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Here's the cast of misanthropes, miscreants, and general ne'er-do-wells (plus one adorable kitten) found in No More Heroes.


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Main Characters

    Travis Touchdown 

Travis Touchdown

Voiced by: Robin Atkin Downes (EN), Kazuya Nakai (JP)

Theme: N.M.H.

https://static.tvtropes.org/pmwiki/pub/images/travis_touchdown_nmh1.png
No More Heroes
Click to see him in No More Heroes 2
Click to see him in Travis Strikes Again
Click to see him in No More Heroes III

The Heroic Comedic Sociopath Anti-Hero of the game, who is out to go from loser Otaku to would-be badass assassin. Begins the game as the 11th ranked assassin in the United Assassins Association. His life becomes significantly more complicated by becoming an assassin, including running into several levels of Squick and family he didn't even know he had.


See his page for tropes on him.

    Sylvia Christel 

Sylvia Christel

Voiced by: Paula Tiso (EN), Marina Inoue (JP)

https://static.tvtropes.org/pmwiki/pub/images/sylvia_christel_nmh1.png
No More Heroes
Click to see her in No More Heroes 2
Click to see her in No More Heroes III

The mysterious woman who is supporting Travis through his endeavors, using the cash he brings from part-time jobs and small hits to arrange his fights to progress in the UAA rankings. She toys with Travis' affections, offering to sleep with him if he should become #1 on the list.


  • Ambiguously Evil: While the fact she's a good person is hardly in question, how malicious or manipulative she is towards Travis is something of an Ambiguous Situation in the first game when at the end it's suggested the UAA may or may not actually exist and Sylvia's been conning Travis (and potentially all the other assassins) the whole time. By the second game, however, the UAA definitely exists and she's legitimately on Travis' side against Jasper Batt Jr. In III, this is subverted as she is fully on the good side as she only intentionally works with the aliens so she can deliberately set them up to be killed by her husband Travis and save the world.
  • But Not Too Foreign: You'd never know by looking at her, but she's half-Japanese.
  • Character Catchphrase: In III, her exposition before each ranking battle usually ends with "Welcome to the Garden of Insanity!" or a variant thereof, but in the first game it is "Garden of Madness".
  • Cleanup Crew: Each time Travis kills an assassin, Sylvia shows up leading her UAA henchmen Talbot and Weller to clean up their remains and exchange banter with Travis along the way.
  • Crazy in the Head, Crazy in the Bed: Sylvia is a bizarre woman who's prone to sudden mood shifts and often gets violent and demanding, but she's also a highly sexual person, with Desperate Struggle showing all her bragging about her sexual prowess to be no mere boasts. Travis finds himself both extremely attracted and annoyed by her.
  • Defrosting the Ice Queen: Desperate Struggle shows a much softer and more vulnerable side to her... eventually.
  • Desecrating the Dead: She shows up to direct the cleanup crews after assassin fights... with a vacuum and nothing else to honor the fallen.
  • Expository Hairstyle Change: Literally—in Desperate Struggle, she actually changes hairstyles and outfits every time you see her just to give exposition.
  • Everything Sounds Sexier in French: Her French accent serves to make her voice into pure sultry fanservice.
  • Femme Fatale: As it turns out, she's playing Travis for a fool. Then, in the second game, she does it again, but this time she makes good on her promises. In the third game, she stops doing this to Travis since she is married to him.
  • Flight: She somehow has this ability as shown in III.
  • Happily Married: Subverted with Henry, as the two have divorced since the events of the first game. In fact, Sylvia hooks up with Travis in the sequel. They finally make good on Sylvia's promise, and in the epilogue, she affectionately calls him "my No More Hero". The trope is downplayed as of Travis Strikes Again. Travis and Sylvia ended up getting married and even raised a family, but Travis abandoned them for their safety due to assassins continuing to show up and threatening the peace. That said, she seemingly doesn't harbor any ill will for Travis' actions, as she always assumed it was an inevitability, and both her and Jeane genuinely seem to still love him.
  • Improbable Age: At the end of the first game, it's revealed that she and Henry married in college 10 years prior. Since Sylvia is 24 that would mean that Sylvia was attending college and got married at 14.
  • Jerk with a Heart of Gold: She's an unpleasant and vain woman who's deeply involved in the assassination business and mostly treats Travis like crap, but she also seems to care for him deep down and does help him accomplish his goals in both games. In III, she no longer mistreats Travis (her now husband) and just shows him more calm professionalism though she does keep dodging his questions and desire to speak with her, she still occasionally messes with him but it’s more of just her teasing Travis than being outright Cruel to him.
  • Karma Houdini: For someone who sets up a bunch of hits, nothing bad happens to her and Travis ends up glad that she set up all those fights, even after he learns he's been cheated by her. It later turns out that she did give Travis what he wanted, which was a chance to get revenge for what happened to his parents, which he drunkenly said to Sylvia when he first met her. Subverted in the events after the sequel, where she is shown to be miserable and working at a strip club, being paid to recount the events of the game to a mystery client—Travis.
  • Kick the Dog: She guns down the defeated Ryuji the moment it looks like Travis is gonna spare him. Notably, this is the only time she ever kills an assassin Travis has spared, which makes it all the more jarring.
  • Leg Focus: Her legs are usually the first thing that appear on-screen whenever she's present.
  • Love Interest: For Travis in every game. She mostly acts as The Tease in the first two games, but they have a Relationship Upgrade at the end of the Desperate Struggle. By Travis Strikes Again and III, they're married with children.
  • Lust Object: For Travis, even though he starts to dislike her Mood-Swinger and The Tease antics, he still can't help but be extremely attracted to her.
  • Male Gaze: Played almost to the point of satire during the "Phone Speak" segments in Desperate Struggle, with the camera often zooming in on her butt or breasts though considering it's from the point of view of Travis himself, it makes a lot more sense.
    • This is actually toned down in NMH3, in which she is much more conservatively dressed.
  • Manipulative Bitch: In the first game, she sets Travis up for money. She stops doing this by the third entry.
  • Mood-Swinger: Sylvia tends to swing violently between personalities. In the second game, she starts off nice and sweet to Travis, seducing him back into the ranking battles, then she acts somewhat cold, then a few cutscenes afterward, she's violently screaming at him that she doesn't have time for a scrub of Travis' low rank at the time, and gunning down Travis' opponents when he doesn't finish them off quickly enough. Other times she'll be somewhat mean to him, but it's Played for Laughs, such as making Travis try to jump into her helicopter, reaching out to grab his hand, only to pull it away and saying "Oh yeah, there's no more seats." However, in the third game, she seems to have stop having this.
  • Ms. Fanservice: She's a Head-Turning Beauty who often acts like The Tease towards Travis, and wears many revealing outfits, including always having her bra exposed due to the Navel-Deep Neckline in her clothes. She's also seen nude a couple of times albeit covered via Modesty Bedsheet, Scenery Censor or Toplessness from the Back. In III, she is dressed more modest and professional.
  • New Rules as the Plot Demands: In Desperate Struggle she decides to start changing the rules to the UAA matches, seemingly to help Travis rise the ranks faster, such as setting up a Battle Royale, allowing Charlie and his 24 cheerleaders to fight as a team, allowing Shinobu to fight for Travis but giving Travis the ranking, and killing assassins who lose the ranking match without dying by their opponent's hand.
  • Oh, Crap!: When she watches FU slaughter Damon's board early in the third game, she screams in horror when he talks back to her.
    FU: Don't worry, you're a good secretary. I'll allow you to live.
    Sylvia: AAAAH!
  • O.O.C. Is Serious Business: Sylvia is usually calm and aloof in everything she does. So the fact that she's downright terrified of FU is a good indicator that things aren't looking good (However she doesn’t have that fear when confronting FU about breaking the League Rules implying her moment of being terrified was just an act). In the second game, during one of her phone calls, she confides in Travis at how Margaret Moonlight was actually able to make her pass out for a week just by hearing her song from a 100 yards away.
  • Painting the Medium: Her phone calls before the ranked battles actually begin are actually played through the Wii remote speaker.
  • Platonic Prostitution: The Framing Device of Desperate Struggle is Sylvia, reduced to working a phone sex line, narrating the events of the game that led to her fall from grace to a customer who only comes in to listen to her. The end of the game indicates that the customer is Travis, who did it to get Sylvia to open up and get her feelings out.
  • Proud Beauty: She's very vain and is often seen taking care of her appearance and health, such as applying make-up, doing workouts or other beautifying procedures.
  • Sensual Slavs: She's apparently half-Ukranian, though raised in France.
  • Sex Goddess: One of the things she uses to manipulate Travis is the promise of sleeping with him if he reaches 1st place in the UAA, and she often brags about her sexual prowess, such as flaunting to him she's a yoga master. Her claims are revealed to be actually true when she sleeps with Travis at the end of Desperate Struggle, given Travis's amazed reaction and the Destructo-Nookie she causes at his apartment.
  • Sexposition: Downplayed, since there's no actual sex, but her exposition cutscene before each assassination often involve Fanservice, with her telling Travis about his next target as she does all sorts of sexy activities, such as lounging on the beach in a bikini or having massages, workouts, and tans and the scenes often come with a heavy dose of Male Gaze.
  • Shoot the Dog: In Desperate Struggle, she undramatically guns down Ryuji with an Uzi after it looks like Travis is about to spare him for being a Worthy Opponent, to make a point to Travis that he's an assassin and mercy and honor shouldn't be things he should aspire to have.
  • Shut Up, Kirk!: When Travis delivers his angry Kirk Summation to her in the Desperate Struggle.
    Sylvia: Are you done bitching?
  • Spell My Name With An S: Most official source material spells her name as "Sylvia", yet the subtitles and credits of the first game spell it "Silvia". Notably, the katakana uses "Shiruvia" for both variations.
  • Stripperific: Of course, in the second game she's literally a stripper after the supposed dismantling of the UAA after the events of the game, but as a Femme Fatale, she uses her body to her advantage.
  • The Tease: She seems to love rilling up Travis, to almost sadistic levels. In the first two games, the promise of her sleeping with him if he's ranked 1st is one of his motivations to keep fighting.
  • Tsundere: Something that Travis is sick of by the second game.
    Travis: How many personalities do you have?!
  • Wild Card: For the first two games, it's hard to say what side she's on other than her own. In the third game she is firmly on the good side.
  • Yandere: In the first game anyway, how much she cares is never quite established, but she does threaten to kill Travis if he makes her jealous.
    Sylvia: If I ever hear you mumble another woman's name in your sleep, you'll wake up the next morning with your joystick missing.

    Jeane (Kitten) 

Jeane (Kitten)

Voiced by: Kris Zimmerman-Salter (TSA), Ike Amadi (NMH3) (EN), Shin-ichiro Miki (NMH3) (JP)

https://static.tvtropes.org/pmwiki/pub/images/jeane_cat_nmh.png

Travis' pet Scottish Fold kitten, who can be played with between missions. In the second game, she's grown up... and apparently eaten a bit too much. In Travis Strikes Again, she's still with Travis, and apparently she can speak to him now. Yeah...


  • Animesque: During the visual novel parts of Travis Strikes Again, she looks more similar to Luna and Artemis than to an actual cat.
  • All There in the Manual: Jeane's breed. Also, her name comes from being a replacement for the other Jeane, who dumped him.
  • Ascended Extra: Her importance seems to grow with each game. She goes from a very minor side character outside of her role in Thunder Ryu's death in the first game to a side quest in the second to Travis's Talking Animal companion in Travis Strikes Again to his Mission Control and combat commentator in the third game.
  • Bitch in Sheep's Clothing: Travis Strikes Again reveals that her actual personality isn't that far removed from the actual assassin she's named after, though in III, she isn't all that bad.
  • Break the Fourth Wall: Like owner, like kitten. She does this a few times in Travis Strikes Again.
  • Cats Are Mean: She turns out to be pretty harsh and blunt beneath her cute exterior once she suddenly gains the ability to talk in Travis Strikes Again, but it's downplayed in III.
  • Combat Commentator: In III, she is this as during a fight, she comments immediately after Travis calls out either of his berry attacks or other phrases.
  • Cute Kitten: She's even cute after growing up and gaining about fifteen pounds too many.
  • Death by Newbery Medal: Toyed with. During the Speed Buster fight leadup it totally looks like the game is going to kill Travis' cute kitten to make it personal. Though Jeane does play a major part in the battle, distracting Thunder Ryu long enough to throw him off his guard and ultimately getting him killed, she toddles off almost immediately afterward and makes it back to Travis's apartment without a scratch on her.
  • Formerly Fit: An entire sidequest is dedicated to helping Jeane lose all the weight she put on between the first two games.
  • Jerk with a Heart of Gold: She proves to be fairly abrasive and snarky once she inexplicably starts talking, especially in Travis Strikes Again. However, she still is loyal to her owner and offers active support when Travis has to fight against FU's forces in III.
  • Meaningful Name: Travis' ex-girlfriend was also named Jeane. Sylvia's daughter is also named Jeane.
  • Mission Control: She becomes this for Travis in III, being able to inhabit the Death Glove.
  • Morality Pet: How bad can Travis be? He's got such a cute widdle kitty!
  • No Hero to His Valet: While Jeane does love Travis, III reveals that she considers him to be an "immature, little bitch" after he uses that same insult against Destroyman True Face, however, even she thinks that her master is way better than the guy he is insulting.
  • Save the Princess: One of the main recurring sidequests in Travis Strikes Again involves Jeane accidentally wandering into the Death Drive games and having to go back into the games to locate her.
  • Spanner in the Works: Jeane's random decision to follow Travis to the rank 3 battle in Speed City is what ends up keeping Travis alive for Speed Buster's initial volley. However, it also leads to Thunder Ryu's death.
  • Suddenly Always Knew That: Her ability to speak, as introduced in Travis Strikes Again, was never mentioned or brought up before. Or her ability to send faxes, apparently.
  • Talking Animal: In Travis Strikes Again, she suddenly learned how to talk like a human.
  • Vocal Dissonance: In No More Heroes III, where she's a small adorable cat that happens to speak in a very deep baritone. This is lampshaded by Travis, with the extra meta layer that he's heard Jeane speak before but it was only in a textual medium.
  • "X" Marks the Hero: Along with her Animesque appearance in the visual novel parts of Travis Strikes Again, she also has what appears to be a large X-shaped scar across above her nose.

The Original Rankings in the United Assassins Association

    (11)-Helter-Skelter 

Helter Skelter

Voiced by: Dee Bradley Baker (EN)

https://static.tvtropes.org/pmwiki/pub/images/helterskelter.png

Hear the lullaby? Rest in peace, baby.

The 11th ranked assassin, he's a wanderer that was baited into a fight with Travis. Never actually fought in-game; he appeared in the trailer for Heroes, which eventually developed into this game. He does show up in the final game... in the intro cutscene. Briefly.


  • Decoy Protagonist: Shown in the trailer as your typical cool, badass video game protagonist... that gets killed by the actual main character.
  • Everyone Calls Him "Barkeep": Travis only knows him as "The Drifter".
  • Good Smoking, Evil Smoking: Is seen smoking a cigar in the trailer. Until his Jaw Drop, that is.
  • Guns Akimbo: He carries two revolvers. He also has two wrist mounted missile launchers with minigun attachments that have retractable swords inside them.
  • Macross Missile Massacre: Tries this against Travis. It doesn't work.
  • More Dakka: His second phase is to just shoot and shoot and shoot and shoot.
  • Pet the Dog: The official invoked No More Loser comic reveals that Helter had been using the money he earned through killing to fund his brother's college education with the hopes that he would not end up an assassin as well. Evidently, it wasn't enough.
  • Sir Not-Appearing-in-This-Trailer: Inverted, he nearly only appears in the trailer.
  • Smoking Is Cool: Lights up after apparently killing Travis. Then drops the butt when he realizes Travis is alive.
  • Take That!: Seems to be a deliberate potshot at overly-edgy brooding Bishōnen action game protagonists. In the trailer, he looks and acts an awful lot like Dante from Devil May Cry, and the trailer seems to play him up as the protagonist until Travis decapitates him with little effort.
    Travis: "I couldn't tell if he was the shit or just plain ol' shit."
  • We Hardly Knew Ye: Especially in the game, where he only appears for a few frames in the introduction.
  • White Hair, Black Heart: As part of his stereotypical "edgie anime bishie" look.

    (10)-Death Metal 

Real Name: Count Townsend

Voiced by: J. Grant Albrecht (EN), Ken Narita (JP)

Theme: Hell On Bare Feet

https://static.tvtropes.org/pmwiki/pub/images/nmh_death_metal.png
Listen well, young one. The wall is high, higher than you will ever know...

Quite beautiful, wouldn't you say? Paid for with the lives of many. When you have the strength to take life for yourself... That is true wealth. I am free of desire. So long as I have this scenery to look upon. I need nothing more. Please, leave me be.

The 10th ranked assassin, who awaits Travis in his opulent estate. He's apparently quite disgusted with his own lifestyle, and eagerly awaits his fight with Travis. He also sees himself as a bit of a rival to Travis, as he also uses a beam katana.


  • Affably Evil: The guy is genuinely friendly, even to the guy here to kill him. He also takes his death in stride.
  • All There in the Manual: Apparently he was in a band (hence his name) and is a British nobleman.
  • Battle Strip: He shrugs off his robe in a Dress Hits Floor fashion when he stands up to fight Travis.
  • BFS: It looks more like a giant straight razor than anything, and is apparently a product of "Orange Computers".
  • Cool Old Guy: He's 55 years old by the time Travis fights him.
  • Death Seeker: He's genuinely relieved when Travis is about to kill him, calling it "The moment I've been waiting for."
  • Doppelgänger Spin: After he takes enough damage, Death Metal breaks out two copies of himself. Annoyingly, they have the same health he had when he summoned them, making them quite a bit more durable than most uses of the trope.
  • Evil Brit: A British noble and an assassin though at this early in the plot, Travis acts more evil than he does.
  • Graceful Loser: Happily bestows his title (Holy Sword) upon Travis upon defeat.
  • Laser Blade: The Orange II, an enormous beam-edged weapon shaped like a cross between a straight razor and a meat cleaver, that can retract into a briefcase-like portable form. Despite its design, it is classified as a “beam katana” like every other laser blade in the series. If you're wondering why a company called “Orange Computers” would manufacture weapons, let alone ridiculous pieces like the Orange II... well, you're clearly new to Suda51's games.
  • Lonely at the Top: Death Metal's monologue suggests this is the fate of all successful assassins. Not that Travis pays attention.
  • Major Injury Underreaction: Barely reacts at all to having his hands cut off and bleeding profusely aside from maybe sounding a bit more excited than he did when he first met Travis.
  • Red Baron: Another nickname of his is "Holy Sword,” and as mentioned above, he is actually a British noble.
  • Shadow Archetype: He's someone who has achieved all of the things Travis wants, only he's become deeply unhappy at the end results and waits for someone to kill him.
  • Shout-Out: Count Townsend: Count Grishnack and Devin Townsend, a pseudonym for Black Metal artist Varg Vikernes (Burzum), and Devin Townsend, leader of Extreme Metal band Strapping Young Lad, respectively.
  • Walking Shirtless Scene: Travis catches him sunbathing, and as such he fights without a shirt on. It also lets him show off the tattoos covering his upper body.
  • Warm-Up Boss: Death Metal's fight is intended to ease the player into the game, as his attacks are fairly simplistic and have obvious openings.
  • Wicked Cultured: Spews out philosophy before and during the fight.

    (9)-Doctor Peace 

Real Name: Pastel Brankino

Voiced by: Richard McGonagle (EN, Non-Singing Voice), Brad Holmes (EN, Singing) Chikao Ohtsuka (JP)

Theme: Steel Python

https://static.tvtropes.org/pmwiki/pub/images/nmh_dr_peace.png
Listen to my song...

Don't die on me too quickly...I wanna gorge myself on this sense of fulfillment 'til I vomit.

The 9th ranked assassin, a crooked cop with a long and sordid past, who apparently spent Travis' entry fee to have a nice dinner with his daughter and have center stage at the local baseball stadium to sing. He uses twin gold-plated revolvers.


  • Affably Evil: He's a killer for sure, but he certainly respects Travis enough to not immediately open fire on him, and even share some chatter about his personal life before engaging in combat.
  • Alas, Poor Villain: He's estranged from his family and his career destroyed his personal life. While dying, he says his family will be glad he died. Travis also appears to be affected by his death but he pushes himself forward anyway. After Travis wins, he places the microphone in Dr. Peace's hands as a sign of respect.
    Travis: "It's open-mic night in hell, old man. Sing all you want down there..."
  • Animal Motif: He compares himself and Travis to sharks due to their nature as predators and how they are drawn to combat through blood. He's also dressed in grey, like a shark, and remarks that the dinner with his family felt awkward because his own daughter wouldn't look him in the eyes, and the expensive food only tasted like blood to him.
  • Badass Native: He's got Native American blood, and he's ranked #9 in the UAA.
  • Bling-Bling-BANG!: Uses a pair of golden revolvers with explosive bullets.
  • Blood Knight: When he claims that his expensive dinner with his daughter just tasted like blood to him, Travis calls him a "blood junkie" which he he doesn't disagree with. He does seem to be enjoying his fight to the death with Travis.
  • Blown Across the Room: Travis attempts to swat away Dr. Peace's first shot of his revolver, and it explodes, knocking Travis into the wall behind him so hard that Travis' body dents it. Get hit by this attack in the actual boss fight and it will send you flying quite a ways.
  • Foreshadowing: As noted above, his boss intro involves Travis trying to knock away Dr. Peace's first shot only for it to explode and send him flying. In the actual boss fight, he'll heavily telegraph the same attack by holstering his guns, pausing and glowing invincibly before performing a quickdraw shot. It's the one attack he has that isn't blockable as it explodes sending knocking Travis a considerable distance away if it connects.
  • Even Evil Has Loved Ones: Sort of. He mentions how he's divorced and he has an estranged relationship with his daughter, Jennifer, but he uses Travis' entry fee to reserve a dinner and have karaoke with her, even if "the food tasted like blood." Even as he dies, he uses his last words to speak about her.
  • The Gunslinger: The Guns Akimbo type.
  • Hidden Depths: Corrupt cop, ruthless hitman... a diffident husband and parent, and has an incredible singing voice.
  • Mafia Princess: It's strongly implied his estranged daughter is one.
  • Press X to Not Die: When you've depleted his health, you have to go through one of these in the form of a quick draw to finish him off. Fail, and Travis takes damage, and the fight resumes. Win, and Peace is defeated.
  • Revolvers Are Just Better: Golden ones, no less.
  • Shout-Out: Visually based off of Charles Bronson. He's also a doctor, a cop, and a gunslinger, characters that gave Mr. Bronson his status as a celebrity.
  • Stationary Boss: He spends the entire fight shooting at Travis from the pitcher's mound and will prioritize running back to it if he ever gets knocked off of it by Travis' attacks.
  • Unblockable Attack: The one attack of his you can't block is his heavily telegraphed quickdraw shot.

    (8)-Shinobu 

Real Name: Scarlet Jacobs

Voiced by: Kimberly Brooks (EN), Eri Kitamura (JP)

Theme: Season of the Samurai

https://static.tvtropes.org/pmwiki/pub/images/nmh_shinobu.png
"What's that in your hand? A toy?"
Click to see her in No More Heroes 2
Click to see her in Travis Strikes Again / No More Heroes III

At last, I have my chance! I will now avenge my father!

The 8th ranked assassin, a cold-blooded schoolgirl living a double life. She's out to kill Travis just as he's out to kill her - she believes that he killed her father. By far the most frequently cited to mess you up if you're not ready for her. She returns in the sequel as Travis' self-proclaimed apprentice and scores some kills in his place.


  • Afro Asskicker: She has an impressive, white-ish one.
  • An Arm and a Leg: Loses her right arm in her battle against Travis and she loses both against FU.
  • Arrogant Kung-Fu Guy: She's very cocky and constantly taunting and insulting her foes whether as a boss fight or as a playable character.
  • Artificial Limbs: After she gets her right hand cut off after her boss fight, she presumably gets one under a Luke Skywalker-esque black glove when she reappears to save Travis' life from Jeane. She's shown with it again, but it gets temporarily torn off while fighting New Destroyman. AND THEN, she loses it again (along with both of her arms) while fighting FU before she gets new replacements at the finale of III.
  • Badass Teacher: By the time she returns for the Travis Strikes Again DLC, she's settled down and become a martial arts teacher for a bunch of kids. She also makes it a promise to ensure they never learn of her being an assassin.
  • Big Damn Heroes: Perhaps in exchange for sparing her life, she rescues Travis in the end of the final battle in the first game. Later, she helps fight off FU in the end of III once she's recovered from her grievous injuries in Dr. Juvenile's lab.
  • Breakout Character: Went from a single boss fight in the first game, to briefly playable in Desperate Struggle, to having her own full-blown campaign in Travis Strikes Again as DLC. It's not so surprising since she's the Sole Survivor of the original UAA rankings.
  • Calling Your Attacks: "Sonic Sword!" "Bloody Sunday!" "Black Monday!" "Genkoken!!"
  • The Cameo: Appears at the end of Travis Strikes Again prior to the credits.
  • Charged Attack: Her charged attack in Desperate Struggle lets her unleash her Sword Beam based attacks like Sonic Sword and Genkoken which requires a full charge. Also of note is that unlike Travis, she can run around when charging her attacks. Hell, she actually gets faster once fully charged.
  • Combat Stilettos: In Desperate Struggle. Upgrades them to high-heeled sandals in Travis Strikes Again and No More Heroes III with built-in blade sharpeners!
  • Cruel Cheerleader: Dresses as one in the "Very Sweet" Mode of Heroes Paradise.
  • Defrosting Ice Queen: Compare the cold and aloof Shinobu to her older, more cheery and cockier self who is fawning over Travis in the sequel.
  • Dissonant Serenity: In the first game, she displays no emotion when she coldly kills her classmates just for maybe witnessing evidence of her double life, only getting vaguely irritated at Travis questioning if they fought back at all. She only gets emotional when she thinks Travis is her father's killer.
  • Fanservice: Save the game as Travis, you hit the can. Save as Shinobu in the sequel, you get a Shower Scene with a gratuitous Toplessness from the Back shot.
  • Fragile Speedster: She can avoid all of Travis's attacks with ease, vault around the battle arena, dodge so quickly she nearly turns invisible and can outright ignore Travis's own Flash Step technique. The only saving grace of the fight is her HP is relatively low for a boss. She still has shades of this in Desperate Struggle as her Jump lets her avoid attacks and she has the unique ability to run around when charging attacks.
  • Glass Cannon: She can dish out enough damage to effectively be an OHKO on higher difficulties, but has less HP than most other bosses.
  • Gratuitous Japanese: Invoked, as she regularly intersperses her battle cries with "Moe", or claims her opponents have none of it in the sequel, akin to her "mentor" Travis. The way she uses (and clumsily pronounces) the word implies that she has absolutely no idea what it means, and is only saying it because she heard her mentor say it once or twice.
  • He Knows Too Much: She kills her classmates after they learn she's an assassin. Travis calls her out on it.
  • Hot for Teacher: In the sequel, she's adopted Travis as her master and appears to have a crush on him. Travis turns her down, and while the last we see of her in Desperate Struggle shows that she didn't exactly take it well, her later appearances downplay this aspect to focus more on her being a devoted follower and close friend to Travis, which he does reciprocate.
  • Joshikousei: Fights assassins in her schoolgirl outfit. She's ditched it by the second game for a black Mini Dress Of Power.
  • I Shall Taunt You: Does this so much because of her arrogance that it's effectively a gameplay element for her when she's playable. Landing any combo finishers on enemies will have her pause to dramatically mock them, effectively giving these attacks considerable ending lag. While the finisher itself will knock most enemies to the ground long enough for the taunt to pass safely, it leaves her completely vulnerable in a crowd so it's rather situational for 1-on-1 fights against a single mook. Of the two bosses she can fight, it's generally not worth trying to land finishers on them since they recover too quickly for it to be safe. At least this doesn't apply to aerial combos.
  • Karma Houdini: She's one of the game's assassins explicitly shown to have killed civilians in cold blood but, even though it's hinted he disapproves it, Travis doesn't kill her. The others (such as Destroyman) weren't so lucky.
  • Katanas Are Just Better: She uses a katana called the "Three Girl Rhumba's Sword", and it's decorated with little stuffed animals. Notably, one of the few bladed weapons in the series that isn't a beam katana, but it still appears to have some kind of enhancement, given that it glows with energy and can fire off sword beams.
  • Little Miss Badass: She's the youngest assassin in the association, but just as deadly as the others, if not more so.
  • Meaningful Echo: After Travis beats her, she tells her to "Do it" (To kill her). When she arrives to save Travis from Jeanne, she slices Jeanne's arm and says, "Do it". (Kill Jeanne)
  • Otaku: Downplayed (especially compared to Travis), but she has a few hints of this. She takes on a Japanese pseudonym, wields a katana, and as Travis notes, she talks and thinks like a protagonist of a Samurai movie. She's also just about the only one in her school that wears a schoolgirl outfit, implying that it's a fashion choice rather than a mandatory uniform. In the sequel, she even starts using Gratuitous Japanese.
  • Promoted to Playable: Gains a couple of unique playable levels and bosses partway through the plot of Desperate Struggle and has her own DLC in Travis Strikes Again.
  • Samurai Shinobi: Shinobu combines aspects of Ninja and Samurai while living a double life as a schoolgirl (at least until the second game, when she's graduated and become a full-time assassin). Notably her outfit and fighting style suggests a stereotypical ninja, but she uses a katana and is fond of at least giving lip service to honour and duty (such as avenging her father). It's made clear this is because she's invoking the trope In-Universe as part of her aesthetic.
  • Scarf of Asskicking: In the sequel. Seems that looking up to Travis makes one more apt to play out tropes.
  • Sword Beam: Her Sonic Sword/Gentoken attack.
  • Teleport Spam: Used during her ultimate attack.
  • Took a Level in Badass: While by no means an incompetent assassin, by the time of the sequel, she's become recognized as one of the most prestigious assassins in all of Asia and took out an upgraded version of Destroyman who was ranked 7th previously.
  • Took a Level in Cheerfulness: She's a lot more cheerful and upbeat in Desperate Struggle compared to how cold she was in the first game. She cools down a bit in Travis Strikes Again and III but she still seems happier than before.
  • Unorthodox Reload: In contrast to how she used to "recharge" in Desperate Struggle, Shinobu has taken to sharpening her katana against the heels of her Combat Stilettos.
  • Wake-Up Call Boss: In No More Heroes. Death Metal and Doctor Peace can be mostly brute-forced by mashing the attack button. Shinobu's speedy, aggressive, and deadly combos make her the first assassin who asks you to fight more defensively, memorise attack patterns and tells, and wait for the correct moment to counterattack. She's the first ranking battle to emphasise the importance of wrestling moves, the first one where it's practically required to know how to Dark Step on higher difficulties, and the first assassin who can potentially kill you in a single hit (it's not technically an instant kill, but you'll only survive - barely - if you've collected every health upgrade you can at this point and you're at full health when she does it).
  • Wrestler in All of Us: As a playable character, she can pull a frankensteiner on stunned enemies if you're locked onto them and press one of the jump buttons near them.
  • You Killed My Father: She doesn't seem to care about the fight... until Travis turns on the beam katana. Then she goes ballistic and starts yelling this. For the record, he didn't.
    Shinobu: You will pay with your life! At last, I have my chance. I will now avenge my father!

    (7)-Destroyman 

Secret Identity: John Harnet

Voiced by: Josh Keaton (EN), Koichi Sakaguchi (JP)

Theme: Stop Hanging DJ's

https://static.tvtropes.org/pmwiki/pub/images/nmh1_destroyman.png
Come and get some, punk!

You're as good as dead!

The 7th ranked assassin, an actor in indie films that uses his character's superhero gimmick suit to hide deadly weapons. In really questionable places. He's initially taken by surprise by Travis, but is able to prepare thanks to quickly tossing Travis an Idiot Ball.


  • Ambiguously Bi: Destroyman's superhero appearance is very campy. His primary superhero outfit color is light purple, has machineguns in located in his nipple area and his crotch area has briefs with a built-in laser system. He made some suggestive comments towards Travis and when defeated, screams for help. His overtly sexual comments towards Shinobu suggest that he's at the very least attracted to women.
  • Ascended Fanboy: The financier and star of the independent "Destroyman" movies.
  • Ax-Crazy: Dude's unhinged, competing with Bad Girl as the craziest assassin in the first game. In the second game, only one of New Destroyman is (overtly) Ax-Crazy.
  • Bad Vibrations: Before the start of his battle, sudden rumbles occur just before he transforms.
  • Breakout Villain: Despite being an early assassin you fight in the scheme of the game and playing no greater role in the plot due to dying, his "evil superhero" gimmick and Faux Affably Evil personality made him popular enough to reappear in both No More Heroes 2: Desperate Struggle and No More Heroes III, which makes him one of the few characters to appear in almost every game (he does not appear in Travis Strikes Again).
  • Calling Your Attacks: "Destrooooy BEAM!" Deconstructed though, as Destroyman's hammy shouting and posing only serves to open him up for attack and makes him easy to telegraph. Also Justified in-universe, since his suit is powered by a built-in SFX converter, meaning he can't use the attacks unless he yells them out.
  • Camp Straight: He's this if he's not bi.
  • Captain Patriotic: His alter ego is presumably named after the "Destroy" in "Santa Destroy". Although only small parts of his costume coincide with the colors of the town's flag.
  • Changing Clothes Is a Free Action: Asking Travis to turn around was just so he could get a cheap shot; he went from mailman uniform to full-body spandex in about the space of a second.
  • Clothes Make the Superman: He only fights with his Destroyman outfit.
  • Combat Pragmatist: Before his first fight, he tries to shoot Travis in the back when Travis allows him to suit up.
  • Establishing Character Moment: He initially comes off as fairly polite and unassuming despite standing in an empty room absolutely full of bloody corpses, but immediately tries to kill Travis after asking him to turn around and let him change into his costume, giving a good indicator as to his murderous personality and willingness to do anything to win.
  • Faux Affably Evil: He's a psychotic, unrepentant bastard and his attempts to appear as a pleasant, ordinary postal worker is undermined by the odd shaky camera and his boss arena being covered with fresh corpses and blood though Travis doesn't seem to catch on. But he's just so over-the-top.
  • Going Postal: Referenced with his apparent civilian identity of a humble postal worker. During his introduction, he starts complaining about the annoying demands of his customers while the camera zooms in and shakes ominously. Naturally, he's also one of the series' most deranged assassins.
  • Half the Man He Used to Be: How Travis ultimately takes him out.
  • Heroic Build: He's the largest assassin Travis meets in the first game with a body-builder type physique fitting for a Superhero.
  • I Surrender, Suckers: After his first fight with Travis. Whereupon he unleashes his nipple machineguns (only to be almost immediately diced in half by Travis).
  • Large Ham: Contender for the hammiest assassin.
  • Light Is Not Good: What with being a superhero and all.
  • No One Could Survive That!: After taking advantage of Travis' stupidity, he basically says this, including surprise on not being killed himself. Also, he came back for the sequel. Despite being bisected down the middle at the end of his fight in the first. And then he somehow appears in III even after Shinobu takes care of him
  • Psycho for Hire: The first real crazy "assassin" you fight. Illustrated by the game itself before he reveals what's Beneath the Mask—the screen shakes and pulses wildly as he cheerfully talks with Travis, hinting at his mental instability. And note his day job as a mail carrier, a profession widely believed to be the domain of complete lunatics in the United States. There's a reason they call it "going postal"...
  • Recurring Boss: He makes an appearance as a boss in Desperate Struggle and III.
  • Smug Snake: Despite mocking Travis for falling an obvious trick (the length of one would qualify for a "The Reason You Suck" Speech if not for the fact that he kept more paraphrasing the same thing), he's not nearly as clever as he seems to believe.
  • Split Personality: In the first game, it seems he's simply putting on a facade between his civilian identity and the Destroyman persona. In the sequel, it is a more literal split.
  • Unusual Weapon Mounting: He's got laser beams on his ears, nipple-mounted machine guns, and a Wave-Motion Gun codpiece.
  • Villain Has a Point: He's the only assassin in the game to point out how ludicrous ranking battles are. However, his pride and bloodlust have him go along with these death matches anyway.
  • We Can Rebuild Him: Both halves of him.

    (6)-Holly Summers 

Holly Summers

Voiced by: Kim Mai Guest (EN), Fumiko Orikasa (JP)

Theme: Samurai Summer

https://static.tvtropes.org/pmwiki/pub/images/nmh_holly_summers.png
Still just a bud...

A bud that will never blossom...farewell, my sweet seventh.

The 6th ranked assassin, a former model with a prosthetic leg. She takes full advantage of Travis' unwillingness to hurt a woman, setting up pit traps for him and using the rocket launcher in her fake leg on him when he slips up.


  • Alas, Poor Villain: Her death is played tragically as Travis is unable to kill her, and she decides to go out with a literal bang so that the UAA can't torture her. Travis realizes too late that she's essentially committing seppuku and is ashamed of unable to let her die a noble death.
    Travis: Forgive me Number 6, I never meant to shame you.
  • Armor-Piercing Question: Seems to try this to Travis at the beginning of her match. It doesn't take.
    Holly: Do you like fighting?
    Travis: Yep.
    Holly: Do you like killing?
    Travis: Live for it.
    Holly: Do you like fear?
    Travis: Can't say. Never felt it.
  • Badass Bookworm: She fights far more intelligently than the other ten (at least most of the time) and is explicitly referred to as an "academic."
  • Better to Die than Be Killed: Inverted, as Holly would much prefer Travis to kill her. When it becomes clear that he won't, she does it herself.
  • Cultured Badass: One of the more intellectual assassins, and one who muses to Travis about the honor (or lack thereof) in their violent business before their duel to the death.
  • Death Trap: She uses pitfall traps to harm Travis during battle.
  • Died Standing Up: Her headless body is still standing after she eats a grenade.
  • Driven to Suicide: Decides to kill herself after she loses to Travis seeing as he can't kill her and would rather not have the UAA do the deed.
  • Face Death with Dignity: She notes that the loser has to die in a ranked battle. Rather than await what the UAA has in store for her, she puts a grenade in her mouth after giving Travis the pin. What makes it even more heartwrenching is that it seems like she all but wanted to have a normal life where a knight in shining armor like Travis saved her from the hell she was trapped in given how she states how "academics like to fantasize too".
  • "Get Back Here!" Boss: She's not averse to fighting up close, but just as often she'll book it for the other side of the arena, both to safely fire homing rockets at you and to potentially lure Travis into a sand trap.
  • Go Out with a Smile: And a grenade in her mouth!
  • A Handful for an Eye: Some of her shovel attacks involve striking the beach to send sand into Travis' eyes. If you don't avoid or block it, Travis will be too blinded to attack or even move allowing her to run away to a safe distance.
  • Handicapped Badass: She's got a rocket launcher in her fake leg. That alone is pretty badass. She's also able to dig holes in sand surprisingly fast.
  • I Die Free: She dies on her own terms instead of letting the UAA get a hold of her.
  • Last Request: "Open your eyes and never look back. Promise... never forget me."
  • Leg Cannon: Fires missiles from her prosthetic leg.
  • Love at First Punch: Travis really seems to connect with her and treats her body with respect. Also, she's the only one who Travis loves for her soul and nothing else. It's implied that Holly also wanted to fantasize the idea of falling in love and being able to leave the life of assassins for good.
  • Macross Missile Massacre: From her fake leg, no less.
  • Off with Her Head!: Puts a grenade in her mouth that takes her head and left arm off.
  • Puzzle Boss: Much of the fight is figuring out how to avoid her traps.
  • Rocket Jump: She does a unique variation for an evasive move: she slams a landmine down at her feet, then drives her shovel into it, with the resulting explosion harmlessly knocking her away.
  • Shovel Strike: She can kick your ass five ways to next week with her shovel.
  • Small Role, Big Impact:
    • Her appearance is relegated to a single boss fight scenario, but she ends up causing a few significant changes in Travis' character arc, revealing that he in fact has a somewhat consistent sense of chivalry, and putting the first dent in his psyche that the business of killing is way more complex and tragic than he might've believed.
    • On a much more minor note, Holly also leaves behind a cache of “military secrets” that Travis can take to Dr. Naomi, who will use them to create his next weapon upgrade, the Tsubaki Mk-II.
  • Trap Master: Holly immediately establishes herself as one right at the start of her battle, as no matter how you intend to chase her down, Travis will fall in a hidden sand trap, of which there are several on the beach. Should you fall into one, Holly will happily toss a grenade for you that will also kill Travis should he not escape in time.
  • You Are Number 6: She's the sixth-ranked in the UAA, and Travis calls her Number 6 (as he didn't know her name at this point) when he watches her kill herself via grenade.
  • Your Head Asplode: And most of her right shoulder, too.

    (5)-Letz Shake 

Letz Shake

Voiced by: Dee Bradley Baker (Letz Shake - EN), Fred Tatasciore (Dr. Shake -EN), Setsuji Sato (Letz Shake - JP), Takaomi Ashizawa (Dr. Shake - JP)

https://static.tvtropes.org/pmwiki/pub/images/nmh_letz_shake.png
Nyahahahaha!

Oh Ja! I feel a good undulation. Your rumbling is excellent. I think I'm going to lose ze bowel control!

The 5th ranked assassin, an immigrant from Singapore who made off with an experimental military earthquake generator. He awaits Travis quite far out of town.


  • As Long as It Sounds Foreign: He's said to be from Singapore. His accent is anything but, sounding more like German. It's really hard to tell anyway, since he only gets a few lines before he is killed by Henry.
  • Bait-and-Switch Boss: The battle isn't going to be you against that hulking monstrosity. Nor is it going to be you against its wielder to stop said monstrosity. In fact, Travis doesn't have to fight at all, not even against the guy who bogarts the kill. At least, not until the end of the game.
  • Brain in a Jar: Belonging to Doctor Shake, his father.
  • Earthquake Machine: His "Disaster Blaster," an enormous, silo-like device seemingly powered by the brain of its inventor, Letz Shake's father, Dr. Shake, and is apparently capable of unleashing a magnitude 20 seismic blast when fully charged. We never get to properly see it in action though, as it's sliced in half and blown up by Henry at the very last second.
  • Everyone Calls Him "Barkeep": Real name is never revealed in the first game, though the brain in the jar is that of Dr. Shake, his father.
  • Funny Foreigner: A goofy, hammy, insane Singaporean, with a stereotypical German accent slapped on top.
  • Not Quite Dead: Turns out he survived the encounter through an Emergency Transformation and makes a return appearance in No More Heroes 2 as the 10th ranked assassin, and you actually get to fight him this time.
  • No Kill like Overkill: He's a Professional Killer, but one has to wonder how exactly he keeps that inconspicuous when his weapon is an enormous Earthquake Machine.
  • Shout-Out: He appears to be wearing a Virtual Boy and Power Glove, his weapon is based on the Playstation 3 and Xbox 360 hardware and he even pulls a Michael Jackson pose.
  • Technology Porn: Played for Laughs. The earthquake generator takes a solid two minutes or so to charge up, unfortunately for Letz.
  • The Unfought: To Travis's chagrin. Dr. Shake (the machine) and Travis get a proper duel in the sequel, however.

    (4)-Harvey Moiseiwitsch Volodarskii 

Harvey Moiseiwitsch Volodarskii

Voiced by: James Horan (EN), Koji Yusa (JP)

Theme: Violectrolysis

https://static.tvtropes.org/pmwiki/pub/images/nmh_harvey_moiseiwitsch_volodarskii.png
Let's see what you're made of, country boy!

It'll be a killer night, so let's get started!

The 4th ranked assassin, an illusionist and escape artist that prefers using both death traps and Dual Wielding Laser Blades (although smaller than the ones Travis uses). Also gives Travis an Idiot Ball before the fight, although Travis wises up much faster this time.


    (3)-Speed Buster 

Speed Buster

Voiced by: Mitzi Mc Call (EN), Kimiko Saito (JP)

Theme: Mach 13 Elephant Explosion

https://static.tvtropes.org/pmwiki/pub/images/nmh_speed_buster.png

Why are all men so freakin' ignorant? They never learn, no matter how old they get...they never learn.

The 3rd ranked assassin, a seemingly senile elderly homeless woman who turns out to have a Wave-Motion Gun in her shopping cart. She apparently has some history with Thunder Ryu.


  • Affably Evil: It's a little unclear as to whether she's this or Faux Affably Evil — she's introduced as a polite, if not a perfectly normal old woman... until we get to see her Wave-Motion Gun and hear her obscenity-filled boss banter. Once Travis has her dead to rights, however, she takes her defeat fairly well, sharing Travis' sympathy and respect of Thunder Ryu before she gets executed.
  • Animal Motifs: Her Wave-Motion Gun starts out as a shopping cart, then an egg, then a chick, then a chicken, and finally a rooster.
  • Bait-and-Switch: Sylvia refers to her as a witch in her phone call before the fight, and her letter says that she has powerful magic... but she's really just an old lady with a laser cannon.
  • Benevolent Architecture: Her laser beam can't hit you if you're hiding in one of the many dilapidated buildings or alleys, and attacking the right street light will cause a chain reaction of street lights falling like dominoes, ending with one striking her cannon and breaking it, giving Travis an opening to approach.
  • Corridor Cubbyhole Run: Her boss fight (and stage) is running down a street, avoiding blasts from her Wave-Motion Gun by ducking into alleys.
  • Does Not Like Men: Though she makes an exception for Thunder Ryu and Travis.
  • Everyone Calls Him "Barkeep": Again, even the supplemental materials list no name.
  • Face Death with Dignity: She accepts death after Travis defeats her.
  • Fan Disservice: Averted, as she is exempted from the Playstation 3 version's "Very Sweet Mode" that puts all the female characters in swimsuits.
  • Glass Cannon: Completely powerless without her laser cannon. And her laser cannon can be taken out by simply dropping a street light onto it.
  • Graceful Loser: Compliments Travis's skills and gives him a peck on the cheek right before he decapitates her.
  • Obfuscating Stupidity: Acts like she can't hear Travis... as her shopping cart obviously and visibly unfolds into a massive laser cannon. Then again, firing that thing probably demolished her hearing.
  • Never Mess with Granny: If you don't want a huge-ass laser to the face. Just ask Thunder Ryu.
  • No Kill like Overkill: Compared to every other assassin. Travis and his various opponents use laser blades or guns... Speed Buster uses a gigantic laser cannon that can devastate cities and instantly kill her targets, along with anyone behind them for miles.
  • Off with Her Head!: The way Travis kills her.
  • Puzzle Boss: It's really all about dodging her cannon until you can get close enough to sabotage it; she's too old to put up much of a fight.
  • Shopping Cart Antics: She appears in battle with a random shopping cart full of produce in it... which after a lengthy transformation period, turns into an enormous radioactive particle beam cannon called the "Buster Launcher."
  • Sir Swears-a-Lot: Her intro card line is "Fuck you, you little prick!" and she frequently yells the F-bomb as she fires off the beam.
  • Villainous Breakdown: As you get closer to her Wave-Motion Gun, her battle dialogue changes from taunts and insults to screaming at you to stay away.
  • Wave-Motion Gun: Let it hit you and it's bye-bye. You'll survive two or three hits on the lower difficulties (although it will burn out the Beam Katana), but on Bitter you have to get out of the way.
  • Worthy Opponent: She doesn't exactly have the best words to describe the male gender as a whole, but admits that Thunder Ryu was an exceptional man, and expresses her opinion that she hopes Travis will one day be as great as he was.

    (2)-Bad Girl 

Real Name: Charlotte Birkin

Voiced by: Kathryn Fiore (EN), Yuko Sanpei (JP)

Theme: Pleather for Breakfast

https://static.tvtropes.org/pmwiki/pub/images/nmh_bad_girl.png
No More Heroes
Click to see her in Travis Strikes Again / No More Heroes III

"You think you're bad, don't 'cha?"
Pop quiz: why am I such an angry bitch? Seriously, no matter how many I kill, it's all the same. They're all going to pay! Yeah! With their fuckin' lives!

The 2nd ranked assassin, who is an overly made-up woman in a pink baby doll dress and carrying around a bloody baseball bat. While all of the assassins, including Travis, are obviously unhinged to some degree, Bad Girl is out-and-out psychotic, and not at all ashamed of it. Easily the most unnerving of the opponents. Her death forms a big part of the plot of Travis Strikes Again, with her father seeking revenge against Travis and later teaming up with him to use the death balls to resurrect her.


  • Abnormal Ammo: Gimps. Cloned gimps, to be specific. Killing them has become her day job until Travis arrives.
  • Armor-Piercing Attack: Her main gimmick as a playable character in Travis Strikes Again is using her "Cleanup" Skill Chip to make all her melee attacks capable of breaking an enemy's guard and knocking them out of whatever they were doing. If she manages to corner an opponent with this ability on, she can potentially barrage them with blows while effectively keeping them stun-locked.
  • Anti-Hero: She is this in III as she is still the same Ax-Crazy Girly Bruiser who helping Travis fight off the alien invaders from space.
  • Ass Kicks You: Her heavy attack in Travis Strikes Again features her swinging her bat once, followed by launching her backside toward the opponent.
  • Aw, Look! They Really Do Love Each Other: A very tragic example. The aftermath of finally being revived in the DLC of Travis Strikes Again, has Bad Man and Bad Girl realizing that in the ten years since they've last seen each other, they no longer recognize each as the family they once were. They end up deciding to go their seperate ways without so much as a single hug though Bad Man insists that they're still blood family no matter what. In III however, Bad Man's death at the hands of FU breaks Bad Girl to the point where she spends most of the game huddling in her bedroom calling out to her deceased father whilst clutching his mask muttering Daddy to herself over and over. In the ending after recovering and assisting Travis and his friends in taking down FU once and for all, they all hold a funeral for Bad Man with Bad Girl giving a final eulogy describing the fond memories she had of her father as a child, the way he was an inspiring baseball player and how she would eat the marble ice cream he bought her and pretend it was her favorite flavor just because he thought it was and she wanted him to be happy.
  • Ax-Crazy: She has a conveyor belt that bring in a line of cloned gimps that she hits and kills one by one, and also hits them at Travis like baseballs. This trope doesn't begin to describe her.
  • Back from the Dead:
    • Her father brings her back to life in Travis Strikes Again, except she comes back in the body of a dog.
    • She gets brought back for real in the DLC, though she still retains her infantilized personality from the original resurrection.
  • Badass Normal: The assassins leading up to the rank 2 battle have all been visibly-dangerous killers, and utilized various forms of beam katanas, guns that shoot extremely explosive bullets, a rocket launcher mounted into a prosthetic leg, a building-sized earthquake generator, and a Wave-Motion Gun disguised as a shopping cart. Bad Girl is a young woman, wearing a dress, armed with a completely normal baseball bat. She is tough as nails, and if you aren't careful, she will absolutely destroy you.
  • Batter Up!: Her weapon. She even says this phrase verbatim when using her most basic attack.
  • Being Tortured Makes You Evil: She was kidnapped and subject to brutal electric shock torture by her father's "sponsor" in an attempt to replicate the violent circumstances that turned Shigeki from a humdrum alcoholic to a talented hitman. The result was a far more powerful killer, albeit one who was much less sane and stable.
  • Brainless Beauty: As of Travis Strikes Again, she's boiled down to a single-minded killing machine.
  • Breakout Character: She was just a late-game assassin that Travis fights, with no explanation as to who she is or why she's the way she is, but became fairly popular, with her father eventually becoming a playable character in Travis Strikes Again, and she becomes a playable character in the "Bubblegum Fatale" DLC where her backstory gets greatly expanded upon. By the time of of III, she's now part of Travis' circle of friends and allies, even living in a motel room near his and joining in on a discussion of movies between him and Bishop.
  • Break the Cutie: Seeing her father dead in III leaves her a near-catatonic wreck and it takes some time before she recovers.
  • Broken Record: After seeing her father dead, she can only bring herself to call out to "Daddy" while clutching his mask.
  • But Not Too Foreign: Turns out she's part-Japanese on her father's side.
  • Came Back Wrong: When her father wishes her back using the Death Balls. It turns out one of the Balls was incomplete, so she returns in the body of a dog. Even after she gets her actual body back, her mind has become much more childish than she was originally.
  • Combat Stilettos: She wears extremely high spike heels during your fight. Unusually for this trope, they visibly affect her ability to walk or run—but she's still one of the toughest fights in the game. One wonders what she could have done if you'd interrupted her in different shoes.
  • Cool Crown: She wears one in her Travis Strikes Again and III outfit.
  • Cute and Psycho: As part of the send up of the "hot blonde cheerleader" trope. Her cuteness is seriously undermined by her nature as one of the most unhinged assassins in the game.
  • Daddy's Little Villain: Loved by her father despite being over the top insane and violent. She takes his death by FU hard.
  • Dark Action Girl: While characters like Shinobu and Holly are more anti heroic in nature and the player knows little about Speed Buster, Bad Girl stands out of the ranked assassins for being a violently unhinged woman and while she doesn’t have anything special about her moveset being armed with a simple, crude bat, she ends up being one of Travis’s most difficult opponents because of her violent and unpredictable nature with her technically winning the fight even with her death.
  • Determinator: Even getting run through by a beam katana doesn't stop her from beating Travis to a pulp. Travis only wins by surrendering to make her stop hitting him, at which point she finally bleeds out. Revealed in Travis Strikes Again to have gotten it from her dad.
  • Diabolus ex Nihilo: Throughout the first No More Heroes, the assassins Travis faces at least have some explanation as to who they are. Death Metal has a mansion and a life of luxury, Dr. Peace has an estranged daughter, Harvey is a stage magician, Speed Buster is an old woman who hates men but seems to have an odd friendship with Thunder Ryu... With Bad Girl? You get nothing. There's no Freudian Excuse note , no mention of friends or family note ... she doesn't even seem to have an occupation other than being a killer. Travis does not expect this and the fact that there is literally nothing else to her character beyond murder disgusts him. He even drops his few shreds of chivalry for the fight with her.
  • Distaff Counterpart: To her father, Bad... Man.
  • Do Not Call Me "Paul": She does not like being called by her real name 'Charlotte' to which Travis and Bishop calls her by in No More Heroes III.
  • Drunken Master: It's not-so-subtly implied that she's totally hammered during the fight, but she will kick your ass into next week with that bat.
  • Earn Your Happy Ending: Between the later revelations of her literally tortured life before the first No More Heroes, and being revived by her father Bad Man in Travis Strikes Again just for the man to himself get killed by Fu early on in III traumatizing her for most of the game; let's just say life's been a bitch to her to say the least. Eventually, she does recover enough to hang out and talk about movies with Travis and Bishop and even personally helps out in taking down FU out of revenge for her father. At the end of the game, Travis and all of his allies, new and old, gather to hold a funeral for Bad Man showing that no matter how fucked up her life turned out, she's not alone.
  • Establishing Character Moment: Even more so than the other assassins in their cutscenes - in her first thirty seconds, she kills five gimps with a baseball bat while cheering and laughing about it, swears like a sailor, gets a beer out of a fridge filled only with beer cans, and downs said beer in only a few seconds.
  • Even Evil Has Loved Ones: Despite her Ax-Crazy personality, she truly loves her father Badman and was devastated that he was killed by FU.
  • Everyone Calls Him "Barkeep": With her, though, it's likely that she doesn't even care to have a name, through Travis Strikes Again reveals she has one.
  • Fan Disservice: Her imagery definitely invokes fanservice, but it gets kinda lost underneath her utterly deranged and disturbing personality and philosophy.
  • Faux Affably Evil: She offers Travis a beer before fighting him, and soon reveals that she's an utter psycho. Soon as she notices that Travis thinks he's better than her, she goes from zero to murder in fifteen seconds.
  • Foil: To Bishop and Jasper Batt Sr. The deaths of two comically unmemorable characters are the catalysts to the second game's dramatic revenge plot despite being nothing more than footnotes in their own original game and irrelevant to the audience, now the fan-favorite Bad Girl has someone mourning her in Travis Strikes Again (her father) and avenging her despite being the worst and most deranged person Travis has ever met.
  • For the Evulz: Judging by her monologue, this is what drives her.
    "Pop quiz. Why am I such an angry bitch? Seriously, no matter how many I kill, it's all the same. They're all. Going. To pay. Yeah. With their fucking lives."
  • Flaming Sword: When her health gets to about half, there's a short cutscene where she takes a swig of whiskey and ignites her breath to set her bat on fire. From that point on, her downward swing attack makes a large explosion that's hard to dodge.
  • Flunky Boss: Several times during the fight she runs to the conveyor belt and uses her bat to launch the clones at Travis like projectiles (the player can deflect them back at her with a pinpoint attack) The clones then fight like regular Mooks.
  • Girl with Psycho Weapon: Cute girl, bloody bat.
  • Girly Bruiser: That pink dress, heels and make-up don't hinder her ass-kicking abilities in the least. She's even now the trope picture for the former.
  • Hard-Drinking Party Girl: A very violent version, as she's a twenty-something girl gleefully plastered on nautical gallons worth of beer, but her Alcohol-Induced Shenanigans are less swinging from a chandelier, and more beating people to death with a baseball bat.
  • Heel–Face Turn: In No More Heroes III, she's now working with Travis and Shinobu to fight FU and the other aliens. But it seems only because Bad Girl sees killing the alien invaders as "looks like fun", still it's better having her as an ally than as an enemy... Until FU comes and murders her dad.
  • Heroic BSoD: Let's just say, she doesn't take FU's attack on Badman very well.
    Daddy...daddy...daddy...
  • Impaled with Extreme Prejudice: Although it takes a while to kill her.
  • Knight of Cerebus: Her original appearance in the first game is radically different from pretty much all of Travis' previous opponents, in terms of tone. Unlike every other assassin before her, she has zero sympathetic or comedic quirks to her character, an absence which highlights just how sociopathic and violent of a person she is. Her battle ends up marking the plot's transformation from Travis' journey to being number 1 to an examination of the violence and sheer darkness of his life.
  • Lady Drunk: A rather young example. During the cutscene before the fight, Bad Girl downs a whole can of beer - taken from a refrigerator that has only beer inside it - in under five seconds. She does it again in less time later-in between a cut to Travis and her throwing a beer can, Bad Girl emptied it entirely (you can tell by the clinking on the ground).
  • Lady Swears-a-Lot: Every third word from her mouth is a swear.
  • Late to the Tragedy: In III, she arrives after FU decimated Travis, Shinobu and her father, and thus has to see her father's corpse in front of her.
  • Let Them Die Happy: After she has a Beam Katana impaled through her, she keeps beating Travis while stating she won't lose. Travis tells her that he gives up, causing her to smile and giggle a bit before she finally dies from blood loss.
  • Lightning Bruiser: Bad Girl hits like a truck, can take a helluva beating, and will run circles around Travis with little issue when prompted.
  • Like Father, Like Son: Turns out to share weapon affinity and drinking habits with her father.
  • Mini Dress Of Power: Which emphasizes her Supermodel Strut.
  • No-Holds-Barred Beatdown: If you fall for her Wounded Gazelle Gambit, her ensuing smackdown from her baseball bat will kill you and look extremely painful. When Travis finally "defeats" her, she proceeds to use her dying moments to lay another one down on him, and while previous violence against him has generally skewed towards comical slapstick, this moment is legitimately brutal and almost kills him.
  • Nominal Importance: In the first game she was only a minor character, without much relevance in the plot and she was one of the assassins who didn't get a real name and was only called "Bad Girl". So when in Travis Strikes Again her death causes the events of the game her given name was finally given by her father.
  • Nothing Nice About Sugar and Spice: Bad Girl is a young woman who wears a pink frilly dress and high heels. She's also an Ax-Crazy maniac who beats people to death with a baseball bat.
  • "Not So Different" Remark: During the prefight cutscene Travis says "You're no assassin, you're just a perverted killing maniac." Her response: "In essence, they're the same."
  • Perfect Play A.I.: In battle, she'll usually just saunter towards Travis very slowly and go ballistic when he's actually within attack range. If the player tries to stay away, she'll resort to her gimps instead.
  • Pink Is Erotic: Fights in a vibrantly pink dress, which punctuates the fetishistic undertones of the rest of her character design, from her habit of bludgeoning clones in S&M gear to her vaguely sexual posing whenever approaching or beating the ever-loving crap out of Travis.
  • Pink Means Feminine: Bad Girl is, well, a pink girl, a violent one at that.
  • Playing Tennis with the Boss: You can hit her gimps back at her. Careful though, because she'll sometimes send them right back at you.
  • Playing with Fire: After she Turns Red, she douses her bat in alcohol and sets it on fire.
  • Promoted to Playable: The major selling point for the "Bubblegum Fatale" DLC for Travis Strikes Again.
  • Psycho Pink: Wears pink and is absolutely insane compared to the other assassins. Unlike the rest of them, she hides under no such pretences of honor or pity and is simply killing because she enjoys it, something that utterly disgusts Travis.
  • Psychopathic Manchild: Her full resurrection post-DLC in Travis Strikes Again evidently couldn't completely fix the damage Badman's handler did to her psyche, as she's still murder-happy despite her mind having reverted back to a more childish state. At the very least, she doesn't seem to be hostile towards Travis anymore come her return in III.
  • Pyrrhic Victory: Technically, her duel with Travis ends with him losing, as he surrenders to make her stop hitting him; not that it does her much good, as she dies about five seconds later, making Travis the winner by default.
  • Roaring Rampage of Revenge: Subverted. Why is she such an angry bitch? She doesn't need a reason. She just wants to make people "pay with their fucking lives" For the Evulz.
  • Rule of Glamorous: Deconstructively defied, she does wear a frilly dress while being a mentally unstable assassin doin' her job, this dissonance creates a more unnerving effect, rather than a pleasant one for the viewer. Even more so, when we learn about how she was recruited in Travis Strikes Again...
  • Small Role, Big Impact: A relatively minor character in the game as a whole, but her death is what sets off the plot of Travis Strikes Again: No More Heroes, in which her father, known as Bad Man, decides to get revenge on Travis.
  • Stealth Pun: When she's brought back from the dead, she gets revived as a dog. Well, she was a pretty big bitch.
  • Straw Nihilist: Unlike the other assassins, there is nothing truly that could be considered "humane" about her. She kills people For the Evulz and doesn't even seem to take pleasure in that. What's more, she's coherent enough to know that she's a nihilistic killing machine and has more or less resigned herself to it. Being tortured into a pure killer didn't really help.
  • Supermodel Strut: Two variations of it during her boss fight, one with dragging the bat and less hip swaying and the other holding the bat like a cane; swinging her hips enough to bounce her skirt side to side.
  • Taking You with Me: She tries her damnedest to do this to Travis. He actually does concede to her, and he goes unconscious from her blows as she dies. Travis doesn't so much win this fight as much as he just loses last.
  • Token Evil Teammate: Easily the most bloodthirsty and ruthlessly unpleasant playable characters in Travis Strikes Again.
  • Took a Level in Dumbass: Her resurrection ended up regressing her mental constitution into that of a child, making her much more unhinged and violence-prone compared to her original personality that was more bitter and intelligent enough to call out Travis on his own hypocrisy. This wasn't remedied by her getting her human body back.
  • Tragic Keepsake: After her father dies to FU, she's seen clutching his mask all while muttering "Daddy..."
  • Tragic Villain: Revealed to be this in Travis Strikes Again. She was a normal girl until her father's handler kidnapped her and subjected her to near-death torture that broke her mind, turning her into the Ax-Crazy monster Travis ends up fighting.
  • Tranquil Fury: Just look at how her mannerisms shift after Travis tries to pull Even Evil Has Standards on her. She goes from being openly unhinged, flitting from Faux Affably Evil to Ax-Crazy at the drop of a hat, to much calmer and more collected. Travis quite clearly hits a nerve with her.
  • Underestimating Badassery: She isn't ranked 2nd for nothing. It's not just that Travis underestimates her skill, but also that she's batshit crazy, making her unpredictable. She is easily Travis's toughest opponent in the first game, if not the whole series. Even after he defeats and impales her, she proceeds to beat his ass half to death, finally giving up and dying only after he "concedes" defeat. Travis admits to Sylvia's mooks that he almost lost that one.
  • Used to Be a Sweet Kid: Was like this before her dad's handler 'recruited' her through kidnapping and near-death torture.
  • Villain Has a Point: Despite being a "perverted killing maniac", she isn't wrong in telling Travis that he shouldn't try to spout his own ethical superiority. Regardless of the justifications and his supposed moral high ground, he is still killing people for his own entertainment and gratification, no matter how far he'll go to prove otherwise. There's no real need for him to be ashamed or to have the need to justify his actions, and even less need to think he's somehow better than other assassins.
  • Vocal Evolution: There's over a decade of time between Bad Girl's first appearance in which she died and her later appearances. Kathryn Fiore's take on her is a bit shriller these days though it does suit her mental regression past her resurrection.
  • Worthy Opponent: Some of the bosses she beats in Travis Strikes Again manage to win her respect with either their fighting skills or characters.
  • Wounded Gazelle Gambit: And if you fall for it, it's an One-Hit Kill. On you, not by you. To tell the difference, look at her hands when she starts crying. If she has one hand on her baseball bat? Stay away. If she has both of her hands on her face? Hack 'n' slash away!
  • You're Insane!: And if it comes from Travis, you know she's messed up.

    (1)-Dark Star 

Dark Star

Voiced by: Steve Blum (EN), Tesshō Genda (JP)

https://static.tvtropes.org/pmwiki/pub/images/dark_star_28.png
"Welcome to my castle."

Welcome to my castle. I heartily receive you, my son.

The number one ranked assassin of the UAA, and Travis' ultimate target. Lives way out of town in a large castle, and awaits Travis' approach for a very special reason... to start messing with his mind before he kills him, of course. He's a guy that enjoys that sort of thing.


  • Animal Motifs: Dragons, to mirror Travis' tiger motif.
  • Badass Cape: A very badass full mantle. Shame he doesn't actually wind up doing anything badass.
  • Bait-and-Switch Boss: Jeane (the human) takes him out before the battle begins, then serves as the actual final opponent in his place.
  • Cool Mask: Complete with a retractable dragon tail-shaped laser whip.
  • Everyone Calls Him "Barkeep": Though he tries to convince Travis that he's his father, who presumably does have a name Travis knows.
  • Evil Sounds Deep: Part of being the #1 highest ranked assassin.
  • Feet-First Introduction: Your first view of the man is his snake-skin loafers befitting his expensive-looking and sinister attire.
  • Impossibly Cool Weapon: The "blade" of his "Horse Saber" is an enormous energy whip-thing that resembles a giant laser dragon. Even when Dark Star's killed off and you instead fight Jeane, it still forms the giant ring that you two fight in, which gradually shrinks as you duke it out.
  • Laser Blade: The Horse Saber, easily the least katana-like of the various beam katanas shown in the series. Its "blade..." well, just see above. You don't even get to see it being used for its intended purpose; Jeane kills Dark Star before he gets the chance to "swing" it, using its blade to circle an arena for your fight with her.
  • Luke, I Am Your Father: Dark Star is Travis' father. Actually a lie; Dark Star said it to mess with Travis and get in his head before their fight.
  • Spikes of Villainy: On his armor.
  • The Unfought: He's killed before the real final battle begins.
  • Vader Breath: Audibly breathing somewhat heavily when he first appears though he quiets down once he opens his helmet.

Other Assassins

    Unknown Assassin 

Unknown Assassin (real name possibly Ermen Palmer)

https://static.tvtropes.org/pmwiki/pub/images/ErmenPalmer_5829.png

I'm afraid not. These fights don't work like that. It's time to die, Mr. First Rank!

An assassin below Travis in the ranks. He appears in the game's ending to challenge Travis' position.


  • Bait-and-Switch Boss: Don't worry, you won't have to run around Travis' apartment, trying to fend the guy off while getting your own beam katana.
  • Combat Pragmatist: What kind of monster attacks a man while he's on the crapper?
  • Didn't Think This Through: Travis killed assassins above him to take their positions without thinking about how he was also inheriting their status as a target.
  • Expy: Looks (at least from what little you see of him) like Garcian Smith from killer7. The circumstances of trying to kill an assassin in a hotel by catching them off-guard are also very similar to Garcian's (or rather, Emir Parkreiner's) backstory, even more so if you've completed Lovikov's sidequest. Doesn't help that Garcian and the Smiths' first target was also named Travis. And then Travis Strikes Again: No More Heroes made No More Heroes and killer7 a part of the same universe. Make of that as you will.
  • The Faceless: You never get a good look at him.
  • Half the Man He Used to Be: Courtesy of Henry.
  • Laser Blade: His apparent weapon of choice. Fitting, since if the second game is any indication, Travis ended up popularizing beam katanas among professional assassins during his climb to rank 1.
  • Unknown Rival: He bursts into Travis's bathroom, also with a beam katana, out to take Travis' position. Travis has no idea who this guy is, and particularly why he won't respect the sanctity of the restroom.

    Jeane (Person) (SPOILERS UNMARKED!

Jeane (Person)

Voiced by: Kari Wahlgren (EN), Mamiko Noto (JP)

Theme: Rocket Surgeon

https://static.tvtropes.org/pmwiki/pub/images/nmh_jeane.png

Go ahead. Draw, brother.

Travis' ex-girlfriend, revealed to be half-sister, who he hasn't seen in two years.


  • Achilles' Heel: Agile enough to dodge just about anything Travis can throw at her... except for charged attacks which can consistently hit her at close range. Worse, they can even briefly stagger her for basic combos if she gets hit at the right time.
  • All There in the Manual: Literally, her only mention before her actual appearance is in the instruction manual.
  • Bare-Fisted Monk: Unlike the others Jeane is not armed with fancy robots, guns, swords or anything else. Just unarmed punches, kicks, and a few wrestling moves. She will kick your ass.
  • Big Bad: She ends up being primary antagonist of the first game. Namely, she's the one who murdered Travis' parents in front of him, and thus became Travis' target for vengeance.
  • Broken Pedestal: The truth about Jeane is the killing blow to idealism in Travis's world. The first we see of Jeane, all we see of her is a photo of her on Travis's desk smiling happily in an open field, wearing a sunhat and a sundress. It is clear that Jeane represented a more innocent and idealistic time in Travis's life. However, in the game proper, Jeane reveals through her horrific backstory that she is nowhere near as pure or innocent as she appeared, and that her relationship with Travis was tainted from the start with revenge against their father being the primary motivation, and twofold for being incestuous. The photo of the bright long-haired Jeane mentioned before is contrasted with the shot of a short-haired, bloodied Jeane enveloped in shadow, right after killing Travis's parents. Killing Jeane with his own hands symbolizes Travis killing the illusion of an idealistic past, and coming to terms with reality as it is
  • Brother–Sister Incest: She slept with her half-brother—Travis—who didn't know it at the time. So when he learns the Awful Truth in the present, he's suitably Squicked out.
  • Cain and Abel: She's this with Travis, but it's notably very muddy which of them is Cain and which is Abel. Jeane struck first by killing their father and Travis's mother, but Travis's main goal in joining the UAA is the chance to kill Jeane, and even when he learns that she's his sister, he's still determined to kill her.
  • Continuity Nod: In III, Henry recalls how when Travis and him ran away from home to escape their Serial Killer father, Henry was carrying the much younger Jeane acknowledging for the first time how she's technically his half-sister too.
  • Cowgirl: Dresses as one in Very Sweet Mode of Heroes Paradise.
  • Chekhov's Gunman: Aside from her passing mention in the manual, there's also a picture of her in a white dress next to Travis's answering machine. In Desperate Struggle, the picture has Jeane's face scribbled out with a marker.
  • Death Equals Redemption: Well, more like Death Equals Reconciliation, as she and Travis make peace with one another before Travis kills her. Jeane has no qualms with death, complimenting Travis and holding her head high. She even smiles before Travis deals the final blow, delivering the line "Good night, Travis".
  • Department of Redundancy Department: "You know that manga called Miyuki? The Japanese one?"
  • Face Death with Dignity: Barring an initial plea for Travis not to kill her, she calmly accepts her loss, saying that she's had enough killing. Her last words before Travis deals the mortal blow is bidding her half-brother goodnight.
  • Failure Is the Only Option: Depleting all her health results in a final power struggle that always ends with her defeating Travis, who is only saved thanks to the intervention of Shinobu.
  • Fast-Forward Gag: Her exposition towards Travis, as a means of slipping in some... heavy truths past the age rating system. You can pick up on the general mood of the conversation just by watching Travis's horrified reactions, but you can also record the audio and slow it back down if you want to hear the gory details.
  • Final Boss: Jeane serves as the final opponent of the game by default, in place of Dark Star.
  • Fragile Speedster: Her health is actually quite low for a boss for the point in the game she's fought, but she has a nasty habit of dodging/countering everything. Oh, and she Flash Steps all over the place.
  • Freudian Excuse Is No Excuse: After explaining how she and Travis are half-siblings, her history of being sexually abused by their father, and how she had to prostitute herself so she can afford to protect herself and avenge her mother. Travis is sympathetic to her but chooses to kill her anyway so he can avenge his father and mother, also because Jeane wouldn't share his clemency even if he chose to spare her, which was shown after Shinobu cuts her arm off while it was in Travis' chest. After this, Travis kills her when she begs for her life and tries to appeal to him by saying they're brother and sister, though soon gives this up and accepts his reasoning for what he has to do. Travis wishes her the best in the afterlife before he kills her.
  • Good Old Fisticuffs: She uses no weapon, and is apparently an expert at hand-to-hand fighting—even moreso than wrestling-fan Travis.
  • Groin Attack: She takes Dark Star down by launching her fist through his crotch.
  • Hidden Villain: Taken to its extreme conclusion, as she isn't seen or mentioned at all before her boss fight, aside from a passing reference in the instruction manual.
  • Knight of Cerebus: She brings some darker overtones to what was previously an ultraviolent yet very silly game about a guy winning a lightsaber on eBay and testing it out by killing people by revealing that Travis' true motive was revenge for his dead parents.
  • Luke, I Am Your Father: "Travis, I am your half-sister".
  • Mercy Kill: In the end, both Travis and Jeane feel that she has to die. The latter admits she's tired, the former being solemn in his actions.
  • Mundane Utility: That awesome and massive energy dragon emanating from Dark Star's beam katana? She simply uses it to form simple fighting ring to fight Travis in. As the battle progresses, she'll make the ring smaller to constrict Travis more while she's capable of dodging in place.
  • Mythical Motifs: Dragons, she takes the dragon motif from Dark Star and is shown to be a professional fighter. This reflects the tiger and dragon philosophy with Travis; Jeane is a professional fighter who is trained to kill others, while Travis just bought a beam katana and decided to be the number 1 assassin for the thrill of the hunt.
  • No-Sell: The only human-sized enemy in either game that Travis can't grapple, since she'll turn it against him every time he tries. Makes sense, given how well she's trained in MMA. On the other hand, Travis can instead use charged attacks against Jeane, who's very vulnerable to them.
  • Parental Incest: Her (and Travis's) father molested her in a "rotten apartment" for a long time during which she says she was "his slave".
  • Rape and Revenge: Amounts to her reasoning for killing her father. As she puts it:
    Jeane: Ever since I can remember, he molested me. We lived in this rotten apartment. And I was his slave. Every day I cursed his soul. I swore that I would kill him one day. But cursing didn't change anything. That's when I decided to become a killer.
  • Red Eyes, Take Warning: One of the most dangerous bosses, and she's got red eyes.
  • Roaring Rampage of Revenge: Jeane's motivation for everything she's done, which includes killing Travis' parents and messing with him.
  • Rush Boss: She's vicious, powerful, and rarely leaves herself open, but doesn't have much health to spare once you start landing hits.
  • Self-Made Orphan: Well, half true. Her mother died by the hands of her father (or committed suicide because of his abuse). Jeane bided her time to learn how to kill before killing him.
  • Sex for Services: Tells Travis that she paid for her training to be an assassin "with [her] body" due to having no money.
  • Shout-Out: Compares her situation to that of the manga Miyuki.
    • It's little coincidence that a character named Jeane fights pretty much identically to Gene from God Hand, right down to her dodging animation. Then there's her alternate Cowgirl outfit in the Super Sweet mode Heroes Paradise which mirrors Gene's Wild West-based outfit.
  • Stripperiffic: To a degree; all she's wearing is a tank top and shorts that are cut to show off her panties.
  • Take That!: She delivers the immortal "No More Heroes Forever" line.
  • Undignified Death: Played With. She accepts her death rather calmly and accepts this is what it has to be, but Travis' killing blow essentially turns her body into a bloody heap with only her legs intact, which is far from a dignified way to end up.
  • Super-Reflexes: The only assassin that can consistently evade and dodge all of Travis' combos aside from very rare moments of weakness like after her telegraphed long-range thrust punch.
  • Walking Spoiler: She plays an integral part in the final act of the game, and is only obliquely referenced through the cat named after her outside of the manual.
  • Woobie, Destroyer of Worlds: Her life completely sucked. Her response was to kill the man responsible for ruining it. Given that she became an assassin afterwards, it seems that this wasn't enough for her and she's now making a living out of killing. By the end, it's little wonder she's perfectly fine with finally letting go.
  • World's Strongest Woman: She's the strongest assassin in the game. Until you get to the True Final Boss...
  • Wounded Gazelle Gambit: If you land a punch or kick on her, or even simply win a power struggle, she'll instantly dizzy rather than be knocked down. But since attempts to grapple with her always end badly for you...She also tries to guilt Travis out of killing her, though she accepts her fate soon enough.
  • Wrestler in All of Us: Puts Travis in an armbar if he moves to grab her.

    Henry Cooldown 

Henry Cooldown

Voiced by: Quinton Flynn (NMH1, NMH2), Mark Allen Stewart (NMH3) (EN), Katsuyuki Konishi (JP)

Theme: We Are Finally Cowboys

https://static.tvtropes.org/pmwiki/pub/images/nmh1_henry_cooldown.png
No More Heroes
Click to see him in No More Heroes 2
Click to see him in No More Heroes III

You're a disgrace to yourself and all those you've killed...

A mysterious man with an Irish accent that first runs into Travis when the latter is the 6th ranked assassin and the one who actually kills Letz Shake. He promises to meet Travis again and go into more detail next time.


  • All There in the Manual: His last name was revealed as "Kuurudaun" ("Cooldown") on the Japanese Desperate Struggle site.
  • Ambiguous Situation: Just what exactly is going on with him in III regarding his radically different personality, strange new appearance, and his sudden crew of Hive Mind doppelgangers.
  • Ax-Crazy: He's suddenly become this in III having become psychotically obsessed with killing his own little brother. Getting horizontally bisected isn't even enough to stop his bloodlust and when an apparent clone of him with his personality reappears to take Travis down while he's using the bathroom, he starts yelling at Travis to suffer as he slices him to pieces.
  • Badass in a Nice Suit: Impeccably dressed, even when he's kicking ass.
  • Badass Longcoat: In the first game. Noticeably missing in Desperate Struggle, where it's replaced with a Waistcoat of Style. He gets it back when he returns in III.
  • Big Damn Heroes: In Desperate Struggle, showing a small part of his Big Brother Instinct thanks for Travis' hospitality while he was recovering, Henry saves Travis from Jasper Batt Jr. after the attempted Mind Screw. He then distracts some Attack Drones and later sits on the sidelines before leaving.
  • Brainwashed: Speculated. It's implied that in Travis Strikes Again that Henry was brainwashed and indoctrinated into/formed a cult due to watching the movie Thor. This explains his entire personality shift, lack of an accent, attire change, as well as his false memories.
  • Cain and Abel: Initially the Abel to Travis's Cain, this becomes flipped in III with the added bonus in that Henry will kill Travis in the future.
  • Climax Boss: He is the third-to-last opponent in III, and his fight comes right after a string of shocking Reveals. After said fight, and Travis coming back from his temporary death, the only antagonists left to deal with are FU and Damon.
  • Cool Shades: Gains these in his surprise appearance in the "Bubblegum Fatale" DLC for Travis Strikes Again: No More Heroes and carried over into III. Overlaps with Sinister Shades since they make him look more menacing than ever before to go with his much darker personality.
  • Cult: By the time of III, he's fallen in with a cult known as the Order of the Emerald Night. Which may or may not be made of Henry clones.
  • Dark Reprise: His boss theme in III is a slowed down and menacing version of "We Are Finally Cowboys", reflecting the drastic change in his personality and the darker mood of the battle.
  • Dual Wielding: He dual-wields two beam katanas in the third game.
  • Duel Boss: With him being Travis's non-evil twin (until III) and fighting with the same weapon and style as him, this one's a given.
  • Dynamic Entry: How he takes out Letz Shake and his earthquake generator.
  • Emerald Power: In the third game, his forehead symbol emits a green light while he fights. His swords and his entire body start glowing green when he powers up in the second phase.
  • Enemy Within: Mimmy. Technically, she's supposed to be Travis', since she's a personification of all his anime-related fetishes, but it's Henry who ends up fighting her. Presumably this is why her accent sounds vaguely Irish.
  • Energy Ball: His one projectile attack in the first game is to pause and summon three energy balls from his beam katana before launching them at Travis. In Desperate Struggle, this attack returns as his Charged Attack even retaining its I-frames from the first game.
  • Evil Makeover: When he returns in III, he's sporting a drastically darker appearance with wild hair, black sunglasses, and a mysterious emerald embedded in his forehead, reflecting the unknown Sanity Slippage he went through between games.
  • Evil Sounds Deep: His new voice in III is noticeably deeper than it was before, befitting his darker appearance and personality after whatever happened to him between games.
  • Evil Twin: Nope. Compared to Travis, Henry is very much the good twin. Neither of them are angels, of course, but Henry tends to be nobler and much less pragmatic than his brother. By the end of Desperate Struggle, with Travis having dropped most of his assholish traits and Henry apparently not holding too much of a grudge against him for sleeping with his wife, this aspect of their relationship is essentially gone. Played straight in III thanks to Travis's Character Development making him more heroic and some unknown event causing Henry to devolve into an unhinged psychopath. Even his new hair style and sunglasses make him look more like his brother Travis than he ever did previously.
  • False Memories: In III, he claims that his entire background of being raised in Ireland by the Cooldown family was something his subconscious fabricated to bury the traumatic memory of his and Travis's Serial Killer father trying to murder them. Might explain the drastic change to his voice and absence of his Irish accent.
  • Foil: If Jeane represents Travis being forced to come to terms with his past and accept that it was nowhere near as innocent and idealistic as he believed, Henry (in the first game) represents the drive to keep moving forwards in spite of it all. Both he and Jeane are Travis's siblings and rivals. However, whereas Jeane is nearly entirely motivated by personal revenge, Henry's is a Blood Knight who is more interested in fighting Travis just to see who is better rather than any personal enmity. Travis's fight with Jeane finishes with a decisive, brutal end, with a melancholy backdrop. The fight with Henry has no shown ending, with him telling Travis that it is Travis's responsibility to tie up any loose ends, and that all they can do is to keep running. The game ends with them mid-strike, on a more triumphant note on a bright sunny day, as opposed to the somber sunset of Jeane's fight.
  • Go Mad from the Revelation: Heavily implied to have occurred to him between Desperate Struggle and TSA. Henry's dialogue in III suggests that watching a certain movie about a god and his sibling reawakened latent trauma when a young Henry and Travis ran from their serial killer father with their younger sister Jeane only to be captured by a group of adults and had their memories locked away and overwritten. Henry now appears to associate this horrifying memory with Travis's crying and thereby Travis himself, as he repeatedly brings it up. His inexplicable obsession with killing Travis could be explained as an attempt to bury his own past.
  • Greater-Scope Villain: He is seemingly this, or rather will become this, for the entire No More Heroes storyline, as a threat far eclipsing FU and the Jess-Baptiste bloodline, as Travis's future children claim he has allied himself with aliens and has already killed Travis in the future. In the game proper, Henry himself appears unconcerned about FU, leaving him to his brother.
  • Harmless Freezing: Dr. Letz Shake defeats Henry before the Rank 10 fight in Desperate Struggle, then freezes him in carbonite and parades him around as a trophy.
  • Heel–Face Revolving Door: He starts out as a rival meaning to fight Travis to the death, but becomes an ally in Desperate Struggle. Then, in III, through a series of unknown events, he suddenly warps into a coldly vicious killing machine set on ending Travis's life.
  • Hero Killer: In III, He succeeds in something everyone else in all the games failed to do. He kills Travis Touchdown himself. Fortunately, it's just a temporary death and he comes back after meeting Deathman. The future versions of Hunter and Jeane reveal Henry was able to kill Travis permanently later in their timeline, and saving him from that is the main reason they went back in time.
  • Hourglass Plot: A series-wide example. Travis started the series as a vulgar, gleefully murderous psycho while Henry is introduced as a more cool-headed, pragmatic, and noble foil. By the time of III, Travis has mellowed out, becoming friendlier and more heroic while Henry's become just as violent and more psychopathic than Travis ever was.
  • Kill Steal: It's how he's introduced, performing one on Letz Shake. He does so again in Desperate Struggle to the ranked assassins #6 and #5.
  • Laser Blade: The Cross Sword, a beam claymore complete with four stubby beams in place of a hand-guard. For the record, Henry was rocking the laser-crossguard way before that other guy. Just like Travis's Tsubaki Mk-III, the Cross Sword was custom-made for Henry by a skilled technician. By III, he appears to have upgraded to a new set dubbed the "Cursed Crucifix Blade" that he dual-wields, boasting it is a sword that cuts like no other.
  • Luke, I Am Your Father: It turns out that he's Travis' long-lost twin and Sylvia's husband of ten years. Their battle is technically unresolved, but both brothers return in the sequel as playable characters.
  • Knight of Cerebus: In III. Whereas every character has some form of levity to them, Henry is treated completely seriously by the narrative, and his fight is uncharacteristically brutal, even for the series standards. Travis, who is completely seasoned to murder now, is so unnerved by him that he is reduced to a screaming mess in trying to just get him to die.
  • Made of Iron: Whatever warped his personality and appearance before the events of III also made him seriously hard to kill. At the end of his boss fight, Travis cuts him in half, only for Henry's bleeding upper torso to rapidly crawl towards his twin. Travis has to literally beat him into paste to finally stop him. And then it's revealed that Henry has clones of himself....
  • Marathon Boss: Has an absurd amount of health on Bitter in the first game. It can take well over a thousand hits to bring him down.
  • Medium Awareness: Almost all of his appearances are between this and Leaning on the Fourth Wall.
  • Mirror Match: He and Travis have a lot in common in terms of swordplay.
  • No Celebrities Were Harmed: His appearance in the first game is based off of the late Ian Curtis, lead singer of Joy Division.
  • No Fourth Wall: When he shows up, the fourth wall goes bye-bye, both for him and Travis.
  • Not Himself: Noticeably refers to himself almost entirely in the third person during his appearance in Travis Strikes Again implying he may be Brainwashed and Crazy. The uncharacteristic behavior carries into III where he's suddenly much more dour and overly intense. And he no longer has his Irish accent. Him now somehow being part of a Hive Mind of multiple clones might have something to do with it.
  • Not Quite Dead: Even though Travis bisects him and keeps slashing until there's nothing left at the end of their fight in the third game, the ending reveals he still somehow survived the encounter. Given he seems to be part of a Hive Mind now, it explains it.
  • Pet the Dog: Subverted. He "thanks" Travis in Desperate Struggle for rescuing him from Dr. Letz Shake by killing two of the next ranked assassins Travis would've fought. Travis is much less appreciative of Henry once again stealing his kills while Henry's tone makes it clear that he's mocking Travis, and presumably the disgruntled player as well about removing potential boss fights from the game.
    • Played Straight later on when Travis gets completely overpowered and captured partway into his fight against Jasper Batt Jr until Henry jumps in to rescue him.
  • Purple Is Powerful: His beam katana has a purple blade and he's one of the strongest foes Travis faces in the series.
  • Repressed Memories: In III, he claims that both he and Travis actively repressed the memories of their father trying to kill them, and they only resurfaced after he watched Thor.
  • Sanity Slippage: He suffers Z-era Broly levels of this in the third game, to the point he becomes a walking Shout-Out of him (his hair resembles his and his swords become as green as his ki blasts). He completely breaks down in maddened lunacy before being cleaved in two, Laughing Mad, screaming and ordering Travis to not cry before Travis smashes him into paste.
    Henry: Don't cry, Travis. Don't cry! DON'T YOU FUCKING CRY!! TRAVIIIS!!!
    Travis: GRAAAAAAH!!!
  • Screw This, I'm Outta Here: His response to Jasper Batt Jr. turning into a giant balloon thing.
    Henry: It's not happening, brother. I can't be associated with that travesty. I mean I've got standards, for fuck's sake!
  • Self-Duplication: In the third game, his Order of Emerald Night seems to be made of clones of himself. Maybe?
  • Separated at Birth: The reason why Travis didn't know about him until the end of the first game. In III, Henry claims that it's because the two of them were actually repressing the memory of their father trying to murder them.
  • Shirtless Scene: In the second game, when he wakes up from his nightmare.
  • Shout-Out: There's a Casting Gag about Raiden in the first game. In the second, he also manages to do one to Han Solo's fate in The Empire Strikes Back. In the third, he mirrors Liquid Snake even down to his iconic "It's not over yet".
  • Sophisticated as Hell: It may just be the accent, but he seems classy. When he's not dropping f-bombs all over the place.
  • Theme Twin Naming: With Travis. Their last names are Cooldown and Touchdown.
  • Took a Level in Jerkass: Becomes an unhinged maniac between Desperate Struggle and III (while being uncharacteristically an outright jerk in Travis Strikes Again, which is before III), losing all of his previous affability.
  • Troll: Practically his defining trait. In the first game, he steals one of Travis's kills, taunts him about it, and disappears. In the second game, he steals three of Travis's kills, then posts pictures of them in his motel room, just as a reminder.
  • True Final Boss: If you bought the Tsubaki Mk-III before fighting Jeane, then Henry serves as the very last opponent of the first game.
  • Video Game Dashing: For his brief playable appearance in Desperate Struggle, instead of having unarmed attacks like Travis or a jump like Shinobu, he has a simple dash with I-frames. They can be spammed in quick succession to traverse large distances with ease which is pretty useful against Mimmy who usually tries to attack Henry from great distances.
  • Vocal Evolution: A truly drastic example. His new voice actor in III isn't even trying to replicate Quinton Flynn's Irish accent. Presumably, this is a result of Henry Cooldown's apparent revelation after Desperate Struggle about the "Cooldown Clan" supposedly giving him False Memories about being from Ireland.
  • The Worf Effect: Somehow gets captured by Dr. Letz Shake in Desperate Struggle before being frozen in carbonite.

Civilians

    Thunder Ryu 

Thunder Ryu

Voiced by: Paul Nakauchi (EN), Rikiya Koyama (JP)

https://static.tvtropes.org/pmwiki/pub/images/nmh_thunder_ryu.png

I have nothing left to teach you. Aim for the top! Remember... master your katana, and the power will be yours.

Former wrestler and Yakuza member who now runs a gym. There, Travis can train to become stronger, learn new moves, and get hit on by his mentor. He has a history with Speed Buster.


  • Engrish: Played with. While Thunder Ryu speaks fluent English in cutscenes, his words in text (when you meet with him for training, for example) tends to be very insanely broken English.
  • Expy: After his death, his role in the final stage is identical to that of a Remnant Psyche from killer7.
  • Katanas Are Just Better: Ryu's beam katana is one of only three in the first game that both look like actual blades (his specifically being a katana) and do not have the end-cap that makes them look like fluorescent bulbs. This appears to be a rare and/or unfeasibly-expensive form of the weapons; the other two were also made by extremely skilled weapons technicians, and one of them has to be made by harvesting and rebuilding the technology from this one.
  • Laser Blade: You only briefly see him using it, but yes, Ryu's weapon is a beam katana. His model, the D.O.S., was designed by "an infamous Japanese hitman". The D.O.S. has no on/off switch; it ignites automatically when drawn from the "scabbard", and can only be turned off by "sheathing" it again. This makes it an extremely unsafe and difficult weapon to use without skewering yourself.
  • Meaningful Name: Named after Thunder Ryu (aka Genichiro Tenryu), a regular wrestler who appears in the Fire Pro Wrestling games, a gag from Suda51 from his previous job in Human Entertaiment before the company went bankrupt.
  • Obi-Wan Moment: He calmly tells Travis that Travis has nothing more to learn from him and to master the katana, just before getting overwhelmed and vaporized by Speed Buster's Wave-Motion Gun.
  • Spirit Advisor: After being killed.
  • Take Up My Sword: After killing Speed Buster, Travis can pick up Ryu's burnt-out D.O.S. and bring it to Dr. Naomi, who will end up rebuilding it into Travis's ultimate beam katana: the Tsubaki Mk-III.

    Doctor Naomi 

Doctor Naomi

Voiced by: Vanessa Marshall (EN), Kana Uetake (JP)

https://static.tvtropes.org/pmwiki/pub/images/nmh_doctor_naomi.png

A scientist in the warehouse area of Santa Destroy who specializes in beam katanas. She sells both the katanas and the upgrades for them to Travis.


  • Cool Shades: Yellow ones in both games.
  • Dark Is Not Evil: A brunette who primarily dresses in black, she is nonetheless on Travis' side and doesn't try to kill him like her primarily white-colored sister, Doctor Juvenile.
  • Fanservice Pack: Her breasts are much larger in 2. There's the popular theory that all of the money Travis spent on beam katanas and upgrades in the first game went straight to her chest. However crazy this idea might be, this is Suda51 we're talking about.
  • Hypocritical Humor: Dresses in some fantastical clothing that borders on cosplay, but she nonetheless disparages Travis for being an otaku.
  • Jiggle Physics: Her breasts physics are some of the most gratuitous non-combat uses of the engine in the game.
  • Long-Lost Relative: Suda has confirmed that the character Dr. Juvenile in Travis Strikes Again is her sister. Despite the game itself not bearing any hints to their relationship, they share more than a number of similarities, and Naomi's own shrouded past and age makes this a very logical twist.
  • Male Gaze: Yup. She even calls you out for it in Desperate Struggle.
  • Older Than They Look: The Japanese website lists her age at 63 years old. She looks like she's in her 20s.
  • Red Herring: The manual mentions some kind of dark secret of hers, even though she experiences no character development and never leaves the lab. Not addressed in 2, but still a possible Chekhov's Gun. The Japanese website states that she's actually 63—she apparently uses her science to make herself younger.
  • Transflormation: For reasons unexplained, in III, she's somehow been transformed into a giant, sentient cherry blossom tree in Travis' basement.
  • Tsundere: Though she's dismissive of Travis' Otaku lifestyle, she still flirts with him. Though that could be just to get him to buy more stuff (not that there's anyone else selling beam katanas nearby).
  • Welcome to Corneria: Where's that "new toy" you keep promising, Naomi? May refer to the Glastonbury introduced in 2. Of course, after you've bought everything available in the sequel, she refers to another unnamed new toy. That, of course, could be referring to the Arsenal in III.

    Randall Lovikov 

Randall Lovikov

Voiced by: Fred Tatasciore (EN), Nobuaki Kanemitsu (JP)

https://static.tvtropes.org/pmwiki/pub/images/nmh_randall_lovikov.png

A drunk ex-wrestler who hangs out in a bar down a side street, he'll offer to teach Travis extra moves if he can be presented with seven "Lovikov balls". Given that his training involves beating Travis up, he might be the fastest at putting someone through Training from Hell ever.


  • The Alcoholic: You can only find him at the bar, and he's impossible to converse with.
  • Crouching Moron, Hidden Badass: According to his death scene in ''No More Heroes 1.5'', Lovikov managed to use his techniques very effectively to fend off a mafia hit squad (probably sent by Jasper Batt Jr.) until one of them managed to shoot him in the back. Despite being past his prime and constantly drunk, he still had skill and knew how to use it to the bitter end.
  • Drunken Master: He teaches various special techniques to Travis, albeit his teaching methods aren't exactly painless.
  • Killed Off for Real: In ''No More Heroes 1.5.''.
  • Shout-Out: The Lovikov balls themselves are an obvious reference to Dragon Ball, and the moves he teaches are all named after Iwazaru's nicknames for the various titular assassins in killer7 (the Hellion, the Punk, etc.). He even describes them as "souls".
  • Training from Hell: His is a contender for the fastest ever. He teaches Travis techniques in the space of one five-second beating.
  • Vodka Drunkenski: He's Russian and spends most of the time in the bar.

    Georgy Bishop "Sidaks" 

Georgy Bishop "Sidaks"

Voiced by: Matthew Mercer

https://static.tvtropes.org/pmwiki/pub/images/nmh_bishop.png

The owner of the video place near Travis' apartment, and Travis' best (and only) friend. He only generally appears if you're far from your bike, as he's the one who drops it off when you call. He'll also rent new wrestling videos to Travis to teach new moves.


  • Boom, Headshot!: He is killed by at least four bullets to the head, and then his head is removed and delivered to Travis.
  • Caught with Your Pants Down: He is seen masturbating to Bizarre Jelly 5 when his killers barge through the storefront door.
  • Dead Sidekick: Bishop's death is the catalyst for a Roaring Rampage of Revenge in Desperate Struggle.
  • Meaningful Name: Possibly. Travis is the Crownless King, after all.
  • Only Friend: To Travis, at least in the first game. Thunder Ryu constantly berates him, Lovikov only tolerates him long enough to teach him new abilities (by beating the everloving hell out of him), and Dr. Naomi and Sylvia maintain strictly professional relationships with him, but Bishop is always happy when Travis stops by the video store and never complains about bringing Travis his bike. No wonder Travis completely loses it when he finds out that Bishop was killed as a threat to him...
  • Psycho Ex-Girlfriend: His ex leaves him a text message repeating "DIE" over and over again.
  • Spell My Name With An S: Bishop's last name has been spelled "Shidux", "Shidax", and all sorts of other ways. His gravestone gives it the official spelling of "Sidaks".
  • Sudden Sequel Death Syndrome: After appearing throughout the first game, he dies immediately after the tutorial boss in the second.
  • Wrestler in All of Us: Like Travis, he’s a huge fan of wrestling.

    Talbot and Weller 

Talbot and Weller

Voiced by: Dee Bradley Baker (Weller)

The United Assassins Association's registration and clean-up crew.


  • All There in the Script: Even though they've been present in every numbered installment up to this point (only being absent in Travis Strikes Again due to there being no Ranking Battles and the boss fights taking place inside video games), their names were never spoken in-game and could only be found in the first game's Design Materials cards (which could only be accessed in a New Game Plus) and credits (Weller only, since Talbot is always silent). With their character designs changing to feature-obscuring hazmat suits and being completely silent, it isn't obvious that they are the same characters in the second game aside from their height differences. This gets lampshaded in III when Sylvia addresses them by name for the first time on-screen, with Travis pointing out that he didn't know they had names until now despite being recurring characters since the first game (and given the Sequel Gap and Time Skip between the second game and Travis Strikes Again, this is 12 years In-Universe).
  • Big Guy, Little Guy: Talbot's the tall silent guy, while Weller is the shorter but slightly more talkative one.
  • Cleanup Crew: Their job boils down to disposing of the loser's remains at the end of a Rankings Battle (with the exception of Shinobu, who was defeated but spared).
  • Deadpan Snarker: While he speaks with professional stoicism most of the time, Weller sometimes snarks at Travis in his answering machine messages. One time, he leads his message with asking Travis if he's "on the throne again".
  • Demoted to Extra: Downplayed. While the both of them have always been extras, Weller had the additional role of handling the UAA's registration phone calls in the first game. From the second game onward, he is completely silent and only part of the clean-up crew.
  • The Faceless: From the second game onward, they are always seen wearing feature-obscuring hazmat suits and gas masks. While this didn't apply to Weller in the first game, a Running Gag was that Talbot's face is always hidden, either with him being so tall that his head gets cropped off-screen when facing forward, or after the Speed Buster Ranking Battle, his face being hidden by Speed Buster's severed head after Sylvia throws it at him.
  • The Quiet One: When they are accompanying Sylvia, they almost always quietly do their work. Weller, however, does speak a few times during the first game, usually to handle the registration phone calls, and speaking in Sylvia's place when she suddenly goes quiet near the end of the game.
  • The Stoic: From what little personality we get from them when Weller speaks, they are almost robotically professional.
  • Those Two Guys: They are usually seen accompanying Sylvia at the end of each Rankings boss fight to clean up the battlefield and dispose of the killed assassin's remains (if they left any remains behind or they died at all).

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