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Characters / Marvel vs. Capcom 3 - Capcom Characters

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You will feel the power of my fists!
Voiced by: Dave Mallow (English), Taketora (Japanese)

Home Series: Street Fighter

This warrior values strength above all else, going so far as to abandon his own humanity as a means to obtain more. It is said that the Buddhist beads around his neck represent warriors who have fallen before him. He wants Ryu to give in to the Satsui no Hadou so that he may have a Worthy Opponent.

Akuma's fighting style is different from Ryu's. He uses more simplistic combos, and he is meant to be played in a more offensive manner, akin to his Street Fighter IV incarnation. He is a Glass Cannon who can deal huge amounts of damage with and without meter.

  • A God Am I
    (in his victory image) I am no longer mortal!
  • Adaptational Villainy: In the Street Fighter games, he has a strict, but rather strange, code of honor. While he seeks to kill other Worthy Opponents, but will protect those that are obviously weaker. Here he's a Herald of Galactus.
  • Anime Hair
  • Battle Aura: In his intro. Also in his hypers.
  • Berserk Button: Akuma seems to hate fighting against soulless and lifeless robots since he views them as fake attempts at being strong.
    Akuma: (vs Sentinel) What is this... MOCKERY!?
  • Blood Knight: He lives for battle. The only time Akuma may let you live is if he knows that you aren't at your full potential to fight him. He might kill you if you refuse his challenge to fight him (in his home series such times are rare, though, as he usually only takes challengers). He seems to be pissed off anytime he ends up fighting Sentinel though, believing that it's not a Worthy Opponent due to its robotic nature.
    (vs. Sentinel) What is this... mockery?
  • Brought to You by the Letter "S": During his victory pose and after his Shun Goku Satsu, the kanji for heaven, "ten" (as seen on his back in the picture to the right), appears on the back of his dogi.
  • Calling Your Attacks:
    • Otherwise, he's one of the few characters who avert this trope.
  • The Corrupter: Akuma is still trying to get Ryu to submit to the Satsui no Hado.
  • Dangerous Forbidden Technique: Shun Goku Satsu. This technique is the most damaging Level 3 hyper in the vanilla game (as of Ultimate, Phoenix Wright's The Ace Attorney is the most damaging), not to mention it comes even faster than in the old games.
    Issun (in Ammy's victory image): That attack that demon did... It was just like when Mrs. Orange makes cherry cakes! That's crazy!
    (Intro vs. Ghost Rider) The Shun Goku Satsu will show you true penance!
  • The Dark Side: He's hinted to have these powers (from the Satsui no Hadou).
  • Dark-Skinned Redhead: With matching red eyes to boot!
  • Did You Just Punch Out Cthulhu?
    (to Thor, Amaterasu, or Shuma Gorath) I have killed a god with my fists!
  • Dissonant Laughter: Just as it does in Street Fighter IV, the playful yet haunting laughter of children can be heard when he performs the Shun Goku Satsu.
  • Diving Kick: One of the followups of his Hyakki-shu (aka Demon Flip) is this.
  • Evil Counterpart: To Ryu.
  • Flash Step: His Ashura Senkuu.
  • Glass Cannon: As usual. He has a big damage output and the only fighter that has infinite set-ups. His health is the same as Zero (at 800,000) - not to mention that it's nerfed to 750K in Ultimate (and said setup is now patched out).
  • Ground Pound: In his victory pose, he does the Kongou Kokuretsu Zan.
  • Hurricane Kick: Tatsumaki Zankuukyaku.
  • Kamehame Hadoken: His Gou Hadoken and Zankuu Hadoken. For his hypers, he has Messatsu Gou Hadou, with 2 versions: Agyo, which works like Tenma Gou Zankuu, and Ungyo (done with holding the Fierce attack button after the hyper's command) which works like regular Messatsu Gou Hadou. Both can either be done on the ground or in midair.
  • Meaningful Names To Run Away From Really Fast: His name in Japan, Gouki, means strong demon. Akuma, his name overseas, is derived from the word for "devil".
  • Mini-Boss: One of the characters who can become Galactus' Herald.
  • Nerf: Received a health nerf (from 800,000 to 750K) in "Ultimate".
  • The Nicknamer: Akuma doesn't bother with names. When tagging out, he refers to most of the males and females as "Boy"/"Girl". Sentinel and Nemesis are "Junk", Zero and Jill are "Puppet", Rocket Raccoon is "Vermin", while Amaterasu, Trish, all three of the Darkstalkers ladies, Super-Skrull, Dormammu, M.O.D.O.K, and Shuma-Gorath are "Devil". The only exception is Ryu, and that's only in his win quotes.
  • Running Gag: Most characters refer to him as a demon. Not surprising, actually, given his name above.
  • Secret Character: Requires 2000 Players Points to be unlocked.
  • Shoryuken: Gou Shoryuken, along with the hyper variant Messatsu Gou Shoryu.
  • Shotoclone: While he has a significantly different playstyle than many other shotoclones, as well as some different moves, he's got the bread-and-butter of any shotoclone.
  • Supernatural Martial Arts: Akuma is master of the Satsui no Hadou, something he wishes Ryu to succumb to in order to give him a decent match.
  • Trash Talk:
    (to Wolverine) Apocalypse once deemed you worthy of being his Horseman of Death? I really must beg to differ.
    (to Ghost Rider) Your hellfire is laughable!
  • Victory Is Boring: His ending after defeating Galactus, he finds there's nothing left worth fighting.
    • Also one of his winquotes:
      If this is the best that the world has to offer, then what else is there left for me to prove?
  • Wolverine Publicity: Him appearing as a secret Guest Fighter in X-Men: Children of the Atom (as well as Anita's appearance in Marvel Super Heroes) is technically what gave Capcom the idea for X-Men vs. Street Fighter. Ever since then, he's appeared as a Secret Character throughout the series (barring Marvel Super Heroes vs. Street Fighter and MvC2, where he was a member of the default roster, and MvC1, where he was absent).
  • You Are Not Ready: His quote against a certain number of fighters.

    Albert Wesker
A new world order is at hand.
Voiced by: D.C. Douglas (English), Joji Nakata (Japanese)

Home Series: Resident Evil

Wesker was the leader of the S.T.A.R.S. Alpha team, but was secretly working for the Umbrella Corporation, whom the unit was sent to investigate. He has since betrayed Umbrella and, after a series of encounters with many acquaintances (most of which hate him), works for Tricell. With his constant experimentation of the T, G, Las Plagas, and Uroboros viruses, he has superhuman strength, speed, reflexes, and regeneration, making him a force to be reckoned with. His ultimate goal is to release Uroboros into the Earth's atmosphere, and leaving only the chosen few alive for him to rule over as their god.

His fighting style incorporates teleport mixup and show-offy, yet intricate combos involving the gamut of fighting game tech - wallbounces, OTG, you name it. Because of his simplicity, Wesker is considered broken by many, and users will certainly be hated for their efforts.

  • A God Am I: In his dialogue.
    (to Amaterasu, Thor, or Shuma-Gorath) I will be the only god.
    (winning against one of the three) I am the only god.
    (victory image after beating Chris) Don't worry, Chris. You can die in peace knowing the world has a new god to watch over it.
    (to Rocket Racoon) Now you know... I am a god over man and beast.
    Chris: You're finished, Wesker! You're not a god — you're a joke.
    • He does come the closest to being an actual Physical God in one scenario of the Galactus final battle, however, where he's revealed to be one of Galactus' heralds.
  • Animal Motifs: The basis for his attack names: Cobra Strike, Ghost Butterfly, Rhino Charge, Tiger Uppercut (no relation to Sagat's move) Jaguar Kick (again, no relation to Adon's move).
  • Battle Aura: A subtle black, fume-like substance permeates from his body while he's standing still.
  • Big Bad Duumvirate: With Dr. Doom. At first.
  • Bio-Augmentation
    Magneto: Your attempts at artificial power both impress and disgust me, Albert Wesker.
    M.O.D.O.K.: I must admit, I like some of the work you've done with bioengineering. It has... potential.
    Sentinel: Target is not a natural mutant. All enhancements were the result of cellular manipulation.
  • Bouncing Battler: Only in one of his hypers, the Phantom Dance.
  • Calling Your Attacks: Is one of maybe three characters in the game to totally avert this, saying various one-liners or insults during his moves instead.
  • Camera Abuse: When he wins, he grabs the (implied) cameraman (representing his defeated opponent?) by the throat and lifts him off the ground.
  • Clothing Damage: The lenses of his sunglasses can break and the shades themselves will be destroyed if he takes too much damage. For his taunt, he takes out a new pair.
    • They also come off whenever he uses his Maximum Wesker super. This becomes hilarious in that if you play Wesker, it's likely you'll use this move frequently and you can replace the glasses every time.
  • Cool Shades
    • The Glasses Come Off: During his Phantom Dance super. In Ultimate, he gets a damage and speed boost without them.
  • Counter Attack: One of his specials (Tiger Uppercut) and one of his hypers (Rhino Charge).
  • Creepy Monotone
  • Evil Brit
  • Evil Laugh: On occasion, when he shoots the opponent with his Samurai Edge.
  • Evil Sounds Deep
  • Evilutionary Biologist: The Tricell Laboratory stage is full of various experiments, including a Tyrant and several Lickers.
  • Flash Step: And he takes it up to Teleport Spam levels in his Level 3.
  • Foil: To Spider-Man.
  • Glowing Eyes of Doom
  • Hammerspace: The only explanation for where he got the missile (for his Level 3) from.
  • Hell-Bent for Leather
  • Hellish Pupils
  • Insufferable Genius
  • I Shall Taunt You: Rather than announce what he's going to do, he prefers to constantly remind his opponent how weak they are.
  • Jerkass: Not only is he an Insufferable Genius, but he's also behind some vile experiments and actions. Quite a few characters call him out on this.
  • Lack of Empathy: In Chris' ending, Wesker will end up restrained in a straitjacket and on trial, with Matt Murdock prosecuting against him regarding the 1998 Racoon City disaster. Wesker not only displays no remorse, he openly gloats that he "caused a big mess" there before attempting to break out of his restraints, resulting in Chris Redfield threatening to floor him.
  • Last-Name Basis: Almost everyone, except for Spidey, who mockingly calls him "Albert". Then again, he does it to many of the other villains as well.
    Spider-Man: Aaaal-bert!
  • Lightning Bruiser: He's fast (a lot of his moves emphasize his Super Speed), fairly durable, and hits respectably hard.
  • Mini-Boss: One of the characters who can become Galactus' Herald.
  • Nerf: Received a health nerf (from 1,100K to 1,000K) in Ultimate. Except all his other attributes were improved. Fans weren't pleased.
  • Not Big Enough for the Two of Us
    (to Doom) This world can only have one true mastermind!
  • Red Eyes, Take Warning
  • The Rival: Obviously to Chris and Jill in-universe, but regarding the Marvel characters, he's rivals with Spider-Man.
  • Social Darwinist
  • Take Over the World: His entire motivation.
    Trish: What's so fun about taking over the universe?
    Magneto: Not all those with power are fit to rule.
  • "The Reason You Suck" Speech: Gets this as a new win quote in Ultimate, and it has the honor of being the longest in the game.
    How does it feel to be inferior? To know that you are destined for a life of mediocrity? Hmph. You probably can't even conceive how much better I am than you.
  • Villain Team-Up: With Dr. Doom.
  • Villainous Breakdown: When his X-Factor is unleashed, he shouts "Damn it!", presumably because his virus is going out of control.
  • Weapon of Choice: His Samurai Edge handgun, which he's had ever since his S.T.A.R.S days.
  • With Great Power Comes Great Insanity: Invoked by Spiderman should the latter beat him:
    Spider-Man: You have great power, Albert. But you don't use it responsibly.
  • You Have Failed Me: When both of his partners are K.O.ed, this is his reaction.
    You've disappointed me.
    Useless chaff!

Voiced by: N/A

Home Series: Ōkami

The Shinto sun goddess in the form of a white wolf. She uses her power to restore peace and beauty to the lands.

Amaterasu is an excellent all-around character who has three weapon styles at her disposal: the reflector, the glaive, and the rosary. While it is possible to win by using just one style, true mastery of Ammy requires utilizing and switching between all three styles, and learning how to use her for both rushdown and keepaway tactics.

I will not forsake my duties!
Voiced by: Dan Woren (English), Tetsu Inada (Japanese)

Home Series: Ghosts 'n Goblins

Sir Arthur is a brave and valiant knight who goes into hell to save his beloved Princess (Princess Prin-Prin, Princess Guinevere or whichever name your game manual says this time around). He also has a tendency to lose his armor with one attack. (Fortunately, this doesn't happen in this game.)

Arthur is a pure zoning character. His walking speed is slow, he does not possess a dash, and his damage output is not that great. But what he lacks in all of that he makes up for by filling the screen with projectiles, as well as various other ways that he can put distance between him and his enemies.

  • Ascended Extra: He was an Assist Character in the first MvC.
  • Badass Beard
  • Blasting Time: When he summons his Fire Dragon.
  • Bottomless Magazines: Arthur never runs out of Lances, Shields, Holy Torches, Knives, Arrows, and Axes to throw.
  • Calling Your Attacks:
    Great magic! FIRE DRAGON!
  • Chronic Hero Syndrome: He wants to save his princess, but he will stop any villains who comes in his way.
    (To all villains minus Akuma & Doctor Doom) I will not forsake my duties!
  • Clothing Damage: A signature element from his own series, and, as in the games, a bad thing. After his Super Mode wears off, his armor breaks off and lowers Arthur's defense. You have to spend a super bar to summon his normal armor back.
  • Comedic Underwear Exposure: If he leaves his Golden Armor on for too long, it will burst off of his body and leave him only in his trademark underwear (it can even be said that it wouldn't be Arthur without it). Each of his palettes has a different print:
    • Standard: white with strawberries
    • Second: Striped blue and white
    • Third: Yellow with black stars
    • Fourth: Pale green with white polka dots
    • Fifth: Blue with white polka dots (as of Ultimate)
    • Sixth: Pink with white love hearts (as of Ultimate)
  • Cool Sword
  • Counter Attack: One of his specials, with his shield.
  • Double Jump
  • Flechette Storm: Happens to most of his projectiles. Notably, his Goddess Bracelet hyper.
  • Hyperspace Arsenal: Don't ask where he stores all of his weapons or armor when not in use.
  • Jousting Lance: His main Weapon of Choice is an oversized Lance.
  • Knight in Shining Armor: In his ending, he solos Fin Fang Foom to rescue Princess Guinevere. When you consider the hell he went through, such a feat is probably a walk in the park for him.
    Phoenix: Instead of fighting me, you should go and rescue your princess. It's not polite to keep a lady waiting.
    (To Chris) You too are looking for something? Let's be quick about this then!note 
  • Leeroy Jenkins: In the third trailer, where he charges Magneto head-on waving explosive potions everywhere. While wearing a metal suit of armor. Yeah.
  • Let's Fight Like Gentlemen: Well, he is a knight.
    I will fight you, fair and square!
  • Little People: He's rendered as shorter than anybody else (except for Joe, Ammy, and Rocket Raccoon). This is also lampshaded.
    M.O.D.O.K: Hmm... A little creature with a surprisingly big head.
    M.O.D.O.K: Such a puny creature. M.O.D.O.K. has no pity for you!
  • Long-Range Fighter: His weapons are his main way of fighting. He doesn't have a dash and he moves relatively slowly across the screen. Spamming lances, knives, and axes is the best way to fight.
  • Magic Knight: Aside from throwing an entire armory at his enemies, he also knows some magic spells to aid him.
  • No Name Given: It seems Capcom couldn't decide on Arthur's beloved's definite name — Prin-Prin for the sake of tradition in older arcade and NES games, or Guinevere in true King Arthur fashion and how it appeared in the SNES game manual. They decided to keep it as just Princess on the PSP remake; it also sticks for this game.
  • Non-Standard Character Design: Arthur is really short and toonier, referencing the art style of his series.
  • Real Men Wear Pink: One of his new palette swaps in Ultimate gives him pink-tinted armor, in addition to pink underwear with heart patterns.
  • Shield Bash: In some of his moves.
  • Smart Bomb: His Fire Dragon ("For The Princess"), since it covers almost full-screen range.
  • Summon Magic: His Level 3 conjures up a fiery dragon.
  • Super Mode: His Golden Armor. It not only powers up his attacks, but also gives some of them certain properties like going through other projectiles or homing in to the opponent. It is also accompanied by a yellow Battle Aura.
  • Throwing Your Armory Always Works: Most of his special moves (and one Hyper) is him throwing different kinds of weaponshero.
  • Younger Than They Look: According to his character bio, he's only 28 years old.

    Chris Redfield
No one's dying on my watch!
Voiced by: Roger Craig Smith (English), Hiroki Tochi (Japanese)

Home Series: Resident Evil

Part of the S.T.A.R.S Alpha team, Chris was one of the first to see the horrors of the Umbrella Corporation. He's one of the original 11 founders of the B.S.A.A., designed to deal with Umbrella-like threats.

  • Arbitrary Gun Power: He can do more damage with a seven-hit punch combo than with a full barrage from his handgun, shotgun, magnum, and flamethrower.
  • Badass Boast
    (One of his winquotes) Compared to fighting zombies and B.O.W.s, this was like a vacation.
  • Badass Normal: He, Frank West, Phoenix Wright, Mike Haggar, and Hawkeye are the only normal humans in the game, lacking the Powered Armor, Super Strength, and/or special powers that the rest of the cast exhibit. In Chris' case, he makes up for it with a well-rounded skill set. And weapons. Lots and lots of weapons.
  • Calling Your Attacks: Also averted, as he usually gives out yells commonly used by soldiers in war, such as "Fire in the hole!" for throwing grenades, etc.
  • Charles Atlas Superpower: He's able to hold his own against world-eating abominations due to superior training and conditioning, apparently.
  • Chronic Hero Syndrome
    (One of his winquotes) I may specialize in bioterrorism, but I won't hesitate to put an end to any wrongdoings that come my way!
  • Death from Above/Crosshair Aware: Uses the Satellite Beam to rain down destruction from the heavens in his Level 3.
  • Did You Just Punch Out Cthulhu?: In the full cinematic trailer for Ultimate, he and Felicia are fighting... Shuma-Gorath.
  • Fingerless Gloves
  • Fire/Ice/Lightning: Chris technically has this in the form of grenade rounds in his Grenade Launcher hyper where he freezes, burns, shocks, and blows up the opponent in that order.
  • Good Old Fisticuffs: His Combination Punches special. Wesker is quite aware of the kind of damage it can do. A properly executed light punch combination will hit seven times and do more damage than any of his other attacks.
  • Hyperspace Arsenal: A handgun, machete, stun rod, grenades, flamethrower, shotgun, machine gun, magnum, grenade launcher, rocket launcher, and the L.T.D. Where is he hiding them?
  • It's Personal: If he's on point against Jill, his opening quote indicates that she's more important than whatever mission he's supposed to be on.
    ...Something's come up. Gotta go...
    • Then of course, there's Wesker.
  • Long-Range Fighter: Chris has a couple of handguns, a sub-machine gun, a shotgun, a magnum, a flamethrower, and a grenade launcher in his arsenal. Using some of them don't even qualify as special attacks, but he's just as effective in melee combat as well.
  • Machete Mayhem
  • More Dakka: One of his hypers has him use a machete (or, alternatively, a taser), a shotgun, a submachine gun, a revolver, and an RPG.
  • Multi-Ranged Master: If there's a firearm you're thinking of, he's most likely got it in his arsenal. With the exception of sniper rifles, he uses every weapon type available to him in Resident Evil 5.
  • True Companions/The Power of Friendship: Lampshaded.
    (One of his winquotes) You know why you guys lost? It's because you lack the teamwork that we have.
    (One of his winquotes) I'm not going to lose any more teammates. I will protect them.
    • Even apparent in the first trailer for vanilla: Hulk is tearing up the roof of the building he and Chris are on, and yet Chris makes it his priority to make a grab for Morrigan when he sees her falling from the sky (having taken an attack from Iron Man).
  • Nice Guy: He features in several character endings as an apparent personal friend to Captain America, Haggar, and the Hulk. In his own ending, he's resisted the temptation to simply kill Wesker and has brought him to trial.
  • Only Sane Man: As shown in one of his win quotes.
    Chris: What's the point of all this fighting?
  • Pillars of Moral Character
    Storm: Rarely have I met a man with such a strong moral compass. I regret that we had to meet in combat.
  • "The Reason You Suck" Speech / Shut Up, Hannibal!: Chris's win quote against Wesker.
    Chris: "You're finished, Wesker! You're not a god, you're a joke."
  • The Rival: To Hulk in vanilla and Rocket Raccoon in Ultimate.
  • Take My Hand: For Morrigan in Episode 1.
  • Walking Armory

You ready for me?
Voiced by: Laura Bailey (English), Fumiko Orikasa (Japanese)

Home Series: Street Fighter

An undercover Interpol detective with lightning fast kicks, Chun-Li seeks to avenge her father's death at the hands of the criminal organization Shadaloo.

    Crimson Viper
Sorry, Mommy's at work. I'll call you back.
Voiced by: Michelle Ruff (English), Mie Sonozaki (Japanese)

Home Series: Street Fighter

Real name: Maya. This worldly 30 year old fighter is an expert CIA agent, going undercover to expose the S.I.N. organization's crimes. She is also a single mother and her daughter, Lauren, is on her mind at all times.

Let's rock, baby!
Voiced by: Reuben Langdon (English), Toshiyuki Morikawa (Japanese)

Home Series: Devil May Cry

Dante is a hunter dedicated to vanquishing demons, which were responsible for killing his mother and corrupting his brother Vergil. He is also half demon himself, the son of the demon knight Sparda.

Dante has the most versatile and complicated movesets of any character in the game, and is able to perform pretty much any strategy you would need, such as mixups, crossups, rushdowns, and zoning, making him a threat to any and all characters. He has average stamina and damage output, but high combo potential.

Wanna dance?
Voiced by: Gina Bowes (English), Kana Asumi (Japanese)

Home Series: Darkstalkers

A cat woman raised by nuns, Felicia left the convent and is on a quest to become a superstar.

Felicia's rushdown fighting style takes full advantage of her cat-like agility. She works best by pressuring her enemies with a devastating series of super-quick attacks (which have the added benefit of still being fairly strong hit-for-hit in the process).

  • Amusing Injuries: In the intro cinematic, the tip of her tail briefly catches fire.
  • Animal Jingoism: Sometimes when she beats Amaterasu, she apologizes for beating her up because of the whole "Cats and Dogs" thing.
  • Animal Motif
  • Anime Hair
  • Assist Character: Two of her hypers involve help from her fellow catgirls.
    • Kitty Helper summons Alto, who playfully jumps around at the enemy, interrupting their attacks while doing some damage in the process.
    • "Please Help Me!" summons an entire catgirl clowder of her friends. Grace, Lucy, Nana, and Mimi curbstomp her opponent while Alto jumps in for the finish.
  • Attention Deficit... Ooh, Shiny!: Her win pose, where she's distracted by a butterfly fluttering in the distance.
  • Badass Adorable
  • Bare Your Midriff: Felicia bares this and a LOT more.
  • Battle Aura: She emits one during her EX Charge to fill up hyper gauge as well as in her Dancing Flash.
  • Big Ball of Violence: This happens during her level 3 hyper, when her companions literally curb stomp her opponent.
  • Buffy Speak
    (One of her winquotes) I'm Felicia, the most dancingest, singingest woman you'll ever meet!
  • Button Mashing: Felicia's UMvC3 incarnation has her Dancing Flash and Please Help Me hyper combos mashable for added damage, making the latter hyper one of the most damaging level 3s.
  • Captain Obvious:
    (to Dormammu) Hey, your head's on fire!
  • Calling Your Attacks:
  • Cat Folk: Belongs to one. Several of them come to her aid in her Level 3.
  • Cat Girl: Exactly what Hulk calls her when he tags out with her. And...
    Arthur (when he tags out with her): Little kitty!
  • Cheerful Child: She really likes to smile and have fun. Spencer doesn't like it for some reason.
    Spencer: I'll wipe that smile off your face.
    Spencer: Sorry, sweetie. Playtime's over.
  • Cherry Tapping: One of Felicia's hypers summons Alto to jump around on the screen. Alto herself does very minimal damage, but it's possible for her to get the last hit on an enemy. This counts as a normal KO despite being a hyper.
  • Cloud Cuckoolander
  • The Cutie
  • Cuteness Proximity: Despite being a cat, she has a soft spot for none other than the Furball herself.
    (intro quote vs. Amaterasu) Come here, puppy!
    (winquote vs. Amaterasu) Let's play together again, puppy!
  • Dishing Out Dirt: Her Sand Splash special, a sand version.
  • Diving Kick: Her Delta Kick ends with one.
  • Eagleland: Flavor 1, just like Cap.
  • Everything's Better with Spinning: Much of what Felicia does is spinning: her Rolling Buckler, Cat Spike, Hellcat throw, even her jumping.
  • Exposed to the Elements: Fights in the arctic Temple of The Hand, the depths of Demon Village, and in the far reaches of space, all in her Stripperific Fur Bikini.
  • Fur Bikini: Her signature design.
  • Genki Girl
  • Gratuitous Japanese: Felicia was born and raised in America, yet she says "Omatase" for one of her English voice fight intros. Omatase is a shortened version of Omatase shimashita, or "Thanks for waiting." There is no particular reason why she would say this other than the fact that it's Japanese.
    • Also, her Neko Punch move. "Neko" is "cat" in Japanese, natch.
  • Hey, That's My Line!: One fight intro that was Dummied Out before the release of vanilla.
    Felicia: Showtime!
  • Hair Antennae
  • Innocent Fanservice Girl: Compared to the likes of Morrigan, Felicia isn't intentionally trying to be Fanservicey. She just is.
  • Lag Cancel: She can cancel her dash with crouching and then dashing again, making it quicker to approach opponents.
  • Martial Pacifist
  • Natural Weapon: Those cat claws of hers are sharp.
  • Nice Girl
  • Prehensile Tail: Felicia can tail-whip her opponents, or stand her entire body on it while doing her Kitty Slash kick.
  • Rolling Attack: Her Rolling Buckler special, which can be followed up with a clawed Shoryuken.
  • Scenery Censor: Due to this, the only screen shots and videos shown during development of her had her breasts and rear obscured in some way. In the intro video, they got creative with this by making Haggar give her a piggyback ride most of the time and using her long hair to obscure the rest. On the official US website for the game, every character's art is shown in full on their respective pages—except for Felicia's and Morrigan's, whose art is cropped to a mere headshot. She was also hardly ever shown in officially-released gameplay videos due to ESRB guidelines on marketing materials.
    • Her character portrait for Ultimate Marvel vs. Capcom 3 is subtly censored: her chest is blocked from view by her right forearm, and yet, her in-game win pose bears her entire body for all to see.
    • The censorship even makes its way in the game. At one point in her Dancing Flash hyper, she gives a high kick to her opponent with the leg that is closer to the foreground (right leg if facing right.) Her hand just happens to cover up her exposed underside for that brief split second.
  • She's Got Legs
  • Shout-Out: Felicia's Rolling Buckler and Dancing Flash are similar to the spindashes of Sonic the Hedgehog.
    • Felicia's win quote against Frank West regarding her plans to expand herself to films was the plot of her Pocket Fighter story.
    • Her win quote against Dr. Strange is a nod to her Darkstalkers story of wishing for peaceful coexistence.
    • One of her win quotes references the Cats Broadway musical.
    Felicia: "Wanted to do a show on Broadway about cats... but somebody beat me to it."
  • Slide Attack: One of the Rolling Buckler's followups is a sliding kick.
  • Stripperific: Aside from her naturally-grown fur, she's actually naked. In fact, Felicia is the reason the ESRB gave this game a "Partial Nudity" warning.
  • Supernatural Martial Arts
  • Thou Shall Not Kill: She'd never kill anyway, but she admits to protecting herself in self defense.
    I didn't want to fight, but you're the one who made me get all scratchy.
  • Wall Jump: She can cling to the wall, then slide down if on too long.
  • Wolverine Claws: Apparently, Felicia likes them.
    (to X-23) Wow! I love your claws.
  • You Gotta Have Blue Hair

Lets do this, sis!
Voiced by: Hunter MacKenzie Austin (English), Saori Hayami (Japanese)

Home Series: Darkstalkers

In a Darkstalker attack on their village, Hsien-Ko’s mother gave her life to save her family. After these events, Hsien-Ko and her sister Mei-Ling have turned themselves into jiang-shi in order to fight for the return of their mother’s soul.

Although she's quite low on the tier listing, she's one of the best characters for support, as her assists are very powerful and versatile, especially when powered up with her Rimoukon Hyper. She can also help with closing distances with someone zoning against you, a rarity. Otherwise, she's incredibly awkward to use, but powerful in the right hands.

    Jill Valentine
My orders are to capture you.
Voiced by: Kari Wahlgren (English), Atsuko Yuya (Japanese)

Home Series: Resident Evil

Jill was a member of the S.T.A.R.S Alpha Team, along with Chris Redfield. Surviving the Raccoon City Incident and an attempt on her life by the Nemesis monster, she joined the B.S.A.A. and worked with Chris once more on a mission to find Ozwell E. Spencer, the founder of Umbrella. Encountering Wesker, who had already killed Spencer, she tackled him out of a window to their supposed deaths. Both survived, but Wesker used her as a test subject for Uroboros, and she was brainwashed into becoming his puppet bodyguard.

  • Ax-Crazy: Possibly.
    (To Chris) All enemies will be destroyed.
  • Back-to-Back Badasses: With Blade in her ending, unwillingly.
  • Battle Aura: Like Wesker, she has little dark wisps rising from her body. And even more elaborate in her Mad Beast mode, in which she's surrounded by a purple aura.
  • Be My Valentine
  • Brainwashed and Crazy
  • Calling Your Attacks:
  • Camera Abuse: When she wins, she walks slowly in an appealing fashion toward the camera, but pulls out a needle and attempts to stab the cameraman with it, with her face brimming with rage.
    • Her winning quotes imply that the person Jill is about to stab is one of the defeated opponents.
    Jill: Now you can become one of us...
  • Combat Stilettos
  • Ditto Fighter: She has some of Wesker's moves, including a Flash Step.
  • Diving Kick: One of her Hypers have five of these.
  • The Dog Bites Back:
    This has been a long time coming, Wesker.
  • Downloadable Content: Initially, for the PS3 version. This caused her and fellow DLC character Shuma-Gorath to be Temporary Online Content when Capcom's license with Marvel expired, but since then a PS4 port was released and announced with both DLC characters included by default, averting both tropes.
  • Fighting Your Friend: Against Chris.
    (to Chris) You're expendable, Chris Redfield.
  • Fragile Speedster: Extremely fast, can go into a stance that makes her faster, and has a super mode that turns her into a hedgehog on speed, but has low health.
  • Guns Akimbo: Uses two Skorpions during her Machine Gun Spray Hyper.
  • Hunter of Monsters: Apparently acting as Wesker's Dragon.
    (to the X-Men, Magneto, & Deadpool) Ready to seize mutant target.
    (to the X-Men, Magneto, & Deadpool) Mutant taken into custody.
    (to various others, including Galactus) My orders are to capture you.
    (win screen text against Chris) You are beaten, Chris Redfield. Now you too will serve Wesker.
  • Kick Chick: Combined with Combat Stilettos.
  • Late-Arrival Spoiler: This is the Jill from Resident Evil 5: i.e. powered up, somewhat psychotic, and almost entirely under Wesker's control.
  • Mind-Control Device: The red thing on her chest.
  • More Dakka: One of her hypers involves cartwheeling while wildly firing uzis everywhere. Does very low damage unless you know how to set it up, though.
  • Murderous Thighs: Her legs are strong enough to snap Iron Man's neck with ease. Or M.O.D.O.K.'s. Or Shuma-Gorath's. Or Sentinel's. Oddly, they only snap Viewtiful Joe's helmet.
  • Panty Shot: Averted with her alternate costume. If you attempt to use the Model Viewer to look under her skirt, all that will greet you is solid black space that ends at her thighs.
  • Rogue Protagonist: from a good guy in the second game, to a bad guy (mind-controlled, but still) in this game. This reflects the change in her own game.
  • Same Character, but Different: While she technically appeared in Marvel vs. Capcom 2, she is essentially an entirely different character here (both in personality and most definitely in gameplay).
  • Slave Mook: Just to hammer the point home, she cringes in pain and clutches her chest as her taunt.
  • Spy Catsuit
  • Super Mode: The Mad Beast hyper, which allows her to spam quick dashes across the ground and the air, as well as allowing her to cancel her special attacks into another.
  • Training from Hell: Implied in her dialogue with Wesker.
    Jill: Ready for training.
    Wesker: Let's see how good you really are.
    • Later on:
    Jill (when she wins): My training's complete. *pulls out a syringe and stabs at the POV* This has been a long time coming, Wesker.
  • You Don't Look Like You: Those who aren't familiar with the Resident Evil series that remember Jill from Marvel vs. Capcom 2 will look at her in this game and wonder if this is the same character. What with her different attire, different hairstyle (and color), and entirely different moveset, you can't really blame people for being confused.

    Mike Haggar
You're gonna regret this in the morning.
Voiced by: Matt Riedy (English), Kiyoyuki Yanada (Japanese)

Home Series: Final Fight

Mike Haggar is a former wrestler and the mayor of Metro City. He often takes to the streets to deal with Metro City's gang problems, especially if it involves his daughter.

Haggar is a slow grappling character who will floor you if he can manage to get in close, making his approach predictable if his opponent is aware of it. He is the only character in the game with an invincible assist, with the trade off being that it costs him a bit of health to use.

    Morrigan Aensland
I want you... body and soul.
Voiced by: Siobhan Flynn (English), Rie Tanaka (Japanese)

Home Series: Darkstalkers

A hedonistic succubus, Morrigan is very powerful and prefers to neglect her duties and instead spend time in the human world.

    Nathan "Radd" Spencer
Alright, who wants some of this?
Voiced by: Dameon Clarke (English), Takaya Kuroda (Japanese)

Home Series: Bionic Commando

Spencer was a spec-ops soldier working for the government. He became notorious for stopping the resurrection of Adolf Hitler and ending the Bionic Wars. However, the government betrayed him by enacting the Bionic Purge, and he was sentenced to imprisonment. When a new threat arrived, Spencer was released, being the only man for the job.

  • Ambidextrous Sprite: Despite using 3D models for the game, his bionic arm. As with Ryu and other characters, the character animations are meant to be viewed from one angle, and model flipping preserves that appearance.
  • Anti-Hero
  • Artificial Limb
  • Badass Boast: To Chris. He doesn't think much of his arsenal of guns.
    That's it? You're seriously out-gunned.
  • Boisterous Bruiser: Ironic, isn't it? With lines like, "So long, sucker!" and "Party time!", it's hard to believe that this is the same Spencer from the Darker and Edgier 2009 sequel (although to be fair, he did exhibit shades of this trope even there).
  • Calling Your Attacks:
    Bionic... AAAAAARM!!!
  • Cool Shades: With his DLC alternate look (his Rearmed appearance).
  • Death from Above: A new move added in Ultimate, named "Bionic Bomber", specifically a descending powerful punch. Carried over from his home series (there, it's exactly named "Death From Above").
  • Ground-Shattering Landing: His intro pose.
  • Irony: How Spencer views a fight against Captain America as he is a fellow soldier.
    I never thought it would come to this...
  • Megaton Punch: His Bionic Lancer hyper, the "Bionic AAAAARRRRRM!!"
  • Nothing Personal:
    (when he beats Cap) I'm on a mission. Nothing personal.
  • Not Quite Flight: He uses his bionic arm to move along the stages. He also can aim his arm upwards and then swing forward.
  • Perma-Stubble
  • Powered by a Forsaken Child: His bionic arm is powered by his dead wife's soul.
  • Trash Talk:
    (to Iron Man) How much of that suit is bionic?
    (to Spider-Man) You don't know nothing about swinging!
    (to Chris) Is that it? You're seriously outgunned.
    (to Felicia) I'll wipe that smile off your face
  • Unnecessary Combat Roll: Instead of dashing like everyone else.
  • When All You Have Is a Hammer...: He doesn't have many moves, and he only has 2 hypers, but they can be used in various ways.
  • Worthy Opponent: He appears to view Rocket Raccoon as this. To put this in perspective, he openly shows respect for Rocket Raccoon as a soldier while trash talking Chris Redfield and Captain America.
  • You Will Not Evade Me: His standard use of his grappling hook arm is to pull enemies closer to him.

Show me your strength!
Voiced by: Kyle Hebert (English), Hiroki Takahashi (Japanese)

Home Series: Street Fighter

Ryu lives only for the fight and seeks opponents stronger than himself. He fights using the art of Ansatsuken as taught to him by his master, Gouken.

Ryu has a solid, balanced style that is good for beginners, with his potential brought out by players with a firm grip on the core mechanics of the game.

Be a lamb... go gentle on me.
Voiced by: Danielle Burgio (English), Atsuko Tanaka (Japanese)

Home Series: Devil May Cry

A woman created by the demon Mundus to seduce and destroy Dante. However, she ends up aiding Dante on his quest to vanquish demons.

    Tron Bonne
I would give up now if I were you.
Voiced by: Tara Platt (English), Mayumi Iizuka (Japanese)

Home Series: Mega Man Legends

A pirate and mechanical genius, Tron Bonne uses her Servbots to do her bidding. She has a love-hate relationship with MegaMan Volnutt. She seeks all the world's riches, but usually ends up getting in debt because of her mishaps.

  • Alertness Blink: In her Level 3 hyper, as her mecha goes down before her when she, with her mecha, jumps into the air.
  • Ambidextrous Sprite: Despite using 3D models for the game, Gustaff's cannon arm (as well as her Beacon Bomb, and the King Servbot's hammer).
  • Anime Hair: It flares out behind her in a circular wedge shape.
  • Anti-Villain (Type I): In the opening movies. Remember, Tron Bonne was a main antagonist in the Mega Man Legends series, but in the cutscenes, she's shown fighting against the Marvel villains with the rest of the heroes.
  • Aside Glance: If you've selected Tron as your 3rd character, watch her eyes during your point character's banter. She'll look at the camera, and once more before "FIGHT!" is announced.
  • Assist Character: Gustaff does all of her attacks, and she's also assisted by Servbots.
  • Awesomeness Is Volatile: In her Level 3 hyper, she grabs her opponent and grinds him/her against the earth until it creates fire. Also, when she slams the opponent down afterward, it creates an explosion.
  • Back-to-Back Badasses: With Trish in the opening movie.
  • Badass Adorable: She's an adorable young girl who can go toe-to-toe with the best of them thanks to her Mini-Mecha.
  • Bandit Mook: Her Beacon Bomb attacks. Those Servbots aren't merely stunning the enemy, they're also stealing a refractor shard (a small portion of their hyper meter) and returning it to Tron so she can line her pockets with more zenny.
  • Breaking the Fourth Wall: After her assist, Tron waves to the screen and says, "Thanks for playing!"
  • Bring It: In her idle stance, eventually she makes the Gustaff's hand do this.
  • Calling Your Attacks:
  • Card-Carrying Villain: She acknowledges what she is and considers it fun. That doesn't stop her from teaming up with the good guys on occasion. Or from fighting the likes of Albert Wesker.
    "Yeah, that's right, I'm bad!"
  • Confetti Drop: A variant; her victory animation involves her firing some confetti into the air using Gustaff to accompany her V-sign winpose.
  • Cute Bruiser: Downplayed. Her playstyle involves heavy bruising and she's got good speed to back it up, which makes it played straight except that she uses a Mini-Mecha to do so.
  • Distracted by the Sexy: She gets rather distracted while admiring how Nova looks in his Latex Space Suit.
  • Drop the Hammer: The King Servbot uses it.
  • Easter Egg: Tron also appears in the background of the Kattelox Island stage with Teisel Bonne, unless she's in the fight, in which case you see Teisel alone cheering her on. If two Trons appear in the fight at the same time, Teisel becomes visibly shocked and confused.
  • Even Evil Has Standards: Yes, she's a sky pirate, but the cinematics show her fighting against the world-conquering villains like Dr. Doom and Wesker.
  • Everything's Better with Spinning: Her Bonne Mixer command grab and her Level 3 hyper, Shakedown Mixer.
  • Fire-Breathing Weapon: Her Gustaff has a built-in flamethrower.
  • Gadgeteer Genius: Her Gustaff and Servbots are her inventions, and they have numerous applications on the battlefield.
  • Giving Someone the Pointer Finger: In her intro pose and character art, as you can see.
  • Gravity Is a Harsh Mistress: When using her Shakedown Mixer, the Gustaff falls before she does, causing her to hang in the air for a second until she lands face-first back in the Gustaff.
  • Insufferable Genius: According to the character bio sheet in vanilla, she's tied with Albert Wesker as the most intelligent character (higher than Dr. Doom) in this game. The stats have been adjusted in Ultimate, placing her intelligence down back into the more believable realm of what a human can accomplish, but this still makes her smarter than the majority of the cast. Unfortunately, along with her wealth, this gives her a superiority complex.
  • Kleptomaniac Villain
    If it's not nailed down, it's mine!
    (to Doom) Let's see... I got this, and this, and... Ooh! I'll take this throne, too! I look better on it anyway!
    (to Doom, Iron Man, Sentinel, or Zero) I found me some new robot parts!
    (To Iron Man, Sentinel, or Zero) I can't wait to start building new robots with your parts.
    Felicia: You should know that stealing is wrong! If my mother were here, she'd really punish you and good!
  • Little Miss Badass: At only 14 years old, she's the youngest playable character in the game.
  • Mini-Mecha: Her Gustaff.
  • NameTron: Inverted. Her name *starts* with 'Tron'.
  • Noblewoman's Laugh: Her taunt, and her character portrait in Ultimate.
  • Panty Shot: Possible subversion. After her Level 3 Hyper, she falls into her Gustaff upside down, giving a clear look at what appears to her underwear...except that it also appears to be part of her tights, so make of that what you will.
  • The Paralyzer: Her small gun (the Beacon Bomb special) only stuns the opponent in place.
  • Pirate Girl: In the franchise she comes from, Tron is part of the Bonne pirate family.
  • Rich Bitch: In her victory taunts, she shows a certain aversion to "poor people."
  • The Southpaw: She wields her Beacon Bomb pistol in her left hand (and right when facing left).
  • Swiss Army Weapon: Technically, her Gustaff, as it can transform its parts into multiple things.
  • This Is a Drill: Her Gustaff comes equipped with a drill (the Bonne Strike). Mash the command button to score more hits.
  • Trash Talk: She tells Ryu and Akuma that they 'smell like poverty', and says to Phoenix Wright when she beats him:
    Tron: You don't have any mecha and you don't know how to fight. What are you even doing here?
  • V-Sign: Her Victory Pose.
  • Wingding Eyes: If K.O.ed via chipping damage or weak blows or if using her Spin Attack aerial, she gains the classic "swirly eyes" look.
  • Wipe the Floor with You/Human Hammer-Throw: Her Bonne Mixer special is a nasty combination of the two, as is its hyper variant, Shakedown Mixer.
  • Yandere: Judging by her ending, where she wants Rock Volnutt to dine together with her. She warns him that if he refuses, her new Servbot #42 is going to have a "word" with him...and #42 is a Sentinel.
  • Zerg Rush: Courtesy of the Servbots.

    Viewtiful Joe
You will stop your evil ways! Did I say that right?
Voiced by: Darrel Guilbeau (English), Tomokazu Seki (Japanese)

Home Series: Viewtiful Joe

Sucked into Movieland, Viewtiful Joe fights for truth and justice using the time altering powers of his V-watch, which is activated by the magical phrase "Henshin."

  • Ascended Fanboy: Much like in TvC, he starts gushing around the Marvel superheroes.
    (against any Marvel hero and Deadpool) Whoa! You're a real hero? For real?
    (winning against any Marvel hero) Well now, guess we know who's the real hero.
    (against Nova) Whoa! Nova! Can I have your autograph?
    (against any Marvel villain) You will stop your evil ways! ...did I say that right?''
    (winning against any Marvel villain) Good always triumphs... as they say!
    (to Wolverine) Duuuude! You're the real Wolverine! Can I get a picture? An autograph? Also, let's hear that SNIKT!
  • Assist Character: Assisted by Sexy Silvia in his Six Cannon super.
  • Bash Brothers: With Amaterasu in Episode 2 Trailer.
  • Badass Beard: Goatee, actually, but it's the thought that counts.
  • Battle Boomerang: His Voomerang. It can be charged for homing and fiery effect.
  • BFG: His Six Cannon.
  • Breaking the Fourth Wall: Occasionally, when Joe wins, he'll mention that he "beat Marvel vs. Capcom 3!"
    • Also, his very presence is a fourth-wall breaker as, outside of Movieland, Joe is incapable of transforming unless there's a VFX camera pointed at him.
  • Bullet Time: Joe's VFX Slow ability works a bit differently here with his Viewtiful God Hand hyper: instead of slowing down everything (including himself), he instead grabs his opponent and actually transfers the Slow power into them directly.
  • Calling Your Attacks:
    Come on, Six Machine! SIX CANNON!
  • Cartoon Bomb: The Shocking Pink.
  • Cool Helmet
    Hulk (when tagging in Joe): Funny Helmet Man!
  • Diving Kick: The Red Hot Kick.
  • Double Jump: And Triple Jump!
  • Fiery Red Head: The "fire" comes more from his pessimistic snark than it does from his dreadlocks.
  • Fun Personified: He's so ridiculously energetic and so obviously thrilled to be mixing it up with "real" heroes and villains.

This'll be over in a nanosecond.
Voiced by: Johnny Yong Bosch (English), Ryotaro Okiayu (Japanese)

Home Series: Mega Man X

The last creation of Dr. Wily, Zero was awakened by Sigma to fight as a Maverick Hunter. Sigma, however, ended up infected with the Maverick virus, and betrayed his comrades. Zero has on more than one occasion teamed up with Mega Man X to stop Sigma's schemes. He always gets the job done in a cool and confident manner.

  • Ambidextrous Sprite: Despite using the 3D models for this game, Zero's Z-Saber in much of his official artwork from his home series and in a few scenes for this game have him holster and draw it over his left shoulder, yet the saber is always placed behind his leading shoulder while standing at either side.
  • Anti-Hero: Being the Anti-Anti-Christ, accidentally killing your own girlfriend/love interest, the Big Bad pursuing you and trying to use your viral coding to both infect the earth and bring your "true" personality back to the surface (not to mention orchestrating the events leading to the whole "dead girlfriend" scenario)... Even as The Atoner, it's a bit hard for Zero to be a cheerful soul (or even his pre-X5 self) in his fight against evil and injustice.
  • Arm Cannon: His Z-Buster. Its strength depends on how long you charged it. It's also faster to charge than in TvC.
  • Back-to-Back Badasses: With Chun-Li in the fourth trailer.
  • Badass Back: How he makes an appearance and how he takes his leave from the battlefield.
  • Badass Boast:
  • Battle Aura: During his Sougenmu. Also briefly during his Level 3. In the latter, you may notice that it's the same as Awakening Zero's aura from X5.
  • Bilingual Bonus: Genmurei (rendered here as Genmu Zero) translates to "Phantasm Zero."
  • Brought to You by the Letter "S": He has a "Z" on his left shoulder.
  • Calling Your Attacks:
    It's over... SOUGENMU!
    Ittou Ryoudan! GENMU ZERO!
  • Char Clone
  • Critical Existence Failure: Explodes into orbs of light when KO'd.
  • Dash Attack: A three-hitting version with his Shippuuga (Hurricane Fang), one of his command normals. Effectively nerfed in this game with less range but more combo-ability into other moves. The assist version oddly enough, only has Zero perform it with one hit instead.
  • Death from Above: Rekkouha (Rending Light Rule).
  • Difficult, but Awesome/Some Dexterity Required: Much like in TvC, Zero's combos require a lot of tight execution (especially with the fully-charged Hyper Zero Blaster through a number of methods), and overall, his one-shot damage output is notable lacking. Thus, he relies heavily on taking his hits as far as possible; master him however, and to quote his TvC folder, an expert Zero player can whip out mammoth-strings of heavy damage off of any hit-confirm.
    • This is even more so due to being reworked in this game, so previous veterans need to make use of a few new tricks and routes. Though with enough practice, his overall damage output is just as deadly as ever, only with more practical Hyper Combos this time around.
  • Diving Slash: His Sentsuizan (Spinning Crash Slash). Can also be feinted with the light version just like in TvC.
  • Doppelgänger Attack: Sougenmu (Twin Phantasm). Now copies all of his actions as opposed to only his damageable specials and the afterimage is colored grey instead.
  • Flash Step: Hienkyaku (Flying Swallow Legs), his command dashing special. Can easily be done forward, downward (only in midair) or at an upward angle alike. Unlike in his previous appearance, it now sports jet/rocket-feet effects to differentiate.
  • Fragile Speedster: He's very, very fast, and he's also one of the few characters who can legitimately run in this game instead of short-dashing for his dash. The only weak field of his, really, is just his durability, so he can't afford to take a hit.
    • Glass Cannon: His combos tend to be very long, but they also tend to be worth A LOT of barely-scaled damage. Again, he's also not very durable. This can be justified from his home series in that unlike X, Zero never had any true armor upgrades prepared for him.
  • Gradual Grinder: He's a crazy combo maniac that can shred up his opponents with a lot of damage that doesn't scale down as heavily as other characters'. Looks like he really doesn't hold back how, eh?
  • Gratuitous Japanese: A staple of his character since X8 (in English, at least). His specials don't need to be shouted in Japanese, but it probably wouldn't be as cool. (He's actually been naming his techniques in Japanese since X4.)
  • Ground Punch: Again, Rekkouha.
  • Hunter of Monsters: A Maverick Hunter. Somewhat logical, given that Maverick is a term for a robot that aims to harm humans. Sentinel is made to combat (mutant) humans. And that's if you don't factor Sentinels' occasional Zeroth Law Rebellion.
    (to Sentinel) Found a Maverick. I'll take care of it!
    (to Sentinel) I'll hunt down all Mavericks, no matter where you hide. That is my duty as a Maverick Hunter!
  • Jerkass Façade: He may seem a bit abrasive and bluntly outspoken, but anyone with deeper understanding of his backstory knows that this is a mask used to cover up a chasm of emotional tragedies he's suffered through. He's still a noble and heroic soul deep down, he's just really bad at properly emoting.
  • Lag Cancel: In Ultimate he can now cancel all of he special moves into a fully-charged Z-Buster, allowing for more varying combos.
  • Laser Blade: The Z-Saber. Though just like in the prior crossovers, Audible Sharpness is in play as the laser-sword itself still cleanly-cuts its targets upon contact like all the bladed weapons in the game (thus making Zero's version of it stand out).
    • Katanas Are Just Better: Somewhat sports the basic shape of one, despite the "blade" being very bulky and fluid.
    • Master Swordsman: There's a reason why he's considered to be a strong character in his home series, even if his one-shot damage output is lacking.
    • Sword Beam: Both his Hadangeki (Wave Severing Attack) special and his Level 3 hyper, Genmurei/Genmu Zero (Phantasm Zero).
  • Mirror Match: Lampshaded in his quote against himself, which refers to him easily destroying the black copy of him in Mega Man X2, as well as Omega Zero in Zero 3.
    Another soulless copy.
  • Morality Chain: X, apparently. True to form, Zero is not only X's Lancer, but the Knave to his Knight.
    (one of his win texts) If X were here, he would have tried to talk things out first. Unfortunately, X isn't here.
  • My Hero Zero: The one and only.
  • Perpetual Frowner: Has his reasons, though.
  • Screw This, I'm Outta Here!: He beams out of the battlefield when he wins a fight. Thus, his win picture is a shot of the beginning of the cinematic, unlike the other characters whose winpics usually pick the last shot of the character's face.
  • Shoryuken: His Ryuuenjin (Dragon Flame Blade) is essentially this trope, done with a Flaming Sword.
  • Shock and Awe: His new special, Raikousen (Lightning Flash), a quick airborne stab attack which is aimable at 3 ways depending on the button used. Can also go through opponents and the lightning itself is a projectile that's impossible to displace with an Advancing Guard.
  • Shotoclone: Technically. By far, he can at least play defensively, as he can zone with his projectiles as well as rushdown alike (giving him a decent neutral game). His only defensive lacking is his health as explained above.
  • Spell My Name with an "S": The romaji for his moves. Shippuuga, Ryuuenjin, Rekkouha and Sougenmu all can have circumflex romanizations as opposed to extra o/u's, but his Rekkouha has neither, which is a nod to how X6 uses its romaji.
  • Spin Attack: Kuuenzan (Air Circling Slash), his aerial Heavy Attack (which also has a reversed variant as a command normal, likely as a reference to Zero being able to turn during his rolling slash in the X series), a staple ability of his in some way or another throughout MMX and MMZ. Oddly enough, Kuuenbu (Air Waltz), the ability from which the Kuuenzan is derived (which would be internalized into Zero's movement techniques by X6), is not present here, despite it being an almost universal feature in Tatsunoko vs. Capcom (which is perhaps meant to be an effective nerf to his overall mobility).
  • The Rival: According to Word of God, he was originally planned to be this to Taskmaster.
  • The Stoic
  • Trash Talk: His win quote to Arthur in particular.
    Zero: "You call that a sword?"
  • Victory Is Boring: One of his phrases during his winning animation goes as follows:
    How boring...
  • Worthy Opponent: He sees Super-Skrull as one.
    (to Super-Skrull) I enjoy battling worthy opponents such as you. It keeps me on my toes and makes me that much more efficient.
  • You Remind Me of X: In this case, literally.
    (Victory screen vs. Hawkeye) You're very cunning. You have that in common with X. You also lost to me, so you share that too.