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Paranoia Fuel

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When things that should be harmless, or on the viewer's side, turn nasty, stripping away all sense of safety.

How can a viewer sleep easy in their bed, when they've seen how toys can come alive when all is dark and wreak unspeakable vengeance? What trust can they have that anyone will protect them, when they've just seen some cheerful kid's program where a kid just like them was bloodily slaughtered by his own possessed mother as she sang a sweet lullaby?

This is perhaps the main reason why the Monster Clown, and especially Bad Santa, are Tropes unto themselves. He sees you when you're sleeping...

Paranoia, by definition, requires a level of suspicion and distrust. A monster chasing after you in broad daylight is probably not Paranoia Fuel, but a shape shifting murderer targeting you who may be hiding among your friends or family or the clothes in your closet most likely is. A good rule of thumb is if a show or commercial makes you double check the people or objects around you (or triple check, or quadruple check, or...) then it fits here.


One of the most psychologically devastating forms of Nightmare Fuel, because of its mental persistence and perception of inescapable omnipresence. He knows where you live...

Other paranoia-inducing concepts include:

Fear of the dark is related, but falls under Primal Fears.

Not directly related to the game Paranoia. Or, at least, that's what they want you to think.



... Sleep tight.


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