Alignment: Chaotic Summer
Origin: Rome (1st century)
First appearance: Fate/EXTRA (as Saber)
Illustrated by: Arco Wada
Voiced by: Sakura Tange
The self-proclaimed all-around genius has hit the beach and the racetrack! The occasionally cross-dressing beauty of the Saber class (or so she regards herself as) has this time chosen to reveal herself as a beautiful lady, boldly enjoying the summer sea. Applying the teachings of Simon Magus to their fullest degree, Emperor Nero has completed a theatrical garment that can only be regarded as a specialized Mystic Code for herself. The pipe organs floating by her sides convert her alluring song into an attack, and lasers, fireworks, flame projectiles and the like are grandiosely (and, let's be honest, randomly) fired.
But then, why does her singing voice produce damage? The cruel truth is something Nero herself is oblivious to.
Nero once again gets a variant, and is one of the main stars of the Summer 2017 event. She's Maid Altria Alter's race partner in team "Tyrant Shooting Star".
- Animation Bump: Her Noble Phantasm was the single most technically complex NP yet at the time of her release, being almost completely 3D modeled and a challenge for some phones to render, featuring dynamic camera work and a unique forward facing sprite for every single ascension outfit. It's longer and more technically complex than Goetia's NP!
- Art Evolution: She actually showcases a bit of Arco Wada's own evolution as an artist; her design and style is closer to her Fate/Extella appearance than it is her original Fate/EXTRA appearance (as seen on her Saber card), especially in the eyes.
- BFS: Though she's a Caster, she still wields Aestus Estus, though it is far from her only method of attack this time around.
- Bunny-Ears Lawyer: Despite the somewhat left-field justification for being in the class, she's the hardest hitting AOE Caster.
- Dreadful Musician: Weaponized in her Noble Phantasm, not that she's actually aware of it.
- Flash Step: She's capable of doing this so fast, she appears to produce a pair of body doubles.
- She's been noted to have potential as a mage well before F/GO, including a Noble Phantasm as a Saber that works similarly to a Reality Marble (which is unusual for that class). There's also an optional scene in Extella where Nero explains that her own court magus, Simon Magus, once told her that she possessed the capacity to be a very powerful Magus if she wished, but it would mean "traveling the dark side of the world", which she was ultimately unwilling to do. Come "Dead Heat", and said potential (and the things Magus did teach her) are the entire basis for her ability to be a Caster.
- Her Seven Crowns skill is another hint toward her having a relation to a Beast (specifically Beast VI, since the Book of Revelation was about her and she seems to have some kind of relationship to the idea of the Whore of Babylon) and it functions almost exactly like Goetia's Ten Crowns skill, allowing them both to ignore all class advantages.
- Gainaxing: Quite obvious in her Extra animation. Granted, Flash Stepping that quick probably would result in physics catching up...
- Girlish Pigtails: She now sports long twin pigtails in her first stage outfit.
- Irony: She's a Caster because of her raw magical ability, not because of her (self-proclaimed) artistic talents.
- Item Crafting: She's got one of the strongest Item Creation skills yet seen at EX. The thing is, the things she makes can turn out a little... odd. Mechanically, this translates into, instead of additional debuff chance, her receiving 10% extra healing from all sources.
- Leitmotif: Her NP has its own, brand new leitmotif.
- My Rules Are Not Your Rules: Her second skill, Seven Crowns, allows her to negate the bonus damage taken from Riders and Berserkers for three turns. Maxed out she can use the skill every five turns, so 60% of the time, she just gets to ignore defensive class disadvantage. Bringing her up against a Rider is still a bit questionable (as she doesn't override her damage penalty), but it makes her a much better option against the beefier Berserkers, since she can take a lot less damage from them.
- Mythology Gag:
- Her second ascension outfit is her casual red dress from Fate/EXTRA CCC.
- In a reverse example, Saber Nero's Swimsuit Costume in Extella Link is just Caster Nero's first outfit.
- The statue from her NP is her "Venus" form in Fate/Extella. Her car also references Venus, and her profile asks you to please refer to Extella for details on why.
- Nice Shoes: Notable in her case - Nero is often quite sensitive about her (sub-five-foot) height, so what's she wearing in all her ascension outfits for her summer version? Platform sandals and heels, of course. It still doesn't help that much, alas.
- Something About a Rose: As normal for Nero, and perhaps even moreso than her Saber versions. Her standard skill animation and Extra attack both involve a massive explosion of rose petals on use.
- Support Party Member: An odd example: while two of her skills are only self-buffs and her Noble Phantasm is pure damage, her third skill is one of the strongest pure attack steroids in the entire game, can be given to anyone, lasts three turns when many effects of that magnitude last only one (similar to Merlin's Buster steroid), and it also comes with a Guts effect for the same duration. On top of this, the mechanics of Nero's second skill mean that she can avoid taking extra damage in situations where some of the other Casters might be in danger. Put together, this means that Nero can be a decent choice for strategies that involve buffing a single Servant into being an absolute killing machine while still being able to go the distance herself.
- Took a Level in Badass: She's relatively weak as a Saber since it's a Class she doesn't naturally qualify for, but since she likes it the most she forced herself into the class anyway. However, doing so left her with weak class and personal skills apart from Imperial Privilege. She's significantly more powerful as a Caster with a higher ranked NP, a powerful defensive skill that seems to be related to Goetia's Ten Crowns and high ranks in the Caster class skills. She isn't a well trained magus, but she did have significant potential in life that she didn't pursue.
Alignment: Lawful Good
Origin: Egypt (22nd century BC)
Illustrated by: Sima Udon
Voiced by: Minami Tanaka
A magic queen who held the throne only for a short while during the Sixth Dynasty of ancient Egypt. It has been assumed that she caused all influential men who deliberately murdered her beloved brothers to die by drowning, and then took her own life after accomplishing her revenge. Even as a queen that was pushed up as a puppet, she still is a child of god and properly possesses the self-awareness as a pharaoh, a king that reaches the gods.
She's introduced as an antagonist, working under Ozymandias in Camelot, but she's too good-natured to keep it up. She's also an ally in Halloween 2016. She appears as the member of Team Desert Beauty alongside Caster of Nightless City in Summer 2017 event.
- Bad Powers, Good People: She is an incarnation of the real life ruler of Egypt, but as her reign was fairly obscure (to the extent historians debate if she even existed at all) she receives her powers and Noble Phantasm from fictional renditions of her such as H.P. Lovecraft's or Brian Lumley's, resulting in a fairly good-natured (if haughty) woman wielding the necromantic abilities of a mad eldritch cultist. Her ability to call souls from underworld is fairly odd for a Lawful Good-aligned Servant.
- Butt-Monkey: In Camelot, she's introduced having been kidnapped by and rendered unconscious by the Hassans, gets beat up by da Vinci to wake up, has her sphinx struck down by Bedivere, almost gets attacked by octupi...
- Hero-Worshipper: She worships Ozymandias and seems to have a huge crush on him as well.
- Inferiority Superiority Complex: She demands respect from her Master, but seemingly only because of her low self-esteem. She isn't particularly strong or famous, which leaves her feeling inferior to Iskandar, Cleopatra and especially Ozymandias. They don't have any issue with her, though: as Ozymandias points out, a pharaoh is a pharaoh, and she is as worthy of respect as he is (he also gives the same respect to Caesarion, Cleopatra's son who was also technically pharaoh despite dying at the age of nine). They even joke about her being the Team Mom, being the oldest of the current pharaoh crew.
- Lady of Black Magic: Tries her best to be as classy as she can, as she has an image to maintain as a pharaoh. She considers Xuanzang's own approach to battle (hitting things with commoner tools such as a stick, a rake, and her own two fists) to be shameful for someone of her stature.
- Little Bit Beastly: Has jackal ears atop her head.
- Magic Mirror: Her Anpu Neb-Ta-Djeser: Dark Mirror Treasury, the infamous Mirror of Nitocris. A hellish realm is said to be beyond its surface, and she uses it to unleash evil spirits and the curse of Anubis on her enemies.
- Me's a Crowd: She can use her Mirror of Nitocris to create copies of herself to fight her enemies, as shown in Camelot.
- Ms. Exposition: She explains some of the details of the Sixth Singularity to the party, including the fact that the Holy Land of Jerusalem was destroyed long before Chaldea arrived.
- Multicolored Hair: At first pure purple, it later gains gold stripes to emulate the traditional nemes pharaoh headwear.
- One-Hit Kill: Her NP has a chance of inflicting instant death to enemies and her first skill gives her a buff that increases the chances of it succeeding. While this is mainly useless in boss fights (since bosses tend to have high death resistance anyways), this is more useful in clearing off waves for farming, as her NP is an AoE Noble Phantasm.
- Rapunzel Hair: It very clearly goes all the way down to her feet.
- Sempai/Kohai: Wants to be this with Ozymandias, but he's unfortunately way too self-centered for that. She admits to Mash that she's kinda jealous of her more successful relationship with the protagonist. Her Interlude is about Iskandar, Ozymandias and Cleopatra finally helping her get some self-confidence after hearing her think of herself as unworthy of being among them and she finally gets the approval she wants after fighting them.
- Stripperiffic: Starts out in a bikini. Amusingly enough, as ascensions go her bottom gets more and more ornate with a loincloth and veils, but her top disappears in favor of a golden strap that barely hides her naughty bits.
- Summon Magic: Her specialty. Raises mummies from the ground, materializes magic birds, scarabs, and amusingly enough can summon copies of Medjed, a very minor but mildly memetic god.note
Alignment: Varies, based on Master (technically True Neutral)
Origin: England (various literature)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Ai Nonaka
Nursery Rhyme is a unique "conceptual Heroic Spirit". Rather than being a hero based upon a real person or legend, Nursery Rhyme is a manifestation of the combined love of children throughout the centuries towards the nursery rhyme genre. In a sense, it is the "hero" most revered by children. Her Noble Phantasm, "Nursery Rhyme: A Tale For Somebody's Sake" is a Reality Marble which allows her to assume the appearance and powers necessary for her to portray the role most beloved by her Master. For example, when she was summoned in the Moon Cell, her Master's love of Lewis Carroll gave her the identity of "Alice" and a number of Noble Phantasms based upon Alice's Adventures in Wonderland.
She debuted as the Caster-class Servant of Alice in Fate/EXTRA. She first appears in Grand Order as an antagonist in the London chapter and Valentine's 2016. Afterwards, she would recur as a supporting ally in several side events.
- Alice Allusion: For the same reasons as her (original) Master.
- Anthropomorphic Personification: Of children's stories such as Alice's Adventures in Wonderland.
- Art Evolution: In the original Fate/EXTRA, her outfit was actually much smoother and alien-looking than her Master's, to the point that it looked a bit like she was wearing a bell. While it's somewhat similar-looking here, it looks a lot more like actual cloth and behaves a bit more like an actual dress in her battle sprite. Later on, of course, she trades up for a much more frilly dress like what her old Master wore.
- Badass Adorable: Is as cute as a button and can put out serious amounts of hurt on the right team.
- Berserk Button: Andersen. She hates him and calls him a bully, as she is the Heroine of Children who loves happy stories, while his tales are not note . And because he's a jerk.
- Beware the Nice Ones: She's generally cute, sweet, and friendly. She has a bit of a Creepy Child tendencies and is a very dangerous Caster.
- Bizarre Human Biology: Sort of. She's technically more a concept than a "human", but outside of her initial manifestation she takes the form of a human. Except... just like Extra, her human form has visible spherical doll joints at her knees, ankles, elbows and wrists. Interestingly, though, the Summer Little Craft Essence from Summer 2017 does answer a long-standing question: her shoulders and hips are not ball-jointed and resemble a normal human's.
- Call-Back: A lot of her various voiced battle lines in F/GO echo the battle lines she and Alice had in Fate/EXTRA. "More, more, let's enjoy this more!"note & "Don't worry, we're eternal"note are the most obvious ones. Her profile has some references to her riddles in Extra, too.
- Compressed Hair: In her second ascension she wears her hair in two thin braids like she did in Fate/EXTRA; in her third ascension she wears her hair loose, and it has a lot more volume. This leads to some players wondering if most of her hair was kept under her hat, instead.
- Creepy Child: Is usually cute and friendly, but there are times where she doesn't act quite right. Her attitude in battle is outright Dissonant Serenity. For example, she shouts "Aaah, it's so fun, it's so fun ITSSOFUN!!!" when hit with an opposing Noble Phantasm. Although it should be noted that a lot of this trope's tendencies are heavily toned down when compared to her EXTRA incarnation and is far kinder to reflect the concept of "innocence" of children.
- Critical Hit Class: She's the second "crit Caster" of the game (the first being Hans Christian Andersen, although he's more Jack of All Trades), whose high damage potential comes from her high ranked Self Modification skill, which drastically increases her ability to land critical hits. However, she's very poor at generating stars herself, has low base attack compounded by an attack penalty and has the classic BAAAQ Caster deck, meaning she still can't put out that much damage.
- Do Not Call Me "Paul":
- Insists on the Alice name. Yet another point of contention with Andersen, who doesn't care and keeps calling her Nursery Rhyme.
- Curiously, later on during the Christmas 2016 eventnote both Jeanne Alter Santa Lily and Jack split the difference and call her just "Nursery", and she seems okay with it. She's called similarly in "All The Statesmen", though that's not "your" Nursery Rhyme, per se.
- Elegant Gothic Lolita: She wears black and pink dresses of this type.
- Empathic Shapeshifter: She changes form depending on the Master who summoned her. However in this game, she still looks as she did in Extra. She kept it to honor Alice's wish to play with others and to remember her good times with her. (It's worth noting that she does need to be ascended once to have enough power to do this; until then, she just takes the form of a literal book.)
- Gameplay and Story Segregation: Her being a "female" is purely aesthetic since her true nature is a genderless conceptual being and the one she shapeshifts into happened to be a female. Though in gameplay, she can be affected by any effects targeted for females just like real ones do, although one may find it odd that a floating book can take those effects.
- Late-Arrival Spoiler: For Fate/EXTRA. It's, uh, actually a really huge reveal that she's a Servant in Extra, as for most of the third chapter it's a big mystery just what is going on with "Alice" and whether or it's two Servants with a very hidden master, whether one's a master and one's otherwise, or something else entirely. The nature of Nursery Rhyme's playability here, however, necessitates spoiling a lot of her concept out the gate, to the point that trying to mark spoilers is pointless. So even a casual playing of GO, even merely seeing her on a friends list, is more or less going to ruin the surprise.
- Loss of Identity: NR's Reality Marble, the Nameless Forest, causes people to forget their names, their sense of self and then, that they ever existed. That's a good part of the reason the player version can't use it, as it's just a bit too dangerous for Chaldea to invoke at will. She uses it at partial strength during Valentine's to keep the main character at her party; but notes she doesn't want it to be permanent. Shakespeare is able to scare them out of it.
- Mystical White Hair: Appropriately enough for a Caster-class servant.
- Nice Hat: All of her "Alice" forms feature a very cute hat, just like in Extra.
- Nigh Invulnerable: When she's first encountered in London, she lacks a Master and consequently has no concrete identity, appearing in her baseline book form, making her a floating Reality Marble. As a result, the hero's attacks don't even phase her, as they're essentially trying to destroy an entire world. It isn't until Andersen gives her a name that she assumes a form that the heroes are able to damage.
- Odd Friendship: She develops one with Jack the Ripper post-London. You'd think the anthropomorphic personification of children's stories and a serial killer formed from the vengeful souls of dead London children wouldn't get along well, but you would be wrong, though Jack sometimes bails on the tea parties. During Christmas 2016, the two of them add Jeanne d'Arc Alter Santa Lily to the group, who is quite unlike either one of them. They even get a Craft Essence together in Summer 2017.
- Precocious Crush: Sort of. Her level 5 bond line has her admit that she loves the protagonist and she thinks that the two of them make a great couple.
- Sweet Tooth: Many of her dialogue indicates that she has strong fondness of sweets and candy (she even thinks the Holy Grail is candy). Lampshaded by William Shakespeare during the first Valentine's day event where he mentions that she'll get cavities if she eats too much sweets.
- Third-Person Person: Occasionally refers to herself as Alice in third person.
- Tomboy and Girly Girl: Gets along very well with fellow child/embodied-concept Servant Jack the Ripper, but as it turns out a prim and proper little girl and a Street Urchin do not have the same taste in hobbies. This sparks the plot of the Valentine's Day event, as Jack sneaking out of Nursery Rhyme's tea parties one too many times made her decide she'll make her own guests by turning all the Valentine chocolate in Chaldea sentient.
- Took a Level in Kindness: In contrast to her EXTRA incarnation where she shows a lot of Creepy Child tendencies, Nursery Rhyme is much kinder and sweeter in Grand Order. This is justified, as Nursery Rhyme is supposed to be a "concept Servant" of the innocence of young children, and she wants to honor Alice by adapting her sweet and innocent nature of her personality.
Alignment: Chaotic Good
Origin: Switzerland (16th century)
First appearance: Fate/Prototype: Fragments of Blue and Silver
Background development: Hikaru Sakurai
Illustrated by: Nakahara
Voiced by: Shin-ichiro Miki
A legendary physician turned alchemist, he is known as a character from the Renaissance Period. He left behind many achievements and books such as the "rediscovery of the four (five) elements" and the "rediscovery of the three humors". A rare individual who went down in both human and magic history, he is the one responsible both for creating the Alchemic system that is used by most alchemists of the modern era, as well as creating the Azoth sword.
He's an antagonist working with Zouken in the London chapter and a minor antagonist in the Valentine 2016 event.
- Alchemy Is Magic: Considered the father of modern alchemy. He in turn considers all alchemists to be his children.
- Ambition Is Evil: He's usually a mild-mannered person, but once he has goal in mind, he'll be nothing short of ruthlessly opportunistic in reaching it and has no concept of "going too far". One of the reasons he's often used as a minor antagonist during events is because often, he'll try to accomplish something that seemed kind at the time, but gets way out of hand. Subverted in that he has a conscience and does feel guilty afterwards for his more serious transgressions.
- The Atoner: His profile and My Room lines mention that his goal to reach the Root is currently on hold while he is "seeking atonement". This is because of his rather questionable actions in ''Fate/Prototype: Fragments of Blue And Silver'' and his actions during the Londinium chapter. His Interlude deals with the latter, as they disable the backup plan he had created to unleash something worse then the demonic fog.
- Biseinen: To say the man is beautiful is a serious Understatement.
- Connected All Along: In the game's story, he's merely just Zouken's Servant, but it's revealed in Fate/Grand Order Material III that the two knew each other when Paracelsus was still living.
- Cool Sword: His Noble Phantasm, Sword of Paracelsus, is the prototype for all Azoth Blades used by the alchemists that came after him. In addition to acting as a conduit for True Ether (which can be used for a variety of things, such as setting up ritual magics instantly or being used as a Wave Motion Sword), it can also steal the powers of other magecraft users and Noble Phantasms as well as create Philosopher's Stones to support his allies. However, the power stealing has its limits, and you only have access to the Wave Motion Sword in gameplay proper.
- Elemental Powers: Like Tohsaka Rin, he is an Average One possessing an elemental affinity for five different elements.
- Hero-Worshipper: He wants to ascertain whether Holy Swords that use the light of the planet (wink wink, Excalibur Proto) are reflecting a glimpse of the Root's light.
- Item Crafting: He has EX rank in this skill, and can use it to make, among other things, Philosopher's Stones, artificial elemental spirits, robots with a Hive Mind-like synchronization and much more.
- Mook Maker: He can create artificial Phantasmal Beasts from the remnants of Elementals. He can also make Homunculi, and the Automata dolls you see in London.
- Multicolored Hair: His dark blue hair fades at the ends to a light blue.
- Mythology Gag: His action in the Valentine event is similar to Gilgamesh's from Fate/EXTRA CCC since both of them were looking for an elixir to protect the protagonist from the effects of deadly cooking from a possible Lethal Chef.
- Nice Guy:
- The first thing he asks you after being summoned is that he wants to be your friend. He also thinks that human affection is the most precious thing there is.
- During the Valentine Event, he creates a special elixir for the protagonist to protect them against Servants with Lethal Chef tendencies.
- One-Letter Name: To hide his identity from the protagonists, he calls himself P in London.
- Overly Long Name: His real namenote is stupendously long, so he goes by the title Paracelsus, meaning "Surpassing Celsus", a famous Roman medical encyclopaedist.
- Perpetual Smiler: Always smiling.
- Ritual Magic: His Azoth Sword lets him skip incantations altogether, making him able to instantly cast enormously long and powerful spells mid-combat.
- The Stoic: Though smiling and seemingly kind, he never exudes any particularly strong emotions.
- Wave Motion Sword: His Sword of Paracelsus. Originally, the effect of this Noble Phantasm was to help make his magecraft better but if he utilizes the five elements as a catalyst with the sword's magic in a ritual, he could use it to shoot beams of magic.
- You Are What You Hate: Several of his My Room lines make it clear that he is disgusted with himself for betraying Misaya and her father, since he views betrayal as the worst thing of all.
Alignment: Chaotic Good
Origin: Norse Mythology, Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/Grand Order
Illustrated by: Hirokazu Koyama
Voiced by: Mamiko Noto
A Jötunn and a goddess hailing from Norse Mythology. During Surtr's rampage against the gods, Odin fused her with a certain Scottish warrior in order to hide her presence from him. After the world was left in flames and her as the only surviving god, she set out to rule over the surviving humans and giants as their guardian.
She appeared in Lostbelt No. 2: Götterdämmerung as its King, working together with Ophelia Phamrsolone. She was released as a limited-time Servant in the third anniversary event gacha.
- Adorkable: Shown very prominently in her Bond 4 and 5 quotes, with the former quote having her turn incredibly tsundere after the protagonist notices her feeling hot, and the latter quote having her talk about being a Christmas Cake in a hilarious manner.
- Alternate Self: Like her fellow Lostbelt King Ivan the Terrible, she is a Lostbelt counterpart of the Lancer Scáthach of the proper timeline. Here she becomes an avatar of the goddess Skadi instead of becoming a warrior queen and godslayer. She finds her mainline counterpart too imposing, and is embarrassed by how much skin she's showing as swimsuit Scáthach.
- An Ice Person: A large number of her attacks revolve around the usage of purple-coloured ice.
- Camera Abuse: She turns towards the camera during her trailer and fractures it with a glance.
- Christmas Cake: She's... rather touchy about being described in Christmas Cake terms, seeing as how she was a goddess who received a lot of marriage proposals from other gods, only to find herself the last god standing after Ragnarok.
- Cleavage Window: In her Second Ascension, the top of her dress is held together by a small, heart-shaped clasp which is done in such a way to show almost the entirety of her cleavage.
- Do Not Call Me "Paul": She repeatedly tells the protagonist not to refer to her as "Scathach" in her Bond level 2 and 3 quotes.
- Dual Wielding: Similar to her Lancer version, she can summon two, red-tipped, black Gae Bolgs to perform attacks.
- Dude Magnet: Skadi was the most beloved and sought after goddess among the Norse gods and received many marriage proposals from them to the point that she received gifts from all nine of the Norse realms. Sadly, Ragnarök occurred before she could marry anyone, like with her Pan-Human History counterpart, making her very lonely about being the only god in the Scandinavian Lostbelt, and she is quite touchy about being unmarried as well.
- Dude, Where's My Respect?: Despite Odin handing the reins in this timeline to her, he never actually tried to help her in any way, and she laments that his ravens being used to guide Chaldea instead of her indicates who Odin is in favor of.
- Everything's Better with Spinning: She attacks with her Gae Bolgs in a swirling motion, and her Extra Attack has her jumping into the air and summoning a large pillar of ice that she drops spinning on the target.
- Finger Poke of Doom: Her spellcasting movements are very subtle and dainty. The resulting magical discharges caused by her wand are anything but.
- Frickin' Laser Beams: A couple of attacks involve either summoning runes to perform a laser barrage not unlike Medea, or using her wand as a laser pointer to carve a rune into her opponent that causes an explosion of ice.
- Glass Cannon: Her gameplay lacks the defensive support of Waver, Merlin and Tamamo in order to emphasize further offense. She has a powerful crit damage skill, can lower the defense of all of her enemies and boosts all crit damage, but her only defensive option is a single use party evade and a minor damage cut tied to her NP. As such she's more suited to, well, quick fights or at least relying on the third party member for longevity.
- Graceful Loser: She accepts she lost and that her kingdom is done for after the protagonists manage to beat her, and tries to undo any damage done to give everyone some temporary respite.
- Hope Spot: Has one after Surtr's defeat: without needing to focus on keeping him imprisoned, she can use her full Authority to take proper control of the Giants and lead Humanity, with it actually being possible to advance the Lostbelt, a dead timeline. Since her world needs to die for ours to live, she turns antagonistic now that it has a chance of surviving, but fails. To her credit, she simply accepts this outcome.
- Horrifying the Horror: She considers Chaldea to be terrifying considering what we have been able to do with little to no assistance from the Counter Force.
- Instant Runes: She inherited the Primordial Runes from Odin himself.
- Last of Her Kind: The only god to survive her Lostbelt's Ragnarok.
- Magic Wand: She uses one to cast Rune spells.
- Mythology Gag: A reference to Skaði was made in Scáthach's material page, suggesting a connection between the two.note Now Scáthach Caster appears, as the host for the goddess Skaði. Also, her costume has the leather straps adorned across it, similar to her Lancer incarnation.
- Odd Job Gods: It is noted in her profile that she's a goddess of skiing but besides that throwaway line, the game puts more emphasis on her other aspects, like being a bride and hunting.
- Purple Is Powerful: She wears a lot of purple and is a merged version of Scathach and a goddess. Downplayed as her clothes take a lighter tone in her third ascension.
- Spell My Name with an "S": Her name is spelt Skaðinote , though it can be simply spelt as Skadi.
- Sugar-and-Ice Personality: Typically prideful and confident, but the occasional adorkable or vulnerable moment sometimes shows itself when her guard's down.
- Support Party Member: She's the long awaited Quick support to match Merlin's Buster and Tamamo's Art support. Overall, her usage is a bit more niche: While she cannot provide long term party support by herself due to lack of healing and weak party defense options, she can provide 1) amazing burst for three turnsnote , 2) cutting her enemies' Defense so her teammates hit harder, then 3) getting topped off with her third skill—a targeted 50% NP charge powerful enough for setting up Quick clears (something users of Waver know very well).
- Well-Intentioned Extremist: She certainly seems to think she is: She rules both the giants and humans as she believes she is the mother of Northern Europe. However, the giants need to eat humans to survive. To solve this problem, anyone who reaches the age of 25 will be taken by the Valkyrie to be fed to the giants, along with any women who don't have a child by age 15.
- Woman in White: Takes on this outfit by her 3rd Ascension—and even does so specifically in-game during the climax of Götterdämmerung, emphasizing her immense power as a Caster and as ruler of her specific Lostbelt.
- Worf Had the Flu: The reason Chaldea is able to beat her, despite being a goddess with Odin's powers and...well, Scáthach, is because she's already used a majority of her Prana containing Surtr for the past 3000 years and then supporting you in taking him down. She still gives you trouble, and is filled with determination from her Hope Spot, but she's running on fumes.
- Younger and Hipper: Her height is shorter and her voice has higher pitch compared to her main timeline counterpart implying that she is a bit younger, although she stated that her fusion with the goddess stopped her aging.
Alignment: Neutral Good
Origin: Original (Elements taken from Germanic and English literature)
First appearance: Fate/Apocrypha
Background development: Yuuichirou Higashide
Illustrated by: Ototsugu Konoe
Voiced by: Natsuki Hanae
One of the main protagonists of Fate/Apocrypha. Sieg is one of hundreds of homunculi who were originally created by the Yggdmillennia family as a disposable source of mana to give themselves an edge in the Great Holy Grail War. Sieg unexpectedly gained sentience and the will to live, and during the events of the Great Holy Grail War his body was implanted with the heart of Siegfried, the Saber summoned by the Black Faction. This uniquely gave Sieg a set of Command Spells he could use to give commands to his own body, primarily the ability to transform into Siegfried for a limited amount of time. He selflessly saved humanity from extinction by making a wish upon the Greater Grail that transformed him into the legendary dragon Fafnir, allowing him to spirit the Greater Grail away to the Far Side of The World where it could do no harm.
He is the main ally of "Inheritance of Glory", having called the protagonist forth to investigate the issues with the Greater Grail he possesses.
- Adorkable: Tries to portray himself as a solemn and wise dragon upon first meeting the protagonist at first, but he has to take a moment to think about how he should explain the crisis, trips himself up with which Japanese Pronouns he wants to use (switching between the rougher "ore" and the more dignified "ware" when referring to himself, for instance), and is so happy when the protagonist agrees to help that he lets out a roar which totally deafens them. He also get embarrassed of his initial impression with the protagonist.Sieg: Just what on earth is this "O' Fated One" thing? Remembering myself calling you that is really embarrassing.
- He also gets excited about the idea of ninjas when talking about Chaldea and the Servants there with the player.
- An Offer You Can't Refuse: Zigzagged. After requesting the Main Character's help, MC asks what happens if they say no. Sieg as Fafnir says that he would send them home. Sieg as Fafnir adds that it was rather unreasonable to drag them out here and just expect help. He'll figure it out somehow... at which point the MC figures out this "Evil Dragon" is not evil. And the irony is by being given the choice, the MC has no choice at all.
- Artificial Human: Sieg was originally a Homunculus created by Yggdmillenia to serve as a Mana Battery for Servants.
- Breath Weapon: As Fafnir, he unleashes a wave of blue fire upon his enemies that provides a three-turn Defense debuff before damage sets in.Sieg: [using his Noble Phantasm] Torch everything! Akafiloga Argrise!
- Cool Sword: He wields the sword Astolfo lent him in several of his animations. He transforms it into Balmung during some of them.
- Dark Is Not Evil: His Noble Phantasm turns him into the evil dragon Fafnir, but Sieg himself is probably one of the nicest guys around.
- Dead Guy Junior: After Siegfried sacrificed his life to save him in his home series, the then nameless homunculus named himself Sieg in Siegfried's honor and memory.
- Gameplay and Story Integration: In Apocrypha, Sieg was able to spam Siegfried's Balmung multiple times in rapid succession thanks to Frankenstein's Galvanism skill allowing him to quick restore his mana, as seen in his fight with Karna. In-game, his skills, card setup and class all point to making him an NP spammer who can quickly charge and fire off his AOE NP multiple times in a fight with proper set-up.
- He also has relatively low attack for a 4-Star Caster (Nursery Rhyme beats him out by around 300 points), which reflects the fact that his Homunculus body couldn't hold up against a Servant's until he was empowered by Fran's lightning.
- Gentle Giant: When the protagonist wakes up and meets him as Fafnir, they are understandably freaked out by his menacing appearance... while he's politely asking them if they're alright.
- Heroic Albino: Red-eyed with pale skin and beige hair and is very much a heroic person.
- Humble Hero: Sieg doesn't think much of himself, attributing his successes to the people who've stood beside him and dumb luck rather than his own merits.Sieg: Yeah. Thatís because Iím one of the survivors of the Great Grail War. But not exactly because Iím strong or anything. Well, Iím not even a Servant in the first place. Like. How do I put this. Coincidences, misfortunes, something along those lines. It's not like I have the power or anything, nor do I have the charisma to make Servants follow my lead.
- He also puts himself down as a "mere homunculus" and doesn't consider himself particularly battle-worthy, believing himself to only be useful through his Noble Phantasm.Sieg: [upon summoning at Chaldea] Servant, Sieg. My apologies, Iím just a mere homunculus. Though I donít consider myself a great asset in battle, but my registered Noble Phantasm should prove to be of some value. Please make full use of me.
- He also puts himself down as a "mere homunculus" and doesn't consider himself particularly battle-worthy, believing himself to only be useful through his Noble Phantasm.
- Invocation: He invokes the Holy Grail as he activates his Noble Phantasm.Sieg: O' Holy Grail, hear my plea!
- Instant Awesome: Just Add Dragons!: He has the Dragon trait due to receiving Siegfried's (Fafnir's) heart and becoming his reincarnation, and then taken further when he actually becomes the dragon Fafnir.
- I Want My Beloved to Be Happy: In his My Room lines if you have Jeanne, Sieg assumes she won't remember him so he decides not to approach her. But he may be wrong about that, as Jeanne's own lines show that she clearly does know who he is if you have Sieg. All There in the Manual states that Rulers always have full access to memories of other Grail Wars from the Throne of Heroes.
- I Will Wait for You: At the end of the event Sieg goes back to waiting for Jeanne in the Reverse Side of the World, setting up for the Distant Finale of Apocrypha. However he does create a Remote Body to go back with the protagonist. Perhaps to not interfere with his dragon self waiting for Jeanne, he limits his Remote Body's memories of her.
- Limit Break: All of his skills are tailored to spamming his Noble Phantasm as much as possible. His first skill increases his Noble Phantasm charge rate, his second skill increases his Arts card performance (which increases the amount of Noble Phantasm gauge he gets from using Arts cards, the best type of card for acquiring Noble Phantasm gauge), and his third skill provides an instant 30% charge to his Noble Phantasm gauge at Rank 10. He's also a Caster with three Arts cards counting his NP, meaning that it's even easier for him to recharge his Noble Phantasm after the first use if he can Arts Brave Chain it. Up to Eleven with the right buffs and setup, as then he can literally recharge his NP with his own NP.
- Literal Change of Heart: In Apocrypha, Siegfried gave his heart and put it in Sieg's chest to save his life. Except...Siegfried's heart was Fafnir's according to Siegfried's first Interlude.
- Mythology Gag:
- His Ascension material is a blood-stained leaf. This is the catalyst used to summon Siegfried in Fate/Apocrypha, which is the leaf that stuck on his back when he bathed with Fafnir's blood, creating his Achilles' Heel.
- His Bond CE is a reference to a scene where he tried to save a nameless homunculus under rubble, but she died in his hands.
- Even though he's no longer a Master and used all of his Command Seals during the Great Holy Grail War, his Remote Body still has his Dead Count Shapeshifter Command Seals.
- Not the Intended Use: Sieg has a niche of dealing bonus damage against Dragons, but the problem is that Sieg is a Caster while most Dragons are Riders (which puts Sieg in a disadvantage against Dragons). However, due to his good NP gain and spammability, many crafty players primarily use him to clear off waves of enemy mobs (especially if they are Berserkers or Assassins) and primarily use him for farming dailies and free quests in a similar vein like Nictoris.
- Our Homunculi Are Different: He is a homunculus created by stolen techniques from Einzbern family with the purpose of being a Living Battery until he gained consciousness.
- Partial Transformation: In his normal attack animations, he can turn his hands into Siegfried's gauntlets and transform his sword into Balmung. His Extra Attack has him turn completely into Siegfried.
- Reluctant Monster: Sieg as Fafnir is comically bad at being an "Evil Dragon".
- Remote Body: Sieg temporarily recreates his old humanoid body who appears in the "Inheritance of Glory" event as an avatar/"terminal" with his consciousness, while his Fafnir body recovers. After the story ends, he separates the terminal from his original self entirely so that it can accompany the protagonist further.
- Scaled Up: During his Noble Phantasm, he turns into Fafnir.
- Shock and Awe: Due to the events of Apocrypha, he has Frankenstein's electrical powers and uses them in some of his attacks.
- Situational Sword: His Dragon Revelation Command Spell skill gives him bonus damage against enemies with Dragon trait for one turn. Good luck finding enemies to conveniently use it though, as most Dragon enemies are Riders and even amongst Servants there are only four Assassin and Berserker Servants who he can use it to its max potential on (Shuten, Mysterious Heroine X, Mysterious Heroine X Alter, and Kiyohime). It does also carry a decent self-charge for his NP gauge though, so it's not completely situational.
- That said, with proper setup and buffs, his capability to spam his NP means he can beat normal and even hard stages in a few turns by himself. Not bad for a welfare servant.
- And like Siegfried, his boosts also means that Sieg has excellent synergy with St. Georgios, who can render any foe a Dragon for several turns, allowing Sieg to tear them apart with the massive 100% attack bonus he gains from his Dragon Revelation skill.
- Spam Attack: His kit is designed primarily to spam his Noble Phantasm due to his good NP generation and an on-demand NP charge. In fact, he's more better fit for his NP Spamming than his anti-Dragon niche.
- Theme Music Powerup: When using his Noble Phantasm, a snippet of the main theme of Fate/Apocrypha overrides the battle music.
- Weredragon: His true form is Fafnir, and he can revert to his humanoid form by transforming or by creating an avatar of himself that can be temporarily separated from his dragon body.
- You Don't Look Like You: In the visual novel/story segments of the Apocrypha event, Fafnir uses the same portrait as the enemy Fafnir (i.e. the one in Orleans), which makes him look like the standard Dragon mid-boss enemies rather than what he normally should look like.note .
Alignment: Neutral Evil
Origin: Japan (8th century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Chiwa Saito
A courtesan who served the retired Emperor Toba at the end of the Heian era, and whose true identity is a facet of the sun goddess Amaterasu. Curious about how her worshippers lived and loved within their ephemeral and inconsequential lives, this facet chose to incarnate as a young girl so she could live amongst humans on Earth. She eventually gained the favour of Emperor Toba, who was said to have fallen in love with her at first sight, and served him as a courtesan under the name of "Tamamo-no-Mae", where she became renowned for her beauty and knowledge.
When Toba came down with a mysterious illness, a travelling spiritualist blamed Tamamo for his affliction and exposed her supernatural nature. She was forced to flee from the imperial court, and was eventually overwhelmed by the pursuing guardsmen and killed while in the form of a fox. The superstitious rumours surrounding her life and death led to the popular belief she was a kitsune: a mythical nine-tailed fox demon and shapeshifter. While Tamamo does not mind being called a fox, as she finds them cute, she would point out that foxes did not exist in Japan during that era, and that the animal in her legend was more likely a wild jackal that got confused with the fleeing woman.
Tamamo presents herself as a old-fashioned Japanese lady looking for a partner to whom she can devote herself, but occasionally lets slip hints of a more predatory and competitive nature. Her cheerful and loving personality is a mask she uses to hide her loneliness and trauma as a goddess that gave up divinity only to be betrayed and killed by those she loved. As a facet of Amaterasu, her true nature would make her one of the most powerful beings in the Nasuverse, but as she has reincarnated as a Heroic Spirit rather than a Divine Spirit, her power is severely capped. Due to her trauma, Tamamo also refuses to use her EX-ranked Maleficium skill, which would allow her to control the hearts and minds of anyone she wished, including enemy Masters and Servants.
She originally appeared as one of the three playable Servants in Fate/EXTRA, and made her Grand Order debut during the Halloween 2015 event. She also appears briefly as an ally in London and in Shimosa under the name "Otama".
- Absence Makes the Heart Go Yonder: In her Valentine conversation, Tamamo decided to move on from Hakuno, and decided to fully commit herself to loving with Fujimaru and winning their love in response to the trust they had show her during their time fighting together.
- Affably Evil: If you're not paying attention, it can be easy to miss that she's killed hundreds of thousands of people and even her corpse became a spawning ground for youkai before it was purified. After all, she's just so cute and funny that it's easy to not take her seriously.
- Amnesiac God: During her life as a mortal avatar of Amaterasu she was not aware of her true identity.
- Anime Accent Absence: Given Tamamo's age and the time period she came from, you would expect her to have something of an older accent. However, she speaks contemporary Japanese (when she isn't speaking Gratuitous English anyway).
- Art Evolution: The New Years 2018 campaign came with an updated third ascension sprite and animations for her. Now she has 2 sets of animations: a combination of melee and magic (just like her appearance in Extella) for her first two ascension levels and the full brunt of her magical jujutsu for her final ascension. Her NP also has more flair now. Another update is patched to give her distinct voice lines for each new attack animations.
- Beneath the Mask: During Kiyohime's interlude, Kiyohime mentions regarding Tamamo that behind her flirty attitude hides a pure maiden who becomes speechless when approached by a handsome man.
- Bi the Way: She treats the protagonist of Fate/EXTRA like her husband and is rather flirty. If you point out that you're a girl, she says that sort of thing doesn't matter to her and then corrects herself by saying she'd be a little more at ease if the protagonist were male. She also admits that the protagonist is pretty good regardless of gender, though at the same time she says they can't not on Hakuno's level yet. In one of her interludes however she also admits that her memories of Hakuno are weak at best. At most she remembers swearing herself to someone.
- Breaking the Fourth Wall: She's been doing it since Fate/Extra and she hasn't missed a beat in Grand Order.
Protagonist: By the way, I donít see any new tails.Tamamo: Let me thinkÖ to recover another one, I think youíd need about another 500,000 experience points?
- She's quite the meta girl as seen in her second Interlude.
"Raid boss fight, GO!"
- She's aware of her status as a raid boss in the Onigashima event.
- She often protests Nero's status as the face of Fate/EXTRA as seen in the Last Encore announcement miniquest as she's annoyed at the possibility of being relegated to the preview announcer while Nero gets to be the main star. She has been doing this since Onigashima, one of the reasons she decided to become a Raid boss was to vent the complains that Nero has always been hogging the spotlight and leaving her with none.
- Brick Joke: You finally get to see the correspondence she mentioned with Kiyohime in her first Interlude. Her other pen pal, Osakabe-hime also appears in this game.
- Broken Bird: She's actually pretty scarred by various aspects of her backstory, including parts that actually happened to Amaterasu, not Tamamo. As a result she's unwilling to use certain of her abilities unless forced, though they're all available for use to the player.
- Cannot Keep a Secret: She's trying to keep her identity hidden, but she drops hints about who she is all the time.
- Catchphrase: "Mikooon!"note It's even lampshaded in a boss nickname, calling her "Mikon is the Universal Language."
- Chef of Iron: A damn good one at that. Interestingly enough, she likes to cook but not the food itself, she enjoys providing meals for her partner. And as a Servant there is no question that she can defend herself and her partner.
- The Chosen Many: This is the stance she took in regard to her Master, she would be fine with serving anyone in general, but she states the person would ultimately need to be good or have good intentions to obtain her service. That said she also becomes infatuated easily and she can't help liking the person she serves.
- Clingy Jealous Girl: She's very much this. Given her legend, who can blame her?
- Cute and Psycho: Gives this vibe off at times, especially when she thinks she's being criticized.
- Deadpan Snarker: She can be this at times, though those are a bit more rare.
- Elemental Powers: Her attacks are her elemental spells from Fate/EXTRA, Fiery Heaven, Frigid Heaven, and Chaos Heaven.
- 11th-Hour Ranger: For London, as she ends up showing up via the Chain Summoning that brought Kintoki along as well. When Tesla helpfully informs them what's going on, she objects to humanity's destruction and teams up with Kintoki to stop London's incineration and buys time for the protagonist and Mordred to show up.
- Expy: Of Kohaku from Tsukihime, more specifically, her Magical Amber persona. To a lesser extent, she's also this for the Medea from Fate/stay night, a mythological Black Widow who is in fact very loving towards her husband.
- Genki Girl: She's the most hyperactive of the Caster class Servants in-game, and one of the biggest in the entire franchise.
- Ghost Memory: In her Valentine conversation, Tamamo reveals that her memories of Hakuno are like this, she says that she shouldn't have any knowledge of their existence, and feels that it was some from future self she can't account for.
- Gratuitous English: Hit her with a Noble Phantasm and her response is "S-STOP, STOP, PLEASE!!" in Engrish.
- Hero of Another Story: One of the playable Servants from Fate/EXTRA and the one most influenced by that game's events.
- Historical Hero Upgrade: The game presents her as a mischievous but ultimately pure-hearted gal with aspirations of becoming a doting, faithful wife, but the original myth details a fox demon who repeatesly marries kings and emperors to corrupt them for her own gain and amusement, often running countries into the ground and killing scores of innocents in the process.
- Hypocritical Humor:
- She gets slightly freaked out, but is also a little happy, when you tell her race doesn't matter, cute is cute.
- In "Saber Wars", Kintoki practically begs her not to invite Shuten-douji to the event. She tells him that she has no intention of calling her because nobody wants to see the two of them being an awkward couple. That one bears repeating. Tamamo is criticizing another couple for their affection towards each other.
- I Am Who?: During her life as a mortal, she was unaware of her identity as a fox spirit until one day she woke up with fox ears.
- Impossibly-Low Neckline: For all of her outfits.
- Improbable Weapon User: She wields a Magic Mirror in melee.
- Info Drop: She namedrops all the time. Many Servants are foreshadowed in her random dialogue. Kiyohime was mentioned way back in Fate/EXTRA as well as Osakabe-hime. Two entities that she commonly refers to but haven't appeared yet are Ame no Uzume and Benienma.
- Keigo: Tamamo still says some pretty raunchy things from time to time, but she always says it politely.
- Kitsune: She's probably the most famous kitsune in Japanese mythology, known for having seduced and seemingly slowly poisoned an emperor until she was uncovered and driven out. Because of that experience, however, she pointedly avoids using her shapeshifting and other abilities unless ordered (although she can and will use them in-game). Though going by Extra, Japanese people just mistook her for a fox when she's actually a jackal, which aren't native to Japan.
- Little Bit Beastly: She has fox ears and a tail which is actually pretty in-line with how kitsune are usually depicted, when not Petting Zoo People.
- Little Miss Almighty: As a facet of Amaterasu, the Japanese Sun goddess, it fits. She has the qualification to become a Beast, after all.
- Magic Mirror: Her melee weapon of choice.
- The Medic: In essence, her major function is this, especially considering her Noble Phantasm is centered on providing HP heal and NP gauge refills—with just enough durability and Arts cards to allow her to sustain this for a long period of time. In addition, her Fox's Wedding skill (after doing an Interlude) is also a heal.
- Ms. Fanservice: One of the biggest in the series, and definitely so for the Casters.
- Not Quite the Right Thing: In her backstory, she became intrigued with humans since she isn't quite one herself and decided to try living among them and serving them. However humans don't want that from the gods. Despite probably being harmless, she was hunted down when her identity was uncovered and despite asking to simply be allowed to leave in peace armies kept pursuing her, which she destroyed before finally falling in battle.
- Overly Long Name: Her Noble Phantasm's name is Suiten Nikkou Amaterasu Yano-shizu Ichi, which translates into Eightfold Blessing of Amaterasu Under the Sunlit Heavens.
- Pet the Dog: She, of all people, has a surprisingly kind moment towards Elisabeth. In My Room, she will comment on her being lonely and to socialize with her properly. This is especially ironic, considering Extella where she has the same goodwill but has the absolutely wrong way to go about it.
- Pieces of God: Once-removed. She is one the nine offshoots of the original Tamano; herself an offshoot of Amaterasu; the Tamamo Nine; each tail becoming its own being. The Berserker, Tamamo Cat, is also one of them; and the most innocent of them. Her My Room dialogue implies that one of her "family" may be involved in the incineration of humanity...
- Power Limiter: In her second Interlude, she said that she can ascend to her nine-tailed form aka the Golden Fox (which is on par with Goetia!) But decided against it because she wants to stay as your foxy shrine maiden.
- Rapunzel Hair: In her third Ascension form, her hair grow really long and she has the longest hair among playable Servants.
- The Rival: Her rivalry with Suzuka from CCC Foxtail has carried over into the game, as the two still have a heavy dislike of the other. A more humorous rivalry with Nero has cropped up occasionally in the game, as Tamamo is jealous of how much attention Nero has in other Fate works.
- Rolling Attack: Her melee stance's Quick attack.
- Rose-Haired Sweetie She's energetic, cheerful, flirty and seems to fall in love easily. However, calling her sweet would probably be pushing it given that she can be seriously unpleasant sometimes.
- Sexy Backless Outfit: Her outfit leaves her back exposed and, well, quite a bit else too. How she avoids disrobing herself whenever she moves is anyone's guess.
- Shoo Out the Clowns: Aside from her 11th-Hour Ranger status, she's mainly around in London to provide some quips and keep the mood high. Thus, she's one of the first ones to get killed off by Solomon at the end of the arc.
- Squishy Wizard: She's a Caster, this is par for the course. Though in gameplay, her defense buffs make it harder for enemies to kill her.
- Stripperific: Her original costume being a kimono that shows so much skin.
- Supernatural Gold Eyes: Golden eyes are very fitting for a facet of a real goddess.
- Support Party Member: She's basically Merlin for Arts Servants. Her Arts buff increase more than just raw damage unlike a Buster buff, allowing the party to generate NP faster, allowing NP spam with a good setup. She can also reliably drain enemy NP gauge and her own NP heals the entire party, charges their NP and carries the unique effect of reducing skill cooldown. However, unlike Waver or Merlin, she's significantly less useful without a good Arts-based Servant to support.
- The Tease: She's rather flirty and it can be difficult to tell when she is and is not being serious. Kintoki gets annoyed because he gets embarrassed by it even as he calls her out on flirting with him, when she's actually still in love with Hakuno, meaning she's just teasing him.
- Theme Music Powerup: "Caster: Extra Life With Whoever She Wants" — her theme from Fate/EXTRA — plays when she uses Eightfold Blessings of Amaterasu.
- Third-Person Person: She does this all the time in battle and My Room dialogue."Shall we go to a quest? Tamamo wants to go rampage a bit."
- The Three Faces of Eve: She portrays the three kinds of women altogether on herself: Being a Yamato Nadeshiko (The Wife), being flirty towards her Master and her Stripperific appearance (The Seductress), and being playful and innocent toward the true essence of romance (The Child).
- Undying Loyalty: As revealed in her first interlude, she respects the protagonist for forming a pact with an Anti-Hero such as her and so she offers her entire heart and soul to him/her.
- What an Idiot!: She took one from Emiya when she wrongly explained things in Saber Wars regarding UHZ's cloning ability, and he regrets asking her for that.
- Willfully Weak: It's heavily implied that in her nine-tailed state she would manifest as a Beast level disaster. This is why she's unwilling to possess more than three tails. While they contain her power and thus having more would make her stronger, she doesn't think she'd get to stay a cute foxy waifu if she grew any more.
- Woman Scorned: She invented a new attack to punish cheaters in CCC known as the "Polygamist Castration Fist", which is her NP as a Lancer.
- Yamato Nadeshiko: Downplayed. Tamamo carries herself in this manner and her desire to be a good wife is as genuine as it gets. She can also be pretty scary at times showing she is not an Extreme Doormat but instead possessing a will of her own. However she has a pretty dirty mouth and yet it's always so politely dirty.
- You Gotta Have Blue Hair: Her hair is pink.
- Zettai Ryouiki: Grade A.
Alignment: Lawful Neutral
Origin: America (19th century)
Background development: Yuuichiro Higashide
Illustrated by: pako
Voiced by: Takuma Terashima
A scientist/inventor with considerable renown, but his power as a Servant is somewhat inferior to others because of his recentness. To compensate for this weakness, all presidents of the United States of America throughout history granted him a Mystic Code that would reinforce the concept of ďEdison.Ē Despite the lionís head, Edisonís intellect is completely undiminished.
He is both antagonist and ally in the American chapter, as well as a major ally in "All the Statesmen" and Helena's teammate in "Dead Heat Summer Race" alongside his rival, Tesla. He also plays a minor role in the Summer 2016 event and is the familiar of Helena in the Prisma Illya crossover event.
- Animal Motifs: For some reason, he has a lion head. It could be a reference to MGM's famous lion.
- Anti-Magic: His Noble Phantasm W.F.D: World Faith Domination's main power. Representing the audiovisual media's massive impact in bringing the truths of the world to the people, its light cancels the Mystery that gives Servants most of their power. In gameplay, it does relatively low damage but locks all skills and Noble Phantasms for a while and further decreases their critical chance and attack for three turns.
- Anything You Can Do, I Can Do Better: His entire shtick. Though, to be fair, this generally is the case, as his specialty is to take a preexisting concept and improve upon it.
- Big Damn Heroes: After Helena rekindles his fighting spirit in America, he throws himself in front of a Demon Pillar to save Elisabeth's life.
- Big "NO!": Lets one out during the first summer event when he finds out that the boar piglet's civilization that he helped advance was destroyed by demon boars in his 100 year absence.
- Bishōnen: His true appearance is quite handsome◊.
- Captain Patriotic: Wears a spandex suit themed after the Red White'n'Blue, and his final ascension art has him doing a Pietŗ Plagiarism with the American flag.
- In-story, it turns out that he is empowered by a fake Grail-like construct powered by the patriotic spirit of every president of the USA. Unfortunately, while this does make him more powerful than ever, the sheer Patriotic Fervor messes with his mind and makes him willing to even let the world die for a chance to make America great again.
- Chest Blaster: Fires a rainbow beam from a cannon on his chest.
- Comically Missing the Point: He's surprised at how young Helena is if you have her, when she remarks that Edison should be surprised at how different he looks. Edison notes that his beard has grown out quite a bit.
- Creative Sterility: A bit. As opposed to Tesla's creative genius, Edison is much better at putting his own spin on preexisting things. Hence his Concept Improvement and Mass Production skills as opposed to Tesla's Natural Genius. Most of his creations appear to be taking previous designs, modifying them to suit his needs, covering them in stars and stripes and calling it a day. For example, his Mooks are Babbage's robots with a paint job and turned into armor for his soldiers.
- Despair Event Horizon: He nearly hits it in America as he and the Servants of the Northern Army find themselves being overwhelmed by the 28 Demon Pillars of Medb despite their best efforts, blaming the events his own weakness and failures during the arc. It takes a pep talk from Helena to get him back into the fighting spirit.
- Did You Get a New Haircut?: Does this to himself when Blavatsky points out that he looks completely different from his historical appearance. He thinks it's the beard, it has grown a lot.
- Double Unlock: You can only summon him from the story gacha after beating America.
- Eagleland: Edison is nothing if not very, very 'Murican, even serving as its "Presi-King" in the E Pluribus Unum chapter
- Everything's Better with Rainbows: In addition to the above, he has wings made of rainbows that appear to come out of film reels, symbolizing his achievements in the domain of cinematography.
- Gratuitous English: Especially his motto, INDUSTRY AND DOMINATION!
- Hero Antagonist: He opposes the protagonists at certain points, but he and his allies are simply trying to protect America from the threat of Medb and her Celtic army. By the end of the chapter, he is fighting off the Ars Goetia alongside his rival Tesla.
- His status as secondary antagonist comes from the fact that while he's fighting the Celts, he has no intention of fixing the temporal singularity, and in fact wants to usher his own industrial revolution in the United States he governs. When the heroes refuse to go with that plan, he declares them enemies until they finally manage to reason with him.
- Heroic Build: Edison is ridiculously muscular for an inventor who spent most of his time tinkering with gadgets.
- Large Ham: When you're a huge, muscular man who inexplicably has a lion's head, you can't really be anything else.
- Leitmotif: An utterly bombastic one that simply oozes with patriotism.
- Light 'em Up: His main specialty, even more than electricity, thanks to his feats involving cinema and the lightbulb. His Noble Phantasm, WFD: World Faith Domination, uses the light shone upon the world by audiovisual progress to destroy mystery.
- Made of Iron: Averted. He has EX-rank endurance so Scathach thinks he must have the stamina and durability to back that up in the first summer event. He explains that his EX-rank only refers to his ability to stay up for days on end to complete an invention. Physically, he's about as durable as most other Casters.
- Mecha-Mooks: He made his own army of American Helter Skelters based off of Charles Babbage designs (renamed "Hard Word Mk II"), but as Archers instead of Sabers. It should be noted they're not actually robots, but re-modified to be battle suits for his soldiers.
- Miles Gloriosus: He's not as much of a genius as he likes to pretend. Hilariously enough, his Class Skills' (Item Construction and Territory Creation) ranks are written as EX but are actually D, while his profile hints that his EX-rank Endurance and Mana are also really just D-rank in practice.
- Muscles Are Meaningless: His Heroic Build belies the fact that both his Strength and Agility are rank E. In contrast, his rival and fellow scientist, Nikola Tesla, is both physically stronger and faster than him even without the backing of the various American presidents.
- The Nose Knows: During the first Summer event, he realizes the 'Altria' confronting them at the climax isn't the real deal because he can pick up the scent of oil and rust, and figures out that 'she' is actually a mechanical construct masquerading as the King of Knights.
- One-Winged Angel: He tries to do this in America after he's defeated by the party, declaring he'll transform into "Thomas Mazda Edison"note and cast aside his "humanoid gentleman's form," but Karna destroys the superhuman elixir before he can.
- Popularity Power: He wasn't chosen to protect America by its presidents because he was necessarily strong, intelligent, noble, or heroic, but because he was a man of their country who achieved international historical renown, which would be a phenomenal boon for any Servant.
- President Action: Because of interference with history, he's become the President of the United States and has the power to back it up.
- Punctuated! For! Emphasis!: His summoning line has him do this as he expresses his patriotism.Edison: "Servant, Caster. I am Thomas Edison! Donít mind my face! This! Is the symbol! Of America!"
- The Rival: To Tesla. Even when trying to save the day from the Ars Goetia in America the two try to turn it into a contest of who can kill more. It verges on Sitcom Arch-Nemesis territory when it's noted that Edison gets along with most geniuses of the time such as Alexander Graham Bell or Babbage... with the lone exception of Tesla.
- Rivals Team Up:
- With Tesla in America's climax, as they combine their Noble Phantasms to trap the 28 Demon Pillars summoned by Medb.
- With Tesla again for "Dead Heat Summer Race" as neither inventor wants to ruin Helena's good time with their petty squabbling.
- Shock and Awe: Of course he is, as a "founder" of electricity. In-game, he punches enemies with lightning.
- Stone Wall: While his Morph Skill is mediocre (C, the weakest version of the ability seen in the game so far), combined with his high HP and EX-ranked Endurance, Edison can tank a lot of damage. However, his damage is terrible and his NP is one of the weakest in the gamenote .
- Super Empowering: His Concept Improvement skill boosts the effectiveness of a Noble Phantasm's Overcharge effect by 2 tiers for 1 turn while also increasing their critical star generation for a brief period of time.
- Support Party Member: Edison has one of the lowest Attack stats among all 4* Servants and his NP doesn't have much damage potential as a result. However, he works amazingly at buffing the power of other Servants' NPs with his Concept Improvement skill and the side effects of his NP outside of damage work wonders for stalling out the enemy, and his high HP means he can last long enough to use them multiple times.
- Trade Snark: Edison adds ô to W.F.D. during "All the Statesmen".
- True Companions: With Helena Blavatsky. He doesn't quite understand her unique way of looking at the world or her magecraft, but he deeply respects her convictions and even in life, they were friends (Edison famously gifted Helena a phonograph before her most well-documented trip to India). If Helena is in any kind of real distress - be it physical or emotional - he'll drop everything, even his rivalry with Tesla, to help her, which is how he becomes involved in "Dead Heat Summer Race". Helena, for her part, is a good moderating influence on his more grandiose impulses and helps to bring him over to the heroes' side in the America chapter.
- The Unfettered: He's less of a determinator and more of a man who will do anything he has to do in order to succeed no matter how difficult or underhanded.
- Workaholic: Insanely dedicated to his work even as a Servant to the point where his Master would probably have to keep an eye on him to ensure that he doesn't drop from sleep deprivation or exhaustion.
- Worthy Opponent: Of Tesla. The two inventors have considered each other their nemesis for their entire life. If you have Tesla, he immediately decides to drop whatever he was working on to challenge him for the title of the world's King of Inventors.
- You Remind Me of X: According to Karna in America, Edison reminds him of his friend Duryodhana, which is a big part of his Undying Loyalty to him.
Alignment: True Neutral
Origin: England (16th century)
First appearance: Fate/Apocrypha (as Caster of Red)
Background development: Yuuichiro Higashide and Gatou Shouji
Illustrated by: Ototsugu Konoe
Voiced by: Tetsu Inada
A legendary English poet and playwright, and one of the greatest recognised contributors to the English language. He wrote nearly 200 works accredited to his name, most notably his plays which have since been translated and performed in almost every major language in modern human civilisation. Despite his modern-day renown, the private life of William Shakespeare is shrouded in mystery, leading to much historical speculation over details such as his appearance, sexuality, and even how many of his works were actually written by him.
He was first introduced as "Caster of Red" in Fate/Apocrypha, where he prided himself in the self-cast role of "the Servant who does not fight", preferring instead to manipulate events to ensure the greatest possible story. He appears in Grand Order as an ally in the London chapter and briefly in Shinjuku. He is also the main companion character during the Valentine's 2016 event.
- Affably Evil: Fittingly of a Brit, he's an absolute gentleman to the core. He's also quite obviously up to no good.
- Badass Beard: Being a true British gentleman, he obviously knows how to keep a nice beard.
- Badass Cape: Gains one in his second ascension.
- Black Mage: Of a sort. Apart from the snappy Stage 3 black suit, his skills and Noble Phantasm are best utilized in conjunction with hard-hitting Servants that have Buster Noble Phantasms (i.e. most Sabers, Archers, and Berserkers). It's probably appropriate, considering his plays have been replete with the stories of knights and warriors—and his skill-set in Fate/Apocrypha is focused on providing weapons for the Red Faction.
- A Day in the Limelight: He appears as the protagonist's companion in the 2016 Valentine's Day event. After all, his literary reputation is equally-built on his romantic sonnets as much as his genre-busting plays.
- Diabolus ex Machina: Literally weaponizes this, usually because he's bored and wants something dramatic to happen.
- Gameplay and Story Integration: The "Red Faction mastermind" team of him, Semiramis, and Amakusa is actually very potent as the three of them are Buster-oriented Servants with very good synergy between them.
- Gentleman Wizard: Cultivates the image—which really kicks off with his final ascension outfits as seen above.
- Gratuitous English: He quotes some of his works for the appropriate situation written in English.
- Historical Villain Upgrade: As he appeared in Apocrypha, he's certainly more unscrupulous than one would imagine the real Shakespeare to have been. In Grand Order, however, he's more operating on Protagonist-Centered Morality: since he knows that you are the protagonist, he will stick with you to witness a great story and be on the winning side.
- It Amused Me: To Shakespeare, a story without conflict is a boring story. And since he considers life itself to be a story, sometimes he'll write a Diabolus ex Machina in should he feel that things been have wrapped up too neatly.Shakespeare: Master, I do write stories with happy endings from time to time, but... a fairytale world like this sure makes me want to write a bad ending.Protagonist: Stop it.Shakespeare: Ah, Master, it's dangerous. I really want to write that ending now! Hey, right hand, settle down!
- Large Ham: All. The. Time.
- Lemony Narrator: Takes this role with great relish during the first Valentine's Event.
- Lethal Joke Character: Shakespeare has abysmal stats and zero combat abilities, but clever use of his skills and Noble Phantasms means he can effectively save scum his way to victory. And in-game he is a very effective support in a Buster-oriented team.
- Man of Wealth and Taste: Has one of the sassiest looks of any Servant in the entire franchise: look at how his outfit becomes more opulent after each ascension. After all, he is the playwright who went toe-to-toe with his more educated contemporaries, managed to accumulate enough wealth to even buy a noble title, and enjoyed the patronage of two English monarchs: Elizabeth I and James VI & I.
- Master of Disguise: Shakespeare's scrapped Noble Phantasm enabled him to assume the appearance of another individual and interact with people who know said individual without arousing suspicion.
- Mook Maker: In Shinjuku, he's forced to make monsters for the Phantasmal Alliance, both of which are distorted versions of his creations. There's Romeo and Juliet, fused together into one giant ghost and a Spriggan King Lear accompanied by a jester doll.
- Non-Action Guy: Noted as having no actual combat capabilities.
- Not Me This Time: The protagonist can accuse him of being the mastermind behind the Valentines event multiple times, mostly because he seems to be enjoying the chaos a little too much and because he's the kind of person to orchestrate such an event just to see the story that would unfold. Shakespeare denies any involvement, claiming that if he was responsible for the event, then there would be a lot more tragedy involved.
- Omniscient Morality License: All the world's a stage to him, and he'll lie, cheat, and manipulate his way to create magnificent stories. Although not as necessarily vicious as the Casters in Fate/Zero and Fate/stay night, the sheer scale that Shakespeare operates on and his lack of empathy for the "characters" in his tales makes him arguably the most horrific of them all. This is why during his interlude, he decides to create a village of monsters and have them attack you to see if you're fit to be the protagonist.
- Red and Black and Evil All Over: Pretty much invoked by his Stage 4 artwork, even if he is, strictly speaking, not operating on the good-evil scale. Lampshaded in the first Valentine's event, as while denying that he had anything to with the Servants made of chocolate, the player has the option to say they "know what his final ascension looks like."
- Red Baron: The Playwright.
- Rewriting Reality: Shakespeare has a limited form of this via his Noble Phantasm, First Folio: When the Curtain Rises, the Applause Shall Be As Ten Thousand Thunders, allows Shakespeare to "tell a story", and recreate people, events or places from a person's life. The purpose of this is to break the enemy's mind by showing them their faults and flaws.
- Sharp-Dressed Man: And it gets sharper (and poofier) with each stage.
- Shoo Out the Clowns: He provides a bit of levity during London with his antics in conjecture with Anderson and thus is one of the ones who Solomon kills off at the end of the arc.
- Strange Minds Think Alike: He gets along well with Andersen when the two start talking about things that interest them. From the book burnings in Londinium (Shakespeare viewing is as sacrilegious and thus exciting), to both not having to worry about deadlines in the Solomon event should the Demon Pillars win. In Shinjuku, he and Andersen team up to write a scenario, creating 200 Phantom detectives to empower the protagonist against Moriarty.
- Support Party Member: He's been dubbed the "budget Merlin" by fans due to his Buster-oriented support skillset.
- Took a Level in Kindness: He starts out as the same sociopathic storyteller he was in Fate/Apocrypha. As you bond with him, he stops salivating over the catastrophic tragedy that will befall you because of the monstrous odds you face and starts genuinely hoping that you will defy those obstacles and create a happy ending for yourself and those you love.
- Wicked Cultured: The trope you get when one combines excellent storytelling with gleeful amorality.
- Ye Olde Butcherede Englishe: But of course. It's Shakespeare.
- Zerg Rush: In-game, his Noble Phantasm, First Folio, appears as such, rushing your enemies with an army of shadows and inflicting damage on all of themnote . Interestingly, this is almost exactly how the climax of his Villain Protagonist-centric play Richard III endsnote .
Alignment: Neutral Good
Origin: Austria (18th century)
Background development: Hikaru Sakurai and Kinoko Nasu
Illustrated by: PFALZ
Voiced by: Tomokazu Seki
A musical prodigy whose abnormal sense of pitch let him leave a treasury of timeless compositions. Admired even in the world of magic, there are legends of him having an involvement with a certain secret society. As a Heroic Spirit, he not only uses music magecraft derived from Orpheus, but also has deep connections with the magecraft of Solomon just like in legends.
He appears as an ally in the Orleans chapter.
- Anti Anti Christ: He was supposed to be the vessel of one of the Demon Pillar, but it didn't come to be because he 'sold his soul to music' before his linage could catch up on him.
- The Anti-Nihilist: His general opinion on humanity is basically, "Humans are ugly, but they're still lovable anyway." His stance in that matter prevents him from succumbing from his bloodline's curse that would turn him into the heir of Demon Pillar Amdusias like Lev, as his zero desire to change the fundamental nature of human is in conflict with Goetia's machination.
- Badass Longcoat: Which he wears on his shoulders.
- Brown Note: In his Interlude, he creates a "fugue to inspire sudden bowel movements."
- Cool Mask: Just look at the damn thing. It is basically the go-to mask for anytime a Servant needs to don a Paper-Thin Disguise (as Amakusa, EMIYA, and Sherlock can attest).
- Childhood Friend Romance: Averted. Mozart and Marie Antoinette knew each other as children, but the latter was arranged to marry King Louis XVI. While Mozart says he still loves her, he has since moved on.
- Childhood Marriage Promise: Averted. Mozart proposed to Marie Antoinette when they were children, but because of her station, it wasn't meant to be.
- Crutch Character: He won't last that long in most player's parties due to his 1-Star rarity limiting his stats.
- Dark Is Not Evil: With his pale skin, long fingernails, puckish misanthropy, foreboding wardrobe, and the fact that his Noble Phantasm summons a band of decapitated angel musicians, Mozart is a very sinister figure who is nonetheless on your side, if reluctantly so.
- Foreshadowing: His profile mentions that his magecraft has connections to Solomon which comes up during the final battle as it's revealed that his bloodline was one of the chosen 72 magi families to be hosts for the Demon Pillars.
- Gradual Grinder: His Noble Phantasm has this effect on enemies for three turns, cursing them at random, on top of decreasing their attack and defense.
- Gratuitous Italian: His attacks are often accompanied by musical terms such as "Fortissimo" and "Crescendo"; however, it should be noted that Mozart was Austrian. Justified by the fact that these are musical terms referring to the highest possible volume and gradually increasing volume respectively.
- Guest-Star Party Member: During the Orleans chapter.
- I Want My Beloved to Be Happy: While he has no wish on the Grail per se, he does hope that Marie Antoinette, whose radiance left a deep impression on him when they were children, would live out each day in happiness.
- Jerk with a Heart of Gold: Even though he may seem like a cynical and morbid person, it's safe to say that there are worse people out there than Mozart. He takes Mash under his wing and imparts some pretty insightful life advice to her, holds Marie Antoinette — who is basically a saint — in high regard and willingly aids the main cast even without the latter's insistence. He's even officially listed as neutral good. If that doesn't say anything, then nothing will.
- Lovable Sex Maniac: Obsessed with women and dirty jokesnote which Marie often scolded him about.
- Magic Music:
- Apparently the source of his designation as Caster. He was a member of the Masonic Order, and used Magecraft derived from Orpheus and Solomon.
- He has the Protection of the Music God (False) skill. As in, his music is capable of feats that would require direct, explicit blessing from the Muses. Without it, because he's just that good.
- Magic Wand: Or rather a conductor's baton.
- Memetic Loser: In-universe example, with even his profile stating that "as a human, he can unfortunately only be described as garbage", and Marie berating him about his awful and dirty sense of humor whenever she's in earshot.Marie: "You and your one-dimensional passion for musical scales! If you love sheet music so much, wouldn't you be better off as a music note?!"
- Screw Destiny: He was once a candidate for the Demon Pillar Amdusias. He believes either his attachment to Marie or selling his soul to musical arts is what saved him from such a fate.
- Summon Backup Dancers: Summon Backup Orchestra seems to be the case from his stage two card onwards. Also happens when he uses his Noble Phantasm, Requiem of Death: A Funeral March For the Death God.
- Support Party Member: His kit is designed around buffing the Arts performance of his allies and handing them critical stars while debuffing his foes with his Noble Phantasm. To an extent, his Requiem for Death Noble Phantasm is a budget version of Waver/Zhuge Liang's own Noble Phantasm (and even easier to upgrade)—although you will probably need to use Palingenesis on him to strengthen him enough.
Alignment: Lawful Good
Origin: China (7th century)
Illustrated by: Takeshi Okazaki
Voiced by: Mikako Komatsu
A Buddhist priest from the Tang dynasty. Traveling through the Silk Road in pursuit of the original Buddhist scriptures, she reached India from central Asia and then brought back to China over 367 sutras, becoming the founder of the Faxiang Buddhist sect.
She is known as a key character of the Chinese novel Journey to the West. Under the command of Guanyin, the monk of good looks who rode Bai Long - the son of the West Sea Dragon King transformed into a white horse - had the Monkey King Sun Wukong, Zhu Bajie, and Sha Wujing as her disciples and headed for India, without ever losing heart at the countless monsters that obstructed her way.
She first appeared in "Starry Xuanzang Goes to India" and is an ally in the Camelot chapter. She is Raikou's teammate for the Dead Heat Summer Race event.
- Adaptational Badass: Despite having the tendency of getting attacked and kidnapped nearly all the time, this incarnation of Xuanzang isn't as totally helpless as her original form and could kick ass when needed to be. In fact, she's supposedly at about the same level as the likes of Lancelot. Somehow.
- Adaptational Name Change: As with most portrayals of the character in Japanese media, her name is read as "Genjou Sanzou" in Japanese.
- All Monks Know Kung-Fu: Up there with Geronimo and Babbage as the most melee-inclined of Casters, and her Noble Phantasm is kung-fu, plain and simple. Her physical strength is low, but as a Caster she can use magic to get around that issue. This makes her one of the few Casters that can go head to head with the Knight Class Servants.
- Born Lucky: Boasts an amazing EX-ranked luck. She's always getting into trouble, but some miracle always seems to end up saving her anyway.
- Call-Back: She mentions Sun Wukong during the event, noting that "his" gender is unclear. The Sun Wukong who appeared in Koha-ace had the ability to change "his" gender at will.
- Crouching Moron, Hidden Badass: She's something of a cowardly idiot, but is supposedly on par with the Knights of the Round and, despite her listed STR being the basic Caster E, can literally punch above her weight class by buffing her own physical abilities.
- Damsel in Distress: Spent a very large part of her journey getting attacked or kidnapped by all kinds of monsters and evils for being really pretty (even back in the original where she was a man). Where most active skills based around one's looks simply inflict the Charm status, hers is a taunt. A part of her motivation as a Servant is to prove that she can get around without Wukong constantly saving her, ironically, one of her lines when she takes damage is yelling after Wukong.
- The Ditz: Self-admitted, at that. She herself confesses that she's too trusting and a bit of an airhead, which is why she relies on everyone around her to avoid making mistakes.
- Faking Amnesia: In Camelot, she acts like an instance of herself that didn't go through the Journey to the West event. Later, she privately reveals that she does remember the event, but is pretending not to because she doesn't think that the protagonist remembers their adventure.
- Gender Flip: One of the less surprising gender swaps. Xuanzang's been depicted as effeminate or even female in many adaptations.
- Genki Girl: Always in high spirits and full of energy. The one thing she fears is feeling lonely.
- Good Counterpart: To Kiara. Both are Bodhisattva, but while Kiara attained this state through everything Buddhism stands against, Sanzang managed to achieve it through traditional selfless Buddhist acts.
- Hates Being Alone: Admits as much in Camelot when the party finds and saves her, on the verge of tears no less.
- Heroic Sacrifice: Sacrifices her life to destroy the gates of Camelot. Said gates can only be destroyed by the righteous and it took every ounce of her life to completely crush them.
- Hyperspace Arsenal: Carries around the weapons of the original Journey to the West party (plus her own khakkhara) to fight with. They're all staffs and polearms, so they appear and disappear as needed. She doesn't even realize that she's using them. Apparently they show up when she's fighting because her original disciples were so worried about her safety that it affected her Saint Graph. She carries their worries in the form of her weapons.
- Innocent Fanservice Girl: She did question at one point whether her clothing was too revealing, but after her traveling companions reassured her that they were definitely fine, honest, she no longer sees anything wrong with them.
- Lovable Coward: She's always fleeing in terror from something, but it's more amusing than anything. Plus, when she's really needed, she does stand up to do the right thing.
- Martial Pacifist: Due to her religious beliefs she will not willingly inflict lethal damage unless ordered. However, if her Master deems it necessary it seems like she won't mind being ordered to do so.
- Megaton Punch: Her Noble Phantasm has her borrowing the power of Buddha to punch her opponent into a far-off mountain after a series of Rapid-Fire Fisticuffs, which causes the entire mountain to explode.
- Muscles Are Meaningless: She has E-ranked Strength and has a fairly slim physique aside from that gigantic rack, yet that won't stop her from hitting things hard with sticks and rakes and throwing rapid-fire slaps at them before throwing them to a mountain.
- Multi-Melee Master: Wields Sun Wukong's Ruyi Jingu Bang, Zhu Bajie's nine-pointed rake, and Sha Wujing's monk spade (a shovel/spear hybrid used by monks as both a tool of funeral rites and a self-defense weapon), and isn't half bad at martial arts either.
- Mythology Gag:
- She stated that Wukong's gender is confusing because Wukong can change his gender at will, just like Wukong's appearance in koha-Ace.
- Saver briefly makes an appearance during her Noble Phantasm animation.
- She seals the enemy in the Five Finger Mountain when using her NP which is where Wukong was sealed.
- Her extra attack animation has her attacking with her companions' weapons, finishing with Wukong's head ring.
- Nice Girl: She's extremely friendly and cheerful.
- Nice Hat: Two of them, no less!
- The Red Mage: Her main niche is damage as she was the first SSR Caster with a damaging Noble Phantasm, which is Buster and single target at that and can be quickly spammed. A strengthening quest upgrade resulted in her currently being the best offensive Caster. She can tank a little, but she has low HP for a Caster and you need to be careful about when to use the skill. Sanzang's Teachings (party-wide increase to NP generation buff) is genuinely good, but as support goes she has to compete with the likes of Waver or Merlin.
- Semi-Divine: She has the Divinity skill not because she has divine heritage - though in a way that's also true - but because she's destined to become a Buddha. This would actually normally disqualify her from being summoned, but the situation in the world being what it is an exception was made. That she will one day become a Buddha is reflected in her second NP in which she partially attains this state and becomes nearly invulnerable while healing all allies around her, but afterwards effectively 'dies.' Presumably because of how impressive this is the NP is ranked EX despite the effects sounding rather underwhelming at best and contradictory at worst.
- Shoo Out the Clowns: She's much too light-hearted for the serious tone of the Camelot Singularity, so when the group enters the end game of said Singularity, she's the first of the assault group to perish, though it was ultimately a Heroic Sacrifice to break open the way into Camelot.
- Stripperiffic: She wears very revealing clothing because it was hot on her journey to India. She did think it was a bit too flashy but then for totally innocent reasons, her three disciples encouraged her to keep wearing it.
Alignment: Neutral Good
Origin: China (2nd century)
First appearance: Fate/Zero (as "Waver Velvet")
Background development: Yuuichiro Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Daisuke Namikawa
Lord El-Melloi II (true name: Waver Velvet) is an eminent professor at the London Mage Association's Clock Tower. He succeeded the late Lord El-Melloi after he was killed during the Fourth Holy Grail War, and brought the Archibald House back from obscurity after losing their clan head. Otherwise not eminent enough to attain ascension to Servant, the extremely peculiar circumstances of this Holy Grail War allowed him to serve as the receptacle of Zhuge Liang, a Chinese statesman and tactician under whose strategies the small state of Shu managed to fend off the vastly superior Wei for a long time.
Strictly speaking, this Servant is neither El-Melloi II or Zhuge Liang. The powers of both parties has mingled together, so abilities that cannot be found in the original Servant are being displayed. Also, thoughts and emotions conform with those of the vessel, El-Melloi II.
He's an antagonist in Rome and the main partner in Fate/Accel Zero Order.
- Adjusting Your Glasses: He pushes them up by the bridge as his skill animation while in his older form (whether or not he's wearing them). This may result in Waver fixing his glasses three times in the same turn.
- Adorkable: Even as an adult and as a more serious Zhuge Liang/Lord El-Melloi II, he still shows his nerdy side of himself once in a while as evident in two of his My Room dialogues:"By the way, is the Far East affected by the change in history? Like Akihabara, or video games... Oh, there is none? I see...""As you can see, I'm in the middle of a game. I don't mind you talking to me, but please don't play with my hair, it's very distracting...!"
- Art Evolution: The patch for the FGO 1st Anniversary event streamlines his sprite art in the same fashion as Altria Pendragon (making him look more like his appearances in ufotable's Fate/stay night [Unlimited Blade Works]), as well as providing new elemental effects to his attacks.
- Ascended Extra: First appearing in Type-Moon character material as one of Nasu's many background characters to flesh out the universe and making his official debut in Fate/Zero as a Master, he later became the star of his own light novel series and his popularity led to him being a playable character in this game, with a major role in the Fate/Accel Zero Order event (also thanks to his absurd support capabilities).
- Backwards Aging: In his first two stages, he's the adult Lord El-Melloi II. The latter two are the young adult Waver Velvet. In his third Interlude, he has no idea what happened and blames the Gorgon Sisters. But it turns out that this is the inevitable result of Ascension — if his young self is his pinnacle as a Servant, then that's what he's going to be. He still wants his older form back.
- Badass Fingersnap: In his first two ascensions, his buster attack has him audibly snap his fingers and summon a large pillar of fire beneath the enemy's feet.
- Badass in a Nice Suit: His most distinguishing physical feature, alongside a Badass Longcoat and Scarf Of Ass Kicking - he's arguably the sharpest-dressed Servant in the game.
- After his Third Ascension, he trades the suit for a Badass Cape (Iskander's cape, in fact).
- Balance Buff: Infamously one of the few characters to receive one from DW after several complaints. His ATK and DEF buffing skills had a massive value increase, each of them charges NP gauge by 10%, with his targetted critical buff charging by 30%, his NP had a defense debuff, which get further enhanced after an Interlude. Waver immediately went from being largely considered one of the worst SSR (if not the worst) into one of the most valued SSR in the entire game due to his sheer versatility as a multi-purpose Servant who can improve farming capability, reliability of NP charging in hard contents, and amazing buff to defensive and especially offensive capability, a position that held true even long after the release of Tamamo and Merlin.
- Blow You Away: He uses his fan to launch wind attacks on enemies.
- British Accents: Kayneth notes in the Accel Zero Order event that he has a "faint trace of a working-class accent" (likely Cockney).
- Busman's Vocabulary: When he's in charge of the mission board for Accel Zero, he talks like he's teaching a class.Training is over for this term. No supplementary classes. Your results were... Well, your acquisition of credits was satisfactory. Well done.
- Composite Character: In-universe, his in-game profiles suggest that this incarnation is, strictly speaking, neither Zhuge Liang nor Lord El-Melloi II, but more an amalgamation of bothnote . This convoluted explanation somewhat makes sense, when compared to the canonical justification for Sasaki Kojiro's Composite Character nature.
- Curtains Match the Window: When you get a good look at his eye color◊, it's the same as his hair (which is black but looks gray). His younger version has more green-tinted hair, so it doesn't exactly match his gray eyes.
- A Day in the Limelight: He's your main partner (and oversees the mission board) for Fate/Accel Zero Order.
- Defrosting Ice King: You can take his backwards aging Ascension as this, with Waver/Zhuge Liang becoming more comfortable and less suspicious (as befits a master tactician) of you as you go on.
- Didn't See That Coming: Despite much of Fate/Accel Zero Order having him showing off his tactical and strategic genius, he gets blindsided quite a few times when things don't quite match up with his foreknowledge: He didn't expect Kariya to suddenly collapse after defeating Gilgamesh, which frees Lancelot to go on a rampage against Altria, shocked at the realization Irisviel is Altria's true Master and not a decoy, left flat-footed at the presence of EMIYA (Assassin) showing up, and completely taken off-guard by Iskandar joining forces with Kariya and Lancelot against Chaldea (and Iskandar bluntly telling him to his face that he doesn't like him).
- Dual Boss: Fights alongside Alexander for a boss battle.
- Everyone Has Standards: He's genuinely disgusted by the Demi-Servant experiments that Chaldea conducted in the past and outright tells Roman that he would have had Chaldea shut down if they had continued.
- Good Smoking, Evil Smoking: El-Melloi II is a heavy smoker. In Stage 1, he carries a big cigar, while in Stage 2, he chomps on a cigarette—presumably when he's still quite distant from you. Like Robin Hood, he drops this once he ascends further.
- Grand Theft Me: Apparently the case. Due to the peculiar circumstances of the Grand Order system, Zhuge Liang is using Lord El-Melloi II as a receptacle for his spirit. Lord El-Melloi II himself lacks the the means or history to become a Heroic Spirit.
- Historical Hero Upgrade: Not El-Melloi II, but Zhuge Liang. In his first interlude, El-Melloi II mentions that the famous strategist is actually a lot more sinister than stories about him would have people believe.
- I Hate Past Me: He heavily dislikes his past self and when encountering him during the Fate/Accel Zero Order event, he starts arguing with him and curses several times at how terrible his past self was as a person, ending with him telling young Waver to choke on an eel and egg rice bowl and die. However, this slowly changes as the event goes on, catalyzed in part by Iskander vocally disapproving of El-Melloi II's actions but not doing the same towards Waver. By the end, when El-Melloi II is blindsided by Lancelot and incapacitated for the rest of the Final Battle, he trusts his younger self enough that he willingly summons Zhuge Liang to possess him, turning Waver into a Pseudo-Servant just like him.
- I Have Many Names: He's a Pseudo-Servant fusion between Waver Velvet, who's also known as Lord El-Melloi II, and Zhuge Liang, who's also known as Kongming or Koumei.
- Jack of All Trades: His offensive debuff Noble Phantasm combined with his wide variety of party buffs makes him versatile and most sought out Support Party Member of all team compositions.
- Luminescent Blush: He has the dubious honor of being among the few Servants who develop these when around you (or when you ascend them to their final stages). For reference, this is normally done by the female Servants.
- Mythology Gag:
- His Servant doodle artwork for April Fools' Day 2016 finally decks El-Melloi II with Zhuge Liang's iconic courtier hat and crane feather fan◊.
- His Bond Craft Essence illustrates a piece of Iskandar's cape, the catalyst for the latter's summoning in Fate/Zero.
- The F/GO 1st Anniversary update also updated his sprite and animations, carrying several references within them:
- As the elder Lord El-Melloi II, he attacks using Zhuge Liang's crane fan and Taoist trigrams.
- As the younger Waver Velvet, he chooses to carry a copy of the The Odyssey—which is the same kind of literature Iskandar loves (the guy, after all, is a fanboy of Achilles himself). It's an exact copy of the version that Iskander had borrowed from the library◊.
- His wind attacks came from the description of the famous Red Cliff battle where he conjured the east wind with Taoist rituals to screw with Cao Cao's navy.
- Him being a Composite Character is Irony as it was the subject of the first Lord El-Melloi II Case Files volume.
- During his third interlude, Waver mentions that one of the Gorgon sisters gave him a suspicious gift, insisting they'd met before at a cafe.
- No Doubt the Years Have Changed Me: Waver has drastically changed in appearance since the 4th Grail War to the point that Mash, Romani, and the protagonist are entirely unable to recognize him when he reverts back to 19.
- Not So Different: He says his actual abilities as a mage aren't very different from the protagonist. Even still, he kept up with the first-rate magi of the Clock Tower by refining the hell out of his own third-rate magic circuits, knowledge, and preparation.
- Occidental Otaku: A big fan of Japanese video games and pop culture. In his fourth bond conversation, he asks if there's any hints of a singularity in Akihabara in hopes of finding an excuse to go there.
- Ontological Paradox: His future self fused his past self with Zhuge Liang. Compounding the complication is that the Waver you can summon is both.
- Plot Parallel: His storyline in "Fate/Accel Zero Order" is almost a rerun of Shirou and Archer's interactions in the Unlimited Blade Works route. To wit:
- Young, inexperienced magus (Waver/Shirou) summons a legendary spirit of yore (Iskandar/Altria);
- They become good partners; but
- There's a more personal conflict between the young magus (Waver/Shirou) and his future incarnation (El-Melloi II/Archer); then
- The future incarnation finally enables his past self to use his abilities (Zhuge Liang's possession/the UBW Reality Marble) to defeat the major villain who wants to unleash the Grail (Justeaze/Gilgamesh).
- Powers via Possession: Despite being possessed by Zhuge Liang, Lord El-Melloi II's personality is still the dominant one in his body. That isn't preventing him from making good use of Zhuge Liang's abilities.
- This was consensual according to Waver, they discussed whose personality would be best fitted for Chaldea.
- Red Mage: All in all, this is Waver/Zhuge Liang's actual assignment, due to the following:
- Buffing: His skills, which provide party-wide offense and defense buffs (plus filling up the NP gauges significantly)—which is why most players want him; and
- Damage: his Noble Phantasm, Unreturning Army: Stone Sentinel Maze — which affects all existing enemy units with stun for 1 turn, curses all enemies for 500 damage each turn for 3 turns, reduces all enemies' NP gauge by 20% and reduces their defense for 3 turns. His Interlude upgrades his curse damage to 1000 for 6 turns.
- Set Right What Once Went Wrong: "Fate/Accel Zero Order" is a Singularity that is almost exactly like the events in Fate/Zero. He makes it his goal that all the innocent lives being lost will not happen again. He more or less succeeds at a great cost, with Kayneth and Sola-Ui as the most prominent examples and he notes that even if the Singularity disappears and everything snaps back to how it once went, it'll have still been worth the personal victory.
- Sharp-Dressed Man: In particularly his second stage outfit. He makes sure to dress nicely in battle.
- The Strategist: As "Fate/Accel Zero Order" shows, even though Lord El-Melloi II's personality is the dominant one, he still has the tactical genius of Zhuge Liang. Exploits include tricking Kayneth into thinking the Holy Grail War is some sort of conspiracy against his family in order to get him to leave, leaving Diarmuid behind for the heroes, challenging Gilgamesh and beating him, knowing that his ego would prevent him from asking Altria or Iskander for help, and defeating Iskander and the Ionioi Hetairoi with his own Stone Sentinel Maze.
- Support Party Member: He's the last of the really great SSR Caster supports. Unlike Tamamo and Merlin, his skills are more general in nature with an attack buff, a defense buff and a single target crit power up for his three skills. His NP is valuable both offensively and defensively as it carries both a defense debuff for the enemy as well as decreasing their NP gauge and giving a chance to stun. Perhaps his most valuable trait, however, is that he can give any party member an immediate 50% NP gauge, allowing anyone to use a first turn NP if they wish so long as they carry the right CE or have the right skills.
- Tall, Dark, and Handsome: Lord El-Melloi II is quite tall (186 cm/6'1") and regarded attractive enough to be to the premier Servant in the Da Vinci's ikemen summoning campaign. Euryale is quite shocked to discover this wasn't always the case during his third interlude.Euryale: Now way! That handsome man used to look like that? How much pain do you have to endure to grow into that?
- Throw the Dog a Bone: Waver desperately wanted to fight in the Holy Grail War with Iskandar again which was a Tragic Dream in Fate/Zero and Lord El-Melloi II Case Files but his wish is finally granted in this game.
- You Remind Me of X: In his first interlude El-Melloi says that the protagonist reminds him of himself when he was younger.
- Your Size May Vary: Despite being "stuck" in his younger form in his final Interlude, he's shown in adult form in all other cutscenes. Maybe he did discover a way to change back?