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    Jak 
https://static.tvtropes.org/pmwiki/pub/images/jak_final_no_armor.jpg
"Let's go topside and see what kind of trouble we can get into."
Click here to see his appearance in Jak II 
Click here to see his appearance in Jak X. 

Voiced By: Aaron Lohr (The Precursor Legacy), Mike Erwin (Jak II - Combat Racing, Move Heroes), Josh Keaton (The Lost Frontier, All Stars Battle Royale)
Voiced By (Japanese): Shoutarou Morikubo

The hero, chosen by the Precursors to protect the world. He has amazing eco-channeling powers. Due to two years of torturous Dark Eco experiments at the hands of Baron Praxis, he has a monstrous alter-ego called Dark Jak. However, he has been blessed by the Precursors with Light Eco, therefore balancing him out. He can be angry and violent at times, but he is a hero at heart.

  • Ace Pilot: Jak's vehicle skills are top notch, and have been a core aspect of his character since The Precursor Legacy.
  • Anti-Hero: He started out as a fairly standard hero, then became an Unscrupulous Hero after two years of torture and Dark Eco experimentation at the beginning of II. He then gradually became a Pragmatic Hero through the events of that game as his rage against the Baron subsided. By the end of 3, he has developed further into a Knight In Sour Armor, as he's considerably warmed up to most of his allies.
  • Ax-Crazy: He enters this state when he is Dark Jak as Daxter puts it Tall, Dark, and Gruesome.
  • Badass Adorable: In the first game, since he was kept intentionally mute.
  • Badass Beard: He has a sweet goatee from II onwards/
  • Badass Biker: Whenever he's on a Zoomer, at least.
  • Badass Driver: In 3 and X, Jak's racing skills really come into focus. He even knows it.
    Jak: If there's one thing I can do, it's race!
  • The Berserker: Whenever he transforms into Dark Jak he unleashes all of his fury and dark, ferocious power.
  • Being Tortured Makes You Evil: The experiments performed on Jak turn him from a Cute Mute into someone the good guys are glad they have on their side... only because he'd be a nightmare to deal with otherwise.
  • Black Eyes of Evil: When in his Dark form.
  • Blood Knight: He shows great delight in combat especially when he gets a new gun mod after a mission.
  • Brooding Boy, Gentle Girl: The Brooding Boy to Keira's Gentle Girl.
  • Brought Down to Badass: In The Lost Frontier, he's unable to use his Dark/Light powers due to the world-wide Eco shortage. Doesn't hinder him much.
  • Changed My Mind, Kid: In 3, he initially refuses to go back to Haven City to help against the Metal Heads, reminding Ashelin that everyone there ostracized him and banished him to the Wasteland after everything he did to save them from Kor and Praxis. Eventually, he does go back to the city to help.
  • The Chosen One: Chosen by the Precursors to defeat the Metal Heads.
  • The Comically Serious: He often acts in stoic and serious manner towards Daxter's comical antics.
  • Corrupt the Cutie: The two years spent in captivity resulted in Jak gaining a more badass attitude, appearance, and a dark form.
  • Cursed with Awesome: After two years of torture and experimentation, Jak gains Dark Eco powers. The Baron and the Oracle warn that it will drive him insane and kill him horribly, people who watch him in action are terrified, and Count Veger concludes that because of it Jak is an abomination who deserves only death. Nevertheless, it makes him immensely powerful and exactly what he was intended to be: the only thing capable of taking down the Metal Head leader.
  • Cute Mute: During the first game only. It's implied in that game that Jak can talk, but he keeps getting interrupted or chooses not to bother, aside from Voice Grunting. By II, he's gotten over this.
  • Dark Is Not Evil: One of the reasons Jak is banished from Haven is because he is tainted with Dark Eco. While he's rather darker than he used to be, he still has his heart in the right place.
  • Deadpan Snarker: From II onward. A bit angrier than most, though.
  • Defrosting Ice King: In II he starts out aggressive and hostile and doesn't care about the big picture, saving people or making new friends as long as he gets his revenge. As he defrosts he turns into a Jerk with a Heart of Gold and comes to deeply care about people other than himself.
  • Eleventh Hour Super Power: At the end of the first game Jak gets access to Light Eco to defeat the precursor robot. II also allows you a chance to transform into Dark Jak during the final boss fight, regardless of your eco meter.
  • Emo Teen: He becomes this in II, due to being tortured and imprisonment for two years.
  • The Exile: 3 opens with Jak being used as a scapegoat for the Metal Head invasion in the previous game and banished to the Wasteland. As things get progressively worse back in Haven City, he's allowed back in.
  • Expository Hairstyle Change: In II, you know Jak is going to be all badass now when you see that he's grown a goatee and now sports long hair. Likewise, you can tell he's matured and mellowed out a bit at the start of 3 when he grows out his facial hair into a beard and gets a haircut.
  • Facepalm: A couple times, usually in response to Daxter.
  • Friend to All Living Things: Well, not to the Metal Heads, or Dark Makers, or Lurkers. But Jak himself has stated more than once that he's "good with animals".
  • Glowing Eyes of Doom: Although Light Jak's eyes glow, the "doom" part comes from the fact that he can use the Morph Gun in that mode, not from the Light powers themselves.
  • Good Eyes, Evil Eyes: Starts with eyes that take up half his face in TPL; when he takes a level in badass in II they become noticeably smaller.
  • Good Is Not Nice: Sure, he is ultimately good at heart, but he is not exactly jovial. That may have to do with being constantly backstabbed and betrayed by everyone except Daxter.
  • Good Wings, Evil Wings: He has glowing tentacle energy wings in Light form.
  • Guttural Growler: Once he starts speaking, he uses a growling voice, though not nearly as raspy as Torn's.
  • Heroic Lineage: He is a descendant of the "great warrior" Damas and the founder of Haven City, Mar.
  • Heroic Mime: In the first game. Careful observations of the cutscenes in the first game shows that, several times, he tries to start talking before getting interrupted. At some point he just gives up and goes along with everything. (He does say "Ouch!" sometimes when he takes a hit, but the voice is notably deeper and goofier than his voice in II onward.) Lampshaded multiple times in the sequel by Daxter:
    "Say something! Just this once!"
    "Er, sorry. He's new to the whole 'conversation' thing."
    "Maybe this guy's a mute, like you used to be."
  • Hero with Bad Publicity: Is constantly painted as a bad guy by those in power, culminating in Veger having him kicked out of Haven even though Jak and Daxter saved the city.
  • Horned Humanoid: As Dark Jak in II, though strangely enough not in 3.
  • Iconic Item: In every game, no matter what costume he's wearing, Jak always retains his goggles and a steel ring around his chest, held in place by leather straps.
  • Jerkass: At the start of II due to being cruelly turned into a human guinea pig for two years straight. He slowly mellows out, dips back into it in 3 (and for a very good reason) and then mellows out again.
  • Jerkass Has a Point: In Jak 3, Jak coldly rejecting Ashelin's offer to return to Haven may have been extremely unheroic, but he's completely in the right to be angry about how he was made into a scapegoat for the Metal Head invasion and banished to the wasteland for it, despite saving their asses from the initial invasion and killing the Metal Head Leader.
  • Jerk with a Heart of Gold: Is oftentimes rude, unmannered, and pissed off, but his conscience always gets the better of him. Best shown in his Establishing Character Moment in II: after declaring his intent to kill Praxis and turning into Dark Jak in a rage, he still manages to recognize Daxter and power down, showing that despite his Darker and Edgier personality, he still cares for his friend and has a heart somewhere in there.
  • Kid Hero: Jak seems to be a preteen from the first game, to a full teen in the second game.
  • Light Is Good: Light Jak, which uses Light Eco.
  • Limit Break: Dark Jak is treated as such in II. Less so in the third game, but it does have some very strong abilities capable of wiping out waves of enemies in seconds.
  • Long-Haired Pretty Boy: In II. In the opening cutscene of 3; Jak is forced to cut it short so that he could survive in the desert.
  • Luke, I Am Your Father: Subverted. Damas tells Jak to look for his son, Mar. Said son just so happens to be wearing the same amulet that a younger Jak was wearing. Jak puts it together almost immediately... but Damas dies before Jak can tell him.
  • Multicolored Hair: Jak's yellow hair has green roots. His facial hair and eyebrows are also green.
  • My Nayme Is: Take the very common name Jack and subtract a "c." (As stated in this article, "Jak" is South African, which "in addition to its Japanese-styled art (...) is another example of the series' multicultural slant.")
  • Noodle Incident: Who knows what happened with that wumpbee nest on his ninth birthday? We'll never know.
  • One-Man Army: Fully capable of taking on endless waves of Krimzon Guards and the Metal Heads by himself.
  • Only Known by Their Nickname: Jak was originally named Mar, after his ancestor.
  • Parental Abandonment: As explained in the third game, Jak "never knew [his] father". His father turns out to be Damas. His mother's fate (or even name) is left unmentioned, though she's likely dead given that Damas is single when met. She might have been killed when Praxis took over, or died out in the wastes.
  • Perpetual Frowner: Though he is becoming more lively.
  • Person of Mass Destruction: Simply being armed with his morph gun makes him this (the thing has a mini nuke), but his Dark form especially is capable of wreaking havoc and taking out dozens of enemies just by punching the ground.
  • Phlebotinum Rebel: After being involuntarily experimented on during the two years between the first and second games.
  • Power Gives You Wings: One of the last upgrades Jak gains for his Light Eco Super Mode.
  • Quick Draw: Pulls out his morph gun and puts it back in less than a second.
  • Red Oni, Blue Oni: Jak is the blue to Daxter's red, while he is the red to Keira's blue.
  • Sensitive Guy and Manly Man: The Manly Man to Daxter's Sensitive Guy.
  • The Speechless: In TPL, he only occasionally says "ouch" or yells when he falls a long way.
  • Shout-Out: Jak's crouch jump animation and spin attack should look extremely familiar if you've played a certain other Naughty Dog franchise.
  • Silent Snarker: In the first game, his moods are conveyed through very animated facial expressions.
  • The Stoic: He rarely shows any emotion except from the usual teen angst and anger.
  • Suddenly Voiced: From the second game onward, he starts talking. His first line ("I'm gonna kill Praxis!") was treated as especially shocking to Daxter.
  • Sugar-and-Ice Personality: From Jak 2 onwards, as he gradually warms up to his companions.
  • Super Mode: His Light and Dark forms. Dark Jak makes him invulnerable while letting him tear enemies to shreds while Light Jak provides him with utility-based powers such as healing and time control.
  • Superpowered Evil Side: Dark Jak from the second game onwards. The third adds a Superpowered Good side to contrast.
  • The Dog Bites Back: II's entire plot is about Jak getting revenge on Baron Praxis after the Baron tortured him for two years with Dark Eco.
  • Took a Level in Badass: Following the switchover from TPL to II, though that was because of Dark Eco experimentation. However, even with that, Jak becomes noticeably harder to kill and grittier in his attitude.
  • Took a Level in Jerkass: In both cases it's actually justified. The first time, Jak spent two years getting tortured and getting injected with Dark Eco which takes a toll on his personality. The second time, he's exiled by the very city he previously saved. Both times he eventually mellows out.
  • Trigger Happy: Chiding Krew for his love for weapons comes across as slightly hypocritical considering how much Jak loves his BFG.
  • Troubled, but Cute: Badass jerkass with a heart of gold facing two years of wrongful imprisonment, experimentation, torture, exile, and the death of his father.
  • Used to Be a Sweet Kid: The first game showed that Jak wasn't always the bitter, rude jerk he grew up to be.
  • Warrior Prince: Jak 3 reveals that he's the son of Damas, thus making him the true heir of Haven City.
  • Winged Humanoid: As Light Jak, he gains tentacle wings.
  • With Great Power Comes Great Insanity: Baron Praxis specifically warns Jak that although the Dark Eco has imbued him with great power, it will eventually drive him insane.
  • Wolverine Claws: Dark Jak can gain these, which increases his melee damage.
  • Yin-Yang Bomb: Jak gains both Dark Eco and Light Eco powers. Though not referring to him directly, he is even told that "the two types, light and dark, when combined form great energies."
  • Younger Than They Look: Many a fan was under the impression that he was in his early twenties in the second game, until the official stats in Jak X revealed he was only 17 then. His bio on the official Jak X site states that "Jak from Jak 3 is a seasoned hero, with etched lines on his face that show the many challenges he's overcome." About the 19-year-old Jak from Jak X it's said that "his once youthful face now shows the wear and tear of a hero."
    • Also, in the first game, Jak looks and sounds (when he yells) to be at least around 18 years old. Jak X's bio for his first incarnation reveals that he was only 15.
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    Daxter 
https://static.tvtropes.org/pmwiki/pub/images/daxter_concept_art_1.png
"You can call me Orange Lightning! Za-za-zing!"
Voiced By: Max Casella (English), Teiyuu Ichiryuusai (Japanese)

The sidekick, at least at first. His ego is enormous, and he is always telling tall tales, mostly about his adventures with Jak, although he stretches the truth to make him seem like the hero. His friends seem to like Jak better than him (for the most part), but they just can't resist his unique charm... though he still irritates them to some degree. Most consider him to be a nuisance and a coward, but they're wrong (well, at least about the coward part).

  • And Your Reward Is Clothes: In universe. What do The Precursors grant him? Pants.
  • Accessory-Wearing Cartoon Animal: After changing into an ottsel, only his gloves and goggles are left of his original outfit.
  • Badass Boast: Too bad he's a two-foot-tall mustelid, otherwise people might believe him.
  • Badass Driver: The Class Two Race in Jak II, and after buying him from the Secrets Shop in Jak X.
    • There's also a mission where he rides a missile in Jak 3.
  • Baleful Polymorph: If you didn't play the first game, you probably don't know that Daxter was once human, and the whole point of the first game was changing him back... which obviously didn't happen, to the joy of fans everywhere.
  • Beast and Beauty: Obviously the "beast" part of his relationship with Tess, though since she's the protective one, it's a subversion.
  • Berserk Button: He doesn't take kindly to being called "weasel".
  • Blessed with Suck: At first. He eventually accepts his ottsel state, if not because he's essentially taken the form of a god.
  • Butt-Monkey: Daxter often finds himself at the receiving end of a misfortune, such as being sprayed with gunky water, riding a missile or being chased by a spider. This is also lampshaded in the second game, when Daxter refuses to climb up a totem pole and get an artifact. Of course, when Jak manages to grab it, the pole collapses, and one piece falls onto the poor ottsel.
    Daxter: It's a curse, isn't it!?
  • Can't Hold His Liquor: Daxter gets drunk off his ass in Jak II. Possibly justified since 1) he's small, and 2) he chugged a lot of booze in less than a minute. He seems to have learned his lesson, as we don't see him get drunk again. He also gets props for sobering up pretty quickly (and with no hangover, either).
  • Captain Obvious: Noted in TPL, often stating how to defeat enemies after the player has tried for the first time.
  • Casanova Wannabe: He usually hits on other women, but is rejected constantly.
  • Cowardly Lion: In spite of his usual desire to leave the conflict entirely, he never leaves Jak's side even though he's terrified of dying.
  • The Chew Toy: Whenever a gag entails Amusing Injuries, he's usually the victim.
  • Crouching Moron, Hidden Badass: while quick to boast and equally quick to shrink from any actual danger, he's never left Jak's side and even has a few moments of his own to shine.
  • Deadpan Snarker: On occasion. Normally, he's all snark with a side of ham.
  • Deuteragonist: He is half of the first game's title after all.
  • Expy: He's an orange animal creature with fingerless gloves in a Naughty Dog game. He's basically Crash Bandicoot if he could talk.
  • Funny Background Event: A frequent case for him in terms of Out of Focus as seen below, but it also applies to Jak whenever he enters either of his two forms; When Jak enters his dark form, Daxter gives takes up a feral posture; Light Jak however makes him puts his hands together in a serene prayer stance.
  • Game-Over Man: Has a line for every game over except for falls, lava, and drowning.
  • Gonk: For the five minutes he's in his human form, complete with a unruly hair and buck teeth.
  • Half-Dressed Cartoon Animal: At the end of Jak 3.
  • I Am Not Weasel: Though he actually is part-wessel, Daxter has been mistaken for different kinds of rodents.
  • Iron Butt Monkey: Although it's Played for Laughs.
  • Jerk with a Heart of Gold: Mostly this in the first game. He spends a lot of time pulling witty wisecracks and jerkish behaviour but is generally a loyal and good friend, especially towards the end where he chooses to save the world instead of changing back to his original form.
  • Kid Hero: Similar to Jak, he too seems quite young.
  • Killer Rabbit: Daxter can kick some serious ass when he needs to. He even has floppy ears like a bunny!
  • Male Gaze: Daxter looks at Tess' boobs when they meet at the bar. At least he looked her in the face first, though.
  • Man Hug: An incredibly inebriated Daxter hugs Jak while slurring "I love you, man!" (Which earns him a disturbed look from Jak.)
  • Mars Needs Women: Daxter does have an excuse, being that he used to be human.

    Keira Hagai 
https://static.tvtropes.org/pmwiki/pub/images/keira_from_jak_3_render.png
"I can win it all!"
Voiced By: Anna Garduno (The Precursor Legacy - Jak II), Tara Strong (Jak 3 - The Lost Frontier)
Voiced By (Japanese): Kyouko Hiyami

A gifted mechanic, inventor, and racer, Keira is an invaluable help. She invents both the Zoomer and the Jet-Board. She is courageous, kind and independent, though she exhibits some jealousy whenever a rival for Jak's affections shows up. She's not a fighter in a "bash-your-skull-in" sense, but she's willing to get out on the track and blow things up.

    Samos Hagai 
https://static.tvtropes.org/pmwiki/pub/images/samos.PNG
"Be watchful of those in front of you, but beware of those behind."
Voiced By: Warren Burton (English), Ichirou Nagai (Japanese)

The Sage of Green Eco and one of the wisest men on the planet (if he does say so himself), he acts as a father figure for Jak and Daxter. He applauds Jak's heroism while scolding Daxter's ridiculous antics, though he does realize that Daxter is a big help to Jak. He is very protective of Keira, his only child. He is absolutely enthralled with the mystery of the Precursors.

  • Eccentric Mentor: Although not as nice as the former trope namer (Dumbledore).
  • Guest-Star Party Member: Twice in the second game as his younger self. His older self also serves as a guest in one of the missions.
  • Jerk with a Heart of Gold: He insults Daxter all the time, but he is overall a good guy.
  • Overprotective Dad: Though, it's perfectly reasonable: he wants his daughter to stay in the garage fixing cars, not out on the track getting shot at.
  • Parental Substitute: He is a father figure for Jak and Daxter.
  • Rebel Leader: As the Shadow.
  • Team Dad: His age makes him more like the Team Grandpa, though.

    Torn 
Voiced By: Cutter Mitchell (English), Rikiya Koyama (Japanese)

A higher-up in the Underground, a resistance movement against Baron Praxis. He is normally calm, cool, and collected, but he also has a hint of rage in his personality that tends to come out when he's anxious. While he at first was distrustful of Jak and Daxter, they both eventually earn his respect.

  • Adorkable: Around Ashelin he shows shades of this, best seen in the epilogue of II.
  • Badass Normal: He only takes part in one mission in the series.
  • Badass Driver: Jak X.
  • Beta Couple: With Ashelin.
  • Da Chief: Of the New Krimzon Guard and its successor, the Freedom League.
  • Heel–Face Turn: He was a Krimzon Guard before the events of Jak II.
  • Knight In Sour Armor: Subverted. He's certainly rough around the edges and is far from the Wide-Eyed Idealist, but he's ultimately a part of the Underground simply because he believes in the cause.
  • Mission Control: For Underground and Freedom League missions in Jak II and Jak 3 respectively.

    Ashelin 
https://static.tvtropes.org/pmwiki/pub/images/Ashelin_Praxis_6703.png
"Keep talking and I'll raise your voice a couple of octaves."
Voiced By: Susan Eisenberg (English), Yuu Asakawa (Japanese)

The daughter of Baron Praxis is a fiery redhead who takes nothing from nobody. She has always relied solely on herself, and doesn't like to trust her life to anyone else, but once Jak and Daxter enter her life, she finds herself making more friends.

  • Bare Your Midriff: Ashelin never met a full shirt she liked, although the racing jacket she wears in Jak X covers a bit more at least.
  • Beta Couple: With Torn.
  • Betty and Veronica: The Veronica, for one game anyway.
  • Face–Heel Turn: Subverted. Ashelin temporarily sides with her father after he obtains the Precursor Stone, but when Vin reveals to her that it would destroy everything, she rejoins Jak.
  • Facial Markings: Facial tattoos that mark her as a member of the Krimzon Guard.
  • Fiery Redhead: Very fiery. Also very red.
  • Guest-Star Party Member: Ashelin fights alongside you in several battles, making her among the most active guests.
  • Ojou: She's the Baron's daughter. She may not exactly be refined, but she's certainly stoic and dignified, if coarse.
  • Ms. Fanservice: Between her bare midriff, impressive bust, exposed thighs and obvious thong strings visible above her beltline, Ashelin is absolutely unchallenged as the sexiest girl in the series.
  • Promoted to Love Interest: In the third game, so some degree; this was left behind in Jak X, though.
    • She did flirt with Jak in the second game a few times, so the promotion didn't come out of nowhere.
  • Rebellious Princess: She takes this to extremes by being a double agent for the Underground, who is working to topple the Baron's rule.
  • Sexy Walk: Mixed with Male Gaze as the camera tends to focus on her butt while she's doing it.
  • Significant Green-Eyed Redhead: Probably the second-most important female character in the series after Keira, and sometimes even more than her.
  • Statuesque Stunner: 6 foot exact.
  • Stripperiffic: The only female Krimzon Guard we see, she wears a "uniform" like this. Jak X adds some more cloth to her outfit.
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    Tess 
Voiced By: Britton A. Hill (English), Yumi Touma (Japanese)

This member of the Underground specializes in gun design and runs the shooting range. She's courageous, feisty, and willing to help on the front lines however she can. She's a true-blue blonde, absolutely in love with cute fuzzy things, especially Daxter, and seems to believe all of his outlandish tales.

    Sig 
Voiced By: Phil La Marr (English), Jouji Nakata (Japanese)

This Wastelander hunts Metal Heads for fun and uses their trophies for his armor. Even though he's a hardcore fighter, he has a sensitive side, but it's well hidden from outsiders. He's more than ready to rumble, especially if his friends need help. When Jak impresses him with his sharp-shooting, it signals the beginning of what becomes a good friendship. He even comes to respect Daxter, complimenting his story-telling prowess.

  • Awesome Moment of Crowning: At the end of 3, he becomes the new king of Spargus City.
  • Badass Driver: Given considering he lives in Spargus, where vehicle skills are mandatory. He also drives Gila Stomper in one rail-shooting segment. Also in Jak X.
  • Black Dude Dies First: Is the only one among the named cast that has darker skin tone and is the first allied character to die in Jak II. Or so it seems. He actually emerges unharmed at the end of the game.
  • Escort Mission: Always takes place in these.
  • Guest-Star Party Member: Sig is more likely to serve as a guest than any other character.
  • I Did What I Had to Do: He says that he did some things he is not proud of while working under Krew in order to find Damas' son.
  • Improvised Armour: His armor consists of Metal Head skulls and carapaces.
  • I Want Them Alive: About Krew, who Jak has already killed. Sorry, big guy.
  • The Mole: Kinda. The reason he is in Haven City is to spy on Praxis and possibly Veger for Damas to retrieve his son. This is not revealed until Jak 3, however.
  • Momma's Boy: Possibly. "She'd give me a warm glass of yakow milk... and my little Poopsie Bear..."
  • Not Quite Dead: Sig seems to be killed by a Metalpede at the end of Jak II. He reappears triumphantly at the party in the outro, in perfect health. Which, in hindsight, makes Vin's serious offscreen death even more depressing than when the player was made to think both he and Sig were dead.
  • Phrase Catcher: Whenever Sig makes his entrance (or, at one point, exit), Jak and Daxter tend to shout "Sig!" in unison.
  • Shock and Awe: His trademark Peacemaker shot.

    Pecker 
https://static.tvtropes.org/pmwiki/pub/images/Pecker_2298.jpg
"Birds do not school. They flock. So flock off!"
Voiced By: Chris Cox (English), Wataru Takagi (Japanese)

This monkaw is wise, but at times can act like an idiot. A rather odious individual, he often twists Onin's words to his own liking, summarizing them in an impolite manner. He's cowardly, only looks out for himself, and is constantly changing alliances.

  • Badass Driver: In Jak X. Only after buying him from the Secrets Shop, though.
  • Double Take: Just before the Point of No Return in 3, Pecker is so caught up with translating for Onin that he doesn't note that she says he'll escort Jak and Daxter through a Dark Maker-invested ruin to the catacombs. When he realizes what she made him say, Pecker is outraged, and bails out the moment things get dangerous.
  • Embarrassing First Name: Duh. Even Jak started to crack up when he first heard that. To Daxter's credit, he hasn't made any dick jokes... yet.
  • Polly Wants a Microphone: He actually gets one in Jak X.
  • Screw This, I'm Outta Here!: Pecker doesn't want to escort Jak to the catacombs, but is forced to by Onin and Samos. The moment a huge wave of Dark Makers show up, he just flies off and disappears for the rest of the game.
  • Vitriolic Best Buds: He and Daxter are always bickering when in close proximity (to the point where Damas yelled at them at one point), yet they're on the same side, and even teamed up to (unsuccessfully) stop Veger from banishing Jak.

    Onin 
Onin is a blind soothsayer who speaks in hand gestures, interpreted by Pecker, who sits in her bowl-like hat. She is very wise, but sometimes "speaks" in riddles.

  • Lady Drunk: At the end of the second game. Pecker even states that Onin gets really violent when drunk.
  • Silent Snarker: Especially when Pecker is attempting to translate her messages.

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The Precursor Legacy

    Blue Sage 
https://static.tvtropes.org/pmwiki/pub/images/latest_10.png
"Good work, fellows! Old Samos was right about you!"
Voiced By: John Di Crosta
The Blue Sage is a master of blue eco, he lived in and watched over Rock Village until he was captured by Gol Acheron and Maia Acheron along with the other sages to power an ancient Precursor robot. After he was rescued by Jak and Daxter he helped by using his powers with the other sages to break the force field surrounding the robot. After the final battle, the Blue Sage thanked Jak for saving him and made a note of his "amazing talent for channeling eco."

  • Amazing Technicolor Population: Has blue skin.
  • Badass Mustache: Sports a lightning-shaped white mustache.
  • Gadgeteer Genius: Created a levitation machine to lift a boulder blocking the pathway to the evil Lurker Klaww. The warrior of the village even refers to him has a mechanical genius.
  • High-Class Glass: Wears a monocle.
  • Magic Staff: He channels blue eco through a metal staff with a glowing blue glass ball on the end.
  • Motor Mouth: His rapid-fire manner of speech and excitable personality reflect the characteristics of the eco he studies.
  • Nice Guy: Out of the four sages, he's the most appreciative of Jak's efforts in rescuing him.
  • Nice Hat: Wears a large overturned bowl-shaped hat with several antennae sticking out, said bowl is connected to a small barrel on his left wrist by a tube.
  • The Professor
  • Rube Goldberg Device: His lab is full of them.

    Red Sage 
https://static.tvtropes.org/pmwiki/pub/images/latest_68.png
"Heh heh heh heh...! You've finally come to rescue me! Do you know how long I've been in here? Heh heh heh...! What are your names?"
Voiced By: Sherman Howard
The Red Sage is a master of red eco who lived in the Volcanic Crater until he was captured by Gol and Maia to power their Precursor robot. According to Maia the sage did not resist at all when he was captured (although the state of his lab would imply a brief scuffle). After Jak freed him eventually he congratulated them on their success and combined his power with the other three sages to break the force shield surrounding the Precursor Robot. At the end of the game, he commented on Keira's potential to become a sage...

    Yellow Sage 
The Yellow Sage is a master of yellow eco who lived next to Gol and Maia's citadel until he was captured by them to power their Precursor robot. He doesn't seem very grateful to Jak rescuing him, simply embarassed that a boy and his rat had to rescue him, as well as contemplating to eat Daxter.

    Gol and Maia Acheron 
https://static.tvtropes.org/pmwiki/pub/images/Gol_and_Maia_4982.jpg
"Enjoy your front-row seats to the re-creation of the world!"

These siblings are THE advertisement as to why you should keep as far as is humanely and sanely possible from Dark Eco. Gol Acheron, the Sage of Dark Eco, and his sister, Maia, are the villains of the first installment.

Tropes pertaining to both siblings:

  • All Your Powers Combined: The Humongous Mecha they pilot for the final battle makes use of every eco type seen throughout the game in its various components: Blue eco powers a laser beam in its head (though this is never used to attack Jak, only to slice open the hatch of the Citadel silo), green eco is projected from its chest to summon lurkers from the silo, red is used for a grenade launcher on its right wrist, yellow powers an Arm Cannon on its right limb, and dark eco is used for a potent shoulder-mounted bomb launcher.
  • Amazing Technicolor Population: Both siblings have blue skin and white hair.
  • Big Bad Duumvirate: Of The Precursor Legacy.
  • Chuck Cunningham Syndrome: While Samos implies they might have survived being drowned in the Citadel's dark eco silo, Gol and Maia are never mentioned again, and the setting promptly jumps forward several centuries for the events of Jak II onwards.
  • Evil Is Not a Toy: The Acherons had good intentions at first, wishing to study the effects and dangers of dark eco for the betterment of the world, but at some point they became corrupted by exposure to the substance. Samos indicates this was due to not taking proper precautions about their research, which he had attempted to warn them about.
  • Disney Villain Death: Both get thrown into the Dark Eco silo and are sealed forever.
  • Hoist by His Own Petard: The Acherons planned to open an immense Precursor storage silo of dark eco so they could harness it for their experiments, building a Humongous Mecha to do it. When the mecha is destroyed, Gol and Maia are left helplessly trapped in the cockpit as it sinks into the dark eco, and the silo seals them inside to boot.
  • Humongous Mecha: Their master plan involves getting one of these made from Precursor technology, as a Precursor machine is said to be the only thing capable of opening the Citadel's dark eco silos. The Final Boss is the one they finally get their hands on, and is a crudely cobbled-together mix of Precursor components and the setting's primitive metalworking, bristling with eco-powered weaponry.
  • Informed Attribute: How powerful they are in person. They apparently beat the other four sages without much difficulty, but we never get to see how much trouble they are on their own.
  • In Their Own Image: Their master plan is to beak open the Dark Eco silos and use the massive amounts of the stuff within to remake the world as they see fit.
  • Half-Identical Twins: Although not revealed in-game, according to the old Naughty Dog website, they are twins.
  • Offscreen Villainy: Aside from attacking and abducting the other sages, Gol and Maia incite lurker hordes to ransack the countryside and terrorize villages in their hunt for functioning Precursor relics to build their Humongous Mecha with. The opening of the game even shows them preparing the Misty Island lurkers for an eventual attack on Sandover Village, though ultimately nothing comes of this.
  • Power Floats: They seem to be the only sages besides Samos capable of sustained levitation; they're never seen touching the ground once.
  • Starter Villain: Of the series.
  • This Is Your Brain on Evil: Gol and Maia were performing Dark Eco experiments, and exposure to the stuff eventually twisted them mad. They had apparently lived in harmony with the other sages until this point.
  • Uncertain Doom: Although Gol and Maia were presumed dead as the robot's remains sunk into the silo, this remained somewhat ambiguous as Samos is quite hesitant when stating that "the dark eco probably destroyed them". However, this is never followed up on.
  • Villain Teleportation: Both are capable of this. Which makes you wonder why they didnt use it to escape. Or did they?
  • With Great Power Comes Great Insanity: The two really shouldn't have been messing around with Dark Eco.

Gol Acheron

https://static.tvtropes.org/pmwiki/pub/images/latest_34.png
"You were wrong, Samos. Dark eco can be controlled! We've learned its secrets. And now we can reshape the world to our liking!"
Voiced By: Dee Snider (English), Masa'aki Tsukada (Japanese).
More calculated than his sister, Gol disregarded the advice of Samos concerning Dark Eco, which inevitably led to his own downfall. Despite the obvious devastating effects of dark Eco, he believes that the twisted world he envisions will be a beautiful one, because he "has seen the true powers of dark Eco"

  • Big "NO!": Pulls one of these as the severed head of the Humongous Mecha he and Maia piloted begins to sink into the Citadel's dark eco silo, just before the silo's hatch slams shut and locks them in.
  • Evil Makes You Ugly: Much less attractive than his sister, possibly due to him being more corrupted than her. Most notably, Gol appears to have partially transformed into a lurker, even sporting the distinctive, fanged jawline. His appearance prior to his exposure to dark eco is not known, but Samos barely recognized him at first, suggesting that the changes that he underwent were quite substantial overall.
  • Evil Old Folks: Gol appears to be an elderly man, though whether he was already this old his age or if it was due to his long exposure to dark eco is unknown, as his sister appears to be significantly younger.
  • Red Right Hand: He wears a glove on his right hand which has several tubes entering his skin, though its purpose is unknown. His dark eco mutations have also caused him to develop ridged brows and the jaw of a lurker beast.
  • Shout-Out: Gol is voiced by Twisted Sister frontman, Dee Snider. This is referenced in the final boss fight when Gol exclaims: "We're not gonna take it!"
    • Self-Deprecation: In an 'outtake' video of Snider recording the above line, delivered in-character to boot:
      Gol: "What kind of idiot would write a lyric like that?"
  • Vader Breath: All that Dark Eco experimentation doesn't sound like it was any good for Gol's lungs, as the poor man frequently pauses to gasp for air between sentences.
  • Voice of the Legion: Unlike Maia, Gol has a heavily distorted voice, and his breathing is labored, suggesting his exposure to dark eco could have been more severe or more prolonged.

Maia Acheron

https://static.tvtropes.org/pmwiki/pub/images/latest_0.png
"The Red Sage gave up with so little effort. No fun at all."
Voiced By: Jennifer Hagood (English), Youko Soumi(Japanese).
Like her brother, she did not heed Samos' advice and assisted Gol in experimenting with Dark Eco and was driven insane with him, though their affectionate sibling relationship remained. While she may not have been exposed to dark eco as long as him, she is just as mentally infected.

  • Absolute Cleavage: Have you seen her outfit?!
  • Blood Knight: Maia appears to be a little more sadistic than her brother (though Gol was more corrupted than Maia), encouraging the Lurker army to "deal harshly with anyone that strays from the village" as well as making numerous remarks about the kidnapping of the sages, noting that the lack of resistance from the Red Sage was "no fun at all".
  • Evil Brit: In accent, if nothing else.
  • Evil Laugh: Gives a rather chilling one after saying she and her brother "have big plans for [Samos]".
  • Evil Is Sexy: Unlike her brother, she's still quite attractive.
  • Facial Markings: She has two patches of a darker color on either side of her face, whether this is face paint or a result of the dark eco corruption is unknown.
  • Stripperiffic: She wears a Precursor metal corset on her upper body and nothing else.
  • Villainous Breakdown: Loses her composure when the Citadel suddenly gives Jak access to white eco. Her final words before Jak destroys their Humongous Mecha are to desperately scream at Gol to do something.

Jak II

    Baron Praxis 
Voiced By: Clancy Brown (English), Daisuke Gouri (Japanese)

The ruthless, tyrannical ruler of Haven City. Ashelin's father.

  • Abusive Parents: At one point, he outright threatens to kill Ashelin if the Underground doesn't hand over the Precursor Stone; Torn, Jak, and Daxter are in agreement that had Torn not handed it over, Praxis would've done it.
  • Despotism Justifies the Means: All he cares about is staying in power, even if he has to bribe the Metal Heads into attacking the city to justify his tyranny.
  • The Empire: He and his Krimzon Guard.
  • Eyepatch of Power: His bionic eye.
  • Facial Horror: Had half of his face replaced after a failed attack on the Metal Head nest left him injured.
  • Knight Templar: The Metal Heads won't win, even if he has to arrange for everyone to lose.
  • There Is No Kill Like Overkill: He wanted to use a bomb that can destroy the universe to blow up the Metal Head Nest... yeah.
  • The Unfettered: No qualms about doing anything, including threatening to kill his own daughter, to get what he wants.

    Erol 
Voiced By: David Herman (English), Daisuke Kishio (Japanese)

The commander of the Krimzon Guard and Praxis's right-hand man, this ruthless KG was the best racer in the city until Jak came along.

  • The Dragon: To Baron Praxis and later to the Dark Makers.
  • Dragon Ascendant: Goes from the Dragon in II to the final boss in 3.
  • Driven by Envy: His envy towards Jak for winning back Keira's respect after a nasty near-break up causes Erol to attempt to run over Jak with his bike, which results in him crashing into barrels of Dark Eco and becoming a cyborg.
  • Expy: His cyborg form in Jak 3. Let's see....ginger hair, half a face that is metal, robotic voice, is a now a cyborg due to a serious accident and has gone rather crazy due to head trauma from the accident? Yep he's basically Doctor N. Gin minus the missile and if N. Gin went absolutely batshit insane to that he wanted to destroy the world.
  • Hoist by His Own Petard: Erol spent two years pumping Dark Eco into Jak. He ends up crashing into several Dark Eco tanks, and ends like going insane like Gol and Maia.
  • Jerkass: Particularly the charming, handsome, arrogant dickish type.
  • Karmic Death: He crashes into a stash of Eco and explodes when trying to run Jak over with a zoomer. Subverted because he is revealed to be alive in the third game.
  • Omnicidal Maniac: In Jak 3.
  • The Rival: Is this to Jak in racing and winning Keira's affections.
  • Sadist: He hopes to have Keira's heart and eventually kill Jak.
  • Spell My Name with an "S": In Jak II it's spelled Erol, in 3 Errol.
  • This Is Your Brain on Evil: Like Gol and Maia Acheron beforehand, Erol's exposure to Dark Eco at the end of the second game warped his mind to the point where he tries to destroy the universe.
  • Took a Level in Jerkass: He's a massive tool in the second game, but he's much worse in the third because of his exposure to Dark Eco.

    Kor 
Voiced By: Sherman Howard (English), Hiroshi Naka (Japanese)

This wise old man is a member of the Underground and guardian of The Kid. He is very knowledgeable in regards to Metal Heads. Because he is the leader of the Metal Heads.

  • Big Bad: The true big bad in Jak II, Baron Praxis never had a chance once he got serious.
  • Bitch in Sheep's Clothing: Or more specifically, Metal Head in human's clothing.
  • Eviler Than Thou: Kills Baron Praxis, usurping his role as big bad right before the finale of Jak II.
  • Innocent Gray Eyes: Subverted. He seems to be perfectly innocent until he's revealed to be the Metal Head Leader.
  • Greater-Scope Villain: He's the reason for the crapsack state of the world, provides the motive of the big bad throughout Jak II, and the reason Jak was sent back in time for the first game, and the reason he was sent into the future at the start of the second. It takes until the finale to personally threaten Jak and company.
  • Late-Arrival Spoiler: The game Daxter doesn't at all try to hide that he's evil. This is a major plot twist in II.
  • Meaningful Name: His name sounds like the word "Core". This is an early hint toward his leadership of the Metal Heads.
  • Red Right Hand: His facial hair and the gem on his forehead hint at his true identity.
  • The Reveal: He's really the Metal Head Leader in disguise.

    The Kid 
The heir to the throne of Haven City, this adorable child doesn't go anywhere without his pet crocadog, who likes no one but the boy.

  • Chekhov's Gunman: The Kid is the heir to the throne of Haven City, but that's not why he's important. It's because he's Jak.
  • The Chosen One: Is supposed to be able to defeat the Metal Heads, but is too young. He is later sent to the past to grow up safe and train, and comes back to the future as Jak.
  • Cute Mute: A wide eyed kid who doesn't utter a peep throughout the story.
  • Escort Mission: At one point, you are required to take the boy to Vin. Due to his young age, he does not become a Guest-Star Party Member.
  • Friend to All Living Things: The snarling, unpleasant crocodog he keeps around seems to adore him and Jak.
  • Future Badass: Seeing as he's Jak, the main character.
  • Future Me Scares Me: Averted: he takes a shine to Jak.

    Krew 
Voiced By: Willliam Minkin (English), Chafuurin (Japanese)

This Jabba the Hutt look-alike runs the Hip Hog Heaven Saloon. He was a gang lord in Kras City before he came to Haven. He is obsessed with weapons.

  • Affably Evil: Downplayed. He's a unscrupulous dude but relatively honest about it, and while he doesn't get along with Daxter (he's hardly alone there), he treats Jak well enough and seems Laughably Evil most of the time. Notably, it's Jak who provokes a fight with him in the end; he was perfectly fine with bribing you to look the other way with his Evil Plan.
  • The Chessmaster: In Jak II, he's manipulating the Underground, the Baron, and the Metal Heads for his own profit. He's giving the Underground information about the Baron's dealings with the Metal Heads in return for favours, among which he has Jak retrieve the ruby key from the statue of Mar. The key he uses to sell the entire city out to the Metal Heads by opening a tunnel to the city through the underport. However, at the same time, he's helping the Baron build the Piercer Bomb and planning to use it along with the Precursor Stone to destroy the Metal Head nest, suggesting that he didn't really plan on letting the Metal Heads take the city. Even if they had destroyed the city, Krew's crime empire extended itself to Kras City, making it probably easy for him to recover from Haven's potential destruction. He also shows an impressive posthumous talent for scheming in Jak X, one that destroys Mizo's empire and places Krew's daughter Rayn on top of the Kras City underworld.
  • Companion Cube: Krew likes weapons a little (okay, a lot) too much.
  • The Dragon: Krew becomes one to Praxis following Erol's Disney Death, but Krew has other ideas.
  • Evil Brit: He speaks with a distinct Cockney accent.
  • Face Death with Dignity: For someone as greedy and despicable as Krew is, he surprisingly took his death very well, he didn't begged to be saved or cried in his final moments, he just accepted it nonchalantly and stood there as he blew up.
  • Fat Bastard: He's so fat that he needs a personal hovercraft to move around.
  • I'm a Humanitarian: The credits for Jak II, where the characters speak like they're actors. Krew proudly says he "slimmed down" to 520 for his role, and it was thanks to his personal trainer. Krew then admits that he ate him, as if it were a slip in his otherwise strict diet.
  • Jerk with a Heart of Jerk: Although Krew does treat Jak well throughout the game, in the end, he only cares about the profits from his shady deals.
  • Lack of Empathy: When five of his mercenaries were swept away with an artifact he wants, he laments that it was a great loss... Because the artifact was incredibly valuable, not at all caring about the mercenaries, who presumably drowned in the process.
  • Meaningful Name: At least for the Japanese dub. The onomatopoeia "kuru-kuru" means for something to go round and round. And considering what Krew is...
  • Murder Is the Best Solution: Averted. He tells Jak the ins and outs of his Evil Plan when confronted, and tries to pay him off with a bribe rather than resort to violence. Unfortunately for him, Jak is having none of it.
  • Obi-Wan Moment: When he's left behind with the set-off Piercer bomb, he just mutters a calm: "Oh, well."
  • The Quisling: He sells out Haven City to the Metal Heads, though since he was also helping Praxis build the piercer bomb to destroy the Metal Head nest, he may just have been trying to profit off the Metal Heads before doublecrossing them.
  • Poison-and-Cure Gambit: A posthumous one in Jax X. To ensure that Jak and co. participate in the Kras City Championship on his behalf, and knowing they wouldn't help Rayn otherwise, Krew reveals in his will that the wine they toasted him with was spiked with Black Shade, a slow-acting poison. Essentially, Jak and his friends have to participate in the race as his team and receive the antidote when they win, or die.
  • Posthumous Character: In Jak X.
  • Resignations Not Accepted: Jak finds out about the Piercer Bomb, and Krew tries to bribe him off with a gun upgrade to silence him. Jak refuses and proclaims he is done being a lackey, causing Krew to attack him to avoid being exposed.
  • The Tape Knew You Would Say That: In Jak X, the holographic will he left Jak after his death knows full well that they'd refuse to help Rayn and tells them that he poisoned their wine, even giving them a moment to be outraged.
  • Vader Breath: Due to being horrifically out of shape.
  • Verbal Tic: 'ey?
  • Villainous Glutton: Being a Jabba expy, he's a crime lord whose overindulgence has led to him being unable to move on his own weight.
  • Villainous Legacy: In Jak X, his influence kicks off the plot of the game.
  • Video Wills: Krew's holographic will in Jak X.

    Vin 
https://static.tvtropes.org/pmwiki/pub/images/Vin_Jak_II_7583.png
"Actually... ah, ahh, I think everybody's trying to kill me!"
Voiced By: Robert Patrick Benedict (English), Hiroshi Yanaka (Japanese)

This computer whiz is paranoid of everything and suffers from Hora-quanophobia (fear of Metal Heads). He works for the Baron as the foreman of his eco-mining operations, but he relays information to the Underground.

    Brutter 
Voiced By: Alan Blumenfeld (English), Hiroshi Iwasaki (Japanese)

Brutter owns a trinket stand in the bazaar, and tries to free his Lurker brethren from captivity. He also owns a fish cannery, and Daxter met him when on the job before he got around to releasing Jak from prison.

  • Chuck Cunningham Syndrome: Completely absent in Jak 3 along with the rest of the Lurkers without any explanation at all. Seriously was he killed in the war? Did he and the other Lurkers go into hiding? What?
  • The Ditz: Though he seems fairly intelligent by Lurker standards.
  • The Dreaded: Meta-example — savvy players dread having to do anything for Brutter, because he's usually connected to missions that make the difficulty of Battletoads look forgiving!
  • Meaningful Name: His name is one of many Norwegian words for "brother" - appropriate, as he treats other members of his species like close siblings.
  • Nice Guy: He acts very nice to almost everyone he meets, and is quick to give help after you're an honorary Lurker.

    Jinx 
Voiced By: Cutter Mitchell (English), Keijin Okuda (Japanese)

Not much is known about this pyromaniac, except that he's a smoker and he loves explosives. He is quite the sarcastic guy.


Jak 3

    Count Veger 
Voiced By: Phil La Marr

Count Veger is obsessed with "destroying all shadows" and likes everything neat and tidy, but just can't accept that life is messy. He strongly distrusts Jak and his Dark Eco abilities. In some ways, Veger means well, but he's doing things the wrong way and for all the wrong reasons.

  • 0% Approval Rating: If there is atleast one character who doesn't hate Veger, we don't see them.
  • Hate Sink: The only remotely redeeming thing about Veger is that he believes he has good intentions, but aside from that, he is completely devoid of any genuine moments of actual heroism or kindness, he is rude, smug and verbally abusive to everyone around him in just about every scene involving him, and the story makes it very clear to the player that Veger is not a good person.
  • Jerkass: He's arrogant, condescending, throws around his weight until he's disbarred, and gloats that Damas never realized Jak was his son as he died.
  • Karmic Transformation: He hates Daxter and eventually gets turned into an ottsel like him.
  • Kick the Dog: His gloating to Jak immediately after Damas' death.
  • Knight Templar: He practically is this trope: a strong supporter of Light Eco research and revealed to be one of the main villains of the overall series.
  • Large Ham:
    Veger: I will rid the planet of this scourge soon enough. Pure light will rule the universe, and I will be the bright light that shines to every corner of the world and destroys all shadows!
    Daxter: Uh, excuse me, Count Vulgar...
    Veger: It's Veger!
  • Last-Name Basis: Maybe.
  • Light Is Not Good: Thinks the opposite, but takes it way too far.
  • Malicious Misnaming: Daxter's favorite method of annoying him.
  • Moral Sociopathy: Even if he probably does mean well, he's still a nasty, cruel individual who cares about no one but himself.
  • Not-So-Badass Longcoat: While his long blue coat looks quite cool, Veger is not a badass.
  • Obstructive Zealot: Oh, yeah.
  • Remember the New Guy?: Apparently, he was a major player in Haven City politics in the days of Jak 2 and the year leading into Jak 3. He never came up, not even once, but every character seems to know who he is.
  • Self-Fulfilling Prophecy: The little kid he abducted from Damas for his own greedy purposes was saved from his clutches, thrust into a Stable Time Loop in which he grew up, came back to his own time, and became a grown up badass extraordinare, and had a hand in seeing all of Veger's plotting explode in his face. Now that's bad karma.
  • The Chessmaster: A little, although not that great at it. He was the one who had Jak taken from his father and later lost him to the Underground.
  • The Unfought: As much as he might like to, Jak never lays a finger on him. The closest times he comes to fighting Veger are when Veger sics a Precursor robot on him (and even then, Veger doesn't stick around to watch the fight), and much later when Veger holds him up at gunpoint, but ends up being too blindsided by learning the Precursors are all Ottsels (and turned into an Ottsel himself to do anything.
  • Twitchy Eye: He gets one after The Reveal.
  • Villain with Good Publicity: He had enough influence to get Jak removed from the city and practically blamed for everything. Unfortunately for him, the publicity doesn't last forever.
  • Well-Intentioned Extremist: He really wants to destroy the Metal Heads, and the Dark Makers, but does a lot of terrible things to meet that end.
    • Not-So-Well-Intentioned Extremist: Though given his narcissism, greed and lack of regard for those around him, his desire to destroy the Metal Heads are likely for his own selfish benefit for good publicity.

    Damas 
Voiced By: Bumper Robinson

https://static.tvtropes.org/pmwiki/pub/images/King_Damas_5352.png
"In the unforgiving Wasteland we value strength and survival above all."

The king of Spargus City, the home of refugees who were cast out of Haven City and left to die.

  • Bald of Awesome: You know you're a badass when you lose your hair and wear bones to decorate your scalp instead.
  • Died in Your Arms Tonight: He dies in the arms of his son.
  • A Father to His Men: Damas truly does care for Spargus City's refuges; the best example pre-climax is when four men are missing during a powerful sandstorm, and he sends Jak to save them. One gets killed by a Dark Maker boss before Jak could reach him, however.
  • The Good King: He is a benevolent ruler of Spargus.

    Kleiver 
https://static.tvtropes.org/pmwiki/pub/images/Kleiver_Jak_3_1920.png
"This Wastelander is gonna waste you!"
Voiced By: Brian Bloom

Damas's second-in-command and the self-described "guy who runs Spargus". He immediately develops an unpleasant rivalry with Jak upon meeting him.

  • Extreme Omnivore: He'll eat just about anything, but what he's really interested in is eating Daxter... Or maybe Veger.
  • Fat Bastard: Not as much as Krew, but still.
  • Jerkass: He likes to antagonize Jak for no good reason other than to be a dick, and often sends them off on missions without context as to what they're in for, which is usually nothing good.
  • Red Oni, Blue Oni: Kleiver is the red to Damas's blue.
  • Suspiciously Similar Substitute: His shtick of giving Jak new vehicles that he can gradually use as the game goes on, antagonistic behavior toward Jak when he doesn't get his way, and stature are fairly similar to Krew.

    Seem 
Voiced by: Tara Strong

Head of Spargus' Precursor Monks. Seem is quite skeptical of Jak's status as a hero and distrusts him for his Dark Eco abilities, but comes to respect him.

  • Ambiguous Gender: Even Naughty Dog can't seem to be able to make up their minds.
    • This was lampshaded by Daxter, who, in a movie recap about the trilogy, called referred to Seem as "this... uh, individual."
    • Pointing towards male: Daxter refers to Seem as 'monk boy' and Seem never corrects him; the trophy for rescuing Seem at the temple is titled "dude in distress"; in the Spanish, Italian, German and French versions of the game Seem is stated to be male and is voiced by a male actor; a fan emailed Naughty Dog and the answer received was "Seem is male"; the official Jak 3 website gives Seem's gender as male.
    • Pointing toward female: In the English version Seem is voiced by Tara Strong; the URL showing the final concept art on Bob Rafei's website contains "Seem girl merged"; another fan emailed Naughty Dog as well and the answer they received was "Seem is a girl"; the creator commentary and official guide refer to Seem as female.
  • Defrosting Ice Queen: Seem despises Jak at first because of his dark powers and doesn't believe he is the true hero, but over time comes to see he is and begins to respect him.
  • Facial Markings: The red and yellow face paint resembles the head of a Precursor oracle.
  • Red Eyes, Take Warning: A subversion.
  • The Stoic: Seem is quite no-nonsense and doesn't show much emotion.
  • This Is Reality: The second time you approach Seem, Jak is being flippant towards Seem's warning, causing Seem to snap, "This isn't a game", to which Jak and Daxter look at the player.


Jak X

    Rayn 
Voiced By: Jeannie Elias

Rayn is Krew's daughter in Kras City and the heir to his criminal empire. She befriends Jak after they are poisoned by the toast in the late Krew's honour.

  • Beauty = Goodness: She is much more attractive than her father and is a genuinely good person who had little contact with him or his criminal empire. At least, so it seems.
  • Becoming the Mask: Subverted. While it's implied that Rayn really did become friends with Jak and co and regrets that her newfound friends probably all hate her guts now, she ultimately chooses to pursue her father's plan anyways and form a massive criminal empire.
  • Evil Brit: Is the true villain behind Jak X and like her father, possesses a British accent.
  • Family Business: Rayn can't escape her father's criminal dealings.
  • Iron Lady: In her end dialogue she says her father ruled the underworld too softly and she will exert tight control over her new business.
  • Karma Houdini: Gets away with her manipulation scot-free.
  • Manipulative Bitch: She was never actually poisoned and was manipulating Jak ino helping her build her criminal empire.

    G. T. Blitz /Mizo 
Voiced By: Phil La Marr

"How does he keep that shine in his hair? I must know!"

G. T. Blitz is the less than pleasant announcer for the Kras City races. His father was one of the best racers on the planet before being murdered by the Kras City crime lord Mizo.

  • Real Men Wear Pink: G. T. Blitz wears a pink sweater.
  • The Reveal: G. T. Blitz and Mizo are actually the same person; the latter does not have a wig.

    Razer 
Voiced By: David Herman

A champion racer turned street thug working for Mizo.

    Ratchet 

A Lombax from another world joins the racing competition.

For other tropes which apply to him, check the Ratchet & Clank character sheet. This is only for these tropes which appear in this game.

The Lost Frontier

    Captain Phoenix 
Voiced By: Robin Atkin Downes (English), Hiroaki Hirata (Japanese)

The leader of the Sky Pirates, and the first antagonist Jak meets upon reaching the Brink. He spends his time stealing eco from anyone who crosses his path, and tries to steal the eco right out of the heroes Hellcat. He and Jak fight, but he escapes while their ship crash-lands on an island.

  • The Atoner: Worked on the Aeropan's own Dark Warrior Project, but realized it was wrong. He spends the game trying to make up for past mistakes and stopping Skyheed.
  • Cool Airship: His very own flying pirate ship, the Phantom Blade.
  • Enemy Mine: Against Skyheed.
  • Fire-Forged Friends: With Jak.

    Klout 
Voiced By: Brian Bloom (English), Dai Matsumoto (Japanese)

Captain Phoenix's right hand man, and the muscle of the Phantom Blade.

  • The Dragon: Since it's not Ruskin, Klout is probably the closest thing Skyheed has.
  • Jerkass: Spends a lot of his time harassing Jak.
  • Mauve Shirt: He only seems to exist to betray the heroes, then die.

    Duke Skyheed 
Voiced By: Phil La Marr (English), Juurouta Kosugi (Japanese)

The monarch of Aeropa, he offers Jak and the gang protection from the pirates. His main goal is finding the Eco Core, the source of all the world's eco, to try and Save the World. The truth is he's only trying to find the Eco Core so he can control all of the world's eco, and rule over the entire planet... Or destroy it if things don't go his way. He's also responsible for Aeropa's Dark Warrior Program.

    Chancellor Ruskin 
Voiced By: Chris Cox (English), Jin Urayama (Japanese)

Skyheed's right-hand man. He immediately takes a dislike to Jak and Daxter, and makes them prove themselves worthy of protecting the Eco Seeker, the only device capable of finding the Eco Core. Even then, he still doesn't trust them. As it turns out, he was well aware of Skyheed's plan all along, and was secretly helping Jak the entire time.

    Tym 
Voiced By: Phil La Marr (English), Ken'ichi Ogata (Japanese)

An Absent-Minded Professor who spends his time building robots on an island that Jak crash-lands on. He repairs Jak's ship, and joins him on his quest for the Eco Core. He's actually the Dark Eco Sage who headed the Aeropa Dark Warrior Project.

  • Humongous Mecha: He built one, but unfortunately it has the one thing Jak needs to get off the island. Battle Ensues.
  • Karma Houdini: Tym was responsible for the development of the Eco-Chair that was used to pump Jak full of Dark Eco during his two years in prison. The fact that Jak DIDN'T rip him to tiny pieces like he tried to do with Errol and Praxis was VERY surprising.

Alternative Title(s): Jak 3 Wastelander, Jak And Daxter The Precursor Legacy, Jak II Renegade, Jak X, Jak And Daxter The Lost Frontier, Daxter

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