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Characters / Granblue Fantasy Story Characters

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Granblue Fantasy Main Character Page
Playable Characters
Main Story Characters
Humans (A - E) (F - N) (O - Z) | Draphs | Erunes | Harvins | Primals (Sandalphon) | Other
Playable Special Characters
The Eternals | Zodiacs | Evokers | Event Characters
Non-Playable Characters
Primal Beasts | Allies | Antagonists | Event Antagonists | Others

This covers characters that are recruitable through the main story, as well as the two NPCs Vyrn and Lyria (though the latter was Promoted to Playable).


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     Shared Tropes 
  • Action Girl: Every female party member is a powerful warrior, with Djeeta and Katalina being the obvious standouts.
  • But for Me, It Was Tuesday: By "The Maydays", Lyria and Gran/Djeeta starts remarking that the crazy turn of events and rescuing Auguste Isle is already a "typical summer vacation". Which can apply to the whole crew as well.
  • Color Motifs: Characters recruited in the first arc (i.e. Rackam to Lecia) have their descriptive titles referencing Blue or Azure.
  • Deus Exit Machina: During the Dragonblood War event due to being the first event to bring one of the Six Dragons, Fediel, into the story and the Old Bond event sequel clarifying that they fought and defeated all Six Dragons, even if they were holding back the crew needs to be kept out of Alster Island for most of the story so that it can keep the suspense. Indeed while Medb and Ailil give good fights they stand out for being one of the few event antagonists that never defeat the crew in any meaningful way and go down in their first fight, as soon as the crew breaks the barrier and Mebd doesn't even get to face off against them.
  • Honorary True Companion: Because of their nature as All Loving Heroes and Magnetic Heroes the Captain, Lyria and Vyrn often find themselves being this trope to many organizations and groups in the skies, including the Eternals, the Dragon Knights, Robomi's Crew, the Goblin Slayers, the Irestill Nobles, the Levin Knights, Ninetail's Heirs, the Gunsmith Sisters and the Society. This ends up being a plot point in Home Sweet Moon as normally giving control of Pyet-A to someone outside of the Society would be out of the question for the normally extremely secretive organization but the Crew has helped the Society so many times throughout their fight against the Moon that when they give it to the Captain no one bats an eye since they are part of the Society in all but name.
  • Legendary in the Sequel:
    • Because the main cast rescued the Phantagrande Skydom and Queen Orchis from the Erste Empire in the first arc, the citizens now revere them as legendary heroes by the time the crew returns to the same Skydom in the third arc. Even the children now make stage plays in an attempt to commemorate their deeds and imitate their physical appearances.
    • By the "Seeds of Redemption" event, the deeds and reputation of the Grandcypher crew were already known by many in the skydom to the point where Rei addressed the protagonist trio (The Captain, Lyria, Vyrn) by name even if it's just their first time meeting with her.
  • Mechanically Unusual Fighter: Most of the main cast's initial playable versions are unique in one way or another compared to the majority of the game's huge roster.
    • The Captain runs on a Job System (Certain unique classes themselves outright turn the captain into an unusual fighter that only few or no characters can replicate), making them extremely versatile via selectable Class Skills. They also gain permanent stat boosts from all possible aspects from Mastered Classes. They also have mainhand weapons of the player's choice along with unique Charge Attacks, have the highest Cap and selection of Extended Mastery Perks, with their level being tied to the Player Rank. Being the protagonist, you Can't Drop the Hero from your party lineup, and if they get eliminated from the frontline, you won't be able to use Lyria's Summons due to the story implications of their shared life link. Perhaps the only features that the Captain doesn't directly have over the rest of the playable characters are the bonuses obtained through Extended Mastery Rings. But then again, those features already resemble the passive Class Mastery stat bonuses that only the captain possesses, albeit with altered mechanics.
    • The earliest SR story characters that you recruit from the first main story arc (Katalina, Rackam, Eugen, Io, Rosetta) have odd requirements for their 4★ uncap (They start off with 3★ at base, denoted with three bronze stars, and their 4★ is denoted with a blue star and requires rare items including Mithra Animas. This is in comparison to the rest of the SR characters who start off with 4★, all denoted by bronze starts and only require items that can be farmed relatively early on). For those who have their 5★ uncaps (denoted by a second blue star), players also have to obtain world materials that are only available relatively late into the main story. Lastly, their uncaps are tied to the main story chapters and do not require completing extra Fate Episodes.
    • Lecia's Story SR version is an odd-one-out, being stuck with a 3★ Cap (something that only applies to R characters, when she should have been a 4★ unit like the rest of the SR charcters). Consequently, it also makes her having the lowest level cap and the weakest base ATK/HP among the SRs.
    • Lyria has a slew of oddball mechanics, most of which are due to lore implications between her life link with the protagonist namely; sharing the same element in any party lineup and the mechanics of her aptly-named "Life Link" passive wherein the protagonist or Lyria both die simultaneously if either of them get knocked out, the Summon mechanics get temporarily disabled if Lyria's actions are prevented or is placed in the back row. The summoning animation is also adjusted when Lyria is in the frontlines, and she has unique interactions with certain summons like Dark Flame Scion, Grimnir and The Tower Arcarum. Outside the life link, her entire gameplay skill-set is a huge case of Gameplay and Story Integration - She doesn't attack as she has no combat expertise, and relies on summoning Proto Bahamut to deal damage during her Charge Attack (also notable as she has one of the highest base Charge Attack damage caps in the game) Two of her passives boost her Charge Bar generation so she can summon Proto Bahamut more often. She also has four skills, all are thematically named, iconed and work after the abilities of the first four mainwheel primal beasts in chronological order - Tiamat, Colossus, Leviathan and Yggdrasil. The way you recruit her is unique as well - She is Promoted to Playable in the first "What Makes The Sky Blue" event (not in the main story, mind you), and is also the first ever character who can be recruited without raising any Loyalty meter, another case of Gameplay and Story Integration since she is with you from the start, you don't need to do anything else to win her trust.
  • Technical Pacifist: While the captain can be willing to solve violence through violence, they do so without killing the opposition if the opportunity arises. Like in Lobelia's episode where they dispatched thugs unconscious by striking them with the handle of their weapon. The other main crew members tend to follow their captain's way of thinking as well, as demonstrated when the captain explicitly says "Killing is not our style." towards the fake Furias in Chapter 122.
  • This Looks Like a Job for Aquaman – Rackam, Eugen, Io and Katalina have an additional skill in their 5★ uncap that also removes a unique elemental "Barrier"-type buff from the enemy. However, said buffs are so unique that they only appear in certain Scripted Battles of the main story and nowhere else. There's also a justification in the story as these main characters retrieve a new power that allows them to catch up and defeat stronger foes.
  • True Companions: Due to their many, many shared escapades and adventures in the main story and various events, the Captain, Vyrn, Lyria, Katalina, Rackam, Io, and Rosetta have their closest bonds with each other.
  • Unusually Uninteresting Sight: No one in the crew seems to take notice of the fact that Lucio looks exactly like Lucifer, despite them having met him after they met Lucifer according to Grand Olivia's fate episodes. This comes into play again when Sandalphon is the first person in their crew to get them confused, and they simply laugh it off rather than questioning it. It could be that Lucio manipulated his way into their memory in order for them to not be perturbed by this, though it's not confirmed.
  • Weapon of Choice: The Grand Series characters (most of which include story protagonists, as well as Promoted to Playable story antagonists) eventually received 5★ uncaps. In these upgrades, the character in question would be wielding the weapon that unlocks their Grand version in the gacha (i.e. Murgleis for Katalina, Benedia for Rackam, etc...)

     The Captain (Gran/Djeeta) 

Voiced by: Yuki Ono (Gran), Hisako Kanemoto (Djeeta) [Japanese], Kyle McCarley (Gran), Erika Harlacher (Djeeta) [English]

I'll cross these boundless skies to the place you promised— I'll find you no matter what, Dad.
Gran and Djeeta

The Main Character which the player controls throughout the game. You can choose either Gran, the male protagonist (and titular character) or Djeeta, the female protagonist, (whose name is derived from Taji, the "tasy" part of Fantasy in Japanese, phonetically backwards).

They are the child of a famous skyfarer, but he disappeared in their childhood with only a letter's promise to come to Estalucia, the legendary island of the Astrals. They've been waiting for years at their childhood home of Zinkenstill, idly dreaming and waiting with best friend Vyrn for the day they meet him again. That is, until an Erste airship passing by has a sudden explosion and a blue-haired girl falls into the nearby forest...

  • The Ace: Gran/Djeeta start off as rookies but turn into genius fighters and unquestionably paragon leaders to a Legion of the greatest badasses in the granblue universe.
  • Ambiguously Gay: Outside of Granblue Fantasy itself, Djeeta usually depicted as being more into women than showing interest in men. Whether this is to show that she's a lesbian or just played up for the purpose of Fanservice is unknown.
  • Ambiguously Human: Though treated as human in the story for all intents and purposes, their categorization as "Other" (presumably for gameplay purposes due to their omnipresense in parties) has led to speculation to just how much Lyria's life link affected them.
  • An Adventurer Is You: There are more than 20 classes available for you to pick from and master.
  • Art Evolution: The protagonists' default Fighter class artworks are re-drawn to match the updated aesthetics of Granblue Fantasy Relink, but they still retain their poses. An update on March 2019 imported said artworks to the mobile game, updating the visuals of the class.
  • Ass Kicks You: Part of Djeeta's multiattack animation, if the player is using the Luchador class.
  • Badass Adorable: Both Gran and Djeeta are quite cute, and being the main character, are one of the most powerful characters in the game.
  • Bag of Spilling: In the Love Live! Crossover event, the captain temporarily forgot his/her swordsmanship abilities as a result of Nihilith robbing their sense of hope.
  • Bare Your Midriff: Both Gran and Djeeta get art like this at times.
  • Battle Aura: As a reference to the Super Saiyan God SS from Dragon Ball Super, the "Guider to the Eternal Edge" outfit will provide a flaming blue aura to the captain when the Charge bar is full.
  • Beneath the Mask: Under their heroism throughout the Skydoms and earnestness to find Estalucia is deep turmoil over their dad leaving them at such a young age and desperately wanting some kind of closure or connection for this emotional scar.
  • Big Damn Heroes: The Captain will enter the scene to save someone just in the nick of time in several different occasions, such as Fate Episodes where the featured character gets into danger before meeting the crew.
  • Bishounen: Gran, depending on the art/class but especially in the Glorybringer class where he's notably prettier.
  • Boobs-and-Butt Pose: Djeeta's Luchador artwork is shown like this.
  • Boobs of Steel: Though Djeeta’s busy size varies depending on the skin or class, when she’s portrayed as having larger breasts she’s still an incredibly competent fighter.
  • Bring It: In Vania's Fate episode, she makes a nice-looking but foul-tasting soup, and when she asks the Captain how it tastes, one of the available responses is "Bring me the whole pot!".
  • Canon Identifier: They're frequently referred to as Captain for leading everyone in their crew. Note this specifically applies to the crew, not the ship, as Rackam is indisputably in charge of the ship.
  • Canon Name: Gran if male, Djeeta if female.
  • Can't Drop the Hero: He/She gets their own separate section in the party screen compared to regular characters. Interestingly, while human, the protagonist is counted in the Other race for gameplay purposes, since it would otherwise cripple any non-human party. In-universe, this was somewhat explained by the fact that Sandalphon, the primarch angel Lucifer and a beast known as The Great One calls them a singularity. A latter update plays with this by allowing other characters to be used as a "skin". The skills and stats are still that of the protagonist, but the appearance, charge attack (though not the damage and effects), and any voice interactions they have with other party members changes to match another character.
  • Changing of the Guard: In the EX-2 Runeslayer Quest line, the Elderly Woman is revealed to be the previous Runeslayer who now retires and settles down. She called upon warriors and magicians including the captain, Grea, Anne and Owen to have the magic sword choose its next wielder, and our protagonist just fits the bill.
  • Character Name Limits: While the first time you name them can be as however long as you want (due to it being based on your Mobage account username), subsequent renames are limited to six characters.
  • Chaste Hero: For all the Ship Tease they get, they don't often show any interest in taking any of their friendships to the next level, not even with Lyria who is clearly in love with them.
  • Chick Magnet: Many female characters either implicitly fall in love, or feel a great feeling of affection towards the Captain.
  • Childhood Friends: The protagonist and Vyrn have been best friends ever since the former was still a little kid. The "No Rain, No Rainbow" event expands on this with a flashback.
  • The Chosen One:
    • "What Makes The Sky Blue" reveals that they are the "singularity" upon which the fate of the world revolves around, whether it lead to salvation or ruin. The Primarchs subsequently choose to bestow their tetra-elemental power upon them, causing Shiva, Alexiel, Grimnir, and Europa to take an interest in them. It's further explained in chapter 118 that the title of "singularity" is bestowed upon whomever unites the red dragon (Vyrn) and girl in blue (Lyria). Lucilius and Belial's words also seem to indicate that there might have been other singularities in the past before, but that something about the protagonist is special, solidifying this trope even along this category.
    • The Six Dragons sidequest reveals another title, the "singular pigment", which is currently unexplained beyond the idea that they will interfere with the natural order with their mere existence and thus must be destroyed by the dragons.
  • Chronic Hero Syndrome: Like a typical gacha protagonist, the captain and Lyria will immediately interfere when they see someone harassing the other, or jump in as a backup when the other is in a pinch. This is a trait that is very much evident in almost every Fate episode, story or collaboration event.
  • Clothes Make the Superman: Most of their EX II class quests play out like this, as the mysterious Elderly Woman provides unique clothing that allows the captain to survive specific trials.
  • Clothing Damage: Djeeta's "Alter Ego Conjurer" outfit shows some tears in her chest and waist areas.
  • Clothing Reflects Personality: Sometimes with classes or skins, their personality is shown to be different than what they’re usually depicted as.
  • Cool Big Sis: Given that Sara and Lily both like them a lot and admire them even. This also plays out a lot with their relationship with Yaia, who see's them as her big brother/big sister.
  • Cope by Pretending: This is sadly the way in which the Captain deals with their relationship with their Father, many characters, for both benign and malicious reasons, rightly point out that their Father ditched them and a letter is poor consolation for fifteen years of neglect but, rather than acknowledge this, the Captain goes into straight up denial and reinforces their desire to see them again, if only to get answers. This is not aided by Vyrn's Sad Clown tendencies and becomes the main problem of the No Rain, No Rainbow event.
  • Corrupt the Cutie: Doesn’t happen in any canon storyline, but some of their classes and skins show them being changed for the worst, such as both of Belial’s skins (Alter Ego and Malevolent Alter Ego) or the Tormentor class.
  • Deadly Doctor: The aptly named "Doctor" class makes them wear modern white labcoats, yet they can still fight like normal, using daggers or guns.
  • Deadpan Snarker: Some of their dialogue options can cross into this, such as when Lucius requests them to prevent Lyria from going through with Ryan's suggested brother-sister role-play.
    "Be nice, brother!"
  • Disappeared Dad: Their father had left their home island a while ago. They have no idea what he's up to right now.
  • Doppelgänger: A pitch-black silhouette resembling the captain guards the apple tree in the "Persona 5: Thievery in Blue" event.
  • Draw Sword, Draw Blood: In the Kengo EX-2 class quest, the captain went into a short bloodlust, aimlessly swinging the weapon, after a broken demonic blade took control of their body. It took the assistance of the Elderly Woman and the Kengo outfit for the captain to regain their self.
  • Dual Wielding: The Gladiator and Chrysaor classes allow you to dual-wield swords.
  • Everyone Calls Him "Barkeep":
    • While early in the game's life, the voiceover just avoided addressing the player altogether (a gimmick which Lyria and Vyrn maintain to this day), later voiceover takes to having all characters address the player character as some variant of "Danchou-san", which essentially means "Captain" in a crew-captain sense, as that's their job. Japanese fans tend to refer to the character like this as a result.
    • In Titanic Yeager, however, the cast from Attack on Titan doesn't have them address the player in a variant of "Danchou", following a gimmick similar to Lyria and Vyrn.
    • The primarchs, Sandalphon, and Belial all refer to the player as "Singularity" in light of the events in "What Makes The Sky Blue", which also doubles as a Red Baron since it is a title given in the prophecies.
    • The Six Dragons refer to them as the "singular pigment" that interferes with the coloration of the natural order.
    • The True King and his inner circle refer to them as the "venerable child" for unknown reasons.
  • The Everyman: Grant and Djeeta are normal and well relatable heroes trying to do their best and have alot of sanity compared to their other eccentric crew.
  • Even the Guys Want Him / Even the Girls Want Her: The implications of the gender limitations being removed from the game for Valentine’s and White Day events.
  • Experienced Protagonist: They already know how to fight with the sword ever since the tutorial level.
  • Fantasy Keepsake: The episodes for unlocking the Seraphic Weapons make it seem that the tetra-elemental Primarchs, Halluel, Malluel and Belial are speaking through the captain's dreams. But as soon as the weapon is crafted, the captain wakes up to find it in their bed.
  • Fashionable Asymmetry: Only their right arm has a full shoulder armor, the other side is merely clothing.
  • Firing One-Handed: The captain fires the equipped gun using one hand, even if those are long-barreled rifles or Hand Cannons.
  • The Gadfly: Based on their interactions with most of the characters during Halloween, they always pick trick just to see how they react with the recipient either getting very flustered or annoyed that they have to do a trick right on the spot. Outside of that, some of their dialogue choices in several free quest cutscenes and fate episodes has them tease other characters as well.
  • Game-Favored Gender: Gran, the male hero, is the canon protagonist, while Djeeta is relegated mostly to noncanon material like April Fool's events and the Grand Blues! yonkoma. Official art tends to avoid this by depicting the two of them existing simultaneously, however.
    • According to Word of God in a 2020 Famitsu interview, despite Djeeta appearing to be stronger than Gran in the spin-off material, they’re actually on the same power level with Djeeta only seemingly having more skill/experience in order to differentiate the two protagonists from each other for fear that them being too similar would be "boring". More in-jokes are also incorporated into her character to separate her from being more of a traditional RPG protagonist like Gran.
  • Gameplay and Story Integration: In Chapter 124, Lyria is dragged into the Otherworld, with the captain remaining in the Skydom. Yet, their Synchronization still applies as the captain suddenly shares Lyria's physical pains. In the chapter's Scripted Battle, you are always in the "critical health" animation even at full HP, and take plain damage akin to the Poisoned Status Effect despite having no indicators of any status debuffs on the captain. Due to Lyria's absence following that chapter, the captain can't summon anything in the chapters that follow.
  • Gendered Outfit: While the male and female protagonists have similar themes in their outfits, Djeeta, the female protagonist, outfits tend to lean toward more feminine and fanservice-y themes in a Male Gaze kind of way while Gran’s outfits, while fanservice-y in their own way at times, take more of a "cool" looking approach. There’s also the recurring motif of Blue Boy Pink Girl between them, though at times Djeeta will be drawn wearing blue.
  • Healing Hands: Can learn healing skills from certain classes. They also use curative magic during Diantha's second Christmas line to heal her hand after she burned it baking a cake.
  • The Heart: In an extent, they're the ones that keep the group together. Sandalphon exploits this in his near defeat by pushing them off the cliff in the ending of "What Makes The Sky Blue" and have them fall from the skies to make Lyria and Vyrn go on a rampage, losing control of their powers from it and possibly destroy the Phantagrande kingdoms in the process. What stopped them from going on a full rampage is that Katalina and everyone else reminds them that there is still hope.
  • Hello, [Insert Name Here]: The game lets you pick the name of your character. In dialogue, when your name appears in the text box, the voice acting will usually skip it altogether or call you some variant of danchou/captain note . There is a Canon Name for both the male and female protagonist but it doesn't bring anything over any other name.
  • Heroes Prefer Swords: Their canonical appearances are depicted using a sword and they have exclusively been using swords in the anime. In a sense of Gameplay and Story Integration, some Scripted Battles of later story events will place the Captain into their initial Fighter class, whose default is a shortsword.
  • Heroic BSoD:
    • The final moments of chapter 118 implies this when the crew finds out that the captain may have to fight their father due to their conflicting missions. Subverted when the captain decides to go for Estalucia anyway even if they have to fight against their father.
    • In the "Seeds of Redemption" event, the captain became depressed after learning from Lecia that their father left Zinkenstill, but still managed to visit the Karm Clan and take care of Seox at one point. Imagine knowing that your parent left you just to take care of another child. Our protagonist did not take this well at first, and ran into a nearby lake for seclusion. It took some words of comfort from Vyrn for the captain to break out of this mood.
      Vyrn: Guess I'm thinking the same thing you are: why'd he leave you behind just to go take care of some other kid...
  • Heroic Build: Gran is the nicest person you can have the fortune of meeting, and is completely ripped to match.
  • Heroic RRoD: In Chapter 127, the captain almost faints and collapses after a prolonged separation from Lyria, with their Life Link hanging in the balance.
  • Heroic Sacrifice: In the prologue video for Granblue Fantasy Project Re:Link, Gran took a blow that was aimed at Lyria and fell to a Deep Sleep as the attack breaks the link that Lyria has on his life to keep him alive. One of the team's main objectives is to re-establish the broken link to bring him back.
  • High School A.U.: Djeeta makes an appearance in Princess Connect as a New Transfer Student.
  • Hyper-Awareness: Does pull this off at times, since they're the player character and should notice the things the player themselves notice. For example, what's happening with Izmir and her illness does not escape the Captain's notice, even when everyone else is enraptured by a fireworks show.
  • Idol Singer: Along with Vira, Lyria, and Mary, Djeeta becomes one for an event. Gran's the producer, but he seems to want in on it as well.
  • Improbable Use of a Weapon: The Luchador class starts all battles with their equipped weapon at the ready as any other class, but destroys it as part of their "brandishing" animation before their first attack, opting to use their bare hands every time.
  • Improbable Weapon User: There are tons of strange and bizarre weapons they can use in combat from a dakimakura to a bowl of piping hot ramen to Conan's enhanced shoes (which wouldn't be strange if not for the fact that they put the shoes on their hands).
  • Interspecies Friendship: The captain is very open to accepting anyone in the Grandcypher crew regardless of their race, further developing into this as each of the characters' relationship to their captain is explored by certain events.
  • Item Caddy: The Bounty Hunter class specializes in landing the Bounty debuff on enemies, and you can set the captain's class to have three skills that do nothing but increase drop rates.
  • Jack-of-All-Stats: Fully mastering a class provides permanent stat bonuses for the Captain regardless of the currently equipped class, and they also stack. They also have the most Extended Mastery Nodes which also includes Attack and Defense buffs for all six elements.
  • Jack-of-All-Trades: Thanks to the Job System along with the Skill Slot System, the Captain can become an all-around unit. Especially with the higher tier classes which provide a free skill slot for abilities earned through leveling other classes. Nothing's stopping you from placing a Healing or Debuffing skill in an Attack-oriented class. You can also have a wide selection of Charge Attack effects depending on your equipped mainhand weapon.
  • Job System: Each job class has their own unique skills and outfit that distinguish them.
  • Just a Kid: Some of the older characters you can recruit are quite skeptical at how strong the Captain can be given their age (they're fifteen years old), commonly leading to Underestimating Badassery sometimes. This is apparent with Vaseraga in the "Footprints on Sacred Ground" event where he's displeased with the thought of Zeta getting kids involved for their mission. Averted in the Detective Conan collaboration event where Conan and Amuro were able to deduce that they are the captain. Though it's justified because the characters in question are skilled detectives.
  • "Just Joking" Justification: Picking the meaner or more selfish dialogue options will often result in either the captain or the other characters assuring the person that they're speaking to that they're just kidding.
  • Just for Pun: The Nekomancer class, which is a pun on a Necromancer combined with Cat themes, including the class description, appearance, and skills.
  • Katanas Are Just Better: Two of their Katana-specialty classes, Samurai and Kengo can have Charge Bar levels beyond 100%, allowing more than a single Limit Break on the same turn.
  • Large Ham: Gran in the April Fools events, especially when acting as the producer of the idol group.
  • Lost in Translation: Gran and Djeeta's names are both in the Japanese pronunciation of the title, GRANblue FanTAJII. Not so much in the English pronunciation, Granblue Fantasy.
  • Magic Knight: The Runeslayer EX-2 class is a master of the tetra-elements, yet can wield bladed weapons and is categorized under the Ninja class line.
  • Magnetic Hero: They welcome anyone that would tag along with the crew on their adventure. Be it the strange ones or rude ones.
  • Marionette Master: Inverted in the case of their "Alter Ego Conjurer" outfit where Gran/Djeeta are controlled by some sinister Guardian Entity via red strings.
  • Masked Luchador: The aptly named Tier 4 variant of the Grappler class line is a masked luchador wrestler.
  • Missing Mom: The protagonist's mother is never mentioned in the main story, and is only referenced during the Miscolored Memories event, which turns out to be Oneiros in disguise, rather than their actual mother. The subject is brought up in Amira's second birthday line as she asks about their mother. Their reply is that they don't remember her too well. The third arc of the main story reveals that the captain's mother came from a line of priestesses and is one of their father's allies during his journey.
  • Morality Pet: Even characters who have shown antagonistic sides (such as Sandalphon and Olivia) become friendly towards the protagonists. The former, thanks to a Heel–Face Turn now treats them as a friend, while the latter slowly opens up to them in some event scenarios.
  • Mr. Fanservice: Gran gets in on it too via outfits like Luchador and Nighthound, but to a lesser extent than Djeeta.
  • Ms. Fanservice: Djeeta provides a lot of this through her class outfits.
  • Mythology Gag: In "What Makes The Sky Blue III: 000", the in-game artworks for the default Fighter class gets replaced with their updated versions from Granblue Fantasy Relink.
  • New Powers as the Plot Demands: In the "A Thousand Reasons" event which focuses on a melee Tournament Arc, the Captain ditches their swordplay in favor of the melee-oriented Luchador class.
  • Not Allowed to Grow Up: While this applies to nearly everyone in the game, it’s significant for them as they’re involved in most of the events in some way. No matter how time is implied to have past, they never seem to age.
  • No Sense of Direction: He gets the party lost repeatedly on their way to ruins in episode 8 of the anime. Vyrn explains that he's always been like this and even occasionally got lost in Zinkenstill.
  • Not So Above It All: Some dialogue options in the other crewmembers' fate episodes allows the captain to ride along with their hijinks if you choose to do so, oftentimes to Vyrn and Lyria's surprise, like rapping on Summer J.J.'s episode.
  • Oblivious to Love: Gran is depicted as this outside of the game, and sometimes within it when the game has scenarios that favors his presence over Djeeta's. He isn't aware of why Lyria gets jealous when other women come onto him or when he talks about other women in front of her.
  • Offhand Backhand: In the 13th episode of the anime, Djeeta (who was busy talking to Rosetta) nonchalantly strikes an Imperial soldier in the head without even glancing in his direction.
  • Paper-Thin Disguise: Their masked persona in "A Thousand Reasons", where everyonenote  including the Big Bad realizes that Masked Cypher is the Captain. Taken Up to Eleven when you realize the said persona's sprite is the very same one they used for the Luchador class.
  • Pelts of the Barbarian: The Berserker Class is dressed in animal hide, with a stuffed wolf head even serving as a helmet.
  • Pink Girl, Blue Boy: If their default Fighter outfit is anything to go by, Gran and Djeeta's color motifs are commonly blue and pink respectively. This is also subtly applied in the anime's title cards - A blue outline for Gran who appears in Episodes 1 to 12, while the 13th and 14th have pink, as they feature Djeeta as the protagonist.
  • Power Dyes Your Hair: The "Guider to the Eternal Edge" skin changes the captain's hair color to light blue when the Charge bar is full, complete with a Battle Aura.
  • Power Glows: The weapon used by the Glorybringer class will glow once it is Awakened. Its color varies depending on its element.
  • Power Limiter: They have the power to block certain magical effects like Lily's aura of cold. It's unknown why they have this power. With "What Makes The Sky Blue" revealing that they are the singularity in which the world's fate revolves around, then it meant that being the singularity meant they have the capability to limit or block out the powers of someone completely. As hinted when Magisa lost her ability of future sight while being around them.
  • Protagonist Title: Inverted with the game's title wherein Gran and Djeeta are derived from Granblue Fantasy. "Gran" is obvious as the first syllable, while "Djeeta" is derived from reversing the last two syllables when pronounced in Japanese ("Fantasy" -> Fantaji -> Taji -> Jita -> Djeeta).
  • Purely Aesthetic Gender: While Gran is the story favored protagonist, you can switch to playing as Djeeta however you please and the game story-wise will switch around according to the protagonist you're playing as. The only time it actually matters is with characters like Lilele and Herja who have skills that only benefit one gender which can be quickly circumvented by the aforementioned switch.
  • Religious and Mythological Theme Naming: The class Chrysaor is named after a child of Medusa and Poseidon.
  • Sherlock Scan: The captain is quick to deduce from a glance that Catherine is Nightsmoke when she dropped her jewel during a chase in the night. Then suddenly, she is missing a jewel the next day while working as "Cathy". However, the captain kept that secret until Catherine made a deal with them and joined the Grandcypher.
  • Ship Tease: While it's usually relegated to seasonal lines, the protagonist gets a lot of this with the female cast and occasionally the male ones.
  • Significant Birth Date: In Princess Connect, Djeeta's birthday is revealed to be on March 10th, which is the same day Granblue Fantasy started service.
  • Skill Slot System: The player can select a subskill for any of the captain's classes (one for Tier 1-3 and EX1 classes and 2 subskills for Tier 4 and EX2 classes), and/or one Extended Mastery Skill depending on the class line.
  • Slasher Smile: When you choose to trick Beatrix in her Halloween version's Fate Episode, the narration describes the captain putting a "devilish smile on their face".
  • Smoking Is Cool: Djeeta is dressed like an oiran in her Bounty Hunter outfit. And her victory animation and artwork has her briefly snoking from a kiseru.
  • Stab the Sky: They hold the weapon overhead on both hands when using the "Awaken" skill of the Swordmaster / Glorybringer classes.
  • Stepford Smiler: Explored at in No Rain, No Rainbow. Gran/Djeeta put the responsibilities of being the captain high and underneath their strong willed facade, they also hide loneliness of having a Disappeared Dad despite admiring him for his adventures and little to no memories of their Missing Mom.
    Phoebe: Holding in that kind of pain, dealing with it alone... It eats you up inside. I... I know.
  • Strong as They Need to Be: The Captain has a bad case of this, especially in the late game. They can go from defeating all ten Eternals on their own (lorewise), hold back Lucilius at his full power and later defeat him with Sandalphon's help, defeat Beelzebub with the help of Sandalphon and Cagliostro and can be considered a legitimate candidate for the World's Strongest Man. Then, in order to show off a new character or the danger the crew is in, they proceed to be unable to handle a bunch of monsters, be defeated by the vastly less powerful Loki and Fenrir, or in some cases simply be overwhelmed by a bunch of Mooks in order to be saved by the new character in question.
  • Suddenly Voiced:
    • After a fashion - in personal seasonal scenes with characters like Yggdrasil and Tiamat (who are incapable of standard speech), the Captain suddenly gains an internal monologue they possess in no other scene, so that the narration makes sense.
    • If you get the bonus skins from the Japanese volumes 6 or 7 of the GBF anime or from the Djeeta DLC of Granblue Versus, the Captain will be voiced in battle when they are normally silent.
  • Synchronization: Lyria saves their life when a Hydra strikes them down by giving them her powers, giving the ability to summon Primal Beasts. Unfortunately, it also means that if they die, so does Lyria. Now that Lyria is playable, it also means that one of them getting knocked out of the fight also knocks out the other.
    • In the 12th episode of the anime, Lyria also experiences the same kind of pain in her body when Gran becomes partially sprayed by the acidic dark matter of Leviathan.
  • Theme Music Power-Up: As a Drum Master, Gran/Djeeta has Sanbagarasu Otoko Uta when certain conditions are fulfilled in battle.
  • The Stoic: In the anime, Gran compared to Djeeta is a quiet yet optimistic everyman with more calm and well behaved patience, and has a introverted side as well.
  • Tin-Can Robot: As a Mechanic, the captain is accompanied with a small metallic robot in battles. The player can choose its appearance and parts.
  • Took a Level in Badass: At the end of the first part of "Home Sweet Moon", Zeta's offering comes full circle and the Captain becomes a weapon contractor. This is actually an important plot point, as they are given control over Pyet-A, the most powerful Automagod at the Society's disposal, which, in combination with the conection to Lyria, disrupts Ellis' powers allowing the Society to fight back against him and Juana, and later proves powerful enough to force both of them into the defensive, allowing Isaac to take out Ellis and Gwynne to take out Juana.
  • Undercover as Lovers: Many Summer-themed story events and Fate Episodes have the protagonist to pretend as the lover of another Grandcypher crewmember (such as Rosetta, Ilsa and Tien to name a few), usually to drive away the unwanted attention of would-be suitors.
  • Virtual Paper Doll: You have a plethora of outfits to wear, either from job classes or events.
  • We Can Rule Together: In "Dancing Avengers", Wahid tries to recruit them to Ahabak when he becomes impressed by the captain's swordplay.
  • Weirdness Magnet: Discussed by Meteon in "Platinum Sky II" who wonders why seemingly mundane events often escalated Up to Eleven whenever they are around.
  • Weapon Twirling: The Berserker class will rapidly spin the currently equipped weapon when preparing a Charge Attack.
  • When You Coming Home, Dad?: As much as Gran/Djeeta admired their father, they also harbor disappointment and frustration at how their father is never around for a majority of their life after he went to Estalucia and becomes a crux for the second half of the event, No Rain, No Rainbow, as the rest of the crew members are working together to help them out of this.
  • Worf Had the Flu: In the "Auld Lanxiety" event, even the Captain gets affected by a negative Klesha, causing them to doubt the identities of their crewmates. This allows Zooey to consider Joya as a serious threat, as it can even affect the strongest person they have known so far. Fortunately, Bakura arrives just in time and banishes the Klesha from the captain.
  • Worthy Opponent: Many are amazed by the captain's fighting prowess and regards them as their worthy opponent. The ten Eternals accept the Captain to be greater than them individually. Even Mordecai remarks this upon fighting them in "Duelist of Eternity".
  • Wrecked Weapon: As part of their cold-hearted, uncaring badass demeanor, the Chaos Ruler class' will break their own weapon as part of their victory animation.
  • Wrestler in All of Us: Their Luchador class turns the captain to masked luchadors, with Gran even gaining muscles out of nowhere.
  • You Remind Me of X: In the anime, Narmaya remembers a certain someone upon looking at Gran's eyes.


Voiced by: Rie Kugimiya (Japanese), Sandy Fox (English)

The protagonist's best friend, a red dragon they had found in the forests of Zinkenstill.

  • All Drummers Are Animals: Aoidos immediately sets his mind on having Vyrn as the drummer in his band the moment he realizes that Vyrn having a tail makes him capable of multitasking with drums in a way that normal people can't.
  • Alternate Self: The "Vyrn?" from the Grand Blues! Gag Series (who even acts as the boss of the "Big Bad Shadow" event).
  • Anti-Magic: One of his powers, originally sealed in the Zinkenstill forest shrine. This allows him to save Ygddrasil from the Dark Energy that turned her into Yggdrasil Malice. He later uses this during the Nalhegrandre Arc, but this time, redirects his power into the captain's weapon so that an attack against Gilbert's titan form would make it vulnerable, negating Gilbert's connection with Otherworldly magic and reverting him to normal. It's pointed out at Mysteria Academy and by Suframare that his utter inability to use any kind of magic is something that utterly breaks the accepted rules of magic.
  • Assist Character: He uses his abilities in a Scripted Battle of Chapter 126, where after a few turns of charging up, Vyrn's Anti-Magic ability comes into play, removing Ganesha's damage reduction buff, while also weakening it further.
  • Berserk Button: Don't call him a lizard.
  • Birds of a Feather: Scathacha and Vyrn are easily close and respectful towards each other, because both are dragons.
  • Buffy Speak: In "Make Up and Go!", he calls the ingots used for the foundry as "small metal thingmajigs".
  • Call-Back: Since Lyria is not around to pacify a rampaging Ganesha in Chapter 126, Vyrn recalls that his Anti-Magic abilities once worked against a brainwashed Yggdrasil, so he volunteers in using them again, with successful results.
  • Cat Like Dragons: A small dragon who looks like a scaly cat.
  • Childhood Friends: The protagonist and Vyrn have been best friends ever since the former was still a little kid. The "No Rain, No Rainbow" event expands on this with a flashback.
  • Dreaming of Times Gone By:
    • Chapter 123 reveals that Vyrn has been having dreams of their past journey with Rosetta and the protagonist's Disappeared Dad ever since the seal in Zinkenstill broke.
    • Happens again in Chapter 126, as a result of Vyrn using his powers once more. Although this time, the once-blurred image is clear enough to be a Wham Shot as listed below.
  • Dub Name Change: From Vee in the Japanese version to Vyrn.
  • Force Feeding: In Scathacha's Fate Episode, Elisheba claims that she was never worried about her son's condition, until Vyrn says it is a lie. In order to silence Vyrn, she shoves a rabbit-shaped apple in his mouth.
  • Hypocrite: Vyrn is quite quick to point out and snark at the oddities of his fellow crew members, believing himself to be something of an Only Sane Man in the crew, while gleefully ignoring the fact that he is the weirdest creature in the setting and that he has his own set of quirks. Justified as he has the mentality of a young teenager at best.
  • Laser-Guided Amnesia: Everything he had done from before he had met the protagonist, including traveling with Rosetta, Walfried and the protagonist's father was all erased and sealed away along with his powers.
  • The Nicknamer: He'll give nicknames to certain people he comes across, usually calling them by one of their defining characteristics. In Japanese, he'll mostly add nii-chan or nee-chan as a suffix to his word of choice, which sometimes gets translated as "dude" or "girl" in English. Some examples include like calling Nicholas "Mecha-Nick" after his mechanic, Kamen Rider looking armor, calling Zeta "Red" (Akai nee-chan in Japanese) after her attire of choice and calling Niyon "Harp-girl" after her stringed instrument (which is actually a koto: he calls her "Koto nee-chan" in Japanese).
    • Vyrn's tendency to make nicknames is even discussed by Anthuria (or at least, the Lowain bros' Imagine Spot of her thoughts) in "A Walk on the Wild Side". She is bothered why Vyrn doesn't give nicknames to everyone but only the unique ones, and that the nickname Vyrn gave to Anthuria (Fire Girl) is not appropriate depending on the context. She thinks "fire" doesn't suit her as it can be misinterpreted for someone who burns. Nonetheless, Jeanne claims that Vyrn's nicknames to others are all affectionate names.
  • Post-Victory Collapse: As of Chapter 126, Vyrn overexerts the second time he used his abilities, consequently sending him unconcious, dreaming of his past memories in the process.
  • Ridiculously Cute Critter: Katalina and Hallessena see him as one, taking the opportunities that they can get just to cuddle, or hug him.
  • Running Gag:
    • Everyone who meets him mistakes him for a lizard, much to his annoyance and denial. Hilariously subverted in Ayer's intro Fate Episode, where Ayer gets it right the first time and Vyrn ends up going for his usual denial before he realizes he got it right. There are also others who don't refer to him as a lizard, much to Vyrn's amusement or frustration, such as Scathacha calling him "brethren" and Andira calling him "attendant".
    • He has a couple from the Grand Blues! comics - one is his shapeshifting into various objects, while the other is him commenting that he's not whatever he has shapeshifted into. There are also comics where he accidentality opens doors and eavesdrops on a crew member's Out of Character moments.
  • Sad Clown: It doesn't come up often but, as No Rain, No Rainbow and Seeds of Redemption shows Vyrn cannot deal with sad situations and much more prefers to crack a joke to avoid the topic altogether, while it works in the latter event, the former event shows that this only served to feed the Captain's Cope by Pretending tendencies.
  • Sealed Good in a Can: His true powers were sealed away in the Zinkenstill forest shrine.
  • Shapeshifting: His Grand Blues! counterpart is able to do this to a ridiculous degree, turning into things like a basketball, a sword, or a fan when the comic calls for it. During the "Big Bad Shadow" event, the regular version of Vyrn explicitly states that he can't do this.
  • Shoulder-Sized Dragon: He fits quite comfortably on the player's shoulder.
  • Signature Move: Default Gran/Djeeta during certain event stories and character skill quests have him/her do "Vorpal Blade" as their Ougi.
  • Single Specimen Species: In "A Tale of Intersecting Fates", Vyrn mentions that he's never met anyone else like himself before, despite being a dragon.
  • Stunned Silence: His final reaction in Grand Blues! Comic #1069 when Clarisse and Feena decide to wear revealing Fanservice swimsuits during Winter Season.
  • Team Pet: Vyrn serves as this for the crew.
  • Time Abyss: His powers are possibly older than the Astrals themselves.
  • Trademark Favorite Food: Apples, he'll do anything for them and he rarely ever expresses interest in any other food.
  • Weaksauce Weakness: In Grand Blues! Comic #1036, Vyrn shapeshifts into a slug to help fight against Typhon's snakes. Typhon quickly counters by spraying Slug Vyrn with salt, nearly killing him from dehydration.
  • Wham Shot: In Chapter 126, Vyrn comes face-to-face with Bahamut during a dream-like state of unconsciousness.
  • You Remind Me of X: In "Fall of the Dragon", Vania easily compares him to Malinda, as both are pet dragons.


Voiced by: Nao Tōyama (Japanese), Kira Buckland (English)

I can't believe it... I'm on a journey to a new world!
The Girl in Blue
Rarity: SR
Element: Same as the player's current element
Style: Special
Weapon Specialty: Melee
Race: Human
Charge Attack: Primeval Dragon

A mysterious girl that the protagonist runs into one day while training in the forests of Zinkenstill, which triggers the whole plot of the story. Experimented on and pursued by the Erste Empire for reasons unknown, her plight moved Katalina to free her, and her powers save the Captain-to-be from certain death, tying their fates together forever. But how does she even have such power...?

Lyria "joins" you right at the start of the game, but in the main is more a game mechanic than a proper playable character - she's the in-universe explanation for why you can summon manifestations of Primal Beasts, and since you two are life-linked, that's why summons are unavailable if the Captain goes down in combat. The big draw of the event to commemorate Granblue's third anniversary in 2017, "What Makes the Sky Blue", was her finally getting a party-line playable version.

  • A-Cup Angst: In Grand Blues! Comic #1028, Cucouroux wanted to ask Lyria's opinions about chest sizes. But Lyria brandishes Vyrn as an axe, creates a fissure on the ground that separates them both from Cucouroux, and warns the latter from "crossing the line". This implies that Lyria doesn't want to talk about chests, as she isn't well-stacked yet.
  • All-Loving Hero: She does her best to see the good in everyone, even people trying to kill her.
  • Ambiguously Human: Although her playable version is listed as Human, Sandalphon remarks in "What Makes the Sky Blue" that her "form" wasn't what he expected it to be. However, he refuses to say anything more about the subject.
  • Barrier Warrior: Her secondary signature power which she develops with the help of Mikaboshi is to create large barriers to protect everyone. The power's pretty fitting for someone as empathic as Lyria.
  • Big Eater: Put lots of food before her and she won't stop until every last plate's been licked clean.
  • Chronic Hero Syndrome: Like a typical gacha protagonist, the captain and Lyria will immediately interfere when they see someone harassing the other, or jump in as a backup when the other is in a pinch. This is a trait that is very much evident in almost every Fate episode, story or collaboration event.
  • Clingy Jealous Girl: Doesn't like it when women get too close to the protagonist for comfort, like, for example, Anthuria and her advances, or Dorothy when she feeds the protagonist.
  • Cool Big Sis: She acts like one for a few of the young girls who join the crew, like Lily.
  • Curtains Match the Window: Light blue hair with light blue eyes, especially if her eyes glow whenever she summons primal beasts.
  • Desperately Looking for a Purpose in Life: Discussed and mentioned in "What Makes the Sky Blue: Part II". Before she met Katalina, Lyria wondered if there was anything that she could do in life during her captivity under the Erste Empire. She also has shades of this after the Girl In Blue arc, what with her evidently having no history that Akasha could reference or manipulate.
  • Developers' Foresight: By her own, Lyria doesn't auto-attack normally and her only means of dealing damage is by summoning Proto Bahamut in her Charge Attack. But if you still somehow manage to place the "Counters on DMG" or "Counters on Dodge" status buffs on her via external skills/effects, she'll use her summoning animation and a flash of light will strike the enemy should the counter-attack conditions be fulfilled, suggesting that the devs have at least programmed this scenario in mind.
  • Does Not Like Shoes:
    • She goes barefoot most of the time in the game; however, in the anime adaptation she wears sandals. Relink and Versus give her the sandals, as well.
    • Lampshaded in certain Grand Blues! comics where the others are surprised at how Lyria travels several islands without shoes.
    • Also, interestingly, she's not as devoted to it as some examples of the trope; in wintry climates, she wears a pair of snow boots, when in disguise she dons a pair of sandals even in game art (though you rarely see this in the game itself), her racing outfit from "Platinum Sky" has a pair of boots, and during other special events like New Year's or Granblue Idol she'll put on some footwear without much fuss. She still seems to prefer being shoeless given the option, though.
    • This also gets commented on by some of the girls (well, by the Lowain Bros imagining what the girls do in their free time, anyway) during "A Walk on the Wild Side". And they do bring up Lyria's lack of shoes fearing no climate.
    • In another Grand Blues! comic, she challenges Threo to a beach sumo wrestling match. She instantly wins by default since Threo immediately collapses from the hot sand scalding her feet. Lyria's gone barefoot for so long she never felt a thing!
  • Doppelgänger: A pitch-black silhouette resembling Lyria guards the apple tree in the "Persona 5: Thievery in Blue" event.
  • Dull Eyes of Unhappiness: She has these in the anime when she was still held captive by the Erste Empire and before Katalina took care of her.
  • Eating the Enemy: In Grand Blues! Comic #65, Lyria casually chomps off the head of a mushroom minion.
  • The Empath: Lyria can sense a Primal Beast's emotions. This allows her to confidently say that Fenrir is lying when she mentions that she wants to kill the Grandcypher crew in "Ranger Sign Bravo!"
  • Even the Girls Want Her: She is the reason why Claudia ultimately decides to join the crew (aside from the fact that it would help in finding her master).
  • Extreme Omnivore: Her Big Eater trait becomes exaggerated in Grand Blues! to the point that it overlaps with this trope. She is shown eating poisonous animals like the Venom Viper and Death Scorpion in comic #46, and she can eat poisonous mushrooms and Katalina's cooking without experiencing any side effects.
  • Fashionable Asymmetry: She wears a bracelet on her right arm and on her left thigh.
  • Friendship Trinket:
    • She receives a blue hairpin from Gran in the anime. Though Pommern pulverized it in one episode, Io managed to fix it in the next.
    • She and Ann Takamaki / Panther wore matching rings in the "Persona 5: Thievery in Blue" event as a remembrance.
  • Gameplay and Story Integration:
    • Because her life is linked to the protagonist, her playable version shares the same element as them. Also, if either of them are knocked out, then the other gets knocked out as well.
    • Unlike other event characters, you aren't required to raise her loyalty in order to keep her playable version after the event ends. After all, she's been tagging along with you since day one.
    • In chapter 125 and 126, Ares explains that Lyria's power only works if she shares the same dimensional plane as the primal beast that she has the copy of. As such, she was incapable of using her skills or summon any of the allied primal beast in said chapter's Scripted Battle against an Otherworldly being, because those primal beast don't exist in the Otherworld.
  • Glowing Eyes of Doom: She gains these whenever she directly "interfaces" with a powerful primal beast, particularly Akasha, and starts behaving like a terminal for it.
  • Heroic BSoD: She goes through one in the anime after Pommern's speech, shutting off her body out of her belief that she'll be responsible for them all dying.
  • I Ate WHAT?!: Her reaction to finding out that the sashimi they ate was using caterpillar monster meat in one of Sig's fate episodes.
  • Idiot Hair: In episode 8 of the anime, it guides Katalina, Lyria, and Vyrn to find the others as it points the direction towards Gran.
  • Image Song: Lyria, a very calm and relaxing song.
  • I Never Told You My Name: In the Christmas event "Winter Nights, Stardust Memories", Santa Claus knew Lyria's name before she even introduces herself, and she says this trope word-for-word in response. Rosetta explains that as he is Santa Claus, it is expected that he knows the names of children.
  • Invisibility: In some early Fate Episodes, she had the ability to become invisible but it was eventually phased out in favor of her just wearing a cloak when she needed to hide from others.
  • It's All My Fault: Briefly blames herself that by calling for the captain's help at the start of the story, she made them the Singularity and had to fight against their father.
  • Lampshade Hanging: Happens in the "Seeds of Redemption" event. When a kid from Stardust Town mentions a newcomer (Mugen) who is also a Big Eater, Vyrn makes fun at how the newcomer could get along with Lyria. She then asks for confirmation if everyone else does see her as a "big eater". That phrase is written exactly like the trope name, as if they are discussing one of Lyria's tropes at that time!
  • The Load: Despite having the power to summon Primal Beasts, it is revealed in Lyria's Fate Episode that she feels this way deep down, that she is incompetent without her summoning powers. While most of Lyria's episode is spent with her trying out new fighting styles, the other main crew members convince her that she isn't a load at all.
  • Magical Accessory: She wears a brooch with a Power Crystal that allows Primal Beasts to reside and be summoned later. However, she can take it off in some of her outfits.
  • Morality Pet: She and Vyrn are the original reasons why Sandalphon began to turn to the side of good over the course of What Makes The Sky Blue, after all.
  • Mysterious Past: She has no real recollection of her past or origins before being discovered by the Erste Empire. It gets particularly twisty when she interfaces with Akasha and tries to use it to look her past up... only to discover that Akasha, which can observe and manipulate the history of anything connected to the Sky Realm, cannot locate a single scrap of history relating to Lyria. It's as if she doesn't exist, or is somehow "not connected" to the Sky Realm.
  • Mysterious Waif: Her powers are of unknown origin and, as noted, she has no memory from before being discovered by, experimented upon by, the Erste Empire. Mikaboshi and the Otherworldly Envoy eventually reveal everything to her, albeit the former is The Unreveal as it's entirely off-screen.
  • Nice Girl: Probably one of the nicest characters in the game.
  • Nice Hat: She wears a simple straw hat to keep out the sun when relaxing at Auguste.
  • Nice Job Breaking It, Hero: In Grand Blues! Comic #1046, Yodarha leaves a Trail of Bread Crumbs to help them on their way back. But he soon finds out that Lyria has been eating them from behind.
  • Nightmare Sequence: In the ninth episode of the anime, she wanders through a bloody library where her friends lie dead on the ground. Lyria then approaches the only standing person whom she thought was the culprit. The person turns around and she looks exactly like her.
  • Occult Blue Eyes: Her eyes shine light blue whenever she summons primal beasts.
  • Pieces of God: Her true purpose is to gather the essence of the gods, which have been disseminated into all Primal Beasts and why her powers are so tailored to finding and absorbing them. The Otherworldly Envoy claims that she's nearly finished with her task and will soon be consumed by the gods as part of their desire to reunite.
  • Person of Mass Destruction: In the anime, it is implied that the Empire plans on turning Lyria into this. One such experiment has her summon Lich to kill a few captured beasts under given orders. But thanks to Katalina's interference, she completely averts this.
  • Promoted to Playable: Became playable for the third-anniversary event "What Makes the Sky Blue", which was added to the Side Stories in February 2018, making her permanently available.
  • School Swimsuit: She wears one whenever she wants to go swimming in the summer events.
  • Scripted Battle: To demonstrate that Lyria's Summon Magic does not work in the Otherworld, her skills do nothing in the scripted fight of Chapter 125.
  • Secretly Selfish: When the crew first meet Naoise in his Fate Episode and try to help him the knight, who noted that he didn't want to get rescued, accuses Lyria that she is trying to help him so that she won't feel guilt, she does not deny this, implying that at the very least part of her motivation for helping everyone she comes across is avoiding feeling guilt, sadness and/or loss.
  • Series Mascot: Lyria appears in almost every official and promotional artwork related to Granblue Fantasy, except of course, when the material is character-specific (such as an individual's Image Song) or group-specific (such as the four Dragon Knights). Sometimes, she will be accompanied by the two protagonists Gran and Djeeta, with Vyrn tagging along. Proto Bahamut is also prominently featured in the background in other cases.
  • Standard Female Grab Area: In the Fate episode of Eustace's Dark version, a Society soldier grabs Lyria by the arm. She could've just summoned primal beasts to save herself, but no, she remains defenseless until Eustace came to the rescue.
  • Story-Breaker Power: Lyria can summon and use the powers of Primal Beasts the crew has dealt with in the story, and most of these cases has her summon Proto Bahamut. However, she only summons them when the plot requires. Sometimes, the enemies try to get in her way first, as she is defenseless when summoning.
  • Summon Magic: She has the power to summon and direct Primal Beasts - which is why she's so special in-universe, because Primals are otherwise uncontrollable as far as anyone knows and she's the only known person able to do so. A passive skill of her playable version lets you use summons twice in one turn.
  • Support Party Member: She doesn't attack normally, however she can use buffs to help her party members and summon Primal Beasts for her charge attack.
  • Synchronization: Since her lifeforce is linked with the protagonist's, if she gets knocked out in battle so does the protagonist.
    • In the 12th episode of the anime, Lyria also experiences the same kind of pain in her body when Gran becomes partially sprayed by the acidic dark matter of Leviathan.
  • Suspiciously Specific Denial: Selfira, no one noticed you gazing at the skies in your own episode.
    Lyria: Um... I didn't hear you sighing seductively as you looked all wistful! Nope, not me!
  • Too Good for This Sinful Earth: In Titanic Yeager, Annie says Lyria's so kind that it's scary, likely fearing for how Lyria would have fared in the world the Attack on Titan cast resides in.
  • Totally Radical: A Grand Blues! Channel quest has the Lowain and bros. teach her how to speak in this manner. When the female adults came in after an hour, Katalina is confused and Vira is not amused.
  • Tragic Keepsake: The feather she receives from Lucifer becomes this post his death in Paradise Lost. She still has it by and beyond the events "000".
  • Vacuum Mouth: Her Big Eater and "quick-eater" tendencies are exaggerated in the Grand Blues! comics, where she practically becomes a human vacuum when it comes to food.
  • Vapor Wear: Downplayed. While Lyria's dress is see-through (especially in her playable version's initial art), you can't see any naughty bits.
  • Why Did It Have to Be Snakes?: She's terrified of ghosts. Though she's mostly willing to look past that when it comes to Ferry.
  • Wide-Eyed Idealist: When she meets most antagonists for the first time, she usually tries to appeal to their better nature and talk things through peacefully. This trait has near-fatal consequences in "What Makes The Sky Blue," as Sandalphon is too far gone in his grief and despair that he took advantage of her kindness to push the hero off the islands to their impending death. Luckily, Lucifer managed to reinforce the seal of Pandemonium and the hero is rescued with the help of the being known as the Great One, implied to be Bahamut himself.
  • You Gotta Have Blue Hair: The most defining part of her appearance and is how Lecia immediately identifies the Azure Maiden her father wrote about is Lyria.
  • Your Magic's No Good Here: When Lyria is trapped in the Otherworld, her Summon Magic does not work. As explained by Ares, Lyria can only summon a copy of a primal beast. If the original is not present in Lyria's realm, a copy will not be granted.


Katalina Aryze

Voiced by: Miyuki Sawashiro (Japanese), Erica Lindbeck (English)

Lyria, I promised to show you the outside world. And no matter what happens, I'll stand by that promise.
Guardian Knight of the Blue Sky
Story Version 
Summer Version 
Anime Promo Version 
Rarity: SR (story, summer ver.), SSR (Premium Gala ver, BD limited exclusive ver.)
Element: Water, Dark (BD exclusive SSR version)
Style: Balanced. Defense (Summer ver.)
Weapon Specialty: Sabre
Race: Human
Charge Attack: Blades of Frost, Realm of Ice (story 5★ uncap), Blades of Diamond (Premium Gala ver.), Blades of Frost II (Premium Gala 5★ uncap) Blades of Peril (BD Dark ver.)

A former Knight of the Erste Empire and assigned as Lyria's Guardian. Katalina still keeps her vow of watching over the Girl in Blue no matter where the skies may take them. Just with a stroke of luck, both of them happen to stumble upon the protagonist in the midst of escaping from Erste soldiers.

She's one of the initial characters recruited during the prologue.

  • Alternate Self: Her Grand Blues! comic counterpart "Katalina?" appears in the "Big Bad Shadow" event. Her other self is focused on nothing else but wanting to catch the "Vyrn?" from the Gag Series.
  • Arson, Murder, and Jaywalking: Her motivation for defeating the monsters that interrupt their picnic in her Fate Episode:
    Katalina: I will defend these ingredients! For my friends, for justice... and for lunch!
  • Badass Cape: Whenever she wears her armor, Katalina is never seen without her blue cape.
  • Bare Your Midriff: Her midriff conspicuously isn't clad in armor for her SSR version. She's actually a little embarrassed by it at first, though Lyria thinks it's super cute. It vanishes once she reaches her fifth uncap.
  • Battle Ballgown: Her Dark-elemental version shows some skirt along with her armor.
  • Chainmail Bikini: Katalina's breast plate is molded for her chest, but her armor is otherwise practical.
  • Clueless Chick Magnet: Despite attracting several admirers of both genders, she's totally unaware of it.
  • Collector of the Strange: As listed in her official profile, Katalina's hobbies include collecting swords.
  • Cuteness Proximity:
    • While very stern most of the time, that all melts away whenever she's in the presence of something cute like Vyrn as she immediately gets the urge to hug, pet, pat and stroke it. This becomes her exaggerated trait in the Grand Blues! comics.
    • Even Kero-chan and Mona have experienced this from her during their respective events.
    • In the anime, she pets a cat in the store, while mimicking her facial expression from the in-game comics.
  • Defector from Decadence: She was a former Knight of the Erste Empire, and was assigned as Lyria's Guardian. But after seeing the experiments being conducted by the Empire to make Lyria a Person of Mass Destruction, Katalina escaped with her, setting the game's plot into motion.
  • Drives Like Crazy: The first and only time she pilots an airskimmer, she ends up crashing it. The first season of the anime expands on this, showing that she very nearly crashed before they even took off, and that the only parts of it she seemingly knows how to use with any competency are the pedals during the startup. Episode 3 then follows that up by having her hold the broken control rod, leading to their crash.
  • Dub Name Change: Her original charge attack's name was changed from Icicle Nail to Blades of Frost.
  • Fashionable Asymmetry: In her summer version, she wears asymmetrical thigh bands.
  • Healer Signs On Early: She's the first story-related character that you recruit, and her first skill is a basic healing ability.
  • Heel–Face Turn: Leaves the Empire after being unable to stand how Captain Pommern mercilessly slaughters an innocent and laughed about it and to help protect Lyria.
  • Heroic Lineage: She walks the path of a honourable knight, just like her ancestor, Ares, did before her.
  • I Call It "Vera": Her sword is named Rukalsa.
  • Identical Grandson: Is heavily implied to be this to Ares.
  • Leitmotif: She was given one for the anime, which has since gone on to become her official theme in other media, receiving a remix for Granblue Fantasy Versus.
  • Lady of War: Despite a few silly quirks, she's the archetypal lady knight - beautiful, elegant and deadly. She even forms a contract with the resident Anthropomorphic Personification of the Lady of War concept, who also happens to be her identical ancestor.
  • Lethal Chef: Is utterly terrible at cooking and one description of her food is said to be purple goop with an ominous aura. She even causes a kitchen to explode in the anime. During the April Fool's event, Ferry even attempts to change the topic when Jin mentioned Katalina's cooking. She's so bad, even Vira of all people knows better than to eat her cooking.
  • The Load: By the main story's third arc, Katalina feels that she is lagging behind from the rest of the Grandcypher crew, because she hasn't made a pact with a primal beast yet to enhance her abilities, unlike Rackam, Eugen and Io did from the second arc. Eventually averted when she forms a pact with Ares.
  • Making a Splash: Her element for almost all versions of her. Her Dark version exists mostly to give SSR Vira a means of getting her passive skill effect on-element.
  • Mama Bear: She is extremely protective of Lyria, arguably more so than the protagonist.
  • No Sense of Direction: It's been pointed out several times by her companions that she really should not be trusted with a map.
  • The Paladin: Her skillset focuses entirely on healing and defense. Her SSR version brings her closer to a Magic Knight by combining her heal and Veil and adding attack-based buffs.
  • Royal Rapier: Her weapons are elegant rapiers. This correlates to her high rank in the Erste Empire as opposed to the regular soldiers' swords.
  • Spell My Name with an "S": Spelled as Catalina in the artbook.
  • Starter Mon: Katalina is the first playable character who joins the party as a part of the tutorial.
  • Student Council President: How Lowain imagines her in the third chapter of the "L.E.T.S. H.A.N.G." event.
  • Sweet Tooth: As revealed in Vira's episode, Katalina has this trait, something that she keeps secret until Vira lets it out.
  • Too Many Belts: Has several belts around her waist on top of her armor. A 4-koma strip has Katalina mention that she has them in case she wants to carry extra swords.
  • Unwanted Harem: She has Lowain, Vira and Farrah competing for her attention, but their multiple attempts to please her are either unwanted (Lowain) or mistaken for platonic (Vira).
  • Walking Swimsuit Scene: She has a swimsuit version, she's very uncomfortable in it initially but eventually gets used to it.
  • Why Did It Have to Be Snakes?: Katalina's utterly terrified of bugs.
  • Unlimited Wardrobe: She has, between her plethora of alternate versions and her outright outfits, the widest variety of playable sprites of any character in the game outside of the Captain (and the Captain is limited in choice by their class-of-the-moment), tying only with Vira (fittingly). Getting them all is a bit of an adventure (with one being an April Fool's anniversary event exclusive that's available for 24 hours, and another requiring the user to buy an anime Blu-Ray), but they're out there!
  • You Remind Me of X: Mikaboshi has been secretly keeping the idea that Katalina reminds her of Ares. In Chapter 126, she lets this out when the three finally met face-to-face, although Katalina is still unaware of what Ares and Mikaboshi mean.
    Mikaboshi: No wonder I thought this skyfarer knight looked familiar...
    Katalina: My face looked familiar to you? What do you mean?


Voiced by: Hiroaki Hirata (Japanese), Kyle Hebert (English)
Leader of the Blue Skies
Story Version 
Christmas Version 
Rarity: SR, SSR
Element: Fire (story, Premium Gala ver.), Earth (Christmas ver.)
Style: Special
Weapon Specialty: Gun
Race: Human
Charge Attack: Piercing Punishment, Piercing Firestorm (story version's 5★ uncap), Demolishing Drive (Premium Gala ver.), Naval Strike (Premium Gala 5★ uncap)

A helmsman from Port Breeze, he joins the player as the pilot of the Grandcypher at the conclusion of Chapter 4. As he treats the disabled Grandcypher like a family, Rackam dedicated most of his time trying to get her back to working condition. When the captain's small group landed on the port, he becomes entangled in the conflict that surrounds the party against the Erste Empire.

  • Ace Pilot: He's their helmsman and he's pulled off some expert manoeuvres over the course of the story.
  • Actor Allusion: Hiroaki Hirata voicing an expert airship pilot deeply, deeply attached to his airship and the vehicle type in general, and wields rifles one-handed? Sounds a lot like the self-designated leading man that Hirata also voiced in Final Fantasy XII.
  • Anti-Villain: The only reason why he sided with Rhem during the Nalhegrande arc was that it was his only chance of taking the Grandcypher back.
  • Apologetic Attacker: When fighting against him during chapter 87, he will apologize for attacking the party.
  • Ascended Meme: His pose in his "BachaRackam" outfit's artwork bears a striking resemblance to the shadow from the icon of the memetic Duration skill.
  • Butt-Monkey: Especially in the Grand Blues! comics and some sidequests. He tends to get blown up a lot with a legend following his deeds (at least in the comics). Said legends may be in the form of paintings, landmarks, a festival, or a yoga pose.
  • Combination Attack: "Piercing Firestorm" with Tiamat.
  • Companion Cube: Rackam treats the Grandcypher like a family member and usually talks to it.
  • Crazy-Prepared: When Lyria insists trying out how to use firearms in her Fate Episode, it is later revealed that Rackam intentionally used blanks in her gun in case she accidentally misfires.
  • Doppelgänger: Rackam fights his darker persona while trying to make a bond with Tiamat. It shares the same appearance with him, but has a purple aura instead.
  • Friendly Sniper: While he is initially a Cold Sniper when he was still stranded in Port Breeze, Rackam becomes more upbeat and optimist when the captain recruited him on the journey. He is one of the two marksmen in the Grandcypher along with Eugen, but they vary in their type of long-ranged weapon.
  • Gathering Steam: In his Grand version, Rackam gains permanent stackable buffs to his attack, Charge Attack and Chain Burst damage values the more he uses his Spitfire ability, for up to a maximum of 5 stacks.
  • Mirror Match: The story arc preceding his 5★ uncap involves him and Tiamat fighting dark doppelgangers of themselves.
  • Mix-and-Match Weapon: There's a blade attached below the barrel of his guns, like a gunlance. But in terms of weapon specialty, he is simply a Gun-wielder.
  • Named After Somebody Famous: He is most likely named after the pirate "Calico Jack" Rackham.
  • Non-Fatal Explosions:
    • One of his memetic traits emphasized as a Running Gag from the Grand Blues! comic strip, usually accompanied by characters yelling "RACKAAAAAAAAAAAAAAAAAAAAAM!"
    • It becomes an actual skill in his Christmas version, sacrificing his HP in exchange to deal non-elemental damage to the enemies.
  • Forgotten First Meeting: He had already met Noa long ago on Golonzo Island.
  • Oblivious to Love: Pengy, and an Erune NPC tease him. Metera casually flirts on him, while Malluel shortly clings on him. But he just brushes off their advances, or simply won't make a big deal about them.
  • Only One Name: His last name hasn't been revealed so far.
  • Ornamental Weapon: Rackam has blades or daggers holstered in his belt, but he doesn't actually use them in-game though, nor is it reflected in his weapon specialty. This is subverted in one episode of the anime when he gives Eugen a dagger while fighting Leviathan's swarm.
  • Overused Running Gag: While the "RACKAAAAAAAAAAAAAAAAAAAAAM!" gag has been used dozens of times already in the Grand Blues! comic strips without any added punchline at the end, it is only during Comic #1086 where Vyrn called the gag a "cliche".
  • Playing with Fire: His primary element, although he doesn't actually have any fire powers, it's because he wields flintlock pistols.
  • Smoking Is Cool: Is one of the few characters in the game who smokes cigars. He even strikes a pose while holding one in his Grand version (as seen in the image).
  • Stealth Pun: In Lady Grey's 5★ Fate Episode, Grey has just gained the resolve to fight a fellow necromancer, which caused the skeletal specters of her loved ones to grow in size and strength. After the party wins the ordeal, Rackam calls it a "bone-breaking battle".
  • Truth in Television. Grand Blues! Comic #147 demonstrates and deliberately explains a Dust Explosion phenomenon by having Rackam accidentally light a match inside a tight room full of flour. Nonetheless, this is another instance of him getting blown up by explosions.
  • Useless Useful Spell: Duration is infamous for this. Its effect is only to reduce the Mode Bar of an enemy in Overdrive. A lot of skills have bar reduction as a side effect (without Overdrive state required, even). Doing any kind of damage has it as a side effect. Its existence alone made Rackam the Butt-Monkey of both the fanbase and the Grand Blues! official comic. His SSR version has a Duration II, which boosts allies's ability to reduce the OD bar on top of its original effects; still quite useless.
    • After the Feb 2017 update, his SSR version's Duration II subverts this as it gives allies mode cut up and the move itself removes a flat 35% of the overdrive bar of all enemies; in higher level content, it's equal to a considerable chunk of damage. This combined with other buffs have caused many to go "He's actually pretty good now".
      • Taken further with his fifth and final uncap, which further buffs Duration II to include buff removal, giving him extra utility on top of his already impressive skillset.


Io Euclase

Voiced by: Yukari Tamura (Japanese), Jackie Lastra (English)
Blue-Green Magical Girl
Story Version 
Summer Version 
Rarity: SR (story), SSR (Premium Gala ver., summer ver.)
Element: Water (story), Light (Premium Gala ver.), Fire (summer ver.)
Style: Heal (story), Balanced (Premium Gala ver.), Attack (summer ver.)
Weapon Specialty: Staff
Race: Human
Charge Attack: Elemental Gust (story ver.), Alluring Gust (story 5★ uncap), Crystal Gust (Premium Gala ver.), Elemental Evolution (Premium Gala 5★ uncap), Elemental Cascade (summer ver.)

The apprentice mage of Count Tzaka the Great. She joins the party to help find the missing archduke, and later stop him from his plan which involves weaponizing a Primal Beast. When the conflict in Valtz Duchy resolves itself, Io officially joins the party after Chapter 8.

  • A-Cup Angst: Mild. In the Extra episode of the anime, she looks at how almost everyone but Lyria had a much more developed bust than her. Though the lack of development is justified since Io is only a child.
  • Always Someone Better: The arc through her Premium Gala version's Fate Episodes is about Io dealing with a draph witch who's much better than her at beating monsters.
  • Ambiguously Brown: Like so many of the Valtz Duchy inhabitants, she too has a tan.
  • Ancestral Weapon: Gambateinn was her late mother's staff, which Tzaka had hidden until the day that Io could inherit it. Io finds it in her Grand version's final uncap episode, and along with it gains a massive boost in her magical power.
  • Bag of Spilling: In the Love Live! Crossover event, Io temporarily forgot her magical powers as a result of Nihilith robbing their sense of hope.
  • Boobs-and-Butt Pose: In her summer version's initial artwork.
  • Bratty Half-Pint: Can act really immature at times, especially when it comes to things she has a deep emotional connection with.
  • Characterization Marches On: Played straight and discussed in the Grand Blues! comic. She used to be the Straight Man especially in the earlier strips, but finds herself more and more pre-occupied noticing other female characters' body features. It came to a point that the crew were looking to recruit more people who could fulfill the Straight Man archetype, like Sandalphon or Baal.
  • Childhood Friends: Io and Almeida are best friends ever since.
  • Combination Attack: "Alluring Gust" with Rosetta (in the latter's Rose Queen form).
  • Conveniently an Orphan: Her parents died in a plague, resulting in Tzaka taking her in as his ward.
  • Dark-Skinned Blond: Or dark-skinned blond with added Multicolored Hair at the tips.
  • Heroic BSoD: In her SSR fate episode, she struggles using her magic after encountering a better mage than her. It then happens again for her Grand version's final uncap when she's suddenly unable to use magic, making her believe that she can't tackle the evil spirit until her mother from beyond explains that her usual repertoire has become too inadequate for handling her new powers.
  • Improbable Weapon User: Her summer version has her using a sunflower as a staff, of all things. In her fate episode, Siero tells her it's not really a staff, but a regular sunflower that she thought would look cute with Io's swimsuit.
  • Invisibility: She uses this spell in the anime in order to stalk the main cast upon hearing that they are also looking for the missing Archduke Tzaka. It allows her to tag along in their search without being noticed.
  • Light 'em Up: The element and weapon of her SSR version. She notes in the anime that she's less experienced with this kind of magic.
  • Little Miss Snarker: She is usually the one to deliver witty retorts, even though it sometimes results in Insult Backfire.
  • Magical Girl: She definitely fits this aesthetic, and it's even in her title. It becomes even more prominent in her Grand version's fifth uncap.
  • Making a Splash: The element of her SR version.
  • Mega Twintails: She has long and curved twintails.
  • Multicolored Hair: Her twintails have several colors at the end of her hair.
  • The Napoleon: Her perception that others think she's not like a proper lady leads to quite a few misconceptions with people.
  • Playing with Fire: The element of her swimsuit version.
  • Running Gag: One of the prominenent gags of Io in the Grand Blues! comics has her stopping in her tracks, deeply staring when she catches a sight of the other female characters' exposed skin and well-endowed body.
  • Secret Legacy: Downplayed. Her final uncap Fate Episodes reveal that her mother was a mage equally as skilled as Tzaka, but she stopped practicing sorcery to focus on settling down with her husband and Io, only to use it one last time to help combat the disease plaguing Valtz before dying. Tzaka was planning to tell Io when she was mature enough to understand, but since Io found Gambanteinn, he realizes that he should tell her now that her mother's staff was calling out to Io.
  • Transformation Sequence: She gets the outfit of her Premium Gala version when her magic staff reacts to her emotions, transforming her outfit into a more Magical Girl-like one.
  • Tsundere: Io has her fill of sassy "tsun" moments, but she's dere at times too.


Eugen Estapera

Voiced by: Keiji Fujiwara (game), Kazuhiro Yamaji (game/anime) [Japanese], Richard Epcar [English]
Loyalist of Awakened Blue
Story Version 
Summer Version 
Rarity: SR (story, summer), SSR (Premium Gala ver.)
Element: Earth
Style: Balance (story), Attack (summer, Premium Gala ver.)
Weapon Specialty: Gun
Race: Human
Charge Attack: Die Antikenkone (story), Die Drachenkanone, (story version's 5★ uncap) Die Jaegerkanone (Premium Gala ver.), Die Bandekanone (Premium Gala 5★ uncap), Die Wogenkanone (Summer ver.)

A captain of a mercenary band hired to protect Auguste Isles. While he seems carefree and is an acquaintance of Rackam, he may be much more attached to the struggle against the Erste Empire than he lets on...

He is recruited at the end of main story chapter 12.

  • Alliterative Name: Eugen Estapera.
  • Coat Cape: The most distinguishing visual element between his SSR version and the version you recruit in the story. The former has it, the latter lacks it. He got it from a girl in Agastia, who says that the military jacket suits Eugen quite nicely.
  • The Bus Came Back: He was notable that when he was Put on a Bus along with half of the crew, he actually set out to look for them off-screen and actually found them.
  • Combination Attack: "Die Drachenkanone" with Leviathan.
  • Connected All Along: Even before he met captain, Eugen is an acquaintance of Rackam and is the father of the Black Knight.
  • Cool Board: His summer version carries around a surfboard which he also uses as a weapon.
  • Cool Old Guy: He's a cool-headed old man who's seen it all and is rather laid back as a result.
  • Cool Uncle: To his young second cousin, Carren, who fervently admires him for being a Skyfarer. He views her with some exasperated amusement since he wants to keep her safe for her parents' sake.
  • Counter-Attack: Intercept lets Eugen evade attacks and deliver a shot in return.
  • Daddy Had a Good Reason for Abandoning You: He left his young daughter and ill wife in order to search for a cure to the latter's incurable disease. It's Lampshaded by Lyria in his Grand version's Fate Episode after the Black Knight accuses him of abandoning her and her mother. It is also Deconstructed as he regrets leaving and not being there for Artemisia in her last moments and Apollonia still resents him as much, if not more than before after hearing his explanation.
    Lyria: "Um... I don't really know what happened, but I'm sure Eugen had his reasons for what he did..."
  • Disappeared Dad: He himself is one to his daughter, who never quite forgave him for it. He never quite forgave himself about it either.
  • Dishing Out Dirt: His element is earth for all versions of him.
  • Eyepatch of Power: Has an eyepatch that's implied to be the result of one of his many battles.
  • Friendly Sniper: Just like Rackam, but Eugen uses a long-barreled rifle instead.
  • Image Song: "Song of the Three Men", along with Jin and Soriz. It's all about manliness.
  • Improbable Aiming Skills: In the 12th episode of the anime, he manages to snipe the commander fish from a very far distance with a single shot from his musket, all while a floating school of fish is visibly forming a barrier around their commander.
  • Limit Break: Eugen's main specialty is using his Ignition skill to use these at-will. His SSR version takes this Up to Eleven by giving him three straight turns of full meter.
  • Lotus-Eater Machine: Unlike Io and Rackam who experience twisted takes on their past as they bond with the Primal Beasts, Eugen relives his idyllic life with Artemisia before her tragic death and is actually tempted to stay there forever. It takes both Apollonia and Artemisia to stop him from doing so.
  • Never My Fault: Eugen's main character flaw when it comes to his relationship with his daughter Apollonia, while he recognizes that he did wrong by her Eugen is too prideful and thus never directly apologizes to Apollonia, merely remains there in his daughter's life and takes the full brunt of her hatred without doing anything to directly make amends. This is at it's worst in his Grand Fate Episode, where he accuses Apollo to be stuck in the past without adressing her criticisms. However his 5 star episode forces him to acknowledge and confront this trait of himself and move past it, giving Apollo a genuine apology and promises to make amends.
  • Old Soldier: Despite his advanced age, he's leading a band of mercenaries and packs quite the heat.
  • Parents as People: He regrets how he's raised Apollonia and wants to mend fences with her.
  • Raised by Wolves: Played for Laughs; Rackam honestly thought Eugen was raised by wolves and was surprised to learn that he grew up in the Auguste Isles. This isn't... the entirety of his history, however.
  • Sweet Tooth: He likes sweets, as stated in his official profile.
  • The Unseen: An interesting variant - he was, on some level, the unheard for a while. After Keiji Fujiwara developed some health issues in 2016, Eugen faded into the background a bit since Cygames tries to avoid recasting roles out of respect for their hardworking VAs. There were a few events early in 2017, however (most prominently "What Makes The Sky Blue") that Eugen simply could not reasonably sit out... so among the fully-voiced characters, Eugen alone simply uses some of the stock vocal barks that are usually used in minor sidequests, but were still recorded by Fujiwara. Happily, by August 2017, Fujiwara was well enough to return to the cast for Eugen's appearance in "Poacher's Day".


Voiced by: Rie Tanaka (Japanese), Allegra Clark (English)
Bewitching Rose of the Blue Sky
Story Version 
Christmas Version 
Summer Version 
Summer Appearance (Summon) 
Halloween Version 
Rarity: SR (story), SSR (Grand/Christmas/Summer/Halloween ver.)
Element: Wind (story, Premium Gala ver.), Dark (Christmas ver.), Earth (Summer ver.), Water (Halloween ver.)
Style: Balance (story), Special (Premium Gala ver., Summer ver.), Heal (Christmas ver.), Defense (Halloween ver.)
Weapon Specialty: Dagger, Dagger+Staff (Halloween ver.)
Race: Other (story), Primal
Charge Attack: Sullen Rose (story, Christmas ver.), Endless Rose (Premium Gala ver.), Eternal Rose (Premium Gala 5★ uncap), Seaside Rose (Summer ver.), Phantom Rose (Halloween ver.)

An enigmatic woman the crew meet in the Lumacie Archipelago, she hides far more secrets then they initially realize. For tropes regarding her primal beast version, see the Primal Beasts page. She joins the crew at the conclusion of story chapter 16.

  • Adaptational Early Appearance: In the anime, she appears early in Port Breeze, interrupting the fight between Gran and Drang. And again, in Auguste Isles where she warns Gran of impending danger and helps them to recover Lyria when she falls into a coma.
  • All Love Is Unrequited: It's implied that she had romantic feelings for the protagonist's father but she was never able to tell him.
  • Aloof Dark-Haired Girl: She's got the appearance down pat and has an aura of maturity and beauty that Io admires.
  • Alternate Self: Her Grand Blues! comic counterpart "Rosey" appears in the "Big Bad Shadow" event, though they never actually meet face-to-face. This version of hers worries about her "posture" and any potential risks to her back. She is only seen in the event's epilogue.
  • Berserk Button:
    • Harming Io will send Rosetta in a fit of rage. As the sunbathers in Rosetta's Summer episode learned the hard way, when they knocked out and kidnapped Io just to force Rosetta to date them.
    • At least in the comics, someone calling her an elderly, or mocking her age and appearance to evoke an older woman's may end up with the victim having a taste of her Charge Attack Sullen Rose.
  • Bond Creatures: She forms a bond with Io in the latter's 5★ uncap.
  • Big Damn Heroes: By using her vines to pull them up, Rosetta rescues the citizens of Auguste who are drowning in the flood caused by a corrupted Leviathan.
  • Big Sister Instinct: Develops these towards Io.
  • Cleavage Window: All of her dresses expose her cleavage.
  • Combination Attack: "Alluring Gust" with Io (in her Rose Queen form).
  • Dark and Troubled Past: Became weary due to having participated in the War. She gets better thanks to Yggdrasil and the protagonist's father. This is mainly explored in chapter 99 of the main story. Rosetta lived a peaceful life in a forest, but during the War was driven out when the forest was set on fire by soldiers. She was blasted off of the island by an explosion, where she was then saved by Yggdrasil on Lumacie.
  • Declaration of Protection: Says she'll protect Io even if she isn't as powerful as she used to be in chapter 100.
  • Draw Aggro: Her Premium Gala version's passive and 1st skill are all centered on the aspect that she gains an increased Hostility, which means that she is more likely to be targeted by enemies when the skill's buff is active.
  • Fashionable Asymmetry:
    • In her Summer attire, there's a thigh band with rose decorations only on her left leg.
    • Not to mention that in most of her versions, the flower in her hair is slanted more on the right side.
  • Flower Motifs: Roses.
  • Freeze-Frame Bonus: She was in Sierokarte's shop in the first opening of the anime.
  • God in Human Form: She's the Primal Beast, Rose Queen.
  • Green Thumb: Has some control over plants. In her true form, she's able to put up thorns that engulf the entirety of the Lumacie Archipelago.
  • Instant Runes: A magic circle (which summons her thorn-whips) appears beneath Rosetta in her uncap art, Charge Attacks and also in-game when she has Rose Barrier active.
  • Interspecies Romance: Or would have been, if she was able to tell the protagonist's father about her feelings for him.
  • Mayfly–December Romance: She's experienced quite a few as a result of her centuries of exploring the Skydom, though they never last for long.
  • Meaningful Appearance: She always wears a "headband" made out of vines and roses, fitting with her Flower Motifs and Green Thumb abilities.
  • Mysterious Woman: The crew quickly catches onto the fact that she's hiding many secrets, but Rosetta's keeping her lips sealed.
  • Mythology Gag:
    • Rosetta's summer outfit first appeared in the 13th episode of the anime. They later released a playable summer version of her using the same outfit a year later.
    • Even some bits of her Summer version's Fate Episode are borrowed from the 13th episode of the anime, notably her priority over sunscreen lotion, and her allusion of sunburn being the "worst enemy" (of the skin).
  • Navel Window: Present in her Grand version's outfit.
  • Only One Name: Unlike the rest of the main cast who all have last names or ostensibly have last names and they just haven't been revealed yet, she has no last name. "Rosetta" is, after all, just an assumed name.
  • Out of Character: Invoked in her Summer episode. Suitors and flirters would always try to surround or stalk Rosetta because she is beautiful and generally kind. Io suggests that Rosetta drop her kindness for a while and be rude to the men to scare them away. It doesn't work as the men are Too Kinky to Torture and even want Rosetta's mean side more than her usual self.
  • Play Boy Bunny: One of the outfits that she can wear, obtainable from the Jewel Resort Casino.
  • Power Limiter: Being defeated by the protagonist seals away her Primal Beast power.
  • Put on a Bus: She leaves the crew after the second trip to Lumacie to deal with Yggdrasil Malice, but rejoins when the party returns for their third visit. Happens again in the Nalhegrande Arc, when the crew were separated at Silverwind Stretch. She then made herself at home with Echidna at Bestia Island.
  • Ready for Lovemaking: Invokes this trope's description in her Grand version's Skybound Art where she lays down, exposing her half-covered back.
  • Really 700 Years Old: She's at least several hundreds year old since she was around the time of the War. She likes to keep it vague to maintain a perception of youthfulness and mystery, but "000" confirms she's around 500 years old.
  • Running Gag: In the comics, Rosetta has a habit of stretching her back and bending her knees. Most of the time, it does not end well for her and she ends up having broken bones (indicated with a "Crack!"). Later strips involve Rosetta trying various forms of exercise trying to improve her body and to avoid suffering more bone injuries.
  • Serious Business: Both in the 13th episode of the anime and in her own Summer episode, Rosetta treats the act of applying sunblock the most important thing one must prioritize when going out on the beach.
  • Sexy Backless Outfit: Rosetta's outfit for her Grand version does not cover her back.
  • Sibling Yin-Yang: Rosetta claims this true between her and Yggdrasil - Yggy is the flower, and she is the thorns, and together they are the forests of Lumacie.
  • Something About a Rose: Her motif as it's in her name, skill and charge attack names, and she has several roses in her dress and hair. It becomes even more blatant when she transforms into Rose Queen.
  • Token Nonhuman: For the longest time until Chapter 101, Rosetta is the only story character other than the protagonist who isn't classified as human. Rather, like the protagonist, she's considered as an Other character. Her SSR version changes this classification to Primal. Regardless, this does mean that she can easily gain access to benefits from certain items and auras such as Bahamut weapons.


Voiced by Ayako Kawasumi
Sword of Azure Guidance
Story Version 
Summer Version 
Water Version 
Rarity: SR (story, Summer ver.), SSR (Premium Gala, Water ver.)
Element: Wind (story, Premium Gala, Summer ver.), Water
Style: Balance, Attack (Water ver.)
Weapon Specialty: Sabre, Sabre+Gun (Water ver.)
Race: Human
Charge Attack: Sunrise Blade (story), Sunrise Strike (Summer ver.), Twilight Blade (Premium Gala ver.), Daybreak Sword (Water ver.), Radiant Order (Water ver. with "Ready... Aim..." buff)

A member of the Enforcers, she eventually joins up with the Grandcypher crew under the permission of her superior Admiral Monika. She like Rosetta aka Rose Queen originates from Rage of Bahamut.

  • Awesome, but Impractical: As an SSR character, having Wind's one of few sources of Veil sounds pretty awesome, until you realize how few Healing skills wind units have.note 
  • Bare Your Midriff: All her outfits expose her navel.
  • Berserk Button: NEVER say that she doesn't live up to her father's reputation.
  • Blow You Away: Her element which is shared with all versions of her.
  • Blue Blood: She is the daughter of Walfrid, a.k.a. the Blue Knight of the Seven Luminary Knights.
  • Can't Hold Her Liquor: During Monika's skill Fate Episode, a colleague of theirs mentioned, while inviting Monika out to drink, that Lecia easily gets drunk even before finishing the first drink.
  • Coat Cape: Like Eugen, she gets a coat as her cape for her SSR version.
  • Difficult, but Awesome: Using her SSR version's Orders is an exercise in team building and skill management, but when done right provides some amazing effects.
  • Dual Boss: With Monika, as they attempt to prevent the Black Knight from escaping Amalthea.
  • He Knows Too Much: She doesn't actually die but is rather forcibly recalled back to Amalthea and never gets a chance to share important information on Vyrn, Lyria, and the Captain's father.
  • It's All My Fault: Lecia blames herself for two things in the "Seeds of Redemption" event:
    • That she has been saying too much information to the captain and Seox because she thought they knew already that the captain's father left Zinkenstill but still took care of a young Seox. The captain did not take this news well and ran off, leaving Lecia to feel guilty.
    • Lecia felt responsible that Nehan tailed her to Stardust Town. And for that, she agreed with Seofon's terms of having her under house arrest.
  • Major Injury Underreaction: In the "Seeds of Redemption" event, Lecia dived down the poison well to retrieve the poison catalyst from it. When she surfaced, she was bathed in poison and shows some negative symptomps of it, but still manages to belittle her situation and saying this line:
    Lecia: I... feel fine... Just got some... poison on me...
  • Missing Mom: Though she has a very close relationship with her father both parental and professional, her mother has never been mentioned.
  • Navel Window: Her military uniforms leave and opening for her navel.
  • Nice Hat: It's part of her Enforcer uniform.
  • Out of Focus: With her return to the main plot also comes the reveal that the True King has become much more active with Walfrid and the Enforcers on a much tighter leash, forcing Walfrid to order Lecia on only certain missions and have limited contact with the Captain.
  • The Perfectionist: One of her exaggerated traits in the Grand Blues! comics. Lecia always makes it sure that the crewmembers are adhering correctly to the rules, without even the slightest mistakes.
  • Put on a Bus: After the events at the Dydroit Belt, she is forced to leave the crew to be the Acting Captain of the Enforcers. Obtaining her SSR version and finishing Chapter 75 lets you see how her bus trip is going. Later, Walfried returns to take back command of the Enforcers, and she and Monika are assigned to investigate the "sin of Nalhegrande" and the crew meets up with her at the ruins of Torhid Kingdom though they are separated again when the Great Wall is destroyed.
  • Ready for Lovemaking: Lecia's pose in her Summer version's Skybound Art. She is lying in a lifebuoy while looking at the player's perspective.
  • Redemption Demotion: She loses one of her skills when she joins up with you and it has to be retaught to her as a Fate Episode reward.
  • Royal Rapier: She uses this in her Grand version, evident in its thinner blade. The royalty part comes from Lecia being the daughter of the Blue Knight Walfrid.
  • Running Gag: In Grand Blues!:
    • Lecia is strict at maintaining order and enforcing rules and regulations since the comic exaggerates her role as an Enforcer. She'll mention a rule if anyone among the crew forgets adhering to them.
    • "Is there a problem here?" - Lecia also has another gag of suddenly appearing out of nowhere whenever one of the characters attempts ridiculous or perverted tactics aimed at the children, often quoting a variant of this phrase as she unexpectedly pops up. Other variants include Lecia peeking at the corner of a comic panel if an adult man is thinking of perverted thoughts towards a younger female character (such as in Comic #1103 between Naoise and Scathacha).
  • Thought They Knew Already: In the "Seeds of Redemption" event, Lecia learned that the captain's father went to the Karm Clan after leaving Zinkenstill, and he spent some time taking care of Seox. So when she met the captain and Seox after this, she just casually reveals that information to the two characters (something that both of them didn't know until that point). After realizing her mistake, Lecia says this trope almost word-for-word and felt guilty about it.
  • Sexy Backless Outfit: She's apparently been taking fashion tips from the Erune, as all of her outfits are backless.
  • Ship Tease: With the Captain. Her event voicelines suggest this.
  • To Be Lawful or Good: Her conflict revolves around whether it's right to trust the Grandcypher crew regarding the Black Knight or to turn them in for aiding a known criminal. She ultimately settles on being Good, though she remains a stickler for rules.


Voiced by: Takuma Terashima
The Prodigy of the Dawn
Story Version 
Rarity: SR, SSR (Premium Gala)
Element: Earth
Style: Special
Weapon Specialty: Katana
Race: Human
Charge Attack: Heaven's Favor, Taiji Takedown (Premium Gala ver.)

Initially presenting himself as a free spirit when he meets the crew on Merkmal Island, he is in actuality a general of the Idelva Army. He assists the crew under orders from the Sovereign of Idelva.

  • A Day in the Limelight: His Grand version's fate episodes focuses on the aftermath of the "Dawning Sky" arc.
  • Ambiguously Gay: He makes very suggestive remarks at Reinhardtzar, though it’s never confirmed if he’s actually into him or if it’s solely for Fanservice purposes.
  • Bishounen: He’s a very pretty, youthful young man.
  • Death Seeker: Cain laments that he should have been the one to die in the Torhid incident. While he cares about Leona, he muses that she could have been happier if Abel is still alive. This trait of his gets lampshaded by Reinhardtzar in an Armor-Piercing Question.
  • Dishing Out Dirt: His element in both of his versions.
  • Dual Wielding: He uses two katanas in his SSR version.
  • Honor Before Reason: He'd rather minimize casualties on all sides as much as possible, even if more violent methods would be easier. This has led him to do actions such as try and make risky negotiations in hopes of getting the enemy to surrender without a fight or take an injury to his leg to save an enemy soldier who already surrendered.
  • It's Personal: He takes the mission of defeating Gilbert and rescuing Pholia personally after Gilbert reveals about killing Abel again in his Villainous Breakdown.
  • Keet: All his Survivor's Guilt tendencies aside, he can be this especially when among friends.
  • Martial Pacifist: Though he personally dislikes violence, he is willing to fight when he has to.
  • Not a Morning Person: As discussed by Ladiva and Leona in "No Rain, No Rainbow", Cain wakes up at noon even if he sleeps at night.
  • Put on a Bus: After getting separated from the Phantagrande crew at the end of the second story arc, he puts his efforts into rebuilding Nalhegrande and has too much going on to rejoin the crew again.
  • Religious and Mythological Theme Naming: Cain and Abel for him and his deceased brother. While Abel is long dead, it wasn't because of Cain and the two brothers actually got along well.
  • Sadly Mythtaken: He and his brother are named after Cain and Abel, and their backstory is also inspired from The Bible albeit with alterations:
    • Unlike their biblical counterparts, Cain loves his brother, and Abel's death was caused by someone else.
    • Some modern Biblical interpretations of Genesis 4:12 also suggest that the "Mark of Cain" is a curse that turned him into a nomadic, an exile, a fugitive or a wanderer. Whereas, it is the opposite of Granblue Cain's case (at least before he joined the Grandcypher) - He serves loyalty to Pholia in the kingdom of Idelva, staying there with his sister-in-law Leona.
  • Survivor Guilt: Abel's death during the fall of the Torhid Kingdom has majorly shaped his psyche for years. It crops up again when he fails to save the Captain after they risk themselves to rescue Alliah. The Grand version's episodes show that he did slightly get better and resolve himself to find a way to rescue and find the captain.
  • Talking to the Dead: Gets to do this at his brother's grave at the end of his SR version's fate episode.
  • The Strategist: He is a brilliant tactician and comes up with plans on the fly to figure out the best strategy for victory.


Voiced by: Kenichirou Matsuda
War-god of the Dawn
Story Version 
Rarity: SR, SSR (Premium Gala)
Element: Fire
Style: Attack
Weapon Specialty: Melee
Race: Draph
Charge Attack: Doombringer, Infernal Ignition (Premium Gala ver.)

A former soldier of the now-defunct Torhid Empire, he leads his army of bandits and attempts to declare their independence on Merkmal Island. Although his plans were eventually foiled by the crew, he now assists them under the orders of Idelva's sovereign, Pholia.

  • Aloof Ally: He's not thrilled to work for the Idelva Kingdom, but after he was spared from his failed coup attempt, he doesn't really have a say in the matter.
  • Armor-Piercing Question: Gives one to Cain in the latter's SR version's fate episode.
    Reinhardtzar: Cain, why... Why are you in such a hurry to die?
  • The Atoner: Becomes this after he joins Idelva Kingdom for good.
  • Battle Aura: A notable user of this trope, among many other characters in Granblue, in that he brings out an aura that has a wavelength that's similar to a dark crystal, as Lyria puts it. His Fate Episode explains it as a Dangerous Forbidden Technique of the Torhid Empire that is taught to a handful of elite soldiers.
  • Defiant to the End: When he was first captured after his failed coup, he breaks free of his restraints and attack Cain. It seems like this when he broke out of prison in Groz Island too, but stops when he was reunited with the crew.
  • Eyepatch of Power: Tilted Hachimaki variant, covering his left eye. It's never touched upon, though.
  • Good Old Fisticuffs: Prefers fighting with his fists.
  • Heterosexual Life-Partners: With Cain once he joins his side.
  • No Shirt, Long Jacket: He wears a longcoat, but leaves the chest part open for some reason.
  • Playing with Fire: His element. He doesn't have fire magic, he's just that intense.
  • Token Nonhuman: Not counting Rosetta who can pass as a human, Reinhardtzar is the very first Draph story character in the game, debuting at Chapter 101.
  • Well-Intentioned Extremist:
    • Played straight when he attempts a coup and establish a new kingdom, threatening to start a war with both Idelva and Rhem Kingdoms. His administration of Merkmal island is also this, as he menacingly threatens the nearby village but offer protection in return.
    • Subverted when he told Cain he was willing to sacrifice his men to go with his coup. He was bluffing.
    • Finally averted when he was forced to join the crew.