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This is a short summary page for characters from the Fullmetal Alchemist manga series and its anime adaptation Fullmetal Alchemist: Brotherhood. Note: For the page about the characters from the first anime, see Characters.Fullmetal Alchemist Anime.

This page is for the series's main antagonists, strange humanoid monsters called Homunculi that scheme from the shadows. Along with the Homunculi themselves, a few of their allies are on this page too. Some spoilers will be unmarked. So read this page at your own risk!

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    General 
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  • Anthropomorphic Personification: Of a sin or aspect of human nature, and also a facet of Father's personality.
  • Artificial Human: All of them except Wrath were created by Father in order to create pawns and means for Father to achieve perfection. Father himself was the very first artificial human.
  • Dark Is Evil: Often decked out in black, lurk around in shadows, and are Eerie Pale Skinned Brunettes. Also evil as they come.
  • Death by Irony: In the manga and Brotherhood, all seven of Father's creations are defeated in ways that reflect each of their respective deadly sins they represent.
  • The Dreaded: The heroes are terrified of them all due to their powers and resiliency in fighting, with Wrath, Pride, and Lust, in particular, living up to their reputation in combat.
  • Eerie Pale-Skinned Brunette: Except for Gluttony, who is bald, Wrath, who is rather tan, and Father, who has blond hair.
  • Even Bad Men Love Their Mamas: The main reason the Homunculi do what they do is that they love their father. Father just uses them for his goal, as their love makes them loyal to the end.
  • Even Evil Has Loved Ones: Pride and Wrath had a fondness for each other and both of them cared for Mrs. Bradley while Lust, Gluttony, and Envy were close to each other to the point where Envy was enraged over Lust's death and Gluttony seeking vengeance against her killer Mustang.
  • Evil Gloating: Except for the dim Gluttony and generally-too-lazy-to-talk Sloth, all of them are frequent practitioners of this.
  • Evil Wears Black: Lust, Gluttony, Envy, Sloth, and Pride wear black.
  • The Family That Slays Together: The Homunculi are all siblings, born from Father's body.
  • Fantastic Racism: With the exception of Greed, all of them look down on humans (considering them inferior beings) and/or show varying levels of open spite towards humans, ranging from mere annoyance (Sloth) to full-blown misanthropy (Pride, Envy, and Lust).
  • Healing Factor: Can recover from fatal injuries without much problem. However, "killing" them enough times exhausts their factor and renders them dead for real. Due to the method of his creation and the effects on his body it had, Wrath is the exception, not that he needs it.
  • Humanoid Abomination: All are evil creatures made through unnatural means with superhuman powers fueled by a stone filled to the brim with disembodied souls screaming in despair.
  • The Illuminati: The demonic leaders of a government controlling conspiracy.
  • Knight of Cerebus:
    • Envy murdering Hughes steers the story into darker territory, showing that nobody is safe from the Homunculi and just how high the stakes are.
    • Lust's encounter with Mustang and Havoc gives the viewers a good idea of exactly how dangerous and durable the Homunculi are by catching both men by surprise, paralyzing Havoc, and nearly killing them, setting a darker tone and proving that the Homunculi cannot easily be killed and should not be taken lightly at any point, no matter how ineffective they might seem. She would've easily killed Hawkeye and Alphonse had she been more practical and murdered Mustang instead of letting him die slowly and painfully.
  • Lack of Empathy: The Homunculi, with the possible exception of Greed, either enjoy harming humans or simply don't care, and in cases where they have a Morality Pet, have no empathy towards anyone else. Pride is so devoid of empathy that he views the other Homunculi as lowly as the other Homunculi view humans. And while Father shows a measure of affection for his "children", he has even less empathy for humankind than they do. As a comparison, Envy has, on multiple occasions, laughed openly at the "foolishness" of humanity. When Ling Yao accuses him of doing the same, Father simply tells him that, much like humans see themselves above insects and worms, he sees himself as so far above humanity that he literally feels nothing, not even contempt, towards them.
  • Literal Split Personality: The Homunculi are sentient embodiments of Father's Seven Deadly Sins, which he separated from himself to become perfect and pure. Rather than destroying the beings created by this separation, he kept them around as his children to do his dirty work for him.
  • Logical Weakness:
    • Despite their incredible powers, the Philosopher's Stones that power them are still a finite energy source, meaning they can be beaten through sheer attrition, such as Mustang repeatedly incinerating Lust and Envy until they couldn't regenerate anymore. Even Father isn't able to hold out for more than a few minutes against the combined assault of Ed, Izumi, Mustang, Armstrong, Greed/Ling, Lan Fan, Darius, Zampano, and the Briggs troops.
    • Aside from those abilities, their bodies are functionally identical to a normal human's, meaning they're susceptible to most anything humans are, such as, again, Mustang burning Lust and Envy, or Olivier and the Briggs Troops freezing Sloth.
    • Greed's Ultimate Shield is formed by him altering his body's makeup to make it stronger. Naturally, once Ed figures this out, he can simply alter it again to strip it away and injure him.
    • Wrath lacking the other Homunculi's Healing Factor means that he's dead for real if he gets killed... even if it takes him considerably longer to get there than most humans.
  • The Magnificent: Each of them all have a title which further demonstrates their respective sins. There's: Lust the Lascivious, Gluttony the Voracious, Envy the Jealous, Greed the Avaricious, Sloth the Indolent, Wrath the Furious, and Pride the Arrogant.
  • Nigh Invulnerable: As Humanoid Abominations, each with a unique ability and every one possessing an insane Healing Factor, even Gluttony is this by default.
  • Our Homunculi Are Different: They appear human but are in fact artificially made by Father to carry out his will through the use of a Philosopher's Stone. The exceptions to this are Wrath and second Greed, who were both created by injecting a human with a stone. Father himself was made when an ancient civilization used alchemy to bring him from beyond the Gate and bind him to our world with Hohenheim's blood.
  • Powered by a Forsaken Child: More like powered by a forsaken population of countless souls (Philosopher's stones).
  • Really 700 Years Old: All of the first 6 were created centuries ago by Father who himself is over 400 years old. Wrath and the Second Greed avert this rule.
  • Red Eyes, Take Warning: In one of the openings there's a picture with all of them with half their face in a shadow and just one glowing red eye.
  • Red Right Hand: Their ouroboros tattoos.
  • Seven Deadly Sins: Each of their code names (only King Bradley and Selim have names to the public eye, and Lust goes by Solaris at one point) is named after one because they are split from Father in order to become the perfect being. Almost all of them are defeated in manners similar to the punishments in The Divine Comedy, with the exception of Envy.
  • The Sociopath: With the exception of Greed, all of them cover at least one of the following evils; display no guilt to their crimes, often gloat about it, have a pathological need for stimulation, are batshit insane, manipulate others to no end, lie about everything, enjoy the sufferings of others. Envy, Lust and Pride are the biggest ones, but what prevents some of them from truly falling into these is their Villainous Friendship and love for their Morality Pets.
  • Tangled Family Tree: Father is technically Ed and Al's much-older half-brother, and his 'children,' the Homunculi, are their nephews and niece/s. Despite being older. In one of the omakes they even try and beg a couple of years of pocket money out of him.
  • Too Clever by Half: In any other circumstances, their framing Maria Ross for Hughes's murder would come off as pure brilliance. They almost manage to tie that loose end up with quick strings to ensure Maria is swiftly convicted and executed. There's just a problem: Roy Mustang sees through the framing, manages to save Maria by faking her death under the pretense of burning her, and fools them into thinking he will no longer avenge Hughes.
  • True Companions: When you get right down to it, the Homunculi boil down to a big, happy, evil family. Envy, Lust and Gluttony were quite possibly the closest among them, however, and were almost always seen together. As you can imagine, both Gluttony and Envy are horrified when Lust dies. Gluttony is left sitting there doing nothing but sobbing and Envy is quick to rage at King Bradley for letting it happen.
  • Undying Loyalty: With the exception of Greed, who rebels against this, the Homunculi display varying degrees of zealous loyalty to their Father.
  • You Have Outlived Your Usefulness: The sheer extent that the Homunculi do this really can't be overstated: They regularly have scientists develop new methods of producing Philosophers Stones, then murder them all and use them as the ingredients for the new stones. They slaughter all of Greed's henchmen when they side with Greed after he splits from them. Greed himself is destroyed and recreated without his memories for refusing to work for them. Kimblee is absorbed by Pride when the latter decides his only remaining use is as a power booster. Hell, Barry the Chopper does a Heel–Face Turn expressly because he understands that they're going to murder him once he's not useful anymore. Most notably, the military high command has been promised that when Father activates the nationwide transmutation circle for the mass human sacrifice, they'll be in the safe zone and become gods with him; when the time actually comes, Father doesn't even bother trying to inform them and simply begins the ritual, having always intended for them to die with everybody else.

    Father (MASSIVE WALKING SPOILER

Homunculus / Father

Voiced by: Iemasa Kayumi (JP), Kent Williams (EN), Ali Rondon (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabfather.png
Affiliation: Amestris Military/Homunculi
Speciality: Perfect Alchemy/Immortality
"When you see an insect lying on the ground, do you stop to consider it a fool? The life of an insect is so beneath you that it would be a waste of your time to even consider judging it. That would be an accurate summation of my feelings towards you humans."

The creator and leader of the Homunculi, and the mastermind behind everything wrong in the series. His true name is Homunculus—he was the first artificial human (homunculus), having a body made out of Philosopher's Stone, and all other Homunculi are pieces of him. He is almost identical to Hohenheim since he was created from Hohenheim's blood back in Xerxes. Was responsible for the destruction of Xerxes, which gave him immortality. His future plans are unknown, but they involve, between others, Ed and Al... Scheming from the shadows, he waits for the "Promised Day". His main ability is to perform alchemy by just thinking about it and without any need to move. He's a Walking Spoiler, so all entries for this character are unmarked.


  • Abusive Parents: Burning Greed alive in a vat of molten metal, for one thing. He raises his children specifically to act as pawns in his plan and purges Greed's memories before reincarnating him as the 2nd Greed to use him as a watchdog. Unfortunately for him, the process didn't totally work and Greed recovered his original memories.
  • Affably Evil: Only when he meets Elric brothers for the first time. Probably a consequence of having Greed inside of him.
  • A God Am I: Looks down on humans and considers them fools, which he likens to humans not paying any respects to insects.
  • Alas, Poor Villain: In Brotherhood, and only in Hohenheim's eyes. After being absorbed by God after his defeat, Hohenheim shows pity for him as he's dying, remembering how he once used to only want to be free of his flask. This is averted in the manga when no one pities him.
  • Antagonistic Offspring: In a bizarre way, he's this to Hohenheim, who gave him lifeblood but later actively works to undermine him.
  • Anti-Magic: He can turn off alchemy. Not just the alchemy of one person, but all the alchemy in the country. This only applies to Amestrian alchemy, so people like Scar or May Chang are immune to this. This is because all the Amestrians have to go through a layer of his Philosopher's Stone to draw on energy. Once Scar activates a circle that nullifies it, Ed and Al resume throwing things at him.
  • Archnemesis Dad: To Greed after he joins the heroes to stop Father's plans.
  • Assimilation Backfire:
    • After absorbing Greed again in the end for his Philosopher's Stone, Greed rebels from within by turning Father's body into frail graphite.
    • Happens to him again and for keeps when The Truth claims him after his stone is depleted. All he can do is cry and scream as he's stripped of his freedom and individuality, but as Truth pointed out, he wanted to be God - so its the fate he desired and had been working towards, all along.
  • Bait the Dog: When he meets the Elrics, he cheerfully chats with them about their relationship with Van Hohenheim, mends their wounds, and gently admonishes them for not taking care of themselves. Then he tells Gluttony to eat Ling and responds to Ed's plea for Ling's life with "I don't care."
  • Be Careful What You Wish For: His final fate is "Despair for the conceited".
  • Beta Test Baddie: As highlighted under Inferiority Superiority Complex, Father's motivation for trying to become a perfect being was motivated by his own inferiority complex.
  • Big Bad: Everything that happens in the series is directly caused by him since he is the leader and creator of the Homunculi. Not only would Amestris not have been created, but none of the cast would've ever been born if it weren't for his plans.
  • Bishōnen: Father's final form after absorbing Truth is a slender adolescent Hohenheim with waist-length blonde hair and delicate features.
  • Bishōnen Line: Form 1—A tiny black blob with one eye. Form 2—A middle-aged man. Form 3—A human-shaped Living Shadow covered in eyes. Form 4—A miles-tall one-eyed giant. Form 5—A golden-haired youth. Form 6—A vein-covered, white-haired youth. Form 7—Back to Form 1.
  • Bitch in Sheep's Clothing: He initially appears as a jovial old man to the Elric brothers and even heals Ed's wounds. This, unfortunately, does not last, as he reveals he plans to use them and drops the act to become antagonistic to them for the rest of the series.
  • Blow You Away: Can create Tornadoes from his hands.
  • Body Horror: He can do some really creepy stuff with it, especially when helping his Homunculi.
  • Cain and Abel: Of a sort. He's Ed and Al's brother kinda, as he was created using Hohenheim's blood.
  • The Chessmaster: With four hundred years of planning behind him. Having created Amestris with the sole intention of sacrificing its population in Promised Day to create a Philosopher's Stone powerful enough to absorb God/Truth and gain his power and knowledge.
  • Clipped-Wing Angel: Father undergoes this soon after going One-Winged Angel. Thanks to Hohenheim's planning, a secondary Transmutation circle activates which expels the souls of the people of Amestris and returns them to their proper bodies. Without those souls Father is left desperately trying to keep God trapped within his body using his original, depleting, Philosopher's Stone giving the heroes a chance to take him down for good. This is even reflected in the fact that Father's "perfect" body gets covered in veins after losing the souls of Amestris, along with his eyes slowly becoming totally white and his hair becoming increasingly pale as the final battle progresses.
  • Cloudcuckoolander: He comes off as one, but only because his concerns are so far above humans' that they can rarely understand his thought processes.Subverted when Hohenheim confronts him and breaks down the motivations behind his goals, showing that he's more human that he would ever admit.
  • Crazy-Prepared: He spread a corrupted form of Xerxes alchemy to Amestris as the Philosopher of the East so that he could control the entire alchemic development of the country, and nullify its use when needed.
  • Creative Sterility: When it's pointed out to him that all he tends to do is mimic humans, his response is essentially "Fuck you."
  • Dark Is Evil: Father was originally a small, flask-dwelling blob of darkness before taking Hohenheim's likeness. Even still, this form is revealed to be more of a container and that he is actually a human-sized, eyeball-covered being that is completely black. This gets taken to further lengths in Brotherhood. Whenever we're shown Father's lair, it seems to glow with a strange silver light. When he sheds his human form and becomes the black blob during his fight with Hohenheim, the room becomes much darker, almost insinuating that his old body had been emitting that light.
  • Deal with the Devil: Specializes in this, especially the "Be Careful What You Wish For" part. The King of Xerxes and Central Command were both promised immortality for their participation in many horrific projects culminating in the sacrifice of every soul in their respective countries, none the wiser that this all meant his feast of souls included them as part of the meal. These Faustian deals are in fact the driving force behind the entire plot. There's also appealing to Solf J. Kimblee's sadistic sense of curiosity to get Kimblee to work with the Homunculi and cornering Ling Yao into accepting Greed, though these two came back to bite him in the ass.
  • Death by Irony:
    • In an early conversation with Hohenheim, Father dismisses the human importance of building a family and wishes that he could survive outside of his flask. His container is broken by Greed, one of his 'children', and Edward, Hohenheim's first true son.
    • Father never really separated his greed from himself, given that he needed motivation to absorb the souls of Amestris and eventually Truth. Instead, it seems Greed the Avaricious was mostly made of any ability he might have had to desire companionship and treasure those important to him, which eventually became his undoing when the homunculus sacrificed himself to fatally weaken his container.
    • All over the place with the loss of his Stone – his reserve of human souls is whittled down with Amestrian war machinery, Amestrian alchemy, and chimera powers (all three of which he'd either used to build the nationwide transmutation circle, provided the founding knowledge for, or both), and Xingese alkahestry (founded by his counterpart, Hohenheim). At the climax, he's bare-handedly beaten around the arena by Edward, and he struggles to comprehend how a 'perfect being' like himself could be at the mercy of human hands.
    • Invoked by Truth in Father's final scene. After Father gives a speech to the human sacrifices about Truth's tendency to mete out "despair for the conceited", that's exactly what he receives in a Breaking Speech from his own Truth. In the end, Father – no more than a sentient bit of truth and knowledge himself – is dragged back into the Gate, sobbing and pleading with Truth to tell him what he cannot understand and cannot know.
  • Despotism Justifies the Means: He's fine with sacrificing 50 million+ Amestrians as long as he achieves his goal of absorbing God and his power.
  • Devil in Plain Sight: During his early days as the "shadow in the flask", he was obviously up to no good but unfortunately no one in Xerxes picked up on it enough to avoid becoming an Unwitting Pawn.
  • A Dog Named "Dog": His original name, Homunculus or "little one inside the flask".
  • Early-Bird Cameo: He appears twice, each time for only a moment, in the first episode when he detects the Freezing Alchemist's huge transmutation circle in Central.
  • Eldritch Abomination: His true form, a human-shaped blob of Living Shadow covered in massive eyes and mouths. It's also never made clear what exactly he is, only that he was made partly from Hohenheim's blood, and that he came from the Gate of Truth- (which he says as he is being dragged back into it).
  • Elemental Powers: He gains a few after consuming The Truth.
  • Evil Cannot Comprehend Good: Even after witnessing the powers of love and friendship on full display, he still doesn't understand what he did wrong.
  • Evil Counterpart: To Hohenheim. They have similar appearances at first glance, but contrasting goals and philosophy.
  • Evil Is Not a Toy: He uses a massive-scale alchemy technique to absorb Truth and obtain his power. While he initially keeps control, he is soon overwhelmed and dragged into the Gate.
  • Evil Plan: To achieve 'perfection'. Hohenheim states it is actually to escape his flask which was only made bigger after the depopulation of Xerxes.
  • Exact Words: "Those who dare to play God must pay a steep price for their arrogance." Needless to say, this came back to bite him in the most humiliating way imaginable.
  • Eyes Do Not Belong There: His true form has a mass of eyes covering its shadowy body.
  • Fatal Flaw: His condescension towards humans, outlook on them as being simple energy for his goals, and inability to comprehend what makes them tick in a spiritual/moral/ethical/psychological sense beyond darker desires is ultimately what comes back to bite him in the ass. All he sees in the sins he separated from himself are bad and thus only the bad in humans, but in truth, those deadly sins aren't all bad as Greed told us. He certainly never expected Scar to be a thorn in his side, for instance.
  • Fat Bastard: While not as notable as other examples, it gives this appearance in its Humanoid Blob form.
  • Faux Affably Evil: When he first meets the Elric brothers he does act genuinely Affably Evil but drop this quickly once he notices Ling's presence and orders Gluttony to eat him without so much as batting an eyelash.
  • Foil: To Edward Elric. Edward begins his journey trying to recover something that he lost (his mother, then his limbs and his brother's body), relying solely on his own abilities, but eventually understands his pride, and by renouncing the lure of Alchemy and accepting his nature as a simple human- along with relying more on others, he is able to recover his arm and his brother's life. Father yearns for something he never had a right to, uses the strength of others to obtain it, always considered himself above humanity, and, in the end, loses everything he had by not understanding that relying on Alchemy and God stunted his own development. More, Edward frees himself from God and Alchemy. Father returns to it. Even more, to drive the connection further, during the final confrontation against him in the manga, after Greed turns his body in graphite, his left leg and right arm shatter (in Brotherhood, he loses both arms instead).
  • From Nobody to Nightmare: He started out as a small, limbless, rather unimpressive-looking creature trapped in a flask. Then he happened to strike up a conversation with a young slave, and things just escalated from there.
  • Gambit Roulette: Manipulating the development of an entire country to suit his plans.
  • A Glass of Chianti: He swivels a glass around at one point, although that's not wine he's drinking. It's Greed's Philosopher's stone.
  • A God Am I: Has this attitude throughout the manga; he believes all other life forms are too far beneath him to even be worthy of contempt. Accomplishes it for real, but not for very long.
  • God-Eating: He seeks to achieve godhood by using a massive transmutation circle to absorb the Truth and the souls in Amestris to have the power to contain the Truth within him. When he does succeed, it backfires with the souls he absorbed being freed of his body and him losing control of his newfound power.
  • Good Powers, Bad People: He can heal people and repair things, but he views people as being so lower than him that he doesn't care about mankind and is, in fact, willing to murder millions of people to achieve his goal. Bonus points for white clothes and appearing surrounded in light in Brotherhood.
  • Grandpa God: His appearance definitely invokes this, but he's really more a Satanic Archetype than anything.
  • Hate Sink: While Father does manage some terrifyingly impressive feats and has a degree of charm to him, Arakawa really doesn't sugarcoat what a vile monster he is. He's orchestrated countless state-sanctioned atrocities, from human experimentation to flat out genocide, and treats his loyal children as little more than weapons. He has zero empathy or remorse, constantly viewing humans as inferior while violating the Laws of alchemy to transcend God. Father has the gall to mock the Elric brothers, Izumi, and Roy for their supposed arrogance, and eventually drops any pretense of friendship with Hohenheim to murder him and his children. It's hard not to cheer alongside the characters when Edward gives him the pummeling he's asked for after thousands of years.
  • Hijacking Cthulhu: Father uses a massive-scale alchemy technique to absorb Truth into his body. He was never weak, to begin with, but Truth is definitely far more powerful. That said, this ends up being Subverted since he eventually loses control and gets dragged into the Gate of Truth.
  • Human Resources: He is basically a living Philosopher's Stone. When Hohenheim makes a comment about Father's Creative Sterility, he recreates the bodies of the Xerxes souls... right before melting them down AGAIN and turning them in a Wave Motion Gun.
  • Humiliation Conga:
    • Once the final battle sees his Philosopher's Stone worn down, Ed proceeds to beat the living shit out of him with his bare hands. Unable to even land a single blow, Father charges at Greed, in an attempt to get the souls from his stone. Greed uses his ultimate shield in reverse to turn Father's body into an incredibly weak substance, which Ed promptly punches a hole through. As he is absorbed by Truth's hands, Ed lets him know how much of a piece of shit he is just to rub salt in the wound.
    • It doesn't get any better for what happens to him in the pseudo-afterlife. Truth breaks down everything he believed in before banishing him behind the gate. On top of this, the normally calm and stoic Homunculus breaks down in fear at the thought of going back there and begins to weep uncontrollably and screaming as he's taken back to the Gate he came from, confined for all eternity.
  • Hypocrite: He despises humans and wants nothing more than to punish them for their arrogance, yet his ultimate goal was to become a god by absorbing the real one.
  • I Have Many Names: Father, Homunculus, Dwarf in the Flask, The Philosopher of the East.
  • I Just Want to Be Free: His initial reason for all he's done is wanting to escape the flask. Even when he gets a body, it's noted to just be a larger flask, something that both Hohenheim and Truth note. He doesn't want to be bound to anything—not even God. Unfortunately, as The Truth points out, Father did nothing except just that, cling to God, and ultimately ends up losing his freedom forever.
  • Immortality Immorality: The Philosopher's Stone is made by melting down the bodies of living people and trapping their souls within a red liquid.
  • Inferiority Superiority Complex: If the Seven Homunculus were truly born from Father's desires, then this might be a possibility of his desire to become God. Greed admitted that all he truly wanted was friends and Edward realized that Envy was jealous of humans' inner strength and the fact they support each other no matter what, so Father might have a serious case of inferiority complex, and thus tried to compensate it by growing a superiority complex and trying to become a perfect being.
  • Ironic Echo: During the final battle, he talks of how despair is truth. After he's defeated and sent back to the gate, the physical interpretation of "Truth" throws these words right back at him before the gate pulls him in. Also right before getting sucked back to the gate, he yells how he wishes to know everything and be free. Little does he realize that he actually gained everything he wanted when he got a physical body. Regardless, he chooses to imprison himself down the central command of Amestris, cutting contact with everyone else and therefore becoming no different from the time when he was living inside a small flask.
  • Ironic Hell: His plan is to absorb God (by dragging it down to Earth) and take his place. When he is dragged into Truth at the end of the series for his actions, he is instead being dragged inside of God- essentially, his punishment is a reversal of his plans: he is part of God, but unable to do anything, while keeping his conscience and stripped totally of the freedom he craved... Karma's a bitch, isn't it?
  • Irony: He is an individual that only cares about himself, having no problem sacrificing innocents and even his own children for his goals. But the only genuine selfless thing he did, giving Hohenheim immortality, would later be what would ruin his plans.
  • Know-Nothing Know-It-All:When an alchemist meets Truth their Gate is adorned with a mural representing their knowledge and the things that are important to them. When Father is dragged before The Truth, his Gate is just a blank door, all but stating that for all his boasting, he learned nothing during his centuries of existence. Lampshdaded by Truth, who points out that he never grew beyond his days in the flask.
  • Light Is Not Good: After Father reshaped his body to resemble Hohenheim, he became a light-haired man in white robes, invoking traditional depictions of Top Gods. Later, after showing his true form is a bizarre eyeball-covered mass of darkness, he absorbs God and takes the form of a younger Hohenheim, once again retaining the light motifs.
  • Long-Haired Pretty Boy: Father's final form after absorbing Truth has waist-length hair.
  • Magma Man: At one point, he summons a large lava stream.
  • The Man Behind the Man: Initially it appears that the Homunculi's grasp on Amestris is based on Wrath's position as Fuhrer when in fact Father is their creator, controlling the entire government and in fact behind the country's founding.
  • Manipulative Bastard: One of his last tricks involves calmly having the rotting, moaning population of Xerxes emerge from his body. As a distraction.
  • Meaningful Name: He is the father of the Homunculi. In addition, his eye catch illustration refers to him as Our Father. Our Father is the term that refers to God in The Lord's Prayer of Christianity: His ultimate goal is to become a perfect being by attaining the power of God.
    • His original name, Homunculus, means "little one inside the flask". His original form was a tiny ball inside a flask (which he couldn't leave as it would mean his death). His humanoid is only a mobile, bigger flask-so when it's broken, he can't maintain himself any longer.
  • Monster Progenitor: To the rest of the Homunculi. Hence the name "Father."
  • Motive Decay: He started out as a lab experiment who couldn't survive outside of the tiny flask he was created in, and caused the end of Xerxes to gain a human body of his own. After that, he starts an elaborate Ancient Conspiracy, sealing himself in a dark underground hideout, preparing for the day he can absorb God. Hohenheim even lampshades it, pointing out that Father is essentially right back where he started.
  • No Good Deed Goes Unpunished: He taught Hohenheim alchemy and gave Hohenheim an immortal body to thank him for giving the blood that created him. Later, Hohenheim used this same alchemy to fight him, took advantage of his immortality to create another circle to nullify Father's and it is Hohenheim's children that in the end defeat him.
  • No Sense of Personal Space: When he meets the Elric brothers he gets very close in their face trying to recognize them, much to Ed's discomfort.
  • Not So Stoic: During his fight with Hohenheim he opens his eyes in surprise. Lampshaded by Hohenheim.
  • Obliviously Evil: Invoked in a bizarre way. In the ending, Father tries to invoke that he truly didn't understand that anything he did was wrong, believing that anyone seeking knowledge or perfection would do the same and even begs the Truth to tell him what he should have done differently. Subverted in that Truth's comment after trapping him in the gate ("You should have seen the answer with your own eyes") all but states that he doesn't buy it at all and that Father did know what he had done wrong and what he should have done differently, but was too stubborn and proud to admit it.
  • Oculothorax: His first form is a floating black eyeball with one eye and a mouth.
  • Oh, Crap!: When he's about to be sent back to the gate.
  • One-Winged Angel: During his fight with Hohenheim, Father gets the souls forming his body to "vomit him up", revealing his true form, a Living Shadow in the shape of a man, covered in eyes. He undergoes a second transformation when his "perfect" form is that of Hohenheim as an adolescent.
  • Orcus on His Throne: He doesn't even leave his throne room until the Promised Day!
  • Parental Favoritism: Pride is considered to be Father's favorite.
  • Parental Neglect: He doesn't care when any of the Homunculi die. He just keeps them around because they're useful. Ed eventually points this out to the physically crumbling Pride, whom Father abandons in order to go replenish his own Philosopher's Stone.
  • Phlebotinum Overload: After the 50 million Amestrian souls are removed from him, Hohenheim invokes this on him, pointing out that "the few Xerxian souls [he has] left aren't enough to contain [his] so-called 'God'". After a No-Holds-Barred Beatdown from the combined forces of the entire Briggs army, a blinded Roy Mustang, Greed and finally Edward Elric (with his arm restored) completely depletes his Philosopher's Stone, the power of God causes him to immediately implode.
  • Pitiful Worms: He views humans to be the equivalent of worms and ants.
  • The Power of Creation: Personally created each of the Homunculi.
  • The Power of the Sun: Once he absorbs Truth, he becomes so powerful that he can induce nuclear fusion and create mini-Suns in the palm of his hand. Goes great with his Light Is Not Good motif.
  • Pure Energy: He can fire massive, Wave Motion Gun-calibre energy blasts.
  • Pure Is Not Good:
    • He claims to have purified himself of emotions by giving those aspects of himself to his "children", but as noted by Hohenheim, he's probably worse now than he was when he had those emotions.
    • We see in one of the final chapters that his Gate of Truth, unlike those of others, is completely blank.
    • Though it's stated numerous times that Father has expelled all of his sins, it's interesting to note he still commits them: he wants all of the knowledge in the world for himself (greed) which Truth would label as taking more than his fair share (gluttony); views himself as far above the humans who created him (pride) but secretly wants the human construct of family (envy); refuses to take an active role in his own plans until he has no other choice (sloth); slaughters millions of innocent people without justice or restraint (wrath); and, although he's most likely asexual, he has a very visceral, "pleasures-of-the-flesh" reaction when he activates the national transmutation circle (lust).
  • Satanic Archetype: He is the secret chief commander of a deep shadow cult conspiracy using a country run by a military-industrial dictatorship with a sinisterly-manipulated source of prosperity and power, ALL his doing. In spite of being responsible for all of the known mass bloodshed within the series universe, few know that he or his conspiracy even exist. His seed Homunculi, surrounded in occult symbolism the whole nine yards, largely born as the results and walking icons of every single vice known to man and to his own personality, refer to him as "Father". He's about ten insidious layers of misguiding light, and that's putting it mildly. The King of Xerxes made a deal with him to become immortal at the expense of the freedom of every soul in his own entire nation only to quickly find out the hard way how Faustian it really was for himself, and Solf J. Kimblee is heavily implied to have wagered his own soul in a way just to see how the Homunculi's games would play out; knowing this makes it fairly easy to connect the dots about all the main officers in Central Command. His ultimate goal/desire is to conquer and replace God and he originated from the Gate of Truth, essentially making him literally Satan/Lucifer.
  • Self-Duplication: He "perfected" his soul by splitting off parts of it into separate bodies (in this case, the parts corresponding to the seven deadly sins). Rather than destroying the beings created by this separation, he kept them around to do his dirty work for him.
  • Shadow Archetype: To Hohenheim. While Father is willing to sacrifice anyone for the sake of fulfilling his desires, Hohenheim will do anything to keep people from dying. Bonus points for looking like him at first.
  • Shock and Awe: He uses it as a protective shield around his entire body, though he needs to bring it down momentarily in order to attack on his own.
  • The Sociopath: He manipulated a king into destroying his own country so he could become immortal, then spent the next centuries creating a military dictatorship so that he could destroy that country to become God. He has no emotions because he cast them off into the Homunculi, and genuinely sees humans like they see ants.
  • Stepford Smiler: As the Dwarf in the Flask. He needed to be this to fool Hohenheim into going along with his plan.
  • Tears of Fear: Truth really set off the waterworks when he chose to banish him.
  • The Stoic: In his regular form... most of the time anyway.
  • Third Eye: Although his true form has a lot more eyes than that, he's shown a couple of times forming a third eye on his forehead and pulling out a spare Philosopher's Stone. When the souls he absorbed from Hohenheim rebel, they cause a drill bit too painfully burst out from the same place.
  • This Cannot Be!: Absorbs God, and is later getting pummeled by a human with his bare hands.
  • Tin Man: Although he claims to have no emotions he actually does display them, sometimes as seemingly friendly ditziness, but also anger and great cruelty. If anything, it's more like his emotions are fairly low key. Hohenheim points out that while he claims to not want a family, the fact that he created seven "children" and had them call him Father betray his motives.
  • The Trickster: In his earliest days as the Dwarf in the flask in Xerxes. He took advantage of the King of Xerxes's wish for immortality and tricked him into creating a Philosopher's Stone for himself (and Hohenheim by extension) by lying to him about what would be the cost of immortality (the lives of the entire city) and where he had to place himself to fulfill the ritual (he made sure that both him and Hohenheim were in the center, not the King ).
  • Truly Single Parent: Each one of the Homunculi is born from him. Each is a representation of one of his Seven Deadly Sins, or so he claims.
  • The Unfettered: He sees everyone, enemy and ally alike, as pawns or stepping stones to his goal.
  • Villains Want Mercy: He begs Truth not to seal him beyond the gate when he's rendered powerless. Unfortunately for Father, his pleas are ignored as he's banished to whence he came.FOREVER.
  • Villainous Breakdown:
    • Undergoes this when he is Out-Gambitted by Hohenheim.
    • He then has a major one when he loses control of God.
    • As Ed proceeds to beat him to a pulp, he gets reduced to frantic yelling and becomes even more insane.
    • Has another one after Greed turns his body into graphite and Ed opens a hole in his chest, he desperately laments about how he seeks freedom and how he can't obtain it.
    • His final breakdown is when Truth returns him to the gate, he breaks down crying and weeping, demanding to know what he had done wrong, before screaming as the gate closes.
  • Vocal Dissonance: In Brotherhood, he keeps his "elderly man" voice even after transforming into his sexy younger form.
  • Walking Spoiler: Simply talking about his existence is a major spoiler, being the leader of the Homunculi and all.
  • You Have Outlived Your Usefulness: He tries to unleash a miniature Sun on Hohenheim, Roy, Izumi, and the Elric brothers after they have fulfilled their role as his "sacrifices". Luckily, Hohenheim is able to protect them all with the power of his Philosopher's Stone.
  • Zerg Rush: It takes the combined efforts of Ed, Izumi, Mustang, Hawkeye, Major Armstrong, Zampano, Lan Fan, Darius, Greed/Ling, and an entire military company just to wear him down to the point to where Ed can move in to close combat.

    Lust 

Lust

Voiced by: Kikuko Inoue (JP), Laura Bailey (EN), Elena Díaz Toledo (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmablust.png
Affiliation: Homunculi
Speciality: Ultimate Spear

A seductress of immense beauty and cruelty. Father's emissary to his pawns. Her alias is Lust the Lascivious. Her ability is the Ultimate Spear, that allows her to extend her fingers to use them as lances or turn them into claws.


  • Absurdly Sharp Claws: Her primary weapon, which has earned her the In-Universe Nickname "the Ultimate Spear".
  • Aloof Dark-Haired Girl: She has Raven Hair, Ivory Skin, a cold attitude, a very cynical and pragmatic view of the world as a whole, and the capacity of being as deadly as she is beautiful.
  • Asshole Victim: While some of the Homunculi are humanized and even some of their deaths are portrayed in a pitiable light, such as Envy and Gluttony, Lust is pure evil, even for Homunculi standards. She's one of the most sadistic villains in the series as she expresses pleasure in torturing and killing the people she targets, has a god-complex towards people, and will gladly manipulate and play with her food without guilt. When she finally faces off against the characters under the third laboratory, she stabs Jean and Roy then cruelly leaves them to bleed out instead of mercy killing them. Then, she chases after Riza and Al and teases Riza about having killed Roy. Riza has a complete emotional breakdown over Roy's death and Lust prepares to finish them both off. Only then Roy reveals to them all (and the audience) that he was able to recover since Lust foolishly didn't finish him off when she could have and he uses his transmutated hand and a lighter to graphically incinerate Lust while she's still caught off-guard until her stone's power drains while she screams and flails in pain and is given zero chance to fight back. Let's just say that Lust brought this upon herself.
  • Author Appeal: In addition to muscular men (see Armstrong), the author has acknowledged that she really likes drawing buxom women such as Lust ("Women should be vavoom!").
  • Ax-Crazy: A bit more polite about it than, say, Envy, but it's made pretty obvious that her "lust" is a lust for violence and murder. To drive the point home, she's the only Homunculus who is not against killing sacrifice candidates (something that even Envy knows isn't allowed), although it took a hell of a lot to push her to that decision.
  • The Baroness: Sexpot version. She's normally cold and collected, but she's also a Soft-Spoken Sadist and a Blood Knight.
  • Beast and Beauty: With the Fat Bastard Gluttony, though in a brother/sister manner rather than a sexual one.
  • Bitch in Sheep's Clothing: As Havoc's girlfriend, Solaris, Lust was apparently charming, sweet, and attentive, and was very supportive of him as he got used to living in Central. Havoc is understandably a bit shocked when she turns out to be an evil quasi-immortal being who literally stabs him in the back, and then goes on to try to kill Mustang, Hawkeye, and Alphonse, all the while thoroughly enjoying herself.
  • Blood Knight: This is why she's called "Lust"; most notably, she takes an almost sexual pleasure in seeing the riots in Liore and is implied to have done the same in the Ishvalan Civil War.
  • Bond Villain Stupidity: After stabbing Mustang and Havoc, she leaves them to bleed out on the floor without bothering to actually watch them die. Cue her surprise when Mustang returns to kill her, having seared his wounds closed.
  • Bowdlerize: Inverted. Her death is far less graphic in the manga than in Brotherhood, which freely displays her body getting burned to the bone over and over again.
  • Brains and Brawn: The Brains to Gluttony and Envy's Brawn.
  • Buxom Is Better: She has pretty impressive breasts, though it only gets brought up once in the main story, plus that one omake when she used them to smash walnuts.
    Mustang: I can see how she tricked you. You've always been a sucker for big boobs.
    Havoc: I'm sorry, sir. (cue Cherubic Choir) I just love them so much!
  • Card-Carrying Villain: Enjoys being evil.
  • Combat Sadomasochist: In her battle with Roy Mustang, Lust combines flirting with trying to kill him, even as he keeps killing her. At one point, she comments "Didn't anyone tell you it's rude to put your hand between a woman's breasts?"- at this time, Roy is setting her on fire, and also has his hand inside of her chest, trying to destroy her Philosopher's Stone. As she dies, she makes a comment about appreciating being killed by a strong man like him.
  • Combat Stilettos: She's a Dark Action Girl in a black pair of high-heel boots.
  • Dark Action Girl: Beautiful, cruel, and seductive, she's the only female of the Homunculi and uses her Femme Fatalons as penetrating spears. Her "lust" is one for violence, murder, and sadism.
  • The Dark Chick: The only female member of the Homunculi. She's also a manipulator who prefers to use her charms and brains on a team of arrogant brutes and sociopaths.
  • Death by Irony: In a few ways.
    • She is killed with fire by Roy Mustang to protect Riza Hawkeye. Their relationship, while selflessly loving and supportive, is never portrayed as sexual, and the military anti-fraternization law has trained both parties to keep their feelings in check – making it essentially the opposite of a lustful relationship.
    • Out of sadism, she gravely injures Mustang and Havoc and leaves them to die, but by doing this, she gives Roy enough time and privacy to cauterize the wounds and prepare for a counterattack. Her lust for causing extended, painful death only serves to set up her own.
    • Finally, Lust's effectiveness in battle comes from her berserk, wild thirst for cruelty, yet her killer only remains on his feet as he calmly burns her to death because he is completely focused on saving someone.
  • Determinator: Takes a ridiculous amount of punishment before she even starts to consider dying.
  • Does This Remind You of Anything?: Her main attack is called the "Ultimate Lance" and can penetrate anything.
  • Dying Curse: She spends her last breaths to tell Roy that he's still going to lose.
  • Eerie Pale-Skinned Brunette: Her hair's as black as the night and her skin is white as paper. For a character made out to be very beautiful, this serves to let the audience know she's not one of the good guys.
  • Evil Genius: She is the best in her group at manipulating people and one of the more strategic of the Homunculi. Keep in mind, she was orchestrating multiple events like Father Cornello all around the country for centuries.
  • Evil Is Sexy: Invoked. She was the former Image Source. Jean Havoc has a brief discussion with Roy Mustang about how she was able to... distract him.
  • Face Death with Dignity: She takes her death remarkably well.
    Lust: You killed me... I hate losing, but there are worse ways to die than at the hands of a man like you... I love how cold and focused your eyes are... I look forward to the day that those eyes are wide with agony...
  • Fan Disservice: While fighting Mustang, Lust looks like she's about to pull down her dress only for her to rip open her chest cavity to expose her Philosopher's Stone.
  • Fatal Flaw: Her sadism gets the better of her, which bites her in the ass hard with Mustang. If she had been more pragmatic and just killed him right away instead of letting him live to suffer, he wouldn't have caught her by surprise and incinerated her to death.
  • Faux Affably Evil: Oh, so much. She can come on so damn sizzling and flirty before the knives come out.
  • Femme Fatalons: She has ten knives only a moment away.
  • Form-Fitting Wardrobe: Her outfits always accentuate her voluptuous figure.
  • Gainaxing: For unexplainable reasons beyond pointing out that Havoc likes large breasts, Lust's breasts bounce considerably in "Death of the Undying".
  • Girly Bruiser: She has glossy Rapunzel Hair, wears red lipstick, a Little Black Dress, High Class Gloves, and Combat Stilettos. She's also a sadistic Blood Knight who uses her Femme Fatalons as penetrating spears.
  • Go Out with a Smile: Although a genuine moment of appreciation, it's also more malicious than the standard for the trope, which fits her like a glove.
  • Graceful Loser: As Mustang kills her, she calmly accepts her defeat, remarking that there are worse ways to die.
  • The Heart: This is what Lust really inherits from Father: the capacity to experience, understand, and enjoy emotion. Out of all the Homunculi, Lust has the greatest and most complex sense of humor, takes the most enjoyment out of interacting and fighting others, and — in her guise as "Solaris" — demonstrates the most creativity in playing the emotions of others to her advantage. The opening of Chapter 38 shows that Father relied on Lust for insight on the rest of his pawns. After her death, the Homunculi are visibly shaken and show difficulty in working together as well as they used to, which suggests that Lust is the glue keeping Team Homunculus together.
  • The Heavy: Splits this role with Envy and Gluttony being the most prominent Homunculi, they fall out of this role after her death.
  • High Class Gloves: She wears black opera gloves with red trim.
  • Impossible Hourglass Figure: She has a quite slim waist framed by voluptuous curves. Justified as she's a homunculus, not a human, and is the living embodiment of the sin she's named for.
  • In-Series Nickname: "Ms. Ultimate Spear", by Greed.
  • Intimate Marks: As befitting her character, her Ouroboros mark is right on her cleavage.
  • Jerkass: While more polite about it than Envy and Pride, Lust is a haughty woman who looks down on humans as lesser beings than her and loves torturing and murdering people out of sheer sadism.
  • Kicking Ass in All Her Finery: She's a Dark Action Girl in a Little Black Dress, High Class Gloves, and Combat Stilettos.
  • Killed Off for Real: Mustang roasts eight times to make sure she's permanently dead. He sees her Philosopher's Stone shatter.
  • Kill It with Fire: Roy roasts her repeatedly till her stone breaks, just as her lance is an inch from spiking through his head.
  • Impossibly-Low Neckline: She wears a Little Black Dress below her armpits. Technically speaking, she and at least some of the other Homunculi are naked because their "clothes" are really part of their body, as shown when they're injured and their clothes regenerate with the rest of them.
  • Lady of War: She's as graceful as she is devastating and she lives for the chaos that is war.
  • Light Is Not Good: Her fake name Solaris is associated with the sun. Also adds to all the sun/god foreshadowing regarding Father's ultimate ambition.
  • Little Black Dress: She usually wears a long, off-the-shoulder black dress with an Impossibly-Low Neckline.
  • Long Hair Is Feminine: She is the only female of the Homunculi and has the longest hair of them down to her hips.
  • Lust: Well, duh! In her case it seems to be a lust for violence and sadism rather than being sexual in nature (though she's an object of lust) and uses the lust she inspires in others to further her goals.
  • Made of Iron: Even for a Homunculus, the woman is tough. No particular explanation is given.
  • Make-Up Is Evil: She always wears red lipstick, befitting for The Vamp.
  • Manipulative Bitch: Her primary methods as Father's emissary, being sultry and silver-tongued while stabbing you in the back.
  • Ms. Fanservice: She is The Vamp with long, glossy Raven Hair, Ivory Skin, an Impossible Hourglass Figure, and a sexy voice courtesy of Laura Bailey. Aside from her regular Little Black Dress with an Impossibly-Low Neckline and a Vapor Wear, her outfit as Solaris covers her upper body but accentuates her large breasts. In fact, all of her appearances are fanservices to some degree.
  • No One Could Survive That!: "She's dust... I definitely cremated her." Sorry, Roy...
  • Number Two: Played With. Early on in the series, she's the one who personally coordinates their efforts to manipulate alchemists to advance the plot. However, this is later downplayed once it's revealed that Wrath is King Bradley and is doing this on a national level and that Pride is posing as his kid and is the true personal coordinator of the Homunculi's individual approach to alchemists. She's high ranking amongst the Homunculi being their most intelligent and charismatic member, but ultimately Wrath and Pride hold more importance in Father's plans.
  • Of Corsets Sexy: Well, it's hard for her to wear anything without becoming automatically sexy on her. But, going for corsetry only emphasizes certain assets.
  • Opposite-Sex Clone: To an extent. There's some Fan Disservice when you notice how she has some of Father's features.
  • Platonic Life-Partners: With Gluttony.
  • Pride: Very much so, despite it not being "her" sin.
  • Rasputinian Death: Inevitable since the Homunculi effectively have multiple lives. In the words of her killer Roy, "I'll keep killing you until you die".
    • Over the course of Brotherhood episode where she dies: She is shot in the head, torn apart by an explosion in a small room, literally has her heart ripped out causing her body to disintegrate and have to completely reform, and then is shot several more times. After all that it still takes getting her body completely incinerated nine times before it's finally over.
  • Raven Hair, Ivory Skin: Like all of the Homunculi, Lust has pale skin in contrast to her black dress and hair. Despite possessing the abilities to turn her fingertips into extremely sharp extendable blades, her most dangerous attributes is her cunning and beauty which she uses to manipulate men into doing what she wants.
  • Rapunzel Hair: She has hip-length hair, being a Lady of War and a Girly Bruiser.
  • Red Oni, Blue Oni: The blue to Envy's red.
  • Sacrificial Lion: Played with. She's one of the most badass Homunculi, yet is killed fairly early to show that Mustang means business. It's worth noting that her death is also the first real setback that Father has suffered in four hundred years. Her death also confirms that the Homunculi can be slain for good and that their regeneration abilities have their limits.
  • Sadist: It's clear that she loves seeing her opponents die slowly and painfully.
  • Sarcasm Mode: Switches to this frequently: "Oh no, did I get your ignition gloves all wet? Silly me."
  • The Schlub Pub Seduction Deduction: Poor, paralyzed Havoc...
  • Smug Snake: She's legitimately powerful and cunning, but ultimately it's her overconfidence in that power and cunning that leads to her downfall.
  • The Smurfette Principle: Lust is the only female Homunculus and the only female villain in the manga/Brotherhood.
  • Soft-Spoken Sadist: In contrast to her fellow Homunculi, Lust almost never raises her voice, even in battle. This makes her just as creepy and deadly since it makes it hard to guess what she's thinking.
  • Stupid Evil: As mentioned under Ax-Crazy above, Lust is so bloodthirsty that she has no qualms against killing sacrifice candidates for Father's plans. For perspective, even Envy, who openly gloated about killing Maes Hughes to Mustang's face, knew better than to do that.
  • Superior Species: Believes Homunculi are innately superior to humans.
  • Talking Is a Free Action: Averted. In their first encounter, Roy has no qualms with interrupting her when she's talking. With a bullet. Twice.
  • Those Two Bad Guys: She's typically seen with Gluttony especially early on. It should be noted that he takes her death the worst out of the Homunculus.
  • Tsurime Eyes: She has narrow, upwards-arching eyes, signifying her pride as a homunculus.
  • The Vamp: As one of the primary agents of the Big Bad, she uses her incredible beauty and cunning mind to manipulate men, often killing them once they are no longer useful. Her design perfectly calls up the classic image, with flowing black curls and a slinky black dress, as well as smoky makeup.
  • Vapor Wear: She clearly doesn't wear a bra with her Little Black Dress low-cut, befitting for The Vamp. Technically speaking, she and at least some of the other Homunculi are naked because their "clothes" are really part of their body, as shown when they're injured and their clothes regenerate with the rest of them.
  • Villainous Breakdown: The only time she ever loses her cool is when Roy obliterates her with fire.
  • Weak, but Skilled: In relative comparison to the other Homunculi. Lust doesn't favor brute strength, but rather her intellect, charisma, and fighting prowess.
  • We Hardly Knew Ye: A mild example, but she dies rather suddenly and much earlier than any other Homunculus (the others all survive until the last arc); and contrary to her incarnation in the 2003 anime, her character doesn't get much Character Development.
  • What Beautiful Eyes!: A really, really creepy variant of this trope directed at Roy. After he kills her, she tells him that she admires how cold and focused his eyes are... and she wants to see those eyes go wide with agony.
  • What Could Possibly Go Wrong?: "I've sent Gluttony and Envy. They will not fail."
  • What Measure Is a Non-Human?: Her reaction when Roy calls her a monster after showcasing her abilities and Philosopher's Stone. She claims that the Homunculi are "the next link in the evolutionary chain" of humanity.
  • Wolverine Claws: Yup. Ones that are as sharp (if not sharper) than the trope namer's.
  • Would Hurt a Child: While with Marcoh in the manga, a little girl enters the room and is nearly stabbed by her sharp claws. She then threatens to behead her if Marcoh doesn't comply to the homunculi orders.

    Gluttony 

Gluttony

Voiced by: Tetsu Shiratori (JP), Chris Cason (EN), Gonzalo Fumero (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabgluttony.png
Affiliation: Homunculi
Speciality: Eating Everything/Imperfect Gate

A simpleton who loves to eat, and will eat anything. A surprisingly agile heavy-hitter who plays backup to the other Homunculi as needed. Has an odd, symbiotic relationship with Lust, reminiscent of a child's love for his mother. His alias is Gluttony the Voracious.


  • Acrofatic: Surprisingly quick for his size. Lampshaded.
  • Affably Evil: Relatively friendly and polite. He even apologized to Al for eating his brother (it doesn't help that he wasn't supposed to eat him) and leads him to Father with the intention of helping get him, Ling and Envy out of his stomach.
  • Avenging the Villain: He's deeply saddened by Lust's death and develops a strong grudge against her killer. So much that he goes One-Winged Angel and chases after him with the intention of devouring him.
  • Ax-Crazy: Zigzagged. Depending on the situation, he can either chase tirelessly his opponents while grinning madly or simply remain rather calm and ask if he can eat people.
  • Back for the Dead: After his regeneration powers were depleted, he was revived by Father. However not long after finally returning, he's eaten by Pride.
  • Back from the Dead: Scar once exhausted his Healing Factor and killed him for real. However, Father was nearby and able to resurrect him with all his memories without much trouble.
  • Bald of Evil: In contrast to the other Homunculus who have hair.
  • Beast and Beauty: With Lust. It's not romantic though.
  • Belly Mouth: In his One-Winged Angel form. It's actually an imperfect Gate of Truth.
  • Berserk Button: Hurting Lust in front of him will almost ensure that you'll get eaten.
  • Beware the Silly Ones: He currently provides the trope image.
  • Big Eater: As per his "sin", he is never, ever full.
  • Brains and Brawn: The Brawn to Lust's Brains.
  • The Brute: Very strong, none too bright, and used by Father and Lust as a living wrecking ball.
  • Butt-Monkey: He takes the most damage out of the Homunculi. This becomes important when he runs out of soul energy to regenerate right when he is needed to stop Al and Scar from fleeing Father's lair.
  • Catchphrase: "Can I eat him/her?"
  • Curbstomp Battle: On the receiving end by a now Automail armed Lan Fan, and Ling.
  • Death by Irony: He is eaten by Pride.
  • Dumb Muscle: Gluttony has no real understanding of really anything on how to fight. All he does is throw himself around and try to eat things. And he complains if he can't eat them.
  • Eldritch Location: His stomach is a dimension whose floor is enveloped in a river of blood, with massive stone pillars with fires on top of them... and as Envy reveals, there is no exit.
  • Establishing Character Moment: His first appearance has him devouring the chimera that Cornello had created and after seeing him, he drops the remaining leftovers and he enthusiastically asks Lust if he can eat him, which he proceeds to do after Lust kills him, despite her orders not to do so.
  • Extreme Omnivore: He's the embodiment of Father's gluttony.
  • Fat Bastard: Played with. Gluttony is rather docile and nice when left alone, but still follows his evil superiors' commands.
  • Fat Idiot: As stupid as he's fat, basically having the smarts and the personality of a child under ten years old.
  • Feed It a Bomb: Ling throws a bomb down his throat before capturing him.
  • The Heavy: Splits this role with Envy and Lust being the most prominent Homunculi, they fall out of this role after Lust's death
  • Horror Hunger: He has an endless appetite, and it drives him to (but definitely does not limit him to) crave humans. Although he does limit himself to humans other Homunculi allow him to eat (except in Cornello's case).
  • Humanoid Abomination: About on par with Pride and Father in this regard; the other Homunculi are feasibly attractive humanoids, but Gluttony? He's a physically repulsive bottomless pit whose stomach leads to another dimension.
  • Hungry Menace: Normally he's docile and really Affably Evil, but when he's given permission to eat something he becomes very dangerous.
  • I'm a Humanitarian: Seems to prefer eating humans above all "foods".
  • Ironic Echo: Pride says it to Greed after absorbing Gluttony and gaining his ravenous hunger.
  • Karmic Death: Who would have expected that Gluttony would end up being eaten by someone else (and by Pride of all people)? Still, his death is Played for Horror, as Ed and 2nd Greed found it disturbing
  • Let's Get Dangerous!: Face it, Mustang—he's one of the Homunculi. You should have expected him to be a Not-So-Harmless Villain.
  • Lightning Bruiser: Manages to keep up with Wrath and Ling.
  • Logical Weakness: Tying him up tightly while he's regenerating to immobilize him makes sense especially with his round body.
  • Morality Pet: Seems to be this to Lust, as she's genuinely fond of him. Also to Envy to a lesser extent.
  • The Nose Knows: Has a very good sense of smell, which makes him dangerous during Greed's groups fight with Pride, as without light to see him, Gluttony has the advantage.
  • Not-So-Harmless Villain: Easily the most docile of the Homunculi when not eating, but once he realizes that Mustang's the one who killed Lust, he goes ballistic.
  • Obliviously Evil: Gluttony is not much eviler than a great white shark. Why is he still so dangerous? Have a look-see below.
  • One-Track-Minded Hunger: He's just hungry and completely unaware of concepts like morality.
  • One-Winged Angel: His chest can open up in a fanged mouth. Unusual for the trope is that he can change back.
  • Overly Long Tongue: That thing is huge! It's also the location of his Ouroboros mark.
  • Platonic Life-Partners: With Lust.
  • Punch-Clock Villain: A twisted example. Despite embodying his Father's gluttony, Gluttony is a near invincible overweight manchild who would rather eat and spend time with Lust like a child to his mother than actively hurting anyone beyond eating them and obeying his creator's orders. Which makes his ultimate demise of getting eaten by Pride, calling out to Lust (who died earlier in the series) to help him much more disturbing and pitiable. He still can get pretty unhinged in his search for humans.
  • Psychopathic Manchild: He's a ridiculously strong Artificial Human with the temperament and intelligence of a young boy. Throughout most of the series, he's reliant on his "keeper" Lust to do the thinking for him (his main input is to ask her if he can eat people). When she dies, the poor guy suffers a nervous breakdown.
  • Roaring Rampage of Revenge: "Roy Mustang... killed Lust!"
  • Say My Name: MUSTAAAAAAAAANG!!!
  • Shoo Out the Clowns: Easily the funniest Homunculus, he's killed right before the climax kicks off.
  • Those Two Bad Guys: He's typically seen with Lust especially early on, and they drop some cryptically evil dialogue. He takes her death the worst out of the group.
  • Top-Heavy Guy: His legs are tiny compared to the rest of his body.
  • Undying Loyalty: Towards Lust. He's understandably heartbroken when she dies... and understandably furious when he encounters her killer...
  • Unskilled, but Strong: In a manner similar to Sloth, Gluttony does not have any real fancy tricks aside from his Imperfect Gate. He uses his massive physical strength to win so he can devour them.
  • Unstoppable Rage: Despite being strung into a ball with steel cables and completely helpless, the mention of Mustang (the one who killed Lust), makes him enraged enough to break through the cables and jump straight into One-Winged Angel mode.
  • Villainous Friendship: With Lust.
  • Villainous Glutton: Well, duh.
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    Envy 

Envy

Voiced by: Minami Takayama (JP), Wendy Powell (EN), Ivette García (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabenvy.png
Affiliation: Amestris Military/Homunculi
Rank: Any
Speciality: Shapeshifting/Causing discord

A misanthropic, psychopathic little shape-shifter. If Envy can Kick the Dog, Envy will. Father's chief spy and instigator. They specialize in causing discord and being a Dirty Coward when things don't go their way.

For the sake of clarity, Envy will be referred to by they/their/they're pronouns.


  • Accidental Pervert: Envy walks in on Edward after Edward just left the shower, and thus has no pants or towel on. Screaming ensues.
  • Ain't Too Proud to Beg:By the time Roy has burned them to the point of being reduced to their true form, then stamps them under his boot and prepares to charbroil them one last time, they give up trying to fight back and desperately beg him for their life.
  • Alas, Poor Villain: Invoked by Edward during Envy's death.
  • Ambiguous Gender: Nobody knows Envy's true gender, not even Envy. That said, other characters refer to Envy with male pronouns. For what it's worth, Envy's true form is most likely a case of No Biological Sex.
  • Animal Motifs: They have a slight reptile motif going on—their true form looks like both a giant lizard and a prehistoric reptomammal, their true true form is a tiny salamander-like creature and they once tried to kill Ling by turning one of their arms into a snake's head. It's worth noting that the sin of Envy is indeed often associated with reptiles (usually serpents) and its patron demon is Leviathan, an enormous sea monster thought to be inspired by crocodiles.
  • Arch-Enemy: Manages to become this for Ed, Scar and Mustang due to his role in the Ishval Massacre and killing Hughes. They also become this to Marcoh because they are the one that terrorizes him the most.
  • Ax-Crazy: They revel in the horrible atrocities and Kick the Dog moments they commit and take every possible opportunity to gloat about them to anyone who will pay attention. For a perfect example, look no further than when they giddily admit to Ed and Ling that they were the one who started the Ishvalan Civil War, all with an ear-to-ear Slasher Smile on their face. Said Slasher Smile is the image to the right.
  • Bare Your Midriff: Their two-piece outfit leaves their midriff exposed.
  • Berserk Button: Envy really, really does not like being called "ugly".
  • Beta Test Baddie: And they kill themselves when someone points it out.
  • The Brute: Kinda, although they're more skilled than Gluttony. Envy's got a Hair-Trigger Temper, a profoundly limited sense of subtlety, an overreliance on brute force in combat, and a relatively low position on the Homunculi totem pole. They are also the biggest homunculus.
  • Bullying a Dragon: Envy admits to Mustang that they killed his best friend and brags about it. All that mocking stops the moment Mustang sizzles out their eyes.
  • Butt-Monkey: Envy is a horrible fighter and when they get into a fight, they are usually getting their crap kicked. The only time they actually win a fight is when Ed had broken his automail arm. Dr. Marcoh completely immobilizes them twice.]]
  • Card-Carrying Villain: Just look at how they gloat to Ed and Ling about how they were the one who sparked the Ishval Civil War. It's obvious they love being a heartless, evil monster.
  • Chewing the Scenery: "I'm ALLLIIIIIIIIIIIVE!"
  • Chew Toy:
    • A regenerating one with an incredible talent to piss powerful people off. Envy takes SO much abuse during the series that their massive amount of hitpoints (combined with their terrible fighting skills) starts to look like a disadvantage since it only allows Envy's enemies to hurt them more.
    • Played for Laughs in Brotherhood; the "fight" between him and Roy basically consists of Envy starting to say something, getting the shit burned out of them, and then running as far and as fast as they can. Rinse and repeat.
  • Clipped-Wing Angel: Two ways: first, Envy's true form is a little fetus-thing that you could kill by stepping on it like a bug. Second, Envy's attempts to go One-Winged Angel against Roy led to the response, "I can't believe you made yourself a bigger target." Cue Oh, Crap!.
  • Combat Tentacles: Often morphs their limbs into such.
  • Death by Irony: Is Driven to Suicide by the very creatures they secretly envied. Ed exposes their envy of humanity and pities them for it, driving them to destroy their philosopher stone in humiliation.
  • Digging Yourself Deeper: Envy's repeated attempts to Kick the Dog continue to backfire during their fight with Mustang. First by taking the form of Hughes's wife, then Hughes himself, and then attempting to kill Riza. All this does is infuriate Mustang more and make the No-Holds-Barred Beatdown that Envy suffers worse.
    Envy: That's right... how could I forget!? He's the one who incinerated Lust to death!
  • Does Not Like Shoes: Their feet are covered in what appears to be black tape.
  • Dirty Coward: They act like a big shot and take every possible opportunity to Kick the Dog... until they're on the losing end of a fight. The best example of Envy's cowardice is their "fight" with Roy Mustang; they reveal that they were the one who killed Maes Hughes and gloat about it... and the minute they realize what a bad idea that was, spend the entirety of said "fight" running in fear from Mustang's Unstoppable Rage.
  • Don't You Dare Pity Me!: Upon its final defeat, Envy is so completely humiliated that Ed actually pities them that they commit suicide.
  • Driven by Envy: Ed comes to the conclusion that this is the real reason behind Envy's hatred for humanity. Envy is jealous of humans' inner strength and ability to make friends. This realization makes Envy feel so humiliated that they kill themself.
  • Driven to Suicide: They rip their own Philosopher's Stone and crush it in their bare hands upon their final defeat.
  • Eldritch Abomination: Evokes the same feeling with their true form. Lampshaded when said true form is unveiled, as Ed and Ling are both unable to fathom how what is supposed to be an artificial human could possibly look like that. Brotherhood drives it home by rendering said true form in Conspicuous CG, making it look creepily out of place and abnormal compared to the rest of the characters.
  • Enemy Mine: Briefly worked with Ed and Ling to escape Gluttony's stomach.
  • Even Evil Has Standards: For all of Envy's cruelty, even they condemn and show total disgust for their brother Pride, someone who makes Envy look like a saint. Unlike Pride, Envy doesn't see their siblings as expendable and wouldn't leave them to die (Well, with the exception of Greed). They even call him a bastard for It.
  • Evil Cannot Comprehend Good: To be fair, they have admitted this. And it pisses them off. Leads to their eventual breakdown after they're confronted with the fact that they're jealous of humanity's ability to be moral and strive toward redemption.
  • Evil Counterpart: To Dr. Marcoh; both were heavily involved in the Ishval genocide, however, Marcoh becomes The Atoner while Envy revels in their actions there. Furthermore, while Envy prefers to stay in their 'cute' form Marcoh accepts being turned into The Grotesque. While Marcoh is an old man who uses his alchemy to fight the Homunculi and is quite good at it, Envy is a super strong Homunculus who uses brute force but is actually bad at fighting. Finally Envy couldn't get over their insecurities and kills themselves while Marcoh stopped being a Death Seeker and decided to help people.
  • Evil Gloating: Envy never misses an opportunity to brag about the atrocities they commit. This costs them big time when they decide that gloating to Mustang about how they killed Maes Hughes is a good idea.
  • Evil Is Petty: When Envy reveals to Ed and Ling that they started the war with Ishval by killing an innocent child, they take special pleasure in the fact that the officer they impersonated to do so was a moderate who'd always opposed Amestris's occupation — and is all but giggling when they says that the poor man couldn't come up with a defense for what Envy did and was court-martialled (and likely executed).
  • Evil Sounds Raspy: Envy's voice in Brotherhood.
  • Eye Scream: Mustang repeatedly flash-fries Envy's eyeballs during their fight. Ouch.
  • False Flag Operation: Envy took the form of an Amestrian soldier and fired the shot that started the Ishvalan War. Years later, Envy took the form of Father Cornello to stir up unrest in Lior.
  • Famous Last Words: "Goodbye Edward Elric"
  • Fatal Flaw: Like with Lust, sadism; no matter what, Envy simply cannot pass up an opportunity to Kick the Dog or gloat about their atrocities to anyone who will pay attention. Boasting about killing Hughes to Mustang leads right to their undoing.
  • Faux Affably Evil: Their attempts at being cordial only underscore the fact that they don't give a shit about the other character's hatred.
  • Feed It a Bomb: If Envy stops to open his mouth during his fight against Mustang, you can almost guarantee that Mustang will cause it to explode before Envy can even finish half of his sentence. If Mustang isn't aiming for his eyes or incinerating him entirely.
  • Fetus Terrible: Their true form.
  • Flesh Golem: Although not an undead, Envy's true form is all of the bodies of the people whose souls were used to make it, fused together. Basically a homunculus variant.
  • For the Evulz: They get off on causing as much pain and destruction as they can, often crossing over into Stupid Evil territory.
  • Friendly Enemy: Likes to play this role. It's all lies, of course.
  • Genki Girl: An evil, gender-ambiguous version of this trope, being energetic and often emphasizing a "cute" appearance.
  • Green-Eyed Monster: They're jealous of humans for having such strong bonds and for being able to make friends of enemies. This is a serious case of Fridge Brilliance when you remember this: Jealousy is completely natural, and is pretty much impossible to not experience in life. Envy, the unnatural is when you wish to cause someone harm out of jealousy. This explains why they love causing humans pain. Fittingly, their true form is a green monster.
  • The Heavy: Splits this role with Lust and Gluttony being the most prominent Homunculi, they fall out of this role after Lust's death.
  • Hair-Trigger Temper: Hates being insulted, by anyone, about anything, and has a fuse shorter than Ed's.
  • Hate Sink: Envy's clearly meant to be this—sadistic, murderous, spiteful, obnoxious and full of themself, Envy's clearly not meant to be liked. It is Played With when they turn out to be a Tragic Villain (of sorts) in their final moments, as for all their sadism, they're secretly envious of humans and deep down hasn't really found any true satisfaction.
  • Hidden Depths: They might be sadistic, but they do get along really well with Lust and Gluttony, and it's all but stated that they care about each other in return. Especially apparent after Lust's death.
  • Humiliation Conga: Out-Gambitted into their fetus form and carried around. Moments after regaining their powerful form they're hunted by Mustang. Then driven to suicide by Ed pointing their fatal flaw.
  • Hybrid Monster: Their true form looks like a mix of a giant lizard and some sort of mammalian predator. Their true true form looks like a mix of a lizard, a bug and some kind of worm, with the mouth of a lamprey.
  • Hypocrite: Loves to cause pain and agony and laugh giddily over it, but if the tables turn expect Envy to complain the loudest of any of the Homunculi.
  • I Just Want to Be Loved: The sole reason for Envy's... envy.
  • I Just Want to Be You: For all humans.
  • Inelegant Blubbering: When it is revealed that Envy is jealous of humanity. They can't take the pity Edward gives them.
  • Inferiority Superiority Complex: Toward humanity.
  • Irony:
    • One of Envy's abilities is to transform into humans. Which must really tick Envy off, because even though Envy can pass off as a human, deep down Envy knows they can never be one. The one thing that turns the tables in a fight against any of their opponents is that they can only use the information they find out about anyone they transform into—Hawkeye uses this against them (by bluffing that Mustang calls her Riza.)
    • Is the one who most consistently makes fun of Ed's height, is later revealed that their true form is a little fish-thing that you could hold between two fingers.
  • Jerkass: Envy is one of the cruelest of the Homunculi, willing to go as far as start a civil war with the Ishvalans for kicks. They act so cruelly out of jealousy toward other humans for being able to have companionship and love, something they'd rather kill themself over than ever admit.
  • Just Between You and Me: Excels at this. It often backfires.
  • Kick the Dog: Constantly and enjoys it immensely.
  • Kick the Son of a Bitch: On the receiving end of this during their fight with Mustang; regardless of Mustang's rapidly approaching jump into He Who Fights Monsters territory during the battle, and Envy's Alas, Poor Villain sendoff, after all of the horrible things Envy has done, including killing Maes Hughes and being directly responsible for the Ishvalan Civil War, there's no denying that Envy had all of that pain and misery coming.
  • Lamprey Mouth:Envy's actual true form has one of these. It allows them to take over other bodies
  • Malicious Misnaming: They enjoy calling Ed "metal runt" or "pipsqueak" to piss off the latter 'a lot'.
  • Manipulative Bastard: Can be this when forced to be subtle. They manage to trick May Chang into indirectly letting them regain their normal form.
  • Meaningful Name: Overlaps with Exactly What It Says on the Tin-His alias, Envy the Jealous, refers to their jealousy of humanity, (especifically, their ability to form bonds).
  • Moral Myopia: Envy often complains about others not fighting fair whenever they start losing in a fight, but it rings a bit hollow, considering the fact that Envy seizes every possible opportunity to Kick the Dog and milks the Shapeshifter Guilt Trip for all it's worth.
  • No-Holds-Barred Beatdown: Roy Mustang subjects them to a very, very nasty example—nasty enough that Scar, Ed and Riza have to step in and tell him to stop.
  • No-Sell: Takes a punch to the face from Ed and doesn't budge an inch.
  • Oh, Crap!:
  • One-Winged Angel: A giant green monster. Not that it helped. It actually provided Mustang with a bigger target, allowing him to more easily scorch Envy's eyes until he retreated.
  • Poisonous Captive: When Envy is trapped in a jar, they're able to play on May Chang's fear for her clan and talk her into going back instead of taking them to Xing, which allows Envy to get free and obtain a second Philosopher's Stone.
  • Pride: They're always going on about how much better they are than humans, and about how stupid and pathetic humans are, to the point where they end up coming off as being more prideful than Pride himself. And when it comes out that they're actually jealous of humans, they commit suicide rather than live with the shame.
  • Psycho for Hire: They serve as this for the Homunculi, going above and beyond to Kick the Dog wherever and whenever they can.
  • Psychopathic Manchild: They have a tendency toward some rather erratic fits of anger when things don't go their way, not unlike a teenager throwing a temper tantrum.
  • Rage Quit: Commits suicide by ripping the Philosopher's Stone out of their own body when they realize that they're not just defeated (again) but an object of pity.
  • Reality Ensues: Envy seems to be under the impression that they can insult people as much as they want and said people will just sit there and cry about it. Instead, their insults are met with retaliation, as should be expected when you insult someone who can and will fight back.
  • Red Oni, Blue Oni: The red to Lust's blue.
  • Reptiles Are Abhorrent: Both of their true forms resemble lizards and they're a spiteful, evil little sadist. Additionally, Envy's basic form has a slightly reptilian look.
  • Sadist: Envy delights in causing pain to others, and constantly goes out of its way to Kick the Dog and gloat about the atrocities they've committed to anyone who'll pay attention.
  • Self-Disposing Villain: After their final defeat at hands of Mustang and Ed exposing their secret jealousy towards humans, Envy takes their own life by crushing their Philosopher's Stone.
  • Shapeshifter: Ties with Unlimited Wardrobe.
  • Shape Shifter Guilt Trip: Works on Hughes, fails horribly against Roy.
  • Shape Shifter Weapon: Envy can transform parts of the body into weapons, including a sword, a snake, and shapeless tentacles.
  • Sissy Villain: Envy is more effeminate than other Homunculi. This is made a lot more apparent in the manga wherein Envy will sometimes pepper their speech bubbles with little hearts and musical notes and, when they are first introduced, comments that they like their preferred form because it's young and cute.
  • Slasher Smile: Always has one of these—Envy's true form is composed of a bunch of horrible faces, most bearing this expression as well.
  • Smug Snake: As you may have already guessed by now, Envy's far too smug and arrogant for their own good.
  • Stupid Evil: Envy simply cannot resist an opportunity to Kick the Dog or brag about the atrocities they've committed, even when it's really not a good idea. Admitting to Roy Mustang, a Person of Mass Destruction who's already killed another Homunculus who made the mistake of pissing him off, that they killed his best friend and gloating about it to his face is a case in point.
  • Talking Is a Free Action: Completely, utterly, and painfully averted. During Envy's fight with Mustang and Hawkeye, every time Envy opened his mouth to threaten or gloat, Mustang used that opportunity to torch Envy in the face (especially the eyes or tongue)
  • Tentacle Rope: Pulls it off against Hawkeye after she sees through their Mustang disguise. Doesn't get much farther than wrapping her up and slamming her to the ground before the real Mustang catches up to them again.
  • Too Dumb to Live: They taunt Mustang, a Person of Mass Destruction who's already killed another homunculus, about how they killed his best friend; Mustang even lampshades how stupid it was of Envy before unleashing hell on them. To add to the stupidity, Envy actually forgot that Mustang killed Lust when he did that.
  • Tragic Villain: In their final moments, they turn out to be Exactly What It Says on the Tin. Edward's "The Reason You Suck" Speech about Envy's jealousy toward human strength drives them to suicide.
  • Uncanny Valley: Invoked before their fight with Mustang, when Envy transforms into Gracia Hughes to prove to Roy that they killed her husband. Normally, Envy will copy their subject down to the last detail, but this time, they keep their own face as they gloat and brag. It's extremely unsettling, both for the viewer and for the characters present, to see Envy's manic, bugged-out eyes and gaping Slasher Smile on a pixel-perfect recreation of one of the most subdued, kind characters in the series.
  • Unskilled, but Strong: Envy is a terrible fighter in the manga/Brotherhood , but thanks to their shapeshifting abilities and the sheer weight Envy can put behind every blow in its true form, coupled with his massive size, they're usually on even footing with the heroes. The only exceptions are their manga-only fight with Ling and Lan Fan (who run circles around them due to their combat training), and their encounter with Roy, who had cast aside his moral restraint in favor of using his flame alchemy as relentlessly as possible, leaving Envy no room for counterattack.
  • Vagina Dentata: Their true true form, revealed after Dr. Marcoh defeats them, has an aura of this.
  • Villain Decay: Envy starts out being manipulative, clever, and competent enough to be an infiltrator. Then they get soundly beaten by Marcoh and May, gets their power back, and gets curb-stomped by Roy. By this point, Envy is portrayed as barely smarter than Gluttony and can't even land one blow. Justified — Envy's primary skills are disguise and manipulation. Against someone who's not falling for their tricks, they only have their combat abilities, which are definitely outclassed by the main characters.
  • Villainous Breakdown: Completely loses it after realizing they're outmatched during their "fight" against Roy, and it goes even further when they're pitied by the very people that they hate so much.
  • Villainous Friendship: While not quite as close with them as they are with each other, Envy seems to have this with Lust and Gluttony, as they bicker rather playfully with them. It's probably the only redeeming quality they have.
  • Villainous Rescue: After knocking down Ed, they pull him out of the collapsing 5th laboratory and hands him over to Ross and Denny- saying that he's an important resource.
  • Villains Want Mercy: As soon as Mustang has them at his mercy, Envy pathetically begs for their life.
  • Visual Pun: Envy, the big green monster.
  • Voluntary Shapeshifting: Their main power and entire M.O for everything.
  • Would Hurt a Child: Started the war in Ishval by deliberately shooting an Ishvalan child in the head, while disguised as a soldier. Years later, Envy still seems to think of this as one of the most enjoyable things they've ever done.
  • Would You Like to Hear How They Died?: Near the end of the series, they brag to Mustang about how easy it was to kill Maes Hughes by taking on the form of Hughes' wife. Needless to say, Envy quickly realizes that it was a stupid move.
    • He does this earlier to Ed and Ling reveal that he was the soldier who shot the Ishvalan child and kicked off the civil war. Likewise, this comes back to bite him when Ed relays this information to Scar.

    Greed 

Greed

Voiced by: Yuuichi Nakamura (JP), Chris Patton (EN), Salvador Pérez (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabgreed.png
Affiliation: Homunculi (formerly)/Devil's Nest
Speciality: Ultimate Shield

A homunculus so greedy he won't play second fiddle to anyone, not even his creator-so he rebelled against his creator's will a long time before the story began. He commands a group of chimeras that he freed himself, to which he refers as his possessions. He seeks true immortality, so he catches Al to learn about how to apply it to himself. His hideout is the Devil's Nest. Differently to other Homunculi, he doesn't despise or consider himself superior to humans (he cheerfully explains the truth behind the Healing Factor of the Homunculi to Al). His alias is Greed the Avaricious.


Byronic Hero: Has elements of this. A greedy but rebellious being, Greed listens to no one but himself. Not even Father can make Greed truly obey him. To this end, Greed only acts on his whims without much regard to others. He also shows some charisma as he is able to attract followers, not least thanks to his socializing nature.
  • Catchphrase:
    • "I'm called Greed because I'm greedy. I want money, I want power, I want women, I WANT EVERYTHING!"
    • "There's no such thing as 'no such thing.'"
  • The Charmer: Is probably more this than a flat-out Casanova, given his affable nature and reluctance to fight women.
  • Code Name: The Ultimate Shield.
  • Cool Shades: Well-fitting for his archetype as an unscrupulous slick-talker.
  • Cultured Badass: We reiterate, he's the most polite, and classy of the Homunculi. And is incredibly durable in a fight too.
  • The Dandy: He's fashionable, charming, vain and prefers not to get his hands dirty.
  • Dark Is Not Evil: When he defects from the other Homunculi and eventually sides with the good guys.
  • Death by Irony: Ends up feeding another's greed by being boiled down for his most valuable part.
  • Defector from Decadence
  • Defiant to the End: He mocks Father and his siblings and laughs like a madman as Father kills him.
  • The Dog Bites Back: The only Homunculus to openly rebel against Father.
  • Drama-Preserving Handicap: Of the psychological variety—his vanity keeps him from covering his good-looking face with the Ultimate Shield if he can possibly avoid it, even when fighting Wrath.
  • Evil Laugh: Greed isn't as evil as the rest of his family but hoo boy does he love pulling that maniacal laughter.
  • Evil Sounds Deep: His voice is very deep in the original Japanese version, though not in the dub. This is also inverted, as the 2nd Greed has an even deeper voice but gets increasingly more heroic.
  • Evil Virtues:
    • His greed translates into intense protectiveness towards his minions/friends because he considers them to be possessions. Thus, threats against them are seen by him as "stealing".
    • He's also oddly modest. He makes it a point to show off his Ultimate Shield and healing powers to prove that there's no way an ordinary person can take him down, but he also says that those are really the only things that make his body special compared to regular humans.
  • Fangs Are Evil: Sort of.
  • Fan of the Underdog: That is to say, humans and the occasional chimerae.
  • The Fighting Narcissist: He prefers not to extend his Ultimate Shield over his head since it tarnishes his appearance.
  • Game Face: He looks very different when he extends the Ultimate Shield over his head.
  • Go Out with a Smile: Both his first and second incarnations in the manga and Brotherhood. The second is more a traditional example.
  • Greed: Obviously. He wants everything.
  • The Hedonist: His innate nature is to compulsively desire all things of value. It just so happens that most of these things are luxuries.
    Greed: "See, I'm Greed; I want everything you can think of! Money and women! Power and sex! Status, glory! I demand the finer things. And, of course, I crave eternal life."
  • Heel–Face Turn: Had his in the backstory. What we see is more of a Heel-Tweener Reveal.
  • Helmets Are Hardly Heroic: A variant, since the Ultimate Shield is less armor than it is a part of him, but he never extends it to cover his head, and rarely even his neck, unless he absolutely has no other choice. He says it's because it obscures his pretty face (and to be fair, it does), so this also makes his vanity a Drama-Preserving Handicap.
  • Immortality Seeker: Greed kidnaps Alphonse to find a way to potentially achieve this for himself, as his ability to heal any injury and live exponentially longer than a normal human isn't good enough for him.
  • Innocently Insensitive: In the manga, Greed actually stops to wonder if he came off this way when he's interrogating Alphonse after he has him kidnapped, and then he promptly tries to apologize for it. Probably the defining example of how Affably Evil he is.
  • In-Series Nickname: "Mr. Ultimate Shield", by Lust.
  • Insistent Terminology: Those in his gang are his "possessions".
  • Instant Armor: He can rearrange the carbon in his skin to turn it hard as diamonds. He calls this his Ultimate Shield, and normally it makes him durable even by Homunculi standards, but Ed initially beats him by transmuting it into a graphite matrix instead, so that it turns super-fragile.
  • It's All About Me: While a more positive spin could be placed on his actions than the one on that page (see trope below), he is, by the nature of the sin he represents, undeniably a massive egomaniac.
  • Jerk with a Heart of Gold: He's a greedy bastard for sure (it is his name) but he's also shown to genuinely care for his subordinates and have a sense of honor, even if he tries hard to deny it by saying the "possessions" must be in top condition. Also worth noting is that by having the chimeras work for him, he was accepting those who would've very likely otherwise been shunned from society. In fact, Dolcetto and Martel's conversation with Alphonse in the manga implies that he was the one who busted them out of the lab, to begin with.
  • A Lady on Each Arm: How he's introduced.
  • Lennon Specs: His sunglasses, as seen above.
  • Made of Diamond: His special ability, the Ultimate Shield, is made of carbon arranged in its toughest molecular form: diamond.
  • Major Injury Underreaction: When he gets his arm cut off? A mildly interested glance and a small 'oh'.
  • Morality Pet: His possessions. This later extends to Edward and Ling.
  • Not So Different: Once mocked Ed for being the type of person who can handle taking a beating himself but goes nuts when people he cares about get hurt. Yet perhaps the quickest way to piss Greed off, as King Bradley found out through his thinly-veiled rant about avarice and possessions and his eagerness to rejoin the equivalent of a Hopeless Boss Fight, is to kill his henchmen.
  • Not So Invincible After All: Learns this the hard way when Ed realizes his Ultimate Shield can be alchemically converted to brittle graphite, and again moments later when Ed discerns that Greed can't shield himself and regenerate simultaneously. The latter weakness is exploited by Bradley, who methodically whittles away at his flesh too quickly for him to heal himself.
  • Oddly Small Organization: Despite his often-stated interest in world domination, he's never had more than a handful of followers.
  • Perpetual Smiler: He has a much larger range of expressions than most examples but thanks to his Affably Evil nature, he's often smiling, even while engaged in combat and royally pissed off.
  • Regret Eating Me: Has this rant once it becomes apparent what Father is going to do to him.
    Greed: If that's what you want, Dad! Just don't blame me if you get a stomachache! You did it to yourself!
  • Slasher Smile: He has unusually pointy teeth which very much resemble those of a shark, which combined with his sharp eyes makes his typical friendly/ambitious smile veer into this territory. It really shows whenever he gets into a fight, though, as he has a tendency to pull an almost manic grin. Said grin is also a permanent feature of his full Ultimate Shield form; it has no lips, so his teeth are always on display.
  • The Starscream: Greed was this to Father in a way, being the only homunculus to rebel against him by running away, and was Defiant to the End when recaptured.
  • Stone Wall: The Ultimate Shield easily makes him the most durable character in the series. However, he is nowhere near as fast and as strong as Wrath/Bradley.
  • Take Over the World: His ultimate goal in life.
  • Token Good Teammate: For the Homunculi. Greed is the only one among them who is nice, possessing standards, and not a sociopath. Also, unlike the other Homunculi who resent humans and treat them like expendable pawns, Greed welcomes followers of any kind and greatly cares for them (something he'd not admit).
  • Token Heroic Orc: Rather than blindly obeying his creator, his greedy nature got the better of him, and he'll do whatever it takes to get what he wants. He's Affably Evil and treats his gang of human followers well, rather than as pawns to be sacrificed.
  • Tranquil Fury: Even in his most enraged state, Greed never quite fully drops his veil of indifference.
  • True Companions: What he, no matter how he denies it, had with his chimeric "possessions" before their deaths.
  • Unskilled, but Strong: Greed's Ultimate Shield is an incredibly powerful ability. However, while not a poor fighter, Greed's combat skills are very inferior to Wrath's.
  • Villainous Widow's Peak: This is the kind of hairline he has.
  • Villains Never Lie: "It's my policy to always tell the truth."
  • White Sheep: The only homunculus who isn't either a casual murderer or psychopath nor does he particularly see humans as beneath him.
  • Wild Card: As befits a creature devoted solely to his own desires.
  • Will Not Tell a Lie: Part of his personal creed.
  • Wouldn't Hit a Girl: Too classy for it. Though in all honesty, he probably would've fought Izumi if pushed enough, making this a downplayed case.

    2nd Greed (SPOILERS) 

"Greedling"

Voiced by: Yuuichi Nakamura (JP), Troy Baker (EN), Savador Pérez (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabgreedling.png
Affiliation: Homunculi (formerly)/His Own Crew
Speciality: Ultimate Shield/Martial Arts

A reincarnated Greed inhabiting the body of Ling Yao. He was originally meant to act as Father's bodyguard and watchdog, but, following an incident involving Bido, all of the original Greed's memories flooded back into his head. Like the first Greed, he too went rogue, and he eventually formed his own crew with Darius, Heinkel and Edward.


  • Affably Evil: At first, until his Heel–Face Turn where he's generally a decent guy.
  • Anti-Hero: He becomes this, after defecting the Homunculi a second time. By the end, he's debriefing a hodgepodge crew of fighters, many whom he barely knows if at all, about what to expect in the final battle with Father, and makes it a point to lecture against the injured or incapacitated from trying to go out to the battlefield. He gets irritated by the amount of people who still insist on risking their necks, and even gets into an argument with Olivier Mira Armstrong about the fact she's no longer in fighting condition. His tone is acerbic and flippant, but he definitely comes off as being concerned about their well-beings.
  • Back from the Dead: An unusual variant as Father "absorbed" him and then later injected him into Ling. At first you could think of him as a different person from the original, with Greed himself trying to assert that, but he eventually regains the first one's memories.
  • Badass Baritone: He's voiced by Yuuichi Nakamura and Troy Baker.
  • Badass Long Coat: Starts wearing one after he gets Ling's body.
  • Bash Brothers: A most weird variation with Ling, as they share the same body. That said, later on the two "tag switch" to exploit each other's strengths. A more normal version of the trope is him with Edward.
  • Benevolent Boss: Technically, as he still calls his friends "possessions", but whether they're truly henchmen in more than name only is debatable.
  • Big "NO!": After killing Bido triggers him to regain the memories of the rest of his fallen comrades, it leads him into an Anti-Heroic BSOD.
  • Byronic Hero: He starts off like this — Charismatic, rebellious, and mainly acts on his own whims. His conversations with Ling also resemble internal conflict. However, he loses the villainous aspects of it post-Character Development.
  • Came Back Strong: The original Greed was hopelessly outmatched by Wrath/Bradley. After returning in Ling's body, he's a much better fighter. In fact, he even goes as far as to engage Wrath/Bradley extending his Ultimate Shield only over his arms and still gives him the brawl of his life. Unlike the original Greed and his men, Ling and Lan Fan were both able to escape Bradley's pursuit at one point. Most Homunculi, including the original Greed, tend to be Unskilled, but Strong; skill and ingenuity obviously go further than strength when taking on King Bradley. So really it's more "Came Back Skilled," having assimilated some of Ling Yao's conditioning, training, reflexes, etc. by taking his body.
  • Cradling Your Kill: Does this to Bido after killing him. Justified in context.
  • Cultured Badass: Like his predecessor, he's a fairly diplomatic and generally mannered individual. Until you piss him off, that is.
  • Dark Is Not Evil: He dresses in all black and talks like an upstart mafia boss, but he's really a Jerk with a Heart of Gold.
  • Defector from Decadence: As soon as he recovers his genetic memories he promptly resumes his previous life's rebellion against Father and Bradley.
  • Defiant to the End: Again. He just laughs at Father while he transmutes his body's carbon composition into that of charcoal, making him so fragile he is easy to kill.
  • Death by Irony: Greed, a living embodiment of selfish desire, died performing the ultimate act of selflessness, sacrificing himself to make Father weak enough to kill him. And in his last words, he stated that he had gotten all that he could ever want.
  • Demonic Possession: Of Ling.
  • The Dog Bites Back: Again. As always.
  • Dying Moment of Awesome: Even more so than the original.
  • Evil Laugh: Even when fighting on the heroes side, Greed can't help but laugh like a crazed madman.
  • Fan of the Underdog: He basically outright admits that he feels this way.
  • Fights Like a Normal: Aside from his diamond-hard skin, his only combat abilities are Ling's fighting skills. This is why the first Greed got his ass kicked by Wrath despite the iron hard skin, and why he does much better.
  • Foil:
    • To both Ling and Wrath.
    • Edward too—they share arrogance and an Oedipus Complex.
  • Game Face: Very rarely, because of his vanity.
  • Genetic Memory: Recovers the original Greed's memories through the shock of killing the original Greed's buddy Bido.
  • Go Out with a Smile: Mocks Father while also contently realizing that he already had what he always wanted—friends.
  • Greed: Unlike many of his siblings, he channels his vice into positive ends instead of letting it consume him, but he is still a creature of appetite and ambition.
  • Hair-Trigger Temper: If there's one personality trait about him that's different than the first Greed, it's this. He maintains a level of professionalism, but, where the first Greed came off as being relatively unruffled even in a state of fury, this Greed has a noticeably more volatile temper and is more inclined to show displeasure or start shouting.
  • Heel–Face Turn: A very quick one — he was in Father's employ no more than a month.
  • Heroic Sacrifice: Gets himself sucked into Father despite Ling's best efforts to stop him in order to pull off his Defiant to the End Made of Plasticine ploy.
  • Hunter of His Own Kind: Upon regaining his memories and turning on his "family."
  • I Just Want to Have Friends: What turns out to be his truest desire.
  • Insistent Terminology: Still calls his friends and henchmen "possessions". Well, until the end, anyway.
  • Instant Armor: He has the same powers as the original.
  • Irony: The living embodiment of greed itself, yet what he wants most is True Companions. The value of the human soul indeed. He also dies after saving someone's life (Ling's), sacrificing himself to help take down his creator and dies satisfied after having found and obtained what he really wanted (friends) while thanking them.
  • It's All About Me: Downplayed. Greed can be genuinely nice, but he's still a complete egomaniac.In theory.
  • I Will Only Slow You Down: Variation. Greed careens over the side of a wall with Wrath clinging to his hand and Lan Fan catches him with her newly installed automail arm. The weight is so heavy it basically starts tearing Lan Fan's arm out of its socket and Greed actually insists her to let him go because of it. Not unlike how Ling refused to leave her behind over 6 months ago, Lan Fan refuses to let the Homunculus inhabiting Ling's body fall.
  • Jerk with a Heart of Gold: More obvious than the original incarnation, as he was very quick to accept Darius, Heinkel and Edward into his crew and continued to be very protective of them. Still tries to act like a Jerk Ass, with mixed results.
  • Lightning Bruiser: His Ultimate Shield already makes him the toughest character in the series. He also destroys a truck with one arm and easily defeats a squad of Central's soldiers. Oh and this time, he's strong enough to fight on almost equal terms with Wrath. As for speed, he manages to keep up with and dodge most of Pride's and Wrath's incredibly fast attacks, even at one point showcasing the easy-to-miss speed that Sloth possesses.
  • Made of Diamond: The Ultimate Shield is basically diamond.
  • Made of Plasticine: If he were to take his abilities in the opposite direction. Which he used to weaken Father, who was in the middle of absorbing him, quite a bit.
  • The Mind Is a Plaything of the Body: Greed takes on a few of Ling's quirks, most prominently a propensity for hopping buildings to get around, and resting in high places.
  • Morality Pet: His "possessions", even more so with Ling and Edward.
  • Morphic Resonance: Whenever Greed's in control, it seems like Ling's body starts to evoke the look of the original Greed, such as the eyes having heavier outlines and larger irises, and sometimes even the jawline appears broader. In Brotherhood, they actually have different voice actors, which implies a change of vocal cords. Probably. Mostly, this seems to be a stylistic choice to help differentiate the two.
  • Motive Decay: He starts out, just like the first incarnation, claiming he doesn't care about anything except obtaining everything in the world for himself. Then after getting his original incarnations memories back his personality shifts and he starts showing genuine displays of concern for other characters, even actively making decisions to keep people he barely knows out of harm's way. Nonetheless he still intermittently whiplashes back to his original 'It's All About Me' attitude and running off with his own agenda all the way into the final battle. It ends up making him look either like he's only putting on an act or he's got a terrible case of not realizing his behavior isn't matching up with his motives. In truth, as time wore on, Greed became confused about what he truly wanted in life.
  • My God, What Have I Done?: When Greed kills Bido, whom he is unaware is the last of his former minions, the incident, combined with Ling's reprimanding, affects him so much it triggers his memories to come back.
  • Noble Demon: At first as Father's lackey, where he still held no grudges towards the people he was assigned to kill. After a What the Hell, Hero? moment from Ling, he gets better.
  • Nominal Hero: Subverted. While he does say he's fighting for his own reasons post-Heel–Face Turn, it becomes clear that he has some regard for human life (which is only improved with Ling's presence).
  • Not So Different:
    • Just before their final assault on Central, Greed lectures Ed on their similarities—Ed is motivated by hope and Greed by avarice, and what are hope and greed but different words for desire? Now, if we take into account what Greed truly desires and what Ed is willing to do without alchemy for, this takes on a new meaning.
    • Also interesting is Greed's Oedipus Complex toward Father compared to Ed's resentment of Hohenheim for abandoning him as a child, especially since Father and Hohenheim look alike.
    • The original Greed once mocked Ed for being the type of person who can handle taking a beating himself but goes nuts when people he cares about get hurt. Guess what happens when this Greed remembers what happened to his subordinates?
    • From another angle, in a recent chapter, Father commented on how much Greed reflects his own motivations, indicating ironically that the same qualities that made Greed fight alongside the "good", make Father truly evil.
  • Odd Friendship: Probably the strongest hint of his true desire. His closest friends are the last people you'd expect to be hanging out with a Homunculus, especially Edward.
  • Oddly Small Organization: The group he and Ed put together is even smaller than the original's. A definite, blatant foreshadow of his truest desire.
  • One-Man Army: Together with Ling, he utterly demolishes Bradley's entire platoon; soldiers, weapons, vehicles and all.
  • Redemption Equals Death: His final death can be seen as this for Ling. When Father absorbs Greed into his arm, Greed has Lan Fan chop it off so a) Father can't possibly absorb Ling as well anymore and b) so he can wreak havoc in Father's body.
  • Regret Eating Me: Makes good on his first form's threat after being reabsorbed, when he turns Father into charcoal to allow Ed to deal the finishing blow.
  • Relationship Upgrade: Non-romantic variety with Ling. (See Vitriolic Best Buds below.) After the Time Skip, Greed uses Ling's first name and calls him "partner", or "brat" when in Jerkass mode. That's a huge change compared to the times when Ling was callously referred to as "that guy" or "the owner of this body".
  • The Scream: After killing Bido triggers his old memories to return.
  • Sharing a Body: Greed and Ling's relationship starts out as standard Demonic Possession, but after a lot of Fighting from the Inside, willingly trading the body back and forth, and gaining a healthy respect for each other, it evolves into this.
  • Shipper on Deck:
    • While Ling and Lan Fan lay the hurt on Gluttony in the dark, Greed sits back inside Ling and watches, commenting on how Ling's "quite the stud, having a fine woman like her hidden away."
    • He compliments Ed on his choice of "possessions" after meeting Winry.
  • Sixth Ranger Traitor: To the Homunculi. Joins them late, betrays them early.
  • Slasher Smile: Shows this off when he's particularly gung-ho about an opportunity.
  • Spanner in the Works: To Father, who certainly wasn't expecting the Second Greed to regain his old memories and betray him a second time. Not only does Greed betray Father but he also joins the heroes to fight against him. Greed managed to weaken Wrath (greatly helping Scar) and helped the Briggs soldiers hold the Central fort. He was also crucial in the final battle as he managed to absorb some of Father's souls and distracted him long enough for the heroes to make him use up his Philosopher's Stone shield. Most importantly, after being absorbed by Father (who at this point, still couldn't die due to his regeneration abilities), Greed greatly damages him by using his carbonization powers to turn Father's shell into charcoal, thereby rendering Father unable to regenerate. All that was needed left to destroy Father afterward was a single punch from Edward.
  • Super Toughness: Has the same Instant Armor powers as the original.
  • Take Over the World: His ultimate goal in life. ... Supposedly.
  • Token Evil Teammate: For the protagonists after his Heel–Face Turn. This is played straight before quickly being subverted. Initially, Greed only had ulterior motives for joining them. However, in spite of this, he kept doing good and noble deeds like protecting his chimera men and defending the Briggs soldiers from Wrath. In the end, Greed sacrifices himself to save Ling while at the same time greatly damaging Father from the inside.
  • Token Heroic Orc: After Father kills him and uses his essence to turn Ling into a new Greed, the combination of getting his old memories back and Ling continually Fighting from the Inside eventually leads him to join the heroes.
  • True Companions: What he, no matter how he denies it, had with his chimeric "possessions" before their deaths. And ultimately, the one thing he desired the most.
  • Tsundere: His devil-may-care charisma masks it, but honestly, what else can you call the fact he'll bend over backward to save his comrades but insist it's only because they're his "possessions"?
  • Unscrupulous Hero: As the series progresses, in spite of his own words, he actually starts to perform heroic deeds of his own free will. He rescues his chimera men from Pride, fights Wrath on behalf of the Briggs soldiers, and even takes leadership in the final fight against Father. Later, he makes the ultimate sacrifice when he gives his own life to ensure Ling's protection and help defeat Father.
  • Villains Never Lie: Not really a villain, but he still never lies and is quite proud of that fact. Subverted for the only time to spare Ling from being dragged along in his Heroic Sacrifice.
  • Vitriolic Best Buds: With Ling. Their friendship forms off-screen during the Time Skip, but we see bits and pieces of it when they argue and banter while working together against Pride and Gluttony. And later Greed lies to save Ling's life, and Ling has a heartbroken expression when Greed dies. It's an Odd Friendship considering their peculiar state of body, but personality wise, they are quite compatible.
  • Voices Are Mental: He and Ling have different voice actors, and whoever's in control gets to talk. Since the process of becoming Greed did have some physical effects on his body and might alter his vocal cords, this is much more forgivable than most examples, but it's still rather obvious.
  • What the Hell, Hero?: Gets this harshly from Ling after killing Bido, which pushes him into his My God, What Have I Done? moment.
    • On a less dire scale, Ling gives these kinds of comments to Greed just about every time Greed starts falling back into his megalomaniac rants in spite of any recent heroic behavior.
  • Wild Card: Even more so than the first, as he outright joins the good guys. Kind of. He thinks he isn't but his actions say otherwise.
  • Wouldn't Hit a Girl: "I don't fight women; I'm not that kind of guy." Granted, he has never fought a woman before, so it's only implied.
  • Your Soul Is Mine: Father tries this on Greed after he loses control of God. It backfires magnificently.

    Sloth 

Sloth

Voiced by: Fumihiko Tachiki (JP), Patrick Seitz (EN), Gary Matos (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabsloth.png
Affiliation: Homunculi
Speciality: Speed/Super-Strength
"What a pain..."

A hulking brute, which isn't particularly bright. He's absent from most of the series as he is busy doing his creator's dirty work. Incredibly lazy, he has to be forced to work non-stop or he'll doze off. Father's workhorse and, after Greed goes AWOL, bodyguard. Has the alias of "Sloth the Indolent".


  • The Brute: A classic example; a big, strong, and weak-willed thug for Father to order around.
  • Cabin Fever: Notable for its aversion. One interpretation holds that because he's lazy and prefers to go without thinking about anything much, he can be made to focus on a single task for years at stretch without going stir-crazy or deviating (beyond trying to go to sleep, that is).
  • Catchphrase: "What a pain." and "Can I rest now?" Sometimes translated as "too much work."
  • Chained by Fashion: You'd think those massive chains would slow him down...
  • Chain Pain: He swings them around in the Final Battle.
  • Death by Irony: Sloth dies for good after a prolonged, physically taxing fistfight with Major Armstrong, who vowed to never run from evil again after his own sloth prevented him from acting on his conscience during the Ishvalan War.
  • Dumb Muscle: If he even has a vocabulary beyond twenty words, he never feels the need to use it. He'd also much rather let other people do all that strenuous thinking for him (which is why he gets used for the more boringly physical tasks).
  • Early-Bird Cameo: Gets a two-panel appearance thirty-four chapters before he's incorporated into the plot.
  • Epic Flail: When he fights, he swings the heavyweights on the ends of his chains.
  • Extreme Doormat: Does whatever Father tells him, simply because it's too much effort to argue with him.
  • Faster Than They Look:His size and lazy attitude make it easy to think he's slow. Then he gets serious and breaks out the Super Speed.
  • Fatal Flaw: Naturally, his laziness. It's revealed in his final fight that Sloth is actually super-fast, making him one of the most dangerous Homunculi to face in combat. In hindsight, this means that if he just used this ability to his advantage or actually put some thought into his combat strategies, he could conceivably have won every fight in which he participated before this, but actually using his super-speed and thinking both require too much effort.
  • Flat Character: The least fleshed out of all the Homunculi. His only real personality trait is his laziness.
  • Go Out with a Smile: He dies happy that he has an excuse not to work anymore.
  • Heavy Sleeper: When he's out for the count, getting him back on his feet takes massive amounts of bullying from Pride. Heck, even a tank barely registers as an alarm clock for him.
  • Hulk Speak: Repeats... phrases... Repeats... phrases... with... pauses... Always.
  • Impaled with Extreme Prejudice: Sig Curtis and Louis Armstrong throw him against the ceiling, causing him to crash down on a spike protruding from the ground, slaying him for good.
  • Irony: His sin makes him the least difficult for Father to convince to do the arduous and thankless task he does. Lust would much rather witness the bloodshed after manipulating people into madness or spearing them with her fingers. Gluttony just wants to eat people and protect Lust. Pride rivals Father himself in both deviance and arrogance. Wrath was converted to be a war general and Envy created to ruin people's lives, and both would be pissed off at being asked to do something so menial as digging a tunnel the whole time instead. And most strikingly, Greed is too ambitious and has too many scruples deep down to even remain in Father's employ.
  • The Juggernaut: And, how. Once he gets his orders and bearings, he's like an unshakable cannonball on acid. He will not stop trying to do what he (eventually) gets around to doing.
  • Laborious Laziness: Maybe one of the most extreme examples. Sloth spends most of the series in chains, forced to perform thankless, back-breakingly hard physical labor. Why? He's too lazy to argue the point or say no to Father. It's easier to just obey orders and work.
  • Lazy Bum: In a physical and moral sense. Not only is Sloth constantly falling asleep, but he lacks the willpower to say "no" to the other Homunculi, and usually goes through objects and people rather than around them. In a weird (and fitting) way, his laziness is what makes him dangerous.
  • Let's Get Dangerous!: When he reveals his Super Speed.
  • Lightning Bruiser: When he wants to move, he can move so fast that he can't be seen.
  • Made of Iron: More so than the others as it can shrug off bullets with no visible damage like nothing, unlike the other Homunculi. They do annoy him.
  • Madness Mantra: "Too... Much... Work..."
  • Nice Job Fixing It, Villain!: One of his attacks pops Major Armstrong's dislocated shoulder back into place, causing the Major to get his second wind and begin beating the crap out of him.
  • Nigh-Invulnerability: One of the strongest characters in the series due to its raw strength and undoubtedly one of the strongest of the seven Homunculi defense-wise. Anything less than a tank round won't even slow him down.
  • Non-Malicious Monster: Deconstructed horribly. He doesn't even want to fight anyone and he just wants to sleep. However, he's also too lazy to go against orders or think for himself, making him no less dangerous than his brethren. If he attacks people, it's normally because they are annoying him. Despite this, his attacks are incredibly vicious despite being rather uninterested in it.
  • Punch-Clock Villain: Compared to the other Homunculi, all Sloth wants to do is sleep. Of course, that lack of malice doesn't make him any less dangerous to the innocent people who get in his way.
  • Shadow Archetype: To Major Armstrong. Armstrong's greatest regret is that he didn't fight against the Ishval genocide because he lacked the will to do so. Sloth lacks the will to fight against anything he's told to do.
  • Small Role, Big Impact: Despite appearing the least of the Homunculi, it's Sloth's actions that kicks off much of the climax of the story being the one responsible for creating the nation-wide transmutation circle for Father.
  • Smash Mook: How he's used by the others, due to his immense strength and unwillingness to put any effort into thinking ahead.
  • Super Strength: Ironically, despite his laziness, he's likely the physically strongest of the Homunculi.
  • Super Toughness: Shrugs off bullets without a scratch. He's definitely one of the more durable characters, if not quite as indestructible as Greed with his shield up.
  • Super Speed: He's the fastest Homunculus and surprises the Armstrong siblings with a grueling speed assault and becoming very difficult to dodge.
  • Too Fast to Stop: Despite his super speed, his hatred of hard work means he has very little practice with it and is very unwieldy with it, often crashing.
  • Weak-Willed: His Fatal Flaw and primary villainous characteristic. Sloth isn't dangerous because of his motivations, but because of his unwillingness to put in the effort to think for himself and come to his own conclusions. As a result, he goes along with whatever his "family" tells him to do, and never even considers not going along with their plan.
  • We Hardly Knew Ye: Has the least screentime out of all the Homunculi.
  • Unskilled, but Strong: His size and strength mean he packs a terrifying punch, more so with Super Speed, but he never put in the effort to become a capable fighter.

    Wrath (SPOILERS

Wrath / President Führer King Bradley

Voiced by: Hidekatsu Shibata (JP), Hidenobu Kiuchi (JP - young), Ed Blaylock (EN), Christopher Bevins (EN - young), José Granadillo (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabfuhrerkingbradley.png
Affiliation: Amestris Military/Homunculi
Rank: Führer
Specialty: Ultimate Eye/Swordsmanship/Military Tactics

The first Homunculus to be created from a human and not from scratch. The puppet through whom Father rules Amestris. For more information on him, see Military under Führer King Bradley. Has the alias of Wrath the Furious. He's a Walking Spoiler, so all entries for this character are unmarked.


  • Absurd Cutting Power: He can cut a sword through a tank round flying directly towards him without even losing momentum.
  • Affably Evil: He's pretty friendly and courteous when you get to know him, and despite his nihilism and contempt toward humanity none of it appears to be an act. Despite being loyal to Father to the end, he holds a certain amount of sincere respect and amusement toward the humans going against Father's plans.
  • Arch-Enemy: Becomes this to several people for various reasons.
    • To Scar for ordering the Ishvalan Genocide.
    • To Ling for embodying everything he hates in a ruler.
    • To Greed for killing his friends.
    • Finally, to Lan Fan and Fu for causing her to cut off her arm.
  • Attack! Attack! Attack!: His technique, as suits his sin, is to rush in aggressively with rapid stabs and slashes, exploiting every weakness and opening. Best demonstrated during his arrival in Central City, where he cuts a straight path through tanks and soldiers alike to reach the rooftop.
  • Badass Boast: Wrath delivers a pretty badass line from time to time, usually in the middle of kicking ass.
    • "Why must a King enter his castle through the back door?"note 
    • "My, I'm not so proficient with these, but they'll have to do."note 
    • "Now, you all have seen the state I'm in. Who shall win everlasting fame as the one who defeated me? The Chimeras? The foreigner? Mustang's loyal dog? Or perhaps... you all like a shot at immortality?note 
  • The Berserker: During his fight with Scar. Wrath knows he doesn't have to long to live, so he decides to go out with a bang.
  • Big Little Brother: The youngest of the Homunculi, yet the oldest looking since unlike the others he can age.
  • Blood Knight: After Father summons his five sacrifices, Wrath (by now grievously injured by Ling Yao) is no longer needed, so he throws himself into one final battle to the death against Scar.
  • Charles Atlas Superpower: Ultra-proficiency at swordsmanship to the point where he can draw and strike in the space of someone blinking. He apparently worked at this for sixty long years, not only surviving the selection process but coming out on top. He's also inhumanly strong and insanely fast, able to cut down anything short of diamond-like carbon (including the threads of a tank) and move fast enough to slice opponents before they can even react.
  • Combat Clairvoyance: By way of his Ultimate Eye, though he only uses it when really challenged.
  • Cool Sword: Averted. Despite being the greatest swordsman in the series bar none, he fights with simple, undecorative military spadroons. When they are lost or broken, he just replaces them.
  • Create Your Own Hero: If he hadn't ordered the genocide against the Ishvalans, Scar may have never stumbled upon the Homunculi's plans.
  • Curb-Stomp Battle: Any fight he participates in turns into this, with him doing the curb stomping. There is a reason why most characters fear him. He easily stomped the first Greed and the chimeras. In fact, for him to be defeated, he had to be half dead.
  • Cutlass Between the Teeth: Does this when both his arms are cut off before being defeated by Scar.
  • Death by Irony:
    • Wrath states during the Ishvalan campaign that he believes there is no God. During the fight of his life, a sunbeam from the solar eclipse (the symbol of God in alchemy) temporarily blinds him and gives Scar a fatal opening.
    • During the Ishvalan Genocide, an Ishvalan priest had proclaimed that God's wrath would befall him for what he'd done, but Wrath coldly rejected it and says that "it's the hand of man, not God, that we have to worry about." In the end, he was killed by the alchemically deconstructive touch of an Ishvalan who'd repeatedly proclaimed to be the messenger of God, and had been partaking in Wrath by taking revenge on those he believed responsible for said genocide.
    • Wrath, the effective embodiment of violence and vengeance, offers Lan Fan a chance to finish him off and avenge her grandfather. She refuses, invalidating his Social Darwinist worldview and allowing him to die peacefully.
    • Wrath's last moments are spent talking about how much he loved his wifenote  and how humans made his life worth living. He dies with no trace of hate or anger in his words or on his face.
  • Deep Cover Agent: Set up and molded by Father's conspiracy into the seeming savior of Amestris.
  • Determinator: If slashing the man who dealt you a killing blow with a blade held in your mouth even as you're dying doesn't count, nothing will.
  • Drama-Preserving Handicap:
    • Wrath can still kick serious ass despite being out of his prime by a good degree. None of the other characters could beat him at his best. In order for Scar even to be on equal footing with him, Wrath had to be half dead.
    • Unlike the other Homunculi, he doesn't have a Healing Factor.
  • The Dreaded: A prime example is seen during the Promised Day. The Briggs men have won, while Wrath had his train blown up in the middle of a bridge several episodes earlier, presumably killing him, and in any case leaving him missing in action. Then his voice, perfectly calm and even pleasant, is heard over the radio, telling them that now he's back, and he's rather displeased with what's been happening in his absence. Everybody who hears the broadcast looks to have just soiled themselves.
  • Dual Wielding: He often dual-wields and has been seen carrying up to four spare swords.
  • Empowered Badass Normal: He's a human-homunculus hybrid, so he's in a league of his own. He had to be the best of the best in order to become such a hybrid.
  • Epic Battle Boredom: He has a few very epic duels and battles, but he typically remains calm and impassioned. Justified, as his reflexes and perception are so heightened that it would be almost impossible for most opponents to even land a hit on him.
  • Even Evil Has Loved Ones: He loves his wife. To what degree is unclear.
  • Evil Chancellor: Positioned as this with good publicity in order to best administer what he embodies; Father's Wrath.
  • Evil Old Folks: Not quite as old as typical examples, but by the time of his death, he's arguably as evil as the worst of his allies.
  • Feeling Their Age: As the only homunculus who ages, he complains that his sixty-year-old body can't quite keep up with his eye the way it used to. Considering he's more than a match for Scar, Ling, Fu and both incarnations of Greed in his old age, his combat prowess in his younger years must have been terrifying to behold.
  • Fights Like a Normal: The other Homunculi have rapid regeneration, inherent alchemical abilities and nigh immortality. Wrath only has heightened perception, superhuman reflexes, and enhanced human physiology, and he ages normally and can't regenerate. Being relatively limited in power and far more vulnerable than his kin, he resorts to tactics and swordsmanship to win his battles. He's still vastly more powerful than any normal human but is practically Badass Normal by homunculus standards.
  • Flat-Earth Atheist: Wrath is pretty critical of the idea of God's existence for someone in on a plan to literally devour him. Though Wrath's words suggest he is more critical of religion and turning to God for assistance than the literal idea. And considering "God" in FMA is kind of a jerkass, it's not without merit.
  • Fragile Speedster: Only in relation to the other Homunculi, as despite being insanely fast and strong, he's the only one without regenerative abilities. He can still take more abuse than any human in the series, it's just that you only need to kill him once. As he himself explains to Mustang, he only has one soul inside of him, unlike the others.
  • Genius Bruiser: A Master Swordsman and One-Man Army who also mastered strategy, tactics and political science as part of his training.
  • Glass Cannon: Comparatively. He can't regenerate like his Homunculi brethren, so he only needs to be killed once, just like a normal human. But... good luck even coming close to hitting him, let alone killing him.
  • A Good Way to Die: Ironic isn't it? The embodiment of Wrath is at peace with himself when he dies.
  • Happily Married: To Mrs. Bradley. Their marriage was not mandated by Father. It was one of the few choices he was allowed to make on his own.
  • Hero Killer: Out of all the Homunculi, Wrath has the highest kill count. He kills Isaac McDougal, Buccaneer, and Fu among others. Though McDougal was depicted as a villain at the time.
  • Historical Hero Upgrade: After his death, the heroes can't risk exposing the truth about him or his crimes, as doing so could cause a civil war due to Bradley's good reputation within the country. They're forced to do this to him, something none of them would have likely have enjoyed to do.
  • Hollywood Atheist: His rants about how the Ishvalan genocide should have shown Scar that "there is no God in this world!" He also sneers at the Grand Cleric Logue Lowe's attempt to stop the genocide by surrendering himself to their judgment and mocks his faith before ordering him executed.
  • Hope Bringer: For the villains. The Briggs army has successfully taken over Central headquarters and has started celebrating. Then he arrives, eliciting an Oh, Crap! moment from everyone in Central and a massive morale boost for the Amestris Military. He then proceeds to slaughter anybody who dares stand in his way.
  • Iaijutsu Practitioner: Because he's so fast, it's often impossible to see him attack until he's actually done it.
  • I Am Not Left-Handed: The Magical Eye under that Eyepatch of Power gives him Combat Clairvoyance. He rarely needs it. Even after Greedling blinds it, he proves to be as deadly as ever.
  • Implacable Man: Trying to stop him is a very good way to get killed. When Scar blasts his arms off, he attacks him with a sword held in his teeth. At one point, he's outnumbered 5 to 1, and the group of five warriors feel they have no chance to win.
  • Implausible Fencing Powers: Although it does help to be a Homunculus with superhuman abilities. He takes out a tank (!) armed only with his saber and later defuses a grenade.
  • "Instant Death" Radius: He favors bladed melee weapons (longswords and knives so far, with a grenade thrown in once), and thanks to his Implausible Fencing Powers plus Charles Atlas Superpower, going toe-to-toe with him in melee is a very bad idea. Even Roy noted that he's confident enough to hold his own against two State Alchemists with just a single sword.
  • I Was Quite a Looker: Not that he's bad-looking now, but he was quite the Hunk back in the day.
  • Karmic Death: He claims that God doesn't exist, seconds later, the sun blinds him with the light, allowing him to be killed by Scar, one of the Ishvalans who survived Wrath's genocide.
  • The Last Dance: Prior to his fight with Scar, he had already been fatally wounded by Buccaneer and Ling Yao. Add to that that he already realized that he had already served his purpose for Father, Wrath knew full and well that his battle with Scar would probably be his last.
  • Laser-Guided Karma: One of his victims told him that "God's wrath will fall upon you". Wrath laughed it off. During his final battle with Scar, Scar gets the opening to defeat him when the sun (the symbol of god) blinds Wrath just as he's raising his blades to deliver the coup de grace.
  • Lightning Bruiser: He's very powerful and extremely fast, enough to even dodge near-point blank gunfire, and, despite lacking regeneration, is still extremely hard to take down.
  • Logical Weakness: As the only Homunculus incapable of regeneration, he only has one life, thus only has to be killed once. He is also subject to age, albeit very slowly. Most importantly, his Magical Eyes are still hindered by physical obstructions to sight; this plays a very important part in his demise.
    Buccaneer: You may have the eyes of a god, but even you cannot evade attacks you cannot see!
  • Magical Eye: Under the eyepatch. It shows his Ouroboros tattoo and grants him super reflexes.
  • Master Swordsman: Compared to him, every other sword-user in the series can only claim to be "good" at it. It is also implied that he can wield any bladed weapon proficiently, although he prefers heavy sabers above everything else, demonstrated when he takes on 2nd Greed and Fu with a pair of combat knives and won.
  • Never Bring a Gun to a Knife Fight: His skill with edged weapons is more than enough to kill soldiers with firearms.
  • Never Found the Body: Twice.
    • At one point a train carrying him from the East back to Central is bombed, and Bradley is declared missing. You better believe he turned up in Central, alive and none the worse for wear because his eye allowed him to see a quick path out of the wreckage.
    • When being held up by Ling, a Briggs soldier shoots him in the shoulder, causing him to fall into the water below. It's later revealed that he swam to an open grate, and shows up to face off against Scar.
  • Nice Job Fixing It, Villain!: If he hadn't ordered the genocide against the Ishvalans, Scar may have never stumbled upon the Homunculi's plans.
  • No-Nonsense Nemesis: While most of the other Homunculi and villains spend a lot of time scheming, explaining their world views, pondering philosophy, espousing their superiority or toying with their victims, Wrath gets straight to business. When he sees a threat he targets it immediately and efficiently, either with strategic political machinations or incredibly quick and lethal swordsmanship. What little banter he does have during his fight scenes tends to be cordial and to the point.
  • Obviously Evil: Played with. His heavily-lined face, burly mustache, and dramatic eyepatch serve to make him very ominous-looking, but his initially-goofy demeanor seems to subvert the trope. Later, he turns out to be every inch the dangerous, evil badass that his looks imply.
  • Oh, Crap!: That look on his face when he just realized that he'd just received his first wound ever, which later proved instrumental in his defeat.
  • Older Than He Looks: He's sixty years old, but looks twenty years younger due to the Philosopher's Stone in his body delaying his physical aging, which only catches up to him once he dies. Being a Homunculus, however, he is the youngest among his purebred Homunculi brethren, who are no younger than one hundred years old.
  • One-Man Army: Takes out a tank and a few soldiers armed with just a saber and a pipe bomb.
  • Our Presidents Are Different: A mix of Action President and President Evil, though he at first appears to be President Personable.
  • Person of Mass Destruction: One-Man Army variant. He can't blow you up the way most State Alchemists can, but that won't stop him from slaughtering all of you individually.
  • Pet the Dog: Often shows up to visit his men in the hospital and despite being one of the Homunculi, who generally hate all humans, he loves his wife.
  • Polite Villains, Rude Heroes: The most pleasant and friendly of the Homunculi, but still a bad man. Others include: Father, Kimblee, The Gold-Toothed Doctor, Cornello, Raven, Tucker, McDougal (to an extent), Gluttony, etc.
  • Rasputinian Death: He got stabbed in the gut, lost his eye, shot, and lost a lot of blood while trying to escape, yet he still managed to scare five people, all of whom were competent fighters. Even Scar barely managed to defeat him - he admitted that if the guys who shot him and stabbed him hadn't softened Wrath up for him, he would have lost.
  • Revenge: If you take a shot at Wrath and you're within range of whatever weapon he has in hand, he will hit back before he even bothers to change his expression. Possibly a nod to the biblical sin of wrath mainly having to do with vengeance; after several Briggs soldiers try to aid Greed by turning their guns on Wrath, he mercilessly cuts them down within a few panels.
  • Shadow Archetype: To no less than three characters: Ling (authority figures), Greed (humans who were turned into Homunculi), and Scar (warriors without names). To a lesser extent, Roy.
  • Silver Fox: He's sixty years old, but has a strong, athletic build and a full head of thick black hair. He easily looks like he could be a fit forty-something.
  • Single-Stroke Battle: He can effortlessly kill people with one swipe of his sword.
  • Stealth Pun: His name is pronounced Furor President King Bradley.
  • The Stoic: He's quite calm and collected, even when in action.
  • Super Reflexes: His superior training, decades of experience and Ultimate Eye give him supernatural precision and reflexes. It's impressive enough that he can deflect machine gun fire and bisect tank rounds with a sword, but the fact that he can weave between shards of shattered glass in midair and sidestep minuscule flecks of steel flying off of clashed blades is incredible. He's so quick and sharp that his fight scenes with mere humans are often rendered in Bullet Time so you can actually see what he's doing.
  • Super Senses: Wrath's Ultimate Eye is literally eyesight to the Logical Extreme. Nothing it sees, no matter how small, distant, or mobile, can escape Wrath's perception, and the ouroboros iris's lack of motion suggests that it doesn't need to focus. However, it has the same limitations as a normal eye; it can't see past obstructions, its field of view has the same limitations and blind spots, it can still be overloaded with explosive light, and it's still susceptible to Eye Scream.
  • Super Soldier: Essentially what he was raised to become.
  • Super Speed: He can blitz through entire platoons of soldiers and cut through them as if a Razor Wind just passed, despite being well past his prime. He can even dodge gunfire from near point blank and slice opponents in the time it takes for them to blink.
  • Tempting Fate: In the final moments of his battle with Scar, he rants how there is no god. Just as he's about to get the final blow in, the eclipse breaks and a bit of the sun shines into his eyes and provides the distraction needed for Scar to finish him off.
  • That Makes Me Feel Angry: The only non-violent way for him to express why he's called "Wrath".
  • This Was His True Form: A fairly minor version as while dying, he suddenly ages to the point that he looks like a sixty-year-old would be expected to.
  • Tranquil Fury: Looks extremely calm when killing. There's a reason he's called Wrath, not Rage.
  • Tyke Bomb: He was raised from birth as a candidate for the Fuhrership. King Bradley may or may not be the same person as the boy who was raised for that candidacy. He doesn't know whether his soul was the original or if it came from the Philosopher's Stone.
  • Villainous Breakdown: A subtle one, but his rant against Scar sounds almost like desperation in that Wrath can't understand why someone won't act out the role he planned for them. In this case, an Ishvalan who's willing to use alchemy just to beat him. Not only that, the idea that Scar would use Alchemy despite his religion, bothers him enough to where he can only start shouting at him.
  • Villain with Good Publicity: So good that the heroes never fully dispel it, instead covering up his role in the affair by knowing the people would never buy that he was an inhuman, genocidal tyrant in the service of a megalomaniacal monster.
  • Walking Spoiler: The fact that several parts of his entry are completely whited out in regards to his identity should be a big enough cause for this. When Wrath does finally show up, it turns the whole of the manga on its head.
  • Weak, but Skilled: Compared to the other Homunculi.
  • Weapon of Choice: A pair of heavy military sabers.
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    Pride (SPOILERS

Pride / Selim Bradley

Voiced by: Yuko Sanpei (JP), Brittney Karbowski (EN), Karina Parra (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmab_pride_0.png
Affiliation: Homunculi
Speciality: Shadow Manipulation

The eldest and deadliest of the Homunculi, Pride serves as Father's second-in-command, as well as the minder of the tunnel network, which he patrols, slaughtering anyone unfortunate enough to cross his path. His usual form is a massive shadow with multiple eyes and mouths, rather similar to Father's original form as the Dwarf in the Flask. Befitting his name, he's incredibly cruel and narcissistic, though he hides it well as his alter ego, Selim Bradley. He's a Walking Spoiler, so all entries for this character are unmarked.


  • Achilles' Heel: He can only use his shadow powers in the presence of light, as total darkness isn't exactly conducive to shadows. His shadows can also be destroyed under intense enough light, such as a flash bomb. This is quite ironic since pride is associated with Lucifer, whose name means "bringer of light".
  • Ain't Too Proud to Beg: At Ed's mercy, he desperately begs for Ed to stop.
Edward: I caught you! You're mine!
(He grabs Pride, causing images of Bradley and his wife to appear in his eye.)
Pride: Stop this. Stop this. PLEASE STOP!!!!!!!!
  • Armor-Piercing Question: Near the end of the series, Ed asked why Pride blindly follows Father. Although he followed with a Shut Up, Kirk!, that marks the beginning of his Villainous Breakdown.
    Ed: Never... I'll never understand it. Why do you keep following him? Look at what we've done to you. You've got one foot in the grave and he didn't as much turn back to look at you.
    Pride: SO WHAT?! Don't think of us Homunculi as the same as you humans!
  • Attention Whore: Doesn't seem to like the fact that he's always ignored by Father and tries to advance Father's plan as much as possible on his own.
  • Ax-Crazy: Downplayed. He can be pretty unhinged when he massacres his enemies with his shadows, but he retains his cool.
  • Bad Powers, Bad People: The most unrepentantly evil Homunculus is the one who uses living shadows to mercilessly tear his opponents to pieces and eat your soul.
  • Belated Love Epiphany: It's implied that he realizes within the last second of his old life that he really did love his adopted family.
  • Big Brother Mentor: In a weird sort of way he seems to view himself as one to Wrath, who is the youngest of the Homunculi.
  • Body Horror: His body begins to flake apart with transmutation marks when he uses it to force Mustang into performing human transmutation. At first his left cheek withers rather slowly, but after receaving a headbutt from Ed, his decay extends to his entire eye, leaving uncovered his insides, full of screaming souuls.
  • Cannibalism Superpower: Gains the powers of anyone he absorbs, be they Homunculi or human. As if creating tons of razor-sharp shadows wasn't enough, though it ultimately bites him back in the ass.
  • Casting a Shadow: His power to materialize and control shadows. Lots of razor-sharp and far-reaching shadows.
  • Combat Tentacles: He can turn his shadows into pretty much anything: blades to tear, multiple minuscule hands to restrain his opponents, giant mouths...
  • Compulsory School Age: He looks like a child and goes to school, but he is actually the oldest of the Homunculi at over 300 years old.
  • Creepy Child: His humanoid form.
  • Dangerous Forbidden Technique: Before turning Roy into a human sacrifice, he admits he would have preffered to not force anyone through the "Gate" since it takes a large toll on him, leaving him in a near death state.
  • Dark Is Evil: Well, yeah. Ironically, he's as disserviced by complete darkness as anyone else, as It leaves him unable to use his shadow powers, leaving him unable to defend himself.
  • Death by Irony:
    • Ditching his pride as a homunculus leads to his defeat. When his body starts falling apart due to his Villain Override below, he attempts to possess the body of a creature he looks down on (Ed, a human) to save himself. This act of hypocrisy disgusts Kimblee (whom he absorbed earlier) enough for his personality to immobilize him, giving Ed an opening to defeat Pride.
    • Pride's also the only homunculus who never quite dies... but being spared by, reborn as, and raised among the humans he despised without any memory of his homunculus pride is probably the most humiliating fate he could have imagined.
  • Death of Personality: Pride is, for all intents and purposes, killed after Ed's battle erases his memories, leaving only a tiny baby with no memory of his former life (beyond a love for his mother). A very interesting variant, as well—Pride's Death of Personality leads to Selim's Birth of Personality (technically speaking, "Selim Bradley" only existed as a false identity of Pride's before that point).
  • Deliberately Cute Child: His gambit to make sure nobody knows who he is.
  • Devour the Dragon: Repeatedly. Pride callously murders Gluttony, Kimblee (though in this case, he was already dying), and the Gold-Toothed Doctor to gain their abilities and/or knowledge. To make it creepier, he wasn't actually doing it to be mean for the sake of it- he was imitating his father! (Along with advancing Father's agenda)
  • Dissonant Serenity: Compared to his Selim persona, he's extremely calm in both intimidation and murder and has zero regards for his victims.
  • The Dog Was the Mastermind: Bradley's son was his eldest brother and the most dangerous Homunculus of all.
  • The Dragon: To Father, fitting as his most powerful offspring. Before facing Father, Ed takes it upon himself to battle Pride, where he is able to win while maintaining his policy of not killing enemies. This penultimate challenge marks Ed as finally being ready to take on the now God-powered Father.
  • Drama-Preserving Handicap: His Villain Override to make Mustang the final Sacrifice near the final battle burns through his supply of Philosopher's Stone greatly, to the point where the Elrics point out that Pride actually attempts to dodge attacks rather than use his shadows to counter attacks and his body begins to disintegrate.
  • The Dreaded: No one wants to fight against Pride, considering both his abilities and his cruelty. Even Greed considers him to be a monster. Gluttony is utterly horrified when Pride decides to eat him for his powers and he ultimately begs for him to stop. Also, the only reason Sloth is digging the circular tunnel around Amestris is because he is too scared of Pride. Hell, let this sink in for a moment; even Wrath is afraid of this guy.
  • Eldritch Abomination: A living shadow composed of eyes, teeth, and shadowy tentacles which follow you everywhere.
  • Enfante Terrible: Looks like a child, is the personification of arrogance and evil.
  • Even Bad Men Love Their Mamas: Mrs. Bradley is the sole human to whom Pride shows any sympathy.
  • Evil Cannot Comprehend Good: Subverted. Alphonse points out that a glaring flaw the Homunculi's plan to use him and Ed as sacrifices is that they could've easily fled to another country or something. For all his blatant misanthropy, Pride admits that there are some genuinely selfless humans out there who are willing to give up everything to protect the things they love, such as Wrath's wife, who once tried to save Pride from being hit by a car. He says Ed and Al are a step up from them. The Homunculi knew they would never have abandoned Amestris and, in fact, went as far as to bring the fight to them.
  • Evil Costume Switch: As Selim, he wears a light blue jacket and necktie. After his true identity is revealed, his human form replaces them with a black outfit.
  • Fate Worse than Death: Considering Pride's loathing of humans and "lower beings", this might be how pre-memory wipe him would regard his fate at the end of the series.
  • Faux Affably Evil: Even after his true identity is revealed Pride will still sometimes act like a friendly child even if he is about to do something chilling.
  • Foreshadowing: Volume 15's On the Next section mentions that a new Homunculus will be introduced in Volume 16, most people think it's Sloth but he was actually introduced briefly earlier in the series, Volume 16 introduces Selim Bradley who turns out to be the new Homunculus.
  • Game Face: Once his identity is revealed, he's drawn with much sharper, edgier features in contrast to Selim's rounded, almost chibi looks. Especially apparent after he eats Gluttony.
  • Grand Theft Me: Attempts this on Ed. Backfires when Kimblee stops him and Ed invades him instead.
  • Good Eyes, Evil Eyes: Tareme Eyes as Selim, Tsurime Eyes as Pride.
  • He Who Must Not Be Seen: Until his reveal to Riza Hawkeye.
  • Heel-Face Mind Screw: In the course of destroying Pride, Ed somehow knows to rip out Pride's true form, a helpless, miniature baby. As a result, Pride has no memories of his past and is purged of his malicious personality, and this, coupled with being raised by Mrs. Bradley, means that he becomes the good little boy he had previously pretended to be.
  • Hoist by His Own Petard: Turns out absorbing Kimblee wasn't a good idea.
  • Hypocrite:
    • For all his talk about how worthless humans are, he is willing to steal Edward's body just to keep himself from dying. This disgusts Kimblee into stopping him from within.
    • "I can't believe you could treat your own brother with such hostility, Greed! Honestly, I might have to eat you!"
  • I Just Want to Be Loved: His Villainous Breakdown begins when Ed points out to him that his Father really doesn't care about him all that much. It's also the reason Wrath's wife is the only human he actually likes.
  • I'm a Humanitarian: Likes to eat his allies when they are no longer of use (Gluttony, Kimblee, and the creepy gold-toothed doctor). Disturbingly, after he eats Gluttony, Pride comments on inheriting Gluttony's ravenous hunger for people. However, he doesn't think of it as cannibalism, but rather absorbing them into his collective mind.
  • Infant Immortality: He is the only homunculus who looks like a child, and also the only homunculus who survives... sort of. Additionally, when the other Homunculi fight they are frequently wounded, usually graphically, but not so much with Pride, who just gets scuffed up a bit. The latter may be justified, as Pride is considered the most powerful of the bunch.
  • Jerk Ass: Pride is the cruelest of the Homunculi and has nothing but contempt toward the human race. Aside from Father, Wrath, and Mrs. Bradley, he only cares for himself (and fulfilling Father's goals to any cost by extension) and will gleefully backstab his own siblings if it means he can gain an advantage.
  • Laser-Guided Karma: In the end, Pride eating Kimblee and trying to possess Ed end up blowing up in his face. Disgusted at his hypocrisy, Kimblee holds him in place and prevents him from stealing Edward's body. And Ed pays him back for trying to destroy his personality by entering into his body as a Philosopher's Stone and destroying all of his memories (except his love for his mother). For added irony Pride being raised as a human child, with his memories (and Pride) erased is from his original perspective a Fate Worse than Death.
  • Last of His Kind: Lost memories notwithstanding, he is the only Homunculus to survive the events of the story.
  • Little Big Brother: Pride is the oldest of Homunculi and looks like a child while his younger "siblings" look way older.
  • Living Shadow: His true form: A mass of eyes and smiles.
  • Loss of Identity: After his "death", he is reborn with the mind of an innocent child.
  • Love Redeems: Mrs. Bradley's love specifically. It's the only reason his innocent rebirth is allowed to stick.
  • Made of Iron: Even amongst the other Homunculus Pride's durability is insane. After Ed short circuits the lights in the area they are all fighting in Heinkel spends the next several minutes desperately trying to kill him while he has lost access to his powers. Not only does Pride seem barely hurt by the constant bombardment Heinkel ends up wearing himself out instead.
  • Meaningful Name: Selim is "miles" backward. Pride can only extend outward beyond Selim and the nationwide transmutation circle, his two containers, in an immediate area with limited light.
  • Morality Pet: Aside from Father and Wrath, the only being he really cares about, even a little, is Mrs. Bradley — and that only began after she risked her life to save him and he grew curious about the concept of playing 'family'.
  • Narcissist: Unsurprisingly. Pride can care about other people if he really, really tries (see Wrath, Mrs. Bradley, and Father), but he's far more interested in himself, to the point of bordering on out and out psychopathy.
  • No Ontological Inertia: One of his few weaknesses, as when a base of his shadow is blocked off, the rest of the shadow disintegrates.
  • No-Sell: A subtle example, but one that shows off just how powerful he really is - whereas all the other Homunculi have been hit with horrible lacerations or killed repeatedly in gruesome ways, Pride only ever got some light scuffs and rips and/or dust on his clothes. The kid's indestructible.
  • Oh, Crap!: Has a major one when Kimblee reappears and screws him over near the end.
  • Paranoia Fuel: Goes out of his way to provide an In-Universe example for Riza Hawkeye. He could be literally anywhere there are shadows to listen in on conversations, even if he's "supposed" to be miles away.
  • Perpetual Smiler: Pride's shadows almost always are smiling whenever they are attacking or watching someone. If Pride's shadows ever start frowning you know things are about to get serious.
  • Power Copying: The Cannibalism Superpower variant, a decidedly dark one.
  • Powers Do the Fighting: Being able to use shadows from anywhere and everywhere allows him to use them to fight by themselves.
  • Pride: Of course. His full name is "Pride the Arrogant".
  • Pride Before a Fall: Feel free to laugh.
  • Purple Eyes: They hint that he is supernatural.
  • Sadist: Relishes in causing suffering to others and mocking them while fighting.
  • Really 700 Years Old: At three hundred, the oldest Homunculus besides Father.
  • Sibling Yin-Yang: Subtly has this with Wrath.
  • Shapeshifter Baggage: Seemingly played straight, unlike Envy above. Drawing his shadow back into his "container" doesn't seem to affect his weight or mass at all, despite the fact that the shadow itself is large enough to extend throughout the tunnel of the nationwide transmutation circle. One could make the argument that they are mass-less and weight-less due to being shadows, but the manga and Brotherhood treats them as indeed having substance. Of course, he is an Eldritch Abomination.
  • Slasher Smile: Gains one after eating Gluttony and his shadows feature numerous large smiles and eyes.
  • Smug Snake: What else would you expect from someone whose name is Pride? He can back up his boasts for the most part, at least until his defeat.
  • Strong Family Resemblance: To Father, back when he was the Dwarf in the Flask. Selim, meanwhile, looks an awful lot like King Bradley when he was a kid.
  • Stronger Sibling: Compared to his younger siblings, he's far more powerful.
  • Superpower Lottery: He's The Dreaded for a reason. Between his Homunculus-standard Healing Factor, his shadow manipulation, and his Cannibalism Superpower Copying, Pride has pretty much won the lottery. Barring Van Hohenheim and Father (who could almost qualify as Physical Gods), Pride is far and away the most powerful character ever seen. Much like Wrath, for him to be defeated he has to be in an already dying state.
  • Team Killer: Devours both Gluttony and Kimblee so that he could take their Philosopher Stones for himself.
  • Troll: Enjoys teasing Ed about his height while under the disguise as King Bradley's cute, innocent, and of course well-guarded son. He even delights in the fact that it annoys Ed.
  • Tsurime Eyes: In contrast to his Selim persona's Tareme Eyes. This helps establish that Selim is his container and not a real child under possession.
  • "Uh-Oh" Eyes: His Game Face has Purple Eyes with very small pupils.
  • Undying Loyalty: Nearly every single thing he does, he does to further Father's plan.
  • The Un-Reveal: We never do find out where his ouroboros is, or if he even has one.
  • Villainous Breakdown: He finally snaps from his cool composture when Ed calls him out on his blind loyalty to Father, who doesn't give a shit about him. In response, Pride gets livid and after viciously flailing Ed against the floor, gets even more mad due to his worsening condition causing his left eye to crumble down and tries to take over Ed's body to survive- Which leads to Kimblee stopping him and pointing out his hypocrisy, causing him to break down and becoming increasingly scared and desperate as Ed is about to finish him off and "dies" screaming hysterically and begging for his life.
  • Villain Override: In the final battle he forces Roy to perform human transmutation, but it weakened him severely, enough for him to be defeated a few chapters later.
  • Voice of the Legion: As Pride, he speaks with an eerie voice akin to this.
  • Walking Spoiler: Possibly even more so than Wrath. His identity as Selim does that.
  • Weaksauce Weakness: Bright flashes of light can hurt him and his shadow-based powers are useless in complete darkness and outside of the national transmutation circle and Central Area. More subtly, he can use his shadow tendrils to commit espionage by listening, but he can't use them to see, so Hawkeye exploits this to get a coded message across to Mustang, who pieces it together on paper.
  • "Well Done, Son!" Guy: Implied to be one of his main reasons for leaving himself in the verge of death for Father's sake when Ed asks why he obeys Father in the first place, pointing out that Father doesn't really care about him.

Their Affiliates

    Solf J. Kimblee 

Solf J. Kimblee

Voiced by: Hiroyuki Yoshino (JP), Eric Vale (EN), Víctor Díaz (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabsolfjkimblee.png
Affiliation: Amestris Military (formerly)/Homunculi
Rank: Major (formerly)
Specialty: Explosive Alchemy/Photographic Memory

The Crimson Alchemist, a former State Alchemist who participated in the Ishval war. Kimblee is a sociopath and a sadist. His alchemical specialty is transmuting things into explosives.


  • Ambiguous Disorder: His high intelligence and his odd morals, along with his generally abnormal behaviour, makes it quite obvious that there is something different going on in his head compared to everyone else.
  • Affably Evil: A very, very sinister example. He is a thoroughly demented and vicious man, but sincerely polite and pleasant in conversation, honest and straightforward in his intent and bears no ill will to his victims and enemies. Despite or perhaps because of his radical philosophies, he deeply respects people who demonstrate integrity and conviction, and holds deep contempt for hypocrites and cowards.
  • Arch-Enemy: To Scar. Ironically, he is severely wounded by the chimera Heinkel and absorbed by Pride, instead of Scar getting to contribute to his demise.
  • Ax-Crazy: A subdued version. He's classy, intelligent and philosophical, but without a doubt psychotic. That said, he really loves blowing stuff up.
  • Badass Bookworm: He's a State Alchemist. It comes with the territory. According to Word of God, he's the third smartest character in the series, after Father and Hohenheim.
    • He gets to show it off while chasing Scar, easily deducing Scar's location and then managing to barely survive a fight with him.
  • Badass in a Nice Suit: A dangerous man who looks pretty dapper in a white suit. It adds to his creepiness.
  • Badass Longcoat: He wears a long white coat once released from prison.
  • Bad Powers, Bad People: He blows people up and turns harmless objects into time bombs. It's hard to be heroic with that.
  • Berserk Button: He's got two: Being looked down upon, and people betraying their own beliefs/being hypocrites. For the former, he maintains a facade of good-natured politeness, even when killing people by the hundreds, but during his hunt for Scar, this facade melts for the first time when Scar, standing atop a building, comments on how he and Kimblee (looking up at him from the ground) were now in the exact opposite positions of when they first met. An enraged Kimblee warns him to watch his mouth, and prepares to use his alchemy, ignoring the fact that Scar had Winry as a "hostage." The second shows through when Kimblee looks kind of pissed when Pride tries to consume Edward, essentially ditching his ego and pride as a homunculus by taking a "lesser being". Amused, Kimblee was not.
  • Birds of a Feather: He's the only human who Pride and (to a greater extent) Envy have taken to, which says a lot about his (lack of) morality.
  • Blood Knight: Based on what we see of Ishval through flashbacks, and the way others react to him, the only person who could probably rival his kill count is Roy. Kimblee might have even made it just as far as Mustang in the military with his, how shall we put it, impressive career in that 'conflict' had he not started blowing up people on his own side. Too bad he decided he wanted to keep that Philosopher's Stone they gave him to test out...
  • Blue and Orange Morality: Generally speaking, Kimblee is the 'you do you' phrase taken to an extreme and mixed with nihilism. He values holding true to one's personal moral code or role regardless of its conventional morality and of any contradictions between value sets, and greatly respects those who do.
  • Break the Haughty:
    • Not as large-scale as what happens to Father or Pride, but still a rather disturbing fate. His face as he realizes Pride is going to devour him says it all.
    • Played for Laughs in the 4koma comic theater. Kimblee was left catatonic after encountering Memetic Molester Garfiel.
  • Breaking Speech: He gives three of them during the Ishval campaign, the biggest being the one to Hawkeye and Mustang, explaining how they knew the odds of killing someone when they put on the uniform, and that the only way they could honor those they killed was to remember them, since their victims would never forget what they did. He also gives one to Ed during their battle, Alphonse during their battle, and attempts to deliver them to Scar and Major Miles.
  • But for Me, It Was Tuesday: An inversion. Kimblee's policy in life is to never forget the faces of those he kills, and he proves that he means this literally. When Scar asks if Kimblee remembers him, not only does Kimblee say he does, he also perfectly recites the district in the city where he encountered him, notes that one of the Ishvalans bore a family resemblance to Scar, and remembers the exact placement and severity of the wound that took the life of Scar's brother.
  • Card-Carrying Villain: He makes no excuses and feels no remorse for the copious amount of slaughter and destruction he's gleefully wrought over the years, and he completely embraces his actions and urges with honesty and pride. In fact, taking full responsibility for every life he's deliberately extinguished is an integral tenet of his bizarre personal philosophy.
  • Chekhov's Gunman: In the manga, he is alluded to, mentioned offhand, and shown in blurry panels for a couple years worth of chapters before he finally begins to play an important role in the story.
    • In Brotherhood he makes a handful of appearances in early episodes, including the first episode, and appears in some flashbacks.
  • Colonel Kilgore: Kimblee got a real kick out of his time at the front, and was disappointed when the war came to a close. Given his Social Darwinist beliefs, this isn't surprising.
  • The Dead Have Names: A slight variant. While learning the names of his victims would be implausible, Kimblee makes a point of remembering all of their faces in his professional capacity as a soldier.
  • Deal with the Devil: Heavily implied during the scene in which he asks Ed to help him find Scar and Dr. Marcoh and create another Philosopher's Stone where they are. He tells Ed that he "staked the very essence of [his] being" to see how the homunculi's games would play out.
  • Death by Irony: Kimblee, a firm believer in "survival of the fittest" who wants to see whether humans or homunculi are superior, is killed in two bites: one to the throat from Heinkel, whose chimera features come from a famous apex predator, and one from Pride, the first and arguably most powerful homunculus, who had been his most frequent ally up to that point.
  • Determinator: Say what you want about Kimblee, but he refuses to give up. Even after being killed, then consumed by Pride, and his soul sent into a sea of souls where one loses their sense of self and individuality. His sheer force of will allowing him to maintain his individuality and help Ed take Pride down.
  • Devour the Dragon: After being mortally wounded by Heinkel, Pride decides to eat him to recharge some of the power in his Philosopher Stone which he would have lost fighting Alphonse.
  • Dressed to Kill: Kimblee is a Badass in a Nice Suit who gets to show off how much he enjoys blowing things (and people) up.
  • The Dog Bites Back: A victim of this trope via Heinkel.
  • Dragon with an Agenda: Downplayed. He never tries to betray the Homunculi, but he says the only reason he chose their side is because they will let him do what he want, namely killing people.
  • Even Evil Has Standards: He's a complete lunatic, yes, but he does have two lines even he won't cross.
    • When Pride declares his intent to possess Ed's body to save his own life mere minutes after declaring his hatred of humanity, Kimblee helps Ed take him down, unable to tolerate Pride's cowardice and hypocrisy:
    Kimblee: You try to take a lesser being you despised as your container, just to escape your own predicament. You... are hideous.
    • He's offended when Ed mistook him for a pedophile after he complimented Winry.
  • Evil Cannot Comprehend Good: Subverted. Kimblee lives to cause mayhem and bloodshed, but when Pride cries out that he's going to be killed, Kimblee's soul scolds "You do not understand Edward Elric!" Though he doesn't exactly understand the desire to be good—expressing confusion towards soldiers who lament killing—as much as he does people who adhere to a conviction of goodness in spite of all obstacles.
  • Evil Counterpart:
    • Towards Scar, in the sense that both of them specialize in alchemy based around destruction, both were involved in the Ishval Civil War (Kimblee as one of the soldiers who took part in the genocide, Scar as one of its victims), and both invoke Light Is Not Good. This was perhaps shown at its best when Scar pointed out how their situations were reversed from what happened with Ishval, with Scar having abandoned his path of vengeance while Kimblee's obsession with Scar never waned.
    • You can throw Roy in that mix too and make it a three way thing: same kind of alchemy, same war, etc, with Scar as a victim, Roy as a victimiser with regrets and Kimblee as a victimiser who thoroughly enjoyed himself.
  • Evil Genius: Father has him sprung from jail because, unlike the remaining Homunculi who aren't Wrath, Lust, Pride, or Envy, he's both capable of interacting with normal people, and very smart.
  • Expy: The author has stated he was based off of Alex from Anthony Burgess's A Clockwork Orange. To a reader who's familiar with both works, once can definitely see the resemblance...
  • Fake Defector: He's ordered to cause bloodshed at Briggs to carve the final crest of blood. But even with Central forces assigned there, the men of Briggs are impossible to subvert. So Kimblee pretends to go over to Drachma, enticing them to launch an enormous assault on the fort. The Briggs forces wipe them out, fulfilling the requirement of violent death.
  • False Reassurance: Towards Winry on the subject of her parents' deaths. He might be a crazed and sadistic mad bomber, but he isn't a flat-out dishonest person.
  • Fedora of Asskicking: Wears a sleek white fedora, and is one of the most powerful alchemists in the series.
  • Go Out with a Smile: A strange variation of it. Technically, he was already dead to begin with, but the moment Pride displays his hypocrisy in his beliefs, Kimblee becomes convinced that it's humans who are ultimately more deserving than the homunculi, and at that point weakens Pride enough for Ed to finish him off. Last we see of Kimblee is a nice big grin as he covers his eyes with his hat, and walks away in the torrent of souls to oblivion.
  • Having a Blast: Causes anything — from buildings to the air around him — to become unstable, resulting in giant explosions.
  • He Cleans Up Nicely: The first appearance of Kimblee in the series presents him as an unkempt prisoner. Fast forward, and he dresses up in a stylish suit.
  • Hero Killer: Came reeeeeally close to making this literal with Ed, and is feared by everyone who knows his reputation from Ishval. He lives up to it.
  • Hidden Depths: He is, without question, a crazed Blood Knight Mad Bomber. He is also intelligent, respects the Rockbells for their tenacity even when assigned to kill some of them, and generally demonstrates a certain Pet the Dog quality... often before, or even combined with, an even bigger Kick the Dog moment.
  • Hoist by His Own Petard: The Philosopher's Stone he drops during his battle with Edward is picked up by one of the chimeras he abandoned for dead and delivered to Alphonse Elric, who uses it in their final battle with Kimblee, and with it eventually defeats him.
  • Humiliation Conga: Of a pride-crushing type. Upon arriving in Briggs, Kimblee recieves near-fatal injuries from battling Scar and ends up needing to escape the fight. While helpless in the hospital, he gets menaced by the Ishvalan Major Miles. Later, he encounters Scar yet again and fails to kill or even capture him, even though Kimblee is ordered by the Homunculi to kill Scar. While he is destroying the surroundings in an ineffective attempt to attack Scar, Scar remarks how this meeting is opposite from their first meeting, when it was Kimblee looking down upon Scar. Later, Heinkel fatally wounds Kimblee and Pride looks on, remarking how weak humanity is while Kimblee is immobile and unable to even speak, let alone resist Pride's consuming of his body.
  • I Die Free: An unusual example in that he was absorbed by Pride but retained his sense of self inside the sea of souls.
  • Impaled with Extreme Prejudice: He's impaled during his first fight with Scar, He Gets Better.
  • Jerkass Has a Point: As brutal as it was, he was right to scold Roy and Riza for their reluctance to kill people. Why did they join the military if they weren't prepared for that possibility?
  • Just Following Orders: He follows the orders to commit the Ishvalan genocide without a second thought and he is disappointed when he sees others fail to do the same. Kimblee sees it as a soldier's job to follow orders, no matter what they may be.
  • Know When to Fold 'Em: Just as Scar was about to kill him, Kimblee breaks the rail between them so the train would continue without Scar riding, allowing him to get treatment. Although, he voiced his obvious displeasure before doing so.
  • Lack of Empathy: Solf J. Kimblee seems to have been written as a serious look at real-life sociopathy. He seems to be aware of his differing mentality from others and therefore goes to great lengths to disguise it, but at the end of the day he's still an amoral guy who honestly doesn't believe that there's any moral difference between slaughtering people as a soldier and saving them as a doctor; to him both are just doing their job (which, if they do well, he applauds equally). Essentially, Kimblee defines his bizarre twisted code of morality based on how much a person follows through on their beliefs or occupation; his psychopathy is too extreme for society's rules to matter to him. While he can demonstrate a certain amount of respect for another person, it's always in a very detached way, and he's completely incapable of feeling genuine empathy. There's a reason both Pride and Envy like him.
  • Laser-Guided Karma: Scar assaults Kimblee with a pipe, wounding him near-fatally in the same place where Scar's brother was wounded because of Kimblee's attack.
  • Last-Name Basis: Everyone calls him 'Kimblee.' It's wholly forgivable if you didn't even know 'Solf' was his first name, since the only time you'd have been likely to hear it was when another character referred to him as 'Solf J. Kimblee.'
  • Light Is Not Good: Kimblee mostly wears a white suit, and the alchemical circles tattooed into his hands involve the sun and moon, both symbols of light. To say nothing of how he gives the impression of being a friendly and charismatic man. This probably makes the moment he is eaten by Pride, a shadow based homunculus quite significant. And in turn, Kimblee interfering with Pride long enough for Ed to defeat the latter could be considered as the light pushing back the darkness long enough to ensure its defeat.
  • Loves the Sound of Screaming: Expresses this sentiment in an Ishval flashback. He seems to take it as the sign of a job well-done. It's also why he didn't get subsumed by the screaming souls in Pride's Philosopher's Stone.
  • Mad Artist: Likes to make things explode in a manner he considers "beautiful".
  • Mad Bomber: A minor character even refers to him as a mad bomber at one point.
  • Man in White: He takes to wearing a classy white suit after his release from prison. One of the signature men in white in anime and manga.
  • Man of Wealth and Taste: He may not be a great guy, but damn is he stylish.
  • Mask of Sanity: Heavily implied to have feigned sanity to enter the military, and he manages to fool some characters like Winry into believing he's kind and sane.
  • Moral Sociopathy: A very blue and orange version. For all his sadism and disregard for human lives, he does have some honor - largely based on honesty and duty — and abides seriously by it and respects whoever fills these values; indeed, by the end, his own existence is expendable, and he prefers to distract Pride and subsequently have his own soul vanish than having to "live" inside of a hypocritical homunculus.
  • Mysterious Middle Initial: Word of God says it doesn't stand for anything.
  • Nice Hat: The fedora can't go wrong.
  • Noble Demon: An unusual example. He's far from "good", but Kimblee operates completely within his own set of morals, twisted though they may be. He takes his personal ideals so seriously that he won't hesitate to help his enemies or betray his superiors if doing otherwise would compromise his personal code of honor.
  • Not in This for Your Revolution: Pretty much what he tells Isaac in the first episode of Brotherhood when Isaac tries to recruit Kimblee's help in his own subversion of the government. Kimblee makes it very clear that he did not murder his superiors to rebel against the military for Ishval. Kimblee actually enjoyed his time in Ishval, and killed his superiors merely because "he could."
  • Person of Mass Destruction: He ends the whole Ishvalan War by himself with a Philosopher's Stone. Much later, he does this to the whole Drachman Army WITHOUT alchemy but through political deception alone!
  • Pet the Dog:
  • The Philosopher: Mixed with Sadist. Kimblee tends to wax poetic about life and alchemy, but in a way that's reminiscent of a serial killer.
  • Photographic Memory: As Scar points out after meeting him for the second time, Kimblee's memory is frighteningly accurate.
  • Power Tattoo: Has the circles needed for his trademark explosions tattooed on his palms.
  • Psycho for Hire: Does the things he does for his own reasons, (whatever those are) but getting to murder folks along the way is a nice bonus.
  • Redemption Equals Death: Downplayed Kimblee's last act is coming in to save Edward when Pride is just about to beat him. Even though it wasn't done out of care for Edward there is a clear heroic tint to it with him respecting Ed's adherence to his ideals. Notably one of the final group shots, featuring all the heroic characters fist bumping has Kimblee in it, something that surprises Lieutenant Ross.
  • Sadist: Basically an Ax-Crazy spree killer somebody handed a uniform.
  • Shadow Archetype: Towards Ed. Ed sees himself as the champion of the people while Kimblee is an unapologetic Social Darwinist.
  • Sharp-Dressed Man: His suit and hat combo is pretty nice.
  • Slasher Smile: Very frequently... particularly when trolling others, or about to blow something sky-high.
  • Social Darwinist: Definitely believes this and why he doesn't take that much part in the conflict. However, he does hold his standards in regards.
  • The Sociopath: A high-functioning and very self-aware psychopath with a decidedly unusual worldview.
  • Sociopathic Soldier: Type II, with flashes of Type I.
  • Spanner in the Works: Managed to screw over Pride, even in the afterlife.
  • Spell My Name with an "S": Solf/Zolf, J./Jay, Kimblee/Kimbley/Kimbly/Kimberly/Kimberley. Also, while it doesn't have to do with actual spelling, the translation of his State Alchemist title is a subject of debate. The word guren in Japanese means "crimson", but the kanji used to make up the word in his title means "red lotus". It can be inferred that "red lotus" is his truest title, however, due to the flower being a symbol of fiery explosions much like the ones he specializes in creating. Noting that crimson simply refers to a particular shade of dark red, some Take a Third Option and go with "crimson lotus".
  • Stepford Smiler: Despite being totally Ax-Crazy Kimblee is remarkably calm and pleasant most of them time always with a bemused smile on his face. It takes imminent death to get him to change that expression.
  • Stomach of Holding: Has kept a Philosopher's Stone or two in his stomach at times, which he can regurgitate.
  • Too Spicy for Yog-Sothoth: He's able to retain his mind inside of Pride's Philosopher Stone because he finds the screams of his fellow victims soothing. Taking advantage of this, he immobilizes Pride which allows Ed to finish him off.
  • The Trickster: No one modifies plans on the fly quite the way that Kimblee does. It's why Father, a former Trickster himself, keeps him around.
  • Troll: Once pranked a Mook by transforming his watch into a time bomb... which turned out to be a cuckoo clock. At least in the manga, there's a "BAM" sound effect offscreen as soon as Kimblee leaves.
  • Villainous Breakdown: Though a suppressed one, Kimblee does not take kindly to Scar's observation of the tables having turned.
  • Villainous Demotivator: Knowing that the Briggs soldiers all wish him dead, he brings four chimeras with him as Elite Mooks. All four change sides on him almost as soon as it becomes a viable option; one eventually causes his death.
  • Villainous Fashion Sense: Flashy and maybe even gaudy, at times, but that all-white suit is at the very least a fashion statement.
  • Villains Never Lie: Kimblee has an odd sense of honor and follows it to a T. Unlike every other villain in the series, he's honest about his motivations and doesn't sugarcoat anything. It may explain why his breaking speeches work so well.
  • Villainous Rescue: Kimblee, of all people, is the one who saves Edward's ass from Pride. It's not so much he cared what happened to Edward, but more that Pride was willing to betray his own belief that homunculi were superior to humans. This pisses off Kimblee's soul enough for him to assert himself within Pride, forcing Pride into a Battle in the Center of the Mind long enough for Edward to turn Pride's own attack back on him.
  • White Shirt of Death: When Heinkel chomps down on Kimblee's throat and his suit is promptly stained with his own blood, Pride proceeds to point out how the suit's new color fits Kimblee.
  • Wicked Cultured: Look at him. Then look at his suit. Then listen to his voice.
  • Worthy Opponent: Edward Elric, who can also be interpreted as his Good Counterpart. The two have completely opposite moral codes, but despite this, Kimblee develops a respect for Ed's conviction of standing by his. In his final fight with Pride, Kimblee ends up siding with Ed over Pride, because the latter abandons his ideals out of his desperation.
  • Yin-Yang Bomb: His favoured attack method as his symbols stand for the opposite forces of the Sun-fire-gold and Moon-water-silver.

    "Gold-Toothed Doctor" 

"Gold-Toothed Doctor"

Voiced by: Bon Ishihara (JP), Mark Stoddard (EN), Manuel Bastos (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabgoldtoothdoc.png
Affiliation: Amestris Military/Homunculi
Speciality: Biological Alchemy

Not a Homunculus, but a human in cahoots with them. A mysterious alchemist working for Father, this unnamed doctor is a master of biological alchemy.


  • Asshole Victim: No one was weeping when Pride turns him into a lab subject in order to make Roy a sacrifice.
  • Badass Bookworm: An old skinny man who nevertheless shows no fear when confronted by Roy, Ed, Scar, Riza, and the Chimeras, stays totally cool under fire, and manages to defeat them through careful planning and the judicious use of Elite Mooks. He's repulsive, but that earns him some badass cred.
  • Baleful Polymorph: Is transformed into a bloated, hideous ball of flesh.
  • Body Horror: Whoever he paid to bling out his mouth must be pretty creepy indeed, but it gets a whole lot worse. After being pushed through the Gate, he ends up as a hideously deformed "ball".
  • Chekhov's Gunman: He's first seen performing the fusion of a human with a Philosopher's stone in Bradley's flashback, but becomes quite important later on.
  • Death by Irony: The prideful, remorseless scientist is coldly used as a tool and an alchemic resource by Pride the homunculus, then discarded and forgotten by the plot once he has nothing else of scientific merit to offer.
  • Dirty Coward: Despite acting relatively calm earlier, drawing his transmutation circle in the midst of a fight between the heroes and his Elite Mooks, the second Jerso manages to get a hold of him he loses all of his cool and begins screaming and panicking.
  • Elite Mooks: Controls the failed Fuhrer candidates and uses them as his muscle, acting as the brains to their brawn.
  • Evil Genius: A more traditional version than Lust being a scientist that runs experiments on humans for Father.
  • Evil Old Folks: Older even than Bradley and it shows.
  • Eye Scream: A mild example; the few times his eyes are seen, they're looking in opposite directions, probably to illustrate that he's a deranged psycho.
  • Faux Affably Evil: Maintains a cheerful and even somewhat jokey demeanor while throwing his subordinates to die against the heroes and slitting Riza's throat.
  • Fate Worse than Death: Implied - he's not present in the usual omakes that show the dead characters, hinting that he's still alive in that deformed "ball." Not that he didn't deserve it.
  • Fish Eyes: Behind his glasses. These ones are not funny in the slightest, however, and only serve to make him look more unbalanced.
  • For Science!: A scientific genius without an ounce of morality or decency.
  • Four Eyes, Zero Soul: Complete with the Scary Shiny Glasses, even underground with dim lighting!
  • Gold Tooth: Obviously. Somehow the resulting twinkle only makes his constant Slasher Smile more disturbing.
  • Good Powers, Bad People: He knows medical alchemy, but is a Mad Doctor who loyally serves Father because it gives him a chance to do terrible things For Science!!.
  • Hate Sink: Along with Tucker, he is the biggest scumbag in the series and unlike the Homunculi, he lacks all Evil Is Cool tropes.
  • Hoist by His Own Petard: Taken out by six of his own creations, all of whom hated him.
  • Karma Houdini Warranty: It becomes obvious that this guy has practiced human transmutation for years while totally evading Truth (and the toll) by passing the price along. When Pride finally voids it, it's not easy to pity him. Also, by using him as the ingredient and not as the alchemist, it clearly shows that he never could have succeeded at opening the portal and coming back under his own steam: the guy could only cheat.
  • Lack of Empathy: He treats everyone else around him as pawns and as things for him to experiment on. He also doesn't care if his allies seek to eradicate all of Amestris.
  • Light Is Not Good: He dresses in white and is very evil.
  • Mad Doctor: He's called a doctor and does even do some healing. But, you'd need brass balls like Kimblee's to take it calmly because he's so obviously a bit wrong.
  • Mad Scientist: The alchemic equivalent.
  • Man in White: His lab coat and white shirt.

    Raven 

Raven

Voiced by: Katsuhisa Houki (JP), Chris Ayres (EN), Alí Rondón (Latin America)

https://static.tvtropes.org/pmwiki/pub/images/fmabraven.png
Affiliation: Amestris Military
Rank: Lieutenant General
Specialty: Military Tactics/Deception

A high-ranking member of Central Command, Lt. General Raven was once an honourable and capable soldier. In his old age however, he has become obsessed with the fear of death, and obtaining immortality for himself. He is a willing and enthusiastic participant in The Illuminati's plotting, and acts as Central Command's face.


  • Ambiguously Brown: He's not of Ishvalan descent but has similarly dark skin.
  • Beard of Evil: Has a small beard and is one of several evil members of Central Command.
  • Blatant Lies: When ordering the Briggs soldiers to place Sloth back in the hole and close it up, he tries to pass him off as a chimera, though even someone not familiar with the Homunculi would know there's far more to the giant than that.
  • Broken Pedestal: To Mustang, who once viewed him as a superior worth looking up to.
  • Cruel and Unusual Death: Stabbed through the arm, slashed, and then buried alive in concrete.
  • Deal with the Devil: Makes one with Father and offers one to Olivier.
  • Death by Irony: He's fatally wounded by Olivier Armstrong in an act of vengeance for the soldiers she lost in Sloth's tunnel – the same soldiers who Raven viewed as acceptable losses – and dies while buried in some wet concrete at Briggs' bottom level, placing him quite literally beneath even the lowliest of Briggs soldiers.
  • Dirty Old Man: What with his hitting on Olivier.
  • Evil Old Folks: His evilness is caused by his fear of death due to his old age.
  • Fallen Hero: Apparently he used to be a kind and very good leader who placed the needs of his men first. Now he's a Insane Admiral who wants immortality.
  • Faux Affably Evil: Appears to be a jovial older man, but is really a petty, selfish lech.
  • General Failure: Has become one by the time of his appearance.
  • Immortality Immorality: Willing to do anything to escape death.
  • Insane Admiral: Raven is selfish, egotistical, lecherous, megalomaniacal, and more than a little stupid—and that's without getting into his involvement in an Ancient Conspiracy aimed at the destruction of Amestris. This is typical for members of Central Command who are given their positions based on their willingness to betray their country.
  • It's All About Me: Motivated entirely by his own self-interest (AKA immortality).
  • Karmic Death: After admitting to Olivier that "the weak will become the foundation of the strong" and that the men of Brigg's will be among them, Olivier pushes him into cement after stabbing him in the arm meaning he literally is the foundation for the strong.
  • Lust: Seems to be his big sin, both in sexual terms, and in terms of lusting after more life. Fittingly enough, this sin of his is ultimately what causes his demise; Olivier takes advantage of his sexual lust by sweet-talking him into revealing his true colors. Once he does this, she kills him.
  • Meaningful Name: Ravens in folklore are often portrayed as sly, crafty, and duplicitous.
  • The Quisling: Like the rest of Central Command, he aids Father in his plan to make a Philosopher's Stone out of the souls of everyone in Amestris in return for immortality.
  • Slasher Smile: Usually pulls one of these off right before he offers someone immortality. Most pronounced in one of the Eye Catches.
  • Smug Snake: Acts like he's some grand master in the plot, but really is just a pawn.
  • Unwitting Pawn: He, along with the rest of Central Command, are these to Father.
  • Villainous Crush: A creepy one on Olivier. She uses this to her advantage by sweet-talking him into revealing his plan and then killing him to take his seat.
  • We Can Rule Together: Tries it on Major-General Armstrong. It doesn't work out very well for him.
  • We Hardly Knew Ye: Granted we did learn a little about him.

    Mannequin Soldiers 

"The Mannequin Soldiers"

https://static.tvtropes.org/pmwiki/pub/images/fmab_mannequins_6.png
Affiliation: Homunculi
Specialty: Cannibalism

Not referred to as Homunculi, but are similar in being another group of Artificial Humans. They are hideous, one-eyed, cannibalistic and hard to kill monsters created by inserting Philosopher's stones in artificial bodies. The Military Conspiracy planned to use them as an unstoppable army, but when released, things didn't exactly go as planned...


  • Achilles' Heel: As Olivia Armstrong shows, destroying their jaws leaves them unable to hurt anyone, as they depend on their jaws to attack.
  • Ax-Crazy: They lunge towards humans to eat them alive in an animalistic fashion.
  • Bad Guys Do the Dirty Work: They eat several participants in the Government Conspiracy and prompt the troops loyal to Central to pull a Heel–Face Turn to have help fighting them off.
  • Cyclops: They have one eye, which makes them look extremely unsettling.
  • Elite Mooks: Much more durable and dangerous than the regular soldiers, as they manage to slaughter entire groups in very little time.
  • From a Certain Point of View: The officer who decides to release them informs they will be loyal to their father. This almost certainly means they will only obey orders from Father, and unsurprisingly, the officer is immediately devoured by them.
  • Gone Horribly Wrong: They were made so that they could be used to help Take Over the World but once released, they turned on any human who was nearby.
  • Horror Hunger: They try to eat any and all people they come across. Some of them do so while calling their victims "Papa" or "Big brother".
  • Hive Mind: They seem to have one to some degree, as others will react when one of them is injured and they scream in unison.
  • I'm a Humanitarian: Sickeningly yes. They'll crunch down on a human with gusto. It's all they do upon their activación.
  • Monkey Morality Pose: Three of them do this in one of Brotherhood's eyecatches.
  • Names to Run Away from Really Fast: Also referred to as "the Immortal Legion".
  • Night of the Living Mooks: They have the same story role as zombies, being a massive tsunami of bodies slowly advancing and eating everything in sight (though much more dangerous than the typical zombie).
  • Nigh-Invulnerability: Because these things aren't human, normal attacks have no effect. Scar's usual tactic of Your Head A-Splode doesn't work and neither does firearms. Mustang's Flame Alchemy on the other hand though...
  • Non Human Lack Attributes: Their groins and chest are flat and featureless. Makes their Full-Frontal Assault much less adult-rated. Funnily enough, in an omake of the manga, Father scolds them for not having underwear.
  • Powered by a Forsaken Child: Each one of them contains a Philosopher's stone, whose souls are writhing in constant agony.
  • Psychopathic Manchild: They creepily evoke children in the way they cry out in pain and to voice their hunger. Some of them actually do contain children's souls, such as one that was calling for its mommy.
  • Removing the Head or Destroying the Brain: A sure way to kill them is by destroying their heads (or by burning them). Fitting, because they have some zombie-like traits.
  • Tortured Monster: All of them are the souls of sacrificed humans forced into mannequins that can't die normally. When they are first awakened, they let out a scream that carries through the tunnels under Central.
    Mannequins: It hurts...
  • Turned Against Their Masters: Upon their activation, they devour those that had unleashed them and proceed to attack all the military in Central.


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