so he shot a magical arrow that transformed into rope, binding Almond and preventing her from attacking.
  • Zig-Zagging Trope: Of the Knight in Shining Armor trope. While Carrot has the ideals and behavior down pat, he actually isn't cut out to be a true knight because of his cowardice, and because of King Croissant's low standards, he and his co-knights are only glorified servants. As a result, Carrot ends up running more than he fights, something that even led to Princess Parfait's capture and imprisonment by the villains. He knows that he's cowardly, but he couldn't help it, and gradually sinks into a Heroic BSoD over it after a string of personal failures in Chapter 3. Then it's played straight when Carrot receives a Love Letter from Parfait. Hearing that Parfait still loves him despite his shortcomings gives him much needed courage, and through The Power of Love, he transforms into a literal Knight in Shining Armor who is capable of fighting and wielding magic.

    Princess Nautilus and Liquus

"No negative talk, Cucumber."

The sweet and nerdy princess of the Ripple Kingdom, who is eager to help Cucumber, the Legendary Hero, succeed — unfortunately, she appears to be more than a little scatterbrained. She's well-read on the history of the Disaster Masters — but can't always quite recall the important details, er, in time.

  • Acrophobic Bird: Despite being the princess of the Ripple Kingdom, which is a chain of islands that's also partially underwater, she can't swim. Cucumber eventually teaches her how.
  • The Beastmaster: She's able to summon a familiar named Liquus who attacks for her. She was given Liquus as a birthday gift. Nautilus says that the summoner's personality determines what familiar they summon from the "royal instrument of summoning", and that she and Liquus were meant to be friends from the start.
  • Bespectacled Cutie: She's a glasses wearing girl who uses so much positive thinking that it makes her very naive. She's still clever though, and knowledgeable about old legends, and other lands in Dreamside.
  • Beware the Nice Ones: While she is normally sweet, and thinks everyone should think positive, you don't want to make her mad. (DUDE)
  • Blind Without 'Em: The result when Legato takes her glasses off. She wanders around aimlessly because she can't see.
  • Broken Pedestal: She tells a frustrated Chardonnay that she used to look up to the Dream Oracle, only to find firsthand that she's not the wise and powerful person she thought she was. All while Cuco and Almond suggest less-than-polite descriptions for her to use.
  • Comical Overreacting: A lot of her funniest moments are because of this. Some of them even border on Cute But Psycho, as people are seen recoiling from her in fear.
  • Cooking Duel: Variant: Challenges Splashmaster to a Limbo Duel, for wearing the stolen limbo crown, and having the gall to look cuter than her in it.
  • Cute But Psycho: A more benign version of the trope, she can get pretty scary at times when she's upset.
  • The Cutie: She was pretty much raised like that.
  • Damsel in Distress:
    • Her first appearance features her being menaced by a pack of tough-talking crabs that are about 1/5th her size and calling for help. To be fair, said crabs didn't realize she was the princess without Liquus on her, and assumed she was a harmless civilian and therefore easy pickings.
    • Played more seriously in Chapter 3 where she's actually been kidnapped, a fate which she previously managed to escape in Chapter 1.
  • Dissonant Serenity: At one point, when everyone else is anxious due to their impending demise, she herself has a calm and rather creepy smile on her face.
  • The Ditz: She persistently forgets crucial information from her studies until after it would have been useful, like the fact that the Melody Kingdom has two Disaster Masters.
  • Failed Attempt at Drama: Her dramatic declaration that she's about to perform her greatest duty as the princess is undercut when she has to ask for a marker.
  • Embarrassing Nickname: One gets the impression that Cuco isn't the first person to suggest shortening her name to "Nautie".
  • Exotic Eye Designs: The "shine" in her eye that most characters have takes the shape of a star. She's got stars in her eyes.
  • Genki Girl: Nautilus is very energetic, and always excited about their adventure. On a few occasions though her positivity has gotten in the way of her using basic common sense in dangerous situations and she goads the Nightmare Knight into attacking in the direction of her and Cucumber because of it.
  • Insistent Terminology: Her cell phone, with which she could summon Liquus, a hallmark of Ripple royalty.
    Nautilus: It's not a cell phone, Cucumber. It's a Royal Instrument of Summoning that's been passed down through my family for generations.
  • Ironic Fear: She's afraid to try swimming at one point, even though she lives in a island/kingdom surrounded by beaches, and lakes.
  • Jumped at the Call: She was eager to join the heroes and help them on their quest.
  • Large Ham: Mostly when her duties as a princess or limbo are involved.
  • Magic A Is Magic A: She was able to use her order-pizza-when-nobody-wants-any spell to save everyone from hitting the sun, but she can't use it to escape Rosemaster's lair... because she is actually in the mood for pizza. Hey, she can't control her cravings!
  • Mr. Exposition: Positively thrilled to be able to fulfill her role as this. But it's played with as she often forgets crucial information until it's too late, and her friends are frustrated by this.
  • Nerd Glasses: Of the round horn-rim variant. Knowledgeable of legends of the legendary hero to the point that she says "she breathes this stuff".
  • Nice Girl: Friendly, kind and positive to everyone she meets, even her enemies, though she'll get stern if she needs to. She was willing to go along with Legato's play until he gave her a reason to be angry, she gushed over Rosemaster's elegance and immediately apologized when she retroactively misgendered her.
  • Nightmare Face: She's usually got a big smile on her fact, but don't punch a Berserk Button or you may get something less cheerful. Or, the smile itself will get scary.
  • Non-Action Guy: Relies on Liquus to protect her in combat. Without him, she's pretty much harmless.
  • The Pollyanna: Think positive, Cucumber! She'll even gush over getting an utterly pointless magic spell to order pizza only when no one's in the mood. Although this does prove useful much, much later. Apparently she gets her "blind optimism" from her dad.
  • Princess Classic: Wears extravagant, sparkly clothes, and is entrusted with knowledge of Dreamside's legends, to help Cucumber because she's royalty.
  • Rage-Breaking Point: Nautilus puts up with Legato's play for most of the time, even though she's not very happy about it. But when Legato breaks her Royal Instument of Summoning, all stops are pulled and she lets Legato have it.
  • "The Reason You Suck" Speech: Gives a major one to Legato after he breaks her instrument of summoning, and because he was being a creep. It ends up turning Legato back into Panpipe, a young, bullied nerd.
  • Shock and Awe: Liquus uses electric attacks, on command, and is stated by Gigi to be an eel.
  • "Silly Me" Gesture: When she remembers a minor detail she should have mentioned earlier.
    Nautilus: Oh gosh, I'm such a silly! I can't believe I forgot that the Melody Kingdom has two Disaster Masters!
    Cucumber: You forgot WHAT!?
  • Stone Wall: As the stat sheet would have it.
  • Summon Magic: Her high special stats seem to come from being able to summon familiars.
  • Supernatural Phone: Sorry, Royal Instrument of Summoning. Used to summon her familiar, Liquus.
  • Theme Naming: Her name, Nautilus, is a sea creature related to octopi and squids; she even wears their shells in her hair. It goes with the Ripple Kingdom's tropical beach theme.
  • Think Happy Thoughts: When Cucumber groans about them probably not making it in time to stop the noise blaster from destroying the Melody Kingdom, Nautilus goes on a rant about how there's nothing you can't achieve if you're positive enough!
  • This Is No Time for Knitting: When the heroes are on a spaceship about to crash into the sun, Nautilus distracts everyone casting her pizza summoning spell, apparently just to see what it does, much to her team-mates' frustration. Nevertheless, it turns out to be helpful.
  • Unperson: She goes missing when Cucumber's group is attending Mr. R's fashion event on Chapter 3. And by missing we mean that she's also gone from the site's banner and character page, with Gigi even acting like she never existed. When she eventually meets up with Cucumber's group, they have forgotten her completely, due to Rosemaster's magic, making this trope work on both the story level and meta-level.
  • Water Is Womanly: Which is unsurprising considering she's the Ripple Kingdom's princess.
  • Zig-Zagging Trope: Of the Mr. Exposition and Genius Ditz tropes. Nautilus is entrusted with learning the history of the Nightmare Knight, the Disaster Masters, and their conflict with the Legendary Heroes. But she often forgets to reveal crucial information until it's too late, to the frustration of her friends. To resolve this issue, Nautilus keeps a journal with her so she wouldn't forget anything.


Major Villains

    Queen Cordelia

"Lesson learned: NEVER trust a world with the ‘conquest’ built in.”

The Big Bad of the series, not much is known about this enigmatic vixen who has set up residence in Caketown Castle. She has little patience with incompetent minions, and certainly no good intentions for Dreamside...

... but she does have a soft spot for Peridot.

  • (Faux?) Affably Evil: Too early to tell where she falls on the spectrum at this point, but she squeals and hops up and down like a schoolgirl when Peridot brings the last Disaster Stone.
  • Badass Cape: Her galactic conquerer getup includes a billowing cape.
  • Big Bad Duumvirate / Villain Team-Up: She shares Big Bad status with the Nightmare Knight. Needing the power to conquer Dreamside she had the disaster stones gathered, and revived the Nightmare Knight. They've since joined forces.
  • Butt-Monkey: Despite being one half of the Big Bad Duumvirate, Cordelia spends much of her screen-time humiliated, freaking out, or insisting that she's a threat despite evidence to the contrary. Notably, this only applies when she tries to be a villain - when she's doing something nice for a change, she is treated with much more dignity. The Nightmare Knight even tries dissuading her from evil, knowing that it probably won't end well for her.
  • Card-Carrying Villain: She is fairly explicit about being "evil".
  • Cats Are Mean: She's modeled after a cat, her goal is World Domination, and she cares very little about what happens to the people in Dreamside to get it done.
  • Cat Girl: Her ears are stated to be weird on her character sheet, and she's modeled after a cat.
  • Comical Angry Face: Cordelia has a tendency to make incredibly silly and over-the-top faces when she is surprised, furious or just utterly and thoroughly confused.
  • Cool Mask: Her galactic conquerer getup includes a full-face mask with a red, upturned visor and long, pointed ears.
  • Even Evil Has Loved Ones: Her relationship with Peridot is almost like mother and daughter and is genuine on both sides. When Peridot returns crying after failing to stop the heroes in the Melody Kingdom, Cordelia runs over to her worried she may be hurt, shocking the Nightmare Knight who was in the middle of punishing Cordelia.
  • Evil Laugh: See page 3.
  • Fangs Are Evil: It's paired off with her cat-like traits for evil-ness.
  • Frothy Mugs of Water: Her updated official bio calls her drink "juice for grown-ups", parodying this kind of Bowdlerisation in actual games and cartoons.
  • Fur and Loathing: Her dress has a large fur fringe along the top edge.
  • Galactic Conqueror: Describes herself as such. She also mentions that Peridot was was the first person she encountered on Dreamside.
  • Hands-Off Parenting: She is effectively Peridot's adoptive mother. Peridot loves her because she lets Peridot do just about anything she likes.
  • Large Ham: The girl sure likes to make an impression. Whenever she has an audience, she makes sure that everyone remembers that she is their new queen, that she should be feared, and that no one will be able to stop her World Domination!!. Even without an audience, she is prone to overblown reactions.
  • Mysterious Past: Aside not coming from Dreamside, nothing about her past has been revealed. She herself calls her time before Dreamside as being an intergalactic conqueror.
  • No Indoor Voice: Immediately reacts with shouting upon getting angry, surprised or both.
  • Nonstandard Character Design: Cat ears.
  • Parental Substitute: To Peridot, her adoptive daughter.
  • Peek-a-Bangs: Her default haircut, making her both menacing but also fragile or just beautiful depending on her emotions.
  • Red and Black and Evil All Over: Her outfit is black with red fur fringe, and her goal is World Domination!
  • Rubber-Forehead Alien: She has cat ears, unique amongst the bunny-eared populace, and makes cryptic references to "this planet". Commander Caboodle's sudden crash landing in Chapter 1 all but directly states that she's actually an alien; the caption for this piece of artwork also implies extraterrestrialism. Her entry on the cast page outright states that she's "from a distant star". In-comic, the Nightmare Knight later casually confirms it.
  • Smug Snake: At first. Being constantly put back in her place by the Nightmare Knight slowly but surely helps her to grow out of this type, as she gets a better understanding of the power imbalance between the two of them.
  • Spikes of Villainy: Her galactic conquerer outfit has spikes on the shoulders and along the forearms.
  • Statuesque Stunner: Relatively speaking, since her opponents are children, but she appears to be rather tall, taller than most characters, and has almost the same height as the Nightmare Knight when he is in his shrunken form.
  • Take Over the World: After she took over Caketown's throne; there's only been one evil goal on her mind: World Domination!!
  • Vague Age: The stat sheet calls attention to it.
  • Villainous Friendship: She's always been shown to get along well with Peridot, especially in bonus material. In fact, she can be outright motherly to the witch.
  • Why Don't You Just Shoot Him?: Cordelia points out to the Nightmare Knight that he could end everything right now by just destroying the legendary hero himself. This doesn't work out well for her as this just enrages Nightmare Knight who doesn't like being told how to do his job, but she's ultimately spared.
  • Wine Is Classy: Is typically clutching a glass of red wine — er, "juice for grown-ups".


"Listen, you better beat up this dumb oaf, okay? S-so I can beat you up later, okay?!”

Queen Cordelia's top henchwitch, complete with pointy hat and flying broomstick. Her skill in magic far outstrips her maturity. She seems loyal to Queen Cordelia and dismissive of everyone else, and her preferred method of dealing with people who annoy her is to turn them into peridot statues.

  • Astonishingly Appropriate Appearance: Like her namesake gemstone, Peridot wears green clothes, has geometrical green hair and square-shaped bunny ears, the latter which is a trait of Crystal Kingdom inhabitants.
  • Black Magician Girl: Young and spunky, and uses offensive magic.
  • Bratty Half-Pint: Definitely has attitude and throws tantrums when she's embarrassed or doesn't get what she wants. Unfortunately for any bystander, this includes aimlessly throwing her petrification magic around. This is justified with Cordelia spoiling her and letting her do whatever she wants.
  • Catapult Nightmare: In the Chapter 3 interlude, she wakes up terrified and covered in sweat just as the nightmare version of Cordelia starts demeaning her for not being a good villain.
  • Catch and Return: Figures out how to do this to counter Almond hitting her attacks back at her. For bonus points, she can also power up the projectile to create a sizable explosion.
  • Color Failure: Freezes, goes gray, and develops a heart-shaped void that shatters her very being when she discovers Almond doesn't recognize her.
  • Cute Witch: All of Cucumber Quest's characters are cute, including Peridot, who's a bratty kid with an angelic face. She's also from the Crystal Kingdom according to Gigi, is a magical prodigy, and has the power to turn things to peridot crystal.
  • Dark and Troubled Past: Implied. Page 827 revealed that Cordelia found Peridot sobbing alone with her belongings scattered around her after arriving on Dreamside.
  • Did You Just Flip Off Cthulhu?: Peridot seems to do this a lot whether it be calling the Disaster Masters names or just being mean to Nightmare Knight.
  • The Dragon: She's the one out collecting the stones for Cordelia, and is clearly her most competent minion (though that really isn't saying much).
  • Even Evil Has Loved Ones: Peridot's relationship with Cordelia. The latter is almost like a mother or big sister figure to Peridot and it is genuine on both sides. When Peridot returns crying after failing to stop the heroes in the Melody Kingdom, Cordelia runs over to her worried she may be hurt, shocking the Nightmare Knight who was in the middle of punishing Cordelia.
  • Everything's Better with Sparkles: Her magic and broomstick often leave trails of stars.
  • Happily Adopted: Cordelia is for all intents and purposes Peridot's mother. Peridot even states that because Cordelia is a queen she is already a princess. However, Chapter 3 reveals that she secretly fears losing Cordelia's love and approval for falling in love with Almond (a hero) and not being a good villain.
  • Hidden Depths: The Chapter 3 interlude reveals that she's secretly terrified of Cordelia's opinion of her crush on Almond, to the point where she has nightmares over it.
  • Ho Yay: In-Universe, she does this to Punisher Pumice and her friend Pancetta, who are characters on her favorite TV show, and is rather dismissive towards Pancetta's canonical love interest.
  • Inferiority Superiority Complex: Hinted at on page 825, under all that boasting and bragging she hides a lot of anxieties and has bad dreams about them.
  • Meaningful Name: She's named after peridot stones since she comes from the Crystal Kingdom, and it goes with the Crystal Kingdom's gemstone theme.
  • Mind over Matter: Can telekinetically command anything that's under the effects of her Taken for Granite spell. She weaponizes this in Chapter 3, turning a field of crystallized flowers into an improvised Flechette Storm during a fight with Almond.
  • Minion with an F in Evil: She ends up unwittingly helping the heroes more often than not.
  • Morality Pet: She is Cordelia's, who shows genuine concern and love to her. It seems she has somewhat become this to the Nightmare Knight as well.
  • Mysterious Past: She comes from the Crystal Kingdom, but nothing else has been revealed. Page 827 reveals Cordelia met Peridot before they summoned the Nightmare Knight, and even she doesn't know much about her, except that she was crying when she found her, which led her to want to make her smile.
  • Nervous Wreck: She puts up a cool front for Almond to hide it, but really just the idea of doing something uncool (which in her case is anything non-villainous) in front of Almond causes her to get panicky and nervous. When she "messed up" and saved Almond from being burned by one of Legato's minions, she ran back crying and screaming to Cordelia. It gets to the point where she secretly develops fears of being punished by Cordelia for not being a good villain.
  • Paper-Thin Disguise: The "Marigold" girl who takes part in Mr. R's fashion contest is obviously Peridot in disguise. Bits of her green hair can be seen out of her wig, she has tape on her ears to look like she's from the Flower Kingdom and she is, as usual, uncomfortable around the pretty and cool Almond.
  • Pronouncing My Name for You: Her name is pronounced Peri-DOH. And it's a big enough Berserk Button for her to fearlessly chew out the Nightmare Knight.
  • School Is for Losers: She says that only losers go to magic school when asked where she learned magic on her and Cordelia's Q&A page.
  • Sitcom Arch-Nemesis: Despite declaring herself Almond's enemy, she has helped her as often as she's fought her. She also becomes incredibly jealous at the thought of someone else defeating her, to the point she will cheer for Almond in a fight.
  • Sweet Tooth: She ordered Baguette and Tartelette to make her a cake. Gigi said that she pretends to have sophisticated tastes, but really the only food she ever wants is sugar of any kind. And it's something she and Almond have in common. Learning that the Nightmare Knight is a Supreme Chef who specializes in making delicious cookies and pastries was what allowed them both to bond for the first time.
  • Tantrum Throwing: She throws her peridot-turning stars at the closest person or thing when she's really upset. This has actually come in handy in Chapter 3 since doing so effectively broke Rosemaster's control over the Flower Kingdom and our heroes.
  • Tennis Boss: Almond defeats her in their first encounter in Chapter 1 by reflecting an attack back at her. Peridot manages to dodge it, but falls off her broom in the process.
  • Taken for Granite: Her signature move is turning people and things into peridot statues.
  • That Came Out Wrong: To Almond:
    "I'm not here for this thing, I'm here for you. (Beat) I mean-
  • The Rival: In her updated character profile, instead of having the standard stars for her stats, they all say "better than Almond". She might be playing this up a bit too hard.
  • Tsundere: Despite her attitude, she's easily flustered at times, particularly around Almond. Not to mention that a few of her lines seem to come straight from the tsundere handbook.
    Peridot: I... I'm not taking this because I need your pity or anything, okay?!
  • Unperson: After her defeat in the Flower Kingdom, she taunts Almond about the whole contest being a trap. One cut later, Peridot has vanished from the scene, banner, and character sheet. Some pages later, we learn that Rosemaster has locked her up in punishment. Turns out, Almond doesn't remember her.
  • Villainous Crush:
    • After being bested by Almond in their first meeting, Peridot developed a crush and tends to act tsundere around her. Gigi has confirmed this trope to be in effect.
    • When she discovers Almond's memory of her has been erased:
      hate this
      I HATE THIS!!
    • Interlude 3 opens with Peridot and Almond's wedding. Peridot's rather taken aback but quickly accepts it. Turns out it's Peridot's dream which quickly turns into a nightmare when Cordelia accuses her of being bad at evil because she fell for a hero.
  • Villainous Friendship: She's always been shown to get along well with Cordelia, especially in bonus material. Now it's fully canon.
  • Villainous Rescue: She saves Almond from one of Legato's fire breathing musical instruments by turning it to stone. Allegedly, she "missed."
  • Witch Broomstick: Her primary mode of transportation. It's also her magic wand.

    The Nightmare Knight

"Make an attempt to be serious."

A dark and powerful malevolent entity, revived by Cordelia. Can only be defeated by the Legendary Hero. He is willing to assist Cordelia in her plans, but makes it clear that he is not just another one of her minions, and is only working for her because of a common motive... or, perhaps, an ulterior motive.

  • Affectionate Nickname: The only Disaster Masters that don't have some sort of nickname for the Nightmare Knight are Mutemaster (who can't speak), Mistmaster (who has a…limited vocabulary at the time of writing), and Glitchmaster (who's too full of resentment towards him).
    • Splashmaster simply calls him "Nightman".
    • Rosemaster calls him "Mr. Knight".
    • Quakemaster calls him "the Boss".
    • Thebestmaster calls him "Steve". Or so it seems until it's revealed that "Steve" refers to an entity similar to but separate from the Nightmare Knight. Steve himself only refers to him as "the other guy" though this might be more derisive than affectionate.
  • Anti-Villain: He's the Designated Villain of Dreamside, but aside from intimidating the heroes from time to time, he's barely antagonistic. He even saves Trebleopolis from Noisemaster and has tried to make peace, but has been through the same cycle too many times to have real hope for change. Even if he could do it, he needs Dreamside to fear him in order to support his children, the Disaster Masters.
  • Bad Liar: Parfait says that Nightmare Knight's a bad liar when he makes a poor excuse for saving her from Tomato. He claims he did it because her screaming annoyed him.
  • Badass Cape: The author has clarified that the smoke that obscures his lower body is actually a magical cape.
  • Bad Powers, Good People: The reason for his predicament. His power is drawn from fear and despair. He doesn't actually want to hurt anyone, but he doesn't want to be weak either. Worse, if he isn't feared, the Disaster Masters will probably stop existing.
  • Berserk Button: The Nightmare Knight is calm and collected in almost all circumstances. There is only one instance in which he immediately gets furious: when he hears the name "Steve".
  • Big Bad Duumvirate/Villain Team-Up: He cast destruction and ruin across Dreamside thousands of years ago, and is ready to do it again. He's since teamed up with Queen Cordelia after she released him with the disaster stones, and shares Big Bad status with her.
  • Big Entrance: Makes them pretty often. It helps that he's physically big, and that along with his size his magic sparkles portray him as majestic and ominous, which plays up the drama during unexpected entrances. Notable times this has happened are when Cordelia summoned him, and his appearances in chapter 2, and its interlude.
  • Big "WHAT?!": Variant. He responds with "MY WHAT!?" when Princess Parfait asks him about his childhood.
  • Black Knight: Seeing as how he's the big boss of the Disaster masters, and master of evil and all. He's the most dangerous foe the heroes will have to face. He's Clad in all black armor, and his motives are shrouded in mystery.
  • Bolt of Divine Retribution: Being a Slave to PR, the Nightmare Knight gets rather annoyed when a television series uses his image as one of their characters. When he confronts them and the actor playing him faces the real thing, said actor continues to insist he's Nightmare Knight and gets a bolt for his trouble.
    Peridot: Little overkill?
    Nightmare Knight: I'm restraining myself.
  • Break Them by Talking: His conversation with the main heroes after the defeat of Rosemaster has him give out a What the Hell, Hero? Particularly to Cucumber.
    Nightmare Knight: A prize. Another trophy. Another ornament for your weapon. How heroic.
  • Broken Pedestal: To the Disaster Masters, who are beginning to suspect and eventually confirm that he has been deliberately undermining their attempts to destroy or Take Over the World.
  • Can't Take Criticism: He's pretty quick to threaten to destroy people who criticize him. He almost strikes Cordelia with a fireball for doing this; until Peridot bursts in bawling, and breaks the tension of the moment.
  • Character Development: He used to be a genuine villain who only wanted to destroy things, but after seeing Dreamland celebrating his first defeat, he began to develop feelings that he didn't have before. By the time Calabash and Walnut arrived, he wanted to make peace with Dreamside instead of terrorizing it and offered a reconciliation, only to have it thrown back at his face by a distrustful Calabash. This led to him giving up breaking out of the cycle of villainous terror and defeat, yet despite his deepest desires, he can't break out of it because he has grown too attached to his Disaster Masters, and needs the fear of Dreamside to keep them alive. The kidnapping and imprisonment of Princess Parfait led to Nightmare Knight befriending her, and is gradually opening up.
  • Color Motif: When he's being the threatening villain that everyone fears, his scenes are dominated by deep, cool colors, such as purple and blue. After Parfait is kidnapped and kept prisoner in his lair, he befriends her and starts warming up, which is symbolized by light pinks and reds.
  • The Comically Serious: In spite of being Surrounded by Idiots, His Evil Darkness never fails to stay completely straight-faced. His deadpan reactions to other characters can be especially funny.
  • Conflicting Loyalty: Played with. Between his feelings of obligation towards his creations, his desire to protect the world, and his "partnership" with Queen Cordelia, he simply doesn't act because he isn't sure what he wants to do. Though several nighttime conversations with Parfait seem to have given him some confidence with regards to this.
  • Dark Is Not Evil: It's becoming increasingly clear he's not very malevolent.
  • Defrosting Ice Queen: Well, king, but he gets there.
  • Designated Villain: In-universe; he was a genuine villain in the beginning, but eventually acts like a villain out of necessity, since fear is what gives him the power to keep the Disaster Masters alive. He's actually quite sick of it, yet feels he has no choice.
  • The Ditherer: He actually wants no part in the Vicious Cycle he has been stuck in. But he only makes token efforts to break out of it, and more or less seems resigned to his fate. This is partially because he is empowered by fear, and were he to lose that, the power sustaining the Disaster Masters would vanish. It is also because he is terrified of what will happen if he explains the truth to his Disaster Masters, knowing that they will be disappointed in him if he ever explains to them that he has been sabotaging the very missions he has ordered them to fulfill.
  • Emotion Eater: He isn't actually evil, but his magic is powered by Dreamside's fear of him and he doesn't want to be weak, which is why he puts on a show of being a villain.
  • Even Evil Has Standards: Does not approve of Tomato's petty bullying.
  • Everything's Better with Sparkles: Has a cosmic/space motif, with stars everywhere, which is pretty dang cool. Lampshaded by Bacon on April Fool's day.
    Bacon: How does he get anything done with all those sparkles everywhere? I bet they get all over his hands, and in his eyes and stuff.
  • Evil Has a Bad Sense of Humor: Generally, given his stoic personality. He later gives Cordelia the means to summon the Forsaken Master as a prank in Chapter 4. Peridot quickly catches on and ends up in stitches, while Cordelia looked like something just died in her.
  • Evil Is Not a Toy: The Nightmare Knight warns Cordelia that he is not one of her subjects, and advises her to watch her tone.
  • Evil Wears Black: Clad in all black armor, and is the greatest, and most dangerous enemy of Dreamside. Cucumber is destined to confront him. It's slowly subverted once he starts warming up in personality, after the kind Princess Parfait starts living with him as his prisoner. He even starts wearing an apron (along with taking up some new hobbies).
  • Expy: Has minor shades of TEC. He contributes to his role as a villain and Parfait's warden while at the same time growing to genuinely care about her and eventually becoming her way of contacting the heroes.
  • Eye Take: The Nightmare Knight's eyes go wide with surprise when Princess Parfait calls him "her friend".
  • Facepalm: He really doesn't like the Punisher Pumice show's depiction of him and his Disaster Masters.
  • Flat "What": When Parfait calls him a "friend" it's so surprising to him that the only thing he can reply with is "a what". The lack of punctuation notes the flatness in his tone.
  • Flawed Prototype: The earliest Disaster Masters were his first attempts at making minions. Splashmaster is big and physically strong but dumb as dirt and not particularly powerful, while Noisemaster and Mutemaster are The Dividual (Noisemaster being the brains while Mutemaster is the brawn) but their powersets directly counter each other. Every Disaster Master past these three is far more powerful, with fewer basic flaws in their design.
  • Friendless Background: Bold Inflation emphasizes to the audience that the Nightmare Knight has never made a friend before. He also says he has no desire for friendship-which is bullshit. See I Just Want to Have Friends.
  • The Gadfly: Surprisingly enough, despite his serious personality, he enjoys pranks.
    • He gets a rise out of Peridot by deliberately mispronouncing her name. Neither Cordelia or Peridot find it very funny, and are more confused why a cosmic terror even knows what a joke is.
    • He later tricks Cordelia into releasing the Forsaken Master from the Stone Seal, by convincing her that she'll gain more power from doing so. Initially, The Reveal is played as Nightmare Knight betraying Cordelia and leaving her to be destroyed by an uncontrollable and monstrously-powerful Disaster Master, but it quickly turns out that Thebestmaster is completely harmless. Cordelia is utterly befuddled, Peridot finds it hilarious.
      Nightmare Knight: Just kidding.
  • Gentle Giant: He's notoriously feared for causing destruction upon Dreamside thousands of years ago, and his default expression is an angry or bored glare... however, he's done some good deeds to protect innocent people on multiple occasions. He's also incredibly gentle to the tiny bunny people around him, almost never carrying them by their clothes (with the exception of Tomato when he was being a jerk), and he rarely resorts to using force to solve his problems, preferring to talk or incite fear in people instead. He even makes cookies and pastries for Peridot and Cordelia, even though, since the former is a kid who thrives on sugar, it's against his better judgement.
  • Heel–Face Door-Slam: Nightmare Knight attempted to make peace with the second Legendary Hero, but they rejected it as a trick and sealed him away again, which led to Nightmare Knight believing that there would never be peace. When he considers a similar offer from Cucumber, Almond's hostility causes him to dismiss the idea.
  • Hidden Agenda Villain:
    • It's impossible to tell what his true goals are at this point. But when he had the opportunity to stop Cucumber from completing his quest at all, he instead broke the wall that was stopping him from stopping Noisemaster. Queen Cordelia eventually notices how suspicious it is that the tremendously powerful Nightmare Knight keeps losing and greatly annoys him by asking Why Don't You Just Shoot Him? He eventually admits to Cucumber that he isn't playing his role because he wants to.
    • After much prying, Princess Parfait manages to get him to admit the real reason: He was originally an Omnicidal Maniac who just wanted to destroy Dreamside, but his interactions with the Disaster Masters and observations of the world melted his heart. When he was resurrected the first time, he quickly decided he had no desire to destroy any more—unfortunately, since he gains his strength from fear, if he stops playing the villain, he won't have the power to sustain the Disaster Masters any more, essentially killing his children.
  • Hidden Depths:
    • Apparently, he's a very good maker of cookies and pastries.
    • He has grown very weary of the vicious cycle of losing to heroes and committing acts of evil, but he can't bring himself to turn good because the Disaster Masters - his children - won't continue existing if there is no fear to sustain them.
  • Hidden Heart of Gold: He saved Princess Parfait from being bullied, and secretly saved the city of Trebleopolis from certain destruction by protecting it with a magic barrier. When Parfait points out the former case to him he makes an excuse saying she annoyed him to maintain his evil reputation. It's also worth noting the way he saved Parfait is an almost identical parallel to the way Cabbage is said to have saved Bagel, which is used to portray him in a similar light.
  • I Just Want to Have Friends: Or more accurately, I Just Want To Keep The Only Friends I Do Have Alive-the Disaster Masters are the only beings he's been on friendly terms with, but if his power gives out, they will die. And his power needs terror.
  • In Mysterious Ways: He seems to have a strong association with the word, "Miracle", and is heavily implied to have had a hand in many of the miracles that saved the heroes. It is only after Noisemaster pushes hard that he is finally forced to sabotage his own disaster masters directly.
  • I Was Just Passing Through: He claims that the only reason he saved Parfait from Tomato was because she was screaming too loudly. Parfait doesn't have any of it.
    Parfait: For someone so evil, Sir Nightmare, you're not a very good liar.
    Nightmare Knight: Silence.
  • Large and in Charge: He is, by far, the largest character in the comic, and the boss of the Disaster Masters.
  • Master of All: He's so powerful, his stats won't even fit in his bio. No wonder he's so feared.
  • Meaningful Echo: When Nightmare Knight tries to scare the heroes, Sir Carrot begs him for mercy asking "Are you not still a knight?" Later, when trying to motivate Sir Carrot, Nightmare Knight reverses the question on him.
  • Mysterious Past: He knows what a "childhood" is, but he doesn't have one. Parfait thinks he was once a little boy (knight) playing soccer.
  • Names to Run Away from Really Fast: Knights are powerful, nightmares are scary. And a nightmare is a bad version of a dream, as in Dreamside and its guardian, the Dream Oracle.
  • Not So Stoic: When Princess Parfait says "she's made a new friend" out of him he drops his default bored expression and reacts with a Flat "What" and his eyes go wide with surprise. His reaction can be seen on this page. In general, whenever someone manages to poke through his defenses, he tends to react like this in a hilarious way.
  • No Ontological Inertia: The Disaster Masters are sustained by his power, and cannot exist without it. Since he in turn gains his power from the fear of Dreamside's inhabitants, this means if he ever stops playing the villain, his children will die.
  • "Not So Different" Remark: Claims that Cordelia and himself are rather alike, out of a common concern (which he also calls a weakness): Peridot.
  • Omnicidal Maniac: He states that he was once a creature driven by instinct, and it was his instinct to consume the world before moving on.
  • Parental Substitute: He's kind of like a father figure to Peridot. He tends to be the more stern and responsible parent to Cordelia's more spoiling nature.
  • Pet the Dog: He's had few moments of these.
    • The first time was when he saved Princess Parfait from being bullied by Tomato and the BLT gang.
    • The second time was listening to Parfait's feelings and delivering the Love Letter she wrote to Carrot.
    • His relationship with Peridot also humanizes him; it paints him as a stern yet caring father figure as opposed to Cordelia's lax, spoiling indulgence.
    • Despite him calling Carrot out on his cowardice, he also encourages him after he takes a devastating blow from Rosemaster
  • Planetary Parasite: He has shades of this. He mentions being driven by instinct to consume the world and move on to the next. He grew beyond that long ago.
  • Power Glows: Nightmare Knight's magic powers usually have a purple glow with magic sparkles. Except for that time in chapter two where he used a fireball attack, and it glowed with the colors of a sunset.
  • The Power of Creation: He is said to be responsible for the creation of the Disaster Masters.
  • Purple Is Powerful: He wears a long purple cape that leaves magic sparkles trailing behind him as he walks, and his magic powers have a purple glow.
  • Reality Warper: When he attacks Cucumber and Almond in Chapter 3, he didn't just cause a rift in the ground—his power fractured the air in front of him, leaving the two of them dangling from a splintering panel.
  • Real Men Wear Pink: He is the Nightmare Knight, the big dark villain of Dreamside. And yet, he has a secret hobby of baking which involves a lot of pink, including his apron.
  • Red Eyes, Take Warning: Nightmare Knights eyes glow closer to red when he's angry. They glow orange in chapter 2 when he's provoked by Nautilus, and they glow red when he was insulted by Cordelia.
  • Red Filter of Doom: When Nightmare Knight is provoked and starts attacking Cordelia he emanates a red glow and the rest of the scene turns red.
  • Sealed Evil in a Can: To bring him into the world, the Disaster Stones must be brought together. Played with, in that he's been summoned and resealed repeatedly before...and by now, he's just sick of the whole damn thing.
  • Seen It All: Pretty much all of his lines and reactions have a trace of world-weariness to them. Being summoned as the ultimate evil 100 times and being defeated continually probably has something to do with that. He's pretty much seen mostly everything before.
  • A Sinister Clue: Gigi confirmed this trope is in play when they said he is left handed on their twitter.
    Gigi Digi: cq fact- the nightmare knight is left-handed, by the way. because, y'know, left-handed people are totally evil
  • Sizeshifter: He can make himself bigger or smaller at will. Useful for being intimidating, getting through doors, and letting him use the kitchen to bake at night.
  • The Sleepless: He doesn't need to sleep, so he spends his nights baking. Yes, really.
  • Space Master: In chapter 3 he shows the ability to shatter space, creating a rift that leads into a black void.
  • Spikes of Villainy: The Nightmare Knight has spikes along his arms up to his shoulders, and on the side of his head to portray him as villainous.
  • The Stoic: The Nightmare Knight very rarely expresses emotion throughout the comic beyond a bored stare or mild annoyance. This is because he's Seen It All, and has become jaded over time. His Stoic expressions also lend him to being played as The Comically Serious.
  • Slave to PR: Despite doing a few good deeds as the comic has gone on, he'll deny them if they're ever brought up to maintain his bad reputation because he needs Dreamside to fear him in order to be strong. Said fear also gives him the power to maintain the life force of his minions, which he sees as his "children".
  • Subverted Trope: Is later revealed to be one for the Big Bad trope.
  • Sugar-and-Ice Personality: While heavy on the ice, he does admit to Cordelia that although he tends to treat her coldly, he does respect her a good deal, and is willing to obey her orders should the situation call for it.
  • Supreme Chef: In spite of apparently lacking the need or ability to eat, he's an incredible baker. Upon taking a bite of one of his lemon cupcakes, Cordelia describes it as "the best cupcake I've ever put in my mouth", and she doesn't even like lemon!
  • Team Dad: To his chagrin. Though he secretly enjoys the attention.
  • Thou Shalt Not Kill: He'll follow any order given to him, unless it involves bringing harm to any innocent being - one of the many reasons Cordelia finds him so incompetent.
  • Tom the Dark Lord: Thebestmaster says his real name is Steve. Later subverted. Turns out there's another similar-looking guy named Steve.
  • Took a Level in Kindness: He's mellowed out considerably since he first arrived on the planet, and in an ironic - and somewhat tragic - twist, intends to protect it from everyone up to and including himself rather than destroy it.
  • Top-Heavy Guy: Gigi's sketches have confirmed that he does have legs, but they're just very small compared to the rest of him. They aren't seen in-comic until he becomes so flustered that he finally drifts out of his sparkle cloud cape.
  • Tragic Villain: To the extent that he can't even be considered a villain anymore. He doesn't want to be evil, but the Disaster Masters only exist as extensions of his power, and his power comes from being widely feared. So to prevent the only beings who ever respected him from ceasing to exist, he must continue to terrorize Dreamside. His attempts to break the cycle by secretly helping the heroes has resulted in a few of his Disaster Masters losing respect of him, with Glitchmaster planning to usurp him.
  • Truly Single Parent: To the Disaster Masters. He created them to function as his servants, but some scenes suggest they've become something closer to a dysfunctional family over time. Their existence is the chief reason why he perpetuates the Vicious Cycle- if the fear that powers him were to end, the magic he uses to sustain their lives will end as well.
  • Villain Decay: An in-universe example that's deconstructed and played for drama. He once was a terrifying, instinct-driven Omnicidal Maniac, but after witnessing Dreamside's people celebrating his first defeat, he began to develop empathy for the first time. When he tried to make peace with the second hero, Calabash, Calabash turns it down on the basis that he's a villain and shouldn't be trusted (with Calabash's sister Walnut trying to make him reconsider). This convinces him that there's no hope for peace and countless cycles of being summoned and defeated again and again has made him grow sick of it all, but he has to continue the cycle or otherwise the Disaster Masters, who he started seeing as his children, would die since they were created from the fear of Dreamside that powered him. But because he doesn't want to terrorize Dreamside anymore, he secretly undermines his Disaster Masters' plans, which in turn causes them to lose respect in him as their leader. Glitchmaster in particular wants to usurp him so she could free her fellow Disaster Masters from the eternal Vicious Cycle. And Rosemaster, who otherwise doesn't want to torment people who have no issue with her, tries continuing to be the villain anyway so she could snap Nightmare Knight out of his funk.
  • Wham Shot:
    • A big one for him comes in Chapter 2, where all of Trebleopolis is saved by a starry, purple barrier...both qualities that are heavily associated with the Nightmare Knight. Gigi pretty much confirmed that he was the one who put it up through a Twitter post.
    • His face when Parfait tells him she considers him a friend. It is the first time anyone's said such a thing to him.
    • When Peridot hears a strange whirring noise in the castle at 3 AM in the morning, she goes to investigate... and finds the Nightmare Knight. Small-sized. In a pink kitchen. Wearing a pink apron. Making very tasty cookies.
    • The Nightmare Knight always keeps his back turned to his servants when he's lecturing them. When we're shown his face we see why. It's because he's always betraying a look of pure sadness and hurt over the circumstances.
  • What Is This Feeling?: Upon his first defeat, the previously instinct-driven Nightmare Knight felt something new as he saw the heroes joyfully celebrating their victory.
  • What the Hell, Hero?: Upon the defeat of Rosemaster, he sarcastically congratulates Cucumber and hands over the Rose orb, telling him to make good use of his new trophy. It's not completely fair since the Oracle was the one treating it like a prize, but the point is seemingly not lost on him. Using what could be seen as the corpse of his enemy as a weapon is not exactly the height of good taste and heroism. Cuco, to his credit, decides not to use the Rose orb and instead gives it to Rosemaster's Roseling minions, who she cared for like a mother.


The Disaster Masters


Nightmare Knight: You asked if they were my friends, the last time we spoke.
Princess Parfait: I knew they were.
Nightmare Knight: Which is the problem. They were never designed to be. I created them as tools - mere extensions of my power. Losing my reputation, giving up this role as Dreamside's enemy...would mean losing the power to sustain them.

Creations of the Nightmare Knight and his elite group of enforcers. Each are assigned their own section of Dreamside to conquer during each of the Nightmare Knight's attacks on Dreamside. By this hundredth time around, most have started questioning their roles and the leadership of their "father." They grow ever desperate in their attempts to taste victory just once...

  • Art Shift: Every single one of them has their own stylized speech balloon and font, and some go as far as to change the art style around them altogether.
  • Near-Villain Victory: After experiencing defeat again and again, the Disaster Masters resort to dirty tactics in order to one-up the heroes just once.
    • Splashmaster nearly succeeds in drowning Carrot and Nautilus, and prevents Cucumber from saving them with his bubble spell. He was defeated when Cucumber realized he could use the bathtub drain spell to get rid of the water, allowing Almond to slice him up on land.
    • Noisemaster tricks the heroes into powering up his Noiseblaster with Princess Piano's screams, and, in a deconstruction of Take Your Time, nearly obliterates the Melody Kingdom by firing upon it. The Nightmare Knight directly intervened by erecting a purple barrier, saving millions of lives.
    • Rosemaster brainwashes an entire kingdom, uses the Hocus Crocus to enhance her own power, and nearly kills Carrot by setting a brainwashed Almond upon him. Thanks to a combination of the Nightmare Knight's intervention, a love letter, and The Power of Love, Carrot turns into a Magic Knight and defeats Rosemaster.
    • Glitchmaster tries to kill the heroes by throwing them into the sun, which is a sapient hot air balloon. They were saved when Nautilus calls in for pizza.
  • No Nonsense Villain: Each has shown at least once that they're not interested in giving the heroes any wiggle room in their encounters if they can help it. They'll do anything to win, and fairness has no place.
    • Splashmaster (the least competent Disaster Master, mind you) shuts down Carrot's rescue attempt by grabbing his spear mid-speech and snapping it in half. He also nearly drowns Carrot and Nautilus, and prevents Cucumber from aiding them with his bubble spell.
    • Noisemaster kidnaps the princess of the Melody Kingdom from the get-go, uses her screams to power his doomsday device, and, after having Mutemaster immobilize the other heroes, unhesitatingly tries to blast Nautilus to get one last scream from Piano and finish charging the Noise Blaster. All of this ends up deconstructing/defying the Take Your Time trope as the cannon fires and Noisemaster comes deathly close to winning.
    • Mutemaster takes advantage of his immense size to forcibly slam Almond into a wall after his Berserk Button was pushed.
    • Glitchmaster sends our heroes hurtling towards the sun, with Mass "Oh, Crap!" from both sides. Thankfully, the pizza delivery men saved them.
    • Rosemaster has no problem brainwashing the same child into attacking Carrot for her. It took Carrot leveling up through The Power of Love and turning into a Magic Knight in order to stand a chance against her.
    • Quakemaster in his first appearance subjects the newly powered-up Carrot to a curse that destroys his spirit and will doom him to a life living as a stone servant to Quakemaster.
  • Sealed Evil in a Can: During the time of the first legendary hero, the Dream Oracle created the Disaster Stones and sealed the majority of them within, making it so that whenever they are defeated, they will be locked away until the next cycle.
  • Sliding Scale of Villain Effectiveness: As the heroes make their way through the Disaster Masters, it's shown that each is more threatening than the last (which lines up with the legend). This is justified as the Nightmare Knight getting more and more experienced with each of his creations.
  • Two Girls to a Team: Rosemaster and Glitchmaster are the only female Disaster Masters.
  • Would Hurt a Child: Considering how almost all of the protagonists are children, the Disaster Masters are willing to do anything to defeat them, even killing.



A giant squid and the first known Disaster Master of the Nightmare Knight. What he lacks in brains, he makes up for in brawn. Kinda.

  • Attack! Attack! Attack!: Unlike the other Masters, Splashmaster has no real strategy or tricks - just tons of brute strength and a Home Field Advantage in the form of the flooded cave he lives in. Without the latter, he's basically helpless.
  • Breakout Character: Similar to Bacon. There's a part of the audience that really likes Splashmaster for his Butt-Monkey tendencies, and his silliness. And also because, despite doing such a bad job, he was just trying so hard to do it right.
  • The Brute: Pretty much only good at attacking. Splashmaster pretty much has no plan, only getting his job done through brute force.
  • Butt-Monkey: Splashmaster is the subject of many jokes by the Nightmare Knight and Noisemaster for being the least capable of the disaster masters.
  • Co-Dragons: Splashmaster along with the other disaster masters is one of the Nightmare Knight's top minions. All the Disaster Masters take orders from NK. Each of the Disaster Masters are extremely powerful bosses tasked with conquering an area in Dreamside. They must all be defeated before the heroes can challenge Nightmare Knight himself. The region Splashmaster is ordered to conquer is the Ripple Kingdom.
  • Cool Crown: "Limbo King." At least he thinks it's cool.
  • Cooking Duel: Is challenged by Nautilus to a Limbo Duel to prove his right to be Limbo Royalty. He loses, being physically incapable.
  • Cyclops: Has one giant eye, befitting an enormous squid monster.
  • Dumb Muscle: Attack stat beyond maxed out, but only a 1 in Special.
  • Elite Mooks: Splashmaster is the first of the Nightmare Knight's elite servants the "Disaster Masters". That said, he's the least elite one.
  • Flawed Prototype: His stupidity and relative weakness stems from being the Knightmare Knight's first attempt.
  • Giant Mook: Splashmaster is so large/tall that he's twice as tall as the wrecked flagship in his lair. He spends his time capsizing ships like these near the coast of the Ripple Kingdom. He's also about two or three heads shorter than the Nightmare Knight.
  • Giant Squid: Clearly modeled after a giant squid.
  • Glass Cannon: Even more so than Almond. When Almond finally manages to hit him with a sword, he proves to be Made of Plasticine. Two-star defense indeed...
  • Graceful in Their Element: He's powerful yet extremely slow on land, but graduates into a Lightning Bruiser once in water. Cucumber and Almond have to figure out how to drain the grotto he uses as a lair to take him down.
  • Ineffectual Sympathetic Villain: He's so childlike and innocent (wearing a limbo crown just for cuteness) that it's hard to be mad at him even though his main hobby is SMASH and making bunnymans sad.
  • Logical Weakness: Fittingly for a sea monster, he's vulnerable to electricity. Nautilus managed to escape him the first time using Liquus' electric charge, and makes use of it again later to give Almond the opening to attack.
  • The Noseless: Has no nose. Well he IS a squid, after all.
  • Sea Monster: Takes the form of a cartoonish sea monster in the vein of a kraken, fittingly enough for the ocean-themed Ripple Kingdom.
  • Tentacled Terror: He is a monster resembling a Giant Squid who terrorizes the Ripple Kingdom, and the only cephalopodian character seen there.
  • You No Take Candle: Can't speak complete sentences properly, and is a poor speller to boot.


"Check it: Me and my boy? MAD SCHEMIN’ up in here! We got a plan so ill, it’ll put you in a HOSPITAL!”

The second of the Nightmare Knight's Disaster Masters, he is a colorful and cheerful villain who likes a good party! But don't underestimate this high flyer: he kidnapped Princess Piano before anyone even knew he was there, and has been shown to take his mission a great deal more seriously than anyone — even his boss — suspects.

  • Art Shift: Oh, dear lord, the colors. Colors everywhere. And how does he get his speech balloons like that?
    • Furthermore, when he momentarily drops the act, his colors and speech bubbles get much darker and subdued.
    • A subtle difference whenever he appears—the crayon-like aesthetic of the rest of the comic is changed to a flat style.
  • Audience Participation Song: How he introduces himself when he crashes the birthday concert in the Melody Kingdom.
  • Beware the Silly Ones: He comes very, very close to winning and destroying Trebleopolis, and there's nothing the heroes can do to stop him. Someone else needs to step in...
  • Big Eyes, Little Eyes: Noisemaster and Mutemaster are perfect examples of both variants. Noisemaster has one large eye, which makes up most of his "face" to emphasize his small stature, and make him appear cute.
  • Big Guy, Little Guy: The little guy to Mutemaster's big guy, Noisemaster being the size of house cat, while Mutemaster can barely fit through the doors of Rhythm ridge castle.
  • Broken Faceplate: After Liquus reflects his attack on Nautilus, Noisemaster's "eye" looks like a broken, staticky TV set.
  • Call-Back: "So, it's like that."
  • Co-Dragons: Noisemaster along with the other disaster masters is one of the Nightmare Knight's top minions. All of the Disaster Masters take orders from NK. Each of the Disaster Masters are extremely powerful bosses tasked with conquering an area in Dreamside. They must all be defeated before the heroes can challenge Nightmare Knight himself. The region Noisemaster is ordered to conquer is the Melody Kingdom with Mutemaster helping him.
  • Cyclops: He has a single large eye resembling a speaker.
  • Electronic Eye: After he tries to shock Nautilus, only to have his lightning attack reflected back at him, his eye cracks and looks like a broken TV screen, complete with a static screen.
  • Elite Mooks: Noisemaster is the second of the Nightmare Knight's "Disaster Masters".
  • Evil Laugh
  • Exotic Eye Designs: His eye is made up of several thin, multicolored strobes and a central dot, which act as irises and a pupil, and are capable of distorting themselves like eyelids to show emotion.
  • Fake Weakness: Invokes this trope within minutes of meeting our heroic gang. He tells them that loud noises or shouts are Mutemaster's Achilles' Heel, when, in fact, it's his Berserk Button.
  • Faux Affably Evil: After Cucumber attempts to reason with him, he pretends to give what Cuco says some thought so he could get the team to lower their guard. It works, and Mutemaster immobilizes Cucumber, Carrot and Almond with his powers. Noisemaster fires a beam at Nautilus, seemingly killing her, and causes Piano to scream, fully charging the Noise Blaster as a result.
  • Foreshadowing: His repeated references to "my boy" are, in hindsight, a dead giveaway that the Melody Kingdom has a second Disaster Master.
  • Flawed Prototype: While more effective than Splashmaster, Noisemaster's dependence on Mutemaster is partly because of his creator's lack of experience in conjuring up minions.
  • The Gadfly: Gigi says Noisemaster mostly plays up his energetic DJ persona because he knows it gets on the Nightmare Knight's nerves. The way Noisemaster talks starting here is the way he's normally talked since was created. He drops a lot of the contractions and other Verbal Tics.
  • Incoming Ham: Every time he shows up he enters with one-liner with his hip man persona.
  • International Pop Song English: The way he talks. For example he says "your" as "ya", and says words ending in the "ing" sound as "in".
  • Knight of Cerebus: The first Disaster Master to be shown in a more serious light, with inner turmoil and resentment toward his situation, and the first to go Off the Rails. The threat he poses is played for much more drama compared to Splashmaster. He almost wins, only losing because the Nightmare Knight directly intervened.
  • Large Ham: Particularly with his International Pop Song English traits. He's pretty much putting on a humorous performance every time he shows up.
  • Mini Mook: Word of God revealed that Noisemaster is approximately the size of a cat, in response to this. She wasn't joking, either. He's even smaller than Almond.
  • No Mouth / The Noseless: The only facial feature he has is an eye, which is where most of his facial expressions come from. Including "smiling".
  • Rainbow Motif: His color scheme uses every color of the rainbow. This makes sense for the Disaster Master of the music-themed Melody Kingdom, if you consider the 7 pitches of musical notes as represented by the colors of the rainbow.
  • Screw This, I'm Outta Here: Once he sees the Nightmare Knight's barrier, he just straight up quits and retreats into his Disaster Stone.
  • Serial Escalation: Splashmaster was more or less a big monster, but Noisemaster is a lot more emotionally complex.
  • Shout-Out: His mannerisms are influenced by Jet Set Radio, according to Word of God.
  • Stepford Smiler: He's a lot less peppy when he's not being watched, and seems to have grown secretly contemptuous of the Nightmare Knight over the years.
  • Take Your Time: Lampshades and deconstructs this as the Noise Blaster counts down:
    Noisemaster: Heroes, man. Think they can mess around, maybe take care of some sidequests, roll in here at the last second like its all cool... This ain't new.
  • Totally Radical: Lampshaded by the Nightmare Knight, who can't believe he keeps talking like that.
  • The Unfought: The heroes never actually fight Noisemaster outside of that barrier Liquus made around Nautilus. When the Noise Blaster fails he just gives up and turns into a Disaster Stone on the spot.
  • Useless Accessory: Has manifested a set of headphones as part of his appearance, despite presumably not having any ears.
  • Verbal Tic: He's not just Noisemaster, he's YA BOY NOISEMASTER, in accordance with his "hype man" persona.
  • Wake-Up Call Boss: After the BLT Trio, Splashmaster, Panpipe, and the others, Noisemaster hammers the stakes into the heroes, being both a challenge and a very serious threat to the people.



In stark contrast to his diminutive friend, this third Disaster Master (and the second of the Melody Kingdom) is a grunting, enormous creature who plods along in almost total silence on his giant hands. Not formally introduced to the party until they crash Noisemaster's lair.

  • All There in the Manual: Mutemaster's powers were explained in more detail on Gigidigi's tumblr, because she didn't want to bog down the comic with exposition. His ability completely negates magic, and prevents people from moving, and it can be used to affect far away things from pretty much anywhere in the Melody Kingdom. The effect also doesn't really count as Time Stands Still since he doesn't stop time he just stops anything from moving.
  • Anti-Magic: Mutemaster's powers negate the effects of magic. This can be a very big problem for technology in Dreamside since their world pretty much runs on wizards.
  • Art Shift: Around him, colors become more muted.
  • Berserk Button: Screaming, and other loud noises make him freak out, and attack the source of the noise in a fit of rage.
  • Beware the Quiet Ones: He seems very gentle and quiet at first, but it quickly becomes clear that he's very dangerous if you make him angry.
  • Big Eyes, Little Eyes: Noisemaster and Mutemaster are perfect examples of both variants. Mutemaster has small eyes to emphasize how huge he is.
  • Big Guy, Little Guy: The big guy to Noisemaster's Little guy, being the much larger of the two, Noisemaster is the size of a house cat, while Mutemaster can barely fit through Rhythm ridge castle's doors.
  • Black Bead Eyes: He has two black lines for eyes, probably to give him a blank / "muted" expression, since other characters use this trope for similar reasons during Art Shift moments. Because of this, his facial expressions are also very subdued.
  • The Brute: In a subversion of the trope, he's not primarily focused on violence like Splashmaster was. However, due to his size, he's the more damage oriented of the Melody kingdom's Disaster masters.
  • Co-Dragons: Mutemaster along with the other disaster masters is one the Nightmare Knight's top minions. All of the Disaster Masters take orders from NK. Each of the Disaster Masters are extremely powerful bosses tasked with conquering an area in Dreamside. They must all be defeated before the heroes can challenge Nightmare Knight himself. The region Mutemaster is ordered to conquer is the Melody Kingdom which he helps Noisemaster with.
  • Cute Giant: Bigger than everyone in the party (he's only a little bit taller than Grizzlygum, a full-grown bear), but unexpectedly very cheerful, laid-back, and adorable.
  • Deliberately Monochrome: A visual effect of Mutemaster's "Muting powers" is to cause the colors of the comic to turn to grayscale. It even crosses over between panels, eating up the color and turning it gray, and turning the comic's word bubbles blank and white. Mutemaster himself is also this, deliberately colored gray to contrast Gigi's colorful backgrounds behind him and emphasize his theme of "quietness".
  • Elite Mooks: Mutemaster is the third of the Nightmare Knight's elite servants the "Disaster Masters".
  • Fake Weakness: Noisemaster says that Mutemaster's weakness is loud noises or being yelled at. But it turns out, that's his Berserk Button.
  • Flawed Prototype: While more effective than Splashmaster, Mutemaster's dependence on Noisemaster is partly because of his creator's lack of experience in conjuring up minions.
  • Glowing Eyes of Doom: Gains these when he's screamed at which causes him to go berserk, and look a lot scarier.
  • Graceful Loser: Once Noisemaster gives up and morphs back into a Disaster Stone, Mutemaster, with no one at his side and nothing left to fight for, closes his eyes and calmly does the same.
  • Intelligible Unintelligible: Despite speaking only in groans, Noisemaster doesn't seem to have any trouble understanding Mutemaster, and can even understand him well enough that they came up with a plan together to capture Princess Piano.
  • The Noseless: Has no nose. This might be just a recurring theme for the Disaster Masters, but it also has similar effects as his Black Bead Eyes.
  • Nothing Is Scarier: It's impressive how scary Gigi can make something like "lack of sound".
  • Punch-Clock Villain: Mutemaster is passive by nature and holds no real ill will to the Dreamsiders, similar to Rosemaster. Gigi has mused that he likely wouldn't even be an antagonist if not for his wanting to please Noisemaster and the Nightmare Knight.
  • The Quiet One: He stays quiet for the most part, unless he's spoken to.
  • The Speechless: He communicates by groaning "mmmmmm" or "hmmmmm".
  • Story-Breaker Power: Mutemaster's muting powers according to Gigi. At least they should be, considering he can stop people from moving, and is Anti-Magic, but Mutemaster has lost to every legendary hero, while having these powers.
    Gigidigi: Yes, he can do it from anywhere in the Melody Kingdom. Yes, it’s totally overpowered. Yes, he and Noisemaster probably should have successfully defeated a few legendary heroes by now. What's up with that?
  • Top-Heavy Guy: He walks about using his muscular arms, while his legs have atrophied from lack of use. His appearance seems to be based off of breakdancers.
  • Turns Red: While screaming does cause him to lose balance and fall, exploiting this weakness makes him incredibly angry, and puts him into a "berserk boss mode". Gigi's Twitter suggests this is inspired by the "Wiggler" from the Mario franchise, who also uses this trope.
  • Weaksauce Weakness: Soon after he's introduced, we almost immediately learn his weakness is being screamed at, which causes him to lose balance and fall with a loud thud. (This turns out to be a subverted trope a couple pages later, however; see Turns Red above).


" I do hope you enjoy the drama, Mr. Knight. I've put a lot of love into it."

What's in a name? She that we call "Miss Rosie," by any other name, would be as glamorous... and as dangerous. Rosemaster is the Fourth Disaster Master, who resides in the Flower Kingdom. She's a green beauty decorated in flower petals and thorns who keeps up to date on the latest accessories in Dreamside. Rosemaster is not to be judged by her appearance however. She's very determined and clever to a scary degree; and she won't quit until she's defeated the legendary hero.

  • Affably Evil: Downplayed. She shows an instance of being polite towards our heroes (namely Princess Nautilus), but goes back to her villainous persona once they realize they're going off track.
  • Anti-Villain: She reveals in a flashback that she had long questioned her orders to hurt people that never hurt her, persisting only to help the Nightmare Knight out of his funk.
  • Art Shift: Around her, coloring shifts to look like something out of an old movie. When she's powered up by the Hocus Crocus, everything becomes very notably grainy, and the palette is taken over by red, black, and white.
  • Benevolent Boss: Is forgiving and understanding towards her minions, the Roselings, having been in their position 99 times. To the point that her minions, believed to be brainwashed, actually defected to her side on their own. And they have nothing but good things to say about her.
  • Complexity Addiction: She perceives her plan as clever, while Nightmare Knight describes it as convoluted.
  • Determinator: She makes it a firm point to the Nightmare Knight that despite some certain past failures she'll never give up until they've won against the legendary hero.
  • Elite Mooks: She is the fourth of the Nightmare Knight's elite servants the "Disaster Masters".
  • Et Tu, Brute?: She is clearly shaken when Glitchmaster exposes Nightmare Knight for ruining their plans. However, this only makes her throw the fight in accordance to Nightmare Knight's true plans.
  • Face Framed in Shadow: Even when her eyes are visible, the upper half of her face is shadowed by her bangs.
  • The Fashionista: She talks about accessories and changes her clothing and hairstyle from scene to scene. After Carrot magically transforms into a literal Knight in Shining Armor, even she thinks he looked marvelous, and while she fought him in Hocus-Crocus mode, she thought he would make "a fine decoration".
  • Femme Fatale: Definitely gives off the impression of a classic femme fatale with her appearance and the way she speaks, but so far this trope is a subversion, as Word of God said that Rosemaster was completely genuine when speaking to Nightmare Knight.
  • Gamer Chick: Parodied in a non-canon zine where she and Noisemaster start a Let's Play channel. It's set up to make it seem like Rosemaster is a hardcore gamer, terrifying Noisemaster with her confidence... and then it turns out she's a casual player with weird habits like turning off the voice acting so she can do it herself, while Noisemaster is relegated to voicing the menus:
    Rosemaster: "Stay away from her!" "Hahaha... inferior beings!!"
    Noisemaster: Items.
  • Go Out with a Smile: She receives Sir Carrot's final attack with a relaxed smile on her face, finally knowing that she has performed her duties correctly, and that the cycle is broken.
  • Green Thumb: She is able to control the spiky vines running through her lair and has her very own plant-themed minions
  • Hypnotize the Captive: She had the real princess of Flower Kingdom, Azalea, mind-controlled into doing her dirty work.
  • I Let You Win: Throws the fight against the heroes after realizing that the Nightmare Knight doesn't actually want to kill them, even though she doesn't know why. She does put up a good show of fighting, though.
  • Instant Sedation: She can make people fall asleep instantly by blowing flower petals on them.
  • Just Toying with Them: After acquiring the Hocus Crocus, she more or less becomes a Physical God. She grabs Almond and immediately defeats most of the heroes. But instead of simply finishing Almond off while she has Almond at her mercy, she tosses her away and chases her with her magic. Presumably because she now knows Nightmare Knight doesn't actually want the heroes dead, which frees her up to make the entire event into a mere play instead of actual villainy.
  • Lady of Black Magic: Rosemaster is elegant, alluring, dons fashionable dresses, and her plant and mind powers are very potent.
  • Lady of War: She's polite, dignified, and never wears the same outfit twice, and her Green Thumb fighting style is a combination of practiced grace and deadly precision.
  • Laser-Guided Amnesia: She can make everyone forget a particular person ever existed.
  • Logical Weakness: Her power relies on being able to manipulate a flower that serves as a sympathetic magic-based representation of a person. If the person's name doesn't have a flower to go with it (like Nautilus and Peridot), she can't touch them. Naturally, Gigi has confirmed that this has led to there being generations where the hero basically steam-rolled past her because their memory remained unaltered.
  • Mass Hypnosis: Via Sympathetic Magic, she can manipulate peoples' minds on a massive scale.
  • My Master, Right or Wrong: She never really wanted to hurt all the people in the Flower Kingdom, only doing so because she thought it was what would make the Nightmare Knight happy. Of course, when she finds out the Nightmare Knight had been sabotaging any attempt at real harm since the beginning...
  • No-Sell:
    • Isn't bothered in the slightest by Liquus's electric charge.
    • Her own mind-control powers don't work on people who aren't named after flowering plants.
    • Empowered by the Hocus Crocus, Mutemaster's paralysing Anti-Magic is completely useless against her.
  • Odd Name Out: All the other Disaster Masters' names are based on "corruptions" of their kingdom's theme. However, the legends called her "Thornmaster."
  • One-Winged Angel: After absorbing the power of the Hocus Crocus.
  • Painting the Medium: Her speech bubbles are usually green and adorn with leafy vines, but they gradually or suddenly change to red and become spiked as she gets more aggressive. After she uses the Hocus Crocus, the first letter in her speech bubbles is in ornate gothic font, and her surroundings take on a weathered, film-grain appearance. When her tone is truly joyful, the leaves around her speech bubbles blossom into roses. When she's shot by Carrot and defeated, the plants around her speech bubbles wilt, and her font loses most of its capital letters.
  • Petal Power: Blows passionflower petals at the heroes to incapacitate them.
  • Plant Person: Her entire body has a plant motif.
  • Power Makes Your Hair Grow / Afro Asskicker: The power of the Hocus Crocus makes her hair grow into a large, and poofy rose-shaped afro. Subverted when the flashback panels reveal the demonic-looking Rosemaster as just a facade, her true form looking pretty much like her old self, only constantly glowing with white light.
  • Red Eyes, Take Warning: Her red eyes are usually hidden behind her hair. She first reveals them in the comic while giving a really fierce glare at the Nightmare Knight to show how determined she is to defeat the legendary hero.
  • Red and Black and Evil All Over: When she uses the Hocus Crocus to multiply her magical power she transforms and gets a different look with a black and red motif. Subverted, as this isn't her true appearance.
  • Required Secondary Powers: As explained by Word of God here, Rosemaster can automatically tell what someone's name is, even from an image of the person.
  • Sinister Schnoz: It's very much a thorn, fitting her rose-motif.
  • Spikes of Villainy: While normally they lie flat on her body there are thorns on her back and shoulders that can stand up and extend into spikes like a porcupine to protect her.
  • Statuesque Stunner: Is around the same height as the Dream Oracle according to Gigi, and so towers over our heroes. And she is mesmerizingly fabulous, of course.
  • Stepford Smiler: Is more somber when she's alone, even breaking to tears at one point, "out of fatigue", as she puts it.
  • Subordinate Excuse: The Nightmare Knight is her father, more or less, and she wants to make him happy. She herself doesn't seem to care much about winning anymore. In fact, she's actually pleased in a way when she learns that he's been sabotaging the Disaster Masters for a long, long time because she's grown outright sick of having to hurt people who have done her no wrong. Sure, she also feels somewhat betrayed and angry, but she trusts that he has a good reason for it.
  • Super Mode: The Hocus Crocus makes her more powerful and changes her outfit, hair, and color scheme to be more white.
  • Undying Loyalty: She has the utmost faith in the Nightmare Knight and continues to try her best because she wants for him to see a victory just once for a change. She even stays loyal after Glitchmaster reveals that he has betrayed their supposed goals long ago and has been sabotaging them, though she does briefly pretend to defect. She has enough faith to believe that he had a good reason.
  • Unlimited Wardrobe: Hasn't yet been seen wearing the same ensemble twice.
  • Villainous Valor: In her first scene, she declares that she will never give up until she secures victory for the Nightmare Knight. Glitchmaster even calls her the most dedicated of the Disaster Masters.
  • Volcanic Veins: She gets these after absorbing the power of the Hocus Crocus


"No need to make a situation. Let's just have us a little talk."

The fifth Disaster Master, and the Disaster Master of the Crystal Kingdom. A Rock Monster in a business suit who's set up shop in Basaltbury, holding the city for ransom.

  • Alas, Poor Villain: His defeat is easily the most sympathetic and tragic of the Disaster Masters. The revelation that his boss has been screwing him over countless times, all while forcing him to work in painful rain, causes Quakemaster to have an emotional breakdown where he transforms into a lava monster bigger than even the Nightmare Knight, endangering everyone in Basaltbury. The Nightmare Knight is devastated about having to put down his own subordinate, and Obsidian's story about their time together simply makes his downfall hurt that much more.
  • Affably Evil: His plan revolves around threatening the destruction of a major city, but he's still a surprisingly respectful and genial guy to both Carrot and Ametrine. He also subverts the usual trend with the Disaster Masters by offering peace to the heroes rather than the other way around.
  • An Arm and a Leg: Carrot uses his Energy Bow to slice off Quakemaster's left arm in their initial confrontation. It doesn't take.
  • Art Shift: As soon as he enters the scene, his surroundings take on a cubist or mosaic-like appearance.
  • Berserk Button: He does a VERY convincing job of playing it off when it happens, but it strikes a nerve when Carrot accuses him of not being able to understand love. This sets him off enough to put him under his curse instead of Ametrine like he was instructed. It makes sense why, cause he was in love with Obsidian.
  • Broken Pedestal: His final scene before his death sees him taking Nightmare Knight's confession of sabotaging their missions very poorly. He almost brings the house down in a rage-induced earthquake before Nightmare Knight kills him.
  • Classy Cane: He has a short cane appropriately shaped like a TNT plunger. As you can guess, it isn't needed for walking. He actually uses it to create explosive fissures in the ground.
  • Dented Iron: In a private talk with the Nightmare Knight, Quakemaster admits that his health has been declining due to repeated exposure to rain over the course of millennia, leaving him much weaker than normal.
  • Dishing Out Dirt: He has some control over stone, from trapping his foes in it to animating it as golems.
  • The Don: His minions are first seen shaking down King Ruby for protection money, and Quakemaster himself wears a nice suit.
  • Even Evil Has Loved Ones: Or more accurately, lovers. Obsidian was his.
  • Good Smoking, Evil Smoking: The evil variety, obviously, to play up his image as The Don archetype. As a clever aspect of his design, he doesn't use actual cigars but smoke is almost constantly billowing out of his mouth. You know, cause he's made of magma.
  • If I Wanted You Dead...: After Sir Carrot cuts his arm clean off he immediately forms a new one. Carrot is naturally alarmed when he's grabbed by an arm made from fresh magma, but Quakemaster implies he's able to control his temperature.
    Quakemaster: Quit fussing. If I wanted to burn you, you'd be good and burnt.
  • Irony:
    • When trying to talk down the heroes from fighting, he comments that there's "not much fire in [him] these days." A few panels later, it's revealed that he's quite literally full of burning magma.
    • His curse deprives people of the ability to love, yet he's the only Disaster Master confirmed to have fallen in love with someone - Obsidian. On a related note, both Quakemaster and Obsidian went to great pains to hide their relationship out of fear of provoking the Nightmare Knight's wrath, yet it's the Nightmare Knight's secret that provokes Quakemaster into a fury that ends up being his undoing.
  • Kill It with Water/Logical Weakness: Chardonnay reveals that he's weak against water. Makes sense for a lava monster. When Obsidian first encountered him Quakemaster was completely helpless and ultimately defeated just by being out in the rain.
  • Large and in Charge: He's twice as big as Mutemaster!
  • Logical Weakness: Water. For a magma man? Absolutely.
  • Manly Gay: Quakemaster's a big guy based around mafia dons, one of the most stereotypically manly archetypes there is, and it's directly said that him and Obsidian were utterly infatuated with each other.
  • Mind Rape: His curse involves a form of this, by stripping its victim of the ability to feel positive emotion such as hope or love. Since Sir Carrot is basically fueled by The Power of Love, it becomes especially debilitating to him.
  • An Offer You Can't Refuse: The ultimatum he gave to the citizens of Basaltbury. They all have to routinely pay him a ludicrous sum, with any shortage of funds shortening the clock until Basaltbury's destruction.
  • One-Winged Angel: His true form is a humongous lava beast that dwarfs even the Nightmare Knight in size.
  • Pet the Dog: Quakemaster was touched by Obsidian's decision to shield him from the rain after one previous defeat, and offered him the chance to escape Basaltbury's cruel monarchy.
  • Reforged into a Minion: The apparent end-result of his emotion-draining curse, if Obsidian's explanation is to be believed, is to transform someone into a sentient stone statue subservient to Quakemaster.
  • Rock Monster/Magma Man: Appears to be a combination of these tropes, with a cooled outer layer of stone over a core of magma.
  • Sharp-Dressed Man: Wears the top half of a club suit, complete with coat tails.
  • Speech Bubbles: His are pitch black and relatively cubic, as though drawn with charcoal. His text is written in all-caps and with a fiery orange gradient.
  • Taken for Granite: Quakemaster is able to curse someone by literally turning their heart to stone, removing their ability to feel hope, love or joy. As Obsidian reveals, the curse gradually spreads throughout the victim's body until they're turned completely to stone and Reforged into a Minion.
  • Villainous Breakdown: When the Nightmare Knight confesses that he's been helping countless heroes all along, Quakemaster doesn't take it well at all. He starts by chuckling to himself, before his sheer fury overtakes him and causes him to transform into a gigantic lava creature, challenging the Knight's softness and threatening the lives of everyone in Basaltbury with his might and heat.
  • Weaksauce Weakness: Water is one for him. Just being out in the rain for too long is enough to do him in. During one of the Nightmare Knight's hundred attacks, he's caught on a rainy day and is completely incapacitated before the hero even arrives.


"Cold... Yes... Much... much colder..."

The sixth Disaster Master, and the Disaster Master of the Cloud Kingdom. He's apparently something of a "misunderstood artist" type, but by the start of the series he's a shell of his former self, as a result of a curse put upon him by the Nightmare Knight.

  • And I Must Scream: Whatever the Nightmare Knight did to Mistmaster in response for his attempted surrender, it wasn't pretty. The poor guy has essentially been reduced to a catatonic state, floating in a Troubled Fetal Position and mindlessly whimpering about the cold.
  • By the Lights of Their Eyes: His bright, diamond-shaped eyes are by far the most noticeable feature of his largely-nebulous body.
  • Early-Bird Cameo: He appears at the end of the third interlude, observing the heroes as they travel to the Crystal Kingdom.
  • He Knows Too Much: The Nightmare Knight lied about why he sealed Mistmaster away. It's actually because Mistmaster learned the truth about the Nightmare Knight's sabotage.
  • Humanoid Abomination: Can be most easily described as a living cloud contorted into the very vague shape of a human being. He's easily the most otherworldly of the Disaster Masters next to Glitchmaster.
  • An Ice Person: He is implied to have power over cold.
  • Speech Bubbles: His are a dark blue color with erratic, rounded edges that makes them resemble storm clouds. His text is a flat white color and constantly changes in font, size, and capitalization. During his meeting with the Nightmare Knight he lacks speech bubbles entirely, his dialogue simply appearing mid-panel like sound effects.
  • The Unreveal: As his name wasn't known when the TV show's version appeared in-story, the mystery was preserved... by the in-show Nightmare Knight not knowing his name (or Glitchmaster's). The real Nightmare Knight is unimpressed. His name is later revealed with his proper introduction.
  • Weather Manipulation: Just his mere presence seems to conjure up ominous storm clouds and frigid cold. He's also responsible for the constant rainstorms that plague the Crystal Kingdom.
  • You Have Failed Me: He gave up and tried to surrender to one batch of heroes. Nightmare Knight responded by imprisoning and crippling him. Turns out that was a lie the Nightmare Knight used to cover up the real reason he dealt with him, namely that he discovered the Nightmare Knight's secret on his own and reacted badly.


"PROCESSING: 'Fatigued'. A Familiar feeling."

The seventh and most powerful Disaster Master, a gigantic pixellated orb that speaks in text boxes. She seems to take a much more active role than the other Disaster Masters, observing Noisemaster's attack on Trebleopolis and took note of the magic that protected the city. Seems to have a strong connection to Cosmo, and as such is possibly the Disaster Master of Space Kingdom.

  • AI Is A Crap Shoot: Has all the trappings of an evil AI, but isn't actually one.
  • Art Shift: When she's around, everything is glitchy and pixelated and the coloring becomes sharp and discrete, with other characters often reduced to colored outlines.
  • Eldritch Abomination: Unlike the other, relatively normal looking Disaster Masters, Glitchmaster is a giant orb that alters her surroundings to look more pixely.
  • Evil Cannot Comprehend Good: The final confrontation between Glitchmaster and Rosemaster is loaded with this trope, which the latter wastes no time in repeatedly pointing out - Where Rosemaster recognizes that Nightmare Knight is a Noble Demon who probably has a good reason for being deceitful, Glitchmaster simply writes off his sabotage as treachery and plots to overthrow him. Glitchmaster is also unable to understand why Rosemaster is still willing to complete her part of the cycle and 'die', when she could use the Hocus Crocus to change everything easily. Glitchmaster even suggests that Rosemaster just doesn't have the nerve to kill her with the Crocus' power, to which Rosemaster simply retorts that, despite everything, she still cares for Glitchmaster.
    Rosemaster: How could you understand any answer I'd give, when the only thing on your mind is still winning? And after all these years!
  • Hidden Agenda Villain: Has been observing the Disaster Masters and is using Cosmo for some unknown purpose.
  • Just Toying with Them: She shows just how badly the heroes are outclassed and just how easily she can kill them. But instead of actually killing them outright, she leaves them in an escapable situation, allegedly for this reason.
  • Knight of Cerebus: Follows after fellow Knight of Cerebus Noisemaster and almost succeeds in killing the heroes by sending them into the sun. Furthermore, she has finally figured out the reason the heroes have always been guaranteed success, and plans to work against that reason directly.
  • Ominous Visual Glitch: It accompanies her wherever she goes. For instance, Rosemaster's speech bubbles become more pixellated when they talk. Taken to truly frightening degrees when she becomes furious with Rosemaster's betrayal, where her own dialogue becomes a distorted mess.
  • Reality Warper: She pixellates and distorts everything within a certain radius of herself, including the panels and the site url at the bottom of the page. According to Gigi, it's mildly uncomfortable at the normal level, but she can dial it up to attack.
  • Red Eyes, Take Warning: In the Chapter 2 interlude, she manifests herself in front of the heroes in the form of the Nightmare Knight. Unlike the real one, she has red eyes instead of yellow, and acts significantly more ruthless than is usual for him.
  • Red Filter of Doom: Generates this when she shows just how easily she can kill the heroes. It comes back when she's screaming in the midst of a Villainous Breakdown, after Rosemaster double-crosses her.
  • Secret Test: Gives one to the heroes, supposedly toying with them, but actually wanting them to pass it for an as yet unrevealed and probably sinister purpose.
  • The Starscream: Has grown tired of Nightmare Knight's indecision and undermining of the Disaster Masters, and plans to get rid of him.
  • Teleportation: One of her powers involves teleportation.
  • Villainous Breakdown/Not So Stoic: Her response to Rosemaster taking the Hocus Crocus for herself, and furthermore defending the Nightmare Knight's constant sabotage, is to briefly scream at Rosemaster in impotent rage, with more Ominous Visual Glitches than ever.
  • Voice of the Legion: According to Gigi, her voice has an artificial sounding voice and a normal voice laid over one another, as well as background music and sounds.
  • The Worf Effect: To show how powerful Rosemaster has become when she uses the Hocus Crocus, she's able to easily defeat and restrain Glitchmaster who's been touted as the most powerful of the Disaster Masters.

    The Forsaken Master

A Disaster Master locked away by the Stone Seal and the master of a thousand fears. His real name is "Thebestmaster".

  • And I Must Scream: Subverted. He's been sealed away in stone and conscious but it's not so bad in there, and in fact he asks the protagonists to seal him up again. Apparently the Stone Seal comes with decent wi-fi.
  • Breather Episode: He debuts after Rosemaster's defeat, and his arc serves as an interquel before the introduction of Quakemaster.
  • The Dreaded: The Forsaken Master is said to be so terrible, that even Nightmare Knight feared him, and he refused to obey Nightmare Knight's commands. Considering Thebestmaster is utterly harmless and incompetent, and how it's implied that Nightmare Knight sealed him away simply out of sheer annoyance with him, its entirely possible the Nightmare Knight fabricated the legend of the Forsaken Master himself to discourage people from letting him out of his prison.
  • Expy: He's almost exactly identical to Jack o' Lantern from Shin Megami Tensei, the biggest difference being between their hats.
  • Harmless Villain: Despite his fearsome reputation and Reality Warper power, this is effectively all he amounts to.
  • Ineffectual Sympathetic Villain: He wants so badly to earn recognition as a fearsome Disaster Master, but completely fails at every turn. By the end, most of the main cast are encouraging the poor guy rather than fighting him.
  • Literal-Minded: His biggest flaw as a master of fears. For instance, he interprets "fear of heights" as "giraffes are scary since they're tall". Other such "fears" are "Fear of rollercoasters" (A movie which is an emotional rollercoaster) and "fear of flying": (A kite).
  • Man Behind The Curtain: Initially he appears as a pair of gigantic, disembodied white eyes in the darkness with a hissing voice, looking suitably intimidating and mysterious, but Cucumber eventually discovers that the darkness is a literal curtain concealing the diminutive Forsaken Master.
  • Minion with an F in Evil: Too kind and naive to really be any threat. Steve lampshades this by calling Besty his "sweet, innocent angel boy".
  • Nightmare Retardant: In-Universe; all of his attempts to traumatize people with their fears fall completely flat because he completely misinterprets the concepts behind those fears. In fact, he only succeeds in entertaining his prisoners (and annoying Cucumber).
  • No-Sell: As he requested, Peridot tries to seal him with her crystal powers but the seal breaks almost immediately, to his disappointment.
  • Odd Name Out: Unlike the other disaster masters, he has no association with a particular kingdom and his name isn't based on a corruption of their themes. His name isn't even related to his powerset, and he instead calls himself "Thebestmaster".
  • Psychological Torment Zone: He has the power to generate these, but as mentioned under Literal-Minded, he keeps screwing up.
  • Sealed Evil in a Can: Unlike the other Disaster Masters, he was never sealed into a Disaster Stone and as such will not turn into one upon defeat. Instead, he was locked away by the Nightmare Knight himself long ago into the glass mountain with the Stone Seal. Nightmare Knight eventually tricks Queen Cordelia into releasing him, as a prank.
    • Subverted in that he's not malicious enough to really be evil and his prison was actually rather pleasant for him all things considered. He actually begs the heroes to seal him up again so he can continue studying in solitude.
  • Verbal Tic: He randomly responds to nouns and adjectives with "(X)y, for short". This leads to his nickname of "Besty".

Minor Villains


"I should warn you, kid, I’m not too chivalrous to hit a girl. In the FACE. WITH A SWORD.”

Leader of the BLT Trio, who seems perpetually mad at everything in the world, and is always looking for someone to pick on... which is usually Bacon.

  • Abhorrent Admirer: Wants to get in good with Princess Parfait, who's already in love with Carrot and couldn't care less about the other. Bacon secretly agrees.
  • Berserk Button: Insinuating he has no chance with Princess Parfait seems to be one. Bacon telling him that she hated him is what finally pushes him to kick him out of the trio.
  • Black Shirt: He's not a nice guy, but he and his crew probably wouldn't have caused trouble on his own.
  • Bullying a Dragon: For some reason, he thought it'd be a good idea to pick on Peridot to practice their villainous squad schtick. You know, the powerful witch whose idea of fun is to turn people into stone? Who is literally The Dragon to Cordelia, their own boss? Luckily(?) for him Peridot's pretty bored of their routine, and shrugs them off as "a bunch of freaks".
  • Evil Counterpart: He's what Carrot would've been, being knights with great interest in Princess Parfait. Unlike Carrot, who is cowardly yet has a deep sense of chivalric honor and cares for his loved ones, Tomato is a jerk all around, betrays the people he was supposed to protect for Cordelia, treats his closest allies like crap, and makes unwanted advances towards Parfait, who is already in love with Carrot.
  • Evil Redhead: Has red hair, which resembles a tomato, and betrayed Carrot and Princess Parfait whom he was guarding to join Cordelia when she took over.
  • Frothy Mugs of Water: Since their world has "Juice For Grown Ups," his favorite drink is Malted Wheat Juice For Grown-Ups.
  • Hot-Blooded: Kicked Bacon out of the trio due to anger, for one. It seriously messed up their group motif.
  • I Have You Now, My Pretty: He has an interest in the captive Princess Parfait, and has been trying to make advances towards her, which Parfait finds unwelcome. Even the Nightmare Knight was not amused by this.
  • Jerkass: He can be kind of a jerk sometimes. Even the Nightmare Knight doesn't like him.
  • Motor Mouth: Once he gets going on how he's the manliest knight in caketown.
  • Oblivious to Love: Is completely unaware of the fact that Lettuce has a crush on him. Then again, he's too busy trying to woo Princess Parfait to notice
  • Prince Charming Wannabe: He thinks he's a babe magnet, even though most women (except Lettuce for some reason) are repulsed by him. He even carries around a bottle of "cloying cologne" and a "book of one-liners" in his inventory to up his game; it's obviously not working.
  • Proud Beauty: Very proud of his manly-good-looks and "luscious locks", which he expects to cause every girl to adore him. In his Q&A he goes on talking about how "hair care is a necessity for every manly man".
    Lettuce: Like, I do his hair every morning.
    Tomato: s-SHH!! Doesn't anybody know to how to keep a secret around here!?
  • Straw Losers: Tomato attempts to deliberately invoke this by hanging around Lettuce and Bacon, claiming a few times that them being in the group not only makes him more confident, but seem cooler in comparison to them. Much the opposite is true in Bacon's case - at least for the "coolness" part, since his incompetence always makes him flub their group showboating.
  • Terrible Trio: With Lettuce and Bacon. His confidence actually suffers a serious blow when he learns how important Bacon was to their group motif.
  • Villainous Crush: Has one on Princess Parfait, whose heart is already taken by Carrot.
  • Would Hit a Girl: Says he would. "In the face. With a sword."


"Like, get a grip! You’re way cooler than this, you know?”

Second-in-command (of three...) of the BLT Trio. Kind of a, like, Valley Girl, and totally obnoxious. Has a "thing" for Tomato.

  • Black Shirt: Lettuce probably wouldn't have become a villain if Tomato hadn't joined Cordelia when she took over caketown.
  • A Day in the Limelight: Will be getting her own mini-comic story in Book 3.
  • Hidden Depths: She is actually shown to be angry at Tomato for kicking Bacon off the squad and apparently knows French.
  • Like Is, Like, a Comma: Speaks like this as part of her Valley Girl persona/
  • Obfuscating Stupidity: In the second interlude, she is shown to be respectably intelligent, but lapses back into her Valley Girl persona whenever anybody notices. This pops up again in the third interlude:
    Lettuce: (thinking) I don't know why I even bother pretending to be a ditz, it's not like you actually listen to a word that comes out of my mouth.
  • Squishy Wizard: Has 2 defense, but a high attack and specialty stat.
  • Terrible Trio: With Tomato and Bacon.
  • Valley Girl: It's like the way she talks. She has the accent and says "like" and "oh my god" a lot. She's also clearly fashion-conscious. She does Tomato's hair.


"I’m sorry, sir! I just went for the order we introduced ourselves in! I get confused!"

The third member of the BLT Trio, much to the dismay of Lettuce and Tomato. Bacon appears to waddle through life with a vague cheeriness, implying that there's not that much going on upstairs.

  • Ambiguous Gender Identity: After Bacon's considerable acting talent is revealed, they later appear playing a female character (Pancetta) in the Punisher Pumice TV show, with the Nightmare Knight and Peridot identifying them as an actress. Though Bacon hasn't actually confirmed their gender, they do make mention of wanting to be an Idol Singer and still wears women's clothes in that particular Imagine Spot, making it likely that they're a trans woman.
  • Breakout Character: Despite being a minor character and a Butt-Monkey, he's gained a sizable fanbase, and has gotten more time in the comic since Chapter 2 because of it. Ironically, his popularity is probably because of all of the jokes at his expense, both in-story and by the author herself online.
  • The Bus Came Back: Page 854 reveals that he was the actor playing Pancetta all along.
  • Butt-Monkey: He's always screwing up the BLT trio's group dynamics, is bullied by Tomato, and is always on the butt end of jokes. To the point that even the author makes fun of him via The Rant. Even his official character description is a single "Nah".
  • Delicious Distraction: He's constantly distracted by food, which is problematic when you live in a kingdom made of it. He tried to eat Princess Parfait's tea set once, which was made of sugar, but Tomato stopped him.
  • Extreme Omnivore: It’s not just cause he lives in a kingdom mostly made of food, either. He gobbled up Cucumber’s letter in his debut with Tomato using him as a sort of garbage disposal and apparently tried to eat a Disaster Stone once.
  • Genius Ditz: For all of his shortcomings he proves himself to be a surprisingly effective actor in Legato's play, despite how bad the play itself is.
  • Hostile Show Takeover: Took over the comic on April Fools Day '13. The new page, the banner, and character page pictures were all changed to resemble his pig-like character design. The descriptions on the character page were also changed to be from his point of view.
  • Hidden Depths: Proves to be a remarkably good actor in Legato's play, and later takes up acting professionally.
  • Large Ham: The fact that he is literally a large ham is presumably the source of Bacon's acting skills.
  • Minion with an F in Evil: Not only is he a pretty lousy enforcer, even compared to Lettuce and Tomato, but he also fouls up their special introductory speeches and makes a nuisance of himself with his dopey, gluttonous ways. Tomato eventually realized he was a liability during a moment of anger, and kicked poor Bacon off the Trio. (Well, Duo, now.)
  • Put on a Bus: After he left the BLT trio, he was last seen acting in Legato's play in Chapter 2. Eventually, Bacon does return in the fourth Intermission as a Punisher Pumice actor.
  • Non-Standard Character Design: Still a bunny, but clearly modeled after a pig. This was applied to all the characters during April Fools Day '13 - see Hostile Show Takeover above.
  • Older than They Look: In the "Yes, He's an Adult" age bracket according to Word of God.
  • Super Drowning Skills: Reveals he can't swim using Nautilus's character sheet when he took over the site on April Fool's day.
  • Terrible Trio: With Tomato and Lettuce. He's since been removed from the team.
  • Throw the Dog a Bone: All the applause Bacon gets from the audience of Legato's play. One of them yells "YOU ROCK!!", and he tears up a bit.


Princess Azalea
Click here to see her as Princess Azalea 

"I sure do hope ya got a weapon other’n that fake sword, ‘cause I’m rarin’ to wrassle!”

A famous thief, and the fastest draw this side of Caketown! She's wily! She's mean! She's... not as tough as she seems. She obtained the only weapon that can defeat the Nightmare Knight, via the sinister means of... walking up to the Dream Oracle and asking politely. She reappears in Chapter 3 as Princess Azalea, who was brainwashed into being Mr. R's quiet assistant during Rosemaster's attack on the Flower Kingdom. Later in the end of that chapter, it's revealed that Saturday and Princess Azalea are the one and the same.

  • Brainwashed: Was brainwashed by Rosemaster for the greater half of Chapter 3 into stealing the Hocus Crocus and helping Rosemaster gain power.
  • The Bus Came Back: In Chapter 3 as Princess Azalea.
  • Cool Mask: Wears a classic bandanna around her upper face, with cut outs for eye holes. It conveniently covers her distinctive Facial Markings.
  • Cool Shades: Wears them until she regains her memory of being the Flower Kingdom Princess.
  • Expressive Mask: Her mask is basically drawn as if it's part of her face so as to be less wooden than it would be if the mask had eyeholes. Her eyes are drawn over the mask and change for different facial expressions.
  • Facial Markings: The black patterns on her skin... fur... surface resemble vines with leaves, with flowers on the right side of her jaw and her left eye. They should make her easily recognizable, but context changes a lot.
  • Distinctive Appearances: Though you wouldn't know unless you read the books or payed really close attention, she has three tufts on her ears, a dead giveaway she's from the Flower Kingdom.
  • Goldfish Poop Gang: With her manservant Brambleby. In her first appearance she's shown to be a prolific, if whimsical thief. By her third appearance, she's already become a walking joke.
  • The Gunslinger: As Saturday, she has a gun that fires stars.
  • Has Two Mommies: Daddies, in this case - they're Aster and Sunflower.
  • King Incognito: The heroes first meet her as Saturday, which is revealed to be guise for Azalea.
  • Odd Name Out: Her name doesn't really fit any of the naming conventions in the comic. Her character sheet implies that it's not her real name, which is confirmed in the Chapter 3 interlude.
  • Outlaw: Styled after the Western outlaw and speaks in cowboy slang.
  • Pink Is Feminine: Has pink hair, and wears a pink suit as Mr. R's assistant. Her true self as the Flower Kingdom's princess has her don a pink, flowery dress. Her guise as Saturday averts this.
  • Put on a Bus: Isn't seen since the failed train robbery in the Chapter 1 interlude...that is until the big reveal at the end of Chapter 3.
  • Really Royalty Reveal: She actually doubles up on this trope. First she seems like an expressionless assistant to Mr. R, until she's revealed to be the actual princess who was brainwashed alongside all of her subjects. Then she's revealed to be Saturday's true identity, making it a Really Royalty Reveal for her.
  • Smoke Out: At the end of Chapter 3, she throws down a smoke bomb and makes off with the Dream Sword in true Saturday fashion while everyone's distracted. This was after the heroes saved her and her family from Rosemaster's influence.
  • Spanner in the Works: Stealing the Dream Sword put a wrench into Cucumber and the Oracle's plans.
  • Stoic Spectacles: As Mr. R's assistant, she barely emoted, wore sunglasses, and communicated with silent gestures. A reversal of how Mr. R/Brambleby behaved as Saturday's assistant.
  • Ungrateful Bitch: Shortly after the heroes break her and her kingdom free from Rosemaster's Mind Control, she steals the Dream Sword and rubs it in their faces, much to said heroes' chagrin.
  • Walking Spoiler: Her first appearance as Princess Azalea is in Chapter 3, long after her last appearance as Saturday. It's revealed in the end of that chapter that Saturday is in fact, Azalea.

    Brambleby (UNMARKED SPOILERS) 

Rubus Brambleby/Mr. R
Click here to see him as Mr. R 

"Call me 'R' for revitalized, darlings."

Brambleby is a silent manservant who looks after Tiramisu Tower, Saturday's hideout, and the treasures contained within while she's away. He talks with signs that he has prepared for every conversation. He later reappears in Chapter 3 as Mr. R, the editor-in-chief of R Magazine and the "king" of fashion in Dreamside, and later revealed to be Rubus Brambleby, the Flower Kingdom's royal couturier.

  • Battle Butler: It didn't seem this way at first, but he joins Saturday during a robbery after chapter 1.
  • Beard of Evil: Subverted. He grows out his beard as Mr. R. However it's part of a disguise and when bearded he never serves as an antagonist like he did when clean shaven. As Mr. R he's revealed to not be all that bad of a guy.
  • The Bus Came Back: In Chapter 3 as the fashionable Mr. R.
  • Cool Shades: Always wears a fabulous pair of sunglasses. Even as he and Azalea reveal themselves to be Brambleby and Saturday, respectively.
  • Crazy-Prepared: He has a sign prepared for every imaginable conversation.
  • Fashion Designer: "I ~always~ set the dress code."
  • Fashion Magazine: Editor-in-chief of the biggest one in Dreamside.
  • The Fashionista: A rare male example, he is the "king" of fashion after all. His first line of actual dialogue is saying he hates Cucumber's sweater.
  • Garden Garment: Like many in the Flower Kingdom, Mr. R wears plant themed accessories. Specifically a big leaf with flowers pistils on on it. Along with hair he's specifically styled to look flower themed.
  • Given Name Reveal: In Chapter 3 interlude, Mr. R eventually tells the gang to call him Rubus. Rubus Brambleby.
  • Goldfish Poop Gang: With his employer and princess, Saturday.
  • Hyperspace Arsenal: He seems to have an unlimited number of brooms hidden within his coat - every time Almond broke one in two, he tossed aside the pieces, produced another, and kept stalling for time.
  • Improbable Weapon User: His weapon of choice is a broom.
  • Large and in Charge: A big, burly guy, and the top authority in the Flower Kingdom through sheer influence. Not so much in charge as Saturday's assistant, though.
  • Large Ham: A bit more refined than Commander Caboodle, but just as hammy. A complete reversal of his role as a silent assistant, which Azalea takes up due to Rosemaster's influence.
  • Put on a Bus: Hasn't been seen since the Chapter 1 interlude...that is until the big reveal at the end of Chapter 3.
  • Real Men Wear Pink: As Mr. R, he's the "king" of fashion and wears purple nails polish and lipstick as well as pink hair and dress shirt.
  • Silent Antagonist: As Brambleby, he never speaks (preferring to talk in writing), making him rather mysterious, and humorous. It's probably to help maintain his secret identity.
  • Talking with Signs: Has signs prepared for every conversation imaginable, all around the walls of Saturday's hideout. And those he doesn't have he writes on the spot. When working with Saturday on trips he's seen using note-cards for this, and says he also has a whiteboard, which he forgot. Very much played for comedy.
  • Walking Spoiler: Mr. R turns out to be the same person as Brambleby.


"An up-and-coming inventor always looks out for other up-and-comers. Hee. Hee. Hee.”

An Illustrious inventor, and Child Genius. Completely absorbed in showing off inventions, and often ends up doing so by tricking the main characters into testing them.

  • Ambiguously Evil: They are up to something, but what it is and what purpose it serves is unclear. Their inventions fail on the heroes in spectacular ways, but it is unclear if this is genuinely caused by their status as a Ditzy Genius or if they are deliberately scheming ways to sabotage the heroes. The reveal that they're in cahoots with Glitchmaster definitely slides them further into "evil" territory.
  • Child Prodigy: If being able to modify a train's engine and make a custom solar powered boat all alone is any indication.
  • Ditzy Genius: Unfortunately even with an understanding of very complex engineering and scientific concepts, Cosmo makes mistakes sometimes and when they happen, they're huge disasters. Which with a bit of common sense could be prevented. Although they'll never admit it's their fault. Though there's a strong chance that they aren't really accidents.
  • The Dragon: To Glitchmaster.
  • Everything's Better with Sparkles: In Cosmo's first appearance, their clothes had a lot of stars and sparkles.
  • Gender-Neutral Writing: Although they appear somewhat to be male, they've never been referred to as anything but... well, "Cosmo".
  • Hidden Agenda Villain: Lampshaded in the stat cards ("What is this kid's DEAL?!"). Cosmo is later revealed to be in league with Glitchmaster.
  • Inconvenient Summons: Cosmo is teleported away by their boss right in the middle of an experiment Cosmo was planning on Commander Caboodle's spacecraft.
  • Lunacy: Given that Cosmo comes from the Moon, they're naturally a little absent-minded and strange.
  • Mad Scientist: They aren't ashamed of it, either.
    Cucumber: Are you insane!?
    Cosmo: "I've been called that before."
  • Mobile-Suit Human: Ties up the real Commander Caboodle and does this to disguise themself as him in order to trick the heroes.
  • Once an Episode: So far, Cosmo's only shown up in the intermissions between chapters to help the gang get to the next Kingdom, before something goes terribly wrong.
  • Scary Shiny Glasses: Their glasses are always shining so that you can't see their eyes. Intended to make Cosmo mysterious, the audience wary of trusting them, and maybe even seem a bit creepy.
  • Self-Destruct Mechanism: They installed one on the seatrain and "accidentally" activated it with the computer's voice commands.
  • Spanner in the Works: Cosmo has been using the main character's modes of travel to test experiments, ruining their days both times so far. Fortunately, on the 3rd attempt, Cosmo is the subject of an Inconvenient Summons. Unfortunately it's Glitchmaster who ends up ruining their day (read: almost burning them alive).
  • Tastes Like Friendship: Offers a snack tray of food to the main characters the second time they meet, but ultimately it's subverted when they become suspicious of why Cosmo is there.
  • Wham Line: While disguised as Commander Caboodle and giving the heroes a ride, they reveal themselves by saying, "This is the least I can do for a fellow ally of justice! Or a test subject."
  • Youthful Freckles: It fits a little with their starry theme.

    Count Legato 

"Why, Concertina... you look nearly as dazzling as me."

A mysterious sorcerer who has been terrorizing the people of Organetto by abducting anyone found outdoors after nightfall - despite having apparently been defeated by a hero over a century ago.

  • Bishie Sparkle: He sometimes appears in beams of light filled with dust motes, producing this effect. His banner uses the more typical "shiny lights out of nowhere".
  • Dead Person Impersonation: Not the Count Legato of legend, but Panpipe, the nerdy kid acting as him, keeps up the masquerade and doesn't appreciate his ghostly minions blabbing about it.
  • Disproportionate Retribution: Downplayed. He has Mandolin locked in a cage that is draped with a banner reading "Ugly Boy" for bullying and humiliating Panpipe in class! Oh, the shame of it all!
  • Easily Forgiven: Lute and the Heroes have no real problem with Panpipe after the reveal and backstory, except Nautilus. Kind of. It's hard to tell with her sometimes.
  • Emerging from the Shadows: He first appeared in a website banner obscured in shadow. He's kept hidden in darkness in the comic to build suspense, until his legend is explained.
  • Evil Overlord: Apparently he conquered and ruled over Organetto with an iron fist until the Legendary Hero stopped him.
  • Fireball Eyeballs: It's shown twice that whenever he gets very angry, either at his musical servants for being late or at Cucumber for demanding they be set free, they glow with a weird orange flame. Observant readers will notice that this only occurs in his exposed right eye, thus hinting at Panpipe wearing the real Count Legato's magical contact lens.
  • Her Code Name Was "Mary Sue": His "magnum opus", Prince Crescendo, is basically about how good-looking and perfect he is, to the point where the main character looks EXACTLY like him.
  • I Have Your Wife: He abducted the son of Lute, Organetto's mayor.
  • I Just Want to Be Loved: The agape variant. He wants to be loved and praised unconditionally by everyone. After Nautilus accuses him of this, Legato starts sobbing and admits it's the truth. The reason he forced everyone to participate in a play about how "magnificent" he wishes he is is he just can't get anyone to like him by being himself. He also pretended to be the same Legato from the legend to get attention, when really he's just a "pipsqueak" who stole the source of the dead Legato's magic.
  • It's All About Me: He's extremely vain and in love with himself. His motivation for kidnapping the heroes and forcing them to be in his play is pretty much that he's celebrating himself, and expects them to enjoy it with him. Very much played for comedy. Until The Reveal, where it's shown that his Friendless Background has made him desperate for any kind of validation, even from a captive audience.
  • Just a Kid: And a very puny one, at that.
  • Narcissist: As noted above in It's All About Me, he's in love with himself and extremely vain. This alternates from being played for comedy (mostly when the other characters comment on it), and being played as scary when this motivates him to do evil. Based on the reputation Count Legato seems to have, this may have been some of the original's personality at work.
  • Peek-a-Bangs: His hair hides one of his eyes on one side, it's part of his style to portray him as a beautiful Pretty Boy, which in this comic at least portrays him as sinister, or at least a deceptive trickster.
  • Perilous Play: Count Legato kidnaps the people of Organetto, and later Cucumber and company, and forces them to be extras in his "magnum opus", Prince Crescendo, which mainly consists of them singing his praises.
  • Poke the Poodle: As punishment for talking out of turn, Legato gives Cucumber... a non-speaking role in his play.
  • Pretty Boy: Almond calls him one as an insult. But he doesn't take it as one. In fact he does look pretty fabulous, and when it's revealed what he looks like he's seen doing a Hair Flip to emphasize it.
  • Proud Beauty: "He's a magnificent beautiful boy!", and has the flowing locks and pretty clothes to prove it! Don't even try to contradict him, he won't like that at all.
  • Red Eyes, Take Warning: He has red eyes to accentuate his being a villain, and a danger to the Town of Organetto.
  • Sissy Villain: He's a Pretty Boy with long flowing hair, who wears frilly clothes, is very vain, and proud of his beauty, and kidnaps our heroes to force them to to act in a play starring a character clearly based off himself.
    • Bacon seems to hint at Pretty Boys being mostly antagonistic in this comic, when he mentions that Legato looks like a "mean guy" he knowsnote .
  • Unknown Rival: He's furious at Lute's son Mandolin for bullying him in school, although Mandolin himself barely recognizes Panpipe as "that nerd".
  • Villainous Crush: Has one on Nautilus.
  • Villain Teleportation: He can teleport himself and others with a puff of pink sparkling smoke. He uses this power to trap the heroes in Legato Mansion.

click here  to see him unmasked.

Quakemaster's enforcer in Basaltbury and the one who collects the debts of the citizens.

  • Ambiguous Gender: Obsidian's gender isn't mentioned or easily discernible. The fact that he turns out to be The Blank doesn't help either. He's male.
  • The Blank: Turns out Quakemaster's Taken for Granite curse completely erased Obsidian's face and hair, which the mask is used to cover up. He reveals the disfigurement to Carrot and Ametrine to illustrate what will eventually happen to Carrot, and it's implied to be symbolic of a Loss of Identity. Except Obsidian wasn't really cursed, so it's hard to tell how much of that was true.
  • The Dragon: To Quakemaster. Obsidian is apparently prolific enough that the people of the Crystal Kingdom being tormented by Quakemaster are very familiar with him.
  • Even Evil Has Loved Ones: Or more accurately, lovers. Quakemaster was his.
  • Evil Debt Collector: Very much so. When people can't pay their debt, the imbalance is rectified by shortening the time before Quakemaster destroys the town.
  • Happy Harlequin Hat: Wears one of these with four impressively large flaps, the ends tipped with Playing Card Motifs. He wears it to cover up his rigid stone ears and lack of hair.
  • Malevolent Masked Man: They wear an eerie smiling mask with mismatched eyes. He wears it because he can't maintain the illusion he was turned to stone for long, which would reveal he's Not Brainwashed.
  • Nightmare Face: Ironically enough, their face is blank... but that's probably what the author intended.
  • Not Brainwashed: After Quakemaster dies, he reveals that 1: he pledged service to Quakemaster himself, and 2: he and Quakemaster were an Official Couple.
  • Playing Card Motifs: Obsidian's hat is split into four strands, each tipped with a decoration in the shape of a playing card.
  • Reforged into a Minion: As he reveals his true appearance while explaining the full effects of Quakemaster's curse, and specifically points out that Quakemaster will be able to make use of Carrot once the curse is done with him, it is heavily implied that Obsidian was a victim of this trope himself at some point. He wasn't; he willingly joined Quakemaster after they fell in love.
  • Taken for Granite: Is revealed to be a victim of Quakemaster's stoneheart curse, which transformed him into a sentient stone statue. But not really.


    The Dream Oracle

"Just as I thought, my magic is too... weak here! I guess!"

The graceful and mystical guardian of Dreamside, the Dream Oracle guides the Legendary Hero with a gentle yet firm touch on his way to greatness, cheering him on every step of the way.

... That's what she'd like you to think. In no way is she as competent as she seems, and she turns a deaf, translucent ear to Cucumber's protests that he's not hero material, she did just give his sword away to a total stranger, and his name is not Zucchini.

  • Accidental Misnaming: It's a recurring joke that she can't remember people's names. She claims it's because she's so busy, and it's used to portray her as being scatterbrained. In particular she mistakenly calls Cucumber, "Camembert" and "Zucchini", and when she talks about Noisemaster and Mutemaster she draws a blank on Mutemaster's name and calls him "The Other One".
  • Ancient Keeper: Her job (and by extension her servant's jobs) is to set the hero out on his journey, protect ancient items, give him the dream sword, and provide the hero with information on the ancient legends to help him. Unfortunately she's terrible at a lot of that, and would rather be watching marathons on TV.
  • Art Evolution: This applies to a lot of characters, but since the Dream Oracle is one of the first characters we get to see it's especially noticeable that she's been drawn a lot rounder as the comic's progressed. Compare how she looks in the prologue to how she looks in chapter 2.
  • Bad Boss: Well, Chardonnay is basically her errand girl while she kicks back and watches TV, and she could do nothing but suppress her feelings. When she's far away from her boss, Chardonnay does not mince words. Chardonnay ultimately gets fed up to the point of trying to rebel, which results in the Dream Oracle capturing her with her magic, demanding that she continue to do her chores.
  • Big Good: She's a counterpart to the Nightmare Knight representing the forces of good, and incidentally, she appears to be the closest thing to a "God" that Dreamside has. She sealed the Nightmare Knight away thousands of years ago, and she sets Cucumber on his quest to get the dreamsword and collect the disaster stones. Though it's gradually subverted as she's revealed to be rather rude, dismissive, and lazy, which causes all who see her in person to lose faith in her.
  • Bitch in Sheep's Clothing: Plays the part of the benevolent Big Good, but has repeatedly shown her true colors as rather rude and dismissive. At the end of Chapter 5, she basically drops the sheep disguise entirely and spends the entirety of her appearance snarking at how unlike a hero Cuco has become and snapping at Chardonnay for her attempted defection.
  • Blatant Lies: She claims that she was the one who put up the purple barrier that saved Trebleopolis. This despite the fact that she's stammering nervously, hesitates before making the claim, makes a very disapproving look towards Chardonnay with her Third Eye when she says something that would prove it wrong, and one snarky footnote by Gigi all but seals the deal.
  • Breaking the Fourth Wall: In chapter two she interrupts the ending narration of the chapter, and teleports the heroes to a place where they can have a strategy meeting.
  • Broken Pedestal: She is held in awe as the protector of Dreamside, but she has grown steadily less helpful over the ages and anybody who meets her long enough tends to be disillusioned, as has happened with Chardonnay and Nautilus.
  • The Chooser of the One: She chose the original hero and has been selecting descendants of that very same line to fight the Nightmare Knight ever since.
  • Disapproving Look: The Dream Oracle's hat / hair (it's a bit unclear) has an eye that's very expressive. On this page it gives this look to Chardonnay for saying something that made her look bad in front of Cucumber.
  • Everything's Better with Sparkles: They make her look more ethereal and are almost immediately lampshaded in the author comment.
  • Feet of Clay: It's shown she doesn't "see all" like she claims at the beginning of the comic when a Cutaway Gag shows that she didn't use psychic powers to see that Cucumber read Cabbage's letter, she was looking at him reading the letter through the house's window. Jokes about her not being as talented as she claims are a recurring theme as the comic goes on.
  • God's Hands Are Tied: There may be a legitimate reason why she can't seal the Nightmare Knight away herself... or maybe she's just lazy. It doesn't mean she won't take credit for him sabotaging himself, though.
  • Good Is Impotent: It's pretty heavily implied (and in some cases outright stated) that The Dream Oracle is not as powerful or all knowing of a Big Good as she claims to be, and can't really do much to assist the heroes. She even begrudgingly admits in chapter 1 that she doesn't tell the heroes everything about what she can do because it would make them lose their nerve. She's probably also too embarrassed to admit it completely.
  • Jerkass: She's very rude and dismissive to other people and their problems. And Gigi's author commentary calls her rude. "I will not pardon your rudeness, actually.".
  • Never My Fault: Any time the heroes suggest she made a mistake (like mixing Cucumber up with Saturday), she brushes it off with an excuse, gets angry at them for "telling me how to do my job", or just plain talks over them. Her character profile makes special mention of it.
  • Not So Omniscient After All: Although she claims to know and see everything, it's shown in rather goofy ways that that this is probably not quite true. She at least tries to give a good reason for this though.
  • The Obi-Wannabe: For a mystical guide, she is stunningly bad at her job. It doesn't go without notice or comment by the protagonists themselves.
  • Oh, Crap!: When Rosemaster is defeated, she performs the usual ceremony, handing the Hero the Disaster Stone of the just defeated boss. But right when she is in the middle of it, the stone dissolves right in her hands, and the Nightmare Knight appears right before her, leading to an expression of pure panic.
  • The Power of Creation: She is said to be responsible for the creation of the Dream Sword. She is known to have created Intermezzo, a sound proof wall with a talking gate created to stop a long time feud.
  • Really 700 Years Old: She's thousands of years old, but doesn't have a single wrinkle.
  • Screw This, I'm Outta Here: When Nightmare Knight materializes right in front of her, she abandons the heroes with a quick bye.
  • Seers: Called the "Dream Oracle". Except not, since it's hinted that she's rather incompetent.
  • Stopped Caring: She was a genuine Big Good a long time ago, and actively aided the first Legendary Hero in defeating the Nightmare Knight, but she has long since slipped into becoming an apathetic Bitch in Sheep's Clothing.
  • Sure, Let's Go with That: At the end of Chapter 2, the heroes assume that she put up the barrier which saved Trebleopolis. Oracle quickly agrees and plays it off like she can do that, but only as a last resort. Except she's giving every tell imaginable for lying—no eye contact, sweating, looking panicky, stammering—and the barrier was starry and purple, not blue.
  • Teleportation: She has demonstrated the ability to teleport.
  • Third Eye: She has a very expressive third eye on the center of her head. It conveys her reputation for "seeing all", including the future.
  • True Blue Femininity: Head to toe blue, complete with blue skin and a billowy blue dress.


A small fairy-like assistant of the Dream Oracle. She's sweet and sincere to contrast her more... dismissive boss.

  • Beleaguered Assistant: She cleans the Dream Oracle's toilet, for example. Eventually she lets out exactly how she feels about her boss.
  • The Cutie: Very sweet and compassionate toward the Legendary Heroes.
  • Edible Theme Naming: She's named after a grape wine, which lends to her grape-like appearance. Her currently unseen predecessor, Cabernet, is also named after wine.
  • Exposition Fairy: Starts to deliver a speech about the Nightmare Knight and his Disaster Masters, until Nautilus tells her she (sort of) already explained it to Cucumber.
  • Rage-Breaking Point: After keeping her feelings suppressed for so long, she finally expresses how much she hates the Dream Oracle and how she resents being used like an errand girl while her boss does literally nothing. Cuco and friends agree with her.
  • Saying Too Much: Accidentally blurts out the fact that Nightmare Knight has been resurrected 100 times to our heroes.
  • Single Specimen Species: She is the only one of her kind seen in the story. She does mention a predesessor of hers called Cabernet later on, given that he shares the naming pattern with her, it's likely that he belongs to the same species as her.

    Commander Caboodle 

"Justice Log 5707. After his sudden crash-landing on a distant planet, the Champion of Justice makes contact with two strange alien creatures.”

An intrepid hero from space, presently visiting the planet of the "rabbit children".


A mysterious entity who looks a lot like the Nightmare Knight, but is a lot more amicable. Besty calls him Steve.

  • Eyeless Face: Steve's only facial feature is his big goofy grin and he jokingly lampshades that he has no eyes.
  • Foil: Has many contrasting features to Nightmare Knight. While Nightmare Knight only has visible eyes, Steve has only a visible grin. He's alot more cheery and energetic while Nightmare Knight is calm and soft-spoken. And while Nightmare Knight has a rather top-heavy design, Steve legs are noticeably bulky compared to his arms and torso.
  • Nice Guy: Is kind and supportive to Besty.
  • Revenge: At the end of Chapter 4, he tells Thebestmaster that he wants to exact this as soon as they're out of the hole and in Dreamside. On what, he doesn't say.
  • Slasher Smile: Since his mouth is his only means of emotional expression, his grin contorts when he mentions his aforementioned plans of revenge.
  • Walking Spoiler: Even more so than The Forsaken Master/Besty.

Doughnut Kingdom

    Princess Parfait

"Oh la la. I wonder if the ze Kingdom will be all right."

The Princess locked in the castle, and Sir Carrot's damsel fair. Currently withstanding the occupation of her castle by Cordelia & co., and reminding the BLT Trio that a Princess is always a Princess — and that means, not to be messed with!

  • Armor-Piercing Question: Asks quite a few to the Nightmare Knight which break down his psychological defenses.
  • Astonishingly Appropriate Appearance: Lending to her name, "Parfait", her dress and hat both resemble a combination of strawberries and cream, with her hat being topped by strawberry-flavored wafer sticks.
  • Befriending the Enemy: Played for comedy when Princess Parfait says “she's happy to have made a new friend” out of the Nightmare Knight. This is utterly baffling to The Nightmare Knight, who is so used to everyone fearing him for being the main villain that it leads to his first Not So Stoic moment in the comic. Parfait, mistakenly taking this for meaning he doesn't know what the word friendship means, draws up some pictures of them having fun to try and explain to him what friendship is. Then, when the Nightmare Knight says he doesn't desire her friendship, he ends up doing something friendly for her anyway when he secretly takes her letter that she wanted him to deliver to Carrot. It's thanks to him that Carrot received the letter, but Parfait would've never gotten the Nightmare Knight to do it if she hadn't tried befriending him first.
  • Cheery Pink: She's associated with pinks and reds, traditionally cheerful and soft colors. Whenever she appears or is mentioned by other characters, the mood lights up. Nightmare Knight being surrounded by pinks while making cookies and desserts shows that her compassionate influence reached him quite a bit.
  • Chekhov's Gun:
    • Her second character card says that her inventory contains a children's book. It appears in the comic during the Chapter 3 interlude to help Parfait empathize with Nightmare Knight.
    • Likewise, her letter and locket mentioned in said character card play an important role later on. In Chapter 3, the letter lets Carrot know how much Parfait loves him despite his cowardice, giving him a massive confidence boost. And their shared lockets magically empowers him through The Power of Love and transforms Carrot into a true Knight in Shining Armor.
  • Damsel in Distress: Played with; she ended up being a prisoner in her own castle because of Sir Carrot's cowardice against the face of opposition. While she is patient for the inevitable rescue, she has to deal with the loneliness from the solitude, as well as Tomato, who takes her captivity as a chance to try woo her. The Nightmare Knight protecting her from Tomato is what drove Parfait to try befriend Nightmare Knight. She succeeds.
  • Damsel out of Distress: Tries to escape in Chapter 2's Interlude, and almost makes it, but the Nightmare Knight finds her and takes her back to her room. She does manage to have a more amicable conversation with him, though...
  • Edible Theme Naming: Her name is based off a type of French dessert.
  • Expy: She's quite like Princess Peach, more specifically from her Paper Mario: The Thousand-Year Door incarnation, down to trying to befriend the "enemy" and having intermissions between chapters focusing on her. Gigi has confirmed that her interactions with the Nightmare Knight are inspired by Peach and TEC's in The Thousand Year Door, minus TEC's voyeurism.
  • Gilded Cage: She's been trapped in her room for the entirety of the story. Her room that is filled with luxury items and comfy chairs.
  • Gratuitous French: Sometimes slips French words into her speech, and speaks with a French accent, "like zis", though this is downplayed as the comic goes on. Her original character portrait even lists it as her most powerful stat; the re-done portrait, as seen above, instead spells out "BON(JOUR)" with the stars.
  • Hidden Depths: She does amazingly cute drawings which she uses to explain to the Nightmare Knight what 'friendship' is.
  • Lady and Knight: The Lady to Carrot's Knight, of the 'Bright Lady and White Knight' variety. It's subverted in that Carrot's cowardice led to Parfait being imprisoned in her own castle when the time came to defend her, something he deeply regrets, so he tried to atone for his actions by stopping the villains and rescuing her even if his cowardice wouldn't permit it. Then it's double-subverted in Chapter 3; after learning of Parfait's love and faith in him through a letter, Carrot gains the courage he needs, and transforms into a literal Knight in Shining Armor with the ability to use magic.
  • Love Letter: Writes one to Carrot while she's imprisoned. Nightmare Knight delivers the letter to Carrot in secret. It has a huge impact when it finally gets to him.
  • Meaningful Name: Goes both ways.
    • Parfait refers to a French dessert. Indeed, her dress and hat is lined with white cream and strawberries, somewhat resembling a parfait. Not to mention, she has a heavy French accent.
    • Parfait is also the French word for "perfect", and she's the most wonderful and compassionate person one could ever meet (unless you're Tomato).
  • Memento MacGuffin: A wishing star gave Sir Carrot and Princess Parfait a pair of magic pendants that would always keep them together, no matter how far apart. Hers takes the form of a carrot to represent Sir Carrot. The lockets later help Carrot transform into a Knight in Shining Armor through The Power of Love in Chapter 3.
  • Morality Pet: To the Nightmare Knight, who is becoming more sympathetic the more he interacts with her.
  • Odd Friendship: She considers the Nightmare Knight of all people to be a friend.
  • The Power of Love: The pendants she and Carrot wear on their necks are capable of empowering the wearer with love - when Parfait realizes Carrot got her letter, she pours all her love and faith into her pendant, which transforms Carrot into a courageous Knight in Shining Armor with the ability to wield magic.
  • Princess Classic: Oh yes. Not only is she the Love Interest for Carrot which helps boost Carrot's magical transformation into a literal Knight in Shining Armor, but she also shows compassion to Nightmare Knight and consequently becomes one of the few people the Nightmare Knight has a soft spot for.
  • Princesses Prefer Pink: She's pink (and red) all over the place. Even her bedroom is lavishly pink.
  • Rose-Haired Sweetie: Of the sweet and romantic variety.
  • Single Woman Seeks Good Man: Why she's in love with her childhood friend Carrot and not Tomato, despite Carrot's cowardice. When she was younger, Parfait's balloons got stuck in a tree. Despite his fears and having a bird attack him, Carrot managed to climb the tree and get the balloons anyway.
  • Well, Excuse Me, Princess!: At least, to the BLT Trio. Justified, as the BLT Trio turned on their rightful king to help a usurper, and act like total jerks to Parfait, Tomato in particular.
  • Wounded Gazelle Gambit: Princess Parfait tries to trick Tomato by putting on an act of distress, claiming she dropped her necklace in the garden, and needs a "big strong man" to retrieve it - flattery playing on his tendency to make romantic advances toward her so that he'll leave the door unguarded. At first this doesn't work, as Tomato acts Too Dumb to Fool, but when she offers a kiss as a reward, he immediately falls for it. By contrast, her attempts to make friends with the Nightmare Knight are completely genuine, which says something about just what a big jerk Tomato is.

    King Croissant 

Father of Parfait and the good-natured King of Doughnut Kingdom.

  • Bumbling Dad: While the Doughnut Kingdom is quite peaceful, Gigi explains that he's too trusting for his own good. He also doesn't have that high standards for knighthood, which leads to quick turncoating when Cordelia takes over.
  • Edible Theme Naming: A croissant, a type of french pastry.
  • Determinator: He is ready to lick his way out of his cell to save his daughter. The floor is candy, but still...
  • Gratuitous French: Like Parfait. Seems to run in the family.
  • Horrible Judge of Character: Gigi's opinion of him is that he's too trusting for his own good, which is probably why he laid such low standards for his knights. When Cordelia and Peridot invade the kingdom, the local knights quickly betray their king.
  • Please, I Will Do Anything!: He begs to see Parfait with this after his time as a peridot statue ends. Peridot complies, and he's becomes her personal patissiere.
  • Truly Single Parent: To Parfait. According to Word of God, babies in Dreamside are delivered by storks, so single parents can have kids this way (and presumably the kids are related to them in the same way that children of two-parent families are seen to resemble their parents). Croissant is one of these parents.
  • Taken for Granite: Was turned to a peridot statue when Cordealia took over Caketown Castle. The extra comic in Cucumber Quest Book 2 shows us that it was only temporary.


"BAH! School, shmool! When's the last time you heard of a legendary hero going to school?!"

Father of Cucumber and Almond, husband to Bagel, a smooth-talker, a Palace employee, and a total jerk.

  • Abusive Parents: His behavior towards Cucumber sort of toes this line. He (alongside the Dream Oracle) forces Cucumber on a heroic quest that he doesn't want while snidely dismissing his aspirations of going to magic school, and prefers the lively Almond over his son. Generally, he messes with Cucumber for the hell of it, and during the Princess R contest, he gave him a cucumber flower just to get Cucumber beat up by the other contestants. Even though he probably means well, most of his actions are not something a good father would do. The author even acknowledges him as a "jerkface".
  • Accidental Truth: He claims he was pulling Cucumber's leg when he previously told him that the family had a legacy of heroism, which is in fact true.
  • Bumbling Dad: He isn't the greatest father, but he does seem to genuinely love his kids. He's just more occupied in getting money.
  • Cherry Blossoms: There are flower petals floating around him dramatically on the panel where he tells Cucumber that "the men of our family have been legendary heroes for generations".
  • Chubby Mama, Skinny Papa: Cabbage is very skinny, while Bagel is more pudgy. This is probably to contrast his wife Bagel both in appearance and personality, since he acts like a pushy jerk to his kids, and Bagel is more cheery.
  • Crazy-Prepared: He has a cucumber flower prepared for Cucumber in the Princess R contest, in order to get him beaten up.
  • Eyes Always Shut: He has only opened them when getting really intense.
  • The Gadfly: He's always messing with Cucumber seemingly just for kicks, such as pretending not to recognize him in the Flower Kingdom or joking that he doesn't remember the name of Cucumber's grandpa (that is, his own father).
  • Greed:
    • It's a Running Gag that he's quite money-obsessed. His favorite books include Get Paid, Get More Paid, and The Importance of Being Paid, and his mini print features him triumphantly holding up a wad of bills. He also pretty much lives at his work.
    • In the Language of Flowers, his name, Cabbage means "Profit". When this was pointed out to Gigi on Twitter, they were surprised and laughed about how perfect it fit. So it's really just a funny coincidence how that worked out.
  • Jerkass: His son is going to be a hero, whether he wants it or not, and dismisses Cucumber's desires to go to magic school. He also teases Cucumber for kicks, and in Chapter 3, he slapped a drab-looking cucumber flower on him just so he could watch the other beauty contestants beat up his son. Gigi even acknowledges this trope in him, calling him a "jerkface".
  • Jerk with a Heart of Gold: His tactics are questionable (he suggests CHEATING to Cucumber to pass a spelling test) but he clearly wants his children to succeed and heroically saved Bagel when they were in High School.
    • Another time he went to Cucumber's school to give him the book report that Cucumber accidentally left at the table during breakfast.
  • Might as Well Not Be in Prison at All: He's been in Cordelia's Dungeon for the duration of the story. He could leave at any time, but he seems to like it there. It helps that he's had time to redecorate. And then he ACTUALLY leaves the prison for good since there's no money to be made by staying there.
  • Money Fetish: The accruement of more and more wealth seems to be his sole motivation for existing. Gigi even (reluctantly) drew a sketch for a fan of Cabbage sleeping with a body pillow, itself printed with a drawing of himself hugging a 100-dollar bill.
  • Parental Favoritism: He thinks his son is a wimp due to not wanting to be the Legendary Hero like his ancestors, and doesn't even know what his proper age is, apparently thinking Cucumber is still nine. He much prefers his adventurous daughter. Understandably, Cucumber's opinion of his father is less warm than his sister's.
  • Pet the Dog: Bagel genuinely loves him dearly, and says that he's kinder than he seems. Literally, as stated on the April Fool's Day 2013 character page:
    Bacon: One time I saw him out on a balcony tossing money to the ducks. I asked him why and he just patted me on the head and walked away.
  • What, Exactly, Is His Job?: Apparently has the title 'Lord' in King Croissant's court, but what he actually does is never made clear. Lampshaded by Gigi in Cabbage's old character bio.

"I'm sure the school will let you re-enroll once you're done saving the kingdom!"

Mother of Cucumber and Almond, wife to Cabbage. Encourages Cucumber to follow his dreams — as long as his dreams are becoming the Legendary Hero and giving up his dreams of magic school.

  • But Thou Must!: Like her husband and the Dream Oracle, she things that going on a heroic quest is more important than going to a magic school.
  • Chubby Mama, Skinny Papa: Bagel is more pudgy while Cabbage is very skinny. This is probably to contrast her husband Cabbage both in appearance and personality, since he acts like a pushy jerk to his kids, and Bagel is more of a loving, and cheery mother.
  • Housewife: Married to Cabbage, and stays home to take care of the house. She doesn't even leave to go to Caketown castle to check on Cabbage, opting to send Cucumber to do it instead.
  • I Was Quite the Looker: Downplayed; she notes that she was "quite the cutiepie" in a flashback to how she met Cabbage. In the present day, she became plumper, but is still rather easy on the eyes.
  • Parents as People: While she's nicer and more loving to her kids than her "jerkface" husband, she dismisses her son's wishes to go to magic school and become a wizard, and pressures him into taking up a heroic quest. She even reasons the school that chose him would let him re-enroll once he saves the kingdom, even though Cucumber's reaction to this makes it unlikely.
  • Rescue Romance: Cabbage saved her from a Jerk Jock—or rather, tried to, and got beaten up. Still, she was impressed enough that they started dating.
  • Single Woman Seeks Good Man: She fell in love and married Cabbage because he tried to save her from the advances of a Jerk Jock.

    The Bakerette Sisters 

Baguette: You meathead! Were you even watching where you were going, man?!
Tartelette: You really ought to be more careful, hon. I don't want to be nasty, but—
Baguette: Are you kidding me, Tartelette?! Our lives were riding on that cake, man! Get nasty!

A pair of sisters who run the Bakerette Bakery in Caketown.

  • Early-Bird Cameo: You can see Tartelette decorating a cake in their shop when Cucumber first travels to the Caketown Castle.
  • Edible Theme Naming: They're both named after baked goods, Baguette after a type of french bread and Tartelette is derived from 'tart'.
  • Hero of Another Story: They get back to running their bakery while out heroes leave for bigger adventures. The extra comic in Cucumber Quest Book One tells us that they're going to face some competition in the baking world
  • Tomboy and Girly Girl: Baguette and Tartelette, respectively.
  • Verbal Tic: Baguette uses 'man' and Tartelette uses 'hon' very frequently in their speech, to address other characters or just for the heck of it.

Ripple Kingdom

    Queen Conch 

"We are in your debt."

Mother of Nautilus, she is initially seen when kidnapped by Splashmaster, who mistook her for her daughter.

  • Chubby Mama, Skinny Papa: Queen Conch is more on the pudgy side, while her husband, King Kelp, is rather skinny.
  • Damsel in Distress: When She was first introduced she was already mistakenly kidnapped by Splashmaster (who thought that a Queen was just an "older, fatter princess" and interchangeable). And she's clearly screaming in distress.
  • Screaming Woman: She's brought into Splashmaster's lair screaming in fear.
  • Theme Naming: She's named after a Conch seashell. It goes with the Ripple Kingdom's tropical beach themes.

    King Kelp 

"Everyone forgets things sometimes!"

The jolly King of the Ripple Kingdom. He's kind of a goofy nerd. His interests include magic, foreign food, and ancient mythology about the Legendary Hero.

  • Benevolent Mage Ruler: He's a Kind King who practices magic. Since the heroes are the ones tasked to save his Kingdom though we don't get to see him use magic much. But he does teach Cucumber a magic spell and taught Nautilus her magic.
  • Bunny-Ears Lawyer: He's a goofy and eccentric guy but also a Benevolent Mage Ruler who rules fairly. How powerful he is is ambiguous but in a bonus comic Peridot throws a tantrum and tosses her stone spell everywhere, King Kelp deflects her magic with ease.
  • Chubby Mama, Skinny Papa: King Kelp is rather skinny, while his wife Queen Conch is more pudgy.
  • Large Ham: He enjoys his theatrics.
  • Manchild: For a King, he's very goofy and childish.
  • Theme Naming: Named after Kelp. It goes with how the Ripple Kingdom is tropical beach themed.
  • Younger than They Look: Word of god says his moustache makes him look older than he really is.

    Captain Bubblebeard 
A large crab who is the owner of the Crabster Resort, and close friends with Princess Nautilus.
  • Captain Colorbeard: Bubblebeard is a retired pirate.
  • Eye on a Stalk: Naturally, considering that he's a crab, although his eyestalks are much bigger and longer than those of the other crabs.
  • Giant Enemy Crab: Averted. While he is a giant crab, he's actually a nice guy.
  • Large Ham: He is quite loud and enthusiastic.
  • Jagged Mouth: He has one, giving him a somewhat monstrous appearance despite his friendly behavior.
  • Penny-Pinching Crab: Bubblebeard is a large crab who is the owner of a resort, and a former pirate. Subverted in that he makes it clear that he has moved on from his treasure-hunting days, and he's actually pretty nice to Cucumber and his friends, especially when he learns that Princess Nautilus, who Bubblebeard is friends with, is accompanying them.
  • Retired Badass: He used to be a pirate when he was younger, but he later decided to settle down and open the resort, and he's been managing it ever since.
  • Sphere Eyes: He has these at the ends of his eyestalks.

Melody Kingdom

    Queen Cymbal 

"When she's worked up, she yells so loud, the SPACE Kingdom can hear her! It's CRAZY! I dunno where she GETS IT FROM!!!”

The easily excitable Queen of the Melody Kingdom, and Princess Piano's Mom. We meet her on her birthday, and our heroes forgot to bring her gifts!

    King Clarinet 

"Yes, dear. Please sit down."

The not as easily excited King of the Melody Kingdom. He's Princess Piano's Dad, and he's not much of a talker. In fact he's so quiet we had to ask Gigi to learn his name!
  • All There in the Manual: We never learn Clarinet's name in the comic proper. Instead the audience was informed about it through Gigi's tumblr.
  • Chubby Mama, Skinny Papa: Clarinet is very tall and thin in contrast to his wife Queen Cymbal who is a lot curvier.
  • Dull Surprise: During scenes where his wife is upset and Piano is kidnapped he reacted with a very mild expression that's clearly concern and/or surprise, but still very subdued. Seems to be done intentionally as it makes him appear aloof, and it contrasts his wife who is a lot more expressive than he is.
  • The Quiet One: He rarely talks. The few times we've seen him doing so it's been comforting Queen Cymbal or asking her to relax.
  • Tall, Dark, and Handsome: He's tall with dark hair, black and gray clothes, has the mustache some of these characters tend to have. Piano seems to have inherited her Dad's good looks.

    Princess Piano


Don't let the demure and maidenly mien of this princess fool you — the princess of the Melody Kingdom is notorious for her terrible temper tantrums. It's said she has the fairest voice in all of Dreamside — and the worst scream, too!
  • All There in the Manual: Gigi's tumblr states that the Princesses regularly hang out with each other, which lends extra meaning to her strong reaction when Noisemaster blasts Nautilus.
  • Big "NO!": Delivers one when it looks like Nautilus has been blasted by Noisemaster.
  • Childhood Friend Romance: She and Ametrine met as children and later ended up in a romantic relationship.
  • Cute, but Cacophonic: Princess Piano has a reputation for being very enchanting, and having the most beautiful singing voice in all of Dreamside. ... Get her hollering though, and OH BOY, she yells so loud even the Space Kingdom can hear her.
  • Damsel in Distress: Noisemaster and Mutemaster imprisoned her, and she's screaming in distress when we find out.
  • Dissonant Serenity: The only thing more startling then her screaming is when she... just doesn't. Gigi was even concerned that her facial expression might've been unintentionally disturbing to her readers.
  • In-Series Nickname: Queen Sapphire refers to her as "Annie".
  • In the Blood: Both she and her mother, Cymbal, resemble and are and named after instruments that can be horribly loud — in her case, she inherited her mother's tendencies for drama and volume.
  • Meaningful Name: Zig-zagged. Her moniker is an Italian musical term meaning "softly" or "quietly", and the instrument piano is actually short for "pianoforte", "soft and loud". While she is extremely quiet normally, get her going...
  • Musical Theme Naming: Her name as noted above is a musical term.
  • Performance Anxiety: She had a real bad case of this as a kid. But she was able to get over it thanks to Ametrine and hasn't had it since.
  • The Scream: Queen Cymbal says that once she starts hollering, she can be heard all the way up in the Space Kingdom.
  • Screaming Woman: When she's captured by Noisemaster most of her dialogue is screaming. Though the other characters note she'll get to hollerin' if something makes her upset.
  • Straight Gay: Piano is shown to have romantic feelings for Ametrine, and Gigi specifies her orientation as gay.
  • Tension-Cutting Laughter: When Piano jokes that Carrot better hurry and rescue Princess Parfait before he becomes an ex-boyfriend, she laughs heartily and ribs him with her elbow to try and take the edge off. This didn't work, because Carrot still looked a bit downcast afterward both from his situation, and himself being made fun of.


"I didn't raise a bully - and I KNOW I didn't raise a bully who can't apologize."

The mayor of Organetto, a town the heroes passed through on the way to confront Noisemaster. Despite her best attempts, she's been unable to protect the citizens from Count Legato, and was eventually spirited away by him along with Cucumber and co. She first appears in page 383.
  • Astonishingly Appropriate Appearance: Her cloak makes her look exactly like her namesake instrument.
  • Big "NO!": She utters this when Count Legato bursts into her home and kidnaps everyone, Cucumber and co. included.
  • Calling the Old Man Out: Inverted. She angrily scolds Mandolin for bullying Panpipe, thus leading to the Count Legato situation, and pulls on her son's ears to hammer it in. Her speech even serves as her folder quote.
  • Ear Ache: She gives her son Mandolin quite an ear-pulling when she learns he had been bullying Panpipe.
  • Good Parents: Mandolin's loving mother, who gets worried after Count Legato kidnaps him. She doesn't hesitate to discipline him when she learns he was bullying other kids without her knowledge.
  • I Have Your Wife: Legato kidnapped her son, Mandolin. She eventually gets him back.
  • I'm a Doctor, Not a Placeholder: She's a mayor, not a poet. Despite living in a music-themed town, it doesn't seem to be her forte.
  • Inthe Hood: Her lute-themed cloak has a hood that she always wears on her head.
  • Painful Rhyme: Her limerick about the legend of Count Legato is rather mediocre, much to Cuco and party's dismay.
  • Parrot Pet Position: When she's cast as a plant in Legato's play she also gets a fat little bird for her shoulder, which sticks around after Legato's magic is undone.
  • Peek-a-Bangs: Her bangs occasionally obscure her glasses.
  • Reasonable Authority Figure: She's a smart and reliable Mayor, able to patch things up when the main conflict subsides. When she learns that her own son was the reason why the whole Legato incident happened, she angrily chastises him for his behavior and makes him apologize to Panpipe.
  • Stoic Spectacles: A female example.
  • Sugar-and-Ice Personality:
    • She initially comes off as a bit cold, but she's quite pleasant (and adorably awkward) once the heroes get to know her.
    • She also loves her son Mandolin dearly, and was distraught when Legato kidnapped him... but when she learns he's been bullying other children, particularly one as small and weak as Panpipe, she is furious.
  • Tranquil Fury: When she gets angry at Mandolin for bullying Panpipe, her glasses doesn't show her expression... but the background turns a deep crimson red, showing just how furious she is.


A nerdy, meek rabbit boy who lives in Organetto.

  • Dead Person Impersonation: Of the real Count Legato, not that he knew it. The monocle he wore contained Legato's magic, allowing Panpipe to transform into a younger facsimile of him.
  • The Dog Bites Back: The humiliation Panpipe received at school was so damaging that he ran away to the real Count Legato's mansion just to be alone, when he found Legato's contact lens and put it on, causing him to transform into a younger version of Legato. He later came back to have his revenge on Mandolin, his school bully, and kidnapped everyone in Organetto to be a part of his play so he could receive endless adoration and praise. However, it's deconstructed as Panpipe's actions, even though Mandolin was wrong to bully him, made him worse as his tormentor. Mandolin is surely going to be punished by his mother, but Panpipe is also made to apologize to Nautilus for forcing her into a play against her will.
  • Easily Forgiven: Somewhat. Lute and the others are sympathetic to Panpipe once his motives were revealed (with Lute being angry with her son), but Lute makes him apologize to Nautilus because he still forced her to love him and become a part of his play.
  • Freudian Excuse: His entire reason for terrorizing Orangette as Cout Legato was to avenge himself on the bully who tormented him and get all the townsfolk to love him.
  • Gonk: Downplayed - Panpipe's glasses, braces, and pimply face make him look much more awkward than the other kids, but he's still as cute as you'd expect a little rabbit nerd in suspenders to be.
  • I Just Want to Be Loved: At first. His entire reason for putting on the real Count Legato's contact lens. He only received ridicule and humiliation from Mandolin when he tried being himself, so he used Count Legato's magic to transform himself into someone better and force everybody to love him. Nautilus later deconstructs it by describing how pathetic it actually makes him look, and sets him straight by telling Panpipe although some people may still hate him for whatever reason, it won't be so bad if you stay true to yourself.
  • Peek-a-Bangs: His hair covers one half of his glasses. He also has this as Count Legato.
  • School Bullying Is Harmless: Subverted. The humiliation Panpipe received from Mandolin at school drove him to become Count Legato.
  • Surprisingly Realistic Outcome: Being bullied and humiliated is not fun, but forcing everyone to give love and validation made Panpipe come off as a creep, according to Nautilus.
  • Tiny Guy, Huge Girl: He's a head shorter than Nautilus once his (taller) Count Legato guise is dropped.
  • Tragic Villain: A bullied nerd who became Count Legato because he just wanted to be praised and adored, rather than the meek kid whom everyone picks on.
  • Unknown Rival: For Mandolin, who bullied him in school. Panpipe is angry for the way he treated him, but Mandolin barely remembers him as "that nerd" and brushes off his bullying as not serious.
  • Walking Spoiler: Especially his connection to Count Legato.
  • Wham Shot: After Nautilus gives him a "The Reason You Suck" Speech, he breaks down crying and unwittingly rubs the original Count Legato's contact lens out of one of his eyes, which leads to a magical transformation back into the bullied nerd he was originally.


The young son of Lute. He was kidnapped by Count Legato, necessitating the heroes' need to find and rescue him.

  • The Bully: Was this for Panpipe, whom he humiliated in school. Part of why Legato kidnapped Mandolin is so that Panpipe could get payback for what he did.
  • Distressed Dude: As stated above, he was kidnapped by Count Legato, and the heroes had to go rescue him.
  • Ear Ache: Subjected to one by his own mother when she finds he had been bullying students behind her back.
  • Kids Are Cruel: He was responsible for Panpipe turning into Count Legato when he humiliated Panpipe in school. Panpipe ran away to the real Count Legato's abandoned mansion, and that was where he found the contact lens that transformed him into Legato's likeliness. When Lute finds out what was her son was doing, she is furious.
  • Laser-Guided Karma: He was given a particularly humiliating role in Legato's play, being put in a change with a banner that said "Ugly Boy" while everyone jeered at him because he previously subjected Panpipe to a similar humiliation at school. And when Mandolin's mother finds out, she angrily pulls on her son's ears and proceeds to give him the scolding of his life.
  • Meaningful Name: Like his mother, Lute, he's named after a musical instrument.
  • School Bullying Is Harmless: Subverted; his bullying led to Panpipe becoming Count Legato. Once his mother finds out what he was doing in school, she proceeds to pull on her son's ears and give a scathing lecture on his behavior.
  • Unwitting Instigator of Doom: His bullying of Panpipe led to the latter finding the real Count Legato's contact lens, which led to Panpipe transforming...

Flower Kingdom

    Aster and Sunflower 
Sunflower: It's fab, sir.
Aster: It's SO fab, sir.

Mr. R's two assistants who at times act as his spokespeople.

  • Astonishingly Appropriate Appearance: Both of them.
    • The pale-skinned Aster is named after the purple flower whose name is derived from the Greek word "ἀστήρ" (star). He has purple hair and when he's revealed as king, he wears purple robes that have a space/star motif.
    • Sunflower has dark skin and yellow hair like his namesake flower. When he's revealed as king, he wears green robes that have sunflowers all over it.
  • Eyes Always Shut: Aster. Strangely, he can see just fine even with glasses.
  • Identity Amnesia: They were subjected to this by Rosemaster, forgetting they ruled the Flower Kingdom and had a daughter, Azalea. Instead, they were assistants and spokespeople for Mr. R/Brambleby. After Rosemaster was defeated by Carrot, Aster expresses regret for forgetting about Azalea completely.
  • Open-Minded Parent: They consider their daughters' thieving escapades as Saturday to be a "phase", as though it's no more unusual an act of teen rebellion than shaving one's head.
  • Really Royalty Reveal: King Aster, King Sunflower.
  • Sharp-Dressed Man: Both of then wear suits, just like their boss, Mr. R. It's actually due to Rosemaster's influence. Once she is defeated, both Aster and Sunflower reveal themselves as the true kings, and start wearing royal robes to go along with their status.
  • Walking Spoiler: It's hard to bring them up without revealing their status as the Flower Kingdom's true rulers, and their relation to Princess Azalea/Saturday as her fathers.

    The Guardener
click here  to see him without his hood.

"I am far more fearsome than any Disaster Master..."

The caretaker of the garden of Queen Lotus. He does not appreciate trespassers.

  • Bad Boss: Why the Guardlings betrayed him in favor of Rosemaster. He took over their gardens and treated them like his toadies, instead of Rosemaster brainwashing them as was initially believed.
  • Bathos: His character design is based on this. He's a "horrific-looking" ancient guardian who's a match for the Disaster Masters... who also likes puns as much as the next Dreamsider and gets upset when his are misunderstood. And the horrific-looking part? See below.
  • Don't Explain the Joke: Because Reality Has no Subtitles, announcing his name as the caretaker of a garden just makes the heroes go "well of course he's a gardener."
    The Guardener: NO IT'S LIKE THE WORD "GUARD" AND—you know, forget it.
  • Facial Horror: Boasts that even Rosemaster is horrified by his visage. Probably has something to do with how greatly photorealistic his face looks.
  • Glowing Eyes of Doom: Often has one eye gleaming brightly and sinisterly from under his hood. It's because of the way his head is laid out. Only one eye can visibly gleam at once.
  • Green Thumb: Able to control the plant minions he calls Guardlings. However, Rosemaster brainwashed some of them to turn them into her Roselings. Or at least, so he claims. The Guardlings willingly left to serve Rosemaster because the Guardener was a Bad Boss who treated his minions like crap. Rosemaster on the other hand treated them well.
  • In the Hood: Wears a hooded cloak, hiding his face in shadow.
  • Lost in Character: His role as the Nightmare Knight on Punisher Pumice has him in act in character 24/7, which is somewhat offputting to his higher ups.
  • Mistreatment-Induced Betrayal: His rather callous treatment of his Guardlings led to them siding with Rosemaster, who treated them very kindly. Almond, off the heels of being rendered Brainwashed and Crazy by Rosemaster, refused to believe it was true.
  • Nightmare Face: In-universe, his face inspires immediate disgust and horror in everyone who witnesses it, even the Nightmare Knight. In the case of the protagonists in Chapter 3, they were so terrified that they literally turned into statues from sheer terror. This is likely because his face is unnaturally realistic compared to the more cartoonish faces of the other characters, to the point of being horrifying to look at.
  • Non-Standard Character Design: Like most residents of Dreamside, he's some kind of bunny person. But instead of "anthropomorphic cartoon bunny", his face is a regular rabbit's drawn in a photorealistic style.
  • Pungeon Master: Drops plant related ones, so much that his own Guardlings comment in shame and disbelief. Even he comments on the punny nature of his own name.
  • Punny Name: Get it? Guardener?
  • Special Person, Normal Name: The terrifying gardener of the Rose Kingdom, whose name is revealed to be... Gary.

Crystal Kingdom

    Queen Sapphire

Ruler of the frigid western region of the Crystal Kingdom. She's a loving and protective mother of Ametrine.

    King Ruby

Ruler of the scorching eastern region of the Crystal Kingdom. He loves his daughter Ametrine very much.

    Princess Ametrine

The Crystal Kingdom's princess. Mentioned by Princess Piano in the Melody Kingdom intermission, we finally got to meet her on page 734.

  • Affectionate Nickname: "Ammie", from Piano.
  • Astonishingly Appropriate Appearance: Zigzagged.
    • She was pretty normal-looking as a child, but in the present day, her hair has been turned into a shiny mohawk resembling her namesake gemstone, and the shoulders of her leather jacket are studded with ametrine gemstones.
    • On the other hand, her purple color scheme is a combination of her mother's blue and her father's red, showing that she's their biological daughter.
  • Butch Lesbian: She's buff and punk rock, and is implied to be in a relationship with Princess Piano.
  • Childhood Friend Romance: She and Piano met as children and later ended up in a romantic relationship.
  • Coat Cape: Wears her jacket like this as she and Carrot head off to confront Quakemaster.
  • Dark Is Not Evil: Her color scheme is similar to the Nightmare Knight, who also identifies with purple. Yet she's an active princess who wants to free her father's side of the kingdom from Quakemaster.
  • Delinquent Hair: A sizable purple mohawk resembling her namesake gemstone. Averted when she was a child, who had pretty normal hair.
  • Facial Markings: Has one in the shape of a large, golden star on her right eye.
  • Good Old Fisticuffs: Her weapon of choice are brass knuckles, which she uses on Quakemaster's rock minions.
  • Hell-Bent for Leather: Her gem-studded jacket resembles one.
  • Meaningful Name: She was named after ametrine gemstones to go with the precious stone theme of the Crystal Kingdom.
  • Modest Royalty: Unlike the other royal families and especially her parents, who dress appropriately for their station, Ametrine dresses up like a punk rocker with belted boots, a checkered tank-top, and belted boots.
  • Purple Is Powerful: Downplayed; she wears purple, but she's a strong and competent fighter.
  • Royals Who Actually Do Something: She makes it perfectly clear that she's setting off to stop Quakemaster, and was about to do so just as Cucumber and crew came to the Crystal Kingdom.
  • Sleeves Are for Wimps: Played with. She has a sleeveless, checkered tank top, but she also wears a sleeved jacket over it.
  • Symbol Motif Clothing: To match her star-shaped birthmark on her right eye, Ametrine wears purple with golden stars on her leather jacket, her belt, and boots.
  • Visual Pun: She dresses in punk rock fashion.

Sky Kingdom

    Princess Sunshine 

"Thanks, Pal! You know I do my best."

The princess from the Sky Kingdom. She's first seen in the chapter 2 epilogue piloting the sun. She's very upbeat and good at her job.

  • Adventurer Outfit: The Airman variant, fitting as her job involves flying. The sun.
  • Art Evolution: Compare Gigi's outdated design of her and the picture that shows up in extra content of Cucumber Quest Book One and her first actual appearance in the story.
  • Meaningful Name: It seems she got her name in the comic because it matches her job... which is literally bringing sunshine to Dreamside.
  • Oh, Crap!: Has this reaction when it appears she and the Sun were going to crash into the UFO carrying Cucumber and his friends. Fortunately, the collision never happens thanks to some pizza guys.
  • Youthful Freckles: She's a kid, and she probably got them from spending all that time under the sun.

    The Sun 
"Wowie-wow! Another sunshiny, funshiny day!"

The planet's sun. He's a hot air balloon.

  • The Face of the Sun: A smiling sun radiating sunshine over dreamside
  • Gosh Dang It to Heck!: When surprised or worried, he says "golly", "gee", and "gosh" a lot.
  • Oh, Crap!: Has this reaction when it appears he and Sunshine were going to crash into the UFO carrying Cucumber and his friends. Fortunately, the collision never happens thanks to some pizza guys.
  • Weird Sun: In Dreamside, the sun is piloted via air balloon to bring daylight to their world.

Legendary Heroes

    Gherkin and Peanut 

The first legendary hero and his sister, Cucumber and Almond's distant ancestors who defeated the Nightmare Knight 500,000 years ago.

    Calabash and Walnut 

The second legendary hero and his sister, who fought the Nightmare Knight and defeated him.

  • Edible Theme Naming: Like their present-day descendants, Calabash and Walnut are named after food - in this case, Calabash is named after a fruit, while Walnut is named after a nut.
  • Expy: Calabash and Walnut are intentionally similar to Cucumber and Almond. From what's been seen, they're basically a gender-flipped edition of the present heroes, with Calabash being Hot-Blooded and Walnut voicing reservations about their quest.
  • Identical Grandson: They're spitting images of Almond and Cucumber, albeit with different hair styles.
  • Nice Job Breaking It, Hero: Calabash's distrust of the Nightmare Knight and not listening to Walnut led to more cycles of the Nightmare Knight and the Disaster Masters appearing, as well as causing the Nightmare Knight to give up on offers of peace.
  • Posthumous Character: They defeated the Nightmare Knight a long time ago, and have only shown up briefly in flashbacks.