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Characters / Ultimate Marvel vs. Capcom 3

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(I'll take you on.)
Voiced by: Shohei Yamaguchi
Debut: Gargoyle's Quest (1990)

Firebrand is a type of gargoyle known as a Red Arremer. He will stand up to any threat posed to his home, the Demon Village, without any fear. Firebrand is considered to be an elite warrior among the Red Arremers, gaining him hero status among his peers.

In-game he can be best described as "Wolverine... WITH FLIGHT!" His style focuses on overwhelming speed, cross-ups, and all manner of tomfoolery to annoy his opponents.

  • A Hero to His Hometown: Considering his neighbors are a bunch of bloodthirsty demons, he's a villain to everyone else, including bloodthirsty demons not considered his neighbors.
  • Ascended Extra: Only counting the Marvel series, he first appeared only as a cameo in Dormammu's story ending and a generic Red Arremer appeared in the background of the Demon Village stage in the original MvC3.
  • Atop a Mountain of Corpses: Firebrand makes his intro by coming down from atop a mountain of skulls.
  • Assist Character: Summons another Red Arremer in his level 3 Hyper, who mimics his Special moves with the press of any of the three basic attack buttons.
  • Diving Kick: The H version of the Demon Missile is a variation of this.
  • Fragile Speedster: His health is 850K, among the lowest in the game. However, he's very maneuverable, and one of his hypers increases his speed further.
  • I Love the Smell of X in the Morning:
    (One of his winquotes) Ku ku kuuu. ("I love the smell of burning meat in the morning.")
  • King Mook: Firebrand is not to be confused to be with lesser Red Arremers.
  • Wipe the Floor with You: His Bon Voyage special where he drags his victim along the ground until he meets the wall.

    Frank West
What do you mean I don't belong here? I've covered wars, y'know!
Voiced by: T. J. Rotolo (English), Rikiya Koyama (Japanese)
Home Series: Dead Rising
Debut: Dead Rising (2006)

Though he's armed only with his strength, if there's a scoop to be had, he's got the courage to take anyone on. His willingness to dive head-first into any dangerous situation has saved his life as many times as it has put him in mortal peril.

While he doesn't have a specific weapon, he can utilize objects in his surroundings, such as golf clubs, benches, bicycles — basically, whatever he can get his hands on. He uses a "level up" system, enhanced by drinking beer and taking photos, that make him more powerful and change the weapons he uses.

He's the only character in the game who has 2 intro animations: one where he kicks a zombie off him, and another (character-specific) where he takes some pictures of his opponent (this indicates that Frank has some special quotes for said opponent).

  • Ascended Meme: The official site for UMvC3 (as well as his bio in the game) references the "I've covered wars, y'know" meme.
    • Frank also uses the phrase for one of his win quotes.
    What do you mean, I don't belong here? I've covered wars, y'know!
    • Other characters poke fun at this line.
    Captain America: I hear you've covered wars. Too bad you've never fought in one.
    Zero: You may have covered wars, but you're still a civilian!
    • Also one of the titles you unlock by using him 30 times.
  • Badass Normal: He has no powers at all, but he still can kick ass. He survived a zombie outbreak for crying out loud!
  • Blinding Camera Flash: Used as a stunner.
  • Call-Back: His DLC costume is a reference to his many Mega Man-based outfits he can unlock within the Dead Rising series.
  • The Cameo: One of Frank's alternate costumes resembles Chuck Greene.
  • Intrepid Reporter:
    (One of his winquotes) I'll take my victory as a form of consent. When you wake up, it's interview time, buddy!
    (One of his winquotes) Someone needs to get the truth to the people. I'll do whatever it takes to survive for that purpose.
    (One of his winquotes) A real journalist isn't afraid to go in deep in order to get his story!
  • Jack-of-All-Stats: Only average mobility, decent damage output, and average health. However, he becomes more effective as he levels up.
  • Mix-and-Match Weapon: Paddlesaws, spiked baseball bats, and a whole bunch of other awesome junk, courtesy of Dead Rising 2.
  • Muggle: Not as big an example as Phoenix Wright, but he is still a regular human with no combat experience in a roster full of gods, mutants and super soldiers.
  • Oh, Crap!: In his victory animation, Frank tries to walk to the left of the screen, only to promptly run in the other direction from a horde of zombies.
  • Oh, No... Not Again!:In his victory animation, he'll sometimes protest that he is being chased by zombies once more.
    "Again? Why do you guys always go for me?"
  • Post-Mortem One-Liner: To Strider Hiryu.
    Ninjas are good people in my book — the book of people's asses I've kicked!
  • Power Glows: When level 5, he gets a blue aura around him.
  • The Rival: Shown most obviously towards Spider-Man. However, it's not clear whether he's rivals with Spidey himself, or Peter Parker. It's implied that he's not aware Spider-Man and Peter Parker are the same person.
    I'll show that Parker kid who's the better photographer!
  • Same Character, but Different: Frank West's fighting game debut came in Tatsunoko vs. Capcom but for his Ultimate Marvel vs. Capcom 3 appearance, his moveset has been revamped considerably. It's not to the level of Jill's (where she completely changed with absolutely nothing in common with her previous fighting game appearance), as he is thematically true to his TvC character, but you will be learning a new character if you pick him up in this game.
  • Suspiciously Similar Substitute: Of sorts. Frank plays a lot like Jill did in MvC2, except with Improvised Weapons instead of actual firearms.
  • Throw the Mook at Them: Aside from his Giant Swing special, his Hammer Throw special has him Irish-whipping zombies at his foes. Depending on the version used, they either just deal damage, or hold the enemy in place, making them open to attacks.
  • Took a Level in Badass: It's a gameplay mechanic for him. He is fairly weak at the start of battle, but gets buffs to his damage output as he levels up.
  • Trash Talk
    (One of his winquotes) Hey, when you've faced the undead, psychopaths, and the military, stuff like this is a walk in the park.
  • Wrestler in All of Us: Just the same as it is in Tatsunoko vs. Capcom, one of his hypers involves sticking a Servbot helmet on his opponent, sending them flying with an airplane spin, and crashing them into the ground with a running bulldog. Most of his throws involve performing a suplex and he still retains his judo throwing skills.

    Nemesis T-Type
Voiced by: Taira Kikumoto
Home Series: Resident Evil

A tyrant-type B.O.W. (officially T-02) tasked with eliminating S.T.A.R.S. and anyone connected to them. Retaining a fair amount of intelligence due to the Nemesis parasite, he is able to effectively carry around a rocket launcher.

Nemesis is all about overwhelming the opponent with brute force, utilizing super armor, large hitboxes, and command grabs to keep up pressure.

  • Alien Blood: He bleeds green blood.
  • Ascended Extra: From appearing in the Hulk's ending in vanilla to being a playable character in Ultimate.
  • BFG: He carries his bazooka with him at all times, only ever letting go of it in his win pose and when he loses by time-up.
  • Awesome, but Impractical: Seeing Nemesis take all those hits without flinching does create a rather chilling effect, but considering that fully invincible hypers are not uncommon, Biohazard Rush is somewhat less impressive than it appears.
  • Body Horror: Just look at him. He has stitched-on flesh over his right eye, he has no nose or lips, and it looks like he's wearing his intestines as a scarf. Not to mention the fact that he's covered in tentacles.
    • His level 3 Hyper combo has him transform into his mutated state, taking this trope Up to Eleven.
    • Some of the fighters seem to call him out on this, especially on his face.
    Hulk (when tagging in Nemesis): Ugly Face!
    X-23: I was gonna carve up your face, but it looks like someone beat me to it.
    Hsien-Ko: Whoa... Man, your face is scary!
    Rocket Raccoon: (during victory pose): Man, you ugly.
    Deadpool (win quote): Brother, you ugly. But not just ugly, like BIBLICAL ugly. Like "you could model for death threats" ugly.
  • Camera Abuse: The Resident Evil baddies seem to love doing this. Nemesis skewers the cameraman on one of his tentacles in his victory animation.
  • Catchphrase: "S.T.A.R.S." is the only thing he can say, referencing his only basic instinct is to hunt down members of that organization.
  • Combat Tentacles: Tentacles burst out from from his hands to attack. Then his level 3 Hyper grabs the opponent with tentacles from his back as Nemesis mutates into an Eldritch Abomination.
  • Composite Character: Nemesis has elements of all three of his Resident Evil 3: Nemesis forms; his default appearance and rocket launcher are taken from his first form, but his tentacle attacks are taken from his second, and he transforms into his final form for his level 3 super. He also has his "brother" Mr.X's trademark overhead swing and shoulder tackle attacks and an alt that resembles him.
  • Immune to Flinching: One of his Level 1 Hypers: "Biohazard Rush", is a combo punch attack that allows him to absolutely plow through almost anything! The only exceptions being command grabs and counter hypers.
  • Mighty Glacier: Very slow moving (even slower than Hulk), but his attacks hit really hard. He also has among the highest health in the game.
  • Neck Lift: For his standard grab, he wraps his whole hand around the opponents face and lifts them up before slamming them into the ground.
  • No-Sell: His block animation - as in, he has none. He doesn't put up his arms to defend himself. He just takes the hits unfazed.
  • One-Winged Angel: His Level 3 Hyper combo has him transform into his final, horrifically mutated form from Resident Evil 3: Nemesis, ensnare the opponent with tentacles, and then spit acid at them.
  • The Speechless: "S.T.A.R.S." when fighting Chris Redfield or Jill Valentine. Other than that, just random roars, grunts, and groans.
  • Spring Jump: One of his hyper combos has him fire rockets onto the opponent, and then he jumps straight up into the air and lands on the downed opponent.
  • Unskilled, but Strong: His basic attack pattern can be boiled down to "punch/blast the crap out of the opponent".
  • Walking Shirtless Scene: His DLC Alt is possibly the ultimate example of Fan Disservice.

    Phoenix Wright
I want the truth and nothing but the truth!
Voiced by: Sam Riegel (English), Kosuke Toriumi (Japanese)
Voiced by (Judge): Kanehira Yamamoto (Japanese)
Home Series: Ace Attorney

Phoenix Wright is a defense attorney who specializes in criminal law at the Wright & Co. Law Offices. Although he has encountered several extremely difficult and mysterious cases, he has overcome overwhelming odds and turned the cases around for every one of his clients.

Nick's fighting style mirrors his home game: in Investigation Mode, you gather "good" evidence while throwing away "bad" evidence, and in Trial Mode (aka Courtroom Mode), you throw documents and each "good" evidence turns into a decent projectile. If you have three pieces of good evidence and connect with an "Objection!", Nick enters "Turnabout Mode", where his moves are powered up and he can use his Level 3 Hyper Combo, accusing his opponent of being the real culprit.

  • Adaptational Badass: A given, considering he never physically fought in his home series, and yet is a playable character in a fighting game. Even though he is canonically hardier than most average men, the thought of Wright going toe to toe against a cosmic entity who feeds on planets is utterly ludicrous. His lawyering also gets an upgrade, as his level 3 Hyper Combo somehow knocks out the likes of Doctor Doom (who has diplomatic immunity) and Physical Gods and Eldritch Abominations above mortal laws like Shuma-Gorath and Dormammu.
  • Alertness Blink: He gives one off when switching to Trial Mode.
  • Amoral Attorney: Played with. Phoenix seems to recognize that some of the villains are indeed criminals, though he apparently offers to defend them on a couple occasions. Even in his ending, he goes as far as defending Galactus.
    Magneto: You offer to "defend" me? Most offensive, human.
    Phoenix: Not even you can defend the actions of Dark Phoenix.
  • Anime Hair: His trademark spiky hair gets poked fun at just as much as in his home games.
  • Ascended Extra: He appeared in She-Hulk's ending in the original Marvel vs. Capcom 3 before joining the roster in Ultimate.
  • Assist Character: Maya Fey, available as a Level 1 Hyper and during Investigate mode. Missile appears in grabs and one of his assists, and The Judge appears as a Level 1 Hyper, available only during Trial Mode and Turnabout Mode.
  • Awesomeness Is Volatile: His Level 3 Hyper Combo ends with an explosion behind whoever is hit by it.
  • Badass Boast: To Firebrand.
    "Man or demon, all are equal under the law!"
  • Badass Normal: The most normal person in the cast. At least Haggar knows wrestling and Frank has a good number of improvised weapons. Phoenix has none of that, and is basically just a very determined lawyer.
    Tron: You don't have any mecha and you don't know how to fight. What are you even doing here?
    She-Hulk: If you argue the way you fight, it's a wonder you ever win a case.
  • Badass Pacifist: Phoenix fights without fighting. For example, his standing light attack has him showing the opponent some documents, while his crouching light attack has Nick looking for clues on the floor.
    (One of his winquotes) I'm not really into this fighting stuff unless it's in a courtroom. ...Oh, and with words!
  • Blue with Shock: If he presents bad evidence, he is momentarily stunned by his own embarrassment. He can also put his opponent in a similar state by hitting them with his "Hold It!" speech bubble three times.
  • Call-Back: Very observant players who've played Tatsunoko vs. Capcom: Cross Generation of Heroes, or at least have seen gameplay footage of Hakushon Daimaonote , will notice similarities between Phoenix Wright's fighting style and Hakushon Daimao's (with one example being that both have a sneeze attack for a Launcher Move).
  • Confetti Drop: Courtesy of Maya in his win animation.
  • Courtroom Antics: The gist of both the theme of his fighting style, as well as his Level 3 Hyper Combo.
  • Cute Clumsy Girl: Maya. She runs onto the screen, trips, and knocks Phoenix's opponent off his feet in one of his specials, flails her arms in a tantrum at them for Phoenix's level 1 hyper, and bounces around Phoenix in complete admiration when he wins.
  • Deflector Shields: Maya can project these, using a shield that temporarily keeps Phoenix's enemies back.
  • Determinator: Coming in as the last character, this shows in one of his quotes.
    Phoenix Wright: I won't give up now!
  • Did You Just Punch Out Cthulhu?: When using the Ace Attorney, he can prove the guilt of anyone in the game, even Physical Gods and Eldritch Abominations.
  • Difficult, but Awesome: Essentially, he's normally weak and has relatively low mobility. However, that said, when he's put in his Super Mode, he becomes one of the best characters in the game, much like the other Phoenix.
  • Drop the Hammer: Courtesy of the Judge himself, in his "Objection Overruled" hyper combo.
  • Easter Egg: Wright's normal attack still works like a basic normal attack; however, if you don't move (nor attack) right after your attacks, Wright will continue the attack animation, showing different things like presenting paper, freaking out, or cleaning his snot.
  • Evil Lawyer Joke: The target of a few.
    Ghost Rider: Do you have any idea how many lawyers are in hell?
    Magneto: I sacrifice for mutantkind. Lawyers only sacrifice their dignity.
    Phoenix: We're both called Phoenix, but I'm a destroyer of worlds and you're a lawyer. I wonder which one of us is more hated.
  • Fighting Clown: His fighting style describes him as a bumbling fool, playing keep-away with his attacks, and generally being as much of a Fish out of Water in this game as everyone expects a Muggle lawyer to be among superheroes and gods. In particular, one of his hypers (based off of a nightmare he had in the second game), the Judge appears behind him while bellowing "OBJECTION OVERRULED!!", smashing both his opponent and Phoenix Wright himself with his gavel. Both Phoenix and his opponent will be knocked down, but he won't take any damage.
  • Finger Poke of Doom: In Turnabout mode, all of his Heavy attacks become massive pointer fingers that deal gigantic damage and toss the opponent around the screen like a ragdoll.
  • Genre Refugee: Phoenix Wright is from a non-combative series, and as a lawyer with no powers or fighting skills, sticks out precisely because he's placed into a fighting game he would normally have no business being a part of.
  • Giving Someone the Pointer Finger: He utilizes this many times, ranging from his official art, his general taunt, and even his attacks!
  • Hand Behind Head: His win pose, which is lifted directly from his series' nervous portrait.
  • Heal Thyself: One of the things Mr. Wright can pick up with his evidence hunting special is a piece of meat which heals him instantly, helpfully not taking up an evidence slot.
  • Hong Kong Dub: Intentionally invoked to mirror his home series, where lip-sync is completely off with the scrolling text.
  • Hyperactive Metabolism: The meat he can sometimes pick up heals him.
  • Hyperspace Arsenal: While some of Phoenix's projectiles and other attacks require him to pick up evidence off the ground first, he seems to have an endless supply of paper sheets to throw out of nowhere at his opponents.
  • Improvised Weapon:
    • Various evidence he can pick up and throw, such as a flower vase, a cell phone, watch, plunger, a Servbot doll, bonsai, etc.
    • More pronounced at "Trial Mode", where each piece of "useful" evidence can throw projectiles. Flower vase is an arc; knife is a 3-directional projectile; cellphone is a time-delayed projectile; pictures is a 3-hit beam; envelope is a bomb; watch is a big projectile.
  • Inexplicably Preserved Dungeon Meat: He can pick up food (and immediately eat it to restore health) while searching for evidence in Investigation Mode, regardless of whatever the stage is.
  • Irony: In terms of canonical power levels, Phoenix Wright is unarguably the weakest fighter in the entire roster what with him being an unpowered, non-combative lawyer in a Fantasy Kitchen Sink cast consisting of a World of Badass. In terms of actual gameplay, Phoenix Wright is also unarguably one of the strongest characters, with his Turnabout Mode making him nigh-unstoppable and his Hyper Combo being the second most powerful in the entire game.
  • Knife Nut: One of the pieces of evidence Phoenix can pick up is a knife, though he uses it to throw projectiles instead of stabbing the opponent with it in Trial Mode, but can throw it while in Investigation Mode.
  • Large Ham: The Judge.
    Order in the court! OBJECTION OVERRULED!
  • Last-Name Basis: Everybody in the game (except Akuma, Nemesis, Amaterasu, Firebrand, and Hulk) refers to him as "Mr. Wright", mainly out of necessity due to the other Phoenix (Jean Grey). Averted in the Japanese version, where even in their English voices they call him by Naruhodo-Kun.
  • Long-Range Fighter: In Trial Mode, where his pieces of evidence turn into projectiles.
  • Made of Iron: Phoenix Wright is known for surviving what would normally be lethal due to his extreme luck, in and outside of court.
    (One of his winquotes) All this flying around and getting slammed into the ground... I'm lucky I'm so well-prepared for such abuse!
  • Make the Dog Testify: Amaterasu and Rocket Raccoon can be found guilty by his level 3 Hyper Combo just like any other characters. He's got a history of this.
  • Magikarp Power: Phoenix starts in Investigation mode, which has a limited special move set, two of which take a while to recover (Maya can't be summoned if she is still on-screen already), but if he manages to play keep-away long enough to collect the right evidence, he can enter Courtroom Mode and get a variety of special projectile attacks. From there, he can move to his Turnabout Mode, where he gets a golden glow, a Theme Music Power-Up, a finger pointing attack that deals nasty chip damage, as well as powered-up specials. He also gets access to a Level 3 Hyper which is not only the game's second strongest attack, but it hits everywhere on the screen, even off the ground.
  • Muggle: Fighting skills-wise, pretty much the only character here that's even more of a regular human than Haggar or even Frank West. Although, he can somehow produce energy projectiles with his evidence.
  • Muggles Do It Better: Literally — with naught but the power of the law, he has the second most damaging Hyper Combo in the game.
  • Mundane Made Awesome: Four of his joke attacks include: smacking a case file in his opponent's face, ruffling his hair in frustration, scattering paperwork, and sneezing. Now take the last three into consideration, and also take into consideration that you can defeat the likes of Doctor Doom, Captain America, and Sentinel, a 50-foot tall robot with no organic components, with said attacks.
  • Name's the Same:
    Hulk: Puny man not Phoenix! Phoenix a bird lady. Hulk confused.
    Phoenix (victory pose): Only one Phoenix was meant to prevail today.
    Phoenix (victory screen): We're both called Phoenix, but I'm a destroyer of worlds and you're a lawyer. I wonder which one of us is more hated.
    • Also, there's already a Maya (Crimson Viper) in the game.
  • Noodle Incident: We don't know what all the characters are guilty of, but Phoenix can convict all of them. Even the good guys, and himself. And the evidence of their guilt can be a Vase, a Watch and a Photograph.
  • Paper Master: Some of his attacks involve paper, whether he holds or throws them.
  • The Pollyanna
    As my mentor told me once, a lawyer is someone who keeps on smiling, no matter how bad it gets.
  • Power Glows: He gets surrounded by a gold aura once he reaches Turnabout Mode.
  • Precious Puppies: Get'em, Missile and his grab summon the dog that Gumshoe lent him in his debut game.
  • The Rival: She-Hulk, because they have the same daytime job.
    Nick: Ms. Walters, your witness!
    She-Hulk: Soon the defense will rest... her fist upon your face.
    Nick (winquote): It takes more than brute strength to make your case in court!
    She-Hulk(winquote): How's that for a little courtroom drama?
  • Rule of Three: Three pieces of evidence at a time. Three stances and if an opponent is hit by the Objection! or Hold It! moves three times they become dizzy. Rule of Three used three times. Wow.
  • Sharp-Dressed Man:
    • While the rest of the cast prefers to wear their spandex super-suits, Powered Armor, or combat gear, Phoenix Wright comes to the fight dressed for court. Hulk calls him "Suit Man" when tagging out.
    • He trades in the suit for his younger self's college outfit from the third game's first case consisting of a pink sweater with the letter P/the name "Ryu" on it and scarf for his DLC costume.
  • Sneeze of Doom: His launcher attack, as well as his j.S. His sneeze is so powerful that it lifts him off the ground... and his opponent he bumps into.
  • Stance System: He can switch between three, Investigation (where he searches for evidence), Trial (a zoning style), and Turnabout (super mode, and he can only do his Level 3 in this mode).
  • Stone Wall: As a nod to his profession, and his games, Nick needs to be played defensively when out of Turnabout Mode. You need to be smart, find proper evidence whenever possible, and utilize them to deliver a properly-used OBJECTION! to turn the tides.
  • Talking the Monster to Death:
    • His Level 3 Hyper Combo.
    The one who actually committed the crime... is you! No alibi, no justice, no dream, no hope! It's time to pay for your crimes... TAKE THAT!
    • He has a special attack called "Pressing the Witness" where he walks toward his opponent, while mentally (and possibly physically) pressuring them with banters. Note 1 Note 2 
  • Theme Music Power-Up: "Pursuit ~ Cornered" starts playing after he gathers enough evidence and lands a successful "Objection!". While in Turnabout mode, the song will continue playing until either the mode ends or Wright is knocked out.
  • Throwing Your Sword Always Works: He can discard evidence by throwing them at his opponent.
  • Unskilled, but Strong: When Nick summons Maya for one of his Hypers, she's basically just flails wildly at the opponent. That said, she's one of his Hyper Combos. On top of that, Nick himself is a complete noncombatant that has some extremely deadly combos (and the most powerful Level 3 in the game) when in Turnabout Mode.
  • Villainous Breakdown: Anyone on the receiving end of his Level 3 Special, mimicking the famous animations in his home series when the murderer is proven guilty.
  • The Voiceless: Maya's completely silent here, in sharp contrast to her talkative self from the Ace Attorney series.
  • Weapons-Grade Vocabulary: Phoenix Wright is able to physically knock down universe-shattering entities using cross-examination.
  • Wrong Genre Savvy: He seems to think he's in one of his Ace Attorney games instead of a Fighting Game. He must wonder why the defendant keeps shooting fireballs at him (though it wouldn't be the first time he was physically assaulted in court). And yet, it actually works, and everyone he fights is actually guilty of some vaguely-defined crime. At other points he averts this, stating he's just fighting because Maya suggested it was good PR, though he doesn't really see it. He still tries to convict them instead of attacking.

    Strider Hiryu
All are equal in the face of Death.
Voiced by: T.J. Storm (English), Yuji Ueda (Japanese)
Home Series: Strider
Debut: Strider (1989)

He is a member of the Striders, a secret organization specializing in kidnapping, assassination, demolition, etc., that has worked behind the scenes throughout history. Having obtained Special A-Class status at a young age, he is the organization's best assassin.

Hiryu's style has not changed much since his last outing. He is a speed-oriented, balanced fighter who specializes in mixing his opponent up and gaining meter to use his Ouroboros, which allows him to pelt the enemy with fireballs as he attacks.

  • Adaptational Badass: Downplayed. While Hiryu is definitely a badass in his home series, his moveset consists of just a slide and basic sword slashes. Here not only are his skills expanded, but the clunky and borderline useless Panther and Hawk robots become much more versatile.
  • Assist Character:
    • His Formation B summons a drone with the command and then launches it forward using the same command again. The Ouroboros hyper summons two drones which fire a barrage of projectiles whenever an attack button is pressed.
    • His "Options", robotic animals that Strider can summon to aid him in battle. One of his moves has Strider call upon the hawk to carpet bomb you, while his Legion hyper is a full-on Zerg Rush of them and the Panther robots.
  • Badass Armfold: He does one in his winning pose...while riding on a robotic tiger.
  • Calling Your Attacks
    There's no escape. LEGION!
    Time to end this. RAGNAROK! It's over.
    Formation. OUROBOROS!
  • Cool Sword: His tonfa-esque Cypher is a plasma blade with Audible Sharpness. His particular model is named Falchion.
  • Diving Kick: His Vajra special attacks like this, but only the H version, as the L and M versions are only a basic teleport. He can also do so off a Wall Crawl.
  • Fragile Speedster: His health (750K) is among the lowest in the game. However, he moves really fast, has a Double Jump, and can teleport.
  • Leave Him to Me: Should he win against Ghost Rider.
    Don't worry. I'll punish the guilty.
  • Slide Attack: Lifted from his series. Pressing diagonally down-forward plus Heavy attack causes Hiryu to slide forward while activatinf the blades on his shoes. Hits low and OTG.
  • Spell My Name with an "S": His name is akin to the Ryu from Street Fighter; Hiryu's name actually has an extended vowel "u" that tends to get ignored, so "Hiryuu" is one other way to write/type it in romaji (or with a circumflex "u").
  • Theme Naming: His moveset draws from several legendary swords/artifacts (Ame no Murakumo, Excalibur, Gram, Vajra), as well as mythology in general (Ragnarok, Ouroboros, Legion).
  • Three-Point Landing: Combined with Flash Step for his intro.
  • Vague Age: Late teens or early twenties. The manga says he's 19 but it's unknown if that applies to this Hiryu.
  • Wall Crawl: Using the Climb Sickle strapped to his shoulder, Strider is able to scale walls.
  • Wall Jump: Performed by pressing Special while clinging to a wall, it causes Hiryu to fly straight to the wall on the opposite side of the field.
  • Warrior Poet: He's pretty pithy when it comes to win quotes, regardless of how short they may be.
  • Worthy Opponent: If Wolverine beats Strider, he acknowledges that he is a very skilled and worthy opponent.
    Wolverine: Ya put up a good fight, bub. If the Hand had some ninjas like you, I might be in some trouble.

No one will stand in my way.
Voiced by: Dan Southworth (English), Hiroaki Hirata (Japanese)
Home Series: Devil May Cry
Debut: Devil May Cry 3: Dante's Awakening (2005)

Son of the Legendary Dark Knight Sparda and Dante's twin brother. Vergil blames himself for not having been able to protect his mother at a young age and believes that power is everything. Unlike Dante, he has embraced his demonic heritage and is willing to do whatever it takes to gain absolute power.

Gameplay-wise, Vergil resembles Dante, with whom he shares many moves, and Wesker, which whom he shares an aggressive, teleport-based style. Likewise, Vergil makes his approach with long-reaching sword attacks and teleport mixups, as well as Anti-Air kicks to cover for poor air game. He can provide ranged cover for himself and dramatically increase his damage output using the Summoned Swords, and he can increase his reach, damage and air mobility using Devil Trigger. But both of these techniques cost Hyper Meter, which is only built as damage is dealt or taken. As a result, Vergil is best used as an Assist Character for the length of a fight, while his allies build Meter through their victories and deaths, only to return as the Anchor, come their deaths, and wreak havoc with his powerful Hyper moves. True to character, he always needs more power.

  • Anti-Villain (Type III): Vergil will do whatever it takes to achieve power; he believes it to be the only real morality in the world. However, his motivation for this is that he never wants to be too weak to protect anyone again.
  • Diving Kick: Starfall, his version of Dante's Killer Bee.
  • Does Not Like Guns:
    Guns are so... distasteful. A crude instrument for an unrefined weakling.
  • Early-Bird Cameo: One of Wesker's vanilla MvC3 color schemes mirrors his appearance. It was taken out in Ultimate.
  • Evil Twin: Unlike his brother, he only cares about himself and will kill anyone who stands in his way, human or demon.
  • Flash Step: Faithfully to his series, he has more options for this than Dante, including a No, I Am Behind You version.
  • Glass Cannon: Milder example, as his health is only 850K. He doesn't have as much in the way of options as Dante, but he does have more flexible movement, his Spiral Swords hyper can be used for a lot of combo setups, and his Level 3 hyper is among the strongest in the game (but he has to burn 4 meters for this).
  • Named Weapons: The katana is called Yamato, but he also has access to Beowulf and the Force Edge.
  • Noble Demon: As per his Devil May Cry 3: Dante's Awakening portrayal, Vergil's motivation is to achieve enough power to protect the people/things he cares about.
  • One-Liner, Name... One-Liner: His win quote against his brother.
    Foolishness, Dante. Foolishness.
  • Pre-Mortem One-Liner: Like in his own games, he has many variations of this. During his Level 3, he does this while sheathing Yamato as Sword Storm collapses upon the enemy.
    Rest in peace.
  • Sword Sparks: Noticeably when he sheathes Yamato after his Level 1.

Marvel characters

    Doctor Strange
One does not require the Eye of Agamotto to see this outcome.
Voiced by: Rick Pasqualone
Debut: Strange Tales #110 (July 1963)

Once an ordinary surgeon, Dr. Stephen Strange studied under the Ancient One of Tibet and became the Earth's greatest sorcerer and hero. Having gained superior insight and knowledge through his studies, as well as obtaining valuable knowledge and consultation from other heroes, Strange acts as a consultant for all things related to the paranormal.

Strange is a master of filling the screen with projectiles, limiting the opponent's mobility with all manner of traps. He is also good up-close, having a normal move that instantly stuns the opponent and makes them crumple to the floor. His defense is weak, however.

  • Badass Boast: Delivered against Firebrand.
    I've battled Mephisto and Nightmare. You don't even rate.
  • Spell Book: The book of the Vishanti, as seen in his "Spell of Vishanti" hyper and his intro pose.
  • Stroke the Beard: His idle is basically a floating version of the "Thinker" pose.
  • Trash Talk
    (One of his winquotes) Over already? Why, it was hardly worth leaving my Sanctum Sanctorum for this.
    (One of his winquotes) By the Hoary Hosts of Hoggoth! What a poor showing on your part.
    (One of his winquotes) Perhaps I accidentally transported myself to an alternate reality where nobody but me can fight.
    (One of his winquotes) The world must never know the full mystic power of Doctor Strange.
    (win vs. Dormammu) Considering how many times I've defeated you, the name Dreadful Dormammu would be more apropos.
  • You Remind Me of X
    (to Morrigan): You remind me of someone... Morgan Le Fay? Is it possible?

    Ghost Rider
The day of judgement is upon you, scum.
Voiced by: Richard Grieco
Debut: Marvel Spotlight #5 (August 1972)

Bonded to the demon Zarathos through Mephisto's manipulations, motorbike stuntman Johnny Blaze acquired the power to become the Ghost Rider, the Spirit of Vengeance, who can project and control Hellfire. He manipulates mystical chains that can transform into other weapons.

Ghost Rider can use his chains to attack his opponents from roughly the distance of the entire screen.

  • Ascended Extra: Made a cameo in Dante's ending from the original MvC3.
  • Badass Biker: Ghost Rider doesn't just fight with his demonic powers, he can also face off with the Hulk by summoning his motorcycle and riding over him.
  • Brown Note/Death Glare/Mind Rape: Simply looking into Ghost Rider's eyes (his fabled Penance Stare ability) is his Level 3 hyper.
  • Calling Your Attacks
  • Cool Bike: Shows up in his intro pose. He additionally uses it to turn you into roadkill in one of his hypers.
    (winquote vs. Trish): Your bike could use a nice dose of Hellfire, Trish.
  • Dark Is Not Evil: A very dark and scary character, but he’s actually a good guy.
  • Everyone Has Standards: Hardcore Anti-Hero though he may be, he's repulsed by how much of an asshole Wesker is.
    To Wesker: The darkness in your soul disgusts me.
  • Evil Lawyer Joke:
    To Phoenix Wright or She-Hulk: Do you have any idea how many lawyers are in hell?
  • Flaming Skulls: In all his appearances, his demonic form always include his skull being on fire.
  • Gameplay and Story Segregation: Despite the nature of the attack note , the Penance Stare will do the same amount of damage to Spider-Man or Arthur that it will do to Wesker or Dormammunote . Also, things that should cause the attack to backfire, such as Deadpool's insanity or Spider-Man's alternate Symbiote costume, will have no ill effect on Ghost Rider.
  • Giving Someone the Pointer Finger: In his official art above.
  • Good Is Not Nice: And how! As most of his quotes show, his character-specific lines have him being equally harsh towards heroes and villains alike.
  • Have a Nice Death: Word-for-word.
  • Hell-Bent for Leather: Fitting for a Badass Biker.
  • Judge, Jury, and Executioner
    You are guilty!
  • Large Ham: He's bonded with the Spirit of Vengeance; it kinda comes with the territory.
  • Mighty Glacier: Not unlike Dormammu, he's a ranged variation on this. Ghost Rider moves very slowly and many of his attacks aren't exactly fast, but his attacks do very high damage. Some of his moves are very fast, however, such as the Penance Stare (which is the fastest Level 3 Hyper Combo in the game).
  • Noodle Incident: You gotta wonder what kind of dirt he has on everyone, considering he can use his Penance Stare against everyone (what with the stare weaponizing a person's past sins).
  • Not Distracted by the Sexy
    (intro vs. Morrigan) Your wiles won't work on me, succubus.
  • Playing with Fire: Hellfire, to be exact. He can either breathe fire or manipulating it with his chain.
  • Pre-Asskicking One-Liner: Aside from the quote above, here are some other examples:
    (vs. Doctor Strange) You seek to challenge my hell-spawned power... but instead, you will only find death!
    (vs. Vergil) Long have you played with fire, boy... but now, you're playing with hellfire!
    (vs. Trish) I eat demons like Mundus for breakfast.
    (vs. Dante) Fighting demons won't prepare you for what you face now.
    (vs. Thor) Forget Ragnarok, I'm your destruction.
  • Post-Mortem One-Liner: Some really badass examples, in the heroes's cases, these are post asskicking one liners, for obvious reasons.:
    (vs. any villain) There is but one fate for the guilty.
    (vs. Doctor Strange) Too often do you invoke demons in your spells, mage. It stops now.
    (vs. Wesker) Hell is calling, Albert.
    (vs. Amaterasu) The sun doesn't rise in Hell, goddess.
  • The Rival: To Dormammu.
    (intro vs Dormammu) One of our flames will be extinguished this day. Won't be mine.
  • Terror Hero: Type 4 and 5.
  • Trash Talk
    (One of his winquotes) You cannot destroy one already beyond death.
    (One of his winquotes) You will have more than just bruises once you recover. My hellfire burned your very soul.
    (One of his winquotes) I am fury itself. Now, taste the fires of Hell.
  • We Will Meet Again: His assist quote.
    I'll be back.
  • Whip It Good: Combined with Variable-Length Chain, resulting in Chain Pain.
  • Your Mom: Not even the all-serious demon hunter is exempted from a classic "Your Mom" line. He actually mocks Dr. Doom for the unfortunate presence of his mother in Hell.
    Hell is exactly where your mother belongs. You'll follow her there soon enough.
  • You Will Not Evade Me: One of his specials involves him pulling the opponent onto the ground in front of him.

Voiced by: Chris Cox
Debut: Tales of Suspense #57 (September 1964)

Trained to be a master archer by a traveling circus at an early age, Clint Barton joined the Avengers in order to protect the world from evil. While a bit overconfident and rash to act, on the battlefield he is often the catalyst that raises everyone's spirits.

His quote above holds water, as Hawkeye can effectively work on any team in the game. He is a good all-around character who is easy to use, but due to his simplicity, one must have an excellent grasp of fundamentals, similarly to Ryu.

  • Archer Archetype: His weapons of choice are always a bow and arrow.
  • Assist Character: Ant-Man, for his Level 3 Hyper, who delivers a Giant Foot of Stomping.
  • Badass Normal: Hawkeye has no superpowers to speak of. He is just a skilled acrobatic with an amazing aim and plenty of different types of arrows.
  • Brought To You By The Letter H: On his mask and on his suit.
  • Calling Your Attacks: Where he never calls out the actual names of his attacks, he still calls his attacks with different names.
  • Cool Mask: Like in the comics and cartoons, he wears a mask.
  • Happily Married: To Mockingbird.
    (To female opponents) "Sorry, I'm married. Can't blame you for wanting me, though."
  • Sean Connery Is About to Shoot You: The front cover of Ultimate features Hawkeye at the center, taking aim directly at the camera.
  • Improbable Use of a Weapon: His bow can be used for close-range attacks.
  • Long-Range Fighter: All of his attacks involves him shooting arrows, either straight forwards, shooting them into the air, or doing a dodge maneuver and then following up with an arrow shot.
  • Multishot: Used in his "Kiss of Fire" hyper.
  • No "Arc" in "Archery": Played straight with the exception being with his "Ragtime Shot" specials and "Kiss of Fire" hyper..
  • Poisoned Weapons: The Violet Fizz special does damage over time if it hits.
  • Rain of Arrows: Exploding arrows in his second Hyper Combo, no less.
  • Slide Attack: One of his command normals.
  • Trash Talk:
    (One of his winquotes) Not too bad for a guy who got himself killed more than a few times, ya know?
    (to Zero in his intro) An angry space midget with a sword? Yeah, I've been at this too long.
    (to Zero in his victory pose) Less than Zero. Ha! See what I did there?
    (to She-Hulk in his victory pose) Guess your cousin is the one with the brains in your family.
  • Trick Arrow: His specialty, along with Hyperspace Arsenal. He's packing no fewer than sixteen different varieties of arrows... somewhere.

    Iron Fist
Fair warning: I'm registered as a lethal weapon.
Voiced by: Loren Lester
Debut: Marvel Premiere #15 (May 1974)

Having studied martial arts in the mystic city of K'un L'un for 10 years, Daniel Rand achieved the status of the city's strongest student. After completing his final trial—defeating the dragon known as Shou-Lao the Undying—and plunging his hands into the dragon's molten heart, he gained the power of Chi and the title of Iron Fist. He is good friends with fellow martial artist hero Luke Cage.

True to the comics, Iron Fist uses a very up-close fighting style involving intricate Rekka combos. With enough power to kill most characters in a single unassisted combo, enough speed to cross the screen and strike in a fraction of a second, and the ability to tank projectiles and melee alike, Iron Fist has an truly unrelenting offence. But alas, as a hand-to-hand fighter in a game full of armed, ranged, and flying opponents that can avoid and outmaneuver him, he suffers from Crippling Overspecialization.

  • Animal Motifs: The dragon.
    (to Vergil) A dragon will always beat a demon-spawn, boy.
  • Ascended Extra: He appeared in Ryu's ending in vanilla 3.
  • Author Appeal: Marvel confirmed that the reason Iron Fist is wearing his classic costume & not his post-Civil War attire is because Capcom specifically asked to use that costume.
  • Battle Aura: Appears Wreathed in Flames.
  • Calling Your Attacks
  • Charles Atlas Superpower: The powers he has required a lot of training in K'un-Lun.
  • Close-Range Combatant: While many characters can indeed deliver punishment at close range (as is normal for the game), he's strictly this, having no projectile nor any special means to cover distances.
  • Cool Mask: Haggar even views him as a Masked Luchador.
    Haggar (in his victory screen against Iron Fist): How I love fighting a luchadore! You all have such a flair for theatrics in the ring!
  • Crippling Overspecialization: As mentioned above, Iron Fist is very polarized in his skills and weaknesses.
    • Iron Fist's offence, though incredible in terms of damage, speed, and persistence, relies entirely on the enemy standing on solid ground. His own Launcher Move and Dragon's Touch techniques—both crucial components in his combos—are completely ineffective on airborne enemies. This means that if the enemy so much as jumps before getting hit, or if the combo starts with a throw (or other hits that pop the enemy off the ground), Iron Fist does a fraction of his usual damage.
    • Iron Fist's offence is devoid of reliable Anti-Air techniques, meaning he struggles to safely hit airborne enemies in the first place. And this is only considering the standard jump; all Marvel vs Capcom fighters are capable of Super Jumping to three times a normal jump's height: a position from which many fighters may send down projectiles or preform diving attacks, but to which Iron Fist can do nothing. This, combined with the previous factor, means that staying airborne reduces your odds of getting hit and the damage you take when hit whenever fighting an Iron Fist.
  • Dragons Up the Yin Yang: A major motif for him (a yin yang appears behind him for his Level 3, and he's wreathed in a dragon during his intro).
  • Immune to Flinching: His Wall of K'un-L'un special (a full-body strike) will let him ignore flinching during the attack. His Status Buff moves are also armored, but only on startup.
  • Ki Attacks: Has the ability to enhance his martial arts skills using his chi.
  • Martial Arts Headband: It's specifically a bandana/mask combo, which makes Haggar mistake him for a Masked Luchador.
  • Martial Pacifist/Willfully Weak
    (One of his winquotes) I may have an Iron Fist, but I'd rather not have to use it, if possible.
  • Megaton Punch: His Level 3 Hyper is a simple One-Inch Punch.
  • Mechanically Unusual Fighter: Downplayed: In a game that has a big emphasis on aerial combos, he's primarily a ground fighter. He'd fit right in traditional 2D fighters like Street Fighter or The King of Fighters.
  • Mundane Made Awesome: His Level 3 hyper looks pretty over-the-top (and strong as a Level 3 hyper usually is) for a chi-charged one-inch-punch.
  • Pre-Asskicking One-Liner: The following line, among many others.
    (vs. Arthur) My dragon fists will shred that armor like paper.
  • Status Buff: He can make his chi glow different colors for different effects. The red boosts his attack power, the blue boost his defense, the green makes him gain more meter.
  • Tornado Move: His Volcanic Roar (aka Spirit of the Dragon) hyper has him creating a swirling wave of chi around himself that does multiple hits.
  • Trash Talk
    (One of his winquotes) There have actually been sixty six Iron Fists, though right now I'm guessing you think one is enough.
    (One of his winquotes) I'm now going to use my power to create a mind meld. Because, really, I have to know... Did you really think you could beat me?
    (One of his winquotes) They sometimes call me the Living Weapon, though I don't think I need to explain to you why right now.
  • Three Strike Combo: His special moves can be cancelled into another; he can chain 3 of his special moves this way. In particular, his Wall of K'un-L'un and Rising Fang specials can only be done in the 3rd part of the chain.
  • Worthy Opponent: To Ryu. It's apparently mutual.
    Iron Fist: (winquote vs Ryu) You are a worthy opponent, Ryu. In fact, in time you might even be a worthy successor of the Iron Fist. But not today.
    Ryu: (winquote vs Iron Fist) It was my pleasure to meet a warrior who fights with honor. I hope that our paths will cross again.
    • Below trope aside, he gains respect for Chun-Li as well. Fittingly in his ending, he forms a new Heroes for Hire with them and others.
  • X Called; They Want Their Y Back:
    (to Chun-Li): Daughters of the Dragon called. They want their everything back.


I'm the only guardian the galaxy needs.
Voiced by: Troy Baker
Debut: Nova #1 (September 1976)

Chosen by the dying alien Rhomann Dey to receive his Nova Corps powers, Richard Rider began his new life as a super hero. His battles take him all throughout the universe, fighting evil wherever he is needed. In addition to superhuman strength and durability, he can fly through space at supersonic speeds. He can also absorb and reflect energy attacks.

Nova is a basic character who is akin to a fusion of Magneto and Hulk. He has excellent speed and power, even coming with a flight mode, but average health.

  • And This Is for...: The following win quote.
    That was for Nova Corps!
  • Ascended Extra: He was one of the frozen heroes in Marvel Super Heroes.
  • Badass Boast: One of his intro quotes.
    I'm the only guardian the galaxy needs.
  • Calling Your Attacks:
    Feel my power! GRAVIMETRIC BLASTER!
  • Cast from Hit Points: His beam hyper as well as Gravimetric Pulse uses up his red health. The power increases if his redbar is more than 30% of his total life.
  • Death from Above: He can fire his Energy Javelin upward in a trajectory that causes it to fall onto the enemy.
  • Power Glows: Mainly his hands, feet, and chest.
  • Punny Name: Invoked by Iron Man.
    Iron Man (victory pose): In Spanish, your name means "it doesn't go". You're aptly named, amigo.
  • Slide Attack: One of the Centurion Rush's variants is this.
  • Sphere of Destruction: One of his hypers summons the Nova force in a giant fireball around his body.
  • Stealth Pun: Richie's medium Centurion Arts attack is a Rider Kick.
  • Trash Talk
    (vs. Strider Hiryu) Cute little ninja tricks versus Nova Corps? Come on now.

    Rocket Raccoon
My version of a coonskin cap is basically me chewing on your skull.
Voiced by: Greg Ellis
Debut: Marvel Preview #7 (Summer 1976)

Rocket Raccoon is a raccoon from the planet Halfworld that has received several enhancements, upping his intelligence and battle awareness. He used to protect the colony as a ranger before getting involved in Phalanx invasion of the Kree Empire. He later became part of the 616 version of the Guardians of the Galaxy. He possesses the same heightened senses and speed as a raccoon on our world, but can also handle various weapons freely and possesses high intelligence that helps on the battlefield.

Because of his small size, he is quick and can avoid many attacks while utilizing a variety of traps to punish and confuse the opponent. Rocket Raccoon's health and defenses, however, are quite poor.

  • And This Is for...: After beating Chris.
    That's for letting them mess up Raccoon City, ya wanker!
    • He also calls out Wesker for the events of the first Resident Evil game:
    So what's this I hear about a place called "Raccoon City"?
    • Against Deadpool.
    And that's for saying you just saw my mother at the Bronx Zoo.
  • Badass Adorable: He's a cute little raccoon. A raccoon that is a master of numerous weapons, a brilliant tactician, and an expert engineer. He's also one of the very few beings in the Marvel universe to single-handedly defeat Thanos. Oh, and don't call him "cute".
  • Badass Normal: Physically, he's just a normal raccoon. Mentally, that's another story.
  • Badass Boast
    The Guardians of the Galaxy are nothing without me.
    The raccoon's the king of the beasts. Screw the lion.
  • Fragile Speedster/Glass Cannon: He's very small and fast, and has a tunneling move to avoid attacks, but his health is among the lowest in the game (at 750K).
  • Heroic Comedic Sociopath: He's very enthusiastic about killing his enemies. Space rabies, perhaps? To directly quote him:
    Let's see how cute I am after I strangle you with your own intestines.
  • Stock Sound Effects: The hyper is filled with the usual slide-whistle whirls and clown nose honks. Not to mention *SPROING!!!*
  • Trash Talk
    (One of his winquotes) You didn't need a raccoon's eyesight to see how that fight was turning out.
    (vs. Nathan Spencer) Military tactical genius meets military screw up. You do the math.
  • Trick Bomb: The oil bomb (that produces an oil slick that can be ignited).


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