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In Pokémon Sun and Moon, in order to advance through each island of Alola, a Trainer must face a non-battling challenge by a number of Trial Captains. Completing each Trial and fighting a powerful Totem Pokémon later allows the Trainer to battle the Kahuna, the leader of each island as well as its strongest Trainer.


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Trial Captains

The supervisors of Alola's seven trials (eight trials in Ultra Sun and Ultra Moon). They guide trial-goers on how to do their trials. Each captain did their own island challenge several years ago.

     As a group 
  • Bonus Boss: In S/M, the Captains themselves are optional fights, usually after beating the Grand Trial of whichever Kahuna they're under. The exceptions are Ilima, who battles you before his trial to see if you're ready, and Acerola, who becomes a member of the Elite Four and thus is a mandatory story fight. Additionally, you can only challenge Kiawe in Sun while you can only challenge Mallow in Moon. Sophocles is one of the challengers for the Champion battle. However, in Ultra S/M, Mina's trial has you battle her, Ilima again, either Mallow (US) or Lana (UM), Kiawe and Hiker David, and either Sophocles (US) or Nanu (UM) before you can face the Totem Pokémon.
  • Book-Ends:
    • The first trial challenge involves a simple objective; battle a number of Pokémon, then grab the Z-Crystal from a totem, which causes the Totem Pokémon to appear and challenge you with the trial cleared upon its defeat. The final trial remixes this objective: you walk up to the totem holding the trial's Z-Crystal, entering mandatory fights against a number of Pokémon on the way, then fight the Totem Pokémon after taking the Z-Crystal to complete the trial. Mina actually implies that Ilima got the idea for his trial from the final trial.
    • Played with in another way for Ultra Sun and Ultra Moon. Mina's trial sends the player around Alola, collecting flower petals to represent each of the seven Trial Captains, and the player returns to the location of most of the previous trials, battling the Trial Captains along the way, similar to how Ilima battled them before the first trial.
  • Bootstrapped Theme: In Ultra Sun and Ultra Moon, the Trial Captains are the only trainers to use the original Alola Trainer theme from Sun and Moon, turning it into this for them.
  • Chromatic Arrangement: For the first five, their specialty types match the (five including Pikachu and Eevee) starter types, Grass, Fire, Water, Electric, and Normal. As such their theme colors are green, red, blue, yellow, and violet. These colors also comprise one quarter of their medallions, except for Ilima whose medallion is colored white. Acerola and Mina naturally contrast this as they use Ghost and Fairy types, with their medallions colored purple and pink respectively.
  • Color-Coded Elements: Their designs prominently feature colors pertaining to their type specialty. Lana is blue, Kiawe is red, Mallow is green, Sophocles is yellow, and Acerola is purple. Ilima's and Mina's designs feature pink and white.
  • Floral Theme Naming: Their names in all languages reference flowering plants in some way.
  • Heroism Won't Pay the Bills: It is heavily implied the Trial Captain title doesn't come with much pay, if any at all. Mallow and Lana spend time helping their family businesses and Kiawe once worked at the Thrifty Megamart before he got fired, which he took very badly.
  • Hidden Depths: Once you beat a captain's trial, you'll be able to visit the houses of several of them and learn more about them. Many of the captains have jobs and family members that can be interacted with.
  • Kid Hero: They're all aged between 12 to 19, (Mallow states that they must retire from their positions when they turn 20) are the equivalent of gym leaders in Alola and frequently help out around the island they live on, with ones like Ilima helping you out against Team Skull. If anybody is worthy of this title the most, it's Acerola due to her being the youngest known Elite Four member in the series.
  • Kid with the Leash: It's their job to train their designated Totem Pokémon for trial goers, and as shown by Totem Kommo-o they may go rogue if they don't have a Captain watching over them.
  • Mythology Gag: The concept of giving non-battle challenges before being allowed to fight the island's strongest trainer is similar to the anime-exclusive Orange Crew on the Orange Islands.
  • Nice Guy: All of them are friendly individuals.
  • Vague Age: While all of them have to be somewhere in the range of 12 to 19, due to the requirements of being a Trial Captain, none of them have an exact age. With some of them, it's more obvious that they're kids (Acerola, Sophocles) but others, like Ilima, Kiawe and Mina are more confusing.

     Ilima 

Ilima (イリマ irima)

https://static.tvtropes.org/pmwiki/pub/images/ilima_pokemon.png
The first Trial Captain who specializes in Normal-types. His Trial Grounds are located in Verdant Cavern on Melemele Island, and the objective is simply to defeat various wild Pokémon and obtain the Z-Crystal waiting at the end. The trial's Totem Pokémon is Gumshoos in Sun and Alolan Raticate in Moon.
  • The Ace: He's a Trial Captain, graduated top of his class at the Trainers' School, and his skill at Pokémon battling is quite renowned.
  • Badass Bookworm: He's a graduate of the local Trainers' School and a hero to their students. He's even carrying books in his official artwork and his bedroom contains several bookshelves.
  • Big Fancy House: His house in Hau'oli City, while not an extreme example, is certainly one of the bigger and more well-kept of any residence you see in the game. It has a pool and is taken care of by a few maids and helper Pokémon.
  • Bishōnen: He's quite the pretty boy. The Rotom Dex even lampshades it at one point, calling him a "dreamboat."
  • Blood Knight: Surprisingly enough, one of the women working in his house mentions that, despite his affable personality, he becomes very competitive while battling. This is shown in-game, where his battle pose is him slightly crouching with his fists clenched forward.
  • Casual Danger Dialogue: Gives no attention the the Skull Grunts that are more or less threatening to mug him, which may remind veteran players of a similar incident with Rowan.
  • Catchphrase: "Greetings! Captain Ilima here."
  • Color-Coded Elements: In addition to pink and white (which he shares with Mina), the brown and cream of his vest is a color scheme present in many of the series' Normal-types (eg. Zigzagoon).
  • Crazy-Prepared: When you fight him again after completing his trial, his Smeargle will know a move for each starter-type.
  • Early-Bird Cameo: His first mention was when a zoomed shot of his conversation text box revealed his name and occupation during a formal online video commercial. Prior to this, people had thought there were only four Trial Captains.
  • Foil: To Mina, to an extent. They're the first and last Trial Captains encountered in the games, respectively, and they have very different personalities, with Ilima being very studious and focused and Mina being spacy to the extent of not having a trial prepared. Aesthetically, they both have white and pink color schemes as well as similar-sounding names in English. On a meta sense, his Smeargle suits Mina's profession.
  • No-Sell: When members of Team Skull attempt to accost Ilima, he completely ignores them and continues his conversation with the protagonist.
  • Non-Elemental: Ilima specializes in Normal-type Pokémon.
  • Poor, Predictable Rock: Averted with his Smeargle, which will always know a move that's super-effective against your starter.
  • Princely Young Man: Not only is he a popular and prolific student in the Trainers' School, his family is also rather well-off.
  • Signature Mon: He uses a Smeargle to test you before his Trial. Afterwards, he shows his true signature Pokémon, a Gumshoos with a Normalium Z-Crystal in Sun and Moon, or a Komala with a Normalium Z-Crystal in Ultra Sun and Ultra Moon.
  • The Southpaw: Is left-handed based on how he throws his ball. Defeating him in your rematch battle unlocks the left-handed battling style animation.
  • Spirited Competitor: He loves to battle. Outside of battles, he's very well-mannered and proper. When he enters a battle, one can clearly see him in the background slightly crouched down with excited, shaking fists. Many comment how he's a different person when this happens.
  • You Gotta Have Blue Hair: He has light pink hair.

     Lana (Suiren) 

Lana / Suiren (スイレン suiren)

https://static.tvtropes.org/pmwiki/pub/images/lana_94.png
The Trial Captain who uses Water-types. Her trial starts off with her asking the player to locate a strong Pokémon lurking in the waters of her Trial Grounds, which are located in Brooklet Hill on Akala Island. That Pokémon turns out to be the trial's Totem, a Wishiwashi in its School Forme (Sun and Moon) or an Araquanid (Ultra Sun and Ultra Moon).
  • Adaptation Personality Change: Lana is a lot more straightforward with you in Ultra Sun and Ultra Moon than in the original Sun and Moon. Almost all of her Trickster tendencies are removed from her trial, and she tells you outright what you have to do without any Blatant Lies or misdirection. Despite this, she still gets one little giggle out of her Red Gyarados joke like in Sun and Moon, and also still uses her Z-move on the Sudowoodo as a gag just like in the originals. The real surprise in Lana's trial this time around is the fact it's derailed by a Totem Araquanid near the end, which scares away Lana's Wishiwashi and has to be fought. Also, her Covert Pervert moment is no longer present.
  • Astonishingly Appropriate Appearance: Blue hair, blue clothes (with a wave motif on her pants), blue eyes, carries a fishing rod. It's not possible to be more obvious that she's a water type trainer.
  • Badass Adorable: She's a highly skilled trainer and fisher, on top of being cute as a button. In fact, the Battle Style you unlock by beating her is the "Girlish" style, reinforcing this fact.
  • Beware the Nice Ones: Lana is by nature a laid-back, loving sister with a bit of a mischievous streak. However, she is not above solving a Broken Bridge with a Z-Move.
  • Cloudcuckoolander: Zig-zagged. On one hand, she is a trickster who acts absent-minded but on the other hand used a Z-Move as a means to solve a mundane problem.
  • Cool Big Sis: According to her profile, Lana is dedicated to her family and is a reliable older sister who watches over her younger sisters.
  • Covert Pervert:
    • She expresses disappointment that the Wishiwashi kicking up the water was not a young and handsome swimmer for her to rescue instead. Lana knew full well they were just Wishiwashi since she was the one who set the whole thing up, but it's still a rather odd thing to say. Though considering she says she hoped it was a swimmer three times, and the male Swimmer in Gen VII is very attractive and hunky, well...
    • This joke is removed from Ultra Sun and Ultra Moon, and is a factor in her Adaptation Personality Change from a mischievous Trickster to a normal Trial Captain.
  • Curtains Match the Window: Both Lana's eyes and hair are blue.
  • The Dreaded: Due to the There Is No Kill Like Overkill incident below, the Sudowoodo blocking the route to Route 6 flee immediately upon seeing that you have a Waterium Z in your possession because of the sheer trauma Lana inflicted to them last time.
  • Elemental Hair: Straight and blue, with sidebangs that fan out like waves. She's a Water-type user.
  • The Gadfly: As detailed under The Trickster. She more or less teases you the whole trial, suggests Kyogre was the cause of the rain, and gets one more chance to joke by claiming she caught a Red Gyarados once just to see how you would react.
  • Hair Decorations: Wears a headband that resembles part of a fishing net.
  • Making a Splash: Lana specializes in Water-type Pokémon.
  • Meaningful Name: Lana is Hawaiian for afloat and lilia-lana-i-ka-wai (Hawaiian for water lily).
  • Noodle Incident: Once dealt with a Sudowoodo blockade in the past by Cutting the Knot with a Water-type Z-Move.
  • Offscreen Teleportation: Will be waiting for you at each step of her Trial, despite not being shown to move and the path being linear. Even Rotomdex comments on it.
  • One Steve Limit: Her "German" name is Tracy, which is spelled almost the same way as the anime's Tracey.
  • Out of Focus: In terms of battling, at least. Discounting Kiawe and Mallow's version-exclusive Battle Tree fights, she and Ilima are the only captains who can't be fought in the postgame, and unlike Ilima, she doesn't get a mandatory story fight in addition to the optional one post-trial. The player can only fight her once. Fixed in Ultra Sun and Ultra Moon, where she is a mandatory battle during Mina's trial in Ultra Moon and can be fought in the postgame in both Ultra versions.
  • Pint-Sized Powerhouse: The concept art makes a note of it that she's far stronger than her small size suggests. There's a photo in her house that apparently shows her at a younger age, reeling in a Wailord. Additionally, in the photos featured in the credits sequence of Sun and Moon, she's shown fishing up a Wishiwashi in its School form, a Pokémon that collectively weighs 173 pounds.
  • Signature Mon: Her Araquanid, which she uses to fight you at her house after her Trial is complete.
  • Skintone Sclerae: Like Cilan before her, Lana's sclerae match her skin.
  • Tomboy and Girly Girl: Girly girl to Mallow's tomboy. Apart from her True Blue Femininity, her Z-Move dance is inspired by the hula, which looks rather graceful.
  • The Trickster: In addition to luring you away from what you're doing to help her investigate a mysterious source of splashing - that was actually just a bunch of Wishiwashi she herself set up for you — she repeatedly tells you Blatant Lies just to see if you'll believe her (such as suggesting that the lake is home to the legendary Pokémon Kyogre or claiming that she once caught a Red Gyarados). She also tricks you into starting her trial without preparing you first like the other trial captains, and reveals at the end that the whole thing was apparently a Secret Test of Character (although more likely it was just to get a kick out of messing with you).
    • Downplayed in Pokémon Ultra Sun and Moon. She tells you outright that you have to startle Wishiwashi into School Forme to awaken the Totem Pokémon... but then you fight Totem Araquanid, which (allegedly) surprises Lana as well. She keeps her Red Gyarados joke afterwards, though Kyogre isn't mentioned this time. Double Subverted later when later dialogue reveals that Lana did in fact train the Totem Araquanid herself, and claimed she didn't know about it apparently to mess with you.
  • Trickster Mentor: With more emphasis on the "Trickster" than the "mentor", though as a trial captain she is trying to help teach you something. No longer the case in Ultra Sun and Moon.
  • There's No Kill Like Overkill: In previous games, all that was necessary to move a Sudowoodo out of the way was to pour water on it. Lana goes ahead and full-on blasts them with a Water-type Z-Move just because she can. It fits right in with her Trickster tendencies...
  • True Blue Femininity: Has a prominent blue color scheme and beating her unlocks the Girlish battle style animation.
  • Youthful Freckles: The six dots below Lana's eyes are her freckles, as shown in her concept art. Their positioning makes them look like blush marks, which just adds to her youthful looks.

     Kiawe (Kaki) 

Kiawe / Kaki (カキ kaki)

https://static.tvtropes.org/pmwiki/pub/images/kiawe.png
The Hot-Blooded Fire-type Trial Captain. His trial is a bit different than the previous two, requiring the player to identify the differences between two dances, and the Trial's Totem Pokémon is Salazzle (in Sun and Moon) / Alolan Marowak (in Ultra Sun and Ultra Moon). His Trial Grounds are located at the peak of Wela Volcano Park on Akala Island.
  • Adorkable: Underneath the loud and Hot-Blooded exterior is a dork who gets genuinely surprised at the player being able to identify the very obvious differences in the dances during his trial, and he also has an adorable but goofy grin when he smiles.
  • Broken Ace: He's a Trial Captain and an accomplished fire dancer, but apparently suffers from loneliness and appears to struggle with holding down a job.
  • The Comically Serious: How he reacts to you during his trial can be summed up as this.
  • Dark-Skinned Redhead: Kind of. He's the most dark-skinned of the trial captains, and his hair has red streaks in it.
  • Dance Battler: He himself is a fire dancer, and his partner Marowak is known to incorporate fire dancing into its attacks.
  • Elemental Hair: His hair is reminiscent of a flame, appropriate considering he's a Fire-type trainer.
  • Farm Boy: He lives in the Old West-inspired Paniola Town, and in concept art he's shown herding Tauros around Paniola Ranch.
  • Hidden Depths:
    • His father mentions that despite his outward appearance, Kiawe is actually very lonely and is quite grateful for the protagonist's friendship.
    • An event exclusive to Sun reveals that he works part time at the Thrifty Megamart. Unfortunately, he gets fired from his job right in front of you, after which he reveals that he's been trying to make money so that he can study dance abroad but things just haven't been going right for him.
  • Hot-Blooded: Comes with the territory of being a Fire-type specialist, and he's also a very passionate dancer.
  • Mixed Ancestry: Implied since his father's model is that of a white-looking Breeder, while Kiawe's mother has a similar complexion to his.
  • Meaningful Name: Kiawe is a species of mesquite tree whose wood is a source of long-lasting firewood and charcoal, hence his use of Fire-type Pokémon.
  • Mr. Fanservice: He's always shirtless and has an athletic build. You even get to see him dancing during the epilogue and his Sun exclusive event.
  • Multicolored Hair: His hair is dark brown with red streaks that resemble the center of a flame.
  • Perpetual Frowner: Though he's not really angry. He's just very Hot-Blooded.
  • Playing with Fire: Kiawe specializes in Fire-type Pokémon. His Battle Tree team is more varied in type representation, however.
  • Signature Mon: His Alolan Marowak, whom he studies dances with.
  • Stealth Pun: Kiawe is a Fire-type Trainer. In the Sun and Ultra Sun versions, you cn see a cutscene where he loses his job at the Thrifty Megamart—i.e. he gets "fired".
  • The Unfought: In Moon version, where the player learns the Reverent battle style from Mallow.
  • Walking Shirtless Scene: Kiawe goes bare-chested and is slightly ripped. Justified during his trial, which takes place on an active volcano, but his design remains the same in other parts of Alola.
  • When He Smiles: Kiawe pretty much always has a scowl on his face, but when he does smile, it's adorable.
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     Mallow (Mao) 

Mallow / Mao (マオ mao)

https://static.tvtropes.org/pmwiki/pub/images/mallow.png
The Trial Captain specializing in Grass-types. Her trial starts off with her requesting the player to locate some ingredients and help cook a meal, and its Totem Pokémon is Lurantis. Her Trial Grounds are located in Lush Jungle on Akala Island.
  • Blazing Inferno Hellfire Sauce: The food she makes to attract Lurantis is so spicy that Lana and Kiawe are sent running.
  • Cool Big Sis: All of the other workers at her family's restaurant on Akala Island look up to her like a big sister. Most notably, she takes in a Team Skull Grunt after the team collapses, giving her a job at the restaurant and setting her on the road to becoming a chef. The grunt even refers to Mallow as "Sis".
  • Cordon Bleugh Chef: Mallow's profile mentions she loves cooking, but sometimes likes to experiment and that her tastes can be considered unorthodox. During her trial, Lana and Kiawe are sent running by how spicy her food is and the smell ends up attracting her trial's Totem over to attack the player.
  • Curtains Match the Window: Both Mallow's eyes and hair are green.
  • Does This Remind You of Anything?: The cooking segment of her trial is...suggestive, to say the least. Doesn't help that, for the entirety of it, the camera is closed in on her pelvis and doesn't actually show you what you're cooking. Only in Sun and Moon, however. The cooking segment was removed to be just a cut-scene in the Ultra games.
  • Elemental Hair: Long and green, with a flower. She's a Grass-type user.
  • Farm Girl: While she doesn't live at Paniola Ranch like Kiawe, visiting the farm shows her volunteering there in her spare time.
  • Fetch Quest: Her trial consists of locating various ingredients scattered throughout Lush Jungle, each of which is guarded by a Pokémon. In Ultra Sun and Ultra Moon, you can avoid the fights should you pick the right items without directly confronting the Pokémon in a form of Video Game Caring Potential.
  • Flower in Her Hair: It resembles one of Shaymin's Gracidea blossoms, adding to the Uncatty Resemblance.
  • Girlish Pigtails: Her hair is styled into two pigtails.
  • Green Thumb: Mallow specializes in Grass-type Pokémon. Her Battle Tree team is more varied in type representation, however, adding in Fire, Ghost, Flying, and Fairy-type Pokémon.
  • Hair Decorations: Her flower headband.
  • Hero-Worshipper: Towards Olivia, her island's Kahuna and thus direct superior. Mallow really wants to impress her with her cooking.
  • Hidden Depths: She seems outgoing, but when you talk to the Skull Grunt working at her family's restaurant in the postgame, you are handed some presents that Mallow had wanted to give you in congratulations for becoming the champion, but was apparently too shy to do so herself.
  • Meaningful Name: Mallow (the namesake plant, not the young woman) comes from a family of plants that includes cotton.
  • Nice Girl: Is nice enough to even get a former Skull Grunt a job at her family's restaurant in Konikoni City following Team Skull's disbandment, and tells them to Think Nothing of It.
  • Offscreen Teleportation: Not to the same degree as Lana, but she'll repeatedly appear out of nowhere every time you find an ingredient during her trial.
  • She's Got Legs: Her design puts quite a bit of focus on her long, shapely legs.
  • Signature Mon: Her Steenee, which she uses to fight you after her Trial is complete. During rematches at the Battle Tree, it's evolved into a Tsareena.
  • Suspiciously Specific Denial: Definitely isn't asking you to gather ingredients as part of her Trial so she can practice her cooking skills for Olivia. Nope. Definitely not. The fact that the smell of her meal summons the Totem Pokémon to battle you suggests that she might have at least partially been messing with the player, though.
  • Through Her Stomach: A platonic example; she really wants to impress her hero, Olivia, with her cooking. The "Where Are They Now?" Epilogue shows that she succeeded.
  • Tomboy and Girly Girl: Tomboy to Lana's girly girl. Apart from her looks and her spicy cooking, her Z-Move dance is inspired by cheerleading, which looks a quite bit more energetic than Lana's hula-inspired Z-Move dance.
  • Uncatty Resemblance: Her Girlish Pigtails and off-kilter bangs evoke the appearance of her Steenee. Her hair also resembles both formes of Shaymin, cementing her role as a Grass-type specialist.
  • The Unfought: In Sun version, where the player learns the Reverent battle style from Kiawe.
  • Who Wears Short Shorts?: She does, because She's Got Legs.
  • You Gotta Have Blue Hair: She has green hair.

     Sophocles (Mamane) 

Sophocles / Mamane (マーマネ maamane)

https://static.tvtropes.org/pmwiki/pub/images/sophocles.png
The Trial Captain whose specialty is Electric-types. His Trial Grounds are located in Hokulani Observatory in Ula'Ula Island, and the trial's Totem Pokémon is Vikavolt. Since he only recently became a Trial Captain he's still relatively inexperienced, and ends up causing a blackout during the trial. He also runs the Festival Plaza.

In Ultra Sun and Ultra Moon, Sophocles' trial differs in that it no longer takes place in a darkened room of Hokulani Observatory and now involves a Charjabug puzzle, to power a Vikavolt-shaped machine to attract the Totem Pokémon, which is now a Togedemaru.


  • Adorkable: He's brilliant and passionate about his inventions, but he's also very shy and awkward around the player, making him come off as this.
  • Affectionate Nickname: "Soffy", by Molayne. Sophocles affectionately nicknames Molayne "Big Mo" in return.
  • Amusing Injuries: During his trial, the player must identify several audio clips as passwords to several doors. Getting the answers wrong result in Sophocles getting electrocuted, which is emphasized since the trial takes place in a Blackout Basement, and Sophocles' body briefly lights up the place.
  • Black Bead Eyes: Unlike most characters, his eyes are black dots.
  • Black Out Basement: He ends up causing a blackout during his trial.
  • Bonus Boss: He is one of the Title Defense challengers.
  • Chekhov's Gunman: As the host of Festival Plaza, you'll be meeting him long before the story proper, since the Plaza is available close to the beginning of the game, and Sophocles lives in Ula'ula, the third island.
  • Child Prodigy: He's probably not that much older than the protagonists but happens to be a skilled inventor.
  • Elemental Hair: Short, rather spiky, and ginger, befitting an Electric-type user.
  • Fat and Skinny: The shorter and fatter of the duo compared to Molayne.
  • Gadgeteer Genius: Sophocles' profile mentions that he's good with mechanics and has invented various machines.
  • Geek Physiques: Of the short and fat kind. His battle portrait in the title defense shows him with an exasperated and sweaty look, presumably from ascending Lanakila and the steps to the Champion platform.
  • Gone Horribly Right: In an attempt to speed up the trial, he tests out a new device to lure the Totem Vikavolt to where you are and the result ends up knocking out most of the power in the building with the both of you trapped inside the room. Meanwhile, the device ended up working and attracted the Vikavolt like it was supposed to.
  • Gonk: His character model looks extremely off in comparison to the rest.
  • He Knows About Timed Hits: He's your tutorial guide for Festival Plaza, and appropriately teaches you about the Wi-Fi features.
  • Intergenerational Friendship: With Molayne, his cousin and best friend despite their relative ages (Sophocles is, at oldest, a teenager, while Molayne is probably in his twenties if not older).
  • Meaningful Name:
    • Named after Sophora chrysophylla (or mamane in Hawaiian), a species of flowering plants related to beans and peas.
    • Greek philosopher Sophocles also wrote one version of the Electra myth note .
  • Mythology Gag: He wears a T-shirt depicting a Game Boy and a Link Cable, referencing how players interacted with each other in the earlier games, which fits into his theme as the head of the Festival Plaza, an area that allows players to interact with each other using more advanced technology.
  • No Social Skills: He's noticeably socially awkward upon meeting the protagonist for the first time.
  • Perpetual Frowner: Compared to the outwardly warmer Molayne, Sophocles always has a frown on his face.
  • Recurring Element: The Trials are analogous to Gyms, and like Lt. Surge, Wattson, Volkner, and Clemont before him, he's a Gadgeteer Genius Electric-type user.
  • Shock and Awe: Sophocles specializes in Electric-type Pokémon.
  • Shorter Means Smarter: Is one of the shortest captains and has made several inventions while having involvement with the Festival Plaza.
  • Signature Mon: Alolan Golem is the last Pokémon on his roster during his battle with you at the Pokémon League, although all of his Pokémon are equally leveled. In various media, such as Sun and Moon's credits and several trailers for Ultra Sun and Ultra Moon, a Togedemaru can be seen with him.
  • The Smurfette Principle: As a challenger to your League Title Defense, his only female Pokémon is Togedemaru.

     Acerola 

Acerola (アセロラ aserora)

https://static.tvtropes.org/pmwiki/pub/images/acerola_pokemon.png
The Trial Captain specializing in Ghost-types. Her trial starts off with her requesting the player to take some photos of the Pokémons hiding in an abandoned supermarket, and its Totem Pokémon is Mimikyu. Her Trial Grounds are located in the Abandoned Thrifty Megamart in Ula'ula Island.
  • Adorkable: Her constant Cat Smile, frequent jumping and dancing around, and lack of understanding of baseball metaphors cement her as this.
  • Adult Fear: Team Skull attacks the place she essentially lives at twice while she is away and both result in kidnappings..
  • Amazon Brigade: With the exception of her Dhelmise, she uses an all-female team.
  • Badass Adorable: Is a very competent battler and Trial Captain despite being young, so much so that she's picked to become a member of Alola's Elite Four (and the youngest of any Elite Four member in the series) in Nanu's place when he refuses.
  • Cassandra Truth: After her trial, Acerola tells the player that there is no back room (which was Totem Mimikyu's lair, so the player has reason to doubt this) in the Abandoned Megamart. Subsequent visits to the place reveals that Acerola is actually telling the truth.
  • Cat Smile: One of her most defining features. Surprisingly, it isn't the mischievous kind, despite what her type specialty is known for.
  • Cheerful Child: She's an upbeat little girl prone to twirling, dancing, and jumping around.
  • Child Prodigy: Being one of the youngest Trial Captains and Elite Four members cements her status as a talented Pokémon Trainer while still not being much older than the player character.
  • Curtains Match the Window: Purple hair and purple eyes.
  • Dark Is Not Evil: Uses Ghost-types but is not a bad person.
  • Elemental Hair: Or as elemental as the highly varied Ghost-types can be, anyway. Her hair is puffy and purple, which fits with a common way the series depicts ghosts (think the Gastly or Drifloon lines).
  • Everything Is Better With Spinning: Does a lot of twirling.
  • Friend to All Children: Is known to be taking care of children in her spare time and is adored by them.
  • Genki Girl: While she's capable of being serious, Acerola is still quite outgoing, and has some rather energetic animations, too.
  • Get Out!: Something during her trial in Ultra Sun and Ultra Moon causes her to start screaming this repeatedly, seemingly as a warning towards the player. Turns out, it's an illusion possibly created by the Totem Pokémon, Mimikyu, as an intimidation tactic.
  • Girly Run: Very pronounced one at that.
  • Hair Decorations: Her trial captain medallion, believe it or not, in hair clip form.
  • Impoverished Patrician: She says she has royal blood, but nowadays she's only a Trial Captain and later a member of the Alolan Elite Four.
  • Improbable Age: While all Trial Captains are teenagers, Acerola looks by far the youngest, and might even be younger than the protagonists who are eleven. And then she gets promoted to a member of Alola's Elite Four, making her the youngest character in the series to bear that title.
  • I See Dead People: The art book reveals that Acerola, like fellow Ghost-type user Phoebe, is able to see and talk to ghosts.
  • Little Miss Badass: She's probably younger than the main character, but she's a Trial Captain. She's so skilled a trainer that she was to be next in line for a slot to be in the Elite Four; when her "Uncle" refused, she took the spot and definitely proves she's earned it.
  • Meaningful Name: Her name derives from "Malpighia emarginata", which is a tropical fruit-bearing shrub. They're commonly known as barbados cherries or acerola.
  • Miss Exposition: An indirect example. She offers the player character and Lillie help in finding the research material they were searching for in the library they are in.
  • Modest Royalty: Despite claiming to have royal blood, she's dressed in tattered rags and is a very kind person.
  • Morality Pet: Implied to be this to Nanu.
  • My Greatest Failure: Doesn't take it well that two separate kidnappings occur at the Aether House while she is absent.
  • Nice Girl: Almost skirting into Team Mom territory and is one of her defining traits. She immediately aids the player character and Lillie despite just meeting them and takes the latter out shopping to help her feel better. She also has taking care of the children at the Aether House as her hobby and even extends this to other characters.
  • Parental Substitute: Is taking care of at least two children at the Aether House.
  • Perky Goth: She wears a dress made out black and blue rags haphazardly sewn together, but is a very cheerful and energetic girl.
  • Purple Is Powerful: Her design from the dress to her hair has this and she is a Trial Captain as well. Then she becomes a member of the Elite Four and it shows she earned that title.
  • Recurring Element: She's part of a line of female Elite Four members specializing in the Ghost type introduced in odd-numbered generations, following Agatha, Phoebe, and Shauntal.
  • Royals Who Actually Do Something: She claims to have royal blood and is a Trial Captain as well as an Elite Four member.
  • Signature Mon: Her Palossand is the Pokémon she chooses to give the Ghostium-Z when you battle her as part of the Elite Four.
  • Strange Minds Think Alike: She is often seen as a very cheerful little girl just like Hau. They both are seen together a lot during the festival to inaugurate the player's ascension to the local Champion of the region. On separate occasions, they both mention having chicken skin.
  • The Southpaw: Is shown to have her Z-Ring on the right wrist just like Ilima.
  • Token Mini-Moe: Is the sole kid member of the Alolan Elite Four.
  • Took a Level in Badass: She eventually ends up as one of the Elite Four.
  • Visual Pun: Claims to have royal blood and the mon associated with her is Palossand, a sand castle.
  • Wise Beyond Her Years: Despite being the youngest of the captains and the Alolan Elite Four, she has shown a great degree of wisdom and maturity, even as far as taking care of other children.
  • You Gotta Have Blue Hair: She has purple hair.

     Mina (Matsurika) 

Mina / Matsurika (マツリカ matsurika)

https://static.tvtropes.org/pmwiki/pub/images/mina_pokemon.png
The Trial Captain specializing in Fairy-types. The art-loving Mina is the only Trial Captain on Poni Island and is located in Vast Poni Canyon. However, when you first meet her, she hasn't developed a trial yet.

In Ultra Sun and Ultra Moon, Mina has finally developed a trial, in which the player is required to engage in a Boss Rush with her and all of the previous Trial Captains, though they will need to travel around Alola in order to do so. Her trial grounds are located in her house at Seafolk Village, and her Totem Pokémon is a Ribombee.


  • Big Eater: Mina tends to shovel as much food as she can into her mouth whenever she heads home before promptly leaving again right after, and is stated to be fond of spam musubi. She seems to be close with Mallow, whose family runs a restaurant, as she has one of her paintings hanging up in the foyer.
  • Boss Rush: In Mina's trial, the player is tasked with finding all seven Trial Captains and fight most of them. It only takes place following Necrozma's defeat at Megalo Tower. Every Captain or whoever you fight in their stead gives you a colored petal, and Mina will craft all seven into a rainbow flower that attracts her Totem to her house to fight you.
  • Bunny-Ears Lawyer: Mina may look a little flaky and spacey, but she's actually a pretty competent trainer. Her faux-trial takes place at the Poni Gauntlet, which has some of the strongest trainers in the region (outside of Title Defense matches) due to their high-leveled teams. When you first arrive in the area and talk to her, Mina says she already beat all of the trainers there before you came along. Her team, which you battle on two separate occasions, is also no cakewalk if you aren't prepared for them.
  • The Cameo: A younger version of Mina appears in Let's Go! as a one-off trainer who appears at the dock after the S.S. Anne departs from Vermilion City.
  • Chekhov's Gun: Well before the player encounters her in person, one of her paintings can be found in the Konikoni City restaurant. The player character's internal monologue mentions that the painting "sets your imagination on fire, but some people wouldn't understand it."
  • Chekhov's Gunman: During the cutscene before you're able to venture into Vast Poni Canyon (and before your trial battle with Hapu), triggered when you walk up to Hapu and Lillie, you can see a small figure standing on a bridge in a blink-and-you'll-miss-it moment. That person is most likely Mina, since no other trainers are stationed on top of the wooden bridges. You meet her towards the end of your trek in the canyon on what else? That same bridge.
  • Cloudcuckoolander: Comes off as seemingly a little off as a result of her airy personality and partially closed eyes. Talking to her relatives in Seafolk Village reinforce this with one of them comparing her to a vagabond fey and noting her habit of stuffing her mouth with food and leaving off to somewhere with her art supplies without any warning.
  • Crippling Overspecialization: Given she specializes in the Fairy Type, it's rather concerning that she only uses Pokémon in the Kanto Dex when you challenge her in Let's Go!, of which there are only six Fairy Types in the entire Pokédex (including Alolan Ninetales).
  • Does This Remind You of Anything?: With Mina's spacy attitude, vacant stare, and abovementioned habit of suddenly stuffing her mouth with food before going on a painting spree, you're forgiven for wondering if she's stoned off her gourd. Possibly intentional, as her appearance and behavior seems to evoke the stereotypical hippie artist. The fact that she has a Shiinotic on her team may also contribute to this viewpoint.
  • The Fair Folk: Specializes in the Fairy-type. Her mannerisms and habits are rather odd as well, which leads to her parents jokingly comparing her to the fey.
  • Foil:
    • As a successor to the Poni island trial, she contrasts greatly with what's established about the previous trials; she's a newcomer succeeding the oldest trial tradition in the Alola region, a fairy type specialist to the Totem Pokémon Kommo-o, which as a Dragon/Fighting type has a quadruple weakness to Fairy-type, speaking of which are still running the trial without their trial captain while she has yet to devise a trial of her own.
    • She can also be considered one to Ilima, as she's the final Trial Captain encountered in the game whereas he's the first one met. Their personalities are very different from one another, with Ilima being very bookish and prepared to take on any situation while Mina is so caught up in her art that she hasn't thought up any ideas for what her trial should be. Aesthetically, they both utilize white and pink color schemes and their English names are fairly similar sounding. On a meta level, two of her Pokémon, Wigglytuff and Granbull, used to be pure Normal types before Generation VI, giving her another point of contrast with Ilima. Much like Ilima needing to be fought prior to his trial in Sun and Moon, Mina has the player fight her during her trial in Ultra Sun and Ultra Moon.
  • Foreshadowing: As part of her faux-trial in Sun and Moon, Mina requests that the player battle all of the trainers around Poni Gauntlet and then battle her afterwards. In Ultra Sun and Ultra Moon, Mina has the player battle her as part of her trial. Her musing about making a trial that involves picking flowers leads to the goal of her real trial being to fight all the Trial Captains and earn colored petals from them.
  • Girlish Pigtails: Her hair is tied up in loose-hanging pigtails when you meet her in Let's Go!.
  • Meaningful Name: Mina comes from jasmine. Mina also means love in Greek. It may also come from Min or Meena, Irish Gaelic names meaning smooth, fine, small. Her fairy typing may come from the tea arrangement called jasmine fairy maidens.
  • Mundane Solution: Mina's trial grounds in Ultra Sun and Ultra Moon aren't some special landmark or facility. Rather, her trial just takes place in the corner of her house filled with her art equipment - a place rather fitting for a disorganised and artistic vagabond teen who was indecisive about what her trial should be located and about in her debut games.
  • Naïve Newcomer: She's only a new captain and hasn't quite got the hang of making a trial just yet.
  • Pink Means Feminine: As a Fairy-type specialist and with Colour-Coded for Your Convenience in play for every trial captain, Mina is associated with the color pink and has quite a lot of pink paint on her body and clothes.
  • Signature Mon: In her faux-trial at Poni Gauntlet after beating her the first time around, her Ribombee is holding the Fairium Z.
  • Stealth Pun: Mina is spacey, disorganized, and more than a little out of it. She's away with the fairies.
  • Totally Radical: Invoked on occasion, as she has a tendency to say phrases like "Get your Z on!".
  • Trademark Favorite Food: According to the notes on her concept art, her favorite food is Spam musubi.
  • Unkempt Beauty: She still manages to look cute even when her face, hair, and clothes are drenched in paint.
  • Younger Than They Look: Could pass for someone in their 20s, but like the other Captains is likely in her late teens at most.
  • Zero-Effort Boss: Unlike the rest of the trial captains, she doesn't have a trial at all. When you first meet her, she just gives you the Fairium Z after briefly musing about the canyon's scenery. Her reasoning is that she's still trying to come up with ideas for her own trial. She manages to figure out some ideas for a trial after you beat the game, setting up a number of trainers to beat before battling her like in a conventional Gym in the other regions and tying in to her trial in Ultra Sun and Ultra Moon.

     Vast Poni Canyon Trial 

Vast Poni Canyon Trial

Although this trial doesn't have a captain, it's still fully functioning, and is filled with Dragon-type Pokémon. The Totem Pokémon is Kommo-o, with this trial known as the oldest of them all.

Despite the island challenge being stated to be comprised of seven trials and Mina having a proper trial this time around, the Totem Kommo-o, and its presumably its trial as well reappears in Ultra Sun and Ultra Moon.


  • Call-Back: Some characters have taken to compare Ilima's trial with that of the Vast Poni Canyon Trial.
  • Instant Awesome: Just Add Dragons!: This trial is the Dragon-type Trial, and the local Pokémon run it by themselves without a captain.

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Kahunas

The leaders of the four islands of Alola, chosen by the Guardian Deity Pokémon of each island.

     As a group 

  • An Offer You Can't Refuse: According to Nanu, the position of Kahuna is more or less forced on you and cannot be rejected, given that it was a decision made by the Tapu.
  • Authority Equals Asskicking: They're the leaders of their respective islands, and the most powerful Trainers.
  • Badass Preacher: The Kahunas are all leaders of their respective islands and serve as significant challenges. Since Alola is based on Hawaii, they too are based on the Kahuna, ancient Hawaiian priests, many of whom held positions of political power. The connection to the gods that the Kahunas of old were thought to possess is reflected in the Alola Kahunas' connection to the deity Pokémon.
  • Big Eater: After beating them, the player character can be treated to a dinner at each island's local restaurant courtesy of the local Kahuna, who will express disbelief that the player character can't keep up with their eating habits.
  • The Chosen One: They are selected by their island's Tapu.
  • Color-Coded for Your Convenience: They usually wear an article of clothing that matches their island's signature color. For Hala and Melemele it's yellow, Olivia and Akala it's pink, Nanu and Ula'ula it's red, and Hapu and Poni it's purple.
  • Floral Theme Naming: Their names in all languages reference flowering plants in some way.
  • Gender-Equal Ensemble: Two male Kahunas and two female Kahunas in all by the end. Technically averted for most of the game, as the previous Kahuna of Poni was male and had died prior to the start of the game, only to be formally replaced by his granddaughter shortly after you had arrived there.
  • Meaningful Name: Kahuna could either mean a wise man or shaman in Hawaii or a person in charge in slang. The Kahunas effectively fulfill both meanings. This is only present in the localized versions of the games; the original Japanese and some other languages refer to them as "Island Kings/Queens".

     Hala 

Hala (ハラ hara)

https://static.tvtropes.org/pmwiki/pub/images/halw.png
Hala isn't just Hau's grandfather and a Fighting-type specialist; he's also the Kahuna of Melemele, and one of the first Alolans the player meets after moving to the region. He's also the one who releases the starter Pokémon for the player and Hau to choose from.
  • Affectionate Nickname: Hau calls him "Tutu".
  • Badass Moustache: He's the Kahuna of Melemele Island and later a member of the Elite Four and has a big grey moustache.
  • Bare-Fisted Monk: Hala is a Fighting-type Kahuna.
  • Beware the Nice Ones: There's a reason why he's Melemele Island's Kahuna and its strongest trainer, and in addition to that he's said to be quite scary when he's angry. At a young age, Hau encountered Hala when he was in a mood and his umbrage-ridden facial expressions frightened the poor kid into inconsolable tears.
  • Big Fun: Hala is rather portly and is very fun to be around. During the credits, there's a picture of him and Hau riding on Tauros. Hau is wearing proper safety gear, Hala is wearing his normal clothes and riding the Tauros like a surfboard.
  • Boisterous Bruiser: He is as sanguine as his grandson and is always up for a battle.
  • Critical Hit Class: His Mankey during his first Grand Trial is clearly designed for this. It will always use Focus Energy and try to follow up with Karate Chop.
  • Early-Bird Cameo: Hala originally appeared in a screenshot with Professor Kukui, and was then shown giving advice to the player. That he holds the important position of Kahuna wasn't revealed until a later trailer.
  • Eyes Always Shut: Hala's always seen with his eyes closed.
  • Foil:
    • To Nanu, in a way. Hala is described as "looking like a Kahuna", he is known in his island and he embodies what means being a Kahuna, proudly helping his people even with the slightest problems. Nanu, on the other hand, never wanted to become a Kahuna, and his personality and actions don't seem to fit the job, preferring to be on his own and not liking intervening in his island's matters.
  • Made of Iron: In Ultra Sun and Ultra Moon we are told of how he once directly fought his rival (a Bewear) for a week straight before the two decided to call it a draw. Given that Bewear are often noted to be able to easily break the bones of normal humans this trope must come into play.
  • The Mentor:
    • He's Hau's grandfather and Melemele Island's Kahuna, meaning he's the island's leader and one of its strongest fighters.
    • Hala is the one who gives the Player Character and Hau their starter Pokémon, and is generally rather friendly. He calms down the Tauros that eventually ends up as the player's first riding Pokémon multiple times during their adventure through Melemele, encouraging the player to gently pet him to ease his nerves.
    • He was also this to Guzma at one point, and post-game, takes Guzma (as well as two Team Skull Grunts) under his wing again.
  • Nerves of Steel: Not even an encounter with an Ultra Beast is enough to shake this man.
  • Offscreen Moment of Awesome:
    • When an Ultra Beast invades Melemele Island, Hala teams up with Tapu Koko to take it on. We see the start of battle, but not its end.
    • He's an accomplished martial artist himself, especially in sumo, and in Ultra Sun and Ultra Moon we hear he can even fight powerful Pokémon like Bewear to a stalemate.
  • The One Guy: The only male member of the Alolan Elite Four. In Ultra Sun and Moon, Molayne replaces him as the One Guy.
  • Pun: He makes one using his name during Title Defense rematches:
    Hala: Hala is here to make you holler!
  • Rank Up: He's chosen to be part of the Elite Four.
  • Shaped Like Itself: Professor Kukui's description of him is he "looks like a Kahuna".
  • Signature Mon: Crabrawler during your first Grand Trial. It evolves into Crabominable to fight you in the Alolan Pokémon League.
  • Stout Strength: Hala can fight against a Bewear for a week despite his noticeable girth.
  • Sumo Wrestling: He's said to practice "Alolan-stylized" sumo wrestling, and his clothing is befitting of the sport.

     Olivia (Lychee) 

Olivia / Lychee (ライチ raichi)

https://static.tvtropes.org/pmwiki/pub/images/sun_moon_olivia.png
The Kahuna of Akala, the second island, and a Rock-type specialist.
  • The Ace: Her extraordinary skill let her become a Kahuna at a young age.
  • Adaptational Modesty: She keeps her regular rather skimpy outfit in the anime, but always wears a jacket over it (even when swimming in the ocean). Oddly, said jacket doesn't really hide much of anything.
  • Badass Back: Her battle intro sequence shows her with her back facing the camera.
  • Bare Your Midriff: Wears a high-cut tank top and low-cut shorts.
  • Blood Knight: Judging by her pre-battle quotes, especially at the Pokémon League, she certainly seems to enjoy battling.
  • Boobs-and-Butt Pose: Her pre-battle pose combines this with a Sexy Walk.
  • Christmas Cake: Implied, since people wonder why she hasn't married yet, she owns Stufful plushies often bought by single women, and she painfully tugs on Mallow's hair in a concept sketch when she refers to Olivia as "ma'am" rather than "miss".
  • Dishing Out Dirt: A Rock-type user.
  • Everything's Sparkly with Jewelry: She wears quite a few accessories with magenta and cyan jewels on them and runs a shop that sells jewelry and various stones (including evolutionary stones and fossils), which also indicates that she's a Rock-type specialist.
  • Girls Love Stuffed Animals: She owns a few Stufful at home, along with life-sized Stufful plushies that the player character notes are often bought by single women.
  • Hartman Hips: One of her more striking physical features.
  • Improbable Age: Olivia is very young compared to most Alolan Kahunas, and she insists that she's just a normal girl.
  • Informed Attribute: She herself and others remark on how "normal" she seems, but as one of the strongest trainers in the region and one of its most breathtaking/distinctive beauties, it's hard to see how that is the case.
  • Irony: Rock-types are supposed to be strong in appearance, but she comments how funny it is that her figure or gender doesn't exude that.
  • Let's Get Dangerous!: She's quite warm and personable with a friendly smile, but the moment she's about to battle, the Death Glare she gives makes it clear she means business.
  • Ma'am Shock: Her concept art has her painfully pulling Mallow's hair when she refers to her as "ma'am" rather than "miss".
  • Male Gaze: Her battle intro animation as the Kahuna has the camera pan up her body as she does a Sexy Walk.
  • Meaningful Name: From Alyxia oliviformis, a flowering plant native to Hawaii. It may also come from "olivine", a rock-forming mineral, fitting her type specialtynote .
  • Ms. Fanservice: A curvy woman with attitude who wears skimpy clothing? The fans were all over her from the get-go.
  • Pink Means Feminine: She's associated with the color pink just like her home of Akala Island, and various shades of pink comprise most of her clothes and the crystals she wears.
  • Rank Up: She becomes part of the Elite Four at the end of the game.
  • Ship Tease: Some of her lines with the player are quite teasing leading to a case of Ambiguously Bi.
  • Signature Mon: Her Lycanroc, which is in its Midnight Form no matter which version you play.
  • Single Woman Seeks Good Man: Implied. Many comment how surprising it is she hasn't settled down yet, her concept art mentions that she's a fan of romantic shoujo manga, she owns Stufful plushies that the player notes are popular among single women, and she often directly comments about how she's single. It gets more direct if one takes the option to have a meal with her at a restaurant, wherein she will tell the player character that she's decided it may be time to find someone she would want to cook for. If you fight her as the last of the Elite Four, she even comments that you must enjoy saving the most delicious bite of a meal for last.
  • Who Wears Short Shorts?: She does, which makes sense since she lives in the tropics.

     Nanu (Kuchinashi) 

Nanu / Kuchinashi (クチナシ kuchinashi)

https://static.tvtropes.org/pmwiki/pub/images/sun_moon_nanu.png
The Kahuna of Ula'ula, the third island, and a Dark-type specialist. He's also a police officer and Acerola's Honorary Uncle.
  • Ambiguous Disorder: A lot of his behavior and personality, especially his apathy towards everything, is consistent with depression, but it's left unclear if that's truly the case.
  • Astonishingly Appropriate Appearance: Wears mostly black and constantly has a gloomy indifferent expression. Not hard to guess he's a dark type trainer.
  • Brilliant, but Lazy: He doesn't really care about Team Skull so long as most of them stay in Po Town, despite being strong enough to put them in their place. Additionally, he makes a comment that he only became a Kahuna because Tapu Bulu's selection cannot be turned down. According to Acerola, she mentioned she was offered a slot to be Elite Four because Nanu didn't want to bother with the hassle.
  • Bunny-Ears Lawyer: Is both the police chief and Kahuna of Ula'Ula Island yet would prefer to slack off or do his own thing. In the past he was even part of the International Police, as revealed during the postgame's Ultra Beast sidequest. You even have a rematch with him and his team is on par with the Elite Four's.
  • Cool Uncle: According to Acerola, though they aren't actually related.
  • Crazy Cat Lady: Gender Flipped. Aside from half a dozen Alolan Meowth, he lives alone in the abandoned police station outside Po Town.
  • Da Chief: He's a police chief on Ula'ula Island.
  • Dark Is Not Evil: A police officer who specializes in Dark-types. Just like his "niece", he's a good person even though he's less expressive about it.
  • Deadpan Snarker: He doesn't mince his words especially when it comes to reminding Looker in regards to Fallers.
  • Everyone Has Standards: He is willing to let Team Skull run amok in Po Town but he draws a line in the sand with using people such as children to lure in Ultra Beasts, especially when one of them is essentially friends with his "niece".
  • Exhausted Eye Bags: Adding onto his aged appearance. Given he holds two jobs as Kahuna and Ula'Ula's police chief, it likely has caused him a good deal of stress.
  • Foil:
    • To Hala. Hala is described as "looking like a Kahuna", he is known in his island and he embodies what means being a Kahuna, proudly helping his people even with the slightest problems. Nanu, on the other hand, never wanted to become a Kahuna, and his personality and actions don't seem to fit the job, preferring to be on his own and not liking intervening in his island's matters.
    • To Hapu, to some degree. Both aren't terribly expressive and very down-to-earth in personality. However, whereas Nanu had the position of Kahuna more or less forced upon him, Hapu tried to become the next Kahuna after her grandfather's death and initially failed. She worked hard ever since then to try and become chosen.
  • Grin of Audacity: The only times he smiles are when he gives a toothy smirk at the player accepting and winning his challenges and when he privately does a Z-move pose at the player's champion celebration festival.
  • Honorary Uncle: Acerola calls him "uncle", even though they aren't actually related.
  • It Sucks to Be the Chosen One: Is only the Ula'ula Kahuna because he literally has no other choice.
  • Kind Hearted Cat Lover: Despite his gruff exterior, he's this. The police station he resides at has a horde of Alolan Meowth, and his strongest mon is an Alolan Persian (which only evolves from friendship/love).
  • Knight In Sour Armor: Is rather snarky and cynical in nature, but is a good person deep down. During the Ultra Beasts sidequest post-game it's revealed he has a strong moral compass when he shows disapproval of using people to lure out the beasts, especially when those people are children or amnesiacs.
  • Meaningful Name: In all languages, his name references the gardenia. Kuchinashi is also a homophone for "something unspoken," indicative of his Dark-type specialty.
  • Not So Above It All: Despite coming off gloomy, he is surprisingly not immune to silly antics himself, such as doing his Z-Move dance from the trees during the final celebration. In the Ultra versions he even goes as far as joining the others on stage, and it is Mina who does her Z-Move dance in secret.
  • Perpetual Frowner: His default facial expression.
  • Properly Paranoid: According to Acerola, he doesn't seek out the Aether Foundation for help in regards to dealing with Team Skull. Given Skull is working with Aether, he was justified in being suspicious of them.
  • Police are Useless: Allows Team Skull to do a lot of their activities on Ula'Ula, even though he lives close to their base of operations and can arrest the group on a whim. Subverted in the Ultra Beast sidequest where he provides a great deal of help on the sidelines to finding the beasts and even lures out Guzzlord in Anabel's place. He also indicates he saw letting Team Skull have Po Town as a way to mitigate the damage they could do, that if they just stayed there then things would be fine (and indeed Acerola claims he lives near Po Town to make sure Team Skull doesn't do anything too extreme).
  • Rank Up: Defied. He was offered a slot on the Elite Four but didn't want it so Acerola took it instead.
  • Reasonable Authority Figure: Doesn't make any attempt at arresting Gladion despite likely knowing he works with Team Skull, even letting him go to save his sister from Aether Foundation.
  • Red Eyes, Take Warning: He has red eyes, happens to be a Dark-type specialist, and also happens to be the Kahuna of Ula'ula Island.
  • Red Oni, Blue Oni: He's laid back and rather depressed Blue to Acerola's more energetic and cheerful Red.
  • Resigned to the Call: Once the Tapu of his island had made a decision to enroll him as the local Kahuna, he had no choice but to accept, as their choice cannot be overturned.
  • Retired Badass: The Ultra Beast postgame sidequest reveals he used to work for the International Police prior to retiring and becoming a police captain.
  • Signature Mon: Alolan Persian.
  • Silver Fox: Despite being on in his years, he still has a pretty shapely figure with fine, gray hair to go with it.
  • Smarter Than You Look: He comes off as cynical, lazy, and a bit of a slob but Nanu is by no means dull-witted. He was Anabel's superior in the past when he worked for the International Police and still has unknown connections to be in the loop in regards to the Ultra Beast plot. He was also one of the first characters outside of Lillie and Gladion to be suspicious of the Aether Foundation long before everyone else and turned out to be right.
  • The Stoic: Aside from the rare smile, Nanu isn't too expressive. He walks around with a noticeable slouch, his pre-battle animation involves him simply sitting down, and his animation for ordering a move is a simple motion of his head compared to the more lively pointing gesture seen from most other characters.
  • Token White: The only kahuna who doesn't appear to be of native Alolan descent (though given the franchise's love of Mukokuseki, he might be intended to be the Pokémon World's equivalent of Asian rather than Caucasian.)
  • Trash of the Titans: His place of residence is quite a mess.
  • When He Smiles: Being a Perpetual Frowner, Nanu's signature lopsided grin is a rare sight, making it all the more heartwarming when it does make an appearance.
  • Willfully Weak: When he battles the playernote  or Haunote  in Acerola's stead during Mina's trial, he mentions that he is going to hold back so that he's battling at Acerola's level. Considering that Acerola is good enough to be an Elite Four member herself, this says something about Nanu's skill as a trainer.

     Hapu 

Hapu (ハプウ hapuu)

https://static.tvtropes.org/pmwiki/pub/images/sun_moon_hapu.png
The Kahuna of Poni, the fourth island, and a Ground-type specialist.
  • Adorably Precocious Child: Assuming she is a child in the first place, the fact that she manages her family's farm as well as serves as Poni Island's kahuna makes her this.
  • Ambiguously Gay: Claims to have been distracted by Lillie's "loveliness", but her orientation otherwise goes unmentioned.
  • Awesome Moment of Crowning: Hapu is actually not the Kahuna when she first meets the player character and Lillie. It's only later in the story that she is officially appointed the Kahuna of Poni, and you get to witness her coronation.
  • Badass Bystander: She is not in fact the kahuna for most of the story. Doesn't stop her from doing things like crushing Team Skull whenever she gets a chance or fighting off an Ultra Beast alongside the local deity.
  • Big Eater: If you go to the restaurant in Seafolk Village and buy the largest dish available, Hapu will enter and order the same. She easily finishes her meal and comments that the protagonist hasn't eaten a whole lot of their order, before admonishing them for wasting food.
  • Big Ol' Eyebrows: She's got some pretty thick eyebrows.
  • Bonus Boss: She is one of the Title Defense challengers, which technically makes her the strongest Kahuna.
  • Born in the Wrong Century: Having grown up on the secluded, rural Poni Island, she's not very knowledgeable of contemporary customs. She also talks like someone much older, which she admits is due to spending so much time with her grandfather.
  • Chekhov's Gunman: You meet Hapu quite early in your trials before Hapu officially becomes a Kahuna.
  • Daddy's Girl: Or rather granddaddy's girl, as she mentions that she was very close with her grandfather before he died.
  • Dishing Out Dirt: Specializes in Ground types.
  • Distracted by the Sexy: Hapu would've given you the Mudsdale ride earlier...if she hadn't supposedly gotten distracted by Lillie's "loveliness".
  • Foil:
    • A mild one to Nanu. Both aren't terribly expressive and very down-to-earth in personality. However, whereas Nanu had the position of Kahuna more or less forced upon him, Hapu tried to become the next Kahuna after her grandfather's death and initially failed. She worked hard ever since then to try and become chosen.
    • To Acerola. Both are highly talented girls with purple color schemes in positions higher than anyone their age should occupy (Acerola as a trial captain and Elite Four member and Hapu as a kahuna), but while Acerola is cheerful, lively, and acts her age, Hapu is serious, formal, and acts like an older person.
  • Huge Guy, Tiny Girl: Her partner Mudsdale is as big as any other member of his species at over eight feet or 2.5 meters tall, while she's likely under five feet tall.
  • Huge Rider, Tiny Mount: Inverted. She's a tiny little girl whose partner is Mudsdale, an eight-foot-tall horse.
  • Improbable Age: Olivia is at least in her twenties and is considered very young for a Kahuna. Hapu meanwhile looks about the same age as the protagonists, and happens to be even shorter.
  • Kid with the Leash: She's likely no older than the protagonist, but she was chosen by Tapu Fini to be Kahuna of Poni Island.
  • Kubrick Stare: Her expression in her battle intro cutscene.
  • Offscreen Moment of Awesome: Upon arriving at Poni Island, she tells the player character and Lillie that she teamed up with Tapu Fini to fight against an invading Ultra Beast.
  • Pintsized Powerhouse: She's even shorter than the protagonists, but a powerful Trainer.
  • Purple Eyes: The Kahuna of Poni Island, which is represented by purple, also happens to have purple eyes.
  • Purple Is Powerful: Wears purple gloves and a purple riding hood, has purple eyes, and happens to be Kahuna of Poni Island. She challenges you for the champion title instead of being an Elite Four member, implicitly making her more powerful than the other three kahunas.
  • Rank Up: She really wasn't the Kahuna of Poni Island when you meet her. Though you do get to see her being blessed by the local Tapu into becoming the next one. Fittingly enough, her late grandfather was the previous Kahuna.
  • Rapunzel Hair: Zig-zagged. Her in-game sprite makes it seem like her pigtails reach around her thighs, but art of her depicts her hair stopping a little below the waist.
  • Sequence Breaking: An In-Universe example. She's the only Kahuna who will challenge you before doing the respective island's trial first. Averted in Ultra Sun and Ultra Moon where she challenges you after Mina's trial.
  • Signature Mon: Her Mudsdale, both as her main during her Grand Trial and during your Pokémon League Title Defense.
  • Smug Smiler: Her main expression other than a serious look is a very satisfied looking smirk.
  • Token Mini-Moe: Of the four Kahunas, being the youngest out of all of them.
  • Two Girls to a Team: As a challenger to your League Title Defense, out of her five Pokémon, her Dugtrio and her Gastrodon are both female.
  • Vague Age: Her age isn't specified beyond being young, though her height could mean she's even younger than the protagonists.
  • Wise Beyond Her Years: Was made a Kahuna at a young age and acts older than her youthful appearance would indicate, which she credits due to hanging out with people like her grandfather.

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