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Characters / Fullmetal Alchemist: Homunculi

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This page is for the series's main antagonists, strange humanoid monsters called Homunculi that scheme from the shadows. Along with the Homunculi themselves, a few of their allies are on this page too. Some spoilers will be unmarked. So read these pages at your own risk!


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The Homunculi

    In General 

In general, the Homunculi display the following tropes:

  • Achilles' Heel: Homunculi will be immobilized if their red nodes are pierced, which is used to capture Greed. This is zig-zagged with the Philosopher's Stones, which will simply regenerate their bodies if ripped out but will shatter and kill them if the souls are depleted.
  • Anthropomorphic Personification: Of a sin or aspect of human nature, and also a facet of Father's personality.
  • Artificial Human: All of them except Wrath were created by Father in order to create pawns and means for Father to achieve perfection. Father himself was the very first artificial human.
  • Badass Family: An evil family nonetheless, consisting of superhuman artificial humanoids with varying powers and their Physical God of a father. When a Homunculus shows up, expect the fight to be a brutal one.
  • Born as an Adult: More or less, from what we see from the 2nd Greed's creation, Homunculi have sentience, intelligence and awareness of their powers once made, and with the exception of the human-based Wrath, they don't age or have childhoods.
  • Dark Is Evil: Often decked out in black, lurk around in shadows, and are Eerie Pale Skinned Brunettes. Also evil as they come, and are demons.
  • Death by Irony: All seven of Father's creations are defeated in ways that reflect each of the respective deadly sins they represent.
    • Lust is burned to death by Roy Mustang, a well-known womanizer.
    • Gluttony is eaten alive by Pride.
    • Envy commits suicide after confronting their jealousy of humans.
    • Sloth dies from over-exhaustion from trying to kill the Armstrongs.
    • Wrath dies in peace after being defeated by Scar, another wrathful character.
    • Pride is defeated by Edward after attempting to steal his body, despite believing that humans are inferior. He then loses his memories and begins a humble existence as a human child.
    • Greed sacrifices himself to help defeat Father and dies satisfied, content with the friendships he made in life.
  • The Dreaded: The heroes are terrified of them all due to their powers and resiliency in fighting, with Wrath, Pride, and Lust, in particular, living up to their reputation in combat.
  • Eerie Pale-Skinned Brunette: Pride, Lust, Envy and Sloth have unnaturally pale skin with black hair.
  • Embodiment of Vice: The Homunculi are the embodiments of Father's Seven Deadly Sins.
  • Even Bad Men Love Their Mamas: The main reason the Homunculi do what they do is that they love their father. Father just uses them for his goal, as their love makes them loyal to the end.
  • Even Evil Has Loved Ones: Pride and Wrath had a fondness for each other and both of them cared for Mrs. Bradley while Lust, Gluttony, and Envy were close to each other to the point where Envy was enraged over Lust's death and Gluttony seeking vengeance against her killer Mustang.
  • Evil Gloating: Except for the dim Gluttony and generally-too-lazy-to-talk Sloth, all of them are frequent practitioners of this.
  • Evil Nephew: Given that their creator, Father, is technically the brother to Ed and Al Elric, the homunculi qualify as their nephews and nieces despite being hundreds of years older.
  • Evil Wears Black: Lust, Gluttony, Envy, Sloth, and Pride wear black.
  • The Family That Slays Together: The Homunculi are all siblings, born from Father's body, and the whole family works together over the course of hundreds of years to bring his Evil Plan to fruition (though Greed, who was in on it, eventually defects).
  • Fantastic Racism: With the exception of Greed, all of them look down on humans (considering them inferior beings) and/or show varying levels of open spite towards humans, ranging from mere annoyance (Sloth) to full-blown misanthropy (Pride, Envy, and Lust).
  • Fatal Flaw: Their belief that they are infallible. While the Philosopher's Stone that powers each homunculus gives them incredible powers and enhanced senses, this lends itself to arrogance, which in turn leads to a tendency to underestimate their foes. Homunculi tend to endure attacks and heal with the Stone's limited supply of human souls rather than dodge, and even stop to boast about how superior they are to humans in the middle of fights which, as Mustang demonstrates during his "fight" against Envy, is not a good idea.
  • Healing Factor: Can recover from fatal injuries without much problem. However, "killing" them enough times exhausts their factor and renders them dead for real. Due to the method of his creation and the effects on his body it had, Wrath is the exception, not that he needs it.
  • Humanoid Abomination: All are evil creatures made through unnatural means with superhuman powers fueled by a stone that's filled to the brim with disembodied souls screaming in despair.
  • The Heavy: The Homunculi as a whole are the main villains and their actions drive the plot, from the start of the Ishvalan war to Hughes' death. Father is the one commanding them, but he doesn't take an active role until much later.
  • The Illuminati: The demonic leaders of a government controlling conspiracy.
  • Karmic Death: Nearly all of the ways that they are killed are either clearly ironic to their sin or a reference to Dante Alighieri who made punishments that were more subtly or symbolically ironic.
    • The first Greed was impaled face down (as per Dante) then melted down for his most valuable part.
    • Lust was incinerated (as per Dante) by a known womanizer.
    • Gluttony was eaten alive by Pride.
    • During Envy's final fight with Mustang, they had their eyes burned out (as per Dante), before ultimately pulling out their own heart out of self-hatred rather than live as a Homunculus to avoid the humiliation of being pitied by the very humans they hated so much.
    • Sloth died after expending all his energy in a long and grueling fight (as per Dante).
    • Atheistic Wrath was killed by the rageful but religious Scar who survived the genocidal war that Wrath instigated (who got the opening when the sun (the symbol of God, which one of Wrath's victims said would fall on him) blinded Wrath (as per Dante)). Also, Wrath gets dismembered during the final fight with Scar (as per Dante).
    • Father, whose horrible deeds came about only because he wanted freedom and all the knowledge in the world, was dragged back into the darkness whence he came.
  • Knight of Cerebus: The Homunculi are dangerous and deadly as a whole, but three of them in particular showcase how things can turn south in a heartbeat:
    • Envy murdering Hughes steers the story into darker territory, showing that nobody is safe from the Homunculi and just how high the stakes are.
    • Lust's encounter with Mustang and Havoc gives the viewers a good idea of exactly how dangerous and durable the Homunculi are by catching both men by surprise, paralyzing Havoc, and nearly killing them, setting a darker tone and proving that the Homunculi cannot easily be killed and should not be taken lightly at any point, no matter how ineffective they might seem. She would've easily killed Hawkeye and Alphonse had she been more practical and murdered Mustang instead of letting him die slowly and painfully.
    • Things always turn bad for the heroes the moment Pride shows up. After his identity is revealed, he's almost never played for laughs (save for when Ed finds out who he is and he calls him a "little alchemist").
  • Lack of Empathy: With the possible exception of Greed, they either enjoy harming humans or simply don't care, and in cases where they have a Morality Pet, have no empathy towards anyone else. Pride is so devoid of empathy that he views the other Homunculi as lowly as the other Homunculi view humans. And while Father shows a measure of affection for his "children", he has even less empathy for humankind than they do. As a comparison, Envy has, on multiple occasions, laughed openly at the "foolishness" of humanity. When Ling Yao accuses him of doing the same, Father simply tells him that, much like humans see themselves above insects and worms, he sees himself as so far above humanity that he literally feels nothing, not even contempt, towards them.
  • Literal Split Personality: The Homunculi are sentient embodiments of Father's Seven Deadly Sins, which he separated from himself to become perfect and pure. Rather than destroying the beings created by this separation, he kept them around as his children to do his dirty work for him.
  • Logical Weakness:
    • Despite their incredible powers, the Philosopher's Stones that power them are still a finite energy source, meaning they can be beaten through sheer attrition, such as Mustang repeatedly incinerating Lust and Envy until they couldn't regenerate anymore. Even Father isn't able to hold out for more than a few minutes against the combined assault of Ed, Izumi, Mustang, Armstrong, Greed/Ling, Lan Fan, Darius, Zampano, and the Briggs troops.
    • Aside from those abilities, their bodies are functionally identical to a normal human's, meaning they're susceptible to most anything humans are, such as, again, Mustang burning Lust and Envy, or Olivier and the Briggs Troops freezing Sloth.
    • Envy's transformations are limited by what he knows about the person he turns into. When he tries to kill Hughes by turning into Maria Ross, Hughes sees through his disguise because he missed the fact that Maria has a mole on her face. Similarly, he can only turn into someone, so any knowledge the user has he has to guess or make up if he wants to stay hidden.
    • Greed's Ultimate Shield is formed by him altering his body's makeup to make it stronger. Naturally, once Ed figures this out, he can simply alter it again to strip it away and injure him.
    • Wrath lacking the other Homunculi's Healing Factor means that he's dead for real if he gets killed... even if it takes him considerably longer to get there than most humans.
  • The Magnificent: All of Father's children have a title that further demonstrates their respective sins. There's: Lust the Lascivious, Gluttony the Voracious, Envy the Jealous, Greed the Avaricious, Sloth the Indolent, Wrath the Furious, and Pride the Arrogant.
  • Masculine, Feminine, Androgyne Trio: In earlier chapters, the Homunculi most active against the heroes are Lust (who resembles a beautiful woman), Gluttony (who resembles a fat young man), and Envy (who has an androgynous appearance, has an Ambiguous Gender Identity that is never really clarified, and is always referred to with Gender-Neutral Writing). During this time, the three usually appeared as a trio. They are as diverse in body types and attitudes as well.
  • Nigh-Invulnerable: As Humanoid Abominations, each with a unique ability and every one possessing an insane Healing Factor, even Gluttony is this by default.
  • No Body Left Behind: Their bodies crumble into ash when they die, except Wrath, since he was born a human.
  • Our Demons Are Different: Whilst they are indeed Homunculi, they also are much like the Demons seen in Christian mythology, as they originate from Father, embody the Seven Deadly Sins, are essentially eldritch beings, and can even possess people (as shown with Führer King Bradley).
  • Our Homunculi Are Different: They appear human but are in fact artificially made by Father to carry out his will through the use of a Philosopher's Stone. The exceptions to this are Wrath and second Greed, who were both created by injecting a human with a stone. Father himself was made when an ancient civilization used alchemy to bring him from beyond the Gate and bind him to our world with Hohenheim's blood.
  • Personality Powers: Most of them have powers related to the sin they embody and by extension which aspect of Father's personality they were created from. Gluttony has a pocket dimension inside him that he can suck things into, Greed has a shell made of black diamond, Lust has fingers that turn into spears which can penetrate anything (giving an otherwise extremely womanly character a twisted layer of androgyny) & Envy can shapeshift. Pride's powers don't really have anything to do with Pride objectively, but they do within the context of the story, as he was created in the image of Father's original form. Sloth has the ability to shrug off pain because he is "too lazy to feel it". Wrath has the ability to predict an opponent's moves & calculate the probability of the success of battle tactics in an instant, showing the calm, frightening aspect of war's wrath.
  • Powered by a Forsaken Child: More like powered by a forsaken population of countless souls (Philosopher's stones).
  • Practically Different Generations: Father created them decades apart. The most extreme difference in age is Pride at 350+, and Wrath in his sixties (or Gluttony at 160+ for pure Homunculi and not former humans).
  • Really 700 Years Old: Father's first six children (Pride, Lust, Greed, Envy, Sloth, and Gluttony) were created centuries ago, while Father himself is over 400 years old. Wrath and the Second Greed avert this rule.
  • Red Eyes, Take Warning: Lust, Greed, and Envy have irises between red and purple with slit pupils which were inherited from the Dwarf in the Flask, Pride also has these red eyes in his shadows and Gluttony has a red eye in his imperfect gate. In one of the openings there's a picture with all of the (currently known) Homunculi with half their face in a shadow and just one glowing red eye.
  • Red Right Hand: Their ouroboros tattoos.
  • Seven Deadly Sins: Each of their code names (only King Bradley and Selim have names to the public eye, and Lust goes by Solaris at one point) is named after one because they are split from Father in order to become the perfect being. Almost all of them are defeated in manners similar to the punishments in The Divine Comedy, with the exception of Envy.
  • The Sociopath: With the exception of Greed, all of them cover at least one of the following evils; display no guilt to their crimes, often gloat about it, have a pathological need for stimulation, are batshit insane, manipulate others to no end, lie about everything, enjoy the sufferings of others. Envy, Lust and Pride are the biggest ones, but what prevents some of them from truly falling into these is their Villainous Friendship and love for their Morality Pets.
  • Superior Species: With the exceptions of Gluttony and Sloth, they all believe themselves to be superior to humans by default, to varying degrees. Greed doesn't believe this is particularly important and remains affable towards humans. Wrath is simultaneously critical and respectful towards humans. Lust, Envy and especially Pride are the best examples, often ranting about how pathetic humans are. Pride believes himself to be superior to other Homunculi and does not hesitate to kill Gluttony when he decides the latter is more useful as a power source for himself. Finally, Father believes humans are so inferior to himself that they don't even deserve negative recognition from him.
  • Systematic Villain Takedown: They're each defeated one at a time leading up to the final confrontation with Father. That said, Envy ultimately chooses to commit suicide and Greed pulls a Heel–Face Turn and goes out in a Heroic Sacrifice at the very end.
  • Tangled Family Tree: Father is technically Ed and Al's much-older half-brother, and his 'children,' the Homunculi, are their nephews and niece/s despite being older. In one of the omakes they even try and beg a couple of years of pocket money out of their 'uncles'.
  • Too Clever by Half: In any other circumstances, their framing Maria Ross for Hughes's murder would come off as pure brilliance. They almost manage to tie that loose end up with quick strings to ensure Maria is swiftly convicted and executed. There's just a problem: Roy Mustang sees through the framing, manages to save Maria by faking her death under the pretense of burning her, and fools them into thinking he will no longer avenge Hughes.
  • True Companions: When you get right down to it, the Homunculi boil down to a big, happy, evil family. Envy, Lust and Gluttony were quite possibly the closest among them, however, and were almost always seen together. As you can imagine, both Gluttony and Envy are horrified when Lust dies. Gluttony is left sitting there doing nothing but sobbing and Envy is quick to rage at King Bradley for letting it happen.
    • Subverted, however, with Pride, who Absorbs Gluttony in a bid to obtain his powers, and generally looks down upon the others as inferiors. Double Subverted with Wrath, who Pride seems to view (ironically, considering their disguises), as a younger brother and is fairly kind towards him.
  • Undying Loyalty: With the exception of Greed, who rebels against this, the Homunculi display varying degrees of zealous loyalty to their Father.
  • You Have Outlived Your Usefulness: The sheer extent that the Homunculi do this really can't be overstated: They regularly have scientists develop new methods of producing Philosophers Stones, then murder them all and use them as the ingredients for the new stones. They slaughter all of Greed's henchmen when they side with Greed after he splits from them. Greed himself is destroyed and recreated without his memories for refusing to work for them. Kimblee is absorbed by Pride when the latter decides his only remaining use is as a power booster. Hell, Barry the Chopper does a Heel–Face Turn expressly because he understands that they're going to murder him once he's not useful anymore. Most notably, the military high command has been promised that when Father activates the nationwide transmutation circle for the mass human sacrifice, they'll be in the safe zone and become gods with him; when the time actually comes, Father doesn't even bother trying to inform them and simply begins the ritual, having always intended for them to die with everybody else. Even one of their own, Gluttony, is absorbed ruthlessly by Pride in order to obtain his power.



Lust the Lascivious

Voiced by: Kikuko Inoue (JP), Laura Bailey (EN), Elena Díaz Toledo (Latin America), Vanessa Alves (BR), Stefania Patruno (IT), Janka Solecki (HUN)
Affiliation: Homunculi
Speciality: Ultimate Spear
"Bloodshed gives way to more bloodshed. Hatred breeds more hatred. Until all of the violence soaks into the land, carving rivers of blood. And no matter how many times it happens, they never learn. Humans are made up of violent, miserable fools."

A seductress of immense beauty and cruelty. Father's emissary to his pawns. Her alias is Lust the Lascivious. Her ability is the Ultimate Spear, that allows her to extend her fingers to use them as lances or turn them into claws.

  • Absurdly Sharp Claws: Her primary weapon, which has earned her the In-Universe Nickname "the Ultimate Spear".
  • Aloof Dark-Haired Girl: She has Raven Hair, Ivory Skin, a cold attitude, a very cynical and pragmatic view of the world as a whole, and the capacity of being as deadly as she is beautiful.
  • Author Appeal: In addition to muscular men (see Armstrong), the author has acknowledged that she really likes drawing buxom women such as Lust ("Women should be vavoom!").
  • Ax-Crazy: A bit more polite about it than, say, Envy, but it's made pretty obvious that her "lust" is a lust for violence and murder. To drive the point home, she's the only Homunculus who is not against killing sacrifice candidates (something that even Envy knows isn't allowed), although it took a hell of a lot to push her to that decision.
  • The Baroness: Sexpot version. She's normally cold and collected, but she's also a Soft-Spoken Sadist and a Blood Knight.
  • Beast and Beauty: With the Fat Bastard Gluttony, though in a brother/sister manner rather than a sexual one.
  • Beauty Is Bad: Obviously.
  • Bitch in Sheep's Clothing: As Havoc's girlfriend, Solaris, Lust was apparently charming, sweet, and attentive, and was very supportive of him as he got used to living in Central. Havoc is understandably a bit shocked when she turns out to be an evil quasi-immortal being who literally stabs him in the back, and then goes on to try to kill Mustang, Hawkeye, and Alphonse, all the while thoroughly enjoying herself.
  • Bloodier and Gorier: Her death is far less graphic in the manga than in Brotherhood, which freely displays her body getting burned to the bone over and over again.
  • Blood Knight: She enjoys fighting and killing humans. This may be why she's called "Lust"; most notably, she takes an almost sexual pleasure in seeing the riots in Liore and is implied to have done the same in the Ishvalan Civil War.
  • Bond Villain Stupidity: After stabbing Mustang and Havoc, she leaves them to bleed out on the floor without bothering to actually watch them die. Cue her surprise when Mustang returns to kill her, having seared his wounds closed.
  • Brains and Brawn: The Brains to Gluttony and Envy's Brawn.
  • Buxom Is Better: She has pretty impressive breasts, though it only gets brought up once in the main story, plus that one omake when she used them to smash walnuts.
    Mustang: I can see how she tricked you. You've always been a sucker for big boobs.
    Havoc: I'm sorry, sir. (cue Cherubic Choir) I just love them so much!
  • Card-Carrying Villain: Enjoys being evil.
  • Cloudcuckoolander's Minder: For Gluttony, in a villainous example. He is too childish to be trusted to go out on his own, so Lust normally keeps him at her side, keeping him in check and telling him what to do. When she isn't available, the task falls to other homunculi.
  • Combat Sadomasochist: In her battle with Roy Mustang, Lust combines flirting with trying to kill him, even as he keeps killing her. At one point, she comments "Didn't anyone tell you it's rude to put your hand between a woman's breasts?" — at this time, Roy is setting her on fire, and also has his hand inside of her chest, trying to destroy her Philosopher's Stone. As she dies, she makes a comment about appreciating being killed by a strong man like him.
  • Combat Stilettos: She's a Dark Action Girl in a black pair of high-heel boots. Justified, since her ability means she doesn't have to be quick on her feet, able to slice through anything that comes to her and extend her spears to kill opponents at a distance.
  • Cool Big Sis: Seems to be this for Team Homunculi, as the most reasonable and approachable out of the three eldest (Lust, Pride, and Father). Gluttony openly adores her and usually tags along with her, Envy gets along better with her than anyone else and chooses to spend their downtime hanging out with her and Gluttony, her exchange with Greed implies that they had their own friendly banter going back in the day, and Wrath even seems to be gearing up to kill potential candidates to help Lust before arriving too late.
  • Cruel and Unusual Death: Gets hit with walls of flames until she dies.
  • Dark Action Girl: Beautiful, cruel, and seductive, she's the only female of the Homunculi and uses her Femme Fatalons as penetrating spears. Her "lust" is one for violence, murder, and sadism. Along with Wrath and Pride, Lust appears to be one of the better fighters among the homunculi. Unfortunately for her and very fortunately for everyone else, before she can stick around to cause even more trouble she runs into one of the few characters with the firepower to permanently kill homunculi. Mustang killing her convinces Wrath he should be used as a candidate, and the homunculi make arrangements to hold Mustang in check for the rest of the series.
  • The Dark Chick: The only female member of the Homunculi. She's also a manipulator who prefers to use her charms and brains on a team of arrogant brutes and sociopaths.
  • Deadpan Snarker: Has a sharp sense of humor to go with her fingers and frequently gets snarky: "Oh no, did I get your ignition gloves all wet? Silly me." When Ed prepares to fight her and Envy only to find his automail arm had been busted in a previous fight, Lust catches on first with a wry "technical difficulties?"
  • Death by Irony: In a few ways.
    • She is killed with fire by Roy Mustang to protect Riza Hawkeye. Their relationship, while selflessly loving and supportive, is never portrayed as sexual, and the military anti-fraternization law has trained both parties to keep their feelings in check – making it essentially the opposite of a lustful relationship.
    • Out of sadism, she gravely injures Mustang and Havoc and leaves them to die, but by doing this, she gives Roy enough time and privacy to cauterize the wounds and prepare for a counterattack. Her lust for causing extended, painful death only serves to set up her own.
    • Finally, Lust's effectiveness in battle comes from her berserk, wild thirst for cruelty, yet her killer only remains on his feet as he calmly burns her to death because he is completely focused on saving someone.
  • Defiant to the End: Her last act before she finally concedes defeat? Lunge at Mustang with pure killing intent.
  • Determinator: Takes a ridiculous amount of punishment before she even starts to consider dying.
  • Does This Remind You of Anything?: Her main attack is called the "Ultimate Lance" and can penetrate anything.
    • Not to mention her dying moments talking to Roy. She sounds turned on talking about his eyes going wide in agony.
  • Dying Curse: She spends her last breaths to tell Roy that he's still going to lose.
  • Eerie Pale-Skinned Brunette: Her hair's as black as the night and her skin is white as paper. For a character made out to be very beautiful, this serves to let the audience know she's not one of the good guys.
  • Even Evil Has Loved Ones: This is Lust's only major redeeming quality. She cares for and looks out for the other Homunculi and seems to genuinely view them as a family. In particular, she has a big-sister relationship with both Gluttony and Envy, and spends a significant amount of time looking after (and essentially babysitting) Gluttony due to his simple-mindedness. It's also worth noting that the Homunculi's infighting greatly increases after her death, suggesting she was the member keeping them united.
  • Evil Genius: She is the best in her group at manipulating people and one of the more strategic of the Homunculi. Keep in mind, she was orchestrating multiple events like Father Cornello all around the country for centuries.
  • Evil Is Sexy: Invoked. Jean Havoc has a brief discussion with Roy Mustang about how she was able to... distract him.
  • Expy: Obviously takes a few cues from Mystique, being a deceptive, manipulative, sadistic not-quite-human female who has no problems using sex appeal to get what she wants.
  • Face Death with Dignity: She takes her death remarkably well.
    Lust: You killed me... I hate losing, but there are worse ways to die than at the hands of a man like you... I love how cold and focused your eyes are... I look forward to the day that those eyes are wide with agony...
  • Fan Disservice: While fighting Mustang, Lust looks like she's about to pull down her dress only for her to rip open her chest cavity to expose her Philosopher's Stone.
  • Fatal Flaw: Her sadism gets the better of her, which bites her in the ass hard with Mustang. If she had been more pragmatic and just killed him right away instead of letting him live to suffer, he wouldn't have caught her by surprise and incinerated her to death.
  • Faux Affably Evil: Oh, so much. She can come on so damn sizzling and flirty before the knives come out.
  • Femme Fatalons: She has ten knives only a moment away.
  • Form-Fitting Wardrobe: Her outfits always accentuate her voluptuous figure.
  • Freud Was Right: She's named after the sin typically associated with sex and her weapon is the Ultimate Spear, which can penetrate anything.
  • Gainaxing: For unexplainable reasons beyond pointing out that Havoc likes large breasts, Lust's breasts bounce considerably in "Death of the Undying".
  • Girly Bruiser: She has glossy Rapunzel Hair, wears red lipstick, a Little Black Dress, High-Class Gloves, and Combat Stilettos. She's also a sadistic Blood Knight who uses her Femme Fatalons as penetrating spears.
  • Graceful Loser: As Mustang kills her, she regains her calm and accepts her defeat, remarking that she hates losing but there are worse ways to die than to him.
  • The Heart: This is what Lust really inherits from Father: the capacity to experience, understand, and enjoy emotion. Out of all the Homunculi, Lust has the greatest and most complex sense of humor, takes the most enjoyment out of interacting with and fighting others, and — in her guise as "Solaris" — demonstrates the most creativity in playing the emotions of others to her advantage. The opening of Chapter 38 shows that Father relied on Lust for insight on the rest of his pawns. After her death, the Homunculi are visibly shaken and show difficulty in working together as well as they used to, which suggests that Lust was the glue keeping them together.
  • The Heavy: Splits this role with Envy and Gluttony being the most prominent Homunculi, they fall out of this role after her death.
  • High-Class Gloves: She wears black opera gloves with red trim.
  • Impossible Hourglass Figure: She has a quite slim waist framed by voluptuous curves. Justified as she's a homunculus, not a human, and is the living embodiment of the sin she's named for.
  • Impossibly-Low Neckline: She wears a Little Black Dress below her armpits. Technically speaking, she and at least some of the other Homunculi are naked because their "clothes" are really part of their body, as shown when they're injured and their clothes regenerate with the rest of them.
  • In-Series Nickname: "Ms. Ultimate Spear", by Greed.
  • Intimate Marks: As befitting her character, her Ouroboros mark is right on her cleavage.
  • Jerkass: While more polite about it than Envy and Pride, Lust is a haughty creature who looks down on humans as lesser beings than her and loves torturing and murdering people out of sheer sadism.
  • Kicking Ass in All Her Finery: She's an elegant and self-possessed Dark Action Girl in a Little Black Dress, High-Class Gloves, and Combat Stilettos.
  • Killed Off for Real: The first homunculus to die in the manga and Brotherhood, after Mustang repeatedly set her on fire.
  • Kill It with Fire: Roy Mustang roasts her eight times to make sure she's permanently dead. He sees her Philosopher's Stone shatter just as her lance is an inch from spiking through his head.
  • Lady of War: She's as graceful and composed as she is devastating, and she lives for the chaos that is war.
  • Light Is Not Good: Her fake name, Solaris, is associated with the sun. Also adds to all the sun/god foreshadowing regarding Father's ultimate ambition.
  • Little Black Dress: She usually wears a long, off-the-shoulder black dress with an Impossibly-Low Neckline.
  • Long Hair Is Feminine: She is the only female of the Homunculi and has the longest hair of them down to her hips.
  • Lust: Well, duh! In her case it seems to be a lust for violence and sadism rather than being sexual in nature (though she's an object of lust) and uses the lust she inspires in others to further her goals. She’s perhaps the lone Homunculi who doesn’t show any signs of the sin she embodies in a traditional sense.
  • Made of Iron: Even for a Homunculus, the woman is tough. No particular explanation is given.
  • Makeup Is Evil: She always wears red lipstick, befitting for The Vamp.
  • Manipulative Bitch: Her primary methods as Father's emissary, being sultry and silver-tongued while stabbing you in the back.
  • Misanthrope Supreme: Though Lust seems to show signs of Fantastic Racism in her disdain for humanity, in her final appearance, she refers to herself as human multiple times, indicating her hatred is one born of pessimism as opposed to prejudice.
  • Ms. Fanservice: She is The Vamp with long, glossy Raven Hair, Ivory Skin, an Impossible Hourglass Figure, and a low and sultry voice courtesy of Laura Bailey. Aside from her regular Little Black Dress with an Impossibly-Low Neckline and a Vapor Wear, her outfit as Solaris covers her upper body but accentuates her large breasts. In fact, all of her appearances are fanservice to some degree.
  • No One Could Survive That!: "She's dust... I definitely cremated her." Sorry, Roy...
  • Number Two: Played With. Early on in the series, she's the one who personally coordinates the Homunculi's efforts to manipulate alchemists to advance the plot. However, this is later downplayed once it's revealed that Wrath is King Bradley and is doing this on a national level and that Pride is posing as his kid and is the true personal coordinator of the Homunculi's individual approach to alchemists. She's high ranking amongst the Homunculi being their most intelligent and charismatic member, but ultimately Wrath and Pride hold more importance in Father's plans.
  • Of Corsets Sexy: Well, it's hard for her to wear anything without becoming automatically sexy on her. But, going for corsetry only emphasizes certain assets.
  • Opposite-Sex Clone: To an extent. There's some Fan Disservice when you notice how she has some of Father's features.
  • Peek-a-Bangs: Her hair will often drape over her right eye in the seductive Veronica Lake fashion.
  • Platonic Life-Partners: With Gluttony.
  • Pride: Very much so, despite it not being "her" sin.
  • Rasputinian Death: Inevitable since the Homunculi effectively have multiple lives. In the words of her killer Roy, "I'll keep killing you until you die". Over the course of Brotherhood episode where she dies: She is shot in the head, torn apart by an explosion in a small room, literally has her heart ripped out causing her body to disintegrate and have to completely reform, and then is shot several more times. After all that it still takes getting her body completely incinerated nine times before it's finally over.
  • Raven Hair, Ivory Skin: Like all of the Homunculi, Lust has pale skin in contrast to her black dress and hair. Despite possessing the abilities to turn her fingertips into extremely sharp extendable blades, her most dangerous attributes is her cunning and beauty which she uses to manipulate men into doing what she wants.
  • Rapunzel Hair: She has hip-length hair, being a Lady of War and a Girly Bruiser.
  • Red Oni, Blue Oni: The blue to Envy's red.
  • Sacrificial Lion: Played with. She's one of the best fighters among the Homunculi (second only to Wrath and Pride), yet is killed fairly early to show that Mustang means business. It's worth noting that her death is also the first real setback that Father has suffered in four hundred years. Her death also confirms that the Homunculi can be slain for good and that their regeneration abilities have their limits.
  • Sadist: It's clear that she loves seeing her opponents die slowly and painfully. At one point, she inflicts fatal wounds on her victims but doesn't give them the mercy of finishing them off, instead walking off cruelly smiling to leave them to bleed out in agony and wallow over how they've failed their friends.
  • The Schlub Pub Seduction Deduction: Poor, paralyzed Havoc...
  • The Smurfette Principle: Aside from potentially Envy, Lust is the only female Homunculus in the group and the only female villain in the manga/Brotherhood.
  • Soft-Spoken Sadist: In contrast to her fellow Homunculi, Lust almost never raises her voice, even in battle. This makes her just as creepy and deadly since it makes it hard to guess what she's thinking.
  • Statuesque Stunner: Usually depicted as taller than most human men and very beautiful.
  • Starter Villain: She’s the most prominent of the Homunculi early on, as well as the first one to die.
  • Stupid Evil: Just like Envy, she absolutely cannot help herself when it comes to being wantonly and gratuitously cruel and sadistic and gloating about her latest plan or something awful she did, and also like Envy, her inability to know when to shut the fuck up and stop antagonizing people who no one in their right mind would try to anger winds up costing her dearly.
  • Talking Is a Free Action: Averted. In their first encounter, Roy has no qualms with interrupting her when she's talking. With a bullet. Twice.
  • Tsurime Eyes: She has narrow, upwards-arching eyes, signifying her pride as a homunculus.
  • The Vamp: As one of the primary agents of the Big Bad, she uses her incredible beauty and cunning mind to manipulate men, often killing them once they are no longer useful. Her design perfectly calls up the classic image, with flowing black curls and a slinky black dress, as well as smoky makeup.
  • Vapor Wear: She clearly doesn't wear a bra with her Little Black Dress low-cut, befitting for The Vamp. During her final moment, there's a brief moment where the viewer can see her half-naked butt, heavily implying that she doesn't wear panties. Technically speaking, she and at least some of the other Homunculi are naked because their "clothes" are really part of their body, as shown when they're injured and their clothes regenerate with the rest of them.
  • Villainous Breakdown: The only time she ever loses her cool is when Roy obliterates her with fire. Lust charges at him, screaming in fury, with her claws aimed at his head and pure murder on her mind. It's a sign of how badly she wants him dead by now that she isn't in the mood anymore for toying with him. Realizing she's been killed, she gives him a long and icy Death Glare before recollecting herself enough to admit it's not too bad to lose to a man like him.
  • Villainous Friendship: With Gluttony and, to a lesser degree, Envy.
  • Weak, but Skilled: In relative comparison to the other Homunculi. Lust doesn't favor brute strength, but rather her intellect, charisma, and fighting prowess.
  • We Hardly Knew Ye: A mild example, but she dies rather suddenly and much earlier than any other Homunculus (the others all survive until the last arc); and contrary to her incarnation in the 2003 anime, her character doesn't get much Character Development.
  • What Beautiful Eyes!: A really, really creepy variant of this trope directed at Roy. After he kills her, she tells him that she admires how cold and focused his eyes are... and she wants to see those eyes go wide with agony.
  • What Could Possibly Go Wrong?: "I've sent Gluttony and Envy. They will not fail."
  • What Measure Is a Non-Human?: Her reaction when Roy calls her a monster after showcasing her abilities and Philosopher's Stone. She claims that the Homunculi are "the next link in the evolutionary chain" of humanity.
  • Wolverine Claws: Yup. Ones that are as sharp (if not sharper) than the trope namer's.
  • Worthy Opponent: She seems to respect Mustang as one, going by her final words.
  • Would Hurt a Child: While with Marcoh in the manga, a little girl enters the room and is nearly stabbed by her sharp claws. She then threatens to behead her if Marcoh doesn't comply to the homunculi orders.


Gluttony the Voracious

Voiced by: Tetsu Shiratori (JP), Chris Cason (EN), Gonzalo Fumero (Latin America), César Marchetti (BR), Raffaele Fallica (IT)
Affiliation: Homunculi
Speciality: Eating Everything/Imperfect Gate
"Can I eat him now?"

A simpleton who loves to eat, and will eat anything. A surprisingly agile heavy-hitter who plays backup to the other Homunculi as needed. Has an odd, symbiotic relationship with Lust, reminiscent of a child's love for his mother. His alias is Gluttony the Voracious.

  • Acrofatic: Surprisingly quick for his size. Lampshaded - a notable example was when Ed and Al managed to trap Gluttony in a hole, only for him to jump right out.
  • Affably Evil: Relatively friendly and polite. He even apologized to Al for eating his brother (it doesn't help that he wasn't supposed to eat him) and leads him to Father with the intention of helping get him, Ling and Envy out of his stomach.
  • Alas, Poor Villain: Devoured by his eldest brother, his final moments was him crying out how it hurts, please don't eat him, and begging the long-dead Lust to save him. Even the main characters could only watch in horror as the scene unfolded.
  • Avenging the Villain: He's deeply saddened by Lust's death and develops a strong grudge against her killer. So much that he goes One-Winged Angel and chases after him with the intention of devouring him.
  • Ax-Crazy: Zigzagged. Depending on the situation, he can either chase tirelessly his opponents while grinning madly or simply remain rather calm and ask if he can eat people.
  • The Baby of the Bunch: He's the youngest Homunculus who isn't human-based, has the most childlike demeanor, and is babysat by the others.
  • Back for the Dead: After his regeneration powers were depleted, he was revived by Father. However not long after finally returning, he's eaten by Pride.
  • Back from the Dead: Scar once exhausted his Healing Factor and killed him for real. However, Father was nearby and able to resurrect him with all his memories without much trouble.
  • Bald of Evil: In contrast to the other Homunculi who have hair.
  • Beast and Beauty: With Lust. It's not romantic though, being brother and sister.
  • Belly Mouth: In his One-Winged Angel form. It's actually an imperfect Gate of Truth.
  • Berserk Button: Hurting Lust in front of him will almost ensure that you'll get eaten.
  • Beware the Silly Ones: He currently provides the trope image.
  • Big Eater: As per his "sin", he is never, ever full.
  • Brains and Brawn: The Brawn to Lust's Brains.
  • The Brute: Very strong, none too bright, and used by Father and Lust as a living wrecking ball.
  • Butt-Monkey: He takes the most damage out of the Homunculi. This becomes important when he runs out of soul energy to regenerate right when he is needed to stop Al and Scar from fleeing Father's lair.
  • Catchphrase: "Can I eat him/her?"
  • Curbstomp Battle: On the receiving end by a now Automail armed Lan Fan, and Ling.
  • Death by Irony: He is eaten by Pride.
  • Dumb Muscle: Gluttony has no real understanding of really anything on how to fight. All he does is throw himself around and try to eat things. And he complains if he can't eat them.
  • Eat the Evidence: Gluttony is often assigned to devour people or evidence related to the Homunculi's plans. He devours Father Cornello so Envy can pose as him, and then Cray when he stumbles upon the charade. Also ate the alchemy stones from Xerxes to hide that it was Father who destroyed the city.
  • Eldritch Location: His stomach is a dimension whose floor is enveloped in a river of blood, with massive stone pillars with fires on top of them... and as Envy reveals, there is no exit.
  • Establishing Character Moment: His first appearance has him devouring the chimera that Cornello had created and after seeing him, he drops the remaining leftovers and he enthusiastically asks Lust if he can eat him, which he proceeds to do after Lust kills him, despite her orders not to do so.
  • Extreme Omnivore: He's the embodiment of Father's gluttony.
  • Fat Bastard: Played with. Gluttony is rather docile and nice when left alone, but still follows his evil superiors' commands.
  • Fat Idiot: As stupid as he's fat, basically having the smarts and the personality of a child under ten years old.
  • Feed It a Bomb: Ling throws a bomb down his throat before capturing him.
  • Foolish Sibling, Responsible Sibling: Unlike the others, Gluttony has to be paired up with one of the other homunculi for any task so that someone smarter is around to do the thinking for him, leading to this dynamic. That chore usually falls to Lust, but the rest (excluding Greed and Sloth, who are irresponsible themselves for different reasons) have also filled in that role and Gluttony is invariably the Foolish Sibling to their Responsible. Yes, even Envy.
  • The Heavy: Splits this role with Envy and Lust being the most prominent Homunculi, they fall out of this role after Lust's death
  • Horror Hunger: He has an endless appetite, and it drives him to (but definitely does not limit him to) crave humans. Although he does limit himself to humans other Homunculi allow him to eat (except in Cornello's case).
  • Humanoid Abomination: About on par with Pride and Father in this regard; the other Homunculi are feasibly attractive humanoids, but Gluttony? He's a physically repulsive bottomless pit whose stomach leads to another dimension.
  • Hungry Menace: Normally he's docile and really Affably Evil, but when he's given permission to eat something he becomes very dangerous.
  • Ironic Echo: Is always asking if he can eat someone, sometimes directing the question to his would-be victim. After absorbing Gluttony and gaining his ravenous hunger, Pride teasingly asks Greed, "Can I eat you?"
  • Karmic Death: Who would have expected that Gluttony would end up being eaten by someone else (and by Pride of all people)? Still, his death is Played for Horror, as Ed and 2nd Greed found it disturbing.
  • Let's Get Dangerous!: Face it, Mustang — he's one of the Homunculi. You should have expected him to be a Not-So-Harmless Villain.
  • Lightning Bruiser: Manages to keep up with Wrath and Ling.
  • Logical Weakness: Tying him up tightly while he's regenerating to immobilize him makes sense especially with his round body.
  • Morality Pet: Seems to be this to Lust, as she's genuinely fond of him and looks after him. Also to Envy to a lesser extent, who goes out of their way to rescue Gluttony at one point.
  • Monster Misogyny: A downplayed and innocuous case, but he mentions preferring to eat girls because they're more tender.
  • The Nose Knows: Has a very good sense of smell, which makes him dangerous during Greed's group's fight with Pride, as without light to see him, Gluttony has the advantage.
  • No-Sell: Mustang's flame alchemy is one of the Homunculi's Kryptonite Factors and what ultimately defeats both Lust and Envy, but when he tries throwing fireballs at Gluttony, Gluttony just harmlessly swallows them.
  • Not-So-Harmless Villain: Easily the most docile of the Homunculi when not eating, but once he realizes that Mustang's the one who killed Lust, he goes ballistic.
  • Obliviously Evil: Gluttony is not much eviler than a great white shark. Why is he still so dangerous? Have a look-see below.
  • One-Track-Minded Hunger: He's just hungry and completely unaware of concepts like morality.
  • One-Winged Angel: His chest can open up in a fanged mouth. Unusual for the trope is that he can change back.
  • Overly Long Tongue: That thing is huge! It's also the location of his Ouroboros mark.
  • Platonic Life-Partners: With Lust.
  • Power Limiter: His personality is essentially this. Otherwise, he would stand just below Father in terms of threat level. If he had Greed’s personality, it would be a wildly different story. As it stands, he’s essentially a self-moving eldritch cannon.
  • Psychopathic Manchild: He's a ridiculously strong Artificial Human with the temperament and intelligence of a young boy. Throughout most of the series, he's reliant on his "keeper" Lust to do the thinking for him (his main input is to ask her if he can eat people). When she dies, the poor guy suffers a nervous breakdown.
  • Punch-Clock Villain: A twisted example. Despite embodying his Father's gluttony, Gluttony is a near invincible overweight manchild who would rather eat and spend time with Lust like a child to his mother than actively hurting anyone beyond eating them and obeying his creator's orders. Which makes his ultimate demise of getting eaten by Pride, calling out to Lust (who died earlier in the series) to help him much more disturbing and pitiable. He still can get pretty unhinged in his search for humans.
  • Roaring Rampage of Revenge: "Roy Mustang... killed Lust!"
  • Shoo Out the Clowns: Easily the funniest Homunculus, he's killed right before the climax kicks off.
  • Top-Heavy Guy: His legs are tiny compared to the rest of his body.
  • To Serve Man: Seems to prefer eating humans above all "foods".
  • Undying Loyalty: Towards Lust. He's understandably heartbroken when she dies... and understandably furious when he encounters her killer...
  • Unskilled, but Strong: In a manner similar to Sloth, Gluttony does not have any real fancy tricks aside from his Imperfect Gate. He uses his massive physical strength to win so he can devour them.
  • Unstoppable Rage: Despite being strung into a ball with steel cables and completely helpless, the mention of Mustang (the one who killed Lust), makes him enraged enough to break through the cables and jump straight into One-Winged Angel mode.
  • Villainous Friendship: With Lust.
  • Villainous Glutton: Well, duh.



Greed the Avaricious

Voiced by: Yūichi Nakamura (JP), Chris Patton (EN), Salvador Pérez (Latin America), Alexandre Marconatto (BR), Gabriele Calindri (IT)
Click here to see his Ultimate Shield form 
Affiliation: Homunculi (formerly)/Devil's Nest
Speciality: Ultimate Shield
"You humans think greed is only about money and power. But don't forget: everybody wants something they don't have. So I want money, women, status, fame, and everything else in this world! And I want eternal life!"

A homunculus so greedy he won't play second fiddle to anyone, not even his creator — so he defected from the other Homunculi a long time before the story began. He commands a group of chimeras that he freed himself, to which he refers as his possessions. He seeks true immortality, so he catches Al to learn about how to apply it to himself. His hideout is the Devil's Nest. Differently to other Homunculi, he doesn't despise or consider himself superior to humans, and while he's still selfish and ruthless, he's by far the most decent of his kind. His alias is Greed the Avaricious.

  • Adaptation Dye-Job: Of sorts. In the Brotherhood anime and any media that draws from it, Greed's shirt is a reddish black and isn't part of his ultimate shield. But in the manga it's clear that his 'shirt' is not only the same color as his shield, it literally is a part of it, which he keeps active at all times.
  • Affably Evil: In a series filled with many types of horrible villains, Greed stands out as the only villain who really is a nice guy. He is undeniably the most polite, classy, and the least violent Homunculus of all. Also, unlike other villains, Greed technically isn't evil, just willing to do whatever he thinks is necessary to get what he wants. In the manga, he might actually subvert this, since it shows more of the backstory supporting how he cares about his subordinates. He also tries to make a deal with Ed — he teaches him how to bind his soul to an inanimate object and he'll teach Ed how to create an homunculus.
    Greed (to a captured Alphonse): The name's Greed, and I want to be your friend.
  • Ambition Is Evil: Inverted, his ambition was what drove him to separate from Father and become an Anti-Villain and later an Anti-Hero.
  • Anti-Anti-Christ: His Father is an Eldritch Abomination Satanic Archetype, and Greed has fallen out with the old man long ago. Because he is "greedy", Greed isn't interested in his Father's plans, and because of his massive ego, wants to accumulate a large number of followers, unlike Father, who views humans as insects that serve only to create philosopher's stones. For bonus points, Greed even gets a Crucified Hero Shot before dying.
  • Anti-Villain: Greed may be a selfish bastard, but he values and cares deeply for his followers. He's also the only Homunculus who doesn't resent humans nor is a cold-blooded mass murderernote , actually being a nice guy to some extent (unless you attack him upfront like). Anyone would be forgiven for wanting to work under him. It's no surprise that he later becomes an Anti-Hero after being resurrected by Father.
  • Badass Baritone: He's voiced by Yūichi Nakamura.
  • Bad-Guy Bar: The Devil's Nest, his hideout.
  • Benevolent Boss: To his minions — or, as he calls them, "possessions". He treats them well and shows concern for them (he is far better than Father in this regard).
  • Black Eyes of Crazy: In his Game Face Ultimate Shield form.
  • Bookends: Is both the first and last of the "sin" Homunculi to die in the series.
  • Brass Balls: Defying Father took guts. Doing so while chained up and about to be melted down? Even more so. He continues to do this as he's Boiling Alive
  • Byronic Hero: Has elements of this. A greedy but rebellious being, Greed listens to no one but himself. Not even Father can make Greed truly obey him. To this end, Greed only acts on his whims without much regard to others. He also shows some charisma as he is able to attract followers, not least thanks to his socializing nature.
  • Catchphrase:
    • "I'm called Greed because I'm greedy. I want money, I want power, I want women, I WANT EVERYTHING!"
    • "There's no such thing as 'no such thing.'"
  • The Charmer: Is probably more this than a flat-out Casanova, given his affable nature and reluctance to fight women.
  • Code Name: The Ultimate Shield.
  • Combat Sadomasochist: Implied, to some extent. He gets a huge kick out of demonstrating that he can come back from getting his head knocked clean off, and when Izumi alchemically kicks his face in so his shield crumbles, he looks way too thrilled about it. There is also an official illustration where he appears to be trying to make a pass at Riza, undeterred at all that she's got her gun pointed at his face.
  • Cool Shades: Wears a pair of circle-lensed shades. Well-fitting for his archetype as an unscrupulous slick-talker.
  • Cruel and Unusual Death: Is melted down in a vat of molten metal while Laughing Mad.
  • Cultured Badass: We reiterate, he's the most polite, and classy of the Homunculi. And is incredibly durable in a fight, too.
  • The Dandy: He's fashionable, charming, vain and prefers not to get his hands dirty.
  • Dark Is Not Evil: When he defects from the other Homunculi and eventually sides with the good guys.
  • Death by Irony: Ends up feeding another's greed by being boiled down for his most valuable part.
  • Deathless and Debauched: Downplayed. He's the only one of the homunculi no longer in Father's service, instead being driven by his own insatiable greed. In Greed's debut, he's seen lounging around with women on either side and is also rather vain, refusing to use his Ultimate Shield to protect his face because he finds it unattractive.
  • Defector from Decadence
  • Defiant to the End: He mocks Father and his siblings and laughs like a madman as Father kills him.
  • The Dog Bites Back: The only Homunculus to openly rebel against Father.
  • Drama-Preserving Handicap: Of the psychological variety — his vanity keeps him from covering his good-looking face with the Ultimate Shield if he can possibly avoid it, even when fighting Wrath.
  • Evil Laugh: Greed isn't as evil as the rest of his family but hoo boy does he love pulling that maniacal laughter.
  • Evil Sounds Deep: His voice is very deep in the original Japanese version, though not in the dub. This is also inverted, as the 2nd Greed has an even deeper voice but gets increasingly more heroic.
  • Evil Virtues:
    • His greed translates into intense protectiveness towards his minions/friends because he considers them to be possessions. Thus, threats against them are seen by him as "stealing".
    • He's also oddly modest. He makes it a point to show off his Ultimate Shield and healing powers to prove that there's no way an ordinary person can take him down, but he also says that those are really the only things that make his body special compared to regular humans.
  • Fangs Are Evil: Has shark-like teeth and when he activates his Ultimate Shield over his face, he gets two long razor sharp tusks. Subverted in that he's more of a Wild Card.
  • Fan of the Underdog: That is to say, humans and the occasional chimerae.
  • The Fighting Narcissist: He prefers not to extend his Ultimate Shield over his head since it tarnishes his appearance.
  • Game Face: He looks very different when he extends the Ultimate Shield over his head.
  • Greed: Obviously. He wants everything.
  • The Hedonist: His innate nature is to compulsively desire all things of value. It just so happens that most of these things are luxuries.
    Greed: "See, I'm Greed; I want everything you can think of! Money and women! Power and sex! Status, glory! I demand the finer things. And, of course, I crave eternal life."
  • Heel–Face Turn: Had his in the backstory. What we see is more of a Heel-Tweener Reveal.
  • Helmets Are Hardly Heroic: A variant, since the Ultimate Shield is less armor than it is a part of him, but he never extends it to cover his head, and rarely even his neck, unless he absolutely has no other choice. He says it's because it obscures his pretty face (and to be fair, it does), so this also makes his vanity a Drama-Preserving Handicap.
  • Hide Your Otherness: Downplayed. Greed is actually pretty upfront about being a homunculus, but compared to the other homunculi, he also seems to make more of an effort in his everyday life to look like a mostly normal human. Greed strongly dislikes getting fully armored up by his shield, which makes his head take on a demonic skeletal appearance. He also wears a vest that hides the node-like red markings that are very visible on the other natural homunculi, and wears sunglasses that obscure his wine red eyes and Hellish Pupils. Given that he actually wants to get along with humans, this makes sense.
  • Immortality Seeker: Greed kidnaps Alphonse to find a way to potentially achieve this for himself, as his ability to heal any injury and live exponentially longer than a normal human isn't good enough for him.
  • Inconspicuous Immortal: Greed is the only homunculus to not partake in his family's scheme for Amestris, having cut ties and ran away long ago. He lives in Dublith with a gang of chimeras posing as humans, and while he wants to own the whole world, has a far more normal life than any of the other homunculi.
  • Innocently Insensitive: In the manga, Greed interrogates Alphonse about how he attained his immortal body. Al responds by mentioning he's unsure how it happened and that Ed would need to be asked, but "he's... not here now". Greed misunderstands the comment to mean that Ed is dead and, rather than get upset about losing his avenue to immortality, he promptly tries to apologize to Al for bringing up a sensitive topic. Probably the defining example of how Affably Evil he is.
  • In-Series Nickname: "Mr. Ultimate Shield", by Lust.
  • Insistent Terminology: Those in his gang are his "possessions".
  • Instant Armor: He can rearrange the carbon in his skin to turn it hard as diamonds. He calls this his Ultimate Shield, and normally it makes him durable even by Homunculi standards, but Ed initially beats him by transmuting it into a graphite matrix instead, so that it turns super-fragile.
  • It's All About Me: While a more positive spin could be placed on his actions than the one on that page (see trope below), he is, by the nature of the sin he represents, undeniably a massive egomaniac.
  • Jerk with a Heart of Gold: He's a greedy bastard for sure (it is his name) but he's also shown to genuinely care for his subordinates and have a sense of honor, even if he tries hard to deny it by saying the "possessions" must be in top condition. Also worth noting is that by having the chimeras work for him, he was accepting those who would've very likely otherwise been shunned from society. In fact, Dolcetto and Martel's conversation with Alphonse in the manga implies that he was the one who busted them out of the lab, to begin with.
  • A Lady on Each Arm: How he's introduced.
  • Major Injury Underreaction: When he gets his arm cut off? A mildly interested glance and a small 'oh'.
  • Morality Pet: His possessions. This later extends to Edward and Ling.
  • More Teeth than the Osmond Family: Has sharp, shark-like teeth and shows them off in a wide grin.
  • Mr. Fanservice: Tall, muscular, handsome (in a devillish way), vain, flirtatious, promiscuous and charming. May qualify as invoked Evil Is Sexy, though he's more morally grey.
  • Nigh-Invulnerability: His special ability, the Ultimate Shield, is made of carbon arranged in its toughest molecular form: diamond.
  • No Indoor Voice: Speaks near exclusively in a booming baritone in the Japanese version. In the manga, his speech doubles tend to be similarly bolded.
  • Not So Invincible After All: Learns this the hard way when Ed realizes his Ultimate Shield can be alchemically converted to brittle graphite, and again moments later when Ed discerns that Greed can't shield himself and regenerate simultaneously. The latter weakness is exploited by Bradley, who methodically whittles away at his flesh too quickly for him to heal himself.
  • Oddly Small Organization: Despite his often-stated interest in world domination, he's never had more than a handful of followers.
  • Perpetual Smiler: He has a much larger range of expressions than most examples but thanks to his Affably Evil nature, he's often smiling, even while engaged in combat and royally pissed off.
  • Really Gets Around: Mentions women and sex as part of his hedonistic desires and indulgences. Notably this also makes him the only Homunculus (including Lust!) with a clear interest in sexuality.
  • Regret Eating Me: Has this rant once it becomes apparent what Father is going to do to him.
    Greed: If that's what you want, Dad! Just don't blame me if you get a stomachache! You did it to yourself!
  • Slasher Smile: He has unusually pointy teeth which very much resemble those of a shark, which combined with his sharp eyes makes his typical friendly/ambitious smile veer into this territory. It really shows whenever he gets into a fight, though, as he has a tendency to pull an almost manic grin. Said grin is also a permanent feature of his full Ultimate Shield form; it has no lips, so his teeth are always on display.
  • The Starscream: Greed was this to Father in a way, being the only homunculus to rebel against him by running away, and was Defiant to the End when recaptured.
  • Stone Wall: The Ultimate Shield easily makes him the most durable character in the series. However, he is nowhere near as fast and as strong as Wrath/Bradley.
  • Take Over the World: His ultimate goal in life.
  • Token Good Teammate: For the Homunculi. Greed is the only one among them who is affable, possessing standards, and not a mass murderer or a sadist. Also, unlike the other Homunculi who resent humans and treat them like expendable pawns, Greed welcomes followers of any kind and greatly cares for them (something he won't admit).
  • Token Heroic Orc: Rather than blindly obeying his creator, his greedy nature got the better of him, and he'll do whatever it takes to get what he wants. He's Affably Evil and treats his gang of human followers well, rather than as pawns to be sacrificed. He's also the only homunculi to not regard humans as inferior beings; at worst he only boasts that a human's raw power can't compare to his ultimate shield.
  • Too Kinky to Torture: He says Lust can penetrate him with her Ultimate Spear whenever she wants.
  • Tranquil Fury: Even in his most enraged state, Greed never quite fully drops his veil of indifference.
  • True Companions: What he, no matter how he denies it, had with his chimeric "possessions" before their deaths.
  • Unskilled, but Strong: Greed's Ultimate Shield is an incredibly powerful ability. However, while not a poor fighter, Greed's combat skills are very inferior to Wrath's.
  • Villainous Widow's Peak: This is the kind of hairline he has.
  • Villains Never Lie: "It's my policy to always tell the truth."
  • White Sheep: The only homunculus who isn't either a casual murderer or psychopath nor does he particularly see humans as beneath him.
  • Wild Card: As befits a creature devoted solely to his own desires.
  • Will Not Tell a Lie: Part of his personal creed.
  • Wolverine Claws: Not nearly as impressive as Lust's of course, but he gains some razor sharp claws in his Ultimate Shield.
  • Wouldn't Hit a Girl: Too classy for it. Though in all honesty, he probably would've fought Izumi if pushed enough, making this a downplayed case.

    2nd Greed (SPOILERS) 


Voiced by: Yūichi Nakamura (JP), Troy Baker (EN), Savador Pérez (Latin America), Alexandre Marconatto (BR), Maurizio Merluzzo (IT)
Affiliation: Homunculi (formerly)/His Own Crew
Speciality: Ultimate Shield/Martial Arts
"The way I see it, greed is no different than hope… The problem is, you humans are always trying to apply a hierarchy to greed – what’s noble to desire, what’s taboo.

A reincarnated Greed inhabiting the body of Ling Yao. He was originally meant to act as Father's bodyguard and watchdog, but, following an incident involving Bido, all of the original Greed's memories flooded back into his head. Like the first Greed, he too went rogue, and he eventually formed his own crew with Darius, Heinkel and Edward.

  • Affably Evil: At first, until his Heel–Face Turn where he's generally a decent guy.
  • Anti-Hero: He becomes this, after defecting from the Homunculi for a second time. By the end, he's debriefing a hodgepodge crew of fighters, many whom he barely knows if at all, about what to expect in the final battle with Father, and makes it a point to lecture against the injured or incapacitated from trying to go out to the battlefield. He gets irritated by the amount of people who still insist on risking their necks, and even gets into an argument with Olivier Mira Armstrong about the fact she's no longer in fighting condition. His tone is acerbic and flippant, but he definitely comes off as being concerned about their well-beings.
  • Back from the Dead: An unusual variant as Father "absorbed" him and then later injected him into Ling. At first you could think of him as a different person from the original, with Greed himself trying to assert that, but he eventually regains the first one's memories.
  • Badass Baritone: He's voiced by Yūichi Nakamura and Troy Baker. Averted in the Italian dub, where neither Ling or Greed's voices are deep.
  • Badass Long Coat: Starts wearing one after he gets Ling's body.
  • Bash Brothers: A most weird variation with Ling, as they share the same body. That said, later on the two "tag switch" to exploit each other's strengths. A more normal version of the trope is him with Edward.
  • Benevolent Boss: Technically, as he still calls his friends "possessions", but whether they're truly henchmen in more than name only is debatable.
  • Big Damn Heroes: Gets a big moment in episode 54 when Bradley returns, slaughters most of the Briggs men and is about to do the same to Buccaneer and Falman, until Greed makes his entrance with a couple Pre-Asskicking one liners to boot, and proceeds to give Bradley the fight of his life
  • Big "NO!": After killing Bido triggers him to regain the memories of the rest of his fallen comrades, it leads him into an Anti-Heroic BSOD.
  • Bookends:
    • Greed is both the first and last of the 'sin' homunculi to die over the course of the story.
    • Greed's possession of Ling begins with Ling telling him that he's letting it happen because he wouldn't be able to face Lan Fan without a philosopher's stone after she cut off her arm for him. In the end, Greed vacates Ling's body by entering Father's arm which had impaled Ling, and ordering Lan Fan to chop it off. In other words, the resurrected Greed lives and dies by Lan Fan's hand.
  • Byronic Hero: He starts off like this — Charismatic, rebellious, and mainly acts on his own whims. His conversations with Ling also resemble internal conflict. However, he loses the villainous aspects of it post-Character Development.
  • Came Back Strong: The original Greed was hopelessly outmatched by Wrath/Bradley. After returning in Ling's body, he's a much better fighter. In fact, he even goes as far as to engage Wrath/Bradley extending his Ultimate Shield only over his arms and still gives him the brawl of his life. Unlike the original Greed and his men, Ling and Lan Fan were both able to escape Bradley's pursuit at one point. Most Homunculi, including the original Greed, tend to be Unskilled, but Strong; skill and ingenuity obviously go further than strength when taking on King Bradley. So really it's more "Came Back Skilled," having assimilated some of Ling Yao's conditioning, training, reflexes, etc. by taking his body.
  • Cradling Your Kill: Does this to Bido after killing him. Justified in context.
  • Cultured Badass: Like his predecessor, he's a fairly diplomatic and generally mannered individual. Until you piss him off, that is.
  • Dark Is Not Evil: He dresses in all black and talks like an upstart mafia boss, but he's really a Jerk with a Heart of Gold.
  • Deadpan Snarker: Even more sarcastic than before, due to his quicker temper.
  • Death by Irony: Greed, a living embodiment of selfish desire, died performing the ultimate act of selflessness, sacrificing himself to make Father weak enough to kill him. And in his last words, he stated that he had gotten all that he could ever want.
  • Defector from Decadence: As soon as he recovers his genetic memories he promptly resumes his previous life's rebellion against Father and Bradley.
  • Defiant to the End: Again. He just laughs at Father while he transmutes his body's carbon composition into that of charcoal, making him so fragile he is easy to kill.
  • Demonic Possession: Of Ling.
  • The Dog Bites Back: Again. As always.
  • Drama-Preserving Handicap: He still is reluctant to just instantly go full Ultimate shield in fights out of vanity, even though this is precisely what got the original Greed killed. He only gets serious enough to break out the full shield onscreen once.
  • Dying Moment of Awesome: Even more so than the original.
  • Dying Smirk: Mocks Father while also contently realizing that he already had what he always wanted — friends.
  • Evil Laugh: Even when fighting on the heroes side, Greed can't help but laugh like a crazed madman.
  • Eyes Are Mental: When Ling is in control, the eyes are black (or closed.) When Greed is in control, the eyes are red.
  • Fan of the Underdog: He basically outright admits that he feels this way about humans.
  • Fights Like a Normal: Aside from his diamond-hard skin, his only combat abilities are Ling's fighting skills. This is why the first Greed got his ass kicked by Wrath despite the iron hard skin, and why he does much better.
  • Foil:
    • To both Ling and Wrath.
    • Edward too—they share arrogance and an Oedipus Complex.
  • Game Face: Very rarely, because of his vanity.
  • Genetic Memory: Recovers the original Greed's memories through the shock of killing the original Greed's buddy Bido.
  • Ghost Memory: Greed and Ling can see each other's memories to some degree.
    • When Greed starts to see flashes of his previous life, Ling is able to comment upon the memories and give Greed a What the Hell, Hero? speech to accelerate the remembering process and reorient Greed's priorities.
    • When a slightly disoriented, and raging Greed attempts to kill Wrath out of revenge for what happened to his previous lifes' comrades, he experiences memory flashbacks. In a blink-and-you'll-miss-it moment, you see that it's not just his old memories he's seeing, but also Ling's. It's implied that it's Ling's memories of fighting Wrath that allow Greed to hold his own against Wrath, when previously Greed was completely outclassed by him.
  • Greed: Unlike many of his siblings, he channels his vice into positive ends instead of letting it consume him, but he is still a creature of appetite and ambition.
  • Happiness Realized Too Late: Greed has spent his life trying to own everything in an attempt to fill what he likens to a feeling of emptiness inside him ever since he was born. However, as Father kills him, Greed belatedly realizes he's happy with the relationships he has formed, satisfying the feeling of emptiness and allowing him to ultimately be at peace in his final moments.
  • Hair-Trigger Temper: If there's one personality trait about him that's different than the first Greed, it's this. He maintains a level of professionalism, but, where the first Greed came off as being relatively unruffled even in a state of fury, this Greed has a noticeably more volatile temper and is more inclined to show displeasure or start shouting.
  • Heel–Face Turn: A very quick one — he was in Father's employ no more than a month. And it simply took him killing Bido to do so, as doing it caused him to recover his memories.
  • Heroic Sacrifice: Gets himself sucked into Father despite Ling's best efforts to stop him in order to pull off his Defiant to the End Made of Plasticine ploy.
  • Hunter of His Own Kind: Upon regaining his memories and turning on his "family."
  • I Just Want to Have Friends: What turns out to be his truest desire.
  • Insistent Terminology: Still calls his friends and henchmen "possessions". Well, until the end, anyway.
  • Instant Armor: His ultimate shield. After all, he shares the same powers as the original.
  • Irony: The living embodiment of greed itself, yet what he wants most is True Companions. The value of the human soul indeed. He also dies after saving someone's life (Ling's), sacrificing himself to help take down his creator and dies satisfied after having found and obtained what he really wanted (friends) while thanking them. Another big thing to note from the same example is that the literal embodiment of avarice and greed, meant to perpetually want more and never be satisfied, ultimately dies completely satisfied and content with what he has
  • It's All About Me: Downplayed. Greed can be genuinely nice, but he's still a complete egomaniac.In theory.
  • I Will Only Slow You Down: Variation. Greed careens over the side of a wall with Wrath clinging to his hand and Lan Fan catches him with her newly installed automail arm. The weight is so heavy it basically starts tearing Lan Fan's arm out of its socket and Greed actually insists her to let him go because of it. Not unlike how Ling refused to leave her behind over 6 months ago, Lan Fan refuses to let the Homunculus inhabiting Ling's body fall.
  • Jerk with a Heart of Gold: More obvious than the original incarnation, as he was very quick to accept Darius, Heinkel and Edward into his crew and continued to be very protective of them. Still tries to act like a Jerkass, with mixed results.
  • Lightning Bruiser: His Ultimate Shield already makes him the toughest character in the series. He also destroys a truck with one arm and easily defeats a squad of Central's soldiers. Oh and this time, he's strong enough to fight on almost equal terms with Wrath. As for speed, he manages to keep up with and dodge most of Pride's and Wrath's incredibly fast attacks, even at one point showcasing the easy-to-miss speed that Sloth possesses.
  • Made of Plasticine: If he were to take his abilities in the opposite direction. Which he used to weaken Father, who was in the middle of absorbing him, quite a bit.
  • The Mind Is a Plaything of the Body: Greed takes on a few of Ling's quirks, most prominently a propensity for hopping buildings to get around, and resting in high places.
  • Morality Pet: His "possessions", even more so with Ling and Edward.
  • Morphic Resonance: Whenever Greed's in control, it seems like Ling's body starts to evoke the look of the original Greed, such as the eyes having heavier outlines and larger irises, and sometimes even the jawline appears broader. In Brotherhood, they actually have different voice actors, which implies a change of vocal cords. Probably. Mostly, this seems to be a stylistic choice to help differentiate the two.
  • Motive Decay: He starts out, just like the first incarnation, claiming he doesn't care about anything except obtaining everything in the world for himself. Then after getting his original incarnation's memories back his personality shifts and he starts showing genuine displays of concern for other characters, even actively making decisions to keep people he barely knows out of harm's way. Nonetheless he still intermittently whiplashes back to his original 'It's All About Me' attitude and running off with his own agenda all the way into the final battle. It ends up making him look either like he's only putting on an act or he's got a terrible case of not realizing his behavior isn't matching up with his motives. In truth, as time wore on, Greed became confused about what he truly wanted in life.
  • My God, What Have I Done?: When Greed kills Bido, whom he is unaware is the last of his former minions, the incident, combined with Ling's reprimanding, affects him so much it triggers his memories to come back.
  • Noble Demon: At first as Father's lackey, where he still held no grudges towards the people he was assigned to kill. After a What the Hell, Hero? moment from Ling, he gets better.
  • Nominal Hero: Subverted. While he does say he's fighting for his own reasons post-Heel–Face Turn, it becomes clear that he has a surprising regard for human life (which is only improved with Ling's presence).
  • "Not So Different" Remark:
    • Just before their final assault on Central, Greed lectures Ed on their similarities — Ed is motivated by hope and Greed by avarice, and what are hope and greed but different words for desire? Now, if we take into account what Greed truly desires and what Ed is willing to do without alchemy for, this takes on a new meaning.
    • The original Greed once mocked Ed for being the type of person who can handle taking a beating himself but goes nuts when people he cares about get hurt. Guess what happens when this Greed remembers what happened to his subordinates?
    • From another angle, in a recent chapter, Father commented on how much Greed reflects his own motivations, indicating ironically that the same qualities that made Greed fight alongside the "good", make Father truly evil.
  • Odd Friendship: Probably the strongest hint of his true desire. His closest friends are the last people you'd expect to be hanging out with a Homunculus, especially Edward.
  • Oddly Small Organization: The group he and Ed put together is even smaller than the original's. A definite, blatant foreshadow of his truest desire.
  • One-Man Army: Together with Ling, he utterly demolishes Bradley's entire platoon; soldiers, weapons, vehicles and all.
  • Redemption Equals Death: His final death can be seen as this for taking over Ling's body for so long. When Father absorbs Greed into his arm, Greed has Lan Fan chop it off so a) Father can't possibly absorb Ling as well anymore and b) so he can wreak havoc in Father's body.
  • Regret Eating Me: Makes good on his first form's threat after being reabsorbed, when he turns Father into charcoal to allow Ed to deal the finishing blow.
  • Relationship Upgrade: Non-romantic variety with Ling. (See Vitriolic Best Buds below.) After the Time Skip, Greed uses Ling's first name and calls him "partner", or "brat" when in Jerkass mode. That's a huge change compared to the times when Ling was callously referred to as "that guy" or "the owner of this body".
  • The Scream: After killing Bido triggers his old memories to return.
  • Sharing a Body: Greed and Ling's relationship starts out as standard Demonic Possession, but after a lot of Fighting from the Inside, willingly trading the body back and forth, and gaining a healthy respect for each other, it evolves into this.
  • Shipper on Deck:
    • While Ling and Lan Fan lay the hurt on Gluttony in the dark, Greed sits back inside Ling and watches, commenting on how Ling's "quite the stud, having a fine woman like her hidden away."
    • He compliments Ed on his choice of "possessions" after meeting Winry.
  • Sixth Ranger Traitor: To the Homunculi. Joins them late, betrays them early.
  • Slasher Smile: Shows this off when he's particularly gung-ho about an opportunity.
  • Spanner in the Works: To Father, who certainly wasn't expecting the Second Greed to regain his old memories and betray him a second time. Not only does Greed betray Father but he also joins the heroes to fight against him. Greed managed to weaken Wrath (greatly helping Scar) and helped the Briggs soldiers hold the Central fort. He was also crucial in the final battle as he managed to absorb some of Father's souls and distracted him long enough for the heroes to make him use up his Philosopher's Stone shield. Most importantly, after being absorbed by Father (who at this point, still couldn't die due to his regeneration abilities), Greed greatly damages him by using his carbonization powers to turn Father's shell into charcoal, thereby rendering Father unable to regenerate. All that was needed left to destroy Father afterward was a single punch from Edward.
  • Super Toughness: Has the same Instant Armor powers as the original.
  • Take Over the World: His ultimate goal in life. ... Supposedly.
  • Token Evil Teammate: For the protagonists after his Heel–Face Turn. This is played straight before quickly being subverted. Initially, Greed only had ulterior motives for joining them. However, in spite of this, he kept doing good and noble deeds like protecting his chimera men and defending the Briggs soldiers from Wrath. In the end, Greed sacrifices himself to save Ling while at the same time greatly damaging Father from the inside.
  • Token Heroic Orc: After Father kills him and uses his essence to turn Ling into a new Greed, the combination of getting his old memories back and Ling continually Fighting from the Inside eventually leads him to join the heroes.
  • True Companions: What he, no matter how he denies it, had with his chimeric "possessions" before their deaths. And ultimately, the one thing he desired the most.
  • Tsundere: His devil-may-care charisma masks it, but honestly, what else can you call the fact he'll bend over backward to save his comrades but insist it's only because they're his "possessions"?
  • Unscrupulous Hero: As the series progresses, in spite of his own words, he actually starts to perform heroic deeds of his own free will. He rescues his chimera men from Pride, fights Wrath on behalf of the Briggs soldiers, and even takes leadership in the final fight against Father. Later, he makes the ultimate sacrifice when he gives his own life to ensure Ling's protection and help defeat Father.
  • Villains Never Lie: Not really a villain, but he still never lies and is quite proud of that fact. Subverted for the only time to spare Ling from being dragged along in his Heroic Sacrifice.
  • Vitriolic Best Buds: With Ling. Their friendship forms off-screen during the Time Skip, but we see bits and pieces of it when they argue and banter while working together against Pride and Gluttony. And later Greed lies to save Ling's life, and Ling has a heartbroken expression when Greed dies. It's an Odd Friendship considering their peculiar state of body, but personality wise, they are quite compatible.
  • Voices Are Mental: He and Ling have different voice actors, and whoever's in control gets to talk. Since the process of becoming Greed did have some physical effects on his body and might alter his vocal cords, this is much more forgivable than most examples, but it's still rather obvious.
  • What the Hell, Hero?: Gets this harshly from Ling after killing Bido, which pushes him into his My God, What Have I Done? moment.
    • On a less dire scale, Ling gives these kinds of comments to Greed just about every time Greed starts falling back into his megalomaniac rants in spite of any recent heroic behavior.
  • Wild Card: Even more so than the first, as he outright joins the good guys after defecting from Father. Kind of. He thinks he isn't but his actions say otherwise.
  • Wolverine Claws: Gains these in his Ultimate Shield just like the first one; poor Bido gets impaled by them.
  • Wouldn't Hit a Girl: "I don't fight women; I'm not that kind of guy." Granted, he has never fought a woman before, so it's only implied.
  • Your Soul is Mine!: Father tries this on Greed after he loses control of God. It backfires as Greed ends up weakening him by turning most of his body into graphite, forcing Father to kill him to try to stay alive.

    Wrath (SPOILERS

Wrath the Furious / President Führer King Bradley

Voiced by: Hidekatsu Shibata (JP), Hidenobu Kiuchi (JP - young), Ed Blaylock (EN), Christopher Bevins (EN - young), José Granadillo (Latin America), Luiz Antônio Lobue (BR), Ulisses Bezerra (BR - young), Raffaele Fallica (IT), Paolo de Santis (IT - young)
Affiliation: Amestris Military/Homunculi
Rank: Führer
Specialty: Ultimate Eye/Swordsmanship/Military Tactics
"God you say? Now this is intriguing. How much longer do you think your 'God' plans to wait before unleashing his fury? Just how many more thousands of lives must I take before he decides to strike me down?"

The first Homunculus to be created from a human and not from scratch. The puppet through whom Father rules Amestris, Wrath is a cold-hearted nihilist who lives only for battle. For more information on him, see Military under Führer King Bradley. Has the alias of Wrath the Furious. He's a Walking Spoiler, so all entries for this character are unmarked.

  • Absurd Cutting Power: He can cut a sword through a tank round flying directly towards him without even losing momentum.
  • Affably Evil: Not to the extent of Greed, but he's pretty friendly and courteous when you get to know him, and despite his nihilism and contempt toward humanity none of it appears to be an act. Despite being loyal to Father to the end, he holds a certain amount of sincere respect and amusement toward the humans going against Father's plans.
  • An Arm and a Leg: Scar kills him by cutting off both of his arms so he bleeds out.
  • Ambiguous Situation: Is Wrath's soul that of the man he once was, or that of whoever was sacrificed to create his Philosopher's Stone? Wrath himself doesn't know.
  • Arch-Enemy: Becomes this to several people for various reasons.
    • To Scar for ordering the Ishvalan Genocide.
    • To Ling for embodying everything he hates in a ruler.
    • To Greed for killing his friends.
    • Finally, to Lan Fan and Fu for causing her to cut off her arm.
  • Attack! Attack! Attack!: His technique, as suits his sin, is to rush in aggressively with rapid stabs and slashes, exploiting every weakness and opening. Best demonstrated during his arrival in Central City, where he cuts a straight path through tanks and soldiers alike to reach the rooftop.
  • Badass Boast: Wrath delivers a pretty badass line from time to time, usually in the middle of kicking ass.
    • "Do they really expect me to make a complete mockery of myself by entering through the back door of my own palace?"note 
    • "Not exactly my weapon of choice, but I guess I'll have to make do."note 
    • "Take a good look... See what kind of shape I'm in right now? Who among you would care for the illustrious honor of taking down the Führer of Amestris? A Chimera? The outsider? Mustang's dog? Or perhaps... you'd all like to come at me at once?note 
  • The Berserker: During his fight with Scar. Wrath knows he doesn't have too long to live, so he decides to go out with a bang.
  • Big Little Brother: The youngest of the Homunculi, yet the oldest looking since unlike the others he can age.
  • Blood Knight: After Father summons his five sacrifices, Wrath (by now grievously injured by Ling Yao) is no longer needed, so he throws himself into one final battle to the death against Scar.
  • Charles Atlas Superpower: Ultra-proficiency at swordsmanship to the point where he can draw and strike in the space of someone blinking. He apparently worked at this for sixty long years, not only surviving the selection process but coming out on top. He's also inhumanly strong and insanely fast, able to cut down anything short of diamond-like carbon (including the threads of a tank) and move fast enough to slice opponents before they can even react.
  • Combat Clairvoyance: By way of his Ultimate Eye, though he only uses it when really challenged.
  • Compliment Backfire: Extra materials reveal he wasn't taught how to talk to women growing up, so his date with his future wife ended with her slapping him. Wrath then went to Lust and Envy for advice, but badly misinterpreted the instructions to compliment her body, resulting in Wrath telling the future Mrs. Bradley she had a nice ass and earning him another slap.
  • Cool Sword: Averted. Despite being the greatest swordsman in the series bar none, he fights with simple, undecorative military spadroons. When they are lost or broken, he just replaces them.
  • Create Your Own Hero: If he hadn't ordered the genocide against the Ishvalans, Scar may have never stumbled upon the Homunculi's plans.
  • Curb-Stomp Battle: Any fight he participates in turns into this, with him doing the curb-stomping. There is a reason why most characters fear him. He easily stomped the first Greed and the chimeras. In fact, for him to be defeated, he had to be half dead.
  • Cutlass Between the Teeth: Does this when both his arms are cut off before being defeated by Scar.
  • Death by Irony:
    • Wrath states during the Ishvalan campaign that he believes there is no God. During the fight of his life, a sunbeam from the solar eclipse (the symbol of God in alchemy) temporarily blinds him and gives Scar a fatal opening.
    • During the Ishvalan Genocide, an Ishvalan priest had proclaimed that God's wrath would befall him for what he'd done, but Wrath coldly rejected it and says that "it's the hand of man, not God, that we have to worry about." In the end, he was killed by the alchemically deconstructive touch of an Ishvalan who'd repeatedly proclaimed to be the messenger of God, and had been partaking in Wrath by taking revenge on those he believed responsible for said genocide.
    • Wrath, the effective embodiment of violence and vengeance, offers Lan Fan a chance to finish him off and avenge her grandfather. She refuses, invalidating his Social Darwinist worldview and allowing him to die peacefully.
    • Wrath's last moments are spent talking about how much he loved his wifenote  and how humans made his life worth living. He dies with no trace of hate or anger in his words or on his face.
  • Deep Cover Agent: Set up and molded by Father's conspiracy into the seeming savior of Amestris.
  • Determinator: If slashing the man who dealt you a killing blow with a blade held in your mouth even as you're dying doesn't count, nothing will.
  • Drama-Preserving Handicap:
    • Wrath can still kick serious ass despite being out of his prime by a good degree. None of the other characters could beat him at his best. In order for Scar even to be on equal footing with him, Wrath had to be half dead.
    • Unlike the other Homunculi, he doesn't have a Healing Factor.
  • The Dreaded:
    • A prime example is seen during the Promised Day. The Briggs men have won, while Wrath had his train blown up in the middle of a bridge several episodes earlier, presumably killing him, and in any case leaving him missing in action. Then his voice, perfectly calm and even pleasant, is heard over the radio, telling them that now he's back, and he's rather displeased with what's been happening in his absence. Everybody who hears the broadcast looks to have just soiled themselves.
    • The Brotherhood anime uses some Adaptation Expansion to take this Up to Eleven in the same scene: the crew inside the Briggs tank — which is all but stated to be The Juggernaut by Amestrian military standards — is so frightened by Wrath's "Instant Death" Radius that they throw the tank into reverse when he gets too close. He can make a tank run away from him.
  • Dual Wielding: He often dual-wields and has been seen carrying up to four spare swords.
  • Empowered Badass Normal: He's a human-homunculus hybrid, so he's in a league of his own. He had to be the best of the best in order to become such a hybrid.
  • Epic Battle Boredom: He has a few very epic duels and battles, but he typically remains calm and impassioned. Justified, as his reflexes and perception are so heightened that it would be almost impossible for most opponents to even land a hit on him.
  • Even Evil Has Loved Ones: He loves his wife. To what degree is unclear, but he deliberately chose to marry her — practically the only choice he ever had.
  • Evil Chancellor: Positioned as this with good publicity in order to best administer what he embodies: Father's Wrath.
  • Evil Old Folks: Not quite as old as typical examples, but by the time of his death, he's arguably as evil as the worst of his allies.
  • Exact Words: Right after Hughes was murdered, he visited the Elrics and told them 'not to involve any more people in their investigation, treat everyone as potential enemy and trust no one', and that 'when the time comes, they will be working for him'.
  • Feeling Their Age: As the only homunculus who ages, he complains that his sixty-year-old body can't quite keep up with his eye the way it used to. Considering he's more than a match for Scar, Ling, Fu and both incarnations of Greed in his old age, his combat prowess in his younger years must have been terrifying to behold.
  • Fights Like a Normal: The other Homunculi have rapid regeneration, inherent alchemical abilities and nigh immortality. Wrath only has heightened perception, superhuman reflexes, and enhanced human physiology, and he ages normally and can't regenerate. Being relatively limited in power and far more vulnerable than his kin, he resorts to tactics and swordsmanship to win his battles. He's still vastly more powerful than any normal human but is practically Badass Normal by homunculus standards.
  • Flat-Earth Atheist: Wrath is pretty critical of the idea of God's existence for someone in on a plan to literally devour him. Though Wrath's words suggest he is more critical of religion and turning to God for assistance than the literal idea.
  • Fragile Speedster: Only in relation to the other Homunculi, as despite being insanely fast and strong, he's the only one without regenerative abilities. He can still take more abuse than any human in the series, it's just that you only need to kill him once. As he himself explains to Mustang, he only has one soul inside of him, unlike the others.
  • Foil: To Scar. Both are Empowered Badass Normal through Alchemy, have red eyes (though only Wrath's left is red), both are The Dreaded, and as Wrath himself put it, "warriors without names". On the other hand, Scar fights with his bare hands and Alchemical powers while Wrath relies on impeccable swordsmanship, and Scar is a Badass Preacher while Wrath is a Flat-Earth Atheist. Fittingly, their final battle is against each other.
  • Genius Bruiser: A Master Swordsman and One-Man Army who also mastered strategy, tactics and political science as part of his training.
  • Glass Cannon: Comparatively. He can't regenerate like his Homunculi brethren, so he only needs to be killed once, just like a normal human. But... good luck even coming close to hitting him, let alone killing him.
  • A Good Way to Die: Ironic isn't it? The embodiment of Wrath is at peace with himself when he dies.
  • Happily Married: To Mrs. Bradley. Their marriage was not mandated by Father. It was one of the few choices he was allowed to make on his own.
  • The Heavy: After the deaths of Envy, Lust and Gluttony, he and Pride pick up this role.
  • Hero Killer: Out of all the Homunculi, Wrath has the highest kill count. He kills Isaac McDougal, Buccaneer, and Fu among others. Though McDougal was depicted as a villain at the time.
  • Historical Hero Upgrade: After his death, the heroes can't risk exposing the truth about him or his crimes, as doing so could cause a civil war due to Bradley's good reputation within the country. They're forced to do this to him, something none of them would have likely have enjoyed to do.
  • Hollywood Atheist: His rants about how the Ishvalan genocide should have shown Scar that "there is no God in this world!" He also sneers at the Grand Cleric Logue Lowe's attempt to stop the genocide by surrendering himself to their judgment and mocks his faith before ordering him executed.
  • Hope Bringer: For the villains. The Briggs army has successfully taken over Central headquarters and has started celebrating. Then he arrives, eliciting an Oh, Crap! moment from everyone in Central and a massive morale boost for the Amestris Military. He then proceeds to slaughter anybody who dares stand in his way.
  • Iaijutsu Practitioner: Because he's so fast, it's often impossible to see him attack until he's actually done it.
  • I Am Not Left-Handed: The Magical Eye under that Eyepatch of Power gives him Combat Clairvoyance. He rarely needs it. Even after Greedling blinds it, he proves to be as deadly as ever.
  • Implacable Man: Trying to stop him is a very good way to get killed. When Scar blasts his arms off, he attacks him with a sword held in his teeth. At one point, he's outnumbered 5 to 1, and the group of five warriors feel they have no chance to win.
  • Implausible Fencing Powers: Although it does help to be a Homunculus with superhuman abilities. He takes out a tank (!) armed only with his saber and later defuses a grenade.
  • In Love with Your Carnage: Downplayed, but he seems to mellow slightly whenever someone around him displays anger towards him. Notably, when Greed snaps at him (Wrath made a disparaging comment against humans, and Ling took back control of his own body for an instant, just to tell him to shut up), he finds it amusing and doesn't report it to Father.
  • "Instant Death" Radius: He favors bladed melee weapons (longswords and knives so far, with a grenade thrown in once), and thanks to his Implausible Fencing Powers plus Charles Atlas Superpower, going toe-to-toe with him in melee is a very bad idea. Even Roy noted that he's confident enough to hold his own against two State Alchemists with just a single sword.
  • I Was Quite a Looker: Not that he's bad-looking now, but he was quite the Hunk back in the day.
  • Karmic Death: He claims that God doesn't exist; seconds later, the sun blinds him with the light, allowing him to be killed by Scar, one of the Ishvalans who survived Wrath's genocide.
  • Laser-Guided Karma: One of his victims told him that "God's wrath will fall upon you". Wrath laughed it off. During his final battle with Scar, Scar gets the opening to defeat him when the sun (the symbol of god) blinds Wrath just as he's raising his blades to deliver the coup de grace.
  • The Last Dance: Prior to his fight with Scar, he had already been fatally wounded by Buccaneer and Ling Yao. Add to that that he already realized that he had already served his purpose for Father, Wrath knew full and well that his battle with Scar would probably be his last.
  • Lightning Bruiser: He's very powerful and extremely fast, enough to even dodge near-point blank gunfire, and, despite lacking regeneration, is still extremely hard to take down.
  • Logical Weakness: As the only Homunculus incapable of regeneration, he only has one life, thus only has to be killed once. He is also subject to age, albeit very slowly. Most importantly, his Magical Eyes are still hindered by physical obstructions to sight; this plays a very important part in his demise.
    Buccaneer: You may have the eyes of a god, but even you cannot evade attacks you cannot see!
  • Magical Eye: Under the eyepatch. It shows his Ouroboros tattoo and grants him super reflexes.
  • Master Swordsman: Compared to him, every other sword-user in the series can only claim to be "good" at it. It is also implied that he can wield any bladed weapon proficiently, although he prefers heavy sabers above everything else, demonstrated when he takes on 2nd Greed and Fu with a pair of combat knives and won.
  • Meaningful Name:
    • More than justified by his Backstory; a man named "King" who was literally born, bred, and groomed to be a ruler. That he was given the name "King" instead of earning the right to call himself that is evocative of his Puppet King and Tyke-Bomb status as well.
    • His title of "Wrath the Furious", while not indicative of his attitude, is a brutally apt description of his combat style and ferocity in battle.
  • Never Bring a Gun to a Knife Fight: His skill with edged weapons is more than enough to kill soldiers with firearms.
  • Never Found the Body: Twice.
    • At one point a train carrying him from the East back to Central is bombed, and Bradley is declared missing. You better believe he turned up in Central, alive and none the worse for wear because his eye allowed him to see a quick path out of the wreckage.
    • When being held up by Ling, a Briggs soldier shoots him in the shoulder, causing him to fall into the water below. It's later revealed that he swam to an open grate, and shows up to face off against Scar.
  • Nice Job Fixing It, Villain: If he hadn't ordered the genocide against the Ishvalans, Scar may have never stumbled upon the Homunculi's plans.
  • No-Nonsense Nemesis: While most of the other Homunculi and villains spend a lot of time scheming, explaining their world views, pondering philosophy, espousing their superiority or toying with their victims, Wrath gets straight to business. When he sees a threat he targets it immediately and efficiently, either with strategic political machinations or incredibly quick and lethal swordsmanship. What little banter he does have during his fight scenes tends to be cordial and to the point.
  • Obviously Evil: Played with. His heavily-lined face, burly mustache, and dramatic eyepatch serve to make him very ominous-looking, but his initially-goofy demeanor seems to subvert the trope. Later, he turns out to be every inch the dangerous, evil badass that his looks imply.
  • Oh, Crap!: That look on his face when he just realized that he'd just received his first wound ever, which later proved instrumental in his defeat.
  • Older Than They Look: He's sixty years old, but looks twenty years younger due to the Philosopher's Stone in his body delaying his physical aging, which only catches up to him once he dies. Being a Homunculus, however, he is the youngest among his purebred Homunculi brethren, who are no younger than one hundred years old.
  • One-Man Army: Takes out a tank and a few soldiers armed with just a saber and a pipe bomb.
  • Our Presidents Are Different: A mix of Action President and President Evil, though he at first appears to be President Personable.
  • Person of Mass Destruction: One-Man Army variant. He can't blow you up the way most State Alchemists can, but that won't stop him from slaughtering all of you individually.
  • Pet the Dog: Often shows up to visit his men in the hospital and despite being one of the Homunculi, who generally hate all humans, he loves his wife.
  • Polite Villains, Rude Heroes: The most pleasant and friendly of the Homunculi, but still a bad man. Others include: Father, Kimblee, The Gold-Toothed Doctor, Cornello, Raven, Tucker, McDougal (to an extent), Gluttony, etc.
  • Rasputinian Death: He got stabbed in the gut, lost his eye, shot, and lost a lot of blood while trying to escape, yet he still managed to scare five people, all of whom were competent fighters. Even Scar barely managed to defeat him - he admitted that if the guys who shot him and stabbed him hadn't softened Wrath up for him, he would have lost.
  • Revenge: If you take a shot at Wrath and you're within range of whatever weapon he has in hand, he will hit back before he even bothers to change his expression. Possibly a nod to the biblical sin of wrath mainly having to do with vengeance; after several Briggs soldiers try to aid Greed by turning their guns on Wrath, he mercilessly cuts them down within a few panels.
  • Shadow Archetype: To no less than three characters: Ling (authority figures), Greed (humans who were turned into Homunculi), and Scar (warriors without names). To a lesser extent, Roy.
  • Silver Fox: He's sixty years old, but has a strong, athletic build and a full head of thick black hair. He easily looks like he could be a fit forty-something.
  • Single-Stroke Battle: He can effortlessly kill people with one swipe of his sword.
  • Stealth Pun: His name is pronounced Furor President King Bradley.
  • The Stoic: He's quite calm and collected, even when in action.
  • Straw Nihilist: Granted, almost all the Homunculi are this, but Wrath in particular can't go five minutes without pontificating about how worthless all systems of morality are and how the very concept of hope is a lie.
  • Super Reflexes: His superior training, decades of experience and Ultimate Eye give him supernatural precision and reflexes. It's impressive enough that he can deflect machine gun fire and bisect tank rounds with a sword, but the fact that he can weave between shards of shattered glass in midair and sidestep minuscule flecks of steel flying off of clashed blades is incredible. He's so quick and sharp that his fight scenes with mere humans are often rendered in Bullet Time so you can actually see what he's doing.
  • Super Senses: Wrath's Ultimate Eye is literally eyesight to the Logical Extreme. Nothing it sees, no matter how small, distant, or mobile, can escape Wrath's perception, and the ouroboros iris's lack of motion suggests that it doesn't need to focus. However, it has the same limitations as a normal eye; it can't see past obstructions, its field of view has the same limitations and blind spots, it can still be overloaded with explosive light, and it's still susceptible to Eye Scream.
  • Super Soldier: Essentially what he was raised to become.
  • Super Speed: He can blitz through entire platoons of soldiers and cut through them as if a Razor Wind just passed, despite being well past his prime. He can even dodge gunfire from near point blank and slice opponents in the time it takes for them to blink.
  • Tempting Fate: In the final moments of his battle with Scar, he rants how there is no god. Just as he's about to get the final blow in, the eclipse breaks and a bit of the sun shines into his eyes and provides the distraction needed for Scar to finish him off.
  • That Makes Me Feel Angry: The only non-violent way for him to express why he's called "Wrath".
  • This Was His True Form: A fairly minor version as while dying, he suddenly ages to the point that he looks like a sixty-year-old would be expected to.
  • Tranquil Fury: Looks extremely calm when killing.
  • Tyke Bomb: He was raised from birth as a candidate for the Führership. King Bradley may or may not be the same person as the boy who was raised for that candidacy. He doesn't know whether his soul was the original or if it came from the Philosopher's Stone.
  • Villainous Breakdown: A subtle one, but his rant against Scar sounds almost like desperation in that Wrath can't understand why someone won't act out the role he planned for them. In this case, an Ishvalan who's willing to use alchemy just to beat him. Not only that, the idea that Scar would use Alchemy despite his religion, bothers him enough to where he can only start shouting at him.
  • Villainous Valor: Despite being the only Homunculus who can't regenerate, Wrath happily throws himself into batle against many times his numbers, regardless of how outgunned he might be. He even fights with a deliberate handicap most of the time, keeping his Ultimate Eye covered for most of his fights in order to challenge himself.
  • Villain with Good Publicity: So good that the heroes never fully dispel it, instead covering up his role in the affair by knowing the people would never buy that he was an inhuman, genocidal tyrant in the service of a megalomaniacal monster.
  • Walking Spoiler: The fact that several parts of his entry are completely whited out in regards to his identity should be a big enough cause for this. When Wrath does finally show up, it turns the whole of the manga on its head.
  • Weak, but Skilled: Compared to the other Homunculi.
  • Weapon of Choice: A pair of heavy military sabers.
  • Worf Had the Flu: The only reason Scar has a chance of victory in the final battle is because Wrath is already fatally wounded and his Ultimate Eye is out of action. Even then, he nearly wins.


Sloth the Indolent

Voiced by: Fumihiko Tachiki (JP), Patrick Seitz (EN), Gary Matos (Latin America), Faduli Costa (BR), Dario Oppido (IT)
Affiliation: Homunculi
Speciality: Speed/Super-Strength
"What a pain..."

A hulking brute, who isn't particularly bright. He's absent from most of the series as he is busy doing his creator's dirty work. Incredibly lazy, he has to be forced to work non-stop or he'll doze off. Father's workhorse and, after Greed goes AWOL, bodyguard. Has the alias of "Sloth the Indolent".

  • And I Must Scream: He was forced to dig out a nationwide underground transmutation circle and kept in line by his ruthless brother Pride. By the time he's seen in the manga, he's bleeding from his nails from overwork.
  • The Brute: A classic example; a big, strong, and weak-willed thug for Father to order around.
  • Cabin Fever: Notable for its aversion. It's all but stated that because he's lazy and prefers to go without thinking about anything much, he can be made to focus on a single task for years at stretch without going stir-crazy or deviating (beyond trying to go to sleep, that is).
  • Catchphrase: "What a pain." and "Can I rest now?" Sometimes translated as "too much work."
  • Chained by Fashion: You'd think those massive chains would slow him down...
  • Chain Pain: He swings them around in the Final Battle.
  • Death by Irony: Sloth dies for good after a prolonged, physically taxing fistfight with Major Armstrong, who vowed to never run from evil again after his own sloth prevented him from acting on his conscience during the Ishvalan War. The heroes who supported Armstrong during the fight — his sister Olivier, Izumi and Sig Curtis, and the nameless military defectors from Central Command — ignored their own sloth (apathy, domestic simplicity, the ease of following the chain of command) in favor of doing what was right.
  • Dumb Muscle: If he even has a vocabulary beyond twenty words, he never feels the need to use it. He'd also much rather let other people do all that strenuous thinking for him (which is why he gets used for the more physical tasks).
    • Possibly subverted. It's difficult to tell if Sloth is legitimately unintelligent or if he just doesn't care, but the singlehandedly digging out an entire perfectly shaped transmutation circle over an entire nation would take a huge degree of geometrical knowledge, so he may fall under Brilliant, but Lazy.
  • Early-Bird Cameo: Gets a two-panel appearance thirty-four chapters before he's incorporated into the plot.
  • The Eeyore: Sloth never finds joy in anything besides sleep, to the point where almost the only thing he says throughout the entire story is "What a pain."
  • Epic Flail: When he fights, he swings the heavyweights on the ends of his chains.
  • Evil Sounds Raspy: In the Italian dub, Sloth's voice is a mix of Creepy Monotone and Guttural Growler, as if he speaks so little his vocal cords have become rusty.
  • Extreme Doormat: Does whatever Father tells him, simply because it's too much effort to argue with him.
  • Faster Than They Look: His size and lazy attitude make it easy to think he's slow. Then he gets serious and breaks out the Super Speed.
  • Fatal Flaw: Naturally, his laziness. It's revealed in his final fight that Sloth is actually super-fast, making him one of the most dangerous Homunculi to face in combat. In hindsight, this means that if he just used this ability to his advantage or actually put some thought into his combat strategies, he could conceivably have won every fight in which he participated before this, but actually using his super-speed and thinking both require too much effort. He likely would have been able to help the heroes if he had realized Father's true intent. He reflects the sin of Sloth not in terms of bare labor, which he does quite well, but in waste of potential, as he refuses to see himself as anything more than his initial station and refuses to be something more.
  • Flat Character: Deconstructed. Sloth's laziness and lack of depth is precisely what makes him so dangerous. He lacks the very specific and emotional sadism of Envy or Pride, instead performing his actions simply because he was told to. He therefore reflects his sloth in his sheer apathy and inability to realize that he could be something greater.
  • Go Out with a Smile: He dies happy that he has an excuse not to work anymore.
  • Heavy Sleeper: When he's out for the count, getting him back on his feet takes massive amounts of bullying from Pride. Heck, even a tank barely registers as an alarm clock for him.
  • Hidden Depths / Rage Breaking Point: For as much as he is defined by and controlled by his laziness, he will actually forget about his laziness and become a Determinator when made sufficiently angry, such as in his battle against the Armstrongs, where he vows to kill Olivier after her attacks irritate him one too many times; after that, he actually takes the fight seriously and focuses. Doesn't help him much, though.
  • Hulk Speak: Repeats... phrases... Repeats... phrases... with... pauses... Always.
  • Impaled with Extreme Prejudice: Sig Curtis and Louis Armstrong throw him against the ceiling, causing him to crash down on a spike protruding from the ground, slaying him for good.
  • Irony: His sin makes him the least difficult for Father to convince to do the arduous and thankless task he does. Lust would much rather witness the bloodshed after manipulating people into madness or spearing them with her fingers. Gluttony just wants to eat people and protect Lust. Pride rivals Father himself in both deviance and arrogance. Wrath was converted to be a war general and Envy created to ruin people's lives, and both would be pissed off at being asked to do something so menial as digging a tunnel the whole time instead. And most strikingly, Greed is too ambitious and has too many scruples deep down to even remain in Father's employ.
  • The Juggernaut: And, how. Once he gets his orders and bearings, he's like an unshakable cannonball on acid. He will not stop trying to do what he (eventually) gets around to doing.
  • Laborious Laziness: Maybe one of the most extreme examples. Sloth spends most of the series in chains, forced to perform thankless, back-breakingly hard physical labor. Why? He's too lazy to argue the point or say no to Father. It's easier to just obey orders and work.
  • Lazy Bum: In a physical and moral sense. Not only is Sloth constantly falling asleep, but he lacks the willpower to say "no" to the other Homunculi, and usually goes through objects and people rather than around them. In a weird (and fitting) way, his laziness is what makes him dangerous.
  • Let's Get Dangerous!: When he reveals his Super Speed.
  • Lightning Bruiser: When he wants to move, he can move so fast that he can't be seen.
  • Made of Iron: More so than the others as it can shrug off bullets with no visible damage like nothing, unlike the other Homunculi. They do annoy him.
  • Madness Mantra: "Too... Much... Work..."
  • More Teeth than the Osmond Family: Has shark-like teeth similar to Greed.
  • Nice Job Fixing It, Villain: One of his attacks pops Major Armstrong's dislocated shoulder back into place, causing the Major to get his second wind and begin beating the crap out of him.
  • Nigh-Invulnerability: One of the strongest characters in the series due to his raw strength and undoubtedly one of the strongest of the seven Homunculi defense-wise. Anything less than a tank round won't even slow him down.
  • Non-Malicious Monster: Deconstructed horribly. He doesn't even want to fight anyone and he just wants to sleep. However, he's also too lazy to go against orders or think for himself, making him no less dangerous than his brethren. If he attacks people, it's normally because they are annoying him. Despite this, his attacks are incredibly vicious despite being rather uninterested in it.
  • Obliviously Evil: He has no idea that, by digging the tunnel network, he's helping a Godhood Seeker turn every human in the country into a Philosopher's Stone powerful enough to overpower Truth, because he's too lazy to put any effort into thinking for himself and is obeying orders. He doesn't even want to dig the tunnel network, he would much rather sleep. He only does it because he was ordered to and because his ruthless brother Pride keeps a close eye on him to ensure he completes his task.
  • Punch-Clock Villain: Compared to the other Homunculi, all Sloth wants to do is sleep. Of course, that lack of malice doesn't make him any less dangerous to the innocent people who get in his way.
  • Shadow Archetype: To Major Armstrong. Armstrong's greatest regret is that he didn't fight against the Ishval genocide because he lacked the will to do so. Sloth lacks the will to fight against anything he's told to do.
  • Small Role, Big Impact: Despite appearing the least of the Homunculi, it's Sloth's actions that kicks off much of the climax of the story being the one responsible for creating the nation-wide transmutation circle for Father.
  • Smash Mook: How he's used by the others, due to his immense strength and unwillingness to put any effort into thinking ahead.
  • Super Strength: Ironically, despite his laziness, he's likely the physically strongest of the Homunculi.
  • Super Toughness: Shrugs off bullets without a scratch. He's definitely one of the more durable characters, if not quite as indestructible as Greed with his shield up.
  • Super Speed: He's the fastest Homunculus and surprises the Armstrong siblings with a grueling speed assault and becoming very difficult to dodge.
  • Too Fast to Stop: Despite his super speed, his hatred of hard work means he has very little practice with it and is very unwieldy with it, often crashing.
  • Tragic Villain: Sloth's entire existence was devoted to a single purpose, digging out the transmutation circle used to sacrifice the Amestrian population. which he painfully worked on for almost his entire 160-year life. He is utterly blind to Father's wrongdoing, and doesn't even seem to recognize his actual intent, which is only partly to blame on his laziness. When he is first seen in Briggs, he lumbers around and barely attempts to fight anyone. When he dies, he is revealed to be both horrified of dying and staying alive, because he considers both to be too much effort.
  • Walking Shirtless Scene: He wears no shirt and only suspenders.
  • Weak-Willed: His Fatal Flaw and primary villainous characteristic. Sloth isn't dangerous because of his motivations, but because of his unwillingness to put in the effort to think for himself and come to his own conclusions. As a result, he goes along with whatever his "family" tells him to do, and never even considers not going along with their plan.
  • We Hardly Knew Ye: Has the least screentime out of all the Homunculi.
  • Unskilled, but Strong: His size and strength mean he packs a terrifying punch, more so with Super Speed, but he never put in the effort to become a capable fighter.

    Pride (SPOILERS

Pride the Arrogant / Selim Bradley

Voiced by: Yuko Sanpei (JP), Brittney Karbowski (EN), Karina Parra (Latin America), Ítalo Luiz (BR), Silvana Fantini (IT)
Affiliation: Homunculi
Speciality: Shadow Manipulation
"No matter where you are, I will be watching...from the shadows."

The eldest and deadliest of the Homunculi, Pride serves as Father's second-in-command, as well as the minder of the tunnel network, which he patrols, slaughtering anyone unfortunate enough to cross his path. His usual form is a massive shadow with multiple eyes and mouths, rather similar to Father's original form as the Dwarf in the Flask. As befitting his name, Pride is incredibly cruel and narcissistic, and very rarely shows any emotions beyond self-satisfaction and contempt. He is able to hide his true nature as his alter ego, Selim Bradley. He's a Walking Spoiler, so all entries for this character are unmarked.

  • Achilles' Heel: He can only use his shadow powers in the presence of light, as total darkness isn't exactly conducive to shadows. His shadows can also be destroyed under intense enough light, such as a flash bomb. This is quite ironic since pride is associated with Lucifer, whose name means "bringer of light".
  • Adorable Abomination: A mass of deadly shadows that’s the incarnate of arrogance and evil, contained in the form of a child.
  • Ain't Too Proud to Beg: At Ed's mercy, he desperately begs for Ed to stop.
Edward: I caught you! You're mine!
(He grabs Pride, causing images of Bradley and his wife to appear in his eye.)
Pride: Stop this. Stop this. PLEASE STOP!!!!!!!!
  • All Your Powers Combined: Fittingly, his shadows have powers connected to those of his siblings, including Absurdly Sharp Blades (Lust), the ability to devour things and people (Gluttony), the ability to possess people's bodies (Envy), Nigh-Invulnerability (Greed), Super Strength and Super Speed (Sloth) and highly keen vision (Wrath).
  • Aloof Big Brother: How Envy describes him in the manga. For all that Pride has incredible power, Envy is outraged that he wasn't around to protect Gluttony from getting kidnapped and says that he's never there when the other homunculi need him. What we see of him before this backs this up; he only shows up to chew Envy (and Gluttony) out for their failures, then calls Envy an impudent brat and tells them to be quiet before they can even begin to argue with him. Despite knowing about the intruders at their base, Pride doesn't seem to intervene to help Lust deal with them, not even to save Lust.note  He is shown to be more lenient with Wrath.
  • Armor-Piercing Question: Near the end of the series, Ed asked why Pride blindly follows Father. Although he followed with a Shut Up, Kirk!, that marks the beginning of his Villainous Breakdown.
    Ed: Explain it to me... Why are you so eager to be his willing lap dog? He's wearing you ragged, breaking you down, and he doesn't even care!
    Pride: Why should I care if Father doesn't? I am not a puny weakling like you are. I am one of the Homunculi! What do you know, human?!
  • Attention Whore: Doesn't seem to like the fact that he's always ignored by Father and tries to advance Father's plan as much as possible on his own.
  • Ax-Crazy: Downplayed. He can be pretty unhinged when he massacres his enemies with his shadows, but he retains his cool.
  • Badass in a Nice Suit: A miniature version—Pride's early appearances as Pride have him wearing a suit. He's subject to The Coats Are Off later, but his default outfit in the process remains a nice dressy look, with a waistcoat, button-up shirt and dress shoes.
  • Bad Powers, Bad People: The most unrepentantly evil Homunculus is the one who uses living shadows to mercilessly tear his opponents to pieces and eat your soul.
  • Belated Love Epiphany: It's implied that he realizes within the last second of his old life that he really did love his adopted family.
  • Beneath Suspicion: Despite Selim Bradley's ties to the military/government (his father is the President Evil), it comes as a shock when he's revealed to be Pride, one of the Homunculi because he appears to be an adorable child.
  • Berserk Button: He has two related ones; questioning or mocking his Undying Loyalty to Father, and being called a puppet or a pawn. When Ed does both in his final fight with Pride by calling him "Father's eager lapdog" and pointing out that Father doesn't actually care about his "eldest son" at all and only sees him as another pawn to be used, Pride starts screaming with rage. Although to be fair, his outburst was likely also due to stress and/or pain, as he was seriously wounded and close to death at that point.
  • Big Brother Is Watching: Literally and figuratively. Pride’s abilities grant him near omnipresence which he uses to keep tabs on everyone in the government, his younger siblings, and the underground tunnel network. Anywhere there is a shadow, Pride could be watching and listening. Becomes a plot point when he reveals himself to Hawkeye, who can only speak in coded messages to Mustang else she be found out. See also the page quote.
  • Big Brother Mentor: In a weird sort of way he seems to view himself as one to Wrath, who is the youngest of the Homunculi. Pride even promises not to tell Father when Wrath admits to enjoying the unexpected trouble the humans are causing them, which may be the kindest thing he's done for any of his siblings.
  • Bitch in Sheep's Clothing: When acting as Selim, he's a bright and friendly little boy. However, his true personality is one of a cruel and arrogant monster.
  • Blind Obedience: Pride follows all of Father's orders without question, regardless of if they make sense or if they put him in grave danger, because, in his own words, "it's only natural for a child to obey their parents."
  • Body Horror: His body begins to flake apart with transmutation marks when he uses it to force Mustang into performing human transmutation. At first his left cheek withers rather slowly, but after receiving a headbutt from Ed, his decay extends to his entire eye, leaving uncovered his insides, full of screaming souls.
  • But for Me, It Was Tuesday: He confesses to Kimblee that he devoured Gluttony, and does so in a very callous manner like it was any other mundane activity.
  • Cannibalism Superpower: As if creating tons of razor-sharp shadows wasn't enough, he gains the powers of anyone he absorbs, be they Homunculi or human. Though it ultimately bites him back in the ass.
  • Casting a Shadow: His power to materialize and control shadows. Lots of razor-sharp and far-reaching shadows.
  • Combat Tentacles: He can turn his shadows into pretty much anything: blades to tear, multiple minuscule hands to restrain his opponents, giant mouths...
  • Compulsory School Age: He looks like a child and goes to school, but he is actually the oldest of the Homunculi at over 300 years old.
  • Creepy Child: His humanoid form.
  • Dangerous Forbidden Technique: Before turning Roy into a human sacrifice, he admits he would have preferred to not force anyone through the "Gate" since it takes a large toll on him, leaving him in a near death state.
  • Dark Is Evil: Well, yeah. Ironically, he's as disserviced by complete darkness as anyone else, as it leaves him unable to use his shadow powers, leaving him unable to defend himself.
  • Death by Irony:
    • Gets really close to this when Heinkelnote  mauls him in complete darkness, which takes away all of his homunculus powers and doesn't make him much better than prey. Pride has to consume Gluttony in order to keep his container from breaking.
    • He is defeated by Edward Elric, whose entire character arc revolves around the sin of pride and getting back in touch with humility. Even though Pride cements himself as an Asshole Victim by trying to possess Edward (something he'd previously done to Alphonse), Ed still does not violate his rule of Thou Shall Not Kill and treats Pride's remains with the kind of dignity Pride would never show to Ed.
    • For all his pride in being a homunculus, it's the sin of pride — corrupt self-interest and justification of any self-serving action, no matter how contradictory — that undoes him. When his body starts falling apart due to his Villain Override below, he attempts to possess the body of a creature he looks down on (Ed, a human) to save himself. This act of hypocrisy is one of the few transgressions that Kimblee doesn't tolerate, so he reasserts himself within Pride and gives Ed an opening to defeat Pride.
    • Pride's also the only homunculus who never quite dies... but being spared by, reborn as, and raised among the humans he despised without any memory of his homunculus pride is probably the most humiliating fate he could have imagined.
  • Death of Personality: Pride is, for all intents and purposes, killed after Ed's battle erases his memories, leaving only a tiny baby with no memory of his former life (beyond a love for his mother). A very interesting variant, as well — Pride's Death of Personality leads to Selim's Birth of Personality (technically speaking, "Selim Bradley" only existed as a false identity of Pride's before that point).
  • Deliberately Cute Child: His gambit to make sure nobody knows who he is.
  • Devour the Dragon: Repeatedly. Pride callously murders Gluttony, Kimblee (though in this case, he was already dying), and the Gold-Toothed Doctor to gain their abilities and/or knowledge. To make it creepier, he wasn't actually doing it to be mean for the sake of it — he was imitating his father! (Along with advancing Father's agenda)
  • Dirty Coward: Kimblee accuses him of being one, and it holds water considering that, mere minutes after explaining his hatred of humans, Pride attempts to pull a Grand Theft Me on Ed, one of said humans, to save his own life.
    Kimblee: You try to take a lesser being you despised as your container, just to escape your own predicament. You... are hideous.
  • Dissonant Serenity: Compared to his Selim persona, he's extremely calm in both intimidation and murder and has zero regards for his victims. He talks about how he devoured Gluttony to Kimblee as if it was a normal thing to do.
  • The Dog Was the Mastermind: The most dangerous Homunculus of all is little Selim Bradley, the son of King Bradley. The biggest clue to his identity is his speech patterns in the original Japanese, which wouldn't get through to an American reader.
  • The Dragon: To Father, fitting as his most powerful offspring. Before facing Father, Ed takes it upon himself to battle Pride, where he is able to win while maintaining his policy of not killing enemies. This penultimate challenge marks Ed as finally being ready to take on the now God-powered Father.
  • Drama-Preserving Handicap: His Villain Override to make Mustang the final Sacrifice near the final battle burns through his supply of Philosopher's Stone greatly, to the point where the Elrics point out that Pride actually attempts to dodge attacks rather than use his shadows to counter attacks and his body begins to disintegrate.
  • The Dreaded: No one enjoys the idea of dealing with Pride, considering both his abilities and his cruelty. Even Greed considers him to be a monster. Gluttony is utterly horrified when Pride decides to eat him for his powers and all he can do is beg for him to stop. Also, the only reason Sloth is digging the circular tunnel around Amestris is because Pride told him to and he's too scared to say no. Hell, let this sink in for a moment; even Wrath is afraid of this guy.
  • Eldritch Abomination: Even by homunculus standards, this guy is something else. He's an amorphous mass of shadowy tentacles with eyes and teeth that follow you everywhere. Selim is merely his street clothing.
  • Enfante Terrible: Looks like a child, is the personification of arrogance and evil.
  • Even Bad Men Love Their Mamas: Mrs. Bradley is the sole human to whom Pride shows any sympathy.
  • Evil All Along: Selim Bradley was a façade from the start. Pride's mass of shadows are his true form, and his human body is a hollow container.
  • Evil Cannot Comprehend Good:
    • Subverted. Alphonse points out that a glaring flaw in the Homunculi's plan to use him and Ed as sacrifices is that they could've easily fled to another country or something. For all his blatant misanthropy, Pride admits that there are some genuinely selfless humans out there who are willing to give up everything to protect the things they love, such as Wrath's wife, who once tried to save Pride from being hit by a car. He says Ed and Al are a step up from them. The Homunculi knew they would never have abandoned Amestris and, in fact, went as far as to bring the fight to them.
    • Played straight on a micro scale. After being defeated by Ed, Pride is convinced that the Fullmetal Alchemist will kill him. Kimblee calls him out on it.
    Pride: He'll kill me!
    Kimblee: If you think that, then you really don't understand Edward Elric.
  • Evil Costume Switch: As Selim, he wears a light blue jacket and necktie. After his true identity is revealed, his human form replaces them with a black outfit.
  • Face of an Angel, Mind of a Demon: As Selim he appears as a kind and cheerful boy that idolizes his father and appears to be unaware of his true nature. In truth, he's Father's ruthless and cruel right-hand man.
  • Fate Worse than Death: Considering Pride's loathing of humans and "lower beings", this is how pre-memory wipe Pride would regard his fate at the end of the series.
  • Faux Affably Evil: Even after his true identity is revealed Pride will still sometimes act like a friendly child even if he is about to do something chilling. Like eating Gluttony.
  • Foreshadowing:
    • Volume 15's On the Next section mentions that a new Homunculus will be introduced in Volume 16. Most people think it's Sloth but he was actually introduced briefly earlier in the series. Instead, Volume 16 introduces Selim Bradley who turns out to be the new Homunculus.
    • Selim often talks about how much he admires his father for his job ruling the country. With the reveal of his true identity, it becomes clear he wasn't talking about Fuhrer Bradley, but about Father himself.
  • Game Face: Once his identity is revealed, he's drawn with much sharper, edgier features in contrast to Selim's rounded, almost chibi looks. Especially apparent after he eats Gluttony.
  • Grand Theft Me: Attempts this on Ed. Backfires when Kimblee stops him and Ed invades him instead.
  • Good Eyes, Evil Eyes: Tareme Eyes as Selim, Tsurime Eyes as Pride.
  • The Heavy: He and Wrath pick up this role after Lust, Gluttony and Envy are taken out.
  • He Who Must Not Be Seen: For most of the series, he isn't seen at all (he doesn't even appear in Father's lair). Only his voice is heard sporadically... until his reveal to Riza Hawkeye.
  • Heel-Face Mind Screw: In the course of destroying Pride, Ed somehow knows to rip out Pride's true form, a helpless, miniature baby. As a result, Pride has no memories of his past and is purged of his malicious personality, and this, coupled with being raised by Mrs. Bradley, means that he becomes the good little boy he had previously pretended to be.
  • Historical Hero Upgrade: Like Wrath up there, Pride is subject to this after the final confrontation, the people being led to believe that "Selim Bradley" was merely an innocent boy who tragically lost his life in the uprising.
  • Hoist by His Own Petard: Turns out absorbing Kimblee wasn't a good idea.
  • Hypocrite:
    • For all his talk about how worthless humans are, he is willing to steal Edward's body just to keep himself from dying. This disgusts Kimblee into stopping him from within. He's also willing to devour his own siblings when the tables are turned on him.
    • "I can't believe you could treat your own brother with such hostility, Greed! Honestly, I might have to eat you!"
    • Pride sees almost everyone around him as disposable pawns and will willingly devour his own Homunculi siblings to obtain their powers if it's to his own benefit, a line that even Envy doesn't cross. However, Pride becomes enraged when Edward points out that Father sees him as an disposable pawn himself, having abandoned him to create more Philosopher's Stones while his eldest son was severely weakened and in pain.
  • I Just Want to Be Loved: His Villainous Breakdown begins when Ed points out to him that his Father really doesn't care about him all that much. It's also the reason Wrath's wife is the only human he actually likes.
  • I'm a Humanitarian: Likes to eat his allies when they are no longer of use (Gluttony, Kimblee, and the creepy gold-toothed doctor). Disturbingly, after he eats Gluttony, Pride comments on inheriting Gluttony's ravenous hunger for people. However, he doesn't think of it as cannibalism, but rather absorbing them into his collective mind.
  • Improbable Infant Survival: He is the only homunculus who looks like a child, and also the only homunculus who survives... sort of. Additionally, when the other Homunculi fight they are frequently wounded, usually graphically, but not so much with Pride, who just gets scuffed up a bit. The latter may be justified, as Pride is considered the most powerful of the bunch.
  • Inconspicuous Immortal: Appears to be just a normal kid with no knowledge of his father's true nature as Wrath. It's just an act, though...
  • Insane Troll Logic: He tells Kimblee that his devouring Gluttony (to obtain the latter's powers) is not murder because both of them are facets of Father's original personality. Given that he talks about eating Gluttony with his shadows as if such an act is completely normal, it's left ambiguous if he's using a flimsy excuse to justify killing one of his own kind to protect his ego, or if he's so narcissistic that he honestly believes he's done nothing wrong.
  • It's All About Me: Played with. On one hand, Pride's a self-absorbed narcissist with a huge Lack of Empathy for both humans and his siblings. However, he's genuinely loyal to Father and acts only at his discretion; Ed even calls him out for seeking no purpose beyond being a dutiful son.
  • Knight of Cerebus: The series was already pretty dark at first, but once it's revealed that Father wasn't the only shadow bumbling around, things get even more unnerving. When he isn't playing the part of Selim, Pride is played as a serious threat at all times, even when he's poking fun at Ed's height insecurity, and nobody wants to deal with him. Things tend to quickly go bad for the good guys whenever he takes the stage and he's pretty hard to kill even when he can't extend his shadows. He's essentially a recurring horror villain.
  • Lack of Empathy: Pride is considered exceptionally cruel even by the other Homunculi and has nothing but contempt toward the human race. Aside from Father, Wrath, and Mrs. Bradley, he only cares for himself (and fulfilling Father's goals to any cost by extension) and will gleefully backstab his own siblings if it means he can gain an advantage.
  • Laser-Guided Karma: In the end, Pride eating Kimblee and trying to possess Ed end up blowing up in his face. Disgusted at his hypocrisy, Kimblee holds him in place and prevents him from stealing Edward's body. And Ed pays him back for trying to destroy his personality by entering into his body as a Philosopher's Stone and destroying all of his memories (except his love for his mother). For added irony Pride being raised as a human child, with his memories (and Pride) erased is from his original perspective a Fate Worse than Death.
  • Last of His Kind: Lost memories notwithstanding, he is the only Homunculus to survive the events of the story.
  • Little Big Brother: Pride is the oldest of Homunculi and looks like a child while his younger "siblings" look way older.
  • Living Shadow: His true form: A mass of eyes and smiles.
  • Loss of Identity: After his "death", he is reborn with the mind of an innocent child.
  • Love Redeems: Mrs. Bradley's love specifically. It's the only reason his innocent rebirth is allowed to stick.
  • Made of Iron: Even amongst the other Homunculus Pride's durability is insane. After Ed short circuits the lights in the area they are all fighting in Heinkel spends the next several minutes desperately trying to kill him while he has lost access to his powers. While Pride IS hurt by the constant bombardment Heinkel ends up wearing himself out and Selim has very few visible injuries.
  • Meaningful Name: Selim is "miles" backward. Pride can only extend outward beyond Selim and the nationwide transmutation circle, his two containers, in an immediate area with limited light.
  • Morality Pet: Aside from Father and Wrath, the only being he really cares about, even a little, is Mrs. Bradley — and that only began after she risked her life to save him and he grew curious about the concept of playing 'family'.
  • My Grandson, Myself: Pride has pretended to be the adopted son of an important government official as Selim Bradley ever since the founding of Amestris. What better way to innocuously keep tabs on what the government is doing?
  • Narcissist: Unsurprisingly. Pride can care about other people if he really, really tries (see Wrath, Mrs. Bradley, and Father), but he's far more interested in himself, to the point of bordering on out and out psychopathy.
  • Names to Run Away from Really Fast: Pride the Arrogant.
  • No Ontological Inertia: One of his few weaknesses, as when a base of his shadow is blocked off, the rest of the shadow disintegrates.
  • No-Sell: A subtle example, but one that shows off just how powerful he really is. It's not impossible to break through his shell, but damn does it take a lot of time and power! Whereas all the other Homunculi have been hit with horrible lacerations or killed repeatedly in gruesome ways, Pride managed to tank a No-Holds-Barred Beatdown from Heinkel with some light scuffs on his "skin" and rips on his clothes. The kid literally just gets up and dusts himself off before glancing at him like "Ya done yet, bro?"
  • Obviously Evil: He's named after the worst of the Seven Deadly Sins, control shadows like nobody's business, and is The Dragon for Father. Yeah, no way he's one of the heroes.
  • Oh, Crap!: Has a major one when Kimblee reappears and screws him over near the end.
  • Paranoia Fuel: Goes out of his way to provide an In-Universe example for Riza Hawkeye. He could be literally anywhere there are shadows to listen in on conversations, even if he's "supposed" to be miles away.
  • Perpetual Smiler: Pride's shadows almost always are smiling whenever they are attacking or watching someone. If Pride's shadows ever start frowning you know things are about to get serious.
  • Power Copying: The Cannibalism Superpower variant, a decidedly dark one.
  • Powers Do the Fighting: Being able to use shadows from anywhere and everywhere allows him to use them to fight by themselves.
  • Pride: Of course. His full name is "Pride the Arrogant".
  • Pride Before a Fall: Feel free to laugh.
  • Sadist: Relishes in causing suffering to others and mocking them while fighting.
  • Really 700 Years Old: At three hundred, the oldest Homunculus besides Father.
  • Sibling Yin-Yang: Subtly has this with Wrath.
  • Shapeshifter Baggage: Seemingly played straight, unlike Envy above. Drawing his shadow back into his "container" doesn't seem to affect his weight or mass at all, despite the fact that the shadow itself is large enough to extend throughout the tunnel of the nationwide transmutation circle. One could make the argument that they are mass-less and weight-less due to being shadows, but the manga and Brotherhood treats them as indeed having substance. Of course, he is an Eldritch Abomination.
  • Slasher Smile: Gains one after eating Gluttony and his shadows feature numerous large smiles and eyes.
  • Small Name, Big Ego: Due to his arrogant, smug and narcissistic personality, Pride is the perfect name to describe this half-pint jerk.
  • Smug Snake: What else would you expect from someone whose name is "Pride the Arrogant"? He can back up his boasts for the most part, at least until his defeat.
  • Sore Loser: For all his talk about how strong he is he can be downright petty when he's at a disadvantage. During the confrontation in the forest he's furious when the heroes manage to free Al from his grasp and when he realizes that the heroes have managed to turn the tables he devours Gluttony to replenish his power.
  • Strong Family Resemblance:
    • Pride's shadows greatly resemble Father's true form. Hohenheim even comments on it, stating that Pride's name is fitting since his creator made sure they looked identical.
    • Selim, meanwhile, looks an awful lot like King Bradley when he was a kid.
  • Stronger Sibling: Compared to his younger siblings, he's far more powerful.
  • Superpower Lottery: He's The Dreaded for a reason. Between his Homunculus-standard Healing Factor, his shadow manipulation, near-omnipresence in the National transmutation circle and his Cannibalism Superpower Copying, Pride has pretty much won the lottery. Barring Van Hohenheim and Father (who could almost qualify as Physical Gods), Pride is far and away the most powerful character ever seen. Much like Wrath, for him to be defeated he has to be in an already dying state. When Heinkel fought him he was only able to land blows because the lights were out; once the lights are on Pride immediately overpowers him
  • Tautological Templar: Pride is incredibly self-righteous and will constantly come up with flimsy rationalizations for all of his evil actions, such as saying him eating Gluttony doesn't actually count as murder because they were both part of Father to begin with. Interestingly, he's the only Homunculus that bothers to even try to justify their actions at all, as the others are all Straw Nihilists who just believe they can do whatever they want because they can. Pride's warped sense of morality is likely due to his arrogance - he's too narcissistic to acknowledge that anything he does could be considered wrong.
  • Team Killer: Devours both Gluttony and Kimblee so that he could take their Philosopher Stones for himself.
  • Troll: Enjoys teasing Ed about his height while under the disguise as King Bradley's cute, innocent, and of course well-guarded son. He even delights in the fact that it annoys Ed.
  • Tsurime Eyes: In contrast to his Selim persona's Tareme Eyes. This helps establish that Selim is his container and not a real child under possession.
  • "Uh-Oh" Eyes: His Game Face has purple eyes with very small pupils.
  • Undying Loyalty: Nearly every single thing he does, he does to further Father's plan.
  • The Unreveal: We never do find out where his ouroboros is, or if he even has one.
  • Villainous Breakdown: He finally snaps from his cool composure when Ed calls him out on his blind loyalty to Father, who doesn't give a shit about him. In response, Pride gets livid and after viciously flailing Ed against the floor, gets even more mad due to his worsening condition causing his left eye to crumble down and tries to take over Ed's body to survive — which leads to Kimblee stopping him and pointing out his hypocrisy, causing him to break down and becoming increasingly scared and desperate as Ed is about to finish him off and "dies" screaming hysterically and begging for his life.
  • Villain Override: In the final battle he forces Roy to perform human transmutation, but it weakened him severely, enough for him to be defeated a few chapters later.
  • Voice of the Legion: As Pride, he speaks with an eerie voice akin to this.
  • Walking Spoiler: Possibly even more so than Wrath. His identity as Selim does that.
  • Weaksauce Weakness: Bright flashes of light can hurt him and his shadow-based powers are useless in complete darkness and outside of the national transmutation circle and Central Area. More subtly, he can use his shadow tendrils to commit espionage by listening, but he can't use them to see, so Hawkeye exploits this to get a coded message across to Mustang, who pieces it together on paper.
  • "Well Done, Son!" Guy: Implied to be one of his main reasons for leaving himself in the verge of death for Father's sake when Ed asks why he obeys Father in the first place, pointing out that Father doesn't really care about him.
  • Worf Had the Flu: The only reason Ed manages to "kill" Pride is because Pride had weakened himself enough by using up a massive number of his stored-up souls to force Mustang to perform human transmutation. With his body breaking down on him, he attempts to possess Ed's body to save himself, resulting in Kimblee's intervention and Ed being in the right position to take him down from within. Heinkel was also able to fight him purely because there was no light; once they're brought back Pride wastes no time in overpowering him.


    Solf J. Kimblee 

Solf J. Kimblee

Voiced by: Hiroyuki Yoshino (JP), Eric Vale (EN), Víctor Díaz (Latin America), Nestor Chiesse (BR), Paolo Sesana (IT)
Affiliation: Amestris Military (formerly)/Homunculi
Rank: Major (formerly)
Specialty: Explosive Alchemy/Photographic Memory

The Crimson Alchemist, a former State Alchemist who participated in the Ishval war. Kimblee is a sociopath and a sadist. His alchemical specialty is transmuting things into explosives.

  • Affably Evil: A very, very sinister example. He is a thoroughly demented and vicious man, but sincerely polite and pleasant in conversation, honest and straightforward in his intent and bears no ill will to his victims and enemies. Despite or perhaps because of his radical philosophies, he deeply respects people who demonstrate integrity and conviction, and holds deep contempt for hypocrites and cowards.
  • Ambiguous Disorder: His high intelligence and his odd morals, along with his generally abnormal behaviour, makes it quite obvious that there is something different going on in his head compared to everyone else.
  • The Anti-Nihilist: He may be nihilistic, but he finds this more liberating than anything. Rather than berate those around them for holding beliefs and dreams in a meaningless world, he actually applauds them. In fact, his Berserk Button is anyone betraying their own code, dream or duty out of convenience or cowardice. He only has respect for people with strong convictions, even if they oppose his own, and nothing but contempt for any who betray their own convictions, even if they're on the same side.
  • Arch-Enemy: To Scar. Ironically, he is severely wounded by the chimera Heinkel and absorbed by Pride, instead of Scar getting to contribute to his demise.
  • Asshole Victim: As charming and courageous as he is, Kimblee is still a mass-murdering lunatic who took part in genocide, killed Scar's family, and is complacent in a plan to sell out humanity. No tears should be shed when Heinkel rips his throat and Pride chews him up while mocking his helplessness.
  • Ax-Crazy: A subdued version. He's classy, intelligent and philosophical, but without a doubt psychotic. That said, he really loves blowing stuff up.
  • Badass Bookworm: He's a State Alchemist. It comes with the territory. He gets to show it off while chasing Scar, easily deducing Scar's location and then managing to barely survive a fight with him despite being years out of combat practice.
  • Badass in a Nice Suit: A dangerous man who looks pretty dapper in a white suit. It adds to his creepiness.
  • Badass Longcoat: He wears a long white coat once released from prison.
  • Bad Powers, Bad People: He blows people up and turns harmless objects into time bombs. It's hard to be heroic with that.
  • Berserk Button: He's got two: Being looked down upon, and people betraying their own beliefs/being hypocrites. For the former, he maintains a façade of good-natured politeness, even when killing people by the hundreds, but during his hunt for Scar, this façade melts for the first time when Scar, standing atop a building, comments on how he and Kimblee (looking up at him from the ground) were now in the exact opposite positions of when they first met. An enraged Kimblee warns him to watch his mouth, and prepares to use his alchemy, ignoring the fact that Scar had Winry as a "hostage". The second shows through when Kimblee looks kind of pissed when Pride tries to consume Edward, essentially ditching his ego and pride as a homunculus by taking a "lesser being". Amused, Kimblee was not.
  • Birds of a Feather: He's the only human who Pride and (to a greater extent) Envy have taken to, which says a lot about his (lack of) morality.
  • Blood Knight: Based on what we see of Ishval through flashbacks, and the way others react to him, the only person who could probably rival his kill count is Roy. Kimblee might have even made it just as far as Mustang in the military with his, how shall we put it, impressive career in that 'conflict' had he not started blowing up people on his own side. Too bad he decided he wanted to keep that Philosopher's Stone they gave him to test out...
  • Blue-and-Orange Morality: Generally speaking, Kimblee is the 'you do you' phrase taken to an extreme and mixed with nihilism. He values holding true to one's personal moral code or role regardless of its conventional morality and of any contradictions between value sets, and greatly respects those who do.
  • Break the Haughty:
    • Not as large-scale as what happens to Father or Pride, but still a rather disturbing fate. His face as he realizes Pride is going to devour him says it all.
    • Played for Laughs in the 4koma comic theater. Kimblee was left catatonic after encountering Garfiel.
  • Breaking Speech: He gives three of them during the Ishval campaign, the biggest being the one to Hawkeye and Mustang, explaining how they knew the odds of killing someone when they put on the uniform, and that the only way they could honor those they killed was to remember them, since their victims would never forget what they did. He also gives one to Ed during their battle, Alphonse during their battle, and attempts to deliver them to Scar and Major Miles.
  • But for Me, It Was Tuesday: An inversion. Kimblee's policy in life is to never forget the faces of those he kills as a form of professional pride, and he proves that he means this literally. When Scar asks if Kimblee remembers him, not only does Kimblee say he does, he also perfectly recites the district in the city where he encountered him, notes that one of the Ishvalans bore a family resemblance to Scar, and remembers the exact placement and severity of the wound that took the life of Scar's brother.
  • Card-Carrying Villain: He makes no excuses and feels no remorse for the copious amount of slaughter and destruction he's gleefully wrought over the years, and he completely embraces his actions and urges with honesty and pride. In fact, taking full responsibility for every life he's deliberately extinguished is an integral tenet of his bizarre personal philosophy.
  • Chekhov's Gunman: In the manga, he is alluded to, mentioned offhand, and shown in blurry panels for a couple years worth of chapters before he finally begins to play an important role in the story.
    • In Brotherhood he makes a handful of appearances in early episodes, including the first episode, and appears in some flashbacks.
  • Colonel Kilgore: Kimblee got a real kick out of his time at the front, and was disappointed when the war came to a close. Given his Social Darwinist beliefs, this isn't surprising.
  • Cruel and Unusual Death: Gets his throat torn open by Heinkel, and left to bleed out while paralyzed. Then Pride walks over and proceeds to mock how ironically weak and lowly he was in the end, before slowly consuming him with his shadows and absorbing his soul for his Philosopher's Stone.
  • The Dead Have Names: A slight variant. While learning the names of his victims would be implausible, Kimblee makes a point of remembering all of their faces in his professional capacity as a soldier.
  • Deal with the Devil: Heavily implied during the scene in which he asks Ed to help him find Scar and Dr. Marcoh and create another Philosopher's Stone where they are. He tells Ed that he "staked the very essence of [his] being" to see how the homunculi's games would play out.
  • Death by Irony: Kimblee, a firm believer in "survival of the fittest" who wants to see whether humans or homunculi are superior, is killed in two bites: one to the throat from Heinkel, whose chimera features come from a famous apex predator, and one from Pride, the first and arguably most powerful homunculus, who had been his most frequent ally up to that point.
  • Determinator: Say what you want about Kimblee, but he refuses to give up. Even after being killed, then consumed by Pride, and his soul sent into a sea of souls where one loses their sense of self and individuality. His sheer force of will allowing him to maintain his individuality and help Ed take Pride down.
  • Devour the Dragon: After being mortally wounded by Heinkel, Pride decides to eat him to recharge some of the power in his Philosopher Stone which he would have lost fighting Alphonse.
  • Dressed to Kill: Kimblee is a Badass in a Nice Suit who gets to show off how much he enjoys blowing things (and people) up.
  • The Dog Bites Back: A victim of this trope via Heinkel.
  • Dragon with an Agenda: Downplayed. He never tries to betray the Homunculi, but he says the only reason he chose their side is because they will let him do what he want, namely killing people.
  • Establishing Character Moment: While he does have a few moments in flashbacks, his first appearance in the present has him seemingly plant a bomb on his prison warden...only to reveal it's just a toy, and suggests the warden might give it to his kid. While this might come across as just a sick joke to non-fans, for those who watched the 2003 anime, it's an indication that this Kimblee is a little different from 2003 Kimblee, who was a Misanthrope Supreme who definitely 1) would have blown up that warden, and 2) would not have known enough about the warden to know he had a kid.
  • Even Evil Has Standards: He's a complete lunatic, yes, but he does have two lines even he won't cross.
    • When Pride declares his intent to possess Ed's body to save his own life mere minutes after declaring his hatred of humanity, Kimblee helps Ed take him down, unable to tolerate Pride's cowardice and hypocrisy:
    Kimblee: You try to take a lesser being you despised as your container, just to escape your own predicament. You... are hideous.
    • He's offended when Ed mistook him for a pedophile after he complimented Winry.
  • Evil Cannot Comprehend Good: Subverted. Kimblee lives to cause mayhem and bloodshed, but when Pride cries out that he's going to be killed, Kimblee's soul scolds "You do not understand Edward Elric!" Though he doesn't exactly understand the desire to be good — expressing confusion towards soldiers who lament killing — as much as he does people who adhere to a conviction of goodness in spite of all obstacles.
  • Evil Counterpart:
    • Towards Scar, in the sense that both of them specialize in alchemy based around destruction, both were involved in the Ishval Civil War (Kimblee as one of the soldiers who took part in the genocide, Scar as one of its victims), and both invoke Light Is Not Good. This was perhaps shown at its best when Scar pointed out how their situations were reversed from what happened with Ishval, with Scar having abandoned his path of vengeance while Kimblee's obsession with Scar never waned.
    • You can throw Roy in that mix too and make it a three way thing: same kind of alchemy, same war, etc, with Scar as a victim, Roy as a victimizer with regrets and Kimblee as a victimizer who thoroughly enjoyed himself.
  • Evil Genius: He's highly intelligent and has of a philosophic side.
  • Expy: The author has stated he was based off of Alex from Anthony Burgess's A Clockwork Orange. To a reader who's familiar with both works, one can definitely see the resemblance...
  • Fake Defector: He's ordered to cause bloodshed at Briggs to carve the final crest of blood. But even with Central forces assigned there, the men of Briggs are impossible to subvert. So Kimblee pretends to go over to Drachma, enticing them to launch an enormous assault on the fort. The Briggs forces wipe them out, fulfilling the requirement of violent death.
  • False Reassurance: Towards Winry on the subject of her parents' deaths. He might be a crazed and sadistic mad bomber, but he isn't a flat-out dishonest person.
  • Fedora of Asskicking: Wears a sleek white fedora, and is one of the most powerful alchemists in the series.
  • Having a Blast: Causes anything — from buildings to the air around him — to become unstable, resulting in giant explosions.
  • He Cleans Up Nicely: The first appearance of Kimblee in the series presents him as an unkempt prisoner. Fast forward, and he dresses up in a stylish suit.
  • Hero Killer: Came reeeeeally close to making this literal with Ed, and is feared by everyone who knows his reputation from Ishval. He lives up to it.
  • The Heavy: Father has him freed from prison after Lust's death so he can replace her as this, since none of the remaining Homunculi are quite up to the task note .
  • Hidden Depths: He is, without question, a crazed Blood Knight Mad Bomber. He is also intelligent, respects the Rockbells for their tenacity even when assigned to kill some of them, and generally demonstrates a certain Pet the Dog quality... often before, or even combined with, an even bigger Kick the Dog moment.
  • Hoist by His Own Petard: The Philosopher's Stone he drops during his battle with Edward is picked up by one of the chimeras he abandoned for dead and delivered to Alphonse Elric, who uses it in their final battle with Kimblee, and with it eventually defeats him.
  • Humiliation Conga: Of a pride-crushing type. Upon arriving in Briggs, Kimblee recieves near-fatal injuries from battling Scar and ends up needing to escape the fight. While helpless in the hospital, he gets menaced by the Ishvalan Major Miles. Later, he encounters Scar yet again and fails to kill or even capture him, even though Kimblee is ordered by the Homunculi to kill Scar. While he is destroying the surroundings in an ineffective attempt to attack Scar, Scar remarks how this meeting is opposite from their first meeting, when it was Kimblee looking down upon Scar. Later, Heinkel fatally wounds Kimblee and Pride looks on, remarking how weak humanity is while Kimblee is immobile and unable to even speak, let alone resist Pride's consuming of his body.
  • I Die Free: An unusual example in that he was absorbed by Pride but retained his sense of self inside the sea of souls.
  • Impaled with Extreme Prejudice: He's impaled during his first fight with Scar.
  • Jerkass Has a Point: As brutal as it was, he was right to scold Roy and Riza for their reluctance to kill people. Why did they join the military if they weren't prepared for that possibility?
  • Just Following Orders: He follows the orders to commit the Ishvalan genocide without a second thought and he is disappointed when he sees others fail to do the same. Kimblee sees it as a soldier's job to follow orders, no matter what they may be.
  • Know When to Fold 'Em: Just as Scar was about to kill him, Kimblee breaks the rail between them so the train would continue without Scar riding, allowing him to get treatment. Although, he voiced his obvious displeasure before doing so.
  • Lack of Empathy: Solf J. Kimblee seems to have been written as a serious look at real-life sociopathy. He seems to be aware of his differing mentality from others and therefore goes to great lengths to disguise it, but at the end of the day he's still an amoral guy who honestly doesn't believe that there's any moral difference between slaughtering people as a soldier and saving them as a doctor; to him both are just doing their job (which, if they do well, he applauds equally). Essentially, Kimblee defines his bizarre twisted code of morality based on how much a person follows through on their beliefs or occupation; his psychopathy is too extreme for society's rules to matter to him. While he can demonstrate a certain amount of respect for another person, it's always in a very detached way, and he's completely incapable of feeling genuine empathy. There's a reason both Pride and Envy like him.
  • Laser-Guided Karma: Scar assaults Kimblee with a pipe, wounding him near-fatally in the same place where Scar's brother was wounded because of Kimblee's attack.
  • Last-Name Basis: Everyone calls him 'Kimblee.' It's wholly forgivable if you didn't even know 'Solf' was his first name, since the only time you'd have been likely to hear it was when another character referred to him as 'Solf J. Kimblee.'
  • Light Is Not Good: Kimblee mostly wears a white suit, and the alchemical circles tattooed into his hands involve the sun and moon, both symbols of light. To say nothing of how he gives the impression of being a friendly and charismatic man. This probably makes the moment he is eaten by Pride, a shadow based homunculus quite significant. And in turn, Kimblee interfering with Pride long enough for Ed to defeat the latter could be considered as the light pushing back the darkness long enough to ensure its defeat.
  • Loves the Sound of Screaming: Expresses this sentiment in an Ishval flashback. He seems to take it as the sign of a job well-done. It's also why he didn't get subsumed by the screaming souls in Pride's Philosopher's Stone.
  • Mad Artist: Likes to make things explode in a manner he considers "beautiful" and even criqued his own explosions in the manga while he was murdering Ishvalans.
  • Mad Bomber: A minor character even refers to him as a mad bomber at one point.
  • Man of Wealth and Taste: He may not be a great guy, but damn is he stylish.
  • Mask of Sanity: Heavily implied to have feigned sanity to enter the military, and he manages to fool some characters like Winry into believing he's kind and sane. Only in the action do others realize how insane he is.
  • Moral Sociopathy: A very blue and orange version. For all his sadism and disregard for human lives, he does have some honor — largely based on honesty and duty — and abides seriously by it and respects whoever fills these values; indeed, by the end, his own existence is expendable, and he prefers to distract Pride and subsequently have his own soul vanish than having to "live" inside of a hypocritical homunculus.
  • My Country, Right or Wrong: He claims this, but seems to view it as an excuse for his sadism more than anything.
  • Mysterious Middle Initial: Whatever the 'J' stands for, we never find out.
  • Nice Hat: The fedora can't go wrong.
  • Noble Demon: An unusual example. He's far from "good", but Kimblee operates completely within his own set of morals, twisted though they may be. He takes his personal ideals so seriously that he won't hesitate to help his enemies or betray his superiors if doing otherwise would compromise his personal code of honor.
  • Not in This for Your Revolution: Pretty much what he tells Isaac in the first episode of Brotherhood when Isaac tries to recruit Kimblee's help in his own subversion of the government. Kimblee makes it very clear that he did not murder his superiors to rebel against the military for Ishval. Kimblee actually enjoyed his time in Ishval, and killed his superiors merely because "he could."
  • Person of Mass Destruction: He ends the whole Ishvalan War by himself with a Philosopher's Stone. Much later, he does this to the whole Drachman Army WITHOUT alchemy but through political deception alone!
  • Pet the Dog:
  • The Philosopher: Mixed with Sadist. Kimblee tends to wax poetic about life and alchemy, but in a way that's reminiscent of a Serial Killer.
  • Photographic Memory: As Scar points out after meeting him for the second time, Kimblee's memory is frighteningly accurate.
  • Power Tattoo: Has the transmuation circles needed for his trademark explosions tattooed on his palms.
  • Psycho for Hire: Does the things he does for his own reasons, (whatever those are) but getting to murder folks along the way is a nice bonus.
  • Redemption Equals Death: Downplayed Kimblee's last act is coming in to save Edward when Pride is just about to beat him. Even though it wasn't done out of care for Edward there is a clear heroic tint to it with him respecting Ed's adherence to his ideals. Notably one of the final group shots, featuring all the heroic characters fist bumping has Kimblee in it, something that surprises Lieutenant Ross.
  • Rightly Self-Righteous: A very dark, socipathic and twisted version. He absolutely hates hypocrites and often praises enemies who stick to their convictions to the bitter end, even as he kills them. He has no problem killing civilians and innocents if ordered, and takes personal pride in doing a good job at it. Those who try to argue morality with him often gets shut down with a Breaking Speech against which they don't have a good response to, sometimes bloodily. Ultimately, this mindset is also what makes him decide that humans, not Homunculi, are worthy of survival, and screws Pride over for being such a hypocrite.
  • Sadist: Basically an Ax-Crazy spree killer somebody handed a uniform.
  • Shadow Archetype: Towards Ed. Both are famed alchemists, but Ed sees himself as the champion of the people who wants to help others while Kimblee is an unapologetic Social Darwinist who is admittedly self-centered.
  • Sharp-Dressed Man: His suit and hat combo is pretty nice.
  • Slasher Smile: Very frequently... particularly when trolling others, killing people, or about to blow something sky-high.
  • Social Darwinist: Definitely believes this under the ethos "the strongest party wins in the end" and why he doesn't take that much part in the conflict. However, he does hold his standards in regards.
  • The Sociopath: A high-functioning and very self-aware psychopath with a decidedly unusual worldview.
  • Sociopathic Soldier: Type II, with flashes of Type I.
  • Spanner in the Works: Managed to screw over Pride, even in the afterlife.
  • Spell My Name with an "S": Solf/Zolf, J./Jay, Kimblee/Kimbley/Kimbly/Kimberly/Kimberley. Also, while it doesn't have to do with actual spelling, the translation of his State Alchemist title is a subject of debate. The word guren in Japanese means "crimson", but the kanji used to make up the word in his title means "red lotus". It can be inferred that "red lotus" is his truest title, however, due to the flower being a symbol of fiery explosions much like the ones he specializes in creating. Noting that crimson simply refers to a particular shade of dark red, some Take a Third Option and go with "crimson lotus".
  • Stepford Smiler: Despite being totally Ax-Crazy Kimblee is remarkably calm and pleasant most of them time always with a bemused smile on his face. It takes imminent death to get him to change that expression.
  • Stomach of Holding: Has kept a Philosopher's Stone or two in his stomach at times, which he can regurgitate.
  • Straw Nihilist: He holds absolutely no value in human life or his own, sans dedication to ideals or concepts like honor, professionalism, or duty. He's more concerned about his suit getting dirty than people being killed. As such he sees no problem killing as many people as he wants and takes joy in doing so because it fits his concept of art.
  • Take a Third Option: Played with. When Al rejects a binary choice between two outcomes and say that he would rather have both, Kimblee points out that the actual negation of such a binary choice is both or neither.
  • Thrill Seeker: A core part of Kimblee's character is how much he gets a kick out of causing death and destruction and how much he feels putting his life on the line is what it means to be alive. As such, he'll join anyone who lets him cause as much destruction as he wishes such as the case with the Homunculi and has no problem risking being killed afterwards if it proves exciting enough.
  • Too Spicy for Yog-Sothoth: He's able to retain his mind inside of Pride's Philosopher Stone because he finds the screams of his fellow victims soothing. Taking advantage of this, he immobilizes Pride which allows Ed to finish him off.
  • Troll: Once pranked a Mook by transforming his watch into a time bomb... which turned out to be a cuckoo clock. At least in the manga, there's a "BAM" sound effect offscreen as soon as Kimblee leaves - although it might just be the sound of the prison's doors closing.
    • It's implied in the manga, and confirmed in the anime, that he used the power of the Philosopher Stone to pull that prank, effectively meaning he sacrificed human souls for a gag.
  • Villainous Breakdown: Though a suppressed one, Kimblee does not take kindly to Scar's observation of the tables having turned.
  • Villainous Demotivator: Knowing that the Briggs soldiers all wish him dead, he brings four chimeras with him as Elite Mooks. All four change sides on him almost as soon as it becomes a viable option due to Kimblee abandoning them to die; one eventually causes his death.
  • Villainous Fashion Sense: Flashy and maybe even gaudy, at times, but that all-white suit is at the very least a fashion statement.
  • Villain in a White Suit: He takes to wearing a classy white suit after his release from prison. One of the signature men in white in anime and manga.
  • Villains Never Lie: Kimblee has an odd sense of honor and follows it to a T. Unlike every other villain in the series, he's honest about his motivations and doesn't sugarcoat anything. It may explain why his breaking speeches work so well.
  • Villainous Rescue: Kimblee, of all people, is the one who saves Edward's ass from Pride. It's not so much he cared what happened to Edward, but more that Pride was willing to betray his own belief that homunculi were superior to humans. This pisses off Kimblee's soul enough for him to assert himself within Pride, forcing Pride into a Battle in the Center of the Mind long enough for Edward to turn Pride's own attack back on him.
  • Villain Respect: Surprisingly enough, he develops it for Ed. After witnessing Ed's unwavering adherence to his Thou Shalt Not Kill rule during their fight in a mineshaft, Kimblee expresses his appreciation for it... right before bombing him all the way down to the bottom with a nasty injury. He intervenes in the fight between Pride and Ed later on when Pride tries to possess the body of a "lesser being", and, right before Ed finishes Pride off, Kimblee gives an Ironic Echo to his fight with Ed as his last act.
  • Warrior Poet: Evil version, Kimblee is a top-notch State Alchemist who has a poetic view of the world, but is also a huge sociopath.
  • White Shirt of Death: When Heinkel chomps down on Kimblee's throat and his suit is promptly stained with his own blood, Pride proceeds to point out how the suit's new color fits Kimblee.
  • Wicked Cultured: Look at him. Then look at his suit. Then listen to his voice.
  • Worthy Opponent: Edward Elric, who can also be interpreted as his Good Counterpart. The two have completely opposite moral codes, but despite this, Kimblee develops a respect for Ed's conviction of standing by his. In his final fight with Pride, Kimblee ends up siding with Ed over Pride, because the latter abandons his ideals out of his desperation.
  • Xanatos Speed Chess: No one modifies plans on the fly quite the way that Kimblee does. It's why Father keeps him around.
  • Yin-Yang Bomb: His favored attack method as his symbols stand for the opposite forces of the Sun-fire-gold and Moon-water-silver fused to create explosive energy.

    "Gold-Toothed Doctor" 

"Gold-Toothed Doctor"

Voiced by: Bon Ishihara (JP), Mark Stoddard (EN), Manuel Bastos (Latin America), Walter Cruz (BR)
Affiliation: Amestris Military/Homunculi
Speciality: Biological Alchemy

Not a Homunculus, but a human in cahoots with them. A mysterious alchemist working for Father, this unnamed doctor is a master of biological alchemy.

  • Asshole Victim: No one was weeping when Pride transmutates him in order to make Roy a sacrifice.
  • Badass Bookworm: An old skinny man who nevertheless shows no fear when confronted by Roy, Ed, Scar, Riza, and the Chimeras, stays totally cool under fire, and manages to defeat them through careful planning and the judicious use of Elite Mooks. He's repulsive, but that earns him some badass cred.
  • Baleful Polymorph: Is transformed into a bloated, hideous ball of flesh.
  • Body Horror: Whoever he paid to bling out his mouth must be pretty creepy indeed, but it gets a whole lot worse. After being pushed through the Gate, he ends up as a hideously deformed "ball" of flesh.
  • Chekhov's Gunman: He's first seen performing the fusion of a human with a Philosopher's stone in Bradley's flashback, but becomes quite important later on.
  • Cruel and Unusual Death: Gets run through with one of Pride's shadows, partially absorbed for Pride to take his knowledge of Human Transmutation, and finally transmuted into a grotesque, mangled ball of bio-matter as material for Roy's forced transmutation attempt. Which, keep in mind, is still twitching and moaning.
  • Death by Irony: The prideful, remorseless scientist is coldly used as a tool and an alchemic resource by Pride the homunculus, then discarded and forgotten by the plot once he has nothing else of scientific merit to offer.
  • Dirty Coward: Despite acting relatively calm earlier, drawing his transmutation circle in the midst of a fight between the heroes and his Elite Mooks, the second Jerso manages to get a hold of him he loses all of his cool and begins screaming and panicking.
  • Elite Mooks: Controls the failed Führer candidates and uses them as his muscle, acting as the brains to their brawn.
  • Evil Cannot Comprehend Good: He is unable to understand how Mustang could refuse to perform human transmutation and revive Hughes when the Sadistic Choice alternative is to watch Hawkeye bleed to death from having her throat slit, a wound inflicted on Goldtooth's own orders. It's because Mustang knows trying to resurrect the dead will always result in failure and severe consequences, and he wants to prove that humans can learn from their past mistakes.
  • Evil Genius: A more traditional version than Lust being a scientist that runs experiments on humans for Father.
  • Evil Old Folks: Older even than Bradley and it shows.
  • Faux Affably Evil: Maintains a cheerful and even somewhat jokey demeanor while throwing his subordinates to die against the heroes and slitting Riza's throat.
  • Fate Worse than Death: Implied — he's not present in the usual omakes that show the dead characters, hinting that he's still alive in that deformed "ball." Not that he didn't deserve it.
  • Fish Eyes: Behind his glasses. These ones are not funny in the slightest, however, and only serve to make him look more unbalanced.
  • Foil:
    • To Kimblee. Both are sadistic, misanthropic alchemists who aid the Homunculi in destroying humanity, but while Kimblee is a man in his prime who often goes toe-to-toe with the heroes and has devastating powers, the Doctor is an elderly man who specializes in twisted experiments and isn't much of a fighter. Also, while Kimblee is at least outwardly charming and has some (very loose) scruples, the Doctor barely hides what a monster he is and has no veneer of nobility whatsoever.
    • To Shou Tucker as well. Both are depraved alchemists who specialize in horrific biological experiments, but Tucker's alchemic skills are way less refined and he's outwardly a shy, desperate man who ultimately is too delusional and stupid to realize when Ed has him beaten. Goldtooth, meanwhile, is high ranking in Father's organization, is skilled enough to pose a threat to the good guys, and is gleefully overconfident in his twisted powers.
  • For Science!: A scientific genius without an ounce of morality or decency.
  • Four Eyes, Zero Soul: Complete with the Scary Shiny Glasses, even underground with dim lighting!
  • Gold Tooth: Obviously. Somehow the resulting twinkle only makes his constant Slasher Smile more disturbing.
  • Good Powers, Bad People: He knows medical alchemy, but is a Mad Doctor who loyally serves Father because it gives him a chance to do terrible things For Science!!.
  • Hate Sink: He lacks the redeeming qualities of the Homunculi. He is the only one of their human allies who knows Father's plans to cause The End of the World as We Know It, something he doesn't seem to care about. Responsible for the creation of Wrath, he killed the first twelve failed candidates and turned the rest into mindless Elite Mooks, all of whom he treats as expendable pawns. He not only slits Riza's throat in an attempt to force a Sadistic Choice on Roy but also disgusts both Roy and Zampano with his smug belief that the failed candidates must have been grateful to him for taking them in, feeding them, educating them and giving them the meaning of existence. No tear is shed when Pride turns on him by using him as an alchemic resource, leaving him a hideous ball of flesh.
  • Karma Houdini Warranty: It becomes obvious that this guy has practiced human transmutation for years while totally evading Truth (and the toll) by passing the price along. When Pride finally voids it, it's not easy to pity him. Also, by using him as the ingredient and not as the alchemist, it clearly shows that he never could have succeeded at opening the portal and coming back under his own steam: the guy could only cheat.
  • Lack of Empathy: He treats everyone else around him as pawns and as things for him to experiment on. He also doesn't care if his allies seek to eradicate all of Amestris.
  • Light Is Not Good: He dresses in white and is very evil.
  • Mad Doctor: He's called a doctor and does even do some healing. But, you'd need brass balls like Kimblee's to take it calmly because he's so obviously a bit wrong.
  • Mad Scientist: The alchemic equivalent.
  • Misanthrope Supreme: Sides with the Homunculi, who seek to eradicate all of Amestris and regard his species as lower than insects.
  • No Name Given: We never find out his name.
  • Riddle for the Ages: No name given, no clue where he came from, how he became the way he did or why he even works for the Homunculi. He's just... there.
  • Scary Shiny Glasses: That picture up there.
  • Slasher Smile: Constantly sports one.
  • Smug Snake: Altogether too pleased with himself about his various bastardly actions.
  • The Sociopath: He does horrible things For Science! and the Evulz without a shred of guilt, treats everyone else around him as pawns and as things for him to experiment on, has a grandiose sense of his own worth, and doesn't care if his allies seek to eradicate all of Amestris.
  • Surrounded by Idiots: Outright calls the Senior Staff of Central Command unreliable for failing to get 5 sacrifices ready for the Promise Day, especially since they only went after those who took the bait.
  • Suspiciously Similar Substitute: To Shou Tucker. Both are portrayed as sociopathic Hate Sinks, commit horrific experiments For Science! and have Scary Shiny Glasses.
  • Twinkle Smile: Courtesy of his gold tooth. The result is creepy as hell.
  • Undying Loyalty: If anything positive can be said about him at all (and "positive" probably isn't the right word), it's that he seems to be the most genuinely loyal of Father's human minions. Whereas Kimblee just follows his own whims and the Central Command are in it for Immortality, this guy outright calls immortality a stupid prize and is helping the Homunculi for the sake of service. Even when Jerso captures him, he yells that he won't let them interfere with his master's plans. Whether he's deluded enough to think he'll be spared or he's just that much a misanthropic fanatic is unclear though.
  • We Hardly Knew Ye: Dies with very little (but effective) characterization after only appearing in a few scenes through the series.
  • We Have Reserves: Discards his Elite Mooks like the expendable pawns they are.
  • You Have Outlived Your Usefulness: An example of the "more useful dead" variation. He was in charge of readying the five sacrifices needed for the Promised Day. When he fails to get Mustang to perform human transmutation and as such become the fifth and final sacrifice, Wrath and Pride swoop in, mortally wound the doctor, and use him as the raw material in a transmutation that they force upon Mustang.



Voiced by: Katsuhisa Houki (JP), Chris Ayres (EN), Alí Rondón (Latin America), Hamilton Ricardo (BR), Natale Ciravolo (IT)
Affiliation: Amestris Military
Rank: Lieutenant General
Specialty: Military Tactics/Deception

A high-ranking member of Central Command, Lt. General Raven was once an honourable and capable soldier. In his old age however, he has become obsessed with the fear of death, and obtaining immortality for himself. He is a willing and enthusiastic participant in the Homunculi conspiracy's plotting, and acts as Central Command's face.

  • Ambiguously Brown: He's not of Ishvalan descent but has similarly dark skin.
  • Beard of Evil: Has a small beard and is one of several evil members of Central Command.
  • Blatant Lies: When ordering the Briggs soldiers to place Sloth back in the hole and close it up, he tries to pass him off as a chimera, though even someone not familiar with the Artificial Human would know there's far more to the giant than that.
  • Broken Pedestal: To Mustang, who once viewed him as a superior worth looking up to.
  • Cruel and Unusual Death: Stabbed through the arm, slashed, and then buried alive in concrete.
  • Deal with the Devil: Makes one with Father and offers one to Olivier.
  • Death by Irony: He's fatally wounded by Olivier Armstrong in an act of vengeance for the soldiers she lost in Sloth's tunnel – the same soldiers who Raven viewed as acceptable losses – and dies while buried in some wet concrete at Briggs' bottom level, placing him quite literally beneath even the lowliest of Briggs soldiers.
  • Dirty Old Man: What with his hitting on Olivier.
  • Evil Old Folks: His evilness is caused by his fear of death due to his old age.
  • Fallen Hero: Apparently he used to be a kind and very good leader who placed the needs of his men first. Now he's a Insane Admiral who wants immortality.
  • Faux Affably Evil: Appears to be a jovial older man, but is really a petty, selfish lech.
  • General Failure: Has become one by the time of his appearance.
  • Hate Sink: General Raven and his associates in Central Command are a corrupt group of military officials who aid the Homunculi's plans to usurp humanity in a bid to grant themselves immortality. These include instigating multiple civil wars to complete Father's Transmutation circle, such as the Ishvalan genocide. When Raven arrives at Fort Briggs to cover up Sloth's attack, he tries to persuade General Armstrong to join them while leaving several of her troops for dead. Much later, during Roy Mustang's coup of Central City, General Clemin callously writes off the Führer's wife as expendable when she's taken hostage. Central Command oversees the creation of the Immortal Legion, an army of tormented monstrosities created from Philosopher's Stones. While claiming to be making a new, better world, the Central Commanders' utter lack of remorse for their crimes makes it abundantly clear they only care about their own supposed entitlement to eternal life.
  • Immortality Immorality: Willing to do anything to escape death.
  • Insane Admiral: Raven is selfish, egotistical, lecherous, megalomaniacal, and more than a little stupid — and that's without getting into his involvement in an Ancient Conspiracy aimed at the destruction of Amestris. This is typical for members of Central Command who are given their positions based on their willingness to betray their country.
  • It's All About Me: Motivated entirely by his own self-interest (AKA immortality).
  • Karmic Death: After admitting to Olivier that "the weak will become the foundation of the strong" and that the men of Briggs' will be among them, Olivier pushes him into cement after stabbing him in the arm meaning he literally is the foundation for the strong.
    • Also invoked by Olivier, who refers to the severed arm of one of her men that Raven wrote off, apparently going out of her way to stab the same arm on Raven.
  • Lust: Seems to be his big sin, both in sexual terms, and in terms of lusting after more life. Fittingly enough, this sin of his is ultimately what causes his demise; Olivier takes advantage of his sexual lust by sweet-talking him into revealing his true colors. Once he does this, she kills him.
  • Meaningful Name: Ravens in folklore are often portrayed as sly, crafty, and duplicitous.
  • The Quisling: Like the rest of Central Command, he aids Father in his plan to make a Philosopher's Stone out of the souls of everyone in Amestris in return for immortality.
  • Slasher Smile: Usually pulls one of these off right before he offers someone immortality. Most pronounced in one of the Eye Catches.
  • Smug Snake: Acts like he's some grand master in the plot, but really is just a pawn.
  • Unwitting Pawn: He, along with the rest of Central Command, are these to Father.
  • Villainous Crush: A creepy one on Olivier. She uses this to her advantage by sweet-talking him into revealing his plan and then killing him to take his seat.
  • We Can Rule Together: Tries it on Major-General Armstrong. It doesn't work out very well for him.
  • We Hardly Knew Ye: Granted we did learn a little about him.

    Mannequin Soldiers 

"The Mannequin Soldiers"
Affiliation: Homunculi
Specialty: Cannibalism

Not referred to as Homunculi, but are similar in being another group of Artificial Humans. They are hideous, one-eyed, cannibalistic and hard to kill monsters created by inserting Philosopher's stones in artificial bodies. The Military Conspiracy planned to use them as an unstoppable army, but when released, things didn't exactly go as planned...

  • Achilles' Heel: As Olivier Armstrong shows, destroying their jaws leaves them unable to hurt anyone, as they depend on their jaws to attack.
  • Ax-Crazy: They lunge towards humans to eat them alive in an animalistic fashion.
  • Bad Guys Do the Dirty Work: They eat several participants in the Government Conspiracy and prompt the troops loyal to Central to pull a Heel–Face Turn to have help fighting them off.
  • Cyclops: They have one eye, which makes them look extremely unsettling.
  • Elite Mooks: Much more durable and dangerous than the regular soldiers, as they manage to slaughter entire groups in very little time.
  • Expy: Of Mass-Production Evas.
  • From a Certain Point of View: The officer who decides to release them informs they will be loyal to their father. This almost certainly means they will only obey orders from Father, and unsurprisingly, the officer is immediately devoured by them.
  • Gone Horribly Wrong: They were made so that they could be used to help Take Over the World but once released, they turned on any human who was nearby.
  • Horror Hunger: They try to eat any and all people they come across. Some of them do so while calling their victims "Papa" or "Big brother".
  • Hive Mind: They seem to have one to some degree, as others will react when one of them is injured and they scream in unison.
  • I'm a Humanitarian: Sickeningly yes. They'll crunch down on a human with gusto. It's all they do upon their activación.
  • Monkey Morality Pose: Three of them do this in one of Brotherhood's eyecatches.
  • Names to Run Away from Really Fast: Also referred to as "the Immortal Legion".
  • Neck Snap: May kicks one Mannequin Soldier in the head hard enough to break its neck. Unfortunately for her, it just simply snaps it back into place.
  • Night of the Living Mooks: They have the same story role as zombies, being a massive tsunami of bodies slowly advancing and eating everything in sight (though much more dangerous than the typical zombie).
  • Nigh-Invulnerability: Because these things aren't human, normal attacks have no effect. Scar's usual tactic of Your Head A-Splode doesn't work and neither does firearms. Mustang's Flame Alchemy on the other hand though...
  • Non-Humans Lack Attributes: Their groins and chest are flat and featureless. Makes their Full-Frontal Assault much less adult-rated. Funnily enough, in an omake of the manga, Father scolds them for not having underwear.
  • Powered by a Forsaken Child: Each one of them contains a Philosopher's stone, whose souls are writhing in constant agony.
  • Psychopathic Manchild: They creepily evoke children in the way they cry out in pain and to voice their hunger. Some of them actually do contain children's souls, such as one that was calling for its mommy.
  • Removing the Head or Destroying the Brain: A sure way to kill them is by destroying their heads (or by burning them). Fitting, because they have some zombie-like traits.
  • Tortured Monster: All of them are the souls of sacrificed humans forced into mannequins that can't die normally. When they are first awakened, they let out a scream that carries through the tunnels under Central.
    Mannequins: It hurts...
  • Turned Against Their Masters: Upon their activation, they devour those that had unleashed them and proceed to attack all the military in Central.
  • White and Red and Eerie All Over: This color scheme is one of many visual features that make the "Mannequin Soldiers" so unsettling: in addition to being freaky, featureless Cyclops that attack in waves like zombies, they are also chalky white with red stripes down their bodies.