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     Owen 

Voiced by: Wataru Hatano

https://static.tvtropes.org/pmwiki/pub/images/owen_a.png
Rarity: SR
Element: Water
Style: Balanced
Charge Attack: Mirage Blade

Anne's bodyguard and a fellow student at the Mysteria Academy for Magic.


  • Boring, but Practical: Owen's kit is absurdly simple, but that's part of the reason it works well. He has a simple 100% double attack passive, and his actives are all exactly one buff each and nothing else - he gains echo damage, he gains HP drain on hit, and he gains more attack with high HP. And you time his CA right to extend his buffs. That's it, that's the totality of his kit. And yet its simplicity is part of what makes him so effective.
  • Cool Sword: As a knight who studies in Mysteria, Owen can infuse his sword with magic.
  • Early-Bird Cameo: Anne and Owen appeared as the playable party in a chapter of the "Lonesome Dragoness" event even before their gacha versions were released.
  • Keigo: In Japanese especially, he is unfalteringly polite to everyone he knows, especially his Princess Anne (Anne-sama in JP, in which he typically reserves -sama exclusively for her).
  • Lady and Knight: The Knight to Anne's Lady.
  • Mistaken for Romance: When William catches sight of Hanna and Owen talking, he interrupts to ask what Owen thinks of her. He responds by saying that he finds her attitude pleasing. William then gets the wrong message that Owen likes Hanna romantically.
  • Ship Tease: In his Fate Episode, Hanna brings up Owen's "relationship" with Anne when she sees him spying over Anne and Grea.
    Hanna: Aha! So you would've been the one in charge of cheering Anne up then.
    Owen: Mm-hm. It's my duty to support her not just physically, but mentally and emotionally.
    Hanna: Scandalous! Tell me, tell me! Did anything... blossom between you two? Aah.. It's like a fairy tale of love...
  • Weak, but Skilled: From a gameplay perspective, Owen is one of the few characters to have the lowest maximum base attack (if not the only one). However, he makes up for it by having a near-perfect kit that has excellent synergy with late-game, Stamina-centric Water builds. He can cast two offensive buffs and one that acts as a life-steal, keeping him alive, if not topped up for damage. While the duration of the buffs are considerable already, his Charge Attack extends them by two turns. The best part of his kit? A guaranteed double-attack per turn, allowing him to deal higher amounts of damage than those who rely on supports for multi-attack buffs. All of these traits have placed Owen high on character tier lists, and he can even find use ahead of some SSR attackers.

     Pamela 

Voiced by: Kiyono Yasuno

https://static.tvtropes.org/pmwiki/pub/images/pamela_a.png
Rarity: SR
Element: Water
Style: Special
Charge Attack: Graceful Chirp

One of the two human members of the Sky Philharmonic Orchestra.


     Paris 

Voiced by: Tomokazu Sugita

https://static.tvtropes.org/pmwiki/pub/images/3030157000_02_full.png
Capulet-allied Count
Rarity: SR
Element: Earth
Style: Defense
Charge Attack: Trionfo Canzone

Introduced in the event "So Close, Yet So Far" based off of Shakespeare's play, Romeo & Juliet. He is a count of a nation that is allied with the Capulets. He is arranged to marry Juliet, and commands the Capulet Army. He becomes a playable character during the event, "By Any Other Name".


  • Gratuitous Italian: His skills and charge attack are in Italian.
  • Implausible Fencing Powers: His Charge Attack in a nutshell.
  • The Rival: He's obviously a rival of Juliet's love to Romeo in "So Close, Yet So Far", though most people know that he will lose in this aspect. His rival status is played up much more in "By Any Other Name".
  • Royal Rapier: He wields a rapier as a playable unit, being a noble and almost the heir to the Capulets, it's quite fitting.

     Pengy 

Voiced by: Reina Ueda

https://static.tvtropes.org/pmwiki/pub/images/pengy.png
The Star of Phantagrande
Rarity: SR
Element: Water
Style: Defense
Charge Attack: Colorful Barrage

Phantagrande's Cutest Penguin! Actually a quirky girl with a knack for inventions, but her penguin-themed robot suit has become the idol of children everywhere in the skydom.


  • Animal Motifs: Obviously tigers.
  • Bungling Inventor: A gimmick with both versions of her is that her third skill has powerful effects, but also a random chance of violently exploding instead.
  • Ditzy Genius: She is quite the skilled engineer, but her ideas on what to do are... special to say the least. Rackham has a hard time with her because while she does help him with the Grandcypher's maintenance, she keeps trying to add goofy stuff to the system and drawing funny faces on the ship.
  • Friend to All Children: She loves them as much as they love her.
  • Genki Girl: A bottomless pit of pure energy.
  • Leaning on the Fourth Wall: Pengy will occasionally look at the player during the Idle Animations of her Summer version, alternating between wearing and taking off her costume's sunglasses. But this only works after the player has at least clicked on her portrait (regardless of whether or not a skill has been used).
  • Oh My Gods!: One of the skills she is notable for is named "Oh My Bahamut!". Which is rather fitting for the trope, since Bahamut is considered as the top god in the world of Granblue.
  • Pokémon Speak: She only speaks "Pegupegu" when wearing her costume, as part of the character.
  • Powered Armor: What her beloved penguin costume essentially is, though it is a very cartoony version full of things like boxing gloves on springs or cannons that shoot water balloons.
  • Spell My Name with an "S": Pengy's name is incorrectly spelled as Pengi in the Journal.

     Percival 

Percival Wales

Voiced by: Ryota Ohsaka

I am the Lord of Flames, Percival. Together, we shall create an ideal country. Come!
https://static.tvtropes.org/pmwiki/pub/images/percival_b.png
The Emperor of Flames

Rarity: SR (Event), SSR (Gacha/Summer)
Element: Fire
Style: Attack
Charge Attack: Lohen Wolf

One of the Dragon Knights, along with Siegfried, Lancelot and Vane. A heir to a noble house from a country neighbouring Feendrache, he set out on a journey to properly understand what makes someone a good ruler of their nation. As of the "Divergent Knighthoods" event, it is revealed that he is the vice-captain of the reinstated Order of the Black Dragon.


  • Adorkable: In his "Trick or Treat" cutscenes, Gran/Djeeta constantly manage to either convince or trick him into wearing a wolf costume and act like a wolf. He always starts by rejecting the idea, but it seems like he can't say no.
  • Advertised Extra: Event teasers for "The Other Side of the Sky" feature Percival's "Boss of my Heart" outfit, suggesting as though he would play an important role and serve as the event's featured character. Nope, Percival only get a few moments in the event, while the limelight actually goes to Tsubasa.
  • Ambiguously Bi: Nothing is ever put in concrete, but he's heavily implied to be in love with the player character, either male or female. Siegfried seems to think so, at least, and says in an aside that Percival "needs to figure his feelings out for himself."
  • Blue Blood: His second fate episode and the Four Knights of a Fallen Land event reveal that he's the heir to a powerful noble house from a kingdom neighboring Feendrache. May possibly be Royal Blood; it's a little ambiguous in the text but they send troops to Feendrache in an attempt to capitalize on a coup attempt that they were directly involved in, and have been using dark magic to conquer many other kingdoms.
  • Breakout Character: Even alongside the Dragon Knights, he is the most popular of the four and consistently tops popularity polls as one of the most popular male units in the entire game.
  • Call-Back: His second Christmas line and second birthday line double as this to each other. Where in his Christmas line, Percival gets sick and Gran/Djeeta volunteers to take care of him while missing out the festivities, the birthday line has it that it's Gran/Djeeta's turn to get sick and Percival took care of them as a result.
  • Cool Sword: It's not clear whether it's linked to his flame powers, but it certainly looks the part.
  • Early-Bird Cameo: In the Souken no Kizuna manga, Percival appears in one of Lancelot's brief flashbacks to his days in the Order of the Black Dragons. He is properly introduced several chapters later, which adapts his first Fate episode to explain how Gran and Lyria meet him between the "Defender's Oath" and "Four Knights of a Fallen Land" arcs.
  • Fiery Redhead: Not as outwardly short-tempered as many examples (except when Vane is around) but otherwise fits the bill.
  • Funny Background Event: His Summer Version's Uncap Art shows Lancelot and Vane playing beach volleyball behind him.
  • The Ghost: Not him, but his second brother, Lamorak, has yet to be seen asides from Percival and Aglovale's flashbacks as children.
  • Gratuitous German: His skill and charge attack names are in German.
  • I Choose to Stay: In his SR version's second Fate Episode. He's given the offer to rule Wales together with Aglovale, but he chooses to stay with the crew.
  • Japanese Delinquents: In "The Other Side of the Sky", Lyria imagines a scenario of Percival becoming this, complete with a new outfit, his sword being replaced with a bamboo stick, and all his skill names thematically changed.
  • Jerk with a Heart of Gold: It's pointed out several times across the fate episodes for both versions that despite attempting to be standoffish and let people sort out their own problems Percival can't resist helping people, even if he does tend to be extremely blunt with his advice.
  • Mundane Utility: In Grand Blues! Comic #428, Percival uses his flaming sword for acupuncture therapy.
  • Mythology Gag: Percival appears in his summer outfit in the 13th episode of the anime. For his short screen time, he simply sleeps with arms on head, similar to his Summer version's uncap artwork. Additionally, Vane and Lancelot are near the volleyball net, albeit having different poses compared to the aforementioned artwork.
  • Odd Friendship: This is how Lancelot sees Percival's friendship with Gran/Djeeta in one of his lines on the "Between Frost and Flame" event page. Percival is part of the crew, but Gran/Djeeta and by extension, Vyrn and Lyria are also his retainers.
  • Playing with Fire: He's incredibly adept with the manipulation of fire as shown in his introductory fate episode when he burns the entire border gate and the bandits blocking his way to a crisp.
  • The Power of Friendship: His second passive skill gives him passive buffs which increase based on the number of party members fighting alongside him.
  • Real Men Hate Sugar: Percival states he is not fond of sweets in his Valentine Day lines, but he makes an exception of the protagonist's chocolates due to his initial rejection saddening them.
  • Sheltered Aristocrat: Downplayed, but the "Slice of Summer" event shows him to be somewhat bewildered by rather commonplace things, such as an onion making him cry, or Lunalu getting flustered around him.
  • Ship Tease: Percival has hints of this with the hero, Gran/Djeeta in the "Between Frost and Flame" event. The event story highlights how much influence Percival's friendship with the hero has affected him. Siegfried and Vane even commented such in the event page with the former mentioning how the hero plays a pivotal role in Percival's personal development and the latter mentioning that Percival looks at the hero quiet differently.
    • Even before that, there is quiet a bit in his summer SSR version in which in his second fate episode, he mentions how he can see no other person fitting to be his right hand man but Gran/Djeeta. Their response is running out of the room. All while they are blushing at Percival's declaration.
    • Amped up at the final uncap fate episode, as a nod to his summer SSR version and the events of "Between Frost and Flame", he calls Gran/Djeeta as the strongest right hand he could have and his lines during the fight with Aglovale in said fate episode shows how much he now fully trust Gran/Djeeta.
  • Sibling Yin-Yang: He is hot-headed in contrast to Aglovale who is cool-headed. It also reflects in their elements that Aglovale's element is water to Percival's fire.
  • The Spock: To Lancelot's Kirk, and Vane's McCoy. Percival is goal-oriented, approaches everything strategically, and feels that allowing oneself to be influenced by passionate, heat of the moment emotion is a sign of incompetence.
  • Supernatural Fear Inducer: He is one of the few playable characters who can inflict the "Fear" status ailment on enemies.
  • Technicolor Blade: His weapon's blade is red, but can glow orange when aflame.
  • Theme Naming: He and his brothers (Aglovale and Lamorak) are named after figures in Arthurian mythology.
  • Trademark Favourite Food: Strawberries. According to the tie-in event for the Granblue TCG, he makes a point of seeking out the best strawberries when travelling to a new region, something he appears to be rather embarrassed by.
  • Vitriolic Best Buds: With Vane and Lancelot; the three of them were part of the Order of the Black Dragon under Siegfried before it disbanded and Percival set out on his travels.
    • His friendship with Vane in particular is especially vitriolic. Percival thinks Vane is grating, talks too much, and is far too scatter-brained and emotional to be trusted with authority.
  • Walking Shirtless Scene: His summer version.
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     Petra 

Voiced by: Houko Kuwashima

We wind shamans... We can hear the words of the wind spirits...
https://static.tvtropes.org/pmwiki/pub/images/petrassr_a.png
Celestial Phenomenon of Wind

Rarity: R, SSR
Element: Wind
Style: Heal (R), Balanced (SSR)
Charge Attack: Wind Cross (R), Oblivion of the Winds (SSR)

Her R variant is a somewhat clumsy wind shaman in training. She wants to leave the village and travel the world, but it goes against wind shaman law. However, the elder, after much reluctance, realizes she'd learn more if she traveled the world so he lets her go, joining the crew. SSR Petra is a fully realized and competent wind shaman. As of her SSR Fate Episodes, her staff hosts the Celestial Wind Spirit.


  • Comes Great Responsibility: She has control over the weather and Celestial Wind Spirit. This becomes apparent in her SSR version.
  • Does Not Like Shoes: Nothing says freedom like liberating your feet from their prisons.
  • Elemental Powers: She has power over the wind, and weather. Though she is primarily wind in gameplay and lore, she has some control of other elements. Celestial Phenomenon, one of her SSR skills, deals Wind, Fire, Earth, and Water damage. One of her other SSR skills, Elemental Breath, increases Wind, Fire, Earth, and Water damage for the whole party.
  • Exposed to the Elements: Her SSR version is more exposed to the wind.
  • Guardian Entity: The Celestial Wind Spirit.
  • Hair Decorations: She wears a tiara in both versions.
  • Heroic Lineage: Her mother was the wind shaman before her. Her mother also sealed the Celestial Wind Spirit. At the end of her SSR Fate Episode, the elder tells more of her mother's feats. Including how she got the help of the Celestial Wind Spirit, weather prediction, and weather control. Even calling her a borderline "Goddess".
  • Legacy of the Chosen: She's the current Wind Shaman of her village.
  • Like Father, Like Son: Petra takes after her mother as the wind shaman.
  • Missing Mom: In her SSR Fate Episode, Petra mentions she wants to tell her mother['s grave], about her new found resolve. The elder tells Petra her mom left to go on a journey to figure out what caused the "Night of the Black Mist". He also tells Petra her mother could possibly be alive. However, he doesn't know for sure.
  • Sealed Evil in a Can: In her SSR Fate Episodes, soldiers break the crystal with the Celestial Wind Spirit sealed in it, releasing it. However, she quickly seals the Celestial Wind Spirit in her staff.
  • Stop Worshipping Me: She gets frustrated with how villagers treat her as a goddess after seeing her control the weather and even tries to get Vyrn and Lyria to help her flee a banquet in honor of her.
  • White Mage: Her R skill Wind's Solace, heals allies. Her SSR Support Skill Breeze of Rest passively heals her allies every turn.
  • Wind Is Green: Her skills and the Celestial Wind Spirit are green.
  • Woman in White: She is an important figure for her village, and is dressed in white.

     Predator 

Ema

Voiced by: Yuu Asakawa

https://static.tvtropes.org/pmwiki/pub/images/predator_a.png
Marigold of Black Tears
Rarity: SR
Element: Dark
Style: Attack
Charge Attack: Predator Claw

A young woman who has long dedicated her life in revenge, yet cannot hide the loneliness she experienced.


     Randall 

Voiced by: Wataru Hatano

https://static.tvtropes.org/pmwiki/pub/images/randall_sr_a.png
Rarity: R, SR
Element: Water, Dark (SR version)
Style: Attack
Charge Attack: Fierce Kick, Aerial Assault Kick (SR version).

Randall, a young man and a close friend/rival of Feather who puts dedication into training. He specializes in kicks, contrasting Feather's punches, and hopes that they may be able to fight each other again after going on their separate ways years ago. He initially challenges the captain to a duel upon easily mistaking them as the closest friends of his rival. Even if the crew, didn't ask him to come, Randall insisted on joining aboard the Grandcypher.

He later got an SR version on January 2018, which continues his backstory. He also stars as one of the guest characters in "A Thousand Reasons", along with his ultimate rival Feather, and other melee combatants.


  • Always Someone Better: Soriz, in his SR fate episode. Asides Feather, Soriz is the one person that he wants to beat.
  • Armed Legs: To contrast the fisticuffs style of Feather.
  • Berserk Button: Flies into a rage if he thinks he isn't being taken seriously. He gets extremely pissed when Feather runs off before their match in "A Thousand Reasons" and returns covered in injuries, as he believes Feather has been focused on every possible match save their own.
  • Extremity Extremist: He focuses on kicks above all else. His SR version has Soriz put him through general strength training that enhances his entire body, which actually ends up making his kicks much stronger due to giving his body better balance.
  • Foil: Not only his style is the opposite of Feather's, their color scheme are basically opposites. Their SR versions play this even more with Feather being a Light character and Randall transitioned to a dark character for his SR version.
  • Friendly Rivalry: Goes way back, and their rivaly is only about knowing who's the stronger one in terms of close combat. The "A Thousand Reasons" event lampshades this, with the referee mentioning them as "frenemies since childhood".
  • I Am Not Left-Handed: Demonstrated in his SR version's Fate Episode. Since the previous champion is too focused on Randall's kicks and footwork, he didn't notice a punch coming from Randall. It's all due to Feather's advice that Randall should at least employ his fists.
  • Mistaken for Misogynist: In his match against Aliza in "A Thousand Reasons", he makes a comment that she's a good fighter, "for a woman." Aliza takes that he means women can't fight, but he quickly clarifies that he was referring to her shorter stature and apologizes that his comment came out the wrong way.
  • Natural Weapon: He won't pick up any wielded weapons, even if his opponent is forcing him to, so that their match would count as a fair fight.
    "My flesh is the ultimate weapon! I don't need anything else!"
  • Vitriolic Best Buds: With Feather, though Randall won't ever admit to being friends with him. Lampshaded in "A Thousand Reasons."
  • Worthy Opponent: That's how Feather looks at him.
  • You Gotta Have Blue Hair: His hair is pink.
  • You Remind Me of X: In his SR version's episode, Randall's punch reminded the previous champion of Soriz.

     Richard 

Voiced by: Ryohei Kimura

https://static.tvtropes.org/pmwiki/pub/images/richard_a.png
Rarity: R, SR
Element: Water
Style: Special
Charge Attack: Joker Blast

A gambler with a high streak of luck when it comes to cards, but a;so one who experiences turmoil outside the game.


  • Equivalent Exchange:
    • Richard believes that if too many good things happen to him without anything bad happening, his bad luck will continue to build up until something horrible happens in exchange for all of the good things. Even in his winning animation, he's sweating out of anxiousness, anticipating the next horrible thing.
    • This is shown in his second Fate Episode, where after he wins a big gamble he's so afraid of what might happen that he seeks out monsters or thugs to attack him and rebalance his luck. At the end of the episode, the player gives him a You Are Not Alone speech to let him know that even if bad things do happen to him, the crew will be there for him. He does still end up having his wallet stolen and get harassed by a dog to counteract his initial good fortune.
  • The Gambler: The player first meets him at a casino right after they were cheated in a card game for owing a million Rupies. Richard beats the card shark in an instant but then has the player pay him back (admittedly much less than the initial debt).
  • Love at First Sight: Falls in love with Therese upon bumping at her in the streets during the "Festival of the Falling Flame" event. It happens yet again after he sees De La Fille at the event's ending.
  • The Magnificent: Others call him "Richard the Fortunate".
  • Plague of Good Fortune: As mentioned under Equivalent Exchange, he starts to get afraid if good things continually happen to him.
  • Status Buff: Richard's R skills, Resist Draw and Wild Card, will either increase or decrease all allies' defense or attack stats respectively. Fitting in with his gambler theme, this whether it increases or decreases is totally random.
  • Why Did It Have to Be Snakes?: He's really afraid of dogs.

     Rita 

Voiced by: Miyuki Sawashiro

https://static.tvtropes.org/pmwiki/pub/images/rita_a.png
Rarity: SR
Element: Dark
Style: Special
Charge Attack: Familial Insanity, Schrecken Fist (5★ Upgrade)

A human-turned-zombie necromancer who originates from the Rage of Bahamut anime series.


  • Mythology Gag:
    • Leveling her to 90 unlocks the "Because I'm a Zombie" Trophy, named after her Catchphrase from the anime series.
    • Rita being classified as a Human (despite already being a zombie upon her debut in Granblue), and her permanent Zombified status at the start of the battle both references what happened to her in the anime - She was originally a human who was Zombified only when one of her minions bite her.
    • Rita's chant during her Familial Insanity Charge Attack is taken from a portion from the longer chant of the Black Bible, which she recites in the third episode of Rage of Bahamut: Genesis to control the zombies.
  • Rocket Punch: While her anime counterpart has her simply throwing or flinging her detachable arm at a target, in her 5★ art and Schrecken Fist Charge Attack, she makes a pose accompanied with special effects to invoke this trope, such as a trail of spark between the hand and the rest of the arm.
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     Romeo 

Romeo Montague

Voiced by: Yuichi Nakamura

https://static.tvtropes.org/pmwiki/pub/images/sr3030077000_02.png
Starcrossed Lover
Rarity: SR, SSR
Element: Water
Style: Balance
Charge Attack: Tragedy's End (SR), Alba di Verona (SSR)

Introduced in the event "So Close, Yet So Far" based off of Shakespeare's play, Romeo & Juliet. Romeo is the heir to the Montague throne, and one night after meeting the crew, encounters his fated soulmate, Juliet.


  • Badass Cape: He gains one of these that doubles as a cloak in "By Any Other Name" once he becomes Lord Montague. He keeps it for his SSR version.
  • Fate Worse than Death: In his SSR's first fate episode, while he escaped, Romeo wasn't allowed to meet Juliet for a long time in order to unite Verona with Paris taking his slashed sash as a trophy to signify it.
  • Final Boss: Of the sequel event, "By Any Other Name".
  • Gratuitous Italian: His skills and charge attack are named in Italian.
  • Guardian Entity: Gains one during the storyline of "By Any Other Name" and retains it as a playable character.
  • Killed Off for Real: Is defeated by the party and ultimately killed by Paris in the finale of "By Any Other Name". Not that it stops him from continuing as a party member. Subverted in his SSR Fate episode when the MC parried Paris' blow and helped him escape.
  • Love at First Sight: Obviously, being based on the well-known Shakespeare play, this happens once he meets Juliet.
  • Passing the Torch: In his second fate episode for his SSR, he took on the title of the mysterious playwright, Bill the bard in the old man's stead. Having met the man and him requesting Romeo to succeed his legacy.
  • Reverse Grip: His SR version's second attack is with reverse grip.
  • Single-Target Sexuality: He's never shown much of an interest in women (according to Mercutio), that is, until he locked eyes with Juliet for the first time. Even during the Valetine's Day event, Romeo sees the female player character's chocolates as more of a friendly gesture (to cheer him up about Juliet) rather than romantic.
  • Zero-Approval Gambit: When the Capulet and Montague nations show no sign of settling things peacefully, he intentionally sabotages the Montague state and makes himself look incompetent as a leader in order to facilitate the Capulets conquering the Montague half of the city, believing that the only way to end the division in Verona is for one side to be destroyed.

     Rosamia 

Voiced by: Yui Ishikawa

https://static.tvtropes.org/pmwiki/pub/images/rosamia_ssr_a.png
Hex Knight
Unmasked 
Rarity: R, SR, SSR
Element: Light
Style: Balance
Charge Attack: Imperial Card Dash (R), Card Ambush (SR), Talismaster (SSR)

A young woman abducted by the Erste Empire at a young age for use as a test subject in the development of magical weapons. Rosamia was forced to wear the Curse Mask, a dangerous artifact that amplifies its wearer's strength at the cost of their sanity. She stole the mask and escaped, now intending to use the Empire's own weapon against them as she exacts bloody revenge.

One of the game's launch Rare characters, Rosamia received her SR version at the start of 2015, and her SSR version in July of 2016.


  • Aloof Dark-Haired Girl: Fits the trope to T, at least until she starts warming up the crew.
  • Ax-Crazy: When controlled by the mask.
  • The Comically Serious: In the "Big Bad Shadow" event, Rosamia is the only one who delivered a blunt message to Jin while the latter imagines the girls cheering on, or declaring their love to him. Nevertheless, Rosamia's seriousness is what Jin actually liked about her, while causing her to be creeped out more.
  • Cool Sword: Wields a saber in which the blade is made up of interconnected diamond-shaped razors.
  • The Corruption: She's resisting the "bloodthirsty call" of the mask. By her SSR's second fate episode, she is completely controlled by it and the party must fight her.
  • Escaped from the Lab: The mask she wears was developed by the Erste Empire. She was a test subject who eventually escaped.
  • Gotta Kill Them All: She doesn't have a particular list, but she wants to exact revenge on the Erste Empire. Especially the main scientist. In her SSR Fate Episode, she kills him.
  • Mask of Power: The Curse Mask, a dangerous artifact that amplifies its wearer's strength at the cost of their sanity.
  • Not So Above It All: Appears cool and capable, but she recklessly rushes into her own danger.
  • Running Gag: "Rosamia! Wrong lines!" - In the early batch of Grand Blues! comics, Rosamia's facial expressions may contradict with the context of what she accidentally says. Others will call her out for it, for example in Comic #50, she tries to encourage Jin with a smile:
    Jin: I've had it with this cruel world! Don't try to stop me!
    Rosamia: What a crybaby... If he doesn't shut up soon, I'll gut him myself...
    Io: Rosamia! Wrong lines!
    Jin: I'm sorry, please don't hurt me.
  • "Shaggy Dog" Story: She assumes that her family was slaughtered by the Empire when she was first kidnapped, but in her R cross-fate episode with Walder, she learns that they could still be alive, though the Empire will be targeting them to tie up loose ends regarding the Cursed Mask. By the time of her SSR fate episode, they really have been killed.
    • This gets subverted in her SSR's second fate episode in which the mask actually makes her believe in her own lies in an attempt to take control of her (Rosamia had been fighting through the control with her own sheer willpower which the mask takes advantage of and eventually took control of her when she thought she had finally controlled it) and that they are actually alive with the protagonist asking a favor from Sierokarte and Eugen to find them.
  • Shout-Out: Her name and skybound art for her SR and SSR versions reference Gundam.
  • Super-Powered Evil Side: The whole purpose of the Curse Mask. It grants its wearer incredible power, but overtakes their willpower and compels to never stop fighting. For her SSR version, this manifests in gameplay as a double edged buff which while enhancing her attacks, prevents her from being healed.
  • Took a Level in Badass: One of the few characters to have a version from all three character rarities (starting from R to SR, and finally to SSR). Her Fate Episode chain across her versions reflects this.
  • You Killed My Family: One of the reasons she wants revenge.

     Rosine 

Voiced by: Hisako Kyoda

https://static.tvtropes.org/pmwiki/pub/images/rosine_sr.png
R Version 
Rarity: R, SR
Element: Fire
Style: Attack, Heal (SR ver.)
Charge Attack: Eat up, Kids!, Biscuit Brulee (SR ver.)

Rosine has been searching and waiting for her kidnapped husband for a very long time. But in the meantime, she's found a new family, taking care of them with her famous rice crackers. She joins the crew to have one more seach for him.


  • Accidental Misnaming: It is due to her age that she keeps on mishearing or incorrectly remembering names. In Grand Blues! Comic #1027, she calls Godsworn Alexiel as Gigantes. Alexiel then has to slowly repeat her name close to Rosine's ear to help her remember. And in Comic #1029 when Lyria mentions "Egg Rice" when thinking about food, Rosine misnames Alexiel again as "Aleggxiel".
  • And the Adventure Continues: Her SR Fate Episodes end with her and her husband parting ways once again so that he can finish his own adventures, with the hope that one day they'll reunite as skyfarers.
  • Charm Person: A technique she learns at level 25 gives all of her rice crackers to an opponent and causes the Charm Standard Status Effect. Its duration lasts longer the more crackers she used.
  • Cool Old Lady: She'll always try to cheer people up with her advice and a nice rice cracker.
  • Famed In-Story: She's the subject of a fairytale called Rosine's Rice Cracker, which tells of her searching for her disappeared husband and eventually finding happiness in making rice crackers that brought joy to the people who ate them.
  • Hero of Another Story: Her SR episodes reveal that her husband has been off on his own adventures. He was a highly-skilled physician who was kidnapped and forced to perform gruesome experiments combining living beings (including animals and Primal Beasts) and is now traveling to save those he experimented on.
  • Improbable Weapon User: She attacks by flinging rice cracker batter at enemies.
  • It's the Journey That Counts: Her second Fate Episode reveals that while she does want to see her husband again, she's having so much fun travelling with the player that she doesn't mind not finding him for the time being.
  • The Lost Lenore: Reports of someone that greatly resembles her missing husband are what motivated her to join the player. Her SR episode reveals that he is alive and well.
  • The Medic: She heals allies by feeding them rice crackers that are created each turn.
  • Scatterbrained Senior: Sadly she has some mild dementia due to her age and often forgets Lyria and Vyrn's names. She mistakes Vaseraga for her husband in a Fate Episode due to some very thin similarities.
  • Unwitting Instigator of Doom: A downplayed version happens during the event, "Auld Lanxiety". As she sets off alone in the woods for an extended period of time, the villagers become worried and thus become vulnerable to the negativity being spread by the Joya. Inverted later when she fed and cured the entire village her famed rice crackers without her knowing about the Joya's poison, and giving Zooey an idea to stop it.

     Ryan 

Voiced by: Shintaro Asanuma

https://static.tvtropes.org/pmwiki/pub/images/ryan_sr_a.png
Rarity: R, SR
Element: Fire
Style: Attack
Charge Attack: Bruiser Axe

A former woodsman, Ryan is a young, hard-working mercenary who isn't exactly the best with words except when it comes to his dear sister.


  • An Axe to Grind: His main weapon.
  • Big Brother Instinct: He really wants to do his best for his sister, but she's a little exasperated at the lengths he goes to do so.
  • Commonality Connection: The Cross-Fate Episode of Lucius and Ryan allow them to talk about their younger sisters and compliment their traits, something that they are too shy to say in front of their siblings. Some of their gags in Grand Blues! also have them in a "Brothers Meet-up" playing paper dolls resembling their sisters.
  • Cuteness Proximity: Often times, cute things become his sole focus even during missions. At one point, he even swore revenge against the monsters for destroying a stuffed animal.
  • Real Men Wear Pink: He adores stuffed animals and would love to cuddle with Vyrn.
  • Spell My Name with an "S": In his own Fate episodes, her sister's name is spelled as "Conlon". But in his cross-fate episode with Lucius, this becomes "Kunlun".

     Sara 

Voiced by: Asuka Oogame

https://static.tvtropes.org/pmwiki/pub/images/sarassr_a.png
Pristess of the Dunes
Rarity: SR (event, summer), SSR
Element: Earth
Style: Defense
Charge Attack: Terra Ira (event), Post-Trauma (summer, SSR)

A quiet girl from the desert island of Sable, who is under the protection of the sand god, Graphos. She was raised to be little more than a sacrifice to Graphos to keep it sealed, but instead Graphos has come to be her protector... which has led to her exile from her former home.

Originally introduced as an SR character in the Priestess of the Dunes event in early June 2014 (a few mere months after the game's release), she had the unfortunate distinction of being widely considered the worst-designed character the game had ever seen, a "tank" character with no way of actually defending others and a kit that made no sense, and even her art was considered lazy and poor quality. This led to her concept being extensively retooled for February 2015's story event and re-released as an SSR character... which transformed her into the most monstrous tank in the game, a position she holds to this day. She later got a Summer version in 2016 thanks to her newfound popularity and played a part in the "Slice of Summer" event.


  • All the Other Reindeer: After she survived a sealing ritual that took the life of all her predecessors, people started calling her cursed. Poor girl was already in bad physical condition at the time and it did not help at all. In contrast, she is overjoyed when traveling with the crew, as she finds out the inhabitants of most other islands are used to seeing weird things and don't mind Graphos beyond being relatively impressed.
  • Apologises a Lot: Does this when she lands the final blow on the enemy.
  • Balance Buff:
    • The poster child for the idea of a newer version of a character being released to comprehensively address shortcomings of a previous version. The original event Sara was a "tank" who had no way of directing aggression to herself, and suffered a huge attack tax in trade for her "sturdiness". She was tough, but she had nothing she could do with it as her teammates died around her. This made her virtually useless, especially in the game's early days when character selection was thinner. Her SSR version, meanwhile, has served as the gold standard for what a Granblue tank should be for years, with good aggro control, an excellent party damage cut and an ability that allows her to turn practically invincible in tandem with her aggro control. Even the art improved - her design was bland and uninspired in her event version and Graphos was just a vague, pointy, blocky sand thing, while the SSR version made her look far more like a priestess (and was better drawn in general) and turned Graphos into the Expy of Alexander he was clearly intended to be. This design would be the one that influenced her Summer version.
    • As an amusing side note, a character of the age and popularity of Sara's SSR version should typically be up for getting a fifth star uncap to level 100 and some additional skill updates; a number of characters released after her have already gotten them (like Silva and SSR Vira on this very page). She hasn't gotten further buffs because she's still so powerful as it is that any meaningful buffs on par with other 5★ upgrades would make her wildly overpowered.
  • Dishing Out Dirt: Quite literally, since all her fighting is done by her sand guardian.
  • Does Not Like Shoes: Never seen wearing any, as part of the desert priestess role.
  • Golem: Graphos evokes this kind of imagery, similar to the Golem depicted in Hebrew folklore - an entity made out of clay which acts to protect someone. The third skill of Sara's SSR version is also named "Emeth", drawing a parallelism to a version of the folklore golem which was given life after being inscribed with אֱמֶת or "emeth" in its forehead.
  • Guardian Entity: Graphos is with her at all times and protects her from all harm. The skills she has in all her versions are actually Graphos doing things, rather than her.
  • Guilt Complex: Has a pretty bad case of it and regularly blames herself for everything wrong around her.
  • The Kid with the Remote Control: Sara herself is a fairly harmless nine years old girl, if a very mature one. Graphos, on the other hand, is a giant sand castle with large fists and a fiercely protective streak.
  • Power Creep: Has been hit pretty hard with this since the release of Alexiel, due to the latter doing her role far better than Sara ever could.
  • Power Incontinence: Is afraid of this, as the permanent sealing of its opposite number Manawydan during the event means Graphos's power has increased a lot, and she fears it could go on a rampage if it goes too far. The excess power is also taking a certain toll on her health.
  • The Power of Rock: An odd example - ever since the release of her SSR version, she's been associated with harps and the weapons which unlock her SSR and Summer versions are harps she plays. However, the weapon she has affinity with is fist weapons - since her attacks are Graphos punching the daylights out of things, not her.
  • Precocious Crush: Implied to have a crush on Siegfried in his second Summer Fate episode.
  • Shrinking Violet: Very shy and quiet and has a hard time when thrust into the spotlight.
  • Stone Wall: Her SSR version is the absolute gold standard when it comes to tanks in Granblue, thanks to a party wide damage halving skill, a low-cooldown substitute skill and a 1000% defense self-buff. She's so strong that she sometimes finds use off-element, when people need a tank that badly.
  • Younger than She Looks: A side effect of the art update to her SSR version is that she looks closer to a young teen of 13-14 than her stated age of nine (it's the long, wavy, well-styled hair that really does it) whereas the original SR was, for all the art was bland, more recognizably the stated age. The battle sprites of the game being somewhat chibi, and thus rather normalized in height, making her seem not particularly shorter than most of her teammates, doesn't help. Her summer version, and the comparative (and surprising) boldness of her swimsuit, also doesn't help.

     Siegfried 

Voiced by: Kazuhiko Inoue

https://static.tvtropes.org/pmwiki/pub/images/siegfried_a.png
Dragonslayer
Rarity: SSR
Element: Earth, Wind (Summer ver.)
Style: Special, Attack (Summer ver.)
Charge Attack: Schwarzen Fangen

One of the four Dragon Knights, alongside Vane, Percival, and Lancelot, and captain of the Order of the Black Dragon. Siegfried is quiet and reserved, preferring to keep to himself when off the battlefield.


  • BFS: His sword is easily bigger than him, and even has a foothold on the blade to help him drive it in to larger targets.
  • Big Brother Instinct: Gets along well with Danua and Sara in his second Summer Fate episode. He encourages Danua even as their sandcastle keeps collapsing, and invites Sara to join them. He later takes them to the nearby festival and advises them on how to get the prize they want at the shooting booth. In fact, he is mistaken as their father by the man running the booth, though none of them particularly mind and the two girls even like it.
  • Biseinen: Without his helmet, it reveals he's quite attractive and in the 4komas, actually is given stuff due to it.
  • Boring, but Practical: Unlike some other earth attackers, there's nothing to keep track of and manage, just buff him and have him attack.
  • Chekhov's Gun: During the event, "Poacher's Day", he lectures and demonstrates to Lunalu the effects of salinity and temperature to a crab, forcing it to come out of its hole. This comes in handy later when Izmir and Tweyen freeze the ocean's surface, forcing the Queen Sea Urkin to relocate to a warmer area, as well as preventing Gizalugim from making it hatch prematurely.
  • Clear My Name: He has no interest in proving his own innocence, but his efforts to expose the truth behind Isabella's schemes and King Josef's death end up restoring his name.
  • Crazy-Prepared: In Grand Blues! Comic #1048, Siegfried installed windshield wipers on his helmet's visors, anticipating the moment when his fellow Dragon Knights and Team Chickadee splash paint on everyone's faces.
  • Expy: Of Guts. A fearsome Black Swordsman that is reviled by the general populace, wielding a massive blade specifically designed to slay giant monsters, who fought an entire army by himself, and fights with a wild, reckless style of swordsmanship. Especially evident when the visor of his helmet is lowered, making it look even more like the Berserker Armor, and his 5★ fate episode in which he appears to be possessed by a malevolent spirit.
  • Face of a Thug: His menacing black armor and quiet demeanor causes many people to regard him with suspicion and fear, even after he's cleared his name. A 4-koma strip in Grand Blues! even has him need to remove his mask just to shop.
  • Glass Cannon: His main attack buff has a defense down penalty, which will eventually decrease in effect and then be removed as he levels up.
  • He Cleans Up Nicely: His summer version and "The Dragon Knights" alternate costume have him dress very well, at least for someone who says he's not completely used to doing so.
  • Hero of Another Story: In both "Four Knights of a Fallen Land" and "Between Frost and Flame", actions he performs on his own without any of the other Knights' knowledge end up saving the day. In the former, he singlehandedly fends off Wales' army, and in the latter, he signs an alliance to protect Feendrache, and destroys several of Aglovale's magic circles.
  • Ironic Echo: In "Defender's Oath," upon seeing Sylph completely unharmed after being eaten by Fafnir, Siegfried tells her, "You really are a monster." In his Level 100 Fate episode, after two bystanders run away from him, Hagen tells him, "It would seem... you've always been a monster."
  • Licked by the Dog: In his second Summer Fate episode, Sara and Danua tell him that they liked being called family after he is mistaken for their father.
  • No Social Skills: In his Valentine's Day and White Day episodes, he tells the Player that he's not entirely familiar with the customs of those holidays and ends up apologizing for screwing it up in one way or another every year.
    • When he was the Captain of the Order of the Black Dragons, Lancelot often spoke on his behalf because of this.
    • One of his home page lines in his "The Dragon Knights" costume has him say that while it's not his first time being dressed up, he "wasn't very good at it" in the past.
  • Poor Communication Kills: A lot of problems come from him just staying silent and not explaining his actions following the death of Feendrache's previous king. Lampshaded in the Dragon Knights' 2018 PASH! interview, where the others all point out his lack of communication as something for him to work on.
  • Red Baron: The Dragonslayer. After being framed by Isabella and before he cleared his name, he became known as the Kingslayer.
    • Played for Laughs in one of his Fate episodes, where he becomes known as the Bearslayer.
  • Sink-or-Swim Mentor: Siegfried's approach to teaching is "Figure out what to do, and then do it", if his training session with Vane is anything to go by.

     Sig 

Voiced by: Hitomi Nabatame

https://static.tvtropes.org/pmwiki/pub/images/720px_sig_b.png
Rarity: SR
Element: Water
Style: Attack
Charge Attack: Harpoon Bullet (Event), Harpoon Wave

She hails from Auguste and is the current head of her family's fishing group. After finally catching her hunt she had sought for so long, she joins the crew with the encouragement of her own group to go after bigger and bigger prey.


  • Buxom Is Better: Her gacha version appears quite buxom while her event version is rather shapely.
  • Fishing Episode: She teaches the crew how to fish in her Fate Episode.
  • Pirates Who Don't Do Anything: She's the leader of the Druga Pirates who act more like fishermen and coast guards than actual pirates.
  • Rapunzel Hair: Her hair reached her waist in her event version. By her premium draw version, she ties it up with a bandana.
  • Talk Like a Pirate: As a part of her archetype, the English localization makes her speak in this accent.

     Silva 

Voiced by: Aya Hisakawa

https://static.tvtropes.org/pmwiki/pub/images/silva_a_1.png
Prodigy of Vigor
Rarity: SSR
Element: Water,Light
Style: Attack
Charge Attack: Funeral Bullet, Burying Bullet (5★ uncap), Zeruch Shot (Light version)

A wandering sniper looking to make a name for herself across the skies. After a joint mission between her and the Grandcypher's crew ends badly because of the Empire, she ends up escaping together with them and joining the merry bunch of skyfarers.


  • Always Accurate Attack: Silva's "Stick to Your Guns" passive ensures that her Charge Attack will always hit, even if the target has Mirror Image or Dodge Rate Boosted buffs.
  • Bare Your Midriff: Her midsection is exposed.
  • BFG: Her rifle is a custom prototype designed by Cucouroux and her father to make full use of her sniping skills. Its range and power are higher than pretty much any other gun in the world, but as a result it's also one of, if not the largest in the game.
    • Her 5★ uncap upgrades her gun bigger, courtesy of Cucouroux, Camieux and adopted family, in order to both surpass Tweyen as a sniper and give Tweyen peace of mind.
  • Continuity Nod: The description of the Wicked Sick Blaster from the "Ranger Sign Bravo!" event makes mentions of the customized gun having even the same swirly bandages used by "that awesome sniper". Here, Walder is indirectly referring to Silva and her weapon.
  • Cool Big Sis: The biggest and coolest of the three sisters. Both Cucouroux and Camieux admire her.
  • Crazy-Prepared: In her 5★ episode, Silva actually lured Tweyen in a specific spot so that when the latter falls from her sniper shot, Tweyen would safely land on a cushion mat that Silva has prepared earlier.
  • Earn Your Happy Ending: After being separated from her birth parents for about ten years, and alienating her best friend with her envy, she finally manages to make amends with Tweyen and reunites with her family in her level 100 Fate Episode.
  • Friendly Sniper: While always calm and collected, she's anything but cold.
  • Gameplay and Story Integration: In her skill Fate episode, the narration mentions that you have to fight a swarm of monsters, and you actually engage in 5 waves of them per chapter, for a total of 15 waves in just a single Skill-up Fate Episode. This is in contrast to most Skill-up fate episodes which only consist of single wave battles.
  • Happily Adopted: Her parents are actually still alive, but she probably won't be able to meet them for at least several years. So the gunsmith she trained under and his family took her in, and as far as she's concerned she's got two families now.
  • Improbable Aiming Skills: She can precisely see a swarm of monsters and then headshot a very specific one to scatter them, when to the rest of the crew the swarm was still a blurry mess on the horizon. She constantly says her skills are no big deal compared to Tweyen of the Eternals, which should really say something when the only good comparison point she's got is the absolute greatest archer in the skydom.
  • Moment of Weakness: Upon seeing Tweyen unleash her full power, she enviously remarked about how she's a monster, despite knowing how much she hates being called such. Tweyen ended up reading her lips and ran off, with Silva realizing her mistake only after she's long gone.
  • Not So Stoic: Turns out she's very easily embarrassed by overwhelming praise, dropping from her usual cool-headed self into a blushing, stuttering mess.
  • Rapunzel Hair: Her hair goes all the way to her waist.
  • Running Gag: In the Grand Blues! comics, several strips feature Silva and her sisters making cute girly poses. However, it doesn't work well for Silva, she'll get embarrased when others caught her doing that act... because she is too old to do that stuff. Whenever this happens, the comic panel will usually flash "27 years old" as a way to mock Silva's age and antics.
  • Recoil Boost: Parodied in a Grand Blues! comic where Silva makes a flying kick by using the recoil from her backwards sniper shot as a boost, which she calls "Sniper Kick".
  • Sean Connery Is About to Shoot You: Silva is about to snipe you in her Light version's Skybound Art.
  • Spell My Name with an "S": If she's your star character and you tweet a picture of her to restore your AP and EP, her name is spelled "Silvat" on the picture.
  • Switch-Out Move: Her fourth skill allows her to switch places with the first backline ally, and this won't work if there are no backline allies available.
  • We Used to Be Friends: Silva and Tweyen used to be best friends, until Silva accidentally drove Tweyen off in a moment of envy. In her level 100 Fate Episode, they finally make amends and rekindle their friendship.
  • You Can't Go Home Again: Her main beef against the Empire. She left her hometown of Ravi Island, Erste's old capital, right before the Empire blockaded it. Wanting to become famous is less for her own pride and more to somehow get her family to know that she's doing well.

     Sophia 

Voiced by: Kaori Fukuhara

https://static.tvtropes.org/pmwiki/pub/images/sophia_ssr_a.png
Astral Pilgrim
Rarity: SSR, SR
Element: Light
Style: Heal
Charge Attack: Lebensstrahl, Segen Lied (SR ver.)

A Zeyen priestess on her pilgrimage to travel to several Astral Ruins, which are considered holy sites to her religion. She goes on this journey, hoping that she can be like her grandfather, a high priest of the Zeyen faith. After somehow losing her map, she takes board on the Grandcypher in hopes of getting to the island she had originally hoped to go and continuing her pilgrimage far beyond the normal Zeyen monk's pilgrimage, to Estalucia, home of the Astrals.

She later got an SR version on November 2017 as a continuation of her Fate Episodes.


  • Aura Vision: According to her, a high priest blessed her with the power to see the residue of Astrals and Primal Beasts in their holy sites.
  • Call-Back: She lost her map during the intro Fate Episode of her SSR version. The intro Fate Episode of her SR version has her finding it along with the help of the crew.
  • Cutscene Incompetence: Sophia's SSR version heals injuries, revives knocked-out teammates and removes status ailments during battle, but in her SR version's second fate episode, she mentioned that she cannot heal the sickness of an elderly woman, and that only a doctor can treat the said sickness. Justified as this is her SR version, who does not have an ability that removes status ailments unlike her SSR version.
  • The Ditz: She's very naive and scatterbrained.
  • Gainaxing: As shown in Grand Blues! Comic #933 where Sophia joins Team Chickadee for their training. Needless say, the young knights are easily distracted by her appeal.
    Arthur and Mordred: She's got a bounce in every step!
  • Generation Xerox: Turns out from Redluck's recollection, her grandfather was equally ditzy, eager to help everyone they came across and had a terrible internal compass.
  • The Medic: Her style is explicitly focused on healing and all three of her skills are focused on that. Players regularly joke about her class being "panic button" as most people who use her put her in the back row, and if she appears (when someone gets killed) it's usually time to mash all her skills in one turn.
  • Nice Girl: Being raised in the Zeyen teachings as a priestess, it is natural for her to help those in need, and listen to the requests of the townsfolk (even if said "requests" were only the merchants' ways to convince her to buy their products).
    Sophia: But if someone right in front of me is in pain, I feel like I have to help them.
  • No Sense of Direction: If you gave her a map and told her to travel in a straight line from where she was standing, she would somehow have traveled in a completely different direction.
  • No Time to Explain: While arguing with the town doctor about treating a sick elderly woman, she was able to quickly deduce the conclusion that there might still be medicinal herbs in the holy grounds based from two mentioned facts - that all herbs in the town were already harvested, and that no one has ever stepped foot on the holy grounds. Her reaction? Quickly sprinting outside the room, and towards the said holy grounds without even telling the reason to the crew. And she's right, Sophia found the needed medicine to cure the woman.
  • Power Creep: Her initial SSR version only has single-effect abilities (i.e. one skill for a single-target heal, another for dispel, and the last one for reviving one teammate). Due to this, Sophia is clearly overshadowed by supports who provide other buffs than healing, those whose who can heal the entire party at once, or combine two of Sophia's abilities into one of their own (such as Yggdrasil, whose third skill heals, dispels, and regenerates party HP per turn). Her Metanoia skill is also known to rely on luck, and it can fail several times in a row. 5★ Lennah on the other hand, has a 100% chance to revive a dead teammate, making her a better substitute for Sophia as a backline "revive" support.. Lastly, Sophia is known for having an SR version that overshadows her own SSR counterpart due to the numerous amounts of utility, and buffs (both offensive and defensive) that her SR version has.
  • She's Got Legs: Has impressive hips and legs and that's what all her fanart focuses on.
  • Significant Wardrobe Shift: While continuing to look for her lost map, she had to change to her casual clothes in her SR version because the town visited by the crew does not entertain military personnel nor members of a religious organization. However, a cartographer saw through her disguise since only a Zeyen priestess would look for a Zeyen map. Said cartographer also gave her an alternate Zeyen map while mentioning that Sophia should not put on her priestess robes when arriving on the marked location.
  • Smells Sexy: Mordred and Arthur both remark that she "smells so good" in her SR version's Grand Blues! introductory comic strip.
  • Spell My Name with an "S": Her Grand Blues! debut comic (#171) spells her name as "Sophie".
  • Who Wears Short Shorts?: Her shorts are, well, incredibly short for a priestess.

     Soriz 

Voiced by: Rikiya Koyama

https://static.tvtropes.org/pmwiki/pub/images/soriz_ssr_a.png
Old Soldier of Rock Fist
SR (Earth) Version 
Rarity: SR, SSR
Element: Earth (normal), Light (event)
Style: Attack (normal), Defense (event)
Charge Attack: Punch the Stars (normal), Vanquishing Destruction (event), Tectonic Rush (SSR version)

Old warrior, champion of countless fighting tournaments, and unapologetic pervert, Soriz joins the crew to hone his skills even further. And also because it has cute girls in it. Okay, mostly because of the cute girls.


  • Accidental Pervert: In their Cross Fate episode, Soriz got arrested for being accused as the bulky man who was known to peek at women in a hot spring earlier in the morning. When Hazen hears of the specifics, he shakes and admits that he was the one who accidentally cracked some rocks near the hot spring when moving a bird's nest, making the bathing women be wary of The Peeping Tom. Considering that both of the men are bulky, it can be justified why Soriz was mistaken for someone else.
  • Badass Grandpa: His character profile says he is about 70 years old. His body is a mountain of muscle, and it's really not just for show.
  • Charles Atlas Superpower: After retiring from the tourney scene, he left to train in the mountains, seeing how far he could take his body. He took it really, really far, and when we first meet him punching boulders in half is something he does with barely any effort, and he can even block bullets with his raw muscle.
  • Chivalrous Pervert: He'll perv around all he wants, but would never resort to actually doing bad things to any girls, and will gladly fight for them if they need it. Vyrn lampshades it, saying he can't figure out if Soriz is admirable or a terrible person.
  • Cold Turkeys Are Everywhere: When he tries to briefly give up on perving as part of his training. As anybody who's played the game for more than two minutes knows, there's sexy women everywhere in the crew. He even starts hiding under tables just to avoid getting tempted.
  • Dirty Old Man: Through and through. In his Fate Episode, his punching of rocks into rubble is half for his training, and half because they're blocking his view of the hot springs.
  • Distracted by the Sexy: In "A Thousand Reasons," Claudia quickly catches on to his perverted tendencies and lifts her skirt, distracting him and letting her knock him out of the ring in one hit.
  • For Happiness: When Ghandagoza asks him if he has any important life philosophy he could teach to future generations, Soriz gets puzzled, as he's never really thought of it beyond having fun. In the end, he decides that doing anything else would be unlike him, so he settles on dedicating himself to making life around him fun for everyone, because enjoying yourself alone isn't as entertaining. Ghanda considers that an excellent answer.
  • Good Angel, Bad Angel: They pop up during his SSR training, the good one urging him to continue his training to find his own philosophy, and the bad one trying to make him give up and go back to fooling around. They eventually start arguing so loudly that Soriz ends up beating the crap out of them, giving him the final push he needed.
  • Good Old Fisticuffs: His fighting style. And he does not even use gauntlets, just his bare hands wrapped in bandages.
  • The Heart: He's usually so enthusiastic about everything, when he feels down, the entire crew feels there's something missing and the mood goes down considerably.
  • Hot-Blooded: Loud, strong, hot-headed, likes to get into speeches about what it means to be a man.
  • Image Song: Song of the Three Men, along with Jin and Eugen. It's all about manliness.
  • Loincloth: Wears a fundoshi and Coat Capefor his light version. One thing to keep in mind is that he dons this during an ice crabbing event.
  • Rated M for Manly: Prides himself in being a REAL MAN! Which, to him, involves always being true to his heart. Yes, that includes both heroism and dirty antics.
    "Nothing is stronger than he who follows the passions of his heart! NOTHING!"
  • Shout-Out: His SSR version is animated like one long series of Fighting Game jokes, featuring animation cancelling Combos, Shoryukens, and various poses borrowed from Ryu.

     Spinnah 

Voiced by: Showtaro Morikubo

https://static.tvtropes.org/pmwiki/pub/images/spinnah_a.png
Rarity: R
Element: Wind
Style: Attack
Charge Attack: Spin Blade

A strange man whose motivation runs on bringing the now-obsolete glory of the "spin blades" back into the spotlight.


  • Ambiguously Brown: Much like J.J. and Jamil, he has rather dark skin.
  • Battle Boomerang: Apparently, Spinnah's blades can be thrown to return like a boomerang, as evidenced in the dialogue of his introductory Fate Episode.
  • Beauty Mark: Below his left eye.
  • Bishōnen: Has rather feminine looks.
  • Disco Dan: Even in the world of Granblue, fidget spinners are a dead fad. Not that it stops him.
  • Dreadlock Warrior: His hair has many dreadlocks.
  • Everything's Better with Spinning: His central theme.
  • Fuuma Shuriken: His Spin Blade is similar to a shuriken, albeit large enough for the base to be the same size as his head.
  • Improbable Weapon User: The Spin Blade is a giant fidget spinner. Though a fantasy one with blades and a whole bunch of reality-defying tricks like summoning winds and flying through spinning it really, really fast.
  • Joke Character: He has a fascination of spinning things, uses the spin blade as a weapon, plays with a fidget spinner in his first artwork, and it is in his name. His theme revolves on spinning, and his Fate Episode's plot has him trying to bring back spin blades into the spotlight, as they've become a thing of the past - referencing how Fidget Spinners were a trend in 2017.
  • Mundane Utility: As if it's becoming some sort of a Running Gag in his appearances in Grand Blues!, he can use the spin blades to propel himself in the air like a helicopter.
  • Punny Name: As a part of his spinning theme of course. Vyrn even gives him the nickname Fidget Fingers.
  • Serious Business: Never insult the hobby of playing spin blades, nor treat them as useless toys, lest you want to be trash talked by Spinnah. And when he hears that the Spin Cup is no more, he has a clear ambition to bring the spin blades back to the spotlight.
    I'm not just going to stand around while you trash talk spin blades.
  • When All You Have Is a Hammer...: His Running Gag in the Grand Blues! comic strips, where Spinnah tries to solve the problems of everyone... by using only spin blades.

     Syr 

Voiced by: Mikako Komatsu

https://static.tvtropes.org/pmwiki/pub/images/syr.png
Rarity: SR
Element: Wind
Style: Special
Charge Attack: Meteor Ring

Mary's little brother and one of the kids under the employment of Galthazar. He appears in the event, The Inner Light.


  • Happily Adopted: Just like most of the kids taken up by Galthazar, he's actually content living with them despite the dangers of living with him.
  • Killer Yoyo: His weapon of choice. However, since yo-yos don't exist as a weapon type in the game, he is classified as a dagger specialist.
  • Naïve Newcomer: He seems to be the youngest of the older kids, as well as the most naïve of them. He's also the only person who fell for Clayus' half truths.
  • Nice Hat: Wears one similar to Mary's but green.
  • Street Urchin: He's an orphaned kid who pickpockets under Galthazar's orders.
  • Youthful Freckles: Not very obvious in his original art but he has them. It gets more noticeable in his other official artworks.

     Tanya 

Voiced by: Ayaka Suwa

https://static.tvtropes.org/pmwiki/pub/images/tanya_ssr.png
Shadow Enforcer
Summer Version 
SR Version 
Rarity: R, SR, SSR (Normal, Summer, Non-Limited)
Element: Dark
Style: Balanced, Attack (SR ver.), Special (SSR ver.)
Charge Attack: Imminent Shadow (R, Summer), Sinister Shadow (SR ver.), Raven's Shadow (SSR ver.)

An assassin who has a problem with speaking to others. She joins the crew in the hopes of overcoming this block.


  • Adorkable: Despite her intimidating appearance, her fumbling attempts to initiate conversation with others is very sweet.
  • Eyepatch of Power: Wears one on her right eye.
  • Face of a Thug: A rather literal example, since she's mistaken as this by the crew.
  • Knife Nut: She wields knives in battle and keeps them with her at all times.
  • Sexy Backless Outfit: Her three outfits are backless: Her cape covers her back in her R version, but her SR versions flaunt or expose it. See her Summer version's artwork.
  • She Cleans Up Nicely: Her SR version as she discards her tattered cloak and puts on a nice dress.
  • Socially Awkward Hero: She's not the most socially skilled type of person, and is self-deprecating.
  • Tragic Keepsake: The one thing that she has from her father is his knife.

     Teena 

Voiced by: Yui Horie

https://static.tvtropes.org/pmwiki/pub/images/teena.png
Goblin Killer
Rarity: SR
Element: Fire
Style: Heal, Balanced (Valentine ver.)
Charge Attack: Ultimate Fire Rage, Boundless Conflagration (5★ Upgrade), Dazzling Flame (Valentine ver.)

Lucius' younger sister, and the daughter of the legendary sword-sage Aletheia. Following the destruction of their village and death of their mother, Teena and her brother set out on a vengeance crusade against all goblinkind, while seeking answers about their father's disappearance.


  • Calling the Old Man Out: While she is relieved to see Aletheia again, she wastes no time in voicing her anger at his abrupt departure and subsequent abandonment following the death of his wife.
  • Guys Smash, Girls Shoot: Teena utilizes a wide variety of spells, while her brother specializes in savage, brutish sword strikes.
  • Kill It with Fire: All of her magic is fire based, something she inherited from her mother.

     Therese 

Voiced by: Yuu Kobayashi

https://static.tvtropes.org/pmwiki/pub/images/therese_ssr_a.png
SR (Water) Version 
Rarity: SR, SSR
Element: Fire, Water (Event)
Style: Balanced (Fire SR), Attack (Fire SSR), Special (Water)
Charge Attack: Tempest Blades, Maelstrom Blaze (SSR)

A fierce casino duelist who seems incredibly confident in battle but out of the arena, she becomes shy to the point of stuttering. She became part of the crew after she built up the courage to ask if she could come along with them, helped along by her old friend De La Fille.

Therese was the very first event freebie SR, and is associated with the Festival of Falling Flame event. The story of that event can still be accessed from the world map. To commemorate the game's first anniversary, she got a bunny suit version in 2015 and made an appearance in the first Detective Barawa event; in January 2018, she at last got an SSR version to go along with that month's Unite & Fight.


  • A Day in the Limelight: Therese is the free SR in the "Festival of the Falling Flame" event.
  • Action Dress Rip: The essential gimmick of her SSR version. She's helping Fille commemorate a major Gem Domain holiday with a performance duel... and Fille got her an outfit that is several times too fancy and poofy to effectively fight in. She ends up having to rip the dress up a bit in order to move freely and win. Unfortunately, she then realizes backstage it just makes the outfit more revealing...
  • Cool Sword: The Tanzanite Sword is shaped like a lightning bolt.
  • It Was a Gift: Her SSR skill Fate Episode reveals that her signature Tanzanite Sword was given to her by Fille back when she didn't even have any confidence in the dueling arena.
  • Japanese Delinquents: The Lowain trio and Tyre imagine her as one alongside Razia and Ejaeli during "A Walk on the Wild Side". Here, she keeps around a wooden sword.
  • Playboy Bunny: Her SR Premium Draw version is dressed like one.
  • Pretty in Mink: Her Event look wears this, not unlike Juvia Lockser.
  • Red Oni, Blue Oni: Fille and Therese have this dynamic... with Fille being the Red, most of the time, because of how much Therese is a Shrinking Violet outside of the dueling ring. She's the forceful one, helps make sure Therese doesn't get bossed around, and encourages her to be braver.
  • You Gotta Have Blue Hair: Blue.

     Tsubasa 

Voiced by: Yuuichi Nakamura

https://static.tvtropes.org/pmwiki/pub/images/tsubasa_a.png
Rarity: SSR
Element: Fire
Style: Attack
Charge Attack: Red Heat Crash

A student from Mysteria Academy that has fallen off the usual path of a student and become a delinquent... or at least, that's how it looks to most. Despite his rough-and-tumble exterior and seemingly cavalier attitude toward academics, he has a good, kind heart and will go the distance for his crew and the people he cares about.

He's the star of the event "The Other Side of the Sky", and was introduced to the gacha alongside its release.


  • A Day in the Limelight: The event "The Other Side of the Sky" focused on him and his friends.
  • Badass Biker: He rides a "Gearcycle", a motorcyclenote  powered by fire magic.
  • Car Fu: Despite being classified as a Melee character, Tsubasa attacks with his bike while in battle.
  • Crippling Overspecialization: His delinquent trio group worked hard on studying fire magic since their bikes' turbine reactors run on fire. According to Tsubasa, this is the reason why they got F's on everything else, and he has difficulties channeling other elements.
  • Delinquent Hair: He has a giant pompadour.
  • Disappeared Dad: Alongside a Missing Mom. His parents were both killed in an airship accident, which was what started fueling his delinquency even before Mysteria suffered the Otherworld Army attack in "Lonesome Dragoness". He still holds the words of his father close to his heart, and tries to live like his dad would've wanted.
  • Face of a Thug: In "A Walk on the Wild Side", Lowain and his buddies are afraid of Tsubasa and his gang. When they actually meet however, Tsubasa and his friends all thank them for being the Grancypher's cooks.
  • Japanese Delinquents: He's an archetypical delinquent and leads the Red Wings biker gang. He's very much the Jerk with a Heart of Gold variety.
  • Jerk with a Heart of Gold: Well, yeah. He can be really abrasive to strangers or folks he thinks are aligned a bit too closely with "the law" (it's implied he doesn't get along too well with Anne, Grea or Owen because of this) but make no mistake, underneath the punk exterior is a twenty-four-karat gold heart. Under his command, Red Wing bike rallies often divert to help out the residents of the Mysterian countryside, be it helping an old lady with her harvest, making sure an Erune girl isn't harassed by an unwanted suitor, or even helping an old man with his broken-down cart.
  • Lured into a Trap: In his Fate Episode, a waitress called out Taiga for a private conversation, and Rintaro, who thinks this is a sudden date, follows them, leaving Tsubasa behind. It turns out, the waitress was just paid by a thug to distract and kidnap them so that he may have a one-on-one with Tsubasa.
  • Playing with Fire: Despite being a delinquent, Tsubasa proves that he's no slouch to the magic department, as he demonstrates fire magic with his own hands in front of Vyrn.
  • Punny Name: His name means "wings" in Japanese (翼). Considering the fact that he leads the Red Wings, this may be intentional.
  • Raised by Grandparents: He was taken care of by his grandmother after he lost his parents.
  • Running Gag: When they make their initial appearance, show off their gear cycles for the first time, or when someone mentions their delinquency in a Fate episode or a story event, a bold-font !? appears near the delinquent trio or other crew members near them. Interestingly, the !? is almost visually identical and used in the same manner as Cygames did it during Saki's episode in Zombie Land Saga, which aired close to Tsubasa's debut in Granblue, making it a probable Shout-Out.
  • Satellite Character: Much like Elsam and Tomoi are for Lowain, Tsubasa is always accompanied by Killa Taiga and Yung Rintaro in the Fate Episodes or story events where he appears.
  • Screw the Rules, I'm Doing What's Right!: One of his defining characteristics. The only time he'll follow "the rules" laid down by others is when not doing so might bring real harm to his fellow Red Wings or might get him completely expelled from Mysteria (and thus bitterly disappoint his grandmother and the memory of his parents) - any other time, doing the Right Thing and stopping folks from coming to harm comes first.

     Tyre 

Voiced by: Yoshihisa Kawahara

https://static.tvtropes.org/pmwiki/pub/images/tyre_b.png
What a Guy
Rarity: SR
Element: Wind
Style: Special
Charge Attack: Pure Paragon

A dashing young man from the academy of Albion. After his beloved Lord Commander seemed to change after meeting the heroes, he decides to take his leave and join them, to see what kind of crew could spark such a change... and hopefully, getting closer to the woman of his dreams.

Unfortunately for him, it's Vira. It's not going to be an easy task.

Tyre later becomes the focus of "A Walk on the Wild Side" along with the Lowain Trio, who helps him get along with his chance to finally converse with Vira.


  • Cast Herd: In addition to having some relation to the Albion folks, he's also been lumped in with the Lowain Bros in more recent story beats as their straight man. It actually works really well in "A Walk on the Wild Side", since he makes a nice contrast to their bro-ish-ness.
  • Chick Magnet: "A Walk on the Wild Side" demonstrates that he's actually really empathic and kind, and when he isn't a huge bundle of stuttering nerves (as he always is around Vira), he's not only naturally suave and understanding, but isn't even creepy about it, as it just comes naturally. He hits it off with Jeanne with a casual naturalness that leaves the Lowain Bros in dumbstruck awe.
  • A Day in the Limelight: He's a big factor in the "A Walk on the Wild Side" event, as he becomes the Kouhai to the Lowain trio.
  • Delinquent Hair: How he imagines himself as a delinquent, by imitating Tsubasa's but with Tyre's pompadour swaying at the side.
  • Gibberish of Love: Tyre's a nervous wreck when he hears someone mention Vira within earshot. Worse, he stutters with a Crush Blush when he would say her name. Lowain, Elsam and Tomoi finally helped Tyre out of this during "A Walk on the Wild Side".
  • Gratuitous French: Screams "Au Revoir!" in Grand Blues! Comic #995 which also doubles as Calling Your Orgasms.
  • Hidden Depths: He may be prone to stuttering near Vira, but his communication tips with the Lowain trio in "A Walk on the Wild Side" reveal that Tyre is capable of understanding other people's current emotions, and striking relevant topics on the spot to maintain the conversation.
  • Hopeless Suitor: He would be a really good catch, if the love of his life wasn't the game's token Psycho Lesbian-who's-been-undergoing-tons-of-character-development (and doesn't even have any idea who he is prior to "A Walk on the Wild Side"). Where the narration admits that Lowain's similarly hopeless love for Katalina might have a chance, for Tyre's crush on Vira it doesn't even try to be optimistic and just calls it a futile endeavour.
  • Imagine Spot: The latter half of "A Walk on the Wild Side" deals with Tyre imagining how to strike a conversation with Vira in the best circumstance possible.
  • Irony: It's hinted that he could actually hit it off with some of the girls on the crew, Jeanne foremost, but he's so fixated on Vira the idea doesn't even cross his mind.
  • Japanese Delinquents: A part of "A Walk on the Wild Side" has Tyre imagining himself as one.
  • Lantern Jaw of Justice: He is a thoroughly upstanding guy, and his chin is huge.
  • Last-Second Word Swap: He fantasizes having to spend time in a bookstore with Vira as a subtle date, but when he finally got to speak to Vira about asking to go to a bookstore, he mentions going with the Lowain trio instead.
  • Oh, Crap!: Has this moment in an Imagine Spot of "A Walk on the Wild Side" when he accidentally called Vira a "dudette".
  • The Power of Love: In battle he gains power if fighting alongside Vira, or even if he's just hearing her voice. The silly part comes from one of his skills letting him hallucinate her voice from all other party members, including the protagonist.
  • Ship Tease: As of "A Walk on the Wild Side:
    • Surprisingly Subverted with Vira. Tyre may have finally got the chance to talk with his crush, but a Last-Second Word Swap suggests that he prioritized hanging out with the Lowain trio instead of her in the end. But he still has a chance, now that Vira mellows and opens up to everyone.
    • He gets a bit with Jeanne; even worse/better, it doesn't even seem to register with him, and he genuinely passes it off as simply doing what any good knight should do.
  • Shout-Out: By way of Woolseyism; the translators saw his looks and crush on a woman he has no chance in hell with, and had some fun renaming all of his skills and Charge Attack after lyrics from Gaston.
  • Stalker with a Crush: A fairly benign version. Vira doesn't even know him, but he's followed her around a bit too much for it to be healthy. Vyrn wonders if he's even told the Academy before running off after her on the Grandcypher. This actually fades by the time of "A Walk on the Wild Side", as he's now gotten too bashful to even follow her or bother her. His newfound bros, naturally, want to help him with this.
  • Sword and Gun: Although the sword is mostly for show, only used for the final hit from his charge attack.
  • Terrible Pick-Up Lines: When Tyre goes with the "delinquent" route Imagine Spot to woo Vira in "A Walk on the Wild Side", the pick-up line just pissed her of... because for her, it is uncharacteristic for an Albion graduate to stoop that low.
    You know, Vira... I was just thinking you don't need a single rose to adorn yourself with. 'Cuz to me, you already shine brighter than any flower over there.
  • Totally Radical: He eventually developed this manner of speaking from bonding with Lowain, Elsam and Tomoi.

     Vane 

Voiced by: Takuya Eguchi

https://static.tvtropes.org/pmwiki/pub/images/vane.png
Knight of Friendship
Rarity: SR, SSR
Element: Water
Style: Defense
Charge Attack: Loewen Vine (Event ver.), Loewen Vine Galt (Gacha ver.), Loewen Vine Jagt (SSR ver.)

One of the four Dragon Knights, vice-captain of the Order of the White Dragon, and Lancelot's closest childhood friend. Vane joins the crew following their assistance in dealing with the revived Fafnir and Sylph.


  • A Day in the Limelight: The "Divergent Knighthoods" event is this to him as it shows him in a leadership role and out of Lancelot's shadow.
  • Ambiguously Gay: His adoration of Lancelot is one of his most noticable character traits, with the things he says and does frequently delving into romantic areas, especially in his SRR fate episodes. He also acts like he and Lancelot are married at times, playing the part of the stereotypical househusband by cleaning his room for him and making him meals. Listing all the Ho Yay moments between them would almost demand a page on its own, and that's not even getting into his exaggerated behaviour towards him in the Grand Blues comics. Outside of Lancelot, he also has a bit of Ho Yay with Percival; Lyria, at the very least, interprets their bickering as Belligerent Sexual Tension.
  • Big Damn Heroes: He kills a monster that tries to attack Tsubasa Kashiwagi from behind.
  • Big Eater: Always eager to sit down for a banquet or otherwise enjoy a nice hot meal.
  • Brief Accent Imitation: In Grand Blues! Comic #931, Vane and Lancelot imitate Percival's facial expressions and speak his Catch Phrases like "Vassal" and "Mongrel".
  • Dogged Nice Guy: If his second Valentine's Day scene is to be believed, he actually hardly gets any presents for that day, if any, until Djeeta comes in.
  • A Father to His Men: Treats the soldiers of his regiment like family, going out of his way to look into their well-being both on and off the battlefield. Most evident in the 'Divergent Knighthoods' event where he personally took charge of Arthur's group and even cooking for them in their free time.
  • Hair of Gold, Heart of Gold: He has blond hair and easily the most approachable of the knights, if he doesn't approach you first.
  • Heroic Second Wind: One of his SSR version's skills seem to invoke this, being only usable at very low HP and giving full HP restoration, and some considerable buffs. He also has the ability to endure any fatal attack with 1HP once, perfectly setting it up.
  • Keet: While he doesn't fit the typical body type, Vane is the most playful, energetic, and childish of the four knights.
  • The McCoy: To Lancelot's Kirk and Percival's Spock. Vane follows his heart, prioritizing that which is morally righteous and noble over what's efficient or tactically superior.
  • Mix-and-Match Weapon: Vane's weapon is a combination of a spear and an axe. This is also reflected in his weapon proficiency, as he has mastery for both types.
  • No Sense of Direction: He has a tendency to distract himself by chatting with others, which causes him to wander and make turns without realizing it.
    • Unlike most examples, though, he can actually lead the way when he's focused and sufficiently prepared.
  • Parental Abandonment: A drama CD revolving around the Dragon Knights implies that Vane's parents were killed by monsters, and Vane mentions that the elderly women in his hometown looked after him as a kid in his third New Year's cutscene. In his first appearence, he also brings the crew to his grandmother's house, and is referred to as a "Grandma's Boy", which implies he was raised by his grandma.
  • Supreme Chef: Vane has an incredibly good cooking skill to go along with his appetite. He can cook a wide range of food including cheesecake, which surprised Arthur. Even Lancelot jokingly suggests Vane should open up a shop with the food he makes.
  • Theme Naming: Subverted. He is notably the only one among the Dragon Knights who isn't named after a legendary figure.
  • Took a Level in Badass: The crew first meets him as nothing but a lowly soldier who just happens to be childhood friends with the captain. Now, he's a competent vice captain who can stand as equals with his fellow Dragon Knights.
  • Undying Loyalty: To Lancelot, whom he vows to follow into any conflict.
  • Vitriolic Best Buds: With Percival. Vane thinks Percival is too stuck up and arrogant for his own good, and needs to lighten up once in a while.
  • Why Did It Have To Be Pumpkins: In his Halloween line, he mentions that when they were little, Lancelot used to terrorize Vane with a toy pumpkin monster. He hated pumpkins ever since.

     Viceroy 

Voiced by: Atsushi Tamaru

https://static.tvtropes.org/pmwiki/pub/images/viceroy_a.png
Rarity: R
Element: Fire
Style: Special
Charge Attack: Vice Driver

Originally a delinquent, he was whipped into shape by Galadar and Viceroy began putting all his energy into become the best blacksmith, joining the crew to help his ambition of finding the best alloys and metals.


     Vira 

Vira Lillie

Voiced by: Asami Imai (Japanese), Tamara Ryan (English, Shadowverse)

Over the course of the many long months that I served as Lord Commander, I could only yearn... But now nothing stands in my way. Thus, I can think of no place in all the sky I’d rather be than at my dear Sister’s side.
https://static.tvtropes.org/pmwiki/pub/images/3040043000_01full.png
Lord Commander of Albion
Summer Version 

Rarity: SR, SSR
Element: Dark, Earth (Summer ver.), Water (Lady Katapillar ver.), Light (Grand ver.)
Style: Attack, Special (Summer/Lady Katapillar ver.), Defense (Grand ver.)
Charge Attack: Restrictus Nihilismus (SR ver.), Overpower/Affection Abyss (SSR ver.), Frantic Thrust (Summer ver.), Rocket Punch (Lady Katapillar ver.), Iliad Vision (Grand ver.)

The current Lord Commander of the fortress city of Albion, she was a fellow student of Katalina at its academy and Vira considers Katalina to be beloved "big sister"... which might not mean what you initially think it means.

Introduced as a gacha SR character with the June 2014 main story update, Vira has gone on to be a major Breakout Character and has featured in a number of events and further in the main plot. She received her SSR version alongside the "Scattering Magic" event in March 2015, a swimsuit version and a major role in 2015's Summer event "Balmy Breeze and Foamy Deep", and a... unique... Water version in between the "Let's Hang" and "Table for Six" events in April 2017, featuring in the latter. Sort of. She also has several seasonal outfits for purchase, including one related to the trading card game.

For tropes pertaining to her "Lady Katapillar and Vira" playable version, see Granblue Fantasy Unknown


  • An Axe to Grind: After permanently merging with Luminiera, she begins favoring axes, more specifically the Luminiera Bhuj Omega.
  • Asskicking Equals Authority: To become Lord Commander of Albion, she had to win a tournament and go up against several of the academy's finest students. Though she managed to get to the final battle of the tournament through her combat skill, she didn't become the winner of the tournament through her asskicking.
  • Bare Your Midriff: Her SSR and summer versions for sure.
  • Berserk Button: Exaggerated from Lowain's imagined scenarios, any mention of radical vernacular in front of Vira will irritate her.
  • Blood Knight: During Luminiera Merge, her stats aren't the only thing that's been uplifted.
  • Breakout Character: One of the game's major examples, thanks to her initially sympathetic character arc, her usefulness as a Dark attacker, her attractive design and Asami Imai's killer performance. She's generally treated as a canon member of the crew, despite not being a story unlock. As a result, she is the second among the characters who have the most outfits and sprites just after Cagliostro, another Breakout Character. In 2018, Vira becomes the purchasable Leader for the Bloodcraft Class when the "Brigade of the Sky" expansion was released in Shadowverse. She also currently holds the record of having the most alts, with 5 SSRS, one for every element except fire and one SR.
  • Broken Ace: Was born with incredible natural talent in pretty much every field, which only resulted in life being horribly boring and an inability to mingle with other people. She never had any friend, only subordinates and admirers too afraid of her, and when someone finally truly approached her in the person of Katalina, Vira's sheer lack of emotional relationships instantly propelled her to worship material. Her evergrowing mental unstability after joining the crew is in good part due to all of her newfound comrades treating her as an equal, something utterly alien to her. Her Grand version's Fate Episodes are entirely dedicated to Luminiera's attempts to get her to simply accept people that aren't Katalina.
  • Characterization Marches On: Vira's most defining trait was her obsession for Katalina that she can't be bothered to even properly converse long with anyone else. This gradually lessened as she shows subtle feelings for the captain in her Summer version. Then Character Development hit its full effect years later on her Grand version where Luminiera helps Vira acknowledge the other crew members and people aside from Katalina. This change was also notable during the "A Walk on the Wild Side" event where she becomes mellow and expresses geniuine friendship with Lowain, Elsam, Tomoi and Tyre. This had Lowain think that their first impression of Vira is different than how she acts now.
  • Charged Attack: Her Summer Version's 3rd skill grants a buff that would weaken Vira's damage output for 3 turns. But on the 4th turn, she gains a full charge bar, and the said buff will increase her attack output by up to 300% of the normal damage. By the moment you unleash her Limit Break on the same turn, she can deal a tremendous amount of damage to one enemy.
  • Cooking Duel: In their Cross-Fate Episode, Vira and Lowain fight in a cooking competition with Katalina as the judge.
  • Cool Sword: Her sword, the Lyst, which became the Lyst Sin over the years as Lord Commander. Obtaining either version of the sword unlocks her (SR for Lyst and her regular SSR version for Lyst Sin).
  • Crushing Handshake: At the end of Farrah's summer episode, Katalina requested that Farrah and Vira should shake has as they were able to cooperate for once. But when they hear that the beach will have another competition event next year, they saw it as a chance to impress Katalina once more, while tightly gripping the each other's hands.
  • Diary: Her official profile states that she keeps one. And it's all about Katalina.
  • Does This Remind You of Anything?: Her voice and quotes during Luminiera Merge are, err... quite ecstatic.
    "Yes! Yes, that's the way!"
    "More! Please excite me more!"
  • Dull Eyes of Unhappiness: Played with. When players first met her in the story as when she opened her eyes, they lack a shine, hinting a part of her mental state and even after the reason was discerned and she was freed from being bound to Albion, her eyes stayed dull. Her Grand version has it even worse as she tries to cope with the idea of getting along with people that aren't Katalina and the Captain.
  • Empowered Badass Normal: Luminiera chooses to stay with Vira instead of returning back to Albion and grants her a new set of armor. Her permanent fusion with the Primal Beast enhances her even further, resulting in her Grand version which has direct access to Luminiera's abilities.
  • Everyone Has Standards: For all her obsession with Katalina, even she knows better than to eat her chocolates. Remember, this is a girl who decided that oatmeal was now her immediate favorite food because Katalina said it was healthy, despite hating it.
  • Fusion Dance: With Luminiera/Chevalier. Her Dark version has a skill which results to an incomplete fusion. Her Grand version on the other hand, is a perfect fusion, with all three abilities being original attacks of the Primal Beast.
  • Glowing Eyes of Doom: Vira's eyes glow red when she learns that the Lowain bros were stalking her in "A Walk on the Wild Side".
  • Hypocritical Humor: During her SSR version's Fate Episode, she condemns whoever is currently spying on her by openly questioning the morality of the act, despite admitting to watch Katalina sleep immediately beforehand.
  • Image Song: She later had a single titled "Another Sky".
  • Imagine Spot: Her "Lady Katarpillar and Vira" form is a story thought up by Lowain, Elsam and Tomoi, and the form's Fate Episodes involve the three of them trying to defeat Vira and the transformed Katalina.
  • Laughing Mad: During Lumineria Merge, she laughs as if she's high when attacking. And she has rather unnerving laughter if she defeats an opponent.
  • Leitmotif: Tends to share the same theme as Luminiera Omega especially during events where she's an antagonist.
  • Life Drain: By name for her SR version, which has the "Life Steal" ability.
  • Madness Mantra: One of her passive skills for her SSR version is called "Katalina, Katalina, Katalina" ("Onee-sama, Onee-sama, Onee-sama" in the Japanese version)note  and she will repeat this to herself in gameplay.
  • Meaningful Name: Her surname, Lillie is written as "百合" in Japanase. This is also the written translation of the English word "lily" which sounds similar to her surname. But the same Japanese characters are also the ones used when writing "Yuri", and Vira is known for her obsession over Katalina, so it makes sense.
  • Mythology Gag: Her Wind version's outfit and the name of the associated unlocking weapon are based on her Image Song "Another Sky".
  • Nightmare Sequence: In her Grand version's intro Fate Episode, Vira has one which ends with Katalina being killed after their duel.
  • Not So Different: Based on the memories she saw in her 5★ fate episodes, the previous host of Luminiera was a soldier who greatly admired her commanding officer, just like Vira's admiration to Katalina. Vira herself notices their similarities.
  • Oblivious to Love: Well, Tyre's love, and to some extent, Jin's in the Grand Blues! comic strips.
  • Offhand Backhand: In Grand Blues! comic #61, Vira nonchalantly backhands a training monster coming after her. She did not look back as her first priority at that time was to find a vacant spot for her and Katalina to sit on at the park.
  • O.O.C. Is Serious Business: The crew, especially Vyrn, notice some changes in Vira's personality after her nightmare, such as when she suddenly volunteers to cook for them for the first time.
  • Pensieve Flashback: She gains access to the memories of Luminiera's previous host in her 5★ episodes. The primal beast showed those memories to her in the hopes of Vira not making the same mistake of letting the commanding officer she admires die (in this case, Vira sees the image of Katalina in place of the said commanding officer).
  • Rivals Team Up: Farrah and Vira had to team-up and beat a monster that was interrupting a sport during Farrah's summer episode.
  • Robot Girl: An odd example is her "Lady Katarpillar and Vira" form. While technically the transformed Katalina is the robot, the character is still considered in-game as an alternate version of Vira. The "Table for Six" event later had a more traditional version as the final boss and a raid encounter, a version of Vira that looked like she was crossed with the Zeong.
  • Royal Rapier: Her SSR version uses a rapier granted by Lumineria.
  • Sanity Slippage: The years of isolation at Albion weren't very kind for her, as she became more and more obsessed with Katalina.
  • Ship Tease:
    • For all her Single-Target Sexuality, she actually gets a bit... with the Captain, of all people, during her Summer Fate Episode. It's actually one of her most down-to-earth and somber character moments, as she basically reflects on the idea that, if it weren't for Kat, she likely would have fallen more deeply - and perhaps more healthily - in love with the Captain instead. She even knows, on some level, that her feelings for Katalina aren't healthy, but she can't deny them, even if the Captain is available as an alternative. Still, she cares for the Captain deeply, and will keep them as safe as she would Katalina.
    • Her Grand version's Fate Episodes also touch on this as she starts breaking down due to the fact that she's starting to let other people, particularly the Captain, into her heart. It ends with her acknowledging that despite all her love for Katalina, it's ultimately the Captain who's stood by her side and helped her.
    • Surprisingly Subverted with Tyre. He may have finally got the chance to talk with his crush, but a Last-Second Word Swap suggests that he prioritized hanging out with the Lowain trio instead of her in the end. But he still has a chance, now that Vira mellows and opens up to everyone.
  • Single-Target Sexuality: It isn't confirmed what her sexuality is, but that doesn't matter because her sole interest is in Katalina.
  • Sitcom Archnemesis: She sees Lowain as a potential rival for Katalina's affections and varies between mere contempt or murderous hatred.
  • Spell My Name with an "S": In her Cross-Fate episode with Lowain, her surname is spelled as Lilie.
  • Status-Buff Dispel: Her Summer and Grand versions have skills that remove one buff from the enemy.
  • Technicolor Eyes: Her Light SSR version has eerie, glowing green pupils on top of her usual red eyes, as a result of her permanent merging with Luminiera.
  • Took a Level in Kindness: The ending of her character arc. After nearly suffering a total mental breakdown, through Luminiera and the crew's efforts to help her, she finally manages to open up her heart to the rest of the cast.
  • Trademark Favorite Food: Oatmeal. Initially subverted, as she dislikes oatmeal in the first place. But thanks to Katalina mentioning that oats are good for her health, it became her instant favorite.
  • Unlimited Wardrobe: Just barely beats out Cagliostro in the "number of sprites" department, and second place behind her beloved onee-sama. That's nine sprites, for those keeping score at home, if you can get them all.
  • Variant Power Copying: The Grand version of Vira has Aegis Merge, Blade of Light and Divine Weapon as her skills. The first two of which were originally Charge Attacks used by Luminiera Omega. The third one is a buff exclusive to the Impossible version of the raid boss. Justified as this is technically Luminiera taking control of Vira's body.
  • Yandere: She'll do anything for her beloved Katalina. Anything. She's really quick to bring out that sword of hers against anyone who looks like they'll steal her away. This trait is also subtly referenced in the uncap art of Lady Katapillar, with Vira somewhat imitating the iconic "Yandere Face" from Future Diary.
  • Yin-Yang Bomb: While she possesses Dark as her natural element, her SSR variant has the ability to channel the power of the primal beast Luminiera, who is a Light elemental.
  • Zettai Ryouiki: She is shown to wear this in her standard SR and SSR forms.

     Volenna 

Voiced by: Yu Shimamura

https://static.tvtropes.org/pmwiki/pub/images/volenna_event_a.png
Rarity: R, SR
Element: Earth
Style: Defense
Charge Attack: Conviction Strike.

A knight and a captain assigned to the sandy town of Brillet Desert. Volenna uses her resolve to rescue and protect the Priestess of the Sands.

One of the game's earliest R characters, Volenna later appears in the "Teardrop in the Sand" event as the free SR character.


  • Badass Cape: She wears a long, tattered cape over her armor in both of her forms.
  • BFS: Her sword is pretty big, about the same length as her to her knees. Her SR form's sword is even longer. Unlike many examples of BFS's, the sword isn't particularly wide.
  • Due to the Dead: She helps a boy take revenge on a monster that killed his dog. Afterwards, Volenna gave flowers to the boy as a way of respecting his deceased pet.

     Walder 

Voiced by: Kappei Yamaguchi

The brave and daring warrior of the forest! Forest Ranger Walder!
https://static.tvtropes.org/pmwiki/pub/images/walder_event_a.png
Forest Ranger

Rarity: R, SR
Element: Earth
Style: Balanced, Special
Charge Attack: Steelshot, Ultimate Hundred Steelshot

This courageous Forest Ranger is the pride of his family and town, and protects the forest from the wicked. He's encouraged by the player to travel with them on the Grandcypher. While traveling, Walder patiently waits for the day his friend of the forest will finally wake up from their slumber. He is the one character who canonically joins the player no matter what, as he is always obtained from the tutorial draw.

One of the original release characters (and to this day, the default character you are guaranteed to roll in the forced tutorial gacha roll), Walder only made occasional joke appearances in seasonal events before having his story expanded on tremendously in the 2017 event "Ranger Sign: Bravo!"


  • A Day in the Limelight: He is the focus of the "Ranger Sign: Bravo!" event.
  • Art Evolution: His event version is one of the prime examples since he sports an almost entirely new outfit as compared to his R version. He's obviously became Bishounen because of this.
  • Blown Across the Room: Or specifically, "kicked into the forest" when he tries to confront Fenrir, who was protecting Jade from the humans.
  • Childhood Friends: He's friends with the Primal Beast known as Jade, having met her in the forest as a child. But it's subverted for him and Jasmine. While they knew each other as children, Jasmine says that they weren't really friends and didn't play with each other. Rather, Walder acted as more of a guardian for all of the other children and took up many responsibilities, even as a child himself.
  • Determinator: Even when blocked by Fenrir, who keeps blasting him with attacks that even she thinks should be fatal, he won't back down and keeps getting back up so he can be by Jade's side.
  • Heroic Sacrifice: In "Ranger Sign Bravo!" he attempts to do this by going inside Jade's self-destructing body when Walder feels that his friend needs company. But unknown to him, this gets immediately denied as his crewmates, and even Fenrir pull him from the pillar of light.
  • Large Ham: He really enjoys playing up his role as a forest ranger.
  • Named Weapons: His weapons are named Bison and Escargot.
  • Playing a Tree: The Christmas 2018 mini-event "Mission Merrymaking" finally makes use of Walder's Christmas Tree cosplay by having him act as a tree during their Christmas party role play, along with Anre, Yaia and Ladiva.
  • Reality Ensues: In his debut comic at Grand Blues!, Walder attempts to punch a boulder to prove that he's a Forest Ranger. Given that he doesn't have the strength and build of characters like Ghandagoza, Walder ends up breaking his fingers.
  • Scars Are Forever: Has a scar across his nose. Notably, he has had the scar since he was a young child, as shown in flashbacks in "Ranger Sign: Bravo!".
  • Starter Mon: He is the R character whom everyone obtains as a part of the tutorial on the gacha.
  • Super Mode: His third skill does this (and is locked for a number of turns before it's used). The first is upgrading all his skills to improved versions (and causing said third skill to become a very considerable stat boost skill)
  • Why Did It Have to Be Snakes?: He is terrified of being in towns and cities, having lived in a small town near a forest until he joined the player. He grows out of it.

     Will 

Voiced by: Daisuke Kishio

https://static.tvtropes.org/pmwiki/pub/images/sr3030092000_02.png
Monster-obsessed Priest
Rarity: R, SR
Element: Dark
Style: Balanced
Charge Attack: Splatter

Will is a preacher and creature researcher. He travels the world to observe and research creatures, and joins the crew for said reason. Despite his often sadistic ideas for experiments, he does have a soft side.


  • Badass Preacher: He's a preacher that knows how to fight.
  • Combat Medic: His SR variant has Console, a healing skill.
  • Cool Sword: The cross he wields is actually a sword and sheath.
  • Creepy Good: He's a decent enough fellow, but his adoration of monsters is often seen as unsettling, especially when juxtaposed against his decided lack of compassion for people.
  • For Science!: He will go through great lengths to research creatures and monsters. When he joins, he constantly follows and observers Vyrn, and he mentions how great of a subject he'd be for experiments.
  • Humans Are the Real Monsters: A major contributor to Will's love of monsters. The acts people confessed to him during his time as a preacher and the contracts he was hired for as an assassin left him jaded and disappointed with people. He respected that despite being called "evil", most monsters are simply animals following their instincts.
  • Sinister Minister: While he is a devoted and faithful priest, he's also a merciless assassin with a misanthropic streak.

     Yngwie 

Voiced by: Kazuhiro Yamaji

https://static.tvtropes.org/pmwiki/pub/images/yngwie.png
The Full Metal Man
Rarity: SSR
Element: Water
Style: Defense
Charge Attack: Red Hot Guardian/Full Metal Sights (Tough Guy Mode)

A legendary Skyfarer and old friend of Eugen's. Yngwie once traveled across the skydoms, blazing trails for future generations and even crossing the Grim Basin alone, all for the sake of adventure. When he receives a crumpled old letter claiming to be from a daughter he didn't know he had, Yngwie gets in touch with Eugen and asks to join the main character's crew for one last adventure.


  • Actually, I Am Him: He's first introduced listening to a young boy who idolizes him without actually naming himself. The boy only catches on when Yngwie tells him that even the legendary skyfarer was once nothing but a boy with wild dreams as well (and starts correcting him on the number of girls's he's seduced).
  • A Lady on Each Arm: Taken to the level of parody in his five star uncap art, where he has a harem on each arm.
  • Badass Grandpa: One of the oldest characters in the game, although not as old as Aletheia and Yodarha. In fact, the latter two were his masters of sorts when they were younger.
  • The Casanova: Yngwie has a girlfriend on every island he's been to. But only one per island. And they're all okay with the arrangement.
  • Catchphrase: "There's always time for love!". This also gets used in two consecutive Grand Blues! comics (#1092-#1093).
  • Critical Status Buff: His 5★ Fate Episode has him mention that his powered armor releases more power the more he's In Harm's Way. Also considered as Gameplay and Story Integration as his stats vastly increase the less HP he has.
  • Famed In-Story: He is regularly mentioned as the legendary skyfarer, with a list of achievements and adventures no one else can hope to match.
  • Gameplay and Story Integration: While the 5★ upgrades of most characters only feature their final artworks and/or sprites after the final battles their Level 80 uncap episodes, Yngwie's is different. He takes off his armor just before facing Yodarha and his sprites and artwork reflect this in-game during their fight.
  • Gratuitous French: Yngwie occasionally slips French phrases like Madamoiselle and au revoir in his dialogues.
  • Gratuitous Spanish: He also knows some Spanish greetings, such as saying "Hasta la Vista" towards a kidnapper in his 5★ episode.
  • He Cleans Up Nicely: His 5★ artwork and sprite has him in what looks like a summer outfit, and boy does he look like a movie star on vacation.
  • I Was Just Passing Through: His original motivation for facing the mafia in the event, "Bzzt! Amped-Up Summer", was to avenge the Capo's ex-girlfriend for beating and breaking up with her. The fact that he also gets to rescue Heles was a bonus.
  • In Harm's Way: As Eugen (who's known him for years) points out, he's always been more of an adrenaline junkie than a true skyfarer. His old legend ended when he got bored of regular skyfaring, and promptly ditched his own crew to disappear into the night.
  • Let's Get Dangerous!: The "Bzzt! Amped-Up Summer" event has him casually announcing his intent of avenging the Capo's ex-girlfriend, saving Heles, and correcting the Capo of the number of women he's seduced. The mafia then attempts to shoot him down, only to find him in his Powered Armor and taking most of them down with relative ease.
  • One-Man Army: In the "Bzzt! Amped-Up Summer" event, he takes down majority of the mafia members even before the crew can arrive on the scene. He could even resolve the entire mafia problem all by himself if not for the Capo taking Heles as a hostage at the last minute.
  • Powered Armor: When charged, his shield opens up and becomes a suit of power armor.
  • Secretly Dying: Decades of reckless adventures have taken their toll on his body. Using his signature Tough Guy Mode reopens his old wounds and causes internal bleeding. He's perfectly aware that he's not going to last much longer, and when he says that helping his daughter will be his final adventure, he quite literally means it.
  • Shield Bash: His main method of attacking outside of Tough Guy Modenote .
  • Shout-Out: He's named after Yngwie Malmsteen, and one of his abilities is called Kickstart My Heart.
  • Silver Fox: His age hasn't slowed down him down at all. He even deals with a group of bandits in his introductory fate episode by seducing their leader.
  • Super Mode: Using his charge attack activates Tough Guy Mode, which gives him a massive boost to attack, makes him nigh invulnerable and dramatically boosts his aggro, but rapidly eats up his charge meter.

     Yurius 

Voiced by: Hidenobu Kiuchi

https://static.tvtropes.org/pmwiki/pub/images/yurius_npc.png
Rarity: SSR
Element: Wind
Style: Special
Charge Attack: Duke Lamina

A knight of Levin who tricked Albert in unsealing the Astral Void Lacrima and killed the king. He is the antagonist of the event "Eye of the Storm".


  • Art Evolution: Zigzagged. While his base art averts this by being an exact copy-paste of his NPC art, his uncap artwork still features parts of the evolution on the artwork of the latest characters, notably having a background, side characters, and a better shading and more vibrant colors.
  • The Atoner: After the party beats the influence of the Astral Void Lacrima out of him, he attempts to plead that he should stay in his monstrous form as penance for his actions. The party instead convinces him instead to return to human form and help rebuild Levin instead.
  • Bastard Bastard: Downplayed. His father is the king of Levin, but his resentment of him is born more out of him rejecting the importance of his research in favor of Albert and the knights.
  • Combat Tentacles: His monstrous form has several snake-like creatures coming out of its body.
  • Cool Sword: The blade of his sword has some intricate carvings and edges.
  • Death Seeker: Because his body is constantly transforming into a beast, Yurius secretly plans on killing himself if the beast within him would go out of control once more.
    Yurius: If this thing were to ever run rampant... I would need a way to end my own life swiftly.
  • Fun with Acronyms: After he's restored to his human form, he's assigned the position of Disaster Operations Planing Executive (D.O.P.E.). The acronym is not lost on Yurius.
  • Literal Split Personality: Yurius and the Primal Beast of the Astral Void Lacrima were split into three parts: the Celestial Eye looming over Levin, Yurius's body, which has turned into a monster over the years, and an Astral Projection of Yurius representing all the "good" traits about him.
  • More Than Mind Control: He was already resentful of the king of Levin, who refused to support his research in favor of propping up the knights, and Albert, who was the target of the king instead. The Astral Void Lacrima just amplified the desire to act on that resentment.
  • Promoted to Playable: Yurius received a gacha version on November 15, 2018 just after the rerun of the "Eye of the Storm" event.
  • Spam Attack: His kit revolves around spamming abilities:
    • At level 55, his first skill can be spammed for as long as he has more than 10% Charge Bar. It allows him to contiuously debuff the target's attack and defense on top of placing another random Status Ailment.
    • His second and third skills allow Yurius to gain up to 60% Charge Bar, which allows him to cast his first skill even more.
    • Add these to his Truth Seeker passive which boosts his Charge Attack specs everytime he casts a skill.
  • Split-Personality Takeover: Even after being restored, the Primal Beast of the Astral Void Lacrima still resides within him and mentally tempts Yurius to tap into its power once more. In his own Fate episode, the beast tries this every time Yurius gets enraged in combat. And at the end of the episode, a tentacle sprouts from his body but it retreats after he strikes it with a weapon. From this point, Yurius becomes capable of resisting the beast's influence. As of Albert's 5-Star Episodes, Yurius is now able to utilize the transformation and power as his own, while still retaining his sanity.
  • Status Ailment: Combined with the Spam Attack mentioned above, Yurius' kit allows him to land numerous debuffs on a target, and each debuff placed increases his multi-attack rates.
  • Zero-Approval Gambit: In Albert's 5-Star Fate Episodes, his murdering the former king gets leaked out by corrupt nobles, which leads to him, Albert and Mina being declared traitors and sentenced to execution. Outraged at how Albert has been caught up in his own sins, he rampages against the gathered extremists and nobles. Albert stops him, but Yurius is still taken by the power of the Celestial Eye and flees. However, long afterwards, Albert realizes that Yurius's "rampage" may have been staged so that the people would pardon Albert as the "True Hero of Levin".
    Albert: What if he were trying to redirect... All the hatred of the people to himself!?

     Zehek 

Voiced by: KENN

https://static.tvtropes.org/pmwiki/pub/images/zehek_event_a.png
Rarity: R, SR
Element: Dark
Style: Attack(R), Balanced (Event)
Charge Attack: Dark Blade, Chaos Arcania (Balanced)

Zehek was tainted by a primal beast's ancient sickness during his youth. The sickness makes him unable to control his magic, only able to function by using magical runes to restrain himself. He joins the crew when he sees that they have a weapon that can lessen his pain and hopes to someday find something that can help him master his magic.

Mishra is his master.


  • A Day in the Limelight: Stars in the "Scattering Magic" event as its loyalty character.
  • Bandage Babe: A male version. He covers himself in them to keep his power in check.
  • Knife Nut: He wields a dagger in combat
  • Red Eyes, Take Warning: Zehek's event version loosens the bandage on his left eye. In-game, it literally glows red.
  • Red Right Hand: His hand is initially bandaged, but in "Scattering Magic". it is revealed to have a demonic appearance and has claws instead of fingers.
  • Reverse Grip: He wields his dagger in this manner.

     Zeta 

Voiced by: Kana Hanazawa

https://static.tvtropes.org/pmwiki/pub/images/zeta_a.png
Crimson Piercing Light
Summer Version 
Rarity: SSR, SR
Element: Fire, Light (Summer ver. and Event SR ver.), Dark
Style: Attack
Charge Attack: Resolute Strike, Prominence Dive (Summer ver.), Solar Spike (Dark Ver.), Resolute Raid (Event SR ver.)

A spirited female knight wielding the mythic Spear of Arvess. She is a member of the shadowy group known as The Society alongside Beatrix, Eustace, and Vaseraga. She wants the protagonist, who she acknowledges as a powerful, primal beast slaying warrior, to join The Society and decided to wait for their answer, joining their crew in the meantime.


  • A Day in the Limelight: She, Vaseraga, and Ilsa are featured in the "Right Behind You" event. However, Zeta takes the focus for being the free SR character, as well as being a Required Party Member in most of its chapters.
  • Animation Bump: Her event version is one of the few characters with unique Charge Attack animations. Resolute Raid is likened to a summon call where a full-screen animated portrait of Zeta plays, just before her chibi-fied version unleashes the damage.
  • Bare Your Midriff: All her outfits show her midsection save her SR version (which opts for a Cleavage Window instead).
  • Blood Knight: While she's not as reckless as Beatrix, she still enjoys fights way too much for her own good. She does cool it a bit by "Right Behind You" once she's on the receiving end of a proper No-Holds-Barred Beatdown courtesy of Automagod Grynoth.
  • Clothing Damage: Parts of her uniform get torn off as a result of the climactic battle in "Second Advent".
  • Combination Attack: "Crimson Spear, Ebony Scythe" with Vaseraga, which was available as a summon item from the "Right Behind You" event.
  • Creepy Cool Crosses: Her spear has a shape of a blue cross.
  • Deadpan Snarker: Has a very sharp tongue and never misses a chance to make a smart remark.
  • Defector from Decadence: She used to be with a high ranking knight regiment from a small kingdom, but left when the nation's lord ordered her to be adopted into his house if she wanted to be promoted.
  • Dope Slap: She gives this to Beatrix three times in Beatrix's Fate Episode due to Beatrix's recklessness and ego.
  • Dramatically Missing the Point: Not directly applying to Zeta, but her backstory is a victim of this. She was given the order to be adopted by an island's lord for her promotion. But it turned out to be a misunderstanding from her commanding knight mishearing things about the lord wishing to have a daughter like Zeta, and not explicitly for her daughter to be Zeta.
  • Embarrassing Nickname: When he learned that Zeta could have been a royalty should she had accepted the lord's order, Vyrn affixes "Princess" when calling Zeta's attention just to mock her, and you can also call her the same in a dialogue option. In her Cross-Fate Episode with Vaseraga, he even calls her "Princess" in a joking manner.
  • Like an Old Married Couple: Lampshaded in Grand Blues! Comic #950 when Io describes Almeida the relationship between Zeta and Vaseraga.
    Io: Bakameida! If they stick together after all that... They've transcended lovers! They are practically married!
  • Meaningful Name: Or Meaningful Nickname rather. As explained in her SR version's fate episode, there's a reason why Ilsa keeps on calling her "Pupper" or "puppy". Zeta is initially assigned by Ilsa as Vaseraga's watchdog after their team-up.
  • Mundane Utility: Her primal beast killing weapon can also be used as a raceship engine. During her New Year lines the protagonist asks her to light the fireworks with it and going by what she says in her second New Year lines she agreed to it back then and is willing to do it again this year.
  • No Pronunciation Guide: At first glance, her name appears to be the same as the sixth letter of the Greek alphabet. However, that letter is pronounced with a long "eh" sound, whereas Zeta's is pronounced with a short one.
  • Only the Chosen May Wield: The Society installs fail-safes into their weapons because they're far too dangerous for anyone without the proper training to wield since they're dormant Moon-dweller Automagods. The Spear of Arvess burns anyone who tries to steal it to a crisp. Given it's a really fancy spear made of gold and magical crystals, it happens a lot.
  • Red Oni, Blue Oni: The red oni to Vaseraga's blue. Ironically, she is the blue oni to Beatrix's red.
  • Starter Mon: She can be the first SSR (from the pool of 6 SSR characters of their respective elements) that you can receive on the rigged ten-draw after completing the tutorial.
  • Screw the Rules, I'm Doing What's Right!: In the 12th episode of the anime, Zeta monologues that her orders were only to observe. But upon seeing the situation against Leviathan becoming too messy, she decides to jump down and skewer a swarm of fish monsters.
  • Teeth-Clenched Teamwork: With Vaseraga when they first partnered up.
  • Tsundere: In her early appearances, she has a fair amount of this going on. The "tsun" actually fades later along in her plot, however, as she matures a bit and has to grow into a more seasoned warrior - particularly in "Right Behind You" and its related SR version, where she solidly gets her butt kicked (and nearly loses her hand) at one point, and realizes herself that she needs to grow up a bit.
  • Vitriolic Best Buds: With Vaseraga and Beatrix.
  • Who Names Their Kid "Dude"?: Her name is a Greek letter.
  • Zettai Ryouiki: Type S, complete with twin tails and Tsundere personality. Her later versions lose it a bit as her "tsun" qualities fade, though.
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