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Characters / BlazBlue: Calamity Trigger 2

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Playable Characters: Calamity Trigger (Part 1 | Part 2) | Continuum Shift | ChronoPhantasma | Central Fiction
Others: Non-Player Characters | Remix Heart | Light Novel Characters | XBlaze (Code: Embryo | Lost: Memories) | Alternative: Dark War
Spin-offs: Cross Tag Battle (BlazBlue | Persona 4: Arena | Under Night In-Birth | RWBY)
Individual Characters: Ragna the Bloodedge | Jin Kisaragi | Noel Vermillion | Rachel Alucard | Litchi Faye-Ling | Bang Shishigami | Hakumen | Tsubaki Yayoi | Hazama | Makoto Nanaya | Yuuki Terumi | Nine the Phantom | Izanami


BlazBlue, much like Guilty Gear, has plenty of Rummage Sale Rejects to go around. This is a list of the playable characters who were introduced in BlazBlue: Calamity Trigger. Voice actors are listed as Japanese/English.

It may also contain unmarked spoilers. You may wish to finish the game's story modes before reading. Go here for characters introduced in Continuum Shift, here for characters introduced in ChronoPhantasma, here for characters introduced in Central Fiction, here for non-player characters, here for light novel characters and here for manga characters.

Shout Outs, Captain Ersatz, Expy, "No Celebrities Were Harmed", Continuity Nods and Mythology Gags regarding to specific characters should go to the game's own Shout Out page. This is also true for memes, which go here.

WARNING: Some arts that are linked here (Canon or Fanon) are maybe NSFW. Some also contain spoilers.


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    Bang Shishigami
  • Height: 192cm (6'3".6)
  • Weight: 105kg (231.5 lbs)
  • Blood type: B
  • Date of Birth: January 1
  • Birthplace: Wadatsumi
  • Hobbies: Training, thinking of names for his special moves
  • Values: Justice, his 55-inch nail
  • Likes: Hot springs
  • Dislikes: Evil

"Hailed by the heavens, earth, and people, the one and only Bang Shishigami is now here!"

Voiced by: Tsuyoshi Koyama (Japanese) / Tony Oliver (Calamity Trigger-Continuum Shift), Steve Kramer (Continuum Shift II-ChronoPhantasma) (English)

A Ninja. Bang is more or less a Shōnen action hero...and this makes him even more of an aberration in the world of BlazBlue. He has dedicated himself to the pursuit of love and justice after his lord was killed by Jin Kisaragi during the Ikaruga Civil War. He also wants Ragna's bounty, believing him to be a criminal and nothing more. But his first and foremost objective is to revive Ikaruga. Quite the Large Ham as well. He's pretty much the story's comic relief, but over time he gains more prominence and importance, and even helps to save the day.

He has a crush on Litchi (though she doesn't reciprocate) and will go charging hammily headlong if he ever sees someone making her upset, much to Tager's misfortune or if he sees anyone that he misconstrues to be involved with her to the misfortune of Ragna. As the story goes on, however, his loyalty to her will be put to test...

His arcade mode playthroughs are named, in order of the game: Gong!, Desperado and KUSHINADA. His story mode playthroughs are named, in the first two games: BELIEF and Lost ARCH ENEMY.

His Drive ability, Burning Heart, allows him to use special counter-attacks that open up four seals situated on the top of his super meter. If all four seals are opened, he can activate a special super called "Fu-Rin-Ka-Zan" that raises his Power Levels to OVER 9000, giving him increased speed and power, as well as allowing him to teleport in any direction. When performed in the console version and in Continuum Shift onward, it overrides the current BGM with a new song performed by none other than Hironobu Kageyama himself, called "Omae no Tettsui ni Kugi wo Ute!" (translates as "Beat a Nail With Your Hammer!").

In the fourth game, his Exceed Accel Shishigami-style Extreme Technique: Yorozuka Ryoran Zehhana/Bang's Dancing Petal Storm has him stunning the opponent, then spams shurikens and kunai onto them, and finishing with throwing a large explosive at them. His Astral Finish, Shishigami-style Forbidden Technique: "Kyuukoku Bang/The Ultimate Bang", involves him stabbing the enemy with his Big Freaking Nail, then performing a gigantic Megaton Punch through several paper doors, and then ramming his opponent in the face with the aforementioned Big Freaking Nail.

In ChronoPhantasma, Fu-Rin-Ka-Zan is now his Overdrive, and the 4 seals requirement was dropped, now used instead as a requirement for a new super. His highly-acclaimed Bang Install theme has also been replaced, and stops when he runs out of Overdrive meter. Fortunately it's status as distortion is returned in his unlimited state, replaced by overdrive Erupting Soul.

If you prefer to read his story told by Bang himself, go here.

For more, see his character page here

    Carl Clover & Ada Clover/Nirvana 

Carl Clover
Just a boy and his automaton sister.
  • Height: 144cm (4'8.7")
  • Weight: 35kg (77.2 lbs)
  • Blood type: AB
  • Date of Birth: May 5
  • Birthplace: Iwatsuchi
  • Hobbies: Violin, chess
  • Values: Sister
  • Likes: Sister
  • Dislikes: Lies

"Allow me to show you... what they call a virtuoso."

Voiced by: Miyuki Sawashiro (Japanese) / Michelle Ruff (Calamity Trigger-ChronoPhantasma) (English)

Don't let the Cute Shotaro Boy looks fool you. Carl is a vigilante seeking Ragna's bounty, which pretty much everyone in the world wants. He controls an autonomous puppet called Deus Machina: Nirvana.

He claims Nirvana is actually his sister, Ada Clover. Obviously, no one believes him, especially the people who knew Nirvana from the Dark War when it was first created, but he's actually telling the horrible truth. Her current state stems from the fact that their father, Relius, was a gifted alchemist who used her in one of his experiments, surgically combining Ada and Nirvana together to make it into an improved "Organic" Nox Nyctores. Carl watched it happen; worse, when his father gave up and left half-way through, Carl had to finish the job himself to save what was left of her. Because of all this, Carl is now pursuing his father to find out why he did what he did, but apparently, Relius seems to have dropped off the face of the earth. He was formerly a student along with Noel and Jin at the academy, but he dropped out while Jin and Noel graduated. His glasses allow him to talk with machines, which explains why he can talk to Nirvana.

His arcade mode playthroughs are named, in order of the game: Cross Road, Kalmah and Present Danger. His story mode playthroughs are named, in the first two games: Promise and Relatives.

His Drive ability, Automaton, lets him control Nirvana. His Astral Finish makes Nirvana produce a time bomb with a large radius, but the opponent has to be lured into it. In ChronoPhantasma, his Overdrive is Synchro High Speed, which overclocks Nirvana and improves her speed and power.

In the fourth game, his Exceed Accel Symphonia of Lament has his small robots stun the foe. If it hits, the robots then knock them down, then the small robot stomps on the opponent multiple times, ending with the big rook robot (the one Carl uses to block) falling onto the foe. His Astral Finish Deus Ex Machina in the first game has Nirvana form an exploding ball of energy after seconds passed, while in the third game it's changed: she uses a different ball of energy that sucks the opponent in like a vacuum. If the opponent hits the ball, Carl drapes his cape over them and it is shown that the ball sucks them into another dimension where they are crushed by giant cogs.

  • Above Good and Evil: Scarily in Central Fiction, he clearly stated to Bang in the latter's Act 3 that normal Good vs Evil means absolutely nothing to him, and his term of justice is 'Can help him restore Ada or not.'
  • Adorably Precocious Child: He was this while attending the Military Academy. Then Relius happened.
  • Adults Are Useless: Carl's general view on grown-ups is basically this, except replace "useless" with "evil". He learns from Litchi and Bang that this isn't entirely true...up until Act 3 of Central Fiction. Except replace "adults" with "people in general".
  • Affably Evil: A genuinely polite, and kind boy. Unlike Hazama, Carl never stops being polite, and simply wants to be with his sister. Though, in the end of his path in CS, he started flipping off due to drugs, calmed down by Litchi and at ChronoPhantasma, he's no longer of this trope, now a good boy that rediscovered his humanity. Except he goes right back into it in Act 3 of CF.
  • Alliterative Name: Carl Clover.
  • Antagonistic Off Spring: To say he hates his father would be putting it mildly.
  • Ambiguous Ending: Carl loses his eye and gains all the knowledge in the universe, while gaining a silver-half mask similar to Relius. Fans speculate whether he'll turn out an evil successor to Relius, a neutral enigma, or even a good counterpart to Relius.
  • Anti-Hero: He just wants to restore his sister and take revenge on his father. He's also a bit of a sociopath.
  • Ax-Crazy: If what Hakumen says during Carl's arcade story is to be believed, then Nirvana is not affecting Carl's mind, and it is Carl's own bloodthirst that is moving Nirvana. Everyone else seems to think Nirvana is the reason for his craziness, but they're probably thinking of the original Nirvana.
    • Carl seems to have mellowed out some, if some of his CS arcade win quotes are any indication. In CP, he definitely has. And then he goes insane again in CF.
  • Badass Adorable: Pretty capable for a little boy. Come CF, he gets even more badass (if his gameplay buffs is anything to go by), but also less adorable in the end.
  • Badass Bookworm: His main hobbies, according to his profile, are reading, chess, and playing the violin. On the side, he just happens to be a near-fearless vigilante.
  • Badass Cape: Somehow, it can hold a knight-and-horse puppet that is just as big, if not bigger, than Carl himself.
  • Badass Tyke: He might be an ordinary human, but her battle puppet "sister" Nirvana/Ada helps him becoming a competent vigilante. He's even stronger than Bang Shishigami and Taokaka, fellow bounty hunters.
  • Berserk Button: Saying that Ada is Nox Nyctores or a puppet, not his sister or even calling her Nirvana is a quick way to anger out of him.
    • Interestingly, however, it's reversed in CF (but the trope's still played straight): His sister apparently is still alive according to him, and is sick and needing a cure. Nirvana is now just a tool he uses for combat. When Celica calls Nirvana his sister, he gets pissed off. Unfortunately for Carl, Celica was telling the truth.
  • Big Sister Worship: He absolutely idolized and looked up to his sister and would ramble on about how nice she was. This makes his all-consuming desire to save her all the stronger.
  • Break the Cutie: His father turned his sister into Nirvana and then abandoned it half-done, forcing Carl to finish Nirvana up all by himself. This scarred poor Carl for life.
  • Brother–Sister Team: The brother half.
  • Calling the Old Man Out: He tries to do so in CS's story for turning his mom and sister into puppets. However, Relius is a lot stronger, and Carl had to escape with Nirvana and Litchi with their lives, so the conclusion to this trope will have to wait
    • In CP he's going to do this again. This time, he managed to beat his father, but after that Relius says that he's gonna try to restore Ada.
  • Can't Kill You, Still Need You: He'd love to kill his Dad, but Relius is likely the only person who knows how to restore Ada and Carl needs him alive for that information.
  • Cassandra Truth: No one seems to believe Carl when he says that Nirvana is his sister.
  • Charged Attack: One of his normal moves can be charged for more damage and an additional effect.
  • Cheerful Child: In the initial stages of CT. Gets averted by the end of CF.
  • Chess Motifs: Carl's dolls are likely base on chess pieces. The small doll is a pawn, the doll with a flag is the bishop, the lance-wielding doll on a horse is the knight, the large doll with a shield (when he blocks attacks) is the rook, Ada is the queen and Carl himself is the king.
  • Child Prodigy: Carl is a gifted vigilante, despite being seemingly much younger than the rest of the cast.
  • Companion Cube: Nirvana
  • Consulting Mister Puppet: He does this with Nirvana. Justified in the sense that she really is his sister, and that he can apparently speak to machines with his glasses.
  • Cooldown Hug: He receives one from Litchi in CS story mode after their story mode fight. Too bad the cooldown period is cut short by none other than Relius, who shoves her away casually and then summons Ignis (Carl's mom) to fight him.
  • Creepy Child: Once the player sees past the next few examples. Carl is disturbingly erratic and prone to acts of seemingly random murderous violence, usually when "sis" tells him to do something. His Help Me, Professor Kokonoe segment has Kokonoe telling him to be a bit more cheerful. Fully becomes this as of his CF Act 3 story, where he starts acting exactly like his father.
  • Cry into Chest: His ending of CS with Litchi.
  • Dissonant Serenity: Ever courteous, Carl always has a smile on his face, even when he's staring down a target. Or threatening to kill them.
  • Cultured Badass: As well as some of the hobbies mentioned above, he enjoys drinking tea, as proven in his Material Collection art.
  • Difficult, but Awesome: Carl probably has the steepest learning curve in the game, but once you learn how to properly use him, you can look forward to pummeling opponents in tandem with your sister for some nice big damage, especially through some disjointed sandwich combos. This nets him the highest damage output in the game through very very long combos.
  • Downer Ending: By the end of CF, Carl has become almost exactly like Relius, Relius gets away scot-free, and Carl isn't any closer to finding a cure for Ada. Subverted in that this may not be the end of his story overall.
  • Dramatic Irony: Carl either realizes or did not realize that Litchi is in NOL, siding with Relius despite chastising his parenting skills (if the former, then it's the reason he snapped at her in the first place). However, thanks to Character Development, he has a better chance to finally not take things in face value and probably find that she's actually Forced into Evil and perhaps try to help in the future.
    • Result: In Relius' story in ChronoPhantasma, Carl demanded to know what Relius planned to do on Litchi, which shows that he didn't feel betrayed, but instead concerned. In his story, he tried his best to protect Litchi from Relius, and to some extent also Bang.
  • Eye Scream: During CF, when he tries to look into the Cauldron to figure out the structure of the world, he gets his left eye shot out. In the end of the game, Carl is forced to wear a monocle for his good eye and a partial mask for his bad eye.
  • Face–Heel Turn: Initially opposed his father for his actions, but ultimately ends up joining him because he holds information that's valuable to Carl.
  • Find the Cure!: In CF he's going around, trying to find the Azure Grimoire to cure his (apparently still alive) sick sister.
  • Flash Step: His Vivace move is used like this.
  • Freudian Excuse: In her past, he found out that his dad has inserted her sister into Nirvana. Worse, it was still unfinished and Carl had to finish it himself, else his sister would meet with worse complications. He then ran away to his uncle and aunt's house and became bitter, dropped out of the NOL Academy and later grow up to become a Creepy Child vigilante.
  • Glass Cannon: Carl has limited mobility options, most notably lacking a run-type dash, has a measly 9,500 health (10000 in CF), and his biggest source of damage is done via Ada. Also, he's reduced to a walking stance when he's directing Ada to attack.
  • Goggles Do Something Unusual: His glasses let him talk to machines.
  • Hates Their Parent: Considering his main character focus is revenge on his father, Relius? Yeah, this is a given.
  • Heroic BSoD: After Carl learns that his mom was turned into a robot much like his sister, he has a "blank, empty expression on his face, befitting someone who has lost everything."
  • Hyperspace Arsenal: Carl can pull off flags and several puppets from his cloak, some of them as big as he is. And apparently all of them are based on chess figures, which is one of his biggest hobbies. Most probably an ability learned from his father.
  • Idiot Hair: Underneath his hat he is shown to have this. He is by no means a total fool, though, it's more representative of his naivete.
  • I'm Crying, but I Don't Know Why: In the first arc of CF, after fighting with Celica for calling Nirvana "Ada", he starts angrily telling her that Nirvana is just a weapon and in no way his sister. Unknowlingly, this causes A Glitch in the Matrix and suddenly starts crying, but he can't put his finger on why.
  • Irony: For most of the series, his biggest Berserk Button was when people call his doll "Nirvana" instead of Ada. In CF, he gets pissed when Celica treats Nirvana like it was Ada.
  • Kid Detective: In his CS gag reel, he works to solve "The 7 Mysteries of the Academy".
  • Kid Hero: If his true ending in Continuum Shift's story is to be believed, this is what he wishes to become.
  • Kid With The Remote Control
  • Knight Templar Big Brother: Inverted somewhat, as he's the younger brother. His main goal in the series is restoring his sister back to human form. He's very protective of her, and sometimes threatens those who try to take her away.
  • Lack of Empathy: The one major trait he shares with his father, as shown in Central Fiction Act 3. There were actually signs of this before CF, such as innocently brushing off his friends at the Academy, and not deciding to work with them throughout the stories of the first three games despite their interests clearly intertwining. Act 3 finally shows this in full.
  • Leitmotif: Marionette Purple, kinda self explanatory really.
  • Like Father, Like Son: Both he and Relius are genius puppeteers. Despite spending the entire series trying to kill Relius and angrily spouting that he's nothing like his father and never will be, Carl ultimately succumbs to this in Act 3 of Central Fiction. And the root cause of this? When Carl actually decides to use his wits to put the two and two of what exactly is going on together, his deductive reasoning skills and aptitude are exactly the same as those of Relius, to the point where he eventually stops seeing people as people, and merely things to be used and discarded when no longer necessary. It's just as scary as one could possibly imagine.
  • Marionette Master: He fights primarily with puppets. Not just Nirvana, but also the minor ones stuffed in his suit and hat.
  • Marshmallow Hell: A borderline example. When Litchi gives Carl a Cooldown Hug in CS's story mode, the side of his head is pressed right up against her chest.
  • Mechanical Horse: Hides a small one of these in his cape along with a knight puppet, which he uses as his primary weapons.
  • Mind-Control Eyes: His eyes get shifty when he is being influenced by Nirvana.
  • The Mole: He was really working with Rachel and Valkenhayn in Taokaka's gag reel.
  • Most Writers Are Adults: With the exception of Litchi, no one seems concerned or worried at the fact Carl's just a vagrant child roaming around Kagutsuchi with access to an extremely deadly ancient weapon. On top of that, his manner of speaking, vocabulary and deteriorating personality down the line is very far-fetched, even for a child prodigy like him.
  • Named Weapons: Since Nirvana/Ada IS his weapon, this does apply.
  • One-Hit Kill: Unlimited Carl in CP has the pre-CP Deus Ex Machina as an Overdrive-only DD. Its damage exceeds 10500 HP, meaning that it can take out quite a number of characters from full health in one go.
  • Only Sane Man: In Noel's joke end.
  • Pet the Dog: Despite his dramatic character changes in Central Fiction, Carl has shown in story mode that he's unwilling to kill Noel to restore Ada, even considering her a friend once more.
  • Protagonist Journey to Villain: As an inversion of his Character Development in Continuum Shift, by the end of Central Fiction, he's become a lot more like his very Neutral Evil father, at least on the surface. Only time will tell where his character will lead to next.
  • Puppet Fighter: Both literally and in the sense of the trope. Activating Carl's Drive allows Nirvana to move, and pressing the Drive button with various inputs causes her to attack on her own while Carl does his own moves. Nirvana can only be used as long as her gauge lasts, though. From there, a skill Carl player or any solid user of any avatar-based fighter can easily land some nasty and long combos, and sandwich their opponent in between.
  • Shorter Means Smarter: The shortest guy in the cast and one of the smartest, even inheriting Relius’s genius and his twisted research habits.
  • The Short Guy with Glasses: Is only 4’7” and wears large, round glasses.
  • Smart People Play Chess: According to his profile, chess is one of his main hobbies, and he was at the top of his class before he disappeared.
  • Sociopathic Hero: He certainly shows shades of this throughout both his Arcade and Story modes, especially when dealing with Relius (duh), Noel (for her connection to the Azure) and Tsubaki (For her connection to the NOL, and subsequently his father). It should be noted that the last two were once his closest friends. The "hero" part slowly decays over the course of Central Fiction, but it's unclear by the end if it's fully destroyed.
  • Spam Attack: His Alegretto special has his robot does this with its flag.
  • Stage Magician: He very much looks the part.
  • Tell Me About My Father: Tries this on Tsubaki in CS arcade mode.
  • Theme Naming: His specials are all related to music. Vivace, Cantabile, Laetabilis Cantata, etc.
  • This Cannot Be!: In Noel's Continuum Shift Gag Reel, he receives a big shock when he sees Hazama enjoying the Kagutsuchi puffer fish which took out the rest of the BlazBlue cast and left them twitching on the ground, covered in their own vomit.
    Carl: Im...possible! How can you possibly eat THAT?!
  • Token Mini-Moe: Male example, sharing the spot with Platinum.
  • Trademark Favorite Food: Cookies, according to both his profile and comments from the producer.
  • Tragic Hero: Despite his initial motivation of wanting to take revenge on his father for his crimes and looking up to the likes of Bang and Litchi, Carl ultimately walks down a path similar to Relius himself, becoming concerned with research and his own goals at the expense of others.
  • Troubling Unchildlike Behavior: There is something seriously unnerving about a little boy going on a revenge quest against his father, and his completely sociopathic ways in doing so. What makes it creepier is how he still maintains his polite attitude, even as he threatens someone's life.
  • Used to Be a Sweet Kid: Indeed; a few years ago, Carl (as seen in flashbacks) is adorable. You can thank Relius for his eventual descent.
    Noel: were such a kind and gentle kid...there must be some kind of mistake...please, think about what you're doing!
  • Weak, but Skilled: Compared to Ada, he needs to rely on speed and combo ability to do decent damage.
  • What the Hell, Hero?: As mentioned above, others sometimes try to tell Carl that some things he does are wrong. However, he usually doesn't listen, most likely due to his mistrust of adults.
  • Wounded Gazelle Gambit: Carl does this in Taokaka's joke ending, as he sets a trap for the heroes while working with Valkenhayn.
  • You Remind Me of X: In the Remix Heart manga, he claims that Mai's attitude reminded himself of his sister.

Nirvana (Ada Clover)
Beneath her metallic breastplate beats a heart of gold.

"Don't say stuff like that, Carl..." note 

Voiced by: Chiaki Takahashi / Lauren Landa note 

Carl's older sister. As a human, she was very kind and nurturing towards her little brother, causing Carl to idolize her. She baked him cookies, offered him games to play, had an amazing sense of humor, and was overall a genuinely kind person, according to Carl. However, two years before the events of Calamity Trigger, her body parts, and most likely her soul, were incorporated into the Nox Nyctores Nirvana by their father Relius.

Currently, she serves as Carl's weapon, partner, and drive ability, acting on his commands and protecting him. Despite her being a mechanical puppet, she has an unusual amount of sentience, acting on her own to protect Carl or attacking a dangerous enemy, such as Hazama. She also can speak to Carl, despite her dialogue consisting of nothing more than ellipses. This causes others to doubt Carl's sanity, even though it has been stated that his glasses allow him to talk to machines, including her.

It is revealed later that during the Dark War, Nirvana (note: not Ada) was assigned as Celica's guardian.

  • Actually Pretty Funny: Carl says that she has an amazing sense of humor in his Gag Reel, but it's such a shame we'll never hear the answer to "How many dead hamsters does it take to screw in a lightbulb?" Also in Noel's Gag Reel, when Noel, Bang, and Carl hear about how the chef slipped on the Peking Duck and got messed up in the process, Nirvana/Ada supposedly said something 'pwn-worthy' at the chef's expense.
    Carl: Now that's just going too far! It's bad enough you're making jokes at the poor man's expense, but must you do so with that arrogant smirk on your face as well?
    Bang: Master Carl... What... Did your sister say?
    Carl: Eh? Oh yes. She just asked, "What does a chef who slips on a duck and Kagutsuchi's seithr have in common?"
  • Anti-Air: She does a big clap upwards as one of her drive moves. Also, the Con Brio special where she extends her claws diagonally upward.
  • Back from the Dead: Subverted. While Carl's arcade ending in Act 2 makes it look like she comes back, it is revealed to be nothing but a vision of what happens. And the fact that she gets turned into Nirvana anyway in that one.
  • Big Sister Instinct: If Carl is in danger, she will protect him. Subverted in CF, however, as it shows that she's also capable of refusing to listen to Carl's commands, such as when he calls her a tool in Act 1, or when he tries to torture Noel in Act 3.
  • Boobs of Steel: Ada was pretty stacked when she was a human, and Nirvana has literal steel covering hers.
  • Brother–Sister Team: The sister half.
  • Cool Big Sis: Is described like this by Carl.
  • Creepily Long Arms: Which, combined with her Limp and Livid state, makes for a Creepy Doll indeed.
  • Deadpan Snarker: Considering her joke involved comparing the chef's accident to what is essentially a poisonous gas, one can infer a rather snarky and cynical punchline.
  • Death-or-Glory Attack: Their pre-CP Astral Heat is this; if the explosion fails to hit the enemy, Carl will be unable to use her for the rest of the round.
  • The Faceless: In her human form, her face isn't shown. Even in Carl's Act 2 ending, where we see her again in human form, her face is obscured by her hair.
  • Glass Cannon: Ada has become this in CF, where her gauge runs out noticeably quicker than before, but she also recovers much faster to compensate.
  • Good Old Fisticuffs: A number of attacks, most notably Rhapsody of Memories.
  • Heroic Sacrifice: In Carl's bad ending in CT, she protects him from Nu. Thankfully, this isn't canon in the current timeline.
  • Ill Girl: In CF, due to people's altered memories, Carl believes that Ada still exists and is sick, and he stopped calling Nirvana his sister and now uses just "Nirvana". He uses Nirvana in his search for the Azure Grimoire to cure his sister.
  • Kamehamehadoken: Her Volante special.
  • Knight Templar Big Brother: She may be even more protective of Carl than he is of her, which says a lot about her devotion.
  • Laser-Guided Karma: Downplayed. Act 1 of Central Fiction has Celica call Nirvana Carl's sister, causing him to get pissed off and describes her as just a tool. Ada is not amused and refuses to listen to him after fighting Celica. She gets better the next round.
  • Marionette Motion: Moves this way when activated.
  • Megaton Punch: The Fermata DD sends the opponent flying off the top of the screen if it connects.
  • Mighty Glacier: She moves and attacks rather slowly, but they do quite some damage whenever they hit. She becomes faster if Carl activates his Overdrive. Very much averted when playing as Unlimited Carl.
  • Purple Is Powerful: Nirvana, one of the incredibly powerful Nox Nyctores, is primarily purple.
  • Promotion to Parent: She looks after Carl more than her parents do, and provides a maternal figure for him.
  • The Quiet One: For obvious reasons. Most certainly NOT The Stoic, however.
  • Ripple Effect-Proof Memory: Appears to be completely immune to the effect of the embryo in Central Fiction, based on her actions.
  • Robot Girl: An Automaton version.
  • Robot Maid: Nirvana sort of looks the part.
  • Shotoclone: She has a projectile special, an anti-air special and a straight rush special. Thing is, she's rarely (if at all) played like a regular "shoto".
  • Signature Move: Her 8D (up + Drive) move where she claps upwards. Used in Carl's infamous "Clap Loop".
  • Significant Double Casting: The reason why Nirvana shares the same voice as Litchi can be traced in Calamity Trigger in Carl's story, when he was being tended by Litchi, he flashed back on how Ada said the same kind thing as Litchi. Subsequently, as the story progressed, Carl became fond to Litchi and sees a very similar soul within her like Ada. note 
  • Soul Jar: Nirvana holds the soul of Carl's sister, Ada.
  • Sphere of Destruction: In CP she gains a new DD where she traps her opponent in a sphere and then the sphere bursts, dealing high damage. Also her pre-CP Astral Heat.
  • Spin Attack: One of her Drive moves is a slow version of this with her long arms.
  • Teleporters and Transporters: She can teleport to Carl's side with a special move.
  • This Is a Drill: Her Con Fuoco special morphs her hand into a drill as she punches an opponent with it.
  • Time Bomb: She pulls a 10-second one out for Carl's Astral. It apparently gets juiced up in ChronoPhantasma, especially as Unlimited Carl's Distortion Drive; although it loses the 10-second delay.
  • Undying Loyalty: Towards Carl.
  • Unskilled, but Strong: Compared to Carl's relative combo ability, her options (outside of her Kamehamehadoken) are "punch, or slash, as hard as possible," with almost no combo ability unless working in tandem with Carl.
    • Hakumen once mentioned that Nirvana "wasn't supposed to dirty her hands". Indeed, her purpose when she was made was being Celica's guardian, who is a pacifist, and Nirvana didn't have much combat capabilities on her own, beyond her raw strength.

One of the legendary Six Heroes. Also kind of an asshole.
  • Height: 208cm (6'9.9")
  • Weight: 155kg (341.7 lbs)
  • Blood type: Unknown
  • Date of Birth: April 6
  • Birthplace: Unknown
  • Hobbies: Unknown
  • Values: Order
  • Likes: None
  • Dislikes: The Black Beast

Voiced by: Tetsuya Kakihara (Japanese) / David Vincent (Calamity Trigger-ChronoPhantasma) (English)

The sub-boss of the first game. Hakumen was the de facto leader of the Six Heroes who defeated the Black Beast. He was trapped inside the Gate for decades until he was finally released around the same time Ragna's first attacks on the NOL happened; Kokonoe intended to use him as her slave but then he ran away, going after Ragna as Hakumen thinks he's endangering the world. He is armed with the Nox Nyctores Interfectum Malus: Ookami, a nodachi which can completely nullify the effects of magic. Also, his armor is one of the three Sankishin (Three Shining Gods) Units, the Susanooh, which (through his sword) has the ability to cut through time.

Later in the story he meets (again with) the "true evil", Yuuki Terumi (aka Hazama), another of the Six Heroes who rebelled, and sets his sight on defeating him, teaming with other people (namely Rachel, other Six Heroes, and ironically, Ragna) in the process.

His arcade mode playthroughs are named, in order of the game: Lies and Truth, Heaven and Hell and Magic Master. His story mode playthroughs are named, in the first two games: Atonement hero and possibility.

Unlike the other characters, he does not have a regular Heat gauge, instead using his own Magatama meter that gradually stores up to 8 orbs, used for special moves and Distortion Drives. The meter fills up automatically over time in addition to being filled by attacking and defending. His Drive ability, Zanshin/God Slash (Slaying God), is a multi-purpose countering maneuver that helps to fill his meter. In ChronoPhantasma, his Overdrive is Kishin/Demon God, which greatly accelerates his meter gauge, and allows him to cancel his counters in his special moves.

In the fourth game, his Exceed Accel Kokuujin Kingi: Tengai/Empty Sky Forbidden Form: Heavenfall (Empty Air Blade Forbidden Right: Heaven Hull) has him stun his foe with a low kick. If it hits, he knocks down the foe with another kick and then leaps up and finishes with a powerful chop from above with his blade. His Astral Finish, Kokuujin Ougi: Akumetsu/Empty Sky True Form: Judgment of the Sword (Empty Air Array Secret Skill: Evil Perish), involves him performing a counter. If the opponent falls for it, the background suddenly switches to the style of an ancient Japanese scroll painting and he unleashes a fatal strike upon his opponent which fills the screen with blood.

For more, see his character page here.

    Nu -No.13-
  • Height: 155cm (5'1")
  • Weight: 45kg (99.2 lbs)
  • Blood type: Unknown
  • Date of Birth: December 31
  • Birthplace: Kagutsuchi
  • Hobbies: Thinking about Ragna
  • Values: Ragna
  • Likes: Ragna
  • Dislikes: Everything else

"From beyond the realm of souls and birth, I call upon the ur-sword to bring ruin upon my enemies. Perish."

Voiced by: Kanako Kondo (Japanese) / Cristina Valenzuela (Calamity Trigger-ChronoPhantasma) (English)

The Final Boss of BlazBlue: Calamity Trigger. Nu is a battle cyborg, called a "Murakumo Unit", sealed within the Sheol Gate. She's programmed to eliminate all who come near the Gate if they are unrecognizable. She disappeared in the second game and is replaced by her predecessor, λ-No.11-, but then resurfaced in the third game.

She is actually sentient and recognizes Ragna and switches her personality from Emotionless Girl to Yandere when conversing with him. She reveals that she's in love with Ragna and wants him to join her in destroying the world. When he refuses and breaks her heart, she suddenly becomes a mega-bitch and decides to take him by force. She wants to join with Ragna and become the Black Beast together and destroy the world. Her giant sword/armor device, Lux Sanctus: Murakumo, is also a Nox Nyctores. Her true purpose is actually to observe the Boundary and guard the Gate from all who try to enter it.

Her arcade mode playthroughs are named, the first and third games: the Calamity Trigger and CHILD PLAY. Her story mode playthrough in the first game is named Wish.

In the third game, her playstyle underwent a drastic change - Nu in CP becomes a style-switch character with two stances: Dia Forme, which uses Nu's moveset, and Luna Forme, which uses the moveset of her predecessor Lambda -11-. With the announcement that Lambda will be returning as a selectable character in a Fall update to ChronoPhantasma, it has also been revealed that Nu will lose her stance system, now being permanently in Dia Form.

Her Drive ability, Sword Summoner, lets her manipulate magical swords. Her Overdrive is called Unlimited Drive, which temporarily turns her into her Unlimited form and allows her to summon two of each sword at once.

In the fourth game, her Exceed Accel True Impreza has her launch a sword forward that stuns the foe in place. Then she summons a Storm of Blades above the opponent that hits multiple times. Her Astral Finish, Sword of Destruction, has her holding the opponent in place as she conjures a large magical sword that fatally impales them in midair, as an animated cutscene.

  • All Just a Dream: Her arcade and story modes in ChronoPhantasma are exposition-heavy dreams.
  • Apocalypse Maiden: She's the titular "Calamity Trigger" who, along with Ragna, is the true cause of the Black Beast in the past. Hakumen and Jin separately tried to stop them, though to no avail, at least until Noel saves Ragna in CT's True Ending.
  • Artificial Human: She’s a Boundary Interface Prime Field designed to explore the Boundary. She was created using Saya as a base.
  • Ax-Crazy: Easily the craziest below Terumi.
  • Badass Creed: While deploying her Astral Heat.
  • The Baroness: The Sexpot type appearance and age-wise but has the fear factor of the Rosa Klebb type.
  • Become a Real Boy: Central Fiction shows that her emotionless Robo Speak tendencies are slowly fading away, and her Yandere side is becoming more dominant. She even shows a lot more emotion even when she's engaged in Robo Speak. Many characters, such as Nine, have noticed that she's beginning to act a lot more different than how she used to. It's eventually revealed that because she has become more self-actualized now, with desires of her own, Noel can no longer recover the soul fragment of the Origin within her to fully reincarnate as Saya since Nu's personality has effectively overwritten and erased anything remotely resembling Saya.
  • Become Your Weapon: She's normally separated from her weapon. In order to access her battle form, she merges with it. It's shown in a special sequence in her Battle Intro.
  • Berserk Button: If you A.) hurt Ragna, B.) get in the way of her and Ragna, C.) are protected by Ragna, or D.) are a female in the same room as her and Ragna, she will KILL YOU. That's Yandere logic for you. Central Fiction adds E.) have the same existential bio-signature as Ragna without actually being Ragna, as Naoto can attest.
  • BFS: Her weapon's idle form is that of a giant sword, although she uses it more as armor. She does summon one in one of her Distortion Drives, and an even bigger one in her Astral Heat.
  • Blue-and-Orange Morality: You thought Nu's Yandere-ness for Ragna was the "limit" of her insanity? ChronoPhantasma kicks it up a notch: it turns out that doing The Masochism Tango with Ragna is the only thing she understands. She says that it literally saddens her to hear that Ragna is trying to save people rather than kill them, including herself.
  • Bridal Carry: Ragna comes back out of the defeated Takemikazuchi with Nu this way.
  • Brother–Sister Incest: With Ragna, due to the fact that she's a clone of his little sister Saya.
  • Brainwashed and Crazy: By Hazama in ChronoPhantasma to the point she's acting just like she did in Calamity Trigger. In her ChronoPhantasma arcade mode she's trying to fight Hazama's control.
    • Happens again in Central Fiction when Terumi uses Mind Eater to make her go berserk after Ragna erases her memories of him.
  • But Not Too Foreign: Being that she's a clone of Saya/Noel, who was born from the 5th Prime Field Device, implied to be based off of Saya Terumi, who is Japanese.
  • Clingy Jealous Girl: In the drama CD The Wheel of Fortune. When she thinks Ragna is cheating on her with Tsubaki, she doesn't take it well. The reason she thinks Ragna is cheating? It's merely because Tsubaki is in the same room with Ragna, never mind that Tsubaki is holding Jin.
    • Her Win Quote against certain opponents in CF raises a few eyebrows:
    Nu (Against Noel): Disappear, go away go away go away go away! Ragna belongs to Nu... I won't let you have him!
    Nu (Against herself): Who are you? Ragna belongs to me... Now Get Out! of here.
  • Clones Are People, Too: Subverted. Yes, she has personality, and yes, most of the heroes consider her human. But her personality is utterly insane and she's always under the control of villains who treat her like dirt.
  • Cloning Blues: She, like the Murakumo Units before her, are all clones of Saya.
  • Cute and Psycho: Could practically be the goddess of this trope.
  • Cyber Cyclops: In her armored form.
  • Dark Action Girl: The first and most prominent example in the series.
  • Dash Attack: Her Act Parser Zwei moves in the third game, taken from Lambda-11.
  • Deadly Hug: Done in the first game where most arcade endings involve her stabbing Ragna while hugging him and then bringing both of them down the Cauldron. Also done in her Astral Heat.
  • Death Equals Redemption: Or not. Yeah, turns out her touching death scene with Ragna in Continuum Shift's True Ending didn't have much of an effect on her Yandere tendencies, judging by the third game.
  • Death from Above: Her Calamity Sword DD summons a big sword from above to stab the opponent's head. Her Astral Heat is similar, and uses a much bigger sword.
  • Death Is Cheap: She has been killed twice now in the True Endings of the first two games, only to get brought back to life in time for the sequels.
  • Death of a Thousand Cuts: Many of her attacks come in a bundle of weak hits and her combo can be fairly lengthy, thus you can expect this a lot.
  • Difficulty Spike: Your punishment for blowing through the first nine Arcade Mode stages with her is having Unlimited Rachel as the final stage. Have fun!
  • Does Not Like Shoes: Nu typically wanders around barefoot whenever she's not wearing the Murakumo armor. Similarly, Mu wears thigh-high toeless stockings in her pre-armor form.
  • Double Entendre: When speaking to Ragna, her dialogue is filled to the brim with these.
    "Let's kill each other again, Ragna! [Celica] can watch, if you want... or we can make it a threesome! She'll have to go first, though."
  • Downer Ending: At the end of Central Fiction she is left lying in bed in a near-catatonic state, not responsive to anything, due to a combination of Hakumen's savage beatdown and losing her memories of Ragna, the only thing that gave her life meaning. The chance of her making a real recovery looks very slim.
  • The Dreaded: Definitely the most feared thing aside of the Black Beast, Hazama or Relius. Even the characters who don't know her or see her Yandere side know that she's bad news when she appears. Well, except Taokaka and Rachel. Even Hakumen is wary of the danger she poses, due to his past.
  • Empty Eyes: Singular in this case; it occurs prominently in her default story sprite. Also has these in the epilogue of Central Fiction as she lays in bed near-catatonic.
  • Empty Shell: As a result of the injuries Hakumen inflicted on her and losing the one thing that gave her life meaning, her memories of Ragna, Nu is reduced to this state in the end of Central Fiction. She is seen lying in bed, not responding to anything, in a near-catatonic state.
  • Ethereal Choir: Her theme has one for an ominous feel. The remix adds children's choir to the mix.
  • Evil Laugh: Almost every time Ragna is around, she bursts into maniacal laughter every chance she gets.
  • Eyepatch of Power: Wears an eyepatch, likely a result of all the seithr pumped directly into her eye when she was created. The eyepatch also serves as a seithr regulator.
  • Fanservice Pack: This is Nu in Calamity Trigger. This is Nu in ChronoPhantasma. Her breasts are the most notable thing, but she looks far less childish in ChronoPhantasma than she did back in Calamity Trigger.
    • In Central Fiction her bust gets slimmed down to around Noel's size in her character select art. Ironically, it's Lambda who gets the bust up this time.
  • Fetal Position Rebirth: Her CT arcade mode ending has her "waking up from her dream" like this. Later in CS, when Kokonoe's going to take Nu's soul from the Boundary, the soul is symbolized by her body glowing blue in this position.
  • Final Boss: Of Calamity Trigger, in both the True Ending and everyone's Arcade modes (save her own, of course; curiously, Rachel serves as "final boss" to Nu).
  • Flash Step: Her "Act Parser" special lets her cancel her Drive moves into a "phasing dash" that moves her forward quickly.
  • Flying Firepower: Downplayed: She only floats, but "spam her Drive" (where she shoots swords everywhere) is pretty much her main way of attacking.
  • Flying Weapon: Her trademark 8 swords, which forms wings on her back when not in use. She can command them to attack the foe in various ways.
  • Fragile Speedster: She's fast, but has only 10,000 health.
  • Fusion Dance: It is explained in CP that (completed) Azure Grimoire + Murakumo Unit = Black Beast. That also is what was implied when she tries to bring down Ragna into the Cauldron into the past, in both the first game and in Wheel of Fortune; meaning that the Black Beast that has done so much destruction in the past was actually those two fused together.
    • This also happens during the climax of the same game where she fuses with Take-Mikazuchi to control it from the inside.
    • In CF, her desire is to have a "true merge" with Ragna.
  • Gemini Destruction Law: Nu mentions that Ragna and her has a "life-link", which prevents either from dying unless both die at the same time. In Calamity Trigger's True Ending, Ragna was saved by Noel and Nu was left to die in the cauldron. Kokonoe was able to grab her soul from the Boundary and transfer it to Lambda's restored corpse. Even after Lambda was killed, Nu started regenerating her old body back at NOL headquarters.
  • Glass Cannon: Damage potential is amazing, but has only 10,000 health.
  • Gotta Catch Them All: In CF, Nu seeks to collect all of the Nox Nyctores in order to achieve a true fusion with Ragna.
  • Grapple Move: Her Astral Heat starts with this.
  • Gravity Master: Her Gravity Seed special can confine her opponent to a specific point on the floor.
  • Healing Factor: She can quickly recover from lethal blows. This is also what allows her to come Back from the Dead for the third game.
  • Heel–Face Revolving Door: If you consider Nu and Lambda to be the same, then in Calamity Trigger she's a villain, in Continuum Shift she's not and pulls a Redemption Equals Death Heroic Sacrifice, and in ChronoPhantasma she's back as a villain again. Justified because Murakumo units have their emotions sealed so can be controlled and thus reprogrammed. As of the Story Mode of CP she doesn't really have problems with Izanami ordering her around. In the end of CF, she's squarely on Face, now adopted by Noel and Lambda and recovering from her psychosis.
  • Heroic Sacrifice: In CS, as her soul & memories are hitching a ride in Lambda's body, she gives up her life to protect Ragna from Terumi's attack, and uses her death to upgrade his fake Azure Grimoire with the Idea Engine Kokonoe installed in Lambda's body. This gives Ragna the power-up he needs to defeat Terumi and Mu.
  • Hihi Irokane: Her armor is made of the substance. Unfortunately, it does little in way of defense.
  • How the Mighty Have Fallen: Once a veritable threat, by the end of Centralfiction, she's been reduced to borderline catatonic Empty Shell under the care of her "sisters" Noel and Lambda.
  • Human Weapon: She's often called a "weapon" or "doll" and is often used as such.
  • Idiot Hair: Has a very noticeable one.
  • Ill Girl: Ends up in the same convent as her sisters. While they become nuns, she is bed bound, possibly permanently incapacitated after getting torn apart by Hakumen.
  • Implacable Man: Nothing seems to faze her when she's trying to kill her target.
  • "Instant Death" Radius: Approaching an experienced Nu player (or even the AI) can be rather daunting considering she can attack anywhere from full to midscreen. In other words, the entire screen is her radius.
  • Invocation: "From beyond the realm of souls and birth, I call upon the ur-sword to bring ruin upon my enemies. Perish."
    • And "O' silver blade forged in the depths of the beyond, heed my summons and purge those who stand in my way. Lay waste."
  • I Will Find You: In CF she goes around looking for Ragna to become one with him. When she comes to the cauldron, she meets Naoto instead, who she senses like Ragna. This naturally sets her off badly.
  • Laughing Mad: In the True Ending of CT she finally snaps and starts mocking Ragna's attempts to alter the timeline, saying that he "can't change anything". Granted, it's a very childish-sounding laugh, but it sounds like something out of Higurashi: When They Cry.
  • Leitmotif: Awakening the Chaos, shared with Lambda. Although the remix version becomes more or less exclusive to Nu in Chrono Phantasma Extend.
  • Long-Range Fighter: her Drive allows her to be played like this.
  • Machine Monotone: Unless speaking to Ragna. As of CPEX this is beginning to fade in favor of more consistent pure anger, and as in Central Fiction everyone who knows her is taking note of it.
  • The Masochism Tango: She thinks she's in this with Ragna, but that's only from her own warped perspective. This is reinforced by their "life-link" which means she can have herself and Ragna kill each other over and over again. The end of ChronoPhantasma has Ragna explicitly state that he wanted nothing more of their relationship.
  • Monochromatic Eyes: In the true ending when she stabs Ragna the eyepatch comes off showing us that her eye underneath that is just a single color red with various hues. All of the eye, pupil, iris and sclera.
  • Motor Mouth: At least when she speaks monotone. When does Kanako Kondo breathe?
  • Moveset Clone: Chrono Phantasma Extend is the first time her and Lambda appear on the same roster, and thus this trope is in effect. Nu resembles her original self from Calamity Trigger, minus the mode changing function she had in the original Chrono Phantasma (i.e. the option to have Lambda's moves), and Lambda is based based on her Continuum Shift self and trades out one Nu's new CP move (the "Supra Rage" flip kick) for an entirely new move ("Exiga Nail", a combination sword-throw and angled jump away). In CF Nu also loses her Spike Chaser (changed to a new move, Luminous Slavenote ) while Lambda still has it.
  • Ms. Exposition: After Ragna's fight with Take-Mikazuchi and him and Celica going inside it, they meet Nu. After some small talk she then gets to explain the circumstances of what happened in Ibukido's destruction, and in particular, its connection to Noel and her true purpose.
  • Murder the Hypotenuse: In The Wheel of Fortune, when she thinks Ragna is cheating on her with Tsubaki because both are present at the Cauldron when she wakes up, she tries to kill her. She completely loses it when Ragna protects Tsubaki from her, badly injuring him in the resulting fight, then later stabs Tsubaki while she protects Jin... and following it by using Legacy Edge against her, saying that she "hates that girl."
  • Mystical White Hair: She's got white hair and she's one of the Prime Field Devices capable of traversing the Boundary.
  • Not Quite Dead: Her body was regenerating at the end of CS, and as of ChronoPhantasma, she's fully healed.
  • Omnicidal Maniac: After perceiving Ragna's desire to save her as rejection, and discovering that another one of her sisters has cheated death like she did and is fully intent on stopping her, she now she just wants to destroy everything.
  • OOC Is Serious Business: Given that her Yandere personality constantly blares on all frequencies, it's really telling that she is reduced to ranting, cursing at and attacking Ragna out of actual anger near the end of ChronoPhantasma, rejecting the notion of being saved (or even saying that she wanted to be saved). Then again, it might be a part of her warped perception on what a "good" relationship feels like. Similarly, Naoto and Izanami sending her into a blind screaming rage, as detailed in Villainous Breakdown below, are signs of just how much more unstable Nu has become.
  • Pick Your Human Half: Of the "looks human, acts robotic" type. Subverted when around Ragna. In CF, however, several characters note that she's grown more and more human.
  • Post-Final Boss: She's technically the last fight of ChronoPhantasma as well, but she's fought after the plot has more or less been resolved. Notably, neither her nor Ragna are in their Unlimited forms unlike previous final bosses in the series.
  • Pre-Asskicking One-Liner/Catchphrase
  • Psycho for Hire: In ChronoPhantasma for Izanami's group.
  • Psychopathic Womanchild: When near Ragna, her mental state regresses into this. It could also be thought of a literal example as she was born on December 31, 2199, making her two months old at most.
  • Red Baron: At least to Hakumen, who tends to make up names for people he doesn't like or are a legitimate threat in his eyes. He usually refers to Nu as things such as an "Abomination", "A Sword Meant To Slay God", etc. But it's also personal with him.
    • And although nobody really refers to her with it aside from the title and her story, "The Calamity Trigger".
  • Red Eyes, Take Warning: Both her normal eyes and her Cyber Cyclops eye are red and god help you if you’re standing in the way of her being with Ragna.
  • Regenerating Mana: Her Unlimited self in CP has her Heat Gauge filling up automatically.
  • Robo Speak: For most of the series, at least when talking to anyone besides Ragna. Subverted in Central Fiction, where she will switch between her normal Robo Speak, a threatening Creepy Monotone, Laughing Mad and screaming rage depending on what she’s sayingnote .
  • Robot Girl: A given for a Prime Field and a Murakumo Unit.
  • Shoryuken: She has a new special move like this in CP which is a jumping somersault followed by her blades spinning around her.
  • Shotoclone: In CP she becomes one with her new somersault special in addition to her Drive moves and projectile specials.
  • Signature Move: Her Drive moves and her Legacy Edge DD.
  • Sleep Cute: After Ragna defeated her at the end of CP and she goes unconscious, Celica mentions that Nu looks cute when she sleeps.
  • Soul Fragment: Like all Murakumos, she carries a piece of Saya's soul inside of her.
  • Space Master: Can manipulate the fabric of space to summon swords from anywhere she wants.
  • Stance System: In the third game she can switch between Dia Forma (her original fighting style, emphasis on zoning) or Luna Forma (Lambda's fighting style, emphasis on rushdown). Averted in CPEX where Lambda is playable and thus she loses her Luna Forma.
  • The Starscream: Terumi reprograms her to use as the "Sword of Izanami", only for her to break free of Hazama's servitude when she eventually learns that the world is having its way with HER Ragna.
  • Starter Villain: The arch antagonist of Calamity Trigger, which is apparantly just the prologue to the rest of the series.
  • Storm of Blades: Her fighting style.
  • Straw Nihilist: Her taunts include many allusions to the pointlessness or emptiness of all existence, leading up to "Everything...disappear."
  • SNK Boss: Especially in CT Arcade.
  • Speak in Unison: In CF, she and Noel say "commencing extermination of target" in unison. She and Lambda also share a "exterminating target" during Lambda's Arcade mode in CPEX.
  • Synchronization: Nu had a life-link with Ragna in CT, which is why she wouldn't die. She can only die if both her and Ragna die at the same time.
    • She also goes through a different kind of synchronization with Noel in CP, making her a proxy "Successor of the Azure" as well as making her talk like Noel as well, as part of Hazama's plan on using her ability as the "successor" to summon Master Unit Amaterasu.
  • Theme Naming: Swords and blades. And brand names of cars.
  • They Call Him "Sword": By being one of the Murakumo units (named after the Japanese legendary sword), natch. She's also called "Sword of Izanami" as of the third game.
  • Third-Person Person: Always refers to herself as “Nu” when not engaged in Robo Speak.
  • 13 Is Unlucky: But of course.
  • This Cannot Be!: In ChronoPhantasma's final act, Nu is completely and utterly baffled when Ragna delivers a Curb-Stomp Battle to her not only without any intent to kill her, but also without using the Azure Grimoire.
  • Took a Level in Badass: While she was powerful to begin with, after absorbing Take-Mikazuchi's core, she becomes powerful enough to fight and defeat Hakumen and Jubei.
  • Tragic Monster: All Nu really wants is to be with Ragna and does seem to actually care about him. Unfortunately, she's too insane to understand that her actions are wrong.
  • Ungrateful Bastard: The catalyst for the Cruel Twist Ending in ChronoPhantasma is Nu literally backstabbing Ragna after he saved her. Then again, it is an Unwanted Rescue for her.
  • Unwanted Rescue: Near the end of CP she expects to play "killing each other" with Ragna again, only to be disappointed when he says that he's going to save her. He reasons that what Nu told him and Celica just moments ago (about Ibukido's destruction and Noel's origins) implies that she wants to be saved deep down.
  • Unwitting Pawn: She's this for Hazama in the third game.
  • Valley Girl: She becomes this in Ragna's CS gag reel. Along with Talk Like a Pirate.
    Ragna: Nu, for the love of God! Either the valley or the sea! Just PICK ONE!
  • Villainous Breakdown: In Calamity Trigger's True Ending. Snaps immediately after Ragna steps in to protect Noel, and you can tell because she starts acting less cute and bubbly and more crazy and psychotic.
    • Happens again in ChronoPhantasma, when Ragna states he's going to save her rather than kill her, saying that Nu herself told him to do it. She completely flips her shit and attacks him not for the sake of The Masochism Tango, but out of pure rage.
      "Ragna, if you keep talking like that, I'm really going to kill you."
    • Also happens in CF where she's absolutely furious over how Naoto feels like Ragna.
      "SHUT UP SHUT UP SHUT UP!! You're different! YOU'RE NOT RAGNA!!"
    • And it also happens in her Act 2 arcade ending, when Izanami tells her that Noel is standing in her way to becoming one with Ragna. Nu is unsurprisingly pissed off and starts screaming that she's going to kill Noel.
    • And finally, she undergoes the mother of all breakdowns in Central Fiction story mode, Having been beaten one last time by Ragna and having her one and only desire denied by him, all she can do in her last moments of being able to remember him is wonder if Ragna really hates her, and if the two will ever truly become one. Once Ragna takes away her memories, Terumi uses Mind Eater on her. Now left with no desires, no memories or emotional attachment to Ragna, and the only real memories she has left being all the trauma she has suffered for the past several time loops, Nu reverts to her base instincts, a berserk, shrieking madwoman who just wants everyone and everything around her to die horribly. By the end, after Hakumen has beaten her to within an inch of her life and the world has been reset, Nu is left bedridden on the outside and dead on the inside, reduced to a catatonic, blank slate.
  • White Hair, Black Heart: Don’t let her appearance (or her loving Yandere side or her more hilariously cute portrayal in the Gag Reels) fool you, her ultimate desire is to destroy the world and will do whatever it takes to accomplish this.
  • Woobie, Destroyer of Worlds: Her agonizing experience surrounding her creation leads her to hate the world and desire its destruction.
  • Yandere: In her profile data - Hobbies? Thinking about Ragna. Values? Ragna. Likes? Ragna. Dislikes? Everything else. Houston, we have a problem.
  • You Are Number 6: Is designated Boundary Interface Prime Field Device –No.13-.