This covers Draph characters who are recruitable through the gacha or special events of Granblue Fantasy.
- Bizarre Sexual Dimorphism: While male Draphs are usually obviously huge and hulking men, female Draphs are rather petite in comparison. They're generally the second smallest after Harvins, even. When it gets depicted to "human" standards in the anime, Narmaya is at the same height◊ as Gran's abdomen, despite being older than him.
- Boobs of Steel: Their shortstack frames hide a good deal of strength as typically they go about using heavier weapons or power-based martial arts compared to other races' females.
- Elemental Powers: Draph characters have an almost overwhelming tendency to be either Fire or Earth element; more than sixty perfect of all playable Draph units (counting alts) are one of those two elements. Conversely, there are a grand total of two Wind Draph characters, and while there are six water Draph units total, precisely one of them is "natively" Water (Izmir), with the others all being alternate versions of some fasion, usually Summer variants.
- Horned Humanoid: Their racial trait are their horns which come in various shapes and sizes.
- Pointy Ears: Like all non-human races, they have these.
- Situational Sword: The stats of Draph characters can be significantly boosted by the Axe, Katana, and Saber variants of the Bahamut weapons.
- World of Buxom: Every female Draph has large breasts. Even Yaia, who is supposed to be a six year old child, has proportionally large breasts.
- World of Muscle Men: As the counterpart of the females' aforementioned trope, every single male Draph is well-muscled, and larger than the average males of the other races.
Voiced by: Unshou Ishizuka
- Rarity: SSR
Charge Attack: Final Dawn
An agent unparalleled by none and renowned for never failing to fulfill a contract, he decides to join up with the crew after being impressed by the player's kindness despite them taking a contract that he had.
- Action Dad: He travels with his young daughter, Ardora.
- Attack Reflector: One of his Extended Mastery Perks give him this effect.
- Balance Buff: Agielba's main problem of being Difficult, but Awesome were finally addressed in the September 2018 balance patch. His Jammed buff is no longer paired with his Drain buff, making it easier to keep his health low for more damage. His third skill also now boosts his charge bar to 100% and resets the cooldown of all his other skills, allowing him to tank attacks during an emergency as opposed to having to time his abilities.
- Consummate Professional: As an agent, he sticks by the contract and fee his employers give him and does the job to the best of his abilties.
- Counter Attack: One part of his first skill, which lets him counter attack up to three times whenever he takes damage. His Extended Mastery Skill does this as well, but on a random chance.
- Desperation Attack: His second skill provides him with a Jammed buff which allows him to deal more damage the lower he is on health. The skill itself also increases damage the lower his health is.
- Doting Parent: He throws away any pretense of being tough around Ardora and adores everything she does to the point where Ardora demonstrating her adding skill has him declare her to be a possible genius.
- Draw Aggro: He has increased hostility with his passive skill, meaning he can redirect incoming attacks just by existing.
- Elmuh Fudd Syndwome: At least in the English translation, Ardora speaks in this way, replacing most of her r's with w's, such as "secwet", "pwesent", and "pwomise".
- Exact Eavesdropping: Agielba and the captain eavesdrop on Ardora as she shares her plans to Lyria and Vyrn of buying a present for her dad. While Agielba gets sudden bursts of tears upon hearing these in the entirety of the episodes, the young ones are not even aware that an adult is listening to them.
- Life Drain: His third skill gives him the Drain buff which allows him to heal through his attacks and counter attacks.
- Limit Break: His third skill also boosts his charge bar to 100% in an instant, as well as reset his other skills' cooldown.
- One-Handed Zweihänder: One of the largest weapons in the game, and he swings it around with one arm.
- Papa Wolf: Is very fierce when it comes to his daughter and her wellbeing.
- Satellite Character: Ardora is never without him even in his fate episodes. She also appears to cheer on her dad upon using his third skill.
- Taking the Bullet: Another part of his first skill, which lets him take one hit that would've gone to another party member.
- Walking Shirtless Scene: He hasn't got much covering his upper body.
Voiced by: Natsumi Takamori
- Rarity: SR, SSR
Element: Fire, Water
Charge Attack: Talons of the Phoenix, Fangs of the Dragon (SSR ver.), Azure Firestorm (Water version SR)
A tomboyish princess of the Valtz Duchy who decides to join the crew after being rescued by them from a Primal Beast, renouncing her heritage to do so. Aiming to become the best fighter in the world, she trains every day.
An early event SR who debuted in-story in "The Cowardly Hero & the Captive Princess" as the titular princess, becoming playable in the "Dauntless Hero & Restless Sands" event as the freebie, she would later get an SSR version as the feature gacha target to go along with Stan getting his event SR version in the "Boots & Blades" event. She also appears occasionally in other side stories, and played a relatively significant role in "What Makes The Sky Blue" during the game's third anniversary.
- A Day in the Limelight: Aliza is the free SR character in the "A Thousand Reasons" event, being the one whose motivation for entering the tournament is explained in the prologue, as well as the one who interacts with the captain during her Loyalty quests... despite the fact that she lost the fight against Randall, while the latter and Feather dealt the final blow to the antagonist. Not counting her personal Loyalty quests, Aliza would actually end up having lesser importance and plot-relevance to the event, overlapping this trope with Advertised Extra.
- Amazingly Embarrassing Parents: Her mom, Alicia, tells several embarrassing stories to the main character and Lyria in the introductory Fate Episode for her SSR version. Aliza can't stand them because it reminds her of when she used to be weak and cry.
- Anchored Ship: She and Stan had plans to get married at the beginning of the "Boots & Blades" event. However, by the end of the event both of them realize they still have some growing up to do before they can think about marriage and decide to put their relationship on hold.
- Bad Liar: In her Event version's episode, she had to make an excuse after another to Vyrn when the lost kid tells her to be quiet as he doesn't want to be found yet. The kid later lampshades this trope, telling Aliza that "She sucks at lying".
- Bare Your Midriff: Her water version only wears a bra and tight pants.
- Blood Knight: More of a Passionate Sportsgirl, but when her favorite sport is kicking everything in the face, it ends up making her this. She'll cheerfully take on any challenge with all of her strength... even if it's Stan. Poor guy.
- Braids of Action: Her water version ties her long hair into one of these.
- Foil: Stan's and Aliza's romantic relationship is more reserved and both are shy to even talk about it in public. Whereas the "Dancing Avengers" event mirrors their situation with the relationship of Attiyah and Tabina who are more vocal and openly romantic. This even gets discussed as Stan acknowledges both couples' similarities of having a sort of Parental Marriage Veto from the female's parents and that they had to part ways from their beloved, leaving them lamenting over separation.
- Gratuitous Foreign Language: Aliza's outfit in "Dancing Avengers" is named Sahara Musafir, or the Arabic for "desert traveler".
- Heir to the Dojo: Martial arts are a family tradition. Her grandfather taught her everything he knew due to her sheer enthusiasm for outdoor activities, which incidentally made her the new heir of everything as the new master of the family style, much to her ambitious uncle's dismay.
- Hot-Blooded: Oh god. The ability to set stuff on fire with her kicks is very much Personality Power material.
- How We Got Here: Her SSR version's Skill episode starts with a fight against the Catoblepas in Tarvi, then comes a flashback to Valtz explaining why they went to that island.
- Interspecies Romance: With Stan, an Erune.
- Kick Chick: All three versions of her use kicks to attack, her Skybound artwork and sprite even sets her boots on fire for even more pain. Randall notes that this is fairly impressive since as a female Draph her size would normally be a handicap.
- Locked Out of the Loop: Notably, she's the only character in "A Thousand Reasons" who never noticed the captain was the masked man all along, which even Feather managed to figure out.
- Panty Shot: Her artwork has these since she's wearing a really low skirt and her poses are all her kicking so this was kind of inevitable. Averted with the SR version in the "A Thousand Reasons" event as she wears a pair of pants instead.
- Pimped-Out Dress: As the closest thing there is to a princess in Valtz, she has one for official business. She absolutely hates the thing.
- The Power of Love: The pairs Attiyah-Tabina and Stan-Aliza defeat the god Tahar with this, by expressing their love to their respective partners out loud. The positivity of which would make Tahar vulnerable.
- Rebellious Princess: She's very much not cut out for politics and official matters, as anyone who's known her for more than five seconds can attest. Ultimately she renounces her inheritance after the events of "The Cowardly Hero & the Captive Princess" and couldn't be more happy about it.
- Strong Family Resemblance: She resembles her mother down to the similar horn, hair, skin and eye colors.
- Taking the Bullet: Her SSR has a 2-turn Substitute that draws attacks to her, which she responds with a dodge and counterattack.
- Time to Unlock More True Potential: The plot point that kicks off the "Dancing Avengers" event. Aliza returns to Tahar Island to be educated more on her phoenix fighting technique as she feels inedequate.
- Tomboy Princess: Regular princesses don't go on to become kung-fu masters.
- Tsundere: She doesn't admit those feelings of hers for Stan until the Boots and Blades event and even then she still has a bit of a hard time trying to deal with it.
- Willing Channeler: In "Dancing Avengers", she allows Fazal to get inside her body and act as a second voice, so that he could assist the rest in defeating Tahar without Fazal risking himself to vanish completely just yet.
Voiced by: Shizuka Ishigami
- Rarity: SR
Charge Attack: Mine Your Manners
A young forewoman from Valtz and Io's closest childhood friend. After being saved from monsters by a mysterious masked man wielding a massive scythe, she resolves to build a weapon of her own worthy of her rescuer's name.
- Big Eater: Her animation for readying a skill or her charge attack is to sit down and start chomping on a huge rice ball.
- The Blacksmith: With a mix of Gadgeteer Genius, given how she built the Vaserav Hammer herself. In fact, when Vaseraga's original weapon turned against him, he immediately commissioned Almeida to make him a new one.
- Childhood Friends: Io and Almeida are best friends ever since.
- Child Prodigy: A forewoman, the leader of a factory working/mining crew at just a young age. The youngest in the history of Valtz.
- Crush Blush: She noticeably blushes when asked if she has a crush on her rescuer and is hoping to impress him with the Vaserav Hammer.
- Dark-Skinned Blond: She inexplicably has a tan despite the fact that most of her work is either indoors or underground.
- Drop the Hammer: She started crafting her own hammer after seeing the weapon wielded by her rescuer. It packs quite the punch, especially with her charge attack when she rams it into the enemy at rocket powered speed.
- Everybody Knew Already: The identity of her rescuer and crush, who is obviously and heavily hinted to be Vaseraga no matter how many times she tries to deny it.
- So, she blushes whenever someone mentions the "masked man", her weapon is named the "Vaserav Hammer" and she aims to replicate his unique scythe which has an aura of its own? These are the most obvious clues that all have a connection to him.
- The Grand Blues! comics is even a lot more blatant as Almeida blushes and freaks out whenever she interacts with him.
- Girlish Pigtails: Particularly thick ones that reach down to her ankles.
- He's Not My Boyfriend: In Hallessena's 5★ Fate Episodes, she gets very embarrassed when Vyrn tells everyone that her hammer is named after someone she has a crush on. And gets very defensive when Hallassena points out the 'super adorable' plushie Almeida has on her... that's also named Vaserav.
- Irony: Io points out the irony that Almeida has no reason to be ashamed of wearing a bikini because her normal miner attire from the waist up already consists of nothing but a bra.
- Karmic Jackpot: For helping to bandage an injured miner in the beach, she requested information of a nearby mine that contains rare ore. Almeida did get a haul of what she needed. And when a monster caused the cave entrance to collapse, the injured miner from before returns to help break the rubble from the outside, repaying Almeida's help.
- Love at First Sight: Towards her rescuer, whom she vaguely refers to the "masked man" (but she is embarrassed at the thought of it), but the game just casually drops a lot of hints on the man's identity to the point where one could say Everybody Knew Already.Vyrn: So it was love at first sight, eh?Almeida: L-l-love at first sight? Don't go saying creepy things!
- Magnum Opus: The Vaserav Hammer is her finest work thus far.
- Named Weapons: The Vaserav Hammer, named after some armored Draph whom Almeida has a crush on.
- Reluctant Fanservice Girl: She is so embarrased at the thought of wearing a bikini outfit on the beach because they reveal too much skin, are perverted, or tend to attract perverts. Still, she chose to wear one due to Io's insistence. And sure enough, the male tourists flirt at her on the spot, which irritates Almeida even more.
- Rocket-Powered Weapon: The Vaserav Hammer's face is a rocket, allowing Almeida to swing the pick on other side with incredible force.
- Ship Tease: Everyone else who is close to Almeida know about her crush to the "masked man" and will continuously tease her with him for fun.
- Walking Shirtless Scene: She wears nothing but her bra and some gloves above the waist.
Voiced by: Rena Maeda
- Rarity: SR
Charge Attack: Merry Rondo
The Draph member of the Sky Philharmonic Orchestra who plays the Cello.
- Elegant Classical Musician: Is this with her Cello.
- Kicking Ass in All Her Finery: Depending on how she fights, she does so with the least amount of said "Finery", compared to her fellow band members.
- Musical Theme Naming: All of her skills are named after musical terms.
- Sexy Backless Outfit: Is the only Draph dressed like an Erune.
Voiced by: Shinnosuke Ogami
- Rarity: R
Charge Attack: Song of Silence.
A wandering monk-in-training who journeys the world to find the one hundred and eight forbidden requiems to reach enlightenment and save lost souls.
- Alliterative Name: His moniker and his Charge Attack begin with the same letters.
- Comically Missing the Point: When Lyria and Vyrn keeps on looking at Bakura, he asks "Hm? Is there a grain of rice stuck on my face?" The two later point out the impossibility of that question.Vyrn: Huh? How could we possibly know with that hat thingy covering your face?Lyria: Yeah, we can't see your face at all! We're really curious to see what's inside the hat...
- The Faceless: His face is always covered by the hat. He never takes the hat, even when eating soup, taking a bath, or while sleeping.
- Magical Flutist: Stands out as one of the few draphs with the harp as their weapon specialty. His Fate Episode demonstrates that his music can help the deceased truly pass on from this world.
- Magic Music: During the "Auld Lanxiety" event, he is able to heal the victims infected by Klesha. He mentions the act as "cleansing the person's mind from worldly desires".
- Informed Attractiveness: Jin says that Bakura's facial features are closer to an Erune than a Draph, and that young girls would cross the mountains just to get a peek at his good looks.
- Instantly Proven Wrong: Lyria and Vyrn come up with plans to make Bakura remove his hat, by whispering to the waiter about ordering a larger bowl of soup and a spicy food for him. As they are gloating about the success of their plans while anticipating for Bakura to remove his hat, he casually finishes both meals at the blink of an eye, all while not removing his hat.
- Intergenerational Friendship: Though he's fifteen years older than Jin, the two have been steadfast friends ever since childhood.
- Warrior Monk: His design seems inspired by komuso priests. They played the flute as a means of meditation, but Bakura uses it to harm and heal during combat.
Voiced by: Ryota Takeuchi
- Rarity: SR, SSR
Charge Attack: Heavenly Vengeance (SR), Heavenly Retribution (SSR)
A Holy Knight of Lumiel who left his order to prevent a grave injustice inflicted on the protagonist. To uphold the lofty ideals of his former order, he joins the Grandcypher on their travels.
He later appeared in Charlotta's 2017 event "Little Skyfarer a la Sacre Blumiel" showcasing his cooking skills. A few months later, he was given an SSR version.
- Armor Is Useless: He no longer wears his helmet in his SSR version's Skybound Art.
- Cool Sword: All versions of him wield a glowing blue sword. In his SSR version's fate episode, he receives a new one courtesy of Lumiel's ruler.
- Crutch Character: Or Crutch Skill. His SSR's first skill, Bulwark, is an excellent tanking tool by providing him massive boosts to defense specs and hostility. However, while in effect, he's unable to deal multiattacks and cut his attack stats by 40%. This makes him an excellent character early on by keeping the party alive, but sets the party back later on when overall damage output becomes more important.
- Cultured Badass: Has a penchant of singing, making gourmet food, and kicking ass in the name of justice. Lampshaded in his SSR version's first fate episode, entitled "Man of Culture".
- Didn't See That Coming: He had left the Order of the Holy Knights in order not to sully their name, only to find out that their captain, Charlotta, is also hanging out with the crew.
- Draw Aggro: His SSR's first skill increases his hostility greatly and redirect incoming attacks towards him.
- Gentle Giant: He is a formidable warrior and is also very kind-hearted, as seen when he tries his best to take care of Charlotta.
- No-Sell: His SR has a skill that blocks incoming normal attacks completely, which he answers with a counter attack. His SSR reverses the order in that he deals damage first, then blocks any incoming attacks.
- Reasonable Authority Figure: He was willing to help train Bridgette, a Holy Knight recruit, and gave breaks when it proved too much for her. He even offered life lessons through his cooking.
- Stone Wall: More evident in his SSR version. Toggling his first skill cause him to reduce his damage and cannot multiattack. Getting hit, however, increases his defense further, as well as increasing his charge attack damage.
- Supreme Chef: He's really good at cooking food, including a special variation of the children's meal Charlotta loves. Worth noting that he's not the best chef among the Lumiel Knights, howeverSevastien takes that honor.
- Take a Third Option: Baotorda had to choose whether to keep the Holy Knights' relations with the Erste Empire on good terms, or help the crew and sully the Holy Knight's name. He opted to leave the order instead.
- Taking the Bullet: His SR version's first skill lets him take one hit that would've gone to another party member.
Voiced by: Shunsuke Takeuchi
- Rarity: R, SR
Element: Fire, Light (SR)
Charge Attack: Abandon Reasoning, Beyond Reasoning (SR ver.)
An ex-soldier who chose to take up the profession of a detective. After first encountering him when he was trying to stop Chat Noir's heist on the Jewel Resort Casino Liner, the crew's been tangled up in whatever he's been doing, whether it be his endless pursuit of Chat Noir, solving cases from his "branch office" of the Grandcypher or coming to blows with other criminals.
- A Day in the Limelight: Has two events featuring him as a main character.
- Birds of a Feather: With Kogoro in the Detective Conan collaboration event, getting along very well.
- Canine Companion: He picked up a dog, Buddy, while on the run from a crime syndicate. They've stuck together ever since. He appears in Barawa's charge attack animations.
- Cast from Hit Points: His SR form has a skill that allows him to immediately recast Bluff at the cost of 25% of his maximum HP. It also prevents him from being healed for a few turns.
- Cool Bike: He picked up an "antique" which turns out to be a moterbike. He rides it in his SR version.
- Cutting the Knot: His response to Reinbach's sadistic puzzle is "screw that, let's just destroy the puzzle itself so no one gets hurt." He does it again in the Detective Conan collaboration event, although it's more harmless this time.
- Distinguished Gentleman's Pipe: He smokes one in his R version artwork.
- Dual Wielding: Buddy brings him a second pistol to use for his charge attack.
- Dub Name Change: Barowa to Barawa
- Dungeon Bypass: In Grand Blues! Comic #1013, Chat Noir set up an escape game in which participants would have to solve puzzles in a closed-off room under a time limit. Barawa "completed" his test in just 5 seconds... by smashing through the wall.
- Fire/Water Juxtaposition: Barawa's element is fire which is weak to Chat Noir's water.
- Great Detective: He's the one who usually drives mystery stories in the game and he's capable of detecting (most of the time).
- Hidden Depths: He's quite the amateur entomologist and adores beetles.
- Huge Guy, Tiny Girl: With Sarya, a fellow Draph and aspiring detective.
- Idiot Hero: Despite his declaration of being a brilliant detective, he's not particularly bright and usually relies on his strength, determination, and the help of Sarya and Chat Noir to get him through.
- Last-Name Basis: It's revealed in a free quest that Barawa is actually his last name, so everyone's actually been referring to him by his last name.
- Living with the Villain: As per his cross-fate episode with Catherine shows, Barawa doesn't even realize that he is on the same ship as her. This is because among the Grandcypher cast, only the protagonist trio know Catherine's real name, and she still goes by her "Cathy" alias and disguise when in the Kitten Cafe with the detectives Barawa and Rick.
- Not So Different: Turns out he and Chat Noir both have a fascination with beetles and know the ins and outs of their value.
- Randomized Damage Attack: His signature skill Bluff can deal anywhere from 100% to 100000% the amount of damage of his regular attacks.
- Red Oni, Blue Oni: The red to Chat Noir's blue. Barawa is more brawns over brains compared to Chat Noir's calmness and intelligence.
- Sherlock Scan: Tries these occasionally on people. He usually fails.
- Signature Move: All of his three versions have Bluff - An ability that deals random damage up to a maximum of 100,000% damage multiplier (or a cap of 10 million in his R version).
Voiced by: Misaki Kuno
- Rarity: R, SR (summer ver.)
Element: Fire (initial R), Earth (second R), Water (summer ver.)
Charge Attack: Detonation Rounds (initial R, summer ver.), Exploding Shot (Earth ver.)
The adopted daughter of a gunsmith family. She is very easily startled and joins the crew in order to overcome that weakness, and become more like her two older sisters.
- Armor-Piercing Attack: Her specialty in all 3 of her versions. She is especially useful for hunting slimes, as her Non-Elemental damaging skills ignore their very high defense.
- Badass Bandolier: All of her uncap artworks reveal bandoliers of shotgun shells underneath that dress.
- Don't Look Down: Mutters this phrase to herself twice when she, Izmir and Jeanne d'Arc trek a mountain in the latter's Summer episode.
- Drill Tank: The obtainable summon in the event, "Make Up and Go", has her riding one. Also doubles as a Brick Joke, as she was eyeing it the moment they defeated it.
- Guns Akimbo: She dual-wields musket handguns
- Happily Adopted: She never figured out she was even adopted until she asked her father why she was the only one in the family to have horns.
- Human Hummingbird: Camieux's Running Gag in the Grand Blues! Comics where she spins her arms so fast like they turn into rotors and other serious characters take note of it as a new kind of attack and then imitate her.
- Interspecies Adoption: Her sisters are Silva and Cucouroux, whom are humans.
- In the Hood: Her first playable version has her wearing a hood, to symbolize her shyness. It also has a pair of holes to let her horns out. She ditches it in later versions, showing her Character Development as she becomes braver in the world around her.
- Magikarp Power: While she's easy to dismiss in High Level content, her charge attacks and some of her skills deal plain damage, which are effective when you're farming for slimes.
- Shrinking Violet: Camieux starts off pretty shy when she meets the crew, but by the time her summer version is released, she is obviously much braver and more willing to stand up for herself.
- Sir Swears-a-Lot: Surprisingly, she tends to blurt out expletives when she is frustrated. She explains it's because those who work at the gunsmith tend to swear.
- Talking in Your Sleep: In the sixth chapter of "Make Up and Go!", Camieux calls her sister Cucouroux's name and the latter responds, while both of them are sleeping.
- Third-Person Person: In several of her voiced lines, you'll hear her call herself by her name.
- Walking Armory: Usually wears long, flowing clothes, less as a fashion statement and more because they're packed full of guns and explosives. She doesn't have the skill either of her sisters have, so instead her main method of gunslinging involves shooting everywhere with as many guns as possible.
Voiced by: Misato Fukuen
- Rarity: SSR
Element: Wind, Earth (SR)
Charge Attack: Dreadbringer (Wind), Lebhafte Buehne (Earth)
An incredibly skilled acrobat who catches wind of Lyria and Vyrn's "talents" and is persuaded to join the crew after talking with them.
- Androcles' Lion: Carmelina's SR Fate Episodes shows her befriend a circus lion, which was initially hostile towards her. It later protects Carmelina from a sneak attack from one of the circus saboteurs. The lion also licks her wounds when she felt pain afterwards.
- Bare Your Midriff: Her outfit exposes her midriff.
- The Beastmaster: Her SR version now has a lion named "Happy" as partner.
- Catchphrase: Inserts a lot of "Peace!" after her sentences, which are spoken in English.
- Charm Person: Her personality is so naturally charming, she can just get people to attend her performance every day. Rosetta and Katalina note that her skill is part of what makes her so irresistible.
- Circus Episode: Her SR version's Fate Episodes has her teaching the crew some of her circus tricks, and what makes performance acts fun.
- Escape Artist: One of her tricks as stated in Grand Blues! Comic #226.
- Nice Hat: Wears a master of ceremonies' hat in her SR version.
- Rapunzel Hair: Her braids reach her feet.
- Rings of Death: Uses a hula hoop-like weapon attached with pointed arrows.
- Starter Mon: She can be the first SSR (from the pool of 6 SSR characters of their respective elements) that you can receive on the rigged ten-draw after completing the tutorial.
- Underboobs: Shows this in her outfit.
Voiced by: Kotori Kaiwai
- Rarity: R, SR
Charge Attack: Grinding Bite, Giant Nibble
A young Draph who wants to be "the most unique person around". She joins the party after getting a custom iron ball that matches the one they bought from a shop.
- Epic Flail: Her weapon of choice, in which the ball appears to be much larger than her head.
- I Just Want to Be Special: She wants to be unique in every way possible.
- Speech Impediment: Daetta has a bit of a lisp, which she's self-conscious about. This is featured in her R form's second Fate Episode, where she is embarrassed about wanting to sing a song she heard in a tavern. After helping defend the town from monsters, she ends up singing for the entire tavern and everyone loves her.
- You No Take Candle: She occasionally dips in this speaking pattern, which her grandma criticized, causing Daetta to run away from home.
Voiced by: Nozomi Sasaki
- Rarity: SR, SSR (Summer & Halloween ver.)
Charge Attack: Innocent Stab, Gospel Aseimei (5★ Upgrade), Grand Guignol (SSR)
A young woman who has been left emotionally stunted by the tragic and violent deaths of her parents and brother. She now travels the world, accompanied by her magic dolls Hansel and Gretel, searching for a way to resurrect her family. She's invited to join the crew after the protagonist hears her plight from Hansel.
- Affectionate Gesture to the Head: Loves to receive them from the protagonist and considers it a reward.
- Break the Cutie: The tragedy that befell on her family is what left her deeply traumatized. Happens again in her level 90 fate episode when her dolls make a Heroic Sacrifice to prevent the rogue puppeteer from seizing her into the underworld. The poor girl can't catch a break.
- Creepy Good: A silent horned girl wearing nothing but a blood spattered dress, with a menacing glowing arm, flanked by hideous animated dolls wielding vicious looking knives. She's a very kind and sweet person, if a bit odd.
- Cute Mute: She has a severe speech impediment and can only infrequently manage simple, broken sentences of only a few words. Her dolls, Hansel and Gretel, speak to others for her. Perhaps unsurprisingly, the two dolls are in fact facets of her own psyche, and she's really "speaking" through them as a means of coping with her trauma. Once she loses Hansel & Gretel in her level 90 quest, she begins to regain her ability to speak.
- Literal Metaphor: In a bonus summer event, Danua asks Kaz for a slice of bonito, believing the rumors of eating it can bring the dead back to life. The protagonist and Kaz sadly had to break it to her.
- Living Toy: Hansel and Gretal are magical dolls who are sentient and capable of speech and reasoning.
- Mistaken for Murderer: She is believed to be a serial killer going around a town due to her blood-stained knife and because of her speech impediment, she can't defend herself against these accusations. Only the protagonist's intervention prevents her from getting arrested.
- The Ophelia: Similar to Casca, Danua's trauma has left her mentally and emotionally debilitated, though to not as an extreme degree. While she retains enough to be self-sufficient and independent, she has difficulty speaking, sucks her thumb, and is overall very childish and naive.
- Puppet Fighter: Danua herself does little fighting, instead using her magic to control her dolls. By level 90, she's commanding a small army of them.
- Red Right Hand: Her left arm seems to burn with purple flame, and is wrapped in bandages to hide it.
- She Cleans Up Nicely: Part of the idea behind her seasonal variants is that the crew is helping her enjoy the holiday in question, and in both cases they get her out of her original dress and into something more appropriate for the season. She looks significantly cleaner and less threatening in both, and in the Halloween case also looks much happier.
- Woman in White: Wears a flowing white dress that is heavily tattered and spattered with old bloodstains.
Voiced by: Sachika Misawa
- Rarity: SSR
Charge Attack: Dragoonbrood Demonspear
Originating from Rage of Bahamut, she is the leader of the Dark Dragoons, a crew dedicated for the thrill of battle. She duels the protagonist after their fearsome reputation causes all the other competitors in a tournament to quit. She ends up being impressed by their strength and decides to join the crew to train them to be a more worthy opponent.
- Adaptation Species Change: She's classified as a demon in Rage of Bahamut and as part of her transition into GBF, Cygames designated her as a Draph.
- Badass Boast: Her victory quote has shades of it.Forte: Nothing can clip my wings away!
- Blood Knight: She really enjoys fighting.
- Bruiser with a Soft Center: Although a brute in battle, she is willing to cook up a meal for Lyria even though they just met. And she also shows a particular soft, if stern, spot for children.
- Dragon Rider: She rides one in both her second art and her second fate episode.
- The Dreaded: Something she's not particularly happy about. It's hard being a Blood Knight when people make excuses to not fight you.
- Dual Wielding: She wields a pair of spears she refers to the Wings of Darkness.
- Gathering Steam: Her "We Are Blackwyrm" passive boosts her attack by 3% per the number of turns passed, up to a maximum of 50%, making her stronger the longer the fight drags on.
- Jousting Lance: The Wings of Darkness are treated as spears in-game, but appearance-wise, they are massive lances.
- Not So Stoic: Despite being The Stoic as listed below, she does, however, have cute moments when she lets her stoicness slip and gets embarrassed, like her in her skill fate episode and her second holiday skit.
- The Stoic: She doesn't show a wide range of emotions outside of fighting.
- Super Strength: Despite her relatively small arms, she has the strength to hold two massive spears.
- Tranquil Fury: When she's mad, it's an eerie, silent type of anger.
- Wardrobe Malfunction: Let's just say, Forte's "Draph Assets" cracked her armor's breastplate. Her initial design from Rage of Bahamut has Forte's armor fit comfortably with her form, but due to her transition to the Draph race, it is inevitable.
- What Is This Thing You Call "Love"?: During her first Holiday skit she says she's been feeling a strange sensation in her chest and being near the protagonist made it worse. She chalks it up to wanting to fight and challenges the protagonist to a duel.
- Worthy Opponent: Views the protagonist as one and strives to train them in order to make them stronger and even more of a worthy opponent.
Voiced by: Kohsei Hirota
- Rarity: R, SR
Charge Attack: Brutal Smash
A Draph warrior with a craftsman's touch, Galadar can handle anything from delicate handiwork to ship repairs, displaying an expert level of care and attention to detail that few would expect from such a hulking warrior. Galadar overwhelms his foes with swings from his mighty hammer, and the sound of his bellowing laughs lend courage to his allies, no matter how dire the situation.
- Badass Beard: Has a pretty neat beard.
- The Blacksmith: He's a blacksmith.
- Drop the Hammer: His weapon is a massive hammer.
- Hates Being Touched: Dislikes when people touch his horns.
- Luckily, My Shield Will Protect Me: His shield is huge even by Draph standards.
- The Mentor: He's the teacher for Viceroy.
- Old Shame: In-universe example. Before meeting and joining the crew, he used to search for and retrieve his first creations, considering them inferior to what he makes now. Lyria convinces him to take pride in his old works, inspiring him to join the player.
- Our Dwarves Are All the Same: He's essentially a generic fantasy dwarf with the difference being his size. He even talks with a Scottish accent in the English translation.
Voiced by: Hidenori Takahashi
- Rarity: R
Charge Attack: Roiver Gevolt
Abandoned as a child, he was forced to live his life in the shadows. For years, he stole to live and lived to steal. What saved him from the cesspit of his existence was the radiant smile of the girl in blue.
- Lima Syndrome: With Lyria. He ends up cutting short his robbery because of her, and she likewise saves him when he was captured by authorities, taking Stockholm Syndrome in mutual effect along with this trope.
- Reformed Criminal: He ends up changing his ways upon being saved by the crew.
- Sword and Gun: Wields a gun and a saber.
Voiced by: Kiyoyuki Yanada
- Rarity: SSR, SR (Summer ver.)
Charge Attack: Fist of the Red Lotus, Fist of Hair-Raising Fury (5★ Upgrade), Fist of the Red Horizon (Summer ver.)
Ghandagoza is quite literally the stuff of legends, being the master of the Eternal Rage style of martial arts, punching mountains apart, and defeating countless foes. When he feels the Captain's strike, he feels enough passion to rival his own and joins the crew to discern if they or their followers have what it takes to be his first student.
- Artistic License Biology: He is one of the only two Draphs whose horns change in color after a 5★ uncap, as his turn into light orange from dark brown.
- Badass Beard: His beard has two extensions tied to both sides.
- Bald of Awesome: So bald his head shines. This is even parodied in his Summer version. His first skill's icon has the sunlight making his bald shine. Upon casting, it briefly fills the entire area with a bright flash of light.
- Bare-Fisted Monk: Fights exclusively with his fists.
- Black Eyes of Crazy: Subverted. He may get black sclerae and red irises in his 5★ uncap like Akuma, but he's still on good terms with the crew.
- Bruiser with a Soft Center: He's loud and boasting but his second fate episode reveals him to be a huge softie, where he tries to recreate legendary feats like flying using punches and leveling a mountain with a single blow to root out monster lairs that threatened the livelihoods of people in the area.
- Carpet of Virility: Type 1 due to his muscular build. It is also properly shaven enough to resemble an eagle's wings.
- Charles Atlas Superpower: The only thing he's good at is punching things, but he's so good at it that he can punch holes in mountains, temporarily fly, and in gameplay create a giant blast of fire by swinging his fist.
- Final Boss: Of the Grandsky Rumble solo challenge in "A Thousand Reasons". He shares this title with Seox and Al-Khalid. He also zigzags this with Al-Khalid. The latter is the actual boss of the story proper, but the Impossible difficulty raid has the crew fight Ghandagoza instead.
- How We Got Here: The intro of his 5★ Uncap starts with a falling meteor, Ghandagoza standing alone in an island and the Grandcypher in between them. Then the next scene explains how the episode went there, first by retracing back to Sierokarte's shop.
- Living Legend: Semi-comedic example. Every time he tries something ridiculous in his fate episodes, like racing the Grandcypher in a flying contest using only his fists to propel himself, a bystander mentions a legend related to such a feat, but Ghandagoza can't quite live up to them anymore. He manages to propel himself slightly into the air with a punch, but can't actually fly.
- Old Master: Ghandagoza is the inventor of the Eternal Rage martial arts style, and Eugen calls him "Master" out of respect.
- Red Baron: "Founder of the Eternal Rage Style", as Zeta namedrops him in the "Kappa Summer Chronicle" event.
- Walking Shirtless Scene: Ghandagoza is always topless.
- When All You Have Is a Hammer...: For him, when all you have is a pair of powerful fists, you can accomplish the impossible.Nothing is impossible. People have told me all my life that my goals were impossible. But I have accomplished them all the same. Every time. With this fist! This one right here!
- Worthy Opponent: Feather sees him as one, and also wants to be mentored by Ghandagoza during the "A Thousand Reasons" event.
Voiced by: Sumire Uesaka
- Rarity: SSR
Charge Attack: Insane Style, Psycho's Path (5★ upgrade)
Known as the Walking Wraith, this Draph girl carries a massive chainsaw and sports a psychotic grin. The mere sight of her can cause others to panic and flee for their lives. But despite this fierce persona, there seems to be something else that she doesn't want others to notice...
She made her first story event appearance in "Robomi Z". Hallessena later got a 5★ upgrade on July 2017, coinciding with the Earth-advantaged Guild War / Unite and Fight event, with her fate episodes referencing plot points from the Robomi events.
- Awesome, but Impractical: Well for a long time even after her 5★ upgrade, Hallessena can rack up strong offensive buffs, if she doesn't get hit. If she does, then she'll suffer a penalty to her damage output in a single turn. Having to set-up tanks or characters with Draw Aggro just to maximize her offensive potential alone is impractical in itself, as it limits team composition. To add insult to injury, she could have been a strong contender in the 2017 Guild War event when she received her 5★ upgrade. But the thing is, the boss has Area of Effect attacks, which means, Hallessena will always be hit every turn. A rebalance patch on June 2019 addressed most of her issues, now averting this trope.
- Ax-Crazy: Especially at first, as she's known to be the terrifying and violent "Walking Wraith".
- Balance Buff: With recent balance changes released on June 2019, Hallessena has now left the realm of Awesome, but Impractical; though getting hit is still not preferable, it's nowhere near as detrimental as it used to be. She no longer gets a damage down debuff effect when hit, and only loses two stacks of her buff (in practice, one if you're already at maximum stacks, as one of them regenerates immediately afterward) as opposed to all of them. Her other skills have also been buffed and/or reworked.
- Beneath the Mask: She's not actually that crazy, and in fact kind of a crybaby. After spending her childhood getting bullied in the poor slums she grew up in, she adopted the persona and built her chainsaw to try scaring the bullies away. She does really enjoy the act at this point, but her low self-esteem and utter terror at the idea of actually murdering someone like a maniac surprise a few real psychos who thought she was one of them.
- Bokukko: Refers to herself as "Boku"
- Catchphrase: Everything is ABSOLUTELY INSANE! Also, SAYONARA BYE-BYE! to whoever she's threatening with her chainsaw. She even carves the second phrase to a table inside the Grandcypher.
- Chainsaw Good: Her weapon of choice.
- Continuity Nod: The abominations and most especially Zogora get mentioned as a plot point in Hallesenna's final Fate Episode. Furias wants to possess a weapon capable of killing Zogora and Hallesenna's weapon just does it, thanks to being upgraded by Nicholas and his friends from the "Robomi" events. She also went to Valtz Duchy to seek the help of Almeida, another known blacksmith.
- Cute and Psycho: While more diminutive then usual for a female Draph, that psychotic expression says it all about Hallessena.
- Cute Bruiser: She can do a tremendous amount of damage with just her normal attacks (if you can keep her from getting hit much, anyway) and adorable to boot.
- Deathbringer the Adorable: Discussed by a thug Hallessena meets, when he finds out that her appearance isn't quite as intimidating as her "Walking Wraith" Red Baron.Seriously? Like in those stories? But look at her! More like Walking Cutie, am I right?
- Gameplay and Story Integration: Her 5★ Fate Episodes have mechanics that are modified to integrate how Hallessena's chainsaw works against enemies.
- In her first 5★ episode, she explains how her chainsaw is useless against slimes. True enough, she deals 0 damage to them in the quest.
- Furias later upgraded Adversa with an armor than no normal weapon could pierce, based from Zogora's plating. Thing is, Hallessena's weapon is recently upgraded to cut even Zogora's armor. During the actual boss fight, the Adversa Machina have a strong Damage Cut defense buff, which can be removed if Hallessena hits them.
- Girl with Psycho Weapon: She wields a positively massive chainsaw.
- Mix-and-Match Weapon: At the end of her 5★ episode. The Divine Death Saw of Death has a gun's trigger attached to it that boosts the weapon's cutting speed and power. Much like a gunblade, or gunchainsaw if you will.
- Named Weapons: She calls her chainsaw the "Divine Death Saw of Death", to which Furias insults the naming as "crap".
- Post-Victory Collapse: After the fight with the two upgraded Adversa Machina in her final fate episode, Hallessena immediately sleeps like a baby due to the physical and emotional fatigue.
- Red Baron: Walking Wraith
- Underboobs: Her bra is just technically thin strips of cloth tied together, leaving more space above and below her chest.
- Weapon for Intimidation: What the chainsaw really is for.
- Weapon of X-Slaying: Furias sees her weapon as one against Zogora and tries to steal it.
- What Does This Button Do?: While piloting the Gigantes in Grand Blues! Comic #1021, Hallessena notices a Lyria-shaped switch beside her. Pressing it caused the robot to enter "Lyria-Mode" where Gigantes imitates the thinking patterns of Lyria, specifically summoning an Albacore sword, a primal beast commonly used by Lyria in some older comic strips.
- Why Did It Have to Be Snakes?: Slimes. They're icky, they're invasive, and most importantly the chainsaw barely does anything to them. She's been scared of them since a particularly bad encounter she had before joining the crew. Most of her 5★ Fate Episodes revolve around trying to upgrade her chainsaw so it can finally cut through them and help her overcome her fear. It ends up equipped with anti-Kaiju technology, just so it can destroy those darn gooey monsters. It also means Hallessena is now one of the few people capable of destroying the Abominations, which unfortunately catches the eye of General Furias.
- Wrench Wench: The chainsaw is hand-made. She also really enjoys looking at other people's custom weapons, and fawning over the Empire's giant battleships and Mini-Mecha. It's later shown that her craftsmanship impresses even the crew behind the creation of Robomi, even though, in their own words, she makes it look like anybody could do it (as when they asked her how she built her chainsaw, she promptly made another one from scrap metal lying around the lab). She's also surprisingly adept at non-mechanical stuff, cheerfully crafting a variety of handmade gifts ranging from models of the Gigantes to stuffed toys.
Voiced by: Aya Endo
- Rarity: SSR
Charge Attack: Red Blast
A draph who can manipulate ice, the party was hired by local villagers to clear out the ice blocks on a local mountain and to get rid of her. Duty bound to protect a crystal in her cave, she threatens the party to leave or incur her icy wrath. After being the first people to heed her request to leave whatever is in her cave alone, she's so moved that joins the crew.
First introduced alongside the "A Peace of the Pie" event, her story is later picked up and expanded on considerably during the Summer 2017 event, "Poacher's Day", alongside a Summer version of her.
- Alpha Strike: More or less what her playstyle boils down to - she builds up multiple Ice Blades, and then uses her Charge Attack to unleash them all for truly ludicrous amounts of damage. This has led to her original version falling a little behind, as the full effect takes upwards of ten turns to achieve. Her Summer version is redesigned to not have quite as high a single-strike damage potential, but to reach her max potential faster and still achieve gigantic numbers for the entire party with the right timing.
- Balance Buff: Her Summer version, like a number of Summer character versions, is clearly built to address some of the issues her original version had or eventually developed - most notably, the fact that one of her passive skills didn't stack with the popular Gabriel Wand weapon for Water teams. She also takes far less time to ramp up to her full damage potential, since her first version was released on the tail end of big burst being popular - it made some sense at her release, but the game's overall meta shifted much more toward ramping up damage potential quickly (with the charge being led by Summer Zooey). Summer Izmir is much better at that, and can now provide an entire raid with a damage buff that stacks with all others, increasing her utility dramatically.
- Beauty Mark: Has one below the left side of her lower lip.
- BFS: She can create massive ice swords at will which is shown in her Skybound art and Charge Attack.
- Big Eater: She becomes really fond of Auguste's seafood dishes, happily munching on them for her summer version's victory animation.
- Blazing Inferno Hellfire Sauce: Her present for the protagonist in her birthday line is a spice called The Not-So-Spicy-Looking-But-Crazy-Hot-And-Addictive-Mouth-Burning Spice Sensation. Crazy Spice for short.
- Boobs-and-Butt Pose: In her Summer version's initial artwork.
- Disproportionate Retribution: She freezes one of the poachers during "Poacher's Day" and threatens to kill all of them because their poaching is ruining her vacation on the beach. It's explained that she may never experience this again due to her ice powers slowly killing her from the inside out and it was her first time at the beach, so she really wanted to treasure these memories.
- Does This Remind You of Anything?:
- In her original appearance and Fate Episode, she's basically a yuki-onna, just set up in a way that makes sense for the in-universe culture of Phantagrande. Hilariously, while her original plotline avoided the term, she gets flat-out called a yuki-onna in Japanese (including the voiceover) during her Summer version's Fate Episode.
- In her new plotline that began with the Summer 2017 event, she basically has cancer, is slowly but inexorably dying of it, is convinced it's effectively untreatable (as even returning to her cave might not really stop it), and is hiding it and putting on a brave face so as not to worry her friends & crewmates. In-universe, it's the stored ice magic in her body slowly crystallizing her, but it's basically the same thing and her symptoms are similar to those of mid-stage, untreated leukemianote . Her concealing it also make somewhat more sense from a Japanese cultural perspective - she's following the concept of gaman, enduring her illness silently because making her friends & coworkers worry over her would be "worse".
- Fantastic Arousal:
- Since she exudes cold air 24/7, any form of heat becomes an interesting sensation to her. The tropical paradise of Benthic Island, and all its summer-related activities, is therefore basically the most fascinating and wonderful thing she's ever experienced.
- Said arousal for heat also applies to any spicy food, and Izmir will just chow them down without hesitation.
- She was also very fond of a fireplace she used to have prior to her taking the oath to defend her crystal, and in her second Christmas scene, she compares the Captain to the warmth of that fireplace.
- Flying Weapon: She can summon icicles/ice swords which rotate around her in-game.
- I Am the Noun: She is her ice magic, and her ice magic is her; at this point it's foundational to her being, and her fundamental connection to it allows her to do amazing things, like conjure gentle snowfall in a tropical paradise, freeze a boiling hot room in an instant, and even project memories onto sheets of her ice like a television. Unfortunately, this is also why it's slowly killing her.
- An Ice Person: Has powers to make and control ice, and can create blades of ice to help her in combat, which is foundational to the playstyle of both her versions.
- Ill Girl: As of Summer 2017, she's actually very seriously ill with what is basically cancer (see Does This Remind You of Anything?, above) but she's doing her absolute level best to try and conceal it from the crew. It doesn't escape the Captain's notice, though.
- Kill It with Ice: Her method of dealing with the monsters, or people that bug her in general, is to encase them completely in ice.
- Kiss of Death: Subverted. People believed that she freezes men by kissing them. It turns out that she mainly uses invocation instead, like a spellcaster.
- Meaningful Rename: The name "Izmir" was given to her by the first person who showed her kindness and taught her how to use her powers.
- Mega Meal Challenge: Her Skill Fate Episode sets this as its climax. Since she's essentially the only female who ordered it, a restaurant's owner wagers that if Izmir can finish the "Certain Death Chicken" special dish, it will be free. Otherwise, the crew will have to pay 100,000 Rupies. Given that she likes spicy food due to her condition, Izmir was able to finish it.
- Mental Picture Projector: She's capable of projecting representations of her memories onto her conjured ice; this is what she's doing in her higher ascension Summer art, and she does it for the crew during the finale of her summer Fate Episode. She can do this because, as she points out, she IS her ice magic.
- Non-Indicative Name: Her spell invocation and Charge Attack is named "Red Blast", yet as her ice magic is colored blue or white, without anything resembling red in them.
- Only Known by Their Nickname: Her real name is Larana but she refers to herself as Izmir because she is the protector of an ice cave that holds a crystal she is to look after.
- Orgasmically Delicious: The manner in which Izmir chews on the "Certain Death Chicken" in her fate episode, she subtly breathes and moans to the point where the other customers glance at her.
- Pimped-Out Dress:
- She wears an elaborate white dress covered in bows, blue roses, and crystals.
- Her swimsuit, designed by Korwa (nautrally), is an incredibly elaborate multi-piece affair that includes two shawls, one wrapped around her wrists and one around her upper arms, and some of the fanciest sandals of any summer outfit.
- The Promise: Because of a promise made long ago, she is bound to protect a certain crystal from other living beings.
- Secretly Dying: It's revealed in her Summer version Fate Episode that because Izmir is away from the cave where she could use her ice powers, and there's not a lot of chances for using those powers while part of the crew, her body is unable to ventilate her ice powers properly. As a result, she's slowly dying via freezing from the inside out. It explains why she's so eager to make memories with the crew (like riding boats with swimmies, trying to win a bonito from a contest, etc.) at the beach, since she knows this may be the last time she'll ever get to do this with the crew.
- Ship Tease: It doesn't come up much in events or even her first Fate Episode, but her second, summer-related FE has a few moments that feel rather shippy with the Captain (particularly when the Captain twigs to the fact that she's concealing how sick she is, but respects her wishes to not make a fuss), and her second year of seasonal scenes, starting with Halloween 2017, are actually quite "out to sea" in general, as Izmir basically asks the Captain out on a date for Halloween. This one is tinged with sadness, though, because she sounds audibly weaker than she did in previous events and she really wants to have a fun Halloween... with the implication being "before, well, you know". Her second Christmas scene has her comparing the Captain to the warm fireplace she mentions in her first skit, and ends up outright saying "I like you"; in the Japanese especially, the phrasing is tantamount to a Love Confession, and there's even a screen flash to highlight the moment. And she's once again audibly quieter compared to her previous Christmas scene. By White Day 2018 it's gotten really obvious, to the point of ending on a note of Did They or Didn't They?, and things like Christmas 2019 continue the trend of her being outright romantic to the Captain.
- Story Arc: She has a notably complex, complete story arc that's been ongoing since her release, and really picked up steam with her Summer version, its Fate Episodes, and Poacher's Day, and is still ongoing, even in surprisingly subtle places. Notably (and ominously), she sounds significantly more quiet and low-energy during her second year of seasonal events from Halloween 2017 to White Day 2018, after her Summer events where it was revealed just how ill she is, although for Valentine's and White Day she's obviously trying to be a little more upbeat for the Captain's sake.
- Sugar-and-Ice Personality: Starts out as icy cold as her reputation but gradually warms up to the crew, and especially to the Captain.
- Tastes Like Purple: The aforementioned "Certain Death Chicken" tasted like "passionate, stimulating and very intriguing" according to Izmir.
- Urban Legends: The townspeople claimed of a rumored snow queen who appears in front of men and freezes them solid with a kiss. This is similar to how a Yuki-onna is usually characterized in Japanese mythology.
- Yuki-onna: Shes the closest thing to being a yuki-onna in the game without being referred to as such, even the townsfolk try to make use of Urban Legends to describe her to the crew.
Voiced by: Juri Kimura
- Rarity: R, SR
Charge Attack: Raider Gateway (R), Raider's Perfection (SR)
A treasure hunter thrilled by danger and deadly traps. It doesn't matter if the job fails or the treasure is plucked away by someone else, she's having fun as she dismantles traps and evades danger. After being picked up by the Grandcypher from another failed mission, she decides that exploring the traps and treasure of the Astrals is a lot more fun than ordinary, boring ruins and treasure.
- A Day in the Limelight: She, along with Mary, feature in Episode 8 of the anime adaptation.
- Bare Your Midriff: While her original version showed it a bit, her SR version takes a page from Mary's wardrobe.
- Fashionable Asymmetry: Her jacket is missing a sleeve, and she only wears a sock on her opposite leg.
- Mythology Gag: Her SR version's Skybound Art◊ depicts Karva and Mary running away from a rolling boulder, just like what happened to them on the eighth episode of the anime.
- Nice Hat: To go with Mary's own, she now has a red Cow Girl hat in her SR version.
- Thrill Seeker: Her defining characteristic. She ends up in a funk in a Fate Episode as she just doesn't find the traps fun anymore.
- Who Wears Short Shorts?: Wears a pair of mini-shorts for easy movement.
Voiced by: Tetsu Inada
- Rarity: SSR, SR
Element: Earth (SR, SSR), Light (Christmas ver.)
Charge Attack: Maximum Love Bomb, Love Serving Bomb (SSR Ver.)
The head of security and arena champion at the Jewel Resort Casino, Ladiva is an accomplished unarmed fighter and showman. Following an incident with a disgruntled Imperial soldier over a lost bet, Ladiva joins the Grandcypher crew in order to avoid drawing the Empire's attention to the Jewel Resort.
- A Day in the Limelight: She is the focus of the "No Rain, No Rainbow" event.
- All-Loving Hero: She believes that everyone deserves to be loved, and those who do evil only do so because they haven't received the love they need.
- Ambiguous Gender: While the English translation refers to Ladiva with feminine pronouns, the character is voiced by Tetsu Inada, a man known for his Badass Baritone voice and Rated M for Manly roles. Additionally, during the Valentine's Day and White Day events, Ladiva will give your character gifts during both occasions, despite the Japanese tradition of women giving chocolates to men on Valentine's Day and men reciprocating the gift to women on White Day. So this means Ladiva is either an extremely Camp Gay Drag Queen who is never out of character or a questionably portrayed Transgender woman; Japanese stereotypes of their nation's LGBTQ community often conflate the two. The in-game Journal also labels her Gender as "Other".
- The Bartender: She runs the subgalley in the Grancypher, Raduga, in the "No Rain, No Rainbow" event.
- Berserk Button: Don't ever threaten her younger siblings at the orphanage. She loses all pretense of showmanship and her normally lilting, singsong voice becomes a very menacing growl.
- CPR: Clean, Pretty, Reliable: Played for Laughs in Grand Blues! Comic #285 where Ladiva performs a "Rescue Breathing" with a drowned Rackam. But given the third panel and the "Mmmmwua", it is implied that Ladiva only kissed Rackam, who was aware of the situation because he was half-dead.
- Dub Name Change: Fastiva to Ladiva.
- Final Boss: Of No Rain, No Rainbow.
- Fingerless Gloves: She wears these in both of her versions.
- Foil: Near the end of their Cross-Fate episode, Cagliostro offers Ladiva the chance to trasmute the latter's body into a feminine one. Ladiva rejects, stating that she treasures her current body as it is a gift given by her parents, and both equally laugh afterwards respecting each other's opinions. Ladiva's decision is a contrast to how Cagliostro decided to turn herself into a little girl, while rejecting her previous body through alchemy.
- Good Old Fisticuffs: Her fighting style.
- Happy Holidays Dress: She wears a Santa-themed costume complete with red nose and reindeer antlers for her Christmas variation.
- Love Freak: Ladiva just loves love. She believes that love keeps all the islands floating, and that no conflict can't be resolved by the Power of Love.
- Macho Camp: She has a unique passive that boosts her attack for every male party member, and many of her mannerisms are very flamboyant or effeminate.
- Meaningful Name: She names the subgalley "Raduga", the Russian word for rainbow, as Ladiva was inspired by the fairy tale of a buried treasure at the end of the rainbow. As another subtle meaning, the rainbow is also used to represent the LGBT community, to which Ladiva can be classified under.
- Punctuated Pounding: Vents her rage at a Training Dummy when she realized that the protagonist is hiding their despair alone, and she wasn't able to notice or do anything about it earlier.If I don't! Understand! ... Then what! ... Can I say! To the captain!
- The Reliable One: Is very open when it comes to giving advice about friendship and love, hence her self-proclaimed title of Love Guru. The Raduga also serves as a place where the troubled Grandcypher crew members vent out their worries, plights and frustrations.
- Saving the Orphanage: Why she initially took up her job at the Jewel Resort. By now the orphanage is long since saved, but she just likes the job.
- Supreme Chef: Although she comments that her cooking is merely "home-style," everyone loves it enough to let her take control of the ship's subgalley for the nightowls in the crew.
- Use Your Head: Has a skill explicitly named "Headbutt of Love" but is actually just a literal headbutt move.
- Wrestler in All of Us: Her fighting style is heavily inspired by professional wrestling, and her enhanced base sprite has her put on a luchador mask. Her charge attack is a running lariat following by a flying dropkick, and she performs an Argentine Backbreaker in her introductory Fate Episode.
Voiced by: Yuka Terasaki
- Rarity: SR
Charge Attack: Unrivaled
An experienced soldier, she loves to have a good fight, experience new cultures, and hear stories, cherishing the memories and souvenirs these give her. When the player beats her in a duel and after hearing Rackam's story of the Mist-Shrouded Isle, she seizes the opportunity to come along with them on an adventure
- Blade on a Stick: Her main weapon, though the blade seems to twirl about and reach far beyond just one end of the "stick".
- Fashion Dissonance: The game she's in is a fantasy type, but she's going around in a modern looking shirt and coat, with even a light blue tie!
- Ghost Memory: Her spear, Omar's Odyssey can store memories of battles where it is used. These memories later became hers and made her knowledgeable in combat simply by possessing the spear.
- Life Drain: Not quite, but she comes with her "Swiftarm Slash" skill, which deals damage to a single enemy and then heals her for up to 1000 health.
- Mana Drain: Her "Indiqi Gain" skill allows her to steal one charge diamond from an enemy and turn it into an extra 20% to her own charge bar.
- Named Weapon: Her weapon is called Omar's Odyssey, a spear known to draw forth memories of battle.
- Non Sequitur: Between wondering what souvenir she should pick up next and complimenting you on your strength while out adventuring, she may randomly tell you about her love of pork chops.
- Power Copying: Omar's Odyssey not only literally transfers memories to Laguna. It can also affect her physically as well, such as making her immune to poison based on the time a previous wielder was able to fight while enduring poison.
- Shock and Awe: Although her element is Earth, her charge attack ends by launching lightning from the tip of her spear at her target.
- Status Buff: Her "Omar's Odyssey" support skill allows her to build up stat boosts every turn, with the effect doubling if she takes damage during that turn. Using her active "Omar's Wisdom" skill bestows those boosts onto her and the team for four turns, giving them greater attack and defense, a higher chance to successfully debuff an enemy, and greater resistance against enemy debuffs. It's unfortunately neither well-regarded nor even very good compared to other buffs because of the long time it takes to fully prepare for generally mediocre boosts that disappear in less than half of that time.
- Talking Weapon: Omar's Odyssey has a mind of its own, and can talk to Laguna in a manly voice.
- Trademark Favorite Food: The girl really likes her milk, thinking about grabbing some while out adventuring and suggesting you enjoy a cup together with her in her messages for your birthday and Christmas. As above, she may also randomly mention loving pork chops, too.
- Trash of the Titans: Laguna's room is filled with souvenirs that she can't let go, to the point that it is filled corner to corner. Her fate episode deals with you having to buy her shelves.Rackam: She can clean up a battlefield, but she can't even clean up her own room.
- You Remind Me of X: After the protagonist beats her, she makes an offhand remark that she's reminded of "him".
Voiced by: Satomi Akesaka
- Rarity: R, SR
Element: Fire (R version), Earth, Water (SR versions)
Style: Special (R and Water SR version), Balance (Earth SR version)
Charge Attack: Everything Goes Boom! (R and Water SR versions), Out of Control (Earth SR version)
A hard-drinking nun whom the party met at a tavern.
- Drowning My Sorrows: Her R version's story opens with Lamretta drinking alone after being heartbroken by the man she loved, who gave her nothing in return but a cold shoulder.
- Girlish Pigtails: Very long ones.
- Hard-Drinking Party Girl: She loves to drink, and is the life of the party.
- Intoxication Ensues: Her R and Water SR versions can get a hangover if she drinks too much.
- Kissing Under the Influence: She almost pulls this on the protagonist after getting particularly wasted in the Fate Episode of her R version, but her gut kills the mood.
- Mushroom Samba: Of the alcohol intoxication kind. In one of her Fate episodes, she's seen talking with four different versions of herself. Cut to the room and apparently she's having a one-woman party.
- Naughty Nuns: While not particularly naughty herself (maybe?), she does wear particularly revealing clothes even for a fantasy nun.
- Noodle Incident: Whatever happened after she had her first drink. She can't remember a thing and only knows that the abbey was absolutely trashed by the following morning.
- Nuns Are Funny: Or in this case, drunk nuns are funny.
- Nun Too Holy: Flirtatious behavior? Check. Cleavage Window and navel window? Check. Bottle of wine by her side every waking moment? Did we mention she likes to drink? It's not certain if any of this is against her order though.
- Urban Legends: In one of her episodes, the wine she carries and calls Avite is known as the Water of Life rumored to cure illnesses and even bring back the dead.
- Verbal Tic: Ends her sentences with nya~.
- Waterfall Puke: Shown in her R portrait and charge attack complete with rainbows. Her R and Water versions also have a skill to induce this to clear herself of status effects, both positive and negative.
Voiced by: MAO
- Rarity: SR, SSR
Element: Dark, Water (summer ver.)
Charge Attack: Dawnfly Dance/Freeflutter Dance, Dawnfly Dance II/Freeflutter Dance II (5★ Upgrade), True Self (summer ver.), In Love and War (Valentine ver.)
A famous swordmaster, who began her training when she was young after being inspired by another swordmaster. Despite being a master swordsman, a title she's oblivious to, she feels she's not strong enough and everything she does isn't special or noteworthy. She also has a somewhat doting personality with people she considers her friends. She joins the crew in hopes of continuing to improve and seeing the swordmaster she looks up to again.
Debuting as a side character and chase SSR summon in the "Girl Who Leapt Through Mountains" event in November 2015, Narmaya proved an instant hit with the playerbase and got an SSR Summer version alongside the August 2016 "Slice of Summer" event and has, unsurprisingly, been finding her way into events as the game has gone on. She also received a unique outfit during the game's third anniversary celebration in 2017, and also features on the game's first licensed dakimakura hugging pillow.
- Always Someone Better: She rescues Fif in her 5★ Fate Episodes, only to find out that Fif is a member of the Eternals - The Strongest Crew in the Skies. It shortly triggers her Heroic Self-Deprecation, thinking that Eahta will acknowledge Fif more than her. Thankfully, the Harvin snaps her out of this.
- Animal Motifs: Butterflies, obviously.
- Animation Bump: Almost all of Narmaya's visual effects (auto-attacks, Charge Attack, skill animations, and battle stance) were improved in her 5★ uncap.
- Battle Aura: Her 5★ upgrade grants this effect in-game and changes color depending on her current stance.
- Big Sister Instinct: She refers to herself as the "big sister" to characters such as Lyria, the captain, and even Vyrn. Her kindness appears to stem from this role, as her care is more focused towards the younger members of the crew and she is shown to draw her blade against those who speak ill about their captain.
- Braids of Action: Sports a side braid in her lavender hair.
- Breakout Character: The breakout character of the game. She debuted as a non-limited one-off as part of a side story event, but her design, her cuteness, her story, her effectiveness, and her portrayal by MAO catapulted her clear to the top of the favorite character lists, beating out such longtime luminaries as Cagliostro and Vira. Her Summer version, her anniversary outfit, and her appearance on the first-ever licensed Granblue dakimakura pillow were all due to rabid fan demand.
- Chronic Hero Syndrome: When she's in a good mood she always wants to help everyone she can, especially her friends.
- Connected All Along: It's revealed in the final part of a Fate Episode, the person who inspired her is Eahta/Okto. A scene in her 5★ episode explicitly mentions that they are distant relatives.
- Cool Big Sis: She loves to play this trope, acting as everyone's big sister, regardless of consanguinity. The Grand Blues! comic strips will occasionally pair her with ''real sisters'' (i.e. one with blood-related siblings), only for Narmaya be overwhelmed by their sisterly powers afterwards.
- Cope by Pretending: Everyone knows when Narmaya is actually depressed, and that's when she's doing "normal skyfarer" stuff more than usual. She tries to overwork herself in providing her crewmates' needs, as well as fighting monsters without rest, all while forcing a smile and a calm expression on her face.
- Delayed Causality: Her 5★ Charge Attacks invoke this, particularly Freeflutter Dance II. She randomly slashes at the enemy's direction, and damage is dealt after she sheathes her katana.
- Does This Remind You of Anything?:
- Her Skybound Art◊ is rather suggestive at least. The blade of Narmaya's katana is placed between her boobs and her crotch.
- Her Summer version's initial artwork also shows Narmaya holding her katana between her legs while standing up.
- Dub Name Change: Narumeia to Narmaya.
- The Eeyore: Though she's usually a fairly cheerful person, when she's sad, she's very very sad.
- Flash Step: In her Fate Episode she briefly flees from the party. By the time the crew notices her, she had already covered a fair distance.
- Gathering Steam: Butterfly Effect grants her a stacking attack boost of 5% for each cast, with a Cap of 50%.
- Glass Cannon: Due to her skill, Butterfly Effect, she gets stronger and more fragile the more it's used.
- Gratuitous French: Narmaya says "bon appétit" in one of her Valentine's Day translated dialogues.
- Gratuitous Japanese: While the official English setting localized the original Japanese skill names using the Roman Alphabet, Narmaya's third skill is still explicitly named "Kyogasuigetsu".note
- Heroic Self-Deprecation: A constant, and her biggest character flaw. As her efforts were not acknowledged as a child, she always considers herself worthless. Her swordsmanship is never good enough. People will abandon her if she ever stops being useful. If he didn't acknowledge her, then why would anyone else? When she reaches her 5★ uncap, it's really telling that her "power-up" consists of accepting that yes, she is legitimately strong, and that everyone around her doesn't praise her just to be polite. The increased self-confidence alone boosts her to the level of some of the strongest warriors in the skies.
- Iaijutsu Practitioner: Her "Dawnfly Stance" and its Quick Draw animations resemble this fighting style.
- Image Song: Transient Butterfly Blade
- In the Hood: The "Black Butterfly" outfit from her CD has her wear a hooded cloak. It even has holes to give free space for her horns.
- Lady of War: Has a sense of elegance with her butterfly motif and katana. When the crew first encounters her, they ask her to demonstrate her swordsmanship. She taps a tree causing all of the leaves to fall, and with the "flick" of her sword she cuts them all.
- Last Chance Hit Point: At level 90, her passive "Lock Swords" is upgraded to let her survive one fatal attack, leaving her with 1 HP.
- Magic Knight: Incorporated a number of magic spells into her swordsmanship during her quest for power, resulting in her ability to Flash Step, transform her sword, and all of the ethereal butterflies always floating around her.
- Morph Weapon: Based on her various charge attacks, her weapon changes shape. Dawnful Dance transforms her katana into what looks like a halberd. Freeflutter Dance transforms her katana into a cleaver-like weapon. This is also mentioned in her Fate Episode.
- Ms. Fanservice: An odd example - her original version isn't particularly more fanservicey than previous SSR ladies (like, say, Vira) - her Skybound portrait's a bit suggestive, but that's about as far as it goes. The memetics of the fanbase, however, have transformed her into the fanservice girl of Granblue. As a result, her summer version and anniversary outfit crank the fanservice dial considerably, even on her combat sprite.
- Nice Girl: She's easily one of the kindest characters in the game due to her big sister personality as mentioned above. She goes as far as spoiling the MC and is happy to help just about anyone in need.
- Peek-a-Bangs: The left side of her face is always covered by her hair.
- Pillar of Light: Using Narmaya's Kyogasuigetsu skill briefly covers her in a red pillar of light.
- Reality Ensues: Despite all the help she's given in building her confidence, her inferiority complex never goes away until she fights Eahta, who is the cause of it, to a draw. Even then, it took encouragement from Fif and the captain to even get the courage to fight him seriously.
- Sempai/Kohai: She wants to be noticed by the swordmaster that inspired her.
- Shapeshifting: She can turn into a butterfly. However, it's not thoroughly explained.
- Ship Tease: Naturally, the dakimakura (which, we once again feel the need to emphasize, is an official product) and its associated drama CD stop exactly short of making the Captain and Narmaya the story's official couple. It leaves just enough outs for it to get passed off as a one-off thing, but needless to say it could not be any more shippy.
- Signature Move: All of her 3 versions feature a "Butterfly Effect" skill which gives her a damage bonus depending on the enemy's element.
- Smells Sexy: Fif mentions to Eahta that Narmaya "smells really nice".
- Smoke Out: When she shape shifts, she releases a purplish cloud of butterflies.
- Stance System: Her dark version revolves around her two stances, Dawnfly and Freeflutter, which can be switched with her first skill. Depending on the stance, the effects of her charge attack and skills differ.
- Stepford Smiler: It's implied that her big sister personality is just an act to make sure the people she shows it to don't leave.
- Trauma Button: Mentioning Eahta/Okto's name will trigger her Heroic Self-Deprecation, reminding of the man who once failed to acknowledge her strength. It will also cause her to exaggeratedly extend her help even when not asked to. In her 5★ uncap, Vyrn and Lyria were able to deduce this trigger of hers.
Voiced by: Nishiji Shuya
- Rarity: R
Charge Attack: Salvation by Faith
A Draph living in the mountains with his animal caretakers, however he reluctantly leaves his home behind to become stronger... only for the menagerie to come along for the ride out of fear that he wouldn't cope with the pressure.
- Cowardly Lion: Called weak of spirit, his sprite also shows him scared, but he still fights anyway to try to protect his friends.
- Friend to All Living Things: To the animals of his forest.
- Gentle Giant: As shown in his illustration.
- Hair of Gold, Heart of Gold: Has blond hair and is a Friend to All Living Things.
- Speaks Fluent Animal: He can speak to and understand animals.
Voiced by: Nozomi Yamamoto
- Rarity: SSR, SR
Charge Attack: Seismiche Welle, Zerfall Schlag (SR ver.)
A hot-tempered yet honorable woman with a fierce hatred of the Zeyen cult, who corrupted her father, caused a revolution in her country and led to the death of her best friend. She became a wandering knight in quest of revenge, before encountering the crew in some less than flattering circumstances. Maybe they can help her finally lift the darkness clouding her heart.
- Archnemesis Dad: Grieving the loss of his wife, he joined a cult, instilled anarchy in the kingdom, then disappeared with Razia's young sister. She's worried he might attempt to use the Zeyen's research on primal beasts to rewrite history and attempt to bring her back no matter the consequences, and is trying to find him before he can do that.
- BFG: Her cause is just, her will is strong, and her gun is very, very large. The bullets are the size of her head, and she can load up to ten in there for one massive shot.
- Bound and Gagged: The crew first meet her captured by a bunch of common thugs after amazingly misplacing all of her ammo. For extra points, when finally freed, she promptly trips on the ropes and somehow manages to tie herself up again.
- Catchphrase: "Kill me!". This is due to Razia's accumulated trauma as she has been captured, bound or kidnapped several times in the past. Razia claims to prefer death than any form of torture or malicious intent from her captors. Surprisingly, she also says it even in things that have comedic context such as in Grand Blues! and events like "A Walk on the Wild Side".
- Cute Clumsy Girl: The thing that makes her otherwise serious character rather silly. Her skill is remarkable most of the time, but she can get incredibly clumsy, which gets even worse when combined with her hard-headed attitude. She also gets lost easily. Her fellow knights and crew members actually refuse to let her handle the maintenance of her weapon alone to avoid unwanted explosions.
- Defrosting Ice Queen: And with good reason, since she first believed the crew were members of the cult she hates so much. After getting her to calm down, she eventually sees the errors of her ways and slowly becomes proud of calling them her friends.
- Gratuitous German: All of her skills.
- Japanese Delinquents: The Lowain trio and Tyre imagine her as one alongside Therese and Ejaeli during "A Walk on the Wild Side".
- Knight in Shining Armor: When not drowning in her own thirst for revenge, she's usually this. She eventually ends up defending a village from monsters alongside an actual Zeyen missionary, which is the first step to her realization that they might not be the pure evil that she painted them as.
- Mix-and-Match Weapon: Her Weapon of Choice is a Monster Hunter-style gunlance.
- Playing Possum: In her SR Fate Episode, A Zeyen monk is about to brainwash her into their cult, so Razia flings herself on her prison cell and bangs her head to the floor. Panicked, the monk stops what he was about to do and opens her cell. Razia then took this opportunity to strike him and steal the other keys.
- Religion of Evil: She's convinced the Zeyen faith is this, which quite contrasts with their usual portrayal as friendly, wandering priests who dedicate themselves to helping those in need. Her enemies are eventually revealed to be the Va'hen Sect, a fringe extremist faction of Zeyen that essentially amounts to a fantasy ISIS.
- There Was a Door: Razia blasts a wall in her SR version to quickly escape from the pursuers inside the temple.
- Vitriolic Best Buds: With Beatrix. As it turns out, the two of them are too similar in personality to get along the normal way.
Voiced by: Hochu Otsuka
- Rarity: SR
Charge Attack: Belly Battle Life
An eccentric Zeyen monk and competitive eater. Redluck joins the crew on a whim, after a group of admiring children ask if he's a Skyfarer.
- Big Eater: As a Belly-Battler, he has to be. He nonchalantly pulls out of one several sandwiches to snack on whenever he readies a skill or his charge attack.
- Excuse Me While I Multitask: He eats food while he readies his skills and charge attack.
- For Happiness: Redluck more or less does whatever he wants in pursuit of happiness, both his own and those around him.
- Freudian Excuse: He was orphaned and impoverished as a child, frequently going hungry and often stealing or working with criminals in order to feed himself. Now that he's strong enough to take care of himself, he makes it a point to indulge in as much food as he wants, and ensures that others can do the same.
- Hyperactive Metabolism: His charge attack involves him eating a massive pile of food, which heals him for most of his health.
- Religious Bruiser: Zeyen theology views the Astrals as gods, and teaches that understanding their divine will is the key to enlightenment. Redluck explains that it essentially means to live and let live, and always strive for a better tomorrow.
- That Man Is Dead: His real name is Daiza. He abandoned his old name after being saved by a woman and her son, who welcomed him like family and introduced him to the Zeyen faith.
Voiced by: Ari Ozawa
Element: Light, Fire
Charge Attack: Keene Gracel (Light), Keen Insight (Fire)
Sarya was originally a fan of the "genius detective" Barawa, now properly his detective assistant. Together they work on cases surrounding the mysterious Phantom Thief - with Sarya doing most of the work thanks to her sharp intuition, and ability to easily deduce clues and find evidences.
- Her fire version's journal entry states that Barawa is her idol.
- As evident in "Handsome Gorilla", she enjoys reading the Pundam series.
- Huge Guy, Tiny Girl: With Barawa, a fellow Draph and her superior.
- Hyper-Competent Sidekick: When Detective Drama comes into play, she uses actual clue theorizing and problem-solving techniques for most of the time, unlike her boss Barawa who relies more on physical strength and chasing the culprit head-on.
- Kid Detective: Is a better one then her employer.
- Meganekko: Has a big pair of glasses.
- Rapunzel Hair: Even in a ponytail it reaches her waist.
Voiced by: Kanae Ito (Japanese), Katelyn Gault (English)
Charge Attack: Hell's Angel
For tropes pertaining to Sturm and Drang as a duo, see Granblue Fantasy Antagonists
- Battle Couple: Her uncap art has her fighting back to back with Drang.
- Costume Evolution: Her reappearance in the second arc comes with a modified outfit. The most noticeable changes are the leopard print top being replaced with a red one, and the appearance of a leopard print scarf instead, along with her cape changing color from white and red to black and red.
- Dual Wielding: She uses two sabers in battle.
- Gathering Steam: Like Drang, she gains passive stat bonuses which stack every turn, depending on the status of her Sword Switch ability.
- Ms. Fanservice: Her outfit covers about as much of her as Augusta's does.
- Promoted to Playable: Sturm can be recruited via Premium Gala as of April 2017.
- Stance System: Sword Switch can be used to toggle the effects of her Hot Headed buff either from boosting her own attack power or reducing the enemy's defense per attack.
- The Stoic: Sturm rarely speaks and when she does, there's little emotion in what she says most of the time.
- Tsundere: Sturm, as said by Orchis herself. Her tsun side mostly lashes out at poor Drang. Even others point this out when Drang mentions the possibility of Sturm actually being worried about him, which in fact, she does. At one point, Lowain also notices how Sturm became worried when Drang sprained his ankle.Tomoi: Huh... Tough and thorny on the outside, soft and sweet on the inside sorta deal?
Voiced by: Toru Nara
Charge Attack: Fist of Ascension, Riftmaker (SR)
This one-horned warrior left home after swearing an oath to rouse his beloved from her coma. His eyes quickly fill with tears during emotional moments, but he always turns away to hide them.
- Badass Cape: Wears a tattered green cloak, which becomes even more prominent in his SR version.
- Calling Your Attacks: He shouts the names of his attacks like "Tonfa Kick", "Tonfa Head-Butt" and "Soaring Tonfa Knee-Strike".
- Continuity Nod: Vanzza's SR version episode takes place after the tournament of the "A Thousand Reasons" event, having been motivated to train harder after Soriz defeated him.
- Dual Tonfas: His weapon of choice.
- Eureka Moment: Having a brief cake-making training at Lyria's request, the chocolatier suggests that Vanzza should "go back to the basics" as his cake lacks flavor. This phrase makes him remember a similar advice given by Acorazada, that Vanzza is only self-taught in tonfa fighting that makes him unorthodox. The next day, he trains to master even the basic techniques and spar with you.
- Fashionable Asymmetry: Besides having a broken horn, the right side of his jeans are also torn.
- Red Baron: "One-Horned Vanzza"
Voiced by: Fumihiko Tachiki
- Rarity: SSR
Element: Dark, Earth
Charge Attack: Bloody Moon, Carnage Moon (5★ upgrade), Savage Rampage (Earth version)
A mysterious Draph who wears a helmet and wields a huge scythe made to combat primal beasts. He is part of a mysterious Society with Zeta. He joins the crew after witnessing the player take down a Primal Beast and is shocked to find out that they will take down as many as they can to get to Estalucia. Intrigued by this fact, he decides to come along and protect Lyria, Vyrn and the player.
- Bandage Babe: Vaseraga's Earth version has a majority of his upper body covered in bandages, as he was just recovering from the injuries he sustained during the "Right Behind You" event.
- Barbarian Hero: His appearance makes him resemble this.
- Brutal Honesty: When Almeida shows him the Vaserav Hammer, he rather tactlessly tells her it's a subpar imitation of Grynoth and that trying to follow in his footsteps is a good way to get herself killed. He later admits he was overly harsh, and merely wanted to discourage her from drawing the attention of the Society by building a weapon with power similar to Grynoth and the Spear of Arvess.
- Bruiser with a Soft Center: Despite his monstrous build, scarred face and proficiency with a scythe, Vaseraga still shows compassion for his crewmates, such as when he assisted Rosine in their Cross-Fate episode. And according to Elsam and Lowain in the "L.E.T.S. H.A.N.G." event, he covered Tomoi with a blanket so that the latter won't catch a cold. Safe to say, he's an absolute sweetheart in spite of his terrifying appearance.
- Combination Attack: "Crimson Spear, Ebony Scythe" with Zeta, which was available as a summon item from the "Right Behind You" event.
- Dark and Troubled Past: While there aren't many details yet, Vaseraga often speaks of treasuring those close to you and valuing the time you have together, and occasionally mentions that the circumstances that brought him to the Society are not happy ones. In his Skill Fate Episode, he says in the past he lost a fellow Skyfarer due to his reckless overconfidence and the regret he felt from that was pure torture. "Right Behind You" confirms this with it revealed that he lost his entire crew and is the Sole Survivor of that incident.
- Declaration of Protection: In a Fate Episode, he declares he'll protect either Vyrn or Lyria. Depending on who you pick to protect, Vaseraga will choose the other.
- Desperation Attack: His Earth version's second skill deals greater damage the lower his HP becomes.
- The Faceless: His face is obscured by that black helmet of his which he never takes off. He explains that he got tired of people being frightened of his scarred face, so he just wears the helmet 24/7. "Right Behind You" implies that part of his face (along with his limbs) have decayed after being affected by the Lich's powers
- Feels No Pain: It's stated by both Vaseraga and Zeta that his body no longer feels pain. His sub skill is even named Feel No Pain.
- Gameplay and Story Segregation: His Dark version is more attack-orientednote , while his Earth version is a perfect balance of attack and defensenote But if you take his appearance and lore into consideration, it seems as though Earth Vaseraga becomes stronger, more durable and debuff-immune without all of the armor and helmet he is used to wearing in his Dark version.
- Glowing Eyes: Two red glowing dots will appear in his helmet's visor when he's getting serious.
- I Call It "Vera": Grynoth is the name of his first scythe. Alsarav is the name of his second. Neither scythes are named by him, however: Grynoth was already named as such when he received his weapon, while Alsarav was forged and named by Almeida.
- Like an Old Married Couple: Lampshaded in Grand Blues! Comic #950 when Io describes Almeida the relationship between Zeta and Vaseraga.Io: Bakameida! If they stick together after all that... They've transcended lovers! They are practically married!
- Made of Iron: His body is explained by Zeta to be enhanced, so he's able to shrug off even the most powerful blasts from a Primal Beast.
- My Greatest Failure: Losing his entire crew still haunts him to this very day.
- Red Eyes, Take Warning: Look at his Earth Version's Skybound art◊ to see this trope in effect.
- Papa Wolf: He occasionally dotes on his subordinates and promises to protect them. He becomes absolutely vicious when the Society attempts to kidnap Almeida.
- Promoted to Playable: Way back in 2016, there was an artwork◊ of Zeta and Vaseraga in Halloween costumes. This concept gets re-used in their Halloween version dual unit released on October 2019, along with the exact same outfits they wore in that artwork.
- Ship Tease: Has some with Zeta. In Second Advent, Beatrix outright calls them a married couple.
- Sinister Scythe: That wicked looking scythe's designed to fight Primal Beasts and consume their souls. He later gains a new one, courtesy of Almeida, when his first scythe turns against him and becomes a weapon for The Foe.
- Soul-Cutting Blade: His scythe is intended to take the blood of Primal Beasts and consume their soul to power itself.
- Spell My Name with an "S": His Grand Blues! debut comic (#197) spells his name as "Vaselaga" in its title, but correctly spells it later in the caption of the first panel.
- Super Mode: His Earth version has access to "Soul Forge", a buff that greatly increases his attack and defense capabilities at the expense of a full charge bar. It is also a buff that cannot be removed and lasts for 8 turns.
- Walking Shirtless Scene: While Vaseraga appears to be heavily armored otherwise, his upper body is basically bare aside from his tattered cape and belts.
- You Remind Me of X: Rosine easily mistakes Vaseraga as her long-lost husband due to some visual similarities namely, their bulky appearance and their usage of scythes.
Voiced by: Rina Hidaka
- Rarity: SR
Element: Earth, Wind (Holiday ver.)
Charge Attack: Yaia Fried Rice!, Smile (5★ Upgrade), Super-Duper Holiday Feast! (Holiday ver.)
A young Draph girl who lives alone with her loving father. When her father falls ill and becomes unable to care for his daughter, he entrusts Yaia to the captain in the hopes of them finding the cure for his illness.
- Companion Cube: Her stuffed toy "Charley Horse". A scene in her 5★ uncap tells that Yaia even treats him like a family.
- Double Meaning: The name of her stuffed toyed, which gets played for comedy in Grand Blues! Comic #967. Randall hates Charley Horses (A.K.A. Leg Cramps) and will do everything to eliminate them. Yaia, who owns a similarly named Companion Cube hears this from a corner, and calls Randall a murderer, thinking that he would destroy her toy.
- Feminine Women Can Cook: Despite her young age, she can cook well.
- Frying Pan of Doom: Her Weapon of Choice is this.
- Gameplay and Story Segregation: She uses a frying pan, a blunt weapon. With the game's mechanics however, she is treated as a Sword-wielding character.
- Giver of Lame Names: Not lame, per se, but...who names their stuffed animal after a muscle cramp, of all things? She also names a kitten she finds in her 5* fate episode 'Hernia' because it was a common thing her dad would complain about.
- Improbable Weapon User: Uses a frying pan as a weapon.
- Paper-Thin Disguise: She tries to wear a fake mustache to imitate Santa Claus in a daily cutscene of the Christmas 2018 event. But all it does is to irritate her nose.
- Precocious Crush: Subverted. In one of her Valentine's Day lines, she asks her "Big Bro/Big Sis" to accept her feelings despite her being so young. Then she forgets what she was supposed to say next, and reveals that she was reading off of a script that somebody gave her and that she doesn't understand what it means.
- Reduce Aggro: She has two Hostility Down masteries, and investing in both of them almost ensures that she'll never be targeted by attacks.
- Support Party Member: Her abilities are all buffs or heals, with her Charge Attack being a heal that also boosts Attack and Defense (as well as Chain Attacks after her 5* upgrade).
- Taking the Bullet: At level 90, her first skill (which normally lets her dodge all attacks for one turn) also gains a Substitute effect if she's at full health, redirecting all single-target attacks toward her and dodging them.
- Token Mini-Moe: Is one of the (if not the) youngest members who can join the crew.
Voiced by: Hideo Ishikawa
- Rarity: SR
Charge Attack: Hel Klinge
A quiet, brooding warrior that wanders the world looking for his comrades who have "become lost at the bottom of the sky". He joins the crew after offering him some companionship in finding his missing friends.
- An Axe to Grind: Wields a pair of enormous axes, each of which is larger than most human characters.
- The Berserker: He suffers from severe dissociation when in battle that causes him to become obsessed with violence and pain, both inflicting and receiving it.
- Blood Lust: When he goes berserk, he becomes fixated on pain, describing in loving detail how he wants to carve up and rip apart his foes, and inviting them to do the same to him.
- Evil Me Scares Me: He is utterly terrified of the monster he becomes in combat, and fears that one day he might never snap out of it.
- Heroic Self-Deprecation: Because of what happened in the past, Zaja always hates himself, a trait often pointed out in Grand Blues!, like in Comic #1050.
- Interrupted Suicide: Zaja is first found standing on the very edge of an island, leaning over to gaze at the infinite sky below, claiming he's looking for his lost friends at the bottom. When it's revealed that he knows they're dead and that nothing is down there, it carries the implication that he may have been contemplating suicide.
- Living Emotional Crutch: The crew of of the Grandcypher become this, as he finds that he's able to suppress his bloodlust when he focuses on protecting someone, rather than simply defeating his opponent.
- My Greatest Failure: Fearing his bloodlust, he retired as a warrior while his companions continued adventuring. When they were all slain in battle shortly afterward, Zaja blamed himself, believing that they died because he wasn't there to protect them.
- Put the "Laughter" in "Slaughter": Cackles gleefully whenever he lands a killing blow or ends a battle, though he usually catches himself mid-laugh and is noticeably disturbed by it.