Follow TV Tropes


Throw the Mook at Them

Go To

A video game character has the ability to pick up his enemies and toss them as an attack towards other stuff. Common in Action and Platformer games. It can take various forms, such as the standard grab and throw or it can be a kick or other method of launching foes away.

This can be a tactic to fight bosses, particularly those who summons mooks to aid them. Some game puzzles may provide you with mooks for you to use as bombs to destroy objects or walls if they are Action Bombs. The mooks in both cases here are often Respawning Enemies, because if they don't respawn it would render the boss a Marathon Boss, a puzzle a tedious one, or make it Unwinnable at worst.

Having a Grapple Move is often obligatory (you can't throw what you can't grab), although some other ways of launching an enemy towards things can exist. Sister trope of Boss Arena Idiocy. Compare Tennis Boss for when the boss's attacks can be thrown back at it. Also compare Equippable Ally, where it's your friends you're throwing around. For boss fights especially, this can make them a Tactical Suicide Boss, or (depending on how much doing this inconvenienced the boss) it may not.


Has nothing to do with Throw the Book at Them. See also Grievous Harm with a Body and Fastball Special.


    open/close all folders 

    Action Adventure 
  • In The Legend of Zelda: Twilight Princess, Diababa is regularly invincible to anything Link does to it when in its final phase. However, Ook swings in during the action of the boss fight for you to blow Bomblings into its face. Justified in that it has no control over the Bomblings being present, and that Ook provides them in a way that benefits you.
  • In The Legend of Zelda: Breath of the Wild, large mooks such as Moblins or Hinoxes/Stalnoxes can do this to smaller mooks like Lizalfos or Bokoblins. Moblins will do it if they lack a regular weapon, whereas Hinoxes/Stalnoxes will do this regularly because they lack regular weapons. Video Game Dunkey has a great clip of it.
  • Early on in the final boss battle of Beyond Good & Evil, you can launch the mooks that are disguised as P'jey at it.

    Action Game 
  • Silhouette Mirage: Enemies in this game display either of the two attributes, Silhouette and Mirage. Silhouette-attribute energy is harmful to Mirage enemies and vice versa.
    • You fight Delia, a Mirage boss, in a room where the two are out of reach of each other. The only thing he does is fill his mana meter by inhaling the Mirage soup in the huge pot and use a long-range special attack. And the only way to damage him is to poison the soup by chucking Silhouette cooks into the soup.
    • Gargantuan gathers energy by absorbing same-attribute matter from the outside. If it absorbs matter with different attributes, it will take damage and change its attribute. The player character wonders where to find the "matter", but as soon as the battle begins, mooks of both attributes start appearing...
    • Geluve has the ability to possess mooks and use them as her "arms". The only way to do damage to her is to blast her arms. The game has a Game-Breaking Bug in which she will not summon new mooks.
  • In Devil May Cry 4, Mission 6 has The Containment Room. The "boss" is the glass which separates you and Agnus, and the mooks are Gladius—basically Flying Lizard Swords. You can go ahead and attack the glass itself, but you will do very little damage. the trick here is grab the critters with Buster and aim at the glass to throw it there. You fight Agnus more directly at the end of mission 9. While not the main gimmick of the fight this time around, he does still summon Gladius, and they can still be thrown at him for a good bit of damage.
  • In God of War, some Mooks can be thrown to other Mooks for massive damage when you use your Grapple Move against them, Kratos will automatically aim at the closest other Mook in front of him, with the "targeting reticule" being a Pillar of Light.
  • No More Heroes' Bad Girl has an attack sequence where she launches gimps at you with her baseball bat. Usually, it's easy enough to just avoid them, but with a well-timed sword swing, Travis can send them flying back at her.

    Action RPG 
  • Middle-earth: Shadow of War: The Olog-hai war trolls have the ability to pick up grunt orcs and chuck them at enemies.
  • Solatorobo: The main gameplay mechanic is to damage enemies by hurling them into each other.
    • The giant shade spawns mooks that are easily stunned and thrown back.
    • When fighting the sacred bird boss, it will fly out of reach laying eggs, which can be thrown at it once it comes back down.

    Beat 'em Up 
  • Fairy Bloom series: Doing this is one way of making the Combos counter increase.
  • The SNES version of Teenage Mutant Ninja Turtles: Turtles in Time features a boss battle like this, against Shredder, at the end of the Technodrome level. Shredder sits safely in the cockpit of a crab cannon, where the turtles can't reach him. So they chuck his own soldiers at him, literally reducing them to cannon fodder.
  • The Super Nintendo game The Ninja Warriors Again had the Final Boss behind glass like the Turtles in Time Shredder Boss, except in the background rather than the foreground. The outer shell was impervious to attacks aside from mook tosses.

    Eastern RPG 
  • Recettear features several bosses that end up having mooks as their main downfall. Volcanicrab will literally take no damage from any of your attacks initially. Bomb mooks appear eventually, however, which can flip him over to strike his underside for massive damage.
  • Paper Mario: The Thousand-Year Door features a mini-Yoshi who can eat enemies and spit them at other enemies. At one point in Chapter 3, there are two enemies who have to be defeated to proceed, and who can only be hurt by hitting them with each other.

    Fighting Game 

    First-Person Shooter 
  • In Dino D-Day, the Dilophosaurus can do this with goats and downed enemies.

  • Very common in World of Warcraft. For example, Tortos, a giant turtle, uses a powerful breath attack every once in a while, which can only be interrupted by killing smaller turtles and then kicking their shells into the boss.
  • In Toontown Online, this is done in the main C.F.O. round, where you use a crane on Goons and safes to hurt the boss. Sometimes, this is more frustrating as the C.F.O. might wear the safes to protect himself. This is also done in the V.P. battle, except with Whole Cream Pies that can be thrown using the Toon's hands.

  • Syndra from League of Legends can use her Force of Will ability to pick up minions and throw them back at enemy champions.

    Platform Game 
  • Super Mario Bros.:
    • Super Mario Bros. 2 has grabbing and throwing things at enemies as a core mechanic. If you don't have vegetables, mushroom blocks or eggs, you can always employ mooks at other mooks (note that some of them, like Pansers and Porcupos, cannot be grabbed). If you're lucky, the defeated mooks can also hit other mooks as they fall away from the screen, creating a nice combo.
    • In Super Mario World, you can pick up and throw Galoombas, Mechakoopas, Bob-Ombs, Buzzy Beetles and previously-emptied Koopa Troopa shellsnote  at any other regular Mook to kill them. Notably, the only way to hurt Bowser in the final battle is to kick the Mechakoopas he sends out up so they land on his head. This is also the only game in the Mario series where enemies and objects can be thrown upward (allowing you to defeat the high-placed Lakitu whenever it is pestering you); even in Super Mario Maker and Super Mario Maker 2, this technique is reserved for the Super Mario World style only.
    • Super Mario 64 DS has only Yoshi as a playable character at the start. As such, he cannot punch enemies, but he can swallow them to stock up on eggs to throw. Neither Big Bob-omb nor Goomboss could be beaten if they did not have their respective mooks to fuel Yoshi for eggs. If anyone other than Yoshi fights Goomboss, the fight will be slightly different in that you have to punch Goombas into Goomboss in order to hurt him.
    • Super Mario Galaxy and Super Mario Galaxy 2 feature the Bouldergeist, a ghost that encases itself within stone. Normally it would be invincible to Mario's attacks. However, during the fight it will occasionally throw a black rock at Mario, which will become a Bomb Boo, which in turn Mario can use against the Bouldergeist to break apart his stone casing. When it reaches its vulnerable phase, guess what it still intentionally spawns? Kamella (in the first game) is similarly defeated by Koopa shells, and King Lakitu (second game) throws Spinies that can be spit at him with Yoshi.
    • Super Mario Maker 2 introduces the Goombud, a relative of Galoomba that can accordingly be seized and thrown at other enemies or certain objects, but turns back when reaching a ledge (similar to Goombrats). A post-release update also adds a powerup (modeled after the mushrooms from Super Mario Bros. 2) that allows Mario and his friends to grab and throw enemies, though it's exclusive to the style of the first Super Mario Bros.
    • In the Yoshi's Island series, enemies can be grabbed with Yoshi's tongue and then spit our or eaten to make eggs, which can then be thrown (thus mixing this trope with Edible Ammunition).
    • Wario World: The Angler Mangler miniboss is completely invulnerable save for its lure, which dangles out of reach. The trick is to wait for it to summon a Barrel Buster mook, stun it, and do a Spinning Piledriver under the lure, which sends it flying up, hitting the lure.
  • Grapple Force Rena: Rena's grappler allows her the ability to pick up enemies and throw them at other enemies.
  • The eponymous protagonist of the Kirby series can inhale an enemy and spit it to another (when he doesn't copy that enemy). The games also frequently feature bosses that spawn mooks for the player to hurl back at them using Kirby's default powers, most notably Kracko. Some of the games where Kirby steals enemies' abilities use a variant in which some bosses that spawn enemies with especially suitable powers. However, there are plenty of subversions featuring bosses who spawn mooks that give the player useless powers like Sleep or powers that are utterly ineffective in that particular battle.
  • In Mega Man 7's Wily Stages, one method for defeating the turtle tank boss involves using the Danger Wrap weapon to bounce its mini-turtle mooks into its beak for massive damage. However, most players find it more practical to defeat the boss more conventionally.
  • Mega Man ZX Advent: A partial example - Hedgeshock can summon robot mouse flunkies. She can normally be hurt by anything, but there's an achievement for using nothing but the mouse flunkies to hurt her - by knocking them at her with the right powerup.
  • The fan game Mushroom Kingdom Fusion occasionally offers variants of its source games' bosses who veer into this, such as a version of Mouser who tosses Bob-omb enemies or a variant of King Totomesu with lots of hit points and an unusual vulnerability to the exploding Koopa variants that spawn endlessly during the battle.
  • In the Darkwing Duck NES game, Moliarity will always leap to a different tier of the arena to prevent the player from shooting him. However, if the player to disable his flamethrower tower enemies, the usually evasive Moliarity will arrive to fix the device, giving the player an opportunity to take potshots at him for as long as the repairs take.
  • Sonic the Hedgehog:
    • During the battle with Chaos 6 in Sonic Adventure, you have to throw Chaos' freezy-things back at him: He's only vulnerable when frozen.
    • In Sonic Boom: Rise of Lyric, the Enerbeam facilitates this function, and you will be using it a lot, whether to jam up the Driller Worm's maw, repel the Guardian at the Ocean Purification Plant, knock the Egg Walker to the ground, or even when facing Lyric himself. This last one's optional, though, and isn't quite as effective at damaging Lyric or the mook.
  • Murray in Sly Cooper can pick up unconscious or juggled guards and throw them at their unlucky companions.
  • In Donkey Kong Country: Tropical Freeze, Lord Fredrik spends part of the final battle against him as a Background Boss. He sends his minions to attack you, but you can toss them back at him, prompting him to jump into the foreground for a proper battle.

    Puzzle Game 
  • Mischief Makers: Your only attack is throwing. A bit different in that instead of throwing mooks at the boss... You just chuck the boss, the boss's weapons, its projectiles or its own FISTS at it . The Climax Boss has you throw nice phrases at it for some reason. You have to find the right ones, shake em to turn em nice, and chuck it.

  • In Dead Cells, Yeeters (Yes, that is their actual name) can call a nearby smaller Jerkshroom to their side and throw them at the player.

    Stealth-Based Game 
  • In Metal Gear Solid: VR Missions
    • Puzzle mission 1 has you situated on a floating platform with several small "domino" platforms lined up in front and facing you, there are mooks on each platform. The objective is to throw a grenade to the frontmost Mook soldier in order to send hi flying backwards, hitting the soldier behind him and so on like dominoes. Failing to chain them correctly renders the mission Unwinnable and you have to restart.
    • Puzzle mission 2 involves you having to play "domino" by pushing a Mook soldier off a VR ledge in order to kill the two Mooks below him who in turn fall onto another pair of mooks and so on until they're all dead. Note that failing to chain the domino effect makes the mission Unwinnable and you have to restart.

  • Subverted in Destroy the Godmodder. Usually this kind of thing works on the godmodder at least once. It's still useful, but not in the way you'd expect. If there's a tough enemy that just won't take damage, throw him at the godmodder and he takes tons of damage.

    Wide-Open Sandbox 


Video Example(s):



Yoshi gulps up an enemy and spits it into another. This is the only way to beat the otherwise invincible Iron Clefts at the Glitz Pit.

How well does it match the trope?

5 (4 votes)

Example of:

Main / ThrowTheMookAtThem

Media sources:

Main / ThrowTheMookAtThem