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Characters / Granblue Fantasy Erune

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Playable Characters
Main Story Characters
Humans (A - E) (F - N) (O - Z) | Draphs | Erunes | Harvins | Primals | Other
Playable Special Characters
The Eternals | Zodiacs | Evokers | Event Characters
Non-Playable Characters
Primal Beasts | Allies | Antagonists | Event Antagonists | Others

This covers Erune characters who are recruitable through the gacha or special events.


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     Shared Tropes 
  • Alphabetical Theme Naming: All Erune names in Japanese are entirely made up of characters that end with a vowel (with the exception for "n", which mainly applies to guys, so Lowain, Sevastien, and Alanaan are all perfectly acceptable Erune names) and use no voiced or semivoiced consonants. The only notable exceptions are Ilsa, Drang, and Mordred.
  • Artistic License – Biology: One thing that's lampshaded in Grand Blues! Comic #610 is the idea that as Erunes have their ears above their heads, how can some of them even manage to keep their glasses on? There has to be something that keeps the glasses in place. Freesia jokingly answers to this by saying that she uses her "face muscles".
  • Cat Girl: Some Erunes have cats as their animal trait. Others are more obviously styled after foxes - Yuel & Societte being the classic examples. Erunes with fox tails are in fact descendants of the Nine Royal Families of the old, pre-Astrals Erune kingdom which was brought to ruin by Ninetails.
  • Does Not Like Shoes: Extra notable in some cases, but in general the Erune are most likely to not wear shoes or to have footwear that still exposes the better part of their feet.
  • Elemental Powers:
    • A lot like Draphs and Fire/Earth, a staggering number of Erunes are Wind-element; counting same-element alternate versions, fully a third of all Erune character-units are Wind. Fire is a very distant second, a full nine units behind Wind (though Fire Erunes are still some of that element's most defining characters, like Fire!Societte, Tien, and OG Yuel).
    • Water is a curious example - strictly speaking, it's in third place in overall number of units (at eleven) but it's got a bit of a proliferation of SSR units. Who are those units? Drang, Feower, Pholia, OG Societte, Vajra, and Water!Yuel. As a result, it's easy to associate Water with Erunes despite there not being many of them in absolute terms, because the Erunes who are Water are a murderer's row of the element's most effective characters.
  • Fantasy Counterpart Culture: It's more subtle than most, but it's still there - in general, Erunes tend to be what we in the real world would consider a little bit more "east asian", and particularly Japanese, in their design and stylings compared to the more Western-Fantasy-inspired stylings of much of the rest of the cast and setting. This is most prominent with a lot of Erune royalty or royalty-relations, like Pholia or Societte & Yuel (with the Alster royals being the notable exception). The pre-Astrals Erune Kingdom that Societte and Yuel are descended from is most prominently this, as it's patterned off of Heian Japan and the big antagonist of their wider story is inspired by traditional depictions of Tamamo-no-Mae. It's still not at all universal, though.
  • Little Bit Beastly: All Erunes have animal ears and some also have tails. As the Yuel & Societte plotline reveals, tails tend to be associated with pre-Astral War-era Erune nobility.
  • Ms. Fanservice: One might actually think it's the Draphs who are this, but with a few (very notable and famous) exceptions, the Draph ladies are actually fairly conservative. The Erune girls, meanwhile, are almost universally dressed in skin-tight outfits that often show a lot of skin regardless and are more likely to tread into Impossibly Cool Clothes territory.
  • Our Elves Are Different: Of the fantasy races in Granblue Fantasy, Erunes share many traits usually associated with elves. They are noted to be magically gifted, are often scholarly and also rather fond of living in small villages close to nature (though it's become more and more common to see them in large towns as well). Many of the recruitable Erune characters clearly rely on magic and finesse to do damage rather than on raw strength or technology (though as always, there are exceptions). This is also reflected in their preferred weapon specialities, which are mostly of the bow, staff and spear type. Unlike typical elves, Erunes seem to live normal human lifespans.
  • Sexy Backless Outfit: The majority of Erunes have some sort of backless outfit. Even the men aren't immune. There's a couple examples where it verges on the absurd, like Yuel. Older Erunes like Keehar, Sevastien, and Mishra having their backs clothed implies that it's simply a popular clothing choice that most Erune like to stick with. Interestingly, it's also rather common for them to wear a cape over their backless outfit.
  • Sideboob: To go along with their aforementioned backless outfits, this trope is also prevalent among Erunes, especially the females.
  • Situational Sword: The stats of Erune characters can be significantly boosted by the Spear, Bow, and Staff variants of the Bahamut weapons.


Voiced by: Yuu Asakawa
Passionate yet Pure-Hearted
Summer Version 
Rarity: SSR
Element: Fire, Dark
Style: Special, Balanced (Summer ver.)
Weapon Specialty: Melee
Charge Attack: Rosso Passione, Passione Perpetua (Summer ver.)

Beauty and elegance are some of the words that describe this Erune dancer. Her movements drive a wild crowd and attract a lot of suitors, whom she never wanted. She longs for freedom, and the passionate love of someone worthy.

  • Aroused by Their Voice: She speaks in a very sexy and breathy manner when she's in the "mood" to speak with the person whom she has an infatuation to. Vyrn even lampshades the trope, and admits that he blushes whenever Anthuria speaks like this.
  • Dance Battler: All of her abilities in-game are basically referring to dance moves, as she is a dancer by profession.
  • Does Not Like Shoes: A very peculiar example. She likes stockings well enough, but if you look closely, you'll notice that you can still see the outline of her feet and toes through the nearly-sheer stockings. She otherwise doesn't use "real" footwear of any kind.
  • Double Entendre: Thanks to her infatuation with the captain, conversations with her may end up dripping with this. An example being her second Valentine's Day scene:
    Anthuria: Hey, (Captain). I have a Valentine's Day present for you. Won't you accept?
    Teehee, it's not chocolate... I'm the present...
    Go ahead, (Captain), and have a taste...
    Captain: ...
  • Dude Magnet: Thanks to her graceful and charming dances, Anthuria has attracted a lot of male fans, and most (if not all) of them later became her unwanted suitors.
  • Even the Girls Want Her: If her summer fate episode is any indication.
  • Falling into His Arms: Falls into the captain's arms as she faints from having the corrupted Klesha removed from her in "Auld Lanxiety".
  • Fashionable Asymmetry: She wears a black sleeve on her left arm while the other side doesn't have any.
  • Get A Hold Of Yourself Man: Anthuria's dialogue will often leave the captain in a dazed or charmed state, prompting Lyria to speak this trope word by word in one of her Fate Episodes, and during the "Auld Lanxiety" event.
  • If It's You, It's Okay: In her second Fate episode, she allows the protagonist to comb her hair, something that she doesn't want her other "suitors" to touch.
  • The Immodest Orgasm:
    • As written in So Much for Stealth, this is what gives away the position of the player's group from the thugs.
    • She lets out some breathy gasps and sexual noises while dancing in the first chapter of "Auld Lanxiety". Her defining trait is actually worsened by the Klesha of Lust at this point.
  • Innocently Insensitive: In her first fate episode, she doesn't exactly realize that some of the things she say can be taken in the wrong way. Evident that Lyria thought her interest of the protagonist is her trying to tempt and seduce them.
  • Love at First Sight: How she became infatuated with the protagonist.
  • Out of Character: Gets turned Up to Eleven during the "Auld Lanxiety" event in which, after she was infected by the Klesha of Lust, she even takes the first step in seducing the protagonist while caressing hands with him/her. Note that this is coming from an Erune who easily panics when being touched by the player character.
  • Random Number God: Her third skill allows her to heal the party, and her passive allows her to gain a stackable increase in attack for herself every time she successfully dodges enemy attacks. The problem lies in the mechanic that dodging is entirely dependent on chance, and her usefulness will vary depending on how lucky the player is with her dodges.
  • Ship Tease: On some level it might not be "teasing" when Anthuria openly desires the Captain, but the game doesn't force you into a relationship with her if you get her, so technically it remains teasing. Especially with things like her second Valentine's event, though, her feelings are not hidden, what with doing things like a "the gift is me" ploy (and then being too embarrassed to actually do it).
    • Her summer version fate episode cranks this up to 11, to the point where you’re not even given the option as the player to not feed into her attraction to you, with the protagonist even holding hands with her. As well, Of the two options to compliment her, one is “I could look at you forever” compared to the more or less tame “You look amazing”.
  • Single-Target Sexuality: The only person that has ever caught Anthuria's eye is the protagonist and she firmly rejects romantic proposals from others.
  • So Beautiful It's a Curse: Anthuria's beautiful appearance and dancing causes nothing but unwanted attention for her.
  • So Much for Stealth: Her second Fate Episode has her running away from a group of suitors with the help of the Captain, Lyria, and Vyrn. When the four of them decided to hide in a narrow space between two walls, the captain's hand accidentally tickles Anthuria. The Erune's sudden orgasms then gives off their presence to the suitors.


Voiced by: Fumiko Orikasa
Guardian of Wisdom
Rarity: SR
Element: Light
Style: Balance
Weapon Specialty: Staff
Charge Attack: Pas de Chat

A librarian of the Hall of Knowledge, she joins the Grandcypher in the hopes she can reap knowledge from Estalucia.

  • Expy: She's one of Final Fantasy Scholars, the Scholars of Final Fantasy XIV in particular.
  • Meganekko: As a Scholar expy (and a total bookworm), this is a given.
  • Nice Hat: Wears a scholar's hat.
  • Plot Allergy: She is highly allergic to cats despite loving them, which hinders her a few times in events and her Fate Episode.


Voiced by: Risa Taneda
Fire Version 
Rarity: SR
Element: Wind, Fire
Style: Balance, Special
Weapon Specialty: Bow
Charge Attack: Blasts of Ennead, Crimson Foliage

A little girl who wishes to become a Guardian of her island and is the event character of "Yesterday's Scars and Tomorrow's Hopes". After the event, she joins the crew to see the outside world.

Aster received a new playable unit on May 2019, to coincide with her event being added to the Side Stories.

  • A Day in the Limelight: The "Yesterday's Scars and Tomorrow's Hopes" event focuses on her, and is also the event's free character.
  • Automatic Crossbows: Her weapon is this, as seen in her Charge Attack where she fires multiple bolts.
  • Badass Adorable: She's young and cute but she passed the test to become a Guardian and knows how to wield that crossbow that she's lugging around.
  • Character Tics: Her ears twitch in her victory animation pose.
  • Deadly Training Area: She had to go through the Cave of Trials to prepare herself as the next Guardian.
  • Ill Girl: When she was even younger then she is now, she was struck down with a sickness and unable to go through the regular bow training for Guardians like Sutera.
  • Rapunzel Hair: From a side view, as seen on her Fire version's artwork, Aster's hair can reach her knees.
  • Scarf of Asskicking: Aster wears a long, wool scarf.


Voiced by: Asami Shimoda
Heaven-Sent Child of the Wind and Waves
R Version 
Rarity: R, SR
Element: Water
Style: Attack
Weapon Specialty: Melee
Charge Attack: Rodeo Flip, Crescent Tube Ride

A daredevil surfer loving the freedom of the oceans.

  • Badass Normal: Is notably just a surfer amidst a crew possibly filled with old seasoned warriors. While Joel is also initially presented as "just a swimmer", he makes a point of letting the crew know that he knows a bit of magic, which is not the case for Cailana.
  • Challenge Seeker: Aims to surf on the waves created by Leviathan, as no one has ever attempted before.
  • Childhood Friends: Her Cross Fate Episode with Joel reveals that they've known each other for a long time, and have bonded over their shared love of the sea.
  • How Many Fingers?: In her SR Fate Episode, Cailana has to answer this question from a doctor after she recovers from nearly drowning.
  • Improvised Weapon: Her weapon is her surfboard.
  • Kick Chick: Her attack animations are mostly kicks, done by using her surfboard as support.
  • The Nose Knows: Can somehow "smell" the coming weather.
  • Oh My Gods!: Says "Oh my Astrals!" When Tanya mentions secretly watching her surf from afar.
  • Walking Swimsuit Scene: Wears a one-piece surfing suit, which is obviously backless.


Voiced by: Chiaki Takahashi
Pink Smoke Lost in the Night
SR Version 
Rarity: SR, SSR
Element: Earth
Style: Special
Weapon Specialty: Gun
Charge Attack: Kiss of Death, Blitzangriff (SR ver.)

A bewitching phantom thief known for disappearing into the darkness in a puff of smoke along with her prey. She joins the crew when the player incidentally learns her real name and sees through one of her disguises.

  • Bait-and-Switch: Pretends that a certain mansion is her secret hideout. However, that mansion was actually occupied by a wanted criminal. And when Vyrn makes a ruckus of being lied upon by Catherine, Rick arrives in the scene out of curiosity and catches said criminal on the spot. Another lackey tries to exit from the commotion but Catherine was able to catch him on his way out.
  • Balance Buff: Her entire skillset has been buffed and/or reworked on May 2018, the notable changes being the addition of two unique enemy debuffs - "Enticed" and "Nightsmoke's Prey", along with a unique status buff to Catherine which increases her damage against those inflicted with the latter debuff. Her first skill also gained a conditional back-up effect in case the Enticed debuff fails, and her second skill also boosts her Charge Bar if the conditional Delay is successful. All of these in exchange for longer cooldowns to her three skills.
  • Because I'm Good at It: The reason she steals things is because stealing is the only thing that's helped her survive up till now. It's how she has lived her life and survived and holds no regrets for doing so.
  • Charm Person: Her first ability allows her to apply the unique Entice status, which has the same effect but stacks with other Charm abilities, essentially doubling its effectiveness. If that fails, it will try to apply a regular Charm instead. Her Charge Attack is even named "Kiss of Death" to hint on this trope.
  • Classy Cat-Burglar: In a literal sense, she's a Cat Girl Erune phantom thief.
  • Cleavage Window: Present in her SR version's attire.
  • Distracted by the Sexy: Charm and Entice are implied to work like this. This doesn't show up often in her Fate Episodes, however.
  • Even Evil Has Standards: She doesn't steal just for herself, but as a "professional thief" she takes on requests. Even that has limitations as she rejects robbery requests from corrupt individuals even if they bribe her a fortune.
  • Foil: To Chat Noir. Both are master thieves being pursued by a somewhat incompetent detective, but where Chat Noir is bombastic and dramatic, making his name known throughout the world, Catherine is subtle and secretive, taking great pains to make sure absolutely no one knows who she is and that no evidence can be traced back to her. Additionally, Chat Noir sees his heists as works of art, takes great pride in his "performances", and steals because he genuinely enjoys it, while Catherine feels that thievery, no matter the reason, is a dirty and underhanded job reserved for the lowest rungs of society, and remains a thief simply because it's the only thing she's ever known and has nothing and no one else to turn to.
  • Guns Akimbo: Shown when she uses her charge attack as a finisher.
  • Hates Being Touched: She doesn't mind doing the touching, as she can mentally prepare herself before hand, but being touched unexpectedly, however lightly, makes her supremely uncomfortable and embarrassed. She claims it's due to her always hiding herself.
  • I Have Many Names: As part of her gimmick, she has many aliases to prevent being tracked by detectives like Rick or Barawa.
  • Kick Chick: Those sharp heels are her primary weapon in combat.
  • Living a Double Life: Works in the Kitten Cafe as "Cathy" by day and a thief named "Nightsmoke" by night.
  • Master of Disguise: The Player Character is the only person who's been able to see through her otherwise flawless disguises.
  • Meganekko: Wears glasses as a part of her casual "Cathy" persona.
  • Offscreen Teleportation: Catherine suddenly disappears from the ship when Lyria and Vyrn turn their attention away from her for a short moment, when Rick was just in time to inquire the crew about Nightsmoke's whereabouts.
  • Red Baron: Nightsmoke
  • Theme Naming: Her Red Baron and Fate Episode titles all contain the word "smoke".
  • You Gotta Have Blue Hair: She has pink hair.


Voiced by: Misuzu Togashi
Rarity: SR
Element: Fire
Style: Special
Weapon Specialty: Harp
Charge Attack: Virtuosa Concerto

The Erune member of the Sky Philharmonic Orchestra.


Voiced by: Nobuhiko Okamoto
Appraiser of Truth
Rarity: SR
Element: Light
Style: Heal
Weapon Specialty: Staff
Charge Attack: Lead Halation

A famed item appraiser, he joins the crew to check out the treasures of the world and have Io teach him the ins and outs of customer service.


Voiced by: Miyu Tomita
Summer Version 
Rarity: R, SR (Summer ver.)
Element: Wind
Style: Special
Weapon Specialty: Melee
Charge Attack: Makeover, Be My Summer Bae? (Summer ver.)

A young erune girl from a village. She met with the crew while they are on an errand and after seeing them fight, decides that she wants in on the crew in hopes for adventure and grow strong.

She received a Summer version on August 2017.

  • Acronym and Abbreviation Overload:
    • She greets the captain a happy birthday by saying "HBD" four times. She also does this again during New Years, saying "HNY". She even teaches Lyria the meaning of "BFF".
    • Chloe has a "QT" Raid Sticker. And since players can outright spam stickers when in a raid, this trope can even take full effect in-game!
  • Born in the Wrong Century: Really, no one is quite sure how someone from a medieval-ish fantasy world ended up a stereotypical modern high schooler.
  • Dark-Skinned Blond: She's tanned and is blonde, just like Zooey.
  • Fashionable Asymmetry: Her summer outfit has knee straps on her left leg.
  • Jumped at the Call: She immediately joins in on the crew after seeing them fight and hopes to have an adventure of her own.
  • Mechanically Unusual Fighter: Her charge attack only gives status buffs that would help the party (Skill/summon cooldown, attack and defense buffs) or give the petrify debuff to an enemy.
  • Motor Mouth: She is quite the chatterbox.
  • The Nicknamer: She also gives affectionate nicknames to some of the crew members.
  • Switch-Out Move: Both of her versions' second skills allow Chloe to swap positions with a selected party member.
  • Tan Lines: In SR Cailana's episode, Chloe's bra was caught in the waves when she fell on the surfboard, leaving bra-shaped tan lines.
  • Totally Radical: Chloe will occasionally speak in this manner like saying "for realz" or "lolz". At one point, she even refers to the Grandcypher as "G. Cyph".
  • Verbal Tic: Speaks like she's on the internet, complete with Emoticons and abuse of lol/wwwwwwnote .


Voiced by: Tomokazu Sugita (Japanese), Ray Chase (English)
Fire Version 
Rarity: SSR
Element: Water (Grand ver.), Fire
Style: Special
Weapon Specialty: Staff
Charge Attack: Unhappy Hour (Grand ver.), Wrecking the Sphere

A partner of Sturm and a mercenary who worked for the Erste Empire and serves loyalty to the Black Knight.

For tropes pertaining to Sturm and Drang as a duo, see Granblue Fantasy Antagonists

  • Abusive Parents: His parents weren't exactly the caring kind, and his mom in particular considered him a troublemaker. It's to the point that young Drang is shown crying into his grandmother's lap.
  • A Day in the Limelight: Is the character of the day together with Sturm in the event "Sturm and Drang, A Mercenary's Life". Detailing on how Drang and Sturm first met.
  • Amusing Injuries: He just keeps getting stabbed by Sturm. It's always Played for Laughs and never leaves lasting injuries (or holes in his clothes for that matter). His "low HP" pose in the game also depicts him in a much more comical way than other characters.
  • Beam Spam: Drang's first Skill Fair Trick, has him send down a barrage of blue water-based lasers from the sky.
  • Badass in Distress: While the crew was searching for a sky map piece in Mephorash he was captured by the Golden Knight's subordinates, Anissida and Hailak.
  • Chivalrous Pervert: Drang flirts with several female characters (or Monster Girls) they come across, with Sturm having to reprimand him for this often, usually by poking him with her sword.
  • Cannot Spit It Out: Non-romantic variant. He drops several big hints that he is Ferry's grandnephew, but ends up diverting attention away from what he said.
    Drang: Well of course. It's a nickname my granny gave you ...
    Ferry: Huh? Wait, what did you just say?
  • Costume Evolution: His outfit has undergone a few changes by the time we see him again in the second arc, most noticeably his cape is now black and blue instead of the old white.
  • Fire-Forged Friends: With Sturm. They've been through so much together that they're basically inseparable.
  • Gathering Steam: Like Sturm, he gains passive stat bonuses which stack every turn, depending on the status of his Switcheroo ability.
  • Hidden Depths: Despite his goofy, perverted, and somewhat comedic antics, Drang really cares about his family and friends, a trait being highlighted by his Fate Episodes.
    • He truly loves his grandmother, to the point that his motivation of becoming a skyfarer is to take her to the Mist-Shrouded Isle. But he didn't get to fulfill this promise as she died while he was still young. So the little thing that he could only do was to bring a flower from that island as a souvernir to her tombstone. He also quite heartily approves of his grand-aunt Ferry getting to have a kind of second life as a member of the Grandcypher crew, despite (or perhaps because of) her condition.
    • Drang hates it when someone mentions Sturm becoming fed up with him (which is entirely false, since she becomes worried when Drang gets into trouble, she just can't say it out loud). Drang also mentions the feeling of being with Sturm as "liberating".
    • The first time when he shows clearly no signs of hostility towards the Grandcypher party is when they are at the Mist-Shrouded Isle. He popped up out of nowhere when the Erune ghost girl is thinking about what name should they call her, to which Drang immediately replies "Ferry".
    • He's surprisingly knowledgeable about music and puts these skills to good use in his live performance with Ferry and Sierokarte.
  • Keet: Drang is very excitable about pretty much anything.
  • Lovable Sex Maniac: Drang's perverted tendencies get exaggerated in his Grand Blues! appearances, no longer turning him into the Chivalrous Pervert of his actual counterpart. To note, he owns and shamelessly brings out dakimakuras of Narmaya and Vira (both of which get ripped by Sturm), openly admits being flustered at the Fanservice designs of the Levin Sisters, and also calls Albert a fellow "Man of Culture" in Comic #1076.
  • Making a Splash: Drang is a Water element character.
  • Obfuscating Stupidity: He usually acts like an airheaded buffoon, leading to people underestimating him. In truth, he is easily one of the most cunning and intelligent characters in the main story, easily manipulating even someone like the Golden Knight.
  • Oh, Crap!: In his first Fate Episode, he was supposed to meet Sturm in a bar but he doesn't know where. Drang gets a brief moment of this when he realized that he went to the wrong one. It turns out he asked Orchis for directions, but didn't let the little girl to finish her statement and so, Drang just made an assumption.
    "She's gonna have my head on a stick! A platter! Oh, and the stabbings! The stabbings!"
  • Only Known by Their Nickname: His fate episode all but states that "Drang" isn't his real name.
  • Peek-a-Bangs: His thick hair mostly covers his right eye.
  • Promoted to Playable: A playable character as of May 2017 and part of the Grand series characters along with Sturm.
  • The Social Expert: Drang's very good with people and he usually controls the conversation with anyone. Unless it's Sturm.
  • Stance System: Switcheroo can be toggled to boost Drang's Attack Specs or Defense Specs at the end of each turn.
  • Strong Family Resemblance: He shares the same hair and ear color with his grandaunt Ferry and his grandmother Firra.
  • Talking to the Dead: Drang spends the most of his second Fate Episode telling stories to his grandmother at her grave.
  • You Gotta Have Blue Hair: Drang literally has blue hair.


Voiced by: Tetsuya Kakihara
Summer Version 
Blazing Teacher Version 
Rarity: SR
Element: Fire
Style: Attack, Balanced (Blazing Teacher ver.)
Weapon Specialty: Staff
Charge Attack: Blazing Prison, Fires of Hell's Gates (Summer ver.), Hell Pyre's Wake (Blazing Teacher ver.)

A gifted fire starter who has a penchant for... flames. Well, he is so fascinated by them that he can "snuff out lesser quality flames".

So far, Elmott is the only character with several versions that all share the same Element of Fire, and rarity of SR.

  • Armor-Piercing Question: Elmott delivers one towards the CEO of Tandem Airborne Express in "The Other Side of the Sky".
    "You saying a weakling who can't even control his own son can run a school board?"
  • Commonality Connection: The Cross-Fate Episode between Elmott and Suframare deals with the two's common ground of interest towards taking care of the younger crew members.
  • Cool Teacher: In the "Other End of the Skies" event, he becomes a temp at Mysteria who teaches the remedial classes and tries to be a proper role model to the delinquents. In "No Rain, No Rainbow", it's mentioned that the staff from Mysteria keeps trying to hire him as a permanent teacher because of this and the students in his class, including Tsubasa, all admire him for it as they sent letters to him frequently.
  • Deadpan Snarker: Elmott has a nasty habit of snarking without realizing it. In the Cross-Fate episode of Tsubasa and Suframare, he mentions that tongue has a "sarcastic mind of its own sometimes". Suframare then scolds Elmott and demands that he change his manner of speaking.
  • Face of a Thug: He's actually a pretty sweet guy, but most people don't want to know him better when he looks, sounds and acts like a complete nutjob. This trait even gets lampshaded in one of his episodes.
    Vyrn: Seriously? Have you seen that guy's face? He looks like a low-level goon no matter how hard you squint.
  • Friend to All Children: Surprisingly, he has a softer side to him, as he gets along with children and as a result, is kind to them. He just has has a hard time admitting it, due to him having trouble expressing himself.
  • Gameplay and Story Integration: It would make sense that all of his three versions are under the Element of Fire, given that he really loves flames. What other element can he be placed into?
  • In the Hood: His initial outfit is a hooded coat.
  • The Magnificent: Blazing Teacher. The "Teacher" part is highlighted by his role in "The Other Side of the Sky". Tsubasa even gets to say Elmott's title before his name during the event's epilogue.
  • No Shirt, Long Jacket: He wears a coat, but it bares his entire chest and abdomen.
  • One-Note Cook: As it turns out, he is an amazing cook as long as it involves grilling, roasting, barbecue, or other cooking methods that involve lots of fire.
  • Pre-Asskicking One-Liner: Quite a common trait of his, as he demonstrates in the Fate Episode of his "Blazing Teacher" version.
    "Now we're talking. Alright, listen up kids! Pain 101's in session"
  • Pyromaniac: He loves fire to the point where he'd burn anything just to watch the fire.
  • Tsundere: He comes off as rather rude or unsympathetic, as shown in his Fate Episode and his interactions with Kaz in a Summer Event, but he obviously cares.
  • Walking Swimsuit Scene. Has a summer version, and you can put either version of him in a swimsuit for battle.


Voiced by: Kazuya Nakai (Japanese), Kaiji Tang (English)
Thunder Wolf
Halloween Version 
Dark Version 
Rarity: SSR
Element: Earth, Dark
Style: Attack
Weapon Specialty: Gun, Gun+Dagger (Dark version)
Charge Attack: Dead-End Shot, Acidrage Howl (Dark version), Dead-End Fall (Dark 5★ Upgrade)

Another member of the mysterious Society. He originally joined the crew on orders of the Society to keep a close eye on Lyria's powers, and assassinate her if she looked to pose a threat to the Society. However, after growing closer to the crew, Eustace disobeys orders and decides instead to protect her and the Captain's crew from harm.

  • The Ace: He was one of the Society's most promising recruits along with Ilsa in their trainee days and was stated to be proficient with all weapons, eventually becoming the contractor of the seal weapon Flamek Thunder. While she took on the role of training recruits and sealing dangerous weapons and Primal Beasts, he became a field operative and currently boasts the highest mission completion rate among his peers in the Society.
  • Animal Motif: Wolves.
  • Badass Cape:
    • He wears a long grey cape in his initial outfit.
    • Taken further in his Halloween version where Eustace basically cosplays Dracula.
    • His Dark version initially doesn't have him wear one, but he puts on a black one for his 5-Star uncap.
  • Big Damn Heroes:
    • He rescues Lyria from a Society soldier that tries to drag her away in his Dark version's episode.
    • In "Home Sweet Moon", he arrives in time to save Vaseraga's life by electrocuting him with a shot from Flamek, halting his disintegration after being affected by an attack from Yama.
  • Catchphrase: "Peace and Quiet". He mentions these two words together in several lines of dialogue. It's also included in the title of his second Fate Episode and Vyrn also lampshades it by mentioning this exact trope. It's even the name of his Image Song.
  • Cold Sniper: His weapon Flamek is a long rifle, and when first met in "Gripping Freedom" he's positively icy to his colleagues and the crew alike, although he warms up to them afterwards. He's also rather brusque with Cassius and Gwynne when first meeting them, but he mellows out with the former after his Heel–Face Turn in "Second Advent" and with the latter after she proves herself capable of contracting with Arianensa.
  • Color Motif: Yellow, as shown by all of his titles having "Thunder" in them, as well as his employment of lightning in battle. Flamek and all of his outfits also have yellow or gold accents.
  • Cuteness Proximity: Mentioning dogs is a good way to get him to perk up.
  • Dark and Troubled Past: He's the Sole Survivor of his village which was brought to ruin by the Foe, causing him to want revenge and join the Society. However, it's previously implied that the weapons that destroyed his village were of the same technology that the Society uses, and "Home Sweet Moon" confirms this by revealing that his village was accidentally decimated by Heisenberg during a test run for a weapon that could counter Diaspora, as his village was so remote it wasn't on any map.
  • Doomed Hometown: "Home Sweet Moon" reveals that his hometown was an accidental victim of The Foe's testing of the weapon that could counter Diaspora should the moondwellers come to invade the sky realm.
  • Empathic Weapon: Like all seal weapons, Flamek Thunder is this.
  • Eye Scream: As a child, the bright flash of light from the experimental Yama permanently damaged his right eye, leaving it burnt and highly sensitive to light. He's at least still able to see out of it properly, and it hardly slows him down.
  • Fashionable Asymmetry: From his initial version, his uniform has belts at asymmetrical angles and has gun holsters on his right thigh.
  • Grenade Spam: After uncapping his Dark version to 5 stars, he will gain the skill Rat Race, which allows him to throw one of two grenades. If he performs a Charge Attack, its cooldown is cut by a third, allowing him to repeatedly pelt the enemy with grenades.
  • Guns Akimbo: In his Dark version's first charge attack, Acidrage Howl.
  • Gun Fu: Despite Flamek being roughly the size of a musket that he can sling across his back, he typically fires it while spinning in place and holding it with one hand. He also does it up close and personal in his Dead-End Shot Charge Attack.
  • The Gunslinger: Incredibly good with guns and his gameplay gimmick revolves around him loading them with each skill he casts. He's also contracted with the seal weapon Flamek Thunder, which is a rifle, and carries a second gun on his person in his Dark version.
  • Handicapped Badass: "Home Sweet Moon" reveals that Eustace's right eye had been left severely damaged and highly sensitive to light as a result of the activation of a prototype Yama on his hometown. But that doesn't make him any less capable. He does still opt to use guns despite Ronan saying he was proficient with other weapons, so that his handicap wouldn't bite him later. He also wears a visor that guards his eye against bright lights for the battle against Diaspora, which usually remains hidden under his Peek-a-Bangs.
  • Hitman with a Heart: Was introduced in "Gripping Freedom" under orders to assassinate Guzaletha, leader of the Odajumoki Gang and a Society founder gone rogue. Later, he is ordered to assassinate Lyria, but he refuses.
  • Heel–Face Turn: He goes against his orders and decides not to assassinate Lyria.
  • Heroes Love Dogs: A large portion of his first Fate Episode has to do with his hidden love of dogs, which Lyria finds cute. This is also the first sign that he isn't as bad as he seems.
  • High Collar of Doom: As part of his Halloween version's outfit as a vampire. Apparently orders came on from high for both him and Beatrix to wear vampire disguises, but the latter never got them.
  • Image Song: "Peace and Quiet".
  • I Work Alone: He's usually on his own as befitting his lone wolf image, although he has been working with his fellow Society members more over time. This is actually a relevant plot point in "Home Sweet Moon", as explained under the entry for Not the Intended Use.
  • Knife Nut: Wields a dagger in his Dark Version, although he ditches it when uncapped to 5 stars.
  • Morality Chain: Eustace doesn't show it often, and it takes while to get there but he adores the crew, especially the Captain, Lyria and Vyrn. It's not hard to see why as these three were the first to treat him like a person after years of being treated like the ruthless dog of the Society and slowly brought back his humanity after deciding to be a ruthless assassin in the wake of his family's death, to the point that he considers being in the crew itself to be his peace and quiet. These feelings are so strong that he is ironically the one who is most determined in making their own faction within the Contractors to make sure nothing happens to the crew, is willing to outright betray the Society if they don't back off from their pursue of Lyria and he is even perfectly willing to kill Zooey if she proves to be a threat to Gran or Djeeta in Versus (not entirely unjustified considering the case of Lawful Stupid she got in said game).
  • Not So Above It All: For all his stoic front, he has a Cuteness Proximity for dogs.
  • Not So Stoic: Eustace nearly loses it once he realized that Heisenberg is the one responsible for wiping out his village during testing for the superweapon Yama.
  • Not the Intended Use: As explained in "Home Sweet Moon", Flamek's nature usually requires the user to work on their own, as the weapon's Area of Effect attacks make collateral damage a near-certainty, which is why Beatrix was often partnered with him as a test case due to being able to exploit her own weapon's Critical Status Buff nature upon taking friendly fire from him. As time went on and Eustace began working with his teammates more, Flamek adapted and became capable of providing fire support when that was never its original purpose. It comes back to bite him though, as along with his internal turmoil from learning the truth behind his village's destruction, moving away from Flamek's intended purpose made it more difficult for him to access its original destructive power. This is bad news, since the victory over the automagod Diaspora hinges on him using Flamek to scorch the entirety of its massive body before it could regenerate, although he does regain the ability to use its power in time to destroy it in the climax.
  • The Only One Allowed to Defeat You: In one of "Home Sweet Moon"'s epilogues, Eustace interrupts Heisenberg's execution at Ronan's hands because he wants to kill him himself. He gets to.
  • Peek-a-Bangs: His right eye is covered by his bangs. It's to hide his right eye, which was damaged by the effects of an experimental Yama long ago. As a child, however, the bangs covered his left eye instead of his right.
  • Revenge: "Home Sweet Moon" reveals that this was his motive for joining the Society, as he wants to find the ones responsible for destroying his village as a child.
  • Savvy Guy, Energetic Girl: To his partner Beatrix, being the calmer and colder guy to Beatrix's rash and hot-headed girl.
  • Screw the Rules, I'm Doing What's Right!: In his second Fate Episode, his bosses order him to assassinate Lyria because of how dangerous she is. He crushes his communicator with them in response.
  • Sean Connery Is About to Shoot You: In his Dark version's uncap art, Eustace is about to shoot you.
  • Ship Tease: With the Captain. His typically icy exterior usually thaws around them, and his Image Song features multiple lines about holding a certain someone and describing their heart's beauty as captivating.
  • Shock and Awe: As the name of his seal weapon, Flamek Thunder, implies, one of its signature attacks is to unleash blasts of lightning, which can be seen two of his Charge Attacks, Acidrage Howl and Dead-End Fall.
  • Stealth Pun: After rescuing a dog, he spots nearby monsters and says "Let's show them who the top dog is".
  • The Stoic: He's incredibly terse with his words and rarely emotes, and is emotionally reticent to the point where his Rackam scream is more of a mutter.
  • Took a Level in Kindness: Future events shows him being more than his stoic front, caring about his allies to a great extent with lots of (No Pun Intended) Pet the Dog moments to boot.
  • Weapon of Choice: His seal weapon, Flamek Thunder, which is a rifle. Releasing it allows him to blast enemies with lightning or call down lightning strikes from the sky.
  • What the Hell, Hero?: On the recieving end of this from the party in "Gripping Freedom", after they learn he abandoned Beatrix in enemy territory after stripping her of Embrasque, although he helps them rescue her afterwards and is Easily Forgiven, even by Beatrix.


Voiced by: Madoka Yonezawa (Japanese), Cristina Valenzuela (English)
Spirit Maiden
SR Version 
Halloween Version 
SSR Light Version 
Summer Version 
Rarity: SR, SSR
Element: Light, Dark (Grand ver.), Fire (Summer ver.)
Style: Special, Balanced (Light SSR ver.)
Weapon Specialty: Dagger
Charge Attack: Aetheryte Procession (SR), Aetheryte Onslaught (Light SSR ver.) Aetheryte Requiescat (Grand ver.), Hinrichten (Summer ver.)

A girl the crew encounters on Tramont Island, now known as the "Mist-Shrouded Isle", having been trapped there for decades.

Ferry is one of the earliest characters in Granblue Fantasy, appearing in the Mist-Shrouded Isle chapters of the main story's first arc. Similarly to Vira (who also originates from the main story), Ferry was included in the gacha as an SR character. She later received a Halloween version in 2015 and has since then become a staple character of the game's Halloween events, while being a side character every time a new Halloween-themed version of another character takes the spotlight. Her SSR version was released on January 2016, along with an Art Evolution, and she later became a Grand Series character when her Dark SSR version was released on February 2019. She also received a summer version in August 2020.

  • Affectionate Gesture to the Head: Used to do this to cheer up her sister and also seems fond of doing it to her spirit pets. On one occasion she also does this to Drang, who's probably more than one head taller than herself.
    Ferry: Hmm... You're taller than I expected.
  • Alternate Self: Her Grand Blues! comic counterpart "Ferry?" appears in the "Big Bad Shadow" event. This version of Ferry appears to be nearly cowering for most of the time, and the one who urges her fellow Gag Series to go back to their original world.
  • Apocalypse Maiden: Potentially. The Otherworld denizens took note of her powers to act as a "beacon" and plotted to abduct and corrupt her, which would have allowed the Otherworld army to materialize pretty much anywhere in the Sky Realm at will.
  • Arc Words: Starting with her Image Song, the word "(to) guide" (jp. "michibiku") seems to have become this. It's also referenced in her Grand version's combat dialogue:
    At the start of a turn: You won't get lost if I'm here to guide you.
    When charge attack is ready: I'll guide them ... to the place where they belong.
  • Art Evolution: Newer artwork usually depicts her with a healthier skin colour.
    • Also overlaps with Fanservice Pack as her face has clearly become much prettier in her Grand Version, and depending on the artwork, her body also appears more curvaceous. Especially noticeable since she is a ghost who explicitly doesn't age or change over time.
  • Bare Your Midriff: Both her stage outfit and her swimsuit show off her midriff.
  • The Beastmaster: Ferry, in her own words, is "good at disciplining monsters". She can also summon her ghostly pets to assist in her Charge Attack. They also take on a much more active role in her later versions.
  • Breakout Character: Like Charlotta is one for the Harvins, Ferry is probably the most advertised Erune in the game. This is mostly due to the fact that she appears in the story like Vira does, and is one of the game's first introduced characters, making her popular among the Japanese (and now foreign) players. Ever since, Ferry is one of the few who have their own Image Song singles. She also has four alternate character skins - all of which are limited, with one being an April Fools-exclusive and the rest requiring real cash to own. To elaborate further on her breakout status, Ferry is purchasable as a Leader in Shadowverse and is one of the first characters revealed in the roster for Granblue Fantasy Versus.
  • Be Careful What You Wish For: Shortly before dying of the same illness as her parents, she made a wish to hear her family say her name one more time. As if on cue, Celeste appeared and "stole" death from the island's inhabitants, but her parents weren't brought back to life. As it turns out, her wish had nothing to do with Celeste's sudden appearance. As Drang points out, summoning a primal beast would take long preparation and knowledge of magic, or something like Lyria's power. In an interesting twist, her wish eventually ended up getting fulfilled, although unknown to her, as Drang was the one to call her by her name again.
  • Big Damn Heroes: In the "My beloved Auguste" event, she appears just in time to save Meg from a monster crab.
  • The Bus Came Back: Ferry makes a return in the "Wayfaring Astral" arc of the main story (specifically at Chapter 125) complete with Art Evolution, her new sprite following that of her SSR version.
  • Book Worm: As expected of someone who spent many decades alone.
    • In the anime, she says she's read all the books in the mansion.
      Ferry: I've had quite a bit of free time ...
    • While sorting through her personal belongings in her room, she has to stop herself from starting with the bookshelf or she might end up just reading books all day. Then Momo finds her long-lost diary ...
      Narration: Ferry grabs the diary and casually opens it up, no heed paid to her words from seconds ago.
  • Commonality Connection: In her summer fate episode, she befriends Vira and Lecia due to being from the same skydom. The trio call themselves the "Phantagrande girls" and promise to meet again some day.
  • Continuity Nod:
    • In her Grand version's episode, Ferry is surprised to find flowers from the mist-shrouded island growing around her sister's grave. It's revealed in Drang's episode that he brought the seeds over from Tramont and planted them during his last visit.
    • When Fazal the Sage introduces himself as a strange ghost in "Dancing Avengers", Vyrn is easily reminded of Ferry, the first strange ghost whom the party ever met.
  • Cute Ghost Girl: She starts out displaying the stereotypical traits associated with this, but ends up developing into a different direction over time.
    • She is revealed to be a ghost when Sturm gets fed up with her unhelpful attitude and draws her sword on her, only for the phantom girl to retort that it would just pass through her with no effect. For some reason, she loses this trait once she joins the party, being as vulnerable to damage as any other character.
    • In her SR version's second fate episode, she inadvertently gets roped into ghost-hunting with the Captain, Lyria and Vyrn. When Ferry thinks Lyria is afraid of her because Lyria is afraid of ghosts in general, Ferry turns transparent from being depressed until Lyria assures her that she isn't afraid of Ferry.
    • One would think her condition would mean she would fall under a different classification, but she's apparently still similar enough to a living Erune for it to count for all relevant gameplay purposes.
  • Dangerously Short Skirt: All her outfits include this, though her Halloween version takes this to a truly ridiculous level due to the sheer shortness of the skirt. In Granblue Fantasy Versus, she is also the character with the most acrobatic fighting style, though the camera makes sure nothing inappropriate is shown. Mostly.
  • Dark and Troubled Past: And how. Her parents are dead and she hasn't seen her beloved little sister ever since the latter had left the island. By the time the party meets Ferry, she's been alone in self-inflicted isolation for 100 years, convinced that the villagers blame her for what had happened.
    • The anime adaptation takes her tragic past Up to Eleven: Ferry has spent those 100 years invisible and completely amnesiac. From her perspective, Gran and the crew were the first people that ever noticed her existence. Worse yet, she was literally sacrificed to Celeste so that someone else could gain immortality (though it was her who ended up with it) and then helplessly watched her father die.
  • Dead Person Conversation: In the anime special, she's seen being able to talk to ghosts even before Jack reveals their presence to the living townspeople.
  • Dimensional Traveler: Being a wandering ghost, Ferry is alive and dead at the same time. It allows her to hear things that exist from the Otherworld, such as the captain calling out for help when a rift opened to the other side.
  • Early Installment Weirdness: In her initial story arc, the monsters she has befriended are just regular monsters (that the party has to fight), not her spirit pets. Yet the game retroactively establishes that her pets Nicola, Fugee, Beppo and Geegee have been with her from the very start. In her early appearances she also demonstrates that she is incorporeal, as well as the ability to turn transparent. Both abilities are never brought up again in her later versions, as her character arc became focused on her pets and on finding her sister, and less on plot elements and traits associated with stereotypical ghosts.
  • Evil-Detecting Dog: Momo unexpectedly growls at Ferry's sister Firra when the latter appeared out of nowhere. Ferry herself finds the dog's reaction strange, until it was revealed that an Otherworldy Being is just impersonating Firra.
  • Expressive Ears: From her updated story artwork, Her ears now droop down when she is sad and perk up when she's happy.
  • Fashionable Asymmetry: Ferry always wears an earring on just her left ear. If her "Daydreams of the Past" skin is any indication, she's been doing this ever since she was a little girl.
  • The Final Temptation: In her Grand fate episode, her "sister" offers her the chance to reunite with her family and live on happily ever after if she'd just follow her to the Otherworld, warning her that another chance will not come. Ferry doesn't fall for it, luckily for the entirety of the sky realm. Notably, even before that, she was already expressing her doubts if it would be okay to just give up her travels and leave the crew after everything they have been through together.
  • Fluffy the Terrible: The spirit she tames in her light SSR version's fate episode is quite a bit larger than she is, and much more aggressive-looking than the others. She names him "Momo".
  • The Fog of Ages: She forgot her own name as no one's said it in many decades. Curiously, she still remembered her sister's name.
  • Foreshadowing:
    • If you pay attention to Drang's dialogue in Ferry's initial story arc, it should come as no surprise that her search for her sister does not end well.
    • Her Grand version hints on the Otherworldly invasion that is about to happen in Nalhegrandre during the third arc of the main story.
  • Friendly Tickle Torture: Courtesy of Cagliostro in Grand Blues! Comic #650, where it is revealed that Ferry is ticklish and even blushes when someone touches her armpits.
  • Funny Background Event: In Ferry's summer version's uncap art, one can see Momo playing ball with Nicola in the background. "Playing ball" as in "using Nicola as the ball".
  • Going Home Again: The plot of her Grand version's episode. After visiting her sister's grave on the island where she spent her last years, Ferry returns to Tramont island to hold a solitary funeral service for her. As she's still grieving at the time, she then enters her family's mansion and begins sorting through her family's belongings and cleaning the rooms, in an attempt to find some emotional closure.
  • Ghost Amnesia: In season 2 of the anime, she doesn't remember anything about her life or her identity before becoming a ghost. Not even that she has a sister.
  • Gratuitous German: The skill names of her Light SSR version are all German: Vergiften ("To poison"), Grausam ("Cruel"), while Hin Liechten's appears to be derived from "Hinrichten", ("To execute").
  • Hellbent For Leather: Her dark SSR outfit certainly looks like parts of it are made of shiny black leather and Grand Ferry is no doubt a force to be reckoned with.
  • Hidden Depths: Her appearance as a young and curvy Erune girl belies a sharp mind with the ability to see through disguises, illusions and ill intentions, which is something one would especially not expect from someone who has been alone for such a long time. Cagliostro and even Belial comment on her intellect, and these are the genius founder of alchemy and the fallen angel of cunning we are talking about.
  • Home Sweet Home: Is reluctant to go on an adventure at first and only leaves after some persuasion from Lyria and the captain. She also makes a vow to her deceased parents that she WILL return with her sister someday. In the home screen dialogue of her Grand version, she says outright that the mist-shrouded island is her and her family's most precious place.
  • Image Song: Sora no Michishirube.
  • Imposter Forgot One Detail: Ferry herself deduced that the Firra she meets in her Grand version's episode is nothing but an imposter. The real Firra was too frail to go to the mountains with Ferry, yet the imposter mentioned that it "really brings back memories".
  • The Ingenue: In Versus Belial calls her this and describes her as "pure and innocent". Unlike typical examples of the trope, Ferry is not fooled as easily.
  • Insane Troll Logic: In what's probably not her brightest moment, she initially declines joining the party after Tramont island is freed to ... stay on the island, alone, and wait for her sister's return. Even though a century has passed, she says that her sister will surely return someday as she had guts and wouldn't die so easily. When Lyria asks when "someday" is, Ferry replies:
    Ferry: I dunno. Whenever, I guess ... But thankfully I won't be getting any older.
    • It's only when Lyria suggests that they could help her find her sister that Ferry joins the crew, an idea that apparently hadn't even occured to Ferry before.
  • Irony: Despite being a ghost herself, she's terrified of evil spirits. However, she seems to have grown out of this since taming Momo, who had become an evil spirit due to being lonely for so long and was restored to his proper form when she gave him a name. This reminds her of her of how she had lost her way by the time the party first met her.
  • It's All My Fault: She regrets having summoned Celeste to her island, which is why she had isolated herself from everyone else. As it turns out, a supposed plague doctor summoned Celeste, in an attempt to harness its power.
  • I Will Find You: Her sole motivation for joining the party is to find her sister. At first.
  • Lethal Joke Character: Her Halloween SR version sees some use in high level content due to possessing a rare party-wide buff against foes in break mode, which complements characters with an "assassin"-playstyle very well. In absence of that, she is as unimpressive as other early SR characters.
  • Long-Lost Relative: At the end of the Mist-Shrouded Isle quest line, Drang hints she might be the girl his grandmother told him tales about, potentially making her his grandaunt. Later confirmed in their fate episodes.
  • Loyal Animal Companion: She is accompanied by her ghost pets Fugee, Nicola, Geegee, Beppo and Momo.
  • Look What I Can Do Now!:
    • As of her light SSR version, she's learned to hear and understand the voices of her ghost pets and discusses this with Lyria.
    • In the plot of Ferry's Grand version, she encounters an otherworldly being who inadvertently makes her realize the extent of her abilities as an irregular ghost. After returning into the main story proper on Chapter 125, she then takes a lot of time to explain and demonstrate her newfound powers to the crew.
  • Mood Whiplash:
    • After Celeste is defeated, all of the zombies on the island crumble to dust. Ferry expects that she would disappear soon after, so she starts thanking and saying tearful goodbyes to the crew. But she miraculously remains instead. Cue an annoyed Vyrn commenting on the interrupted melodrama.
    • Ferry requests Siero to inquire on the whereabouts of her sister. She did find out that her sister was married and moved on to live on another island, making her very eager for a short while... Until of course, it's revealed that her sister has already passed on.
  • Musical Episode: "Special Delivery", where Ferry, Sierokarte and Drang start a band and perform her Image Song as a way to get a message accross to Ferry's sister.
  • Mythology Gag: The moveset and attack animations fo her summer version strongly reference her Versus incarnation.
  • Name That Unfolds Like Lotus Blossom: In Grand Blues! Comic #101, Zehek gives Ferry the name "Lonesome Pale Spirit Zero Grand Guignol Phantazweiss".
  • No Social Skills: Since she was alone in the mansion for many decades and didn't interact with anyone for the longest time, she's often confused by figures of speech and euphemisms.
  • The Only One: Ferry is the only being in the lore of Granblue who is a ghost that can interact with the Otherworld, yet can still live in the physical world at the same time. This makes her an irregularity even from the eyes of Otherworldly Beings.
    Otherworldly Being: Haven't you figured it out by now? Your ability to thrive on the brink of existence makes you special.
  • Our Ghosts Are Different: Technically, she is a ghost and has been dead for a very long time, it's just that she never aged. Add to the fact that while she stayed in the Mist-Shrouded Isle, she still has a beautiful physical body that did not even rot, as compared to the rest of the island's citizens who are extremely pale and visibly resembling ghouls or zombies. While the other citizens of Mist-Shrouded Isle fade as Celeste is defeated, she did not. Lastly, everyone can physically interact with her like any living being. She explains and demonstrates more of her other ghostly abilities on Chapter 125, as stated in Dimensional Traveler, Voluntary Shapeshifting, Willing Channeler and Spirit Advisor.
  • Rapunzel Hair: Her hair reaches past her hips, despite being quite curly. It can be assumed that her family was of high social standing, considering that they lived in a mansion on an otherwise tiny island with only one small town.
  • Sailor Fuku: Her default SR outfit has elements of this.
  • Sexy Backless Outfit: She stands out even amongst other Erunes for how much of her back is usually uncovered and for how much focus it gets in her artworks and poses. In Grand Blues! issue 1250, she even manages to inadvertently distract Io.
  • She's Got Legs: Her SR and Halloween outfit shows off her impressive legs.
  • Ship Tease: She becomes quite affectionate towards the Captain and often asks their opinion on how her outfits look. This is toned down in her later apperances as they tend to separate her from the player character.
  • Shy Blue-Haired Girl: She's got low self-esteem and distrusts strangers, at least until character development sets in. Even in life, she considered her sister the sociable one among the two.
  • Significant Wardrobe Shift: As she feels that she's changed a lot since she started travelling with the crew, Ferry (light SSR version) thought that it was time for a new outfit. Said new outfit includes high-heeled boots and shows off her back and shoulders due to lacking a cape. She had it tailor-made specificially to be more "grown-up" than the clothes given to her by her parents. The player can choose a dialogue option to tease her about this:
    Captain: Oh, you're all grown up all right.
    Ferry: That...! That's not a very captain-like response!
  • Spirit Advisor: Ferry's ability to travel between the realm of the living and the dead allows her to act as a beacon to guide those trapped in the Otherworld. But she can't pull them, as her actions are limited to what apparitions do.
  • Stealth Pun: As she explains her ghostly capabilities in Chapter 125, these would make her reference two known aspects about the dead in popular culture.
    • While she is technically a ghost, Ferry counts herself as someone who is both dead and alive, which grants her Dimensional Traveler powers from the physical realm and the Otherworld, and she's an Erune with cat-like ears. These traits are a reference to Schrödinger's Cat.
    • Ferry can also act as a guide (or a "beacon" as she calls herself) to those who are trapped and lost in the Otherworld to find their way, but she doesn't have the ability to pull them back to the living world. These are allusions to what the The Ferryman does, in addition to being a Punny Name or a Meaningful Name to Ferry herself.
  • Stripperiffic: Her Santa Minidress. It's extremely low-cut at the sides, much moreso than her other outfits, and even adds a glimpse of the undersides of her breasts. The kicker? She chose it herself (unlike her Halloween outfit, which took her some getting used to), apparently after trying on an entire wardrobe of outfits.
  • Strong Family Resemblance: She shares the same hair and ear color with her sister and her grandnephew Drang.
  • Sugar-and-Ice Personality: Ferry is cold and distrustful towards strangers and can appear condescending and surprisingly confident towards her opponents and when she's annoyed. Towards her friends, she is very sweet and often shows signs of being self-conscious.
  • Time to Unlock More True Potential: Ferry's Grand Version deals with the benefits of being an irregular ghost. Surprisingly, it is one Otherworldy Being who tells Ferry her special nature, and the things that she can do from existing in both planes. (The Otherworldy Being explains these abilities in the hopes of recruiting Ferry as their guidepost). Ferry was able to re-summon her ghost pets into the physical plane from the Otherworld, and this power makes her useful as she returns to the main story later on.
  • Uncanny Atmosphere: Despite being able to "reunite" with her sister, Ferry is still uneased after leaving their home, as her happiness at that time seemed Too Good to Be True. But not even thick fog gathering and the sudden appearance of monsters on the otherwise empty island shatter the illusion. She only realized that something is indeed wrong when she returned to their home and noticed that her ghost pets are no longer there. All the time when Ferry was outside, the Firra she was bonding with a while ago was nothing but a shapeshifting Otherworldly Being.
  • Useless Accessory: It's never made clear what the huge flask is for that she wears on her belt, but it's apparently important enough that it's a part of most of her outfits. This gets even more curious in the anime, where it's shown that she's been wearing it even before becoming a ghost.
  • Vague Age: According to her profile, Ferry died at the age of 13, yet her innocent mentality and mannerisms despite having a well-endowed body suggest that this is a case of Younger Than They Look.
    • Her height is given as 145cm (without the ears), shorter than Lyria and believeable for someone of that age ... Except her artwork doesn't really reflect this.
    • Her appearance in season 2 of the anime makes this even more confusing, as her facial features would at times make her appear like a young adult rather than an early teen.
    • This also overlaps with Older Than They Look, as she is technically many decades old during which her appearance hasn't changed in the slightest. She explicitly says in her "Special Delivery" episode that she still looks the same as back then.
  • Vocal Evolution: Over time, her voice became deeper and more mature-sounding, perhaps reflecting her Character Development. This even applies to her English dub: As a guest character in Shadowverse she sounds like a sassy child. In Granblue Fantasy Versus, her normal speaking voice is considerably more mature.
  • Voluntary Shapeshifting: As she explains in Chapter 125, her spirit pets can shapeshift into her form acting as a medium for her.
  • Walking the Earth: She decides to leave her former home behind and look at what's changed in the world as part of forming her new identity.
  • Whip It Good: Her weapon of choice. Gameplay and Story Segregation is in effect, however. Since whips are not a weapon class in the game, she's considered a dagger specialist.
  • Who Wants to Live Forever?: Due to being technically dead, it is strongly implied that she is completely immortal, which for a while makes Ferry ponder if she will ever get to meet her family in the afterlife. In her Happy Holidays dialogue, she also laments the fact that she can't age, as she would've liked to be (like) a grandma at some point, if only to give cookies to kids as holiday presents.
  • Widow's Weeds: Her Grand version's purple-black attire is the mourning gown of her mother, now fitting Ferry just fine.
  • Willing Channeler: The Ferry you meet in Chapter 125 is actually Momo shapeshifting into her form, with the real one simply channeling herself through this new image speaking in her own voice.


Voiced by: Mutsumi Tamura
Mount Hunter
Rarity: R
Element: Fire
Style: Balanced
Weapon Specialty: Bow
Charge Attack: Canine Fang

The last of generations of Erune hunters in the mountains. His loneliness in the mountains drives him to join the crew.


Voiced by: Yuko Kaida
Rarity: SSR
Element: Dark (Fantasy)
Style: Special
Weapon Specialty: Gun
Charge Attack: Binding Kill Shot, Touchdown

Tomoi's fantasy version of Freesia. While on the run from the imperial soldiers, she meets Tomoi by chance who decides to help her escape Agastia. When all seems lost, she loses control over her dark essence crystal and transforms into a gigantic spider-like creature. This version of Freesia also serves as the sub-boss for the event, Table for Six.

For tropes regarding the real Freesia, see the Granblue Fantasy Antagonists page.

  • All Just a Dream: Or daydream of Tomoi's. To reflect on the fact that she’s not real, her unit has been categorized as “Fantasy”.
  • Animal Motifs: Spider. It's the form that she takes in Dark Mutation Mode, and her unlocking weapon is named Arachne.
  • Crutch Character: Though her insanely high numbers from her spider form and useful buffs have a lot of mileage for an early-game player, she doesn't have enough uptime to sustain herself to make it worth bringing her to higher level battles.
  • Damsel out of Distress: Funnily enough, she's more likely to get out of a sticky situation and rescue Tomoi all by herself even in his dreams.
  • Discard and Draw: After five turns, she will perform a Suicide Attack, automatically disposing herself and send forth the next sub party member, if any.
  • Dub Name Change: Known as Fu-chan in the Japanese version.
  • Easy Amnesia: In her 2nd Fate Episode, she loses her memory after crashlanding on an uninhabited island.
  • Mechanically Unusual Fighter: Her Dark Mutation mode turns her into a full-on boss that takes up the entire party, with all other party members retreating until she's gone. In fact, the devs created an entire help section just for her the moment she was introduced.
  • No-Sell: She's completely immune to debuffs and has very high defenses which can mitigate most attacks during Dark Mutation mode.
  • One-Winged Angel: She can transform into her Spider Tank Dark Mutation mode with her third skill.
  • Pinocchio Nose: In Chapter 4 of the "L.E.T.S. H.A.N.G." event, Tomoi notes that when Freezie lies, one of her ears droops.
  • Promoted to Playable: Following Lady Katapillar's example, she becomes a playable character through an in-universe example of Defictionalization. She is also the first character to have her boss form fully accessible, complete with a more realistic sprite.
  • Suicide Attack: Does one if she survives all five turns of her Dark Mutation mode. She even gives the party a parting gift by debuffing all foes with defense down.

     Golden Knight 

Alliah Istavion

Voiced by: Ai Kayano
NPC Version 
Rarity: SSR
Element: Earth
Style: Attack
Weapon Specialty: Sabre
Charge Attack: Starless Twilight Slash

The Luminary Knight who oversees the Istavion Kingdom, and daughter of the True King of Istavion.

Originally a major recurring antagonist in the Dawning Sky arc, she was added to the pool of playable characters during the September 2020 Flash Gala as a limited Grand character.

  • Ambiguously Bi: Doesn't seem to mind getting married to the Captain and travelling the world with them, regardless of their gender. Her Fate Episode reinforces this, where she reiterates that even now, she wouldn't have turned down the proposal.
  • Authority Equals Asskicking: Comes with the territory of being the Luminary Knight, it's notable in that though she's the True King's daughter, she had to earn the position regardless of birth and has the strength to back it up.
  • Character Development: Goes through quite a bit of in the 3rd story arc. She reaches a turning point in chapter 131-132 and her character arc concludes in her Fate Episode, wherein she resolves to remain as the Golden Knight, despite previously relinquishing the title, due to deeming it to be an irreplaceable aspect of her—as her legacy.
  • Chainmail Bikini: Somewhat averted in that she has a reasonably tough looking plate armor... until you realize that it's both backless and that she has a huge gap of armor at her hips to expose her black thong.
  • Comically Serious: She's not fond of jokes and finds the crew's levity during dangerous situations to be very off-putting.
  • Desperately Looking for a Purpose in Life: After rebelling against the True King, he strips her of his title and forces her to act as his royal heir as princess of Istavion. Eventually she realizes during her boredom as princess that she envies the spark and determination that the Captain and Pholia have in blazing their own path through life. She then resolves to become the Golden Knight once more and chase down the Captain to determine whether they truly are an ally worth fighting with.
  • Dual Boss: With Baragona in chapter 93.
  • Dual Wielding: She uses two swords in combat.
  • Embarrassing Nickname: She becomes increasingly annoyed with the Captain calling her "Ally" ("Alliah-chan" in Japanese) after she saves Pholia. Naturally, Rosetta's the one who coined the nickname.
  • Heel–Face Turn: After hearing about the atrocities the True King did in Nalhegrande and the destructive power of the Great Wall, she turns against him and encourages the crew to go and destroy the weapon.
  • Horrible Judge of Character: She tends to jump to conclusions on others, seeing the worst in any situation, while glossing over the actions of those she trusts. Namely her attitude towards the Scarlet Knight, who even mentions she's has facts when accusing him, but not the intent behind why said facts happend. She also sees her father the True King as righteous, when he's actually far more evil and cruel than she realizes and he doesn't try to hide it.
  • Power Copying: She can copy one of her ally's skills, or even one of her own, with her third skill.
  • Promoted to Playable: Added to the gacha pool during the September 2020 Flash Gala.
  • Saying Too Much: She accidentally reveals to Drang that she is not from the Phantagrande skydom. It's especially bad considering that she was the one doing the interrogating.
  • Sexy Backless Outfit: Despite wearing full plate armor and having literally every other part of her body being covered in armor, she's an Erune and has to expose her back, regardless of the consequences.
  • Spam Attack: Her charge attack goes off twice per round under an easily fulfilled set of conditions, and every time it does, it further reduces the cooldown of her skills. With the right team composition, Alliah can potentially unleash her charge attack twice every single round for a significant portion of the battle.
  • Teeth-Clenched Teamwork: She's not exactly thrilled to work with Baragona and Gilbert, but had to do it because of orders from the True King.
  • When She Smiles: Despite her distaste for jokes and humor, she finds her act of defiance via reclaiming her identity as the Golden Knight to the True King to be the most singularly joyous event in her life for finally deciding her own path. Anissida and Hailak are stupefied at seeing their commander actually laugh for once in her life.


Voiced by: Yumi Touma
Summer Version 
Wind Version 
Rarity: SSR
Element: Fire, Wind, Light (Summer ver.)
Style: Attack, Balanced (Summer ver.)
Weapon Specialty: Spear
Charge Attack: Eidel Siege, Adedo Dualuca (Wind ver.)

A fallen princess of a kingdom she helped to overthrow, she now wanders the sky to gather experience for her people. Heles belongs to the knights of Irestill, alongside Naoise, her brother Seruel and the true dragon Scathacha. The four are almost always seen together during Irestill-focused events such as "A Hero's Return" and "Bzzt! Amped-Up Summer".

  • Badass in Distress: In the "Bzzt! Amped-Up Summer" event, Heles gets kidnapped by the Mafia as she and the crew were coming up to stop them and the electric eal problem. Worth noting, she mentions earlier that she could actually beat the Capo all by herself, but she was bound by this point and heavily outnumbered.
  • Battle Ballgown: Her Wind version's attire. It was originally planned by her officers to be simply a ceremonial gown that she wears only during the festival. But Heles suggested that she would also need some armor in it just in case she decides to wear it during combat.
  • Blade on a Stick: Her weapon of choice.
  • Cleavage Window: All of her outfits reveal her cleavage.
  • Continuity Nod: The fate episode of her Wind version takes place after the events of "Hero's Return" and references some bits of Scathacha's own episode. Heles's episode in this case would start off with her narration of the previous incidents leading up to the current situation.
  • Cool Big Sis: To her brother Seruel.
  • Expy: Visually, she's really an Erune version of Silva.
  • Parental Substitute: Along with her son Naoise who was still a baby back then, Elisheba adopted and raised Heles and Seruel when their mother Mugain passed away.
  • Rapunzel Hair: Her hair is so long it looks like a tail.
  • Running Gag: As seen in the summer episodes of the Irestill knights and the "Bzzt! Amped-Up Summer" event, Heles will give a Death Glare to Seruel and physically silence him everytime he brings up an embarrassing incident from their childhood.
  • Sadistic Choice: Was forced into this in the "Bzzt! Amped-Up Summer" event. Either she becomes the Capo's bride and release her friends, or refuse and have them released to the electric eals.
  • Sheltered Aristocrat: Because of her royal lineage, their father is very strict and stern when he finds out that Heles pestered Elisheba to teach her some commoner skills like making tea and cakes. But despite of his orders, she was still able to learn them upon growing up.
    Connor: You are a princess. Don't pretend to be something you are not.
  • Shipper on Deck: In Grand Blues! Comic #1097, Heles teaches Scathacha the concept of kissing when she saw two couples in the distance doing it. She tries to tease Scathacha into doing it for Naoise but the little Erune-dragon kissed her cheek instead.
  • Similar Item Confusion: As she elaborates in Naoise's Summer episode, Heles recalled that she once mistook salt for sugar and sprinkled the salt on cookie batter.


Helnar Heuster

Voiced by: Tatsuhisa Suzuki
Womanizing Sword Dancer
Summer Version 
Rarity: SR
Element: Wind
Style: Balanced, Special (Summer ver.)
Weapon Specialty: Sabre
Charge Attack: Flaterie Sol, Danza de Espadas (5★ Upgrade)

An Erune who traveled with his sword-dancing partner, Gayne. After having a falling out with her, he encounters the Crew and joins them, as he had nowhere else to go.

  • Alliterative Name: Helnar Heuster.
  • Bare Your Midriff: Present in his initial outfit where his clothes don't cover his abdomen.
  • Dance Battler: Picked this up from Gayne. It is much more apparent in his 5★ upgrade's charge attack animation.
  • Gratuitous Spanish: The name of his 5★ upgrade's charge attack means Sword Dance in Spanish. None of his other skills, his design or his backstory point to any reference of any culture or legend of Spanish origin, which makes this all the more egregious.
  • Hair Flip: In his summer version's art, Helnar combs his hair up with his hand.
  • Handsome Lech: He's one of these and this was the main reason why Gayne got so fed up with him and left.
  • Hidden Depths: He is shown to be really good with tinkering with machines somehow, and his 5★ upgrade Fate Episode has him winning a tournament on his own. He's not just some silly womanizing Erune.
  • Mr. Fixit: As shown in the event "A Slice of Summer" and the beginning of his 5★ upgrade Fate Episode, he is shown to know how to draw up blueprints and fix up his robot-bird friend with relative ease.
  • Pervert Revenge Mode: Is on the receiving end of this in Grand Blues! Comic #1093 where he unknowingly flirted with Io and called her a babe with a super sexy pose. He gets strangled by Lecia as a result.
  • Ship Tease: Mostly with Gayne, but his tendencies to flirt with other girls downplays this.
  • "Well Done, Son!" Guy: Revealed in his 5★ upgrade Fate Episode that he had always striven to get his master swordsman father's approval when he was younger before he met Gayne. He never did before his dad passed away.
  • You Gotta Have Blue Hair: He has orange hair.


Voiced by: Mie Sonozaki (Japanese), Dawn M. Bennett (English)
Demon Sergeant
Summer Version 
Light Version 
Rarity: SSR
Element: Earth, Fire, Light
Style: Attack, Defense (Light ver.)
Weapon Specialty: Gun+Bow
Charge Attack: Burst Erasure, Burst Removal (Light ver.)

A sergeant of the Society, whose duty as a Sealer is to use her weapon to nullify particularly dangerous Primal Beasts and weapons. She commands her cadets mercilessly, but only out of a desire to keep them alive. Her seal weapon is the Gun of Arbitration, Nybeth.

  • Arrogant Kung-Fu Guy: Used to be this when she was a young recruit in the Society, which caused her to butt heads with Eustace and her drill instructor. She quickly grew out of it, however.
  • Authority Equals Asskicking: Has a fairly high ranking within the Society and can kick ass.
  • Badass Cape: Ilsa wears capes in all three of her outfits, with matching colors as her clothes.
  • Bottomless Magazines: Like most other gun-users, though not quite as ridiculous in her Earth version - she still has to reload after nine shots, but she never runs out of bullets to reload with.
  • Christmas Cake: In the Grand Blues! comics, her Married to the Job trope usually gets exaggerated to the point where some characters (particularly her Society underlings Zeta and Beatrix) mock Ilsa for her lowered chances of getting married, just because she's already 28 years old without a boyfriend. Brought up again in her Light version, where one of her side-scrolling lines feature her expressing disbelief that the Society had collapsed before she found a man.
  • Combo Rifle: Ilsa's seal weapon, Nybeth, takes the form pair of pistols that she can conjoin into a small crossbow-like rifle, which she wields one-handed for her Charge Attacks.
  • Commonality Connection: The Thinks Like a Romance Novel trope applies to both Ilsa and Korwa, with the connection taking effect in the former's Summer episode. Upon seeing a young man trying to date his crush, the two are watching from afar, imagining how the lovers' scenes could even be more romantic. For some reason, Ilsa also speaks fast in this situation, a trait that she didn't have at first, but is a known trope for Korwa.
  • Crazy-Prepared: Ilsa went out of her way in "Home Sweet Moon" to gather mages as a counter to the Otherworld's Zerg Rush tactics by shutting down all possible points of spawning monsters. The level of preparation is notable since the Society nor Otherworldly Beings have come into major conflict with each other on-screen.
  • The Dead Have Names: Invokes this in her Tranquil Fury against the Otherworlders in the first part of "Home Sweet Moon", who had taken the forms of her dead soldiers.
  • Did I Just Say That Out Loud?: In her Summer episode, Ilsa monologues about taking a break and her desire to go out on the beach. Unfortunately for Ilsa, a trainee heard the "beach" part out loud. Unfortunately for the trainee, he receives a Death Glare from Ilsa, who commands him to forget what he heard.
  • Drill Sergeant Nasty: And how. She's insulting her recruits and putting them through harsh training constantly, although it's out of a genuine desire to make sure they can live through their battles, and they still think the world of her. Her Light version's Fate Episodes feature her giving anecdotal evidence of why her methods are so necessary, as she was once an Arrogant Kung-Fu Guy whose habits had landed her in hot water, and it was her own drill sergeant’s teachings that had bailed her out, teaching her the importance of a recruit's humility firsthand and why drill instructors like her must stamp out such arrogance.
  • Empathic Weapon: Like all seal weapons, the Gun of Arbitration, Nybeth is this.
  • Fashionable Asymmetry:
    • Her summer outfit includes a leg strap only on her left side.
    • In her Light version's outfit, her cape is slanted downwards more on her left shoulder.
  • Frontline General: She's at the forefront of all of her battles, shouting orders at her men while she fights alongside them. Also evident in-game for her Light version, where her men blast the enemy from off-screen and her linked skills involve the party becoming either "Entrenched" or "On the Move" depending on which is chosen, as if she is leading them.
  • Gun Fu: Liberally uses flips and spins when unloading Nybeth at the enemy up close and personal.
  • Guns Akimbo: When unmerged, Nybeth takes the form of two pistols, which she wields like this. She even shares a few mechanics with the protagonist's Gunslinger class.
  • Hidden Heart of Gold: People who know her as the always-serious, brutally effective drill sergeant of the Society are often extremely surprised when they meet her off-job, where she's friendly and laid-back. Not to mention oddly supportive of Zeta's attempts to get Vaseraga hitched with Almeida. As she puts it, if you're not one of her trainees, then there's no reason to scream. And even if you're a recruit, she will still treat you with fairness, rewarding ones that perform well by letting them skip parts of training to get her sweets, making injured trainees stop and get treated, and allowing them to go on leave without much fuss. It's a small wonder why they were so intent on following her after she goes on the run from the Foe.
  • Male Gaze: A background CG in Second Advent shows Ilsa's rear clothing being blown away by the wind.
  • Married to the Job: She wants to get married, but she's too busy with work and doesn't have the time to find a boyfriend.
  • Military Alphabet: Fitting for a drill sergeant, Ilsa can slip some of these, such as calling two people Alpha and Bravo in her Summer episode.
  • More Dakka: Frequently featured roaring at her men to rain hell on their enemies. In-game, the third skill in her Earth version uses up all her bullets, which implies this.
  • A Mother to Her Men: One of her defining traits. Her Drill Sergeant Nasty tendencies towards her recruits are only because she wants them to be as prepared for battle as possible and survive, and cares for them deeply. She treats them all fairly, rewarding ones that do well, making injured trainees stop get patched up, and freely letting them go on leave. It's a small wonder why they willingly choose to come with her in her Light version when she goes on the run from the Foe. Best exemplified in Home Sweet Moon, where any of her subordinates' deaths weighs on her heavily, and she becomes utterly enraged when the Otherworlders impersonate her dead soldiers, whom she all remembers by name. She will try her damn hardest not to let anyone under her watch die, even managing to release Nybeth in the battle agaisnt Dex because she was so against Vaseraga's insistence that she should sacrifice him.
  • Nice Hat: Ilsa's uniform comes with a white military cap.
  • No Guy Wants an Amazon: While being Married to the Job makes finding a boyfriend hard enough, her fierce nature and combat skills have a tendency to scare off anyone who fancies her, as shown in her Summer version's Fate Episodes.
  • The Nicknamer: Calls various members of the Society different nicknames. It comes with the job.
  • No Indoor Voice: Is understandably shouting at the top of her lungs when commanding her soldiers to fill something with lead in battle.
  • Pride Before a Fall: Her career in the Society started out like this as a recruit, where she became at odds with her drill sergeant and Eustace, who was her fellow recruit at the time, over a decision to hold her back from an advanced drill. After challenging her instructor to a fight and subsequently getting trounced, she walked out on the Society and blundered into the hands of an enemy that held her hostage right before the Society tried to take in her captor. After using the same move her sergeant used on her in their fight to escape, she realized she had a lot to learn and had become more humble when coming back to be trained anew.
  • Ship Tease: Zig-zagged with the Captain, unlike with other characters that are teased with them, such as Narmaya or Percival, Ilsa's feelings about the captain are never straight out confirmed, even in events like Valentine's or White Day, rather they tend to tease the idea that it's the Captain that is developing a crush on her. That being said she certainly likes to tease the Captain in every event, and she seems to get a bit more interested and possesive each year. She is also more open to them than with any other character in her Light episode and is not against the idea of acting like they are in a relationship to scare off flirts in her Summer episode.
  • Slipknot Ponytail: Usually an adept of the Prim and Proper Bun, her Skybound design has her hat blown off and wild hair in the wind. She wears her hair in a proper ponytail in her Summer version, and forgoes this completely in her Light version.
  • Stern Chase: Following the Society's collapse in "Spaghetti Syndrome", she's been forced to jump from island to island with her recruits in tow to evade the Foe, who are after her seal weapon Nybeth.
  • Super OCD: In her Summer episode, Ilsa is very meticulous in describing how her swimsuit would look like, because Korwa gave her the chance to wear a personalized outfit with Ilsa's own inputs.
  • Sweet Tooth: Lover of all sugary things. Particularly promising cadets of hers are sent to go pick up desserts for her before the shop closes, which doesn't seem like much of a reward until you realize that means skipping part of the training.
  • Tan Lines: In Grand Blues! Comic #1104, Ilsa exclaims that the mesh-shaped top of her swimsuit would leave fishnet-patterned tan lines over her breasts if a trainee doesn't bring her some sunblock fast.
  • Thinks Like a Romance Novel: She thoughtfully describes what her dream wedding would be like, from the length of her dress, the color of decorations, a silver tiara to be placed on her head, an elegant train, as well as well-manicured trees outside the wedding venue. And if she were to be rescued from an enemy, she wants the hero to be the love of her life and not a stranger. It's also why she tears into Vaseraga in the epilogue of Right Behind You, being in complete disbelief that he had payed Almeida a visit and then simply went back home.
  • Tranquil Fury: Goes into a nightmarish one in "Home Sweet Moon" after seeing the Otherworlders assume the form of her dead soldiers, barely keeping her anger in check as she repeatedly shoots the leader without raising her voice, before dropping any pretenses and roaring about how the dead's memories have been defiled, commanding everyone to go on the offensive.
  • Unflinching Walk: Invoked in the uncap artwork of Ilsa's Light version, where a huge explosion is right behind her.
  • Unkempt Beauty: Looks as beautiful as ever in her Light version, although the crew is quick to notice her exhaustion and tattered clothing from being constantly chased.
  • Unstoppable Rage: Goes absolutely berserk when the Otherworlders encountered in "Home Sweet Moon" impersonate her dead soldiers, barely maintaining a Tranquil Fury before losing it, with her shooting the leader multiple times, stomping on it, and then tearing its head off with her bare hands. Everyone is rightfully terrified, with Juri's voice cracking from fear afterwards, and even Eustace is included among the stunned onlookers as he remains silent.
  • Weapon of Choice: Her seal weapon, the Gun of Arbitration, Nybeth. It is a Combo Rifle, with two pistols that can be conjoined into small crossbow-like rifle, and has the power to seal primal beasts and dangerous weapons like automagods. When released, it has the ability to momentarily stun whatever she shoots along, with amplifying its sealing capabilities to instantly placate an automagod temporarily.


Voiced by: Ai Nonaka
R Version 
Rarity: R, SR
Element: Wind
Style: Special
Weapon Specialty: Melee
Charge Attack: Invisible Hands, Batter Up!

An old and well-respected merchant friend of Sierokarte, she lends a hand towards the crew in an economic crisis and joins them to turn a profit.

  • The Atoner: Wishes to make up for several corrupt economic practices she used in the past and help people with her good business sense.
  • The Cameo: In the anime, she is the merchant in Auguste who sold Gran and Lyria the blue hairpin.
  • Cute Little Fangs: Especially evident in her SR base art.
  • Dangerously Short Skirt: She wears this in her SR version.
  • Fashionable Asymmetry: Her R version has unequal amounts of straps in her legs.
  • Friendly Rivalry: With Sierokarte. Though both aim to make as much profit as possible, the two never act maliciously towards each other, keeping their games lighthearted and fair for good sport.
  • I Gave My Word: She swore on her mother's grave to Sierokarte that she would always help the crew, no matter what.
  • Kansai Regional Accent: She has one which is translated into a Southern US accent in the English version.
  • Knowledge Broker: Naturally goes with her occupation. She uses this fact to get the crew out of a scam and crippling debt.
  • Paper Fan of Doom: Her weapon is a large paper fan.
  • Pun: The name of her R version's charge attack is "Invisible Hands". It's a reference to the "invisible hand" from economic theory. Karteira is a merchant, so ...
  • Video Game Stealing: Her SR version's second skill applies a unique debuff, which when combo'd with her first skill, will allow her to steal up to 13,500 rupies from an enemy. Interestingly, this mechanic applies the condition of this trope where the enemy needs to be kept alive in order for her to successfully steal the coins.


Voiced by: Mugihito
Rarity: SR
Element: Wind
Style: Balanced
Weapon Specialty: Bow
Charge Attack: Singen Wind

An old retired skyfarer and Selfira's grandfather, he used to work as a bodyguard for an order of Minstrels. Feeling tired of being alone and a desire to travel to the skies, Keehar joins the crew at the player's request and boards the Grandcypher to have one last adventure.

  • Antiquated Linguistics: He speaks in an old-fashioned manner in Japanese.
  • Archer Archetype: He has the two requisite skills that all characters who wield bows have and has incredible aim.
  • Badass Beard: Keehar has a spiked goatee!
  • Nice Hat: Looks like a cavalier hat with a feather on top.
  • Retired Badass: Despite his old age, he can still wield a bow and hit its' mark with high accuracy.
  • The Storyteller: He's picked up tons of stories through his travels, some of which may or may not be true.


Voiced by: Ayumi Fujimura
Gorgeous Weaving Hands
Summer Version 
SR Version 
Rarity: SSR, SR
Element: Wind (Normal, Fantasy)
Style: Special, Balanced (SR ver.)
Weapon Specialty: Staff, Sabre (SR ver.)
Charge Attack: Blanche Fil, Epee de la Jeunesse (SR ver.)

A master seamstress renowned across the world for her masterwork dresses. Korwa sews emotion into every thread of her clothing, and uses her unique brand of magic to lead people to happiness. She joins the crew to seek another happy ending for those they come across.

She later received a Summer version on July 2017 and appears in the "Poacher's Day" event. Ever since, Korwa appears, or gets referenced in most of the other characters' Summer episodes.

  • Balance Buff: Her Summer version received a significant rework of her kit in March 2021. Her first skill now grants a 1 turn Double Strike and Damage Cap alongside the Wind Attack and multiattack rate buffs. Her second skill was reworked to now grant debuff immunity, defense, and damage reduction, with both of these skills now being permanent and undispellable. Her third skill costs all of her Fil, but grants the entire party a powerful assassin buff for one attack. On top of that, her charge attack no longer extends the duration of her first skill (due to becoming permanent), but instead restores the party's HP and grants bonus damage. All of these combine to now make Summer Korwa an amazing buffer, with a greatly reduced reliance on micromanagement.
  • Boobs-and-Butt Pose: It's there in her summer version's artwork, but kinda downplayed because her hips are covered by her dress.
  • Commonality Connection: The Thinks Like a Romance Novel trope applies to both Ilsa and Korwa, with the connection taking effect in the former's Summer episode. Upon seeing a young man trying to date his crush, the two are watching from afar, imagining how the lovers' scenes could even be more romantic. For some reason, Ilsa also speaks fast in this situation, a trait that she didn't have at first, but is a known trope for Korwa.
  • Continuity Nod: Korwa appears or gets mentioned in numerous Summer-themed events or Fate Episodes of the female cast, considering that she is a fashion designer and the one who recommended or personally designed their swimsuits.
  • Difficult, but Awesome: To make the most out of her buffs in the earliest possible turn, Korwa needs to have applied her first and second skills by the time her Charge Bar is full, and with 10 Fils to spare. In order to do so, she must be hit at least once in a turn for her passive to produce 2 additional Fils aside from the regenerating ones. She needs an increased Hostility due to this and it is what makes her difficult to pair with Rosetta's Grand version since the latter can typically draw aggro away from Korwa. It is also best to re-apply a buff as soon as it wears out as her Charge Attack does literally nothing if she doesn't have any active buffs on any character. She does need quite a number of turns for ramping up, and is a high-maintenance buffer. But once you do get 10 Fils for her buffs when she uses her Charge Attack, expect the damage output of your team to skyrocket.
  • Fashionable Asymmetry: One of her stockings is white, the other is black.
  • Fashion Designer: She is a seamstress by profession, and of course, designed her own swimsuit in her Summer version.
  • Fluffy Tamer: In Grand Blues!, she manages to tame Galleon, one of the freaking Six Dragons, into being her pet.
  • For Happiness: She wants everyone to find their own happy ending, and will do everything in her power to see it happen.
  • Getting Smilies Painted on Your Soul: Korwa has a unique type of magic which she imbues on the dresses she create. Well, since she desires to make happy ending for everyone, those who wear these dresses will have a positive demeanor. Fortunately, since Korwa also Thinks Like a Romance Novel, a Fate Episode has her create a wedding dress for a soon-to-be bride.
    • In one of her few appearances in Grand Blues!, this trope gets exaggerated. Korwa made a dress that makes the wearer always happy, and one of the unfortunate "victims" is later seen smiling while nervously sweating and trembling.
  • Jawbreaker: Played for Laughs in Grand Blues! Comic #1098 as Korwa tries to wrestle and alligator's jaw with all of her limbs.
  • Mechanically Unusual Fighter: All of her abilities are buffs, and she spends a unique resource called Fil to use them. Rather than dealing damage, her charge attack consumes all her Fil to enhance and extend the duration of all her active buffs which become more potent the more Fils are available when casting it.
  • Motor Mouth: When agitated or frustrated, she rattles off whatever she's thinking at breakneck speed with no regard to who's listening.
  • Promoted to Playable: Her alternate fictional version from the "Albion Fantasy High" delusion they had in "Table for Six" event became playable at the end of March 2019.
  • Razor Floss: She attacks enemies with strings.
  • Shipper on Deck: She will happily take her place at the bow for any possible romance occurring within about a half-mile radius of her. One of her most notable leanings, however, is Captain/Carren during Summer 2017 "Poacher's Day" event.
  • Textile Work Is Feminine: She sews wedding dresses. And swimsuits. And anything else that strikes her fancy (or pays well).
  • Thinks Like a Romance Novel: Korwa is obsessed with the idea of happy endings, and often tries to orchestrate melodramatic or cliched scenes into happening. This does have a more positive angle as well, however; she's the one, alongside Tweyen, who gently encourages Carren to get in touch with her parents and try to understand their position, because she knows that Carren permanently falling out of contact with her parents can only lead to regret later in Carren's life.


Voiced by: Yuusuke Kobayashi
Rarity: SSR
Element: Dark
Style: Heal
Weapon Specialty: Katana+Harp
Charge Attack: Ebon-Dance: Kage-Zakura

A descendant of the royal family, who initially appeared in the 2017 event, "Forgiveness and Gratitude". He returns for the event "Kou and the Hollow Existence" along with being Promoted to Playable a few days after the event started.

  • Early-Bird Cameo: In the scripted battle in the re-run of the "Forgiveness and Gratitude" event, a Chibi sprite of Kou appears to aid the captain and Yuel. And in "Kou and the Hollowed Existence", Kou was made a playable unit in the scripted fights.
  • Everyone's Baby Sister: Post-Forgiveness and Gratitude, he is treated as this by both Yuel and Societte, and also by the captain. Much to his chagrin.
  • Fashionable Asymmetry: Kou wears the sleeve of his outfit only on the right hand.
  • Does Not Like Shoes: Just like Yuel and Societte, he does not wear any shoes.
  • Piggyback Cute: During "Kou and the Hollowed Existence" his legs are hobbled so Yuel carries him around like this. It embarrasses him to no end, especially when Yuel and Societte start arguing over who gets to carry him.
  • Promoted to Playable: Kou's was made playable in 31 October 2019 in commemoration for the "Kou and the Hollowed Existence" event.
  • Sexy Backless Outfit: Keeps the Erune way of clothing.
  • Tsundere: When introduced he seemed to be an antagonist, but he was actually just helping others in a roundabout way. His relationship with Societte and Yuel is also this with them doting on him to the point he gets annoyed.


Voiced by: Yuto Suzuki
R Version 
Rarity: R, SR
Element: Wind
Style: Special
Weapon Specialty: Sabre, Staff (SR ver.)
Charge Attack: Revolving Dice, Doomful Dice (SR ver.)

A traveler in the journey of creating the true Rune Dice.

     La Coiffe 

Voiced by: Ai Kakuma
Nature Stylist
R Version 
Rarity: R, SR
Element: Earth
Style: Special, Heal (SR ver.)
Weapon Specialty: Sabre
Charge Attack: Blooming Scissorwaltz, Nature-Loving Scissors (SR ver.)

A gardener and self-proclaimed "organic stylist", who joins the crew to spread her particular techniques to the rest of the world.

  • Chatty Hairdresser: She's very chatty in general, and she also likes to talk to her customers while styling them...though her "customers" are plants.
  • Cleavage Window: Her dress leaves the center part open.
  • Commonality Connection: Their Cross-Fate Episode features Lennah and La Coiffe bonding over their hobby of gardening.
  • Genki Girl: High-spirited, very talkative and hardly ever seems to stop smiling.
  • Green Thumb: Her harmony with nature is enough to effectively do way more than simple gardening. Plants almost immediately revitalize under her touch and actively avoid causing any harm to her, even when the plant is covered in big poisonous thorns.
  • Shear Menace: Her Weapon of Choice is a giant pair of scissors, as part of her gardener/hairdresser shtick.
  • Talking to Plants: Like most stylists, she likes to make small talk with her customers... except hers are plants. They do seem to listen, though.


Lowain is voiced by: Minoru Shiraishi (Japanese), Greg Chun (English)
Elsam is voiced by: Mark Ishii (Japanese), Brian Anderson (English)
Tomoi is voiced by: Jun'ya Enoki (Japanese), Griffin Burns (English)
Bros for Lifenote 
Summer Version 
Event Version 
R Version 
Rarity: R (normal, summer ver.), SR (The Lowain Bros, event ver.)
Element: Dark (normal, summer ver.), Water (event ver.), Earth (The Lowain Bros)
Style: Attack (normal, summer ver.), Special (The Lowain Bros, event ver.)
Weapon Specialty: Dagger, Dagger+Sabre (The Lowain Bros)
Charge Attack: Super Battle Hero (normal ver.), Totally Rad Strat-Meet (SR ver.), Super Summer Fun (summer ver.), Gigantic Beefcake (The Lowain Bros)

A brash yet affable dudebro who joins the crew of the Grandcypher after developing a massive crush on Katalina. He is an excellent cook, and spends his free time hanging out with his two best friends, Elsam and Tomoi.

  • A Day in the Limelight: Lowain (and subsequently, his two bros) stars in the "L.E.T.S. H.A.N.G." event and its sequels "Table for Six" and "A Walk on the Wild Side".
  • Am I Right?: In Chapter 5 of the "L.E.T.S. H.A.N.G." event, Tomoi tries to imitate Elsam by answering what the latter would think about Yggdrasil.
    Tomoi: Ygg is a real cutie! Am I right, or am I right?
  • And Zoidberg: Inverted. The trio are sometimes referred to as "Lowain and bros." both in-universe (i.e. referenced by Scathacha in "Bzzt! Amped Up Summer") and by a portion of the playerbase.
  • Brief Accent Imitation: In Chapter 3 of the "L.E.T.S. H.A.N.G." event, Lowain does an impersonation of Farrah by imitating her speaking mannerisms.
  • Call-Back:
    • As he mentions in "Table for Six", Elsam prefers fashionable women. At one point in Lowain's Event version episodes, Elsam himself shows his fashionable side as he wears formal attire and dreams to like a well-mannered CEO.
    • In their Summer episode, the trio are stalked by an Imperial Soldier whom they weren't able to identify at first, until a flashback explains that he is one of the guards Lowain defeated in his regular version. The soldier's son was ashamed of his dad because of this incident, and the father simply wanted a payback so that he will be acknowledged again. Lowain and his bros later staged a mock fight where they are defeated in front of the soldier's child, fulfilling his request.
  • The Cameo: He cooks for Gran and Lyria in one episode. He's also an actual member of Djeeta's crew in the extra episode, though he doesn't have a dialogue in that one.
  • Catchphrase: Waheeeeeey!
  • Chef of Iron: Not only is he a competent fighter, he's also a competent chef. He learned how to cook from his grandma and his original job was a cook for a canteen.
  • Combination Attack: In his initial version's Charge Attack, Elsam and Tomoi will carry and move him forward, while Lowain makes random slashes. The "Table For Six" event's summon is even based on this attack, named H.P.A.note 
  • Cooking Duel: In their Cross-Fate Episode, Vira and Lowain fight in a cooking competition with Katalina as the judge.
  • Dangerous Forbidden Technique: Or as the game would call it, "Totally Forbidden Skillz". His event version's third skill sharply increases his stats, then greatly weakening him after it wears off.
  • Dub Name Change: The trio's Charge Attack and event summon is named with the acronym K.B.S.N. in the Japanese versionnote , while it is named H.P.A. in the English version (which stands for Human Pyramid Attack).
  • Gameplay and Story Integration: In their Summer version's episode, the bros fight a lone Imperial Soldier who is later named "Imp" in battle, Lowain mentions this again after the fight. And the narration follows suit by labeling the soldier as "Imp" instead of "Imperial Soldier".
  • Hopeless Suitor: Joined the crew for a chance to woo Katalina, and all versions of him have skills dedicated to her, but she's not really interested in him no matter how hard he tries. Plus there's the whole Vira thing.
  • Knife Nut: Dual wields butterfly knives in battle.
  • Mr. Imagination: He and his friends are prone to elaborate dream sequences.
  • Love at First Sight: Lowain to Katalina.
  • Love Confession: Lowain is very direct when he expresses his feelings, which leaves Katalina confused. In the "L.E.T.S. H.A.N.G." event, he fantasizes on how to deliver it, one of which is the following line.
    Kat... I mean, Miss Katalina Aryze. Will you be mine?
  • New Transfer Student: Lowain imagines himself as one during the third chapter of the "L.E.T.S. H.A.N.G." event.
  • The Nicknamer: The trio loves to make affectionate shorthand names for most of the crew members, a trait which is recurringly applied in their focused events such as "A Walk on the Wild Side".
  • Noodle Incident: Subverted. In "L.E.T.S. H.A.N.G.", Elsam brings up the "garbage incident" regarding Tomoi, but Lowain explains it afterwards.
    Elsam: Oh, right! Did you hear about that garbage incident?
    Lowain: What, that time Tommy got taken out with the trash because he was sleeping in a box?
  • Plucky Comic Relief: They bring comedy to whatever event they star in, even if said events tend to focus on serious and calm characters like Sutera in "Table for Six" and Tyre in "A Walk on the Wild Side".
  • Rhymes on a Dime: They don't just speak Totally Radical, their event version features the trio to come up with rhyming lines when talking about some of their comrades.
    Magic's rad, she's so mad, gonna make you cry so bad! Io! Io! Io!
  • Satellite Character: Elsam and Tomoi, his two best pals. They're mostly interchangeable and never seen without him, except for the Summer version's fate episode where Tomoi manages to land a date with a cute girl he met on the beach. They actually get differentiated a bit in "Table for Six" and "A Walk on the Wild Side".
  • Serious Business: When a shopkeeper mocked the trio's hairstyles and physical appearances after refusing them from buying ingredients, Elsam took the criticism personally as he decided to dress in a complete formal attire the next morning.
  • Shout-Out: His SR version's victory pose is a shout-out to EXILE's "Choo Choo Train" music video.
  • Sitcom Archnemesis: With Vira. The two are often pictured as rivals in vying for Katalina's attention. Though a "Grand Blues! Channel" quest reveals that Lowain dreams of the day where he and Vira would be friends while Vira teeters between barely tolerating him and just wanting him and his friends dead. And, as the ending of "A Walk on the Wild Side" demonstrates, even this is mostly in Lowain's head; in proper reality, the whole joke is that Vira is barely aware of the Bros, aside from them being the Grancypher kitchen staff, and would likely dismiss Lowain as a total non-threat as far as Kat goes if she was even aware of his attraction.
  • Sound-Effect Bleep: In "A Walk on the Wild Side", Elsam and Lowain mention "cr*p" but the audio gets bleeped out a bit.
  • Team Chef: He and his buddies are typically portrayed as the Grancypher's designated cook.
  • The Battle Didn't Count: During the battle against the "Imp" in their Summer version's episode, the bros act as if they were defeated even if you actually won the fight. It turns out they agreed with the soldier's plan of staging the fight so that the soldier's kid will be impressed again at his dad.
  • Too Kinky to Torture: Judging by the Bros' interactions with Ferry and Metera in Versus, Tomoi has a masochistic side to him, being excited on the prospect of being whipped or stepped on.
  • Totally Radical: Everything from his way of speaking to skill names are full of ridiculous teenage slang.
  • True Companions: Played for Laughs, of all things. As it turns out, he and his pals could easily score if they tried (even other female NPCs ask some of them for "company"), but they're way more interested in hanging out and doing stupid things together than actually settling down with a girlfriend. The narration itself ends up calling it "the greatest bromance".
  • X-Ray Sparks: When the trio gets zapped by the electric eals in the "Bzzt! Amped Up Summer" event, their skeletons are portrayed in this manner. Also overlaps a bit with Truth in Television as their skeletons don't have bones on their Erune ears, like the outer flaps of cat ears which don't have bones and are made up of muscles.


Voiced by: Aki Toyosaki
Rarity: SSR
Element: Earth
Style: Attack
Weapon Specialty: Spear+Axe
Charge Attack: Areus Assault, Akua Lanakila (5★ Upgrade)

A wandering girl from a small hidden village. Perched atop a mysterious creature she calls Sachy, she enjoys life at her own (really slow) pace.

  • A Day In The Lime Light: She along with Nemone are the central characters of the "Paliuli Pararaiha" event, which focuses on them and their village, along with their sister Lulu.
  • Bokukko: A quirkier bokucchin, even.
  • Casual Danger Dialog: In Grand Blues! Comic #1096, this trope is lampshaded by Pavidus when Melleau and Nemone talk about making cool poses while fighting Tezcatlipoca.
    Pavidus: It's nice to see you sisters getting along so well, but... Let's not forget we're in the middle of a battle!
  • Draw Aggro: Her second skill applies a Hostility Up that stacks the more times she uses it. Although risky, taking hits also mean she gains a unique attack buff out of it.
  • Fluffy Tamer: Sachy and her get along extremely well despite being a humongous monster thing.It's eventually revealed to be an escaped genetic experiment meant to be an extremely aggressive war beast. Melleau does not want to hear about giving her friend up because of "potential danger".
  • Friend to All Living Things: Atmosphere around her is so relaxed animals and even monsters tend to flock to her. She doesn't like it much when that happens, though.
  • Go into the Light: In her Cross-Fate episode with Melleau. Nemone lampshades this trope's "light and tunnel" concept just as she exaggerates dying after receiving Sachy's actually non-fatal attack.
    The light at the end of the tunnel! I think I see it!
  • Nightmare Face: Sachy wears that mask for a reason. Her other older sister, Lulu, tried to take a peek under it once and ended up comatose for three days.
  • OOC Is Serious Business: If she manages to get focused enough to talk without her usual slowness and whimsy, it's that she's really mad. It's generally not a good idea to stay in her path when that happens.
  • Really Royalty Reveal: In her cross-fate with Nemone. She actually became a queen once, but gave the title to her sister, Lulu, in just after a few days.
  • Sibling Yin-Yang: Melleau looks sleepy and absent-minded for most part whereas Nemone is downright hyperactive.
  • Starter Mon: She can be the first SSR (from the pool of 6 SSR characters of their respective elements) that you can receive on the rigged ten-draw after completing the tutorial.


Voiced by: Ryoka Yuzuki (Japanese), Faye Mata (English)
Wind Version 
Christmas Version 
Rarity: SSR
Element: Wind, Fire, Light
Style: Balanced (Wind ver. and Holiday ver.), Attack (Fire ver.)
Weapon Specialty: Bow
Charge Attack: Rapid Pulverise (Wind ver.), Gleaming Pulverize (5★ Wind upgrade), Dense Caress (Fire ver. and Holiday ver.)

A genius archer chosen by her village's incredibly powerful ancestral bow, Metera finds life in her village impossibly stifling and resolves to join the Grancypher crew in order to find something that catches her interest. She comes with her little sister, Sutera, with whom she has a complex but ultimately loving relationship.

First introduced as a Wind attacker in July 2014's "Song of Serpent Island" event gacha, Metera later got a Fire version very early in 2016.

  • Ace Pilot: Turns out she can maneuver the Grandcypher well, which even impresses the actual pilot Rackam.
  • Aloof Big Sister: She's more skilled at archery then Sutera and is pretty much better than her at anything, while being a little too aloof when interacting with her. Metera herself realizes that she might be a bit too much like this with Sutera.
  • Alpha Strike: How Metera and Sutera finally sealed the primal beast Marduk – By raining arrows simultaneously until it can no longer regenerate, forcing it to remain in deep sleep for a long time.
  • Anything That Moves: Regularly attempts to hit on every mildly handsome guy she comes across, even mid-conversation with someone else.
  • Art Evolution: Being one of the early SSR units, her artwork improved in her fire version and her 5★ wind uncap.
  • Aw, Look! They Really Do Love Each Other: Despite her deprecation at Sutera's personality and general exasperation with her sister's discipline, she genuinely does love Sutera and tries to provide nice things for her whenever she can. Her final uncap is predicated upon her resolving to ensure Sutera is no longer deeply burdened by their home village.
  • Bare Your Midriff: Her Wind and Christmas outfits show her abdomen exposed.
  • Beauty Mark: Metera has a mole near the lower left part of her lip.
  • Big Damn Heroes: Arrives just when Marduk corners her sister in "Yesterday's Scars and Tomorrow's Hopes".
  • Boobs-and-Butt Pose: In her Fire version's initial artwork.
  • Brilliant, but Lazy: Incredibly talented but can't be bothered to fight monsters she could probably wipe out in a minute and uses anything like the weather being too chilly as an excuse to stay out of combat.
  • Cool Big Sis: Metera is this to Ferry, whom she teaches how to get people's attention and sell cakes - among other things. While Metera is technically much younger, she has much more *experience* and a bold a personality to boot. Metera even thinks to herself that Ferry reminds her of her little sister Sutera.
  • Combat Stilettos: She abuses the fact that she can fly to wear huge stiletto heels that would otherwise completely prevent her from walking.
  • Commonality Connection: She and Korwa are established to have become friends because of them both being trendy Erune fashionistas.
  • Double Entendre: She intentionally delivers sexual innuendos and flirtatious lines towards men of her type, or to simply tease them.
  • Energy Bow: The Aetherial Bow, an old relic of her people. Only the Chosen May Wield it, but it grants a variety of special powers to the user.
  • Ethical Slut: Metera flirts with men of her type. But if the generic low-life thugs woo her and outright harm others for the sake of getting her attention, she won't hesitate to fight them.
  • Flight: A perk she gets as the wielder of the Aetherial Bow.
  • Hard Work Hardly Works: Metera had a natural talent but Sutera had to work hard to even try in achieving the same level. Despite Sutera's efforts, she still thinks she Can't Catch Up to Metera.
  • Heroic Seductress: Demonstrated in her Cross-Fate episode with Catherine. One of the handsome men she flirts with and picks up in the street plays along with a request for her date. The man agrees because he is a conman who has already victimized other girls. Later on, it is revealed that Metera is actually suspicious of the guy because he is unable to fulfill Metera's request of expensive items even if he claims himself to be rich. After a conversation with Catherine, she decides to lure the man one more time and punish him on the spot.
  • I Work Alone: Her defining trait according to the villagers in her hometown, seeing as Metera does what she does without having the need to rely on anyone. This is emphasized in her 5★ episode. Metera is able to defeat Marduk alone, but it wasn't enough to truly seal the primal beast. She needed help from her sister and Aster to accomplish this goal and save their village from danger, while also breaking Metera out of this habit, teaching her that she needs others after all.
  • Impossibly Cool Clothes: Her Fire outfit is basically a black ball gown that's had its rear half removed and is only secured at the neck, and moreover, her heels are even bigger in this outfit. Even worse, it was meant to be a winter outfit.
  • Insufferable Genius: A prodigy the likes of which you only see once in a century, and also a lazy, narcissistic flirt who can't ever be asked to do anything. Her soft spot for her sister (and her prodigious combat capacity when she does fight) is just about her only redeeming point. She even prefers sleeping over helping others in need, but had to comply and join afterwards since she's now a member of the Grandcypher.
  • Interplay of Sex and Violence: Due to habit, Metera can mix up her innuendos and one liners during combat with a flirtatious tone, intentionally or not.
    Metera: We can have some fun if you do as I say...
    Rackam: Hey, who told you to seduce the bandits?
  • Never Accepted in His Hometown: Sutera thinks that since Metera left the village not needing to train since she's talented anyway, Metera developed the attitude of not relying on anyone, that's why she can't sympathize with anyone, and no one in the village can sympathize with her. And since she left for a long time, the villagers still call her an "outsider" even when she returned to defeat Marduk
  • Mana Meter: All versions of her revolve around "Aetherial Seal" charges, which empower her other skills, auto-attacks, and charge attacks, and which you must manage for maximum effectiveness.
  • Red Herring: Following her timely arrival in "Yesterday's Scars and Tomorrow's Hopes", Metera merely chased away the rampaging monsters to leave the rest of the cast to take out Marduk, despite being stronger than both Sutera and Aster combined. In the event's epilogue, she is just watching the fight from above, as her younger sister is able to subdue the primal beast without her help.
    Metera: Humph, I guess you didn't need my help after all. What a waste of a trip.
  • Retail Therapy: Her fire version's introductory Fate Episode is about her and her little sis going out shopping to both cheer them up when they were sitting around being bored on the airship, and Metera realizing how tense her sister is around her.
  • Stripperific: Actually part of the joke for her Fire version. From the front, it seems fine, but from the side or rear (which, surprise, is the angle of her portrait) it's far more revealing than her original one. She was supposed to be shopping for winter clothes. The town she buys this outfit in sees active snow during the same episode.
  • The Tease: Metera will intentionally speak in a seductive breathy voice in an attempt to attract men of her type. Although from her own episodes, she loves to flirt and sexually tease Rackam.


Voiced by: Kikuko Inoue
Warner from the Ancient Capital
SR Version 
Rarity: SR, SSR
Element: Water (SR), Light (SSR)
Style: Special
Weapon Specialty: Staff
Charge Attack: Rune Portal (SR), Rune Sylphate (SSR)

Mishra is a researcher of several magics that the crew sought out for advice, unfortunately she doesn't have the answer to the question they have, but she joins them to help their journey to Estalucia.

She is also Zehek's master.

  • Lady of Black Magic: A magician with a very elegant look and water magic that can deal great damage.
  • Life Drain: Her SR version's aptly-named Drain attack deals Water damage to an enemy and restores up to 1000 Hit Points.
  • Multicolored Hair: Blonde that turns pink at the tips.
  • My Beloved Smother: While she isn't actually Zehek's mother, she tends to treat him like a child and can be quite overbearing.
  • Pimped-Out Dress: Wears a pretty impressive dress which incidentally also averts the Sexy Backless Outfit Erunes are known for.
  • Rapunzel Hair: Her hair reaches her hips.
  • Regal Ringlets: Her hairstyle.
  • Shut Up, Hannibal!: Delivers one to Doss/Magus when he claims Zehek will become a monster for coveting unlimited power, as Zehek was afflicted with his illness against his will.
  • Too Good to Be True: She's suspicious of the ritual to seal Magus, which allegedly would also heal Zehek of his illness, but doesn't voice her suspicions. As it turns out, she's correct, as the ritual performed in fact unsealed Magus.


Voiced by: Yusuke Shirai
Arthur (left) and Mordred (right)
Rarity: SR
Element: Wind
Style: Balanced
Weapon Specialty: Sabre
Charge Attack: Drachen Kreuz

Arthur's childhood and lifelong friend.

  • Heterosexual Life-Partner: Mordred is one with Arthur.
  • Ironic Name: Named after the infamous traitor who fatally wounded Arthur. Here, however, they are best friends.
  • Promoted to Playable: In a sense. He is considered a pair with Arthur in the latter's "Arthur and Mordred" SR version, released on October 31, 2018. He has yet to get a stand-alone character of his own.
  • Red Oni, Blue Oni: The blue to Arthur's red.
  • Satellite Character: Of their SR unit. Notably, their SR unit still uses mostly Arthur's character typing, specifically his Human racial status. Even more notable is the fact that the unit has two other satellite characters with them in their second artwork: Tornelio and Cruz.
  • Theme Naming: Both Arthur and Mordred are named after Arthur and Mordred from the Arthurian mythology.
  • Vitriolic Best Buds: Their "disagreements" can get very heated but they deny calling it a fight.


Voiced by: Takashi Kondo
Rarity: SSR
Element: Light
Style: Special
Weapon Specialty: Gun+Melee
Charge Attack: Blazing Purification
The head of the Magasin mafia family's pharmacy department and one of the driving forces of the event, "Seeds of Redemption". In 18 June 2021, Nehan is made Promoted to Playable.
  • Angst Coma: Falls into one at the end of "Seeds of Redemption".
    Rei: Yes. Tired of the world. He refuses to open his eyes to a world he's come to hate.
  • Anti-Villain: The only things that made him a villain are his (understandable) hostility toward Seox, and being a (former) Mafia member. He ain't an evil antagonist, as Nehan was still able to make humanely actions such as befriending Mugen, and praying for all those who died from poison in Mugen's island.
  • Badass Bookworm: He's a pharmaceutical chief, and his primary reason for visiting Mugen's island was to study poison and fauna there. But once Nehan ingested Trancensia, he proves to be capable of fighting.
  • Batman Gambit: In Chapter 3, he gave the Trancensia to Seox while calling it as a part of the "coming-of-age rite" of the Karm Clan because he wants Seox to remember the Karm massacre incident, specifically the fact that Seox was also under the influence of the drug when the massacre happened, when he killed Nehan's family. Nehan also made a condition that if Seox were to drink the drug, the accusations against him will be lifted. Seox did ingest Trancensia, but he went to a short rampage and had to be stopped. Near the end of the event, Seox agreed to have one-on-one with Nehan in order to settle their past about the Karm Clan massacre.
  • Bishounen: He is very pretty under his mask.
  • Break His Heart to Save Him: At the end of the first half of "Seeds of Redemption", his brutally tells Mugen that he always hated him and abandons him in Stardust Town, not wanting him to get involved with his vengeance against Seox.
  • Coat Cape: Nehan wears his leather coat like a cape on his back.
  • Conveniently an Orphan: The Magasin mafia's boss adopted Nehan, thus making him involved into their mafia.
  • Cool Mask: He wears a Han'nya mask to conceal his identity.
  • Covered with Scars: His body is covered in scars.
  • Death Seeker: What motivated his Angst Coma. Nehan has gotten tired of living in face of everything that he experienced to get to where he was in the present.
  • Eye Scream: His playable version shows him covering an eye under an eyepatch, hinting that he lost an eye after the attack on him in the finale of "Seeds of Redemption"
  • The Fatalist: His experiences eventually made him believe everything is predetermined by fate.
  • Final Boss: Of the second half of "Seeds of Redemption". Also doubled as Duel Boss.
  • Foil: To Seox as the last remaining survivors of the Karm clan and it's legacy. Seox inherits the martial abilities that marks a great assassin but is sheltered from the rest of the clan for his power, and thus unaware of some of the workings of the clan, while Nehan bore the medical knowledge of the medicines and concoctions that are made in the clan and raised as part of the Karm clan, knowing how the clan works in the process. While Seox was found by the captain's father in the aftermath of the Karm clan massacre, Nehan was enslaved following the aftermath. Ultimately, both also wish to escape their past. However, Seox wishes to atone for his crime while Nehan wants revenge even knowing he won't get closure by killing Seox, since his family members won't come back with his revenge. And by the end of Seeds of Redemption, Seox wishes to live for the people who decided to stay with him regardless of his crime and pay them back while Nehan fell into an Angst Coma after being shot by an unknown assailant implied to be the leader of the Magasin family that escaped being arrested by Walfried and swore revenge against Nehan, who is now currently tired of the world.
  • The Informant: He clued the Enforcers about Seox's past murder of the Karm Clan, and the hideout of the Eternals, making Nehan responsible for a major part of the "Seeds of Redemption" event.
  • Living a Double Life: Being a part of the Magasin, Nehan is their Pharmaceutical Chief, as well as a mafia member at the same time.
  • Lost in Translation: The English translation of Nehan's face-off against Seox in the finale of "Seeds of Redemption" comes incorrectly across as Nehan wanting to lead and revive the Karm clan when the Japanese dub instead has him say that he wants Seox to prove himself to him and see which one of them fate will choose. The story was updated after a while with the correct translation.
  • Made a Slave: He was enslaved and bought by the Magasin family. He used his knowledge of medicine to treat his fellow slaves and eventually worked his way up to become the family's Pharmaceutical chief.
  • Mr. Exposition: In the final chapter of the event, Nehan filled Seox (and the audience) some additional lore on the backstory of the Karm Clan.
  • No Good Deed Goes Unpunished: After fighting Seox, Nehan started to think about reforming his ways and decided to retreat to an island called Affeils, where he was unfortunately found wounded and unconcious in a room (implied to be shot by an assailant). Fortunately, Fif's magic restored his body's functions, but according to Rei, Nehan himself doesn't want to wake up from his Angst Coma. Until he is Promoted to Playable and his Fate episodes focusing on Nehan waking up.
  • Paper-Thin Disguise: He might be wearing a mask to conceal his face, but Walfrid easily deduced that Nehan is a survivor of the Karm Clan due to his white hair.
  • Promoted to Playable: A year and three months after his debut, Nehan is made playable with Nehan awake from his coma.
  • Protectorate: To Mugen, as revealed in Chapter 6.
    Mugen: Enemy of Nehan... Mugen defeat.
  • Psycho Serum: Near the finale of the event, Nehan also ingested the Trancensia drug to make him have an equal footing against Seox in their one-on-one battle.
  • Put on a Bus: Nehan is still physically fine despite getting shot by a Magasin Family that was left, said person most likely being the leader that wasn't arrested by Walfried and the Enforcers, thanks to Fif healing his body in time. Just like Sandalphon before him, Nehan is now sleeping and his emotional state is not making it easy for him to wake up.
  • Revenge: Nehan's motivation in the event is to take revenge on the man who killed his family and clan, Seox.
  • Rule of Symbolism: Nehan wears a Hannya mask to hide his facial features when first introduced. In Japanese Noh theatre, the Hannya mask represents the souls of women who have been transformed into demons due to obsession or jealousy. The mask itself is said to be both demonic and tormented, displaying the complexity of human emotions. When looked at straight ahead, it shows anger, but if it is viewed at a slight tilt downwards, the mask instead shows a sorrowful expression. This represents Nehan's anger at Seox for the Karm clan massacre and at the world due to the life he had to endure, and also Nehan's inner sadness that even getting revenge might not help him find closure and by the end of the event, he is tired of living and went to an Angst Coma.
  • Sole Survivor: He is the only survivor of the Karm clan massacre discounting Seox, the one responsible. This becomes a plot point and driving force of "Seeds of Redemption" as he called on the Crew of Enforcers to start the investigation case against Seox for his involvement in the Karm clan massacre.
  • Villain in a White Suit: He wears a fancy white suit with the typical Erune bareback fashion. Even his mask is mostly white in color.
  • You Killed My Father: Inverted. Seox killed his father, his mother, his sister and his clan. Thus, he rightfully wants Revenge. Played with because Nehan knows his family won't come back and he most likely won't get closure from killing Seox - who was manipulated into killing everyone because of Trancensia and the way he was treated in the clan.


Voiced by: Ayahi Takagaki
As the Clouds Tremor
Christmas Version 
Rarity: SSR
Element: Earth, Fire (Christmas ver.)
Style: Attack, Balanced (Christmas ver.)
Weapon Specialty: Axe+Spear
Charge Attack: Gaia Zimos, Gaia Dora (Christmas ver.)

Melleau's big sister, who is currently looking for her. Or at least that's what she says. Mostly she's just enjoying life too, at her own (absurd) pace.

  • A Day In The Lime Light: She along with Melleau are the central characters of the "Paliuli Pararaiha" event, which focuses on them and their village, along with their sister Lulu.
  • An Axe to Grind: She wields an axe which is just as tall as her.
  • Beware the Silly Ones: She might act like an ADD-riddled ditz, but she's actually a lot more down-to-earth than she looks like, and can pull off some impressive people skills and plans without even dropping her neverending smile. It's not Obfuscating Stupidity, she is genuinely that weird, but she's not dumb in any way and that's something that tends to surprise people who don't know her. And that's without getting into her skill in battle.
  • Casual Danger Dialog: In Grand Blues! Comic #1096, this trope is lampshaded by Pavidus when Melleau and Nemone talk about making cool poses while fighting Tezcatlipoca.
    Pavidus: It's nice to see you sisters getting along so well, but... Let's not forget we're in the middle of a battle!
  • Charged Attack: Her passive, Leave it to Nemone, allows her to stack a special buff everytime she attacks (and loses some of it when she gets hit). Using her third skill, Stand In Line, would then consume those stacks and allow her to gain increased damage for a single turn.
  • Cloud Cuckoo Lander: Weird doesn't even begin to cover her attitude.
  • Cute Bruiser: Her Weapon of Choice is a freakishly large battle axe and her specialty is to deal absurd amounts of damage in one shot. Not quite something you'd expect from a short teenager.
  • Fashionable Asymmetry: From her chest down to her legs, there are quite a lot of aspects that aren't symmetrical in her outfit.
  • Genki Girl: In contrast to the ever-slow Melleau, Nemone is downright hyperactive.
  • Glass Cannon: She has reduced defenses, but taking hits also increases her charge bar faster.
  • In-Series Nickname: Nemo-nee ("Big Sis Nemo"). Absent from the English version where the pun doesn't work.
  • Really Royalty Reveal: In her cross-fate episode with Melleau. She was actually next in line to the throne, being the eldest of her siblings, but relinquished her post before she could be crowned as one. Her reasoning? She knew that if she didn't take the throne, Melleau will be crowned queen, only for her to give it to Lulu whom she thought would be the best person for the job.
  • Sibling Yin-Yang: Melleau looks sleepy and absent-minded for most part whereas Nemone is downright hyperactive.
  • Suddenly Fluent in Gibberish: Subverted. She regularly speaks to monsters just by going "rawr" a few times, but she can't understand them at all. It's just the sheer fearless friendliness she radiates that let her convey her feelings to them.
  • Wall of Text: Hilariously done with her unique buff. Rather than the conventional way showcasing stacked buffs by adding a number to show how many stacked buffs she has, her buff (nemone) instead adds an extra -mone at the end, which would eventually span offscreen due to how ridiculously long it is.


Voiced by: Maaya Uchida
Sovereign of Idelva attire 
Rarity: SSR
Element: Water
Style: Special
Weapon Specialty: Staff+Melee
Charge Attack: Elegant Ruby
Idelva's ruler and Sovereign.
  • The Atoner: The reason she became Idelva's ruler and sought peace and unification in Nalhegrande Skydom.
  • Badass in Distress: Was knocked out during her captivity in Rhem empire and in the end of chapter 107, was taken away by Gilbert in his pursuit for power.
  • Big Ol' Eyebrows: Compared to the rest of the female cast who have linear eyebrows, hers are short but thick, resembling horizontal teardrops.
  • Child Prodigy: She has strong innate magic capabilities even when she's still a young princess. Unfortunately, the True King used her as an assassin of the kingdom's dissenters. She did question her actions though, and Bai Ze's guidance also made her to be the Sovereign.
  • The Chosen One: Bai Ze chose Pholia to be the next Sovereign because he knew that Pholia understands the value of life, and also seeks and appreciates happiness.
  • Comically Missing the Point: In her Valentine's Day episode, Pholia wants to find a way to make chocolate non-lethal to dogs so that she can feed chocolates to Bai Ze (This has a real-life basis, as even a small amount of chocolate can be lethal to dogs - they can experience vomiting or diarrhea at most but can complicate into seizures, internal bleeding, or heart attack). What she doesn't realize is that Bai Ze is only a dog in appearance. He is a Primal Beast who won't just die from eating a chocolate.
  • Continuity Nod: The Wayfaring Astral arc reveals that Pholia left Nahlgrande with Bai Ze after the Dawning Sky arc was over, a nod to her Grand version where she did just that in her introductory fate episode.
  • Criss-Cross Attack: In her Elegant Ruby Charge attack, Pholia summons a magical D20 that traps the target inside, while Bai Ze swipes from various directions.
  • Dreaming of Times Gone By: While sleeping in Bestia Island, she dreams of her past life as a princess and assassin back when Torhid ruled Nalhegrande before Idelva, until the time she met Bai Ze.
  • Heel Realization: In her flashback, she gets one too late after destroying the Torhid Kingdom, realizing she had wanted peace in Nalhegrande all along.
  • I Just Want to Be Normal: She was always bound by the kingdom's premises as a leader and used by the True King as an assassin. All she ever wanted was to experience freedom as a normal girl, which she achieves at the end of the Dawning Sky arc.
    Pholia: All I wanted was to experience the simple joys of a normal life.
  • Informed Attribute: We are told she's an Erune but her ears are never actually shown.
  • Living MacGuffin: Played with. A major part of Gilbert's plan is to use her to activate the Great Wall. However, it's revealed that the only reason she's valuable (in relation to the Great Wall) is that her immense magic power would let it be fired several times. However, any person would have at at the very least let it fire once, and the real key to using the Great Wall is a member of the Torhid bloodline.
  • Mega Twintails: Her usual hairstyle is a pair of braided twin-tails that, as noted below, seem to touch the floor in her usual dialogue portrait.
  • Mismatched Eyes: One of her eyes has red pupils, the other has green. This is actually a side-effect of her strong magic.
  • Mundane Utility: Pholia can't sleep without a pillow, so she commands Bai Ze to lie down in the grass when they are in Bestia Island.
  • Never Bareheaded: Whether it's her royal regalia or her commoner disguise, she always seems to have something on her head, even when she's still a princess. This leads to the bizarre effect of her being an Erune as common knowledge in-universe and her bragging about the fluffiness of her ears to others despite the fact that players can't see them. Hiding her ears was probably done to prevent players from realizing that she's related to the Golden Knight before the story confirmed it.
  • Older Than They Look: She seems to have aged more slowly than the rest, as a result of her strong magic stunting Pholia's growth. She's also the Golden Knight's older sister, despite looking a lot younger than her. Her age is also made fun of by Vyrn in Grand Blues! Comic #1126. Then in one comic, she delivers this line:
    Pholia: Just look at me! Going Past 30 and Forever Stuck in a Girl's Body!
  • Offered the Crown: Relinquished her role as the Sovereign of Idelva near the end of the second main story arc, so that she can now live as an ordinary country girl.
  • Paper-Thin Disguise: Masquerades herself as Leona's childhood friend, but she looks very similar to when she wears her regal attire. Justified in that the crew has never seen her behind the veil prior to her secret test. That said, she also didn't really make an effort to hide her identity. Not helping was Leona being visibly uncomfortable in that entire ordeal.
  • Pimped-Out Dress: Her attire as the Sovereign of Idelva is a pimped-out silk robe.
  • Promoted to Playable: She was released in late August 2018 as a part of the Grand series of characters. Later events (like Auld Lang Syne 2018) treat her as a canon member of the crew post-Dawning Sky as a result.
  • Rapunzel Hair: She has a pair of Mega Twintails which seem to go past her feet in her dialogue portrait.
  • Secret Test of Character: Puts the crew in one of these to determine their worthiness of working together with her by hiding her identity and presenting herself as a mere childhood friend of Leona.
  • Taking the Bullet: She steps in between Alliah and Gilbert just as the latter fires an energy orb at her sister. Fortunately, the attack is not fatal and buys enough time for the Grandcypher crew to catch up with them and fight Gilbert.
  • The Unishment: After the events of Dawning Sky she's exiled from Idelva for her war crimes against the Skydom. However, it's less of a punishment and more of a plausible excuse for her to run away, see the world and get away from the True King. She promptly joins the Grandcypher crew in-story, even if you haven't pulled her from the gacha.
  • Walking Spoiler: Especially concerning the past of Nalhegrande Skydom.
  • Weapon of Mass Destruction: She was used as a weapon to destroy Torhid Kingdom and plunged the entire Nalhegrande Skydom into war.


Voiced by: Daisuke Namikawa
Cursed Lovers
Forbidden Mage of Withered Life 
Rarity: SSR
Element: Light, Dark
Style: Special
Weapon Specialty: Staff
Charge Attack: Innocent Desire, Eternal Desire (5★ Upgrade), Dissonant Desire (Dark ver.)

A mage who fell in love with a beautiful spirit and bound her to his staff but now her life ticks away minute by minute. He now travels on the Grancypher hoping he can find the Astrals to turn her into a human...

Another path he could've taken with his lover while looking for Estalucia is to use a forbidden spell to extend her life by having her consume his life force. As his life now slowly seeps away into hers, he desperately looks for a solution for both of their lives...

  • Affectionate Nickname: Honey's real name is Kazann, but he almost always refers to her as Honey.
  • Alternate Self: The two versions of Sarunan are very different in both story and gameplay.
  • Barbie Doll Anatomy: Honey has no visible nipples.
  • Cast from Lifespan: He feeds his own life force to Honey in order to keep her intact.
  • Dangerous Forbidden Technique:
    • His light version decides to use a forbidden spell in a risky gambit to help Honey. It works but at the price of his life.
    • His dark version has a village of spirits do this to aid him. What's interesting is that it's not dangerous if used once, but only if used repeatedly, which is why it's forbidden.
  • Destructive Romance: Much to Honey's frustration.
  • Fatal Flaw: He refuses to let Honey fade away, despite her openly saying she'd rather do that than have Sarunan die with her. As a result, he's set to die before he reaches 30 because he refuses to let go.
  • Guardian Entity: Honey, a dying spirit whom he feeds his life force to.
  • Hope Springs Eternal: Sarunan's final fate episodes both have this message. Though given that the dark version takes place some time after his light version's episodes, it failed the first time.
  • I Want My Beloved to Be Happy: Sarunan is completely willing to bind Honey to a different person if it means letting her live longer, even if it means she outlives him. She, however, is less than happy with this, and Sarunan cares less about how willing the person she's bound to's thoughts on the matter.
  • Light/Darkness Juxtaposition: For the longest time, Sarunan had two versions, light and dark, contrasting one another in terms of color themes, physical appearance, gameplay mechanics, and the general mood of his story arcs or character development.
  • Love Makes You Evil: Or rather, love and the fact that said love is literally killing him. The Dark version is effectively standing right above the slippery slope in his quest to find an alternate solution to feeding his life force to his binding spell, and his Honey's influence is effectively the only thing stopping him from gleefully jumping off.
  • Love Martyr: Dark Sarunan is insistent on making himself one, as his remaining lifespan is so short that he's almost certain he can't save himself.
  • Madness Makeover: He becomes significantly more disheveled as his Dark version.
  • Sanity Slippage: As his Dark version slowly loses his tenuous grip on morality, Sarunan begins to look for other Erune to brainwash and have their life force sacrificed to Honey.
  • Sickeningly Sweethearts: Sarunan's one sided conversations with Honey gives off this impression.
  • The Sleepless: Is physically incapable of sleeping in his dark version, due to the immense strain sharing his life force with Honey causes.
  • You Can See Me?: Both him and Honey are surprised at Lyria's ability to communicate with her.


Scathacha, née Deirdre

Voiced by: Sachiko Kojima
True Dragon
Deirdre Form 
Valentines Version 
Rarity: SSR
Element: Wind, Fire
Style: Attack, Heal (Valentines ver.)
Weapon Specialty: Melee
Charge Attack: Cloich Tabaill, Lia Talma (5★ Upgrade), Tathlum Flambe (Valentines ver.)

A true dragon and guardian of Alster Island who sided against the Astrals. For ages, she acted as a defender of Alster, until the most recent king of Alster ordered his knight Naoise to hunt her down and slay her. Being more than just a mortal creature, however, this is far from the end for Deirdre, and with some help from a certain skyfarer Captain, as well as a repentant Naoise, Seruel and Heles, she is able to find herself again... and perhaps even make the first friends, and go on the first adventure, she's had in centuries.

Originally hinted at all the way back at the launch of the game with Naoise's debut, "Scathacha" was a major character for Naoise's story event "Hero's Return" in October of 2015. After much fan feedback of desire for a playable version, she finally hit the gacha at the end of May 2017, following the re-run of "Hero's Return".

  • A God I Am Not: Alster Island holds the Deidre Festival to celebrate their guardian, but the True Dragon doesn't see herself worthy of such praises.
    Deidre: But remember a true dragon is not omnipotent. I was unable to stop the tragedy that befell Alster. For that I am sorry.
  • Artifact Alias: Originally named as an alias to hide her identity, she eventually insists being called by her new name.
  • Balance Buff: Although her kit was capable of good burst damage, she ended up a bit outclassed by some other damage dealers as time went on after her release. In August of 2018, she actually got a 5★ uncap far ahead of the usual schedule to address these issues: her attack up was made more or less permanent and now has a debuff cleanse attached, her CA resets the cooldown on her nuke, allies in her party now do bonus damage when shielded (from any source, which has amazing synergy with the Grimnir summon) and her nuke now gives her a further enmity buff. All of this made her Wind's premiere attacker by a fair margin.
  • Big Eater: A trait of hers that is often discussed by others in the "Bzzt! Amped-Up Summer" event and in the Summer episode of Naoise, where she even checks food stalls one by one after finishing meals. Naoise calls her out on this trait, by stating that negativity of overeating.
  • Birds of a Feather: Scathacha and Vyrn are easily close and respectful towards each other, because both are dragons.
  • Bizarre Alien Biology:
    • A lot like playable primal beasts such as Yggdrasilnote , Scathacha's Erune-esque body is actually a kind of projection and receptacle for Deirdre's consciousness and power. Unlike some of the primals or other characters, however, her body in this form is sufficiently similar to a "real" Erune that she counts as an Erune for all relevant gameplay mechanics.
    • Seruel and Heles were involved in its creation... somehow. This seems to be why it's more obviously Erune than other such examples.
  • Blood Magic: When Naoise was on the verge of death, Scathacha shared her blood to him, relieving his wounds in the process. She also confirms the suspicion that those who receive dragon blood will acquire great power and become heroes. But in the worst case scenario, there is a risk of the dragon blood creating a demon out of the recipient.
  • Breakout Character:
    • People had actually been asking for her to be playable ever since the event she debuted in, and were very surprised she wasn't when it first came out. When she finally, finally did come out just after the Hero's Return rerun, she proved so popular and beloved that she unseated Vira, who'd dominated the list for ages, and more importantly, she seemingly would've been the first in years to do it consistently across several polls, had Yggdrasil not beaten her in turn.
    • Her popularity even helped fuel her getting a 5★ uncap much faster than is typical; while the Balance Buff was also useful and needed, there were plenty of older characters in need of some help as well, but Scathacha got her uncap only a bit more than a year after her release, which was nearly unheard of prior and is due in no small part to her popularity.
  • Cast from Hit Points: Her third ability allows her to sacrifice 25% of her max health to provide a Shield buff to any party member including herself.
  • The Comically Serious: She has moments like this, especially during "Hero's Return" when she's out touring town and seeing how the people of Alster live. She tends to take human foibles at face value, usually to comedic effect. She also has shades of this during "Bzzt! Amped-Up Summer", but she's starting to adjust to life among humanoids (she shares the straight-man role with Olivia, and discusses human foibles with her once or twice).
  • Cool Big Sis: She bonds with Sara in a Cross-Fate Episode as they go shopping together and Sara begins to look up to her as Scathacha also deals with the burden of being an extraordinary person, and she gives Sara some advice on how to deal with this.
  • Declaration of Protection: She reaffirms her vow to protect Alster Island after seeing the lives people lived on the island.
  • Defrosting Ice Queen: Normally cold and aloof, she warms up to the townsfolk of Alster while touring with Naoise. She further warms to the Captain and crew during the event, eventually culminating in wanting to join them.
  • Desperation Attack: Her second skill Power Seeker, deals greater damage the lower her HP becomes.
  • Easily Forgiven: When she was slain by Naoise in her Deidre form, Heles and Seruel of the Irsetill Kingdom brought her back, now into an Erune body. After her ressurection, Deidre forgave the Irestill house, including Naoise who understood the consequences of his actions.
  • Energy Weapon: The aforementioned Power Seeker is an appropriately large laser beam fired using a magic circle. However, this gets Subverted after her 5★ uncap, as the skill will turn into a slash from three of her projected draconic claws.
  • God in Human Form: Though her race is Erune, she is an ancient dragon with all the powers that entails.
  • Improbable Weapon User: She fights using projections of her dragon body as claws, never actually striking the enemy with her Erune body itself.
  • Innocently Insensitive: In the Summer episodes of Naoise, Scathacha offers to rub sunscreen all over him, not knowing that the image of a young girl doing that to a grown man makes the latter publicly embarrased. To add insult to injury, Scathacha shouts that she and Noaise practically had been covered with each other's blood before, so he has no reason to be shy. Naoise then reprimands her for not acting in a way that suits her current body.
  • Instant Runes: All of Scathacha's offensive skills show magic circles being summoned near her. Her normal attacks are basically the claws of her dragon body coming out of a portal, Power Seeker is a beam fired from a magic circle (but is replaced with a claw slash post-5★), and Croix Taviel uses four of them to fire a barrage of energy orbs at the enemy.
  • In the Hood: She always wears a small hooded cloak as an Erune. It was originally to keep her hidden and anonymous, but she's grown fond of the look. It even has holes on top to let her Erune ears out. She takes it off in her 5★ upgrade.
  • Jack-of-All-Trades: Or "Jack of Almost All Play-Styles". A common summary of Scathacha's kit, as the only things she cannot do are healing allies and landing debuffs. But she is classified as an Attack-type given that there is a synergy in her playstyle. Also supported by the idea that the first two are offensive skills, and that the nature of an Enmity Wind Grid makes her stronger when she loses a portion of her health upon using the third.
    • The first skill is a Wind attack buff for all members (support). At level 90, this gets upgraded to remove 1 debuff from all allies, an ability similar to "Clear" which is mostly exclusive to Heal style characters.
    • The second skill is a straight-up nuke (attack)
    • The third skill is a Shield buff for one ally at the cost of Scathacha's HP (defense).
    • Her Claw of the Dragon passive allows her to deal 20% increased damage against the weaker element of Earth (something that only some Primal and unique characters have, and that she won't have to rely on a Seraphic weapon).
    • Her Eternal Wisdom passive boosts her multi-attack rates whenever her Wind attack is buffed. This has a synergy with her first skill and that she doesn't have to rely on a support to receive multi-attack buffs.
    • Her EMP passive strengthens her Eternal Wisdom as it also increases her chance to dodge.
  • Meaningful Rename: Deirdre to Scathacha by Naoise. He based it from a queen of a fairy tale who was sagacious and brave. After all, in her current state, Scathacha is a female Erune being protected by knights, two of them are of royalty who treat her with high respect. Figuratively speaking, she acts like a queen to Naoise, Heles, and Seruel.
  • Mundane Object Amazement: Naturally, since she previously used a dragon body, and that interacting with normal skyfarer objects and cultures would amaze her at first.
    Mm. That sleeping apparatus you call a bed isn't bad.
  • Mystical White Hair: Much like the fur of her dragon form, she has platinum-white hair, and she fights using projected power from her main body and is basically a God in Human Form.
  • Noodle Incident: Precisely what Seruel and Heles did to create the Scathacha body for Deirdre. They were involved in its creation somehow, and it seems to rely on a form of ancestral magic, but aside from the blood Naoise shed when first killing her and which remained on his old armor being used in some fashion (and this information only comes at the very end of her level 100 Fate Episode) the game has never really gone into detail about just what was involved. (Of course, the theories get wild when people point out that "Scathacha" does look somewhat similar to both of them...)
  • No Pronunciation Guide: Sorta. Irish (and Irish-inspired) names can be a bit bad about this in general for non-Irish, and her name's been changed a bit from its source on top of that, but needless to say it's not "Ssa-tha-cha" (as in "cha-cha") as the spelling might lead you to believe. Happily, there is a pronunciation guide of sorts if you see an event with her in it - all her scenes are voiced and you can hear the name pronounced (it's "Ska-sah-ha", for the record). Unfortunately, you still need to see these events to hear it (and "Hero's Return" has a relatively significant unlock requirement as a Side Story, and "Amped-Up Summer" remains seasonal), so if you're just reading out her name unaided, you'll probably get it wrong.
    • Of course, the voice actors are also pronouncing it incorrectly, technically speaking. Scáthach, of Irish myth, is pronounced Skah-hahk. So, Skah-hakka…?
  • Odd Friendship: With Threo in "Bzzt! Amped Up Summer". That is, a true dragon being friends with one who figuratively (and even literally) "eats dragons for breakfast".
  • The Only One Allowed to Defeat You: Sharing dragon blood with a mortal presents the risk of making a demon out of the recepient. Scathacha is worried about this possibility that she fears to have made the wrong decision in saving the life of Naoise by sharing her blood. But Naoise requests a promise that Scathacha must be the only one to kill him should he stray from the path of righteousness.
  • Pint-Sized Powerhouse: Her Erune body is really small. Like, four-and-a-half-feet-tall small. She's also got just about all her power available to her in that form and is capable of astounding feats of power in it, up to and including injuring and driving away a fellow True Dragon whose scales are like armored plates.
  • Power Echoes: Her voice echoes when in her True Dragon Deidre form.
  • Promoted to Playable: Introduced as an NPC in an event, and was made recruitable on May 31st 2017 via the Premium Draw.
  • Really 700 Years Old: The body fashioned for her by Heles and Seruel in no way reflects Scathacha's actual age. She is in fact somewhat older than a number of the primal beasts. Her profile doesn't even use a number and simply lists "alive since at least the War of the Astrals".
  • Red Eyes, Take Warning: She has very prominent ruby-red eyes. (This is actually a little bit curious, since as Deirdre she has obvious Supernatural Gold Eyes.) The "Take Warning" part comes from the fact that she might well be one of the most powerful members of the Grancypher crew, full stop, in lore and even in mechanics is capable of some of the highest burst damage in the entire game, as detailed below.
  • Schrödinger's Butterfly: Scathacha's Erune body is active while her dragon body sleeps and vice versa.
  • Ship Tease: With Naoise. Yes, the man who previously stabbed her to death. It is extremely complicated (and also somewhat linked to her mythological inspiration). Her Innocently Insensitive offer of having to rub sunscreen on Naoise in the latter's Summer episodes even add more fuel into this.
  • Situational Damage Attack: One of the most dramatic in the game. Her second skill does more damage the lower her HP is; set up correctly (Scathacha at nearly 1 HP, and with the buff from her Charge Attack up), it is capable of doing somewhere in the neighborhood of a million and a half damage or more in one shot. With the correct team comp (involving Summer Zooey) and during Strike Time, she's capable of doing this on the second turn of combat. More generally, her third skill is purposefully set up to allow her to set herself up for this.
  • Spell My Name with an "S":
    • She's prrrrrobably supposed to be Scáthach - in katakana, this character's name is spelled very much like other instances of the mythological character/name in other works (the sole difference is that her name has an elongated vowel after the "ka" in Japanese - the spelling is スカーサハ, whereas the standard transliteration of Scáthach is スカサハ). However, given just how famous her opposite number in Granblue's greatest competitor is, how comparatively little she has to do with the traditional legends of the character (she is, surprise, patterned far more off Deirdre from The Exile of the Sons of Uisnech), and how the name in kana ends with "ha" sound, the writing team decided to deliberately flense the spelling a little to make it unique.
    • A few fans and sites spell her name as "Skasaha", which is basically a direct romanization of the kana of her name in Japanese.
  • Vapor Wear: Rather infamously, her outfit doesn't appear to have any undergarments. (What makes it extra goofy is that her beach version does. Dragons get bashful at the beach?)
  • Vocal Dissonance: She is a decent bit deeper in voice than you'd really expect out of someone as small as the Scathacha body. It's helped by her voice actress being a bit older, and it's rather what you'd expect out of the voice of Taki.
  • Voluntary Shapeshifting: Eventually learns how to transform between her True Dragon Deidre and Scathacha bodies at will.
  • Wolverine Claws: She summons a spectral manifestation of her actual draconic claws in combat, and they leave out three scratch trails.


Voiced by: Yōko Hikasa
SR Version 
Rarity: SR, SSR
Element: Wind
Style: Heal, Special (SSR Ver.)
Weapon Specialty: Harp
Charge Attack: Regame Fantasia, Symphonie Reveuse (SSR Ver.)

An erune violinist and descendant of a group of minstrels who calmed down the primal beast, Midgardsormr. Her adoptive grandfather is Keehar.


Voiced by: Ryo Hirohashi
Catgirl of the Stormclaw
SR (Fire) Version 
Christmas Version 
Rarity: SR, SSR
Element: Fire, Wind (Christmas ver. and SSR ver.)
Style: Attack
Weapon Specialty: Melee
Charge Attack: Hundred-Claw Storm Strike (SR), Kitty-Cat Hurricane Slash (SSR)

A young woman from a remote, rural village. The protagonist invites her to join the crew after she expresses a desire to see the world, and seeing her considerable strength.

  • Animal Motif: Cats, from her fighting style, to her outfit, to her mannerisms. Her fate episode reveals that she was compared to a cat when she was younger, and went with it to make the rest of the village happy... and they let it get a bit out of hand.
  • Apologizes a Lot: A lot of her lines in battle, from getting knocked out, to attacking the enemy, and even her victory speech, all feature her apologizing.
  • Badass Adorable: One of, if not the, strongest SR character, and overwhelmingly adorable.
  • Cat Smile: Given that she is the most distinct Cat Girl among the other Erunes, Sen has this characteristic in all of her in-game artworks.
  • Charged Attack: Her third skill, when cast, stops her from attacking and she gains a stacking attack buff for every turn where she doesn't attack. When the skill is re-cast, the buff is applied and her next attack deals massive amounts of damage based on the number of stacks.
  • Charles Atlas Superpower: She has no proper training or technique, just the skills she picked up living in a frontier town.
  • Counter-Attack: Her Christmas version's Charm Storm is notable for combining the Substitute and Counters on Dodge buffs in one skill. This forces the enemies to attack Sen and have her dodge and retaliate in turn.
  • Country Mouse: She's fascinated by the world outside her small village, and has difficulty refusing people, even when asked to do things that embarrass her.
  • Cute Bruiser: She's a shy cat-girl who fights by punching or swiping enemies.
  • Dangerously Short Skirt: In all of her versions, Sen's skirts don't even cover the entirety of her hips.
  • A Day in the Limelight: She's the main character of the event The Many Lives of Cats, which saw the debut of her SSR version.
  • Got Me Doing It: Despite saying that she doesn't like being compared to a cat, she meows of her own volition when she gets particularly excited.
  • Just for Pun: Her Christmas version's debut comic in Grand Blues! (#691) is titled "Senta Claw—-Rackaaam!"
  • Performance Anxiety: Her Christmas Version's Fate Episodes has her overcoming her own stage fright with the guidance of Clarisse and Ladiva.
  • Power Fist: Her weapons are actually very large gloves and she has normal-sized hands underneath, though a comic strip comically reveals that she is not used to grasping objects without said gloves.
  • Tomboy with a Girly Streak: She's very much the rough-and-tumble outdoorsy type sporting Boyish Short Hair, but her personality is very demure and sweet.


Voiced by: Toshiyuki Morikawa
Bloodline of a Ruined Kingdom
Christmas Version 
Rarity: SSR
Element: Light, Wind (Christmas ver.)
Style: Attack, Defense (Christmas ver.)
Weapon Specialty: Sabre, Sabre+Dagger (Christmas ver.)
Charge Attack: Redbranch Cycle, Redbranch Cycle ++ (5★ Upgrade), Ibormeith Solas (Christmas ver.)

A wandering prince who seeks to redeem himself and restore his kingdom.

  • Badass Cape: In both of his outfits, Seruel wears very large capes that would even touch the floor.
  • Bishie Sparkle: Grand Blues! depicts him with this as he does everything with incredibly graceful poise, making even the simple act of taking out the garbage elegant.
  • Backup from Otherworld: In his 5★ episode, Skadi creates a doppelganger of King Connor to remind Seruel of his mistakes and send him to a Heroic BSoD. This doesn't stick long enough as the real spirit of Connor appears, debunking the first image as an impostor.
  • Chick Magnet: Some female Alster citizens fall head over heels for him, especially when they see him on top of his white horse.
  • The Chosen One: Glom Glas only gleams in the hands of someone deemed worthy of the previous protector, making Seruel the chosen successor or proper heir to the king.
  • Crystal Ball: Lia Fail, the oracle-stone can reveal a person's fate and the path that they should seek. Seruel touches this to help himself realize if he is truly worthy of being the king's successor.
  • I Am X, Son of Y: Says this upon finding his resolve near the end of his 5★ episode.
    In the end, I am Seruel, son of Connor.
  • Must Make Amends: The village's request for hunting one monster caused the rest of its kind to go out of control and attack the villagers in retaliation. Seruel feels responsible for accepting the quest in the first place.
  • Named Weapons: His sword is named Gorm Glas.
  • Parental Substitute: Along with her son Naoise who was still a baby back then, Elisheba adopted and raised Heles and Seruel when their mother Mugain passed away.
  • Super Window Jump: In Grand Blues! Comic #1122, Seruel jumped out of the window when Scathacha suggested him to wear a Maiden Outfit.
  • Warrior Prince: From the kingdom of Irestill.
  • White Stallion: He rides a white horse fitting for his status as a royalty. He gets to allow Ange ride on it in their Cross-Fate Episode.


Voiced by: Yoshito Yasuhara
The Sanguine Hellhound
Rarity: SR
Element: Wind
Style: Balanced
Weapon Specialty: Sabre
Charge Attack: Tempete d'Azur

The grandbutler of the Holy Order of Lumiel, renowned for his incredible cooking skills.

  • Badass Cape: A long blue cape seems to be the trend or common fashion sense among the Knights of Lumiel.
  • Battle Butler: Like all the other Holy Knights, he's very proficient with a sword.
  • Cool Sword: And like all Holy Knights, its blade is blue.
  • High-Class Glass: Sevastien is a butler and he wears a monocle on his left eye.
  • The Reveal: Though he calls himself a butler, he's currently the acting Archpraetor of the Holy Knights.
  • Sexy Backless Outfit: While his outfit still suggests he uses Erune clothing including belts around the waistline, his second artwork reveals that he wears a fully clothed back, making him one of the few rare aversions.
  • Supreme Chef: His cooking is so good, the Order sends him on missions specifically to distribute his cooking - and simply partaking in his cooking together is enough to forge alliances between nations.


Voiced by: Takahiro Sakurai
Rarity: SR
Element: Dark
Style: Special
Weapon Specialty: Staff
Charge Attack: Undead Murk, Beguiling Indigo (5★ Upgrade)

A herbalist well renowned for making medicine. He joins the crew after being rescued by the player from thugs that were chasing him.

  • Animal Motif: His base art gives a Kitsune feel. Especially the way he's perched on top of his box, and his smug smile. Linked to Eyes Always Shut.
  • Combat Medic: He uses both healing and poison-based skills in combat.
  • Dark and Troubled Past: He once had an older sister who he was forced to euthanize after she became addicted to a drug sold to her when Shao had been away. Despite his efforts to try to find a cure, he was eventually forced to end her suffering after failing to find a solution by putting her to sleep for good
  • Eyes Always Shut: By default, though he opens them for his charge attack in gameplay and for his Skybound pose.
  • Feigning Intelligence: In the Doctor EX II quest, Shao pretends that he knows how to distinguish poison using his sense of smell. But it turns out, it was merely a gamble on his part to intimidate and elicit a reaction from a medicine vendor accused of selling poison. It worked.
  • Hidden Depths: His second fate episode has him meeting an old lady who was ill, but as it turns out, the old lady was dying as she had been given poison by debt collectors and he decided not to tell the crew about it not knowing how they'll react. At best, all he could do was give a Mercy Kill to her by curing her pain and let her die peacefully because some lives are too late to be saved. As good as he says about himself about medical work, there are times where he failed. He acknowledge this by also telling that he is just a doctor, not a god that can cure everything.
  • Screw This, I'm Outta Here!: In his introductory Fate Episode, he instantly disappears the moment the thugs catch up to him, leaving the player and co. to run away on their own.


Voiced by: Ryoko Shiraishi (Japanese), Lauren Mayfield (English)
Elegant Dancer Princess
Fire Version 
Wind Version 
Rarity: SSR
Element: Water, Fire, Wind
Style: Special (Water ver.), Defense (Fire ver.), Heal (Wind ver.)
Weapon Specialty: Melee, Melee+Harp (Wind ver.)
Charge Attack: Alabaster Dance: Tenka (Water ver.), Alabaster Dance: Houjou (5★ Upgrade), Alabaster Dance: Zuika (Fire ver.), Purification Dance: Jouka (Wind ver.)

The heiress of an ancient dynasty of Erune royalty, Societte has embarked an a quest to recover her family's sacred treasures, rediscover their lost ritual dances, and to find a person who is very, very important to her. She joins the crew after they offer to help her on her journey, and is soon shocked to find one of her objectives almost immediately...

First hinted at all the way back when Yuel was introduced, Societte became recruitable alongside March 2015's Unite & Fight event. She later got a continuation of her story with a Fire version in September of 2016, releasing alongside the ill-fated Arcanum game mode. She is one of the stars of November 2017's "Forgiveness and Gratitude" event.

  • A Day in the Limelight: The November 2017 story event "Forgiveness and Gratitude" is focused on advancing her & Yuel's plotline concerning their search for the family treasures and Lady Ninetails.
  • Balance Buff: Her Fire version had some of the gimmicky skills and a detrimental passive rolled into one. She suffered from a 30% defense penalty when dancing, making her a Squishy Wizard, and her Counter-Attack/dodge mechanics were too reliant on RNG. A rebalance patch on June 2019 resolved these issues wherein she gains a guaranteed Draw Aggro via a Substitute buff, and she now gains increased defense instead of suffering from a penalty of it.
  • Cleavage Window: Socie's dancing outfits leave an opening for her chest. This is made more obvious in her Wind version.
  • Cliffhanger: Her Fire version's Fate episode ends with the task of finding a lost child, and a vision of Ninetails burning the previous ceremonial dancers. These events are later continued in the "Forgiveness and Gratitude" event.
  • Clothes Make the Superman: In her Fire version, Societte wears a ceremonial robe to help awaken more of Ninetails' power within her.
  • Combat Hand Fan: Uses two large hand fans as a part of her dance-based abilities.
  • Cool Big Sis: To Kou, though he's a complete Tsundere with her and Yuel.
  • Cuteness Proximity: Her and Yuel with Kou. They even bicker over which one gets to give him a piggyback ride.
  • Dance Battler: Directs her fox-fire and casts spells by performing elaborate ritual dances with her magic fans. Her Fire version is somewhat more obviously this, as she shifts to becoming a defensive character whose dance draws enemy attacks to herself.
  • Does Not Like Shoes: Goes barefoot, save for her elaborate anklets which don't really count as footwear. This is true in both versions of her, although the anklets evolve into "shin-lets" for her Fire version.
  • Draw Aggro:
    • Part of what her "Closing Dance: Tokiyomi Kai" does; it draws aggression to Societte (which she can dodge using "Opening Dance: Shimotsuki"). It also gives her allies a massive boost to multi-attacking, allowing them to go crazy. As it turns out, this means she and Yuel make a great team.
    • Funnily enough, unlike most tanks, her increased aggro draw comes alongside a defense drop. The whole point is that she has a way to dodge attacks, but if and when that runs out, she can get slapped around fairly hard. You don't just want to drop the dance when she loses her dodge, though, since it takes a while to recast and the benefit to keeping it up, or at least maxing out the stack, is substantial. Subverted in a rebalance patch on June 2019, no longer making her squishy from a defense drop penalty.
  • Gratuitous Japanese: The names of her skills and Charge Attacks are Japanese words that are kept even in the English localization such as Tenka, Kagura, Bizen, Tokiyomi, Zuika, Shimotsuki, Unryu and Tokiyomi-aratame.
  • Heterosexual Life-Partners: With Yuel. The two are very close, and a lot of fans even think it goes a lot further than that.
  • Horrible Judge of Character: A couple of thugs looking to steal her bloodline's treasures claim they're servants of her family. She believes them, and cheerfully introduces them to the rest of the party as new friends.
  • Impossibly Cool Clothes: An invocation of the trope that makes at least a little more sense (especially compared to her friend Yuel), as she's basically an odori fan dancer and her outfits are based on fan-dancer kimono. Her Fire one in particular, though, is still not really terribly practical (being both a bit too scantily cut in certain areas to reliably remain on for dancing as active as hers, while also featuring sleeves that realistically would get badly in the way). Her fans are also impossibly huge.
  • Kansai Regional Accent: Shares this accent with Yuel.
  • Not a Date: In Yuel's Summer episode, Societte gets stalked because the crew noticed a change in her expression, while she also buys a gift. When Societte talks to a certain man, Yuel jumps out thinking it was a proposal. But Societte says this trope, explaining that the man was just a tour guide and that the gift was actually for Yuel.
  • Not the Intended Use: For a long while, she actually saw a fair bit of use off-element with her Fire version; because her most dramatic buff was non-elemental, she could contribute to almost any team. Certain other support pairings also made her an even better tank than she usually was on a Fire team. This eventually got nerfed because for a few teams (particularly Zooey-having Dark), it was just getting too crazy and was limiting what kind of gear was valuable or worth designing and her buffs were made Fire-only, although in trade she was made significantly easier to use overall.
  • Pimped-Out Dress: Well, what do you expect from someone who dances elegantly? Her outfits are just as colorful and gorgeous as her, though this applies more to her Wind version's attire.
  • Red Oni, Blue Oni: The Blue to Yuel's Red. Societte is soft-spoken, thoughtful and introverted, whereas Yuel is energetic, impulsive, and out-going. To make things more apparent, Societte wields blue flames that can freeze her enemies, while Yuel's fox-fire is red and burns hot.
  • Shrinking Violet: She's definitely shy and quiet, but not exactly timid.
  • Speak in Unison: In Yuel's Summer episode, Yuel and Societte speak the same lines simultaneously when they reveal that they hid each other's clothes.
  • Spell My Name with an "S": Some fans tend to call her "Socie", because that's closer to the actual pronunciation of the kana of her name. The artbooks do indicate that Societte is the correct form of her name, however (the Ts are simply silent, French style).
  • Tomboy and Girly Girl: The quiet, demure Girly Girl to Yuel's Tomboy.
  • Walking Spoiler: If you get Yuel, spoiler, the friend she's talking about early on is Societte. The previews for Societte's own Fate Episodes make no attempt to hide this.
  • Yamato Nadeshiko: Gives off this vibe as she appears graceful, elegant, gentle, and refined. She's also an odori fan dancer (without being called such directly).


Voiced by: Toshiki Masuda
Strength Seeking Swordsman
R Version 
Rarity: R, SR, SSR (dual unit with Aliza)
Element: Wind (R, SSR), Dark (SR)
Style: Attack, Balanced
Weapon Specialty: Sabre, Sabre+Melee (Dual unit with Aliza)
Charge Attack: Virtus Veritas (Wind ver.), Verite Courage (Dark ver.), Flaming Tempest (dual unit with Aliza)

A spirited, if rather meek young man hired as a bodyguard for Aliza.

  • Anchored Ship: He and Aliza had plans to get married at the beginning of the "Boots & Blades" event. However, by the end of the event both of them realize they still have some growing up to do before they can think about marriage and decide to put their relationship on hold.
  • Art Evolution: Stan went through significant visual changes on his subsequent story event appearances.
  • Bad Liar: Stan is a nervous wreck when making up excuses, which raises more suspicions to the point where Wahid had him secretly followed.
  • Badass Longcoat: He wears one as an SR character, it also helped cover up the life threatening disease he had at the time.
  • Battle Couple: With Aliza.
  • Bizarre Taste in Food: His time out in the Tarvi wastelands and eating monsters has given him an eccentric taste for ingredients to put in his meals.
  • Bodyguard Crush: He's hired to protect Aliza and develops feelings for her soon after.
  • Bodyguarding a Badass: Probably the most awkward part of their relationship. In theory, Stan is the bodyguard, but his princess is both stronger and more fight-happy than he is, and tends to destroy him in sparring matches.
  • Cowardly Lion: He's plenty competent as a warrior, but he frightens easily and doubts his own strength.
  • Don't Look at Me!: He contracts a fatal illness during the Boots and Blades event, and attempts to distance himself from Aliza, knowing that seeing him slowly wither away and die would break her heart.
  • Expressive Ears: Now has these following his new appearance in the "Dancing Avengers" event.
  • Foil: Stan's and Aliza's romantic relationship is more reserved and both are shy to even talk about it in public. Whereas the "Dancing Avengers" event mirrors their situation with the relationship of Attiyah and Tabina who are more vocal and openly romantic. This even gets discussed as Stan acknowledges both couples' similarities of having a sort of Parental Marriage Veto from the female's parents and that they had to part ways from their beloved, leaving them lamenting over separation.
  • Gibberish of Love: Was about to confess his love to Aliza once more in "Dancing Avengers: Flames of the Heart" but fails miserably due to his stuttering. Aliza is stil able to predict what he was about to say, though.
  • Has a Type: Noted by Vyrn in the "What Makes The Sky Blue" event, Stan seems to gain the attention of Action Girls. And the ones who were interested at him both have fire as their elements. (Aliza and Archangel Michael specifically)
  • I Just Want to Be Badass: He doesn't think that he's good enough for Aliza and desperately wants to become stronger.
  • I Take Offense to That Last One!: Is briefly surprised at Tabina's first impression of him, particularly her last statement:
    Tabina: It's the wrong guy again! Who's this, and what's with the dumb look on his face?
  • Incurable Cough of Death: He contracted Llana's disease, which was supposedly fatal and has no discovered cure.
  • Interspecies Romance: With Aliza, who is a Draph.
  • Official Couple: He gets a lot of Ship Tease with Aliza during her introductory event. By the time of the follow-up "Boots and Blades" event, they're openly dating and hoping to get Aliza's parents' blessing for their continued relationship.
  • Peek-a-Bangs: His new appearance in the "Dancing Avengers" event makes him sport quite a longer hairstyle that even covers one of his eyes.
  • The Power of Love: The pairs Attiyah-Tabina and Stan-Aliza defeat the god Tahar with this, by expressing their love to their respective partners out loud. The positivity of which would make Tahar vulnerable.
  • Straight Man: Stan is relegated to this role in "Dancing Avengers" whenever people suddenly burst into song.


Voiced by: Shizuka Ito
Spiritual Markswoman
Initial SR Version 
Fire Version 
SR (Event) Version 
Rarity: SR, SSR
Element: Wind (initial and SSR versions), Fire (second and Event versions)
Style: Balanced (initial and event versions), Defense (Fire), Attack (SSR)
Weapon Specialty: Bow
Charge Attack: Triple Wind Strike (initial), Spring Breeze (Fire and event versions), Piercing Wind Shear (SSR Version)

Metera's younger sister, she left her island to chase down her sister after the latter stole their father's savings and bring her back home.

  • A Day in the Limelight: The "Table For Six" event features Sutera as the main character.
  • Alpha Strike: How Metera and Sutera finally sealed the primal beast Marduk – By raining arrows simultaneously until it can no longer regenerate, forcing it to remain in deep sleep for a long time.
  • Big Sister Worship: She, for whatever reason, admires and adores her lazy big sister, Metera.
  • Combat Stilettos: Her SSR version sports quite long heels, though not to the extent of her sister's.
  • Comically Missing the Point: Her strict mindset and discipline leads her to some weird ideas.
    • She's told by Vyrn that she should be a little more like her sister, relax a little and have some fun. Sutera immediately jumps to the conclusion that she should duel a man like Metera does occasionally.
    • When brought to a massage by her sister, she thinks it's endurance training and ignores repeated requests for her to relax her body, tightening it instead to get herself through it.
    • Sutera tries to emulate the seductive speaking mannerism of Metera towards boys in an Imagine Spot with Tomoi, and he faints as a result of her suddenly sexy voice. Because of this incident, she warns Metera not to speak to Tomoi or else he would really die.
  • The Comically Serious: More or less plays this role in the "Table for Six" event, not understanding the slang Lowain uses or the delusions the others are having.
  • Dangerously Short Skirt: All of her outfits count, as they barely even cover her hips.
  • Hard Work Hardly Works: Metera had a natural talent but Sutera had to work hard to even try in achieving the same level. Despite Sutera's efforts, she still thinks she Can't Catch Up to Metera.
  • Leeroy Jenkins: In "Yesterday's Scars and Tomorrow's Hopes", she planned to fight the Forbidding One Marduk on her own, but the protagonist stops her from going alone. Yet, even when they teamed-up, Sutera is still as reckless to charge ahead of them. Metera had to remind Sutera that her lack of planning isn't going to help.
  • Not a Morning Person: Sutera is this, as explained by Metera in their Cross-Fate Episode.
  • Onion Tears: In the Grand Blues! Radio quest "Why so Sad, Sutera?", Sutera had teary red eyes after cutting onions, which Aster mistook for something else such as having an emotional breakdown.
  • Puppy-Dog Eyes: She does this when she wants to plead or elicit sympathy from her sister when making requests.
  • Sacred Bow and Arrows: She inherits her people's Arcane Bow after going through a trial of battle.
  • She Cleans Up Nicely: Metera decides that she was in dire need of a makeover after seeing how Sutera didn't put any effort into making herself look nice or clean up the mud and sweat after a training session. Her third outfit is the result of Metera and Korwa working together to make her look as nice as possible for the mixer.
  • Sleep Squashing: Happens in Grand Blues! Comic #666 as Sutera, who was feeling cold, tightly hugs Aster.
  • Spell My Name with an "S": There's some suspicion that her name should be "Stella", to match possible theme naming with her sister (i.e., they'd be Stella and Mete(o)ra) but "Sutera" is what the art books and whatnot go with, so...
  • Stripperiffic: In Metera's Fire version episode, she and Sutera went shopping for winter clothes. However, what they bought were actually showing off more skin instead of covering it. This is the outfit that Sutera wears in her Fire version.
  • The Tease: "Table For Six" shows that Sutera has no problems with switching to a seductive voice just like her sister.
  • Variant Power Copying: Sutera's Event version has a Jade Crest Mechanic which is very similar to the Aetherial Seal Mechanic that Metera has in her Fire version. From the Charge Attack, first skill, augmentations for their second and third skills, the second Support skill and even their EMP passives. There is a justification for the similarities. Sutera's motivation in her Event version is to emulate her sister in many ways, in order to reach the same level of skill that Metera naturally possesses.
  • William Telling: Parodied in her Grand Blues! debut. Sutera attempts this trope with an apple on top of Vyrn's head. But the lizard simply grabs the apple, eats it and mocks her. An irritated Sutera is later seen choking the apple out of the tiny dragon.


Voiced by: Atsushi Abe
Rarity: R
Element: Wind
Style: Special
Weapon Specialty: Sabre
Charge Attack: Meteor Gale

An orphan from a small village, he strongly believes himself to be the successor to old heroes of yore... despite it being a dupe the village used to motivate him when he was down. Despite this, he still aims to become the strongest hero and joins the crew to do so.

  • Dude Looks Like a Lady: His hair and face make him look rather feminine.
  • Fake Ultimate Hero: He's convinced that he's the successor of an ancient hero, and the people of his village enable him because it lets them trick him into doing their chores for them. Though his Fate Episodes imply he might not be as wrong as he seems.
  • Lady and Knight: In their Cross-Fate episode, Vania and Thelonim roleplay these respectively. And after a series of dialogues, Vania agrees to have Thelonim become her body guard, under the condition that Thelonim must become stronger than her.
  • Pinky Swear: Thelonim and Vania perform this after their Lady and Knight roleplay.
  • Stealth Pun: Likely the reason why he appears in the Shadowverse: Beyond the Skye collab event. He's obsessed with being/becoming a hero, so he quickly becomes friends with Hiro, the main character of the Shadowverse anime.


Voiced by: Yoshino Nanjou
Rarity: SSR
Element: Light
Style: Heal
Weapon Specialty: Staff
Charge Attack: Operazione Purgatorio

A so-called "magical surgeon", the crew encounters Tikoh while treasure hunting, where she promptly gets the opportunity to demonstrate her medical skills.

  • Gradual Regeneration: Her primary form of healing comes from her Intensive Care mode, which heals the party every turn while it's active.
  • Gratuitous Italian: Her skills are all named in Italian.
  • Improbable Age: She is a skilled surgeon at age 19.
  • Revenge: She wants to make the Navis syndicate pay for killing her friend, Shannon.
  • She's Got Legs: She has considerably larger thighs than most Erune in the game and her fate episode even gives a close up of them.
  • Split-Personality Merge: The Tikoh the crew meets is actually the result of the souls of Tikoh and Shannon fusing together. Nevertheless, she is still able to identify which thoughts and feelings originally belonged to whom.
  • Stance System: Tikoh's third skill, Assistenza, switches her between her regular stance and Intensive Care mode. During Intensive Care, she doesn't normal attack, but restores her party's HP and removes one debuff at the end of each turn
  • The Stoic: She is so calm in the face of danger that her demeanor can border on seeming robotic. Such as when she's conducting emergency surgery on herself.
  • Suspiciously Specific Denial: According to her biography, her hobby is dieting, but she claims that she doesn't do it herself.
  • Weight Woe: She is concerned that her thighs may look too thick, even though she denies it.


Voiced by: Shun Horie
Rarity: SSR
Element: Water
Style: Special
Weapon Specialty: Sabre
Charge Attack: Conte de la Memoire

  • Damage-Increasing Debuff: Reprise inflicts the target with a stackable Water Defense Down debuff.
  • Gathering Steam: His Visions of a Hero passive lets him build Sacred Recollection levels when he deals critical hits. Each Sacred Recollection level boosts his multiattack rate, defense, and debuff resistance.
  • Power Copying: Troue can use Souvenance to copy an ally's skill.


Voiced by: Miho Wataya
Rarity: SR
Element: Dark
Style: Attack
Weapon Specialty: Melee
Charge Attack: Void Dance: Soshaku

A mysterious girl with fox ears debuting in the "Kou and The Hollowed Existence" event.

  • Brainwashed and Crazy: It's revealed at the finale of her event that Ninetails sealed away her memories in order to make her more pliable.
  • Dark and Troubled Past: Boy. Being abandoned in a cave after being told that she is failure, finding out her parents actually loved her... but then have that piece of memory sealed so the Ninetails can make You a vessel for her resurrection does a number to her.
  • Easily Forgiven: Averted for the most part since You had to work on getting people she had wronged throughout the event to forgive her.
  • Green-Eyed Monster: Despite the assurance that her parents did indeed love her, You is also jealous of Kou for having the love of people around him and for being referred to as a successful vessel. Ninetails made use of this jealousy to make You more pliable after sealing the memory of knowing her parents loved her.
  • The Heavy: While she was initially the antagonistic force throughout the event, the Big Bad is Ninetails who used You for her resurrection.
  • Meaningful Name: Her name's similarity to Kou is very much intentional as she was intended to be the backup vessel, but no one had any hopes in her so they just gave her name incredibly similar to Kou as a reminder of her inevitable failure.
  • Ms. Fanservice: Her outfit reveals a lot of skin, which is surprising for a young girl.
  • Ore Onna: You refers to herself with masculine pronouns.
  • Who Wears Short Shorts?: She does, which is unusual compared to her fellow fox girls (Yuel and Societte) who wear regal attire.
  • Woobie, Destroyer of Worlds: She was a child from the eighth branch of the royal family who was subjected to torture in order to become a vessel of the Ninetails, but when Kou succeeded, she was left in a cave to be buried alive but managed to make an escape thanks to her parents... but then the Ninetails approach her and sealed the memory of the knowledge about her parents actually loving her so she can truly be Ninetails' vessel.


Voiced by: Kana Ueda (Japanese), Reba Buhr (English, The Animation), Melissa Medina (English, Versus)
Thousand Year Seeker
SR Version 
Water Version 
Summer Version 
Rarity: SSR, SR (Event version)
Element: Fire, Water (Event version and 2nd SSR version), Wind (Summer version)
Style: Balanced, Special (Water version)
Weapon Specialty: Sabre+Katana
Charge Attack: Rise of the Blood-Moon (Fire version), Crimson Dance: Yugetsu (5★ Upgrade), Crimson Dance: Rinen (Event version), Crimson Dance: Rinnen-aratame (Water version) Crimson Dance: Hanaarashi (Summer version)

Yuel is the servant of an ancient line of royalty possessing great power, and Societte's close friend. Yuel sets out on a journey to recover the ancient dynasty's sacred treasures and restore the bloodline to their former glory.

Originally from Rage of Bahamut, Yuel was added in May 2014 as an SSR associated with the "Cowardly Hero" event. She later got a 5★ upgrade in early 2016, and was also the star of the November 2017 event "Forgiveness and Gratitude", being the free SR character for the event... and she got a second SSR to go along with it. She also made a cameo in Shadowverse.

  • Adaptational Modesty: Her appearance in Versus is based on her water SSR version, but like Metera and Zeta, she was given Modesty Shorts.
  • Adaptational Species Change: Despite being categorized as a God in Rage of Bahamut, she was made an Erune upon being added to Granblue Fantasy.
  • A Day in the Limelight: The November 2017 story event "Forgiveness and Gratitude" is focused on advancing her & Societte's plotline concerning their search for Societte's (well, Yuel's and Societte's, but) family treasures and Lady Ninetails. It resulted in Yuel getting two new versions (both Water), similar to Cagliostro getting two new versions during her focus event.
  • Art Evolution: Being an early character, her base art is much more in Hideo Minaba's old style and stands out a little compared to her 3★ and 5★ uncap art as well as her water and wind versions' art. The original art also still lacks variant facial expressions, while her SR and Water SSR versions have them. (The swimsuit version treats SSR Water Yuel as the new "default" Yuel as a result.)
  • Attention Deficit... Ooh, Shiny!: Her Cross-Fate with Mary has Yuel lead the party on a goose chase across a remote island as she's constantly distracted by flowers, wildlife, and the scenery.
  • Balance Buff:
    • Her 5★ update is generally considered to have been one of the most dramatic in the game's history, as it took her from being badly outdated to being one of the most powerful Fire characters in the entire game. It gave her party buffs, made her heal meaningful, and allowed her to become a near-permanent double attack monster, especially when paired with fire Societte.
    • Interestingly, her Water SSR is not this; Fire Yuel was pretty well sorted in her 5★ update and didn't need any further "refinement". Water SSR Yuel is instead a completely new design intended to fill in the support roles that Water Societte doesn't fill.
  • Boobs-and-Butt Pose: Done to varying degrees in three of Yuel's versions, although the Summer version is the most obvious case.
  • Cat Smile: Well, fox smile, but close enough. Her 2017 SR portrait, which features in "Forgiveness and Gratitude", uses an open-mouth version of this for her "upbeat & happy" expression.
  • Clothes Make the Superman: Her SSR Water Version is basically Yuel making use of the abilities given to her by the Ceremonial Robe.
  • Damage-Increasing Debuff: Her Water version's third skill can inflict the "Foxflame" debuff on a foe which is already a Blind combined with a Poison status effect. But one of its quirks is due to Yuel's passive "Scarlet Robe" where all allies deal a bonus 10% damage to enemies affected by the Foxflame debuff.
  • De-Power: In her 5★ Fate Episode, she loses her fox-fire and becomes extremely weak. She learns that her connection to the Ninetails, the source of the royal bloodline's power, is growing weak, and has to perform one of the lost ritual dances Societte has been looking for to regain her strength.
    • Came Back Strong: Naturally, doing this and performing her 5★ upgrade makes her substantially more powerful, even in-lore.
  • Does Not Like Shoes: Wears leggings which completely bare her soles. Even in her SR version, when she trades out for some actual pants, she still foregoes any shoes.
  • Dual Wielding: Wields a pair of matching short swords.
  • Expy: She is more or less this to her Rage Of Bahamut counterpart as she is notable for being one of the few characters that originated from Rage Of Bahamut that has very little to do with their original Rage Of Bahamut character. While most others have been repurposed to fit the Granblue Fantasy universe but retain some context or references to their origin game lore and character types, outside of her character design and name, she is an original Granblue Fantasy character.
  • Fashionable Asymmetry: Her Water SSR version has a ribbon tied to her right leg.
  • Flaming Sword: Yuel's blades are engulfed in flames whenever she uses her Crimson Dance: Yugetsu.
  • Fur Bikini: There's a fur shawl attached to her... backless... bikini-top? All we know is that the shawl's big enough to loop behind her head and the only thing keeping the whole assembly in place is the cruelty of the universe.
  • Gameplay and Story Integration:
    • As it so happens, she and fire-Societte play extremely well together, since Yuel can heal her while she tanks, while Soci can help buff Yuel up to 100% Double Attack without Eye of the Sparrow up, which transforms Yuel into a tornado of destruction. Fittingly, Yuel later got a water version so that she can be used in an on-element team with Societte's original version.
    • Their twin Water versions, meanwhile, together provide all the support effects a team could ever possibly need.
    • Her SR and SSR Water versions are used plot-wise in the story of "Forgiveness and Gratitude" - She starts of the event wearing a red outfit in her SR version. Upon wearing the ceremonial robe needed to stop Ninpress, she gains new abilities which are later reflected in her SSR version. Additionally, the element of Ninpress is Fire, and with the games Elemental Rock–Paper–Scissors mechanic, her new SSR's element is superior over the beast.
  • Gameplay and Story Segregation: Despite her unlock weapon being an axe, she is stridently a swordswoman.
  • Genki Girl: She's one of the more energetic Erunes.
  • Gone Swimming, Clothes Stolen: The plot of her swimsuit fate, along with Societte. It turns out they hid each other's clothing so they could spend more time together, hence why the Captain and Lyria's clothes hadn't been touched.
  • Gosh Dang It to Heck!: Says "What the hay!?" in her Summer episode.
  • Gratuitous Japanese: Just like Societte, some names of Yuel's skills and Charge Attacks are Japanese words that are kept even in the English localization such as Yugetsu, Gurren, Jinka, Rinen, Minazuki, Rinnen-aratame, Taika, Hanaarashi, Shiranui, Hien: Homuragaeshi and Zuigetsu.
  • Heterosexual Life-Partners: No, seriously. Soci and her are this at a bare minimum. It does not take a lot of reading in to see it go even further.
  • Impossibly Cool Clothes:
    • To reiterate - her top is a bikini halter with no apparent back and a large fur shawl attached that loops behind her head, a bikini bottom which gains some large tassels in her 5★ upgrade, and footless leggings with shin guards (which are the only armor she wears). Oh, and she has little cat bells on her ears. And she fights like a master swordswoman in this outfit. Her SR outfit is significantly more practical (it has a shirt! and pants!) but not nearly as fun.
    • Her Water SSR manages to turn something similar to a Sailor Fuku into this. Forget the backless sailor shirt, what makes it impractical are the ribbons all over the place.
  • Kansai Regional Accent: She has a noticeable "country" accent. Kana Ueda strikes again! Translated in the English version to a Southern US accent.
  • Only the Chosen May Wield: In "Forgiveness and Gratitude", only the chosen Erune may wear the ceremonial robe, lest the unworthy wants to get burned in flames. Well, the robe actually covered her entire body with flames when she wore it, but Yuel managed to overpower it with her will and coming out unharmed, allowing the dress to accept her in Kou's stead.
  • Really Royalty Reveal: It's revealed that she's not actually a servant to Societte's bloodline, she's the rightful heir. Yuel herself is shocked to learn this. It's later revealed further that both she and Societte are heirs - there are in fact nine royal bloodlines related to Lady Ninetails. Yuel is a "third", a member of the third-highest-ranking family.
  • Red Oni, Blue Oni: The Red (like, Fire Engine Red) to Societte's Blue.
  • Sexy Backless Outfit:
    • More notable than others because it is so in defiance of all logic or laws of physics. How in the world that top stays in place with no back straps is a mystery best left unanswered.
    • Her SR version wears a comparatively (comparatively) more practical backless shirt.
    • Her SSR Water version manages to pull this off with a sailor shirt.
  • Sexy Soaked Shirt: In her Skybound art, SSR Water Yuel's shirt looks decidedly wet and translucent... and Yuel hardly seems to mind.
  • Ship Tease: Her swimsuit version makes her relationship with Soci graduate from Heterosexual Life-Partners to this. It is intensely shippy from the word go. It ends with Yuel telling Societte she wants to stay with her forever, "if she'll have her". It's one step away from a full-blown Love Confession, and the artwork used, of Yuel resting her head in Soci's lap only adds to it.
  • Significant Wardrobe Shift: During "Forgiveness and Gratitude", she has to wear the ceremonial robe (her SSR water version's outfit) in order to harness its power of appeasing Ninpress in order to save Societte.
  • Speak in Unison: In Yuel's Summer episode, Yuel and Societte speak the same lines simultaneously when they reveal that they hid each other's clothes.
  • Tomboy and Girly Girl: The feisty, playful Tomboy to Societte's Girly Girl.


Voiced by: Rika Tachibana
The Rules of One
Summer Version 
Fire Version 
Rarity: SSR, SR
Element: Wind, Fire
Style: Balanced, Attack (Fire)
Weapon Specialty: Sabre+Katana
Charge Attack: Skyblade Starslayer, Skyblade Heavensbane, Skyblade Eleganza (Summer version), Skyblade Shadowstitch (Fire version)

A young Erune girl who encountered the crew defending a woman from thugs, Yuisis was impressed by their sense of chivalry in spite of not being their turf. She decided to join the crew by breaking bread with the player as a sign of her trust and honesty.

  • Awesome, but Impractical: Her combination of Stance System and a stacking system used to make doing her full potential quite difficult as it requires you to tank things to get Chivalry stacks then switch via charge attack to do massive damage, creating a real risk of being in the wrong mode at the wrong time. A later Balance Buff shifted her stance change to her first skill, making her a lot easier to use.
  • Balance Buff:
    • Her Summer version is this to her SSR version. While her summer version is an SR, she has no Stance System like her SSR counterpart and as her SR version has Starslayer mode combined to one kit, this made her summer version much more easier to use.
    • Yuisis' original SSR version later received a rework based on becoming easier to use: while she kept her stances, the method to switch between them was shifted from her ougi to her first skill, making it easier to keep her in whatever stance you want her to be in. She also lost the self-paralyze on her Ardent Blade skill in Starslayer form, which her Summer version kept.
  • Bifurcated Weapon: Her Stance System revolves around her Relic of Ditoria. The standard Heavensbane Mode is a classic sword-and-board set that grants her defensive skills; Starslayer Mode combines the short sword and shield into a single greatsword for overwhelming offense.
  • Gameplay and Story Integration: Her Fire version is notably the only playable character in the game to not have holiday or birthday lines. Why? Because that version is based on her attending a funeral, and that might not be the best of times to wish her a merry Christmas or any other happy fun occasion.
  • Heroic Willpower: In Elegy for Auld Lang Syne, where she manages to hold on to her own senses despite being shot point blank by kleshas from the Joya, which is notable because even the captain couldn't shake it off without help from a Divine General. Lampshaded later on to coax her out of committing seppuku for putting her friends in danger.
  • Honor Before Reason: She decides to hide her true motives about joining you since she thought that you wouldn't agree to take her in otherwise. This was used by a group of hired goons who knew about her circumstances and riled her up into a trap. Later on, she even attempted to commit seppuku because she thought what she did was such an utter disrespect to your leadership to the point where everyone panicked and you have to (very) sternly stop her.
  • Revenge: Her primary motive for joining you is to find out who betrayed and eventually destroyed her family.
  • Ship Tease: Her Summer episodes drop a ton of this with the captain, namely; Feeding the captain and wiping their cheek with her handkerchief. Their face is later stated to be blushing red. When she finally scoops up a fish, she becomes happy for having a pet to take care with the captain. Her feet got swelled up after the fight, and the captain touches them to inspect. When she can no longer walk from the pain, the captain tries to carry her by the shoulders. She also leans on the captain while watching the fireworks. As if these implications aren't strong enough, her artwork would occasionally zoom in on Yuisis' face, as if to depict she's really close to the captain's point of view. And then there's her habit of calling the captain, Vyrn, and Lyria as her "family".
  • Stance System: Her gimmick. She can switch in and out of Starslayer/Heavensbane mode after using her first skill "No Surrender / No Regrets". Her base Starslayer mode has a Stone Wall skillset that lures enemies to attack her, making them open for her Counter-Attack, while her Heavensbane mode is a Lightning Bruiser with a skill that gives her a massive boost to attack and damage cap at the cost of HP.
  • Widow's Weeds: Her Fire version, where Yuisis wears a funeral attire.
  • Yakuza: Certainly has this vibe; she made references to protection rackets and declares her joining your crew by sharing bread, a reference to the ritual of exchanging sake cups to fortify bonds. She uses bread with your group since she figured that you are too young to drink.

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