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Here is a list of villains from the Second Age.

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Second Age Villains

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Black Ghost

A global organization of war profiteers and "death merchants". Its main goal is to profit from wars, and it does this by supplying warring countries with their weapons, then sitting back and watching as the countries tear each other apart. The problem is that it's extremely hard to dismantle - Black Ghost has facilities and agents everywhere, waiting for the right chance to stir things up until the situation devolves into full-out war. It is responsible for the creation of the 00-Cyborgs, wanting to produce a line of pony-machine hybrids... but fortunately for the world, it turns out to be one of their greatest mistakes, as the nine ponies who became 00-Cyborgs would escape and rebel against them by opposing their forces at every turn.

The leader of Black Ghost, and the person responsible for creating the 00-Cyborgs.
  • Nice Job Fixing It, Villain!: Much like his character inspiration. Had he left the 00-Cyborgs alone instead of having them kidnapped and turned into living weapons, some of the 00-Cyborgs' lives actually would've been worse off. For example, Wind Runner/009 would've drowned from his attempted escape from juvie hall if Black Ghost agents hadn't found him.

    Death Dealer 
A Black Ghost commander who funded Neighpon's criminal underground, and served as the archenemy of Traveler and the Anti-High Tech Crimes Division.

Children of the Void

  • Always Chaotic Evil: Among the few factions in the Codexverse where virtually all of the members are unapologetically and unambiguously malicious to all others, seeking the destruction of all life and the universe on behalf of their master the Void Sovereign.
  • Antimatter: The Children of the Void draw their power from 'Anti-Mana,' the antimatter counterpart of mana.
  • Card-Carrying Villain: They revel in their role and in their hatred and contempt of all existence.
  • Even Evil Has Standards: Even the Children of the Void draw the line when it comes to their renegade brethren Void Killer, on account of him being a destruction-loving/obsessed hedonist so utterly insane and extreme that he wanted to destroy even himself on top of all existence. Though that's mostly because his ultimate goal includes killing off all the Children of the Void and their master the Void Sovereign.
  • Fatal Flaw: Overconfidence. They sees themselves as superior and the outcome they're trying to bring as inevitable, so they often cannot conceive the possibility that they might lose or fail before their 'pitiful' opponents, which are often either stronger than they expected or waste no time taking advantage of their mistakes to overcome them.
  • From a Single Cell: One of the things that made them so particularly dangerous is that they can come back from almost any level of destruction so long as even the tiniest traces of their essence survives. Their total defeat requires the heroes to not only kill their physical form, but also contain and eliminate any trace of their existence in the nearby vicinity before they could escape and regenerate.
  • Hypocrite: They are smug, nihilistic entities who seek the destruction of all life... just so as long "all life" doesn't include themselves. This makes their opposition of Void Killer extremely hypocritical.
  • Smug Super: Consistent portrayed as being intensely arrogant and haughty in their power, believing themselves better and stronger to those they are out to destroy and often rub their superiority to their opponents' faces. This is generally either proven wrong in the end or have their complacency and over-confidence taken advantage of by the heroes, resulting in their defeats.

    Void Killer, the Doomsday Beast 

Character: Villainous

Alignment: Chaotic Evil

Type: Child of the Void, Visitor, Destroyer, Cosmic Horror, Living Cataclysm

'Faction: Himself, Children of the Void (Former)

"This planet... this universe... I will destroy it all! Let's all go out with a BANG!"

Void Killer (his entry here) is an "older brother" of Void Traveler, and a hedonistic, insane monster who loved the idea of death so much that he nearly succeeded in taking both Equus and the entire universe with him.

    Void Traveler 

Character: Villain

Alignment: Chaotic Evil

Type: Destroyer/Nihilist/Parasitic Entity

Faction: Church of the Void

"We were going to destroy ourselves eventually anyway, why not go out to the one thing that will live on? The Void calls and it's time to listen and disappear! Ciao!"

Void Traveler (his entry here) is a member of the Church of the Void and is a nihilistic entity who seeks the destruction of all life.
  • Ambiguous Situation: It's unclear if he's actually the pony known as 'Void Traveler' or if he was merely possessed by some eldritch horror from deep space.
  • Birds of a Feather: The reason why he was one of the few villains who could get along and even ally with the utterly evil Queen Dark Crystal: both are respectively an Omnicidal Maniac Equinoid Abomination seeking the destruction of the world, albeit for different reasons.
  • Body Surf: So long as a piece of him remained, he could possess another host and regenerate.
  • The Dragon: Turns out to be this to the Void Sovereign.
  • Expy: Of Evolt.
  • Enemy Mine: Void Traveler considers Void Killer to be such a threat to him, the Children of the Void and the Void Sovereign that he's willing to work with the heroes of Tellus - especially his unexpected and estrangled spawn Dragon Rider - to defeat him first before he would consider going back to try and blow up the planet himself.
  • From a Single Cell: So long as anything of him remains, he could potentially regenerate his entire body. Thus it required obliterating his entire body down to the atom to finally kill him.
  • The Heavy: While loyal to the Void Sovereign, the Void Sovereign wasn't a direct threat for much of the age and it wasn't until Traveler was dead that he actually arrived.
  • Killed Off for Real: Finally met his end at the end of the Second Age, at the climax of the Void Aeon, when the heroes and gods of the era manages to trap him and utterly destroy both his host body and every trace of his existence, ensuring he won't regenerate and ending his centuries-spanning campaign of terror and destruction once-and-for-all.
  • Noodle Incident: Had developed an antagonistic relationship with the Mignons over an incident involving 'A black hole generator, a faulty motherboard, an oil painting and a metric tonne of spaghetti' at some point in the Second Age.
  • Omnicidal Maniac: Sought to destroy all of Equus, and served the Void Sovereign who desire the destruction of everything.
  • Power of the Void: Had the ability to create and manipulate black holes.
  • The Bad Guy Wins: While he was killed off by the combined forces of Equus' heroes, he still succeeded in paving the way for his master, the Void Sovereign, to begin his rampage.

    Spoiler Character 

Fegrð, the Author of Beautiful Ends

For his profile, see Codex Equus The Shadowed Ones.

Chrysalis Network


    Network Commander 'Chrysalis' 

    Doctor 'Kabuto' 

    Super Agent 'Digger Wasp' 

    Super Agent 'Heracles Beetles' 


  • 0% Approval Rating: Many other super-villain independents, groups and factions either don't like them or flat-out hate them on principle, and either wanted nothing to do with them or actively trying to destroy them if they have a chance. Justified since the Uberreich are made up of Reichists, who like their real life inspirations are a bunch of genocidal racial supremacists who likely participated or at least supported with the Codexverse's version of the Holocaust.
    • The Headmistress, a super-villain working for Overmare whose specialty is (sadistically but also professionally) train prospective supervillain and minion recruits into loyal and useful subordinates on her and other super-villains' behalf, had Uberreich on her blacklist of clients owing to the fact that Overmare, herself born a congenital invalid belonging to a minority whose country was occupied/controlled by a Pro-Reichist regime during the Second Great War - fitting the Reichist definition of an 'Unterpferd' to a tee - absolutely hated them with a passion, and would definitely not approve of her helping them train minions. And since many other supervillains factions wanted nothing to do with anything remotely associated with them, having them as clients would be bad for her image and work.
  • Hypocrite: The Reichists wanted to create the perfect soldier and mascot who embodied the 'good' aspects of their philosophy, and would help them achieve their goals of ensuring dominance and racial 'purity' all over Tellus. In doing so, they ended up creating someone who is the complete opposite of what they wanted: Herrenvolk, a magical Humanoid Abomination made of hatred who can only superficially appear as an Earth Pony and has none of the 'pure' genes the Reichists wanted. Shadow Sentinel I and Metamare pointing this out is what led to Herrenvolk suffering an epic Villainous Breakdown and exploding.
  • Legion of Doom: A meta-criminal organization composed of Reichist super-villains dedicated to preserving Reichism and one day Take Over the World where Reichist Germaney failed.
  • Meaningful Name: Their group name translates to "supreme realm of the Emperor" in German, which sums up the Uberreich's goals: To conquer Tellus and establish a regime where the Reichists are rulers of the world and all racial 'impurities' are eliminated.
  • Ragtag Bunch of Misfits: It is mentioned that the Herrenhelden when brought together was fractious, dysfunctional and insubordinate due to the villainous nature of many of its members, and it was only through force of power/personality, charisma and effective leadership of Kaiserin and later Herrenvolk that held them together, disciplined them and turned them into a reasonably effective fighting force.
  • The Remnant: A large number of Uberreich is made up of members of the Herrenhelden, Reichist Germaney's Meta-being taskforce/organization, who had survived and evaded capture at the end of the Second Great War and regrouped to found Uberreich as a way of continuing the struggle underground.
  • Super Supremacist: On top of being super-villains with super-powers, they also believe themselves to be the Master Race as per Reichist ideology.
  • Those Wacky Nazis: Both Herrenhelden and Uberreich are organizations of Reichist supervillains, established before and after the Second Great War respectively, with the latter being founded by those who survived the conflict and capture and went underground.

    Endsieg (Final Victory) 
  • Arch-Enemy: Of Pony Patriot, Codexverse Captain Ersatz of Captain America, meaning that Endsieg most likely resembles Red Skull or some of Captain America and his approximates' arch-enemies. When resurrected in the Fourth Age, he transfers this to Shining Armor, who has inherited Pony Patriot's shield and image.
  • Berserk Button:
    • His archenemy Pony Patriot is one for him. He despises the fact that when he returned in the Fourth Age, it's his Arch-Enemy that's well remembered and revered while he himself is forgotten except as a 'bad memory. Shining Armour, the latest inheritor of the Pony Patriot shield and legacy, wasted no time rubbing it in his face and sending him flying into a murderous, reckless rage that left him vulnerable to be defeated.
  • Back from the Dead: He's resurrected by Mistletoe Dreamer in the Fourth Age as part of her history-spanning Legion of Doom.
  • Meaningful Name: Endsieg is German for 'Final Victory', which is exactly what he encapsulates as a concept: that one day, no matter how long it takes, Reichism will rise again and triumph.
  • Our Founder: A co-founder of Uberreich and likely one of its leaders.
  • Pragmatic Villainy: A canonized drabble mentions that, while a genocidal racist who despises every creature that's not part of his own tribe, he's pragmatic enough to set his hatred and bigotry aside in the short term and work with other tribes or species to benefit his goals if need be, such as the Dark Ages Alliance, whose members include an Frost Lich Yak conqueror, Earth Ponies, a human witch, a ram God of Dark Magic, a centaur, a Changeling Queen, and a skunk, among others.

    Baron Blutmond, the Ceaseless Conqueror/Broken Fang 
See his folder entry here.

    Blitzkrieg (Lightning War) 

    Eisenkampfer (Iron Fighter) 

    Herrenvolk, the Spirit of National Totalism 

Character: Villainous

Alignment: Lawful Evil

Type: Anthropomorphic Embodiment, Magical Being, Reichist, Mass-Murderer, Meta-Being

Faction: Reichist Germaney, the National Totalist Germane Reich Party, Herrenhelden, Uberreich, Autorists

"I am our cause. I am everything our Reich desires and embodies, distilled into a single vessel! I am the will of the glorious fatherland made flesh! I AM our ideology!"

Herrenvolk (His entry here is a member of the Herrenhelden and later its successor Uberreich, and one of the strongest metabeings serving Reichist Germaney during the Second Great War. While appearance-wise he resembles a Pony of the 'Master Race' as idealized by the National Totalists, in reality he was something far worse: created through occultic means by the Reichists' occult organizations, he is in actuality a living Magical/Metamagnetic embodiment of Reichism/National Totalism itself. Unable to die so long as somepony somewhere believes in National Totalism or something similar, Herrenvolk would become a feared symbol of those who once sought to turn Tellus into a graveyard in the name of their twisted genocidal dogma, although his very nature would prove to be a curse as much as a blessing for not only the Reichists but even himself.
  • Anthropomorphic Personification: Was created as this for Reichism/National Totalism via occultic means.
  • As Long as There is Evil: So long as Reichism/National Totalism exists, so will Herrenvolk, though he would weaken the less people believe in those ideologies.
  • Ax-Crazy: Being the living embodiment of Reichism/National Totalism, he is exactly as horrible as the Reichists were at their worst: a sadistic, tyrannical, mass-murdering fanatic with superpowers who gleefully indulged in all the war crimes and racial cleansings the Reichists had and intended to carry out. He was such a perfect embodiment with his fanatical devotion to the cause, in fact, even the Reichist leaders themselves began to fear what happens if he finds them 'imperfect' by even their own standards. This fear became realizied
    • His return in the Fourth Age made his Ax-Crazy tendencies even worse: in contrast to the predominant Reichism/National Totalism of the Second Age, the Tribalists and Autorists of the Fourth Age are even more diverse and divided in both ideology and even races. This caused him, as an embodiment of everything they believe in, to Come Back Wrong as a splintered, unstable and psychotic mess which a similarly returned Endsieg could barely control, constantly swinging back and forth between the different races and ideologies of the Tribalists and Autorists in both form and beliefs and going utterly insane in the process.
  • Beware the Superman: Being the living incarnation of Reichist/National Totalist ideology, he supported and executed Reichist Germaney's wars and genocide with enthusiastic zeal, to the point even the Reichist leadership began to fear that he might even be compelled to turn against them if they fail the Reichist cause or standards which Herrenvolk embodies, especially given he is the second-strongest being among the Metabeings of the Herrenhelden and is powerful enough to fight Metamare herself. This fear became realized when their own internal check against him in case he goes rogue, Kaiserin, was finally defeated by Metamare and captured in 1944, and then the Reichsfuhrer himself was incapacitated by an assassination plot (part of a failed coup) which left his inner circle squabbling amongst themselves to replace him. Herrenvolk became so frustrated by their bickering and weakening of the Reichist state from it even as their enemies are at the gates, he eventually rallied many of his fellow Herrenhelden, the Germane military and internal security forces to launch his own coup which deposed them, all to save the Reichist cause by removing the very ones leading it and making himself leader of Reichist Germaney.
    Ponyland General: [After hearing the news] To quote an author: do not call up that which you cannot put down.
  • Came Back Wrong: He resurrects in the Fourth Age thanks to the Autorists...but due to there being multiple groups with contradicting species and philosophies, he's effectively stretched between all of them at once. This causes him to go completely insane and develop a split personality.
  • Captain Ersatz: He's based off Captain Nazi, only taken to his logical extreme.
  • Deconstructed Character Archetype: He is a deconstruction of Captain Nazi, as well as the general idea of a 'Nazi version of Superman.' Like Captain Nazi, he's the Anthropomorphic Personification of Nazism/Reichism...but unlike him, exactly what that means is explored. Being the embodiment of such an ideology makes Herrenvolk a mass murdering, sadistic, hate driven monster who will gladly murder countless creatures in the pursuit of racial purity and superiority. He also shows just how utterly terrifying someone on par with Superman (or rather, Metamare) would actually be if they were fully on board with the Nazi ideology.
  • Despair Event Horizon: Between his defeat by Metamare and Shadow Sentinel, the fall of Reichist Germaney and the realization that he, despite being the incarnation of everything Reichism/National Totalism represents, contradicts everything the ideology stood for merely by his very unnatural, 'subequine' existence, Herrenvolk would suffer a Villainous BSoD which he never recovers from. While he would reform and join Uberreich, he was filled with such self-loathing and sense of inferiority he would never take a leadership role in the Reichist movement again, instead letting other Reichist supervillains like Endsieg take the reins.
  • Enraged by Idiocy: Herrenvolk was so frustrated by the self-destructive power struggles/civil war within the Reichist leadership following the Reichsfuhrer's incapacitation in the '20th July Plot', even as the Allies close in on them, he eventually rallied elements of his fellow Herrenhelden, the Reichists' army and internal security forces to launch a coup against them - thus fulfilling the fears among the Reichist leadership themselves that the monster they created for the cause would eventually turn against them when they themselves fail it.
  • Evil Is Not a Toy: The Reichists created him as a Super Soldier and living personification of their ideology...but even they underestimated how dangerous and evil their own ideology was, and soon came to fear they couldn't control him if he decides his superiors are 'impure' or 'unworthy.' They were right.
  • Final Boss: For the Allied Powers and the Hooviets/Comintern once he took the reins of Reichist Germaney in a coup following the incapacitation of the Reichsfuhrer in the '20th July Plot'. Under his leadership he notably managed to worsen and lengthen the war on the Mareopean Front, to the point that the Allied Powers eventually resorted to nuking Germaney like they did Neighpon just to finally break Germane resistance. His defeat and (temporary) destruction by Metamare and Shadow Sentinel after the atomic bombing of Bearlin effectively ended the war, with the Allied Powers and the Hooviets overrunning Germaney's crumbling resistance and resolve soon afterwards.
  • Flying Brick: Has this power-set as well as storm and lightning powers.
  • For Want of a Nail: He is the nail. The Second Great War in Marerope lasted considerably longer (at least as long as the war with Neighpon did) and became even worse because Herrenvolk got fed up with high command's infighting and incompetence and took over.
  • Ghostapo: Herrenvolk was the product of the Reichists government occultic divisions' efforts, succeeding in spite of being hampered by various conspiracies such as Interregnum and Custodes Magicum doing everything they could to sabotage and deny the Reichists' efforts to attain mastery over magic.
  • Godzilla Threshold: Herrenvolk's leadership of Reichist Germaney in the final stretch of the Second Great War prolonged and worsened the conflict so much the Allied Powers resorted to nuking Germaney no less than five times (with seven more bombs on the way) to finally break Germane resistance. The Allied leadership had by that point no reservations about glassing all of Germaney if that was what it takes to end the war.
  • How the Mighty Have Fallen: He was originally one of Reichist Germaney's highest ranking super soldiers, then became their leader and the Final Boss of Great War II...then the Breaking Lecture received from Metamare and Shadow Sentinel permanently broke his resolve to lead the Reichist cause, leaving him saddled with extreme self-loathing issues and doubt that weakened him. While still a major threat, the decline of the Reichist ideology weakened him until he's nothing more than a hallow shade of his former self. While the Fourth Age allowed him to revive, the varying ideologies and factions ultimately drove him completely insane.
  • Humanoid Abomination: He is Reichism/National Totalism in Pony form, and cannot be killed by normal means. Partial destruction of his body at one point revealed he is composed of coagulated baleful metamagnetic energy behind the veneer of super-equine flesh and the uniform.
  • Irony:
    • Herrenvolk was meant to incarnate Reichism/National Totalism in Pony form and help bring Reichist Germaney and their 'master race' to world supremacy, and was dedicated even to the point he would take over from the Reichist leaders when they failed their own standards to save the cause. Yet his leadership of Reichist Germaney in the final stretch of the 'Second Great War', far from saving Reichism/National Totalism and Reichist Germaney, only served to further discredit the ideology for the rest of the world by prolonging/worsening the war and dooming Germaney to nuclear devastation and post-war partition (making it effectively ceasing to exist for at least a few decades).
    • That is to say nothing about the sheer self-contradiction his very nature represent, as he was an unnatural metamagnetic abomination who is never part of the natural order nor part of the 'Master Race' and nation he was meant to incarnate, and thus is an 'inferior' and 'subequine' being which the very ideology he represents look down on and mandates the destruction of.
  • Made of Evil: He's the equinomorphic embodiment of Reichism, meaning he is literally made of hatred, bigotry, racism, and a genocidal desire to wipe out everything that doesn't fit their idea of purity.
  • Made of Explodium: When his physical form destabilized from the Breaking Lecture Shadow Sentinel and Metamare gave him, culminating in a Coup de Grâce by Metamare delivering a Megaton Punch to his chest, his (temporary) death resulted in his body detonating with enough force to be seen and felt for miles. All that's left of him being his cape hung burning upon the radioactive ruins of Bearlin.
  • The Magnificent: Known as "the Spirit of National Totalism".
  • Meaningful Name: His name means 'Master Race' in German, which is what the Reichists presented him to the Germane people as: a perfect example of it, as he appeared to be everything they said the perfect pony of that race should be.
  • No-Sell: Herrenvolk was at ground zero with Metamare when the entire city of Bearlin was subjected to an atomic bombing from the Allied Powers. Like Metamare, he survived while everything else around them were reduced to burning, radioactive ruins, and even recovered faster than Metamare. Justified in that on top of being a Flying Brick himself, he was also at the time empowered from assuming command of Reichist Germaney and becoming the heart of the Reichist cause to the point he could overpower even Metamare.
  • Nuke 'em: On the receiving end when the Allied Powers had enough of him running Reichist Germaney and prolonging/worsening the war and decided to break the stalemate via atomic bombings, levelling the Germane capital of Bearlin where he was among other targets. Being empowered to the point he could even overpower Metamare at the time, however, he survived and even recovered fast enough to put Metamare, who was fighting him and also survived the blast, on the ropes.
  • Oh, Crap!: He developed a legitimate fear of Archdevil, the Infernal Champion as the rhyming Devil antihero, far from terrified by the realization he is a nigh-unkillable incarnation of mortal evil, found his inability to die so long as Reichism/National Totalism fun since it means the Infernal Champion could kill him as many times as he likes, with the additional bonus of no one batting an eye about his brutality given how loathed Reichists became. As of that drabble where this was noted, he had torn him apart no less than seven times and looked forward to encountering and killing him again once he reforms.
  • Reality Ensues:
    • Herrenvolk, as a Deconstructed Character Archetype of Captain Nazi shows exactly how horrific and terrifying a being with superpowers rivalling Shazam/Superman while embodying ideals of people like the Reichists/Nazis would be: a tyrannical, sadistic and genocidal One-Man Army of a monster who would enthusiastically murder countless people for being 'impure' and 'inferior'.
    • Herrenvolk represents the age-old trope of Beware the Superman in that his actions during the Second Great War demonstrates he is essentially what happens if you create something so powerful you cannot put down and so fanatical about the cause he might be willing to turn on even his masters if he finds them wanting. True to the Reichist leadership's fears, he ends up overthrowing them after the Reichsfuhrer is incapacited and he becomes frustrated by their internal squabbles even as their enemies are at the gates of Reichist Germaney.
    • Herrenvolk took over Reichist Germaney towards the end of the Second Great War in hopes of saving the Reichist cause, but despite being the embodiment of Reichism/National Totalism and getting a power-boost from his takeover, it was clear by that point even he could not had salvage the situation: The Allies and the Comintern are closing-in on them in Marerope and forcing them to battle on two fronts; most of the Axis powers had either already been taken out or on the verge of collapse themselves, including Imperial Neighpon; Reichist Germaney had already suffered crippling damage/depletion to their economy, infrastructure and manepower from fighting for years; and by that point the Reichists were effectively outgunned, outnumbered, outproduced and otherwise outfought in every way. While he did prolonged/worsened the war with scorched-earth tactics and superweapons to wreak havoc on the Allies and prevented collapse of Germane morale with his charisma and propaganda, all he did in the end was delaying the inevitable and increased the death/devastation beyond what could had been otherwise, especially once the Allies had enough and straight up nuked Germaney to finally end the Reichist menace.
  • Resurrective Immortality: No matter how many times you kill him and destroy his body, he would reform so long as Reichism/National Totalism exists and is believed in by some-pony. Many would fear him for this, although Archdevil, the Infernal Champion found it fun.
  • Rule of Symbolism: Rather appropriately, the Final Battle at the end of the Second Great War between Herrenvolk against Metamare and Shadow Sentinel is set within the Germane capital of Bearlin... or rather the radioactive desolation which remains immediately following its atomic bombing by the Allies. Thus, the embodiment of Reichism/National Totalism made his Last Stand even as the Reichist dream quite literally burned and crumbled all around them, with his defeat and (brief) destruction marking the end of Reichist Germaney and the Second Great War.
  • Shock and Awe: On top of his Flying Brick powers, like many of his fellow Reichist supervillains he possess superpowers allowing him to manipulate storms and Electrokinetic powers. This is explained in part as due to the Reichists wanting to emulate certain pantheons and gods due to their reactionary cultural obsessions.
  • Salt the Earth: As part of his strategy to delay the Allies/Comintern's advance into Germaney (and also out of vindictive spite), he gave orders to implement scorch-earth tactics to deny the Allies/Comintern anything of value and inconvenience them. Notably, he gave the Germane military orders to destroy as much of occupied Prance still in their possession as possible once the Allies had landed in the north and south and set about liberating the country, although the Pranco-Bitish secret services and the Ponyland black ops unit the 'Inglourious Basterds' managed to prevent the order from being sent and implemented, much to Herrenvolk's fury.
    Herrenvolk: Is Mareris burning?! note 
  • The Strategist: Brilliant in mind as in body, Herrenvolk was a capable military commander and had managed to prolonged/worsened the war leading Reichist Germaney's war effort towards the end of the conflict.
  • Superpower Meltdown: Shadow Sentinel and Metamare making him doubt himself by pointing out he's not a pony and never was, and thus is 'impure' by the standards of the belief system he literally personifies. This causes him to become unstable and, after being punched by Metamare at full power, explode.
  • Superweapon Surprise: Attempts to invoke this by greenlighting several projects held up by red-tape in order to even the odds against the by then ascendant Allies/Comintern powers, unleashing them upon their encroaching forces and ended up worsening/prolonging the war.
    • One example include a certain 'Nova-VI' nerve agent which was narrowly prevented from being used on Hooviet/Communist forces driving relentlessly towards Germaney and Marerope in the Eastern Front, although in the process of being bombed by Hooviet airforces the complex producing them ended up leaking them into the surrounding area and wiping out nearly the entirety of Army Group Coltland.
  • Villainous BSoD: Metamare and Shadow Sentinel eventually destroyed him (for the first time) near the very end of the 'Second Great War' by invoking this, starting with Shadow Sentinel pointing out despite or precisely because he is a literal incarnation of Reichism/National Totalism, he lives in direct contradiction of everything his ideology stood for since he isn't even a Pony - just an ideologically-imprinted metamagnetic abomination in the shape of one - making him 'impure' and 'subequine' being by Reichist/National Totalist persecuting standards. This causes him to doubt himself (even subconsciously) and suffer a Superpower Meltdown that allowed Metamare to literally punch him (briefly) out of existence.
  • You Cannot Kill An Idea: So long as Reichism/National Totalism exists and is believed by some Ponies, Herrenvolk cannot truly die, though that also means his existence is tied to the ideology and thus he would weaken and fade to little more than a ghostly barely-visible shade as the ideology declines into negligence. He was nearly destroyed completely during the Third Age, which was known for its world-wide compassion and benevolence, but he was revived with the rise of Tribalism and Autorism. Unfortunately for him, the sheer number of differing varieties of Tribalism and Autorism ensured that he would come back unstable, psychotic, and insane, which made him both dangerous and weak depending on the situation.

"No matter who you fight, regardless of what causes you fight for, do not forget your duty, and never forsake your honour."

  • Awesome Mc Coolname: Her supervillain/hero alias Kaiserin is one. Her real name - Princess Augustine Treues Erhenherz III of Edelburg (or simply Augustine von Edelburg) - is also arguably one.
  • Authority Equals Asskicking: She was the leader of the Herrenhelden Taskforce and was also its strongest member.
  • Anti-Villain: Kaiserin was the biggest example of the fact not every soldier fighting for Reichist Germaney was a despicable genocidal maniac. In all her depictions and mentions she was noted and shown to be an honourable soldier who is polite, fair, dutiful and loyal to a fault. Notably in their first encounter she respected Metamare as a Worthy Opponent and honourable being, fighting to neutralize her only on orders of her Reichist superiors.
  • Barrier Maiden: She was essentially the only thing keeping Herrenvolk in check for the Reichists, given Kaiserin was the only Metabeing in the Herrenhelden who was strong enough to beat him if he ever went rogue. Her defeat and capture was a major catalyst for Herrenvolk managing to take over Reichist Germaney and drastically prolonging/worsening the war.
  • Because You Were Nice to Me: On the receiving end: Velika Volja/Overmare holds this attitude towards Kaiserin, as despite being a distant acquaintance she was one of the few Ponies in her whole life who had been kind to her, sympathizing with each other over their shared plights and dreams. She doesn't even hold it against Kaiserin for fighting on the side of the Reichists during the Second Great War, whom she utterly despised, which was helped by the fact Kaiserin HAD renounced them as soon as she learnt of the Reichists' war crimes and genocidal atrocities. It's noted that Overmare would retain a soft-spot for Kaiserin despite Kaiserin continuing to stand in her way towards world domination alongside Metamare and other heroes.
  • Beware the Superman: Downplayed and Played With. The Reichists were less afraid of her than Herrenvolk on account of her being a staunch Germane patriot and loyal soldier, but they still took significant effort to hide their atrocities from her as they did with other Germanes on account of her honourable character, as the last thing they want is their strongest Super Soldier reconsidering her allegiance out of moral outrage. Their fears proved justified: post-war, the revelation of the Holocaust led to Kaiserin having a Heel Realization and renouncing the Reichists.
  • Bio-Augmentation: She was subjected to this, turning her into a powerful, capable and dreaded Super Soldier capable of matching even Metamare at first.
  • Broken Pedestal: She was a undyingly loyal soldier who loved her country...then post war, she learned about the true horrors of the Reichist's regime, including the death camps. She's absolutely horrified and renounces the Reichists before performing a Heel–Face Turn.
  • The Dreaded: Despite being an honourable Noble Demon in character, Kaiserin was feared by the Allies as the most powerful Super Soldier on the Axis side and the strongest and official leader of Reichist Germaney's Herrenhelden taskforce. To note, she was initially stronger and more skilled than even Metamare, demolishing her in their first fight and only failed to neutralize her by quick thinking and desperate actions on Metamare's part allowing her to escape. She would maintain her reputation, dominating many of her battles with Metamare and other superheroes, and then still managing to hold her own even when Metamare had caught up with her power- and skill-wise, until she was finally defeated and captured during the 'Battle of Stuotgarten' in 1944.
  • Flying Brick: Has this as her power set, being her main counter among the Reichists, and had actually started out being stronger and more skilled than even Metamare, demolishing her in their first fight.
  • From Nobody to Nightmare: She went from a sickly and sheltered little princess to a strong and skilled Super Soldier and later superhero.
  • Heel Realization: The revelation of the Holocaust and other Reichist atrocities post-war led to this for her, as she realized to her horror exactly what cause she had fought for and unwittingly enabled. She immediately renounced the Reichists afterwards.
  • Heel–Face Turn: Already an anti-villainous and honourable Noble Demon in character, she would renounce the Reichists/National Totalists upon discovering the full scale of their atrocities, and worked for the rest of her life to atone for her role in enabling their wars and genocide and that of her country and people as a whole, turning from a feared Super Soldier to a true superheroine beloved by much of Marerope.
  • Honor Before Reason: Her honourable disposition, while a merit to her character, it also bounds her to follow her orders and obligations as her honour and duty as a patriotic soldier demands. This leads to her fighting to neutralize Metamare despite respecting her as both a hero and an honourable being, as well as fighting for her country in their wars of conquest and aggression. It would only be upon learning of the full scale of the crimes the Reichist government she served was going about which finally forced her honour to follow reason and make her renounce the Reichist/National Totalist cause after the war.
  • Kaiserreich: Kaiserin was born a princess of one of the Germane principalities and states that formed Germaney, and maintains that as part of her supervillain and later superhero identity.
  • The Leader: Of the Herrenhelden, by virtue of being the strongest and the most capable member. It was mentioned she was the one who held the team together by strength of character and mutual respect, and her command was partly what turned a motley of dysfunctional, insubordinate and fractious villains and metabeings into an effective fighting force fighting on behalf of Reichist Germaney.
  • My Country, Right or Wrong: Loyal and patriotic, she fought for Reichist Germaney regardless of whether or not she agrees with what her country is doing, as it was what her honour and duty as a soldier demanded. It took her learning about the Holocaust and the full scale of her Reichist leadership's crimes, as well as seeing the ruination and ignominy the Reichist had brought her country, which finally caused her to realize who and what she had fought for and renounce Reichism/National Totalism, dedicating the rest of her life after the war to atone for her role enabling Reichist Germaney and redeem her country's honour as a well-respected national superheroine.
  • My God, What Have I Done?: Kaiserin had a Heel Realization upon discovering the full scope of the Reichists crimes and atrocities as well as seeing the ruination and ignominy they had brought to her country. This caused her to renounce the Reichists after the war and dedicate the rest of her life atoning for her role enabling them and redeeming her country's honour as a well-respected Mareopean superheroine.
    Kaiserin: [learning about the death camps] ... Nein... this... this can't be... T-This... this is what I was fighting for?
  • My Greatest Failure:
    • Post-Second Great War, she considers serving Reichist Germaney and unwittingly enable the Reichists' genocidal atrocities as this for her, which drove her to reform and become a true national superheroine in part to atone for it.
    • She also considers her inability to be the friend Velika Volja needs to be this as well, since as some had observed it might had prevented her from becoming Overmare. Overmare did not hold it against her, however, since this was more due to their respective obligations and circumstances beyond their control keeping them apart and preventing the blossoming of a true friendship.
  • Noble Demon: As mentioned, Kaiserin may be fighting for Reichist Germaney, but she was also a sincerely honourable, dutiful, loyal and brave soldier who only wished to serve her country the best she could and was respected as much as feared by both friend and foe alike. She fully turned heroic after learning of the Holocaust post-war and renounced the Reichists in her subsequent Heel Realization.
  • Royals Who Actually Do Something: She was a Germane princess enhanced into a Super Soldier who served Germaney in a time of war on the front lines, and then afterwards became a national superheroine dedicated to protecting Germaney, Marerope and the world, partly to restore Germaney's honour for its crimes during that war but all out of a sense of duty granted by her powers and her station.
  • We Used to Be Friends: Was once a distant friend, with of all Ponies, Velika Volja, aka OVERMARE, having corresponded with her as pen-pals due to their fathers knowing each other from their university days. Too bad it wasn't enough to turn the Wonder Genius of Marerope away from descending into supervillainy.
  • The Worf Effect: Invoked this upon Metamare and Ponyland superheroes by demolishing Metamare in a fair fight at their first confrontation, being one of the first and few to ever do so.
  • Worthy Opponent: She considers Metamare as one, the feelings of which were mutual. On account of their past distant friendship, Overmare also counts Kaiserin as one as well.

    Panzerpferd (Panzer Pony) 

    Sturmbannführer (The Major) 

  • Ax-Crazy: Was an insane military commander even by Reichist standards.
  • Arch-Enemy: Given his inspiration, he's probably sees this of a vampire count that happened to work for the Bitish/Isle of Pony throne to be this...
  • Bunny-Ears Lawyer: Everybody seemingly underestimated Reichist commander at first, between the fact that he spent 55 years not doing much of anything notable, his short and pudgy appearance and Affably Evil personality. Then he and his organization Millennium suddenly up and all but annihilated Londoneighum, killing 3 million out of its 8 million Ponies population, doing more damage than the likes of other nations, supervillains, terrorists, aliens, conspiracies, monsters and such in a single night and morning to the Isle of Pony than any other had before and apparently afterwards.
  • Blood Knight: If the inspiration is any indication, the Sturmbannführer is most likely this. He doesn't just like war - HE LOVED WAR!
  • Expy: of The Major from Hellsing Ultimate. It's even in the alias of Sturmbannführer, which is the SS-rank of 'Major'.
  • Eviler Than Thou: Not exactly EVILER per say, but it's saying a lot when even Endsieg considers Sturmbannführer as insane. Sturmbannführer had been compared with Manic Menace, Mistletoe Dreamer and other utterly mad and twisted villains/supervillains.
  • Evil Genius: Going by the inspiration, Sturmbannführer is most likely this and a Diabolical Mastermind.
  • The Leader: Of Millennium, a Reichist secret conspiracy nominally affilated with Uberreich but pretty much did its own thing for nearly 55 years before making their horrifically spectacular move.
  • Small Role, Big Impact: On the grand scheme of things, Sturmbannführer was only memorable for one notable act - devastating Londoneighum for his grand war and getting at Atlocard - but he spent 55 years planning it and made it count, causing more damage in a night and day than nearly all his peers as well as other rivals.

    Sturmtruppler (Storm Trooper) 

    Terrorgeist (Terror Mind) 

    Walküre (Valkyrie) 


One of the many, many secret conspiracies both ancient and modern manipulating Pony civiliation and history during the 'Second Age' for various inscrutable agendas, Interregnum is the modern form of an ancient society founded by the Sole Survivor of the original Heroes of Virtue who defeated and sealed away the horrific Queen Dark Crystal, at the cost of most of their lives. Haunted by the deaths of his friends and Queen Dark Crystal's reign of terror, the original Scholar of Justice became a Knight Templar who believe any form of Magic is too dangerous to exist and be used/abused by any-pony, and would risk having Queen Dark Crystal return or another one like her emerging. To that end, he would dedicate his and his organization's existence to eradicating all magic and sorcery from the world for both good or ill.

  • Anti-Villain: on one hoof, their intentions are well-intended, wishing to create a new Age/world free from the horrors and destruction of the abuse of magic, and were responsible for largely wiping out and drove into hiding many evil and hostile forms of magic and supernatural beings and groups - including vampires, werewolves, ghosts, mummies and the like - making the world safer. However, in their paranoia and obsession, they also went around suppressing neutral or good forms of magic and their practitioners - such as mages, sorcerers, wise-mares and shamanes - making them responsible for the loss of considerable magical knowledge and persecution of many practitioners of magic who had nothing to do with and would never had created another Queen Dark Crystal.
  • Ancient Conspiracy: They had been around since around the end of the Bronze Age, some time just after Queen Dark Crystal's rampage (which was apparently the cause of the 'Bronze Age Collapse' in the Codexverse).
  • Anti-Magical Faction: They were partly responsible, together with a natural decrease in background magical energies of Tellus/Equus and the nearby cosmos that comes in unpredictable cycles, for the dwindling of magic and sorcery until they were little more than myths and legends by the 'Great Wars Era' of the 'Second Age'. In its place, they wish to usher forth a new era of science and reason.
  • Captain Ersatz: Of the Technocracy from the World of Darkness setting, being a Well-Intentioned Extremist group dedicated to suppress and destroy all forms of magic and sorcery in hopes of making the world a safer and better place for Muggles and prevent terrible horrors from coming about or returning because of magic - in the process, however, they did many questionable things in their zealotry and went too far in their obsession to destroy magic.
  • Dragged Off to Hell: This was their fate for many Interregnum members. Their ruthless persecution of all magical beings regardless of guilt as well as their fanatical zeal meant many of them died unrepentant, which earned them the fate of eternal damnation and torment in many Hell-Realms such as those governed by Malus Manes and his adoptive/biological children. A post-life Steel String would learn this from a Trimortidae member after spending some time worrying himself over being persecuted by the Interregnum for being a Unicorn.
  • Enemy Civil War: The final and definitive destruction of Queen Dark Crystal by the Virtuous/Tales Seven precipitated a crisis of purpose, resulting in a schism within Interregnum between a 'Reformers' faction who want to re-prioritize the mission of Interregnum to focus on merely dealing with hostile and malicious magic and supernaturals, while the 'Traditionalists' faction want to stay true to their original mission to suppress/destroy all magic and supernatural without exceptions, believing that the destruction of their organization's Arch-Enemy changes nothing and that they must keep working as they were to prevent another one of her from emerging again. This contributed to the revival and return of Interregnum's original founder Sir Shining Lance, the Eternal Knight. In the end, the Reformers faction won after Bright Eyes defeated Shining Lance.
  • Even Evil Has Standards: While willing to wipe out magic-users of any kind, even they were appalled by Ponylanders' treatment of the Native Ponylanders and also worked AGAINST the Southron Confederacy and the Reichists, no matter how convenient it was that they had destroyed many magic-users (such as Native Ponylander shamanes and Menorahite mystics), and had adamantly denied having anything to do with their rise and their subsequent atrocities and genocides. This is helped by the Confederates' apparent use of vampires, as well as them having vampires in their leadership who supported the Confederate cause in part so they could feed on their enslaved Zebra population with impunity. The Reichists, meanwhile, were so bad Interregnum actually started working with their Arch-Enemy, Custodes Magicum, to sabotage their occult research, knowing how much damage the warmongering genocidal bastards would had caused with magic at their disposal.
  • Fantastic Racism: A sizable portion of the organization developed prejudice against magical, 'non-mundane' races and beings over the course of its existence, simply for the 'crime' of existing and possessing magic. This is exemplified by Provost-Director Cleansing Crucible's animosity towards Prism Glow/Aurora Angel, a Pegasi superheroine whom he and the organization had hunted relentlessly after she escaped their initial attempts to catch her.
  • Life's Work Ruined: The Interregnum's end-goal is to wipe out all magic so Tellus could become an enlightened haven of science, reason, and progress. The Second Age was the result of their efforts. Unfortunately, their plans gradually unravel with several Second-Age mortals Ascending to godhood, the efforts of existing ancient deities and other benevolent forces working behind the scenes, and the rise of both superheroes and supervillains who possess magical/psychic abilities to varying degrees. In the end, the Interregnum falls to its Arch-Enemy, Custodes Magicum, ensuring that magic will come to prominence once more in the Third Age.
  • Meaningful Name: Interregnum is a historiographical term to describe time periods where a normal state of affairs or authority is suspended, marking a transition between successive reigns or regimes. This is fitting as their overall goal is end the age of 'dangerous' magic, witchcraft and the supernatural once and for all and usher forth a new enlightened era of 'safe' science, reason and progress.
  • Near-Villain Victory: Being one of the more effective and successful secret world-manipulating conspiracies in existence during the 'Second Age', they nearly succeeded in their goal, making magic and the supernatural non-existent beyond myths and legends by the 'Great Wars Era' of the Second Age, but various unforeseeable events that began during that time threw massive wrenches into their plans, eventually forcing those who stay true to the mission to revive and reawaken their founder Shining Lance in desperation.
  • Not So Different: As pointed out by Malus Manes in his "The Reason You Suck" Speech to the Interregnum members' damned shades, their end-goal of protecting Tellus by erasing magic itself is well-intentioned. But by doing horrible things like persecuting innocent magic users and entities who did nothing to deserve it, they became no better than the evils they sought to eliminate in the first place.
  • Reality Ensues: They're extremely capable and managed to nearly wipe out magic... but even they can't account for every variable and event which could disrupt their plans. The age of superheroes starts with many high profile magical beings entering the world stage in rapid succession. Even mortals like Blue Suede Heartstrings, Healing Song, Antiquity/Ragionare, many Trimortidae members, and others managed to Ascend to godhood despite the relative lack of magic, thanks to the presence of ancient deities like Luminiferous and Golden Scepter who were still intermingling with mortal sapientkind during the Second Age (albeit behind the scenes in a mortal disguise). This gradually undermines their carefully-crafted masquerade and by the time the Seven are empowered, they're beginning to become more frantic and desperate to uphold it.
  • "The Reason You Suck" Speech: After being sent to the Hell-Realms after death, many of them would be lambasted by a furious Malus Manes, who pointed out that for all their good intentions, they resorted to increasingly horrible, ruthless, and purisitc methods to ensure that all traces of magic were wiped out completely, including persecuting innocent magic users who had nothing to do with those who actually deserve to be punished. And in the end, all their efforts did was label them for eternal damnation upon death.
    Malus Manes: They say 'the road to Hell is paved with good intentions', and I can definitely confirm that it is true. BECAUSE YOURS CERTAINLY WAS!
  • Van Helsing Hate Crime: It's noted they don't discriminate between benevolent and malevolent magical beings and magic users, and thus persecute and attempted to destroy them all. This partially stops after Dark Crystal is destroyed, with a split happening in the organization: one faction that stays that path and the other that changes their MO to attacking only genuinely villainous magical beings and magic users. Because of this, many Interregnum members ended up Dragged Off to Hell by Malus Manes and his adoptive/biological children, and punished eternally for their actions.
  • Villainous Breakdown: Their masquerade gradually slipping resulted in a slow-burning one until they decided to prematurely awaken Shining Lance in a desperate attempt to save face.
  • Well-Intentioned Extremist: They will prevent Queen Dark Crystal or anything similar from returning/rising, make the world safer for Muggles and begin a new age of science and reason by suppressing all forms of magic and sorcery. If they had to wipe out all forms of neutral and good forms of magic and sorcery as well as suppress their practitioners, then so be it. It's deconstructed that their targets included all magical beings, including those who had completely nothing to do with Queen Dark Crystal or other evil magic users, and in terms of creatures like the Second Age's Spike, their beliefs can veer into Fantastic Racism. It's noted in Steel String's second entry that many Interregnum members who died unrepentant were eternally damned and punished in existing Hell-Realms for their crimes in life, as a post-life Steel String learned from a Trimortidae member during his paranoid phase.

    Sir Shining Lance, the Eternal Knight 

Character: Anti-Villainous

Alignment: Lawful Evil

Type: Fallen Hero, Immortal, Black Knight, Cyborg, Well-Intentioned Extremist

Faction: The Heroes of Virtue (Former), Interregnum

Sir Shining Lance (profile here) is Bright Eye's fallen predecessor and the original Scholar of Justice who founded the Interregnum. As it turns out, he's still alive and returns to cause the Seven trouble.

  • Anti-Villain: He only wants magic suppressed and prevent its return because he's convinced it will result in another Dark Crystal. He fought against magic/meta-bending/using and/or technologically-inclined villains as much as he did the heroes over the course of his active period.
  • Arch-Enemy: Becomes one to Bright Eyes, although he remains respectful of her throughout the entirety of their struggle to an almost fatherly degree, and was proud when in their Final Battle Bright Eyes was able to outwit and defeat him.
  • Cyborg: He realized without him around to guide it, his conspiracy might lose sight of their original mission, but due to his hatred of magic had no desire to use it to become immortal. As a result, he used his incredibly intelligence to turn himself into a cyborg. In the Bronze Age. It's noted by the end, he was ore machine than organic.
  • Even Evil Has Standards: Sir Shining Lance, despite having become a Fallen Hero, still maintains many lines he would not cross, or if he thinks he must cross them, do so very reluctantly.
    • Sir Shining Lance loathes other villains and supervillains whether they are magical or technology-based, such as the Black Ghost organization, believing that they are no different from the various magic-using villains he and his organization fights, and have no reservations against hammering them down and taking what technologies he needs for his plans from their bases after he wrecks them.
  • Evil Genius: Sir Shining Lance was intelligent enough to innovate or reverse-engineer advanced technology of his own designs or that of other advanced civilizations to create life-prolonging cybernetics that kept him alive and fit well into the 'Great Wars Era' of the late 1990s, as well as establish and run a vast world-spanning secret conspiracy that together with a background decline of natural Mana that practically eliminated or drove into hiding all forms of magical arts as well as magical creatures and users. Silversmith speculated that he and his Arch-Enemy Overmare, two of the smartest Ponies on Tellus/Equus, may be potentially related to Shining Lance, and he was indisputably the most intelligent Pony of his time.
  • Evil Plan: Aside from his grand, millennia-spanning Ancient Conspiracy he headed, after centuries worth of research and preparations, he decides in his final awakening to execute a plan to definitively eliminate magic from Tellus/Equus by siphoning it all away into a parallel dimension. He failed in the end, but it still come very close and would had taken the global superpowers breaking out their WMDs out to stop if the Virtuous Seven and other heroes cannot stop him and Interregnum first.
  • Fatal Flaw: Pride was noted to be his biggest problem, along with the psychological trauma. He refuses to accept the possibility that he was wrong about Magic, and it was only when he was finally defeated and dying did Bright Eyes' counter-arguments get through and convinced him that he was in the wrong.
  • Fallen Hero: He was the original Scholar of Justice who helped seal Dark Crystal away, but the trauma of living under her rule and being the Sole Survivor of the group that did it resulted in him becoming an anti-magic Knight Templar.
  • Godzilla Threshold: As his hibernation is vital for maintaining his immortality, the Interregnum are only supposed to awaken him in extremely dire situations. The Masquerade falling apart after Dark Crystal's demise and an Enemy Civil War having started within the Interregnum force them to do so.
  • Hero's Evil Predecessor: He's Bright Eye's predecessor as the Scholar of Justice who originally helped defeat Dark Crystal. He's since become an anti-magic Knight Templar.
  • I Am a Monster: He is well aware many of the things he did was unconscionable and he had fallen far from the hero he once was in his obsession to destroy magic, but is fully convinced it was necessary and/or that it is too late for him to change his mind or his ways. Bright Eyes manages to convince him otherwise near the end.
  • Knight Templar: Wishes to destroy all magic and supernatural beings and things to prevent another Queen Dark Crystal from coming about and make the world a safer place for Muggles - even if it means destroying and suppressing neutral and good forms of magic and supernatural beings, not willing to take any chances that even they won't eventually abuse it or turn evil.
  • Know When to Fold 'Em: Though powerful thanks to his cybernetics and powered-armor and incredibly intelligent and skilled, Shining Lance himself is not invincible and he knows it. He retreats the moment he knows the fight is decidedly against his favour and would prioritize on more achievable ends.
    • He retreats before he could finish off the Virtuous Seven in their first confrontation (which ended in their defeat) when Battle Prince, the Champion of Thulea intervenes and battles him, knowing that he's up against a much tougher and experience opponent and having recently reawakened he is not yet up to full-strength.
    • He retreats when he had himself smashed through the ground and into the sewer system of Ponyville by an enraged Teddy (the Blue Power Ranger) piloting his Gorilla Zord when he tried to (reluctantly) eliminate Teddy and Sweetheart's adopted child Spike, a baby Dragon who had the potential of growing up into a powerful, magically-empowered being. Even he admits this was not the smartest plan he ever had and did not make a second attempt afterwards.
  • Mortal Wound Reveal: Bright Eyes defeats him by destroying the power source of his Powered Armor...but it was also the power source of his cybernetics. As such, after foiling his plans, the Seven return to find him dying and after some parting words with Bright Eyes (that finally make him realize how far he'd fallen), he passed away.
  • Noodle Incident: Ran into the ruling 'Great Queen' mother of the Champion of Thulea, Battle Prince, at some point centuries back and in their conflict poised an Armor-Piercing Question. Centuries later, upon encountering Battle Prince himself, he received the answer to his question by proxy: a hoof-sandwich to the face.
  • Really 700 Years Old: He's the original Scholar of Justice. Queen Dark Crystal's reign/rampage was responsible for the 'Bronze Age Collapse'. This effectively means Shining Lance had managed to live for around 3,200 years old, although he was not active for parts of that time period due to the imperfect nature of his immortality requiring him to rejuvenate himself periodically by hibernation.
  • Sealed Evil in a Can: Self-imposed example: Shining Lance's cybernetic immortality is imperfect, and thus he has to periodically go into hibernation in a sealed chamber to rejuvenate it, and can be awakened prematurely in times of extreme need. The heroes tried to prevent him from being awoken, but failed.
  • Sole Survivor: He was the only one of the original Heroes of Virtue to survive their battle with Dark Crystal. It messed him up.
  • So Proud of You: Shown an almost fatherly respect for Bright Eyes, his successor in the 'Great Wars Era' of the 'Second Age', and was impressed beyond measure when she figured out a way to not only bridge the vast experience gap (spanning thousands of years) between her own skills and his own incredible skill over several confrontations, but defeat him decisively in their Final Battle by surviving his ultimate attack, copying his ultimate attack and applying it intelligently.
  • Tragic Villain: Trauma witnessing the horrific atrocities Queen Dark Crystal and her witches and warlocks caused on Equus through their magic, as well as the trauma of all his friends dying in the Final Battle against her, resulted in Sir Shining Lance becoming utterly convinced that Magic itself is simply too dangerous to be allowed to exist, resulting in him founding the Interregnum conspiracy and beginning a millennia-spanning campaign from the shadows to eliminate all magic, their users and creatures, whether or not they are genuinely malicious.
  • Well-Intentioned Extremist: He legitimately and sincerely believe that he's saving the world from another potential Queen Dark Crystal arising as well as ushering forth a new, safe age of science, technology, logic and reason that would come about with the total elimination of magic. At the end of the day, he only wished to make sure every-pony would never again suffered as he and the world did under Queen Dark Crystal.
  • Wouldn't Hurt a Child: Subverted. He was VERY reluctant in finishing off Virtuous Seven after defeating them in their first confrontation, as well as eliminate Spike, but he would had gone ahead anyway as they still have magic in them, making him believe he has little choice but to do it if he is to eradicate all magic.
  • Would Hurt a Child: Not one of his finest moments even by his own standards, but he reluctantly attempted to eliminate Spike, a baby Dragon, before Spike can have the potential to mature into a powerful magical creature. Shining Lance would get himself smashed into the ground by an enraged Blue Power Ranger Teddy in his Gorilla Zord and suffer one of his few defeats for his trouble.
  • Villain Respect: He thanked the Virtuous Seven in destroying Queen Dark Crystal, and was especially respectful to Bright Eyes, who inherited his mantle as the Scholar of Justice.

    Dr./Dame Gaslight 

Character: Villainous

Alignment: Lawful Evil

Type: Psychologist, Manipulator, Astral Vampire, Cover Up Artists, Psyker, Enforcer

Faction: Interregnum

Dr. Gaslight (profile here) is Sir Shining Lance's right hoof mare and the orcastrator of The Masquerade as a whole.

  • Co-Dragons: She served as this alongside Cleansing Crucible to Sir Shining Lance.

    Cleansing Crucible 

  • Alliterative Name: Cleansing Crucible.
  • Arch-Enemy: He served as this to Prism Glow/Aurora Angel, due to her being a straw that broke the camel's back on the Masquerade (on top of all the others with super-heroes/villains, gods and other things).
  • Co-Dragons: He shares this role with Dr./Dame Gaslight to Shining Lance.
  • Demoted to Dragon: He was the acting leader of Interregnum for most of the Great Wars Era...until Shining Lance awakens and takes over, demoting him to his second-in-command.
  • Fantastic Racism: He has this towards 'non-mundane' races such as Pegasi.
  • Revenge Before Reason: Cleansing Crucible developed an obsession over catching and neutralizing Prism Glow/Aurora Angel after she manages to get away from him and Interregnum, which helped break The Masquerade he and the organization had fought so hard to maintain, to the point his superior Sir Shining Lance called him out and told him to get over it. His downfall came when during Shining Lance's endgame he defied his orders to confront her when she showed up with the other heroes and not only gets defeated, but also left a sizeable hole in Interregnum Loyalists' defense lines that the heroes exploited.
  • Villain No Longer Idle: Largely relied on the rest of the Interregnum to deal with Prism Glow/Aurora Angel...until she performed the Sonic Rainboom and became too large of a problem to ignore, at which point he steps in to try and kill her himself. Justified, as he's in charge of a gigantic conspiracy and simply can't deal with every issue himself. Also Deconstructed, as his dealing with Aurora Angel himself distracted him from actually running the Interregnum, hurting The Masquerade even more, something Shining Lance would call him out on.
  • You Killed My Father: He killed Prism Glow's father Glimmering Glaive. Prism Glow doesn't learn this until their final battle and doesn't take it well.

Mirrorverse Tellus

  • Evil Counterpart: Many of the super-villains from Mirrorverse Tellus are counterparts of the Second Age superheroes, from Magnamare, the Tyrant From Beyond who is basically the Ultraman to Metamare, the Paragon From Beyond's Superman, to the Viceful Seven who are collectively the evil counterparts of the Virtuous Seven. Fortunately, this means that many of Main!Tellus' supervillains are superheroes (and benevolent gods in some cases) as well.
  • Seen It All: Not from the Mirrorverse Tellusians but from the Mainverse Tellusians. They had faced so many exotic and bizarre threats over the course of the Great Wars Era and more recent strange and eldritch enemies pouring out from other realities during the 'Rift Storm Crisis' that an incursion by their evil counterparts from Mirrorverse Tellus during that time comes off as 'mundane'.

    Blacksmith, the World's Evilest Genius 
  • Evil Counterpart: He represents what happens if Dr. Silversmith, Sr. became something like Overmare, letting his arrogance turn him into a villain and influence him into using his genius intellect and talent for evil ends.

    Magnamare, the Tyrant from Beyond 

    Patchwork, the Cowardly Knight 

  • The Magnificent: Known as "the Cowardly Knight" to contrast Patch's epithet as "the Courageous Knight".
  • One Steve Limit: Averted. The Fourth Age's Coltic Pantheon has a benevolent divine champion named Patchwork, who is literally a living, walking 'patchwork' of Pony body parts created by Dr. Binding Stitch in his attempts to create an Alicorn.

    Dull Eyes, the Fool of Injustice 

  • The Magnificent: Known as "the Fool of Injustice" to contrast Bright Eyes' epithet as "the Scholar of Justice".

    Sourheart, the Hateful Warmonger 

  • The Magnificent: Known as "the Hateful Warmonger" to contrast Sweetheart's epithet as "the Loving Peacemaker".

    Darklight, the Derelict Taskmaster 

  • Evil Counterpart: To Starlight. She represents what happens if Starlight didn't develop any sense of diligence or responsibility, instead becoming lazy, derelict, and neglectful of her duties.
  • The Magnificent: Known as "the Derelict Taskmaster" to contrast Starlight's epithet as "the Diligent Teacher".

    Crabseye, the Prideful Farseer 

  • The Magnificent: Known as "the Prideful Farseer" to contrast Clover Bloom's epithet as "the Humble Seer".
  • Meaningful Name: Her name comes from the plant Abrus precatorius, also known as "Crab's eye". Crab's eye plants contain seeds that are highly poisonous when ingested. Crabseye is a Seer who, unlike Clover Bloom, is a very prideful and arrogant villain.

    Melodrama, the Exhausting Celebrity 

  • Evil Counterpart: To Melody. She represents what happens if Melody didn't rein in her worst flaws like her insensitivity to others and her ego, becoming a celebrity whose bad behavior can be exhausting to deal with, hence her epithet.
  • The Magnificent: Known as "the Exhausting Celebrity" to contrast Melody's epithet as "the Enduring Rockstar".
  • Meaningful Name: Melodrama refers to something that is exaggerated, sensationalized, and/or overemotional. Because she never bothered to rein in her worst flaws like Melody did, she became a celebrity whose behavior is intolerable and exhausting to many.

    Bourbon, the Faithless Idol 

  • The Magnificent: Known as "the Faithless Idol" to contrast Bon Bon's epithet as "the Faithful Designer".

Overdom of Coltatia

See their page here.

Sinful Seven

  • Legion of Doom: An evil alliance of the Virtuous Seven's respective nemeses.
  • Psycho Rangers: Seven supervillains united for the specific purpose of fighting the Virtuous Seven.

    The Headmistress 
See her entry here.

    Fragile Beauty/Fairest Monarch 

Character: Villainous/Heroic

Alignment: Neutral Evil/Neutral Good

Type: Youth Drainer, Model, Movie Stars, Chemist, Werebeast Alpha

Faction: Herself, the Sinful Seven

Fairest Monarch, born Fragile Beauty (her entry here) is a model who became a supervillainess due to her growing obsession with beauty, and was Bon Bon's staunchest opponents before she turned a new leaf.
  • Battle Couple: She was part of a villainous version of this with War Rock for a while when they were dating. She eventually saw how truly monstrous her boyfriend is, and broke up with him.
  • Broken Pedestal: Inverted. Bon Bon idolized her and was unaware she was her nemesis. When Fragile Beauty realizes this, it causes her to realize how far she'd fallen from the fair person she used to be and make a Heel–Face Turn.
  • Even Evil Has Standards: The reason she broke up with Sinful Seven teammate/fellow Immortality Seeker War Rock; she realized just how monstrous and sociopathic he truly was.
  • Freudian Excuse: Fragile Beauty and her family lost everything due to the devastation of one of the Maretian Invasions, and endured considerable hardships and poverty before Fragile Beauty found success in becoming a renowned model and actress thanks to her stunningly beautiful looks. Because of this she equated her entire sense of self-worth and sense of security on her own beauty, developing an irrational fear of losing it as a result of believing if she doesn't preserve it by whatever means she had, she would lose everything again. These psychological and emotional issues were preyed upon and exasperated by an evil artifact made by Fallen Alicorn god of perfection Morning Star which allowed her to steal beauty from others, causing her to eventually become corrupted by her own obsession and the artifact until she became a beauty-stealing supervillainess.
  • Heel Realization: Seeing that her Arch-Enemy, Bon Bon, admired her past-self and seeing her own true, monstrous reflection on a mirror (affected by Praline's budding powers of Beauty) made her realize how much she had corrupted and ruined herself in her descent into villainy. Yet this also made her finally become receptive to Bon Bon's pleas to go back to the person she was and undergo a Heel–Face Turn.
  • Immortality: Fragile Beauty finally succeeded in achieving eternal youth and beauty by becoming a Werefox Alpha like her Arch-Enemy Bon Bon, making her both The Ageless and acquiring a were-creature's Nigh-Invulnerability to many mundane forms of damage and degeneration. This is how she was able to live well into the Fourth Age post-reformation, and was even present to welcome Princess Bon Bon back.
  • My God, What Have I Done?: She has this reaction when Praline's powers cause her to see herself as she is on the inside and makes her realize how far she's fallen.
  • Rage Against the Reflection: What prompted her Heel–Face Turn, realizing what a hideous monster (on both a literal and spiritual level) she had became with her obsession with maintaining her beauty and getting revenge on Bon Bon, who once adored her past-self.
  • Reality Ensues: Despite her Heel–Face Turn, she still had to go to jail for all the crimes she committed as a super-villainess. Given her repentance and that she had become an immortal Werefox Alpha however, imprisonment was an irrelevant problem for her compared to her efforts to go straight after her time behind bars.
  • Single Tear: Sheds a single tear as she felt her own face upon seeing her own hideous reflection on Bon Bon's mirror (which had been magically-affected by Bon Bon's daughter Praline's budding domain over beauty), heartbroken by how much she had descended from the morally-beautiful person she once was.

    The Envious Eye 

    Lord Jubiter 

Character: Villainous (Lord Jubiter)

Alignment: Neutral Evil

Type: Split Personality, Mob Boss, Criminal Mastermind, Meta Pony

Faction: Himself, the Sinful Seven

Lord Jubiter (his entry here) was a member of the Sinful Seven, and a delusional criminal with a god complex.
  • Adaptational Angst Upgrade: Maxie Zeus was a businessman who went insane and became a criminal with a god complex from extreme stress over his failing business. Here as Lord Jubiter, he's a 'split personality' born from Historical Fiction's foalhood abuse at the hooves of his father, who treated him like a loser for being interested in intellectual pursuits instead of physical ones. As Historical Fiction buried himself into mythological studies, Lord Jubiter began assimilating the knowledge into himself, eventually becoming a malicious entity trying to take over as the dominant personality akin to the Headmistress.
  • Adaptational Badass: Maxie Zeus is an insane businessman-turned-criminal who used electrical technology. Here, Lord Jubiter is a 'Meta Pony' with genuine storm and lightning-based magic.
  • Arch-Enemy: While starting out as a Shadow Sentinel rogue, he became one to Clover, whom he clashed with multiple times in his attempts to woo her to his side as his 'bride'.
  • Badass Bookworm: Lord Jubiter had meta-pony powers and his alter-ego was a college archaeology professor.
  • Captain Ersatz: Of Batman villain Maxie Zeus.
  • Fighting from the Inside: Historical Fiction eventually reached this level with his evil alter-ego, ultimately winning with some help.
  • Jekyll & Hyde: Lord Jubiter is the Hyde to Historical Fiction's Jekyll.
  • Heel–Face Turn: After Historical Fiction regained permanent control over the body.
  • Powered Armor: He had a suit of this that allows gives him the strength and durability to battle other super-powered beings.
  • Psycho Electro: He is a lunatic with electrical power.
  • Rogues Gallery Transplant: He started out as a member of the third Shadow Sentinel's rogue's gallery before becoming Clover's Arch-Enemy and a member of the Sinful Seven.
  • Villainous Crush: He developed an especially disturbing one on Clover.

    War Rock, the Magic Stallion 

Character: Villainous

Alignment: Neutral Evil

Type: Rock star, Warlock/Metabender, Vampire, Sociopath

Faction: Himself, various villainous alliances

"Name's War Rock, thanks a lot,
I know you love the thing I've got!
You've never seen the likes of me,
Why, I'm the biggest thing since Great War III!"

War Rock (his entry here) is another famous musician from the Second Age, yet one that eventually went down in history as a diabolical villain because of the atrocities he made in trying to preserve his own legacy.
  • 0% Approval Rating: After his death, save for a few die-hard fanatics, no one in Ponyland likes him once a then-mortal Prince Sermo broadcasts his long list of crimes posthumously. His very name is treated in the same vein as Morning Star (known in the Second Age as simply 'The Devil'), and all of his achievements as a musician are forgotten. It's a fitting fate for someone who did incredibly cruel things to preserve his own life and legacy. Unfortunately, Ponyland's hatred of him extended to his illegitimate children, many of whom had completely nothing to do with their birth father's evil, and shunned/mistreated them by account of their parentage.
  • Above Good and Evil: Even before he became a warlock and a vampire with powers and outlook that would make him qualify as a Smug Super, he saw issues of morality as being 'beneath' him. This separated him from factions like the Hydianite Covens, as he doesn't care about whether his actions were evil or good, only that it gets him the enduring immortality and popularity he craved.
  • Abusive Parents: He sired hundreds of illegitimate foals throughout his life, but never cared for any of them and never bothered to check up on them either, seeing them as unwanted consequences of his hedonistic lifestyle. In Princess Winter Opera's case, he wanted her aborted once he learned his girlfriend Mint Delight got pregnant from their affair, and dumped Mint Delight when she refused to kill her unborn child. When he and Winter Opera finally meet in person during the Fourth Age, he angrily expresses his desire to kill her after Winter Opera taunts him about not being able to become a god like she did. Predictably, many of his children end up hating him as a parent and person, Winter Opera and Dissonant Tune among them. This is in stark contrast to Blue Suede, who sired/adopted thousands if not millions of children himself, and yet loved all of them.
  • Adaptational Sexuality: Here, he sired hundreds of illegitimate children through his affairs with many mares and fillies who were attracted to his 'bad stallion' image. In Rock & Rule, there was no such indication that he felt attracted to anyone save himself.
  • Adaptational Villainy: The attempted demon-summoning from Rock & Rule was far from the only evil thing he ever did in life. Among other crimes include becoming a full-time supervillain and member of Overmare's Sinful Seven to combat the Tales/Virtuous Seven, being a Bad Boss to his employees and minions in general, and turning himself a vampire (which consequentially left behind a very high body count as he drank blood to sustain himself). He also clashed with Blue Suede Heartstrings in various attempts to sabotage and/or kill his hated rival, and had no qualms over targeting Blue Suede's family and friends as well. His motives for his villainy were also expanded upon: Everything he did, including the demon summoning, was motivated by resentment towards Blue Suede for surpassing him as a musician and becoming an Alicorn god, as well as his fear of being forgotten upon death. He was also a serial womanizer who sired hundreds of illegitimate foals, but treated all of his children as unwanted consequences of his hedonistic lifestyle and never bothered to check up on all of them.
  • Arch-Enemy: He saw his rival, Blue Suede Heartstrings, as one of his archenemies because he couldn't stand how Blue Suede not only proved to be the better musician, but also Ascended to godhood. The feeling is mutual as Blue Suede hates War Rock for being the symbol of everything he hated about the Second Age's music industries. Much of War Rock's efforts were devoted to killing Blue Suede and/or sabotaging his career when he wasn't fighting Melody, and this continued after Blue Suede Ascended despite the latter now possessing a huge advantage in his divinity. Ironically, their Mirrorverse counterparts, Peaceful Paladin and Prince Black Snow, were once enemies but are now very good friends in their own dimension.
  • Archnemesis Dad: In the Fourth Age, he ends up being opposed by his Ascendant daughter, Princess Winter Opera, after Mistletoe Dreamer resurrects him and turns him into a vampire lord for good measure by mixing in the ashes of a deceased Count Dracolta.
  • An Arm and a Leg: After realizing too late that he fought Ace and Melody long enough for the morning sun to appear, he tries to escape... only for Melody to pin him to the ground by impaling one of his legs with her sword. He slices off that leg to free himself, but it's enough time for the sun to touch and set him on fire as one of his vampiric weaknesses is sunlight.
  • Bad Boss: Being a narcissistic sociopath, he only cared about himself and punished his stage crews for minor mistakes, while treating his minions as stepping stones towards divine immortality.
    • According to a canonized drabble, War Rock was such a perfectionist that even the slightest mistakes got many of his stage assistants and technicians fired. This eventually bit him in the ass when the aforementioned people stepped forward and revealed this to the public after he was killed by Ace and Melody, disgusting many of his fans into siding with the humble and kind Blue Suede Heartstrings instead.
      Unnamed teenage Pony filly: One light out of place? Streamers not going on at the right time? Even the microphone not working? Boom, fired and replaced.
    • When one of his own followers objected to his plan of taking a group of Blue Suede's fans hostage to force his rival into a Sadistic Choice via admitting he's a musical fraud in exchange for his fans' lives, War Rock obliterated said follower with a dark spell. Seeing this is what motivated a then-mortal Crystal Clear (who initially sided with War Rock to spite his adoptive father, Blue Suede) to betray War Rock out of disgust.
  • Berserk Button: By the Fourth Age, his failure to obtain the godlike immortality he wanted became a rather sore spot for him. Having this rubbed in his face by his Ascendant daughter, Princess Winter Opera, quickly sends him into a snarling rage.
  • Big "NO!": He would shout this twice during his final battle with Melody and Ace - the first time is when he realizes that he's been stalled long enough for the sun to rise, and Melody pins him to the ground through the leg with her sword so he wouldn't escape. The second time is when after Ace knocks him back into the sunlight with his Ram Hammer when he successfully frees himself from Melody's sword, causing him to burn into nothing but bones and ash.
  • Big "WHAT?!": He says this twice during a conversation with Bossa Nova Heartstrings in Malus Manes' Hell-Realms - the first time was learning that Healing Song became a god much like Blue Suede Heartstrings did, something that made him rant about how a mere "cripple" gained something that should've been rightfully his. The second time was after Bossa Nova said Healing Song was "right" about him, which leads to Bossa Nova giving him a "The Reason You Suck" Speech about why he's not a god and why he ended up dying and being made to suffer for his crimes for all eternity.
  • Bullying a Dragon: He would continue clashing with Blue Suede Heartstrings even after his first defeat. This is justified, as despite knowing that Blue is an Alicorn god at this point, his gigantic ego and dogged need to surpass Blue made him blind to just how powerful Blue has gotten since then. This resulted in his plans against Blue being less successful than his plans against Ace and Melody, as Blue's divinity and status as a "prodigy deity" grants him additional powers that leaves his rival far outclassed in a fight magically and physically.
  • Condescending Compassion: After meeting Healing Song for the first time and discovering that he's blind, he proceeds to insult him by saying Healing Song's blindness made him "deficient" and incapable of dealing with the stresses of the music industries, so he should sit back and let someone more capable handle things. This angers Healing Song enough to snark back at War Rock and tell him to get out, threatening that War Rock's going to "end up having a bad time" if he continues being disrespectful. Healing Song's friends showing up to protect him forces War Rock to swallow his pride and leave.
  • Didn't See That Coming: What led to his first defeat at Ace and Melody's hooves is his interpretation of a prophecy concerning an Archdemon he tried to summon in exchange for eternal life and power. The prophecy stated that while the Archdemon can be summoned through a song, a counter-song performed by "One Voice, One Song, One Heart" will banish it to where it came from. The prophecy also stated that "No one" can do it, which War Rock arrogantly took to mean as no Pony having the voice to stop his plans. It just didn't occur to him that what the prophecy actually means is that no one can do it alone, as shown by Ace humbling himself to let Melody perform a duet with him to banish the Archdemon.
  • Disproportionate Retribution: In response to Healing Song snarking at him for showing Condescending Compassion, he broke into Healing Song's house with the intent of using the latter's blindness to attack him. While Healing Song was able to distract his would-be attacker long enough for Blue Suede to intervene, the incident traumatized him and gave Healing Song a fear of becoming Not So Different if he didn't use his power to help people. Former Alvslog Deer Prince Golden Ash was horrified when Healing Song recounted the incident to him.
  • Dragged Off to Hell: His final fate. After he was killed by Ace and Melody via direct exposure to sunlight and scattering of his bones/ashes, respectively, Malus Manes would show up and drag him down to the appropriate Hell-Realm. However, before Malus could do so, an enraged Bossa Nova Heartstrings showed up, and he bargained and pleaded with his adoptive uncle until finally Malus relented, and gave his nephew the permission to inflict only two hits. This resulted in War Rock being struck in the face first with a hoof, then with Bossa Nova's divine guitar.
  • Evil Counterpart:
    • To Melody. Both are talented and prideful musicians, except War Rock represents what happens if she let her fame, talent, and popularity go to her head. Melody's ego was what initially prevented her from dating Ace full-time due to him being similarly arrogant, but her clashes and experiences with War Rock left her quite shaken and motivated her to humble herself significantly. As a bonus, Melody is Immune to Mind Control due to being the embodiment of Endurance, which granted her protection from War Rock's mind-control spells even after she was vampirized.
    • To Blue Suede Heartstrings, for similar reasons as Melody above. War Rock also represents what happens if he wasn't raised by loving parents like Blue Suede was and instead became a narcissistic sociopath who only played music for fame and money. War Rock resented Blue Suede for being a better musician than him, while Blue Suede hated him for being the symbol of everything he hated about the music industry in general. And unlike War Rock, who wanted immortality for selfish reasons, Blue Suede's humility allowed him to become an Alicorn through good deeds. It's noted War Rock would've become an Alicorn, too, had he even bothered to humble himself and change. And while Blue Suede is a good father to mortal/divine children, whether by adoption or blood, War Rock sired hundreds of illegitimate foals and essentially saw them as unwanted consequences of his hedonistic lifestyle, even wanting them aborted like with Winter Opera.
    • He's also this to Ace, the Green Ranger. Both of them have huge egos and bad tempers - War Rock's led to him losing his legacy, the divine immortality he wanted, and his life. Ace's led to him losing the position as Red Ranger to his friend Lancer and would have lost Melody as well. However, while Ace eventually realized the folly of his pride and changed himself for the better, War Rock did not, and was granted eternal damnation in Malus Manes' Hell-Realms after death as a consequence.
    • He's also one to Prince Healing Song, being talented musical prodigies in their time. Despite being blind, Healing Song represents all the potential and good traits that War Rock squandered, and while he did suffer from the same Mortality Phobia as War Rock, Healing Song was able to accept his own mortality thanks to Bossa Nova Heartstrings. Healing Song's many good deeds would lead to him Ascending on his deathbed, saving his life from cancer, while War Rock was killed by Ace and Melody via using the Sun to finish him off, and subjected to eternal damnation by Malus Manes and his family. Many musicians who knew War Rock referred to Healing Song as "everything War Rock SHOULD have been".
    • To Moon Ray Vaughoof as well. Both of them were raised by parents who were either downright abusive (in Moon Ray's case) or didn't teach them proper morals and behavior (in War Rock's case), which affected how they behaved in adulthood. While they became famous musical prodigies in their lifetime, both of them had raging flaws that had a profound effect on their careers and their lives, such as narcissism and/or addiction. War Rock represents what could've happened if Moon Ray didn't make a huge effort to change and instead let his own flaws consume him, as War Rock later became a villain out of sheer jealousy towards those he perceived a threat to his ego and ended up damning himself after death because he refused to acknowledge that his own pride was hurting him. Adding to the contrast is how they treated their respective families - War Rock sired hundreds of illegitimate foals yet saw all of them as unwanted consequences of his hedonistic lifestyle and didn't care one lick about them. Moon Ray, meanwhile, is a genuinely loving father to his adoptive kids (including Prince Dissonant Tune, one of War Rock's sons) despite his own flaws and suffering from an abusive father himself in his youth.
    • It's later revealed that he's this to his Mirrorverse counterpart, Peaceful Paladin. While still a musician, Peaceful Paladin is a Nice Guy and Humble Hero who eventually Ascended to godhood through his good deeds. He even embodies Music, Humility, Peace, and Love, which is almost exactly the same portfolio that Blue Suede Heartstrings possesses. By contrast, War Rock is an entitled, narcissistic sociopath who only became a musician for fame and money, and sought to become immortal both to avoid dying and be worshiped forever. This is shown how they each treated Princess Winter Opera, War Rock's illegitimate daughter - Peaceful Paladin treated her kindly upon meeting her in person for the first time, while War Rock wished to have her aborted while she was still in-utero (which thankfully never happened thanks to Winter Opera's mother's refusal to go along with it).
    • Ironically, he would serve as an evil counterpart for Prince Black Snow, the Mirrorverse counterpart of Blue Suede Heartstrings. While both were talented musicians yet prideful Jerkasses, the biggest difference between them is that Black Snow realized the error of his ways thanks to Peaceful Paladin, War Rock's good Mirrorverse counterpart, and successfully Ascended to godhood after humbling himself and becoming The Atoner. This is in stark contrast to War Rock, who refused to change his ways out of pride and died trying to make himself immortal, which is what he could've become if he bothered to humble himself, too.
  • Evil Redhead: He had a blood-red mane and tail, though he started to lose his hair as he grew older. Even before his villainy, he was a narcissistic and entitled musician who believed in his own greatness, but after his rival, Blue Suede Heartstrings, Ascended to godhood and his own mortality became apparent, he became a Godhood Seeker so he could forever remain in the spotlight. This is in stark contrast to Blue Suede as well as his Ascendant illegitimate daughter, Princess Winter Opera, who are both benevolent, blue-haired deities.
  • Expy: Of Mok from Rock & Rule, being fading rockstars and bad-tempered narcissists who sought immortality and power by unleashing a powerful extra-dimensional demon, with a side-dish of Disproportionate Retribution against the world for daring to start losing interest in them because of their advancing age and declining popularity. War Rock does, however, turn himself into a vampire after his first defeat, which ultimately ends up doing him in after Ace and Melody exploit his weakness to sunlight.
  • Foil:
    • To Blue Suede Heartstrings: Both are musical prodigies whose talents were encouraged by their parents, except Blue Suede's parents loved and taught him good behaviors, while War Rock's parents were perfectionists who constantly pushed him to succeed and spoiled him rotten whenever he did. Blue Suede is a Humble Hero who genuinely loved playing music, while War Rock is a narcissistic sociopath who became a musician for fame and glory. Their turning points involved immortality and demonic figures - Blue Suede's was meeting the devil-like Luminiferous, while War Rock's was bargaining with an Archdemon in exchange for immortality and power. Blue Suede's humility ensured he would continue being remembered beyond the Second Age, and after making a psychological recovery and overcoming all his flaws/traumas, he would become a beloved Prince of the Equestrian Pantheon. War Rock refused to humble himself and change for the better, and consequently he died unmourned and unloved, his final fate being Dragged Off to Hell for his crimes with his legacy forgotten by all. Both of them also sired numerous children, except Blue Suede loved all of his children and grieved whenever he outlived them. War Rock saw his own children as unwanted consequences of his hedonism and either abandoned them or, in Winter Opera's case, tried to have them aborted without a second thought.
    • To Prince Healing Song: Both are musical prodigies raised in single-child families, except while War Rock's parents were perfectionists who constantly pushed him to succeed, Healing Song's parents loved and supported him even after he became blind as a baby. Because of their upbringing, War Rock became a narcissistic and entitled sociopath who won't accept failure or being surpassed by 'better' musicians, while Healing Song became humble and kind, and is willing to joke about himself. They also feared dying one day, but unlike War Rock, who selfishly tried obtaining immortality so he could be worshiped forever, Healing Song turned to his friends and received support from them, which helped him accept his own mortality. As a result, Healing Song unexpectedly Ascended to godhood on his deathbed while dying from cancer, while War Rock turned himself into a vampire and was later killed by Ace and Melody, who exposed him to sunlight to end his reign of terror once and for all. For bonus points, Healing Song was often stated by fellow musicians of the Age to be "everything War Rock SHOULD have been".
    • To Moon Ray Vaughoof: Both grew up with parents who affected them negatively, but while Moon Ray was physically and mentally abused by his bad-tempered, abusive, drunkard father, War Rock was constantly pushed to succeed by his perfectionest parents, who also spoiled him rotten to reward him. Both are musical prodigies, but they also had raging flaws that affected their careers and personal lives - Moon Ray struggled with addiction, anger issues, and trauma stemming from his abusive foalhood, while War Rock is a sociopath who gradually became a full-blown narcissist as he aged. Both were also greatly affected by death, except Moon Ray obsessed over returning to his old life after dying young in a helicopter accident, while War Rock desperately tried seeking immortality to avoid his own death. Thanks to those who loved and cared for him, Moon Ray gradually overcame his flaws, Ascended to godhood, and unlocked his long-repressed Prophecy domain, and became a beloved Prince of the Church of the Stars, while War Rock refused to humble himself and died unmourned and unloved, his ultimate fate being endless torment in Malus Manes' Hell-Realms for his crimes. Both Moon Ray and War Rock would also become fathers themselves, except Moon Ray is a loving husband and father who treasures his adoptive children, while War Rock sired hundreds of illegitimate foals yet never cared for all of them and left behind a string of brokenhearted lovers.
  • For Want of a Nail: It's noted that if he humbled himself and changed for the better, he would have become an Alicorn god like he wanted, and he would've become friends with Blue Suede Heartstrings instead. It's further emphasized by the fact that his and Blue Suede's Mirror World counterparts, Peaceful Paladin and Prince Black Snow, respectively, are close friends.
  • Freudian Excuse: Deconstructed. While his parents were encouraging of his prodigious talents in music, they were perfectionists who constantly pushed him to succeed in everything, then spoiled him rotten to reward him for his successes. This upbringing led to him becoming a narcissistic sociopath who couldn't tolerate failure or the idea of being surpassed by more talented musicians like Blue Suede Heartstrings. However, his entry makes it clear that he had every opportunity to break away from his parents' influence and humble himself, but he constantly refused to act on it, which led to his death.
  • Godhood Seeker: He became one later in life, as Blue's Ascension to godhood made him painfully aware that eventually he's going to grow old, die, and be forgotten while his rival would outlive him and remain famous. At first, he tried making a deal with an Archdemon to help the latter escape in exchange for eternal youth and power. When he realized the "eternal youth" his infernal patron granted only returned him to his physical prime due to Ace and Melody botching the summoning ritual, he turned to vampirism. This would finally give the immortality and power he wanted, but ultimately leads to his death when Ace and Melody took advantage of the weaknesses associated with vampires by exposing him to direct sunlight, burning him and killing him for good. Ironically, his quest for immortality also ensured that he would end up being forgotten anyway, and it's noted that had he changed his ways and become humble like Blue, he would've gotten what he wanted and Ascended to godhood, too.
  • Hair Today, Gone Tomorrow: He had a blood-red mane and tail when he was younger, but as he grew older, he would start balding, which he tried covering up with various wigs. Part of the reason why he became a Godhood Seeker is to restore his hair and, by extension, his youth. This serves as a symbolic contrast to Healing Song, as using wigs represents War Rock's denial over his advancing age, while Healing Song simply cut his hair short when he couldn't maintain it anymore, representing his eventual acceptance of his own mortality once Bossa Nova Heartstrings helped him overcome his Mortality Phobia.
  • Hell-Bent for Leather: His entry describes him as wearing Gothic fashion with lots of leather, giving him an intimidating presence whether on or off-stage.
  • "I Am Great!" Song: Most, if not all his songs became this as his ego became bloated into a narcissistic god complex, consisting of little more than grandiose bragging about himself and his greatness, such as calling himself "The biggest thing since Great War III!". Somehow, he still manages to be immensely popular enough to rival Blue Suede Heartstrings, mostly because he is legitimately talented and can make his performances truly spectacular. Eventually, however, this is what later contributes to his sharp decline in popularity - after War Rock's villainous actions were revealed to the public, many of his fans started taking notice to how often he bragged about himself, causing them to see him as nothing but an arrogant poser. This resulted in said fans flocking to Blue Suede Heartstrings instead, as the King of Music was humble enough to take inspiration from things other than himself and (in his new fans' eyes) had "real" musical talent compared to War Rock.
  • Insufferable Genius: Deconstructed. He is legitimately talented and intelligent music-wise, having invented many innovative special effects devices in his lifetime and being popular enough to rival Blue Suede Heartstrings. However, his upbringing and resulting ego caused him to become rather entitled, petty, and narcissistic, and he was a total Bad Boss who mistreated and fired his employees for even minor slip-ups. Blue Suede Ascending to godhood drove him to villainy, as he realized that he'll die and be forgotten while his rival will be remembered forever, and did horrible things just to maintain his fading youth and career. As Healing Song pointed out, for all his talents and genius, War Rock is little more than a bully who is nothing without attention, and while he may be talented, it's rendered moot if he keeps treating people like trash. Healing Song is later proven right when War Rock dies after turning himself into a vampire, his final fate being subjected to eternal damnation by Malus Manes and his biological/adoptive children. In addition, many of War Rock's fans would flock to Blue out of disgust towards his actions, ensuring that his legacy would die off for good.
  • "It" Is Dehumanizing: He would refer to Healing Song as "that cripple" during a conversation about him with Bossa Nova Heartstrings in Malus Manes' Hell-Realms. Bossa Nova pointedly reminds him that the "cripple" has a name.
    Bossa Nova Heartstrings: His name's Healing Song, ya arrogant twat.
  • I Was Quite a Looker: His youthful looks and vitality were what mostly kept his career and popularity afloat. So when he got older (including mane-balding and decreasing energy/vitality), his career dwindled and his ego evolved into full-blown narcissism. Learning that his rival, Blue Suede Heartstrings, managed to obtain godhood pushed him on the path to villainy because it meant he'll grow old, die, and be forgotten while Blue Suede will remain youthful and be worshiped forever. To that end, he tried making infernal deals with arch-demons, and when that didn't work, he turned himself into a vampire. This ended up killing him as it made him weak to sunlight, which Ace and Melody fully exploited to end his rampage for good. It's been noted that had he humbled himself, he would've become an Alicorn like Blue did and gained the immortality he craved all his life.
  • Know When to Fold 'Em: After he insulted a then-mortal Healing Song for being a Blind Musician by showing Condescending Compassion during their first meeting, Healing Song tells War Rock to get out and threatens him that he's "gonna end up having a bad time" if he continues being disrespectful. At this time, many of Healing Song's friends such as Steel String, Tempo Groove, and Moon Ray Vaughoof show up to protect him, forcing War Rock to swallow his pride and leave.
  • Lean and Mean: His entry describes him as a tall and lanky yet extremely handsome Earth pony in his youth, though his looks started fading as he got older.
  • The Magnificent: Known as "the Magic Stallion" for his psychedelic musical style and general occult and Gothic motifs. His title also came from the fact that he was a legitimately talented musical genius, whose prodigious skills in staging and special effects made his shows look like they were made with magic.
  • Mortality Phobia: He would suffer from this later in life. He was unable to accept the fact that he was growing older, and tried compensating for it by wearing wigs to cover up his balding mane and letting his ego turn into full-blown narcissism. The last straw was learning that Blue Suede Heartstrings managed to Ascend to godhood, making him realize that he was going to be outlived by his rival in both life and legacy. His desire for eternal life made him commit horrible crimes in order to get it, such as making a Deal with the Devil, joining the Sinful Seven, and turning himself into a vampire. In the end, his quest for immortality killed him when Ace and Melody exploited his weakness to sunlight in their final battle to defeat him for good, and he would be doomed to eternal damnation at the hooves of Malus Manes and his part of the Trimortidae. His entry notes that had he simply swallowed his pride and accepted his mortality, he would've become an Alicorn like Blue did and gained the immortality he always wanted.
  • Narcissist: His core trait, the reason for his villainy, and his biggest weakness. Being raised and spoiled by perfectionist parents turned him into a vain, selfish rockstar who couldn't tolerate the smallest slights against his pride. As he grew older and more feeble, his ego evolved into a full-blown god complex, believing he deserves immortal fame and glory for being the 'greatest musician alive'. His arrogance led to him developing an intense yet somewhat one-sided rivalry with Blue Suede Heartstrings, as he couldn't stand the idea of being surpassed by a fellow musician. When he learned Blue Suede Ascended, he realized he'll eventually be outlived and eclipsed by his rival, pushing him into becoming a Godhood Seeker. It's later deconstructed as the same arrogance caused him to develop a complacency that makes him prone to making costly mistakes, flying into narcissistic rages that cloud his judgement, and blinding himself to both his foes and external circumstances with the self-assurance that he will succeed in the end. This directly resulted in his defeat and death in his final battle, ensuring that not only he'll end up being forgotten by everyone as he feared, but also doom himself to eternal damnation at the hooves of Malus Manes and his biological/adoptive children.
  • Noodle Incident: He had a run in with a certain monster-hunting group called the 'Slayers Club' at Sunnydaze, Golden state during his vampire phase, whose members promptly staked him in the heart and nearly killed him.
    War Rock: Now, I'm a god HUUURK - !
    Slayer Pike: And now, you're coat-rack.
  • Offing the Offspring: He had no reservations about telling his then-girlfriend Mint Delight to abort his unborn daughter Winter Opera after she got pregnant, then dumping Mint Delight when she refused to do it. In the Fourth Age, after a grown-up Winter Opera rubs in his face that she became an Alicorn and not him, he angrily snarls that he should have aborted Winter Opera himself "when [he] had the chance all those years ago!"
  • Older Hero vs. Younger Villain: Played with. He's implied to be biologically younger than Blue Suede Heartstrings, as he's part of the younger generation that rose up to compete with Blue Suede's musical popularity, success, and talent. After Blue Suede's Ascension, he became a villain in response and frequently clashed with his rival, though he continued growing old while Blue Suede remained young thanks to his divinity.
  • Punny Name: His name sounds similarly to "warlock".
  • Really Gets Around: Between the height of his music career and the last years of his life, he had affairs with multiple mares who were also his fans/admirers, and then dumped them as soon as they weren't of use to him anymore. In the process, he sired hundreds of illegitimate foals, many of whom would end up growing up in their birth father's shadow after his death. Two of these foals would become Princess Winter Opera, the Alicorn goddess of Dark Magic, Potential, and Defiance, and Prince Dissonant Tune, the Alicorn god of Music, Vice, Corruption, and Revelry. Due to being a monstrous, narcissistic sociopath, War Rock never cared for his children and never bothered to check up on them, seeing all of his children as unwanted consequences of his hedonistic lifestyle. In Winter Opera's case, he wanted her aborted, but Mint Delight, War Rock's girlfriend at the time, refused to do so and instead gave her daughter up for adoption as soon as she was born.
  • "The Reason You Suck" Speech: He would receive one from fellow musician Healing Song, who was then a mortal Earth pony. When War Rock tried pulling a Revenge by Proxy by targeting him in order to hurt Blue Suede Heartstrings, Healing Song remained calm and refused to back down despite his life being threatened, and proceeded to give his attacker a scathing dressing-down that exposed War Rock as little more than a petty, entitled bully who is nothing without attention from others. War Rock was both unnerved and enraged, but unfortunately for him, he was distracted long enough for an angry Blue to arrive and drive him away.
  • Revenge by Proxy: Part of the reason why he tried attacking Healing Song is to spite his rival, Blue Suede Heartstrings, through one of his friends. Unfortunately for him, Healing Song refused to back down and gave him a scathing "The Reason You Suck" Speech instead, distracting him long enough for Blue to arrive and drive Healing Song's attacker away.
  • Second Place Is for Losers: His perfectionism, entitlement, and narcissistic ego meant he will not tolerate anyone taking his place as the "greatest musician alive", and he will not hesitate to sabotage/kill them before they succeed. This led to him developing an intense yet somewhat one-sided rivalry with Blue Suede Heartstrings, who shared equally immense talent and popularity. When Blue left the music industry and Ascended to godhood sometime later during his globe-trotting, War Rock became a villain trying to seek bonafide immortality to ensure that he will not die forgotten and stuck in his rival's shadow. Unfortunately for him, his actions would eventually bring his own downfall when, sometime after turning himself into a vampire, he would be killed by Ace and Melody, who exploited his weakness to sunlight by exposing him to it, even intercepting his escape by knocking him into the sky when he tried fleeing. The public fallout from War Rock's actions once they were revealed also killed his legacy for good, as many of War Rock's former fans flocked to Blue Suede Heartstrings out of disgust.
  • Self-Fulfilling Prophecy: He became a Godhood Seeker because he feared dying and being forgotten by everyone. The various crimes he committed in gaining immortality, including murdering dozens of people to sustain himself after becoming a vampire, would ensure just that - Ace and Melody worked together to kill him by exposing him to sunlight, and after his death, his soul would be dragged down to a Hell-Realm by Malus Manes (though not before being attacked by a vengeful Bossa Nova for what he did to his younger twin brother, Blue Suede Heartstrings). In addition, the public reveal of War Rock's horrific actions would drive a significantly huge portion of his fanbase to siding with his hated rival, Blue Suede Heartstrings, effectively killing his own legacy. To twist the knife even further, it would be his illegitimate daughter, Princess Winter Opera, who would Ascend to godhood and gain the immortality that he long coveted for himself.
  • Strong Family Resemblance: Princess Winter Opera, one of his illegitimate daughters, resembled him far more than she did her birth mother, as they're both tall and stunningly beautiful Earth ponies in all but hair/eye color and Cutie Marks. It's deconstructed in that being the splitting image of her villainous father gave Winter Opera a lot of grief long after War Rock's death in her mortal life, being bullied, shunned, and even attacked by those who had personal beef with War Rock. Fortunately, Luminiferous and Blue Suede Heartstrings would help Winter Opera overcome her issues and eventually Ascend to godhood, breaking herself free from War Rock's shadow.
  • Underestimating Badassery: His entry notes that after his first defeat at Ace and Melody's hooves, he would clash with Blue Suede Heartstrings as much as he did the former two. But because he's so prideful and narcissistic, the fact that Blue had become much more powerful as a god didn't register with him at all, and as a result, his plots against his now-divine rival had far less success.
  • Our Vampires Are Different: He became a vampire upon realizing that the boon he received from an archdemon as part of a deal he made only restored him to his youthful prime thanks to Ace and Melody interrupting the summoning ritual, rather than the true eternal youth that he craved, meaning that he's doomed to grow old again and eventually die. This drove him to abandon his Equinity altogether and become a vampire, which grants him legit immortality and enhances his powers even further, but also grants him new weaknesses which ultimately did him in. It's heavily implied that his vampiric strain is different in that staking him in the heart, while crippling, is not instantly fatal like many other vampire strains and needs to follow up with a more thorough Coup de Grâce like exposing him to sunlight. This is how he survived his run-in with the 'Slayers Club' in the town of Sunnydaze, Golden state.
  • Villainous Breakdown: Several times.
    • After breaking into Healing Song's house to get revenge for an earlier insult and to spite Blue Suede Heartstrings by hurting one of his friends, he would end up being unnerved and enraged when Healing Song refused to back down and gave him a scathing "The Reason You Suck" Speech that reduced him to nothing more than a petty, spoiled bully. This distracted him long enough for Blue to arrive and drive him away from Healing Song.
  • Villainous Legacy: The horrible things he did in life would cast a long shadow that affected everyone in the Second Age long after his death, especially those who knew him personally or clashed with him.
    • Prince Healing Song was traumatized by War Rock's attempted attack on him, and after Ascending to godhood, he would secretly develop the fear of becoming "another War Rock" if he used his divine power to attack people instead of helping them. This became the main reason why he was a Martial Pacifist for three Ages since his Ascension: He was Afraid of Their Own Strength. It took psychiatric appointments with Mentálne and support from friends like Moon Ray Vaughoof for him to realize that he needed to let go of War Rock's memory and forgive him in order to stop being afraid.
    • Princess Winter Opera had to deal with public discrimination and bullying for much of her mortal life, with many people (including some superheroes) fearing that she would follow in War Rock's hoofsteps as a villain just because she's his daughter. Not helping this is her strong resemblance to her father and prodigious talent in music. This caused her to become angry, bitter, and vindictive for a time, nearly validating everyone's expectations of her, until both Luminiferous and Blue Suede Heartstrings came into her life and intervened. Even though she managed to Ascend to godhood thanks to her mentors' help, Winter Opera still retains some degree of determination to prove herself as her own person, as well as guilt and obligation to redeem herself for her father's crimes. Both Mentálne and Amour-De-Soi are helping her build her self-esteem and encouraging her not to let people's opinions affect her too much.
    • Prince Dissonant Tune, much like his older half-sister, would also suffer for being one of War Rock's illegitimate sons, and the fact that he was born a Dhampyr (which made him heavily resemble War Rock post-vampire transformation) really didn't help. Despite his efforts in being a good musician, many people shunned and mistreated him for his heritage, eventually causing Dissonant to snap and follow in his birth father's hoofsteps, believing that if being a bastard son of a supervillain made him 'evil', he might as well be evil. However, while Dissonant seemingly enjoyed doing horrible things For the Evulz, he felt utterly miserable deep down, and he would suffer an existential crisis following his hospitalization for a near-fatal overdose. Fortunately, he would be inspired to become a constructive villain after meeting Luminiferous and learning of Moon Ray Vaughoof's struggles with addiction, but his experiences would lead to him hating morally hypocritical behavior and give him lingering self-esteem issues.
    • Blue Suede Heartstrings vowed never to become as prideful as War Rock after spending several years clashing with his rival and protecting his fans and loved ones from him. This proved to be disastrous as his fear of becoming prideful contributed to his deteriorating emotional/mental state by spawning 'The Colonel' and turning his humility into an inferiority complex, which ultimately led to his spectacular meltdown and near-transformation into a Fallen Alicorn. Even though he had people to snap out of his transformation and rescue him from his subsequent Angst Coma, it took him a while to recover because his traumas ran that deep. It was thanks to psychiatric appointments with Mentálne, the support of everyone he helped, and his relationship with Prince Stoltur Skjöldur that he was finally able to fully understand and accept that it's okay to feel pride.
    • Cloudy Brush also had to deal with public stigma related to War Rock - one of her friends listened to War Rock's music, and after he died in a car accident, a bunch of students threw a party behind Cloudy Brush's back to celebrate her friend's death. When Cloudy Brush chewed them out for their blatant disrespect of the death, she was viciously bullied for being a 'War Rock sympathizer' to the point of running away and nearly committing suicide. Fortunately, she was saved by Moon Ray Vaughoof and gained friends who supported her, but her experiences led to her hating those who demean others for grieving the dead, especially those who 'didn't deserve it'.
  • You Could Have Used Your Powers for Good: It's acknowledged that War Rock was a legitimate musical prodigy and genius, and had he humbled himself, he would have become an Alicorn like Blue Suede Heartstrings did. This is exemplified with War Rock's daughter, Winter Opera, and Healing Song, a Blind Musician - both of them are prodigies, but had all the potential and goodness that War Rock squandered, since they became Alicorns through their good deeds while War Rock could only turn himself into a vampire. Both Luminiferous and musicians who knew War Rock called Winter Opera and Healing Song "everything War Rock SHOULD have been". What hammers this in is the fact that he has a benevolent Mirrorverse counterpart, Peaceful Paladin, who Ascended to godhood through good deeds much like what Blue Suede Heartstrings did. Even more saddening is the fact that Peaceful Paladin is best friends with Blue Suede Heartstrings' Mirrorverse counterpart, Prince Black Snow, a former villain-turned-benevolent Alicorn god, showing that War Rock not only squandered his potential to become a god with his narcissism, but a potential friendship with Blue Suede as well.

    Calculous, the Broken Cog 
See his entry here.

    Dr. Strange Minds/Screwball 

Character: Anti-Heroic/Anti-Villainous

Alignment: Chaotic Neutral

Type: Earth Pony, Phantom Thief, Prankster, Friendly Enemy

Faction: Herself, Sinful Seven

Screwball, real name Dr. Strange Minds (her entry here) is a phantom thief and general mischief-maker who also served as Patch's Arch-Enemy.
  • Anti-Hero
  • Arch-Enemy: Of Dame Patch, back when she was a mortal superheroine.
  • Even Evil Has Standards:
    • Though a supervillain and an infamous phantom thief, she only focused on minor crimes such as theft, vandalism, and general mischief, and was never interested in killing or severely injuring innocent people. Her motives also were purely "for the lulz" and found the more depraved actions her villainous peers would take boring.
    • She is genuinely disgusted with War Rock, given his monstrous sociopathy and pride. When War Rock tried seducing her into becoming his lover, she dropped her fun-loving, crazy villainous persona and rejected his advances thoroughly psychoanalyzed him on the spot, before concluding that she's "crazy, not a monster". War Rock was utterly speechless.
      War Rock: Come on, babe, you do whatever you want, just like me.
      Screwball: I do whatever I want out of a desire to vent my frustrations with the boring life that has been forced upon me by my family, you do whatever you want because, in my professional opinion, you are suffering from severe narcissistic personality disorder, or NPD. Given your ruthless, vindictive actions, I would even go far as to diagnose you with Malignant Narcissism Syndrome, or a sociopathic narcissist, or at the very least a prime example of the Dark Tetrad of personality traits. That being Narcissism, Machiavellianism, Psychopathy, and Sadism.
      (War Rock is stunned into flabbergasted silence)
      Screwball: In terms you can comprehend: I'm crazy, not a monster. Hehehe ~ !
  • Laughably Evil
  • The Prankster
  • The Shrink: She is a psychologist by profession, having been forced into this role by her wealthy but controlling family who were also well-off psychologists themselves. She hated every moment of it, having wanted to be a clown, but cannot bring herself to breaking from her family without being cut off from her inheritance, leading to her becoming a supervillain to vent her frustrations and indulge in her fun-loving nature. Her psychology education/training did prove incredibly useful in helping her keep up with her opponents and rivals.

Paragons' Villainous Adversaries


Metamare's Rogue Gallery

    Cold Iron, the Hollow Mare 

Character: Villainous

Alignment: Chaotic Evil

Type: Cybernetic-pony, Cyber, Unicorn, Supervillian

Faction: Black Ghost (former), Independent

"All I am now is what I am!"

Cold Iron (her entry here) is a cybernetic supervillain who has proven herself to be one of the most dangerous individuals Metamare has ever faced in her entire superhero career.

Cold Iron was originally a vain, petty and ultimately ordinary criminal named Merry Roses, who was crippled in a car accident while trying to escape from Metamare. After a trip to the hospital, she was manipulated into being converted into a cyborg codenamed C-0047 by the villainous Black Ghost organization. The power granted to her by her new cyborg form allowed her to become a dangerous supervillainess, but came at a tremendous cost to her Equinity. With tremendous strength, speed and a form that could depower/poison metamagnetically-empowered superheroes, she would sell her service and alliegances to those who could help maintain her body, so long as it gives her a chance at infamy, wealth... and revenge against those she hold a grudge against, such as Black Ghost, but ESPECIALLY Metamare.
  • Anti-Magic: Or rather, anti-Metamagnetism, as a considerable portion of her cyborg body is made from Cold Iron, which has disruptive effects on Metamagnetic energies and weakens/poisons beings/entities who draw power from them, such as Metamare. Later on, she learn how to externalize and project the field surrounding her. Her entry notes that her powers are similar to the Disruption magic wielded in the Fourth Age by Prince Fanged Paw of the Terran Empire.
  • Captain Ersatz: Of the Superman supervillain Metallo, among other characters.
  • Cyborg: What she was converted into by the villainous Black Ghost organization after she discovered she contacted a terminal illness with no cure while hospitalized following her car accident. It gives her tremendous strength, speed, durability and unique abilities to poise a threat to even Metamare, but the power comes at a price that she was decidedly not happy about.
  • Defeating the Undefeatable: Invoked by the Black Ghost organization when they converted her into a cyborg, as they purpose-built her with the intention of killing Metamare, the Paragon From Beyond. Thanks to her Cold Iron composition, she could had very much pulled that off, and despite being a petty Dumb Muscle, she had the distinction of being one of the very few super-villains who put Metamare closer to death's door than any-pony else.
  • Evil Is Petty: One of her defining character traits and indirectly responsible for her own present situation. She murdered her first colt-friend over some jewelry they stole together, and her first encounter with Metamare was while she was trying to kill the wife of a stallion whom she has hots for out of jealousy (and greed, since the guy was rich). She blames Metamare for her grievous injuries in a car accident (which in reality was her own damn fault, as it happened while she was trying to get away from the superheroine), and also for being converted into a cyborg which took away much of her ability to feel physical sensations (never mind she was manipulated by the Black Ghost organization into agreeing to it, and it was so she can have a shot at killing Metamare in revenge). For all the sympathy she might garnered for her loss of Equinity, much of it is lost from the reality of her petty character.
  • Hair-Trigger Temper: One of her weaknesses, brought about by her enviously petty personality and amplified by mental instability following her conversion into a cyborg.
  • It's Personal: Against Metamare, and to a lesser extent the Black Ghost organization, for the sequence of events that led to her becoming a cyborg supervillainess.
  • Laser-Guided Karma: Her great power as a power-nullifying cyborg strong and fast enough to take on Metamare came at the cost of the senses that she needs to make her petty, vain life worth living, which she found out the hard way when she attempted to have her way with a stallion she has hots for during her initial power-trip.
  • No Sympathy: While not to the point she becomes a Hate Sink (no one really deserves to lose their senses and their ability to feel alive, and going crazy as a result), she's not very sympathetic at all between her pettiness, vanity and foolishness, both before and after she becomes a cyborg supervillainess. This is even lampshaded by Metamare's Arch-Enemy Overmare herself, who has nothing but contempt for her.
  • Rape Is a Special Kind of Evil: During her initial power-trip post-conversion, she tried to sexually assault a stallion she have hots for. Of course, that's when she discovered that she lost all her senses except for sight and sound as a consequence of being turned into a cyborg. Contributes to the lack of sympathy as a character.
  • Roaring Rampage of Revenge: Went on many of them against Metamare and a few against Black Ghost organization for her present condition, although much of it is her own damn fault - not that she would ever admit it.
  • Ungrateful Bastard: For all she held against Metamare for the car crash that led to her grievous injuries and later her conversion into a cyborg (which as noted was her own damn fault to begin with), Metamare actually saved her life that day, stabilizing her on the spot and then rushing her to hospital before she succumb to her injuries. The fact that she still blames Metamare for it and never thank her all demonstrates her overall pettiness, volatility and foolishness.
  • Unwitting Pawn: Several times, the first being the 'Black Ghost' organization who turned her into a cyborg so she could take out Metamare for them. Unsurprising, considering the fact she is not very bright and usually only had enough wits to realize when she had been played for a fool, something which Overmare, who had also manipulated her before lampshaded.


    The Great Ghostie 
First mentioned in a Drabble, the 'Great Ghostie' is a powerful Reality Warper in the form and alias of a ghost who has an interest in Metamare, preferring to mess with and play games with her with his phenomenal powers in order to get her attention and get her to date him.
  • The Bad Guy Wins: The Great Ghostie has won against Metamare on a few occasions. This is not actually bad since all he wants out of their games is to go out on dates with Metamare if he wins rather than do anything horrible, and as per their agreed rules cleans up after himself regardless of his wins or losses.
  • Chivalrous Pervert: Noted to have an 'blindingly obvious' crush for Metamare and his entire villainy consists of attention grabbers and challenging games in order to get Metamare's attention and get her to date him at least once. He has always acted honorably to Metamare whether or not he wins or loses, and never makes unwanted advances on Metamare even on the few occasions he wins and gets to date her.
  • Expy: He is essentially Metamare's own Mister Mxyzptlk. The similarities with the 5-D imp adversary of Superpony was noted in-universe and it's implied to have inspired the Mister Mxy character himself in DC Comics in-universe.
  • Great Gazoo: His preferred alias is the 'Great Ghostie', and has the supernatural powers to match.
  • Harmless Villain: Zigzagged as this is entirely by his own choice, preferring to cause mischief more than mayhem, and even when he cuts loose it's only to mess with those who had it coming.
    • Overmare demonstrates in a notable incident when she manages to steal all his powers exactly what would had happened if he applied his powers to their full potential as a supervillain: Overmare conquered the world and neutralized nearly all opposition in seconds, quite literally remade the world into her own idealized utopia with a few thoughts, and was only defeated with substantial effort on Metamare's and Silversmith's part and some unnoticed outside aid to restore the Great Ghostie's powers back to him and return the world to normal. All this suggested had he not held back, he would likely be one of the greatest threats to 'Second Age' Tellus.
  • Mysterious Past: No one knows where the 'Great Ghostie' come from or how he got so powerful, only that he had been around for a long time and had an interest in messing with 'interesting' beings for amusement, even dating particularly interesting ones of the opposite gender like Metamare.
  • Our Ghosts Are Different: It is not known if he is a ghost in a traditional sense or it's merely his preferred guise hiding his true eldritch nature. There are hints suggesting the former since the reason he has a Thou Shalt Not Kill code is partly due to knowing from experience that angry restless ghost with supernatural powers could cause even him trouble, but otherwise nothing is confirmed.
  • Reality Warper: The Great Ghostie is one to rival Discord himself at his peak. This caused problems one time Overmare managed to steal them to Take Over the World.
  • Thou Shalt Not Kill: Has this rule himself, in part since apparently knowing from experience angry restless ghosts are capable of causing major trouble with their own supernatural powers.
  • The Trickster: His entire modus operandi as a supervillain.
  • Villainous Crush: Had one on Metamare and was the root of all his villainy. It is not known if Metamare ever reciprocated his feelings.
  • Willfully Weak: The Great Ghostie is a Reality Warper as strong as Discord at his peak (as in, Discord's peak), but he for the sake of fun and fairness he never uses his phenomenal powers to their full potential even in his games. One of the rules he agreed to and abide by is to always offer Metamare a chance to win (vice-versa also applies), setting magnanimous victory conditions and accepts defeats gracefully whenever Metamare prevails.

    Max Margins, CEO of Margins Multinational 

CEO Max Margins

  • Always a Bigger Fish: Metamare herself lampshaded that Max Margins is facing this problem in his declaration that he would be the one to destroy her: not only is he not the only villain/supervillain who had declared that, but legitimately more dangerous villains like her real Arch-Enemy Overmare would take issue with that, and Metamare is more concerned with his wellbeing as Overmare might decide to vaporize Max Margins for trying to steal the 'honour' of finally defeating Metamare than Margins actually being able to carry out his threat.
  • Arch-Enemy: Max Margins serve as one of Metamare's biggest enemies between the 1980s to 2020s, replacing Profiteer who was by then either retired or dead as a Badass Normal supervillain with access to great amounts of resources and subordinates who seeks to make life as inconvenient (if not terminal) for Metamare as possible.
  • Contrasting Sequel Antagonist: He was this to the by then late Profiteer - While both are motivated by nihilistic greed, Profiteer was more vindictively wrathful while Max Margins was more filled with entitled pride. Max Margins was a Villain with Good Publicity who ran a (superficially) legal business while the Profiteer is more a feared and hated criminal and war racketeer with his criminal organizations. Profiteer was arrested multiple times, while Max Margins' money, lawyers, lobbyists and PR people ensured that he would rarely if ever receive criminal liability for his misdeeds.
  • Corrupt Corporate Executive: His main schtick, in contrast to the war-profiteering and organized crime oriented Profiteer.
  • Even Evil Has Loved Ones: Subverted. He actually didn't care for the fact Metamare helped put his grandfather into jail and nearly ruined the Margins' family business due to said grandfather's involvement in the 'Wall Street Coup', and was willing to set it aside and even 'share' the spot with Metamare as top-dogs of Tomorrow city (and the country). Then Metamare interfered with one of his unscrupulous ventures which could had caused hundreds of deaths had she not intervened, and she was afterwards deputized by the governor of the state to have him arrested and briefly jailed when his culpability was revealed. This perceived insult and his already present resentment for Metamare and others like her leads to him concluding his father and grandfather were right in how Metamare is a nosy alien busybody who should be gotten rid of for denying the 'greats' like him and his family their rightful places in the world and took up their vendetta against Metamare.
  • Expy: Of the original Post-Crisis version of Lex Luthor, mixed with Justin Hammer (Iron Man's corporate rival/enemy) and other similar ruthless megacorp CEO antagonists.
  • Fatal Flaw: Pride. He believes Ponies like him should be in charge of the world because they are 'great' and every-pony else who lacks their ambition and drive (and wealth) should know their places and serve their betters. Max Margins greatly despises Metamare in part for the fact that she overshadows him, and by inspiring people make them forget who has 'real' power and should be 'in charge', which he cannot stand. When Metamare unintentionally humiliates him further by intervening with a mess he and/or his business had caused and landing him briefly in jail, he decides to get even with Metamare by trying to destroy her like Profiteer had tried to.
  • Foregone Conclusion: While Max Margins swore he would take down Metamare where all other supervillains failed, history showed he was ultimately no more successful than Overmare was.
  • Gaia's Lament: He is NOT an environmentally-friendly CEO in the slightest, not caring for damage to the natural environment in his quest for profit and acting as both direct or indirect adversary to many nature- or earth-oriented heroes and superheroes such as Bright Eyes and Terra Firma.
  • The Man Behind the Man: Max Margins had with his wealth and influence been responsible for at least several more supervillains' schemes or origins. For example, he had invested in another supervillain organization's attempt to steal a product in order to create a situation where the Ponyland government would be forced to buy a better more expensive version of the product from him.
  • The Only One Allowed to Defeat You: Max Margins swore he would be the one to finally take down Metamare where all other supervillains and criminals failed to do, and do it in a way that everypony would know who did it even if no one will be able to ever prove it. Metamare is nonplussed about it as he is far from the only criminal or supervillain to have sworn this against her, and was more concerned about his wellbeing given more dangerous supervillains, most notably her actual Arch-Enemy Overmare, might find offense in his goal and not afraid to vaporize him or worse for trying to steal their right to be the one to defeat Metamare.
  • It's All About Me: Part of his animosity to Metamare comes from resenting the fact that Ponies look up to superheroes like Metamare, who overshadow 'great' Ponies like him with their superpowers and heroics and who inspires common people to go beyond their station instead of 'knowing their places' and serving their interests.
  • It's Personal: Max Margins was the grandson of one of the corporate plotters of the 'Wall Street Coup' which failed thanks in part to Metamare and the Paragons, leading to his grandfather being jailed and their family business nearly ruined. While he was willing to leave it all behind and start afresh with Metamare, Metamare intervening with his own unscrupulous schemes (which could had potentially caused hundreds of deaths) and landing him in jail led to his and his family's animosity against Metamare rekindled with a vengeance.
  • Posthumous Character: Is long-dead by the Fourth Age, like many other Second Age heroes, villains and misc. individuals.
  • Screw the Rules, I Have Money!: Implied. After getting arrested the first time, he was out of jail within a very short while due to having an Army of Lawyers on his employ to bail him out.
  • Shout-Out: His tirade against Metamare takes cues from Post-Crisis Lex Luthor's own speech against Superman in the "Man of Steel" miniseries, which highlights his inspiration and his adversarial relationship with Metamare.
  • The Social Darwinist: Believes that 'great' Ponies like him with ambition and drive (and wealth) are what makes their country if not the world great and should be in charge of Ponykind's future, and every-pony else who are 'unworthy' rabble should serve them and know their places. Part of his resentment for Metamare comes from the fact that she and superheroes like her with their flashy powers and very presence overshadows their greatness and makes the common people forget who should have power and be 'in charge'.
  • This Means War!: How he viewed Metamare's interference with one of his schemes, which resulted in him getting briefly jailed like his grandfather did for his participation in the 'Wall Street Coup'. Having already resented her and others like her for overshadowing Ponies like them with their superpowers and denying them their 'rightful places' in society, he personally declared war against Metamare, promising to succeed where every other supervillain had failed and take her down.
  • Villain with Good Publicity: Implied. He was able to menace Metamare and other superheroes for nearly forty years, which required him to at least have good PR on top of the money and lawyers to get him out of trouble lest he alienates the public and authorities and have his Megacorp's business ruined. Some of those criminals and supervillains, such as General Economics, also appears to have good publicity as well, making it problematic for superheroes to take them down as it was for Mare-Do-Well and the Squadrons of Decency.

Margins Multinational

  • Evil, Inc.: Margins Multinational is a megacorporation owned by a Corrupt Corporate Executive who is an enemy of a superheroine and had sponsored or directly responsible for many villainous schemes and criminal activities.
  • Megacorp: Margins Multinational has many different branches and owns many lesser corporations as subsidiaries, such as Omneigh Consumer Products.
  • The Man Behind the Man: Margins Multinational owns Omneigh Consumer Products, who would produce Second Age Mare-Do-Well's ally Cyber-Fuzz's Arch-Enemy General Economics, a Villain with Good Publicity whom Cyber-Fuzz and the rest of the Squadron of Decency would spend years battling and trying to expose.


  • And That's Terrible: Profiteer once stole forty cakes from a bake sale. The bastard.
  • Always a Bigger Fish: Profiteer is competent and capable enough to be poise a serious challenge to even Metamare and being one of the most enduring Super Villain of the 'Second Age', but at the end of the day he's still outclassed by the likes of Overmare, who would become the Arch-Enemy of Metamare, the Paragon From Beyond AND her Best Friend Silversmith, the World's Smartest Pony.
  • Badass Normal: This guy has no notable abilities, powers or even gadgets beyond a determined, vindictive personality and having more common sense than the average Super Villain, yet still manages keep up and remain one of the most enduring Super Villain threats somehow.
  • Berserk Button: Do NOT call him 'common' or otherwise look down on him. He gets violently vindictive when that happens.
  • Buffy Speak: He refers Metamare as some sort of 'Magical Space Fairy' when Overmare explains to him where Metamare's powers came from and how Overmare took it away, which to his limited understanding makes it sound like she is some sort of magically-powered fantasy creature from another planet. Needless to say, Overmare is exasperated, although given his implied common background it's perfectly understandable.
  • Book Dumb: He's a criminal mastermind, but has not received formal technical or scientific training, and bears no interest in those subjects. This contributes to Overmare's frustration when he doesn't really understand her explanation as to how she took down Metamare the first time.
  • Butt-Monkey: He considers HIMSELF to be this, always trying to earn an 'honest living' as an unusually effective crime boss, but keeps getting trounced by that meddling Metamare. History however remembered him in a more favourable light as Metamare's first major Super Villain adversary and apparently one of the most enduring Super Villain threats of the 'Second Age', which is saying something for a Badass Normal.
  • Brooklyn Rage: Given one of his inspirations is Frank Fontaine from Bioshock, he's this, possessing a vindictively ruthless personality who won't even let the likes of Metamare and Overmare intimidate him.
  • Captain Ersatz: Apparently a cross between Frank Fontaine from Bioshock, Superman's enemy Bruno Mannheim, leader of the Intergang, Lex Luthor's initial portrayal as merely a dangerous War-Profiteer, among other criminal masterminds with access to powerful weapons.
  • Deadpan Snarker: Quite a lot. This guy sasses even Overmare, who only lets him get away with it because he is VERY useful to her and because he makes some legitimately good points in all his snide remarks.
  • Determinator: This guy will not stop until he settles a score or he's dead, whichever comes first, which is one of the few reasons why he is willing to play along with the whole Super-hero/Super-villain thing and keep causing trouble for Metamare.
  • Diabolical Mastermind: A very competent and dangerous criminal mastermind who manages to cause enough trouble for even METAMARE to be consider one of her adversaries and an infamous Super Villain, although he resents that designation.
  • Enemy Mine: After repeatedly getting trounced by Metamare, he reluctantly teams up with Overmare for a chance to bring her down. He quickly found himself constantly wondering what he got himself into.
  • Fatal Flaw:
    • Wrath. He's ruthless, dangerous and vindictive, who would not stand for being looked down or messed with by anyone, even if that person happened to be Metamare. Which is one of the main reasons why he keeps causing trouble for the Paragon From Beyond: His spite and vengeful disposition outweighs his fear and common sense.
    • Greed. He just couldn't quit the Super Villain or general criminal business because he's a nihilistically greedy thug, even though he's not going to get ahead so long as Metamare is around.
  • Fearless Fool: Downplayed, but it's still very dangerous for him to not fear Overmare enough to be willing to SASS her. Still gets himself hauled and slammed on walls for it, though.
  • It's Personal: He has a massive grudge against Metamare because she has repeatedly ruined his operations and put him behind bars. This had happened at least FOUR times by early 1939, which combined with his greedy, vindictive personality made it really, REALLY hard for him to take the sensible option to just let go and go straight.
  • Noodle Incident: Apparently, Profiteer was once discovered to have stolen forty cakes from a bake sale for reasons unclear. That's as many as four tens. And That's Terrible.
  • Only Sane Man: Likely the reason why he is stated to have become one of the most enduring adversaries of Metamare and Super Villain in general: He's got more common sense and sanity than many other rival Super Villain. That being said, it only goes so far, considering a sane Pony should had given up being a criminal or a Super Villain a long time ago so long as Metamare and other Superheroes are around.
  • Super Villain: Is classified as one, and apparently earned enough cred to earn it, but he made it clear that he hates that moniker and didn't want anything to do with the whole 'Superhero Versus Super Villain' thing if he would, but he keeps getting dragged into it.
  • Surrounded by Idiots: How he felt around other Supervillains, thinking the whole damn thing is silly, even though he is one himself.
  • Trapped in Villainy: Even though Metamare implored him to give up crime, he won't partly because circumstances keeps dragging him back into it, and partly because his greedy and vindictive nature refuses to let him rest until he get what he wants and gets at those who mess with him, such as Metamare.

Shadow Sentinel's Rogues Gallery


    Criminal Mind 


    Manic Menace 

Character: Villainous

Alignment: Chaotic Evil

Type: Anarchist, Crime Boss, Criminal Lunatic (self admitted), Mass Murderer.

Factions: Assorted VERY brief alliances, Federal Republic of Ponyland (surprisingly), Himself, A surprisingly large number of thugs

  • Arch-Enemy: To the first three Shadow Sentinels
  • Arson, Murder, and Jaywalking: ALL three of these offenses are LITERALLY part of his rather extensive rap sheet. True to this trope, "Jaywalking" is the very last one. In addition, the three crimes that were NOT part of his long list of offenses were sex with a minor, high treason to the Federal Republic of Ponyland - and tax fraud.
  • At Least I Admit It: Yes, he was a homicidal maniac who lived for violent anarchy, but he was honest about it.
  • Ax-Crazy: And how!
  • Bad Boss: He had killed so many of his own henchmen for rather absurd reasons that one has to think that the only reason he could have any henchmen at all is because they were afraid that he would do even worse to their families if those henchmen refused him.
  • Card-Carrying Villain: He NEVER denied that he was a nasty piece of work who delighted in mass murder and other violent crimes purely for their own sake.
  • Composite Character: Predominantly based on the Joker, but does have elements of the Penguin and Black Mask too.
  • Crazy-Prepared: He rivalled the Shadow Sentinels in this department. There was very rarely a situation where he didn't have at least two plans and four gadgets for.
  • Diabolical Mastermind: He could definitely come up with some rather brilliant schemes, even if (and especially because) his endeavors usually only made sense to himself.
  • Evil Old Folks: He was this at the time of his death.
  • Even Evil Has Standards: Most of the time, HE was this to other criminals (i.e. they refused to work with him because he was so crazy and violent). In fact, he was the only individual besides the Reichists that the Overmare actually hated MORE THAN she hated Silversmith. However, he DID actually have a few standards himself (albeit those that only made sense to himself). For one thing, even though he had no problems with hurting children, he DID draw the line at sexualizing them (to the point of taking the time to formally complain to author Horror Princess about a pre-teen gangbang in one of her novels). For another thing, while a self-admitted criminal lunatic, he was NOT a traitor to his country (as he said himself on his final night of life, he was a homicidal maniac, not a traitorous bigot), particularly despising the Reichists. Finally, while indulging in numerous violent crimes, he DID NOT commit tax fraud, being more afraid of the I.R.S. than he was of even the most brutal anti-hero.
  • Evil Has a Bad Sense of Humor: Of the "extremely sick sense of humor" variant.
  • Faux Affably Evil: A self-admitted criminal lunatic, but he COULD be polite for brief periods when trying to sucker somebody in or when trying to think of a few jokes.
  • Joker Immunity: Given his basis on the Trope Namer, this is to be expected. Of course, in this universe, it actually has a justification in that he was, unknown even to himself, granted limited protection by a chaos spirit, allowing him to survive many things that would kill a normal pony.
  • Large Ham: He could definitely ham it up with the best (or worst) of them.
  • Laughably Evil: A self-admitted criminal lunatic with a very sick sense of humor.
  • Practically Joker: He even made his public debut at the same time the Jester (Tellus's actual answer to the Joker) made his first appearance in the comics.
  • Precision F-Strike: Despite his insane fondness for ultra-violence, he VERY RARELY swore, so, when he DID swear, it made it all the more clear that he was uncharacteristically serious, such as dropping a rather strong profanity when talking about how much he hated the Reichists on his final night of life.
  • Touched by Vorlons: Something even he himself didn't realize until years after his death. A chaos spirit actually granted Manic Menace JUST sufficient increased agility, durability and luck to survive to old age despite many extremely dangerous individuals trying to kill him. In fact, even Overmare's usually almost infallible aim was thrown off considerably when she was trying to shoot him. Fortunately, by the time he reached old age, the spirit that granted him that protection decided that he was too old to be much interest anymore and removed that protection.


Silversmith's Rogues Gallery

EPOCH (Enhanced Pony Optimized for Conspiracy and Havoc) is an enemy of Silversmith who was originally enhanced by a villainous organization as a tool and weapon to advance its villainous goals, but became a much more dangerous supervillain in his own right.
  • Expy: Of MODOK from Marvel Comics

    Khan Genome 


  • Seers: Implied; as indicated by his/her name, he/she has precognitive powers.

Trailblazers' Rogues Gallery

    The Cellist 
A music-themed supervillain and one of the Trailblazer family's enemies.

    Cerebral Commander 

    Master of Shadow 
  • Affably Evil: Well, more amoral than outright evil, but he IS genuinely courteous and has a basic code of ethics concerning his crimes (chief among them refusing to hurt the innocent [ESPECIALLY children]).
  • Benevolent Boss: Treats his underlings with complete respect and gives just as much loyalty as he gets back (unless one of his underlings threaten or actually hurt children, then he will actually help the heroes take down that specific underling).
  • Casting a Shadow: His chief super-power is the ability to mentally generate and control a cloud of magical darkness just large enough to fill a good-sized room.
  • Expy: Or Captain Ersatz Of Golden Age Flash villain (and occasionally Anti-Hero) the Shade
  • Even Evil Has Standards: His absolute refusal to hurt the innocent (especially children) certainly qualifies for this, as does his only targeting individuals who can specifically take the loss.
  • Friendly Enemy: To Balanced Scales; the original Trailblazer; whom he liked enough to treat his battles with as a sporting game.
  • Gentleman Thief: Steals far more for the challenge than the money? Check. Refuses to hurt the innocent? Check. Only targets individuals who can take the loss (and who actually turn out to be even bigger crooks than HE is the majority of the time)? Check. Friendly rivalry with the heroes and law enforcement officers who chase them? Check.
  • Immortality: Well, SEMI-immortality; he doesn't age (he hasn't since the Second Age's late 19th century), but he is still vulnerable to disease and physical weapons. So this is strictly "ageless immortal".
  • Super Senses: He has magically enhanced eyesight that allows him to see perfectly in complete darkness (to protect him from his own Casting A Shadow power).
  • Worthy Opponent: VERY MUCH considered the original Trailblazer this.
  • Wouldnt Hurt An Innocent: Definitely followed this rule; particularly taking this rule seriously when it came to children.
  • Wouldn't Hurt a Child: His chief rule. He actually takes this rule SO seriously that he LET Paradyne and Trailblazer capture him once because members of his gang threatened and seriously wounded Cloudy Chance (Paradyne's son) as long as they let him help save the then ten-year-old colt (by pure coincidence, the Master of Shadows had the same blood type as Cloudy Chance).

Power Rangers' Villains


    Rita the Repulsive, the Witch From the Stars 

  • Adaptational Badass: Due to taking the most dangerous traits of Rita's various incarnations, she's this.
  • Arch-Enemy: Of the 'Second Age' Power Rangers team, before being sealed away. Now that she is freed in the 'Fourth Age', she became this for the new team arising to oppose her.
  • Berserk Button:
    • Do NOT insult her witch matron clothing - she's apparently very proud of them. Her first giant monster attack on Ponyland was partly motivated by President Pony calling her 'Miss Fashion Disaster' during her rejection of Rita's demands.
    • Don't try to steal her monsters and make a fool out of her. Local Tellusian Pony witch Shadow Hex found this out the hard way.
  • Beware the Silly Ones:
    • Many Ponies did not take her as seriously as Queen Dark Crystal as compared to the 'Ultimate Witch', the Extratellusian witch comes off as rather comical in terms of personality and antics. Those who underestimate her, however, quickly discover that she is no less a dangerous threat to Tellus and is competent in the possession and use of both advanced magic and technology needed to conquer it. This IS some-one who could make her monsters grow into powerful 100-meters tall city-ravaging behemoths that takes a Morphing Grid-powered giant robot to defeat.
    • She once attacked Moki's home island of Tropica, specifically the capital building to kill the dictator ruling the country and claim its resources for her own, knowing Moki have to choose between letting Rita win or saving her country's hated dictator. While Moki finds a third option, the dictatorship's military is no match for her monsters and left begging the Power Rangers for help.
    • When Hydianite witch Shadow Hex tried to hijack one of her monsters and make a fool of her, Rita replied by growing large enough to manhandle her floating island base before obliterating it in one shot.
  • Composite Character: She's got the personality and Laughably Evil nature of the original Rita, the competence of the Mighty Morphin' Power Rangers (Boom! Studios) Rita, and the combat skills and sheer physical power of the Power Rangers (2017) Rita.
  • Even Evil Has Standards: She may be an evil alien witch with dreams of cosmic conquest, but even she find Queen Dark Crystal to be a bit too much by her and her forces' standards. She even winced when Dark Crystal was brought up by the Tellusians, whether sympathetically or in disgust.
    President Pony: Pardon my Secret Service. We had just dealt with a nasty witch queen fairly recently.
    Rita the Repulsive: Oh yes, we heard about her. Believe me when I say she's crazy even by OUR standards...
  • Human Aliens: Despite being an alien, she looks a lot like a Tellusian pony. Even odder as the rest of her family are hideous monsters, though that's because she's a hybrid.
  • I Have Many Names: Inverted, in that it is her target world of conquest that has many names. She knows from her research that the Ponies' world has have many, many, MANY different names throughout the aeons, including 'Terra', 'Harmonia', 'Faera', 'Eternia' and more. Naturally, this left her very confused, and when she finally returned after her sealing to conquer 'Tellus', only to hear from one of the local heroes that the world is now known as 'Equus', an exasperated Rita the Repulsive implored the world's inhabitants to just "Make up your minds already!".
  • Kneel Before Zod: When she first arrived, she made an appearance before various world leaders via hologram to deliver her demands for their surrender (In a Shout-Out to Anubis from Stargate SG-1). Of course, as history shown, they were all rejected.
    Rita the Repulsive: You're the leader of this world?
    President Pony: President Personable Pony, leader of the Federal Republic of Ponyland. One nation, among many.
    Rita the Repulsive: ... Well, no more! I'm here to tell you there's been a change in management! Namely, ME!
  • Laughably Evil: Was apparently this, in contrast to the monstrously horrific Queen Dark Crystal, but is definitely no less dangerous despite it, posing a serious threat to Tellus' in her attempts to conquer it.
  • Stronger Than They Look:
    Rita the Repulsive: What? Did you little brats think I was a helpless old granny? HAHAHAHA! Time to give you as big a headache as you've been giving me! note 
    • This also applies from a magical level. While not as powerful as Dark Crystal, she's still extremely powerful. Enough so to grow to giant size, manhandle an island base of another witch, then pretty much nuke it in one shot. It left her exhausted, but was quite the display of power.
  • Wicked Witch: An 'Extratellusian' witch from the stars with command of both powerful magic and advanced technologies. Naturally, that had the Tellusian Ponies quite scared considering they had only just survived the utterly monstrous and terrifying Queen Dark Crystal, the 'Ultimate Witch', though fortunately she apparently isn't as unspeakably Evil and even comes off as wacky at times. That being said, she is a very dangerous menace in her own right, enough to threaten the entire world and taken just as seriously as many other world-threatening foes as Tellus had faced during the era, especially those she would become an Arch-Enemy of, the 'Second Age' Power Rangers.

    Goldar the Grifforzer 

  • Adaptational Badass: Played With: While he's probably comparable in strength to canon Goldar, he's allowed to show off the full scope of that strength more and explicitly never underwent the Villain Decay canon Goldar did.
  • Arch-Enemy: Becomes this to Lancer. While their first fight was a Curbstomp Battle in Goldar's favor, later fights would see Lancer close the gap and be more even. Goldar was furious when he escaped in the Fourth Age only to find Lancer hadn't ascended and was long dead, and thus he'd never be able to avenge himself on the Red Ranger.
  • Curbstomp Battle: Owing to his strength and battle skills, he inflicted his share of these upon various heroes.
    • He gave one of this to Lancer, the Red Power Ranger on their first battle, earning Lancer's ire and resulted in him becoming Lancer's Arch-Enemy over the course of the conflict. Gets subverted in their later and final battle.
    • In a canonized drabble, where he battles heroes in the capital city of Ponyland, he gave one of these to the local Liberty Legion Super Team during their first attempt to fight him. While it is mentioned that they are capable in their own right, they were not at the Power Rangers' level in strength and powers, to say nothing of Goldar.
    • Yet in the same drabble he was nearly on the receiving end of one himself by Metamare, the Paragon From Beyond, who proved to be far stronger and durable than he is. To note, she stopped one of his air-trembling punches dead in its tracks without even looking strained, then whalloped him with a light punch that sent him straight through a building-sized machine that his minions were assembling. It's implied she could had flattened him if the fight had continued, but she refrains out of respect and confidence in the Power Rangers and instead focuses on helping out with battles and rescues in other parts of the capital city at the Power Rangers' request, returning only to throw Goldar out of city-limits after Rita grows him to kaiju-size so that the Power Rangers with their Megazord could fight him without worry of collateral damage and the Liberty Legion and Ponyland military can deal with the rest of Goldar's minions without him trampling on them.
  • Implacable Man: His super-strength and -durability combines with his battle skills to make him a powerhouse in combat, capable of thrashing entire groups of lesser superheroes and military units by himself, and is explicitly stated to be the strongest minion Rita the Repulsive has in raw strength. This becomes especially so every time Rita super-sizes him to kaiju-proportions.
  • Mythology Gag: His species name, Grifforzer, is the name of Goldar's Kyōryū Sentai Zyuranger counterpart.
  • Super Strength: He is notably the strongest minion in Rita's service in terms of raw physical strength and very proud of that fact. Combined with his skills as a warrior he makes for a very dangerous foe. To note, he single-clawedly manhandled an entire Super Team who's not as strong as the Power Rangers by himself, bisected a Pony battle tank taking a pot-shot at him by throwing his sword, and could strike with at least enough power to cut an apartment block in half. That being said, he is still far from the strongest on the planet despite his claims, as one clash had Metamare, The Paragon From Beyond stopping dead a punch from him with ease, and then hit him back with a light punch that sent him straight through a giant building-sized machine his minions were assembling.
  • Super Toughness: Super-strong aside, he is also very durable. He tanked an entire Super Team's worth of superpowers and weapons without issues, deflected a tank round fired at him with a back-claw, and even survive a (admittedly 'light' punch) from freaking Metamare that sent him through a building-sized machine, winded but still in battle-worthy conditions. This combined with his strength and battle-skills makes him an Implacable Man and juggernaut in combat.

    Psycho Rangers (Overrangers) 
The Psycho Rangers are an Evil Counterpart team of the Power Rangers, villainous where they are heroic and often come with additional enhancements that was meant to make them even stronger, smarter, faster, and generally better than their Good Counterpart, with varying levels of success. While over the course of Known History succeeding teams of Power Rangers would face their own Psycho Rangers groups, the first of all such incarnations appeared in the 'Second Age' in the form of the Overrangers, created by Overmare herself during the time she successfully subdued Neighjor and managed to partially reverse-engineer the Rangers' powers through studying him and his secrets. The Overrangers group would subsequently clash with the Power Rangers many times, holding the initial advantage at first in terms of capabilities, a gap which the Power Rangers would eventually bridge.
  • Evil Counterpart: To the Second Age Power Rangers.
  • Psycho Rangers: The Overrangers are the in-universe Ur-Example, being the very first of such groups and explicitly nicknamed this, which became more well-known than their official names.
  • Smug Super: They were this, on the assumption that they are superior than their heroic counterparts in every way (which was eventually proven false). Especially prominent with the team's leader, the Red Psycho Ranger, who apparently had a superiority complex to rival her superior Overmare's own.

Red Psycho Ranger

  • Break the Haughty: Was immensely egotistical in contrast to Lancer. Said enormous ego gets popped in her and her team's final defeat.
  • Fatal Flaw: Pride. Lancer describes her having a superiority complex almost rivalling her superior Overmare's own, which Lancer and his fellow Rangers exploited in their later confrontations with them by provoking her every chance they get, which due to her ego would sure to get her angry and make mistakes.
  • Spear Counterpart: of Lancer, being a young mare instead of a colt, on top of being villainous and egotistical where Lancer is heroic and humble.
  • The Strategist: She served as this for her team. However, she was far more rigid and uncompromising than Lancer, which was her downfall during the final fight. Moki, who has excellent instincts and survival skills, defeated her by proving more unpredictable than she was prepared for.
  • Undying Loyalty: To Overmare, which is a redeeming quality on her part. In her final defeat she was distraught over failing her superior and went down exclaiming for Overmare's forgiveness (Though Overmare was too busy having another one of her Villainous Breakdown as Silversmith foiled her plan once again).

Robot Masters


    Dr. Guile 
The constant archnemesis of the original Corona, and an enemy/rival of Dr. Solar, the original Corona's creator and "father".


    Queen Dark Crystal, the Grand Matron of All Witches 

Character: Villainous

Alignment: Chaotic Evil

Type: Grand Matron Witch/Metabender, Civilization Destroyer, Sapient Cataclysm, Manifestation of Evil, Walpurgisnacht

Faction: Herself

"It seems you pathetic ponies have forgotten what real magic is. Allow me to remind you..."

Queen Dark Crystal (her entries here and here) is one of the vilest and most powerful witches known to sapientkind, and one of the most dangerous villains the Tales/Virtuous Seven group has ever faced in their younger years.
  • As Long as There is Evil: A more realistic take on it: Dark Crystal herself is Deader Than Dead, but the heroes aren't blind to the possibility of what she was and that so long as sapientkind continues to sin, there's every possibility another Dark Crystal may be created in the future. However, the heroes have hope that so long as virtue exists, that can be prevented and bright future is possible.
  • Berserk Button: Due to her love of inflicting despair on others, she doesn't like it when she can't break someone.
  • Civilization Destroyer: She was responsible for the Bronze Age Collapse with her horrific reign of terror and everypony's resulting attempts to forget she ever existed.
  • Deader Than Dead: Due to her soul being incredibly unstable thanks to the ritual that created her, her soul was destroyed upon death.
  • The Dreaded: She was so feared that even after she was sealed away in the Book of Darkness, the Tribes remain separated and many of them in hiding out of sheer unadulterated terror. They won't even dare mention her full name, with Queen Starcatcher's people mentioning her only in epitaphs like the 'Queen of Despair'. Notably, even when they confront her, the Tales Seven are actually terrified of her. And rightfully so. Even after her defeat, they would need therapy to recover from the encounter fully.
  • For the Evulz: Has seemingly no greater motive than to cause misery and suffering, if the testimonies of the denizens of the Hidden Realms are any indication, though her ultimate goal is to create a new world from the agonizing death and destruction of the old and enjoying every moment of it. Her response to Melody's question more or less punctuates it.
    Melody: All this death. All this suffering... And all for what?! What is it do you even want?!
    Queen Dark Crystal: ...The dawn of a new world, while listening to the final dying screams of yours like they're fine music.
  • Fusion Dance: Queen Dark Crystal is a very specific form of magical fusion, known as a 'Walpurgisnacht', which in German means 'Witches Night', traditionally an unhallowed gathering of witches. Quite appropriate when considering essentially Queen Dark Crystal is a Equinoid Abomination composed of hundreds, if not thousands of witches 'gathering' together their collective knowledge, power and malice into one monstrous, unholy form.
  • Generic Doomsday Villain: Justified and Played For Horror, given her origins as an artificial Equinoid Abomination created to be the 'Ultimate Witch' by her witch mother and her coven - themselves practically this too due to their Hydianite philosophy worshiping Evil - for the sole purpose of perpetuating Evil and Sin, and thanks to her great power was able to do just that, terrorizing the world, killing heroes left and right, and causing immense despair and suffering for its own sake. This, however, is also one of if not her biggest weakness: Having literally no higher goal or purpose than Evil for its own sake, being the complete absence of Good, when she is finally pushed to her limits by Fairytale, the Goddess of Virtue, she has nothing at her core to motivate her to push past those limits. Fighting to save the world, Fairytale and the Virtuous Seven constituting her has all the strength needed to do so and thus prevail, leading to Queen Dark Crystal's well-deserved destruction. This is lampshaded by world's greatest super-villain Overmare herself when she point out the reason why Void Traveler lost to her during their fight in the same climatic battle; both Void Traveler and Dark Crystal are the same in her eyes, nothing more than banal and base beings with banal and base motivations, whereas both herself and Virtuous Seven have far more in their hearts worth fighting for.
  • God Save Us from the Queen!: Oh yes. A Queen with terrible power.
  • Hero Killer: Out of the original Heroes of Virtue who sealed her, she killed all but one of them. If not for Clover's clairvoyance, she would've killed the Tales Seven within minutes of awakening. She actually successfully kills the Tales Seven during the final fight with her, though they do manage to come back.
  • Hope Crusher: While she loves causing pain, suffering, and spreading evil, her favorite thing to do is to spread despair and she loves crushing people's hopes.
  • Humanoid Abomination: The ritual that made her as powerful as she is also turned her into an abomination of pure evil.
  • Lovecraft Lite: Her nature and threat level are something out a Cosmic Horror Story and that's not even discussing her true form, but despite all that she can still be beaten, and Fairytale's entire battle with her is one long Shut Up, Hannibal! to what she embodies.
  • Made of Evil: The ritual that made her as powerful as she was transformed her from flesh and blood into a physical manifestation of distilled evil and sin. She's even listed as a 'manifestation of evil' in her profile.
  • The Magic Goes Away: Apparently one of the reasons why magic faded into myth by the 'Second Age' of Known History: Dark Crystal's reign/rampage of terror was so traumatic that Ponykind willingly abandoned, rejected and forget about sorcery and magic, equating it to her witchcraft and terrified of even the off-chance that it might break her out of her seal. It didn't work.
  • Near-Villain Victory: She manages to kill and absorb the Tales Seven in their final battle, and begins pushing her doomsday spell towards the ground despite the heroes' best efforts, causing the world to despair. If it weren't for Starlight managing to break free inside her, she would've won.
  • Omnicidal Maniac: Desires to destroy the world and remake it in In Their Own Image. She's fully capable of actually pulling this off.
  • Person of Mass Destruction: She's considered one of the most powerful dark witches to ever exist, and given what some dark witches have shown to be capable of, that's a terrifyingly high bar. Her profile even calls her a 'sapient cataclysm,' and is explicitly capable of causing the End of the World as We Know It.
  • Physical God: While not a true divine, her power is so immense that she's capable of feats that normally require divine power to pull off, such as moving the celestial bodies.
  • Rasputinian Death: Gets a prolonged beating from the extremely powerful Fairytale, dealt eight Finishing Moves in a row, and is still kicking until Fairytale finally kills her by putting all her power into one attack. Then her own unstable soul explodes''.
  • Red Baron: The Grand Matron of All Witchs, the Queen of Despair, the Ultimate Witch, the Sin Vessel.
  • Sealed Evil in a Can: Was imprisoned in her spellbook, the Book of Darkness, until being set free.
  • Swallowed Whole: She devoured the Tales Seven in the Final Battle body and soul and effectively killed them, but to her shock and rage they were able to break free from her body and resurrect themselves.
  • The Juggernaut: She's one of the most powerful beings on the planet and despite a massive number of heroes and villains she was faced with, she comes within a hairsbreadth of actually destroying the world. The first time she was around, she was nigh unstoppable and only one of the heroes who sealed her survived and the second time she managed to kill the Tales Seven, though they got better. In the end it takes a prolonged battle with Fairytale ending with nine consecutive Finishing Moves in a row to finally take her down.
  • This Cannot Be!: Her reaction to the Tales Seven managing to escape her internal prison and return to the world of the living.
  • Total Eclipse of the Plot: When she was first created into the monstrosity she ended up being, it caused an eclipse and she triggers a permanent one when released. This is actually a plot point, as the eclipse poses a threat to all life on Tellus and has to be stopped before it causes permanent damage.
  • Villainous Breakdown: She slides into one at the Final Battle of the 'Dark Crystal Conflict' after the Tales Seven not only managed to break free from her body after being Swallowed Whole and resurrect themselves just when it appears Queen Dark Crystal was about to win, but also merged and ascended into a powerful goddess of Virtue, Fairytale, with the secret help of Luminiferous and Symvíosi that could match Queen Dark Crystal blow for blow, even after she reveals her true form and power as an Eldritch Abomination of sin. Her breakdown becomes total as Fairytale not only manages to hurt her, but keep battering and wearing her down as the goddess of virtue sang about the power of virtue, deconstruct her very nature, and then revealed that Dark Crystal had been tricked into exhausting herself fighting an equal, giving Fairytale the opportunity she needs to destroy her 'Book of Darkness' and then deliver a coup-de-grace powerful enough to finally finish her. Dark Crystal would spend her final moments screaming in fury and denial, unable to understand how she - the supposed reflection of sapientkind's true, monstrously evil nature - could be beaten before she is destroyed utterly.
  • Was Once a Man: She is very clearly no longer remotely equine after the transformation ritual. As observed by others, she is less a Pony and more a twisted abomination Made of Evil that has no greater goal or purpose than to perpetuate and maximize evil, as created and intended to do by those who worshipped evil as good. In her own view, she is far worse than that: she gloated to the Tales Seven that she was made to be a vessel and an embodiment of sapientkind's evil and sin. And seeing that she and her creators believe evil is what all sapientkind really is deep down, she considers herself to be a reflection of Ponykind's 'true nature', and thus she is monstrously evil because all of sapientkind is monstrously evil.
  • We Can Rule Together: After informing them of how all but one of their predecessors died sealing her the first time around, she offers the Tales/Virtuous Seven the opportunity to swear loyalty to her and she'd spare them, even creating a pocket dimension for them and their families where they never became superheroes at all. Or just give up and let her kill them quickly and painlessly. They turn her down. They also realize she's not showing mercy at all: she's trying to corrupt them into selfishly sacrificing the world to either save themselves or die painlessly rather the horrifically painful ways she has in mind.
  • World's Strongest Man: She's one of the single most powerful dark witches to have ever lived. At the time she first came into being, she was most likely the most powerful being on the planet who wasn't a divine, and when she returned in the present she was still at worst tied for that position with Metamares and others on her tier of power.
  • Wicked Witch: A dark witch, and one of the most evil and powerful to ever live. And then she revealed her true form and show that her default 'witch' form is merely a facade hiding the Eldritch Abomination of sin and wickedness she had become.
  • Would Hurt a Child: Children are in no way protected from her wrath. The fact the Tales Seven are teenage girls does absolutely nothing to stop her from trying to kill them within moments of being awakened. Or flat out killing them all during the final battle, though that doesn't last long.
  • You Have No Chance to Survive: When the Tales/Virtuous Seven confront her for the final battle, she reveals to them how all but one of their predecessors died sealing her away and thus at best only one of them will survive even if they do as well as the original group did. She then goes on to tell them they're all going to die in her lair. She was actually right, but it doesn't last.
  • Your Soul is Mine!: She devoured countless thousands of souls of her victims and assimilated them into her body, starting from her own evil witch mother and the coven that created her, to the original Heroes of Virtue after killing most of them and even the Tales/Virtuous Seven in the final battle. Though the Virtuous Seven managed to escape and resurrect themselves, then after they finally destroyed her all the souls she consumed are released, be they innocent victims who are finally allowed to rest to those who created her, whom the death gods would quickly take to their rightful afterlife punishment.

    Crimson Warlock 

Xhi-Fa Society

  • Captain Ersatz: Of Fu Manchu's unscrupulous criminal conspiracy that seeks to dominate the world and punish the West for its imperialistic bullying and humiliation of China and Asia.
  • Yellow Peril: Stemming from their original inspiration, though Codexverse adaptation is considerably more nuanced and non-racist.
  • Well-Intentioned Extremist: While have unambiguously villainous objectives of world domination and criminal conspiracy, the organization are also patriotic in character and motives, seeking to overthrow what they see as a corrupt Chineighese government, bring about Pan-Neighshian unity and preeminence and punish a Western world that they believe are responsible for centuries of imperialism and exploitation of the East.

    Fa Zhong-Ma 



    Viper Commander 

The Magnavores



  • Surrounded by Idiots: One reason he decides to team up with Overmare: the three minions his creator saddled him with are incompetent idiots. Overmare agrees with him after a few moments of being in the Magnavore's presence and gives him a shot.

The Crustaceans


    Neighkus, the Overlord of the Second Dimension 

Miscellenous (Factions)


    Black Dragon Society 

    Crimson Banner Army 

    CRUM Labs 


    Magnum Cartel 

    Muu Imperials 

    Sinister Sisterhood 


    World Liberation Front 

    The Wings of Ruin 

  • Apocalypse Cult: A cult who worship the Codex Verse Expy of King Ghidorah and desire for him to 'cleanse' the world.



    Collective Consensus 

    Endless Empire 

    Race Z 

    Universal Union 

Miscellaneous (Independents)

    Ancient Abyss 

Character: Villainous

Alignment: Neutral Evil

Type: Corrupt Corporate Executive, Relic Dinosaur, Dinosaur Supremacist, Immortal

Faction: Herself, Past Solutions Inc.


Ancient Abyss (her entry here) is a villainous sapient Dinosaur and a supremacist who wanted to bring the "past" into the "future" - by turning everyone into sapient Dinosaurs.
  • Adaptational Badass: Victor Veloci was dangerous, but his raptor form was much smaller and weaker than the Dino Squad's dinosaur forms and often gets his butt kicked by them. Ancient Abyss, however, is not only an extremely skilled fighter, but she isn't a raptor. She's a kaiju sized, magically enhanced Argentinosaurus. AKA, the largest land animal to ever exist. She's so powerful that it takes Ponyland's military and a group of superheroes backing up the heroes to finally take her down.
  • Alliterative Name: Ancient Abyss.
  • Evil Is Bigger: Unlike her inspiration, her dinosaur form isn't a raptor much smaller than the heroes but a kaiju sized Argentinosaurus.

    Black Diamond, the Troll King 

Character: Villain

Alignment: Lawful Evil

Type: Gestalt Being, Embodiment of Hatred, Eternal Foe, Monster Lord, Warlock, Evil Overlord, Revenant

Faction: Himself, Rìoghachd Gràin

Black Diamond (profile here) is the most powerful troll to ever live, Evil Overlord of Rìoghachd Gràin, and Arch-Enemy of Majesty's line of succession.

  • And Then What?: One of his biggest weakness on a psychological level is this trope. Black Diamond's entire nature is fixated on having revenge upon Majesty and her line, but it never occurred to him what purpose he would had left if he did managed to kill Majesty's heir and levelled Friendship Gardens. It had been used to trip him up on two occasions, the initial being his first defeat by Queen Sunsparkle. It fully sink in upon his second defeat in the Fourth Age with the aid of Princess Veritas that he honestly didn't know what purpose he would have left should he succeed, something which Queen Gaia the First (aka Fluttershy, the Kind Redeemer) want to help him with in hopes of getting him to let go of his vindictive obsession and reform.
  • Fusion Dance: Black Diamond is a fusion of the Trolls of Castle of Darkness, who were cursed to be foam in their castle's moat for all time. They merged into one and became solid again upon sensing Queen Sunsparkle's ascension to the throne.
  • Genius Bruiser: On top of having the combined strength of the many, many trolls composing him, he also have the combined intellect, knowledge and experience of the trolls combining his being, making him a dangerous opponent on both a strategic and physical level.
  • Resurrective Immortality: So long as he still hates Majesty and her successors, he can never truly die. When Sunsparkle killed him, he resurrected in the Fourth Age when Fluttershy inherited the Majestic Power as a Revenant Zombie. Had Fluttershy killed him, it's confirmed he would have resurrected as a wraith should she have passed on the throne eventually to a new heir.
  • Revenant Zombie: When he resurrects in the Fourth Age after Fluttershy inherit's Majesty's throne, he does so as a revenant.
  • Roaring Rampage of Revenge: His entire nature is fixated upon exacting vengeance against Queen Majesty (more accurately her line upon hearing she is dead) and Friendship Gardens for the original defeat of the evil group of Trolls who inhabited the Castle of Darkness, having inherited their combined vindictive malice upon reforming into a single gestalt entity.
  • The Power of Hate: The trolls composing him managed to merge together and form him out of sheer, all consuming hatred upon realizing that Majesty's throne had been properly inherited. He then willed himself back to life as a Revenant Zombie when Fluttershy took the throne. It's noted that he's 'literally too angry to die' and will just resurrect eventually so long as he still hates Majesty's line.
  • Wake-Up Call Boss: He was Queen Sunsparkle's first really dangerous opponent, and actually curbstomped her in their first fight to the point she was completely terrified of him.

    Count Dregon, the Tyrant of Edenoi 

    Dai Dee Yao, the Earthshaker 

Character: Villainous/Anti-Villainous/Mad/Tragic

Alignment: Neutral Good/Neutral Evil

Type: Reluctant Mad Scientist, Eccentric Inventor, Resentful Genius, Manipulated Pawn, Well-Intentioned Extremist

Faction: Chineighese government, himself, Overdom of Coltatia, Xhi-Fa Society

"Never again would a force of nature bring untold destruction without our control or permission. No matter what it takes, I will bring the very earth itself to heel!"

Professor Dai Dee Yao (his entry here) is a renegade geophysicist from Chineighese Republic who is widely cited as a quintessential example of a person who became a villain when motivated by tragedy and resentment, as he ended up terrorizing the world in his determination to control and end the menace of earthquakes after being badly affected by them.
  • Alas, Poor Villain: While remembered as a villain, many tried to rehabilitate his image and work upon considering the tragic circumstances that led to his villainy. Bright Eyes, the Scholar of Justice did a school report portraying him more positively and later wrote about him and other Reluctant Mad Scientist figures in one of the books she research and penned about 'Tragic Geniuses'. Silversmith, who had tried to help him in the past, would take up the professor's work and refined it with his own genius until it is finally what Professor Dai originally envisioned it to be.
  • Badass Normal: Having lost his family to a great earthquake in 1920, Dai Dee Yao dedicated his life to studying earthquakes and eventually finding a way to control it, no matter how long or what it takes. By all intents and purposes, he took on a force of nature and nearly WON. Even OVERMARE was impressed, so much that she agreed to help him finish his work in exchange for allowing her and fellow super-villain Fa Zhong-Ma to use it to Take Over the World.
  • Cornered Rattlesnake: Cornered by a group of superheroes at the climax of the 'Seismic Resonator Crisis' of 1976, a still vindictively-angry Professor Dai threatened to use the master-key he somehow has in his possession to turn EVERY Seismic Resonator in the network to full-power, which would cause sustained, globalized earthquakes of Richter 7 to 9 magnitudes and level global civilization before they too are destroyed by their own power. Fortunately, he was talked down before he could go through with it and even had a Heel Realization which caused him to use the master-key to instead shut down the entire network. It's implied that because fundamentally he is still noble with noble intentions, he wouldn't had been able to go through with it, and still had enough of a conscience to avoid going into full-blown nihilistic madness.
  • Earthquake Machine: what his invention essentially is, known as the Seismic Resonator, based upon radical scientific principles Professor Dai discovered/developed based on his own research and the theories of Pobede Iskra (Codexverse Nikolai Tesla) on oscillation. How exactly does the 'Dai-Iskra Georesonance Model' allow for the creation and suppression of earthquakes is unknown as the Seismic Resonator is a Lost Technology by the 'Fourth Age', which incidentally have alternative magical means to cause and manipulate geological activity.
    • The 'Seismic Resonance Network' is a globalized version of Professor Dai's invention, consisting of a vast network of synchronized Seismic Resonators positioned strategically around the globe which allows for earthquakes to be created or suppressed anywhere around the world. The supervillains (and Professor Dai) who built it intend to use it to force the world into submission under both the threat of precise/catastrophic seismic annihilation, as well as the promise of using it to prevent all future country-devastating earthquakes forever, in a carrot-and-stick ultimatum. If all of them are turned on at maximum, according to Professor Dai, it could level civilization with global, sustained earthquakes on a Richter 7 to 9 scale until all the resonators either shake themselves apart or are destroyed by the very earthquakes they caused, which could take anywhere from hours to days.
    • The Seismic Devastator is a more blatantly weaponized version of Professor Dai's invention developed after the 'Seismic Resonator Crisis' by the very Chineighese government who originally censured him and his work, which eventually replaced nuclear weapons as the eastern superpower's primary Weapon of Mass Destruction, with similar city-busting/country-destroying capabilities. Smaller versions of the weapon are also used by terrorists and insurgents to level whole buildings and blocks with localized earthquakes to create terror and havoc.
    • The Seismic Harmonizer is a benevolent and improved version of Professor Dai's Earthquake Machine which is much closer to what the 'Earthshaker' had originally envisioned his invention to be: a way to control and even end the threat of earthquakes. Silversmith, the World's Smartest Pony developed it using Dai's research as part of his own efforts to rehabiliate the poor geophysicist's reputation and work. It proved to be an effective counter to its weaponized Seismic Devastator counterpart, and thanks to Silversmith's own genius it has the additional benefit of affecting geological activity in other ways, which proved a great boon to technologies related to Terraforming and Geothermal Energy production.
  • Even Evil Has Loved Ones: Professor Dai was motivated by the death of his entire family when he was young to the 'Hay-Yuan Earthquake' (based on an actual earthquake in Haiyuan, China in 1920) to dedicate his life in studying and eventually stopping earthquakes, and it was remembering this was his original goal that finally make him realize how far he had gone off to the deep end and trying to undo his role in the 'Seismic Resonator Crisis' of 1976 by shutting down the entire Seismic Resonator Network with the master-key he has in his possession.
  • The Everyman: What made him stand out and also tragic compared to other Mad Scientist villains is just how unremarkable and ordinary he is. He looked not so much different from any other average Earthpony scientist in his 60s, which made it 'jarring' when he found himself in cahoots with genuine world-menacing supervillains and their minions like Fa Zhong-Ma and Overmare. And it also made him even more tragic as it meant at the end of the day, he is still just an ordinary Pony who was driven to do bad things because the world screwed him and his dreams over, and is way over his head with the legitimately more dangerous characters who are using him and his invention for their own nefarious ends.
  • Evil Gloating: Actually, no. Overmare did it for him in the hijacked global broadcast where she and Ma Zhong-Ma demanded the world's submission under the threat of seismic annihilation. He only gave an overview over how his invention works and then demonstrated the power of the Seismic Resonance Network on several targets across the world.
  • Heel–Face Door-Slam: Fate or whatever else dealt him a particularly cruel one at the climax of the 'Seismic Resonator Crisis' of 1976. He had underwent a Heel Realization with persuasion from one of the superheroes who cornered him and even tried to undo his mistake by turning off the entire Seismic Resonance Network. Just when it looks like he is in for a full redemption, however, a signal misfire caused one of his Seismic Resonators to go off and destroy the city of Dacheng in Chineigha, with him powerless to do anything about it. Overcome by guilt, he fled the scene as the entire network self-destructed, became gravely injured in the process, and was never seen alive again. The world would remember him mostly as a villain, and damned in his own country as a traitor by his own people and government.
  • He Who Fights Monsters: One of the superheroes who eventually cornered him near the climax of the 'Seismic Resonator Crisis' of 1976 tried to talk him down by pointing out that Professor Dai is close to becoming the very menace that he had dedicated his whole life to tame and end in his vindictive rage. He is asked if that is what he wanted his legacy to be: to cause the natural disaster that took his family from him all those years ago? It worked, making him undergo a Heel Realization and personally shut down the entire Seismic Resonance Network that he help built, just before next seismic strikes commences.
  • Hope Spot:
    • After decades of stalled, frustrated progress due to technical hurdles and lack of government and international interest, Professor Dai appealed for help from Stellar Innovations in Ponyland, which attracted the attention of none other than the world-famous Silversmith, the World's Smartest Pony, who agreed to help him finish his work and get it the publicity it deserves. For a moment, things were finally looking up for him... then he was humiliated one times too many when most of the credit for his work fell to Silversmith (even though the Science Hero of Ponyland did his best to give Dai the credit he deserved), while his country's government over-reacted to his 'betrayal' via associating with a foreign genius known for his links with the government of one of their geopolitical rivals, leading to the censuring of Professor Dai and his project. It was no wonder that he snapped after that.
    • Played for tragedy at the climax of the 'Seismic Resonator Crisis' of 1976: he had been talked down from unleashing a seismic apocalypse and even had a Heel Realization that made him instead shut-down the entire Seismic Resonance Network. Everything seemed to be looking up for him and the world... until a signal misfire caused by either an attempted Villainous Override or a military strike damaging a communications relay activated one of the Seismic Resonators to trigger an earthquake in Chineigha before the network was fully deactivated. Professor Dai Dee Yao was Forced to Watch in horror as his invention leveled the Chineighese city of Dacheng in what became the known as the 'Great Dacheng Earthquake' of 1976, which killed hundreds of thousands of Ponies. Thus the cold hard reality of his work and actions finally dawned upon him in the absolute worst way possible.
    Professor Dai: What have I done?
  • Humiliation Conga: Subjected to this multiple times and contributed to him eventually snapping. The worst part is that some of it had been as much due to simple bad luck as it had been due to the apathy or malice of other people.
  • Meaningful Name: Professor Dai Dee Yao's name is Romanized-Pinyin for 'Great Shaking Earth' when translated into English, which complements both his Cutie Mark (a city being shaken apart by an earthquake) and his goal to tame the uncaring force of nature that are Earthquakes which killed his family.
  • My God, What Have I Done?: Had this reaction when near the end of the 'Seismic Resonance Crisis', a signal misfire in the Seismic Resonance Network he help designed caused one of his Seismic Resonators to trigger a devastating earthquake that leveled the Chineighese city of Dacheng, killing hundreds of thousands of Ponies in what became known as the 'Great Dacheng Earthquake' of 1976.
  • Nice Guy: Even at his worst he couldn't bring himself to really hurt anyone in his vindictive rage. He did his best to minimize casualties even when he was demonstrating his invention to a terrified world, and insisted to the supervillains he threw his lot with - who could had easily disposed of him if he stepped out of line or simply outliving his usefulness - that they uphold their promise to let him control the Seismic Resonance Network for the benevolent purpose of stopping earthquakes worldwide after they had won. While he did threaten to cause globalized, civilization-demolishing earthquakes as a threat to the superheroes who eventually cornered him, he retained enough of his conscience which allowed the heroes to talk him down from it before he goes into full-blown nihilistic madness and experience a Heel Realization, even immediately did his best to undo his work before it could do any more damage.
  • Recognition Failure: The lack of interest of his work by his own country and the rest of the world contributed significantly to both the lack of progress in his project (due to lack of funding) and his eventual Mad Scientist villainy after repeated humiliation. Overmare, who helped him finished his work and is hinted to quietly sympathized with his plight, which mirrored her own father's, lampshaded this to the rest of the world and rubbed it in their faces, even letting Professor Dai do the honours of giving an overview to his now weaponized invention and demonstrate its power by causing surgically-localized earthquakes across the world.
  • Tragic Villain: One of his defining traits. He wanted to stop earthquakes, but frustration, humiliation and resentment from his inability to realize his vision and unable to prevent many more disastrous earthquakes due to world apathy and circumstances beyond his control led to him snapping and throwing his lot with supervillains to realize his invention as a weapon.
  • Uncertain Doom: Was never seen alive again after the 'Seismic Resonance Crisis', having become gravely injured during the collapse of the Seismic Resonance Network platform he was on before he made it to an Escape Pod. The only thing ever found of him was a blood-soaked coat wrapped around around what's left of his research and a final written note which was discovered near his adoptive relatives' home.
  • Unwitting Pawn: His vindictive rage after being humiliated one times too many and being censured by his own country's government led to him being easily manipulated by the supervillains Fa Zhong-Ma III and the Overmare into joining forces to realize his invention as a weapon for their plans of world domination.
  • Villainous Friendship: With Calculous, a super-villain in service of Overmare whom he met while he worked to finish his invention in Overmare-ruled Coltatia. Both of them shared similar predicaments: Calculous was originally a Bitish genius computer science pioneer whose work during the 'Second Great War' helped win it, but his contributions were never acknowledged due to wartime secrecy, and he was even subjected to persecution when his sexual orientation was revealed, eventually leading to him being castrated. Calculous would had committed suicide or die from further bigotry-induced persecution were not for him being kidnapped/rescued and repaired by Overmare. Calculous' contributions in the form of advanced computer and control systems proved instrumental in Professor Dai's efforts to create a fully-functioning Seismic Resonator.
  • Who's Laughing Now?: Skepticism, sheer apathy and simple bad luck resulted in his country and the rest of his world ignoring him and his potentially world-changing work, and humiliated/persecuted him on the few occasions they do. It's entirely understandable that he eventually snapped and decided to throw his lot with supervillains just to finally realize his invention - as a weapon of conquest. This is Lampshaded by Overmare (who is hinted to sympathize with his plight because it also happened to her father), during the hijacked broadcast where supervillains put forward their demands at the start of the 'Seismic Resonator Crisis', who didn't hesitate to rubbed it in to the world powers and establishment that none of this would had happened if they had listened to him earlier. Professor Dai took some special glee in explaining how it works and then demonstrating his invention's power to a shocked and terrified world in that same broadcast.

    Dame Moderatus, the Traitor Princess 

Character: Villainous/Anti-Villainous

Alignment: TBA

Type: Fallen Knight, Vengeful Usurper, Resurrected Villain, [WIP]

Faction: Herself, the Order of the Blackguard, other factions

  • The Ace: Her declaration that she was the greatest knight of her mother is likely no boast. When she returned, she revealed herself to her mother and the Isle of Pony by dishing out a Curbstomp Battle to the entire present Knights of the Majestic/Enchanted Throne before being confronted by and battling her mother. The fact that against all odds she was the one who destroyed Friendship Gardens and nearly slain her Majestic Power empowered mother also cannot be overlooked.
  • Ambition Is Evil: Her primary motive and a major reason for her downfall: she wanted to prove herself to her mother as worthy of the crown and throne of Friendship Gardens, and when both the throne and her mother rejected her, she raised a rebellion to try and do so by force. This remains unchanged even after she came back to life in the Second Age.
  • Antagonistic Offspring: To her mother Queen Sunsparkle, the Majestic Queen, who fills in the role of Codexverse King Arthur.
  • Arch-Enemy:
    • To Queen Sunsparkle and her Knights of the Enchanted Throne, both during Sunsparkle's first golden reign and after Sunsparkle's return in the 'Great Wars Era', as well as to the Isle of Pony/Bitish Isle in general (which gains her an ally in Calculous, the Broken Cog, who also had grievances with the Isle).
    • Also a rather personal one (and vice-versa) to Dame Black Knight and her half-sister Princess Sunbeam, for the roughly similar reasons.
  • Back from the Dead: She like her mother came back to life in the 'Great Wars Era' of the Second Age, albeit because she was actually dead and damned in the Hell-Realms at the time it took decades longer than her mother did and required quite a bit of effort and good fortune for it to be possible, something she herself lampshaded.
  • Determinator: Say what you will about her, but her resolve cannot be questioned, given that she went as far as to claw her way back from death and damnation just to continue her conflict with Queen Sunsparkle when her mother returned and finally reclaim what she desired: the throne of the Isle of Pony.
  • The Dreaded: This mare was the one who destroyed the Queendom of Cyfeillgarwch Gardd (Friendship Gardens) and mortally-wounded her own mother, who wielded the Majestic Power, in their final battle at the end of her first reign, and wasted no time resuming her status as the Arch-Enemy of her mother and her knights when she returned in the 'Great Wars Era'. She was also apparently her greatest knight, at least by her own insistence.
  • Enemy Mine: Made allies with many factions and beings who have conflict and grievances with the Isle of Pony and its heroes for her own ends, most notably the likes of Calculous (after his country screwed him over his sexuality) and the wider Overdom, the Chrysalis Network led by Spring Heart/'Chrysalis' (A fellow attempted-usurper), Gracieux d'Arch (Due to the Isle being part of a Commonwealth with Prance), just to name a few.
  • Expy: She is essentially meant to be Codexverse version of Mordred, bastard son of King Arthur and the one whose rebellion and final battle led to the fall of Camelot and death of King Arthur in a Mutual Kill. However, she takes a lot of inspiration from her 'Nasuverse' counterpart, such as her gender.
  • Fatal Flaw: Ambition/Pride and Wrath. She wanted to prove herself worthy of the throne and crown, in part out of love for her mother and wanting to 'save' her from the burden of the throne but also out of the belief that as her daught and the best knight, she is the most qualified Pony and heir for the job. When she is found unworthy by both the Throne and her mother for that and other problems in her character, however, her fury at being rejected overrode her reason and honour and resulted in her leading a rebellion against her mother that ultimately destroyed the Queendom of Friendship Gardens and each other.
  • It's Personal: With her mother Queen Sunsparkle, so much when she heard her mother has returned she clawed her way from death and damnation back to the world of the living so she could have a rematch.
    • It was also very personal where Dame Black Knight, the Honourable Wanderer was concerned, partly because - according to her - it was her mistake (which had something to do with Queen Sunsparkle's yet-named King) that allowed her to come into existence and trigger the course of events leading to the original fall of Queen Sunsparkle and Cyfeillgarwch Gardd. This is something she is still coming to terms with, well into the Fourth Age. Also, Moderatus destroy her mother's kingdom and her Queen, and that alone made it even more personal to Dame Black Knight.
    Dame Moderatus: This does not concern you! This is between me and my mother!
    Dame Black Knight: Oh, but it does... it was my mistake that opened the door for you. It was my mistake that allowed your birth and our kingdom's fall. Without me, you as you are would not exist. I am as much your mother as my queen.
  • Pride: Taking cues from her inspiration, she shows a lot of this, declaring herself Sunsparkle's finest heir, finest knight, and after her fall her finest enemy, boasting the fact that against all odds she was the one who destroyed Friendship Gardens and nearly slain her Majestic Power empowered mother.
  • Sibling Rivalry: Have one in her half-sister and heir to the throne of Friendship Gardens, Princess Sunbeam, who also came Back from the Dead to oppose her during the 'Great Wars Era'.
    Moderatus: You!
    Princess Sunbeam: What's wrong, sister? Did you think only you and mother could return and I would not?
  • To Hell and Back: She was actually damned to the Hells ruled by Demon Queen Aconitea for her sins after her death, where she languished for centuries cursing her fate... until she learnt from demons taunting her that her mother came back to life during the 'Great Wars Era'. She broke out of Hell relatively not too long afterwards (though it still took a few decades and some help) so she could have her rematch.
  • Well-Intentioned Extremist: In the fully-revealed reunion conversation they have upon confronting each other again, she revealed her ambitions for the throne were at least in part this: She noticed the weight her mother is forced to bear as sovereign of Friendship Gardens and how much she is forced to sacrifice to be the 'perfect queen', and wanted to prove herself worthy of the throne and crown so she could save her mother from her burden. She turned traitorous as a result of not only the throne rejecting her for being unworthy, but also her mother misinterpreting her true motives and nature from the episode and kicking her out, leading to her raising a rebellion against her.

    Dark Wings 

Character: Villainous/Anti-Villainous

Alignment: TBA

Type: Revolutionary, Terrorist, Extremist, Mutant

Faction: Himself, Liberatadores, Greenfire, Downtrodden Collective, etc.

  • Arch-Enemy: Interregnum is one to him. He is also a major super-villainous rival/enemy of Prism Glow/Aurora Angel.
  • Dark and Troubled Past: A lifetime of enduring Fantastic Racism from society because of his wings and mutations left him embittered and determined to get back at his and his fellow Pegasi's oppressors by any way he could, especially Interregnum whose schemes to eliminate all that is magical and fantastical contributed significantly to the discrimination and downtrodden life he endured.
    Dark Wings: We have been stepped on, crushed, and treated like side-show freaks all our lives! That's not right! That's not FAIR! And we are going to END IT!
  • Fantastic Terrorists: While Pegasi are quite mundane in the Codexverse setting, Dark Wings lived in the Second Age when the retreat of magic and Interregnum's machinations result in most Pegasi retreating into hidden seclusion and what few who aren't are treated as freaks of nature. This makes him this trope upon deciding to end the injustice heaped upon him and his kind via a violent uprising.
  • Super Villain: Served as one such enemy to Prism Glow, a Second Age ancestor of Fourth Age Rainbow Dash who was the superheroine Aurora Angel.

    Dread Knight/Gracieux d'Arch, the Betrayed Maiden 

Character: Villainous

Alignment: Lawful Evil

Type: Fallen Hero, Vengeful Militant, Corrupted Warrior, Ancient Evil

Faction: Herself, various villainous factions

  • Always a Bigger Fish: While Gracieux d'Arch/Dread Knight is powerful enough by the 'Great Wars Era' to be a threat to Prance and many heroes of the time, she is still dwarfed in strength and skills by the likes of Dame Black Knight, the Honourable Wanderer, who in her case is a bonafide First Age goddess who embodies warriors as part of her domain, and was Codexverse version of Lancelot. A big reason why Dread Knight stood any chance at all was due to Black Knight holding herself back with her code of honour.
  • Broken Pedestal: The Ponies of Prance were implied to be rather distraught by the realization that one of their greatest national heroines from their history is out for blood against Prance for betrayal and abandonment (among other sins Prance had committed across its history), and that it was entirely their country's fault.
  • Captain Ersatz: While she is meant to be Codexverse Joan of Arc/Jeanne D'Arc, she is based on the Jeanne D'Arc from Rage of Bahamut: Genesis.
  • Curbstomp Battle:
    • She inflicted one against her Equish captors and then much of Prance after she became a diabolically-corrupted/empowered avatar of vengeance. It took Sir Shining Lance, founder of the Interregnum himself to put a stop to her rampage the first time around.
    • She inflicted one upon Dame Patch, the Courageous Knight in the first encounter through demonically-empowered strength and greater martial skills. It is stated that Patch might had been killed by Gracieux were not for Dame Black Knight, the Honourable Wanderer's intervention, forcing her to retreat.
  • Dark and Troubled Past: A pious, devoted and heroic warrior of common origin who inspired a country to resist their invaders, only to be betrayed and abandoned by the people and causes she fought for to be tortured and eventually executed. All this broke her, leading to becoming corrupted by diabolical powers and consumed by vengeance against all those who had wronged her and caused all her suffering, up to and especially against all of Prance.
  • Deity of Human Origin: It's heavily implied she had ascended to godhood by the Fourth Age, given Vicearch Iniquitous mentioned to a certain member of the Krvvlada (The 'Reign of Blood') pantheon, who speak Prench and is referred to as 'the MAIDEN of War', that she had every right to reclaim her 'Dread Knight' mantle (i.e. her armour and weapon) from the Malregnarian Viceliege presently wearing/wielding them in Iniquitous' name. There is still some ambiguity as to whether or not it's actually her however, given how many of those who inherited the Dread Knight mantle were also fallen heroines betrayed by those they once fought for and becoming demonically-empowered avatars of vengeance and violence (Who also happens to speak Prench or similar dialect).
    Vicearch Iniquitous: Do you desire, Maiden of War, to have your weapon and panoply of yore restored? We could arrange for its return. You have every right to issue a challenge and reclaim the mantle which now belongs to Our mortal viceliege.
    ???: Non. J'avais abandonné ces armements et ce qu'ils représentaient. Laissez votre viceliege les utiliser en votre nom. Qui suis-je pour lui refuser le droit de poursuivre la vengeance qui m'était autrefois et à jamais refusée?note 
  • Deal with the Devil: Implied. No one is sure what exactly happened, only that when she was finally driven to the Despair Event Horizon by the Equish' abuse and condemnation, her country's betrayal and the 'King in Heaven''s seeming abandonment, she allowed diabolical forces to corrupt and empower her into a vengeful avatar who subsequently caused widespread devastation across Prance, both before she was contained by Shining Lance, the Eternal Knight and after she was released during the 'Great Wars Era'.
  • Don't You Dare Pity Me!: Downplayed - She doesn't seem to particularly care if no one pity her or even know what her story is. All is left to her now was her vengeance, and she'll destroy anyone who stands in the way of that, whether they pity her or not, as demonstrated in the first battle between her and Patch, the Courageous Knight.
    Gracieux d'Arch: Dites-moi si cela vous semble familier: il y avait une fois une jument qui s'est battue pour une cause juste, et pour tous ses sacrifices, elle a été trahie par les âmes très indignes pour lesquelles elle s'est battue.note 
    Patch, the Courageous Knight: What does it matter to me?!
    Gracieux d'Arch: ... Vous avez raison, ce n'est pas le cas. Vous périrez assez tôt.note 
  • Fallen Hero: Like her inspiration, Gracieux d'Arch was once a heroic peasant filly who, inspired by visions she believed to be sent from the King In Heaven or his angels, took up arms and inspired the rest of Prance to resist the invasion of the Equish during the Hundred-Years War - only to be betrayed by her own countrymanes leading her to be captured, tortured and eventually condemned to burn at the stake for being a 'witch' by the Equish. Her once steadfast faith eroded by her seeming abandonment by Prance and even the King In Heaven himself, something broke within her and caused her to become genuinely corrupted by infernal powers, becoming a vengeful demonically-empowered warrior who escaped her execution, becoming obsessed with destroying Prance and anypony who got in her way.
  • From Nobody to Nightmare: From a young common Prench peasant mare to the charismatic and fearless 'Golden Maiden' leading Prance's war against the invading Equish, and then after her fall and corruption become a demonically-empowered avatar of vengeance powerful enough to threaten whole kingdoms by herself.
  • Gratuitous French: Keeping with her origins, she speaks entirely in Prench in each of her depiction. This trait was passed on to those who bore her mantle afterwards, with those who took it up either speaking a descendant/evolved version of the language or somehow becoming cursed into speaking it. Like Queen Sunsparkle with her Garddish language, her supernatural nature allowed others who otherwise do not speak Prench to understand her.
  • Good Counterpart: Had her once noble self confronting her as a heroic adversary after an attempt to purify her of Demon Queen Aconitea's empowerment caused her to split in two. Horrified by what she had done and had become, her Good Counterpart would rise to oppose her.
  • Jeanne d'Archétype: Was this for the Codexverse. What no one knew was that she became a Fallen Hero who is now out to take her revenge on everyone and everything who she perceived had betrayed her.
  • Oh, Crap!: By implication, the Virtous Seven and all of Prance probably experienced this when the Acting-Provost of the Interregnum Reformist faction revealed who she is, what she became/want, and that with the Interregnum defunct, she had broken out of containment to finish what she started.
  • Orwellian Retcon: Her entire history after her 'execution' was covered up by the Interregnum following her defeat and containment by its founder Sir Shining Lance. As far as the world was permitted to know, her fall and rampage never happened: she died being burnt at the stake by the Equish, becoming a beloved martyred national heroine of Prance. Suffice to say, a lot of Prench Ponies were horrified to learn the Awful Truth.
  • Pet the Dog: She is noted to sympathize with those who had suffered as she had as fellow victims of irrevocable and unforgivable transgressions, especially those who were similarly betrayed and abandoned by people and causes they were once devoted to, and may had played the role of an Anti-Villain or even Anti-Hero ally/supporter to their desires for payback and vengeance.
  • Roaring Rampage of Revenge: Launched one against all of Prance for their abandonment and betrayal of her after all she had fought and sacrificed for them (And also the Equish, though that's largely at her break out). It took Sir Shining Lance to finally put an end to it and seal her away, and she wasted no time resuming her rampage as soon as she was free after Shining Lance is dead and the Interregnum is no longer in a position to keep the lid seal on her can. In a certain respect, she had in essence became a living monument for all of Prance's historic sins and an demonic-empowered embodiment of the retribution which Prance brought on itself and arguably deserves.
  • Sealed Evil in a Can: She was sealed away after Shining Lance defeated her until the modern day by the Interregnum as one of the many supernatural/magical threats and menaces they successfully contained over the course of their history. She broke out of containment after Shining Lance is dead and the Interregnum is incapacitated in the 'Great Wars Era'.
  • Villainous Legacy: While it is unknown if she is the very first or one of the first, the mantle of the Dread Knight - fallen warrior heroines consumed by vengeance and violence, usually due to betrayal of those they once fought for - would pass on in the form of her corrupted armour and tainted weapon, which would be worn and wielded by others across the Ages of Known History. The latest wearer/wielder of the mantle in the Fourth Age would be a mortal Viceliege in the Empire of Malregnar, in fealty of Vicearch Iniquitous who happened to have recovered and enhanced the artifacts.

    The Devil's Mirror 

Character: Villainous

Alignment: Chaotic Evil

Type: Evil Artifact, Corrupter, Sapient Artifact, Parasitic Entity

Faction: Morning Star, itself.

"Behold your perfect self: Is it not magnificent? Are you not magnificent? It could be you, and it will be you. Touch it, dear holder, and embrace the vision. Embrace your majesty..."

The Devil's Mirror (its entry here) is an ancient, sapient artifact created by the Fallen Alicorn, Morning Star, and like its creator, it has corrupted many innocent people and spread evil wherever it went.
  • Artifact of Doom: An ancient artifact from the Alicorn Civilization that enhances and corrupts its victims into dangerous, powerful villains.
  • Fusion Dance: Once it's completely corrupted its victim, it will merge with them, becoming black armor and transforming them into a powerful corrupted form.
  • Mirror Monster: It's a mirror Morning Star created and become sapient from is Primordial Quintessence. It now corrupts its victims into monstrous, dangerous villains.
  • Nigh-Invulnerable: Being made from Morning Star's Primordial Quintessence makes it nigh indestructible by conventional means. Shattering it only results in making the situation worse, as each piece is capable of the same thing as the whole is.
  • Takes One to Kill One: As it was made with Morning Star's Primordial Quintessence, the only thing that can truly destroy it is something else with Primordial Quintessence. This is something it realizes to its horror right before Clover destroys it for good with her Blades of Humility.
  • The Corrupter: It's MO is to offer its user the power to make them their perfect self and then corrupt them through their pride.


    High-Roller/Mr. Scratch, the Emperor of Corruption 

Classification: Ethereal/Ascendant

Domain: Selfishness, Corrupt Corporate Executives, Corporations

Rank: Divine (Tier IV/Greater)

High-Roller (entry here) is the God of Selfishness, Corrupt Corporate Executives, and Corporations, and the Arch-Enemy of Prince Maestro and Prince Alpine Butterfly.

  • And I Must Scream: His ultimate fate. With his old body dead and his soul driven out of the body of Prince Maestros he was possessing and banished back into it, he was left trapped inside his corpse, his 'godly regeneration' frozen, unable to act or even move as and long after his carcass is sealed in a coffin and buried without ceremony or pomp to be forgotten about by the rest of the world. And to cap it all off, Malus Manes of the Three Deaths decides against dragging his soul to the Hell-Realms for eternal torment because his suffering from being trapped in his own corpse is already sufficient, and also because it was appropriately ironic for some-pony who wanted to avoid the fires of Hell, and he got exactly what he wished for. High Roller could now do nothing else except to scream, silently, forever. Or at least until Avarita of the Tyrannos Pantheon dug him up in the Fourth Age...
  • Arch-Enemy: He's Maestro and Alpine Butterfly's nemesis.
  • Dark Lord on Life Support: He was a hundred years old and on his death-bed when his existence was finally exposed and he himself was confronted. He is not happy in the slightest about it as he's almost certainly destined to go to Hell for his sins. This lead to him attempting to cheat death and damnation by body-snatching/swapping with his Arch-Enemy Prince Maestro, masquerading as him and hoping to use his funds and immortality to rebuild and perpetuate a new, eternal secret criminal empire.
  • Diabolical Mastermind: This guy is practically a 'Napoleon of Crime' to rival Sherlock Holmes' enemy Professor Moriarty himself. He managed to build a vast criminal under-empire spanning the world which invested in all forms of criminal ventures in exchange of a portion of the profits (or else), all the while being near-perfectly well-hidden virtually from all authorities for nearly a hundred years. When finally being uncovered and on the verge of dying from old age himself, rather than going quietly to his grave he plotted a devious scheme to steal a second life and even immortality and godhood for himself by tricking Prince Maestro and pulling a body-switch on him, leaving Maestro trapped in his old, ailing body while he masqueraded as him with the intent of taking over Maestro's business and rebuilding his criminal empire with his funds.
  • Didn't See That Coming: Despite being a Consummate Liar and schemer, High Roller failed to take account of how smart some of the heroes are, how quickly Maestro's family would notice discrepancies in his facade, and last but not least he failed to into account the true nature of the Physical God whom he body-snatched.
  • Empty Eyes: His gaze is described as dead, an indicator of his sociopathic Lack of Empathy and what finally gave him away to Mastro's parents when they look into his eyes and realize that instead of their son, High Roller had body-snatched him.
  • Evil Cannot Comprehend Good: Is a manipulative, controlling, murderous, sadistic and greedy sociopath, which allowed him to establish a vast, secret criminal empire with ruthless capability but also blinds him to the heroic resolve and emotional bonds of others, which led to his discovery and eventual defeat.
  • Evil Old Folks: He was already one hundred years old when his criminal conspiracy was uncovered and he himself was confronted by Prince Maestro, and was as much of a sadistic greedy sociopath as whenever it was he began his criminal masterminding.
  • Grand Theft Me: His attempt to cheat death from old age and damnation as well as get rid of one of those who had been uncovering and dismantling his secret criminal empire involves this, pulling it on none other than Prince Maestros, stealing his immortality and godhood while at it. He was eventually discovered, of course.
  • Greater-Scope Villain: Served as this for many Corrupt Corporate Executive sorts, providing backing and startup help in exchange for being repaid in the long run.
  • Ironic Hell: High Roller wanted to avoid the fires of Hell, and for his atrocities and troubles he ended up becoming trapped within his own dead corpse after being banished from the body of Prince Maestro whom he had body-snatched, unable to act or even move. He got exactly what he wanted, and Malus Manes decided it was more appropriate to leave him in there to enjoy his torturous reward, silently screaming forever.
  • Multiple-Choice Past: Being shrouded in mystery as he was, High-Roller/Mr. Scratch's backstory remains an almost complete mystery. Rumours abound ranging from him being a son of one of the businessmen who plotted the 'Wall Street Coup' of 1940 who vanished from history after the coup failed and escaping the subsequent purges. Others suggested that he was just an orphan who clawed his way up the ranks of both the criminal underworld and corrupt corporate world. Yet another suggests that he might be distantly descended from the one of patrician families of old Roamane Republic/Empire which was corrupt even by the standards of the time. Regardless of his origins, all the hundreds of potential backstory does not paint him in a positive light.
  • Names to Run Away from Really Fast: Mr. Scratch is an alias for the Devil.
  • One-Winged Angel: As his battle with Maestro and Alpine Butterfly escalated and he risks being overwhelmed, he assumed a monstrous, hulking form through his domains via drawing all objects of monetary value - gold, jewellry, credits and others - to pile around him and create a construct-body size of city-blocks that is a unholy cross between a malformed Alicorn's head and a giant spider with a snake's tail that can spawn tentacles and fire golden beams of energy.
  • Reality Ensues: While he probably know that he can't keep up his facade for long, he underestimated how quickly those who know Prince Maestros for much of his life would notice that something is off with Maestros and realize he had body-snatched him. Silversmith and Bright Eyes, both respectively among the World's Smartest Ponies, started suspected something's amiss from both observing 'Maestro' and his actions starting almost immediately after he pulled his switch, and would eventually figure it out on their own. Then Maestro's sister noticed how cold and distant 'Mastro' is with her, something the true Maestro would NEVER do. And finally it blew completely when Maestro's parents, both knowing and loving Mastro deeply, saw just how dead his gaze is when they saw his eyes and realized that it cannot be their son - only High-Roller, the one who snatched his body. Justified in part because his Lack of Empathy and sadistic sociopathy meant that he would inevitably have blindspots regarding emotional connections between him and Maestro's family which allowed them to spot the discrepencies in his behaviour, on top of lacking Maestro's memories.
  • Red Baron: His epitaph is the 'Emperor of Corruption'.
  • The Sociopath: High Roller/Mr. Scratch is on the whole a manipulative, controlling, murderous, sadistic and greedy sociopath who would threaten and destroy anyone in his way to amass wealth, power and later immortality, and often do so with sadistic glee when not maintaining a mask of cool, emotionless composure.
  • The Spook: For most of the Second Age, no one was even sure he existed, let alone saw him. Even after his existence was proven, his true backstory and who he really is are still a mystery and no one has any idea who he really is, only that he's a over 100 year old Diabolical Mastermind.
  • Villainous Breakdown: Calm and composed the criminal sociopath was initially, he lost his cool over the course of the Final Battle against Maestro and Alpine Butterfly as he steadily loses ground until he was left screaming in utter fury and denial when it looks like they're about to finally kill him.
  • Villainous Lineage: If some of the backstory rumours have some truth in them, it almost sound like High Roller is almost destined to become a sociopathic criminal mastermind from day one, given how much corruption and criminality he is surrounded by in his youth.

    High Volt Havoc 

    Intimidus, the Fear Eater 

  • Cherry Tapping: How he was defeated, in the most hilariously humiliating way possible. Dr Silversmith, World's Smartest Pony and Metamare's best friend, knows that Intimidus becomes stronger and acquires more superpowers the more intimidating his foes are, and just by being in close proximity to him, Dr Silversmith would only make him smarter owing to how much his superior intellect intimidates his foes. Silversmith's solution was simple: sic Sweetheart at him. The sheer adorableness, kindness and lack of intimidation in his presence was enough to render him powerless and catatonic. The big, scary and mean looking super-villain was last depicted screaming in fear at a pretty little filly.
    Intimidus: [Screaming] AAAH! The cuteness! She fills my head with nothing but squee! [Goes catatonic]
    Overmare: [Watching the scene] ...What.

    Limit Break and Star Song 
The deceased biological parents of Star Shield, a member of the divine Elder Quintumvirate.
  • Adaptational Heroism: Somewhat, since it's mixed with Adaptational Villainy.
    • Gendo Ikari wanted to reunite with his dead wife and not cause his son pain and causing Instrumentality, but it only turned him into an emotionally distant and manipulative jackass of a father. Here, Limit Break is based on Gendo's Elder God counterpart, with him being more open with his love for his son. While he's still willing to manipulate Star Shield for an ulterior motive (which is having him kill Angels until Star Shield Ascended to godhood from all that power), it's because he wanted to create a blissful utopia where his son could grow up.
    • Yui Ikari in canon was Ambiguously Evil, being responsible for all the pain and hardship her son Shinji went through. Here, Star Song is based on Yui's Elder God counterpart, with her love for her son being more apparent. Except she manipulated Star Shield (which is having him kill Angels until Star Shield Ascended to godhood from all that power), all to create a blissful utopia where her son could grow up.
  • Archnemesis Dad: Limit Break ended up becoming this to Star Shield once the latter and his friends realized Limit Break and Star Song's plans for Neighpon and the world. This led to a final battle where Star Shield, with the help of his friends, killed his own parents to ensure Equus would never be corrupted by them.
  • Expy: Of Gendo and Yui Ikari. However, they're more expies of their Elder God counterparts in the sense that they're well-meaning parents who tried creating a utopia for their son, Star Shield, by manipulating him and his friends into killing "Angels", so when Star Shield and his friends do inevitably Ascend to godhood, Limit Break and Star Song will use their collective power to shape Neighpon (and later, the world) to how they saw fit.


  • Aliens Are Bastards: Is apparently an alien conqueror from outer space who tried to take over Tellus/Equus.
  • Captain Ersatz: Apparently one for Brainiac, although others may be included.
  • Evil Genius: No guesses over what his overall theme is considering his name.
  • Please Put Some Clothes On: Only notable scene so far is demanding "A decent pair of pants!" for himself during a supervillain faction meeting, sparking a row with other supervillains in attendance who also began demanding it and other miscellaneous trinkets.

"Revere me. Give praise unto me. Me, the will of Coltalia made flesh! Me, intelligence and power given form! All shall bow down to the OVERMONARCH!"

  • Evil Is Hammy: Like her creator/mother Overmare, with emphasis on the 'Evil' part.
  • Even Evil Has Standards: Her existence and modus operandi invoked this in her own creator/mother Overmare, who is unamused and declared her malevolent creation to be an 'utter perversion' of everything she, the Overmare, and Coltalia represents, to the point allying with her greatest opponent Metamare and her most hated enemy Dr. Silversmith to see her stopped and destroyed
  • Evil Counterpart: To her 'sister' Overmatriach, who represented all the more honourable and well-intended traits of their mother Overmare and Coltalia.
  • Eviler Than Thou: She possessed all of Overmare's villainous traits but none of her more honourable and well-intended qualities.
  • Godzilla Threshold: Overmonarch is so dangerous between her Overmare-rivalling intellect, Metamare-rivalling superpowers, the resources/minions she stole from the Overdom when she turned on her creator/mother, egotistical/narcissistic Control Freak malevolence and world-dominating ambitions, Overmare would end up doing the unthinkable and ally with her Arch-Enemy Dr. Silversmith as well as Metamare and her benevolent creation/daughter Overmatriarch to stop Overmonarch.
  • Mass "Oh, Crap!": Her mere existence caused this for one simple reason: she's as smart as her creator Overmare, at worst the second smartest pony alive and the Age's greatest supervillain, and almost as powerful as Metamare, the most powerful superhero in the world.
  • Narcissist: She possessed this trait like her creator/mother Overmare, but without Overmare's Noble Demon traits to balance it out and leading it to go Up to Eleven.
  • Take Over the World: Like Overmare, she desires World Domination, but wants to rule the world for its own sake rather than any Well-Intentioned Extremist motives.

    Quiet Judgment 

Character: Villainous

Alignment: Chaotic Evil

Type: Archdemon, Warlock, Immortal, Embodiment of Evil, Destroyer, Onmyoji

Faction: Himself

Quiet Judgment (his here) is a Neighponese supervillain known as the country's worst in the Second Age.

    The Reichsfuhrer 

  • For Want of a Nail:
    • The equal of Hitler might not actually be him, even if he's comparable in terms of sheer evil.
    • The 20 July Plot succeeded in this reality. While it's ambiguous if he actually died, it still took him out of commission for the rest of the war...and allowed Herrenvolk, another nail, to take command.
  • No Name Given: The identity of the Reichsfuhrer of Reichist Germaney had yet to be revealed, though it is heavily implied to be NOT the Codexverse's Expy of Adolf Hitler. Every time he comes up in an entry, he's only addressed by his title or the name itself is [REDACTED].
  • Reality Ensues: Given he is implied to not be Codexverse's version of Adolf Hitler, he is essentially this trope and a Take That! to the idea removing Hitler and the Nazis from the equation would had prevented another World War and the Holocaust. It's implied in the Codexverse that it quite literally made no difference: like in the real world, the twisted racialist, reactionary, nationalist, imperialist and militarist ideologies which the Reichists espoused were, in reality, already present across Marerope well before the Second Great War, a product of ideologies and socio-cultural worldviews which proliferated in the 19th Century even in liberal-democratic western countries. Germaney was no different, even if some of these views and feelings were more pronounced there due to their own culture and history, and the bitterness and grievances over the national defeat and humiliation from the First Great War merely exasperated those sentiments to irrational extremes, and combined with economic collapse and political turmoil encouraging ideological extremism it all eventually gave rise to the Reichists with their ultranationalist, populist and revanchist stances. In the end, the Reichsfuhrer and his National Totalist Germane Reich Party rose to power and started their wars and genocides not by themselves, but because enough of the Germane people believed and supported them to enable their their madness - a madness which is merely what Germaney, Marerope and the Western world used to justify their colonialism in Neighsha, Zebrica, the Amarericas and other places and their atrocities against natives and any of those they deemed 'inferior' for centuries, taken to their logical, extreme conclusion and enacted upon Mareopeans themselves. The Reichsfuhrer did not create Reichist Germaney: Germaney - if not the entirety of the Western world - created Reichist Germaney.
  • Those Wacky Nazis: He was the leader of Reichist Germaney, though, while every bit the monster, he might not actually be a counterpart to Hitler himself.
  • You Cloned Hitler!: Whether or not he's actually an expy of Hitler or not, he was still the leader of Reichist Germaney and filled the same role in history. He's also been cloned multiple times throughout history, including once where his DNA was spliced with a starfish.

    Solemn Monday 

    Winter Kaiser 
  • Hanging by the Fingers: He held onto Santa Hooves' sled with one hoof at the climax of his '39 Solsmas-ruining attempt, desperately trying to stop Santa from delivering presents to the world, even while the various superheroes followed close behind to stop him from ruining Solsmas. He fell off after Rudolph gave him a face full of blinding red light with his glowing red nose, allowing him to be caught and arrested by Metamare.
  • The Heartless: Is a Super Villain who is empowered by negative emotions, notably sorrow. His attempt to ruin Solsmas back in '39 was stem from the fact global despondance over a ruined holiday would massively increase his powers.
  • How the Character Stole Christmas: Introduced in Rudolph the Red-Nosed Reindeer's entry trying to ruin Solsmas in December 1939 with a massive blizzard.
  • Spanner in the Works: His plan to ruin Solsmas with a massive blizzard succeeded in bringing down Santa's sled, but failed to account for the sudden appearance of Rudolph the Red Nosed Reindeer, whose glowing red nose with its guiding light and blizzard-dispelling properties was just what Santa needed to get through the blizzard and start delivering presents worldwide.
  • Weather Manipulation: His attempt to ruin Solsmas involved creating a massive blizzard in the North Pole preventing Santa Hooves and his fellow sled-pulling Reindeer from being able to fly properly. He did succeed in dowing the sled for a time until Rudolph showed up.

    Supreme Greaser 
A son of the Cellist who became a music-themed supervillain like his father.
  • The Bully: He leads a group of bullies (with his younger brother being a particularly vicious member) who tormented a young Scale Mucker/Mare-Do-Well in one incident.
  • Evil Counterpart: He's described as a 'criminal parody' of Blue Suede Heartstrings, being a Greaser and musician just like him, but is a supervillain who is also a leader of a Gang of Bullies.
  • Gang of Bullies: He leads a group of bullies, which includes his younger brother, a particularly vicious bully. They tormented a young Scale Mucker/Mare-Do-Well in one Codexverse drabble until Shadow Sentinel II rescued her.
  • Greaser Delinquents: His title is 'Supreme Greaser', and he dresses and acts like Blue Suede Heartstrings, though he's described as a 'criminal parody' of Blue Suede since he's a supervillain who's also a leader of his own Gang of Bullies.
  • Instrument of Murder: Like his father, he wields one. In his case, it's a guitar that fires sonic blasts.
  • Make Some Noise: His guitar is capable of firing sonic blasts.
  • Villainous Lineage: Much like his father, the Cellist, he, too, would become a music-themed supervillain. Though in his case he's a villainous Greaser who dresses and acts like a 'criminal parody' of Blue Suede Heartstrings, and is a leader of a group of bullies who tormented a young Scale Mucker/Mare-Do-Well.

    Dr. Radiant Mind, the Demon Doctor 

Character: Villainous

Alignment: Neutral Evil

Type: Mad Scientist, Unfettered Scientist, Well-Intentioned Extremist, Nuclear Physicist, Mass Murderer

Faction: Federal Republic of Ponyland

Dr. Radiant Mind (his entry here) is a leading nuclear physicist of the Second Age turned Mad Scientist and mass murderer in his pursuit of studying the effects of radiation on the pony body.
  • Based on a True Story: He's inspired by the 'Body Snatchers of Los Alamos' and Human Plutonium Injection Experiments. While not based on any particular person who participated in the actual experiments, he was involved in the In-Universe versions of those events.
  • Blasphemous Boast: During their confrontation, Professor Bright Eyes demands to know who gave him the 'right' to perform extremely horrific radiation experiments on innocent Ponies. He answers with a boast that King Equus did. It's noted that this infuriated Bon Bon, a devout member of the Romane Magnean Church, and all heroes involved agreed afterward that King Equus himself would be extremely disappointed.
    Professor Bright Eyes: Who gave you the right to... this?!
    Dr. Radiant Mind: Equus gave me the right!
  • A God Am I: Developed something of a god complex towards the end of his life and mad scientist mayhem, believing that his work is permitted by the King In Heaven himself. This offended Bon Bon, who is a devoted member of the Romane Magnean Church, and many agree that King Equus would had been greatly disappointed.
  • Hoist by His Own Petard: When finally cornered, he made a 'Hail Mary' against the superheroes by exposing himself to enormous doses of radiation, hoping he's one of the lucky ones who would be granted superpowers. Predictably, he wasn't one of those, and instead died hideously within 34 hours to acute radiation poisoning.
  • Karmic Death: After spending decades poisoning many Ponies with radiation in his twisted experiments (creating the occasional monster or Metabeing), he ended up dying a hideous death by radiation poisoning himself, self-induced.
  • Light Is Not Good: His name is Radiant Mind, yet he's an extremely unfettered Mad Scientist who performed extremely horrific radiation experiments on many Ponies, whether alive or dead, and certainly without anyone's consent. It also refers to how he stubbornly believed he's working for the betterment of mortal Ponykind, which is implied to have stemmed from his desire to see some kind of positive result even while knowing he did horrible things deep down.
  • Mad Scientist: Ticks off nearly all boxes on the list, between sinister insane theories, Pony experimentations, making monsters, a god complex...
  • The Magnificent: Known as "the Demon Doctor", due to how he performed extremely horrific radiation experiments on both dead and living Ponies, all for the sake of discovering the secret of positive mutations and using it to 'uplift' Ponykind.
  • Sunk Cost Fallacy: It's implied the reason he kept stubbornly experiment with radiation exposure on Ponies is partly due to knowing he caused a lot of harm and death, and the only way all that cost would mean something is if his experiments eventually lead to some positive, constructive result which could benefit Ponykind.
  • Surprisingly Realistic Outcome: Both in RL and in the Codexverse, mutations caused by radiation exposure is more often detrimental or at least neutral in effects, and only rarely it produces beneficial mutations. Even if in Codex it sometimes does create metabeings, there is no actual reason some creatures develop superpowers: it's pure dumb luck caused by completely random mutations. Because of this, not only are his experiments doomed to failure, when Radiant Mind exposed himself to radiation when he was finally cornered by superheroes in hopes that he is one of the lucky few who could develop superpowers from it, it predictably just kills him horribly instead.
  • They Look Just Like Everyone Else!: His entry describes him as completely unremarkable in terms of appearance, and by all accounts, he's a friendly if very intelligent stallion who can be stubborn when he applies his mind to something. It's what allowed him to keep his radiation experiments under wraps for years (until he was exposed by an investigative reporter), and what made his gradual descent into evil and unfettered insanity all the more terrifying.
  • Well-Intentioned Extremist: He was fascinated by how some Ponies were mutated by radiation into stronger beings with superpowers, and conducted his increasingly insane experiments to try and apply radiation in such a way it would produce beneficial results consistently and benefit Ponykind as a whole.


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