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Characters / Mobile Suit Gundam: The Origin

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The Character Sheet for the manga Gundam: The Origin and its ONA adaptation. For the 1979 series Mobile Suit Gundam, go here.

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Earth Federation

White Base

Amuro Ray
Voiced by: Toru Furuya (JP), Lucien Dodge (EN)
Main mecha: Gundam

The son of the Gundam's designer, Tem Ray, Amuro is a 15-year-old engineering prodigy who spends more time with machines than humans. Climbing into the Gundam's cockpit in an attempt to fight a war that's suddenly hit too close to home, he finds himself serving as the White Base's main line of defense — and struggling mightily with life as a soldier. Introverted, sensitive, headstrong, and initially caring only about his own survival, Amuro eventually comes to realise that other people matter too.

  • Ace Pilot: Gets there pretty quickly.
  • Adaptational Badass:
    • The Gundam's armament is a lot heavier in the series than in the original with more vulcans on the chest near the shoulders and an optional shoulder cannon.
    • Played With during his confrontation with the Z'Gok. In the original, Amuro cut through an entire squadron of Acguys before fighting and beating Char's Z'Gok. Here he only fights Char but does it in a GM, a mech who's performance is overall lower than the Gundam's.
  • Adaptational Personality Change: Overlapping with Adaptational Jerkass, Amuro's Nice Guy moments from the original are generally cut in favor of him being unhappy about something. The Origin turns his original highly-passionate (and often, quite sweet) attitude into a lot of 'sullen, dull, out of touch', and the "whiny" he's always been accused of. Never better demonstrated then when he fights with Frau Bow and makes her cry, then tries to continue being nasty to Sayla.
  • Adaptational Wimp: The entire infamous 'Brightslap' scene. Originally, Amuro cocks his fists after getting hit and is infuriated with Bright. In the manga he just looks shocked and wants to be left alone.
  • Always Someone Better: To Hayato Kobayashi, especially once the war gets going.
  • Broken Bird: A male example, considering what he witnesses in this series and how these things keep affecting him during the rest of his life.
  • But Not Too Foreign: He has curly reddish hair, a non-Japanese name like "Amuro Ray", and spent his early years in Baja California. Still speaks Japanese, though.
  • Celibate Hero: Doesn't kiss anyone, doesn't get into a romantic relationship with anyone, and shows no real interest in either, perfectly happy one-sidedly crushing on Matilda from a distance.
  • Combat Pragmatist: He has no qualms shooting distracted opponents, sacrificing various armaments, and ambushing opponents. He even takes this to the logical conclusion, using the Gundam as a decoy in order to rush to the enemy cockpit and take out Char.
  • The Dreaded: The Gundam starts out from the beginning as a terror among Zeon forces for having such incredibly high specs, durability, and armament that it can mop the floor with anything Zeon has available at that point, even with a total newbie at the controls. Once Amuro gets good at piloting it, they give the Gundam a name - The White Devil.
  • Duel to the Death: Once with Char. He survives. Interestingly, so does Char - their duel gets interrupted before they can seriously injure each other once the duel moves beyond mobile suits.
  • Establishing Character Moment: Shows up in his underwear, unconcerned with his messy room, having completely forgotten the promise he'd made to give his friend a ride the night before. Amuro having to learn how to deal with others (and tune in to the rest of the world) is a major theme in the series.
  • Expecting Someone Taller: Matilda's fiance was expecting someone older when he heard of Amuro.
  • Falling into the Cockpit: The original Gundam example.
  • Fiery Redhead: Yep. Without some sort of weapon he usually runs rather than fights, but he still gets very loud, very fast.
  • Fire-Forged Friends: With the rest of the crew, most notably Kai and Bright.
  • First Love: Matilda Ajan, very much in a Courtly Love way.
  • Forgets to Eat: Tends to get a bit too wrapped up in his job for his own well-being, thanks to the pressure placed upon him by his vital importance to the war effort and the White Base's survival.
  • Get a Hold of Yourself, Man!: Ignoring his (in)famous receiving of this trope, he does this to a hysterical Frau at the beginning.
  • Good Old Fisticuffs: With his Hot-Blooded side Amuro throws down easily, and more than once.
  • Heroes Want Redheads: Specifically, Matilda. Also inverted, considering Amuro's a redhead himself, and Frau definitely wants him.
  • Heroic RRoD: Once Amuro's Newtype abilities fully awaken, Gundam's control systems begin to break down under the strain of trying to keep up with him.
  • Hurting Hero: He may be a massive badass, but his mind and emotions are initially shattered.
  • I Let Gwen Stacy Die: Lt. Matilda and Lalah. He eventually gets over the former; he seemingly does with the latter...
  • The Insomniac: For much the same reason as the Forgets to Eat entry above.
  • Instant Expert: Justified by the Gundam's tactical computer, which learns alongside him as he fights, and by his awakening as a Newtype.
  • It Gets Easier: Amuro goes through some fairly serious and absolutely justified PTSD over the first part of Origin, given that he's the lynchpin of major combat with absolutely no preparation, and There Are No Therapists when you're in a lone ship caught in enemy territory. After his desertion and the events with Ramba Ral, while still remaining a sensitive and fairly kind person, he finally seems to adjust to being part of the ship and his role. It gets to the point where he actually gets over Lalah's death fairly quickly at the time.
  • It's Personal: With Char. They become mortal enemies after the tragic death of Lalah in combat protecting Char.
  • Jack-of-All-Stats: The Gundam itself. Some Zeon suits are faster. Some are stronger, or more heavily armored, or better armed. None are as suited for all around combat.
  • Jerk with a Heart of Gold: Amuro is, in no particular order, paranoid, antisocial, blunt, and prone to angsting about how hard his life is. He's also an unfailingly loyal friend to anybody who manages to get through that facade, and puts his life on the line again and again in order to take down Zeon and its successors.
  • Leave Me Alone!: Does this a lot in the first half. It's pretty much all because of intense stress and nerves, but sometimes it's active post-combat fatigue and he needs quiet, and sometimes he's just pushing people away.
  • Lightning Bruiser: The Gundam so dangerous because it is fast, heavily armored, and packs a warship-level beam rifle on a mobile suit.
  • Likes Older Women: His crush on Lieutenant Matilda.
  • Love at First Sight: With Lalah. Likely justified as each was the first strong Newtype the other had met, and they felt an instant connection.
  • Luckily, My Shield Will Protect Me: Amuro's shield is destroyed numerous times over, usually saving his life in the process.
  • Mid-Season Upgrade: In Volume 10 the Gundam get's a much needed upgrade where its joints are engineered around electro-magnets (thus making friction almost nonexistent and making it faster) and numerous verniers are added (replacing the chest vulcans). The Gundam is much more maneuverable and faster in space combat afterwards.
  • Military Maverick: The initial one of the franchise, maybe even of the entire Real Robot genre. Completely justified because he's an untrained, shanghaied high-schooler who naturally wants to rely on his Teen Genius abilities to get him out of things. Character Development makes him more cooperative and a better soldier, but the anti-authoritarian, highly individualistic attitude he brought in with him never goes away. Amuro likes his comrades; not the military. This stays consistent.
  • Mindlink Mates: With Lalah.
  • One-Man Army: By the end of the series, he's pretty much a match for a small enemy fleet on his own. And he's rarely on his own.
  • Only Friend: At the start and for quite a while, Frau Bow. Makes sense, considering she's the one he originally jumps in the Gundam for.
  • Pants-Positive Safety: When Ramba Ral finds the gun he's been toting in his jeans waistband. Sure, it makes him look like a badass and even earns Ral's admiration, but his finger's on the trigger and combined with a bad way of carrying, that's how you get hurt. Absolutely Do Not Do This Cool Thing.
  • Parental Neglect/Parental Abandonment: Amuro's Missing Mom let his dad take him to space about a decade prior to the start of Origin, and he hasn't seen her much since. His dad has been completely caught up in his work for months, if not years, leaving Amuro to fend for himself and only Frau Bow to make sure he manages. Actually gets wrenchingly inverted over the course of the series, when Amuro meets, then ends up having to leave both his parents behind in order to keep fighting and protect White Base.
  • Phrase Catcher: "You should get some rest, Amuro." Also "This isn't like you, Amuro.", from Frau.
  • Properly Paranoid: As observed by Big Name Fan Mark Simmons; examples include "The Federation military is just using us as bait," "They're gonna take the Gundam away from me!" and (in the original series plan) "Bright's girlfriend is a Zeon spy!" This also extends to Zeta Gundam ("The Federation is watching me through my waitstaff!") and Mobile Suit Gundam: Char's Counterattack ("Char's only pretending to surrender!") What makes him fall under this trope is, he's always right.
  • Psychic Powers: One of the first and strongest Newtypes.
  • Quirky Curls: Downplayed compared to his '70s Hair of the original, but his hair's still curly and Amuro's definitely an oddball.
  • Red Baron: Not as famous as Char, but people also know him as White Shooting Star or just Shooting Star. His RX-78 Gundam is nicknamed within the series as the "White Devil", a title that is sometimes slapped on Amuro as well.
  • Red Oni, Blue Oni: The red to Char's blue. Irony considering their uniforms and the general color scheme to their mobile suits (the Gundam has a lot of blue around the torso, while Char's suits are almost unanimously associated with all-red paint schemes).
  • The Rival: To Char.
  • Screw This, I'm Outta Here!: Really not happy at the time. Feels like he's just been made useless. And he's taking his Gundam, too. Leads to him trying a bit of Walking the Earth. Involving Crossing the Desert. And it's a Thirsty Desert, too.
  • Shell-Shocked Veteran: Right from the start.
  • Ship Tease: With Sayla. And Frau. And a bit with Lalah.
  • Stock Shout-Outs: "You hit me! Not even my own father hit me!" The famous phrase carries over from the original.
  • Sword Fight: With Char in the finale.
  • Teen Genius/Gadgeteer Genius: Was depicted as one of these as a civilian, having a knack for electronics and being able to customize small robots... like Haro, genki!. Mirai Lampshades this as an early justification for Amuro even being able to pilot the military's most-classified weapon.
    • Downplayed in the Origin continuity. In the original series he was Haro's inventor and actually got rich enough to buy a Big Fancy House in Zeta by selling its design after the war. Here it was a toy created by Anaheim Electronics and Amuro simply made some improvements to its AI.
  • Unknown Rival:
    • It takes Hayato until approximately a week before the end of the war to admit he's been trying to do anything better than Amuro. And he doesn't admit it to Amuro.
    • Played straight during his first encounters with Char, who's more focused on taking down the Gundam than the person piloting it. Due to much greater levels of stress and Newtype awareness, Amuro finally realizes who Char is during a face-to-face encounter before Char introduces himself. It takes significantly longer for Char to recognize Amuro.
  • Unusual Eyebrows: Pretty subtle, but they have more of a frowning slant than anyone else's; the effect gives him a bit of a permanently-pissed look on his face 95% of the time. Integral to his character design.
  • Warrior Therapist: Starts evolving into one.
  • What Beautiful Eyes!: Whatever she sees there, Lalah seems to think that his are gorgeous.
  • When You Coming Home, Dad?: Double Subverted. Tem Ray keeps Amuro's picture with him when he travels... then Amuro literally chases his father twice trying to get his attention. Tem barely notices. Amuro finally realizes that he isn't.

Sayla Mass/ Artesia Som Deikun
Voiced by: Megumi Han (JP), Colleen Villard (EN)
"Big brother? Casval?"

Main mecha: GM

A 17-year-old medical student from Side 7, Sayla is initially in charge of White Base's communications before graduating to pilot status. She is frequently partnered with Amuro during the latter stages of the war, and the two of them share a good working relationship. She also has some sort of connection to Zeon ace Char Aznable, which is explored over the course of the series in depth. Cool, controlled, and nearly unflappable, Sayla frequently acts as the voice of reason among the ship's crew.

  • Ace Pilot: By the end of the series she's an ace several times over, downing numerous mobile suits, battleships, and mobile armours.
  • The Ace: From shooting or driving anything to piloting her own mobile suit, there's almost nothing this version of Sayla doesn't do.
  • Adaptational Badass: The original Gundam had her develop her combat skills throughout their time on earth while here she's had to learn to fight and fire a gun from before the war. Sayla's development as a pilot is also a lot smoother in this version of the story. Her most notable Idiot Ball moment (grabbing the Gundam and going out alone with next to no idea on how to handle it which nearly gets her killed by Ramba Ral) is cut and she goes through all of the standard tests and procedures to learn how to pilot. She's also promoted to an MS pilot in this version and get's her own Custom GM that she pilots during the finale.
  • Armor-Piercing Slap/Double Standard: Abuse, Female on Male: Cracks Kai across the face hard and memorably in their first encounter. Deconstructed because Kai is weak and Sayla is strong, but she hits him because of her disgust at him not being stronger/being so self-serving.
  • Ascended Extra: While Sayla was always an important character here her role is elevated to one of the leads alongside Amuro and Char. When the flashback arc hits her importance increases significantly as her backstory is filled in and post-flashback she's given much more to do as she pilots her own GM and has her own arc where she uses her status to disrupt the Zeon ranks.
  • Bridge Bunnies: Started as one, before becoming a combat pilot.
  • Broken Bird: Almost all of the girls in this series have shades of this, and she's no exception. In her case, it's not just because of her environment, but for her Dark and Troubled Past as the daughter of Zeon Zum Deikun and sister to Char Aznable.
  • Death Glare: Gives some terrifying ones, usually to Kai.
  • Defrosting Ice Queen: To everybody who's not her Aloof Big Brother. More or less her character arc over the series.
  • Fire-Forged Friends: With Amuro and Kai.
  • Happily Adopted: Sayla's childhood was always full of danger with the loss of her parents and the relentless pursuit by the Zabis. In spite of this, she did find a semblance of happiness with her adopted father Teabolo Mass.
  • Icy Blue Eyes: To go with her Ice Queen persona, when she's wrathful.
  • I Just Want to Be Normal: She's not interested in embracing either the power or the violence that comes with her family background, so despite being privileged, brilliant, and beautiful, she just wants to be an ordinary person.
  • The Medic: Was this more than once, since she was a medical student at Side 7.
  • Mission Control: Her initial role on White Base.
  • Morality Pet: Inverted and averted; her brother is the only one the normally strict and proper Sayla is willing to lie and push the rules for. In her case, much to her despair, she has virtually no effect on him at all.
  • The Ojou: Sayla hasn't had it easy for years, but she can't hide how refined she is. Ramba Ral even addresses her as "Princess".
  • Overshadowed by Awesome: Courtesy of Amuro and Char.
  • The Quiet One: Sayla more or less keeps to herself unless she has something important to talk about.
  • Plucky Girl: Sayla may be quiet and reserved and have seen a lot of suffering, but she doesn't let things get to her for too long.
  • Rebellious Princess: Inverted, the princess tries to lead a rebellion.
  • Refuge in Audacity: She actually pulls the "Tell them Artesia has returned!" card to get out of being captured at A Baoa Qu. Not only is she believed, she gains quite a following.
  • Psychic Powers: Has some limited Newtype abilities.
  • Shared Family Quirks: Sometimes wears sunglasses like Char. Also Shed the Family Name.
  • Shell-Shocked Veteran: She's shown to be more open and warmer in her youth... Then during the battle of Loum a group of pro-Federation hooligans invaded Texas Colony where she lived because they thought everyone in Char Aznable's home colony was a Zeon supporters, and between that fight and having a prime seat at the destruction of Loum she's the Ice Queen we meet at the start of the series.
  • Sibling Yin-Yang: With her brother, Char. He's flashy, sociable and unprincipled. Sayla's cautious, reserved, and strictly moral. Even as children, he was unemotional while she was warm and open.
  • Strong Family Resemblance: To her brother.
  • Took a Level in Badass: From running for her life and needing her big brother's protection to a crack shot and Ace Pilot. You Go, Girl!.

Bright Noa
Voiced by:

"You can't be a real man without taking a few lumps!"

A 19-year old officer candidate, Bright is forced to take command of the White Base when everyone higher-ranking ends up dead. The strain of doing so, coupled with his naturally aloof personality, leaves Bright in a state of constant stress and irritation, even as he slowly matures into a fine commanding officer. He has a very rocky relationship with Amuro and the rest of the White Base's pilots.

  • A Father to His Men: It takes a while, but he eventually becomes this to the White Base crew.
  • Aloof Big Brother: To the White Base crew and especially Amuro, pre Character Development.
  • Artistic Age - Younger Than They Look: He's supposed to be nineteen. He looks (and acts) like someone in his mid twenties.
  • Badass Normal: Has no Newtype powers until he develops a limited sensitivity shortly before A Baoa Qu. Still the best captain in all of the UC verse.
  • Cannot Spit It Out: To Mirai. Somewhat justified because trying to keep everyone alive is an enormous preoccupation, but it costs him when he doesn't seem to return her interest, and she then goes for Sleggar instead.
  • Can't Act Perverted Toward a Love Interest: Subverted; Bright seems like this to Mirai 99% of the time... then there's a blink-and-you-miss it moment where he cops a feel when they're driving at Jaburo.
  • The Captain: Although he doesn't actually hold that rank at first. Reflecting this, everybody in the crew continues to call him "Mr. Bright", rather than "Captain".
  • Control Freak: He has aspects of this early on, but they slowly fade away. It's pretty understandable, given the circumstances.
  • Dogged Nice Guy: Ends up as this to Mirai. With the death of his rival, it works.
  • Empowered Badass Normal: A very, very downplayed case, developing a limited level of Newtype sensitivity shortly before A Baoa Qu and carrying it forward into Zeta Gundam.
  • Fire-Forged Friends: With the entire crew, especially Amuro.
  • Get a Hold of Yourself, Man!: Former Trope Namer for the infamous Bright Slap.
  • The Good Captain: Once he figures out what it involves, he really tries.
  • Green-Eyed Monster: Whenever Mirai shows any interest in anybody else. To his credit, he largely keeps it to himself.
  • Heroic BSoD: In the series, he utterly breaks down when his best friend Ryu dies.
  • Improbable Age: A ship captain who isn't even twenty yet. Justified as he's the only ranking officer they have left-and he's surprised himself when, once they arrive at Jaburo, he gets confirmed in command rather than pushed back to XO of a new captain.
  • I Want My Beloved to Be Happy: Makes a very noble and touching speech to Mirai near the end telling her to go to Sleggar because she's too worried and distracted, otherwise — but that he'll always be there for her.
  • Jerk with a Heart of Gold: The level of stress that he's under does very bad things to Bright's social skills. He means well, but he's snappish, slappish, short-tempered, and originally thinks the only way to consolidate his position is by violence, volume, and not giving too much of a damn about anyone's feelings. The "Heart of Gold" part is mostly just "his fundamental decency".
  • Love Triangle: For a significant interlude, Bright—> Mirai—> Sleggar.
  • Meaningful Name: As in "Noah's ark".
  • Ship Tease: With Mirai.
  • Skintone Sclerae: Exactly What It Says on the Tin.
  • Supporting Leader: Amuro is The Hero of the series, but in practice Bright is the one handling the rest regarding the Base.
  • Team Dad: To the White Base crew, after Character Development.
  • Took a Level in Badass: As he grows into his role as captain.
  • Took a Level in Kindness: As the series progresses he mellows, loses the worst of his Control Freak tendencies, and builds a working relationship with Amuro, Kai, Sayla, and the rest of the pilots.
  • Was Too Hard on Him: Nope. ("Hate me if you want, I don't care.") Bright is very firmly about the needs of the many and sees whatever he does as necessary. It falls to Ryu or Mirai to bring this up from time-to-time.
  • Who Names Their Kid "Dude"?: Seriously, Bright? (Makes a little more sense when you realize akarui mirai is Japanese for "bright future".)
  • You Are in Command Now: After Captain Paolo dies. It ain't easy on him.

Frau Bow
Voiced by: Misato Fukuen (JP), Alyson Rosenfeld (EN)

"Amuro! You forgot to eat breakfast again..."

Amuro's longtime best friend from Side 7, 15-year-old Frau Bow does her best to keep him grounded in reality. Taking several noncombatant roles aboard White Base, she ends in charge of the ship's communications. Steadfast, kind, and loyal, Frau genuinely loves Amuro and serves as his confidante and emotional support, hoping the war won't take him beyond her reach.

  • Berserk Button: Do not threaten Amuro or his safety or well-being around her.
  • Break the Cutie: Watching Frau cry in the very first episode of Gundam is heartwrenching. Amuro ends up piloting some giant mobile suit because of it. She literally picks herself back up again and goes on.
  • Bridge Bunnies: Takes Sayla's position after the former switches to fighter pilot.
  • Brooding Boy, Gentle Girl: To Amuro, constantly, and with Hayato, once. Most explicitly demonstrated in "Fly, Gundam".
  • Can't Catch Up: She's not a pilot, but this is still in effect. She mentions how the war is taking Amuro farther and farther away from her, then later says he seems to have gotten much too strong and scary for her...
  • Childhood Friend Romance: She loves her childhood friend Amuro. Neither of them seem inclined to actually do anything about it.
  • Clingy Jealous Girl: Subverted, rather amusingly — she does literally grab Amuro's arm trying to make him stay with her at one point, but otherwise she's polite to everyone, remains caring and unthreatened, and goes about her business. It can't be stressed enough how mature she is.
  • Closer to Earth: The level-headed, sensible, stabilizing one to broody, isolating, hot-tempered Amuro. Frau perfectly embodies this to her best friend, though ironically, she's the one who's never been to Earth.
  • Cool Big Sis/Parental Substitute: To Katz, Letz and Kikka, who stay glued to her side. Also effectively Amuro's Parental Substitute with making sure he eats/sleeps/stays clean and sane, etc.
  • Custom Uniform: A modified version of the standard female draftee tunic as a minidress, with a bright yellow neckerchief. Meant to demonstrate she isn't a regular soldier and gets Lampshaded when she meets Ramba Ral. She keeps it even after formally enlisting.
  • Fiery Redhead: Her hair is a subdued auburn and she's usually good-natured and well-behaved, but she does have bursts of temper. Downplayed.
  • Full-Name Basis: On a regular basis. There's no explanation for why.
  • Girl Next Door: So much so.
  • Literally Loving Thy Neighbor: She's in love with Amuro. His feelings are far less clear.
  • Magic Skirt: And how. Averted in the first episode, though.
  • Meaningful Name: "Frau" is German for both a grown woman (as opposed to an immature girl) and for "wife".
  • Mission Control: Takes over this role for the ship after Sayla goes into combat. Amuro groans at one early point and tells her not to sound like Sayla; Frau apologizes.
  • Ms. Fanservice: In a more subtle and downplayed fashion than you'd think, but she is the "pretty girl in the miniskirt" of the crew. The Trope Codifier for the rest of the franchise.
  • Named After Somebody Famous: The Jazz Age flapper movie star Clara Bow (also Ms. Fanservice); specifically her role as Girl Next Door Mary Preston in Wings.
  • Nice Girl: She's as sweet and compassionate as she is strikingly mature.
  • No Sympathy: Played with. Early on she's rather prone to giving Amuro lectures on how he needs to do more, when she herself is not in combat. They're usually justified, as Amuro really does need to be doing whatever. Also the only one with any sympathy for Amuro, frequently, and his biggest defender.
  • Only Friend: Starts as this to Amuro, leaving them as best friends by default, which is why he jumps in the Gundam for her sake. A big part of their Character Development is him having to learn to rely on and care about other people, while she has to deal with not being needed all the time, while still trying to matter to him.
  • Parental Substitute: To Katz, Letz, & Kikka. The kids use names and Japanese suffixes for the whole crew, but Frau is just "Oneechan". They're very, very close to her.
  • Plucky Girl: Very few things keep this girl down.
  • Robot Buddy: Haro is a girl's non-human best friend.
  • She's Got Legs: And a miniskirt and high boots to keep showing them off.
  • Ship Tease: With Amuro to the point it carries over to the sequel.
  • There Are No Therapists: Double Subverted with Amuro. Frau's the only one to note or care when Amuro's exhausted or gently-yet-firmly try to reach him when he's isolating or running away, but she's ultimately too close, too young and not trained; this is something she can't fix.
  • Why Do You Keep Changing Jobs?: On White Base, and the answer is 'a need to stay busy'. She monitors supplies, then she joins the medical staff, then she ends as the bridge comm, all while keeping an eye on three rambunctious kids and Amuro. Amuro even lampshades this in a late episode by saying it's terrible how much she has to do.
  • Will They or Won't They?: The entire show is more-or-less this for her and Amuro, intensity of a raging war varying. The answer is he finally refers to her very affectionately in the Grand Finale with his Psychic Powers, but we don't know. Maybe Ever After.
  • Women Are Wiser: Frequently shown as this to Amuro.
  • Yamato Nadeshiko: Frau is meant to be a thoroughly Western girl, but given that it's a classic anime, she's really got the "serving yet guiding the hero" and "life off the battlefield" thing down. Bonus for having the uniform with the most pink.
  • Youthful Freckles: Has these like a few of the cast, though they seem to forget to draw hers half the time.

Kai Shiden
Voiced by: Toshio Furukawa (JP)

"Dead people don't get pensions."

Main mecha: Guncannon

A 17-year-old civilian from Side 7, Kai is an abrasive young man with a mean streak, and little respect for authority. Recruited into serving as the pilot of the Guncannon mobile suit, Kai constantly gripes and complains about the increasingly dangerous situations that the White Base is thrust into. Despite this, he proves himself to be a capable soldier, and eventually (after a rocky start) becomes good friends with Amuro.

  • Ace Pilot: Reaches this status fairly early on, though you'd never know it from his attitude.
  • Badass Normal: Despite a complete lack of Newtype powers (beyond the baseline sensitivity that the whole crew develops by A Baoa Qu), he's arguably the most reliable pilot on the White Base's roster.
  • Broken Bird: Another male example, and especially after Miharu's death.
  • Brutal Honesty: Kai does not sugarcoat his words.
  • Character Development: Tragic as Miharu's death was, it definitely caused Kai to become a better person, and a better fighter.
  • Combat Pragmatist: Kai shoots enemies from behind, blasts them repeatedly to make sure they are dead, gangs up on lone foes with Hayato, and on one occasion, pushed an unsuspecting opponent off a cliff. He's an ambusher, through and through.
  • Commander Contrarian: Kai is fully aware of how screwed they are, and doesn't mind sharing it, especially when it's time to plan.
  • Cowardly Lion: Emphasis on the 'lion' bit. His cowardice mostly consists of incessant grumbling and a 10-Minute Retirement whilst the White Base was safely docked in port - otherwise, he's typically amongst the first into the fray, and serves as a very reliable (if abrasive) soldier throughout the One Year War.
  • The Cynic: About twelve layers deep, over a slightly more fragile and nicer core. But mostly this.
  • Dangerous Deserter: Ends up endangering the people he meets in Belfast and the people he's left behind, though it's not with any real intent or malice.
  • Deadpan Snarker: Constantly, much to his crewmates' annoyance.
  • The Eeyore: Apparently incapable of looking on the bright side about anything.
  • Face of a Thug: Kai is not an attractive young man. Luckily for him, he has other talents.
  • Fire-Forged Friends: With Amuro, Sayla, and Hayato.
  • Foil: To Char, of all people. Kai's a punk and a nobody; Char's an ace officer with every advantage society has to offer, but they're both highly amoral nihilists with red mobile suits, sneaky tactics and no particular loyalty to the sides they're on, casual betrayals included. Kai, however, meets a desperate girl and has his eyes opened a bit to the realities of war for everyone, as well as gradually gaining powerful ties of friendship and family to the people he serves with — very different to Char's lonely agendas of bloodlust and vengeance. Importantly, Kai is also capable of genuine remorse. You Are What You Hate, but it's fairly significant that in most other continuities (the novel, the sequel, even the newest manga retelling of the sequel), Kai is the one who refuses to cooperate with Char.
  • The Gadfly: Early on in the series he often phrases his words in a way to deliberately get under everyone's skin. After his character development his remarks feel more like playful teasing.
  • Glass Cannon: Guncannon is a powerful artillery suit and almost as agile as Gundam, but it can't take a hit nearly as well.
  • Heroes Want Redheads: Miharu, for a start, and he also has a bit of a crush on Matilda (along with the rest of the crew).
  • Hypocrite: In a painful Psychological Projection, Kai goes on repeatedly at one point about Amuro likely selling White Base out to Zeon. Guess what's the first thing he does after jumping ship.
  • Intrepid Reporter: The epilogue details Kai beginning his career as a reporter, setting him up for his role as the post war investigative journalist that he was in the UC proper.
  • Japanese Delinquents: In some continuities the prior heavy machinery experience that allowed him to qualify as a mobile suit pilot was being a bosouzoku who used to street race with trucks.
  • Jerkass —> Jerk with a Heart of Gold: He begins as a cowardly, snarky jerk and kinda The Friend Nobody Likes. Later he's still a snarky jerk, but his heart of gold shines through.
  • The Lancer: To Amuro, with his cynicism nicely complementing the former's idealism.
  • Mid-Season Upgrade: Played With
    • Averted in Volume 4 he gains the "Cannon Zaku," a repurposing of a Zaku with the Guncannon's head attached. The MS is very shoddy, with the Federation and Zeon tech not necessarily blending as well as they should. It's only weapon is the Guncannon's beam rifle and it only destroys a Magellan tank before being felled by a Zaku I.
    • Played Straight post-Jaburo where the White Base is given the top-of-the-line Guncannon. It's design is more streamlined, its performance is better, and it has five fingers instead of the three-clawed old design.
  • More Dakka: When all else fails, firing the Guncannon's Shoulder Cannons on full auto usually gets Kai out of jams.
  • Overshadowed by Awesome: Being on a team with Amuro will do that to you.
  • Phrase Catcher: "Kai, enough."
  • The Resenter: Like Hayato, he's this to Amuro. He gets over it a lot faster.
  • Right Behind Me: Lt. Matilda, just when he's talking about her as his ideal girlfriend.
  • Screw This, I'm Outta Here!: In Northern Ireland. It only lasts overnight.
  • Shell-Shocked Veteran: Not to the same degree as Amuro, but Miharu's death does some very bad things to him.
  • Shoulder Cannon: The Guncannon has two mounted on its shoulders. It's still the trope image. Kai temporarily pilots an upgraded Guncannon with Missile Pods rather than cannons but ultimately returns to the cannons in space.
  • Sour Supporter: For a guy as cranky and pessimistic as he is, he's a remarkably helpful member of the crew.
  • Star-Crossed Lovers: (With Miharu. Snifffff....)
  • Took a Level in Badass: Becomes a notably better pilot after Miharu's death, even downing a fair few enemy suits of his own and reaching Ace Pilot status. Not to mention his colorful career as a sleuth and journalist after the war.
  • Welcome Back, Traitor: We're so deep into the war at this point that Kai doesn't even get any time in the brig, let alone any interrogation for harboring a spy on-board or passing information to her.
  • Well, Excuse Me, Princess!: Alternates between being genuinely intimidated by Sayla and this.

Hayato Kobayashi
Voiced by:

"It's just like my judo sensei taught me..."

Main mecha: Guntank, Guncannon, Ball

One of Amuro and Frau Bow's neighbours from Side 7, 15-year-old Hayato serves in a number of positions on the White Base, acting as the pilot of the Guntank, and as a spare gunner when the situation demands. Possessing an unfortunate tendency towards insecurity, he deeply resents Amuro for doing things better than him.

  • Action Survivor: Not a hugely skilled pilot (though being stuck with the awkward, primitive Guntank doesn't help), but being a front-line soldier throughout the One Year War and coming back alive every time is an achievement in itself.
  • Adaptational Badass: Hayato has much more success in the Guntank here than in the original. Notably he helps defeat Gadem and Tachi's Zaku I's with it, conflicts that were originally Amuro's in the series.
  • Adaptational Nice Guy: Hayato's jealousy of Amuro is tweaked a bit to humanize him rather than generate conflict. Most of his petulance is stripped away as Hayato expresses a lot of shame at his inability to fight as well as Amuro, Kai, or Sayla.
  • The Big Guy: Inverted - he knows his martial arts, but is the shortest of the group.
  • Can't Catch Up: Hayato tries his hardest and constantly throws himself at the front-line but is always overshadowed by Amuro. Sayla and Kai similarly surpass him and that contributes further to his inferiority complex.
  • Conspiracy Theorist: At the beginning he's suspicious that the reason construction on Side 7 is progressing so slowly is because the resources are being diverted to some kind of secret military project. Obviously, it turns out he's correct. He's very suspicious of the government in general and only goes along with being a mobile suit pilot because he knows that Zeon is even worse.
  • The Generic Guy: Starts to see himself as this when compared to Amuro.
  • Heroic Self-Deprecation - I Just Want to Be Special
  • Hidden Depths: The Origin places some emphasis on Hayato's heritage. Though he's a spacenoid he does have a strong desire to explore his Japanese roots back on Earth. After the war ends he visits a significant cultural sight with Frau and Amuro.
  • The Load: He isn't, but partway through the series he feels like it.
  • Love Triangle: Hayato —> Frau —> Amuro.
  • Pint Sized Power House: He can even throw Ryu.
  • The Resenter: Resents Amuro's importance to the crew, relationship with Frau, ace status, etc. His first appearance establishes that he has a distrust of Amuro and Tem because he believes that their using up Side 7's resources and bringing danger on top of them.
  • Shoulder Cannon: His mechs.
    • The Guntank still has the large guns mounted over its shoulders.
    • He eventually goes to pilot the Guncannon using both the spray missile and standard cannon variant at different points.
    • While its doesn't exactly have shoulders, Hayato's Ball is the twin cannon variant, keeping a similar gun placement to the Mobile Suits he piloted.
  • Tanks for Nothing: The Guntank looks formidable, but is darn near useless, and is usually the first machine to be disabled.
  • With Friends Like These...: He's Amuro's neighbor. Except for a stress-induced fistfight, they work together pleasantly enough and with no controversy despite Hayato being The Resenter, but...
    • Unknown Rival: He suddenly bursts out late in-series that he's been trying to "beat Amuro" the whole time.

Mirai Yashima
Voiced by: Ayumi Fujimura (JP), Fryda Wolff (EN)

"Maybe you should go a little easier on him, Bright."

Another civilian, 22-year-old Mirai is the daughter of a powerful Federation politician. Quiet and understanding, she mediates most of the crew's disputes and serves as the White Base's helmswoman, and as Bright Noa's unofficial second-in-command.

  • Action Survivor: Mirai is one of many civilians who enlisted in with the White Base crew. While not a formally trained soldier, she does well for herself when thrust into combat even using a gun and defending the base during Ramba Ral's final attack. Notably she shows some New Type capabilities before most of the crew bar Amuro.
  • Age Lift: From 18 to 22. This was done to expand on her role in Sayla's past, aging her up during Sayla's youth so Mirai could play a larger part.
  • Arranged Marriage: With Cameron Bloom. She's less than interested.
  • Brainy Brunette: Downplayed; Mirai's not the smartest because of her hair color (blonde Sayla is just as intelligent), but she IS very smart, with a good instinctive grasp of enemy tactics. It's part of why she's the Number Two from the get-go.
  • Bridge Bunnies: Technically, as she's the one who handles the helm of the White Base.
  • Break the Cutie: She cracks especially badly when Ryu dies and Bright suffers an Heroic BSoD, and the whole deal with Cameron isn't kind on her either, leaving her absolutely shattered when Sleggar goes out a hero.
  • Do a Barrel Roll: With the White Base, to shake off the Zaku attached to it.
  • Dude Magnet: Has three men interested in her at one point late in the show.
  • Heroic BSoD: Suffers a brief but ugly one when she has to take over the White Base while Bright is otherwise incapacitated.
  • Improbable Age: She's twenty two and the Number Two on a military vessel. Justified by the lack of officers and Bright's implicit trust in her.
  • Improbable Piloting Skills: She's the first of Gundam's many assault carrier pilots, and as such, is the first to demonstrate these, perfectly flying a brand new military vessel, despite her very limited pre-war flight time. And that's not taking into account some of the crazy manouveres she pulls of with it.
  • Love at First Punch: Despite the Unfortunate Implications, she does actually become more interested in Sleggar after he slaps her.
  • Military Brat: As said below, she is the daughter of a very high-ranked Federation officer who died months before the series took place.
  • Mukokuseki: Averted. Like Hayato, Mirai is fully Japanese and looks quite Asian.
  • Named After Somebody Famous: The family who founded and ran Bandai at the time was called Yamashina. Given how the immediate in-universe reaction to Mirai giving her name is "Oh, that Yashima family", it seems quite likely this doubles as a Shout-Out wink to the show's sponsor.
  • Nice Girl: Mirai manages to be both composed and caring most of the time. Everyone on the ship appreciates this, and her genuinely lovely demeanor makes her an Ensemble Dark Horse in- and out-of-show.
  • Number Two: Is unofficially this to Bright, due in part to her age, and in part to the fact that she's the pilot. Becomes official during Bright's Sick Episodes, when she is appointed to take command.
  • The Ojou:
    • Her Disappeared Dad is a recently deceased high-ranked Federation officer, and her family had many connections within the colonies. She doesn't like it when people bring it up, though.
    • Her family has a business in heavy industry; per All There in the Manual, they manufactured weapons like the Ground Combat Gundam's machine gun.
  • Only Sane Man: Often plays this role, mediating between hotshot pilots like Amuro and Control Freak Bright.
  • O.O.C. Is Serious Business: Especially in the original. Shiraishi plays Mirai with a very soft and pleasant voice, someone moderate who always seems to be keeping a level head. The levels to which she then freaks out and despairs while she's in command are hard to watch. On a lesser scale, Sleggar later slaps her very forcefully for, essentially, her bitchy attitude to Cameron. Cant Get Away With Nothing.
  • The Peter Principle: Mirai got herself into the unfortunate and terrifying position of being a lousy temporary captain because she'd been an excellent helm and Number Two up to that point. Fortunately, she got to go back to her old job.
  • Psychic Powers: A fairly weak Newtype.
  • Reasonable Authority Figure: Not hard by contrast to Bright. Usually works, but not when she has to be The Captain.
  • Skintone Sclerae: Like Bright's.
  • Ship Tease: With Bright, despite him not being able to make his feelings clear until it's seemingly too late. A bunch with Sleggar towards the end, complete with a kiss and a ring.
  • Team Mom: Is nicknamed "the mother of the White Base".
  • True Beauty Is on the Inside: She's not meant to be pretty. She's also a shining example of this, and that's why she's in the middle of a Love Dodecahedron.
  • You Are in Command Now: When Bright is bedridden, she's next in line. Doesn't like it much at all.

Ryu Jose
Voiced by:

"Die, you Zeon scum!"

Main mecha: Guntank

Bright's best friend, 18-year-old Ryu is one of the few ranking soldiers to survive Char's attack on the White Base. He serves as the leader of the ship's pilots, mentoring Amuro, Hayato, Kai, and Sayla, while trying to keep the pressure on Bright to a minimum.

  • Ambiguously Brown: With Ryu's name it's hard to tell where he's supposed to be from or what ethnicity he might be. His looks though, would seem to mark him as black or Latino. All There in the Manual says he's ethnically descended from Black Argentinos.
  • Big Brother Mentor: Ryu often acted as mentor for the young crew members. It's especially emphasized with Hayato as both pilot the Guntank and spar together (Ryu jokingly referring to Hayato as his Judo teacher). Ryu's death hits Hayato hardest because of this relationship.
  • Big Fun: Cheerful, easy-going, and noticeably portly.
  • The Big Guy: The largest member of the crew.
  • Big Guy Fatality Syndrome: He's both the biggest member of the crew and the one keeping them emotionally stable. He had to go, sadly
  • Expy: Of Getter Robo's Musashi Tomoe. The Guntank's design was even inspired by Getter-3.
  • The Heart: Very much so, since he's more mentally/emotionally grounded than the others (Bright included) and so he does his best to help them.
  • Heroic Sacrifice: Rams a fighter that was attacking Amuro from behind, saving both Gundam and White Base in the process.
  • Ignore The Fanservice: Downplayed. While most of the male crew all have a crush on Matilda and comment on how beautiful she is; Ryu simply says that she's competent and nice before going back to work.
  • Multi-Ethnic Name: A Japanese first name and a Spanish surname.
  • Number Two: While Mirai and Sayla often fulfill this role as Bright's direct inferiors; Ryu often acts as his right hand and the go between Bright and the Crew. It's clear that Bright respects Ryu's experience and reliability and often delegates orders directly to him.
  • Reasonable Authority Figure: Acts as one aboard the White Base, often helping to soothe relations between Bright and the pilots.
  • Sacrificial Lion: Ryu is built up as one of White Base's strongest emotional cores and teaches the civilians how to perform better in military positions. He's also the first major character to die, passing on in Volume 4.
  • Shell-Shocked Veteran: Has shades of this, having been at Loum as a reconnaisance pilot-and seen his mothership shot down by Char, got his fighter shot down under him (with his second killed), and been the one who warned the Federation's main force that Zeon's fleet had bypassed Tianem only to be disbelieved due Tianem's last report before the Minovsky particles jammed his transmissions showing him winning against them.
  • Stout Strength: The largest member of the crew, and a very capable pilot.
  • Tanks for Nothing: Often pilots the Guntank in lieu of Hayato. He's about as successful with it too, though that's hardly his fault.

Sleggar Law

"Yeah, it's sad, but that's war."
Main mecha: GM, Guntank.

A Federation ace who is assigned to the White Base crew following the Battle of Odessa. Cocky, brash, and none too keen on obeying every order, Sleggar's arrival causes a fair amount of upheaval amongst the cast, most notably Bright, who takes an instant dislike to him.

  • Ace Pilot: Even more so than in the original series. Sleggar is a skilled pilot, operated his own GM, fighter jet, and the Guntank at different points in the series.
  • Adaptational Early Appearance: Twofold.
    • Since Jaburo is visited much earlier in The Origin, Sleggar appears sooner than in the original.
    • In the original, Sleggar debuted right as the White Base was leaving, while here he shows up during Zeon's attack.
  • Ascended Extra: Sleggar's role in the story is greatly expanded on account of the White Base docking at Jaburo much earlier in this adaptation. Here he's present for numerous events that he was absent for (the White Base's arrival in Ireland, the 2nd confronation with the Black Tri-Stars, etc.) and has much more to do.
  • Big Brother Mentor: Tries to play this role to Amuro, Kai, Sayla, et al, though his late arrival means none of them are quite sure what to make of him.
  • Comic-Book Fantasy Casting: A rather amusing aversion. The story goes that Tomino was a fan of Rocky and wanted Sleggar to look "like that American movie star Sylvester Stallone". The problem was that character designer Yoshikazu Yasuhiko has no idea what Stallone looked like and because of the show's infamously tight production schedule he was unable to procure a decent reference photo before the deadline. Eventually he just threw up his hands and drew the most generic American movie star-type character he could think of and the rest is history.
  • Custom Uniform: His blue pilot suit, complete with a gold 'S' on the helmet.
  • Eagle Land: Mixed. He's brash, cocky, arrogant, and a shameless flirt, but an excellent pilot and a decent guy once you get past his unrefined exterior.
  • Foil: Serves as one to Bright.
  • Handsome Lech: Teases Sayla and Mirai once or twice, earning the former's ire.
  • Heroic Sacrifice: While the Big Zam ended up destroying Sleggar's vehicle in his and Amuro's joint attack on Dozle in both the Series and Movies; here he only restrains Sleggar's Core-Booster and Sleggar deliberately jettisons the booster to fly his fighter straight into the Big Zam's thrusters in a kamikaze. All to damage it and give Amuro an opening.
  • Jerk with a Heart of Gold: For a guy as rough as he is, the scene where he deflects Mirai's confession and gives her a good bye kiss and a ring is surprisingly bittersweet. Even more so after he bites it in battle.
  • Lantern Jaw of Justice: Probably has something to do with being entirely based on the image that runs through a Japanese person's head when he hears the words "American movie star".
  • Missing Mom: We don't know if Mrs. Law is alive, but he carries around a ring that belongs to her. He gives it to Mirai before he dies.
  • Outranking Your Job: As a Lieutenant JG, he's serving under Mirai, who's an Ensign and the ship's first officer. The job he's actually performing (pilot) is perfectly suited to his rank, but he's technically the senior officer aboard White Base and ranks equally with The Captain. There is an apocalyptic war going on, though; these things happen.
  • Phenotype Stereotype: Yasuhiko wanted him to look American and he certainly succeeded.
  • "The Reason You Suck" Speech: Gives this during an argument between Mirai and Cameron, in which he slaps Mirai for her lack of concerns to the risks Cameron took in looking for her by himself and chew out Cameron for his meek personality as the reason for his apparent "cowardice".
  • Sixth Ranger: His arrival really screws with the White Base's dynamic, and particularly irritates Control Freak Bright.
  • Smarter Than You Look: Not a genius by any stretch of the imagination, but certainly more intelligent than he appears to be.
  • Tank Goodness: He has a very impressive showing in the Guntank, and on Texas Colony, he takes a squadron of Zaku's apart with only Job John in the Guncannon as backup. As unwieldily as the Guntank is, Sleggar uses its strengths; thick armor, long range heavy ordinance, and its treads providing much more balance than standard MS legs, to win the day.

    Sleggar Platoon 
Sleggar Platoon

Etur Borbache, Wong Chang, and Michael "Don Mitch" Rodrigo are a trio of soldiers under Sleggar Law. After training for the Federation's Mobile Suit program they deploy during the defense of Jaburo and clean house easily. When the White Base departs they join along with Sleggar.

  • Ace Pilot: They're experienced GM pilots and seasoned soldiers. During their first outing against the Zakus they consciously ignore many of the mistakes Amuro made. Wong Chang is also an experienced fighter pilot.
  • Dropped a Bridge on Him: After Sleggar and his soldiers are beaten offscreen by Char, Sleggar mentions that Don Mitch was amongst those killed.
  • Surprisingly Sudden Death: Wong is blasted by the Zock after a bombing run and Etur is killed during Odessa, blasted in the back mid-sentence.
  • We Hardly Knew Ye: All to different extents, but Don Mitch had it the worst. He spoke only during the GM debut and his introduction; then his death happened offscreen.

    Katz, Letz, & Kikka 
Katz Hawin, Letz Cofan, and Kikka Kitamoto
Voiced by:


The youngest members of the White Base crew, 8-year-old Katz, 6-year-old Letz, and 4-year-old Kikka are three orphaned children from the attack on Side 7. Essentially adopted by the rest of the crew and closely looked after by Frau Bow, they stay with the ship for the war's duration.

  • A Day in the Spotlight: The Tagalong Kids prove seriously resourceful on their own at Jaburo.
  • Asian and Nerdy: Katz is said to help the others with their homework towards the end of Origin's flashback arc.
  • Bratty Half-Pint: Times three. Complete with "loud", "obnoxious", and "trouble-making".
    • Special mention goes to Letz who claims to have stolen a car once back on Side 7.
  • Dark-Skinned Redhead: The Ambiguously Brown Letz.
  • Expy: Their character designs affectionately reference the other Blonde, Brunette, Redhead roles their voice actresses are playing. Katz is brown-haired with similar bangs and Skintone Sclerae like Mirai, Letz is redheaded (and overlooked) like Frau, and Kikka's blonde and blue-eyed like Sayla.
  • Family of Choice: Three orphaned kids who start viewing each other as siblings. Also Frau as their older sister, and they're also arguably the genesis, nucleus, and symbolic for the whole crew eventually viewing each other as a family.
  • Heartwarming Orphans: Occasionally. Just about everybody on WB has lost their family, but the kids are meant to be the hope for the future, and get a handful of very brave and sweet moments.
  • Hourglass Plot: By the time we see them again in the sequel, Katz - the Smart Guy of the group - has become a hot-headed teenager itching to prove himself and constantly screws up due to his inexperience and hopeless crush on enemy pilot Sarah Zabiarov. Letz and Kikka, by contrast, have mellowed out considerably.
  • Mixed Ancestry: Kikka's got a Japanese last name and the bluest, Asian-looking eyes, and blondest hair you'll ever see, so this seems very likely.
  • Only One Name: Their last names are All There in the Manual.
  • Only Sane Man: Katz is the most level-headed of the three.
  • Psychic Powers: They're all demonstrably Newtypes by the end of the show. And help guide Amuro out of A Baoa Qu.
  • Sad Clown: Letz is the biggest prankster of the three, and has also had the hardest life, having been and orphan since before the attack on Side 7. His father was a Federation soldier who died in the Battle of Loum and his mother died of an illness not long after.
  • Spanner in the Works: In Volume 4, the kids discover that Zeon has both infiltrated Jaburo and is planning to destroy the new GM factory with bombs. After being captured, they escape, detach the bombs, and flee, saving Jaburo and the EFF countless resources which were then promptly used to successfully defend Jaburo against invasion.
  • Terrible Trio: When they're frequently misbehaving and wreaking havoc. (Kikka's usually in the lead.) One version of their many Fan Nicknames.


Voiced by: Satomi Arai (JP), Stephanie Sheh (EN)

"Haro, Amuro! Haro, Amuro! Thank you, Amuro!!"

Amuro customized Haro from a a stock robot into a friend, using his engineering talent. A green, basketball-sized ball, usually seen rolling or floating around White Base behind Frau or with the three kids, Haro offers words of advice and encouragement in-between keeping up the level of cute at all times.

  • Ascended Extra: He's now the mascot for all of Sunrise.
  • Crossdressing Voice: He's a robot, but Haro refers to himself as "boku" and it's hard not to get male vibes from him.
  • Cute Machines: Incredibly so. MOEagare, indeed.
  • Everything Sensor: Haro picks up Bright calling for Amuro from decks away at one point and scans Amuro's brain waves later.
  • Robot Buddy: For Amuro and Frau, mostly.
  • Team Pet: He's just as much a crew member as anyone else.
  • The '70s: Pretty much the only explanation for him being avocado green.

Paolo Cassius
"Just what kind of legacy have we left... to those young men and women? War and Death and self-righteousness and Arrogance... The devastation we've wrought upon nature which heaven granted us... Perhaps it is already time we made our exit."

The original captain of the White Base, Paolo is an aging Federation Officer brought on to captain the Federation's new ship and to shepherd the new Gundam project. Though determined to carry out his mission it's clear the war has taken its toll on him.

  • Adaptational Badass: In the original Anime he was wounded manning a turret to fight Char's Musai. Here he commands a small armed gunboat with Ryu and another officer and they fly out to dogfight Dren and the Musai directly even managing to damage their ship.
  • Ascended Extra: Downplayed. Paolo is given a few extra scenes in The Origin where he is given a bit more to do. We learn that he was Watkein's instructor and on his death bed more insight is given into him as a character.
  • Old Soldier: Just an old officer summoned up from Reserves for one last key mission.
  • Sacrificial Lamb: Paolo was a major supporting character for Volume 1 and his death and funeral close out Section VII.

Lance Corporal Masaki

A quiet member of White Base's personnel. Masaki largely handles upkeep and helped to pacify the refugees taken on board. While present in the original MSG series, Masaki is given a bit more character moments here.

  • Hidden Depths: While a background character most of the time she's given a solo scene in volume 2 to flesh her out during a talk with Bright. While the crew is on R&R she's one of the few who chose to remain behind to clean up the former living spaces of the refugees which she admits to missing.
  • Nice Girl: Calm, patient, and demure. Masaki usually worked with the refugees because she was easy to be around.

Job John

Main mecha: Guncannon, Guntank, GM

A Corporal on board the White Base. Like Ryu and Bright he was already serving in the military before they had to enlist civilians to man the ship so Job does have some combat experience under his belt. When the White Base engages with Gadem, Job volunteers to pilot one of the Guncannons and continues to operate the suit during the conflict on Earth.

  • Adaptational Angst Upgrade: Inverted. In the original he and Hayato piloted the Guntank during Hamon's counterattack and Job was approached by Ryu who convinced him to eject the Guntank's top half so he could pilot the Core Fighter which he would use in a kamikaze run. After the battle, Job breaks down in guilt for having enabled that. Here, the Guntank doesn't operate with a Core Fighter and Job was piloting a Guncannon during the fight. The breakdown is experienced by Omur who okayed Ryu's use of the Fighter.
  • Adaptational Badass: While he was an MS pilot in the original series (Bright even offhandedly mentioned him as a potential replacement for Amuro), he rarely saw action in that capacity; usually as one of the Guntank's pilots. Since The Origin features more Guntanks and Guncannons on board, Job sees more sorties than he did in the original series as a Guncannon pilot. He even saves Amuro and Kai at different points.
  • Alliterative Name: Job John.
  • Big Damn Heroes:
    • During Ramba Ral's final fight where his foot soldiers invade the White Base, Job pulls Amuro from the brig and saves him from a grenade and Zeon soldier.
    • He also saves Kai from Lt. Tachi during Hamon's counterattack.
  • Full-Name Basis: As in the original if he's called upon it's usually by his full name.
  • Mauve Shirt: Especially prominent here than in the original series where he was for the most part a background character. Job joins the fight as a Guncannon pilot and is involved in a number of fights at the start of the series. He lasts the longest of all the supporting MS pilots and often accompanies the more central characters whenever they have something to do.
  • Mr. Exposition: When the crew first meet the Black Tri-Stars, Job fills them in on who they were and tells them about the Battle of Loum.

Daniel Schoenberg

Main mecha: Guncannon, Guntank

Danny is a Lance Corporal aboard White Base and a Guncannon pilot.

  • Back for the Dead: After the team arrive in Jaburo, Danny fades into the background when he's given his promotion; he stayed out of the Flashback arc and Odessa. He finally returns in Volume 9 and dies in the battle of Texas Colony in order to give Challia Bull a named character to kill.
  • Big Damn Heroes: During Ramba Ral's first attack he out maneuvers and almost kills Amuro. Danny blasts him before he can land the final blow and while Ral took the brunt of the hit with his shield, it allowed Amuro to escape.
  • Canon Foreigner: Another newly created character unique to Origin. Danny even managed to outlive all of the other Canon Foreigner MS pilots in the White Base.

Federation Leadership

    General Revil 
General Johann Ibrahim Revil
Voiced by: Hiroshi Naka (JP)
"Zeon is exhausted!"

Commander-in-Chief of the Earth Federation Forces, and an all around awesome guy, General Revil kept the Federation together when it looked like a Zeon victory was guaranteed. He takes a personal interest in the progress of the White Base crew, and is the mastermind of the Federation victories at Odessa and Solomon.

  • Big Good: As CINC of the EFF. He's in his 60's and knows all the tricks of Zeon and the Federation. If not for him...
  • The Brigadier: An unusually high-ranking example.
  • The Chains of Commanding: He's aware of the burdens and risks that come with his rank.
  • Commissar Cap: Wears one when in uniform.
  • Cool Old Guy: One of the few Federation higher-ups who isn't corrupted, cowardly, etc.
  • Empowered Badass Normal: It's implied that Revil is also a Newtype, making him the oldest known character to be one. Though he doesn't particularly make explicit use of his latent abilities.
  • A Father to His Men: Plays the grandfatherly commander whenever he can, though if he has to, he will sacrifice his men's lives for the greater good.
  • Foil: To Degwin Zabi. They're both older, experienced leaders who absolutely believe in their side, yet nevertheless care for their people and seek an end to the war. Where they differ is when it comes to backbone, which Degwin lacks and Revil has enough of to spare.
  • Four-Star Badass: Though more verbal than physical, Revil earns major badass points almost every time he opens his mouth. He also believes in leading from the front, and often puts himself at risk to observe battles.
  • Good Counterpart: A case could be made that he's this to Degwin Zabi. Indeed, had Degwin been more like Revil in both morality and spine, most of the series' tragedies could have been avoided.
  • Killed Off for Real: He and Degwin Zabi are killed together when Gihren fires the solar ray.
  • Last-Name Basis: As in the original he's mostly referred to by his surname.
  • Only One Name: Averted. The Origin finally gives him a full name.
  • Reasonable Authority Figure: In the "Zeon is exhausted" speech, he not only acknowledges the Spacenoids' grievances but also admits that the Earth Federation authorities, his own leaders were very much at fault for helping make the One Year War nigh inevitable. Still, he refuses to buy Zeon's shtick and let the Federation or mankind in general get trampled what he correctly sees as a deluded ideology.
  • Rousing Speech: "Zeon is exhausted!". Can be read here
  • The Strategist: CINC of the Earth's defense forces.

Tem Ray
Voiced by: Kouichi Sakaguchi (JP), Joe Ochman (EN)

"Get the Gundam on the lift before the evacuees!"

Amuro's father, Tem Ray is the engineer who created the Gundam and a highly-placed Federation technical officer who places his work before all else.

  • Death by Falling Over: Made more explicit in The Origin wherein he falls from a staircase striking his neck and dying. Amuro learns of his death before he heads into Solomon.
  • Disappeared Dad: To Amuro. Sadly, for most of the show, it's Amuro's fault.
  • Foil: To his own son. Tem's work with the project that created the Gundam and the Federation's mobile suits is just as important (if not more so) than Amuro piloting it. Both are hardcore engineers who get extremely wrapped-up in their work and while sympathetic to others are not the best at expressing it. Amuro finding a surrogate family on White Base and choosing to strengthen his association with people is contrasted with Tem essentially cutting all ties by the end.


An elderly General who was friends with Mirai's father when he was a live. It was Gopp who brought Tem Ray into the Federation as the head of Mobile Suit development.

  • Armchair Military: A sympathetic example as Gopp maneuvers behind the scenes for better efficiency rather than cowardice. Gopp focuses more on the technicalities of war, like dealing with the Federation Officials and overseeing war projects. Post-Odessa, Revil, Tianem, and Watkein all go to space to lead their soldiers whilst Gopp remains in the homeland handling domestic affairs.
  • Ascended Extra: He was only in the original to give orders to the White Base's crew at Jaburo and establishing that Mirai had a finance. Here he's given much more to do especially as the one who okay'd the Federation's MS program. This is par for the course as the Universal Century did end up using Gopp a lot more after the original show.
  • Reasonable Authority Figure: He kickstarts the funding of the Mobile Suit project even as other Generals saw it as a waste of money. Beyond that, he's a kind old man who wants to see a victory in the war against the Zeon tyranny.
  • Underestimating Badassery: Played With. He, like the rest of the Federation didn't think much of the MS program. He saw the Waffs and Bugus as simply small arms and not as much of a threat as the Zeon Battleships. Unlike the other Federation Heads he did bring in experts like Tem Ray to look at the footage and he trusted Tem's opinion that they were in real danger from these new weapons.


A Lieutenant General within the Federation. Elran was the one who organized the rescue mission of General Revil when he was captured by Zeon. More than anything else, Elran is an opportunist and a man of war. Perhaps the Federation was wrong to trust him.

  • Adaptational Dye Job: Grey hair in the series, black-brown hair in The Origin manga, and red hair in the OVA.
  • Armchair Military: To the point when Revil notes that its strange of him to want to move his fighting garrison to the front as he's known for leading from an office.
    Revil: "Whatever is the matter Elran? I've known you for a long time, but this is a first... I've never seen you so eager to go out to the front!"
  • Smug Snake: His default expression is a haughty self assured smirk and he's got the arrogance that comes naturally with that. Elran's a schemer above everything else but he's up against a half other more skilled manipulators and he just doesn't measure up.
  • Villainous Breakdown: As Odessa is reaching its climax, Elran panics because of a nuclear attack on their command post that he helped plan. Their base is to be destroyed and all of his attempts to leave have been met with a refusal by Revil which just serves to out him as a traitor.
    Revil: "Ever since the battle at Jaburo, I've had my doubts. The intel leaks have known no end. I did wonder if anyone in the upper echelons weren't in league with the enemy. But oh... that it was you, Elran?"
    Elran: "H-Have mercy on me, y-your excellency - and let me off this ship!"

Rear Admiral Watkein

The commander in charge of Luna II, the Federations Asteroid Base and the only outpost they have in space. Watkein is a stickler for rules and regulations and clashes with Bright and the crew for their breach in protocol and for bringing a conflict right to his doorstep. He was trained by the White Base's original captain, Paolo.

  • Adaptational Nice Guy: Wakkein of the original Gundam was a Jerkass while the compilation movies made him a Nice Guy. The Origin blends the two characterizations together. Watkein from The Origin is still an Obstructive Bureaucrat who ends up giving Char a chance to escape when he arrests Bright and co. and he's still a standoffish prick. In spite of that, Watkein's arrogance is toned down quite a bit and his conflict with Bright has him making sensible points instead of shouting him down. His relationship with captain Paolo is also expanded a bit as we learn that he was Paolo's pupil and holds the man in high respect especially as it's ultimately Paolo who talks him into letting the crew go.
  • Ascended Extra: Watkein has an arc in Origin where he goes from an inexperienced Armchair Military commander to a full fledged Frontline General. Since he survives Solomon and the Sortie at Texas Colony, unlike the old series and movies, everything he does afterwards is wholly original to The Origin.
  • Big Good: In the end, Watkein steps into this role with Tianem lost at Solomon, Revil killed by the Solar Ray and Gopp handling things on Earth. Watkein is the highest ranked officer and he leads the Federation for their attack on A Baoa Qu.
  • Nice Job Breaking It, Hero!: Played With The White Base had Char's Musai dead to rights until Watkein showed up and placed them under arrest. However, Watkein is fully aware of what he'd done and it's clear that such a grand scale conflict at the Federations only space base of operations would only endanger them should the greater Zeon military turn their gaze upon them.
  • Obstructive Bureaucrat: He interferes in the White Base's conflict with Char and arrests them for a breach of protocol as well as an unauthorized fight. He continues to wrap them up in red tape until Zeon attacks.
  • Saved by Canon: Watkein's fatal encounter with Char at the Texas Colony is moved from near the end of the war back the start of the war. Watkein's ship is destroyed but he'd already appeared in the present so his survival wasn't in doubt.
  • Spared by the Adaptation: In the series he died when his ship fought Char's after the battle at Texas Colony and in the movies he might have died at Solomon. He makes it to the final battle here.
  • Spell My Name with an "S": His name, pronounced like Joaquin, differs in spelling between Wakkein and Watkein both in this series and the original. The English manga goes with the latter spelling while the subtitles go with the former.


"We are not defeated... not yet."

An Admiral in the Federation. Tianem is one of the main Federation leaders fighting Zeon in space and was their main opponent during the One Week War and during the Battle of Loum. After the Federation lost Loum, he and the second fleet remain around the moon, clashing with Kycilia's forces at Granada. He joins with the main fleet when the fighting moves back into space.

  • Anti-Hero: While Revil extends an understanding to the Zeon people and their unfair treatment under the Earth Federation Government, Tianem feelings boil down to "kill the bastards." Having been a first hand witness to Operation British, his sympathy wasn't exactly forthcoming.
  • The Cavalry Arrives Late: The Tianem fleet fails to aid in the defense of Side 2 and by the time they arrive Operation British is underway. The only thing they can do is shell the dropping Colony which may have lead to it breaking up in the atmosphere and killing half the population whilst sparing Jaburo.
  • Four-Star Badass: Tianem and the fleet behind him was one of the major obstacles to Zeon when they first began their conflict. They rushed through Operation British so as not to face him. During the battle of Loum he is the only one of the Federation Commanders to actually win; a combination of the advantage of the Federation ship's more advanced firepower and the Zeon command using his victory as a means to ambush Watkein's, Cunningham's, and Revil's soldiers. Even though his victory was factored into Zeon plans, they still suffered many losses.

Other Federation Soldiers


"Zakus have infiltrated the colony! I'm about to eliminate them!"

Main mecha: Prototype Gundam

A Mobile Suit Pilot for the Federation, he was one of the few selected and trained to pilot the new Gundam project. Wertz is the first Federation MS Pilot to appear onscreen in The Origin's canon. He was the pilot of the RX-78-01 Prototype Gundam. During Wertz's last training session he came across the Zaku team under Char when they infiltrate Side 7.

  • Canon Foreigner: Wertz is original to the Origin.
  • The Faceless: We never see Wertz, shots of his cockpit show his arms and torso with his head obscured.
  • Super Prototype: Downplayed. While the Prototype Gundam is easily stronger than a Zaku, the Gundam's overall performance is better than Wertz's prototype.
  • Uncertain Doom: Wertz blasts a Zaku at point blank range which detonates it, and tears a hole in Side 7. In spite of the Zaku blowing up in his face, his Gundam was intact as it was sucked out into space. We don't know what happened to him after that. Tem survived a similar fate, but Wertz may have just died in the vacuum.


William "Willie" Kemp

"You must be Amuro?"

Main mecha: Gundam

The Gundam's original pilot. Kemp was unfortunately shot dead in Gene's assault on the Federation command post before he could reach the Gundam, leading Amuro to take the MS. During Amuro's initially outing he was confused for Kemp at first. The OVA added a scene with Kemp where he meets with Amuro to discuss how much he knows about the "Gundam", and why.

  • Canon Foreigner: Kemp is original to the series, but he answers the question of who was originally to be the Gundam's pilot.
  • Dropped a Bridge on Him: While Wertz goes down fighting the Ash Zaku team in his Gundam, Kemp is shot by Gene's Zaku before he could even reach his MS.
  • The Faceless: In the manga he's only shown wearing a face-obscuring helmet. The OVA however shows his face.
  • Reasonable Authority Figure: In the OVA, Kemp is brought in after Amuro namedrops the "Gundam" after trying to bullshit his way past security to meet his father. Kemp is polite and affable, and ultimately agrees not to tell Tem about the incident after letting Amuro go — with a warning not to discuss what he's learned.

Lieutenant Matilda Ajan
Voiced by:

"I think perhaps you might be psychic..."

A supply officer with the Federation who frequently brings the White Base ammunition, food, and instructions from General Revil. She is much loved by the crew, and is the object of crushes from Amuro, Kai, and several other young men. Not a Mobile Suit pilot, but she still joins the action whenever possible.

  • Fiery Redhead: Has bright red hair and SEES quite a lot of fire in combat, but she's a very cool and steely sort, appropriate for her job as a high-ranking military aide.
  • Dude Magnet: She is the object of crushes from Amuro and several other young men.
  • Hello, Nurse!: She's extremely pretty and Kai complains when a mob of guys want their picture taken with her, because his camera only makes twelve copies.
  • Heroic Sacrifice: In order to protect the White Base, Matilda rams her Medea into one of the Black Tri-Stars' Doms in an attempt to topple it. But Dom pilot Ortega hits back, smashing the Medea's cockpit so the transporter crashes into the ground, exploding and killing her instantly.
  • Retirony: She died right before she and Woody were about to get married. Lampshaded by Woody himself later.
  • Team Mom: As the one who provides White Base with supplies and emotional support. Matilda's extremely competent and the show emphasizes her sense of duty and professionalism.
  • Vasquez Always Dies: She seemed to be more gritty than even Sayla, but then she bit it.

Lieutenant Woody Malden
Voiced by:

  • Big Damn Heroes: When Char outmaneuvers and prepares to kill Amuro, Woody shows up in his Fan-Fan to blast Char's Z'Gok in the back and engage him, saving Amuro.
  • Crusading Widower: He doesn't blame Amuro and White Base for Matilda's death, and in fact he tells Amuro not to apologize to him, but is logically VERY unhappy at Zeon...
  • Heroic Sacrifice: Orders repairs on the White Base to be accelerated, and gives his life protecting it from Char. After the battle, Bright remarks how little damage the ship took and credits the deceased Woody for it.
  • Sacrificial Lamb: He is introduced and killed off near the end of volume 4.

Principality of Zeon

Char's Forces

Char Aznable / Casval Rem Deikun
Adult Char voiced by: Shuichi Ikeda (JP), Keith Silverstein (EN)
Child Char voiced by: Mayumi Tanaka (JP), Karen Strassman (EN)
"I'll show you that mobile suit has its limits, my friend."

Main mecha: Zaku I (red), Zaku II Commander Type (red), Z'Gok (red), Gelgoog Commander Type (red), Zeong

One of Zeon's most infamous aces (and the franchise's most iconic character), the enigmatic Char Aznable is responsible for the attempt at stealing the Gundam in the first place. Pursuing the White Base wherever they go, Char makes it clear that he has his own agenda, even as his rivalry with Amuro Ray develops from a professional one into something both deeply personal and very ugly.

  • Ace Custom: Repeatedly slaps red paint jobs and larger engines onto grunt suits. The later Gelgoog was built precisely to his specifications.
  • Ace Pilot: Char hit the ground running as a pilot. In his first outing in his Zaku I he helped total a squadron of Guncannons, and his first outing in his Zaku II made him famous for destroying 5 battleships. In all likelihood he's one of Zeon's best pilots if not the best.
  • Adaptational Badass: Char sees a lot more combat in this series both armed and unarmed. Even when the other Federation soldiers get Mobile Suits it's clear nobody save Amuro can truly challenge him. One short arc has him taking down several squads of GMs in just his Zaku II including Sleggar Law until eventually Amuro manages to take him down. Notably he wins against the Gundam in his first fight in the Gelgoog beating Amuro down, slicing off an arm, and tossing him to a minefield.
  • Adaptational Villainy:
    • While he's almost always shown as a jerkass, Char is shown to be an even more heinous figure in Mobile Suit Gundam: The Origin. Not only is his smug condescension cranked up, but Char is even more sociopathic and manipulative as he persuades several impoverished Amazonians into helping Zeon while falsely promising not to infringe on their cultural ways. Even as a boy, he shows no empathy or horror over brutally killing his enemies, much to the horror of his sister.
    • The movies even do this to his manga appearance with his roommate. In the manga Char was grateful for the mask his roommate gave him and during the battle for the Federation garrison he's shot by a random soldier. In the movies, Char sets him up to die after he figures out Char's identity inspite of him wanting to help Char in his vengeance quest.
  • Aristocrats Are Evil: He's the son of Zeon Zum Deikun and about as blue blooded, and is as cold-blooded as you can get.
  • Attack Drones: The Zeong's hands are detachable, and can be flown independently of the rest of the suit. The head can also detach.
  • Benevolent Boss: As in the original, his soldiers comment on the fact that Char is a fairly good person to serve under as he's patient, even tempered, and tries to stop people from taking unnecessary risks.
  • Breakout Character/Breakout Villain: He's essentially become the face of the franchise.
  • Broken Ace: Cool, collected, an Ace Pilot, a brilliant Chessmaster and Manipulative Bastard... and by Jove, is he ever screwed up.
  • Can't Catch Up: A subtler example than many, but it is there. Throughout the show Char consistently upgrades to bigger and badder mobile suits, yet is consistently matched or outright defeated by Amuro and the Gundam, who remain one crucial half step ahead of him.
  • Char Clone: He IS A CHAR, launching a Fountain of Expies.
  • Chronic Backstabbing Disorder: Char betrays everyone he's ever worked for. This trend continues into later installments in the franchise.
  • Cool Helmet: His iconic white helmet in the first series.
  • Cool Mask: His (even more) iconic white mask. He wore it so he could infiltrate the Zeon Military (the explanation he gave to the Zeon Military was that he needed to keep his eyes covered for some medical reason) and exact revenge upon the Zabis.
  • Cognizant Limbs: The Zeong's head and hands can all be operated separately from the torso, as noted under Attack Drone. The suit has to be destroyed piecemeal to actually take it down.
  • Custom Uniform: One of the most famous ones out there.
  • Cyber Cyclops: All of his suits, from Zaku I to Zeong.
  • Darth Vader Clone:
    • Lessee, he wears a creepy mask, is a Genius Bruiser, is a Dragon with an Agenda, has a surprising relationship to one of the heroes, is the series's equivalent of a Dark Jedi. He checks off most of the boxes.
    • Though his surprising relationship to a hero character was revealed well in advance of Empire hitting theaters, so he has a leg up on Vader on that one.
  • Dead Person Impersonation: According to the manga retelling Mobile Suit Gundam: The Origin, the real Char Anzable was a childhood friend of his whom he closely resembled. When they both tried to reach Zeon, Char to enter the military academy and Casval ostensibly to enter a school there and find a job, Kycilia ordered 'Edward Mass' (Casval) assassinated, destroying the transport he was to take to Zeon. However, Casval had noticed Kycilia's men and convinced Char to switch clothing and papers at the spaceport, so Char died under Casval's not-very secret identity while Casval enlisted in Zeon's military under Char's.
  • The Dragon: Following Kycilia's hiring him away from Dozle, and the death of her previous Dragon, M'Quve, Char assumes this role to Zeon's princess.
  • Dragon with an Agenda: Like the Zabis, he seeks to better Zeon, but that's the only objective they share.
  • The Dreaded: The mere appearance of his Zaku panicked Paolo Cassius, the original commander of the White Base who had kept his cool until then in spite of being mortally wounded. Him summarily trashing the Gundam in spite of the superior performance of the titular robot (and failing to destroy it only because it's Nigh Invulnerable) would cause a collective Oh, Crap! every time he appeared.
  • Duel to the Death: As in the original, his final battle with Amuro. The battle ranges from MS combat to gunfight and finally to a sword fight and it ends in a draw with neither dying.
  • 11th-Hour Superpower: Doesn't really activate his Newtype abilities until the last couple of episodes. This in turn, allows him to pilot the Super Prototype Zeong during his final battle with Amuro.
  • Empowered Badass Normal: For most of the series, he's a perfectly ordinary pilot who can outfight anyone else in space. Then he develops his own Newtype abilities in time for A Baoa Qu.
  • Enigmatic Minion: To the Zabis. It's obvious from early on that he has his own agenda that is not mutually compatible with theirs, but just what he's after, and why he's working for them at all is not explained until the middle of the series.
  • Even Bad Men Love Their Mamas: Char loved his mother quite a lot and her death ended up pushing him down his villainous path. When he confronts Amuro at the end of the series he even admits that her house arrest and Dying Alone was one of the major reasons he conspired to tear the Zabi family down as they had put her in that position.
  • False Friend: Char was Garma Zabi's classmate from military academy. Garma considered Char his best friend, while Char repeatedly attempted to,and eventually succeeded in, arranging Garma's death in the war against the Federation.
  • Faux Affably Evil: While Char is capable of compassion, overall he's a cold and calculating person that hides his ruthlessness under a polite veneer. Still there are a number of scenes where that coldness slips through and the hollowness to his pleasantries is laid bare.
  • Finger Firearms: The Zeong's lasers are built into its fingertips.
  • Flawed Prototype: The Zeong is only 80% complete, and is missing its legs. This isn't nearly as crippling as it sounds, since the suit's rockets enable it to be fully functional in space without the legs (although going to Earth would presumably cause some problems).
  • Fragile Speedster: His Zaku II isn’t fragile per se, but when compared to the insanely tough Gundam, it hits this trope full force.
  • Freudian Excuse: With the flashbacks we see many of the events that made Char into the man he was today. His father died when he was young and much of his childhood was spent eluding his father's enemies culminating in Char learning to kill at a very young age. Jimba Ral raised him as a Tyke-Bomb to grow and defeat the Zabi family and when his mother dies, Char leaves his sister and goes to make a name for himself in the Zeon military.
  • Giant Hands of Doom: The Zeong's hands, which are both remotely piloted, and have lasers in the fingers.
  • The Heavy: Drives the action of most of the series, even as Gihren drives the overall plot. They seem to share the role.
  • He Who Fights Monsters: Char is very much like the Zabis he despises and his underhandedness mirrors their own. By late series it's clear that he even respects Gihren for his skill and scope.
  • Icy Blue Eyes: A very important part of his past: The real Char Aznable, whom Casval resembled and whose name he took after the former was killed, had brown eyes. Since they looked exactly alike in every way except for their eyes, Casval wears a mask to hide his eyes when he joins the Zeon military as "Char Aznable".
  • Improbable Age: He's twenty years old, and already one of Zeon's best aces and the captain of his own squadron of ships.
  • It's Personal: With Amuro. They become mortal enemies after the tragic death of Lalah, who has been so dear to both of them.
  • Jerkass: Even in his most sympathetic moments, Char still comes off as kind of an asshole. Hell, his Origin background pretty much cranks up his callousness and depicts him being ruthless enough to send innocents to their deaths in order to sever any loose end that would jeopardize his path of vengeance.
  • Lack of Empathy: Char is good at many things. Seeing other people as more than expendable tools is not one of them. Which was not entirely the case when he first appeared; in the earlier episodes he did seem to generally care whenever the other person in a Zaku killed.
  • Law of Chromatic Superiority: The trope originator, AKA 'Char Custom Rule' or 'Red = Three Times Faster'. It's worth noting that his final suit, the Zeong, is actually purple with red highlights.
  • Lightning Bruiser: The Gelgoog and especially the Zeong, which is faster, better armored, and better armed than anything the Federation has to offer.
  • Luckily, My Shield Will Protect Me: Char utilizes shields a lot more this time around. His original Zaku I and Gelgoog both have hand shields while his Zaku II and modified Zaku I have shoulder shields. He even uses his Zaku II's shoulder shield to deflect a glancing blow from the Gundam's beam sabre.
  • Manipulative Bastard: Starts with Garma and never stops. At the end he tries to get Amuro to work with him because "it's what Lalah would have wanted".
  • Mid-Season Upgrade: Char constantly gets bigger and better suits to combat the Gundam.
    • Played Straight with the Gelgoog and Zeong. Each were massive upgrades to his arsenal, the former designed by him which lands a decisive victory against the Gundam and the latter a powerful prototype that ends up destroying the Gundam albeit at the cost of its own life.
    • Averted with the Z'Gok. Unlike the original show it's not treated as a straight upgrade so much as a specialized suit for water operations. Char switches back to his Zaku II when the mission is over.
  • Morality Pet: Subverted. He's much fonder of the gentle and devoted Lalah Sune than of nearly anyone else. He's also using her to a large extent as a Replacement Goldfish for the sister he continues to abandon, and is the one responsible for Lalah's employment as a psychoweapon. He pays lip service to allowing her to guide him, but doesn't actually change any of his moral or ethical behavior for her.
  • Named After Somebody Famous: The French/Armenian singer Charles Aznavour. It's more obvious when one looks at the phonetization (Shā Azunaburu).
  • Opportunistic Bastard: Char's a competent planner, and is able to stay a step ahead of most people, but he's more of a short-term opportunist than a long-term schemer, and more often than not is flying by the seat of his pants. In MSG he's out to kill the Zabis, but has no real plan for doing it—instead he just hangs around with them, hoping to get the chance to murder them. In the end he's able to get Garma and Kycilia but never even gets a shot at Degwin, Dozle, or Gihren.
  • Pet the Dog:
    • During the rioting in Side 3, Jimba Ral takes him and his family into hiding at the Ral mansion. Kycilia approaches a young Char and says that she will let them go back to the Deikun mansion and forget about the hostilities; with the catch being that without the Deikuns, Jimba Ral loses his only leverage and will be killed. Char agrees to the offer, but makes a point to demand she not hurt Ral and his loyalists.
    • When the operation at Jaburo goes south and Red Nose is killed by a GM, Char tells him that he did a good job and his death wasn't in vain.
  • Psychic Powers: His Newtype abilities start to awaken from his proximity to Lalah. He's nowhere near as powerful as she or Amuro though.
  • Red Baron: Red Comet.
  • Red Oni, Blue Oni: The blue to Amuro's red.
  • Revenge by Proxy —> Sins of Our Fathers: Desires to kill Degwin's family on his father's behalf, as Degwin murdered his father; he pursues the result even after the bastard dies.
  • The Rival: To Amuro.
  • Roaring Rampage of Revenge: His initial incentive to fight alongside the Zabi family is to take power out of their hands, by any means necessary. This is because Degwin - the Zabi family head - both potentially murdered his father and claimed that said father's last words were "to nominate him as the next prime minister of Zeon", while Char is almost certain his father's last words were "I know it was you who killed me". Char understands the need for patience and saving face to achieve this result, and he gets very close to realizing it.
  • Sibling Yin-Yang: With his younger sister Artesia, who seemingly got 98% of the conscience and all of the empathy in the family.
  • The Sociopath: Char has the limited emotional affect, Lack of Empathy, need for stimulation, consummate lying and manipulation abilities, Chronic Backstabbing Disorder, and a highly, highly questionable conscience. Murdering one Zabi is enough to prove all of this. Murdering two just... really reinforces it. Over the course of his franchise appearances, he checks all the boxes.
  • Spell My Name with an "S": His name is pronounced as "Shar", there's no C sound in it. Justified since, like "Charlotte", it stems from the original French pronunciation.
  • Sorting Algorithm of Evil: Oddly, Char starts at this and ends at the end too.
  • The Starscream: To the Zabi family. He wants Zeon to win the war, but he doesn't want them to be in charge of it. Garma Zabi suffers first, as Char, playing a friend and adviser in his pursuit of the White Base betrays him at the last and most crucial moment by leading Garma's vessel in front of the concealed White Base and exposing his rear wall to a fatal strike from the Federation vessel. He also betrays Kycilia atop the highest stakes for both sides of the war. Kycilia Zabi tried to have him killed as a kid but, after figuring out his identity gave him a job, restored his rank, gave him a promotion (from Lieutenant to Captain) as well as a ship to command and three new mobile suits (Z'Gok, Gelgoog and Zeong). This fails to loosen the intent to destroy her and her family from his head, and he repays her with a bazooka to the face. In a sense, Kycilia was too pragmatic for her own good; seeing the advantages of Char's abilities and passion yet not recognizing the immediate danger she placed her self in.
  • Strong Family Resemblance: To his sister Artesia.
  • Super Prototype: The MSN-02 Zeong, a prototype MS built specifically for Newtype pilots. In terms of performance it outclasses the Gundam in almost all respects.
  • Sword Fight: With Amuro in the finale.
  • The Unapologetic: Seemingly lacking any shame or remorse, Char seeks vengeance for his father's supposed murder by the Zabis by definitely murdering his friend Garma, who had nothing with do it. He contacts Garma to brag and laugh at him before he dies, then ditches everybody under his command and deserts. He's one hell of an Ungrateful Bastard to Kycilia later, and he's very cruel and coldblooded even to his own sister, showing almost no concern for her welfare as opposed to her anguish for him. It's part of being The Sociopath, but Char never makes a sincere apology or shows regret about anything, rationalizing whatever he does as part of war, vengeance, or being someone else's fault.
  • Used to Be a Sweet Kid: While he was prone to Troubling Unchildlike Behavior as a kid, young Char was a lot more openly affectionate and did care about his family quite a bit.
  • Wolf in Sheep's Clothing: He pretends to be a loyal friend and adviser to Garma, only to call curtains on him later.
  • Wolverine Claws: The Iron Nails on the Z'gok (four in this version in contrast to the original's three). Not a Hot Blade like his Zaku's weapon nor a Laser Blade like his Gelgoog's; the Iron Nails are just sharp dense steel which give him the ability to stab through Mobile Suit armor.
  • Worthy Opponent: To Amuro, though the personal nature of their rivalry soon drowns this out.
  • You Killed My Father: His hatred of the Zabi's is rooted in the death of his parents. He believes that his father was killed by them so Degwin could take power and even accuses them of it as a boy. Though whether or not they were behind his death is ambiguous, much less so is his mother's passing. Whether or not he believes they had a hand in her death is irrelevant, but with their ascension to power she died alone under house arrest. The thought of her dying secluded and away from her family was the last straw for him and he began his vengeance quest upon hearing the news.


Char's right hand man for much of the series. Dren was selected by Char personally after his tactical advice during the battle of Loum. The series begins with he and Char pursuing the White Base to Side 7 and eventually to Earth.

  • Mauve Shirt: One of the most prominent of the background Zeon soldiers.
  • Number Two: Char took him as his second in command after he got promoted, and Dren is often at his side relaying orders. Notably he continues to serve as this when Char is employed by Kycilia whilst his original incarnation was sent back into space.
  • Safety Gear Is Cowardly: As in the compilation movies, Dren declines to wear a space-suit when engaging the White Base, saying that doing so would damage troop morale. It ultimately doesn't matter, again as in the compilation movies, because the bridge of his Musai is destroyed by the Gundam which would have killed him space suit or no.
  • Villains Out Shopping: When Char makes it to Earth and falls in with Garma's unit, Dren takes advantage of their new accommodations to go swimming in one of the luxury pools.


Main Mecha: Zaku I, Zaku II

The leader of the Zaku team and 2nd in command to Char for fieldwork. Denim fought with Char during the battle of Loum and afterward was placed under his command. He directs his troops to the best of his ability but the hotheads give him a problem.

  • Advertised Extra: Though Denim is a fairly insignificant character killed early on, the gunpla line uses him in place of a generic soldier for some of the Zeon grunts. The standard Zaku I was explicitly released as his suit while before it was usually implied to be Gadem's and the Zaku II C-6 was also solicited with him as the pilot.
  • BFG: In the first movie, when he and Slender deploy as Char's Wingmen at Loum, Char tosses his massive anti-ship rifle to Denim to use in the fight. Though when the battle proper happens in the sixth movie, this was retconned away.
  • The Dragon: While Dren is appointed as second in command, Denim is the Zaku team commander and reports directly to Char. When Char went to investigate a suspicious Fed ship, he took Denim with him to tear the ship apart with his Zaku II should anything happen. Denim is the final enemy of Amuro's first deployment, as he was in charge of Side 7's invasion; and Char is fought immediately afterward.


Main Mecha: Zaku II

A new recruit to Char's unit. Unlike Denim and Slender, Gene has never seen combat before and is eager to prove himself. He gets his chance during the team's arrival at Side 7 and he becomes Amuro's first opponent.

  • Adaptational Heroism: In the original Gene disobeyed orders and began attacking the Side 7 soldiers all to secure personal glory for himself. He breaks their cover and ultimately dooms their mission. In The Origin, their cover is already blown when Ash's squad is discovered and fired upon by Lieutenant Wertz. While Gene still wants to prove himself he also aims to avenge Ash's team after they're all killed and Gene only breaks rank after their cover was blown.
  • Arm Cannon: His Zaku II's left arm is equipped with a dual vulcan.
  • Defeat Equals Explosion: When Amuro defeats him, he accidentally detonates the Minovsky reactor in Gene's Zaku and it explodes with enough force to tear a hole in Side 7.
  • Hot-Blooded: Gene is wound up and eager for a fight. Before they launch into Side 7, Gene started a row with one of Ash's men after Gene bumped into him and even threatened to stab the guy.

Sergeant Ash

Main Mecha: Zaku II

The leader of "Ash Squadron" a three Zaku team that was deployed with Denim's team during the assault on Side 7. Ash and his men investigate a testing ground and run afoul of Lieutenant Wertz and the Prototype Gundam, kicking off the first conflict between Zakus and Gundams.

  • Canon Foreigner: He and his squadron were created for this manga.
  • Oh, Crap!: The reaction to seeing a Gundam and that it's shield was enough to defend it from a three MS barrage.
  • Red Shirt: Ash's whole role is to give a name to a Zaku pilot in order to make the first Gundam victory all the more meaningful.

    Red Nose 
"Red Nose"

Main Mecha: Acguy

An aquatic soldier who accompanies Char during the assault on Jaburo. "Red Nose" pilots an Acguy and unluckily ends up as the first Mobile Suit opponent of the Federations new GM's.

  • Adaptation Name Change: Played With. His name in the original series was Akahana which literally translates to "Red Nose". While here he's just called Red Nose.
  • Fashionable Asymmetry: Averted. The formerly asymmetrical Acguy (Torpedoes on one hand and a Cannon/Claw on the other) is symmetrical in this version (two claw cannon hands).
  • Oh, Crap!: His reaction to encountering one of the Federations newest Mobile Suits (and confusing it for The Dreaded Gundam).
  • Wolverine Claws: The Acguy's claw was a straight example in the original, being deployed blades for fighting or grappling. Here its claws function more like manipulators and are opposable but still used as its primary weapon. Notably it now has two instead of one, much like it's later depictions in the UC.

Lalah Sune
Voiced by: Saori Hayami (JP)

Main mecha: Elmeth

A Newtype from one of Zeon's labs, Lalah Sune's potential was recognized by both Char Aznable and Kycilia Zabi. She is eventually recruited to serve as the pilot for the MAN-08 Elmeth, a Newtype-specific mobile armor. During this time, she also meets and forms a connection with Amuro.

  • Love at First Sight: She and Amuro instantly feel a connection, courtesy of their Newtype abilities.
  • Love Triangle: The center of one involving herself, Amuro, and Char (and arguably a point on one involving Amuro and Sayla as well). It ends horrifically for everyone involved.
  • Mind Rape: Strongly hinted at and confirmed in Char's Counterattack that she suffered this at the hands of Char and the Flanagan Institute.
  • Moral Myopia: Courtesy of being mentored by Char. Everything she and Char do is right and justified, anything anybody does to them is "evil".
  • One-Woman Army: She devastates an entire Federation squadron in her first appearance, before fellow One-Man Army Amuro runs into her.
  • Person of Mass Destruction: One Zeon officer states that, with her powers and the Elmeth, she can take down an enemy battle squadron single-handedly. In her first outing, she does.
  • Phlebotinum Girl: The Trope Maker, with Four Murasame as the Trope Codifier. She's slightly better-adjusted than later examples, and has a better relationship with her handlers (well, mostly Char), but is still an appropriately tragic figure.
  • Psychic Link: With Amuro and Char.
  • Psychic Powers: The most powerful Newtype to appear in Mobile Suit Gundam, Lalah has been trained to exploit this as a weapon. Her very presence is enough to awaken Amuro and Char's latent powers as well.
  • Star-Crossed Lovers: With Amuro. It ends horribly.
  • Stepford Smiler: Considering her messed up past and how she's treated as a weapon by Zeon, yet remains seemingly cheerful at first. It isn't until she and Amuro have a Psychic Link that she begins to break down and finally asks "Why did you come so late in my life?", hinting that she knows she's screwed.
  • Super Prototype: The Elmeth is an experimental Mobile Armor created for Newtype-use. Once Lalah is inside its cockpit, she annihilates an entire squadron without any trouble.
  • Taking the Bullet: Takes a blow from Amuro's beam sabre to save Char.
  • Undying Loyalty: To Char. Anyone who attacks him is "evil" in her book.
  • Unskilled, but Strong: Her complete lack of piloting experience is balanced out by being the most powerful Newtype in the show, complete with a mobile armor designed to maximise her abilities.

Zabi Family

    Sovereign Degwin 
Sovereign Degwin Zabi
Voiced by: Jin Urayama (JP), Marc Thompson (EN)
"Have you ever heard of a man named Adolf Hitler?"

An associate of Zeon Zum Deikun, Degwin Zabi became Sovereign of Zeon after the latter's death and turned the colonies into his family's personal dictatorship. Now old and tired, Degwin leaves the day to day running of the war effort to his oldest son, Gihren.

  • Adaptational Badass: The original series focused on his fall from power and how he was largely just a figurehead of the empire he forged. Since The Origin depicts his rise to power we get to see Degwin as a fairly competent and restrained schemer. He even tells Gihren off for potentially unnecessary risks.
  • Adaptational Heroism: While far from the most malicious of the Zabi's in the original, Origin plays up Degwin's more humanizing traits and emphasizes his love for Garma and his family. In a less apparent vein his bid for power comes across as slightly less self-serving and he looks more like a Well-Intentioned Extremist than a conventionally evil dictator.
  • Adipose Rex: An overweight tyrant.
  • Aristocrats Are Evil: Head of Zeon's most important aristocratic family, big bad at least in name.
  • Bald of Evil: Degwin's hair is long gone.
  • Despair Event Horizon: While his position as the Zabi patriarch was already undermined by Gihren's thirst for power, Garma's death sent him over the edge. When we get to see him after that, he's a tired and weary old man who believes he's getting too old for all of this and is planning an armistice. Little did he know what Gihren was planning to do...
  • Despotism Justifies the Means: In the backstory. By the time the show begins, he's developed some standards.
  • Disc-One Final Boss: Murdered by his own son when he attempts to negotiate a peace with the Federation.
  • Doting Parent: To Garma.
  • Even Evil Has Standards:
    • Even Degwin thinks Gihren's a Nazi. Hence the page quote.
    • When it looks like tensions between the Federation and Zeon are reaching a boiling point, Degwin makes it clear that he doesn't want a war and hates that Gihren has been stroking the hostilities. The idea of war and the bloodshed that will ensue is something he wants to avoid and states that even if they had an advantage in the conflict he'd still want to find another way.
    • Operation British unsettled him greatly and upon hearing that after destroying Side 2 that he intended to further destroy Side 5, it's clear that whatever faith he had in his eldest son is gone.
    "You've killed billions, and you say that wasn't enough blood??!"
  • Evil Chancellor: Before obtaining his current position.
  • Evil Old Folks: Into his sixties. Still the dictator—at least in name—of Zeon.
  • Evil Overlord: As Sovereign of Zeon.
  • The Family That Slays Together: Got all of his children high-ranking positions in the Zeon military, largely because he doesn't trust anyone else. As Gihren demonstrates, this may not have been the best move.
  • Fat Bastard: Though he's hardly the most evil character around, Degwin is both quite overweight, and the tryannical ruler of a one-party state.
  • Foil: To General Revil. See Revil's entry for how.
  • Four Eyes, Zero Soul: His sunglasses obscure his eyes far more here than the original series. It can make his expression hard to read and he does look more menacing.
  • Gonk: Degwin's appears much more like this trope in Origin than in the original with his facing having more lines and a more realistic look to it.
  • Implausible Deniability: Degwin came to power ten years ago after the sudden and suspicious death of Zeon Daikun for whom he served as chief of staff. Degwin claims that Zeon, on his deathbed declared Degwin his successor. Given this much, of course Degwin couldn't possibly had anything to do with the highly questionable Soap Opera Illness that caused Zeon Daikun's untimely passing, could he?
  • Killed Off for Real: Once Gihren has the Wave Motion Gun "accidentally" fire on his vessel when he was going to make peace with the enemy.
  • Large and in Charge: Subverted. He's large only in the sense of being overweight, and is only nominally in charge.
  • Lightworlder: He spent most of his youth on the Moon and as a result he suffers from osteoporosis and other health problems.
  • New Era Speech: He gives a short one to Gihren and Dozle as he discusses the ins and outs of taking power from all the chaos that's unfolded with Zeon Deikun's death.
    "A long chapter of history has come to a close. Both Deikun and Jimba Ral have become men of the past. Only House Zabi will be responsible for the history that will unfold."
  • Non-Action Big Bad: Degwin has very little to do with the war effort and in fact his position is much more that of a figurehead, with Gihren having taken the position of ruler and de facto Big Bad.
  • The Patriarch: Initially looks like an evil version of this, but it's quickly subverted as one realises that his kids, and not him, are really running the show.
  • Pragmatic Villainy: During his rise to power, his political enemies, the Ral family, have public opinion turned against them. Degwin believes that Jimba Ral is done for, but he doesn't want Ramba Ral assassinated. He feels that Ramba Ral is far too important and beloved by the Munzo military that if he were to be killed, then they could face civil war. Further, Degwin implies that Gihren was planning on such an assassination and advises against it.
  • Puppet King: After Gihren was done with him.
  • Reasonable Authority Figure: For a fascist dictator he's a remarkably down to Earth guy. The problem is that he's not really the one in charge.
  • Sinister Shades: Degwin's sunglasses are much more eye obscuring here than the original anime and they make him look more threatening.
  • Spanner in the Works: His attempt to surrender to the Federation forced Gihren to fire the Colony Laser before it was complete, resulting in Zeon's war-winning superweapon getting trashed after only taking out half of the enemy fleet. Needless to say, the other half swiftly proved themselves to be very troublesome indeed.
  • Visionary Villain: Once upon a time Degwin wanted to change the world for the better.
  • Was It Really Worth It?: With the death of Garma, he's starting to suspect that it might not have been.
  • Well-Intentioned Extremist: Mobile Suit Gundam: The Origin puts an additional emphasis on this aspect of him. Which may make his probable involvement in Deikun's death more sympathetic, given how Side 3 was at the time in no shape or form ready to take on the Earth Federation.
  • Younger Than They Look: Degwin's 62, not the ancient man he appears to be. That said, he has a lot of health problems.

Gihren Zabi
Voiced by: Banjo Ginga (JP), Liam O'Brien (EN)

"I'll show you how a man who follows in Hitler's footsteps can fight!"

Degwin Zabi's eldest son, Gihren is a domineering, ambitious social climber, who runs Zeon's war effort from his position as Commander-in-Chief. Ruthless, controlling, and totally void of empathy, Gihren is nevertheless a skilled organiser and gifted public speaker, whose charismatic personality may be all that is keeping Zeon together. Having isolated his father from the public, he is the real ruler of Zeon in all but name.

  • Ambition Is Evil: The single most ambitious character in the show actually.
  • Aristocrats Are Evil: Crossed with Nazi Nobleman in Gihren's case.
  • Armchair Military: Though oddly enough he's not portrayed as particularly ineffective.
  • Big Bad: He's the de facto Big Bad for most of the series, and takes the position in name after Degwin's death.
  • Cain and Abel: Him and his sister Kycilia. More like Cain & Cain really.
  • The Caligula: The Zabis are a Big, Screwed-Up Family, and evil does seem to be in the genetics, but Gihren's the only one who's totally certifiable.
  • Clasp Your Hands If You Deceive: Does it throughout the Battle of A Baoa Qu.
  • Cult of Personality: The Zabi family cult might extend to the whole clan, but it's Gihren who benefits most from it. His portrait is everywhere, his speeches galvanise the masses, and many of his dedicated followers would rather die than disappoint him.
  • Deadly Gas: Deploys it in the opening days of the invasion of Earth.
  • Despotism Justifies the Means: Gihren is a totally Machiavellian personality, concerned only with establishing his own power, through any means necessary.
  • Dragon-in-Chief: He is technically subordinate to Degwin but by the time of the One Year War, Gihren has reduced his father to a powerless figurehead and made himself the real dictator of Zeon.
  • Even Evil Has Loved Ones: While he's willing to use and dispose of them, he actually likes his family. Notably, he's completely shocked and crushed when the car with Dozle and Sasro blows up (and more than a little happy when he sees Dozle survived) and decides to track down the actual culprit and make them pay at the same time he uses the situation to get rid of Jimba Ral's faction, he actually hesitates to fire the Solar Ray at Degwin's ship, and when Kycilia comes to call him out on killing their father he does not reveal she gave him the informations that led him to do it, even knowing she's about to kill him.
  • Even Evil Has Standards: He's completely appalled by an assassination at a funeral (then again, the victim was his brother Sasro), and left Char alive, fully knowing who he really was, because he didn't want to kill Zeon Daikun's son unless necessary (and flat-out told him so when he thought Char was about to try and kill him).
  • Evil Chancellor: His relationship with his father has definite aspects of this, given Gihren's position as his father's Prime Minister, Commander-in-Chief, and top advisor.
  • The Evil Prince: He's already cut his father out of the picture and taken most of Zeon's political and military power for himself as of the start of the series. He further isolates Degwin following Garma's death, and finally kills the old man, usurping Big Bad status for himself.
  • The Evils of Free Will: Gives a little speech to his father about how Democracy Is Bad and that people should have their own will replaced with that of the Zabi family (read as: Gihren).
  • The Generalissimo: Given that he borrows not only from Adolf Hitler but from Hideki Tojo this isn't really surprising.
  • Glorious Leader: The franchise's first and most iconic example. He's got the cult of personality (complete with his portrait being everywhere), the promise of a brave new world, the claim that he's saving Zeon from its degenerate enemies, and the widespread popularity among the people, all of which cover the fact that he's a cold-blooded social dominator who doesn't give a damn about anything but consolidating his own power.
  • Greed: One of the video games in the franchise is entitled Gihren's Greed. That should say it all.
  • The Heavy: For much of the series. He and Char seem to split the role, with Char shaping the individual episodes, and Gihren the overall plot.
  • Improbably High I.Q.: 240. Of course this may simply be Zeon propaganda.
  • Insane Admiral: Zeon's CINC and an utter psychopath. He's not really what you'd call incompetent, but is otherwise barely human, which causes him to make a number of tactical errors later on.
  • Insult Backfire: His father compares him to Adolf Hitler. Gihren takes it as a compliment, though it should be noted that it doesn't appear that Gihren even knew who Hitler was outside of "some great conqueror from the Dark Ages".
  • It's All About Me: Gihren wants what Gihren wants. Everyone else can go hang.
  • Kick the Dog: In the event that the Zeon soldiers would lose Odessa (and thus have to depart Earth) he gave M'Quve an order to launch any and all remaining heavy arms at populated Federation cities. While Operation British was done with at least a goal in mind, this was clearly just acting a Sore Loser and trying to turn the Federation's victory into a pyrrhic one
  • Killed Off for Real: By Kycilia.
  • Klingon Promotion: Kills Degwin to further his agenda.
  • Lack of Empathy: Char may be empathy-deficient, but Gihren has absolutely none for anybody. If you're in his way, or no longer useful, you die. This actually causes him problems when it comes to predicting his sister, Kycilia's actions: he assumes that she's every bit as ruthless as himself.
  • Large and in Charge: He's nowhere near the size of his brother Dozle (than again, who is?) but at six foot three, Gihren still towers over most of the characters in the show—as a note of comparison, he's One Head Taller than Char and Garma.
  • The Leader: Of Zeon. He's a Type IV personality with a Type I style of leadership.
  • Lust: For power. Basically his defining characteristic when you get right down to it.
  • Manipulative Bastard: Gihren manipulates Zeon's public with ease, constantly drumming up support for the war.
  • Master Race: Views the people of Zeon this way.
  • Meaningful Name: May be derived from the Old German for "brain", making it an appropriate name for a man that Gundam Official describes as "an intellectual monster."
  • A Nazi by Any Other Name: While all of Zeon is Putting on the Reich, Gihren's the one who gets explicitly compared to Adolf Hitler by his father. Given that he's a hardcore, militaristic Social Darwinist with genocidal intentions, a load of charisma, and no concept of morality, it's none too surprising.
  • Nazi Nobleman: He's The Evil Prince and an enthusiastic Social Darwinist who sees Adolf Hitler as someone to look up to.
  • NEET: According to the (admittedly tongue-in-cheek) prequel manga Garma Of The Space Island, he was one before he became involved in Zeon Deikun's independence movement.
  • Nepotism: He got his job as Zeon's supreme commander because his father is the ruling Sovereign. He's kept it by being an efficent, imaginitive, charismatic, and utterly ruthless psycho.
  • New Era Speech: Both the "Hail Zeon" speech early in the show, and the speech at A Baoa Qu that he gives after firing the colony laser.
  • Never My Fault:
    • Gihren blames the failure of Operation British on Dozle, arguing that the mission's execution was where it was botched rather than its planning; Degwin's issue was with the fact that the atrocity was committed at all and still holds Gihren responsible.
    • Gihren also blames Dozle for dying at Solomon. He felt that Dozle's sacrifice was unnecessary and that he should have escaped while Degwin counters that fleeing wasn't in Dozle's nature and Gihren with-held reinforcements (supplying only the Big Zam) fully cognizant of that fact.
  • No Historical Figures Were Harmed: Gihren's what happens when The Evil Prince meets Adolf Hitler By Any Other Name. In addition to their ideological similarities, he shares Hitler's overconfidence, reliance on superweapons, underestimation of his enemies, oratorical abilities, and willingness to betray those closest to him in order to remain in power.
  • No Social Skills: A variant. Gihren's great at manipulating the masses, but absolutely fails at personal interaction, as evidenced by his conversations with Degwin and Kycilia.
  • Non-Action Big Bad: Following Degwin's exit. Gihren's a schemer and an orator, not a frontline combatant.
  • Not So Different: In addition to the comparisons to Hitler, flashback arc in Mobile Suit Gundam: The Origin has Degwin noticing how much Gihren is similar to Zeon Deikun himself, to the point of calling him a "fiend possessed by Deikun's grudges." Which foreshadows him succeeding in winning over Deikun's loyalists later on by the time Char confronts him.
  • Overlord Jr.: Of the worst possible type, embracing his father's worst traits and ignoring his good ones, then adding a little bit of The Starscream for good measure.
  • Patricide: Murders his father to keep the war going.
  • Pride: Supremely self-confident, thoroughly convinced of his superiority, and suffering from a genuinely Greek sense of hubris.
  • Properly Paranoid: On the subject of Char Aznable, whom he does not trust in the least.
  • Putting on the Reich: All of Zeon does this, but it's most noticeable on Gihren.
  • Real Men Wear Pink: Mobile Suit Gundam: The Origin reveals that in addition to being a ruthless, sociopathic if competent dictator, he's also an avid gardener. Of course, a good Social Darwinist needs a test sample to test his ideas on...
  • Rousing Speech: At Garma's funeral and again at the beginning of the battle for A Baoa Qu. He's pretty good at it.
  • Royals Who Actually Do Something: He may lack his brother and sister's fighting ability, and he's an unpleasant guy on top of it, but no one can claim Gihren isn't pulling his weight. Between serving as commander-in-chief, organising the war effort and keeping up troop morale he makes a definite contribution.
  • Self-Made Orphan: Although Kycilia sees to it that he doesn't live much longer himself.
  • Sibling Yin-Yang: He and Kycilia are the cold, calculating Blue Onis to Garma and Dozle's Reds.
  • Smug Snake: A high-functioning one, but one nonetheless. He's arrogant, overconfident, manipulative, has no regard for anyone else's wants (or lives), and condescends to everyone around him.
  • Social Darwinist: Convinced that the weak need to move aside to make power for the strong. Hence his treatment of Degwin.
  • The Sociopath: The original Gundam example. Azrael, Djibril, Ribbons, and all the other psychos in the franchise owe him a tremendous debt. Gihren is emotionally cold, displays a shallow affect, does not understand basic human interaction (though he can manipulate the masses easily enough), is totally amoral and without a conscience, and is seemingly without shame or fear. Apparently raising your kids on an ideology of Social Darwinism can be hazardous to their mental health.
  • The Starscream: He doesn't bother hiding his contempt for his father and his policies, and more or less treats Degwin as a relic, accumulating increasing amounts of power for himself. Degwin knows what's happening, but at this point, is powerless to stop it.
  • The Strategist: To Zeon as a whole, he stays at the top of the command chain and comes up with an overarching plan. Individual battles seem to be of less interest to him and he will assign more tactical matters to his siblings for them to complete.
  • Straw Hypocrite: Gihren, like the rest of Zeon's leadership, talks a good game about how humanity has polluted the Earth and must be moved into space. He also gasses millions of people and tries to Colony Drop the planet in the backstory, before invading the planet with military force. He also gives the lie to his claims of liberating the colonies, when he has several of them gassed, and forcibly relocates the population of another one to create his Solar Ray. Justified as Gihren honestly doesn't care about Zeon's political stance—he just wants to be the most powerful man in the world.
  • Take Over the World: Wants Zeon to rule the world and himself to rule Zeon.
  • There Is No Kill Like Overkill: Uses the Solar Ray to assassinate one person. Jeez Gihren, ever heard of subtlety? He was also the one behind the Colony Drop, the gas attacks on Earth and the other Sides, the implementation of the Big Zam Project and the Apsalus Project, and seeks to deploy nukes on several occasions.
  • Villain with Good Publicity: Within Zeon. The general public sees Gihren as a great leader, and has no idea about the army of skeletons in his closet. The rest of the world, conversely, has a more accurate appraisal of his morals.
  • Visionary Villain: Gihren has a vision for the future of humanity. It involves the culling of the weak, the destruction of democracy, and the Zabi family dictatorship lording over the Earth sphere for all of eternity.
  • Warrior Prince: Gihren's no fighter, but given how vital a role he plays in the Zeon war effort it would be difficult not to class him as this.
  • Weapons Of Mass Destruction: Gassed vast portions of the Earth, arranged a Colony Drop, doesn't see the problem with utilising nuclear weapons, backs the Big Zam and Apsalus projects, builds the Solar Ray...he's got a definite thing for these.
  • You Gotta Have Blue Hair: His hair is a light shade of blue.

Sasro Zabi
Voiced by: Shinshū Fuji (JP), Braeden Fox (EN)
Degwin Zabi's second eldest son, Sasro was in charge of the media in the Autonomous Republic of Munzo. A chief propagandist, he helped manipulate public opinion behind House Zabi in the wake of Zeon Deikun's death. After Zeon Deikun's funeral he was killed in a car bomb, an event which scarred his younger brother Dozle's face.
  • Posthumous Character: As with the original MSG canon, Sasro was dead before the main series. Here we get to see his life pre-war during the flashback chapters (and thus the movies that adapt them).
  • Propaganda Machine: As the one in charge of the media, Sasro was the Zabi family's chief propagandist.
  • Spell My Name with an "S": Sasro or Saslo.
  • Strong Family Resemblance: Of all his children, Sasro resembles Degwin the most.
  • We Hardly Knew Ye: He's dead before the series begins and only features in the flashbacks of Volume 5 and in the Casval epilogue.
  • Would Hit a Girl: Slaps his younger sister hard enough to draw blood when he discovers that she let Ramba Ral escort the Deikun family to a safe-house.

Kycilia Zabi
Voiced by: Akeno Watanabe (JP), Wendee Lee (EN)

"We will lead the Principality of Zeon to a decisive victory and guarantee ourselves complete control of the masses after the war is over."

Main mecha:

Degwin Zabi's only daughter, Kycilia is a bright but cold young woman who serves as one of Zeon's best admirals. Capable of inspiring great loyalty in her subordinates, Kycilia is nevertheless without scruples when it comes to the conduct of the war. She is in charge of Newtype research, and has an intense rivalry with her eldest brother, Gihren.

  • Adaptational Villainy: Easily the most notable change in Origin is that all of Kycilia's good traits have been subverted. Her loyalty with her family's gone completely as it was she who killed Sasro in the car bomb and in stark contrast to the original had a hand in Degwin's death. Kycilia is much more vicious and sadistic in this version and no longer A Lighter Shade of Black to Gihren.
  • Aristocrats Are Evil: One of the rare Evil Princesses in fiction.
  • Badass Bookworm: She understands that the psychic powers Newtypes posses are worth exploiting for combat use, as opposed to just using them for propaganda-fuelled speeches like Gihren does.
  • Badass Cape: As part of her custom uniform.
  • The Baroness: She's got the icy demeanour, the militaristic attitude, the hardcore fascism, and dominating personality all associated with the trope.
  • Big Bad: Briefly graduates to this status when she kills Gihren halfway through the penultimate episode.
  • Boom, Headshot!: How Char kills her off.
  • Cain and Abel: With her older brother, Gihren. Even though they're both evil, The Origin makes her the more clear cut Cain in the relationship with her sympathetic qualities gone and her killing Gihren.
  • The Chessmaster: Plans her moves out very carefully. Given that she's going up against Gihren she doesn't have much choice.
  • Cool Helmet: Wears one that's almost identical to Char's actually.
  • Cool Mask:
    • Often wears a mask over the lower parts of her face when she enters battle. No explanation is ever given.
    • In the novelization, she wears it as a good luck charm in battle. In-universe, rumor has it that the only time she didn't wear it in a fight, someone next to her got a headshot and she got his brains in her mouth.
  • Custom Uniform: Her purple uniform, mask, and cape are nearly as distinctive as Char's.
  • Dark Action Girl: Kycilia isn't afraid to take the field when she has to.
  • Death by Pragmatism: She's right about Char being an invaluable war asset for Zeon, and despite knowing that he's a member of the Deikun family, puts him to the best use she can. Problem is, that "best use" leaves him a clear shot at taking her down.
  • Despotism Justifies the Means: She and her brother share this outlook on life. Like Gihren, Kycilia is willing to do just about anything to ensure that the Zabi family gains control of the Earth Sphere.
  • Even Bad Men Love Their Mamas: Averted. Her biggest redeeming quality in the original was her love of her father. Here she's just as willing as Gihren to dethrone him.
  • Even Evil Has Loved Ones: Subverted. Unlike the original she's as kill happy with her family as Gihren.
  • Evil Genius: Of the Zabi family and Zeon as a whole. She's one of their better strategists and admirals, and is in charge of Newtype research, and the new mobile suits and mobile armours that come with it.
  • The Evil Princess: Kycilia's a princess with a lot of power over others and no compunction over abusing that power. In some ways she's worse than Gihren.
  • Evil Redhead: More like Magnificent Bitch redhead. Only Char could upstage her.
  • Evilutionary Biologist: Kycilia may not have a biology degree, but she's the one who funded the Newtype research that led to the creation of Cyber-Newtypes. She also seems to share Zeon Zum Deikun's belief that Newtypes would eventually supplant the rest of humanity, although whether she's just using this as part of her political agenda is unclear.
  • Four-Star Badass: Has the rank of Rear-Admiral.
  • God Save Us from the Queen!: Briefly becomes Sovereign of Zeon, following the deaths of her brothers and father. It doesn't last for long.
  • Horned Hairdo: She's been redesigned to have this and it's especially prevalent during the flashback arc.
  • Improbable Age: An admiral at twenty-four? Justified by her familial connections, aristocratic rank, and demonstrable competency.
  • Killed Off for Real: Char offs her via a rocket launcher to the head in the finale.
  • Klingon Promotion: Kills Gihren and takes his position.
  • Know When to Fold 'Em: Kycilia, unlike Gihren, realises that the battle for A Baoa Qu is lost, and attempts to flee, planning on rallying the forces in the homelands, rather than dying at the base.
  • Lady and Knight: The Dark Lady to M'Quve's Black Knight.
  • Lady of War: Gundam's first example.
  • Lean and Mean: Notably skinnier than other women in Mobile Suit Gundam, due to Tomino finding it unattractive.
  • Manipulative Bastard: Runs in the family. Like Gihren, she has a knack for manipulating the public.
  • Ms. Fanservice: In Origin she sleeps completely in the nude and doesn't bother to cover herself when getting out of bed.
  • Nepotism: How she got her position. How she's kept it is another story.
  • Oh, Crap!: Her reaction when she sees Char pointing a bazooka directly at her face.
  • Pet the Dog: For all of her manipulations and backstabbing, when she sees that the Zeong has destroyed the Gundam seemingly at the cost of Char's life, she admits that she was grateful for Char's service and promises to bury him with the Zeon Cross.
  • Politically Active Princess: In addition to being an admiral, Kycilia is a major political figure within the Principality, with her own factions in the bureaucracy and the upper brass. Much of the political conflict within Zeon consists of the competition between her party and Gihren's loyalists.
  • Pragmatic Villainy:
    • Kycilia knows when to cut her losses, treats her men well in order to ensure their loyalty, and positions herself as a more reasonable, less extreme, alternative to her brother Gihren. This doesn't make her good at all; just rational.
    • Though it's revealed after the fact, she implies that she didn't have any faith in Operation British. The wide scaled murder wasn't an issue so much as she believed a Colony Drop wouldn't destroy Jaburo.
  • Princesses Rule: Is still addressed as "Princess" or simply "Lady Kycilia" after seizing control of the nation from Gihren, mostly because she hasn't had time to formally promote herself. Personality wise it's still a case of God Save Us from the Queen!.
  • Promotion to Parent: Because Nalisse Zabi died in childbirth, Garma looks up to her as a mother figure.
  • Royals Who Actually Do Something: She's a Rear-Admiral in the Zeon fleet and takes an interest in research and development, eventually masterminding much of the defense of A Baoa Qu.
  • Secret Keeper: For Char. She regrets that.
  • Sibling Yin-Yang: She and Gihren may hate each other, but they've got a lot in common personality wise. The family basically splits in two, with Kycilia and Gihren being icy and calculating, and Garma and Dozle being hot blooded and passionate.
  • The Sociopath: Kycilia's a high functioning variant. She's charismatic and puts on a good image of someone who's in charge and wants to do what's best. Underneath that she's cruel, violent, and happy to throw away members of her family, even the father she pretended to be so loyal to.
  • The Starscream: As M'Quve's activities in Europe showed, she was preparing to move against Gihren for quite a while before he fried their father and staged a coup. She may well have been involved in The Plot To Assassinate Gihren, and doesn't make her dislike of her brother, or her belief that she could do a better job of running the war effort a secret. And then she kills him.
  • Villainous Cheekbones: Still present, but not as prominent as in the original.
  • We Have Reserves: Kycilia has no problem with leaving her men to die if it serves her purposes, going so far as to order the destruction of a lost base with her own troops still inside.

Dozle Zabi
Voiced by: Kenta Miyake (JP), Neil Kaplan (EN)

"Once we mass-produce the Big Zam, the Feddies will be dead before they know what hit them!"

Main mecha: Big Zam

Degwin's third son (the second, Saslo, was killed before the series starts in a car bombing, which is also where Dozle got those scars), Dozle Zabi is everything his older brother Gihren is not. An aggressive fleet admiral, Dozle commands Solomon Base and leads his troops from the front. A dedicated family man, he cares a great deal for his father, his brother Garma, and his wife and daughter.

  • Ace Pilot: One of Zeon's most dangerous pilots as evidenced by his sortie in the Big Zam.
  • Adaptational Villainy: While he's still one of the most sympathetic of the Zabi's and does regret the action, The Origin establishes that he helped organize Operation British knowing full well that they'd be ending thousands of innocent lives.
  • Anti-Villain: Most definitely on the wrong side of the Earth-Zeon Conflict, but he shows a great deal of nobility in his concern for his men all the same, and cares deeply for his family.
  • A Father to His Men: He does a Last Stand in order to get everyone in Solomon out safely.
  • Four-Star Badass: Dear Lord, yes. Dozle's an admiral and gives Amuro one of his hardest fights.
  • Big Little Brother: As in the original, Dozle towers over all members of his family including his father. He was always taller than his oldest brother Gihren and we get to see here that he was even taller than his other older brother Saslo.
  • The Brute: Of the Zabi family.
  • Defiant to the End:
    • When the Big Zam is rapidly getting turned into scrap he gets out and start firing a gun at the Gundam.
    • Scaring the hell out of the ''White Devil of the Federation'' in the process.
  • Deflector Shields: The Big Zam comes equipped with them, making it impervious to beam weapons.
  • Dying Moment of Awesome: "Big Zam's Last Stand" is one giant one for him.
  • Evil-Detecting Baby: Thinks of his own daughter as if she could somehow sense the oceans of blood spilled by him (she sometimes cries, when he looks at her, which is probably caused by penchant for talking very loudly).
  • Even Evil Has Loved Ones: His wife, daughter, father, and younger brother. Given his antivillain status, it's not that surprising.
  • Even Evil Has Standards: He has the most out of all the Zabi family.
    • When Sasro strikes Kycilia, he's the only one present who objects, viewing it as an unnecessary act.
    • Dozle believes in his men and doesn't seek to sacrifice them, even for pragmatic reasons.
  • Former Teen Rebel: As seen in the Casval 0057 prequel, he was a banchou with a penchant for fighting Federation peacekeepers. Even as a teen, Dozle was massive.
  • Genius Bruiser: Around 7 feet tall. A fearsome battlefield commander. An excellent pilot. Ideated the mobile suits and came up with their doctrine.
  • Gentle Giant: His interactions with his family are particularly d'aww-inducing, and he genuinely cares about his men.
  • Giant Equals Invincible: The nigh-indestructible Big Zam which puts the "humongous" back in Humongous Mecha.
  • Good Scars, Evil Scars: He has very pronounced facial scars. The Origin depicts the event that gave those to him: the car bomb that killed his older brother.
  • Heel Realization: In Mobile Suit Gundam: The Origin, it's shown that for all his bravado and gusto, he's perfectly (and bitterly) aware that he has the blood of multitudes on his hands and would be tried and hung as a war criminal should Zeon lose. But he still commands Zeon's forces regardless out of protecting his family and homeland as well as in the hopes of redeeming the Zabi name though his wife and Mineva.
  • Huge Guy, Tiny Girl: To his wife.
  • The Juggernaut: Oh, hey! Big Zam.
  • Killed Off for Real: In an epic Dying Moment of Awesome
  • Know When to Fold 'Em: Dozle recognizes that the Battle of Solomon is lost and orders his men to retreat before heading out in the Big Zam to by them time.
  • Large and in Charge: Both he and the Big Zam are enormous.
  • Last Villain Stand: Defeated at Solomon, Dozle sorties in the Big Zam to give his men time to escape. An example of a Last Villain Stand that is also a regular Last Stand.
  • Manly Tears: Dozle wears his heart on his sleeve and is easily the most emotional of the Zabi family. He weeps openly at the loss of his comrades including his younger brother Garma.
  • The Mentally Disturbed: His behaviour in episode 5 can definitely be considered this. He justifies killing countless people as it being the Federation's fault for being weak and seems completely unaware of how his deranged behaviour comes across to his wife and daughter.
  • Nepotism: How he got his job. He's kept it by being a total badass and a superb commander to boot.
  • One-Man Army: Wrecks much of the Federation fleet in the Big Zam.
  • Reasonable Authority Figure: Dozle acts as this for Zeon. Unlike many other central commanders he doesn't play into the petty squabbles and the men under him have a lot of loyalty and admiration for him. He puts his faith in his men and has a more direct and practical approach to combat rather than flashy show-boating. He pushes Ramba Ral and his squadron as ideal soldiers whilst most of the Zabi family dismissed him because of the Ral family's loyalty to the Deikuns.
  • Royals Who Actually Do Something: He's an Admiral in the Zeon Navy, and one of their best fleet commanders. He's definitely doing something.
  • Sibling Yin-Yang: He and Garma are the Red Onis to Kycilia and Gihren's Blues. Hell, he and Garma even choose to face their deaths the same way.
  • Spikes of Villainy: On his shoulder pads.
  • Super Prototype: Hey, Big Zam! which is never mass-produced.
  • The Ugly Guy's Hot Daughter: By the time of Gundam Unicorn, his daughter Mineva is quite a looker, too.
  • Ugly Guy, Hot Wife:
    • With his wife, Princess Zena. Also a case of Huge Husband Tiny Wife.
    • Supplementary material also states that he had a mistress named Marlene Karn (Maharaja Karn's daughter and Haman Karn's older sister) who was supposedly quite the looker as well.
  • Villain with Good Publicity: While Gihren and the rest have a massive Cult of Personality around them, Dozle gained this reputation for his work in the field and willingness to lead from the front. At Solomon it's clear he's a very popular commander.
  • Walking Tank: The Big Zam is a weapons platform on legs, with a shape that isn't even remotely humanoid.
  • Warrior Prince: Holds the title of Prince, leads his fleet from the front.
  • Weapons Of Mass Destruction: Oh look, Big Zam! An example of a piloted WMD. Dozle's able to use it to solo the Federation fleet at Solomon.
  • Would Not Hurt A Child: In Origin he tells soldiers to hold fire on Deikun's children. When Gihren overrules him and gives the order to let the soldiers do what they want, he is shocked. He is even less pleased when the soldiers actually open fire. This gets subverted in episode 5, where he wipes out an entire colony by gassing it.
  • Younger Than They Look: In his twenties.
  • You Shall Not Pass!: Done to the whole Federation fleet at Solomon.

Garma Zabi
Voiced by: Tetsuya Kakihara (JP), Chris Niosi (EN)

"Don't laugh, the men are watching."

Main mecha: Dopp

Degwin's youngest son, Garma serves as leader of the Earth Invasion Force under his sister Kycilia. Desperate to win his family's respect, he is perhaps the most human member of the family, and is deeply in love with his girlfriend, Icelina. He and Char Aznable go way back, having been friends since their days at the military academy.

Ramba Ral's Forces

    Ramba Ral 
Ramba Ral
Voiced by: Shigeo Kiyama (JP), Kirk Thornton (EN)
"This is no Zaku, boy! No Zaku!"

Main mecha: MS-04 Bugu, MS-07B Gouf

An affable Zeon ace, Ramba Ral came to Earth following Garma Zabi's defeat at the hands of the White Base crew. Meeting Amuro Ray while both were off-duty, Ramba Ral struck up a friendship with the boy. He would later lead a number of attacks on the White Base crew.

  • Ace Pilot: Comes pretty damn close to defeating Amuro more than once during their duels. Note that while his Gouf is an improvement over the Zaku II, it still isn’t on the same level as the Gundam. Ral is just that good.
  • Adaptational Attractiveness: He wasn't ugly per say in the original series being a rather plain looking man who greyed prematurely, but the Origin has him a lot more ruggedly handsome.
  • Adaptational Badass: Already an Ace Pilot in the original, his battle prowess is emphasized more here.
    • Not only are his initial battles and victories before coming to Earth shown, but on Earth he goes full One-Man Army and single handedly wipes the floor with the White Base's 5 other mobile suits.
    • The Gouf also has a few minor upgrades to it. It trades its Hot Blade for a Laser Blade and its electric whip has an additional claw attachment to it.
  • Alliterative Name: Usually on a Full-Name Basis, too.
  • Anti-Villain: Despite being a soldier of Zeon, he lacks the sadism and sociopathy of the other Zeon figures.
  • Arc Villain: Of Volume 3, titled Ramba Ral.
  • Ascended Extra: The mentions of him having a role in Casval and Artesia's childhood are fleshed out much more here. In addition to his tenure as the Arc Villain he has a major role in the flashback arcs (and thus the Origin movies that adapt them). Ral's presence in the Zeon military is also given more of a focus with his influence felt long after his death. House Ral even plays a suprisingly pivitol role in the finale with one of Ral's supporters being a high ranking officer that rallies support behind Sayla's charge against the Zabi's.
  • Avenging the Villain: Comes to Earth to avenge Garma.
  • Badass Moustache: It was The '70s. Actually sports one of the few we see in-show.
  • Boisterous Bruiser: Under his professional demeanor it's clear he does have a lot of these traits and appreciates a good fight. The scenes pre-war dealing with Federation soldiers or the Tri-Stars highlight this.
  • Brains and Brawn: The Brawn to his girlfriend's Brains.
  • Colonel Kilgore: Though not a particularly unpleasant or unsympathetic one - he just really likes war.
  • Color Motif: Ral's classic blue color scheme is present here and even before the war his wardrobe was primarily blue. Even before the Gouf, his original two mechs both had blue color schemes. Hell, even his APC that he drove in the Origin theatrical releases was colored blue.
  • Determinator: After Ral's Gouf is destroyed, he's denied his request for Doms, and he's left with only a single Zaku, he simply suits up in a commando uniform and leads his men in a boarding action to capture White Base.
  • Everybody Has Standards: While he doesn't regret his loyalty to Zeon, Ramba draws the line when it comes to killing civilians. Most notably, he chose to accept a demotion rather than take part in gassing a colony.
  • Foil: While the original anime had signs of it, The Origin really plays up Ral to Char. The connection between the two is given much more focus with Ral and Char both supporting Zeon Deikun and hating the Zabi's. Ramba Ral and Char earned vastly different reputations as Zeon Aces; Ral becoming famous for being A Father to His Men and Char being famous for being a lone wolf. Ramba Ral is warm and boisterous while Char is cold and aloof. The series even establishes that Ral slaps blue paint-jobs on all of his mechs much like Char does with red paint.
  • Heel Realization: He was part of the gassing mission that led to Operation British. But while he sulks in hiding with Hamon for a time, like Dozle he continues to fight for Zeon, though not for the Zabis.
  • Finger Firearms: The Gouf's left hand's fingers all function as heavy caliber vulcans.
  • Full-Name Basis: Though sometimes just called "Ral".
  • Laser Blade: One of the most notable changes to the Gouf's arsenal in The Origin is that it's heat saber has been replaced with a green beam sword.
  • Opposites Attract: With Crowley Hamon. He's loud, cheerful, and leads from the front. She's quiet, graceful, and The Strategist.
  • Red Baron: Blue Giant
  • Villainous Friendship:
    • He and the soldiers under his command are on good terms as in the original. Origin shows that they were friendly even before the war and he, Hamon, Cozun, and Clamp would hang out together.
    • The prequel also expands on his relationship with Dozle. Even though he finds himself at odds with the Zabi family and what they stand for, he does have a respect for Dozle.
  • Whip It Good: The Gouf's Heat Rod, which he uses to good effect during his battles with Amuro.
  • Worthy Opponent: Alternates between considering Amuro this and saying it's the Gundam.
  • Unholy Matrimony: With Hamon.

Crowley Hamon
Voiced by: Miyuki Sawashiro (JP), Amanda Schuckman (EN)
"I really did like you, kid."

Main mecha: Magella Attack

Ramba Ral's devoted girlfriend and Number Two, Crowley Hamon is the brains of the Blue Giant's outfit, planning strategy while he leads from the front. Quiet, composed, and always graceful, she makes quite the contrast with her Boisterous Bruiser partner.

  • Lady of War: Establishes herself as one after Ral's death, piloting one of Zeon's tanks during her revenge strike on the White Base.
  • Last-Name Basis: Everyone calls her Hamon, including Ral, the only exception is Astraia.
  • Like a Son to Me: Per Word of God, since she never had any children with Ral, this is the basis for Hamon taking an interest in Amuro.
  • Near-Villain Victory: Leads the second most successful attack on the White Base, and is within seconds of destroying the Gundam and then the ship before she is defeated.
  • Opposites Attract: With Ramba Ral. He's loud, cheerful, and leads from the front. She's quiet, graceful, and The Strategist. They couldn’t be happier together.
  • Tank Goodness: The Origin increases her emphasis on tanks. During Char's youth she commandeers an early model of the Guntank to help take the Zeon children to safety. In the present she operates a Magella Attack Tank and comes fairly close to winning against the White Base's mobile suits.
  • Undying Loyalty: To Ramba Ral.
  • Unholy Matrimony: This or Ral's Dark Mistress.
  • Wife Husbandry: According to The Origin, she's known (and been in love with) Ramba Ral since she was a child, and he was at least college-aged.


Ramba Ral's main lieutenant, Clamp is often the one piloting whatever central mobile base Ral's unit are occupying. He's known Ramba Ral and Crowley Hamon since before the war, having served as the bartender of Hamon's club. When the war started he enlisted in Zeon and eventually came to serve under Ral's unit.

  • The Bartender: He served as a bartender at Hamon's club before the war broke out. When Ral gets into a bar brawl with some disrespectful Federation officers, Clamp goes to wrap his knuckles first.
  • Even Evil Has Standards:
    • When he and Ramba Ral launch their ill fated assault on White Base, he's quite shocked to see children aboard and when he blows open the command base he's yelling at the White Base staff to get them out of the way. It's likely that the children are what made him hesitate enough for Oscar and Mirai to shoot him.
    • He had originally left the military to help Hamon run a bar because he disagreed with the Federation and didn't want to be subcontracted to them. When the Republic of Zeon declares independence he leaves the position, telling Ral he hopes to work under him someday.
  • Mauve Shirt: One of the more recurring Zeon soldiers, he's characterized more than the average Red Shirt. The flashbacks even give him a bit of a backstory and show what he was up to before the war.
  • Mook Lieutenant: He wears the command soldier uniform and often relays Ramba Ral's or Hamon's orders to the troops. He leads one of the squads in the final fight.
  • Number Two: He answers directly to Ral and Hamon.
  • Odd Friendship: With Astraia Deikun of all people. She was the original main singer at the bar he worked at, and even met Zeon Deikun at it. When she's sick and in exile she asks Hamon how Clamp was doing.
  • Skintone Sclerae: Inverted. His eyes certainly move like the trope, with the eyeballs "blinking" or moving in a way that the entire eye should, but his sclerae are white like a normal eye.

Cozun Graham
Main Mecha: MS-06 Zaku II

A soldier serving under Ramba Ral. Cozun was a comrade to Ral before the war and enlisted in Zeon partly in the hopes that he'd serve under him. During Loum he was deployed under Char Aznable and bore witness to his famous victory. Post Loum, Cozun was assigned to Ramba Ral's division and was one of his main back up soldiers alongside Acous. He was captured by the White Base during his second confrontation with them.

  • Adaptational Badass: His escape through White Base in the original was characterized by him largely dodging and avoiding the staff. Here he disarms a guard, steals his gun and cuts a bloody path through the Base's personal.
  • Adaptational Villainy: A Punch-Clock Villain in the original, Cozun is more brutal in The Origin. His interactions with Sayla are the most notable where in the original he was rather nice to her while here he acts a combination of lecherous and violent.
  • Is This Thing Still On?: Played With. Cozun has a transmitter disguised as a false tooth, and he uses it to get a signal to Ramba Ral while in prison. When Sayla talks to him though, he hides it (leaving it on). What he says isn't necessarily incriminating, but the presence of a signal from his cell is picked up by Bright and the bridge which clues them into him being a threat. Notably, this leads to greater ramifications for Sayla rather than him.
  • Mauve Shirt: Like Dren and Clamp, Cozun's a named recurring Zeon mook, characterized more than the average canon-fodder.
  • Villain Cred: Though he dismisses Char's achievements when Sayla asks about them; he was very impressed with the skill to which Char took out several battleships with only a bazooka. Cozun even offered Char some of his own ammunition after Char had run out but Char simply told him to keep it, so he may fight and gain some glory for himself.
  • Villainous Friendship: He serves under Ramba Ral because he respects the man and Ral in turn values his loyalty. Cozun fully believes that if Ramba Ral was at Loum he would have wracked up a kill count to rival Char's.


Main Mecha: MS-06 Zaku II

A soldier serving under Ramba Ral. Acous was Ral's wingman alongside Cozun and the pair piloted Zaku's to back up his Gouf.

  • Off with His Head!: When he engages Daniel in the Guncannon, Acous knocks him to the ground. Unfortunately, Danny uses the angle to discharge one of his cannons up at Acous's Zaku, blowing its head off.
  • Red Shirt: In comparison to the more developed Cozun, Acous is just a background soldier with a name.


Main Mecha: MS-06 Zaku II

Another of Ramba Ral's soldiers. After Acous and Cozun's Zaku's are disabled, Stetch is given one and aids Ramba Ral in the field. When Ral's request for Doms are denied, Stetch is the only crewman with a functioning MS and aides in their final attack by providing covering fire.

  • The Brute: Of all Ramba Ral's soldiers, he's the muscle of the group. When he first deploys, his Zaku is armed with extra missile pods on the legs and a bazooka and he shells with White Base with them and some mortars. In their final battle he's the only one with an MS and thus provides the main external threat against the Base whilst his companions board it.
  • Composite Character: He combines Ral's two Zaku pilots after Acous and Cozun. The original Stetch only fought the White Base during Ral's counterattack and was destroyed when it blasted off. Stetch survives that encounter and replaces the Zaku pilot who aided in Ral's final offensive.
  • Miles Gloriosus: He has a tenancy to overestimate and overexert himself a flaw which get's on the normally even-tempered Ramba Ral's nerves. When he White Base escapes his first barrage he pursues it with a heat-hawk against Ral's orders.
  • Villainous Breakdown: His final confrontation with the Gundam has him going into a Why Won't You Die? rant.

Tachi O'Hara

"Things aren't always simple for the Feds or for Zeon. But... we will lose this war. Command is blind drunk on clever ploys, while house Zabi and company have devolved into a royal court. Above all, a Zeon that expends men of Ramba Ral's caliber as mere pawns has no future to speak of!"

Main Mecha: MS-05B Zaku I

A soldier from the intelligence division. Lieutenant Tachi was a comrade to Ramba Ral and Crowley Hamon from before the war though unlike Clamp and the others he was not assigned to Ral's division. After Ral's passing Hamon enlists his help with avenging him and he happily comes to her service.

  • Adaptational Badass: He puts up much more of a fight against the White Base and disables Kai's MS even though his Zaku II has been downgraded to a Zaku I in this version of the story. He has less to work with but he accomplishes more.
  • Ascended Extra: Easily one of the biggest examples in Origin to the point where the author commented on it. Tachi was simply a lieutenant under Hamon who showed up for a single episode whereas here he's got an entire backstory told in the flashback arc. Even his appearance in the present has him speak and develop far more than in the series.
  • Foreshadowing: His conversation with Hamon shows that he knows where the White Base will go even though the Federation planned an elaborate distraction. The plan was previously revealed at Jaburo with General Elran being a part of it and Tachi's knowledge of the operation comes from his position in the Intelligence division which indicates Elran's treachery.
  • Hidden Depths: A humble man who loved Hamon from a far, but was happy that she and Ral had found happiness together. Aside from his romantic life he makes it clear in no uncertain terms that he believes Zeon will fail as their leadership struggles against itself and squanders good soldiers.
  • I Just Want My Beloved to Be Happy: He loved Hamon, but wanted her to be happy and seeing her happy with Ramba Ral was good enough for him. After Ral's passing he doesn't attempt to make a pass at her, but instead to help her fight the White Base because he's angry that her happiness was tarnished with them killing Ramba Ral.
  • Secret Secret-Keeper: Ultimately he figures out that Char is actually Casval and manages to relay enough of that information to Sayla that they figure it out for themselves. It's a feat seeing as how all previous knowers of the secret were eliminated.
  • Took a Level in Badass: In-Universe. Pre-war he was a meek but still competent ensign whilst when he appears to aid Hamon he carries himself with far more confidence and shows his skill as an MS pilot.


Donovan Matgloss

A Commander high up in the Zeon Structure. Donovan was the one to whom news of Artesia's return was brought to and he, being a member of Ramba Ral's company, immediately throws as many men as he has behind her.

  • Adaptational Early Appearance: He only shows up in the Manga at the story's end. He shows up in the very first OVA and takes on a subordinate role to Ral and his antics early on.
  • Call-Forward: The Movies identify the bispecaled soldier within Ral's group at the time of Deikun's death as Donovan and give him some extra scenes, setting up his relationship with Ral and his role late in the story.
  • Canon Foreigner: Donovan was invented for The Origin and is key to a subplot that is only present in this telling of the One Year War.
  • Reasonable Authority Figure: Upon hearing Artesia has returned, Donovan withholds that information from Kycilia especially in light of her coup. Instead he sets her free and backs her claim to Zeon's leadership, believing in her and wanting to honor Ral's legacy.

Boone's Forces

Flanagan Boone

The commander of an aquatic unit. Boone was assigned to a remote outpost in the tactically unimportant Belfast. Boone is quite surprised to see not only the Trojan Horse docking at the Federation base there, but the Federation upper brass and Char Aznable himself who rendezvous with his team. Boone now sees a chance to prove himself even if his men are difficult to get under control.

  • Hot Blooded Side Burns: Averted. Boone's massive sideburns are still present in this series, but he's the calmest of the Belfast men and tries to keep everything in check. Notably he doesn't rush out in the Grublo to confront Amuro like he did in the series.


"Damn, can't wait any longer. I'll get jack done fighting down there with the fishies!"

Main Mecha: MSM-03 Gogg

A sergeant under Flanagan Boone. Karaha is a Gogg pilot and more than eager to prove himself. Upon seeing the Trojan Horse appear in Belfast he breaks rank to attack it dead on with his MS.

  • Beard of Evil: A small black goatee.
  • Blood Knight: He's drooling at the chance for a fight and to kill something.
  • Boom, Headshot!: The Guncannon scores a shot right through the Gogg's head, disabling Karaha's camera. It doesn't deter him in the slightest.
  • Leeroy Jenkins: He rushes the White Base, a massive armored fortress that is known for carrying several Mobile Suits, alone and without the possibility of backup.
  • Wolverine Claws: Iron Nails, the standard Zeon Aquatic Mobile Suit weapon. He slices through the Guntank's cannon easily with them.


Main Mecha: MSM-10 Zock

A soldier under Boone. Braskinev was selected to pilot the Zock, a powerful experimental mobile suit that never left the prototype stage. More than anything, he's excited to try it out and prove himself.

  • The Brute: The Zock is far tougher and better armed than any of the other Aquatic Suits with the possible exception of the Mobile Armor Grublo. This makes Braskinev the squad's main heavy hitter.
  • More Dakka: The Zock is covered in a total of 9 cannons.

Other Zeon Soldiers

Lieutenant Commander Gadem

"Mobile suits aren't about firepower. They're for Brawls!!"

Main Mecha: MS-05B Zaku I

The Captain of a Papua-Class Supply ship that goes to restock Char after Char's first encounter with the White Base left him low on ammunition and even lower on Zakus. Gadem responded to Dozle's order to resupply Char's Musai only for White Base to launch a surprise attack with their Guntanks and Guncannons. Gadem pilots an old Zaku I model and has done so since the start of the Mobile Suite programs.

  • Badass Boast: When he decides he's going down swinging against the Federation's superior numbers.
    "I, Lt. Commander Gadem, one of the pioneers of MS Grappling, will show you what a battle hardened veteran can do!!"
  • Good Old Fisticuffs: He firmly believes Mobile Suits are for brawls rather than long range combat.
  • Off with His Head!: The Guntank charges him and smashes his Zaku's head with a cannon barrel before blowing it off.
  • Old Soldier: Gadem's crotchety guy who's a lot older than the standard Mobile Suit Pilot.

    Big John 
Master Sergeant Big John

Main Mecha: P 01 B Luggun

A pilot under Garma; when the White Base makes it to earth and defeats Garma's initial attack, Big John and his copilot are assigned to pursue them in their Luggun. When a ceasefire is declared, Big John helps to guide a ship of refugees from the White Base.

  • Pet the Dog: After he and his co-pilot abandon the Luggun in an escape pod, he offers it to a pair of refugees as it provides a safe place to sleep.
  • Punch-Clock Villain: As in the original. Big John's a professional and kind man who works for Zeon.

Garcia Romeo
Main Mecha: MAX-03 Adzam

An uppity rear-admiral that commands the Zeon base nearest Jaburo. He's been engaging Federation forces in the area in hopes that he can finally break their defenses and destroy their main base.

  • Aristocrats Are Evil: His wealth makes it clear he's a Zeon aristocrat.
  • Canon Foreigner: He's completely original to The Origin. That said he does borrow a lot from M'Quve and fulfills a similar role.
  • Death by Looking Up: When the Adzam enters into Jaburo, Garcia goes to the lookout on top of the Mobile Armor to see where the enemy is. At that point the Federation detonate part of the ceiling and use the debris to disorientate the Zeon forces. Garcia looks up to see a chunk of the ceiling baring down on him and he is crushed.
  • Expy: From his position as the Adzam's pilot to his extravagant dress Garcia's one for M'Quve albeit without M'Quve's competence and dignity.
  • General Failure: Char's tactical errors at Jaburo are given to him instead and he ends up hopelessly out-matched by the Federations newly unveiled Mobile Suits. The whole reason he deployed a full-scale assault on Jaburo was because he thought Char would steal his thunder.
  • Hypocritical Humor: Lambasts M'Quve for his vase collecting as he views it as a decadent indulgence; Garcia then implies that he's a wine connoisseur himself. Similarly Garcia lives in far more aristocratic luxury than many of Zeon's other commanders.
  • Inferiority Superiority Complex: As much as he prides himself as a great commander, Garcia is immensely jealous of Char and M'Quve. This is compounded by his lack of progress in taking Jaburo, a failure which is making his superiors lose faith in him.
  • Smug Snake: His defining characteristic is that he's a smug self-assured Upper-Class Twit who comically embarrasses himself.
  • Villainous Valor: He's an idiot and a glory hound but Garcia isn't a coward and when he orders the attack on Jaburo he leads it from the front in his Adzam. When they end up stuck in a zero visibility area he goes to the Mobile Armor's lookout personally to try and scout the area with a pair of night vision goggles.


Voiced by:

"Come if you dare!"

Main mecha: YMS-15 Gyan

Kycilia Zabi's right-hand man, the aristocratic M'Quve represents his mistress on Earth, commanding her troops in the desert, and leading Zeon's forces at the Battle of Odessa. Totally loyal to Kycilia, M'Quve has an ingrained distrust of Char Aznable. Despite all appearances, he is a skilled mobile suit pilot.

  • Ace Custom: The YMS-15 Gyan kind of qualifies; it was M'Quve's pet project and was intended to replace the Zaku II as Zeon's main mobile suit. However, its focus on melee and need to partner with another MS (intended to be the Rick Dom) made it lose out to the self-sufficient Gelgoog. Only three Gyans were made, with M'Quve claiming one for his own personal use. The Gihren's Greed games have a M'Quve Custom Gyan which is covered in gold filigree.
  • Adaptational Heroism: Like the Compilation movies, M'Quve has many of his more villainous moments removed, unlike the Compilation movies he has several heroic moments added to his character.
    • He still withholds the Doms from Ramba Ral's group, but unlike in the original he's more honest and upfront about his reasoning (they're beginning major operations and cannot spare their top of the line suits). While not necessarily a sympathetic move, M'Quve originally deferred the shipment because of petty politics between the Zeon factions while here his reasoning is less self-serving.
    • M'Quve's view of his men as expendable is cut down severely. He still has an air of a Surrounded by Idiots mentality about him, but he does take a number of measures to keep his men safe culminating in his decision to cut their losses at Odessa lest more people die.
    • In the end he refuses to obey an order to launch a nuclear holocaust after the fall of Odessa. Then he takes his Gyan out to personally fight the Federation soldiers in a last stand to make sure his soldiers can survive and he ultimately detonates his Gyan amidst some Federation Battleships which were trying to shoot down his fleeing troops.
  • Agent Mulder: Like in the Compilation Movies, the Newtype plot is brought up much earlier in the series. M'Quve's discussion of it with Gaia makes it clear that he thinks it's just Federation propaganda.
  • Agent Peacock: M'Quve is a swishy snob with an upper class accent, effeminate hobbies (including antiquing), and an ascot. He's also the man behind the capture and occupation of much of Earth and when he finally enters the fray he tears through Federation Mobile Suits with ease.
  • Aristocrats Are Evil: Invoked by his wealth, obvious connections to the Zeon upperclass, and total ruthlessness.
  • Bunny-Ears Lawyer: At first he appears just a sissy villain. Then the White Base finally gains his personal attention... And he swats it out of the sky. The White Base was not completely destroyed only because he was too much in a hurry to finish the job...
  • Camp Straight: Most likely, given the nature of his relationship with Kycilia.
  • The Chessmaster: M'Quve doesn't leave a hell of a lot to chance.
  • Close-Range Combatant: His Gyan is meant primarily as a close combat suit, with excellent reflexes and agility, and a primary armament of a beam rapier.
  • Combat Pragmatist: Subverted. While his command style relies on sabotage and a key Federation betrayal, as an MS pilot he's a fairly straight-forward fighter. The Gyan is predominantly a close-range combat suit with a mid-range projectile weapon built into the shield and he uses this to his advantage. Unlike his fight in the original series, there's no traps, no bombs, and no MS team to outmaneuver a single target.
  • Cultured Warrior: M'Quve is famous for being Zeon's foremost expert on Earth Culture, a competent commander, and a deadly fighter.
  • Cyber Cyclops: The Gyan.
  • Demoted to Extra: While he was a major presence in the cartoon for much of the White Base's time on earth, he's relegated to the background for most of The Origin. Though he takes center stage in Volume 8, much of his other appearances are in fairly minor roles. He never confronts the Gundam with the Adzam and his battle in Texas Colony is given to Challia Bull (though much of that confrontation was merged with his conflict at Odessa). While he remained a threat post-Solomon, he dies much earlier at the Battle of Odessa.
  • The Dragon: As the main Zeon General on Earth M'Quve is this to Kycilia and, surprisingly enough, Gihren. He's the one entrusted to take the fight to Revil and the Federation and he's the final Zeon foe for the Earth-based stories.
  • Even Evil Has Loved Ones: He's an awful person, but his devotion to Kycilia is unquestionable.
  • Even Evil Has Standards: When they lose Odessa Gihren gave him the order to fire all of their ballistic weapons at various Federation cities. M'Quve refuses.
  • Famous Last Words:
    "Uragang, be sure to take that vase to Lady Kycilia. Such a fine piece."
  • Faux Affably Evil: Affects an upperclass attitude and tone, but at his core is cold-blooded and ruthless.
  • Klingons Love Shakespeare: In terms of Zeonic Ideology he fits the bill. So many of the Zeon people buy into the Spacenoid rhetoric that they are a new evolved species, distinct from humanity. It's part of the reason they look down on Earth and humans in general. M'Quve, in contrast, loves Earth and is fascinated by the various histories and cultures within it, in spite of being a Spacenoid. Kycilia even comments on how odd that makes him.
  • Know When to Fold 'Em: Like Kycilia, M'Quve knows when he's beat. He doesn't like it, but he's aware of it.
  • Lady and Knight: The Black Knight to Kycilia Zabi's Dark Lady. He is utterly loyal to her, right unto death, and the Gyan is even designed to resemble a knight.
  • Lean and Mean: As skinny as his boss.
  • Luckily, My Shield Will Protect Me: The Gyan comes equipped with round buckler shield, itself equipped with missile launchers.
  • Macross Missile Massacre: The Gyan's shield is equipped with fifty-six missile launchers, enabling it to create one of these with ease.
  • Man of Wealth and Taste: One of Zeon's richest commanders, and a connosieur of fine art - antique vases in particular.
  • Mean Boss: M'Quve of the original had some Bad Boss tendencies whilst here he's been downgraded to this. He's not all together happy with the competence of many of his subordinates, but he pointedly averts We Have Reserves.
  • Nuke 'em: After losing the Battle of Odessa he fires an ICBM at the Federation forces.
  • Outdated Outfit: Resembles a refugee from the 18th century.
  • Rich Bitch: M'Quve is very well off and enjoys demonstrating that wealth to everyone.
  • Royal Rapier: M'Quve's a fencer and the Gyan comes equipped with a beam rapier for this very reason.
  • Sissy Villain: He's got the fancy clothes, swishy wrists, mincing motions, and cultured tone of voice one associates with this villain type.
  • Smug Snake: He isn’t incompetent, but his ego has clearly grown past the point where it would be justified.
  • The Strategist: He leads the White Base around by the nose for quite a while.
  • Spell My Name with an "S": Earlier transliterations spell his name as "Makube", meant to be pronounced "Mah-Koo-Bay" with inflection on the first syllable. The official transliteration since the beginning of the 2000s was M'Quve, pronounced "Muh-Koo-Vay" with inflection on the second syllable. This second spelling and pronunciation is odd for a number of reasons. Most notiecably, it makes his name appear to be Swahili in origin. But given Gundam's tendency for characters of ambiguous race or ethnicity, M'Quve, despite his European looks, could very well be a mixture of anything.
  • Subordinate Excuse: Possibly towards Kycilia, whom he was very devoted to.
  • Undying Loyalty: To Kycilia; with his last words he instructs one of his subordinates to deliver his prized Ming vase to her.
  • Villainous Cheekbones: Just like his boss.
  • Wicked Cultured: He's Zeon's foremost expert in Earth Culture and he's an admirer of art, especially vases. In Volume 7 he can be seen at an Art Museum admiring the collection and pointing out which of the pieces are fake.
  • You Gotta Have Blue Hair: Purple actually.


Main Mecha: Gouf

M'Quve's second in command at Odessa. Uragang acts as a go between between M'Quve and his minions and he is the one to speak with Ramba Ral during his arrival on Earth. He helped organize operations at Odessa and assisted in the Zeon evacuation.

  • Adaptational Badass: Never indicated to be an MS pilot in the original whereas here M'Quve states that Uragang is a Gouf pilot and orders his platoon to back him up during his last stand.
  • Adaptational Comic Relief: While not a particularly serious nor funny character in the original, Uragang is fairly comedic character in The Origin and has something of a Vile Villain, Laughable Lackey dynamic with his boss.
  • Ascended Extra: Not only does he make much more appearances but he shows up in a Post-Climax Confrontation in the series epilogue and serves as the main villain.
  • Undying Loyalty: Uragang really did believe in M'Quve.
  • The Watson: Much of his role in the story is to give M'Quve someone to play off of and explain his plans and motivations. This is especially prevalent during M'Quve's final speech which is delivered solely to Uragang.

    Black Tri-Stars 
The Black Tri-Stars
Gaia voiced by: Kazuya Ichijo (JP), David Vincent (EN)
Ortega voiced by: Kenichiro Matsuda (JP), Doug Erholtz (EN)
Mash voiced by: Toshihide Tsuchiya (JP), Tom Wayland (EN)
Main mecha: Zaku I, Zaku II High-Mobility, Dom

The nickname of Gaia, Ortega, and Mash, a trio of Ace Pilots famous for capturing General Revil at the start of the war. They're currently serving under M'quve, and have been assigned Zeon's deadly new Dom suits with which to hunt down the White Base.

  • Ace Custom: Their Doms and Zaku I's were standard issue, but their Zaku II's were customized for their personal use for extra speed and mobility.
  • Ace Pilot: Amongst the first Zeon aces Amuro faces.
  • Adaptational Villainy:
    • While not to Kycilia or Char's extent, the Tri-Stars are quite a bit more battle-hungry here. While in the original they were Zeon soldiers, but not particularly malicious; their conflict with Amuro wasn't personal and even Ortega's killing of Matilda was less of a Kick the Dog and more just what happens in a war. In Origin they're a trio of Blood Knights who heartily embrace combat and the ability to cut down their enemies.
    • The movies even add to this. When Professor Minovsky is killed in the book it was according to the mission with one of the Zaku's crushing him with a damaged Guncannon. In the movies it's explicitly Gaia ignoring Ramba Ral's orders and killing him with a glee that was largely absent from the manga.
  • An Ax To Grind: The Heat-Hawk is a standard weapon for Zeon mobile suits, and here it seems to be Ortega's weapon of choice. He's introduced to the series wielding a gigantic ship destroying pole arm, and when they first pilot the Zaku I's, he's the first member of the trio to use it.
  • Ascended Extra: They were only in 2 episodes of the original series, but the Origin use them as recurring Zeon soldiers often given face time and lines whenever there's a major Zeon movement. Here they're established as key soldiers in Zeon, having been some of their first pilots back when they were developing Mobile Suits.
  • Attack Pattern Alpha: Their 'Jet Stream Attack', which uses their Doms' superior speed and manoeuvrability to land several hits on an enemy suit in rapid succession. Back when they were operating their Zaku I's they can be seen performing a similar technique when they engage the Guncannons. Unfortunately for them, Amuro figures out the pattern after the first time they use it on him, and turns it to his advantage.
  • Badass Beard: Gaia has an impressive Beard of Evil variant.
  • Blade on a Stick: Ortega wields a humongous two handed Heat Hawk that resembles a pole arm.
  • The Brute: While they're all powerful, Ortega fills this for the group. Often times he depicted as the most physical and his choice of Melee weapons gives him the role of "the muscle."
  • Divergent Character Evolution: Downplayed. The Trio are made a bit more distinct here: Mash is more of a cackling Smug Snake, Gaia is more laid back but keeps a handle on the other two, and Ortega is the hot-head of the three. Even their Zaku II's are personalized: Mash wields an Anti-ship rifle, Ortega is The Brute and has a giant heat-hawk, and Gaia uses a Bazooka and his Zaku has identical shield shoulders rather than the shield and spikes combo all the others have.
  • The Dreaded: Amongst both the Federation and the Zeon soldiers, the Black Tri-Stars are an infamous group of pilots who's accomplishments, no matter how unflatteringly compared to Char's they are, were some of the most lauded. Of the trio it's clear Gaia is the most feared as it was he and Char who lead the MS teams in the battle of Loum.
  • Even Evil Has Standards: After seeing Hayato easily kick the ass of several Zeon officers, Ortega offers to take him on. Mash talks him down from beating up the teenager, telling him "not to act like a punk."
  • Gonk: None of them are exactly male-model material, but while Gaia and Mash are merely plain, Ortega has a face only an elephant seal could love.
  • Good Scars, Evil Scars: Mash has one over his right eye.
  • Hot-Blooded: Ortega's easily the most emotional and hot headed of the group and can often be seen yelling his head off.
  • Lightning Bruiser: All of the Tri-Stars suits are built to be strong and fast.
    • Their Zaku I's may be some of the series's weaker suits, but at the time they were deployed they ran circles around the original Guncannons deployed to fight them. They were much more agile and tough than the mobile suit at the time.
    • Their Zaku II's were upgraded for High Mobility, allowing them much more speed and reaction time than the average Zaku II. Similar to their Zaku I's, their armor, at the time, was a cut above much of their enemies.
    • Their Dom's are Zeon's heavy assault suit, an armored battering ram floating on two powerful thermonuclear thrusters. They're fast, tough, and a lot more heavily-armed than the Zaku.
  • Named by the Adaptation: They all had one name in the original, but during Zeon's war council, Gaia is given a first name, Miguel.
  • Overshadowed by Awesome: They're really good pilots, and have taken down a warship with mecha-sized polearms-it's just that Char and Ramba Ral are better, and they meet Amuro when he has survived the previous two.
  • The Resenter: Ortega dislikes Char for his flashiness and higher skill level.
  • Southern-Fried Private: The dub gave them all thick Southern accents, which became canon from then onwards.
  • Terrible Trio: They're on the more competent end of the trope, though it doesn't save them against Amuro.
  • Underestimating Badassery: Discussed. After the battle with the White Base that ends in Mash's death, Gaia wonders if they underestimated the crew. The Gundam was a lot more powerful than they thought, but even without knowing that the Tri-Stars entered the engagement fighting as hard as they could.
  • Villainous Friendship: A team of evil Bash Brothers, they were good buddies before the war and well into it.
  • We Hardly Knew Ye: While his role is expanded from the original, Mash isn't as defined a character as Ortega and Gaia and like in the original he's the first to die.

Zenna Zabi née Mia

Voiced by: Erin Fitzgerald (EN)

Zenna Mia was a Zeon citizen from Moore who eagerly leapt at the call for Side 3's independence. She joined the military and in class she was a friend of Garma and Char's, placing 8th in marks. She was to distract Dozle whilst Garma and Char enacted their uprising and the two fell in love. She would go on to marry Dozle and they had a daughter together, Mineva.

  • Ascended Extra: Zenna's role in the original Gundam was very brief and subsequent stories focused more on her daughter. Here she get's a number of scenes to herself and her backstory is given.
  • Happily Married: She threatened to shoot him, he rants about the necessity of Zeon's conquest; they couldn't be happier together.
  • Morality Pet: She and Mineva are this to Dozle as they bring forth a lot of his kindness and humanity.

    Challia Bull 
Challia Bull
Main mecha: Brow Bow

A soldier previously with a team deployed to Jupiter. Challia Bull was brought to the Flanagan Institute as part of their Newtype program after discovering his affinity. He's the second strongest in their unit only behind Lalah. During the White Base's attack on Texas Colony he goes out in the Brow Bow to stop them.

  • Adaptational Badass: Fairly strong in the original series (disabling the other two MS's before taking on the Gundam), Challia Bull decimates Amuro's back up, disabling three Guncannons and killing Danny. The machine's also able to take several direct hits from Amuro's beam rifle and it took only 1 to destroy it back in the original series.
  • Adaptational Villainy: The original Challia Bull was the definition of a Punch-Clock Villain, loyal to Zeon but also a mild-mannered kind old man. There was no real malice to his actions beyond serving the empire. In Origin Challia Bull's much more unhinged and despises Lalah for being better than him. He's far more fanatically devoted to Zeon and much more violent in his fight against the Federation.
  • Adaptational Personality Change: He was very laid back and stoic in the original but here he's much more angry and expressive. It may just be the Newtype abilities taking their toll on his psyche as the Flanagan Institute wasn't the most ethical of places.
  • Age Lift: Challia Bull is changed from an old man to a much younger one, looking like Ramba Ral during Char's youth.
  • Villainous Breakdown: As Amuro disables his Mobile Armor, Challia Bull flashes back to his appointment to the Newtype Corps. by Gihren himself and begins to cry, not being able to serve the Zabis in as great as a capacity as he'd wanted.

Simus Al Bakharov
Main mecha: Brow Bow

A Newtype soldier deployed during the final days of the war in the defense of A Baoa Qu. A determined soldier from the Flannagan Organ she squares off against Sayla.

  • Adaptational Badass: In the original Simus was simply a scientist for the Newtype Institute whereas here she's not only a Newtype soldier but seems to be the third most powerful in the Flannagan Institute behind Challia Bull and Lalah Sune.
  • Dark Action Girl: She's been recast in this role from a simple Non-Action Guy. Simus is a decently skilled Mobile Armor pilot and Newtype and she shoots down a number of GM's at A Baoa Qu.
  • Hold the Line: She managed to carve out such a niche of destruction that the normally chaotic space battle ended up with a clear battle line drawn by her Brow Bow which Zeon attempted to rally behind.

The Deikuns

Zeon Zum Deikun
Voiced by: Eizou Tsuda (JP), Marc Diraison (EN)

The original leader and founder of the Zeon Republic, Deikun was a voluntary immigrant from Earth to Side 3 who promoted his philosophy of Contolism to encompass the ideas that Earth is sacred and humanity ought to migrate to Space, and that the colonies at the Sides ought to be self-governing. He also spoke of his belief in a "new type of humanity" that would emerge in Space. Died in 0068 under very suspicious circumstances.

  • Ambiguously Evil: Very little is clear about Zeon's morality. He opposes the Federation, but it's clear that the Federation is corrupt. He rants about the future and superiority of Newtypes but that might have been a stress-related outburst, a result of possible poisoning, or perhaps his fascist leanings becoming more apparent. He might have left his wife for a younger woman who could bear him children or that might all just be the ramblings of a bitter ex.
  • Disappeared Dad: He died when his children Casval and Artesia were very young.
  • Founder of the Kingdom: Republic, actually, but the Zabis end up turning it into this, anyway. More than that, the struggle against The Federation goes a long way beyond the One Year War.
  • Posthumous Character: He died before the start of the series but his influence is felt from the Principality to his own children.
  • The Unsolved Mystery: No one even knows if his death was foul play, let alone who was responsible. Nothing since 1979 has made this any clearer, with good reason.

Astraia Tor Deikun
Voiced by: Ayumi Tsunematsu (JP), Veronica Taylor (EN)

Deikun's second wife and the mother of his children Casval and Artesia, Astraia is a former nightclub singer with a gentle, patient, and quiet personality. After his death and for their safety, she is unable to remain with her children and spends several years under house arrest in Zum City, undergoing a protracted illness and finally dying before they can reunite.

  • Canon Foreigner: Origin is the first time we get any insight into Char and Sayla's mother. Let alone her name.
  • Cynicism Catalyst: Not that he wasn't having issues before, but Astraia's death was a key factor in sending Char over the edge into the cold person he is today.
  • Generation Xerox: The anime had Char and Sayla inheriting the blond hair from Deikun, but Yas makes both Char and Sayla into miniature Astraias.


Icelina Eschonbach

"Oh, Garma!"

The daughter of an Earth Federation official, Icelina falls in love with Garma Zabi when he occupies her hometown. Completely unsuited for war, and profoundly ignorant of just how the world works, Icelina gets herself into a lot of trouble after Garma dies.

  • Anti-Villain: She just was a naive young girl who happened to be on the wrong side of the war.
  • Break the Cutie: Oh, does this kid get broken...
  • Broken Bird: After Garma's death.
  • Dating What Daddy Hates: Her fat-cat father hates the Zabis and Zeon. Her dad's not a pleasant guy, but to be fair to Mr. Eschonbach, in plenty of Real-Life examples, if you go out with a soldier or an officer from an invading military force, you're liable to get a lot more than just your father angry at you.
  • The Ingenue: She has no idea about what being at war really means until her beloved Garma dies.
  • The Ojou: Complete with servants, a Big Fancy House, a party, a pretty dress... and everything else on this list. Being so sheltered ended very badly for her.
  • Spell My Name with an "S": Her name is pronounced either "Iselina" (English) or "Iserina" (Japanese).
  • Spared by the Adaptation: As in the Compilation movies her futile quest for revenge that ends with her death is cut.
  • Star-Crossed Lovers: Complete with two feuding sides. She's the last thing Garma sees.

Joseph Eschonbach

The mayor of Los Angeles and Icelina's father. Joseph at one point was a presidential candidate before settling down as the city's mayor. Though he hosts the Zeon military, Joseph is a Federation sympathizer and secretly plots against them. Icelina's attraction to Garma incenses him greatly.

  • Adaptational Badass: While he disliked the Zabi's in the original, he never moved against them. Here he's a rebel leader.
  • Ascended Extra: There was very little to him in the original beyond being Icelina's father and being an obstacle between her and Garma (him having a disdain for the Zabis). Here he has his own subplot.
  • Hero Antagonist: His rebellion and his appearances are almost entirely within the context and POV of Garma and Char (and Icelina to an extant) and as it's from their view he is the antagonist.
  • La Résistance: The Federation forces in Los Angeles answer to him as do the Anti-Zeon factions in the city.
  • Out-Gambitted: When it's revealed that he heads the resistance, it's also revealed that Garma already knows of him and his forces and plans to outmaneuver them easily. He intends to defeat them and use that failure as leverage against Joseph. As Garma dies, the Zeon soldiers do not bother with this and go to arrest him; Joseph pulls a gun on them and then is shot to death.
  • Parents as People: He and Icelina butt heads a lot and he does strike her. Though Joseph tries to be a good father he is weighed down by the responsibilities he has as a politician and hates that his daughter would marry a Zabi.

Kamaria Ray

"Is this because I let his father raise him...?"

Amuro's mother stayed on Earth when he and his father went into Space. When the war brings them together again, Kamaria has intense difficulty reconciling the sweet boy she remembers with a young soldier who now shoots to kill — and Amuro finds himself similarly upset.

  • Absence Makes the Heart Go Yonder: When Kamaria says goodbye to Amuro there's a car waiting for her with a man in it. In the epilogue Amuro speculates that it was her boyfriend.
  • Calling the Old Woman Out: Inverted and subverted. Kamaria is truly horrified and justifiably traumatized at Amuro shooting someone in front of her eyes, and scolds and shames him for it. For his part, Amuro does NOT get into Kamaria essentially abandoning him, but he does very angrily and heartbrokenly accuse her of not loving him, refuses to believe her when she says otherwise, then flees to blow more things up in a rage before they can talk it out.
  • Generation Xerox: Despite what Kamaria thinks and says, Amuro clearly gets his looks, his moodiness, and his temper from her.
  • Jerkass Has a Point: Kamaria might sound heartless and illogical when she starts talking about enemy soldiers having families, but she's not living in the middle of a battlefield day after day, and does represent a pretty fair noncombatant viewpoint. She and her son have a fair argument.
  • Missing Mom: In both senses. She's seen her only child a handful of times in the last decade, and it's rapidly apparent Amuro misses her pretty badly. It's also invoked to the point where Amuro is amazed she's still alive.
  • Mood Whiplash: Her reunion with Amuro goes from joyful and touching with her babying him to nightmarish, in an instant.
  • My God, What Have I Done?: After Amuro runs out on her.
  • No Name Given: Averted. In the original show she was just called "Mom" and her name was All There in the Manual. She's called Kamaria several times in The Origin.
  • Used to Be a Sweet Kid: Kamaria's left talking in disbelief to his wooden doll at one point. "He wouldn't hurt a fly..."

    Jimba Ral 
Jimba Ral
Voiced by: Chafurin (JP), Doug Stone (EN)

The father of Ramba Ral and head of the House of Ral; Jimba Ral was one of Zeon Deikun's inner circle. He has a longstanding rivalry with Degwin Zabi and upon Zeon's death, he takes his family under his protection. Jimba Ral is convinced that Degwin had Zeon Deikun assassinated and his words have a big impact on the impressionable Casval Deikun.

  • Avenging the Villain: He tries to avenge Zeon Deikun but ultimately he can never muster the resources nor the support.
  • Conspiracy Theorist: He is convinced that Degwin Zabi killed not only Degwin but his own son Sasro as well in order to frame Jimba himself. Jimba Ral is incredibly paranoid and constantly worries that everyone's out to get him. He's not always wrong as Degwin goes through great lengths to discredit and destroy the House of Ral and though he did not kill Sasro, Sasro's death was used to turn public opinion against him. The matter of Zeon's death is ambiguous to this day, but Jimba Ral does make a fairly convincing case that he was assassinated.
  • Cruel and Unusual Death: He's stabbed to death by an assassin and the speech bubbles and wound placement indicate that his lung was punctured and he drowned in his own blood.
  • Even Evil Has Standards: As much of an opportunistic coward that he is, he did make an effort to keep Astraia and her children safe and he really did believe in Zeon Deikun.
  • Face Death with Dignity: The second movie adds a bit more dignity to Jimba Ral's violent end. Though he's old and feeble he still curses out the assassin that runs him through, correctly deducing that he is one of the Zabi's goons.
  • Full-Name Basis: Much like his son, Jimba Ral is usually referred to by his whole name.
  • Old Retainer: House Ral was a major supporter of House Deikun and when both houses collapse only he is left to serve Artesia and Casval.
  • Parental Substitute: He and Teabolo temporarily care for the Deikun children in exile. Sayla has far fewer nice things to say about his parenting.
  • Parents as People: He's a Zeon fanatic first and all else second. His relationship with his son is cool at best and while he seeks to raise the Deikun children he also uses them to his own ends and tries to further Deikun's agenda.

Don Teabolo Mass
Voiced by: Kouichi Makishima (JP), Mike Pollock (EN)

A friend of Jimba Ral who's estate he, Casval, and Artesia escape to when they flee to earth. Teabolo becomes the adoptive father of the Deikuns and renames them Sayla and Eduardo Mass. He and his wife could never have kids and after she passed away he found new happiness as a father. Even though he knew Jimba would bring him into new harebrained political schemes, he went along with it because of his love for the children.

  • Big Fun: An overweight and jolly man. Teabolo is easily one of the kindest characters in Casval and Artesia's childhoods.
  • Canon Foreigner: He was wholly created for the Origin. Granted, he answers the question as to where Sayla's name came from.
  • Disney Villain Death: Subverted. When Kycilia's assassins raid his house, kill his doctors, his guards, Jimba Ral, and try to kill him, he accidentally falls out of a window. Though it was quite a fall, Teabolo is one of the only people to survive the raid even if he ends up in critical condition.
  • Kevlard: In a bit of dark self-deprecating humor he credits his girth as the reason for his survival when he fell from the tower.
  • Nice Guy: A very pleasant and kind man who raised Artesia and Casval as best he could. His debut scene has him discussing how to best donate his estate to help house refugees. His biggest conditions were that the Federation's standards of order and hygiene are maintained.
  • Only Friend: Near the end of his life, Jimba Ral admits this about Teabolo as all of his other friends have been killed or remain at Side 3.
  • Parental Substitute: Alongside Jimba Ral, he raises Casval and Artesia.

Cameron Bloom

"Mirai! Just tell me what I need to do, and I'll do it!"

A lawyer who works for the government of Side 6, wealthy Cameron and his family fled there to avoid the carnage at the start of the One Year War. Pre-war, he and Mirai were engaged by parental arrangement, but she hasn't seen or spoken to him in months, and they have differing feelings encountering one another when White Base docks in Riah late in the war.

  • Arranged Marriage: His parents and Mirai's seemingly arrange this while Mirai is still in school and before the war. The wedding doesn't take place.
  • Cowardly Lion: Becomes this when he uses his own shuttle to escort the White Base out of Side 7. During a battle''.
  • Dirty Coward: Mirai seems to think this of him when she learns Cameron used his money to look for her instead of trying himself — until Sleggar's "The Reason You Suck" Speech to him and Mirai.
  • Romantic False Lead: Played with. He's scarcely mentioned until three-fourths of the way through the show, let alone showing up even later, and he's not the first guy to show interest in Mirai (the third). It is established he's the first one to be in a relationship with her, though, and Mirai has very conflicting emotions from the moment he appears again. With the paths the war have put them on, he is pretty obviously the wrong guy for her, however.
  • You Wouldn't Hit a Guy with Glasses?: Doesn't even get to ask; Sleggar is polite enough to just take them off him first, and hand them back afterward.

Miharu Ratokie

A Federation civilian and Zeon spy, Miharu strikes up a friendship with Kai, eventually accompanying him aboard the White Base.

  • Only in It for the Money: She badly need the money to support her younger siblings and doesn't really care for the two warring factions.
  • Promotion to Parent: Has two little siblings, Milly and Gill, whom she takes care of after their parents died in the war.
  • Punch-Clock Villain: She's got absolutely zero grudge against the Federation - she just needs to feed her family, and Zeon pays well for information.
  • Redemption Equals Death: Dies as a result of firing the Gunperry's last missile, her first act on the side of the heroes of the story.
  • Slipknot Ponytail: Her Girlish Pigtails come undone when she's knocked out of the Gunperry by the backblast from its missiles, falling to her death.
  • Star-Crossed Lovers: With Kai. He is the Jerk with a Heart of Gold that has recently discovered he cannot abandon his friends when they are in danger. She is The Mole trying to sell his friends to the enemy.


Example of: