Voiced by: Emiri Katou
- Rarity: SR, SSR
Weapon Specialty: Axe
Charge Attack: Axe Slash, Raging Axe Slash (SSR)
A boisterous woodcutter, Abby travels with her stalwart companion, Bobo, who requires no words to communicate. She's lived her life up to this point solving issues with her axe, and things have worked out pretty well for her so far.
One of the game's launch SR characters, she was originally available in character weapon draw tickets but her unlock weapon was later shifted over to "Unite & Fight" Guild War events exclusively.
- Bears Are Bad News: Bobo is her companion, although looks more like a Killer Teddy Bear.
- Genki Girl: Abby is very excitable and optimistic.
- Gentle Giant: Despite Abby's wild interpretations of what he says, Bobo at heart is a gentle, vegetable-loving, and non-violent bear. Too bad no one's figured that out yet.
- Pint-Sized Powerhouse: She's only 130cm tall and wields an axe as tall as she is. While normal for a draph female, she's a young human girl, making it pretty impressive.
- Pokémon Speak: Bobo only communicates with his name.
Voiced by: Tatsuhisa Suzuki
- Rarity: SSR
Element: Water, Light (Valentine's ver.), Earth (Dual unit with Tor)
Style: Attack, Special (Dual unit with Tor)
Weapon Specialty: Sabre
Charge Attack: Silberne Welt, Geforene Welt (Valentine's ver.), Siegreiche Welt (Dual unit with Tor)
Percival's brother and the current Lord of Wales. He was the antagonist of the 2016 event "Between Frost and Flame" and was Promoted to Playable in Halloween 2018.
- Always Someone Better: To Percival and Lamorak. In Percival's final uncap episode, fighting Aglovale together with the hero is the first time that Percival actually won against him.
- An Ice Person: In contrast to Percival's fiery personality and matching powers, Aglovale is a lot more stoic and uses ice magic.
- Authority Equals Asskicking: He's the Lord of Wales and undoubtedly it's greatest warrior, able to easily hand Percival his ass on a platter whenever they fight.
- Broken Ace: Has been hailed as a prodigy from a young age and since becoming the Lord of Wales, has proven to be a wise and charismatic leader. However, this hides his bitter resentment from his mother's brutal death and the fact that he's taken up his late father's research into harnessing the powers of the Otherworld.
- Combination Attack: His passive ability gives an incentive towards this by granting your party a progressively more gigantic Water Attack Up buff after a Chain Burst based on how many Charge Attacks took part in it, capping at an astounding 35% (45.5% after his other passive) at five Charge Attacks.
- Cynicism Catalyst: The death of his mother left him bitter and becomes part of his motivation during the event.
- Disproportionate Retribution: Percival talking back to him makes him angry enough to send his Frostguard, his elite soldiers, after Percival and the party.
- Even Evil Has Loved Ones: Despite his hardened heart thanks to the above Cynicism Catalyst, he clearly still cares deeply for Percival and Lamorak. During "Between Frost and Flame," unfortunately, his goal is more important than his family.
- Friend to All Living Things: One of his listed favorite things are small animals.
- Gratuitous German: All his Skills as well as his Charge Attack's names are these.
- Ironic Echo: In the "Between Frost and Flame" extra story, Aglovale says that he wants to establish a peaceful country without war, where all kinds of people can live together. When the beast he tells that to scoffs at it and says he's naive, Aglovale maintains that it won't happen if nobody tries. Fast forward many years later, and he's the one scoffing at Percival for having that same dream.
- Jerk with a Heart of Gold: He's both genuinely noble, friendly and a fantastic king, but having been abandoned by the very people he and his family helped in their darkest hour caused him to snap into a line of thinking that made him believe that all common people across the Skydom need his guidance as a supreme leader to stay on their right path. He gets a lot better about this after his plot falls apart at the end of "Between Frost and Flame".
- Knight Templar: Is a straight example of this during "Between Frost and Flame."
- Might Makes Right: A large part of his philosophy. In Percival's final uncap episode, Aglovale challenges him to a duel to test his ideals, and berates him when Aglovale gets the upper hand.
- Older Than They Look: He's a gorgeous guy with a slightly more mature edge to his face and a large build, but he certainly doesn't look 32.
- Promoted to Playable: Aglovale became playable in Halloween 2018.
- Red Oni, Blue Oni: Not as immediately noticeable, but where his brother usually justifies his moral stances with emotions, he justifies his own with logical outcomes - for example, his logic that having good trade agreements with neighboring kingdoms is strictly to keep the populace happy and keep the wealth of Wales from stagnating.
- Ship Tease: With the protagonist in his Valentine's fate episodes, despite the huge age difference between them.
- Sibling Yin-Yang: He is cool-headed in contrast to Percival's hot-blooded tendencies. It also reflects in their elements that Aglovale's element is water to Percival's fire.
- Underestimating Badassery:
- Thinks that Feendrache's Dragon Knights would be easy to deal with while Siegfried's away. They prove far more resilient than he gave them credit for, and he finds out far too late that the only reason Siegfried left was to foil all his backup plans off-screen.
- Is on the receiving end in his skill fate episodes, where an Otherworld being tries to manipulate him again. He plays along for a bit, only because he thought he needed it to summon another being. Realizing he doesn't, he goads it out of the vessel it's been using before instantly beheading it. Then, he summons the Otherworld being he was working with in "Between Frost and Flame", hands it its ass, and then prevents it from escaping using his father's research before killing it for good.
- Universally Beloved Leader: After his Heel–Face Turn, he becomes a much more kind and benevolent king, and becomes well-loved by his people. It's to the point that Wales experiences a chocolate shortage during his Valentine version's Fate Episode, thanks to how popular he is.
- Used to Be a Sweet Kid: The "Between Frost and Flame" extra story reveals that Percival's ideal country used to be Aglovale's aspiration until his Cynicism Catalyst.
- Utopia Justifies the Means: His reason for conquering neighboring countries and harnessing the power of the Otherworld.
- We Can Rule Together: Tries to get Percival on his side during "Between Frost and Flame," saying that their combined powers, plus Lamorak's, would be enough to conquer all the other countries and achieve true peace.
- Downplayed after he regains his senses after his defeat; Aglovale offers Percival to rule Wales with him, but he takes Percival's rejection much more calmly than he did during the event.
Voiced by: Hikaru Midorikawa
- Rarity: SSR, SR (event)
Element: Light, Wind (Summer ver.), Dark
Style: Attack, Balanced (SR)
Weapon Specialty: Sabre
Charge Attack: Lord of Blitz, Levin Annihilation (5★ Upgrade), Lightning Storm (SR), Levin Barrage (Summer ver.), Levin Nouvelle Vague (Dark ver.)
A character originally from Rage of Bahamut. One of the prestigious Sky Knights, he joins the crew in search of his friend who was transformed into a monster by a Primal Crystal.
He received a 5★ Upgrade on February 2019, as a continuation of his story arc with the Levin Sisters and Yurius.
- A Day In The Lime Light: "The Eye of the Storm" event focuses on Albert's past.
- All Myths Are True: The citizens of Levin once heard of the legend where the Skyblade would come down from the sky to be wielded against the bearer of the Crimson Eye. Albert re-enacts this scene when he fights a transformed Yurius, giving the citizens a chance to see the legend with their own eyes.
- Aroused by Their Voice: Female townsfolk are even charmed by his voice.Oooh! Even his voice is wonderful! I'm about to melt!
- Art Evolution: His 5★ Uncap Art takes cues from the artist Mushimaro's recent designs of Albert from Shadowverse, making his facial features and hairstyle more unique, with the benefit of being distinct and no longer an almost look-alike of Lucifer/Lucio/Lucilius, compared to Albert's initial art.
- Berserk Button: Don't call Albert "old man" or he'll accidentally channel his lightning powers subconsciously. He was helping Deliford in an electrotherapy when he unintentionally zapped the guy unconscious after Vyrn calls Albert by this within earshot.
- Big Damn Heroes: Albert suddenly appears from a flash of lightning just as Yurius passes out in the middle of a burning forest.Yurius: Looks like you really... are a hero after all.
- Chick Magnet: Several women (in and out of universe) fall heads over heels for his appearance and voice.
- Cool Sword: Albert's sword, Skyblade, can channel lightning and detect lies.
- Comically Serious: He is almost incapable of having fun, as his Granblue Fantasy summer event shows. His idea of finding out what is fun is to make a strict schedule of tasks to be fulfilled, instead of, say, talking to people to find out what they consider interesting, or simply going out and enjoying himself.
- Covert Pervert: Based on Mina's fate episode◊ and a Rage of Bahamut 4koma◊, Albert designed the Levin sisters' uniforms which are tight-fitting clothes with a particular focus on the chest and thighs. And he was quite proud of it.
- Embarrassing Nickname:
- A little girl gives him the nickname "Old Man Sparky" in his second fate episode, because she couldn't properly describe his lightning. He takes particular offense to the 'old man' part because he thinks that implies he's older then he really is. The protagonist jokes about this later on like in the New Year's line for Albert where he mentions his knees being stiff and it's brought up again at the end of the Eye of the Storm event by Vyrn. It also comes up in a cross fate with Deliford, an older knight where they talk about such things.
- According to "The Eye of the Storm", he also doesn't like to be called or referred to as 'Thunderswift Lord', despite it being a fitting Red Baron for his ability. Although compared to the first aforementioned nickname. He prefers this one over the more embarrassing "Old Man Sparky".
- Empathic Weapon: In his final fate episode, the Skyblade is summoned from thunder and lightning to his position when Albert simply wished it back. This is despite the weapon being locked inside the royal treasury just moments ago.
- Heroic Build: His summer variant reveals that he is quite ripped.
- Informed Ability: His Super Speed, which is linked to his lightning powers.
- Informed Attractiveness: The narration in his SSR Fate Episode makes it a point that females are charmed by Albert's looks.
- Living Lie Detector: His sword has this ability, surging forth with lightning when its wielder hears lies. It's implied this trait is related to a mistake Albert made in his past.
- Mythology Gag: The outfit he wears in his Summer unit is directly lifted from his Rage of Bahamut Survival Albert card.
- Mundane Utility:
- In the second fate episode of his event version, Albert uses his sword to create a jacuzzi effect in the hot springs to attract more people to his country.
- His cross-fate episode with Deliford has Albert willingly using his powers to relieve Deliford's body pains, calling it an "electrotherapy"
- In the Grand Blues! comic strips, a Running Gag has Albert and Alec act as the Grandcypher's living energy generators... by having the two strapped to devices that drain electricity from them.
- Named Weapons: Skyblade.
- Nemesis Weapon: According to Yurius, the Skyblade and the Astral Void Lacrima share the same power.
- Oblivious to Love: He doesn't seem to realize that he attracts females.
- Reverse Grip: He strikes this way. It is also Albert's pose in his event version's initial artwork.
- Scarf of Asskicking: Wears a red one that also flows upwards, seemingly defying the wind.
- Shock and Awe: His sword discharges a lot of lightning and that's his primary weapon.
- Stab the Sky: How he activates his sword's powers, which also darkens the sky. This is even his 5★ uncap's animation when selecting a skill.
- Weak, but Skilled: His SR version has a low attack compared to the other event SR's even when he is fully uncapped, but he makes up to it with his skills that are quite good. His SSR version also has this problem with his attack being the lowest among the SSR's but stays one of the strongest light characters with his skills.
- The Worf Effect: While his lightning-fast speed is repeatedly mentioned by the narration or by other characters, Albert knew that Beelzebub is on a superior level than him when the latter was able to quickly dodge Albert's attacks and mock him for being "too slow".
- Wrong Genre Savvy: In "The Eye of the Storm" event, a possessed Yurius tells Albert that he has to destroy the lacrima with the Skyblade in order to save everyone from the wrath of the Astral possessing Yurius (thus killing Yurius). Albert thinks the right choice would be to kill Yurius, because in his mind, Yurius would have the kingdom's best intentions at heart. Turns out Albert's sword does break the seal...but he ends up unleashing the Astral Void Lacrima's released form, the Celestial Eye, as a result. Whoops. Yurius even calls him out on it!
- Younger Than They Look: He is at times mistaken him for an older man despite him only being 25-years old. May crossover with Informed Attribute as he doesn't actually look that old. His crossfate with Alec even has someone think he's Alec's father.
Voiced by: Megumi Han
- Rarity: SR
Weapon Specialty: Melee
Charge Attack: Blaze of Thunder
A boy gifted with the ability to harness fire and lightning into his hands since he was still a baby. Seeing the things he can do with these powers, the adults tried to use him for their own benefits. As Alec became fed up with following orders from them, he tries to escape and live in solitude.
- Cast from Lifespan: Using his powers shortens Alec's lifespan. He seems to have overcome this at the end of his 5★ fate episode.
- Elemental Eye Colors: Each of his eyes have colors corresponding to the power he wields on each hand: red for his right eye and blue for his left eye.
- Gameplay and Story Segregation: His use of his power is supposed to have major drawbacks, but he can use his skills freely in the game. The one ability that is Cast from Hit Points does negligible self damage and can be healed or even dispelled.
- Light 'em Up: His second skill uses this element to convey his electric powers.
- Mundane Utility: In the Grand Blues! comic strips, a Running Gag has Albert and Alec act as the Grandcypher's living energy generators... by having the two strapped to devices that drain electricity from them.
- Playing with Fire: Half of his power is this, as well as his default element.
- Power Incontinence: Had trouble controlling his power when he was younger.
- Red Baron: As explicitly stated in Grand Blues! Comic #34, Alec goes by the title "The Son of Flame and Thunder".
Voiced by: Daisuke Ono
- Rarity: SSR
Element: Water, Fire (Christmas Version)
Weapon Specialty: Staff
Charge Attack: Rune Engrave, Untergang Rune (5★ Upgrade), Weihnachten Rune (Christmas Version)
Known as the Silver Strategist, and a soldier and tactician by profession. His desire for knowledge of any sorts is fueled by his love of reading books. Whether they are related to his past military occupations or not, it doesn't matter to him.
- A Day In The Lime Light: He's the main character of "The Art of Mercy" story event.
- Badass Bookworm: A renowned tactician who has a fondness for a variety of books from world lore to nostalgic children books.
- Blind Without 'Em: Tends to drop his glasses often because of his habit of reading and walking.
- I Choose to Stay: In his first final uncap episode, he was given an offer to be the military chief strategist of the island of Epice, he refused the offer and admits that he felt more at home with the crew. Hence, a reason for his refusal.
- Connected All Along: While it was originally unexplained why he wears fake wings on his back, it was revealed in The Art of Mercy event that he originally wore them in hopes of emulating the power of the tetra-element archangels he had read about in books, but they eventually became a trademark look for him. He also reads about Helel ben Shalem at the end of the event, being aware that she’s in the crew (if the player has her recruited) which further ties him to the interconnecting story of the Primarch-Genesis-Otherworldly being storyline.
- Nice Guy: Lampshaded by Vyrn when Altair voiced his concern of the safety of the very thief that stole his rare tome when the crew is stuck in monster infested maze following the thief.
- Red Baron: Silver Strategist. "The Art of Mercy" shows that his title isn't just for show and we get to see why.
- Simple, yet Awesome: His entire kit consists of only buffing the entire team and debuffing the entire enemy team, and that's it. Still, it's very effective and he is considered one of the best units for Water as a result.
- It speaks to how generally useful is kit is that he is one of very, very few characters available from the very start of the game to never recieve an Updated Re-release version, be it Grand or seasonal, and yet he still recieved his own spotlight event and is considered one of the most generally useful Water characters in the game.
- The Strategist: Both his title and the motif of his buffs and debuff (they're named after famed formations)
- Wings Do Nothing: Those wings on his back are fake and mostly for show. "The Art of Mercy" reveals that he initially wore them while praying to have a strength similar to the primal archangels during one of his first wars. He continues to wear them as a reminder to never let himself put faith in anything else other than his own strategies, under the belief that leaving things up to forces out of his control would spell disaster as a tactician.
Voiced by: Chikao Ohtsuka / Akio Ōtsuka (2022)
- Rarity: SSR
Weapon Specialty: Sabre+Katana
Charge Attack: Swordsweep, Gilt-Edged Swordsweep (5★ Upgrade)
A legendary warrior who has gone on dozens of epic quests and fantastic journeys over a long life, becoming venerated as "the sage of the sword". Aletheia joins the crew after the protagonist acquires his old sword, eager to see the new adventures it leads them on.
One of the very first SSR characters ever released for the game (coming just weeks after the game's launch), Aletheia did not have an event associated with him in particular but did feature occasionally in others. Unfortunately, Chikao Ohtsuka's passing not long after Aletheia's release has led to the character being quietly pushed to the background until June 2022, where Akio Ōtsuka took over his father's role with the release of Aletheia's 5-star upgrade.
- The Artifact: For gacha purposes, the Greatsword Andalius is still the unlocking weapon for Aletheia even though in terms of lore, the sword had already been inherited by his son Lucius.
- Balance Buff: Prior his rework in 2017, Aletheia's damage output is not very good even compared to other Earth SSR in the same time frame, being outclassed by other more reliable attackers like Threo. He finally gets one in 2017 that bolsters his numbers, making his output at least comparable with the current SSR line, but still not enough and was ultimately power crept once again by other stronger and more reliable attackers.
- Aletehia finally received a rework in his passive as well a 5-star uncap in 2022, which not only bolster his numbers even more, but also grants him the ability to dispel 1 enemy buff when casting Order and reset his Order and Discord cooldown upon charge attack on top of the usual Celerity and Velocity buff (now cannot be removed until used). He also gets a very powerful nuke that boost his next Charge Attack damage even more, with the caveat that it's on a 10-turn lockdown that you can't skip out immediately with Qilin, but he can activate it earlier thanks to the aforementioned buffs.
- Black Screen of Death: His Swordsweep Limit Break; he raises both his cane and sword, the screen briefly fades to black, two quick diagonal curves slash across the screen, and damage is dealt as the screen fades out of black.
- The Call Knows Where You Live: He tried to settle down and raise a family.
- Crusading Widower: Following the death of his wife, he returned to a life of adventure.
- Crutch Character: Aletheia's damaging power is pretty strong early on, which makes him very useful in farming content such as the daily primals and the Rank 30 Primal raids, but he will start to fell off compared to other more reliable attackers such as Eustace and Threo, who has more utility besides dealing damage. Even after the 2017 buff, his utility is still minimal. Averted with his 5-star uncap, which allows him to dispel 1 buff from enemy when casting Order.
- Expy: Of Gandalf, specifically Gandalf the Grey circa The Hobbit and Fellowship of the Ring. While he's primarily a swordsman, he has the signature staff and sword fighting style, pointy hat, and long white beard.
- Glass Cannon: Aletheia has a small HP stat and little to no defensive utility, but his damaging power is very high, especially after the 2022 rework and 5-star uncap.
- Iaijutsu Practitioner: He uses a more traditional western longsword rather than a katana, but the effect is the same. He's so fast that most of his attacks are just a flash of light from his scabbard, with his sword never even being seen.
- I Call It "Vera": His sword, Andalius, is named for his wife's favorite flower.
- Living Legend: He's old enough that stories of his adventures are widely circulated as legends and folk tales.
- The Lost Lenore: His wife, who was killed by goblins while he away from the village.
- Magic Knight: His Level 80 Fate Episode shows that he's actually capable of some level of geomancy that he uses to augment his swordsmanship with.
- My Greatest Failure: His inability to save his wife, and subsequent abandonment of his children. A necklace he gave his wife turned out to be enchanted, which made her a target for an unsavory nobleman. Aletheia left his family on a grand quest for a magic sword in order to distract the nobleman with a more powerful magic artifact while he figured out how to deal with the issue. While he was gone, a goblin war party raided his village and killed everyone but his children, who now resent him for leaving them alone and unprotected.
- Out of Focus: When Chikao Ohtsuka passed away some eight months after Aletheia's release, Aletheia stopped appearing in events or other characters' Fate Episodes entirely, and hasn't featured in any kind of content for years. While Aletheia should, by rights, be due for a 5★ level limit break similar to characters of his age like Cagliostro or Charlotta (and thus get the new voiced Fate Episode to go along with it), Cygames seems to want to avoid recasting Aletheia out of respect and so he's simply been made into a background character. Most notably (and sadly), he is the only regular, non-crossover crew member who doesn't get any seasonal personal events (like Christmas, Valentine's, etc).
- Subverted, to the surprise of many, with his appearance in Yngwie's final uncap Fate Episode. He's still unvoiced, however, and uses his stock sounds whenever he speaks.
- He would eventually receive a fifth uncap in June 2022, with Akio Ōtsuka, Chikao's son, taking over as his new voice actor.
- Power Creep: Unfortunately, because of the total lack of updates or upgrades to him for years, he ultimately fell behind some of the newer Earth attackers like Hallessena, Eustace, Ayer and Threo... Until he was rebalanced on December 2017 to at least make his damage output stronger, even just for a little bit.
- Red Baron: The Sage of the Sword.
- Robe and Wizard Hat: Part of the traits for being an Expy of Gandalf.
- Simple, yet Awesome: As one of the very first characters ever made, his kit is extremely basic, with no complex gimmicks or unique tricks, but was one of the strongest attackers in his element for a long time.
- He finally gains an update as of December 2017, the changes bring him far more up to speed and combined with an Atma/Ultima sword, can resume this trope in some fashion.
- Single-Stroke Battle: His charge attack is evocative of one.
- Spell My Name with an S: Occasionally written as Altheia.
Voiced by: Miyuki Sawashiro
- Rarity: SSR
Weapon Specialty: Saber
Charge Attack: Noble Silver
Originating from Rage of Bahamut, Amelia is the beloved captain of the Aelvoth knights, taking over the duties of her late father despite her age at fifteen.
- Boobs-and-Butt Pose: Her default pose.
- Dual Wielding: Wields two swords in battle and quite proficient at it.
- Undying Loyalty: The knights under her charge are completely loyal to her, not just because she's young and adore her but also as a sense of duty to protect her as the daughter of the late captain.
- Young and in Charge: Despite being 15, she has taken the role of Captain from her father, who has deceased on an expedition two years prior.
Voiced by: Hōchū Ōtsuka
- Rarity: SSR
Weapon Specialty: Spear+Axe
Charge Attack: Schwarzer Kanonier
The general of Roanne's military and a former crew member of Yngwie's old crew, Debonair Daredevils.
- Early-Bird Cameo: Appears in a Scripted Battle as a playable unit in "Full Metal Man VII: The Last Mission" before being added into the gacha pool during the event's run.
- My Country, Right or Wrong: Despite knowing the corruption within Roanne's government and how it killed his family, he gives higher priority to helping the president.
Voiced by: Sanae Kobayashi
- Rarity: SR
Element: Water, Dark (Halloween)
Style: Balanced, Attack (Halloween)
Weapon Specialty: Sabre
Charge Attack: Fleur Tourbillon, Bourgeon Fleuri (5★ upgrade)
When she was a young child, Ange was saved from monsters by a dashing prince. But where most little girls would just dream of their beloved prince, she resolved to become one herself. She took up arms and became a wandering hero, looking everywhere for damsels to save.
- Ambiguously Gay: It's not quite clear if she actually swings that way or just sees saving damsels in distress as part of the prince job.
- Bifauxnen: A downplayed example, as she still looks distinctly feminine even if her outfit is meant to evoke the princely image she longs for.
- Dual Wielding: She has two swords and knows how to use them.
- Dub-Induced Plot Hole: The English translation mistook her last name and instead had her introduce herself as Ange De La Fille. De La Fille is a completely different character, and that led some people to wonder if they're related (they're not).
- Oddly enough, she is reintroduced as d'Erlanger in her second fate episode.
- Even the Girls Want Her: Possibly for Nina Drango, as Ange is one of the few females that can trigger her Blush mechanic like other male characters.
- Her backstory and motivations very much mirror Utena on a superficial level.
- From a visual standpoint, her design evokes Sapphire from Princess Knight.
- Prince Charming: Her life-long goal is to become one and she isn't going to let something minor like being a girl stop her.
- Rebellious Princess: Her second fate episode reveals that she was the child of a noble in the Auguste islands. She left sometime before meeting the crew because she doesn't want to be engaged by someone she couldn't truly like. Though it later leads to a Perfectly Arranged Marriage because the man she is engaged to is fine with her wishes to explore more while also striving to be stronger so he could one day be worthy of Ange's hand in marriage.
- Royal Rapier: Her unlock weapon is even called just that.
- Running Gag: In the Grand Blues! comics, Ange has a long-running gag where she meets and greets the various princes and princesses of the crew in her quest to become the ideal prince and to find out what makes an ideal princess.
- She Is the King: Got upset the one time Vyrn tried to tell her you have to be a guy to be a prince.
- Ship Tease: With Seruel, if their Cross-Fate episode is anything to go by. Ange fell from the horse and Seruel has to kneel down and take her hand. The female bystanders are awestruck at this sight, as they are touched by his princely gesture. The narration mentions that Ange is also touched as well.
- Something about a Rose: While there's already a large rose in her base version's hat, her uncap artworks and Charge Attacks also scatter petals around her (most of which also form arcs, similar to sword strikes).
- Thinks Like a Romance Novel: Ange wants to become a Prince Charming and goes out of her way to simulate what princes typically do when meeting a princess. In her Cross-Fate episode with Seruel, she even requests to ride his White Stallion just because she believes "princesses are destined to be greeted by her prince on a white horse". Seruel later deduces that Ange is a devotee of fairy tales, judging by the way she thinks.
Voiced by: Yuka Inokuchi
- Rarity: R, SR, SSR
Weapon Specialty: Staff
Charge Attack: Cursed Blaze, Raging Blaze (SR ver.), Successor's Blaze (SSR ver.)
A little girl raised to be a witch by her grandma in the woods. She lived a lonely life in those woods, with only her magic stuffed animal for company. Eventually she decides to leave that house to journey into the world outside on the Grandcypher.
- All Witches Have Cats: Invoked. While Anna has indeed the appearance and abilities of a witch, her stuffed toy resembles that of a cat.
- Bokukko: Would sometimes use boku to refer to herself.
- Cute Witch: She's pretty attractive even with her disheveled looks, and she's likely to become a Hot Witch when she grows up.
- Deathbringer the Adorable: Anna carries with her a stuffed animal / toy which is named "Nightmare".
- Familiar: Nightmare effectively has this role, being a magically-enhanced creature that is always by Anna's side.
- Happily Adopted: Her "grandma" found Anna as a small child, abandoned in the forest. She took her home and the two lived happily since then up until the very moment her grandma passed away.
- Instant Runes: Anna uses these in her Charge Attacks.
- Living Toy: Nightmare is clearly a stuffed animal, though it's not stated why or how he's alive.
- Peek-a-Bangs: Due to her disheveled looks, her bangs cover her right eye for both versions.
- Reluctant Fanservice Girl: She is initially embarrased over the idea of wearing summer outfits despite the others teasing Anna to do so, because she isn't used to exposing much skin.
- Robe and Wizard Hat: Her R version's outfit, which fits her witch girl archetype.
- She Cleans Up Nicely: It's more in the choice of clothes, since her SR outfit is brighter and cleaner than her R version's dark and rugged outfit. This cleanup is even more apparent with her SSR outfit.
- Shrinking Violet: Interacting with strangers tends to terrify her, though she's determined to break out of this mindset.
- The Shut-In: Claims herself to be one, and sees it as the cause of her Shrinking Violet trait.
- Textile Work Is Feminine: She's very adept at sewing, needing these skills to take care of her stuffed animal. Though whatever magic is keeping Danua's dolls alive prevents her from fixing Hansel's tears.
- Witch Broom: She has one, yet another ingredient of her witch girl archetype.
Voiced by: Yōko Hikasa
- Rarity: SSR
Weapon Specialty: Spear+Staff
Charge Attack: Deterrent Thrust, Overwhelming Deterrent (5★ upgrade)
A student of the Mysteria School of Magic, Anne is in fact none other than the princess of the very kingdom the school is located in. If anything, however, Anne tries not to flaunt her status or exploit it - she wants to learn and treat others as equals instead of lording over them, and studies at the school in order to learn to stand on her own two feet. In a way, that's not terribly difficult, since she has inherited the ability to summon "paragon spirits", ascended spirits of long-deceased Mysterian heroes, and her studies have allowed her to use the gift better than any member of her family has in generations, making her deceptively powerful.
For all that, though, she's surprisingly friendly and open, and gets along with her classmates well. But there's one girl who she cares for and tries to draw out of her shell, more than any other...
Originally from Rage of Bahamut, Anne appears alongside Grea, Owen, and other members of the Mysteria cast in the "Lonesome Dragoness" Side Story, which first launched as a story event in September 2017. She was added to the gacha in the middle of that month alongside Owen.
- Baby Morph Episode: Her second Fate Episode has her accidentally transformed into a small child when she tries to protect Grea from some unknown magic mist the team discovers in a hidden laboratory uncovered during the Academy's reconstruction. Owen, Grea, and the Captain then have to figure out how to restore her while taking care of the now young Anne. (This also ends up being a bit more serious than some examples, because the mist's curse doesn't stop de-aging her - she begins as a young grade-schooler, is nearly a toddler by the end, and if it wasn't reversed, the curse would've distorted her magic essence and her body enough to kill her.)
- Badass Cape: Her summoned paragon spirit is a knight with a long red cape.
- Calling Your Attacks: Her spells require some Invocation followed by the spell name in order to be used.O Spirits! heed my call! Deterrent Thrust!
- Double Entendre: In her Valentines' Day episode, Anne forgets the chocolate that she is supposed to give. Instead, she invites the protagonist to her room to come back and pick it up."Ta-daa! Look! It's—
Eh-heh-heh... Looks like I left it back at my room...
Um, you wouldn't mind coming back with me to pick it up, would you? Pretty please?
Hey! Don't give me that face!
Trust me, one bite, and you'll never stop begging me for more!"
- Early-Bird Cameo: Anne and Owen appeared as the playable party in a chapter of the "Lonesome Dragoness" event even before their gacha versions were released.
- Expy: Anne's personality isn't really one, but her concept... a wealthy princess-like schoolgirl who summons heroi- pardon us, paragon spiritsnote to do battle for her, and these spirits are linked to her past and family, are mortals who Ascended to a Higher Plane of Existence, and are difficult for most mages to summon, let alone control? You'd be forgiven for expecting Kana Ueda's voice to come out of Anne's mouth, not Yoko Hisawa's, or for the primary spirit she uses to use a glowing sword, or be an "archer" that curiously uses swords instead.
- Forgot I Couldn't Swim: Due to her excitement over going to the beach with Grea, Anne dived into the sea but forgot that she doesn't know how to swim. She almost drowned and had to be rescued by the captain. Afterwards, Grea spends the rest of her summer episode teaching Anne how to swim.
- Gameplay and Story Integration: To the utter disbelief of everyone, Anne and Grea's Summer version work extremely well together and seem designed to compliment each other. Grea's second skill is a linked buff that provides basically everything Anne needs: it heals her a bit (which helps sustain her tanking), it provides 15% charge bar per turn, and it grants 50% CA damage and increases the CA damage cap by 30%. Anne, of course, already has her gimmick wherein she gains a stacking CA damage buff when she takes a hit, and Linkage stacks with that, so Grea allows her to hit an astounding 125% CA damage up at max stacks and also helps her CA a bunch, as Grea can also share a buff with Anne via Linkage that gives them both guaranteed triple attacks for two turns. Anne, in turn, provides a lot of the tanking the otherwise rather squishy Grea needs to stay alive and do her thing. Put them together, and you end up with a duo that easily CAs every three to four turns and breaks the damage cap in half doing it (as Grea also has a ton of built-in CA damage and damage cap boosting skills), even with a non-endgame grid.
- Guardian Entity: She fights by summoning paragon spirits that do all the combat for her.
- Hand-or-Object Underwear: Covers her exposed chest with her arms when her bra gets stolen by an octopus after she and Grea took a dive.
- Interspecies Friendship: With Grea, as Anne was the first one to befriend the half-dragon upon seeing her play the piano.
- Joshikousei: Her usual outfit is Mysteria Academy's school outfit (which has, out-of-universe, been designed to make her look as good as possible).
- Jousting Lance: Her paragon spirit wields a lance as its primary weapon, hence Anne's Spear weapon specialty.
- Lady and Knight:
- In terms of characterization, she's The Lady to Owen's Knight.
- In gameplay, she also fights by manifesting the "paragon spirit" of an ancient knight.
- Mundane Utility: Subverted. In Grand Blues! Comic #1118, Anne contemplates in using her paragon spirit's shield and lance as a makeshift bra when her swimwear got washed away by the sea. Of course, the spirit disagrees.
- Mythology Gag:
- An artwork◊ in the "Lonesome Dragoness" event features Anne and Grea in their exact same pose from a card in Rage of Bahamut.
- Summer Grea's Fate Episode zigzags it a bit; while it picks up a story conceit from Summertime Anne's RoB card (Anne doesn't know how to swim and wants Grea to teach her), Anne's swimsuit in Granblue is actually a completely new creation and isn't found in Rage at all.
- Naughty Tentacles: Not her, but she runs afoul of them during Summer Grea's Fate Episode, wherein a big, naughty octopus steals her swimsuit top while she's practicing her swimming with Grea.
- Pretty Princess Powerhouse: She is royalty, yet she is capable of summoning spirits of the sort that are way out of the range of most other spellcasters, and with their help, can stand up to a completely enraged Grea (who is otherwise capable of fighting entire armies of monsters in-lore in this state and who can knock away much of the rest of the crew with little more than Battle Aura shockwaves) and help her calm down.
- Royals Who Actually Do Something: A point she prides herself on. She's gone to Mysteria to learn skills outside of what would be strictly "necessary" for a princess to know, and when Mysteria finds itself in trouble, she doesn't hesitate for a second to use her spirit summoning abilities to protect it, and later helps coordinate and direct the repairs to the school. If anything, she's a bit too headstrong and insists on coming along even when prudence might be wiser, a lesson she learns the hard (and shortening) way in her Fate Episode's second half.
- Ship Tease: As ever and always, she and Grea get a ton of it between "Lonesome Dragoness" and their Fate Episodes. They've had this ever since Rage of Bahamut and if anything it's even stronger here. In the fate episodes for Grea's Summer version, it gets exaggerated, given that Anne is extremely eager to see Grea in a swimsuit (to the point of being pushy about it) and is blown away on actually seeing the magic happen, and then there's what happens during the second part and Summer Grea's uncap art, wherein we can probably just mention Anne's lily-crown accessory and the huge blooming lily in the art's foreground and leave it at that...
- Slippery Swimsuit: In Grea's summer episode, an octopus wrapped itself around Grea and Anne, stealing the latter's bra.
- Spell Book: Uses a book which stores the magical spells that she has learned in Mysteria. In-game, she even uses it while commanding the paragon spirit.
Voiced by: Kissho Taniyama
- Rarity: SSR
Element: Fire, Earth (Benjamin)
Style: Special, Attack (Benjamin)
Weapon Specialty: Harp+Sabre
Charge Attack: Heavens on Fire, Heavens o’ Misery (5★ Upgrade), Grudge of the Scapedog (Benjamin)
An amnesiac musician who aims to recover his lost memories and to learn the truth about his identity. He joins the crew when he becomes taken with Rackam, as he believes Rackam would be a perfect bandmate on bass.
- Ambiguously Gay: Has feelings for the primal beast Baal and would do anything to play together with him on-stage.
- Amnesiac Dissonance: Once he begins to recover his memories, he's horrified that his past self would so easily think of murdering his current friends.
- Amnesiac Resonance: Whenever he holds a sword, his old sword skills start flooding back into his mind unconsciously... along with some other things like being much more fond of murder.
- Amnesiac Hero: His fate episode reveals that he was caught in a crash and lost his memories as a result. Becoming a soloist since until he chanced upon the Knicknack Shack, seeing Rackam play the Bass, which prompts to make him remember that he used to be in a three man band. His event expands on that as his old self was actually pretty murderous, but still seen as a beacon to the dregs of society for his rejection of the system.
- Cloud Cuckoo Lander:
- In his New Years message he seems oblivious to the fact that 1 million rupies (enough to purchase a house, apparently) is a lot of money, and that's not even taking into account his spiels about "pathos" and "heaven".
- He and Bakura gets kidnapped by the Joya as it flies up in the skies. The reaction of Aoidos doesn't even count as being horrified and simply mentions that he "doesn't want a joyride".
- Color Motif: From his clothing to his red hair to his signature roses to his guitar to his skill icons, everything is colored crimson, which dovetails into his hot-blooded passion for music and performing. It also has a flip side in representing his murderous side as "Benjamin" and his thirst for blood. Ironically, his name draws on a pun with "Aoi" also being the Japanese word for blue, with Rackam instead being the band member who represents red in The Doss.
- Creepy Child: As a child, his parents see him becoming one due to a lack of vocalization on his part.
- A Day in the Limelight: The focus character of the event, "The Doss: End of The Line Farewell Tour" with his past brought to light.
- Gameplay and Story Integration: It might seem odd at first that he has Sabre specialty listed in his profile, despite using a guitar to fight. His fate episode reveals that he is, indeed, proficient with a sword. Dangerously so.
- Gratuitous English: Can be heard saying a few words in English, like "Are you ready?" and "Alright!"
- Magic Music: It is implied that his form of music can affect the state of those listening to it. This is exploited by the Joya during the Auld Lanxiety event when it infected Aoidos with Klesha, all of the fandom near him became more ecstatic, some more aggressive, and some became more doubtful. When the four Divine Generals approached him, they even felt physical pain.
- Meaningful Name: From a Greek word referring to a singer.
- Mayfly–December Romance: Why the immortal primal beast Baal doesn't want to get too involved with him; Baal doesn't want to fall in love with a human and then have his heart broken when the human dies. Aoidos however argues that this is more of a reason for the two to love each other, because it’s important to cherish what you have even if you only have it for a short time.
- Split-Personality Merge: How he eventually reconciles his current self as "Aoidos" and his old self as "Benjamin" by acknowledging his past and putting it to rest by playing Benjamin's longed-for piano piece, effectively allowing Aoidos to embrace who he was and move on.
- Take a Third Option: He's pressured by all his bandmates, old and new, to choose between sticking with his current band, the Doss, or rejoining his old band, the Vicious Three. He opts to make a new band, which is functionally the same as his old bands because all of their members were recruited into it.
- Theme Naming:
- He took the "-dos" part of his name to an absurd degree for his band, naming it "The Doss", and giving stage names to any performers working with him that end with "-os" (In the Japanese version, they all end with "-dos", but due to the linguistic constraints of English, the localizers went with "-os" as the common thread.) Even his trophy title for levelling him to 100 is slotted into this, as it's "Transcendos".
- A secondary part of his theme naming for his bandmates is they all have a color motif to correspond to Aoidos (blue), with Lyria being Snowdos (white), Rackam being Vermillios (red), Baal being Shados (black), and Vyrn being Dandelios (yellow).
- It's revealed that this habit even extends to his bandmates in the Vicious Three, as his original name is Benjamin and his bandmates are Valentin and Justin.
Voiced by: Chinatsu Akasaki
- Rarity: SSR
Weapon Specialty: Harp
Charge Attack: Alluring Melody
An elegant harpist full of surprises and secrets. Arriet wishes for the elimination of conflict from the world, using only her lyre and music. She originates from Rage of Bahamut.
- Cooldown Manipulation: One of her abilities allows her to reduce the cooldown of a chosen party member's skills by one, including herself.
- Harp of Femininity: Uses a harp.
- Instrument of Murder: In Grand Blues! Comic #937, Arriet hits the Bone Dragon to the head with her Lyre after her sleep-inducing music didn't work because cause it doesn't have ears.
- The Mole: Not against the party, but in her 2nd Fate episode she reports some unruly imperial soldiers to the Blue Knight.
- Mundane Utility: In Grand Blues! Comic #1084, Arriet uses her lyre to smash boulders while helping to clean up the rubble, and lulls the Big Eaters to sleep to help preserving food rations.
- Musical Assassin: She fights using her harp.
- Music Magic: Able to buff her allies in a number of ways and her Charge attack has a chance of putting the target to sleep.
Voiced by: Toshiyuki Toyonaga
- Rarity: SR, SSR
Element: Wind, Light (SSR version)
Weapon Specialty: Sabre
Charge Attack: Loewenbein: Licht (Event version), Drachen Kreuz (Arthur & Mordred version), Koenigsschwert (SSR version)
A young boy who aspires to become the next knight captain of the Order of the White Dragon. Accompanied by his childhood friend, Mordred, he enlists into the order under the watchful eye of Lancelot and Vane. He first appears in the event, "Divergent Knighthoods".
He later received a gacha version "Arthur and Mordred" which was released in 31 October 2018. An SSR solo gacha version of him was released on 30 September 2021. For tropes that apply only to Mordred, see the Erune Characters page.
- A Day in the Limelight: Arthur is the free playable character in the "Divergent Knighthoods" event, marking his debut in this game. He is also the arguable main character in "The Strength To Wield" Event.
- Afraid of Their Own Strength: Develops this when "The Strength To Wield" rolls around. He and Mordred used to be evenly matched with Mordred often getting the better of him but his rapid improvement makes him afraid he might hurt his friends by accident.
- Animal Motifs: According to his unit titles (Slumbering Dragon, Dragon and Lion's Bond and Skybound) it's dragons. Fitting, considering his namesake.
- The Chosen One: Possibly. He was the only one able to pull out Excalibur and use it's power which should only be possible if he was the hero of legend. Considering everyone in the know says that there are qualifications for using it though there might be more to it than meets the eye.
- Excalibur: True to his name, he pulls this sword from the stone which determines him to be the hero of legends.
- The Heart: Of Team Chickadee, his group of knight aspirants.
- Heterosexual Life-Partner: Mordred is one with Arthur.
- Keet: Easily the most energetic boy in his group, only rivaled by Vane.
- No Indoor Voice: Lampshaded in one of the chapters of his event.Arthur: Wha? Was I that loud?
- Not a Morning Person: Mordred has to rub mint leaves over him to wake him up completely. It works surprisingly well, fortunately.
- Parental Abandonment: Lost his parents in a war and had to be raised in an orphanage.
- Theme Naming: Both Arthur and Mordred are named after King Arthur and Mordred from the Arthurian Legend.
Voiced by: Kensho Ono (Ayer), Yoshimasa Hosoya (Bowman)
- Rarity: SR (Summer ver.), SSR
Element: Earth, Dark (Bowman)
Style: Attack, Special (Premium Draw)
Weapon Specialty: Melee
Charge Attack: Deadly Sin, Beat the Wall (5★ Upgrade), Phantom Impact (Bowman)
Jessica's missing little brother, who as it turns out was not actually kidnapped by a primal beast. Feeling his normal family life too boring, he ran away from home, and with the help of his new friend Bowman started making a name for himself in underground fighting rings.
- Combat Sadomasochist: He doesn't feel alive if there isn't enough risk, and has been known to deliberately put himself in his opponent's range. In gameplay, he entirely specializes on doing more damage the lower on HP he is, and on dodge-and-counter skills.
- Counter-Attack: Both versions has this ability in his kit, as well as an Extended Mastery Skill that increases his dodge rate. His SSR version's Jolt Counter is known for dealing 500% damage for every counter-attack.
- Everyone Has Standards: Ayer has some, even if they're really low, but Bowman flat-out doesn't. They finally have a fallout when Bowman reveals that he made up the "captured by a primal beast" rumor so their family would be looking for him the wrong way, even though it resulted in Jessica getting in some massive danger.
- Evil Mentor: Ayer himself is mostly just a rebellious teen, but Bowman is clearly a terrible influence on him. His summer version's first Fate Episode reveals that Bowman's influence to Ayer also has shades with Big Brother Mentor because he's the one that encouraged Ayer to go for what he wanted and had been supporting him. And was still pretty shaken at the fact that Bowman is a split personality of his. Which prompt his summer Fate Episode to have Siegfried, Seofon, and Lowain to try and be a far different older brother figure that Ayer didn't have.
- Gameplay and Story Integration: Despite being an SSR character, his summer version is an SR, meaning it's weaker. This is because he feels he has lost his edge ever since fixing his issues with Bowman.
- Goggles Do Nothing: A Shared Family Quirk with Jessica. He wears one with a bird beak around his waist in his regular version, and has swimming goggles around his neck in his Summer version though he also never enters the water to use them anyways.
- Hidden Depths: Mentioned by Korwa in "Poacher's Day", Ayer really wants to find the chance when he can close the gaps and bond with his sister, but he has trouble expressing or saying it out loud in front of Jessica.
- Imaginary Friend: Bowman isn't real, but a split personality that's a lot more amoral than the regular Ayer. Though he's been known to actually take over the body himself a few times, and wants to make it permanent.
- In the Hood: To go with his overall anti-heroic concept.
- Last Chance Hit Point: His third skill combines this with Draw Aggro, which pairs nicely with his Critical Status Buff.
- Lonely at the Top: Years being in the underground fight ring left him feeling dull and wished for more challenges. So when he met the protagonist in his first fate episode, he felt that he finally found someone he considers a Worthy Opponent and claims the protagonist as his "prey".
- Mechanically Unusual Fighter: Bowman can auto attack and use his charge attack, but he cannot activate his skills manually. He also can't hold back from doing his charge attack if the player tells him not to use it.
- Muscles Are Meaningless: It helped his fighting career a lot, as people wouldn't bet against him so much if he actually looked as strong as he is.
- Real Men Hate Sugar: He claims that he hates sweets and likes to drink coffee... but he can't stand coffee's bitterness.
- Sheathe Your Sword: In his level 100 Uncap, he is finally able to finally get Bowman out of him by embracing him rather than struggling against him.
- Sibling Yin-Yang: He and Jessica are like night and day.
- Split-Personality Takeover: Bowman takes over his body at the end of his Fate Episode, forcing the crew to beat Ayer back in charge. It also happens in Earth Jessica's second Fate Episode. It happens once again in his 5★ Fate Episode and it takes up to his level 100 Uncap to finally get Bowman out of his system. However, Bowman's Fate Episodes show that not only is he still present in Ayer and can take control of the body when the latter's sleeping but is still scheming to make it permanent.
- Suspiciously Specific Denial:
- In his first year's Valentine's message. He denies liking sweets when Djeeta gives him a chocolate... when he has a gotten a huge load of them during Valentine's, right next to him.
- His White Day line also has shades of it as he gives Djeeta sweets in return for the Valentine's chocolate, claiming that he found the chocolate from somewhere and denying that he is just giving it to her.
- His second White Day cutscene has him claim that somehow chocolate just happened to be in the book the Captain lent him and that's why he's returning the candy along with the book.
- Tsundere: The Valentine/White Day cutscenes always portray him as one, with his special illustration◊ emphasizing it.
- Whole-Plot Reference: His storyline borrows a lot from Fight Club.
Voiced by: Aya Hirano (Japanese), Jennifer Losi (English)
- Rarity: SR, SSR
Element: Dark, Fire (Halloween and Themed version), Earth (SR Version)
Style: Special, Attack (Earth SR)
Weapon Specialty: Sabre
Charge Attack: Immortal Assault, Immortal Warrior (Earth SR Version), Immortal Raid (Earth SSR Version)
One of the members of the enigmatic group known as The Society, Beatrix is outspoken and eager to prove herself. Her seal weapon is the Embrasque Sword, a fate-devouring sword that grants its wielder more power the more desperate their situation becomes. Although her overconfidence often causes her to get into trouble, she always finds a way out.
- Ascended Extra: An interesting case with her Halloween version as despite just being an SR unit, the skillset was noted to help crank out high damage numbers and slotted right in with grids containing weapons like Ancient Ecke Sachs and Crimson Finger. Subsequently, Cygames took notice and not only released an SSR version in the same element with reworked stats and better skills, they also reworked the original Dark version to be more like her two newer versions.
- Back-to-Back Badasses: With Zeta, during their battle against Diaspora in "Home Sweet Moon".
- Balance Buff: From 2015, Beatrix's Dark SSR used to be one of the most gimmicky characters with her unique, but rather odd Delta Clock mechanics. On September 2018, her entire skillset has been reworked to make her viable and up-to-date with the recent characters. Yes, her Charge Attack, her three skills and her two passives have been changed (along with updated icons, to boot!) to turn Bea into a straightfoward offensive Enmity unit compared to what kit she had before.
- Big Ego, Hidden Depths: Zeta describes Beatrix as someone who's obsessed with achievement. Zeta explains that even though Beatrix was ridiculed for her status loss, Beatrix chooses to resent only those who took everything from her. It was after that she came to hate losing and started to show off.
- Brief Accent Imitation: In a stealth mission during her SR episode, Beatrix imitates a male thug's voice so that she can fool and lure out another thug blocking her path.
- But Thou Must!: In her Halloween version's episode, you can say "Trick or trick!" to Bea after Lyria suspects she is hiding more candy.
- Catchphrase: When something goes wrong for her, you can usually expect an indignant "Why meee!" from her.
- Cleavage Window: Similar to Zeta, her outfit bares this one.
- The Chew Toy:
- You can choose to make fun of her in her Fate Episode. From what it seems, Zeta and Vaseraga can also make fun of her at times because of her ego and her cooking.
- She gets harassed by lots of children who want candy in a Phantom Banquet cutscene and she's still being harassed by them as depicted in her Halloween version's second artwork◊.
- During the "Platinum Sky" event, Beatrix winds up being the first racer to be eliminated from the race thanks to her cocky behavior and her paintjob on her ship. She even crashes twice during the race.
- In the Grand Blues! gag manga, her appearances tend to result in her genuflecting as she usually says something she shouldn't.
- In her swimsuit sprite, she's huddled in the freezing cold. This is in reference to her fate episode where she puts on a swimsuit in the middle of winter to retrieve her sword from a frozen lake.
- Clothing Damage: After being captured by the Odajumoki in Gripping Freedom, her clothes are rather roughed up by the time the party finds her tied to one of their dog sleds.
- Color Motif: Blue, as all of her titles have "Ultramarine" in them, as well as her attacks having a bluish-purple appearance. All of her outfits, (including her yukata), also have shades of blue or purple. Vyrn even gives her the nickname of "Blue".
- Cool Sword: Her seal weapon, the Embrasque Sword, which she is very attached to and constantly refers to as her partner. It has the ability to devour fate and accordingly grants her a Critical Status Buff based on how risky her situation is. It can form an aura of bluish-purple light around it that makes it grow into a Laser Blade BFS for her Charge Attacks.
- Critical Status Buff: Her weapon Embrasque has the ability to devour fate, accordingly granting her greater power the dicier the situation is and allowing her to unleash devastating attacks even when injured. This is the primary reason for her Leeroy Jenkins tendencies, as well as why she was often partnered with Eustace as a test case for him to work with teammates, as his weapon Flamek's Area of Effect nature encourages her to take friendly fire to get stronger, something which has actually been done in Gripping Freedom and Right Behind You. This gets reflected in-game through her Jammed buff, as explained in Gameplay and Story Integration.
- Curtains Match the Window: Brown hair with brown eyes.
- Damsel in Distress: Becomes this during the "Gripping Freedom" event, which prompts a rescue mission to save her.
- Difficult, but Awesome: Beatrix's original skillset was incredibly complex as it revolved around manipulating her passive, the Delta Clock, and requiring players to use her skills at certain points by taking note of the clock's position to make the most out of her. However averted with the 9/25/18 balance patch as her skills no longer use the Delta Clock mechanic, making her kit much more straightforward while her Delta Clock is now a passive that boosts her charge attack anytime she triple attacks.
- Dumbass Has a Point: During "Home Sweet Moon", when Eustace brings in a weapon that could destroy Diaspora, but was seized from the Foe, it's her who brings up that the Foe could have sacrificed countless innocent lives in order to develop it. It turns out that's exactly what's bothering Eustace since the same weapon destroyed his home village during a test run.
- Empathic Weapon: Like all seal weapons, the Embrasque Sword is this. Unlike the other seal weapons, Embrasque is far more "emotive." It's capable of changing its shape based on her mood, even creating Halloween decorations on its hilt when she dresses up for the holiday. Beatrix is deeply attached to it and constantly refers to it as her partner and speaks to it, with "Second Advent" going into deeper detail on this connection and Cassius being baffled by humanizing a mere weapon. And even though it contains an automagod of the moon and becomes assimilated into Versatile, it proves to be far, far more loyal to Beatrix than its programming, allowing her to temporarily resonate with it and deal a devastating blow after retrieving the hilt. It's even being able to speak to her afterwards and reaffirm their partnership. By the time of "Home Sweet Moon", Embrasque has developed to the point where it can actually eat cake.
- Fallen Princess: Beatrix was originally from a noble family, and her social status, family, and pretty much everything was taken by the enemies of the Society.
- From Bad to Worse: Her Summer episode shows just how much an unlucky person Beatrix is, as she unwillingly suffers accidents after accidents namely suffering from hypothermia from diving into a frozen lake, then falling from a snowy slope after recovering, then fighting monsters below, then causing an avalanche from all the fighting. When she thought a hot spring solves all of her freezing worries, that spring turned out to be a dormant geyser that became active once more due to Bea's actions.
- Gameplay and Story Integration: Her Embrasque Sword grants her more power the more dangerous the situation gets for Beatrix. All versions of her can use the Jammed buff, which boosts her attack the lower her HP gets.
- Glass Cannon: The limited Fire versions share similar unique moves: a skill that takes away half her health but makes her stronger the lower her HP are, and a skill that when activated causes a massive increase in her offensive stats but ruins her defense and makes her more likely to be targeted by enemies. Those versions count among the game's most powerful party members, but going at full power carelessly will result in a swift knockout.
- Here We Go Again!: After nearly freezing to death from diving into a frozen lake, Beatrix and friends set out to find the nearest hot spring to help her body recover. But as her misadventures on the way also led to a dormant geyser awakening below the hot spring she was on, Beatrix went flying from the geyser's pressure, landing back to the same frozen lake she went through.
- Hot Springs Episode: The latter segment of her Summer Fate Episode is this.
- Hot Witch: She's dressed like one in her Halloween version.
- Idiot Ball: During the "Gripping Freedom" event, she goes into the base of the Odajumoki gang in order to investigate them and the primals in the area. Alone. It ends up getting her in more trouble than she anticipated.
- Image Song: "Pride".
- Ironic Echo: She reuses the phrase an old man used to mock her when she was kidnapped in her Halloween episode.Old Man: You should be careful the next time a stranger offers you candy, my girl. If there is a next time, that is.Beatrix: (When she escaped her cell) The next time you lock someone up, make sure they can't break out, you old coot. If there is a next time. Heheh.
- Kimono Fanservice: Wears a blue yukata in the festival of "Kappa Summer Chronicle", fitting her Color Motif.
- Laser Blade: Her Charge Attacks typically feature her manifesting a large bluish-purple light around Embrasque to behave as one, which also doubles as a BFS. After it was repaired in "Home Sweet Moon" after being damaged in "Second Advent", its default state is now this when resonated with, although it stays the size of a normal sword unless she uses her Charge Attack.
- Late to the Realization: Beatrix is surprised when something is splashing water at her in the hot springs, it turns out the monsters are also "taking a bath" as visually indicated, although this time they are non-hostile and are also seemingly enjoying the spring with her. She didn't actually realize that those are indeed hostile monsters until Vyrn arrived to pick her up.
- Leeroy Jenkins: Her modus operandi, with part of her character involving her complete recklessness when charging into battle. It's actually an Invoked Trope on her part this as the Embarasque Sword makes Beatrix stronger the more she is in danger. And this trait also applies in-game, as she has access to the Jammed status effect.
- Let's Get Dangerous!: Embrasque's power. The more dangerous the situation is for Beatrix, the stronger it becomes.
- Master of None: The original issue with her "main" Dark version. The Delta Clock's multiple effects lets her fulfill a variety of roles, but ultimately she's not as good at them as a more specialized character (especially attacker, as Dark is notorious for having really good attackers). It would make her a great pick for beginners who don't have much choice in team building, but the Delta Clock is also notoriously complex to use. Her rehauled skillset is now a straightforward damage skill that buffs her, an attack down debuff, and a Jammed buff similar to her other versions.
- Mundane Utility: Embrasque can also be used as a jet engine for a raceship.
- Nice Job Breaking It, Hero: In her Summer episodes, Beatrix's actions inadvertently caused an avalanche that also awakened a dormat geyser below the hot springs.
- Not Me This Time: In "Spaghetti Syndrome", when the Society brass has deployed soldiers to the party's location to forcibly take Cassius into custody, the first thing Zeta and Vaseraga do upon learning there are enemies inbound is to round on Beatrix and ask her what she did, making her indignantly reply that she hadn't done anything. Ilsa gets in on it too, having suspected Beatrix of screwing something up when notifying Eustace about the approaching soldiers.
- One-Note Cook: A variation. Even though she cooks fine, every dish she makes strangely tastes impossibly sweet. She even does this to saltwater fish, cooked with nothing but salt. With the exception of salad. But only salad.
- And then she actually tries her hand at making candy for Halloween. Her candy quickly turns out to be incredible... and instantly addictive, causing her to get yet again pursued by a crowd of children (and the crew too).
- Zeta makes fun of this trait too in "Kappa Summer Chronicle" mocking her by saying that the Miyasato restaurant would serve candy sushi if Beatrix would become its chef.
- Plucky Girl: Thanks to her stubbornness, she puts herself in danger many times. It usually ends with her getting scolded by Zeta and Vaseraga when it's all over. Yet it doesn't get her down for long.
- Red Oni, Blue Oni: The red to Zeta's, Eustace's, and Cassius's blue. Irony is involved in Zeta's case because Beatrix's Color Motif is blue while Zeta's is red.
- Sacrificial Lion: Played for laughs during the "Platinum Sky" event. When she crashes yet again and causes her speedship to explode, Zeta looks up to her transparent image in the sky and vows to avenge her by winning the race. Bea's completely fine by the end of the event.
- Savvy Guy, Energetic Girl: Has this dynamic with Eustace and later Cassius, being boisterous and hotheaded while they are calmer and more rational.
- Ship Tease: With the Captain, as her Valentine's, White Day and birthday lines suggest this.
- Slipped the Ropes: It's apparently such a regular occurrence that Beatrix gets captured by the enemy and is forced to escape that she's gotten practiced at doing it, with her goading the Captain in her Fate Episodes to tie her up to prove it. This also happens when Beatrix is kidnapped in her Halloween version's episode, where despite the ruffian holding her sword away, she was easily able to untie her ropes using her hands without being noticed.
- So Much for Stealth: Every stealth mission Beatrix took all ended up in failure, to the point that Eustace no longer recommends her alone to those types of missions because they don't suit her. This streak gets broken during her SR episode, as she was able to lead a covert op mission along with the Captain and came back successful.
- Stealth Pun: Gives this to Cassius (a moondweller) in the third chapter of "Kappa Summer Chronicle":Beatrix: He was over the moon when I handed him a jam-filled bun.Cassius: Interesting choice of words, but I do not recall reacting in such an exaggerated manner.
- Time Master: Thematic only. She doesn't actually manipulate time per se, but her sword looks like a clock hand and her skill animations, especially in her Summer version, move like the clock is ticking. Her unique buff icon looks like a clock as well.
- Her now obsolete unique skill set includes the Delta Clock on which she'll get specific buffs depending on where the clock hand points to. Using her skills manipulate the clock's effects.Embrasque Sword: Extend Delta Clock's effect.Unification: Stop the clock's hands.Zephyr: Force the clock's hands to move.
- Her now obsolete unique skill set includes the Delta Clock on which she'll get specific buffs depending on where the clock hand points to. Using her skills manipulate the clock's effects.
- Vitriolic Best Buds: With Zeta, primarily because of Beatrix's recklessness and tendency to fight on her own. After "Gripping Freedom", she develops this relationship with Eustace.
- Wrecked Weapon: As a result of it being absorbed by Versatile to act as its core during "Second Advent", Embrasque was severely damaged with only the hilt remaining, causing her a great deal of grief. By the time of "Home Sweet Moon", Mahira manages to somewhat repair it in the first part of the story by fashioning it into a dagger of sorts, although it's still out of commission. By the fourth part though, a recording inside Embrasque from Raybury tells her that Embrasque's whole core was lost when it was absorbed by Versatile, and had been returned when Beatrix planted the hilt in his mouth and thrown her at Yatima during "Spaghetti Syndrome" due to him originally being Alandus and Versatile, as well as including a repair program that restores Embrasque to its original shape and power.
Voiced by: Romi Park (Japanese), Allegra Clark (English)
- Rarity: SSR
Weapon Specialty: Sabre+Gun
Charge Attack: Obsidian Moonlight (Pre-5★ Upgrade, Promo Dual unit with Orchid), Sword of Delusion (5★ Upgrade)
An enigmatic Luminary Knight and controller of the Erste Empire as its top adviser, she menaces the crew's journey throughout the Phantagrande Skydom to recapture Lyria until her untimely arrest by the Enforcers.
While she appears very early in the main quest as an antagonist and eventually takes a central role in the plot, Apollonia remained unplayable until the Premium Gala of May 2015, when her limited Grand SSR version was introduced to the game.
- Accidental Pervert: A Grand Blues! strip has her admiring an Orchid figure that Sierokarte gave to her, with its incredible accuracy to the real deal and the articulation of its joints. When she tries to check how well the upper legs work, she ends up peeking up the skirt when the real Orchid enters her room. Orchid declares she'll leave the Black Knight to do whatever she was doing in peace with Apollo getting flustered and shattering her armor to try to get Orchid to listen to her explanation.
- Affectionate Nickname: The ones closest to her call her Apollo.
- Anger Born of Worry: Orchis's attempt to sacrifice herself to Yggdrasil Malice snaps Apollo out of her Heroic BSoD and she becomes angry at the girl's recklessness, but her cracking voice shows how scared she was for Orchis.
- Armor Is Useless: As seen in the image to the right, she removes her helmet in her Skybound Art.
- BFG: The gun she uses in addition to her sword is technically a pistol, but it's absolutely enormous (the barrel is almost as big in diameter as her arm is while armored).
- Black Knight: She fits the role very well as an enigmatic knight with incredible strength and a mysterious connection to Lyria. With that said, she's actually part of an entire order of [Color] Knights, and just happens to have a very fitting one.
- Body Armor as Hit Points: Invoked. Her aptly-named "Black Armor" passive grants her 20% boost to DEF and 10% boost to max HP.
- Both Sides Have a Point: By the end of the first arc, she comes to realize this about returning Orchis to her body. On one hand, Orchis was not only her best friend, but also someone beloved by the people and is the leader Erste needs now that The Empire has collapsed. On the other hand, returning Orchis to her body means kicking out the soul that's come to reside in her body in the meantime, whom has become a valued friend of both the crew and Apollonia herself, and has just as much right to live her own existence as Orchis. No matter what happens, Apollonia loses someone precious. Thankfully, things work out and she doesn't have to lose either of them.
- The Bus Came Back: She returns for the third arc of the main story.
- Contralto of Danger: More so after the player sees her outside of her armor for the first time, since before then, her voice seemed to be affected by all the armor she wore (which made her voice sound even deeper).
- Cool Sword: She gets to wield her gacha-unlocking weapon, Blutgang, in her 5★ uncap. And it also glows purple.
- Critical Status Buff: Her "Sword of Despair" passive increases her ATK and DEF as her HP decreases.
- Disappeared Dad: She's pretty pissed about Eugen abandoning her as a child and her mother. "And You" features a scenario from Orologia where Eugen didn't leave and they were happy, but due to it leading to disaster, the rift between Apollonia and her father has to happen.
- Elemental Powers: Quadspell allows her to cast Fire, Water, Earth, and Wind elemental damage to all foes at once.
- Enemy Mine: She and the crew have to work together after the latter springs her from her imprisonment. This awkward alliance becomes less so the more and more they learn about her past.
- Final Boss: Of the game's first arc.
- Hates Their Parent: She really hates her father Eugen for leaving her and her mother to search for a cure, while Artemesia ended up dying anyway. Her and Grand Eugen's fifth uncap episodes revolve around them finally reconciling.
- Heel–Face Turn: While she was never really a bad person to begin with, by the story's third arc, she's become much less cold and more amicable.
- Hidden Buxom: In the few times that she's outside her armor, she's very curvaceous.
- Only Friend: Orchis - the original Orchis - is the one person she truly cherishes. Though she eventually comes to care a lot about Orchid, too.
- Parental Abandonment: Her mother died due to an illness while her father Eugen was out looking for a cure.
- Promoted to Playable: She entered the gacha not too long after the conclusion of the Girl In Blue arc as a Grand series character, and was available only during Premium Galas at the start of a month. She was eventually shifted over to the mid-month Flash Gala. As of the third arc, the game behaves as if she's a story party member regardless of your actual roll status.
- Rage-Breaking Point: While generally appearing as a calm person, slight hints of anger slip through. In Mephorash, a soldier trying to question her about trespassing into the palace, not knowing it was her childhood home, finally breaks her facade and sends her into a murderous rage.
- Red Herring: In her early encounters with the crew, she seems to be set as the primary antagonist of the first arc. While the crew did notice her and Orchis to be the ones responsible for Archduke Tzaka, Colossus, and Yggdrasil attacking the party, she, Orchis, Drang and Sturm where just passing by those islands. The Black Knight just proved that no one interferes with her plans. Later chapters show that the Black Knight is not the one behind Tzaka's Dark Essence-induced aggressiveness.
- The Reveal: It's later revealed that she's Eugen's daughter. He already knew that but the rest of the party did not.
- Samus Is a Girl: While it's quite blatant from her voice and the in-game journal makes no attempt to hide her gender, the characters are a bit taken back when they see her without the armor. With the exception of Eugen.
- Shed the Family Name: It's revealed in Carren's intro Fate Episode that Estapera is Eugen's family name, implying that Apollonia took up her mother's last name out of hatred for her father.
- Strong Family Resemblance: As revealed in chapters 94 and 95, she looks very similar to a short-haired version of her mother, Artemisia.
- Sucking-In Lines: Her 5★ victory animation, wherein the Blutgang sword draws in purple lines of energy towards its blade.
- Super Mode: She's got access to Dark Essence just like Freesia and uses it to beat down previously mentioned while you fight Akasha, and later uses it against you to make herself a match for your entire party.
- Sword and Gun: She fires a gun as a part of her Triple Attack animation. An update in 2018 later updated her Weapon Specialty to both Sabre and Gun, invoking this trope.
- Theme Naming: With her mother Artemisia. Their names are based on Artemis and Apollo, the twin gods in Greek mythology.
- Undying Loyalty: She's willing to do anything to restore her best friend, Princess Orchis, to how she was before, even if it means hurting or even killing others.
- Used to Be a Sweet Kid: Eugen says this almost word for word, describing her as a shy child who enjoyed reading and always carried around books almost as big as herself.
- Well-Intentioned Extremist: Her only objective is to turn back the unaging, emotionless Orchis into the cheerful girl who used to be her best friend. The problem is that she doesn't give a damn about anything else and will gladly kill if it gets her closer to that goal.
Voiced by: Sakura Tange (Japanese), Sarah Williams (English, main series, Versus and Shadowverse)
- Rarity: SSR, SR (Event)
Element: Earth, Dark (Halloween, event and SSR ver.), Water (Summer ver.), Light (Grand ver.)
Style: Heal, Balanced (Halloween ver.), Special (Grand ver.)
Weapon Specialty: Staff
Charge Attack: Ars Magna, Opus Magna (Dark SSR version), Aqua Magna (Summer ver.)
One of the game's early SSR characters and the original healer for Earth, Cag debuted as a side character during the Priestess of the Dunes event that also gave us Sara, Jin and Volenna (and was, at the time, seen as darn near the only good thing to come of that event), and immediately proved extremely popular with the fanbase because of her combination of cuteness and Comedic Sociopathy. (Having the same voice as Sakura Kinomoto, and also giving Sakura Tange range to play around, helped.) She went on to get three different outfits, one from GBF's second anniversary, one from a soundtrack release, and one from the GBF trading card game. She also got a Halloween version in 2015 and participated in that year's Halloween event, and then received a dedicated story event of her own in May 2017, which gave her both a Dark SSR version and, at long last, a free SR version, also Dark, that anyone could get. She eventually also received both a Summer version in 2019 and a Grand version in 2021.
- A Day in the Limelight: The "Alchemist Astray" and "Alchemist's Desire" events feature her as a central character and expands her characterization considerably.
- Alternate Self: Her Grand Blues! comic counterpart "Cagliosled" appears in the 2018 re-run of Big Bad Shadow event, though they never met face-to-face. She is basically a sled with Cagliostro's head. Cagliosled is seen during the epilogue, carrying "Rosey" while stumbling across an empty room in the Grandcypher.
- Animation Bump: Moreso than many older characters who received newer versions and outfits. Her Dark SSR version, in particular, is one of the most lovingly-animated player sprites in the game, with fluid charging and casting animations, and a victory animation that involves conjuring a monument to herself.
- Artificial Human: Her current body, which she also calls ideal since it gives her the motivation to transcend eternity. It is mentioned to have the drawback in "Alchemist's Desire" to have the inability to procreate, but Cagliostro personally is uninterested in such things.
- Artistic License – Biology: A journey to a snowy island in "What Makes The Sky Blue III: 000" reveals that despite using an artificial, alchemy-manufactured body, Cagliostro can still catch diseases such as the usual colds. She explains that as diseases evolve, she would also have to manually "update her immune system" to keep up.
- Badass Adorable: She's the creator of alchemy and a strong case for the powerful playable character lorewise, all in one adorable body. When a group of Astrals tried to take her research during the Astral War, she sent them packing and barely broke a sweat doing so, and during "What Makes The Sky Blue III: 000", she permanently seals away Beelzebub (not only an Astral but a Singularity like the Captain to boot) using fallen angel research she had just read a few hours ago.
- Badass Fingersnap: Depending on the version, some of her skills or animations during battle will be accompanied by the sound of fingers snapping.
- Battle Aura: Cag has a dark aura and Glowing Eyes of Doom when the guild lets out that they used her deceased sister as a symbol of the organization's absolute authority.
- Bitch in Sheep's Clothing: Likes to act all cutesy around people for a laugh. Generally it doesn't last long.
- Blatant Lies: As Lyria points out, Cagliostro just wanted to visit her sister's grave, but she made up a request of finding a clue of hers that pertains to existential dissolution.
- Body Backup Drive: Her main method of achieving immortality. Her current body is a personal creation, and her alchemy is so advanced that she can transmute a brand new one as a disembodied soul after her previous one got stabbed to death. It shows up in gameplay as a passive Auto-Revive skill, implying the moment her current body gets knocked out, another body is there to pitch in and continue the fight. Her Grand uncap art◊ also shows all of her various previous bodies surrounding her.
- Breakout Character: One of Granblue's major examples. She debuted as a one-off character who wasn't even a major focus of her debut event, but as it turns out, make Sakura Tange an adorable alchemic magical girl who is in fact a male-at-birth 1000-year-old alchemic master of questionable morality and a master Troll, and surprise, the character turns out to be popular. As noted elsewhere, she's the only non-main-quest-related character to have gotten three dedicated outfits all to herself, and she tends to be a huge focus of fanart and often appears in promotional material. On top of all this, she got an event devoted exclusively to expanding her story in 2017, she tends to crop up in one-off story quests fairly often, and she was one of the characters chosen to be a Leader for Shadowverse (Runecraft, in her case). She was also popular enough to become an important supporting character in the finale of the hugely popular “What Makes The Sky Blue” trilogy. Tellingly, she was the second character announced for the second Granblue Fantasy Versus character pass, right after Breakout Villain Belial.
- Came Back Strong: She uses Nigredo's matter to make herself a stronger body made up of pure philosopher's stone essence. This is the essential conceit behind her SSR Dark version.
- Canis Latinicus: Opus Magna should be Opus Magnum. (Or "Magnum Opus" as it's usually written.)
- Character Development: Her level 100 uncap quest, as well as Alchemist Astray and its related versions (SR and Dark SSR) develops her character quite a bit, and reveals she's a much more complicated person under the cute act and the apparent craziness than she lets on (or may be comfortable letting on, to most people).
- Clones Are Expendable: She's created numerous backups bodies to transfer her soul into when she's on the verge of death. In fact, in her Grand uncap art, we see a few of her old bodies surrounding her, all wearing the outfits of her previous units.
- Comedic Sociopathy: Especially earlier on in her plot, she... tends not to let people get in the way of her plans, let's put it that way. And if you cross her, Astrals help you.
- Continuity Nod: Cagliostro gets referenced in "The Maydays" event every time the twin pairs of archangels think about Azrael and Israfel's current phyiscal state (as she was the one who partially restored them back in "What Makes The Sky Blue III: 000", but only with Azrael taking control). At the end of "The Maydays", the two angels can now switch control of the same body and they plan on informing Cagliostro of their slightly improved condition once more.
- Cool Crown: Her three-pronged crown.
- Creating Life: Her form of alchemy. She even based Ouroborous's core on the first ever trasmutation experiment that she made - a worm.
- Delaying Action: The knights accompanying her in WMTSB3 had to buy time and keep Beelzebub at bay while Cagliostro prepares the spell that could seal him.
- Die or Fly: Cagliostro had been to the brink of death numerous times as a kid due to the sickly state of her original fragile body. Researching alchemy, transmutation and soul-transfer was a must for her at at time, or she would have died otherwise.
- Drama-Preserving Handicap: Paracelsus uses the Philosopher's Stone to weaken her heavily, resulting in her heavily powered-down body that is her SR version. It also prevents her from using her own alchemy to counter his.
- Dude, Where's My Respect?: Sure, Cagliostro might have saved Azrael at the end of "What Makes The Sky Blue III: 000". But the twin angels Halluel and Malluel who are too overjoyed with Azrael's return, forgot to thank the alchemist's efforts, which she lampshades. Yet Cagliostro just lets it slide later at Eugen's insistence.
- Even Evil Has Loved Ones: More amoral than outright evil, but aside from her developing fondness for the crew (and especially the Captain), her Dark SSR Fate Episodes show that she fondly regards her sister, and respected her wishes of living and dying a normal life after she spent the first half of it help her develop alchemy. When the Helmuth Guild tramples over those wishes by building a museum on top of her grave and embellishing her life with all sorts of false facts just to have a figurehead, Cagliostro is monumentally pissed.
- Even Evil Has Standards: Once again for certain values of "evil", but while Cag will occasionally do some questionable things, she is appalled at the mere idea that Azrael and Israfel were placed into the Avatar construct while conscious and remained that way for millennia.Cagliostro: They were in there, suffering, for thousands of years? There's cruel, and then there's evil.
- Evil Genius: Heavily amoral if not downright murderous... at first impression, at least.
- Exact Words: Clarisse points out that Cagliostro could've just given Mireille the healthy body she wanted all this time, but Cagliostro dismisses that avenue as Mireille asked for lessons in alchemy and nothing else.
- Familiar: Ouroboros, a pair of giant snakes. Threatening to feed whoever ticked her off to them happens a lot. The red snake starts to fall apart for her SR version with its head completely gone, it eventually gets restored.
- Her alchemy is all about life and rejuvenation, as indicated by her skills and her ability to create bodies. This is in heavy contrast to Clarisse's alchemy which is centered around decay and destruction.
- Near the end of their Cross-Fate episode, Cagliostro offers Ladiva the chance to trasmute the latter's body into a feminine. Ladiva rejects, stating that she treasures her current body as it is a gift given by her parents, and both equally laugh afterwards respecting each other's opinions. Ladiva's decision is a contrast to how Cagliostro decided to turn herself into a little girl, while rejecting her previous body through alchemy.
- Foreshadowing: Cagliostro being named after a male alchemist has a connection with her real, or past identity.
- Gameplay and Story Integration:
- See the example on Drama-Preserving Handicap above which justifies how her event version is of SR rarity for an originally SSR character.
- In a Foil to Clarisse's Alchemy, healing skills are in her repertoire. A majority of her SSR and SR versions (except the Halloween and Grand versions) are classified as having a "Heal" play-style and despite her Halloween and Grand versions being exceptions, the rest of her versions have a skill that heals.
- Gender Bender: She likes using female bodies because they're cute but she was born male. Grand Blues! Comic #896 even summaries Cagliostro as "a man's soul inside a cute girl's body", and her use of "ore-sama" to refer to herself implies that she at least still identifies as a man to some extent. Moreover, she jokingly(?) offers to turn Deliford into a little girl during the "Alchemist Astray" event.
- Glowing Eyes of Doom: Sports an amazing set of them during her Dark SSR Fate Episode when she finds out the full truth of why the Guild turned her sister's grave into a monument. Mere moments later, the entire building has been vaporized.
- Held Gaze: The player has an option to initiate this in her Event version's Fate Episodes when playing as Gran.
- Hidden Depths: You might expect some from somebody a thousand years old. She's not nearly as "evil" as she makes herself out to be, and it's more a front to prevent anyone from getting too close; the "cute girl" act is similarly a front, although one she admittedly has more fun with. Moreover, she genuinely loved her sister and is really, really offended at what's been done to her memory, although as of Alchemist Astray she's at least on better terms with her grand-niece Clarisse, who is doing a much better job of honoring that legacy. Also, her pursuit of immortality wasn't out of greed or a maniacal search for power, but instead was a quest to stop herself from dying young and sickly. The options available to her were effective immortality or nothing.
- Historical Gender Flip: The real-life alchemist/occultist Alessandro Cagliostro is male. The Cagliostro in Granblue still shares the alchemy-related connections, but is depicted as a cute young girl. Of course, it gets weirder with the fact that Granblue Caglistro was a man originally, but has simply taken a liking to using female bodies after his first had long since passed on.
- Incest Subtext: A likely unintentional example. Cagliostro modeled her current bodies after the ideal image of cuteness, which she likes to flaunt and is quite proud of. Her current bodies look a lot like her long-deceased sister who we see in the flashbacks, with the only difference being the length of her hair.
- Image Song: She has one, titled "It would be better to create a cute girl than create the world over 7 days", which is incredibly saccharine in tone and instrumentation to fit the cute persona she puts up with the exception of a certain bit near the end where it turns into rock and she lets her mask slip.
- Immortality Seeker: Cagliostro's motivation for leaving behind that frail body, turning into a younger one, and having multiple "backup bodies" implies this trope... and she succeeded.
- Incredibly Lame Pun: Tries to make a pun in Grand Blues! Comic #347 by distracting Bonito with an arrow and a rock. It fails miserably as she didn't get any reaction at all.Cagliostro: Rock-Arrow. Rock-a-row, Rock and Roll, get it?
- Kawaiiko: She likes to present this image, and works hard to look cute. She also tends to act cute when it amuses her, and especially keeps the act up when she's dealing with people she's just met or don't know her well. (Alas, the mask tends to slip when she gets annoyed. Which is often.)
- Laughing Mad: Does this when she destroys the monuments and artifacts that fabricate the truth about her deceased sister's lifestyle.
- The Mentor:
- She teaches Clarisse some of her alchemy during the Alchemist Astray event and then takes her on as a full time apprentice at the end of the event story.
- Her mentorship of Mireille is a major part of "Alchemist's Desire".
- Mr. Exposition: Being the Founder of Alchemy and over a thousand years old, Cagliostro knows all there is to know about the subject, so this is a big part of her role in the Alchemist events.
- Mythology Gag: Her (Grand) uncap art shows all of her previous bodies wearing outfits her units wore prior to this one with the only one being missing being her summer unit.
- Named After Someone Famous: Her namesake comes from Alessandro Cagliostro, an Italian occultist who dabbled in alchemy. Her namesake being a man is a bit of a hint.
- Narcissist: To sum it up, Cagliostro's official profile lists "Admiring herself" as her hobby, and that she likes "herself and mirrors".
- O.O.C. Is Serious Business: Once things get real during Alchemist Astray, she pretty much drops both the cutesy girl act and (most) of the apparent craziness, revealing the serious-minded, tough-as-nails, thousand-year-old alchemic master beneath it all.
- Ore Onna: Refers to herself in the Japanese version using "ore-sama", which is not only a pretty arrogant way to refer to one's self, but also pretty manly to boot. Makes a lot more sense knowing that Cagliostro was born male, and still acts in a very masculine manner upon dropping her cutesy facade.
- Pet the Dog: Cagliostro is much more patient and gentle with Mireille as her teacher than with most characters seen interacting with Cagliostro on-screen, mainly because she empathizes with Mireille's desire to use alchemy to transcend her sickly and frail body. Clarisse is dismayed to see that Cagliostro is capable of actually acting nice in comparison to how she often treats Clarisse.
- Psychotic Smirk: She’s quite prone to doing these. It's often an indicator of dropping the "little girl" act and the real 1000-year-old Cagliostro shining through.
- Really 700 Years Old: Shes at least 2000 years old, stating in her Earth SSR that she actually lived during the time before the Astral Wars. She gets heavily offended at Clarisse calling her great-granduncle and warns her never to call her that again. "What Makes The Sky Blue 000" also revealed that she lived long enough to be around the time before the primal beast rebellion took place as she was once almost targeted by the astrals because of her skills in alchemy.
- Red Baron: She's often referred to as the Founder. Cagliostro tends to tack on "of Alchemy" to that title when she talks about herself.
- Serpent of Immortality: Aside from Ouroboros being her familiar, Cagliostro is capable of living for a long time, thanks to her backup bodies. Some variants of Ars Magna also summon the two heads of the snake, while forming two adjacent circles that resemble the infinity symbol. Her Dark SSR version's Charge Attack animation has the twin snakes resembling the caduceus, while a vertical lightning bolt makes it look exactly like the staff.
- Sealed Evil in a Can: Achieving immortality was considered heretical, so they sealed her so no one could learn how to pull it off again. Cagliostro legitimately being crazy (maybe) was just a bonus.
- Ship Tease:
- She didn't have it with the Captain early on, but as the years have gone by it's gotten more prominent, likely matching her popularity with the fans. During seasonal events with special scenes (New Year's, Valentine's, etc) she's often explicitly asking the Captain out or being more elaborate than most in giving them gifts - she's one of the few characters outside of the main cast to have a special portrait for giving chocolates, for example. Since it's Cag, though, it's sometimes a bit hard to tell just how sincere it really is... though conversely, there's a few times it seems like it might be the one time she's really being honest with herself.
- One of the most hilarious of these is definitely Valentine's #3, wherein she offers you a cake she made... and then pointedly asks if you're feeling like you're heating up or your heart is throbbing (in passion). She's then disappointed when no, you feel fine. Yep, Cagliostro tried to feed you a cake spiked with love potion.
- There's even a bit of tease at the end of "Alchemist Astray"... wherein, when the Captain sides with Clarisse in a small, comedic argument at the end, Cag says to visit her quarters later so she can "show you how good I can be". In her cute girl voice. (She then, dropping her cute girl act, also immediately promises to make sure you never say such nonsense again, though.)
- This actually gets fairly interesting in Valentine Clarisse's fate episode, as despite all the ship teasing between the Captain and Cag up to that point, Cagliostro seems perfectly happy to help Clarisse make her feelings for the Captain known (in part as a way to help boost Clarisse's confidence).
- Showing Off the New Body: Despite being born a man for a thousand years ago, Cagliostro likes to flaunt the cuteness of her young feminine body, appreciating it as a product of her alchemy.
- Signature Move: Ars Magna is associated with four versions of herself (her original self, her Halloween and event versions, and the version of her as a summon) and she frequently uses it outside of gameplay.
- Spell Book: Like Anne and Clarisse, she uses a book when casting spells.
- Throne Made of X: She conjures a throne made of stone in her Earth version's victory animation.
- Troll: Oh dear lord. She loves putting on a cutesy facade in order to mess with people who don't know her well and will mistake her for a little girl, but make no mistake, there's a thousand-year-old trolling master under there.
- Suddenly Shouting: Near the end of her Image Song, Cagliostro lets out her serious side in which she shouts her Ars Magna chant. This is distinct from the overly cutesy tone Sakura Tange uses for most of the song.
- Truth in Television: She explains to Lyria that all physical objects will eventually expire and nothing lasts forever.Just think about it. Personal belongings from thousands of years ago just lying around for us to find? Now that would be weird. All things in nature eventually rot away- it's providence.
- Unlimited Wardrobe: Good grief! She's the only non-main-story-relevant character to get three outfits - not alternate versions, outfits. Between her outfits and her alts, she has seven sprites to choose from if you have them all. The only non-Captain characters who can match or exceed her are Vira and Katalina.
- Unreliable Expositor: Played with. She seems to have a good idea of who and what Lyria actually is. But so far, she hasn't really told her or the crew about it, and it doesn't even come up in her featured events.
- Unstoppable Rage: She's furious that the Helmuth Guild turned her sister's grave into a tourist attraction and shrine to a distorted image of her sister, and becomes even angrier at their motivation for doing so. In her rage, she razes the entire building to the ground.
- Vocal Dissonance: Since she's a Troll, Cagliostro can intentionally speak in a cute, little child's voice to joke with someone. But to those who don't know her well, her natural voice sounds more like a mature woman for such a small body. When she's really serious? Expect her voice to go deeper, coupled with shouting. It just goes to show the range of what Sakura Tange can do with her voice. Cagliostro's deeper "true" voice to some effect does reflect that she's still a man inside despite her very cutesy exterior.
- Weaksauce Weakness: Cagliostro, the thousands of years old Evil Genius alchemist who has switched bodies countless time, can’t swim as explained in her summer Fate Episode. She’s embarrassed when she has to explain this fact. She nearly drowns in her skill Fate Episode as a result of this.
- Wrong Genre Savvy: She's convinced during the Doraemon crossover that the robot's godlike gadgets can't be any good because they so utterly break the internal logic of Granblue's world as an Outside-Context Problem. She's thus baffled that Doraemon and Nobita do not adhere to the usual expectation of what people in Granblue would usually do with this power, not quite grasping that they're kids from a kid show who have no interest in that kind of activity.
Voiced by: Satomi Sato
- Rarity: SR
Style: Balanced, Attack (Summer ver.)
Weapon Specialty: Sabre
Charge Attack: Blaze Bloom, Sunshine Bloom (Summer ver.)
Eugen's second cousin from a distant branch of his family, she's become bored with regular life and studying and after hearing tales of her relative's adventures, immediately tries to become a Skyfarer just like him.
Carren debuted in December 2014 as part of the debut gacha for Lancelot, cropping up as a minor side character in a number of events and one-off side stories. She starred in, and was the free SR headliner, for the summer 2017 "Poacher's Day" event in August.
- A Day in the Limelight: Carren takes the spotlight in the Poachers Day event, being the free SR character.
- Extra Turn: Her Summer version's third skill is basically this. It allows attacking without using up a turn.
- Fashionable Asymmetry: Her swimsuit attire includes a cloth strapped in her right thigh.
- Genki Girl: She pretty much operates on pure, unfiltered Genki Power. She's chipper, forthright, and always tries to do the right thing and see the best in a situation. In a different game, she might as well be the protagonist (which is something of the joke).
- Hidden Depths: She actually learned quite a lot from her parents, who are medical professionals and inventors; she creates a pair of extra-strength sunglasses so that Tweyen isn't crippled in highly reflective environments like a seaside, using this knowledge. She doesn't show off these skills often, though, because she's an adventurer, first and foremost! (And she doesn't like the idea that she actually has the same talents her parents do and her best path in life might really be to follow in their footsteps...)
- I Just Want to Be Special: She's bored with her normal life and thinks that being with Eugen and the rest of the crew is the ticket to a more exciting life.
- Incendiary Exponent: Some of her spells light her on fire, and she gets significant stat boosts while she's alight.
- Leader Wannabe: She likes to call herself Acting Captain and tries to take charge of groups sent out on missions, despite nobody really acknowledging her supposed authority. Eugen and the Captain go with it to humor her. Despite her wannabe status, however, she does show promise, with the narrative teasing that she may even lead her own crew one day. This is particularly evident in "Poacher's Day", where she was pivotal in convincing Arma into helping the crew and take down Gizalugim's plans in a spectacular fashion.
- Locked Out of the Loop: She doesn't know about Eugen's strained relationship with his daughter and its resulting consequences because her parents never told her.
- Magic Knight: She uses fire magic to supplement her swordsmanship.
- My Beloved Smother: She's convinced this is how her parents treat her; she doesn't listen so well to suggestions that their letters to her asking her to come home might be because she took off all of a sudden and they're terrified that she's suddenly placing herself in danger and not writing back. It takes Tweyen and Korwa gently prodding her to finally get her to write back.
- Ship Tease: She gets a ton of it with the Captain (either gender, naturally) during her Summer loyalty cutscenes; the Captain can pick a pretty obviously shippy option in a number of the dialogue choices. While she doesn't react the best to the blatantly romantic ones earlier on, by the last cutscene, the highest loyalty-gain option is the most forwardly romantic one. Not even her Fate Episodes are safe from this treatment.Lyria: What! You two snuck off to have one last swim? That's not fair!
Voiced by: Yuichiro Umehara
- Rarity: SSR
Weapon Specialty: Sabre
Charge Attack: A Farewell to Arms
The king of Anatae who alongside Nina Drango, originates from Rage of Bahamut: Virgin Soul
- Adaptational Heroism: His campaign against the demons is more justified in this game than in the anime. Apparently, demonkind was hiding Dromos the whole time, and after repeated negotiations with them went sour, he decided he had no choice but to take it by force.
- Mythology Gag: His Charge Attack has him use Dromos and it inflicts a "Forbidden Price" debuff on him, making all of his attacks miss. This references the events in the anime wherein using Dromos costs him his eyesight and he becomes totally blind by the end of the series.
Voiced by Yoshitsugu Matsuoka
- Rarity: SSR
Weapon Specialty: Staff+Dagger
Charge Attack: Phantom Thief
The worldwide infamous Phantom Thief. Chat Noir has a widespread reputation for his audacious heists, which he always announces to his victims in advance.
While Chat debuted in the first Detective Barawa event in April 2015, the good phantom thief would not actually join the crew until the second Barawa event in September 2016, being the SSR gacha star of that event.
- Animal Motifs: Cats, obviously.
- Awesome, but Impractical: Has debuffs that could potentially paralyze or numb his enemies, but the success rate isn't stellar.
- Badass Cape: It even has multiple colors and an intricate design.
- Balance Buff: After several attempts to rebalance him which were seen as a failure, Chat Noir finally received a genuinely viable rebalance in May 2022. His Forewarning debuff is now a permanent debuff on the enemy, inflicted by his first skill, and adds in ATK and DEF debuffs as well. His second skill is a special delay that triggers twice on an enemy with the Forewarning debuff, and raises his now reworked Riddle level. His third skill can inflict three different debuffs depending on which is chosen (Blind, Charm, or Paralyze), alongside the buff removal and plain damage. His reworked Riddle now increases his offensive power whenever he dodges an attack, and his charge attack lets him dodge all attacks for a turn, alongside some multi-hit damage to go with it. This finally makes the poor phantom thief a good and serviceable character after so many years of getting screwed over.
- Batman Gambit: His MO. He prides himself on his ability to predict his target's next move and use it to further his plan.
- Beetle Maniac: He has great interest in beetle collecting and have always wanted to find a way to prevent the rainbow stags from extinction. He even tells Barawa that he wants to establish facilities for them later on.
- Calling Card: He always sends a challenge letter to his next target.
- Con Men Hate Guns: In his second fate episode, he calls the war between the two rivaling countries Akoku and Ukoka idiotic and turns the soldiers' weapons into flowers by simply twirling his cane. His dislike of violence is also the reason why he left his former master.
- Drama Queen: He announces his arrival with showers of rose petals on a daily basis.
- Elemental Rivalry: Chat Noir's element is water while Barawa is fire.
- Expy: While he's your classic Gentleman Thief, he shares a lot of traits with Kaito Kid in particular: an unresolved past, tricks such as smoke bombs, voice imitation and full-body disguises, and a fun-loving, Manchild personality behind his mysterious persona.
- Fashionable Asymmetry: His left boot is longer than his right.
- Foil: To Catherine. Both are master thieves being pursued a humorously inept detective, but where Catherine values subtlety and anonymity above all, Chat Noir is bombastic and over the top, making a point that his name is known by nearly the entire world. Additionally, while Catherine views thievery as a lowly, despicable act performed by thugs and criminals, Chat views his heists as performances, and taking great pride in his ability to pull the rug out from beneath his target's feet.
- Friendly Enemy: With Barawa, whom he views as his rival despite how mismatched they are intellectually. In some ways, he also views the Captain like this, since he suspects that eventually the Captain will be called upon to stop him.
- Gentleman Thief: Right down to the monocle, top hat, and jewel tipped cane.
- Hidden Depths: He has a passion for entomology.
- High-Class Glass: To complement his classy hat, he wears a monocle.
- Impossible Theft: He can steal anything, up to and including magical effects.
- Master of Disguise: His win pose in battle is disguising himself as a random NPC.
- Not Me This Time: He didn't send the letter to the Auguste mayor about finding the treasure of the Palapogos Island. This is Zigzagged in "Detective Conan: Gears of Conspiracy", where fake invitations were sent out to the detectives by a group of fans who wanted to meet Barawa in person. However, the end of the event reveals that he was part of the group the whole time in disguise and the "fake" invitations really were sent by him.
- Promoted to Playable: Originally an NPC in the event "Detective Barawa: The Jewel Resort Incident" before his playable SSR came out during the course of the second event, "Detective Barawa and the Unfortunate Fortune".
- Red Baron: The Phantom Thief.
- Red Oni, Blue Oni: The blue to Barawa's red. Chat Noir is calm, observant, and more intellectual than Barawa who is more brawny than brainy.
- Say My Name: In the episode of Barawa's light version, Barawa and Sarya scream Chat Noir's name after they realized that they became pieces in the Phantom Thief's game of chess.
- Spot the Imposter: A chapter in the "Detective Barawa: The Jewel Resort Incident" requires the player to choose who the imposter is among the 3 NPCs... by hitting them with their weapon. Chat Noir disguises himself as Therese in a bunny outfit.
- Your Approval Fills Me with Shame: His old mentor, Reinbach, still wants Chat to inherit his legacy as the Merchant of Death. Chat is disgusted with Reinbach, and resents that he still has a degree of respect for his old mentor.
Voiced by: Marina Inoue
- Rarity: SSR
Weapon Specialty: Gun+Dagger
Charge Attack: Empress Squall, Empress’s Affection (5★ Upgrade)
The owner and dealer of the Jewel Resort Casino who reigns over it as its empress. After an incident catching a gambler cheating at poker and delivering retribution, she leaves and joins the crew so her own employees can grow and run a better shift without her around.
- Affectionate Nickname: While she calls everyone a “piggy,” she’ll eventually refer to the protagonist as an adorable kitten.
- A Mother to Her Men: While she has no problem breaking out the whip and chastising her employees on subpar work, she treats them with harsh love, but full of love.
- Berserk Button: Do not sully the integrity of the Jewel Resort Casino or harm her own employees, as Pommern learns the hard way.
- Blingbling Bang: Her character weapon, the Jewel Modele, is bronzed, has an intricate design, and decked in jewels.
- Coat Cape: Wears a huge jacket over her shoulders.
- Dominatrix: Judging by her second uncap art◊ where she wields a whip and sits on top of a goon.
- Professional Gambler: As the player amasses their winnings, she dispenses advice on how to be a smart gambler.
- Too Kinky to Torture: One of her employees is really fond of receiving the end of her whip.
- Whip It Good: Wields one in battle and is fond of using it to keep a tight shift. A draph employee (seen in her second art) in particular is overly fond of being on the receiving end of it.
- Wine Is Classy: She owns the Jewel Resort Casino, thus her initial artwork shows Christina with a wine to hint at her wealth.
Voiced by: Ayane Sakura
- Rarity: SSR
Element: Fire, Earth (Christmas ver.), Light (Alchemist Astray variant), Dark (Valentine's ver.), Water (Summer ver.)
Style: Special, Attack (Light and Summer ver.)
Weapon Specialty: Staff
Charge Attack: Alchemic Flare, Neutron Star (Christmas ver.), Juggernaut Sphere (Light), Alkahest Sphere (Valentine's ver), Alea Jacta Est (Summer ver.)
This lovely young genius is the heir to an ancient bloodline (and may be related to a certain trying-too-hard-to-be-cute alchemic sage). Exhausted with the workload, she dropped her studies and headed out into the blue yonder. Knowing how much her family counted on her, she sometimes struggles with her choice—but quickly forgets all that stuffy stuff and gets back to enjoying her freedom.
Introduced in mid-April 2015, Clarisse received a Christmas version in December of that year and later went on to play a major role in the "Alchemist Astray" event in May 2017, receiving a Light version based on the story of that event. She then received a Valentine's version in February 2019 in the run-up to the fifth anniversary.
- Atomic Superpower: Her Christmas version has skills based on radioactivity.
- Badass Adorable: She's a cute young girl who's capable of exterminating tons of monsters and shape the landscape with her magic.
- Badass Cape: She has four different kinds of capes matching her different outfits. They are also oddly-shaped unlike your typical cape; they closely resemble wings.
- Big Damn Heroes: She shows up to help the party escape from a Zerg Rush of Imperials soldiers and alchemists durring the Alchemist Astray event. Subverted when not only does she betray them, but she turns out to be an imposter. Double Subverted when the real one shows up soon after and helps the party escape for real.
- Book Dumb: She's not the type of person to learn stuff from lectures or teaching, she's much more likely to learn it through hands-on experience.
- Breakout Character: Similarly to Cagliostro, she quickly grew to be a fan favorite among the players which earned her 3 alt SSR units and two skins (one paid, one free).
- Everyone Can See It: Cagliostro comments on this when she deduces that Clarisse is working extra hard to make chocolate for the Captain, noting that the whole crew (save, of course, the Captain and Lyria) have noticed Clarisse's feelings for the Captain.
- Exposed to the Elements: Her Christmas version's Fate Episode sees her and the crew travel to a mountain that experienced an unexpected snowfall to find some missing bandits. They find the bandits, who state that it took all they had just to stay warm. Clarisse admonishes them for not wearing more clothes, and they respond that she's one to talk, given that she's out in the snow wearing just a bikini. She Hand Waves her situation off by saying that she just deals with the cold because she's that committed to her outfit.
- Face–Heel Turn: Defied. While it seemed that she turns against the crew because her family asked her to join the Helmuth Alchemy academy during the course of Alchemist Astray, it turns out that she never did and the Clarisse the group met at first turns out to be a body clone made to look like Clarisse.
- Famous Ancestor: Heavily implied to be related to Cagliostro. Confirmed in the event, Alchemist Astray, she's the descendant of Cagliostro's sister.
- Foil: Cagliostro's alchemy is all about life and rejuvenation, as indicated by her skills and her ability to create bodies. This is in heavy contrast to Clarisse's alchemy which is centered around decay and destruction.
- Fur Bikini: Aside from a Santa Hat, a cape, and fur boots, her Christmas outfit is made up of this.
- Gameplay and Story Integration: Despite that alchemy is noted in-game to be the art of magically converting matter, Clarisse is gifted only in destroying it. This is the reason why none of her versions have a healing skill, despite being featured prominently in all versions of Cagliostro's repertoire.
- Generation Xerox: Cagliostro notes in Alchemist Astray that Clarisse is definitely her sister's descendant with her inheriting the same hands-on learning style and incredibly narrow field of alchemic expertise.
- Genki Girl: Very enthusiastic about using explosions. Her fate episode implies that she is actually a Stepford Smiler.
- Gratuitous English: Will give you a nice "sankusu!" note when healed.
- Having a Blast: Her skillset is based around explosions. To the point when you activate Atomic Resolution, she'll shout: "DOKAAANN!"note In her Christmas version however, her skillset is nuclear themed.
- Percent Damage Attack: The Atomic Annihilation skill of her Christmas version takes away 1-5% of the target's HP per cast. The Charge Attack and third skill (Atomic Acceleration) of her Valentine's version does similarly, and straps some additional effects on as well.
- Refusal of the Call: Rejected her duty to hunt down her ancestor and chose to Walk the Earth before meeting the crew during a quest.
- Ship Tease: Her Valentine's version pretty much slaps an outboard motor onto the Good Ship S.S. Captain/Clarisse, cranks the speed dial all the way to maximum, and blasts away from the dock on hydrofoils. The intro to her first V-day Fate Episode makes clear that she has explicitly romantic feelings for the Captain.
- Signature Headgear: She is never seen without a bunny ear-shaped ribbon or accessory on her head.
- Something Only They Would Say: After being fooled by an imposter, the crew is hesitant to trust her in case she's another imposter... until her reliance on explosions to solve her problems convinces everyone she's the real deal.
- Spell Book: She uses this to conduct alchemy, just like Cagliostro.
- Stepford Smiler: Her carefree behavior hides the guilt and resentment she has towards her own family for given her the task of hunting down Cagliostro. She grew out of it by the end of her second Fate Episode by making peace with her family.
- Stripperiffic: Not her initial wear, but her holiday attire can be best described as a Christmas bikini.
- Strong Family Resemblance: Clarisse clearly takes after her mother, having similarly-colored hair and eyes. And if Cag is to be believed, she has no small resemblance to Cagliostro's own sister.
- When All You Have Is a Hammer…: Explosions and destruction is her solution to everything. Cagliostro expresses annoyance at just how narrow-fielded this specialization is in Alchemist Astray.
Voiced by: Miho Arakawa
- Rarity: SR, SSR
Element: Earth (SR), Light (SSR)
Style: Attack (SR), Special (SSR)
Weapon Specialty: Melee, Melee+Gun (SSR)
Charge Attack: Fullmetal Impact (Both), Checkmaid (SSR)
A stoic and dutiful maid working at a wealthy household. When the young master of the house absconds, she sets out to retrieve her, joining the Crew to facilitate finding her.
- Angels Pose: A two-woman version with Dorothy, on their default SSR version.
- Charles Atlas Superpower: She has no special training, innate power, or enchanted weaponry, just her own self-taught fighting style and herculean strength.
- Cleanup Crew: Invoked. Her victory animation has Claudia literally mopping the floor on her spot after the fight.
- Cordon Bleugh Chef: She dislikes cooking and in one of her Valentine's cutscenes, she straight-up admits that store-bought food would probably taste better than her own dishes.
- Deadpan Snarker: Anything she says that's not her just being The Comically Serious is usually a snide remark directed at whomever she's speaking to.
- Good Old Fisticuffs: While her stance and terse deliberate punches suggest some kind of specific martial discipline, Claudia learned how to fight entirely on her own out of necessity.
- Lipstick Lesbian: While Claudia's design and behaviour project the image of a diligent and ladylike maid, her interactions with Lyria (and Salria during the "Violet Violence" event) show a rather creepy and concerning interest towards little girls.
- Subverted in her (and Dorothy's) SSR version. Her unhealthy interest is about raising young girls and turning them into proper ladies rather than having romantic, if creepy, feelings towards them. This gets hilariously portrayed when she manages to temporarily brainwash Lyria into thinking she's a lady of a rich family.
- Meido: She fits the general aesthetic, and takes her job very seriously. Well, cleaning that is, she prefers to have Dorothy do all the cooking.
- Ninja Maid: A maid who fights using hand-to-hand combat.
- Not So Stoic: Although she initially presents herself with a duty-bound and proper demeanor, Claudia visibly stops in her tracks upon seeing Lyria, and insists on joining the crew to be at her side. Her profile and Fate Episode strongly imply that these are rather "impure feelings", although in practice she simply gives Lyria preferential treatment.
- Portmanteau: Her dual unit with Dorothy has their charge attack named "Checkmaid", a combination of "checkmate" and "maid".
- Power Fist: Her gauntlets cover half of her entire arms and they are very large.
- Shared Life-Meter: Dorothy and Claudia share a single HP meter in their SSR version, despite being two characters in one party member slot.
- Show Some Leg: Does this against Soriz during their match in "A Thousand Reasons," distracting him enough to let her knock him out of the ring in one hit.
- Stance System: The combination of Dorothy and Claudia has you alternating between the maids. Claudia has high single target damage skills, as well as a self-buff.
- The Stoic: She never outwardly displays any emotion, and the only time her voice rises to even a moderate shout is during her charge attack.
- Switch-Out Move: In the SSR version of The Maids, their first skill "The Maid Variable" allows switching between Dorothy and Claudia.
- Undying Loyalty: She lays her loyalty to her master, Queen Constance, first and foremost.
- Useless Useful Spell: "Grand Faust" may be able to unleash up to 850% of your attack damage but it has a massive drawback of having the chance to miss. Therefore, it is up to the mercy of RNG to decide whether or not the skill will deal a ton of damage or do nothing.
Voiced by: Miki Itō
- Rarity: R, SR
Style: Defense, Balanced (Bridgette and Cordelia version)
Weapon Specialty: Sabre, Sabre+Spear (Bridgette and Cordelia version)
Charge Attack: Piercing Lighting, Fendez-Vous a Deux (Bridgette and Cordelia version)
An inquisitor of the Order of Holy Knights, dispatched to find out why certain members of their Order have been leaving and to also find their location. She joins the crew because she knows that the captain has information on where their captain, Charlotta Fenia, and two other knights have gone.
- Ambiguously Gay: Her Fate Episode reveals that one of her fellow Holy Knights, Bridgette, has long time romantic feelings for her. It's implied that Cordelia reciprocates to some degree, but the wording is kept ambiguous.
- Bifauxnen: Most people mistake her for a man, even after hearing her voice. She uses this to her advantage to get info that she normally wouldn't if they thought she was a woman.
- Cool Sword: Her sword's blade is blue.
- Even the Girls Want Her: Both her victory animation and Charge Attack animation have several women suddenly pop out of nowhere to admire her good looks; even more amusingly, they appear to be Holy Knights as well. She is also one of the few females that trigger Nina Dragon's Blush mechanic.
- Femme Fatale: Though interestingly, instead of using her looks to seduce and manipulate men, she uses her very good looks to seduce and manipulate women.
- Glacier Waif: Her style is defense and both of her skills are also defense-oriented.
- Interspecies Romance: Implied with Bridgette, a Harvin.
- The Mole: She decides to join the crew so she can send any info they have on the knights back to her order. If any other Holy Knights have already joined the crew, her first Fate Episode has the crew mention them in secret when Cordelia is first asking. Lyria points out that blatantly admitting this kind of defeats the point.
- Prince Charming: She's had to wear this costume and play the role at costume parties for many years, but she decides to mix things up for the Halloween party with the crew and wear a dress.
- Properly Paranoid: Her many years as a spy has led her to trust nobody and usually she's right about the person being suspicious.
- Supreme Chef: Assists Bridgette in making a dish that can actually rival fellow supreme chef Baotorda's dish.
Voiced by: Aya Suzaki
- Rarity: SR, SSR
Element: Fire, Water, Earth (Halloween Version)
Style: Attack, Balanced (SSR Version), Special (Halloween Version)
Weapon Specialty: Gun
Charge Attack: Salvo Blitz, Bombard Blitz (SSR Version), Beifall Blitz (Halloween Version)
A gunsmith's middle daughter who joins up with the crew when she hears they're going to Estalucia, which requires getting past the Grim Basin, meaning that she can advertise their wares even further.
- Alpha Strike: Her fighting style emphasizes one big attack or a flurry of shots.
- Awesome, but Impractical: Using her is considerably difficult because of her gameplay gimmick of stocking the damage for her charge attack.
- Cool Big Sis: She is this to Camieux.
- Friendly Tickle Torture: For Halloween, the player's trick for her is to tickle her.
- The Gunsmith: Being the daughter of one, she's grown quite proficent as one in her own right as her introduction fate episode has her doing maintenance on the party's guns.
- Guns Akimbo: Carries dual revolver-like pistols which fire like gatling guns.
- Nice Girl: Is kind and willing to help anyone in needed.
- Spell My Name with an S: She was mentioned multiple times long before her first appearance, as both Silva and Camieux were released over a year before she was. And due to the game's rather inconsistent translation, her name varied wildly in said mentions, from Kukuru (direct romanization of the katakana) to Cucule to Coucheroux to Cassie...
- Talking in Your Sleep: In the sixth chapter of "Make Up and Go!", Camieux calls her sister Cucouroux's name and the latter responds, while both of them are sleeping.
- The Ugly Guy's Hot Daughter: It's pretty surprising that her parents look like thugs while she and her sisters all look pretty.
- Why Did It Have to Be Snakes?: She is really afraid of centipedes, as shown in her Fate Episode. The narration even explicitly mentions "chilophodophobia" near its end.
Voiced by: Ayana Taketatsu
- Rarity: SSR
Weapon Specialty: Bow
Charge Attack: Prism Arrow
A young woman who joins the crew in order to find and save her friend from the Navis syndicate. She is the Accordant for the Horoscope weapon, Rainbow Bow.
- Blessed with Suck: The ability to see emotions causes people to worship her, which hinders her ability to make friends as well as her travels in her fate episode. It took the crew to defuse the situation and they point out that she didn't have any plans ready for it as well.
- Boobs of Steel: Her breasts are bigger than some draph characters and she's a very capable fighter.
- Childhood Friends: With Trisette, though it didn't last.
- The Determinator: She won't give up on her mission to rescue Trisette even after it's made clear that Trisette wants nothing to do with her.
- Emotion Control: Her accordant power allows her to create Prism arrows that can temporarily influence the emotions of whoever holds onto them.
- The Empath: She has the ability to see other peoples emotions.
- I Just Want to Have Friends: The main conflict for her character. She had no luck gaining new friends until she joins the crew officially.
- Inelegant Blubbering: She is really prone to crying her eyes out and blowing her nose. It's explained in her profile that this is because of her Accordant power, which have strong ties to emotions.
- Laser-Guided Amnesia: As revealed in "Marionette Stars", she pierced herself with 100 of her own arrows to make herself feel better after reading the letter from Trisette confirming that she abandoned her to join Navis because she hated her. These arrows also altered her memories, leading her to believe in that Trisette was brainwashed into joining Navis rather than her being there her own volition.
- Legendary Weapon: Her weapon, the Rainbow Bow, was previously wielded by Cupid.
- Nice Girl: She doesn't have a mean bone in her body despite being raised up in less than ideal circumstances.
- The Nicknamer: As a sign of friendship, she calls Trisette, Tikoh, Lyria, and Fiorito as Ris, Ti, Lyr, and Fio respectively. The Captain and Vyrn are the only exceptions with the former not sitting well with being called Capt and her nicknaming style makes no difference with Vyrn.
- Promoted to Playable: She joined the gacha pool during the January 17, 2022 Flash Gala update after first appearing as an NPC in the "Marionette Stars" story event.
- Rainbow Motif: The colors of the rainbow are heavily associated with her character from a visual aspect all the way down to the way her kit works, as her "Aspect Trajection" skill has her arrows apply different debuffs depending on which color arrow is being used.
- Rescue Arc: She tags along with the crew to try and save her childhood friend Trisette, who she believes has been brainwashed into working with Navis. As it turns out, Trisette not only isn't brainwashed, she also doesn't want to be "saved".
- The Victim Must Be Confused: After forcing herself to lose her memories by piercing herself with 100 of her arrows as a child, she becomes convinced that Trisette was kidnapped by Navis and brainwashed into working with them, despite it being clear that no one else working under Navis is being mind-controlled into do so. Even when Trisette outright says that she isn't brainwashed, Cupitan won't listen to her until she's forcibly shown flashbacks of what actually happened when Trisette abandoned her.
Voiced by: Takanori Hoshino
- Rarity: R, SR, SSR
Element: Fire, Earth
Weapon Specialty: Staff, Staff+Melee (SSR)
Charge Attack: Flames of Revelation/Capricieux Grasse (R), Revelation Flare/Whimsical Blizzard (SR), Capricieux Avalanche (SSR)
A former member of the Order of Enforcers who chooses to live freely with his cats who can talk with. After meeting the player and his crew, he decided to join after listening to his cat's advice, to truly live freely.
- Bald Mystic: He's bald and was a former member of the Order of Enforcers, wielding both fire and water magic.
- Berserk Button: If his narration to Lecia is to be believed, he once challenged Walfried to a fight because the Blue Knight suggested Dante to adopt dogs instead of cats. Dante also calls comparing his cat Lord Rivera to a dog as a form of blasphemy.
- Blade on a Stick:
- His weapon of choice is a magic staff with some blades attached to the top of it, which after being Skybound, is set alight.
- With an added axe, his SSR version has a halberd instead.
- The Comically Serious: He takes his pursuit of freedom very seriously, and speaks in a stoic no-nonsense manner, even when he's talking to his cats, or has several cats hanging off of his clothing.
- A Day in the Limelight: He's one of the central characters of the event "The Many Lives of Cats", where his SSR version debuts.
- Elemental Powers: He can also use water magic along with his fire.
- Formally-Named Pet: All of his cats. Even better than the usual Mr/Ms, they all get Lord/Lady. Even funnier with Mewmew whose name in Japanese is "Mew-chan" but he still insists on calling her "Mew-chan-dono".
- Funny Background Event: His SR version will have cats running and playing around on the foreground while the crew is fighting.
- I Just Want to Be Free: His motivation for both leaving the overly lawful Enforcers and joining the crew, feeling he's grown too attached to his home in the mountains. Though he does mention that true freedom is not just running away from responsability, and chastises a kid for trying to run away from home without thinking of her parents.
- Kindhearted Cat Lover: He brings a huge pack of cats with him onto the Grandcypher, and a gameplay gimmick for his SR version is that the happier his cats are, the stronger he becomes. He also shares a cross-fate episode with Sen, the most distinctly cat-like of the playable Erunes.
- Theme Naming: Most of his cats are named the word "freedom" in different languages (Afaka is Malagasy, Mukuta is Bengali, Aselia is Greek, Vapaus is Finnish, Freiheit is German, and Rivera is probably supposed to be Libera which is Italian). The one exception is Mewmew whose name was picked by a young girl.
Voiced by: Chiwa Saitō
- Rarity: SSR
Element: Light, Earth
Weapon Specialty: Sabre
Charge Attack: Seventh Agony (Light and Summer), Seventh Dispersion (Light Premium Draw 5★ Upgrade), Seventh Blight (Earth)
Princess of the Gem Domain, a small country known for lithomancy, which uses advanced magical techniques used to draw energy out of precious jewels. Her first chance encounter with the Captain initially doesn't go well, but after that she quickly becomes a steadfast member of the crew, and engages in her quest to prevent the abuse of lithomancy - through the use of an element called "Dark Essence" - with gusto.
One of the original launch SSR characters, debuting alongside the game itself on March 10, 2014, Fille was... designed for a game other than what Granblue evolved into. A healer who didn't actually have that much healing capacity, Fille quickly sank to the very bottom of tier lists, and was considered inferior to some Rare characters. She would get a Summer version alongside the game's first summer event in August 2014 to try and address her shortcomings... but it was still considered mediocre. Only in March of 2017, alongside Granblue's third anniversary celebrations, would she finally get her revenge and a massively reworked Earth version, which finally made her relevant and reasonably popular. She participated in early events like "Festival of Falling Flame" and "A Slice of Summer", and tends to crop up as a cameo elsewhere.
- Ahoge: The game's portrait system isn't very good at calling attention to it, but she's got one. And it's, uh, not inappropriate, suffice to say.
- All Your Colors Combined: All of her charge attacks produce spectrums or rainbow-colored explosions, especially in her Earth version.
- Animation Bump: Her Earth version is from around the time of the game's third anniversary, and next to her other versions, it shows. Her victory animation is much smoother, her casting animations are more elaborate, her gems weapons do more, and Seventh Blight is an absolute laser lightshow compared to Seventh Pain.
- Art Evolution:
- Because of the massive time gap between her Light and Earth versions - March-August 2014 and March 2017 - she showcases a lot of the general art shifts Granblue's character art has undergone over the years very well (less heavy shadows, brighter expressions and more obvious skin tones, generally brighter colors for the clothing, etc).
- Given the huge gap, she also obviously picked up some alterations for her Earth version specifically - her twin-tails have gotten curlier, her ahoge is more prominent, the multi-coloration on her tails is more obvious and goes higher up, and her gemstone hair clips are less obvious. Her combat gems themselves also seem to have been altered a bit from the original Light SSR, but it's unclear if this is a redesign or if she's just using some new gems.
- Balance Buff:
- OG Fille is unusual in that she's one of the few SSR characters (alongside folks like Grand-version Io) to have gotten buffs directly, rather than through a 5★ upgrade. Several aspects of the original's kit have changed over the years, including her first skill being heavily reworked in July 2017. It still wasn't enough to make her good, but it was enough to make her not-useless. Her Summer version similarly got some improvements some years after her release, most notably gaining one of the strongest team Reflect effects in the game (which actually made her useful for things like Bahamut, in that she could help provide defense against his Skyfall attack). Earth Fille, of course, was made from the ground up, and Earth Fille is considered one of the game's stronger characters. Summer Fille later got further changes to bring her in line with the Earth design which SFille initially helped inspire, making Summer Fille just as potent as Earth Fille.
- The big issue is that her original version's skill kit/etc is incredibly flawed (outside a select and expensive build) and that nothing short of a complete overhaul would fix her.
- Light De La Fille's issues were finally addressed after six years, with the release of her fifth uncap, now making her a genuinely viable choice for Light teams.
- Does Not Like Shoes: Curiously, her Summer version doesn't bother with any kind of footwear whatsoever, despite her other outfits usually having rather fancy shoes that don't expose her feet at all.
- Expy: Her use of gem magic and her twin-tails brings to mind Rin Tohsaka from Fate/stay night, though curiously, it's Chiwa Saitō voicing her. Even then, she does have a few rather vocally Rin-like moments in her various appearances.
- Gemstone Assault: She fights with seven gems which, depending on her version and uncap level, appear as regular gems, fruit-shaped, or turned into weapons. Her charge attacks involve using all of her gems for various kind of attacks.
- Modest Royalty: She actually enjoys cooking and doing laundry, and she's also pretty handy with a sewing needle and insisted on making the outfit in her Earth version herself. Granted, she seems to deflect questions about why she made her own outfit with a nervous smile.
- Ms. Fanservice: An interesting example in that she's fairly clearly intended to be this, especially in her summer version... and the fans largely rejected her because she was so useless in gameplay. Prior to the release of her Earth version, she barely got any fanart or fan attention at all, and only with Earth's release has she started to gain any kind of prominence. This is due to her far greater effectiveness, better art and having her be less made up.
- Pimped-Out Dress:
- Especially in her first version, that gown is very large and has colorful frills.
- Her Earth version, on the other hand, appears to be more practical and form-fitting, but is still elegant.
- Poor Communication Kills: Almost. She hates Dark Essence and assumed the main characters were associated with the Erste Empire because they had a weapon that utilized it. She attacks them for this. They quickly clarify the Empire is also chasing after them and they were unaware of the weapon's association, which gets her to stop.
- Rare Random Drop: All three Filles are SSR characters, and one of them is a summertime limited character. Rolling her can be a bit of an adventure. Her Original light version becoming one of 6 starters goes to offset this.
- Red Baron: The Princess of the Seven Gems
- Riches to Rags: Her Earth version's Fate Episode hints that she's beginning to run the family fortune a bit dry in her quest to prevent the abuse of Dark Essence - which is why she has to make her new dress herself. She's not letting it get her down, though.
- Signature Move: Starting with her Summer version, Repel effects. Fille is the only character in the game to have a 40% repel effect, and the only character in the game to have the effect on two different versions and across two different elements. Even Vane loses his on the way to becoming an SSR, and Danua's Summer and Halloween versions lose it as well. This makes her notable as a popular way to reach 100% damage reduction for things like Bahamut's Skyfall attack, and in general allows her to make the team tough as nails and prevent damage. In-lore, it's posited as a lithomancy ability using mirrored jewels.
- Spell My Name with an S:
- Although Cygames sources with English spellings consistently spell it out as "De La Fille", this has been contentious because the Japanese... doesn't include the "de". In Japanese, her name is simply レ・フィーエ, "La Fille", and in audio it's pronounced more like the name of the heroine of Crest of the Stars than anything (i.e., "Lafiel" or "Lafille", with no real obvious break in the name). This has led to disagreement over how her name should really be spelled in English (i.e., match sources or match the actual Japanese which players hear).
- Also, like a number of old characters, her charge attack got a bit of a name change from "Seventh Pain" to "Seventh Agony"... despite "Seventh Pain" still being audibly what she says when doing the attack. Seventh Blight is consistent across languages, however.
- Starter Mon: Her original version can be the first SSR (from the pool of 6 SSR characters of their respective elements) that you can receive on the rigged ten-draw after completing the tutorial. For the longest time prior to her rework and fifth uncap, she... wasn't exactly the best result you could get.
- Utility Party Member: In parties specialized for farming stages, Earth De La Fille is usually kept in the backline because her passive skill gives a chance for casino chips to drop after completing the stage.
- Why Did It Have to Be Snakes?: She hates reptiles... and obviously, snakes.
Voiced by: Kenta Miyake
- Rarity: R, SR
Element: Water, Dark (SR)
Weapon Specialty: Spear
Charge Attack: Absolute Thrust (R), The Sterling Spear (SR)
A former soldier of the Erste Empire who fights to provide for his family and to protect his new home on the Grandcypher.
- A Day in the Limelight: He is the focus of the A 37-Year-Old's Sauna Awakening note event.
- Armor Is Useless: He forgoes his helmet in his SR version.
- Happily Married: He's been married for several years and all signs indicate that he and his wife truly love each other.
- Jousting Lance: His weapon is a huge jousting spear.
- Knight in Shining Armor: He is devoted to protecting those he trusts and abides by a certain code of honor, refusing to capture the Captain and Lyria because he sees them as just kids.
- Luckily, My Shield Will Protect Me: Carries a large shield.
- Punch-Clock Villain: The only reason he works for the Erste Empire is because they pay well. That's why he joins up with them again during "Alchemist Astray" as the money he needed for his family was too lucrative to let go.
Voiced by: Inori Minase
- Rarity: SR, SSR
Element: Water, Earth
Style: Special, Heal (Earth ver.)
Weapon Specialty: Harp
Charge Attack: Idol Onstage, Idol on the Beach (Summer ver.), Bloomin’ Five Flowers (Earth ver.)
The most popular of the five Xochitl Island maidens, she left her home to see the world. She often writes about her adventures and reminisces about her friends.
- 10-Minute Retirement: Unfortunately for her, Xolotl seems to have taken a liking to her, as instead of choosing a replacement he settles on scheduling special performances and granting her special permission to sing even though she's supposed to be retired.
- Balance Buff: Her Summer version's initial skillset generally requires multiple casts to take full advantage of the stackable buffs' benefits. These can take up to 3-4 turns of stacking, which makes her somewhat less viable for quick raid racing. She also had a rather unfortunate passive giving her 10% reduced attack. On June 2019, her buffs are reworked to have full strength from the start along with added benefits. Her detrimental passive is then changed to boost the multi-attack rate of all Water allies.
- The Chosen One: The five priestesses of Xochitl Island are picked in this fashion... much to her dismay at the time, as outside of her bright stage persona she's quiet, bookish and has trouble with large crowds. She doesn't even like dancing all that much. Her status as the most popular idol is owed solely to the sheer hard work she put into the job in order to overcome her insecurities.
- Dangerous 16th Birthday: Being a maiden only goes from their fourteenth to sixteenth birthday. "Five Flowers of Fate" takes place on her last concert before she turns sixteen, at which point things go... awry.
- Floral Theme Naming: Canna, Diantha, Linaria and Diola are named after the flowers canna, dianthus, linaria and viola.
- Gratuitous Foreign Language: As you may have noticed, despite the fact that Diantha and her fellow maidens are styled mostly after Japanese idols and are all somewhere between real-world European and Japanese in appearance, her island, her god, and a lot of the terminology around her religion are all named in Nahuatl. It all stems from Cygames wanting to get Xolotl, a real Aztec deity, in the game as another deific being, but Diantha and her events otherwise having little to do with Aztec culture can throw players for a loop.
- Idol Singer: She's the only one of her group that's playable. The SSR and summer versions have the entire group play as well, albeit as satellite characters that act as support.
- I Should Write a Book About This: At the end of "Five Flowers of Fate", she decides to not only chronicle what just happened to them, she also wants to write about all the variations of the legend of Xolotl to ensure they never forget what happened.
- Magic Music: Her song (and her fellow maidens as well) manifests bright light around her, repels evil and empowers friends, all from the blessing of Xolotl and the love and trust of her fans.
- Promoted to Playable: Originally a summon obtainable in the event, "Five Flowers of Fate". Getting her is however complicated, as it requires buying the Never Ending Fantasy official CD single (which requires importing it if you're outside of Japan). The Summer version is easier to get, but still limited.
- She finally received a regular SSR gacha version during the September 2020 Flash Gala, so now she’s a lot easier to get outside of her summer version.
- Rare Random Drop: Originally one of the hardest characters to obtain due to initially being introduced as a (Promo) unit with no way of obtaining her in-game unless money was spent, to being a summer unit that was also difficult to obtain due to her limited availability. In 2020, several years after her initial introduction in 2016 as a (Promo) unit and a summer unit, she was finally given a non-limited SSR unit in the gacha.
- Satellite Character: Her SSR and summer versions also include her fellow idols for the ride. While Diantha is still the main focus, they show up as support characters in her attacks and Charge Attack, and can be switched out on the homescreen.
- Ship Tease: Early on, there was basically none and neither her event nor the standard lines for her two versions are particularly shippy, but beginning with her third year of seasonal messages (from Halloween 2018 onward), players began to notice a shift in her scenes toward a romantic bent. Her 2019 and 2020 (third and fourth, respectively) Valentine and White Day scenes, in particular, were very forwardly romantic, with 2020 especially cementing her place on the short list of crewgirls who are openly interested in the Captain romantically and are actively pursuing a Relationship Upgrade.
- Theme Music Power-Up: "Never Ending Fantasy" plays after her summer version uses her charge attack.
- White Mage: Of the Status Buff specialized variety. She deals low damage (in fact her Charge Attack doesn't deal any damage at all) but brings rare offensive buffs to the party, notably the Hype mechanic that regularly appears on bard-type characters.
Voiced by: Sora Amamiya
- Rarity: SR, SSR
Element: Fire (SR), Light (SSR)
Weapon Specialty: Gun, Gun+Melee (SSR)
Charge Attack: Grim Flame (Both), Checkmaid (SSR)
A maid and co-worker of Claudia's. Dorothy leaves the manor to finding the missing lady of the house, but abandons her quest upon meeting the protagonist, whom she becomes smitten with, declaring them her new master.
- Angels Pose: A two-woman version with Claudia, on their default SSR version.
- Berserk Button: Harm the protagonist and pray the protagonist is there to bail you out of her clutches.
- Crippling Overspecialization:
- She has a number of very useful buffs, but she will only use them on the main character, who is usually the strongest character in the party and thus doesn't need all the extra help.
- Also present in her SSR unit with Claudia. Dorothy can hit multiple enemies at once but cannot multiattack, meaning she's far less effective in content where there's only one opponent to fight against. Fortunately, she can switch places with Claudia. This was later reverted in a 2018 Balance Buff, and now she can multiattack like anyone else.
- Dissonant Serenity: When a ruffian interrupts her moment with the protagonist, Claudia proceeds to burn said ruffian's luggage... while smiling.
- Genki Girl: She's near constantly bustling and full of energy. Claudia describes her as a "happy-go-lucky" type of person.
- Kill It with Fire: Wields a flamethrower, of all things.
- Love at First Sight: The main character and Dorothy make eye contact for less than 5 seconds from across a room, and she's instantly infatuated with them.
- Ninja Maid: A maid who fights using a flamethrower.
- No Sense of Personal Space: Clings so close to the captain while they were touring town, to the point where Lyria had to interrupt them.
- Portmanteau: Her dual unit with Claudia has their charge attack named "Checkmaid", a combination of "checkmate" and "maid".
- Pyromaniac: She uses a flamethrower in combat, her profile lists one of her likes as "flames", and she's rather quick to whip out said flamethrower for some "sterilization" when someone annoys her or her master.
- Shared Life-Meter: Dorothy and Claudia share a single HP meter in their SSR version, despite being two characters in one party member slot.
- Single-Target Sexuality: Gran or Djeeta, Dorothy loves her master all the same.
- Stalker with a Crush: A rare benign example, but Dorothy still stalks the main character for several days before finally revealing herself and joining the crew properly.
- Stance System: The combination of Dorothy and Claudia has you alternating between the maids. Dorothy gives buffs to the player, as well as deal area attack damage.
- Switch-Out Move: In the SSR version of The Maids, their first skill "The Maid Variable" allows switching between Dorothy and Claudia.
- Undying Loyalty: Very loyal to the protagonist. But despite so, she is also loyal to her and Claudia's very own master, Queen Constance.
- Violently Protective Girlfriend: Subverted as Dorothy doesn't seem interested being the girlfriend as much as being a personal maid. Played straight otherwise, as some Erste soldiers found out the hard way.
Voiced by: Shouta Aoi
- Rarity: SR
Element: Wind, Light
Weapon Specialty: Harp
Charge Attack: Mystic Of Aria, Interlude To Light (Light Ver.)
A traveling musician who joined the crew for protection and also in hopes of performing his music out to the world. He originated from Rage of Bahamut.
- A Day in the Limelight: Stars in "Song of Serpent Island" and "Together in Song" along with Selfira.
- Charm Person: Both his Wind and Light versions can cast the Charm debuff.
- Nice Guy: Genuinely nice to everyone he meets.
- Parental Abandonment: Both of his parents died when he was very young, and the only thing he remembers about them is a song that they played. It turns out to be the same song used to send Midgardsormr to sleep.
- Ship Tease: Has quite a bit of it with Selfira.
- Shrinking Violet: When the crew first met him, he gets spooked easily, by his Light version, he had relaxed and gain more confidence in himself.
- Stage Names: "Jovendos", given by Aoidos in the episodes of Elta's SR version.
- Tender Tears: Cries twice during "Together in Song". The first is while comforting Selfira and admitting his insecurities, the second is when Caro/Arte is going into slumber for the next hundred years and he, the crew, and the island's villagers sing Caro's song to send him off.
Voiced by: Sayuri Yahagi
- Rarity: SR
Weapon Specialty: Harp
Charge Attack: Mahle Fantasia, Oratorio Azzurro (5★ upgrade)
Ejaeli was a widely beloved singer, until those jealous of her placed a cursed mask on her face, sealing away her voice. She joins the crew when Lyria discovers she can hear Ejaeli's thoughts, allowing her to speak to someone for the first time in years.
- Artifact of Doom: Her mask is cursed to seal away her voice.
- Cleavage Window: Her outfit leaves the center of her chest exposed.
- Cool Mask: Despite the negative effect of the cursed mask, it has parts that glow blue, similar to the crystals in her hair. And it is literally padlocked near the left side of Ejaeli's face, even in her Grand Blues! appearance such as in Comic #949.
- Cursed with Awesome: While it is unfortunate that she lost her voice, the mask also made her immortal and removed her need to eat or breathe.
- Cute Mute: The most she can manage is some muffled mumbling. Fortunately, Lyria can hear what she wants to say and translate for her. In an extent, Gran or Djeeta can hear what she intends to say as well.
- Easily Forgiven: She forgives the one who placed her curse rather easily. Justified that she's lived a long life and knows better not to dwell in the past and let hatred consume her.
- Face of a Thug: The mask and her inability to speak makes her seem intimidating and unapproachable.
- Gameplay and Story Segregation: She can safely remove her mask and speak like a normal person post-5★ upgrade, yet her seasonal cutscenes such as on Valentine's Day still has Ejaeli wearing her mask and speaking in muffled sounds like nothing has changed.
- Improbable Weapon User: She wields an intricate microphone stand with a harp built into it.
- Inner Monologue: In order to allow the player understand what Ejaeli wants to say behind the muffled mumbling, her dialogue is accompanied with parentheses containing her real thoughts and voice, as if she always monologues.
- Japanese Delinquents: The Lowain trio and Tyre imagine her as one alongside Razia and Therese during "A Walk on the Wild Side". And like how Ejaeli is initially the leader of a thug group, they also imagine her as a gang boss.
- No Ontological Inertia: A magician who specializes in breaking curses warns that removing the curse may age Ejaeli very rapidly, or even turn her to dust. Fortunately averted and instead, her other theory of Ejaeli keeping her current form happened.
- Older Than They Look: She's in her 90's at least. She stopped aging the moment the mask was placed on her.
- Sense Loss Sadness: Due to the mask preventing her from eating food, Ejaeli at one point, laments that she forgot how her favorite food tastes like... only to realize afterwards that she even forgot what her favorite food was.
- Translation: "Yes": Her mumbling sounds may actually mean a lot more when Lyria interprets them, or when the narration shows her Inner Monologue. At one point, this trope is even lampshaded when Vyrn is surprised that Ejaeli spoke a paragraph even if he only heard a few "Mmmm, mmph" sounds.
- When She Smiles: When her 5★ upgrade finally releases her of the curse, this trope comes into full effect.
- Who Wants to Live Forever?: Despite being Cursed with Awesome, she's not happy about her condition in the slightest.
Voiced by: Haruka Tomatsu
- Rarity: SSR
Weapon Specialty: Gun
Charge Attack: Pas de Bourree du le Mort
Adjutant of Rie Famille, a resistance army fighting against the Roanne government, and the author of the crumpled ten year old letter Yngwie received.
- Batman Gambit: Calling Yngwie dad in the ten year old letter was supposed to make him more reactive and willing to help. Even though it did its intended effect, the state of the letter itself was horrible enough that it could only draw him out of retirement at best.
- Early-Bird Cameo: Appears in a Scripted Battle as a playable unit in "Full Metal Man VII: The Last Mission" before being added into the gacha pool during the event's run.
- Luke, You Are My Father: Subverted. Her mom was already pregnant when Yngwie first met her and Yngwie is infertile.
- Missing Mom: Her mother was one of the victims of the Nightmare at Rire, a manhunt for the kidnapper of the president's son gone wrong that turned into a Government Conspiracy, ten years of no response caused her perception of Yngwie to sour.
- You Are in Command Now: Lukav forces the commander position onto her temporarily in order to capture the president alone. The change becomes permanent when Lukav fuses with the progenitor Socialis.
Voiced by: Taiten Kusunoki
- Rarity: R, SR
Style: Attack (R), Balance (SR)
Weapon Specialty: Axe
Charge Attack: Axe Tornado (R), Mystic Hurricane (SR)
A hulking giant of a man who has left his tribe to conquer his fears and prove himself as a courageous warrior his people can be proud of.
- Accidental Pervert: In Grand Blues! comic #351, Eso challenges some of the female cast to an arm wrestling challenge. Vyrn later calls him out on this act as an excuse to something else, but Eso nervously denies his accusation.Vyrn: You say it's arm wrestling but I bet you just want to hold hands with the girls.
- Badass Cape: In his SR version, Eso wears a fashionable tribal cape.
- Braids, Beads and Buckskins: Very clearly based on stock Native American imagery, which becomes all the more prominent in his SR version.
- Doomed Hometown: In his SR version's fate episode, he discovers that his village has been destroyed during his travels, though his tribe managed to evacuate.
- Gentle Giant: He's as big as a draph, and has a very kind heart.
- Hulk Speak: In his R version his speech is very terse and blunt, by the time of his SR version he's significantly more eloquent and well spoken.
- Walking Shirtless Scene: He doesn't wear a shirt underneath.
- Why Did It Have to Be Snakes?: He's afraid of the dark, a phobia he's quite ashamed of. His SR version seems able to deal with it better.
Voiced by: Kenjiro Tsuda
- Rarity: SR
Element: Fire, Light (Event version)
Weapon Specialty: Dagger, Melee (Event version)
Charge Attack: Chain Entrapment, Chain Vengeance (Event version)
Having lost his home to a civil war, he seeks revenge for the fallen citizens and take back the treasure that was lost.
- A Day in the Limelight: "Violet Violence" focuses on him and his backstory.
- Badass Longcoat: He wears a dark coat that exposes his chest, and has pointy ends. This is more obvious with his Light version's outfit.
- Balance Buff: For his third skill. In his original version, the third skill may apply a debuff that affects everyone, including the party, which is considered a hindrance at times to players. The event version has this revamped that his third skill only applies potent buffs for the party.
- Chain Pain: He uses a pair of chains like whips.
- Doomed Hometown: His home was lost to a civil war and with the MacGuffin of his home stolen by the winning party, he wish for vengeance. "Violet Violence" reveals that his once friend, Baldir is the instigator of the civil war, to his surprise. His skill fate episode later delves in to the fact that an entity known as The Foe, the same one that Zeta, Vaseraga, Eustace and Beatrix are fighting against, are involved with said destruction.
- Fanservice Pack: A rare male version as his SR version looks more on the handsome side and looks a great deal more muscular (with the chains and his black outfit, he'd be mistaken for a biker)
- Jerkass: To put it lightly. He mostly takes action if it is of his interest.
- Long-Haired Pretty Boy: Ezecrain does have the looks and the flowy hair, especially in his Light version's art.
- Pet the Dog: He is at most, apathetic, but he is very patient and kind to Salria, a child he has taken to teach before their home was lost.
- Roaring Rampage of Revenge: After finding out about the existence of The Foe and their role in the destruction of his home, he swore vengeance.
- We Used to Be Friends: With Baldir.