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The Clay Mob

     General 
The Clay Mob is the organization Lincoln assembles in order to destroy the Marcano family from the Haitian, Irish, and Italian mobs.
  • The Alliance: A criminal variation but still fills the general trope being three criminal gangs joined together to fight The Big Bad.
  • Authority Equals Asskicking: Lincoln Clay is the leader because he does most of the dangerous grunt work himself.
  • Big Good: For a measure of good. Lincoln Clay is the head of the organization and the resistance to Sal Marcano in the city. He can also become the city's new Big Bad.
  • The Dragon: Lincoln can install one of his lieutenants as one of these but it runs the risk of offending the other two.
  • Enemy Civil War: What can happen to Lincoln's organization if he favors one of his lieutenants too much over another.
  • Enemy Mine: The organization only exists because they have a shared enemy they're willing to work together against.
  • Equal-Opportunity Evil: They employ Blacks, the Irish, Italians, a Cuban woman, and can even include members of white supremacist factions such as the Dixie Mafia and the Southern Union.
  • Even Evil Has Standards: They are significantly less vile than the Dixie Mob, Southern Union, and Marcano mob. If only because they're not involved in slavery.
  • Friendly Neighborhood Gangster: Played with. Lincoln can become something of a folk hero to the Black community of New Bordeaux but is a vicious criminal on a Roaring Rampage of Revenge. Cassandra is interested in helping the Blacks of New Bordeaux but is a dangerous fanatic. Vito comes closest but only manages to achieve this if he becomes leader. Burke is a dangerous drunk with ties to terrorists (but people of Point Verdun likes him).
  • The Hero Dies: If he goes too far, Father Ballard decides to kill Lincolon.
  • Not So Different: The Clay Mob runs the exact same businesses their enemies did. Except, again, without slavery.
  • Reality Ensues: The gang (and city) will collapse if left in the hands of the uncompromising zealot Cassandra or the drunken psychopath Burke. They also don't care for each others and expect even more districts than what Lincoln promised them (he only offered them their neighborhood district) since they are just greedy criminals with different agendas.
  • The Syndicate: Is a modern criminal organization, which is important as this is still the age of The Mafia.
  • True Companions: What they can evolve into if you get their loyalty high enough.
  • Unknown Rival: Is this to Sal Marcano for much of the early part of the game.
  • We ARE Struggling Together: The group is barely able to stand each other's presence with Lincoln constantly having to put down fires.
  • You Have Out Lived Your Usefulness: What Lincoln can do if he puts down a rebelling lieutenant or to his surviving lieutenants after defeating Sal Marcano. Not that it works out for Lincoln.
  • Young Conqueror: Lincoln takes control of an entire city at the tender age of 23. Sure, he has three relatively powerful lieutenants backing him up, but he still does most of the heavy lifting.
  • Your Terrorists Are Our Freedom Fighters: Lincoln's actions genuinely terrify the White establishment of New Bordeaux with Cassandra eager to pour gas on the fire. In general, though, Lincoln is only interested in overthrowing Sal Marcano's gang versus the White establishment in general. Cassandra will end up killing the Governor of Louisiana in her ending if Lincoln leaves her in charge—playing this trope straight. Lincoln even tells Cassandra he doesn't care about arming the Hollow against white oppression.
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     Lincoln Clay 

Lincoln Clay

https://static.tvtropes.org/pmwiki/pub/images/lincoln_clay.png
A veteran of the Vietnam War who returns home to find the Black Mob, which raised him, in dire financial straits. Attempting to help them, he soon finds them massacred instead and embarks on a Roaring Rampage of Revenge.

  • A Lighter Shade of Black: Awkward mixed race pun aside, he's this versus Sal Marcano, at least at the beginning. Lincoln can become better or worse depending on choices in game.
  • Ambiguously Brown: While his mother was definately black, it isn't certain whether she was African American or Afro-Latina. Additionally his father was possibly Italian, which is seen as white today but wasn't in the South in the 60s.
  • An Offer You Can't Refuse: Lincoln has the option of making these to all of the rackets' lieutenants if he's wiretapped their phones and knows their weaknesses. Notably, these offers are always presented at knife-point after he's disabled their guards.
    • Averted when he refuses Marcano's offer to betray Sammy in exchange for control of the Black Mob and Hollow.
  • Anti-Hero: Lincoln can be a fairly light shade of this if he chooses to show mercy to Marcano's lieutenants and uses non-lethal takedowns. This will be reflected in cutscenes where he shows more mercy and uses less violence. He's still a ruthless criminal on a mission of revenge, though. If you kill all of your enemies, Lincoln will go on to become a straight-up Villain Protagonist.
  • Beard of Sorrow: Grows this after Sal's betrayal. He shaves it once he begins his quest for revenge.
  • The Berserker: By far the most violent protagonist who ever appeared in the series. Whenever he's sufficiently enraged, Lincoln is brutally homicidal and savage to the point of murdering his victims in extremely brutal ways.
  • The Big Guy: He's 6'4'' and very muscular, and towers over every other character in the game.
  • But Not Too Black: He is mixed race. For Irony points, Father James speculates he's half-Italian.
  • Combat Pragmatist: His "takedowns" involve stabbing his enemies with his combat knife, choking them out/strangling them/snapping their neck, or beating them to death with his gun.
  • Contrasting Sequel Main Character: Zig-Zagged. Unlike Tommy Angelo and Vito Scaletta, Lincoln has no ties to the Mafia beyond working for an associate of them and is fact targeting the mafia after they killed his family.
    • Like Vito, Lincoln is a military veteran turned career criminal. However, whereas Vito works for the Italian mob for primarily selfish reasons, Lincoln works against the Italian mob for revenge. Made all the more notable as their shared military service leads to an Odd Friendship forming between the two.
    • Lincoln can also end up being killed like Tommy Angelo but in retaliation for his criminal activity, rather than ratting on his former associates.
  • Cool Car: A black Samson Drifter which he, Ellis and Danny worked on. He gets it back after dealing with Michael Greco.
  • Despair Gambit: At the beginning of the game when Lincoln first sets out on his Roaring Rampage of Revenge, Donovan even mentions that Lincoln is perfectly capable of just driving over to Marcano's home and killing everyone inside, with the whole thing being over before breakfast. The whole business of spending the entire game dismantling Marcano's organization (and all the gratuitous collateral damage that results) is purely because Lincoln wants Marcano to suffer instead of simply killing him outright.
  • Elites Are More Glamorous: He served in the U.S Army Special Forces (aka the Green Berets) during the Vietnam War. More specifically, he served in the 5th Special Forces Group, one of the most decorated units of the Vietnam War.
  • Friendly Neighborhood Gangster: Is only this if you choose the most merciful and least lethal options. Even then, he's only this in comparison to Sal Marcano as he doesn't engage in human trafficking or other Moral Event Horizon-crossing actions. If he rules New Bordeaux with his surviving lieutenants, he becomes this by helping to rebuild Delray Hollow and Baron Saturday's theme park, building schools and hospitals, and donating to charities, all with money earned from drugs, moonshine, prostitution, and the countless millions in blood money taken from destroying Sal Marcano's mob.
  • From Camouflage to Criminal: He served in the Vietnam War before coming home to New Bordeaux.
  • Genius Bruiser: After all, it takes brains to run a criminal empire. As for the "bruiser" part, he's one hell of an opponent in a fistfight.
  • Good Scars, Evil Scars: Clay gets one in the scar across the side of his head from Giorgi's bullet.
  • Half-Breed Discrimination: Suffers from this as a mixed race orphan, especially from white bystanders.
  • Happily Adopted: Became close to Sammy, the leader of the Black Mob, who adopted him when the orphanage closed. Sammy's death at hands of Marcano led him to Roaring Rampage of Revenge.
  • Heel–Face Turn: At the end of the game, he can choose to leave his life of crime behind him.
  • Knife Nut: He carries a large army knife to kill enemies with. Notably, he only pulls this out from his luggage after he declares his vendetta on Sal Marcano for killing Sammy and Ellis Robinson.
  • Made of Iron: Survives being shot in the head. Perhaps Justified as it clearly just grazed him and the man doing it didn't want to kill him.
    Giorgi Marcano: "You were there, I shot him right in the head-!"
    Sal Marcano: "ONCE!!! You shot him ONCE!"
  • Mixed Ancestry: Part black, part white. Father James believes he's possibly half-Italian.
  • One-Man Army: Justified, since he's a former Special Forces operative up against a bunch of mobsters.
  • Paper-Thin Disguise: On two separate occasions Lincoln goes in undercover and unarmed to reach one of his targets. Marcano's goons never seem to recognize the huge, 6' 4 black man with a prominent gunshot scar on the side of his head who's been single-handedly tearing apart their organization. Subverted during the boxing gym mission; Lincoln was recognized and the goons were just playing along to see what he'd do. Tommy Marcano is even insulted that Lincoln would assume he and his men would be so stupid as to not recognize him.
  • Parental Abandonment: His mother abandoned him just two years after he was born.
  • Pet the Dog: Gameplay wise, you can save civilians who have been kidnapped by the mob from what would otherwise be a grisly rape or death.
    • Lincoln Clay doesn't have many but there are a few. In his conversations with Emanuelle, for example, he talks about how he and his unit risked their lives to evacuate forty some villagers before their home was napalmed. The fact Lincoln isn't bragging but just stating a fact and how it made him feel is an insight into his softer side.
    • One good example early on in the game is when he and Cassandra interrogate a man named Jesse, a member of the Dixie Mob. After getting the information he needs, Lincoln simply cuts him loose instead of killing him. When Cassandra tells Clay that he could warn Doucet, Lincoln shrugs it off and says (albeit condescendingly) that he's "not a threat to nobody".
    • Lincoln also drops off a bunch of stolen medical supplies he could have sold for a small fortune to Father James and gives them away for free.
    • Lincoln accepts Nicki Burke's lesbianism after only a minute or two of shock despite the fact it's the Sixties and he was raised in an environment where that wouldn't have been accepted.
  • Politically Incorrect Hero: Downplayed but he does call Italians "wop" Irish "micks" and the Dixie Mob "coon ass". It's just verbal though.
  • Pretty Little Headshots: Averted, it didnt kill him, and left him with a nasty head scar.
  • Ragin' Cajun: Emphasis on "ragin'".
  • Roaring Rampage of Revenge: The entire purpose of his quest to destroy Sal Marcano's empire.
  • Scary Black Man: You better believe it.
  • Screw the Money, I Have Rules!: Lincoln Clay can do this as his final choice at the end of the game. He can choose to ally himself with the Commission in Empire Bay and become the new head of The Mafia despite being an African American or he can leave to go straight again. Somewhat zig-zagged as his gang can be his True Companions by this point.
  • Shell-Shocked Veteran: Lincoln Clay is suffering from a large number of issues from his time in Vietnam. These help contribute to his emotional breakdown and Roaring Rampage of Revenge.
  • Terror Hero: He uses his knowledge of psychological warfare to make the Marcano family and their allies fear him.
  • The Vietnam Vet: Served in 'Nam, and makes excellent use of his training and experience in his war against the Marcano family and its allies.
  • Villain Protagonist: Potentially no better than the Mafia he's fighting against. Considering the damage he does to New Bordeaux over the course of the game, you could make an argument that he's worse. Played with as his opponents are The Mafia and The Klan with the majority of people who claim he destroyed New Bordeaux being more concerned about his being a Black vigilante than a crime boss. Sparing targets and using non-lethal takedowns can also make Clay more of an Anti-Hero than an outright villain.
  • Villain with Good Publicity: If he chooses to rule New Bordeaux, he becomes this while doing all the things Sal was doing. Zig-zagged during the main game as his Kick the Son of a Bitch treatment of the Dixie Mob, mob, and Southern Union gets him praise in the Black community while alarming the white residents.
  • Walking the Earth: If he chooses to leave in the end, Lincoln becomes a drifter who travels the world, forever trying to seek out a place he belongs in.
  • Wouldn't Hit a Girl: Explicitly mentioned in the plot. While Lincoln is willing to shoot Olivia Marcano, he decides not to execute her; Donovan even mentions how Lincoln once refused to kill a Vietnamese prostitute/VC sympathizer who murdered several G.I.s with a grenade right in front of him. Even extends to gameplay; when you grapple a man you outright brutally slam their face into the ground, while when you grapple a woman you just kind of toss them aside (you can still kill them if they try call the police though).
  • You Kill It, You Bought It: After dealing with Sal, Lincoln is offered the chance to become the new Don by the Commission or to simply walk away.

     Clay Family Bosses 

Vito Scaletta

https://static.tvtropes.org/pmwiki/pub/images/vito_scaletta_mafia_iii.png
The protagonist of Mafia II who has become a mid-level mafia functionary in New Bordeaux under Sal Marcano. He swiftly changes loyalties in order to get revenge on the mob.
  • Back-Alley Doctor: He has access to the services of Gianni Bruno, a mob doctor that can increase Lincoln's health, stamina, and the effectiveness of using adrenaline shots.
  • Best Served Cold: During his side missions, he gets Lincoln to assassinate all the men he blames for the death of his friend, Joe. By the end of it, it's taken years but he's finally avenged his best friend. At least Vito believes he's dead and avenged. Whether Joe died or not is still ambiguous due to Vito never finding his body and Leo Gallante's driver baring an uncanny resemblance to him.
  • Broken Pedestal: Leo Galante, formerly his father figure, is now firmly hated by him for his role in Joe's death and screwing him over.
  • Conspicuous Trenchcoat: Vito puts on a fedora and trenchcoat when he leaves River Row, which ends up making him look at least a decade behind the times in New Bordeaux.
  • Defiant to the End: If he betrays Lincoln, he doesn't go quietly. He cusses Lincoln out for being another person who didn't live up to his promises, tries to stab him by surprise, and, after failing and taking another bullet, gives him one last defiant, "Fuck you," before Lincoln finishes him off.
  • The Dog Bites Back: Vito Scaletta was abused by his mafia bosses brutally in his home game and is implied to have spent the past fifteen years being little more than a glorified Yes-Man to Sal Marcano. Lincoln's rise to power offers him a chance to get his revenge on the system which ruined his life.
  • The Don: He's the leader of the Italian Gang, a rebellious splinter of the Marcano crime family. If he is left alive at the end of the game, and Lincoln refuses to be the head of New Bordeaux, he will take over the criminal underworld in New Bordeaux.
  • Dude, Where's My Respect?:
    • Despite all he did in Mafia II and fifteen years of service under the Marcano family, Vito is constantly insulted behind his back by Sal. Justified, since in his game he vouched for an undercover cop, started a war with the Triads after they killed said rat, and only got away because Leo owed him one. Sal has really no reason to see him as anything but the Commission's dog.
    • Like the other underbosses, he will call out Lincoln if he feels he is getting shafted by a lack of rackets and territories.
  • Dueling Player Characters: Vito becomes an assassination target if he undergoes a Mistreatment-Induced Betrayal due to not being given enough territory. However, he fights just like every other assassination target and there's really nothing special to distinguish him, though he is armed with an Uzi, the game's fastest-firing one-handed automatic weapon.
  • Earn Your Happy Ending: It takes two games' worth of suffering, but he finally gets his happy ending in two of the game's endings. If Lincoln decides to rule New Bordeaux alongside his underbosses, Vito becomes a successful member of his criminal empire. If Lincoln skips town and leaves his mob in Vito's hands, Vito is the only underboss who doesn't eventually drive the mob into the ground.
  • Fish out of Water: Acts like a "proper" Empire Bay Italian gangster while the rest of the New Bordeaux mob are Southerners.
  • From Camouflage to Criminal: Like Lincoln, a veteran. In his case, WW2's Italian campaign. The first time they meet, Vito makes a point of asking about Lincoln's military background.
  • Hired Guns: One of his perks is the ability to hire a Mafia hit squad.
  • Ironic Hell: Vito's time in New Bordeaux as he's trapped in a dead-end part of the mob's hierarchy with no chance of becoming a mob boss himself.
  • Karmic Death: If Lincoln kills him during his betrayal mission, it will be in a very similar fashion to how Vito killed Carlo Falcone, even sharing the same last words. It's also ironic because he himself was responsible for the death of Tommy Angelo, the protagonist of the first game, and Vito is killed by another protagonist.
  • Not So Different: Vito is implied to respect Clay because unlike most mafia soldiers, they both served in the military before becoming criminals.
  • Older and Wiser: His experience in organized crime allows him to provide favors and advice for Lincoln. Compared to the Vito who declared Undying Loyalty to anyone who helped him in his game, he has finally wised up to the fact that there is no honor among thieves and he shouldn't just blindly follow Clay because he saved his life.
  • Only Sane Man: Compared to both Burke and Cassandra, Vito is the least greedy and egotistical of Lincoln's three underbosses, and tends to be much more understanding if he isn't given territory (provided that he isn't being screwed over or neglected). This is even reflected in his ending. Rather than give into Suicidal Overconfidence (like Burke against the Cuban gang or Cassandra against the government), Vito builds New Bordeaux into "The Vegas Of The South", to the point he and his gang still survive into the modern day, and manages to become The Don.
  • Previous Player-Character Cameo: Bordering on The Bus Came Back.
  • Real Men Cook: He operates an Italian restaurant in River Row, is seen cooking up his mother's bucatini recipe in one mission, and even offers to cook pasta for Lincoln if he is given new territory.
  • Reassigned to Antarctica: After the events of his game, he was sent to New Bordeaux to get him out of the way of the Empire City families. There, he is assigned the neighborhood of River Row, which is a struggling harbor that he only manages to make into a successful territory by wit and experience.
  • Throw the Dog a Bone: After being exiled to a dead-end position for a decade, assuming he's alive and Lincoln leaves the city, he becomes the local Don, completes Sal's casino and is still alive as of modern times, finally achieving his lifelong dream of becoming a bigshot.
  • Younger Than They Look: He's only 43, but he looks at least a decade older. Even worse in his pre-release design, where he looked almost twenty years older.

Thomas Burke

https://static.tvtropes.org/pmwiki/pub/images/thomas_burke_5.png

An Irish mobster working with the Italian and Black Mobs. He played an important role in the Federal Reserve heist, but experienced a downfall after his son's death.


  • Affably Evil: Despite being an Ax-Crazy Blood Knight, he's a Jerk with a Heart of Gold.
  • Alas, Poor Villain: If Lincoln kills Burke, Burke will tearfully have one final heart-to-heart conversation before asking Lincoln to keep Nicki safe in his stead. Since Nicki survives the events of the game, Lincoln keeps his promise.
  • The Alcoholic: He was already a drinker before his son dies. He becomes a full blown alcoholic afterwards. This eventually bites him in the ass, as it's mentioned in the epilogue if he's left in charge of the city that he required a liver transplant.
  • Ax-Crazy: Fueled by his alcohol abuse. He also killed Roman Balbieri in an extremely brutal way.
  • Badass Grandpa: He is over 50 years old, and able to lead a violent criminal empire.
  • Badass Mustache: A rather large trucker 'stache.
  • Blood Knight: This is even more evident when he takes over New Bordeaux.
  • Dirty Cop: Provides the services of Fiona Davidson, a police radio operator who can bribe the cops into ignoring Lincoln.
  • Drowning My Sorrows: He was already a heavy drinker, but he became a full-blown alcoholic after the death of his son.
  • The Family That Slays Together: Burke enlists his son and daughter as members of Irish Mob. In present times, Nicki condemns Burke for getting his children involved in crime, and blames him for Danny's death.
  • Fighting Irish: Complete with a thick North Irish accent.
  • Hair-Trigger Temper: He's extremely volatile, reckless, and prone to anger attacks.
  • Handicapped Badass: Walks with a limp after taking a tire iron to the leg, courtesy of Roman Barbieri. It doesn't stop him from putting up a fight against Marcano's men, or potentially Lincoln.
  • The Irish Mob: He is the leader of the Irish Mob in New Bordeaux, who mostly consist of Irish immigrants with only a few Irish-American members.
  • Jerk with a Heart of Gold: Burke is initially very crass towards Lincoln when he is found in Pointe Verdun, and Lincoln has to scare him into even considering an alliance. Once Lincoln proves he can help the Irish Mob, Burke slowly warms up to Lincoln and even lowers his guard enough to have several heart-to-heart conversations with Lincoln, though he never loses his edge.
  • Papa Wolf: He was willing to forgive Sal for taking away his territory and having him kneecapped. But once his son is killed along with the Black Mob, he turns against the Marcano Family once and for all. He also cares deeply about Nicki in spite of not being very accepting of her being a lesbian as he makes up a cover story about stealing cars for the I.R.A. so he can sell them and give the money to her after his death from cancer, and if Lincoln kills him, during Burke's dying breath he makes Lincoln promise to take care of her.
  • Shipper on Deck: If Cassandra is upset with Lincoln during a sit down, Burke may tease her by calling her Lincoln's "mot" (girlfriend).
  • Suicidal Overconfidence: Reflected in his ending. When a Cuban gang begins vying for control of the drug trade in New Bordeaux in 1984, Burke engages in a full-fledged war with them, from shootings in the streets to car bombs, before fighting them himself with a machine gun and grenade launcher. Although he fares better than when Cassandra picked a fight with the government (personally killing eight enemies by himself), he's still gunned down by the Cubans, and no gang would hold the power the Irish Mob did for more than a few months afterwards.
  • Toilet Humor: Burke is reduced to vomiting and urinating in public places after Danny's death, and he isn't afraid of using dirty language himself.
  • The Troubles: His loyalty missions are about acquiring cars for the I.R.A. though it's actually revealed that he was lying to you if you complete all his optional missions, it turns out he was actually selling the cars so that he could take care of Nicki and give her the money once he passed away from cancer while the mission name, "I.R.A. don't ask", would indicate he doesn't have much choice in the matter the fact he is seen singing "A Nation Once Again" shows he does have Republican sympathies.
  • You Killed My Father: He wants vengeance for the death of his son, Danny.
  • You See, I'm Dying: Completing his loyalty missions reveals he has liver cancer and he has 6-8 months left.
    • Subverted in his ending, where he uses his money to travel to Mexico, and get a liver transplant, thus living until getting killed in a gang war in 1984.

Cassandra

https://static.tvtropes.org/pmwiki/pub/images/cassandra.png
A Haitian woman who is the secret leader of their mob in Delray Hollow. She joins with Lincoln Clay after, ironically, he decimates her organization.

  • Alas, Poor Villain: If Lincoln kills Cassandra, she will quietly give Lincoln her locket, containing pictures of her and her deceased daughter.
  • Ambiguously Human: She is rumored to be a zombie or vampire, though given the lack of fantastic elements in the franchise either is highly unlikely
  • Big Bad Wannabe: One of the qualities established early on is Cassandra very much envisions herself as a big shot but as soon as Lincoln Clay arrives, he smashes down her organization on Sammy's behalf. She continues to behave as if she could handle the Dixie Mob and Sal Marcano's organization on her own, though. This is also reflected in the ending where she not only undoes all of Lincoln's work but gets the U.S. Government to wipe her organization out with the National Guard.
  • Bullying a Dragon: Cassandra goes after the Black Mob and Lincoln Clay personally murders half of her gang as soon as he comes back from Vietnam. She doesn't learn from this and gets her gang slaughtered if left in charge of New Bordeaux after she decides to take on the Louisiana state government.
  • Dark and Troubled Past: Though Cassandra has many varying stories floating around about her past and is a known Unreliable Narrator, what most of these stories have in common is that she lived a very troubled life. After Lincoln forms an alliance with her, she tells him the supposedly true story that her sister was literally hunted down and murdered by the Dixie Mob. Finishing her missions has her admit that story as false. Instead she claims the Dixie Mob were responsible for the deaths of her mother and daughter. This story is strongly implied to finally be the true one, since, if she ends up betraying Lincoln and being killed by him, her final act is to show Lincoln a locket with her and a little girl's pictures inside it.
  • Downer Ending: Not only for her but entire city of New Bordeaux got this when Cassandra assassinated the Governor of Lousiana that resulted in the government shutting down the city's social and municipial services along with Hurricane Cassandra turning the entire city into ghost town. No words came of her fate but she has not been active since then.
  • Even Evil Has Standards: Despite her ruthlessness, her main reason for joining with Lincoln was to destroy the Southern Union's human trafficking.
  • Hell-Bent for Leather: Cassandra trades her traditional dress for a black leather jacket and jeans when she leaves her shop in Delray Hollow.
  • Hollywood Voodoo: Nicely averted. While she does operate a voodoo shop, nothing about the faith is sensationalized in the game. Her room is decorated with Catholic imagery and she often read and quotes the Bible, unlike most portrayals of voodoo which leave out any Catholic elements.
  • Jerkass Has a Point: Sammy really did spend too much time placating Marcano and it got him killed.
  • Know When to Fold 'Em: A quality which she only displays with Lincoln Clay.
  • Malcolm Xerox: Cassandra's not only hates the white criminal gangs who run the underworld in New Bordeaux, but also the establishment in general. She considers Sammy Robinson a traitor for working under Sal Marcano, and her loyalty missions involve arming the black residents of Delray Hollow with weapons stolen from the Dixie Mafia. Lincoln doesn't take her militant views seriously. If Cassandra takes over New Bordeaux, she runs the entire city into the ground as she starts and loses a war with the government.
  • The Man Behind the Man: Used a male front man while feuding with Sammy, which proves wise as Lincoln assassinates him. The enemy chatter even forshadows this in a subtle way, the men never mention Baka's name when talking about their boss.
  • Master Actor: She's pretty convincing when she plays the part of Baka's abused captive.
  • Mysterious Past: Her own past is secret enough that even Donovan can't crack it.
  • Names to Run Away from Really Fast: She is known as "Voodoo Queen".
  • Outliving One's Offspring: Upon completion of her side missions, she finally admits the, supposedly, true story to Lincoln about her past. Her sister wasn't killed by the Dixie Mob. It was her daughter, as well as her mother, who were killed by them. She still keeps a locket with her and her daughter's faces inside it.
  • Pride: One of Cassandra's biggest issues is she has a strong sense of this. So much so she overestimates her mob's effectiveness.
  • Shrouded in Myth: There are a lot of stories floating around about her past, but even the FBI have no idea which ones are true.
  • Suicidal Overconfidence: Reflected in her ending. If left in charge of New Bordeaux, she chooses to respond to the martial law and deployment of National Guard by assassinating Lousiana's governor. This goes about as well as you'd expect.
  • Unreliable Narrator: Pretends to be Baka's sex slave in order to get Lincoln Clay to let her go. It calls into question all of her other tragic stories.
  • Worthy Opponent: Considers Lincoln to be this before their alliance. This is averted strongly with Sammy Robinson.
  • Wounded Gazelle Gambit: She manages to escape the first time Lincoln meets her by emerging from a secret compartment in the chapel, anguished and claiming that Baka (who everyone assumed was the real boss) was an abusive monster who held her prisoner for months. When Lincoln sees her again, knowing the truth, he seems a little impressed by the ruse.

     Clay Family Lieutenants 

Alma Diaz

https://static.tvtropes.org/pmwiki/pub/images/alma_diaz.jpg
A Cuban refugee who is Vito Scaletti's primary lieutenant. She is deeply loyal to Vito.

Emanuele

A Haitian houngan who smuggled people out of his homeland to escape Papa Duvalier. He is not fond of Lincoln Clay.


  • Dragon Ascendant: Will replace Cassandra as the head of the Haitian mob under Lincoln if she's killed.
  • Forgiven, but Not Forgotten: Emanuele eventually comes to respect Lincoln Clay as an honorable man and soldier but does not forget his dead brethren.
  • Not So Different: Grudgingly admits this as both he and Lincoln exchange stories of the various atrocities they've witnessed.
  • Teeth-Clenched Teamwork: Despises Lincoln for murdering Baka and other members of the gang at the beginning of the game.

Nicki Burke

https://static.tvtropes.org/pmwiki/pub/images/nicki_burke.png
Thomas Burke's daughter and his second-in-command in the moonshining business.

  • Action Girl: Apparently, just as good a driver as her brother was.
  • Badass Gay: Her being a lesbian doesn't stop her from being part of the mob.
  • Bury Your Gays: Inverted. She's the only member of the Burke family who survives in the present day.
  • Gayngst: Justified as she's a lesbian in 1960s Louisiana.
  • The Irish Mob: A member of it, along with her father.
  • The Lad-ette: A pants-wearing, hard-drinking, hard driving Irish woman.
  • Lipstick Lesbian: Averted. She's The Lad-ette while also being feminine.
  • Parental Neglect: Her father is a drunken, homophobic mobster, who preferred her brother. She condemns Burke in modern times for his actions.
  • Precision F-Strike: Gives two to Lincoln if he has to kill Burke due to betrayal.
  • We Used to Be Friends: If Burke is killed due to betraying Lincoln, she will want nothing to do with Lincoln and claim she will only continue working with him for money.

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The Marcano Family

    General 

The most powerful criminal (or legal) organization in New Bordeaux. The Marcano Family controls the city through blackmail, bribes, and its extensive criminal holdings. The organization is headed by Sal Marcano and his immediate family but has a network of lieutenants spread across the city as well as alliances with other criminal organizations.


  • Big Bad: Sal is this to the entire city of New Bordeaux.
  • Big, Screwed-Up Family: The literal Marcano family has a lot of problems bubbling underneath its seemingly picturesque surface.
  • Conspicuous Trenchcoat: Marcano Family Mooks wearing trenchcoats appear in later portions of the game, favoring high-end weapons.
  • The Don: Sal Marcano holds this position in the family but were he to be killed, one of his brothers would take over. Which is why Lincoln Clay is saving Sal for last.
  • The Dragon: Despite being Sal's precious son, Giorgi does much of the mob's legwork.
  • Equal-Opportunity Evil: Averted. Goes from employing the Black Mob and Irish Mob to allying with the Dixie Mob and Southern Union. And they don't care about any groups that aren't the direct family.
  • Even Evil Has Loved Ones: Zig-Zagged. Sal Marcano only really loves his son and two of his brothers.
  • The Mafia: It is a member of the Italian mafia and subordinate to the Commission in Empire Bay.
  • Sharp-Dressed Man: A large majority of Marcano members wear black suits, ranging from members of Sal's family and associates down to generic Mooks.
  • Villain with Good Publicity: Sal, Lou, and Olivia in particular.
    • Sal is considered a philanthropist and businessman.
    • Lou handles advertisements for the city's tourism board.
    • Olivia is a well-known socialite.
  • You Have Outlived Your Usefulness: The Marcano Family has a tendency to do this to its underlings.

    Marcano Family 

Sal Marcano

https://static.tvtropes.org/pmwiki/pub/images/sal_marcano.png
The head of the Italian mafia in New Bordeaux and controller of the majority of the city's crime. He has most of New Bordeaux in his pocket and a hand in every single one of the major gang's criminal activities. His massacre of the Black Mob after the Federal Reserve Heist is what triggers the events of the game.

  • Alas, Poor Villain: He's a very despicable person, but his last moments have him utterly broken and past the Despair Event Horizon. His dreams to go legitimate have been destroyed and he's just found out his son's dead, the latter of which is his greatest fear in life. Knowing his death is imminent, he shares a drink with Lincoln and the two talk briefly about their fears and faults. Lincoln then either kills him or, if he takes too long, Sal commits suicide.
  • Ambition Is Evil: All of Sal's problems stem from his desire to go straight and build a casino. Had he been content to remain a mafia boss, he would have been fine. May double as a Family-Unfriendly Aesop. He could have retired and do something smaller than a casino, but he wanted to do something big.
  • Angry White Man: The Civil Rights Movement offends Sal, and he sees the demand for equal rights from African-Americans, Asians, and the Irish to be a threat to his livelihood and a reason to retire from organized crime.
  • Being Evil Sucks: He tells Giorgi about how living in criminal underworld is not a pleasant experience at all.
  • Big Bad: The unseen ruler of New Bordeaux and head of the Italian mob there. He is also responsible for the death of Lincoln's adopted family.
  • Bitch in Sheep's Clothing: In business meetings, he seems like a cheerful, friendly Southern Gentleman, but in private he's a lot less nice. Let's see:
    • Seems to be above the racism typical of the time period when he invites Lincoln to the country club and doesn't give a damn about what anyone will think, but privately isn't a fan of the civil rights movement.
    • Is pleasant and chatty to Vito when in public, but secretly regards him as an asshole.
    • Similarly, he's having a pleasant dinner party with Remy Duvall when we first meet him, but later comments suggest he hates the guy (not that you could blame him for that).
  • Chronic Backstabbing Disorder: Sal's rise to power is wrought with betrayals. He originally worked for Giuseppe Carillo, who offered to clear his father's debt after Sal saved his life. Sal turned Carillo down, and left his father to die. Afterwards, Sal tricked his brothers into taking revenge against Carillo, becoming the new mafia don of New Bordeaux after deposing his former mentor. During the events of the game, Sal continues to betray his allies, killing Sammy Robinson and the Black Mob, and withholding Vito and Burke's cuts of the Federal Reserve heist.
  • Corrupt Corporate Executive: His ultimate goal is to "retire" from the mob, and make money off of a casino, independent from the Commission. This plan involves a substantial amount of money aqquired through criminal means.
  • Corrupt Hick: While he claims to be an Italian first and foremost, his accent and mannerisms give away an unmistakable Deep South and Creole flavor that serve as a sharp contrast to previous mobsters in the series.
  • Cutscene Boss: He doesn't fight Lincoln at all, but rather has a heart-to-heart with Lincoln while sharing some liquor. Lincoln has the choice of killing him or watching him commit suicide.
  • Create Your Own Hero: Sal is the reason Lincoln decides to stay in New Bordeaux versus becoming a dock worker in California.
    • His treatment of Burke and Scaletta also cause Heel Face Turns on their part.
  • Despair Event Horizon: By the end of the game, he's basically given up to the point that he'll kill himself if Lincoln takes too long.
  • Disney Villain Death: If Lincoln kills him, he guts Sal with his knife, then kicks him out the window on the top floor of Sal's own casino. His body is shown splattered on the ground in the epilogue
  • Disproportionate Retribution: Has the Black Mob killed because Lincoln refused to become its head. Played with as Sammy was losing control over his territory. It was also something he did to all of his other subordinates involved in the heist as he needed the cash in order to build his casino.
  • The Don: The ultimate leader of the Italian mob in New Bordeaux. He kicks up to the Commission in Empire Bay, but in exchange, he is allowed to run New Bordeaux however he sees fit.
  • Family Values Villain: Really does love his family, and is attempting to build a legitimate stream of income so that they can live comfortably and safely.
  • Even Evil Has Loved Ones: He really does love his son.
    • He also seemed to have loved his younger brother Tommy a great deal having attempted to get him to get an education instead of joining the mob. He's also the only capo he seems to mourn.
    • Sal claims to have had nightmares after his brother Lucio's murder. This doesn't stop him from allying with his brother's murderer, though.
    • Averted with his sister-in-law, his brother Lou, and his own father.
  • Even Evil Has Standards: As much as a racist he is, even he is disturbed (or at least annoyed) by Santangelo's love for killing blacks.
  • Evil Cannot Comprehend Good:
    • He's taken aback when Lincoln won't take over Sammy's position as head of the Black Mob, not understanding why Lincoln would place respect for his mentor and father over personal ambition.
    • He doesn't understand the goodwill which Sammy has built up in Delray Hollow over the past decades, and tends to abuse citizens that live in neighborhoods under his control.
    • Doesn't really understand his betrayals and murderous activities to help him go straight are going to make him more enemies than being a mobster ever did.
  • Evil Old Folks: He's 56 during the events of the game.
  • Evil Parents Want Good Kids: Trying to get his son out of the Mob game, and apparently wanted the same for his youngest brother Tommy.
  • Face Death with Dignity: At the end of the game, when Lincoln comes into his office instead of Giorgi, Sal realizes his son has been killed and accepts his fate, even sharing one last drink with Lincoln and not making any attempt to fight back despite still being armed. If you take too long to execute him, he shoots himself.
  • False Friend: Sal Marcano is initially very patient with Sammy Robinson, and even states that the two go way back as he fraternizes with Sammy and Lincoln. As soon as he has the opportunity to do so, Sal personally executes Sammy and the rest of his family, and in turn reveals his racist hatred towards blacks.
  • Faux Affably Evil: Presents himself as a Southern Gentleman, but he's cold-blooded and ruthless enough to betray allies who didn't do anything to him.
  • Hidden Agenda Villain: His plot to legalize gambling and build New Bordeaux' first casino reveals his motivations for the betrayal.
  • I Want Grandkids: He tells Giorgi that once they get the casino running, he wants Giorgi to settle down and give him grandchildren.
  • Kick the Dog: Treats Vito like garbage, betrays Sammy Robinson over the Federal Reserve Heist, sets up (more so than usual) racist white Southerners in the predominantly Black Delray Hollow, and generally averts Pragmatic Villainy whenever possible.
  • The Mafia: Is a member of the Italian mob and one of its most important members in the Southern United States.
  • No Historical Figures Were Harmed: His position as the mafia don of New Bordeaux from the 40s onwards parallels Carlos Marcello's control of the New Orleans crime family during the same period. He's also a suspect in the Kennedy assassination, mirroring various conspiracy theories involving Marcello's role in the assassination of Kennedy and Lee Harvey Oswald.
  • Not So Different: At the end, he claims that both he and Lincoln were "wired up wrong" and only have a talent for brutality.
  • Politically Incorrect Villain: While he behaves in a genteel manner to Lincoln by inviting him to the country club for dinner, in private he is angry about how African Americans and Asians are demanding equal rights (and uses offensive language to refer to them). He believes this is a sign it's time to get out of the game.
  • See You in Hell: He gives Lincoln a low-key version of it at the end of the game. Though Sal knows his death is coming, before it happens he tells Lincoln that they'll still see each other again someday. Lincoln says he knows.
  • Southern Gentleman: He presents himself as this, something you wouldn't exactly expect from a Mafia don.
  • Siblings in Crime: He has enlisted his brothers Tommy and Lou as capos in his organization, along with his sister-in-law, Olivia. Extends to being The Family That Slays Together, as his son is the family underboss, and his nephew by marriage is an associate.
  • Villain Has a Point: He isn't wrong when he says civil rights movement is ruining his way of doing thing, a big part of his criminal empire relies using minorities like the blacks and the Irish for the dirty, expendable work (also so they can handle their own race better). With civil rights and better opportunities for minorities it would be harder to keep this ship floating.
  • Villain with Good Publicity: The majority of the city knows Sal as a philanthropist and businessman. At the same time, he is a known felon and thus requires "legitimate businessmen" partners to build his empire without running foul of the government.
  • Visionary Villain: Intends to legalize gambling in New Bordeaux and make it a tourist center with himself as the owner. Played with as he doesn't have the money to do so until the Federal Reserve Heist.
  • We Can Rule Together: Gives Lincoln one of these offers before betraying him, believing he'd be a better leader than Sammy.
  • You Have Outlived Your Usefulness: Has grown sick of Sammy Robinson's Affably Evil style and intends to replace him. He also betrays Vito and Burke in order to claim their share of the heist. This is because he is building a casino and needs the money.

Giorgi Marcano

https://static.tvtropes.org/pmwiki/pub/images/giorgi_marcano.png
The son of Sal Marcano and Lincoln's partner for the Federal Reserve Heist. He and Lincoln have a history together before the betrayal.

  • Affably Evil: Giorgi, unlike his father, doesn't fake open-mindedness and aside casually dropping an Asian slur, he seems to befriend everybody he meets. He'll still backstab his friends on his father's order though.
  • Apologetic Attacker: Somewhat; he's teary-eyed when he shoots Clay in the head.
  • Black Best Friend: He has one in the form of Lincoln. After the events of the Federal Reserve heist, he betrays Lincoln.
  • Corrupt Hick: His local mannerisms are more apparent than his father's.
  • The Dragon: He seems to be Sal Marcano's confidant, and is the heir to the Marcano empire. Unlike other major Marcano family members, Giorgi lacks his own entry in the "Kill List", and is instead given a small mention in Sal's bio. He also serves as Sal's bodyguard in the final mission.
  • Evil Former Friend: Lincoln and Giorgi have a implied friendship at the start of the game.
  • Face Death with Dignity: Goes down fighting and calmly lets Lincoln finish him off with his knife after being shot and wounded in their last firefight.
  • Final Boss: The game ends with a shootout against Giorgi and his few remaining foot soldiers, with Giorgi spraying bullets from a second-story office window. He's got about 50% more health than a standard Boss (though he still goes down after about 14 shots from the basic tommy gun), doesn't take extra damage from headshots (so you can't one-hit-kill him with a headshot like normal), and is equipped with the best assault rifle in the game.
  • More Dakka: Giorgi fights Lincoln with a Stromer .223 (a fictional equivalent of the M16A1 that is the highest ranked automatic weapon in the game), and can reload his gun with inhuman speed, making him a fair match for Lincoln Clay during the final battle.
  • Not So Different: In his final moments, he tells Lincoln that like him, he would have done anything for his own father.
  • Odd Friendship: Lincoln and Giorgi are surprisingly close for a upper-class white mafioso and a lower-class black man from Delray Hollow. Not that this stops him from turning on Lincoln.
  • Overlord Jr.: He's Sal's son, and tries to establish himself as the heir to the Marcano empire.
  • Politically Incorrect Villain: Zig-Zagged. Giorgi apologizes for the racist language he uses as part of the Federal Reserve Heist, when most men with his upbringing during this time period wouldn't think of it. He also treats Lincoln and Ellis as equals during his time with them. This doesn't keep Giorgi from murdering Clay's family in the Black Mob at his father's orders, however. He also doesn't have a problem using the word "Gook", a racial slur towards east and southeast Asians (though it's not clear whether this is a reflection of racism against them or just him using offensive language).
  • Pragmatic Villainy: Georgi claims to always pay his taxes...because tax evasion is what ultimately brought down Al Capone.
  • "Well Done, Son!" Guy: Is motivated by a desire for his father's approval.
  • You Have Outlived Your Usefulness: Doubles as a case of Foreshadowing when Giorgi suggests killing the security guard they bribed for his uniform.

Olivia Marcano Grady

Sal Marcano's sister-in-law, and a capo in the Marcano crime family. She is Marcano's link to the upper crust society in Frisco Fields, where she sells PCP to bored housewives and pushes racist propaganda for the Southern Union.


  • All Girls Want Bad Boys: She married into the Marcano family because she loves the edge and thrills of the criminal lifestyle.
  • Ambiguous Situation: Was she responsible for the death of Lucio, or not? Sal seems to think they took care of the people responsible, but when Olivia fails him, he arranges her death in the exact same way that Lucio went, presumably to evoke poetic justice. So why did Sal wait so long and cover for her all that time?
  • Dark Chick: She uses her public image and financial power to control the rich and famous in New Bordeaux. When push comes to shove, she is not afraid of violence.
  • Faux Affably Evil: Provided that you're not a minority, Olivia acts friendly and charming. That is, until people cross her.
  • Hoist by His Own Petard: After marrying into the Marcano family, she murdered her husband Lucio by slashing his throat ear-to-ear. This doesn't go unnoticed by Sal, who hires Giorgi to do the same when she is defeated by Lincoln.
  • Karmic Death: Although Lincoln doesn't kill her, Giorgi eventually slashes Olivia's throat in her hospital bed, the way she murdered her husband after marrying into the Marcano family.
  • Klingon Promotion: When Olivia married into the Marcano family, she had her husband killed by cutting his throat in his sleep. Now, she runs the Marcano's operations in Frisco Fields, and acts as liason between Sal Marcano and the Southern Union.
  • Not Worth Killing: Even though Lincoln shoots her, he decides not to finish her off, claiming she's "not worth the trouble". Giorgi finishes the job for him.
  • Politically Incorrect Villain: She is a supporter and associate of Remy Duvall and the Southern Union, but keeps her bile towards minorities somewhat subdued in person, compared to the other major antagonists.
  • Revolvers Are Just Better: Defends herself with a .357 magnum Colt Python when you show up to assassinate her.
  • Rich Bitch: She is incredibly wealthy; Senator Blake states that she was two or three times as rich as Sal Marcano during Lincoln Clay's crusade.
  • Slashed Throat: Giorgi slices her throat in the hospital after she barely survived Lincoln's assault.
  • The Smurfette Principle: Olivia is the only woman in a position of authority in Marcano's mob, as well as the only female enemy you fight in the game (without the Sign of the Times DLC).
  • Snake Oil Salesman: Olivia sells PCP to women in Frisco Fields as a weight loss supplement. By the time her marks discover they've been duped, they are already addicts.
  • Southern Belle: She speaks with a Dixie accent, is only seen wearing flashy dresses, and is incredibly rich by virtue of being old money.
  • Villain with Good Publicity: She is publicly known as a socialite and a philanthropist, and is supported by the richest people in New Bordeaux.
  • You Have Failed Me: After Lincoln's assassination attempt on her, he decides it's not worth the bother to finish her off. Instead Sal sends Giorgi to finish the job for her failure.

"Uncle" Lou Marcano

https://static.tvtropes.org/pmwiki/pub/images/lou_marcano.png

Sal Marcano's older brother, and a capo in the Marcano crime family. He is a local celebrity in New Bordeaux, and has turned the French Ward into a brothel. His bread and butter are high-end prostitution and drugs.


  • The Brute: The largest Marcano, and runs a prostitute and LSD ring with an iron fist.
  • Cool Boat: He owns a large steamboat, The Delphine, which appears to be a tourist attraction in New Bordeaux. Lincoln destroys it by bombing an abandoned coal dumper while it is out in the bayou, drawing Lou out.
  • Corrupt Hick: In addition to having a thick Southern accent, he forgoes the usual sharp black suit in favor of a bright pink sports coat and cowboy hat.
  • Dead Guy on Display: Lincoln leaves his dead body tied up on a statue of Andrew Jackson in the French Ward.
  • Dirty Coward: When Lincoln goes after him by rigging his boat to sink, Lou has his men hold his dozens of passengers captive onboard rather than allow them to evacuate. He knows he's likely dooming all of them, but he's banking on their presence slowing Lincoln down so Lou can escape with his own life. When Lincoln finally corners him, he threatens to shoot the politician he invited as his guest in a failed attempt to let Lincoln let him go. He then spends the minutes before his death fleeing from Lincoln and begging for mercy.
  • Early-Bird Cameo: He is first heard in a tourist video advertizing New Bordeaux, and is the first character to have a speaking role in the main storyline.
  • Elmer Fudd Syndrome: A bit. Listen to how he pronounces "free" in those radio commercials.
  • Evil Old Folks: He's 59, three years older than Sal.
  • The Face: He is the one that grease political assets of the family.
  • Fat Bastard: Easily the fattest Marcano, and one of the largest named characters in the game.
  • Fat, Sweaty Southerner in a White Suit: He always wears a sports coat that is a bright enough shade of pink to qualify for this trope, in addition to being an obese, southern crime boss.
  • "Get Back Here!" Boss: Lincoln has to chase after him in the bayou with nothing more than a bowie knife, while he fires back with a pistol.
    • Low-Speed Chase: Both Lincoln and Lou are stumbling after each other during this chase scene - justified since they were knee-deep in swamp water, and they were both just blasted off of Lou's riverboat in an explosion before the chase.
  • Imperial Stormtrooper Marksmanship Academy: When Lou is shooting at Lincoln, his aim veers wildly, with most of his shots not even close to hitting Lincoln. Justified since he was just launched off his own steamboat in an explosion, and was likely still disoriented from the blast.
  • It's All About Me: He doesn't care about the fact he is responsible for dooming the passengers on The Delphine at the time of its destruction, as he believes delaying them from leaving will allow him to escape with his own life while slowing down Lincoln. He even shoots dead the captain when he calls him out for it.
  • Informed Flaw: His Never My Fault habit isn't really shown, while he doesn't admit failure he does find a solution for it and was ready to share it with Sal the moment his brother came screaming for the fuck ups.
  • Large Ham: Quite the exuberant man, which seems to be deliberate as part of his celebrity persona.
  • Never My Fault: It's implied by Sal that he has a bad habit of refusing to accept responsibility for his mistakes and failures.
  • Politically Incorrect Villain: In addition to having a racist streak that shows when Lincoln disrupts his plans, Lou also oversees a sex ring where pimps and VIP clients abuse prostitutes with no consequence.
  • Villain with Good Publicity: He provides his voice for tourist videos created by the New Bordeaux Department of Commerce, and hosts radio ads advertising his businesses in the French Ward. Maguire says he was basically the Santa Claus of New Bordeaux.

Tommy Marcano

Sal Marcano's younger brother, and a capo in the Marcano crime family. He has set up a criminal empire in the Southdowns, selling stolen goods and running small-time gambling rackets.


  • The Baby of the Bunch: Youngest Marcano brother, and Sal was protective enough of him to try and talk him out of joining the family business. This may explain why Tommy tries so hard to pass himself off as a tough guy.
  • Bond Villain Stupidity: He could have just shot Lincoln in the head, but he had to talk about his plans.
  • Death by Irony: He tries to burn Lincoln alive. Lincoln easily frees himself and burns him with the same gasoline he intended to use.
  • Delinquent: Was struggling in school not because he was stupid but because he was a troublemaker. He had to repeat a year for it.
  • Evil Genius: Tommy is noted for being smart and educated, and Sal offered to pay for his college tuition before he became a capo in the Marcano crime family.
  • Fight Clubbing: Runs a boxing arena in Southdowns, with its specialty of hosting "Jungle Fights" between African-American boxers.
  • Man on Fire: He douses Lincoln in gasoline, intent on burning him. Lincoln leaves him to be burned in his own gym after he burns the printing press.
  • Mercy Kill: You have the option of killing him before you leave him to roast.
  • Middle-Management Mook: John Donovan's dossier describes him as middle-management: He sets up a business, then sits back and lets others do the work.
  • Small Name, Big Ego: John Donovan notes that he has a tendency for trying to look tough, which ends up being his downfall when he confronts Lincoln.

Michael Grecco

The nephew of Sal Marcano and individual charged with squeezing out Vito from the family business and replacing him as a lieutenant. He is soon way over his head and on the run from both the mob as well as those he's wronged. He oversees the local trade unions in River Row and brings in low-end Cuban contraband at the harbor.


  • 0% Approval Rating: He is despised by his underlings and the locals who he extorts, and his superiors look down upon him.
  • Blatant Lies: Says the reason Sal wants Vito killed is because he's a "carpetbagger" and not a real Southerner. Vito sees through this as Sal has been saying that for fifteen years without trying to kill him.
  • Cool Car: Has Lincoln Clay's modified custom muscle car. It's implied to have been a gift from Sal.
  • Fed to Pigs: Well, fed to FISH, but it is what Vito implies he'll do to Greco after torturing the information he needed out of him - after knocking Greco out, he says "even fish need to eat", and starts up a Conveyor Belt of Doom, but Lincoln simply walks out before we see what happens afterwards.
  • Fingore: Vito cuts off his finger with a cigar cutter.
  • "Get Back Here!" Boss: Lincoln and Vito have to chase after him while he escapes in Lincoln's car, while also having to contend with a a group of Marcano's men who are also out to get him.
  • Harmless Villain: Michael is literally caught with his pants down and chased down by Vito and Lincoln while he's fleeing in Lincoln's car. They actually have to protect Michael from being killed so they can interrogate him before killing him.
  • Hookers and Blow: Michael's "Kill List" biography depicts him sitting in front of a table with several lines of heroin. After his operations in River Row are dismantled, Vito and Lincoln trace him to a shack where he is enjoying the company of several hookers.
  • Idiot Ball: Michael successfully takes over River Row once Vito falls out of favor with Sal Marcano. With River Row under his control, Michael is not only a target of both Lincoln and Vito, but he ends up angering both of Vito's friends in River Row and his own lieutenants. By the time Lincoln and Vito catch up with Michael in person, he is almost assassinated by Marcano's goons for being so incompetent.
  • Improbable Age: He's 22, which is a pretty young age for a mafia lieutenant. It's heavily implied he only got his position through nepotism, and he doesn't get much respect in the organization anyways.
  • Kick the Dog: Sends his people to keep dock workers from earning their pay and has thugs beat them up despite being one of the most singularly zero-effort sources of income for the mob in New Bordeaux. Justified, to an extent, as they're trying to make it impossible for Vito to pay the Commission.
  • The Mafia: Is the first target in the game who is a real member of the Italian Mob versus an associate member. Played with as he's not anywhere close to being in the inner circles of power despite being an actual member of Sal Marcano's family.
  • Punk in the Trunk: Is briefly one of these on his way to being tortured.
  • A Real Man Is a Killer: Has Vito tied up so he can personally beat him to death, believing this will impress Sal.
  • Thicker Than Water: Averted. Vito even mentions Michael is a nephew by marriage not blood, implying Sal doesn't see him as family.
  • Torture Always Works: Played with. Michael eventually coughs up the truth after his attempts at lying fail.
  • The Unfavorite: Sal very clearly doesn't think much of his nephew. He assigns him the job of killing a Made Man before he's been cut loose, gives him no support, and sends people to kill him when he ends up losing his businesses to Vito.

     Marcano Family Associates 

Ritchie Doucet

https://static.tvtropes.org/pmwiki/pub/images/ritchie_doucet.png

The head of the Dixie Mob, which is placed in charge of Delray Hollow after the destruction of the Black Mob. Ritchie is responsible for the death of Ellis.


  • Asshole Victim: Given his human trafficking of women, addicting them to dope, racism, and incompetence—no one outside of his gang cares when he dies. This isn't even bringing in Cassandra's story about him.
  • Blatant Lies: Claims he had nothing to do with the Black Mob's destruction despite Lincoln witnessing him killing his brother.
  • Corrupt Hick: Ritchie leads the Dixie Mob, a gang of neo-Confederates who espouse racist views.
  • Cruel and Unusual Death: Lincoln ties a noose to his neck and attaches it to the bottom of a Ferris Wheel; he gets lynched on the way up top.
  • Dirty Coward: Zig-zagged, while he does fight back when Lincoln is gunning for him. But when he's unarmed, he just begs for his life and tries to throw the Marcanos under the bus to save his skin.
  • Fat Bastard: A Downplayed Trope example, but he is noticeably pudgy.
  • Hunting the Most Dangerous Game: Cassandra claims that he abducts black women, starves them, then hunts them down for sport with his dogs. Specifically she claims Doucet did this to her sister. Finishing her side missions has Lincoln confronting her over the holes in her story, and getting her to admit she made the whole thing up.
  • It's Personal: Ritchie killed Ellis Robinson by stabbing him to death. Needless to say, Lincoln is more inclined to chew him out for his part in the death of the Black Mob before killing him off.
  • Just Following Orders: After Lincoln tears apart his initial "I had nothing to do with it" excuse, he tries to claim this. Lincoln doesn't buy it.
  • Knife Nut: Killed Ellis Robinson with multiple stabbings.
  • Politically Incorrect Villain: He's a racist neo-Confederate just like the rest of the Dixie Mob. Cassandra, while potentially an Unreliable Narrator, claims that Ritchie hunts down black women with dogs and specifically did this to her sister. Completing Cassandra's side quest has Lincoln figuring out she was lying about him doing that since, if he did, everyone in the Hollow would've been warning each other about him.
  • Prayer Is a Last Resort: His Famous Last Words have him beg the opportunity of this from Lincoln:
    Ritchie: "Decent thing would be to let a man get in a prayer 'fore you kill him!"
  • Screw This, I'm Outta Here!: He goes into hiding at Baron Saturday's Amusement Park after losing so much territory that the Marcano mob wants him dead as much as Lincoln Clay.
  • The Sociopath: His depraved actions clearly indicate that he is one. He's by far one of the most unsympathetic characters in the game.
  • Starter Villain: Ritchie's the first "big fish" to be taken down by Lincoln (Baka wasn't the real leader of the Haitian Mob).
  • Villains Want Mercy: Tries to get Lincoln to spare him despite his misdeeds, and when that fails, he desperately begs for a chance to pray before Lincoln kills him.

The Dixie Mob

A group of neo-Confederate criminals that Giorgi places in charge of Delray Hollow after the Black Mob is destroyed. They introduce prostitution and heroin to Delray Hollow, and are a criminal nuisance in the bayou.

  • As the Good Book Says...: Being working class white Southerners, they quote the bible fairly frequently, although unlike the Southern Union their organization isn't explicitly religious.
  • Big Bad: Ritchie Doucet, but he's really just The Brute to Sal Marcano, not even warranting The Dragon position.
  • Black Gal on White Guy Drama: The Dixie Mob runs prostitution in Delray Hollow, providing the services of black prostitutes exclusively to white clientele, by using a litany of racial stereotypes to make black women appear "exotic".
  • Corrupt Hick: Criminals? Check. Racists? Check. Pick-up trucks, shotguns, Confederate flags, trailers, and overalls? Okay, now you may be going too far, 2K.
  • Deep South: The Dixie Mafia have existed and terrorized the south since the days of Reconstruction, and are diehard neo-Confederates.
  • Determinator: Give credit where credit is due. Every other group in the game crumbles under Lincoln Clay, including the mighty Sal Marcano but the Dixie Mob just keeps on trucking.
  • Gang of Hats: They're hat is being racist rednecks and they are identified by their cowboy hats and denim jackets with Rebel battle flags on the back. The real life Dixie Mafia didn't dress like that and was basically just a white southern mob.
  • Goldfish Poop Gang: A gang of murderous human traffickers and criminals in Delray Hollow. You defeat them and then promptly spend the rest of the game stealing from them to up your gang's loyalty.
  • Hillbilly Moonshiner: They run moonshine out of the bayou, which makes them a target of Nicki Burke.
  • Historical Villain Upgrade: While they seem to be at least partly a stand-in for the real-life Dixie Mafia, they're portrayed as significantly worse than the real thing. The Dixie Mafia wasn't/isn't white supremacist or Neo-Confederate, and they have largely the same motivations as most other criminal organizations.
  • The Klan: The Dixie Mob actually reflects the history of the Ku Klux Klan and many of its practices better than the Southern Union.
  • Politically Incorrect Villain: The vast majority of the members have a strong hatred of blacks. Their treatment of women is pretty awful too.
  • The Remnant: Not only are they a remnant of the actual Confederacy (see Deep South) but they manage to survive Lincoln Clay's rampage against them. They continue to be targeted by Cassandra, Emanuel, Nicki, and Alma long after being expelled from Delray Hollow.
  • Sigil Spam: The Dixie Mob line their hideouts, cars, and clothes with the Confederate flag.
  • Slavery Is a Special Kind of Evil: The Dixie Mob forces black women into prostitution and drug manufacturing. Given their racist views and their obsession with the Confederacy, they probably want to restart American slavery.
  • The Starscream: Informants working for the Dixie Mob can he overheard discussing their plans to take New Bordeaux for the Dixie Mob, getting rid of the Italian-American Marcano Family in the process.
  • Starter Villain: They are the group which Lincoln tussles with before going after Marcano's actual organization.
  • Token Good Teammate: "Four-Finger" Charlie Kincaid is one of the only members of the Dixie Mob who doesn't care for promoting white supremacy. Lincoln can recruit him into working for Cassandra.
  • Vestigial Empire: A leftover of the Confederacy which has lasted over a hundred years. It has been active since Reconstruction and is still around at the end of the game.
  • Warm-Up Boss: Taking down the Dixie Mob in Delray Hollow introduces the player to the criminal rackets system, which play a role throughout the entire game.

Roman "The Butcher" Barbieri

https://static.tvtropes.org/pmwiki/pub/images/roman_barbieri.png
A Chicago native and longtime enforcer and lieutenant for the Marcano family. He is installed in Pointe Verdun after Thomas Burke falls out of favor with Sal Marcano, and controls the local moonshine trade and protection rackets.
  • The Brute: Being the family enforcer, he kills anyone who crosses him and the Marcanos. While most Marcano bosses try to flee Lincoln or are cornered by him, Roman comes to Lincoln's location looking for blood.
  • The Butcher: He gets his title from owning a deli and slaughterhouse, where he tortures and murders anyone unlucky enough to cross him.
  • Cold-Blooded Torture:
    • Anybody unlucky enough to provoke Roman's ire gets kidnapped and brought to his slaughterhouse, where he personally tortures them.
    • Is on the receiving end of this from Burke after his failed attempt to kill him, with it taking days for Burke to finally kill him (since he wanted to ensure his death was slow) and when his body was recovered, his legs were broken in so many places that there was virtually no bone left.
  • Defiant to the End: Just spits racial slurs at Lincoln and Burke after being beaten.
  • Dumb Muscle: John Donovan's dossier describes him as being psychotic and tough, but not particularly bright.
  • Fat Bastard: He's portly, but seems to have Stout Strength in the form of large muscles.
  • Glass Cannon: Roman's no tougher than any other Boss, but he's armed with a hard-hitting AK-47 assault rifle that can kill you in 3 shots, since you fight him early in the game before receiving any health upgrades.
  • Laser-Guided Karma: After being infamous for being a Torture Technician (including breaking one of Burke's legs, Burke returns the favor when he gets his hands on Roman, torturing him for days before killing him, and breaking his legs so many times there was virtually no bone left in them.
  • Never Found the Body: In-Universe, his body wasn't found until 20 years later, his legs crushed to nothing.
  • Politically Incorrect Villain: Expresses incredible disdain towards Lincoln and Burke (mainly because the former is part African-American and the latter is Irish), and seems to be disgusted by the idea of them working together.
  • The Secret of Long Pork Pies: It's heavily implied that Roman's victims end up into the meat that is distributed from his slaughterhouse, particularly when his business is running low on livestock. It stops when Barbieri is killed and the Roberdeau Meat Packing facility is turned over to the Irish Mob, causing random pedestrians to express disappointment at the supposed lowered quality of Roberdeau's produce.
  • Teeny Weenie: According to Sonny Blue, Roman only has a 2".
    "Screw that fat fuck. You know, I saw him pissin' one time, his dick's about two inches long. Can't respect a man with a tiny dick."
  • Villain with Good Publicity: Owns a fairly popular deli named after himself, and advertises his business on the radio.
  • Would Hurt a Child: A note can be found in a store controlled by Roman's protection racket, providing instructions to cut off the limbs of a local businessman's son until he pays his dues.

Enzo Conti

https://static.tvtropes.org/pmwiki/pub/images/enzo_conti.png

A longtime Marcano lieutenant who runs waste disposal and weapons trafficking in and out of Barclay Mills. He was friends with Sammy Robinson in the past.


  • Affably Evil: Once Lincoln meets him in person, one could easily excuse his criminal actions. He's one of the friendliest characters in the game, and one of the few who isn't a racist in some form.
  • An Offer You Can't Refuse: Lincoln gives Enzo one of these before confronting him, highlighting he's made it so Sal will come after him.
  • Arms Dealer: Ships contraband guns into New Bordeaux by train.
  • Badass Grandpa: He's either 58 or 61, but still rushes headfirst into battle with a handgun.
  • Black Best Friend: He and Sammy were good friends, due to the close proximity of Delray Hollow and Barclay Mills.
  • Cool Old Guy: Has a crude but witty sense of humor, puts loyalty and honor above all else, and is one of the only characters in the entire game who does not express bigotry of any kind.
  • Cleanup Crew: He oversees a team of "Cleaners", a group of men in blue hazmat suits who use their jobs at the local garbage dump as a front for disposing of bodies.
  • "Could Have Avoided This!" Plot: Enzo tells Lincoln he would have happily told him about Remy Duvall's involvement in Sal's casino plan without Lincoln destroying his operation. This is due to the fact he was a friend of Sammy Robinson and thinks the casino plan is a betrayal of the mafia in New Bordeaux.
  • Dirty Old Man: His "Kill List" illustration depicts him reading a Playboy in his office.
  • Karma Houdini: Enzo, despite his Affably Evil demeanor, is involved in cleaning up after murder-for-hire and arming all of the nasties in New Bordeaux with weapons. He's also a environmental polluter, which would be Arson, Murder, and Jaywalking if not for the fact that he dumps toxic waste into the bay. He's also the only one of Sal Marcano's men to confirmably walk away scott free. Albeit, he lost all of his businesses and position in the mob.
  • No Honor Among Thieves: All of his organization turns against him on Sal Marcano's orders, forcing Lincoln to kill them all.
  • Screw This, I'm Outta Here!: Once his own men start coming after him, he gets right out of town.
    • He even has a "Fuck It Bag" ready and waiting at a motel with his mistress, and has rigged his own quarry to blow so no one can take it over.
  • Token Good Teammate: John Donovan notes that he and Sammy were friends at one point, and that he frowns upon Sal's actions in general. He's also one of the only Marcano members who isn't a hateful racist. Lincoln works out a deal with him and helps him leave the city alive.
  • Toxic, Inc.: He's fairly irresponsible when it comes to waste disposal, dumping trash and toxic sludge into the bay.
  • Train Job: Informants working for Enzo's contraband gun racket can be found waiting by train stations, preparing to carry out a robbery. Since the game lacks a working train system, they can never actually go through with the heist.

Frank Pagani

A longtime mob member and a lieutenant working in Tickfaw Harbor. He controls high-end Cuban contraband and car theft in Tickfaw Harbor.


  • Affably Evil: Vito fondly remembers playing cards with him, and Cassandra even indicates he wasn't that bad of a guy. She still says he was a dick to the Cubans, though.
  • Alas, Poor Villain: He is notable in that his death is not excessively humiliating or violent, but rather poignant. Lincoln seems to regret killing him.
  • Anti-Villain: Compared to the other heads in the Marcano crime family, he is fairly passive. His men bully dock workers in his smuggling rackets, but in person he is one of the softest enemies that Lincoln faces.
  • Cool Car: He has a hot red De'Leo Travalta which Lincoln gets as a reward for killing him.
  • "Get Back Here!" Boss: He tries to escape from Lincoln in a high-end sports car, while his bodyguard attacks with a submachine gun.
  • I Have a Family: He begs Lincoln to get a doctor, since he had a wife and "three little girls".
  • Punch-Clock Villain: He has no loyalty to Sal Marcano and is confused why Lincoln came after him.
  • Properly Paranoid: Thinks returning to New Bordeaux is a terrible idea. He's right.
  • Screw This, I'm Outta Here!: It's implied he would do this after escaping Lincoln Clay, since he tells one of his Mooks that their loyalty to Sal Marcano would get them killed with Lincoln on his Roaring Rampage of Revenge.
  • Unknown Rival: Frank has been in Cuba the entire time Lincoln has been gunning down gangsters. He had nothing to do with Sammy Robinson's death and is genuinely confused as to why Lincoln has hunted him down like a dog after taking out his business.

Tony Derazio

The financier of the Marcano criminal empire, and a lieutenant. He lives Downtown, and blackmails local officials and defrauds the city through phony construction sites.


  • Ambiguous Disorder: He loves working with numbers, speaks with a formal but stilted diction, and remains calm even when he is punishing his subordinates. John Donovan calls him a spastic and a weirdo, but doesn't get specific into what sort of aliment he suffers from.
  • Badass Bookworm: For an accountant, he's one tough cookie. He launches an anti-tank rocket at Lincoln during his Boss Fight, before trying to mow him down with a submachine gun.
  • Bald of Evil: He's completely bald; John Donovan describes him as having a "hundred-dollar haircut" in his dossier.
  • Defiant to the End: Unlike some of the Marcano family lieutenants, he remains unafraid right up until he's thrown out of his penthouse window.
  • Destination Defenestration: Lincoln throws him out the window of his office, with Tony landing on the hood of a car that pulled into the front entrance of the Royal Hotel.
    John Donovan: "They're saying you threw Tony off the roof of the Royal!"
    Lincoln Clay: "Actually, it was through his penthouse window."
  • Dissonant Serenity: Often keeps a straight face in the wake of danger, and remains calm and quiet even when he murders one of his subordinates.
  • The Dreaded: Donovan says last time he left his hotel was to break a subordinate's arm with a pipe, when he leaves because Lincoln screwed his operation he kills the last person in charge and orders the new man in charge to gather every assets left.
  • Evil Genius: He controls an intricate network of blackmail, bribery, and fraud that are a level above the usual blue-collar rackets found in other parts of the city, and is a college graduate in an organization where most members have dropped out of school.
  • Executive Suite Fight: Tony's boss fight is in his penthouse office, with Tony spraying fire from behind his desk.
  • Faux Affably Evil: He remains professional and polite, until he decides to kill you.
  • Four Eyes, Zero Soul: Wears a pair of glasses emphasizing his nature as a math genius and a "nerd". He also coldly shoots one of his men in the head without ever once changing his expression.
  • Good with Numbers: He has to be, in order to do his job.
    Tony: "How long you been running this business, Joe?"
    Joe: "I-I-I dunno... five, six years?"
    Tony: "Five years, three months, and eighteen days."
  • Parental Neglect: According to his dossier, his father disliked him due to his unusual behavior.
  • Patricide: It's implied that Tony slit his father's throat to take over his operations and to stop him from skimming money from the mob.
  • Politically Incorrect Villain: Unlike most other antagonists in the game, he seems to acknowledge that Lincoln is mixed-race, calling him a "filthy fucking mongrel."
  • Villainous Valour: Credit where credit is due, his willingness to face down Lincoln and then mock him after being defeated shows some serious cojones.
  • We Have Reserves: He considers his subordinates to be "replaceable." Unusually, he also holds this view of himself, telling Lincoln nobody will even notice his death.
  • You Have Failed Me: He is found of personally punishing his henchmen, and will only leave his penthouse suite when he has to send a message.

Remy Duvall

https://static.tvtropes.org/pmwiki/pub/images/remy_duvall.png

The leader of the Southern Union and host of the radio show "Native Son." He is an old money Southerner who is rich enough to serve as the front man for Sal Marcano's casino.


  • Angry White Man: He generally complains about the state of America on Native Son, expressing confusion towards the changing times. In person, he is much more militant about his beliefs.
  • Attention Whore: Doubles with Glory Hound. Despite being a rich businessman and the Southern Union's leader, he has set himself up as a radio show host. He also intends to be the one to kill Lincoln Clay.
  • Blatant Lies: Claims not to be a member of the Southern Union on his radio show and that he doesn't speak for them.
  • Big Bad Wannabe: Imagines himself to be Sal Marcano's partner and equal. He also believes he can handle Lincoln Clay himself. He's not even close on either count.
  • Blue Blood: The Duvalls are actually among the founders of New Bordeaux.
  • Corrupt Corporate Executive: He's a wealthy businessman, with numerous stakes in oil, construction, and land.
  • Evil Counterpart: To the Voice. While the Voice is an Angry Black Man who rallies against the injustices of the system and makes demands for progress, Remy is an Angry White Man who expresses disdain towards towards the civil rights movement and progressive trends in general.
  • Faux Affably Evil: His gentlemanly behavior covers up the slimeball within.
  • Hate Sink: Deliberately designed to be one of the most smug, vile, horrid and despicable characters in the game.
  • Hiding Behind Religion: Talks about preserving Christian America but uses it as an excuse to persecute African Americans.
  • Hypocrite:
    • One of Remy's Native Son broadcasts details his (likely fictitious) encounters with a liberal activist who tragically dies at a young age from a heroin overdose, and he warns his listeners to be careful around drugs and other criminal behaviors associated with the left. Remy is secretly associated with Olivia Marcano's illegal PCP operation, and even lets her use his science center as a drug lab.
    • Remy calls out Lincoln Clay on air, condemning him for his violent actions, which besmirch the peaceful methods that Martin Luther King Jr. practiced. Remy leads the Southern Union, who oppose civil rights activists with violent force.
  • Ink-Suit Actor: He shares a resemblance with his voice actor, Nolan North.
  • Karmic Death: Lincoln straps him to a cross and has him burned alive.
  • The Klan: Is the leader of the racist Southern Union. He even praises burning crosses as terror-inducing events.
  • Madness Mantra: If Remy's speech to the Southern Union is allowed to conclude, he will simply shout "Burn it down! Burn it down!" to his followers ad-infinitum until Lincoln gets his attention.
  • Man on Fire: His death at the hands of Lincoln comes in the form of being burned alive on a burning cross.
  • Politically Incorrect Villain: He's the leader of the racist Southern Union. He also uses Native Son to rail against all things African American and those who sympathize with them. He also patronizingly accuses Olivia of "forgetting her place" when she tries to give him perfectly sensible advice.
  • Pompous Political Pundit: He hosts the Native Son program on WBYU as a bully pulpit against the hippies, the Civil Rights Movement, and all the social changes going on in The '60s, and also to promote the legalization of gambling as a way for the city to raise money as opposed to building a football stadium. He has a full-fledged Creator Breakdown on-air when Lincoln starts coming after his criminal racket.
  • Pride: Remy's violent breakdown and his call for revenge against Lincoln is motivated by his sense of racial superiority over the groups that he despises. He cannot fathom the fact that a black man successfully ruins his operations.
  • Ripped from the Headlines: Murdered three civil rights activists in a reference to the infamous real-life incident where the Klan did so in Mississippi.
  • Screw the Rules, I Have Connections!: Has a Senator appear on his radio program and coddle up to him. This is in addition to his connections with the Southern Union and Marcano Crime Family.
  • Smug Snake: Remy is way over his head and has absolutely no clue until the very end.
  • Southern Gentleman: He is publicly known as a businessman and a conservative figure. His family have also lived in Louisiana for a "couple of centuries."
  • The Starscream: During his speech to the Southern Union, Remy vows to get rid of New Bordeaux's dealers, pushers, thieves, and racketeers, and the "wops" who he believes are not allowed to be considered white, essentially stating that he is going to get rid of the Marcano Family, who he is an associate of.
  • Villain Ball: With Remy the sole "legitimate partner" of Sal Marcano, the Marcano family needed him alive to purchase and develop the land needed for Sal's casino. Instead, when Lincoln starts to put the screws on the Southern Union, he prepares to lead the Southern Union personally on a manhunt for Lincoln. Olivia Marcano lampshades this, and tries to talk him out of it to no avail. Naturally, Lincoln kills Remy at his own rally.
  • Villain with Good Publicity: He's the host of the radio show Native Son, a socialite, philanthropist, and a respected businessman.
  • Villainous Breakdown: His early broadcasts are built around putting a warm, folksy spin on the corruption and racism in New Bordeaux. As Lincoln tears his way through Marcano's empire, though, Remy grows audibly more furious and unhinged, until he's yanked off the air in the middle of a drunken, frothing rant.
  • Wolf Pack Boss: Remy himself is a pretty standard Boss enemy and is only equipped with a sawed-off shotgun, but he's got a dozen or so Southern Union guards with him, and the wide-open outdoor field you confront him in means you'll likely have to fight them all together at once.

The Southern Union

A powerful political and paramilitary organization which wields great influence over New Bordeaux. They control the region of Frisco Fields and have recently allied with Sal Marcano.


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Others

     Black Mob 

General

An organization of criminals run by Sammy Robinson which kicks up money to Sal Marcano in order to operate.

Sammy Robinson

https://static.tvtropes.org/pmwiki/pub/images/sammy_robinson.png

The head of the Black Mob in New Bordeaux. Sammy is Clay's adoptive father and a pillar of Delray Hollow. He is assassinated by Sal Marcano along with the rest of his gang, bringing about the events of the game.


  • Affably Evil: Friendly, fatherly, and warm-hearted, but also the leader of a major criminal organization.
  • Ambiguously Evil: While he orders a man to be assassinated, he is against drugs being sold in his community and draws the majority of his money from a fixed lottery. This is a sharp contrast to Lincoln, who is a much more violent criminal. At the very worst, he seems to have been Affably Evil as compared to his Faux Affably Evil business partners.
  • Being Good Sucks: It's clear his affable nature is what gets him killed.
  • Cool Old Guy: Is a pleasant chap who everyone gets along with.
  • The Farmer and the Viper: Sammy does his best to placate Sal Marcano and deal more than fairly with him in order to preserve the peace. This results in Sal having him killed as too weak to run Delray Hollow. Doubles as Horrible Judge of Character as he believes Sal is a Pragmatic Villainy sort like him.
  • Friendly Neighborhood Gangster: Has his son work in the local soup kitchen, donates the proceeds from his businesses back into the community, and seems reluctant to use violence save as a last resort.
  • Pragmatic Villainy: Sammy makes use of charities and negotiation to keep things running smoothly in the Hollow.
  • Reasonable Authority Figure: Acts in a manner which puts him at odds with just about everyone else in the criminal underworld. Specifically, he's pragmatic, diplomatic, and nonviolent when everyone else is a raging psychopath.
  • Villain with Good Publicity: Sammy's death is mourned publicly on the radio and in the streets by Delray Hollow's citizens.
  • You Have Outlived Your Usefulness: Is the victim of this when Sal Marcano decides Sammy can no longer be trusted to run Delray Hollow.

Ellis Robinson

https://static.tvtropes.org/pmwiki/pub/images/ellis_robinson.png

The biological son of Sammy Robinson and stepbrother of Lincoln Clay. He is a small time crook with aspirations of more. He is killed in the massacre of the Black Mob by Sal Marcano.


  • Affably Evil: Seems to be a fairly normal young adult, despite his involvement in organized crime.
  • Annoying Younger Sibling: Serves this role to Lincoln but it is a Downplayed Trope as he genuinely loves his little brother.
  • Friendly Neighborhood Gangster: Like his father, Ellis is way too nice to be in the business he is.
  • Harmless Villain: From what little we see, his greatest criminal aspiration is to start selling marijuana to veterans.
  • Inadequate Inheritor: Ellis isn't his father's level but he's aware of this and actually hoping Lincoln will become his Co-Ruler.
  • Poke the Poodle: Is worried about crossing a line by becoming a pot dealer. This despite the fact he's a member of the Black Mob. Doubles as Values Dissonance.
  • We Can Rule Together: Makes a non-villainous version of this offer to Lincoln as he's aware he can't pull it off himself.

     Others 

Danny Burke

The youngest child of Thomas Burke, Nicki's younger brother, and one of Lincoln Clay's best friends. He is murdered by Giorgi Marcano after the Federal Reserve heist.


  • Affably Evil: The only hint of him being "evil" is that he's a member of the Irish Mob. He's actually a laid-back guy.
  • Annoying Younger Sibling: Averted. Nicki cares so much about her sibling that she blames Burke in present times for his death.
  • Being Good Sucks: Much like both Ellis and Sammy, which eventually leads to the three's deaths.
  • The Casanova: Hinted by his dialogue. He also mentions using Lincoln's custom Samson Drifter to score girls while he was in Vietnam.
  • Cool Car: One of Jonathan Maguire's images on him shows him next to a yellow De'Leo 58, based on the real-life Datsun 240z.
  • The Driver: His love of cars apparently comes from the fact that he developed it after doing moonshine runs in the bayou. From there on, he started doing races and modifying cars, eventually fitting a custom engine into Lincoln's Samson Drifter.
  • Kill It with Fire: While he was already killed by Giorgi gunning him, his body was so badly burnt after the bar fire that the coroner refused to let Burke look at him a second time.
  • Long-Haired Pretty Boy: His hair is barely long enough to classify.
  • We Hardly Knew Ye: He only appears in "The Home Fire Burns" (the tutorial/set-up mission of the game), before being killed off by the Marcanos during the fire at Sammy's Bar. After that, he's only mention occasionally by Nicki and Burke, but his death plays a large part into the latter two's dysfunctional relationship and Burke's revenge against Sal Marcano.
  • You Have Outlived Your Usefulness: Murdered by Giorgi after helping him and Sal in the Federal Reserve heist.

New Bordeaux Police Department

The main law enforcement and investigation agency in New Bordeaux. They can be found patrolling throughout the city and extend their watch to Bayou Fantom.


  • Bad Cop/Incompetent Cop: Officers patrolling the richer, more white areas of town will react quickly and harshly to Lincoln, while they take their time to respond to crimes in poorer, predominately black neighborhoods.
  • Dirty Cop: They turn a blind eye to the actions of the Marcano crime family, to the point that they will fight Lincoln alongside gangsters. They can also be found protecting certain areas under the control of the mafia and the Southern Union. Thankfully, they can also be bent in Lincoln's favor with Fiona Davidson's help.
  • Even Evil Has Standards: The New Bordeaux PD is made up of racist white officers who'll attack you at the slightest act of wrong-doing. However, compared to the Sinclair Parish PD, who will attack you on sight, they're slightly decent cops.
  • Jerkass: Officers on the beat will give Lincoln dirty looks and tell him to move along, often using racial epithets against him.
  • Police Brutality: Unlike in previous Mafia games, policemen don't seem to bother with ticketing or arresting Lincoln, opting for shooting and asking questions later, and can be encountered beating up minorities or putting down protesters.
  • Politically Incorrect Villain: The New Bordeaux PD is 100% white and many members are part of the Southern Union.
  • Swat Team: The NBPD seems to have a SWAT unit in the works, as officers can be encountered wearing protective helmets and driving armored riot trucks in high-risk situations, but otherwise lack the heavy body armor and military-grade weaponry that modern-day SWAT teams are known for.
  • Token Good Teammate: From a "corrupt but on your side" aspect of good.
    • Fiona Davidson works as a police radio operator, but answers to the Irish Mob. She can bribe officers and keep them off Lincoln's back.
    • Detective "Big Jim" McCormick isn't on the mob's payroll, and helps Lincoln take down Lou Marcano's drug operations in the French Ward, even going as far as to ignore Lincoln's own crimes.

John Donovan

https://static.tvtropes.org/pmwiki/pub/images/john_donovan.png

A CIA agent who met Lincoln Clay during his time in Vietnam and who willingly assists in the take down of the Italian mob.


  • Affably Evil: Or at least Affably Immoral. While he comes off as friendly and easygoing for the most part, he's still been involved in all sorts of shady business, up to and including outright terrorism.
  • Berserk Button: He turns livid when he spots a Communist propaganda poster, and demands that Lincoln tear down and give him the rest of the posters before leaving in a huff.
  • Blunt "Yes": When asked by Senator Blake if he had a part in Lincoln's murderous vendetta against Sal Marcano and his underbosses, Donovan just folds his arms and says "You're goddamn right I did" with a smug grin.
  • CIA Evil, FBI Good: Played with as John is assisting Lincoln's criminal empire while FBI Agent Maguire is out to take it down. He brags about various unethical acts done as an agent, as well.
  • Conspiracy Theorist: His entire motivation for helping Lincoln is to uncover and punish Who Shot JFK?.
  • Cowboy Cop: He's willing to instigate a massive gang war that devastates the city just to hunt down JFK's assassins.
  • Eagleland: Type II. He talks a big game about believing in what America stands for, but he's tortured and killed hundreds of people, destroyed civil liberties, and collaborated in terrorism at home and abroad just to protect the nation's shadier operations. He even angrily rants about the "fucking traitors" putting up harmless Communist posters in New Bordeaux, right after boasting that they'll be able to wiretap the entire city's phone grid.
  • Even Evil Has Standards: Donovan maybe an amoral C.I.A. operative, with little remorse over his actions in Vietnam, and casually chats about how he helped Lincoln murder and torture anyone who stood in his way to the top of the New Bordeaux underworld, but Donovan balks at the horrible racism Lincoln has to face on a day to day basis, and tells Lincoln that Lyndon Johnson rather merely prosecuting the K.K.K. and the Southern Union, he should have ordered them rounded up and summarily executed.
  • Evil Counterpart: To Father James. Both serve as mentor figures for Lincoln, but Donovan encourages ruthless brutality while James fears for Lincoln's soul. According to Lincoln, James evidently sees Donovan as the devil himself.
  • Evil Mentor: He was the one who trained Lincoln as a special ops soldier and actively encourages his violent campaign.
  • Hauled Before A Senate Subcommittee: After the events of the game, he is forced to answer for his role in Clay's campaign. As it turns out, it was all part of his plan.
  • Hypocritical Humor: Rants about communist sympathizers not respecting the freedom they enjoy in America... right after bragging about illegally wiretapping the whole city.
  • Must Have Nicotine: He's almost always smoking, even when exercising.
  • Not in This for Your Revolution: It's revealed during the ending that he helped bring down Sal Marcano because he apparently conspired with the Senator questioning him to assassinate President Kennedy. Had it not been for Marcano's role in Kennedy's death, it's possible that Donovan wouldn't have bothered with New Bordeaux or Lincoln's revenge (or at least not as extensively as he did).
  • Not Quite the Right Thing: At the end of the game, he advises Lincoln to liquidate all his lieutenants, reasoning that one of them is bound to betray him eventually. Not only is he dead wrong about this (if Lincoln decides to rule together with his lieutenants, they all prosper due to Lincoln being smart enough to know that they're all stronger because they worked together), but if Lincoln does follow Donovan's advice and kills all his allies, Father James will decide that Lincoln has gone too far and kills him with a car bomb. You reap what you sow indeed.
  • Rogue Agent: Donovan is operating on his own initiative, without the knowledge or approval of his superiors. By the end, he even kills a senator.
  • Salt and Pepper: John is clearly Lincoln's closest friend and most tireless supporter.
  • Screw the Rules, I'm Doing What's Right!: Doesn't care he engages in criminal activity bordering on domestic terrorism as long as it helps Clay. And kill the conspirators who killed the president.
  • Shell-Shocked Veteran: Not particularly pronounced but his time in Vietnam has left a mark on him. During one scene in which he is sleeping, Lincoln quietly approaches him before clapping his hands together and uttering a command in Vietnamese. Donovan jumps up and instinctively reaches for his gun, very nearly shooting his friend because he thought he was back in Vietnam.
  • Sociopathic Hero: John recommends that Lincoln kill his remaining underbosses and rule alone. Then he stages a senatorial hearing (possibly selling out his friend) just to shoot a United States senator in the face. He might have a few screws loose.
  • Toxic Friend Influence: Encourages Lincoln's revenge plan, and his attempts to seize control of the Marcano's rackets. He also proposes that Lincoln kill off all his underbosses. Taking all this advice leads to the Bad ending.
  • True Companions: Is the closest thing Lincoln has left to one after the death of the Black Mob.
  • You Need to Get Laid: Lincoln will tell him this in the "Stones Unturned" DLC, where he's even more high-strung than usual.

Father James Ballard

https://static.tvtropes.org/pmwiki/pub/images/father_james.png

Spiritual advisor and adoptive uncle to Lincoln Clay, he serves at the St. Jerome's Parish.


  • Badass Preacher: He a man of the cloth who served in World War II in the 614th Tank Destroyer Battalion, an all African-American unit which saw a lot of action. He reportedly killed many German soldiers.
  • Break the Believer: Along with some more general despair. The actions of the game clearly regardless of specifics have hit him pretty hard by the time of the documentary. His subtitle, "Parish Priest, Retired", says so much with so little.
  • Chekhov's Skill: His military training helps explain how he knows how to wire up a car bomb.
  • Deal with the Devil: He is the one that called Donovan while Lincoln was in the hospital, thus kicking off Lincoln's crusade in earnest.
  • Good Is Not Nice: To an extent. He agrees that Sal Marcano has to die and if Lincoln gets him medical supplies he knows not to ask questions. However, he doesn't want Lincoln to be consumed by the crime life and will even kill him if he thinks he's too far gone.
  • Good Is Not Soft: He suggests that Lincoln kills Sal and move on with his life instead of Revenge by Proxy.
  • Good Shepherd: He helps the poor of Delray Hollow and tries to steer Lincoln away from revenge.
  • My Greatest Failure: If Lincoln chooses to rule New Bordeaux, he'll break down into tears that he couldn't save his soul, whether or not he kills him with a car bomb.
  • Only Sane Man: Crosses over with Pragmatic Villainy in that he doesn't even attempt to persuade Lincoln Clay not to go after Sal Marcano but argues just to kill him and Giogi rather than start a massive gang war which kills hundreds.
  • Retired Badass: He's a combat veteran of World War 2, and was apparently a badass in his own right before ultimately renouncing violence and embracing the path of Jesus.
  • Token Good Teammate: He's the only one of Lincoln's allies who isn't some sort of murderous criminal, and the only person in the game who tries to appeal to Lincoln's better nature.
  • We Used to Be Friends: He makes it very clear to Lincoln that if he chooses to rule New Bordeaux instead of moving on with his life, their friendship is over.

Santangelo

A psychopathic Cuban drug lord whom Sal Marcano is forced to turn to for money after Lincoln essentially dismantles Marcano's criminal empire.


  • Ax-Crazy: He sadistically comments on how much he enjoys killing black people.
  • Conspicuous Gloves: Wears a pair of black leather gloves at all times.
  • Eviler Than Thou: Even Sal Marcano is unnerved by him. He also seems to have significantly more money than even Marcano, due to being involved in the heroin trade.
  • Godzilla Threshold: Lincoln killing Lou and the state officials in Marcano's pocket forces Sal to turn to Santagelo for money and muscles, basically bringing heroin in New Bordeaux en masse.
  • Impromptu Tracheotomy: Lincoln kills him by stabbing him through the throat with his combat knife.
  • Jerkass: He's very petty in his interactions with Sal Marcano, and basically forces Sal to beg for his help. He also goes out of his way to use racial slurs against Lincoln .
  • Karmic Death: He dies by the hands of Lincoln, a half-black man.
  • Politically Incorrect Villain: He states that he enjoys killing black people to Sal. Judging by his reaction, even Sal thinks he's taking things too far.
  • Professional Killer: This guy isn't an assassination target. Instead, he'll abruptly pop up out of nowhere in free roam mode and try to assassinate you.
  • Psycho for Hire: Besides agreeing to loan Marcano money in exchange for being able to deal heroin in New Bourdeaux without interference, he also agrees to kill Lincoln Clay, stating that he enjoys killing black people.
  • Ruthless Foreign Gangsters: There's damn good reason for Sal to be afraid of him.
  • The Sociopath: His mannerisms and his cruel, ruthless behaviour seem to indicate that he is one.
  • Straight Edge Evil: Impolitely turns down a bourbon from Marcano, stating he does not drink alcohol.
  • Wolf Pack Boss: Santangelo himself has a powerful rifle but isn't any tougher than an Elite Mook, but when he comes after you he has a huge crew backing him up, much larger than any previous Retaliation hit squad.

Johnathan Maguire

A FBI Agent that was assigned to New Bordeaux in 1968 to monitor the Marcano family, who in the present day is now conducting his own investigation searching for the answers behind Lincoln Clay's rampage in New Bordeaux that nearly destroyed the city. Even though he retired 31 years after Lincoln's rampage, Maguire still wants to bring Lincoln to justice though Lincoln is either the criminal kingpin of the Southeastern United States or a wanted fugitive that appears like the ghost across the world, causing the FBI to write Lincoln off as presumed dead.


  • CIA Evil, FBI Good: Morally upstanding by all accounts, in contrast with Donovan.
  • Connect the Deaths: Does this in order to understand what went wrong in New Bordeaux.
  • FBI Agent: He was originally assigned to investigate the Marcano family, but focused in on Lincoln during his rampage, and continues to go after Lincoln long after his retirement in 1999.
  • Greek Chorus: The game is full of clips of him being interviewed for a documentary of some sort; these help serve as narration for the events of Lincoln's life and his war with the Marcanos.
  • The Profiler: Seems to be this way, since he sees Lincoln as a blood thirsty monster because of his violent actions.
  • String Theory: His office is full of this regarding Lincoln.
  • That One Case: He seems to obsess over what happened to the Marcano family case in 1968, since he was investigating them via legal means before Lincoln blasted all of them into the dustbin of history.
    • Revisiting the Cold Case: After his retirement, he revisits it via making his entire office about the Lincoln Clay case with photos, newspaper clippings, reports and even old tapes about the case.
  • The Unsolved Mystery: The mystery that Maguire focuses on is mostly to do with Lincoln's history and motivations for ripping through New Bordeaux.

Senator Richard Blake

Chair of a Senate subcommittee that interviews Donovan about his involvement with Lincoln Clay.
  • Asshole Victim: If he was, as Donovan believes, a co-conspirator in the Kennedy assassination.
  • Boom, Headshot!: Donovan finishes him off by shooting him in the head.
  • Corrupt Politician: Built up his career by aiding the Marcano's assassination of JFK.
  • Greek Chorus: Alongside Father Ballard and Maguire, the clips of him interviewing Donovan help provide narration.

     Characters from Mafia II 

Leo Galante


  • Broken Pedestal: As mentioned above, Vito Scaletta has lost all respect for him after the events of the second game, believing him to be as bad as Carlo Falcone, Alberto Clemente and Derek Pappalardo.
  • The Cameo: He just appears during the ending of the game, offering Lincoln Clay the position of being the city's new crime lord.
  • Pragmatic Villainy: He ignores Lincoln's race entirely, concerned only with making sure that the Commission continues to get paid their 20% cut of all his rackets. Considering the time and the noted prejudice of the Italian Mafia, this is quite enlightened (and probably the only way the developers could have had Lincoln walk away without the entire Cosa Nostra gunning for him after wiping out the Marcano Family).

"Joe Barbaro"

https://static.tvtropes.org/pmwiki/pub/images/joe_barbaro_mafia_3.png


  • Ambiguous Situation: The drivers true identity was never directly confirmed by the developers.
  • The Cameo: If he is really Joe, he became Leo Galante's driver, confirming that he was spared by Leo himself. It's implied Joe fought off the two guys who were supposed to dispose of him, and when the Mafia tracked him down years later he made a deal with Leo to fake his own death in exchange for being Leo's servant.

     DLC Characters 

The Ensanglante

The main villains of the Sign Of The Times DLC, loosely inspired by the Manson Family. The Ensanglante is a Religion of Evil consisting of the descendants of wealthy white supremacists (referred to as "Well-Borns") who desire to start a race war to kill "The Filth", the black citizens of New Bordeaux.
  • Breeding Cult: Believe that their deity will appear in human form and they're looking for someone to, ah, act as brood mare.
  • Fantastic Drug: They use a hallucinogen they nickname Sky, and a very strong one at that.
  • Glowing Eyes of Doom: The surviving members during "Worse Than Dying" have these at the final part.
  • Human Sacrifice: The cult "purifies" its members by having them choke blacks to death on their blood before killing them, to appease their god, Pere Sanglant.
  • Meaningful Name: "Ensanglanté" is a French word that translates as "covered in blood". Considering the cult's bloody antics, the name fits them to a T. The same goes for their idol, Pere Sanglant, whose name translates as "bloody father".
  • Mummies at the Dinner Table: Keep the skeleton of their founder, General Braxton Harless, in a comfy chair in front of a shrine beneath his mansion.
  • Religion of Evil: Big time. According to Father James, they were very likely Christian settlers who were influenced by the religion of the native citizens (likely Vodou practitioners), and adopted these practices into their own.

Bonnie Harless

Current leader of the Ensanglante, a descendant of their founder General Harless. Lincoln accurately describes her as "batshit crazy and dangerous as hell".
  • Ax-Crazy: Giggles about tearing Lincoln apart and purging black people from the city.
  • Baby Factory: Was thrilled at the possibility of giving birth to the Ensanglate's Dark Messiah, and used Anna for pretty much exactly that purpose.
  • The Beautiful Elite: Sees herself and her inner circle as this.
  • Bitch in Sheep's Clothing: Lures desperate and impressionable people in by acting like a sweet, caring young girl... then sacrifices them to Pere Sanglante.
  • Delusions of Eloquence: Like most members of the cult, she uses improper French pronunciation when she says "Ensanglante" note .
  • Famous Ancestor: Descended from a famous Confederate general who founded the Ensanglante.
  • No Historical Figures Were Harmed: A charismatic but insane hippie who starts a twisted religion based around starting a genocidal race war? Basically the southern belle version of Charles Manson.
  • Politically Incorrect Villain: Possibly the biggest example in a game that's absolutely rife with them. Refers to black people and the poor as "the Filth" and wants to eradicate them all.
  • The Vamp: Tries to pass herself off as seductive.
  • Villainous Breakdown: When she realizes that her chosen one isn't going to be birthing any Blessed after all, she freaks out and makes a clumsy running slash at Lincoln. This leads to her falling forward and stabbing herself in the stomach.

Connor Aldridge

Main villain of the "Stones Unturned" DLC. A former colleague of Donovan's in the CIA, he became disillusioned and went rogue. He's in New Bordeaux to track down a sunken sub containing a nuclear warhead.
  • Dangerous Deserter: Dangerous enough to steal a nuke and sell it to the NVA.
  • Torture Technician: Picked it up at the CIA, just like Donovan.
  • The Unfettered: Donovan describes him as not particularly caring about any rules, just after he and Clay discover an innocent birthday party Aldridge shot up for information.

Sheriff Walter "Slim" Beaumont

Main villain of the "Faster, Baby!" DLC. A highly corrupt sheriff of Sinclair Parish with countless civil rights violations under his belt. Lincoln is called in to deal with him when he starts arranging the deaths of a legal team building a case against him.
  • Corrupt Hick: Fits the classic mold.
  • Defiant to the End: When it looks like he's about to die, he snaps at Lincoln to finish it. Unfortunately for him, Lincoln's decided that letting him go to prison is the better option.
  • Dirty Cops: Focuses so much on "keeping the parish white" that actual crimes in the area, like MJ's drug ring, are ignored. Also willing to use murder to escape prosecution.
  • Politically Incorrect Villain: Shouldn't be a surprise at this point, should it?
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