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Geras: For a cryomancer, you run hot.
Frost: My well of hate runs deep.
Geras: Deep enough for you to drown in it.

Personality Powers are useful shorthands for characterizing superpowered individuals. However, given how widely used they are, some creators will invert Personality Powers and give their characters personalities entirely opposite from what is expected given the superpowers they have in order to make them unique (also see the Four-Temperament Ensemble).

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There could be an in-universe reason regarding the logistics of their superpowers — for example, one might expect a character with a flashy, highly destructive superpower to have a bombastic and excitable personality to match, but they are logical and cool-headed to mitigate potential damage. They may also be rejecting the way the superpower is traditionally taught. Occasionally, a proper-looking case of Personality Powers may involve the character having Hidden Depths, where their true personality is the opposite of the power they're using. The reverse may also be true. And sometimes it is based on their personality, but in a non-intuitive way; a Hot-Blooded water user might simply be a manifestation of a stormy sea, an unstable earth user a sandstorm or volcanism, a stoic and measured fire user a hearth or industrial furnace, a calm air user the tranquillity of clear skies, and so on.

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Some examples of inverting Personality Powers include:

And so on.

Super-Trope of Fiery Stoic. Compare Bad Powers, Good People and Good Powers, Bad People (when it's the morality at odds with what is expected from the powers), Stereotype Flip (when someone looks or acts contrary to some other non-power stereotype), and Square Race, Round Class (when someone's race and class are at odds).


Examples:

    open/close all folders 

    Anime & Manga 
  • JoJo's Bizarre Adventure in general loves playing with this trope:
  • Lyrical Nanoha:
    • Fate Testarossa-Harlaown has lightning magic and is the Fastest Thing Alive, yet she is calm, motherly, and something of a Shrinking Violet.
    • Reinforce Zwei is far more outgoing and cheerful than one would normally suspect from an ice mage.
    • Signum is a fire mage, but also a stoic and level-headed Lady of War (albeit one with a bit of a Blood Knight streak).
  • My Hero Academia:
    • Protagonist Midoriya, as well as All Might, have Super Strength and agility but are both very intelligent and, if anything, prone to overthinking in a fight. He's also very timid at the beginning of the story as well as being prone to crying.
    • Bakugo is much smarter and more creative with his Quirk than one might assume, though otherwise his explosive power perfectly matches his explosive temper.
    • Iida has Super Speed, but is cautious and uptight rather than impulsive and goofy. Even his decision to track down Stain was done in a calculated manner, at least until they met.
    • Despite Toru Hagakure being literally invisible, she is not shy or introverted at all, and is instead very outgoing and unabashed - perhaps because she is invisible.
    • Yoarashi Inasa has wind powers, but is extremely Hot-Blooded.
    • Mina has acid-based powers, but she's a friendly Genki Girl instead of sneaky or malicious.
    • Dabi has extremely hot flames, but he's by far one of the most cool-headed and stoic members of the League of Villains. At least at first.
    • By contrast, fellow villain Geten can manipulate large amounts of ice, but is very Hot-Blooded instead of aloof and cold.
  • My Next Life as a Villainess: All Routes Lead to Doom!:
  • Naruto does this a lot, especially concerning the Five Great Shinobi Countries.
    • Konoha (Fire) are mostly normal, admirable folk with a strong sense of unity over bombastic egotism.
    • Suna (Wind) are more calm albeit misunderstood people, who have had a difficult history, especially Gaara.
    • Kiri (Water) was a land feared for its bloodthirsty, murderous shinobi. A sharp contrast from the serenity water is known for.
    • Iwa (Earth) are highly efficient and open to experiment. The opposite of the slow, stubborness Earth is rather infamous for.
    • Lastly, Kumo (Lightning) are definitely not crazy or hyperactive, in fact they punish any form of foolishness. Let's not forget, that the Raikage himself is not a man you'd play around with.
  • One Piece:
  • In Soul Eater, Black Star is a loud Boisterous Bruiser who is constantly handing people autographs they don't want. He's also a trained assassin whose soul resonance powers involve manipulating shadows and darkness, makes extensive use of Chain Pain, and has demonic imagery associated with his ultimate attack.
  • High School D×D:
    • Rias Gremory is one of the most powerful and influential Devils hell has to offer, with the ability to destroy matter with her unique magic. She's also a mother to her peerage and one of the most family-oriented people you'll meet. Turns out this runs in the family.
    • Koneko is a tiny girl and a Nekomata. Instead of catlike speed and grace, she's the group tank.
    • Riser Phenex has the phoenix-like powers you'd expect. Instead of some symbol of enduring nobility, he's an over-privileged Jerkass who folds like a cheap suit the first time an opponent actually gets one over him. he starts to fit better with time, though (not least because his family aren't keen on him warping their reputation.)
  • Fullmetal Alchemist:
    • Roy Mustang is famous for his fire skills as the Flame Alchemist, but his personality is fairly laid-back. He appears to be a carefree flirt, but is actually quite subtle and scheming. In combat, rather than scorching with wildfire or blasting foes to smithereens, he is extremely technical, tactical and precise, able even to target specific enemies in a crowd without hurting allies. Even the one time he is absolutely enraged beyond belief, Mustang still uses his flame alchemy very precisely and methodically, he is still capable of rational thoughts and quick thinking and he makes sure to only harm his enemy.
    • Kimblee is a notorious war criminal who uses alchemy to create massive explosions, easily leveling buildings and obliterating humans. Rather than a furious Mad Bomber, he is actually perhaps the most philosophical and sophisticated character in the series. He is extremely calm, genial and thoughtful, pushing Affably Evil to its furthest extremes. Word of God cites him as the most intelligent mortal human of the manga, which is quite the achievement in a cast full of scientists and researchers. He is undoubtedly insane, but his obsession with destruction and death is more artistic than sadistic, and he has a surprisingly rational and complex (though amoral and brutal) set of morals and beliefs.note 
    • While the homunculus Wrath is capable of some extreme violence and is shown to be capable of wiping out an entire army (including a tank) by himself, he's otherwise a huge departure from the stereotypes normally associated with the sin he's named after. Instead of the typical berserking brute, he's extremely stoic and methodical, and while he is shown getting angry at some very petty things, he's almost never shown getting animated about it and instead remains firmly in Tranquil Fury. Even with how overwhelmingly powerful he is, his fighting style and power set don't simply rely on raw strength and instead heavily incorporate dexterity and his Magic Eye to form superhuman feats of Implausible Fencing Powers.
    • The Fullmetal Alchemist: Brotherhood anime has a Canon Foreigner character who has ice powers and behaves more like the typical fire/mad bomber type.
  • The Paper Masters of the Read or Die franchise are typically compulsive Bookworms. However, Anita of R.O.D the TV outright hates books.
  • This comes up fairly often in Hunter × Hunter. Since characters get to choose their powers (albeit sometimes with drawbacks), having a character seemingly at odds with his or her power is more of a sign of Hidden Depths:
    • Biscuit usually fights via sheer brute force—depending on what form she's taken, she is either a Pint-Sized Powerhouse or a Brawn Hilda. Most who have seen her in battle assume her powers revolve around gaining strength. Instead, her power is the rather odd choice of allowing herself or someone else to get eight hours of sleep in only one hour. It is quite useful, and it's not hard to figure out how she can get stronger this way, but a non-combat power is not what anyone would expect, including the main characters.
    • Knuckle dresses like a Japanese Delinquent, is a poor strategist, is loud and forceful, and has a muscular physique. Everything points to him being Dumb Muscle until he whips out his power: the ability to lend others strength, but with interest that's added every ten seconds, and once the principle and interest together exceed the opponent's total strength, they are drained of all their power. This requires Knuckle to know exactly how much power he's "loaned" to his opponents and calculate, every ten seconds, how much interest they've accrued, meaning he has to be very good at on-the-spot mental math. He also has to be good at estimating the total strength of his opponents without getting distracted.
    • Leol is an angry, brutal guy and is one of the villains in this series with little to no redeeming qualities. However, in order to activate his power, he first has to do a favor for that user. Considering he would rather tear his opponents apart than blend in and try to look friendly, this is something he wouldn't willingly do otherwise.
    • Shiaipouf is introduced as a calm, cool-headed Bishounen who enjoys looking classy and even plays the violin. His powers, however include scattering dust that Mind Control people who breathe it in and splitting into Fun Size versions of himself that he uses to spy on others, indicating he constantly seeks approval from others to feel comfortable.
    • Alluka is a child, about grade-school age. Despite her not coming across as a genius in any way, she has arguably the most complicated and well thought out power in the entire series, with at least a dozen rules covering various scenarios. An entire Story Arc is spent with both the good guys trying to save her and bad guys trying to exploit her attempting to figure out all of these rules to avoid bringing danger to themselves.
    • Played with and deconstructed with Cheetu, whose power allows him to bring an opponent into a Nen-space enclosure with the only means of escape being to catch Cheetu within eight hours. Cheetu is extremely fast, so the the power appears to work in his favour, but as Morel points out, it actually relies on patience and a long attention span, which Cheetu lacks, and there's no incentive to catch him since no one knows what will happen when the time limit runs out. Morel defeats Cheetu by refusing to play, thus losing the Chimera Ant's interest and giving him the opportunity to use his own power to ensnare Cheetu without a struggle. Notably, Cheetu is a rare example where this trope makes someone an unfit user of their powers.
  • Black Clover: Wind users are usually portrayed as cheerful and free-spirited. Instead, Yuno is very calm and serious, usually acting unflappable. This is made especially apparent with his interactions with Sylph, the energetic, playful wind spirit.
  • Our Last Crusade or the Rise of a New World: Aliceliese Lou Nebulis IX is An Ice Person, and though she rarely shows emotion on the battlefield, her true personality is that of a Nice Girl Cloudcuckoolander, who is trying to sort out her feelings for her Worthy Opponent.
  • In Berserk, Serpico is a very calm, obsessively dedicated, introverted, and serious-minded sort. He himself points out that it's rather ironic that he ended up with wind-based magic gear, since that would imply someone flighty, outgoing, and free-spirited. Of course, it actually does compliment his elegant and strategic fighting style.
  • In Promare, it's something of a running theme that Lio, leader of a group of people with fire-based powers, is actually a calm, honorable, reserved, strategically-minded Bishounen who wears elegant black clothing and only loses his temper in the absolute worst moments. Meanwhile, his rival/friend/possible love interest Galo is a firefighter who mostly uses ice-based weapons, but is a Hot-Blooded exuberant Idiot Hero who refuses to wear a shirt and rushes into battle with reckless abandon.

    Comic Books 
  • Barry Allen, The Flash of the Silver Age, is a speedster with a slow-and-steady personality.
  • Bobby Drake, "Iceman" of the X-Men, is An Ice Person but is usually pretty hotheaded and extroverted. Some writers have argued that this is actually appropriate for his powers; while not cold, he's transparent.
  • Black Bolt has a hypersonic voice so powerful that even a whisper could level a city. As such he is highly stoic and disciplined, trained to not even speak in his sleep.
  • W.I.T.C.H.: Played With. Taranee's and Cornelia's powers don't seem like straightforward fits, but Yan Lin explains that their powers suit them despite this. Taranee, the Guardian of Fire, is level-headed and analytical, but this makes her reliable enough to be trusted with it. Cornelia, the Guardian of Earth, is temperamental, but since she uses hard logic, it's a good fit.
  • Mister Fantastic of the Fantastic Four, a Rubber Man, is also a pretty stubborn and strict man.

    Fan Works 

    Films — Animation 
  • Mr. Incredible, in The Incredibles and Incredibles 2, has Super Strength and all of the Required Secondary Powers to make them work well. However, the reason villains fear him so much — Syndrome puts him at a Threat Level of 9.5 out of 10, the highest seen in his database — is because he's strategic and methodical in the use of his strength. Whenever he can, he'll try to think of a way to solve a problem with the least amount of damage and injury possible, though he is not immune to destructive outbursts when pushed far enough. This is mostly when he's "in the zone", though; much of the reason he adjusts poorly to civilian life is that he is exactly the sort of battle-ready bruiser you'd expect a super-strong character to be.
  • The Heat and Snow Misers of The Year Without a Santa Claus. They form a Fire/Ice Duo respectively, but the Snow Miser is fun-loving and the Heat Miser is calm and calculating.
  • Rise of the Guardians: Jack Frost, despite being the spirit of winter, is neither level-headed nor cold-hearted, as he's a kind, fun-loving joker with a bit of an impulsive streak. In a way, it's also appropriate; snow brings about lots of fun.

    Films — Live-Action 
  • The Invisible Boy from Mystery Men is energetic and outgoing, unlike the shy stereotype.
  • From Star Wars, there's a fighting style variation rather than powers per see. Master Yoda is always portrayed as a wise, solemn master who always keeps his cold and prefers meditation and diplomacy over violence. Yet, once you actually see him fighting with a lightsaber, his fighting style gets surprisingly aggressive. In fact, is indicated in supplemental material that Yoda's main lightsaber fightstyle it's the Form IV Ataru, noted for being highly kinetic, acrobatic and is called as "the way of the aggression" for being a form that focuses in speed and attack over defense. Not what you'd expect from someone as revered and peaceful as Yoda.

    Literature 
  • Several of the characters in The Circle develop powers that are at odds with their personalities, all the better to force them to undergo some Character Development.
    • Anna-Karin is timid and has No Social Skills. She gets the ability to control the minds of others.
    • Ida is narrow-minded, shallow and always in control. She becomes an oracle, able to see what is concealed from others but also at constant risk of being possessed by ghosts.
    • Linnea is a rebel who doesn't care what anyone else thinks of her. She gets the power to read minds.
    • Vanessa is loud and flamboyant. She gets the power of invisibility.
  • Jack from Gone is a computer genius Non-Action Guy who ends up with Super Strength. He feels rather embarrassed about it and hates being pigeonholed as the one to do the heavy lifting.
  • The Irregular at Magic High School: Miyuki specializes in ice and brainwashing spells, but she is a short-tempered Rebellious Spirit whose Power Incontinence comes from her desire to make everyone shut up and listen to her for once. Due to the way physics works, she is later able to leverage her specialty to cause powerful fires.
  • The Locked Tomb:
  • My Next Life as a Villainess: All Routes Lead to Doom!:
    • Catarina has an affinity for earth magic, but she is an air-headed Genki Girl with poor impulse control and long-term planning skills. The only thing about her that really screams "earth magic" is her farming hobby, but she only picked that up in the first place because she mistakenly thought it would make her magic stronger. However, she is also associated with two of the traits stereotyped with people with earth magic, such as her nurturing nature and her bullheadedness. Her younger adoptive brother Keith, who also has this power, is the opposite.
    • Geordo is an interesting case. While he is an textbook example of Fiery Stoic, he also takes some of the personality and attitude that is commonly associated with people with fire magic, such as his passionate and forwardness with his feelings towards Catarina. And in worse cases where things aren't his way, he shows recklessness with his attempts to protect himself and his loved ones.
    • His twin brother Alan has water magic, but he's acerbic, hot-blooded, and always ready for a challenge if pushed enough. But like Geordo, he also possesses the levelheadedness and rationality of people commonly associated with people with water magic, especially in dire situations. Likewise with his betrothed Mary, who also has water magic, but she has an effusive personality and quite forward and passionate with her feelings for Catarina, if not a little manipulative into getting what she wants.
    • Sophia and her brother Nicol both have wind magic, but they're both somber and serious. Although Sophia grows out of it thanks to Catarina's influence, subverting this trope.
  • A Song of Ice and Fire: Melisandre is a witch with an affinity for fire magic, however she is stoic and calculating rather than Hot-Blooded.
  • Warrior Cats: Part of the abrasive Jayfeather's powers is being The Empath.
  • The Wheel of Time: Semirhage's gift for Healing Hands is one of the strongest in millennia. Unfortunately, she's a vicious Sadist and also the most infamous Torture Technician in millennia.
  • Wings of Fire: The second series has the Red Oni, Blue Oni dynamic between Winter and Qibli, with Winter as the red and the fire-breathing Qibli as the blue.
  • Worm: Imp's power is a Perception Filter that causes people to forget her when she leaves their presence, but instead of being quiet or shy, she is The Gadfly.

    Live-Action TV 
  • Cloak and Dagger: Tandy, who runs from every situation and never believes anyone has any good in them, gains the powers to manifest light daggers and see the hopes and dreams of whomever she touches. Tyrone, who attacks first and has trouble understanding how people can be cruel, gains shadow teleportation and the ability to see fears. They even note that if Tyrone had gotten Tandy's daggers he would have already killed someone, and if Tandy had gotten Tyrone's shadows she would be long gone.
  • In The Flash, scientist Caitlin Snow has a superpowered persona named Killer Frost who can control ice. Instead of being composed, cool, and collected, Killer Frost is bold, temperamental, violent, unpredictable and impulsive.
  • Nowhere Boys: Jake Riles, an ex-Jerk Jock, has the element of earth. But he has a Hair-Trigger Temper, becoming a Foil to his friend Felix Ferne.
  • Heroes: Daniel Linderman, an Arc Villain of the series, has the superpower of Healing Hands.

    Tabletop Games 
  • A multi-faceted, complicated case in Magic: The Gathering. The colors themselves are associated with a specific philosophy, which is broad enough for characters with wildly different personalities to express it (for example, Blue is associated with calm, knowledge and perfection; Tezzeret seeks knowledge and perfection yet is most definitely not calm, Jace Beleren is calm and likes knowledge but is not perfection, Niko Aris is a perfectionist and relatively calm but was deliberately designed as an example of a Blue character not interested in knowledge). Also some of the powers associated with the colors are wildly different from the mainstream take; for example, earth magic is Red, the color of passions and emotions, for which canon geomancers have personalities more similar to people with fire powers in other media (though of course there is variation, like the rebel leader Koth and the fanatical Nahiri, neither of them nor any other example has traits associated with earth magic like "sturdiness and steadfastness", both being indeed impulsive).
  • Silver Age Sentinels has "Officer Prometheus", an NYPD Super Cop who can be described as "the mentality of Captain America with the powers of the Human Torch". He is one of the most calm, approachable and humble men amongst the "signature characters" in sharp contrast to his capacity to set a city block on fire with a wave of his hand.
  • Enforced for Fire-Aspect Dragon-Blooded in Exalted. They are prone to being Hot-Blooded, but since that is entirely unacceptable in a society based on order and hierarchy, they are under especially much pressure to develop respect and discipline, making them even more rigid and controlled than other Dragon-Blooded.

    Toys 
  • BIONICLE:
    • The Piraka in seem to be based in part on this trope, with each member in some way inverting the traditional stereotype of their element. The most obvious is probably Vezok, who is associated with Water. Normally, Water characters in the franchise are calm and subtle, with good ones being kindly and empathetic, and evil ones being slippery and calculating. On the other hand, Vezok is a psychopathic brute with a Hair-Trigger Temper who is constantly filled with barely-restrained loathing for everything around him. He was legitimately capable of being calculating in the past, but literally Took a Level in Dumbass when his calculating side was separated from him and became its own being, forcing him to rely on the wrath he originally kept in check to stay ahead.
    • Some of the Toa Inika/Mahri have personalities that differ from what their elemental or mask powers would indicate. For instance, while previous Toa of Fire were hotheaded warriors with Leeroy Jenkins tendencies, Jaller is a Fiery Stoic, being more cautious than his predecessors in order to avoid making the same mistakes (on top of already being haunted by his memory of dying as a Matoran). As stated above, Toa of Water are usually calm, gentle, and empathetic, but Hahli can be aggressive and pessimistic at times, particularly doing the Mahri Nui arc. While most Toa of Ice are aloof and stoic loners, Matoro is emotional and receptive to teamwork, though he has to overcome his own doubts. There is also the case of Nuparu, who while a down-to-earth Genius Bruiser like most Toa of Earth, has worn masks that clash with that mentality, having worn both the Masks of Flight (much to Kongu's chagrin) and Stealth.

    Video Games 
  • In Chrono Trigger, the Hot-Blooded outgoing Marle has ice powers, while the calmer more introverted Lucca uses fire. They were originally going to have elements that more appropriately lined up with their personality types, but they got swapped at some point in development; hence Marle has fire powers on the cover art.
  • Karis of Golden Sun: Dark Dawn is a Wind Adept, but whereas most Wind Adepts are calm, intelligent mystics, Karis is instead a Hot-Blooded Tsundere more akin to a typical Fire Adept.
  • The King of Fighters:
    • Kyo, who uses fire powers, is initially appropriately Hot-Blooded and full of himself, but as the game goes on he becomes more mature and laidback. His father Saisyu is Older and Wiser while also having fire powers. Ash Crimson in a later story is downright cunning and calm, almost never raising his voice, despite also having fire powers.
    • Kula Diamond has ice powers but is an outgoing, fun-loving, somewhat immature teenager.
  • Mega Man:
    • Mino Magnus from Mega Man Zero 4 is a lightning user, but unlike his fellow lightning user Pegasolta Eclair, Magnus is slow both in thought, speech and movement. His power is technically metal and magnetism, but it counts as lightning in the game.
    • Mega Man ZX: Purprill, one of the holders of the Biometal Model P, is a hyperactive Manchild. By contrast, Model P itself (as a sentient artifact) is appropriately stern and solemn like a ninja.
  • In Octopath Traveler, Alfyn uses ice magic by default but is friendly and Hot-Blooded, while Therion uses fire by default but is cold and standoffish.
  • Mortal Kombat has Frost who is mentioned in the page quote. Like series regular Sub-Zero, Frost has ice powers but where Sub-Zero is patient and stoic, Frost is hot-tempered, arrogant and impulsive. It is heavily implied that these flaws have hampered her development and they have led her to betray Sub-Zero in two separate timelines.
  • Paper Mario: The Thousand-Year Door: Vivian, who has fire powers, is soft spoken and withdrawn and one of the least boisterous members of the team.
  • Pokémon sometimes does this with its Gym leaders and the Pokémon types they specialize in:
    • Pokémon Diamond and Pearl:
      • The Ice-type Pokémon Gym Leader Candice is a peppy, tomboyish young girl with a fiery personality who openly wonders out loud if she should cultivate an "Ice-Type" personality, aloof and cold.
      • The Water-type Gym Leader Crasher Wake is a completely crazy, over-the-top madman who wears a mask—AT ALL TIMES—demands that people call him Crasher Wake, and donates to charitable causes in his free time. As far as this goes, he forms a sort of inverse relationship with Brawly from Pokémon Ruby and Sapphire; Wake is a masked wrestler who uses Water-types, while Brawly is a Surfer Dude who uses Fighting-types.
      • Most Ghost-type trainers are weird, anti-social people—possessed mystics, mediums, psychics, and the like. Fantina is a beautiful, vivacious woman who has her Pokémon compete in beauty contests, nicely tells trainers who are way too weak to battle her that they can't face her now and should come back later, and happens to have gotten into Pokémon as a kind of hobby she turned out to be good at. She is also foreign to the main country—apparently, Dark is French.
      • Volkner, the Electric Gym Leader, who's quiet and withdrawn even after you motivate him to actually fight you.
    • The remakes of Pokémon Ruby and Sapphire play this with regards to the leaders of the two evil teams. Maxie, the leader of Team Magma and a user of Fire-type Pokémon, is cold and analytical; Archie, the leader of Team Aqua and a user of Water-type Pokémon, is a Large Ham Boisterous Bruiser.
    • Melony from Pokémon Sword and Shield is a warm-hearted, kind woman who doesn't act cold or aloof like an Ice-type specialist would be expected to, although her League card points out that she can also be stern at times.
  • Psychonauts 2:
    • Maligula is an obscenely powerful hydrokinetic...and a deranged mass murderer who's eternally power drunk, indiscriminately destructive, and utterly remorseless.
    • Lizzie is An Ice Person, but she's very down-to-earth and friendly. To contrast her, her sister Norma has fire powers and a prim and cold personality.
  • Shin Megami Tensei:
  • Cirno from Touhou Project is an ice fairy with a Hot-Blooded Boisterous Weakling character you'd normally expect from a fire user.
  • Zan Partizanne from Kirby Star Allies only fits the electric user stereotype of being fast. Other then that, she's a stoic warrior who is the leader of herself and her sisters, completely unlike the Genki Girl attitude you'd expect an electric user to have.

    Webcomics 

    Western Animation 
  • American Dragon: Jake Long has the oracle twins, Kara and Sara, who both have randomly occurring visions of the future. One is a dour Goth who can only see good things about to happen while the other is a perpetually sunny Pollyanna who can only see bad things about to happen. They explain the former has all the joy sucked out of life since every good surprise is spoiled for her ahead of time, while the latter can't help but be happy since every second the horrible things she sees aren't happening is absolutely fantastic in comparison.
  • The Avatar: The Last Airbender franchise:
    • Avatar: The Last Airbender usually plays the stereotypes rather straight, but has meaningful exceptions.
      • Zuko's Uncle Iroh is calm, level-headed even in fights, and tends to laze off whenever he can. He is also one of the best firebenders in the world.
      • Toph Beifong is a master earthbender with the stubborn personality that usually goes with it, but she also has a fiery Hair-Trigger Temper.
      • Azula is both a cunning manipulator and firebender. Her firebending produces flame that burns blue and makes her look icy-cool even in combat. It is up to the audience to recognize that, contrary to this appearance, blue flame burns hotter than red.
      • Most earthbending is loud, blunt and brash. Halfway through the series the heroes clash with Arc Villain Long Feng and the Dai Li, who defy this trend. The Dai Li agents' earthbending moves are fast, sneaky, silent and precise.
    • The Legend of Korra flips a lot of the stereotypes that its predecessor used.
      • Korra grew up in the water tribe but is fiery, passionate, and aggressive, while waterbenders are usually associated with patience and flexibility. Granted, both Water Tribes are Proud Warrior Race Guys, Korra is just a little more so. That said, there's a reason she defaults to fire early on as her combat element of choice, even if she's the waterbender for her pro-bending team.
      • Korra is also the Avatar, which imbues her with powers to connect to the spirit realm, as she is meant to act as a mediator between the realms, but unlike her predecessor, her spiritual sense is very low and she is not at all naturally diplomatic. She eventually develops these skills over time, though.
      • Master Tenzin, son of Avatar Aang and heir to his legacy as the (no longer) last airbender, starts the series as Korra's stiff, humorless stick-in-the-mud mentor figure, borne down by the weight of his responsibilities. This is in direct contrast to his father, who spent the predecessor series as a happy-go-lucky Cheerful Child, and whose hundred-year disappearance was the direct result of running away from his role as Avatar.
      • Mako, a firebender is a cool-headed, responsible person who looks out for his little brother Bolin - himself an earthbender who comes off as naïve, impulsive, and absolutely not down-to-earth.
      • After the cheerful Aang and the stiff, aloof Tenzin, season 3 gives us Zaheer, an incredibly powerful and extremely disciplined airbender, who remains cold and emotionless whatever the situation, through ascetism and a philosophy that emphasizes detachment. He values absolute freedom of the individual, and has no qualms about murder. It's worth noting of course, that he was not born an airbender.
  • Kung Fu Panda: The Paws of Destiny: The Four Constellations were each deliberately given a power that would help them develop a neglected side of their personality.
    • Nu Jai, the careful, sometimes overthinking leader, is given a powerful Hand Blast.
    • Bao, a bombastic, charge-in-head-first kind of guy, becomes a Barrier Warrior.
    • Jing, who is morbid and perpetually angry, gets Healing Hands.
    • Fan Tong, the passive, sensitive one, has his powers manifest as a Big Freaking Sword.
  • My Little Pony: Friendship Is Magic: Celestia, who controls the sun, has a calm, sensible personality. Luna, who controls the moon, has a bombastic, intimidating personality.
  • The Owl House:
  • She-Ra and the Princesses of Power:
    • Mermista, a Princess with powers over water and the ocean, has a very dry personality.
    • Played with in Frosta's case. She initially appears cold and uncompromising, but that turns out to just be because she had to take the throne at a young age. When she has a chance to open up more, she turns out to be giddy and excitable, obsessed with doing cool stuff with her powers.
  • Invisi-Bill from WordGirl has exactly the power you might suspect from his name, but he's a loud Genki Guy with a constant need for attention.

 
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InvisiBill, yay!

InvisiBill--who has the power to turn invisible--is surprisingly loud and energetic, rather than the stealthy and reserved nature that might be expected.

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