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WARNING: This page contains unmarked spoilers for Persona 3 and 4 and some of their spinoffs. Some of the characters below actually count as examples of walking spoilers. Very late spoilers, mind you, but still spoilers nonetheless. If you’re new to the Persona Franchise, then turn back now. YOU HAVE BEEN WARNED.

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Persona 4 Arena Characters

    Yu Narukami 
Persona: Izanagi (Izanagi-no-Okami during his Astral Heat)
Weapon: Katana
Voiced by: Daisuke Namikawa (Japanese), Johnny Yong Bosch (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_narukami.png
Stats
  • Attack : ★★★★
  • Speed: ★★★★
  • Range: ★★★★
  • Casual: ★★★★
  • Luck: ★★★★★
This case...is closed!!!

The leader of the Investigation Team, a group of Persona-users from Yasogami High investigating the mysterious kidnappings and murders around the town of Inaba. In 2011, he transferred to Inaba to live with relatives while studying. Through his friends, he learned about the Midnight Channel, a rumor stating that those who stare into a blank TV at midnight while it is raining will see the face of their soulmate. He soon awakened to a special power, allowing him to enter a dimension inside the TV and fight creatures called Shadows using his Persona, a manifestation of his inner self. When Midnight Channel-related kidnappings struck Inaba, he formed the Investigation Team to prevent more from occurring.

Alongside the use of a simple katana, Yu utilizes the powers of his multiple Personas, a unique trait attributed to him being a Wild Card. His main Persona is Izanagi of the Fool Arcana; based on one of the deities responsible for Japan's creation, it gives him access to different attacks imbued with the power of electricity.

Yu is a very strong all-rounder with a blend of damage, reach and mobility. He has strong normals both on the ground and in the air, and multiple full-screen projectiles. His tech game is not very advanced and several of his moves leave his Persona Izanagi exposed to attack, inviting an enemy to inflict heavy damage on him indirectly.

His Distortion Skills are Ziodyne, a stream of electricity launched by Izanagi; and Juumonji Girinote /Cross Slash, a combination attack where Yu and Izanagi both attack their opponent with their electrically-charged blades. His Astral Heat, Ikuman no Shingonnote /Myriad Truths, has him plunge his sword into the ground, creating a wave of electricity that launches the opponent into the air. Izanagi then evolves into its Ultimate form, Izanagi-no-Okami, swings its own sword in a circular motion, and summons a HUGE thunderbolt that rains down on the opponent, crashing them into the ground.
  • Bash Brothers: With Yosuke, both of them even have a special intro where they high-five one another.
  • Big Brother Instinct: Threatening his cousin Nanako is one easy way to push his Berserk Button.
  • Foil: Both him and Hyde are kind-hearted Ordinary High School Students wielding katanas from 21st Century settings with more supernatural elements. But while Yu is mature and leader-like, Hyde is brash and confrontational.
  • Jack-of-All-Stats: His stats are 4-star across the board except for his 5-star luck.
  • Katanas Are Just Better: Unlike the ones wielded by Jin and Hyde, his katana doesn't seem to have any magical properties behind it aside from being enhanced by Izanagi.
  • The Leader: Of the Investigation Team.
  • Leitmotif: Reach Out To The Truth –in Mayonaka Arena-.
  • Living Lie Detector: Narukami is basically clairvoyant when it comes to reading people. He was already good at this, but the power of truth he gained at the end of Persona 4 gives him a supernatural ability to ignore illusions and falsehoods.
  • Nice Guy: Promptly symbolized by the relationships he's forged. A lot of his character intros feature him getting along (or at least trying to anyways) with whoever it is he's fighting beside; for example, he gives Ruby words of encouragement about her Semblance. It makes sense as he already has plenty of experience in bonding with a diverse pool of people with different personalities and abilities; Yu is a natural born leader.
  • Ordinary High-School Student: He was a perfectly normal student until he transferred to Inaba and got thrust into a murder mystery.
  • Out of Focus: Compared to the other protagonists, Yu doesn't show up much in Episode Mode. While he does team up with Hyde against Jin and Jubei in Episode Under Night In-Birth, he only appears in Episode BlazBlue's Golden Ending, and doesn't appear in Episode RWBY at all.
  • The Power of Friendship: His status as the Wild Card is boosted by forging bonds with others.
  • Red Baron: Called the "Sister Complex Kingpin of Steel" during the P1 Grand Prix. He... doesn't like it, and is puzzled as to how anyone outside his home universe could know it.
  • School Uniforms Are the New Black: Like Hyde and his teammates, he's seen fighting in his Yasogami High uniform.
  • Shock and Awe: Specializes in Zio and Electric spells thanks to Izanagi.
  • Shoto Clone: He has Zio as a fairly straight Hadoken variant, Big Gamble serves as his Shoryuken just being done with a katana rather than a fist, and while Raging Lion has become his jumping Clash and thus no longer a special, he still has Swift Strike acting as his analog for a Hurricane Kick, being a low expansion type move.
  • Super Mode: Izanagi-no-Okami, the Ultimate form of his Initial Persona.
  • The Unfought: Out of the 4 protagonists as well as the Investigation Team, Yu is the only member that isn't encountered or fought against in Episode Mode.
  • Warrior Therapist: Has long played this role to his friends, both in and out of battle.

    Yosuke Hanamura 
Persona: Jiraiya
Weapon: Twin kunai
Voiced by: Showtaro Morikubo (Japanese), Yuri Lowenthal (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_yosuke.png
Stats
  • Attack : ★★
  • Speed: ★★★★★★★★★★★★
  • Range: ★★
  • Casual: ★★★
  • Luck: ★★
Leave it all to me, yeah! Let's go, partner!

Co-founder and unofficial vice-leader of the Investigation Team, Yosuke arrived in Inaba one year before Yu, after his father took over the local supermarket, Junes. He developed a crush on one of Junes' workers, Saki Konishi, but his love ended with a tragedy after she became the second victim of a serial killer using the Midnight Channel and TV World for their own purposes. Enraged, Yosuke entered the TV World with Yu in an attempt to find some clues, but instead he encountered his Shadow, a mirror image born of everything a person tries to deny and hide from the world - in Yosuke's case, it was his boredom, desire to be a "hero", and fear that Saki didn't reciprocate his feelings. After accepting his Shadow as a part of himself and obtaining its power as a Persona, he and Yu formed the Investigation Team to stop the killer and bring them to justice.

Yosuke fights with a pair of kunai and his Persona, Jiraiya of the Magician Arcana, a ninja from Japanese folk legend capable of transforming into a giant toad. Yosuke himself specializes in quick, rapid-fire attacks, while Jiraiya supports him with wind magic and extra strikes.

Yosuke is hands down the fastest character in the game, he is hard to catch in the air or on the floor. Even though his damage is poor, it quickly adds up. But he has no projectiles at all and his HP is correspondingly the lowest of all. To play Yosuke you must constantly keep up the pressure and fight offensively.

His Distortion Skills are Garudyne, a spinning attack that surrounds Yosuke in a tornado; and Shippuu - Nagareboshi (Hurricane - Shooting Star), where Yosuke uses Jiraiya's wind powers to send several kunai flying at his opponent. His Astral Heat, Brave Blade/Brave Zapper, has him summon Jiraiya, who delivers a spinning uppercut to the opponent. While they are spinning in the air, Yosuke and Jiraiya perform a series of cross-slashes, ending with Jiraiya launching its shurikens at the opponent.
  • Amazon Chaser: After a fight together, Yang compliments his skill and calls Jiraiya cute. Yosuke responds with an exasperated "Enough about Jiraiya, what about me?"
    • He also thinks Nine is beautiful and wonders if she's married. Yosuke, don't even go there.
  • Balloon Belly: One of his attacks has Jiraiya briefly inflating its belly before releasing a cloud of green gas.
  • Bash Brothers: With Yu, both of them even have a special intro where they high-five one another.
  • Blow You Away: Specializes in Garu spells (wind magic), and one of his Distortion Skills, Garudyne, is a large, multi-hitting tornado.
  • Born Unlucky: His luck stat is only two stars, and he often finds himself getting shafted in life, in matters both minor (crashing his bike and having Chie land a critical blow to his nads for ruining her DVD) and serious (his crush falling prey to a serial killer).
  • Butt-Monkey: Referencing his status in his home series, Yosuke's luck is among his lowest stats at two stars. In a lot of his battle interactions, he gets constantly mocked by the other characters.
  • Foil: Yosuke and Linne are both Fragile Speedsters who serve as the deuteragonists/lancers to their respective series' protagonists (although story-wise, Hyde comes off more as Linne's Lancer if anything). Their personalities do heavily contrast one another though as while Yosuke is cheerful and jovial, Linne is stoic and straight-faced. If placed in a team together, Linne has nothing but snark for his energetic boasting.
  • Fragile Speedster: His fighting style focuses on speed at the cost of durability, as seen by his over-the-top speed ranking. However his HP is the lowest in the game tied with Nu-13 and Yukiko.
  • Headphones Equal Isolation: Almost always seen with headphones hung around his neck, or listening to music from them during battle; he also seemingly lacked any close friends until Yu came to Inaba.
  • Hyperspace Arsenal: Somehow, he can throw his kunai during a combo and instantly pull a new pair from his sleeves - over and over again.
  • Inferiority Superiority Complex: Often acts very confident, but is very self-conscious about his own flaws.
  • Knife Nut: Fights with two kunai at once, and can throw many more at the opponent.
  • The Lancer: Yu's faithful partner and second-in-command.
  • Leitmotif: The Junes Hero.
  • Mistaken for Pedophile: In Episode Mode - P 4 A, Yosuke innocently and cheerfully introduces himself to Platinum, to which Luna is quick to recoil and accuse him of being a pedophile. Being of Butt-Monkey status, even his friends chime in against him, much to his agonizing frustration.
  • Motor Mouth: Yosuke's talkativeness and hyperactivity was amped up to Flanderization levels for this game. Linne thinks he's an annoying kid and Jin already wants to cut his tongue out.
  • Ninja: Yosuke isn't one, but his fighting style is reminiscent of many fighting game ninjas and his Persona is one named after a legendary ninja.
  • Odd Friendship: He and Makoto get along surprisingly well. They end up fighting together in the opening and their win pose has her be the only person other than Yu to give him genuine encouragement.
    • Yang gets along well with Yosuke too.
  • Open Mouth, Insert Foot: Like in his home series, Yosuke's boasting does get mouthy responses from a lot of people.
    Linne: Are you trying to show off? Ah, to be young again...
  • Plucky Comic Relief: You bet. Most of the humour from the character interactions come at his expense.
  • Red Baron: In the first character trailer, he retains "Captain Ressentiment" from the P1 Grand Prix. It's still as insulting as ever.
  • Small Town Boredom: Stemming from his boredom of the town of Inaba, given that he once lived in the city like Yu. It’s even one of the defining characteristics of his Shadow, and a personal issue that follows him even into the first Arena game. He's a bit of a Hypocrite for claiming this by now, since Yosuke has been involved in supernatural events repeatedly and has saved the world several times before he goes dimension hopping in this game.
  • Verbal Tic: "-ttena" in Japan.

    Chie Satonaka 
Persona: Tomoe
Weapon: Greaves
Voiced by: Yui Horie (Japanese), Erin Fitzgerald (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_chie.png
Stats
  • Attack : ★★★★
  • Speed: ★★★★★
  • Range: ★★
  • Casual: ★★★★★★★
  • Luck: ★★★
There's no sneaking up on Chie Satonaka, Kung-Fu master!

The third founding member of the Investigation Team, and its first female one to boot. A tough-talking tomboy from Inaba with a penchant for steaks and martial arts, Chie joined upon learning that her best friend Yukiko Amagi appeared on the Midnight Channel and subsequently vanished. Fearing the worst, she ventured into the TV world with Yu and Yosuke to find her, but encountered her Shadow in the rescue attempt. It claimed that she wanted to stay dominant over Yukiko, who she had perceived as being better than her in every way. Upon confronting it with the help of Yu and Yosuke, she awakened to her Persona Tomoe, and joined the team to bring the culprit behind the Midnight Channel murders to justice.

Unlike her allies, Chie primarily fights without weapons, opting to use a variety of crushing kicks and keep on the offensive pressure. Her Persona, Tomoe of the Chariot Arcana, a samurai from 12th century Japan, supports her with a variety of physical attacks and buffs to her damage output.

Chie is an aggressive, close-range mixup character with superb damage potential with enough meter. Her Persona Tomoe fills in some of the gaps in her gameplan and gives her some way to reach out and touch her opponent, but it's not ideal, and for all her power, she really needs meter and assists to reach her true potential.

Her Distortion Skills are God's Hand, which crushes her opponent with a giant fist from above; Agneyastra, which summons a meteor shower from above; and Power Charge, a power-up that temporarily boosts Chie's strength. Her Astral Heat, Galactic Punt/Kirisame Shoutengeki (Mist Drizzle Rising Heaven Attack), has Tomoe launch the opponent into the air as Chie readies herself. As they fall, Chie flies forward in slow motion, delivering a mighty flying kick that sends them flying high into the sky, out of the arena.
  • An Ice Person: Tomoe grants Chie the ability to use ice spells, though she specializes in physical attacks. In-game, Chie's 5BB is the only part of her moveset that uses ice.
  • Back-to-Back Badasses: With Yukiko in their team intro.
  • Bare-Fisted Monk: As opposed to Azrael using Good Old Fisticuffs, and Waldstein using more savage-looking strikes, Chie's a Martial Artist.
  • Big Eater: It wouldn't be Chie without ranting about steak in her introduction trailer. Post-combat commentary has her gleefully singing about her "carnivorous walking tour" with Makoto.
  • Bruce Lee Clone: She's a mop-topped Martial Artist who peppers her fight dialogue with Bruce Lee-styled Kiais, and uses a self-taught fighting style with some moves that look straight out of Jeet Kun Do.
  • Declaration of Protection: Towards Yukiko in their Team Outro.
    Chie: No matter the enemy, I will always protect Yukiko!
    Yukiko: Oh Chie, you're so cool!
  • Foil:
    • Makoto Nanaya and Chie Satonaka are both cute, rowdy, action-oriented females who prefer fighting at close range, but while Makoto primarily uses punches, Chie primarily uses kicks. It turns out that the two girls get along very well together if placed on a team.
    • Chie and Yang Xiao Long also share the dynamic of boisterous martial artist girls who contrast by using kicks and punches respectively.
  • Kick Chick: Outside of her Persona, Chie's fighting style revolves almost entirely around kicks.
  • Leitmotif: Like The Dragon
  • Lethal Chef: Just like with her best friend (and Rise), Chie is just plain bad at cooking. She and Yukiko once created the now-dreaded "Mystery Food X" that downed Yu and Yosuke in record time, and their culinary badness has been used as a Running Gag since. That being said, this isn't referred or even mentioned in BBTAG whatsoever.
  • Mistaken for Savage: Azrael's tendency to use food metaphors for battle makes him think that her embarrassing title means Chie is actually some bloodthirsty beast. She visibly gets annoyed with the thought of him believing that she's really a carnivore that discarded womanhood.
  • Modesty Shorts: Wears bike shorts under her skirt.
  • Red Baron: In the third character trailer she retains "Spunky Dragon with Deadly Legs" from the P1 Grand Prix.
    • In P4A, she was the only character with two titles, the other being "The Carnivore Who's Discarded Womanhood"note . This is something that Azrael makes a reference to, but Chie would rather that he not get the wrong idea.

    Yukiko Amagi 
Persona: Konohana Sakuya
Weapon: Throwing fans
Voiced by: Ami Koshimizu (Japanese), Amanda Winn-Lee (English)

https://static.tvtropes.org/pmwiki/pub/images/image_985.png
Stats
  • Attack : ★★★
  • Speed: ★★
  • Range: ★★★★★★★★★
  • Casual: ★★★
  • Luck: ★★★★
I'm not as gentle as I look...

A soft-spoken and reserved second-year student (third year in Arena) at Yasogami High School, and the fourth member of the Investigation Team. She is the sole heir to the long-running Amagi Inn, an inn run by her family in Inaba. After being forced into the TV World and being in danger of becoming the third victim in Inaba's murder case, Yukiko's subconscious manifested as a medieval castle that housed her Shadow. Her Shadow represented her inner feelings of being "trapped," born out of a frustration of feeling she has no say or choice but to one day inherit the Amagi Inn. With the help of the Investigation Team, she accepted her Shadow, changing it into the Persona Konohana Sakuya. At this point, she became much more open to her new friends and decided to officially join the Investigation Team to discover who the killer really was.

Yukiko's preferred weapons are traditional fans, which she strikes and throws at her opponents to attack. Her Persona, Konohana Sakuya of the High Priestess Arcana, is named after the blossom princess of Japanese mythology, and can use various fire and healing skills that lets Yukiko deal damage to her opponents and assist her allies.

The proverbial chalk to Chie's cheese, Yukiko is very defensive in her playstyle. She has great projectiles and long-range normals with her Persona, a good anti-air game and the unique ability to heal herself and her partner. She is also surprisingly quick. However she is rather weak in offence.

Her Distortion Skills are Agidyne, which summons intense flames in front of Konohana Sakuya; and Maragidyne, which sends walls of flames outward (or inward) from Konohana Sakuya. Her Astral Heat, Full Bloom/Midare Ka'en (Disordered Luster Blaze), has Konohana Sakuya charge into the opponent, sending them careening into the wall as it explodes into hundreds of cherry blossoms which bombard and cut into the enemy, eviscerating them completely.
  • Apologetic Attacker: Will sometimes exclaim "I'm sorry!" when sweeping her opponent.
  • Back-to-Back Badasses: With Chie in their team intro.
  • Badass Boast: To an alarmed Gordeau.
    Yukiko: Don't worry. Even if I do burn you, I can heal the damage. I'm a good healer, so you have nothing to worry about.
  • "Blind Idiot" Translation: In the Japanese version, whenever she performs Agidyne, she iterates the iconic Persona incantation "Ware wa nanji..." ("I am thou...thou art I.") In the English dub, Yukiko instead will say "I am yours!" when summoning her Persona, which is a common Mondegreen for when she says "I am thou!" in her home game.
  • Blood Knight: Like you wouldn't believe. Only downplayed in the sense that she herself doesn't actively go out seeking or provoking fights (for that is incredibly disrespectful), but once engaged in a vicious one, she gets a huge thrill out of it as long as it's in good fun. There's a good reason why she can stand Carmine.
    Yukiko: (after winning a match) That was so much fun, and our next fight will be even better!
  • Brutal Honesty: Does not mask her thoughts upon winning a match. Hey, being polite means being upfront in Yukiko's book.
    Yukiko: Hmm...that felt a little lacking...
  • Butt-Monkey: Despite not being one in her home games, Yukiko occasionally (and unusually) finds herself on the end of this throughout various Episode Modes, being called "weird" by Yosuke, being forced to fight Rachel for "rudely laughing at her," and being outright ignored when she tries to explain things alongside a dubious Yosuke to a Ruby who mistakes them for a "ninja and geisha" duo.
    Yukiko: Haah...I'm getting dragged into this too, aren't I?
  • Dance Battler: Some aspects of her fighting style incorporate traditional Japanese dancing.
  • Declaration of Protection: Towards Chie in their post-battle outro; following up on Chie's own during their victory outro.
    Yukiko: I can't just let you protect me forever. From now on, I'll protect you too, Chie.
    Chie: Yeah! If you protect me, I'll protect you. As long as we both protect what's important to us, everything will be fine!
    • Kanji also elects to protect his senpai from the opponents, but unlike with Chie, she (characteristically) turns him down, able to fight her own as well. Jubei also elects to protect her (to which she thanks him afterwards by giving him catnip).
  • Difficult, but Awesome: Just like in her old Arena days. The severity of complexity within her buttons and zoning playstyle at first glance is sure to send beginners running, but when mastered, she can heal herself AND her partner back to full health, and her Lv.9 fire spells can end a match in mere seconds.
  • Doesnt Know Her Own Strength: Adept in her powers of fire attacks, Yukiko is unable to gauge just how powerful she really is. When Rachel of all people pities the charred state of the opponent, and Yu straight-up telling Yukiko her opponent is charred, you know your power level is off the charts.
    Yukiko: Wait...am I that strong?!
  • Everyone Has Standards: Despite her Lethal Chef tendencies, she absolutely refuses to eat the curry she made with Platinum and Noel (in which the latter is also a Lethal Chef herself)
  • Everything's Better with Spinning: Agidyne (236BC). She summons Konohana-Sakuya, who enraptures the opponent in a fiery, violent twirl, before launching them away with a massive fireball.
  • Familiar: If Nine is her a partner and they win a match, Yukiko jokingly says it to her opponent in JP, but low-key considers it in ENG.
    Yukiko: Haha, and now I shall make you my familiar...maybe.
    Nine: (exasperated) ...Do you want to be a witch, or not?
  • Flower Motif: Cherry blossoms, as seen in Konohana Sakuya’s appearance and her Astral Heat.
  • Foil: Humorously enough, with Carmine. Both enjoy a viciously good fight and can be highly competitive in nature, but while Carmine is a brash, brutish kid in nature, Yukiko has a far more polite and dignified nature to things.
    • Weiss and Yukiko are both elegant and graceful young ladies that fight using dance-like motions. However, Yukiko uses fire, while Weiss uses ice. It also should be noted that Weiss and Yukiko's designs were inspired by a Snow White concept.
  • Good Is Not Soft: Though generally polite and sweet-natured, Yukiko has absolutely NO qualms burning you alive in a fight. Her kind, respectful nature hides the fact that's she quite a terrifying fighter indeed.
  • Hair Flip: Does this as one of her winposes.
  • Heal Thyself: Her Dia skills allows her to restore her health. She can also do this to her teammate as an assist. Players of the open beta have even exploited this, as there's no Training Mode included so the next best thing is to have Yukiko as an opponent in versus mode and heal all her damage when you're done trying out your combo. Cruel, but necessity calls.
  • The Hyena: She’s known to have extremely long laughing fits over the most nonsensical of jokes.
  • Hyperspace Arsenal: It's never explained where she keeps all her fans (since she never retrieves any after throwing them).
  • Improbable Weapon User: She fights using an endless supply of foldable fans. Heck, she even uses melee attacks with them (and these aren't iron War Fans; they're straight paper fans).
  • Lady of War: To such a degree that, in their special intro together, Gordeau seems quite surprised that Yukiko is even a fighter at all, an assertion that Yukiko is very quick to put down.
  • Leitmotif: Princess Amagi-ya
  • Lethal Chef: Any meal she cooks is unsuitable for consumption; a curry she once helped Chie prepare for summer camp nearly killed Yu and Yosuke. In Episode Under Night In-Birth, she helps Noel in making a curry that strikes fear into everyone except Noel herself. Hyde describes the curry as metallic looking, and the in-game graphic is obscured by a very colorful mosaic censor. Platinum declares a tag team battle just so she can force someone else to eat it instead of her. Teddie actually keeps multiple dishes of Yukiko's food in his arsenal, which serve as landmines that damage enemies and drain their meter.
  • Let's Fight Like Gentlemen:
    Yukiko: Now let's do this, fair and square.
  • Long-Range Fighter: Specializes in long ranged combos and pressure, and is referenced in her high Range stat.
  • My Name Is Yukiko Amagi: And you'd better believe she's gonna kick some ass.
    Yukiko: Yukiko Amagi, ready to fight!
  • Nice Girl: Respectful to everyone she meets, she's an eccentric, but pure-hearted young girl who enjoys making new friends and fiercely protecting those near and dear to her heart.
    Yukiko: (to her partner after a victory) Did I help at all? Let me know if you're hurt. One boxed lunch and you'll be all better!
  • Nightmare Fetishist: Continued from a Running Gag in Persona 4, the animation, and Golden where Yukiko would frequently find things like horror movies and ghost stories funny that terrified the rest of the cast or display a rather morbid sense of humor, her pre-battle interactions show she absolutely loves Carmine's EXS ability (which she mistakes at first as attacking with his nosebleed, much to Carmine's chagrin) and Nine the Phantom.
  • Ojou: The name of her theme song parodies this (Princess Amagi-ya). Gordeau also addresses her as this in JP, otherwise simply calling her a "pampered young lady" in the English version.
  • Playing with Fire: Specializes in the Agi and Maragi line of spells.
  • Product-Promotion Parade: Will not hesitate to shill her Amagi Inn towards her beaten opponents, despite the fact that they are not only in the Phantom Field, but such a place wouldn't even likely exist in their home worlds.
    Yukiko: The Amagi Inn has hot springs that soothe you, body and soul. We cannot wait to take care of you!
  • Red Baron: In the fourth character trailer, she retains "The Unconquerable Snow Black" from the P1 Grand Prix.
  • Shout-Out: Her Persona and to an extent her character borrow from the blossom princess of Japanese Mythology, Konohanasakuya-hime.
  • Squishy Wizard: As much an example could be in a fighting game. Yukiko has a very low HP pool (16,000) but she has a lot of ranged attacks and nifty features like the ability to heal herself or her teammate.
  • Yamato Nadeshiko: Naturally befitting of the young proprietress from her Persona 4 and Arena days.
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    Kanji Tatsumi (DLC Character Pack Vol.1) 
Persona: Take-Mikazuchi
Weapon: Folding Chair
Voiced by: Tomokazu Seki (Japanese), Matthew Mercer (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_kanji.png

Stats
  • Attack: ★★★★★★★★★
  • Speed: ★★
  • Range: ★★★
  • Casual: ★★★★
  • Luck: ★★
Just kick back and watch... I'll take care of these bozos!

A gruff-looking first year (second year in Arena) from Yasogami High. Despite his menacing exterior, Kanji hides a tender side to himself. He is fiercely devoted to his mother, having once fought an entire biker gang off because of the noise they made keeping her up at night and even taught himself to sew and work at their textile shop on his off-days. Upon being dragged into the Midnight Channel, Kanji's subconscious forged his dungeon: a homoerotic-themed sauna with his Shadow as its overly flamboyant "host", to represent his desire for acceptance - for people to like him for what he truly was. He was able to find such friends with the Investigation Team, who saved him and allowed him to awaken to his Persona.

A person with a unique style of unorthodox brawling, Kanji houses a great amount of power with his grappling-based attacks. In addition to bashing opponents' faces in with his chair and fists, he calls upon the aid of his Persona: Take-Mikazuchi of the Emperor Arcana, named after the Shinto god of thunder, who tosses foes around and summons lightning to smite them.

Kanji is a mid-range grappler - with less health and power than Tager or Waldstein but still higher than most, a grappler all the same. He can put a lot of pressure on an opponent but many of his moves have slow startup.

His Distortion Skills are Ass Whoopin' Tatsumi-Style/Tatsumi-Ryuu Kenka Sappou (Tatsumi-Style Scuffle Killer Law), which is a series of powerful blows proceeded by his throwing his chair; and Burn To a Crisp!/Kurogedaaa!, a command grab that summons Take-Mikazuchi to pin his opponent to the wall and light them up with electricity. His Astral Heat, The Man Series: Brofist/Otoko no Hanamichi: Yuujouhen (Man's Stage Passage: Fellowship Edition), summons Take-Mikazuchi to stun his opponent with lightning before performing an electrically-charged fist bump with each other, their hapless victim caught in the middle.
  • Butt-Monkey: Not to the extent of Yosuke, but Kanji can be this. In his battle interaction with Yukiko and Tager, he willingly gave the former the permission to slap him (for underestimating her strength), and the latter calls him reckless and a second rate soldier. In the story mode, he gets called ugly by Luna, and he couldn't pet Jubei.
  • Chairman of the Brawl: Take a guess at what his weapon is.
  • Coat Cape: He wears his Yasogami High uniform like this.
  • Cuteness Proximity: When Kanji runs into Jubei in Episode P4A, he gushes about Jubei's adorable looks, and he wants to pet the cat very badly. This also extends to his battle interactions with Jubei himself.
  • Downloadable Content: Part of the first pack, alongside Platinum and Orie, which was released on the game's launch date and was available for free during the first two weeks of release.
  • Everyone Has Standards: In a post-battle interaction with Azrael, Kanji of all people became unsettled by him, hoping that he doesn't hurt any innocent people.
  • Foil: Kanji and Tager are both electricity-based grapplers who are both Gentle Giants in their own way. However, Tager treats himself like a professional, only fighting when the need arises. Kanji is definitely more of a delinquent, getting into fights to prove himself. Also Tager's electricity powers are more based on magnetism while Kanji's is straight up lighting.
    • Kanji and Carmine are foul-mouthed, intimidating-looking teens with a violent streak. While Kanji picks off his foes with brute strength and is generally a good-natured kid with bonds of his friends, Carmine fights woth his own blood, is cruel and sadistic by nature and loathes himself, having no friends of his own whatsoever.
    • Kanji and Yang each serve as The Big Guy of their respective group, packing heavy hits and fiery tempers. Kanji is simply a male aggressor, while Yang is the female aggressor.
  • Grapple Move: Being Persona 4 Arena's requisite grappler Kanji has access to multiple attacks of this type. This'll Hurt! has him throw his opponent across the screen, followed by Take-Mikazuchi materializing above the downed opponent to impale them with a lightning bolt and electrocute them. His Burn To A Crisp! Distortion Skill is an upgraded version of this, throwing the opponent up in the air and having Take-Mikazuchi smash them into the "wall" with a palm full of electricity.
  • Improbable Weapon User: A folding chair.
  • Jerk with a Heart of Gold: As described in his bio, he's rough around the edges but ultimately not such a bad guy when you get to know him. In Episode P4A, Kanji is the first one to trust Ragna and see him as an ally; Ragna had helped them previously, and Kanji refuses to not help an ally out of a jam.
  • Leitmotif: A Pure-Hearted Beast.
  • Mighty Glacier: A very powerful fighter who lacks in speed (although not as much so as Waldstein and Tager).
  • Real Men Wear Pink: He's a tough punk with a love of arts, crafts, and all things cute.
  • Red Baron: In the sixth character trailer he retains "The Bloodcurdling Beefcake Emperor" from the P1 Grand Prix.
  • Skewed Priorities: He is more concerned over not being able to pet Jubei than what is going with the tournament.
  • Shock and Awe: Take-Mikazuchi has a lightning theme, as well as lighting attacks.
  • Sir Swears-a-Lot: With how often he throws around swears, he almost gives Ragna a run for his money. Almost. Their first meeting together has both of them start off by literally calling the other an asshole.
  • Unskilled, but Strong: He lacks formal training in the art of combat, but still managed to fend off an entire gang of bikers unarmed and by himself.
  • Wouldn't Hurt a Child: Refuses to fight Platinum and Jubei partially because of this (as well Jubei being an adorable Cat Folk).

    Aegis (DLC Character Pack Vol.2) 
Persona: Pallas Athena (Palladion for her Astral Heat)
Weapons: Firearms
Voiced by: Maaya Sakamoto (Japanese), Karen Strassman (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_aigis.png

Stats
  • Attack: ★★★
  • Speed: ★★★★★★★
  • Range: ★★★★★★★
  • Casual: ★★★
  • Luck: ★★★

Joint operation battle. Here we go!

Aegis is a 7th Generation Anti-Shadow Suppression Weapon, an android designed to hunt and eliminate Shadows, and the only model of her kind still active. Upon her reactivation in 2009, she worked with the Shadow extermination organization known as S.E.E.S.note , a group of students from Gekkoukan High led by Mitsuru Kirijo. This group explored the Dark Hour, a 25th hour occurring at midnight that only certain people could be conscious in, and the labyrinth appearing in it known as Tartarus. The events of Persona 3 inspired Aegis to continue her work as a member of the Shadow Operatives, a Persona black ops division that investigates Shadow-related phenomenon.

In combat, Aegis can dominate up close with her heavy blows and strikes, or from a distance with various ranged weapons such as machine guns, grenade launchers, and missiles, which she can boost further by disabling her limiters and entering Orgia Mode. She initially wielded a sole Persona: Pallas Athena of the Chariot Arcana, who specializes in physical attacks, but soon awakened to the Fool's Wild Card ability, allowing her to summon other Personas as well.

Aegis is a specialist mid-range fighter with great projectiles and combos and devastating explosive attacks with a wide area of effect. Her close range game is also surprisingly good. She is quite versatile overall.

Her Distortion Skills are Goddess Shield, which summons Pallas Athena to charge at her opponent with shield drawn; and Multi-Mounted Machine Gun: Orion, an aerial command grab that pins her opponent to the wall before unloading on them with four chainguns. Her Astral Heat, Heritage Liberator: Palladion, summons Pallas Athena to run her opponent through on its spear. If it lands, Aegis will summon Palladion, transforming it into a Wave-Motion Gun that obliterates her foe.
  • Artificial Human: Her humanoid body was constructed for the purpose of allowing her to use a Persona.
  • Downloadable Content: Part of the second pack, alongside Jubei and Carmine, which was released on June 19, 2018, alongside the third pack.
  • Gratuitous English: Says "here we go" at the end of her introduction trailer (which is in Japanese). Especially funny since she still follows the English line with the Japanese sentence ender "de-arimasu."
  • Hair of Gold, Heart of Gold: Has cropped blonde hair and is a genuinely kind woman.
  • Hyperspace Arsenal: In addition to her Finger Guns, she can also produce a Gatling gun, a mortar cannon, and several missile launchers out of thin air.
  • Inconsistent Dub: Contrary to previous localizations of her name which is Aigis, her name in-game is spelled as Aegis instead much like how it was in the original Japanese version of her home series.
  • Leitmotif: Heartful Cry (P4 Arena ver.).
  • Out of Focus: She only appears in one chapter of Episode BlazBlue and the ending of Episode Under Night In-Birth (in which both situations she appeared were mostly Played for Laughs). She doesn't even show up in Episode P4A despite all of the other confirmed characters for P4A prior to this game's release date showing up there mostly together as a group. Justified in that she wasn't a character in Persona 4 as opposed to everybody else.
  • Robot Girl: She's the trope image as well.
  • Verbal Tic: Ending her sentences with "de-arimasu", as usual in the Japanese version. Her English version will likely keep her habit of occasionally reverting to robotic monotone.

    Naoto Shirogane (DLC Character Pack Vol.3) 
Persona: Sukuna-Hikona
Weapons: Revolver
Voiced by: Romi Park (Japanese), Valerie Arem (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_naotos.png

Stats
  • Attack: ★★★
  • Speed: ★★★★
  • Range: ★★★★★
  • Casual: ★★★★
  • Instant Kill: 💀

I can’t put up a bad show and bring shame upon the Shirogane name.

A young detective working for the police in Inaba. Descended from a family of detectives, she too wanted to become one, but living under the impression that only men can excel in the profession caused her to disguise herself as a male. During the murder case in Inaba, which she and the rest of the police were investigating with little success, she picked up on the fact that all of the victims appeared on television before being kidnapped. Thus, she allowed herself onto a TV interview and waited to be kidnapped, hoping to discover more about the case. When she was taken and forced into the TV World, she found her Shadow inside the Secret Laboratory, who revealed to the Investigation Team her true gender and fear that once the case is over, the police will stop caring about her because she’s just a child. Upon initially denying it and later accepting her fears and true gender, she gained her Persona and chose to work with the Investigation Team for the rest of the case.

In battle, Naoto fights with a revolver, giving her the advantage of range in battle. With her Persona, Sukuna-Hikona of the Wheel of Fortune Arcana, named after the dwarf deity of healing in Japanese legend, she can place a number of traps for her opponent to fall into. She can also cast light and dark based spells which, under the right circumstances, can instantly kill an opponent.

Naoto is an unusual hybrid of rushdown and zoner with many ways to control the screen and make her opponent uncomfortable. Her HP is below average and so is her average damage, but a player using her traps cleverly is a formidable foe indeed.

Her Distortion Skills are Anti-S SP Pistol, an aerial downward strike that attacks her opponent with an SMG or shotgun that can fill her opponent's Fate Meter; Hamaon, which attacks her opponent from below with a column of holy light; and Mudoon, which creates a blast of dark energy across the arena from overhead. If her opponent's Fate Meter is filled, a successful hit with Hamaon or Mudoon will kill them instantly. Her Astral Heat, Judge of Hell, creates several targeting crosshairs on the screen. If the opponent is unlucky enough to get caught in one, Naoto will fire a single bullet that strikes her victim down.
  • Badass Bookworm: She is a Kid Detective who happens to be a playable character in this game.
  • Bifauxnen: As per her usual appearances.
  • Dark Is Not Evil: She wields darkness skills, but she is a detective who seeks the truth in many cases.
  • Downloadable Content: Part of the third pack, alongside Hakumen and Vatista, which was released on June 19, 2018, alongside the second pack.
  • Innocently Insensitive: She calls Weiss by her nickname "Ice Queen", not knowing it's one of her Berserk Buttons.
  • Insufferable Genius: Hence the reason why she is called the 2000-IQ Killjoy Detective.
  • Hidden Buxom: Has the biggest chest of the Investigation Team girls by a large margin, but she keeps it pressed down to hide her gender from the police she works with. Her art in this game makes her look particularly flat, but that is not the case.
  • Kid Detective: Which leads to one of her biggest insecurities due to the police not taking her seriously thanks to her age.
  • Leitmotif: Seeker of Truth.
  • Name's the Same: Shares her first name with Naoto Kurogane.
  • One-Hit Kill: A carryover from Persona 4 Arena and retweaked for this game. Instead of having to use certain attacks and Skills to deplete a Fate Counter to zero, she only has to connect with her Anti-S SP Pistol Beta (j.236B+C) Distortion Skill or the enhanced version (either during a Cross Combo or Resonance Blaze) of her Anti-S SP Pistol Alpha (236B+C) Distortion Skill in which the Fate Counter is instantly filled up and a glowing red skull will appear next to the opponent's Cross Gauge. Once the red skull mark appears, Naoto can instantly kill the opposing character by connecting with either her Hamaon or Mudoon Distortion Skills.
  • Squishy Wizard: Has only 16,000 HP so players going for One-Hit Kill set ups as described above have little room for error.
  • The Gunslinger: Her main weapon is a revolver.
  • The Smart Girl: As a Kid Detective, she is this towards the Investigation Team. Proof of this can be seen in the story mode where she figures out many details of the tournament all by herself.
  • Yin-Yang Bomb: Her Persona can cast both light and dark spells.

    Mitsuru Kirijo (DLC Character Pack Vol.4) 
Persona: Artemisia
Weapon: Rapier
Voiced by: Rie Tanaka (Japanese), Tara Platt (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_mitsuru.png

Why don't you two show me your resolve?

Mitsuru Kirijo is the scion of the affluent and influential Kirijo Group who, in 2009, was one of the leading figures of S.E.E.S. (Special Extracurricular Execution Squad), a group of students who explored the causes behind the hidden 25th hour of the day known as the Dark Hour. She, along with Akihiko Sanada and Aegis, would go on to found the Shadow Operatives, a clandestine organization dedicated to investigating incidents related to Shadows and Personas.

Brilliant and stylish, Mitsuru is a well-rounded fighter who uses her rapier to poke and attack her opponents at mid-range, using misdirection to open up and exploit weaknesses in her foe's guard while using her Persona, Artemisia of the Empress Arcana, to attack with ice. She has respectable damage too, though only closer in; for max range, she has to settle for less.

Her Distortion Skills are Myriad Arrows, a rapid-fire stabbing attack followed into a powerful kick; and Bufudyne, which throws her opponent into the air with a spire of ice. Her Astral Heat, Nifelheim, summons Artemisia with her Evoker to encase her opponent in ice before executing them with a decisive thrust of her rapier.
  • An Ice Person: Artemisia mainly uses ice skills, and unlike Chie and Teddie, Mitsuru has enough magic to make use of them.
  • Downloadable Content: Part of the fourth pack, alongside Izayoi and Merkava, which was released on August 6, 2018, alongside the fifth and sixth packs.
  • Foil: To three characters from all of the other franchises.
    • Mitsuru and Jin are leader-types, that use ice and swords as their main weapons. However, Mitsuru is an Ice Queen, while Jin is a Jerkass.
    • Mitsuru and Orie are rapier-wielding elegant fighters that have a spiritual partner. But while Mitsuru is the leader of the Shadow Operatives, Orie is of a different rank in the Licht Kreis.
    • Mitsuru and Weiss are rapier-wielding rich girls who use ice as their primary element. However while Weiss is someone who is still striving to uphold her family name, Mitsuru has already become the head of her family's legacy.
  • Gratuitous English: Notable for peppering English into her dialogue in the Japanese dub.
  • Gratuitous French: In the English dub, she throws in some French words instead.
  • Leitmotif: Missions For The Brilliant Executioner
  • Ms. Fanservice: Among the Persona cast, thanks to her form-fitting Spy Catsuit.
  • Non-Indicative Name: Mitsuru's use of Myriad Arrows is based off of her critical hit animation in Persona 3, as opposed to the projectile attack it sounds like, and actually is in the rest of the Shin Megami Tensei series.
  • Royal Rapier: Her primary weapon is a red rapier.

    Akihiko Sanada (DLC Character Pack Vol.5) 
Persona: Caesar
Weapons: Fists
Voiced by: Hikaru Midorikawa (Japanese), Liam O'Brien (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_akihiko.png

And there's the gong!

Akihiko Sanada is a member of the Shadow Operatives, along with Mitsuru Kirijo and Aegis: a top-secret organization dedicated to investigating incidents related to Shadows and Personas. In 2009, he, Mitsuru, and Aegis were members of S.E.E.S. (Special Extracurricular Execution Squad), a group of high school students who investigated a strange phenomenon known as the Dark Hour. After the incident was resolved and he graduated from high school, Akihiko would go on to Walk the Earth, honing his skills as a boxer while also aiding Mitsuru when she calls upon him for help.

Akihiko is a close-ranged bruiser whose powerful, punishing punches, which he uses in conjunction with his Persona, Caesar of the Emperor Arcana, which grants him power over electricity. He's a high risk, high reward character with higher than normal HP and less prone to Persona damage than others. But be careful about his limited reach and options for attacking low.

His Distortion Skills are Cyclone Uppercut, a rising uppercut, and Maziodyne, which fills the entire screen with electricity. His Astral Heat, Earth Breaker, summons Caesar with his Evoker, who holds a miniature earth with a powerful gravitational pull. If it successully pulls his opponent in, Akihiko finishes them with a final earth-shattering punch.
  • Bare-Fisted Monk: To the point where he's the main Persona character to not rely on their Persona to fight.
  • Blood Knight: Among the Persona cast, he's the only one to completely and unambiguously enjoy testing his mettle against otherworldly opponents.
  • Close-Range Combatant: No projectiles to speak of, and has rather limited reach on his attacks, but he's able to get close to his opponent, he hurts.
  • Downloadable Content: Part of the fifth pack, alongside Mai and Yuzuriha, which was released on August 6, 2018, alongside the fourth and sixth packs.
  • Empowered Badass Normal: The number of attacks that involve him actually using his Persona can be counted on one hand, the rest is just him pummeling the shit out of you with his fists.
  • Leitmotif: The Wandering Wolf
  • Irony: Akihiko is a huge Blood Knight with the spin-offs often flanderizing that characteristic of him. His Persona 5 palette is based on Futaba Sakura (aka the Support Party Member of that game as well as the only Phantom Thief who doesn't really participate in battle).
  • Rapid-Fire Fisticuffs: Unlike fellow Boxing Battler Yang, Akihiko favors quantity over quality when it comes to his punches.
  • Technician vs. Performer: The Technician to Yang's Performer. Akihiko isn't too flashy compared to Yang, and his individual punches aren't that strong in comparison either, but he more than keeps pace with her due to his Cyclone mechanic, which puts much more technique behind his punches than Yang does.
  • Shock and Awe: Like Yu and Kanji, his main element is electricity and he can use moves like Maziodyne.
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    Labrys (DLC Character Pack Vol.6) 
Persona: Ariadne
Weapon: Multi-Use Weapon: Labrys
Voiced by: Ayana Taketatsu (Japanese), Cindy Robinson (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_labrys.png

You ready? Better not fall behind!

Labrys is a 5th-Generation Anti-Shadow Suppression Weapon, making her Aegis's predecessor (a "big sister" of sorts). Labrys was created using the personality of a young girl from Kansai dying of illness as a template for her own personality, a unique property shared by all models of her generation (as opposed to Aegis, whose personality was a blank slate upon activation). She shared the young girl's desire to go to school, leading her to believe she was the student council president of Yasogami High School until she was saved by the Investigation Team and Shadow Operatives, who rescued her from the TV World and her Shadow's reminders of her dark past. Thankful to her new friends, she would join forces with the Shadow Operatives to get to the bottom of the mystery of how she wound up in the TV World.

Being the strongest of the 5th Generation, Labrys's fighting capabilities are far above average and were only strengthened when she gained a Persona. Using her multi-use weapon, a giant axe that she is strong enough to swing with ease, she can easily do massive damage to any opponent she comes across. Upon awakening her Persona, Ariadne of the Wheel of Fortune Arcana, she can use Weaver Arts to create weapons out of red thread and provide even more options to defeat her foes.

Labrys fights very differently from her sister. She is a rushdown character with large normals and very high damage potential, especially from her Supers, and she has quick windup on her attacks too. Just be careful as many of her high attacks are unsafe and make sure to cover her with assists.

Her Distortion Skills are Weaver's Art: Beast, which summons Ariadne to to create a bull that helps her charge into her opponent: and Brutal Impact, a chargeable rocket-powered slash with her axe. Her Astral Heat, Weaver's Art: Inquisition, traps her opponent in a Weaver's Art web while she wails on them with her axe, brandished in a whip-like fashion thanks to her Chain Knuckle.

    Teddie (Kuma) DLC Character Pack Vol.7) 
Persona: Kintoki-Douji
Weapons: Bear Claw
Voiced by: Kappei Yamaguchi (Japanese), Sam Riegel (English)

https://static.tvtropes.org/pmwiki/pub/images/bbtag_teddie.png

Hohohoo! It's my time to shine!

The mascot of the Investigation Team, Teddie was an animated bear costume that Yu, Yosuke, and Chie encountered in their first excursion to the TV World. Though afraid of them at first, Teddie eventually strong-armed Yu and Yosuke into helping him catch whoever was agitating the Shadows by sending people to die in the TV World. During the Investigation Team's rescue missions, Teddie initially served as their navigator, until his anxiety over his lack of a past or identity reached a breaking point shortly after rescuing Rise, causing his Shadow to emerge. Though he initially refused to hear what it was saying, Teddie accepted that he may not like the answer to who or what he is, gaining his Persona, and with it, a human body.

Teddie's main weapon is his trusty bear claw, but in case that isn't enough, he also brings an arsenal of random objects hidden inside his bear costume. His Persona, Kintoki-Douji of the Star Arcana, allows Teddie even more options for unorthodox fighting.

Teddie doesn't have much in the way of power or speed on his side, but he does have sheer unorthodoxy. He can throw a number of random items that give him options for combo extension, pressure, cross-ups, you name it. He also has a lot of reach. However since his items are connected to his Persona, he is very prone to Persona damage if he uses items a lot.

His Distortion Skills are Tomahawk, in which Kintoki-Douji fires his missile at the opponent; and Nihil Hand, an uppercut which causes Teddie to flatten as a giant version of himself sweeps the stage with powerful Shadow energy. His Partner Distortion Skill is Circus Bear, where be bounces offscreen from a trampoline and comes back riding Kintoki-Douji as a ball to run the opponent over. His Astral Heat, Kamui Kablooey, has Kintoki-Douji land on the opponent, causing them to go into his stomach hatch. Teddie tosses a bomb in there for good measure, before launching Kintoki-Douji into the sky. He then salutes as Kintoki-Douji explodes into a firework shaped like Teddie himself.
  • Become a Real Boy: Was originally a Shadow that gained sentience and eventually a real human body, though he still prefers his bear suit at times.
  • Casanova Wannabe: If his ally is female, Teddie wastes no time in hitting on her. Though his human form also qualifies for Handsome Lech, his immaturity and desperation prevent him from getting the results he wants.
  • Confusion Fu: Teddie is average in terms of damage and HP (17,000) but very hard to read and his items give him a lot of versatility.
  • Downloadable Content: Part of the seventh pack alongside Naoto Kurogane, Seth, and Heart, and was released in Spring 2019.
  • Dub Name Change: His original/Japanese name is Kuma.
  • Fighting Clown: He has the most exaggerated animations out of every character on the whole roster.
  • Hyperspace Arsenal: He keeps a number of objects in his suit, ranging from battle items, to weapons, to miscellaneous junk, and even Yukiko's lethal curry. All of them come in handy when he tosses them to trip up opponents.
  • Leitmotif: Teddie Circus.
  • Plucky Comic Relief: Along with Yosuke, which is why they're frequently paired together as Those Two Guys.
  • Story-Breaker Power: The rest of the Investigation Team theorizes that Teddie was excluded from their line-up due to the fact that his navigator abilities could potentially allow them to avoid unnecessary fights and find the other keystones with greater ease.
  • Voluntary Shapeshifting: His bear costume changes in various ways depending on what move he uses.

    Tohru Adachi (Ver 2. 0 Expansion Pack) 
Persona: Magatsu-Izanagi
Weapon: Handgun
Voiced by: Mitsuaki Madono (Japanese), Johnny Yong Bosch (English)

https://static.tvtropes.org/pmwiki/pub/images/image_6389.png

I like your spirit! That's how kids should be!

A police detective sent to work in Yasoinaba, and assistant to Yu's uncle, Ryotaro Dojima. While he initially seems like a goofy, clumsy buffoon, it is revealed that he is, in fact, the man behind Inaba's gruesome string of murders. Being sent to work out in a middle-of-nowhere town in spite of being the top of his class in the police academy, he became disillusioned by the way he perceived the world had treated him. When he discovered his power to enter the TV World and send others in as well by accidentally pushing news reporter Mayumi Yamano in, he saw no problem in also forcing high school student Saki Konishi into the TV, knowing it would lead to her death. He even manipulated the ex-city council secretary Taro Namatame to throw the later victims into the TV under the impression that he was saving them from being murdered, thus continuing Adachi's "game". After nearly a year of this, the Investigation Team discovered Adachi, chased him into the TV World, and brought the killer to justice, at which point Adachi accepted that he had lost the game. As a reward for defeating him, Adachi hinted at the existence of a conductor behind the "game", later revealed to be the goddess of death Izanami, allowing them to close the case for good. Some time afterward, he was broken out of jail by a mysterious youth named Sho Minazuki, who had set a new plan in motion involving the Investigation Team. Adachi, however, is a man who plays by his own set of rules and proceeded to disrupt the plans of both Sho and his co-conspirator, the god of fire Hi-no-Kagutsuchi, returning without incident to serve his sentence.

A sadistic, ruthless man with no remorse for his opponent, Adachi fights with a combination of brutal, underhanded physical attacks and attacks from his handgun, whether those be actual bullets or just hitting people with it. However, neither of those compare in power to his Persona, Magatsu-Izanagi of the Jester Arcana. Appearing as a dark version of Yu's Persona, Adachi also specializes in electric spells, but with much more vicious attacks thrown in the mix.

His Distortion Skills are Atom Smasher, a full-screen flurry of slashes from Magatsu-Izanagi and Demonic Cross Slash, a horizontal slash from Magatsu-Izanagi followed up with a diagonal slash.

His Astral Finish is Yomi Drop, which creates a portal that drops his victim into the TV World. As Shadows loom menacingly over his opponent, Magatsu-Izanagi delivers a finishing blow before Adachi escapes into the fog.


  • Balance Buff: In Ultimax, Adachi's moveset was focused around self-buffs and inflicting status effects on his opponents. In Cross Tag, the particular status effects he used to inflict (Fear and Rage) don't exist in the game's systems, so Evil Smile was removed from his moveset, while Magatsu Mandala and Ghastly Wail were changed to normal special moves with no additional effects. In the case of Heat Riser, it was an SP skill that gave Adachi a self-buff for the remainder of the round or until he got Persona broken. In this game, it's now a special move that grants the self-buff which disappears if the opponent lands a clean hit on him. Since that only left Atom Smasher from his old list of SP skills, Adachi gets a brand-new Distortion Skill made especially for this game: his own version of Yu's Cross Slash.
  • Casting a Shadow: Magatsu-Izanagi has some darkness spells in addition to electric spells, the strongest one being Magatsu Mandala.
  • Crouching Moron, Hidden Badass: Despite his fighting style being somewhat goofy looking, he's powerful enough to use Ziodyne as a normal special move compared to Yu having it as a Distortion Skill. Case in point, Adachi is powerful enough to hold off Azrael during Episode Extra, allowing Naoto K. to escape.
  • Double Meaning: Considering his jerkass personality, it's clear what the word "dick" in his moniker means, but it's also old slang for "detective".
  • Evil Counterpart: To Yu of course, and he even has a darker version of Yu's Persona, Magatsu-Izanagi.
  • The Gunslinger: Wields a handgun like Naoto Shirogane. Though he prefers hitting people with it instead of shooting it.
  • Leitmotif: A Fool or Clown
  • Ominous Visual Glitch: The TV screen will "freak out" with static and turn itself off when Adachi lands his Astral Heat.
  • Only Friend: Yu still considers Adachi a friend, in spite of everything he's done. Adachi constantly rebukes his views, calling Yu out on his idealism for trusting him.
  • Pistol-Whipping: While Adachi's gun is normal compared to Noel's Bolverk, he prominently hits people with it in a lot of his attacks. Aside from the end of 4A autocombo, none of his moves involve directly shooting his opponent.
  • Sarcastic Clapping: Engages in this when teamed up with Ruby in a shared intro.
  • Shock and Awe: Like Yu's Izanagi, Adachi's Magatsu-Izanagi has some electric attacks like Ziodyne and Cross Slash. Notably, Adachi's lightning is red.
  • Troll: Adachi lives for the satisfaction of making people hate him, almost as much as Hazama or Terumi. Fittingly enough, he has special interactions with both of them. However, Terumi actually needs to antagonize people to continue existing (though of course he has no remorse over having to do it); Adachi has no such excuse, and that arguably makes him worse.
  • Walking Spoiler: Like Susanoo, his presence here and his presentation as a villain spoils a huge part of Persona 4’s plot. However, unlike Susanoo’s game of origin, Persona 4 has been out for well over a decade by now, so it’s a downplayed example.

    Elizabeth (Ver 2. 0 Expansion Pack) 
Persona: Thanatos
Weapon: Tome and Tarot Cards
Voiced by: Miyuki Sawashiro (Japanese), Tara Platt (English)

https://static.tvtropes.org/pmwiki/pub/images/image_6635.png

I, Elizabeth, humbly accept your challenge.

The Velvet Room is a realm that exists between dream and reality, mind and matter. The master of the Velvet Room, the enigmatic Igor, has offered his services of helping those with the power of Persona unlock the depths of their strength over countless years, often with the help of an assistant. Elizabeth is one such assistant, having lent her aid to a young man exploring the tower of Tartarus, then later Aegis. The eccentric Elizabeth took a liking to the young man, in particular, such that when he laid down his life to protect his friends and humankind from a terrible threat, she devoted herself to finding a way to liberate his soul while keeping the dark force he made the ultimate sacrifice to seal at bay.

As a Velvet Room attendant, Elizabeth possesses a great amount of near godlike-power. Simply using her tome and tarot cards, she proves to be a formidable foe with her large array of spells. However, her greatest asset comes in the use of her Persona; while she is a Wild Card, she settles for using Thanatos of the Death Arcana, one of the Personas that was primarily used by her fallen guest. Under Elizabeth’s command, Thanatos has access to power over numerous elemental attacks and some of the most powerful spells a Persona can use.

Her Distortion Skills are Mind Charge, where she drains her own health to automatically reach Awakening state and fill up her Skill Gauge and Ghastly Wail, a grab where Thanatos throws the opponent into one of his coffins and then slashes it with his sword.

Her Astral Finish is Megidolaon, Thanatos's most powerful spell which activates after her opponent hits a barrier made of tarot cards: upon activation, Elizabeth binds her opponent in place as she bombards them with magic bolts before Thanatos engulfs them in destructive light.


  • All Your Powers Combined: Elizabeth has modified Thanatos to use every element available in Persona 3 and 4, meaning each of its skills are either shared between another Persona character, or the multi-hit version of one of their skills: Maziodyne (Akihiko), Mabufudyne (Mitsuru), Magarudyne (Yosuke), Maragidyne (Yukiko), Mahamaon and Mamudoon (Naoto Shirogane).
  • Cast From Hit Points: Her Mind Charge Distortion Skill allows her to reduce her HP to 30% to activate Awakening.
  • Critical Status Buff: When her health is at 30% or less, she enters Awakening which enhances her overall abilities in terms of combat and defense.
  • Heal Thyself: Can recover HP with her Diarahan EX Special.
  • I Let You Win: From her animations and voice clips for taking damage, it's clear that Elizabeth is hardly putting any effort into her fights, and is more entertained than defeated if she "loses". Justified, as she's second only to Margaret as the most powerful Persona character to be playable in the Arena series.
  • Leitmotif: Battle Hymn of the Soul
  • Nerf: Mahamaon and Mamudoon no longer have instant kill properties, unlike Naoto, who kept her instant kill Distortions. They did buff them to make them more practical as compensation, however.


We're all trapped in a maze of relationships...

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