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Characters / Soul Edge

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This is a list of characters from the Soul series who made their debut in the first game of the series, Soul Edge/Soul Blade.

Original Timeline

New Timeline

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Main Characters

    Heishiro Mitsurugi
Soulcalibur IV Appearance
Appearance in Soul Edge 

"In the fires of hell, we shall meet again."

Origin: Bizen, Japan note
Weapon (SE): Korefuji note , a katana
Weapon (SC-IV): Shishi-Oh note , a katana
Weapon (V): Muchimonji note , a katana
Voiced By: note 

Your typical Samurai looking for a good challenge. In Soul Edge he seeks a way to defeat the Tanegashima rifle, and believes the legendary sword Soul Edge to be the blade that can do it. He eventually beats the rifle without the need of Soul Edge, but throughout Soulcalibur, SCII, and SCIII, he's still searching for it for the sole purpose of fighting Nightmare. In IV he realizes that there are no more worthy challengers for him, and seeks to fight otherworldly opponents instead. He found a Worthy Opponent in Algol in IV, but due to Soul Edge and Soul Calibur vanishing into a vortex, their battle was cut short as Algol vanished with them. And so Mitsurugi went home to Japan, where over the years he hung up his sword as the era changed - not literally, though, as he loses his Shishi-Oh to Setsuka sometime between IV and V. Now a farmer, when he heard that Soul Edge had returned, he sold all of his land for an opportunity to fight Algol again.

For tropes applying to Mitsurugi's appearance in the New Timeline starting with Soulcalibur VI, see here.

Former director Daishi Odashima considered him the main character of Soul Edge.

Mitsurugi is usually the Ryu of the games — a well-balanced character with no glaring strengths or weaknesses. His katana strikes have great range, speed, and priority. Many of his attacks can also track the opponent's movements, making him difficult to guard against effectively at times. He can also switch styles between holding his sword at his shoulders, or using Iaido (only the shoulder stance remains in 5, however).

  • Always Save the Girl: His input ending in III. Either way, he comes into town looking for people to fight, but sees a man grabbing a woman and holding a knife. In the input ending, Mitsurugi kills the man and frees the woman.
  • Animal Motif: The Tiger.
  • Arrogant Kung-Fu Guy: More confident and blunt than outright arrogant, but he comes off thi way in many of his pre- and post-battle comments, most of which are unabashedly braggadocious, impatient, or dismissive. He's not pompous, he just knows how strong he is and doesn't mince words.
  • The Artifact: Mitsurugi was arguably the main character of the first game, even though he was not the one to defeat Cervantes; by III, he is almost completely irrelevant to the plot, mostly serving as the motivator of Setsuka's Standalone Episode. After Soulcalibur II, he's basically only fighting because he's seeking a challenge, which has virtually no impact on the main story. He still gets bones thrown at him every once in a while, however, such as fighting Physical God Algol to a standstill, fighting Darth Vader in the crossover trailer for IV, and being prominently featured in the first trailers for VI.
  • Awesomeness by Analysis: During his training after his defeat against the rifle, Mitsurugi sought to fight as many varied fighting styles as he could so he could implement their fighting tactics into his own style. Suffice to say, he was quite successful.
  • Badass Boast: "You will be a stain on my sword." Another notable one is "Not even the king of hell could stand against my blade." And these aren't his most badass boasts.
  • Badass Long Robe: Some iterations of him sport them.
  • Badass Normal: Mitsurugi, so far as we can tell, has no special powers and no connection to either spirit sword. The katana he uses is perfectly ordinary metal. He's made up for this by being so skilled that entire armies of normal men, including ones with guns, can't beat him, and he's considered a worthy adversary to blatantly supernatural fighters like Nightmare, Olcadan (who killed a god's messenger), and even Algol, a man so badass Soul Edge has no power over him. He is consistently a powerful fighter who is noted to have a great fighting prowess in-universe. In III, it is noted that he defeated several enemies of the Murakami navy with his sword and was a key part of their victory. In the 17-year time gap between IV and V, he gave up fighting because anything less than a god-king just wasn't enough of a challenge anymore.
  • Blade Across The Shoulder: One of his victory poses has him waving his sword across his shoulder, and looking down on his opponent. Also, see his official artwork in IV above. Also has this pose in earlier games when you check out his profile.
  • Blood Knight: So much that he gave up his life of a farmer in V just so he could fight Algol. The advent of firearms concerns him, as he's worried that skilled swordsmen like him will no longer be needed.
  • But for Me, It Was Tuesday: A non-villainous version, yet still subverted. At first, he doesn't remember killing Setsuka's master in III, which is what drives her entire story.
    Setsuka: My master... must be avenged!
    Mitsurugi: I don't know... what you're talking about.
    • The subversion comes if Mitsurugi wins the battle, as this will be his quote:
    Mitsurugi: Your sword skills... now I remember.
  • Call to Agriculture: In V, when most samurai were running out of business. He leaves this life so he could fight Algol.
  • Combat Pragmatist: Setsuka managed to shatter his blade during a duel between the events of IV and V. Mitsurugi's response? A punch to the gut that crumpled her and won the duel for him.
  • Dual Wielding: Subverted. There is artwork of him in SE wielding two katana, but he only fights with one through the whole series. He does wield either Soul Edge or Soul Calibur alongside his katana in his ending in III, depending on if the player is successful in the quicktime event.
  • Duel to the Death: Most challenges are this for both Mitsurugi and his opponent. Unless he sees value in allowing them to live, in which case he'll simply let them go and tell them to remember his name.
  • Expy:
  • Guest Fighter: Mitsurugi has appeared in several other games outside of the Soul series:
    • He and Taki team up together in Namco × Capcom.
    • His outfit can be worn by Yuri Lowell from Tales of Vesperia as part of the Bandai Namco outfits for the protagonists.
    • He and many of the Soul series characters appear as limited event characters for the Bandai Namco mobile game Outcast Odyssey.
  • Guns Are Worthless: Double subverted. His initial goal is to find Soul Edge so as to have a way to counter firearms. Canonically, he did not find the sword, but challenged a Tanegeshima wielder anyway. He lost, but learned from the experience and developed ways to defeat gun wielders anyway.
  • Hired Guns: He's a mercenary who wanders the world fighting in various conflicts in order to give himself a challenge.
  • Hunk: He's built, rugged, and not bad-looking at all.
  • Iaijutsu Practitioner: Especially in II, where he can sheathe his sword and deliver a powerful attack with a Quick Draw. In the description for Shishi-Oh in the weapons gallery, it's noted that he learned Iaijutsu as a way to counteract firearms.
  • Jack-of-All-Stats: Has gained something of a negative reputation due to this, as most characters have significant weaknesses and he tends not to. However, his combo ability is weaker than average and some of his attacks are vulnerable to counters even after a correct use for them.
  • Katanas Are Just Better: Played straight enough and subverted early on. His goal at one point was to find Soul Edge in the hopes that it could overcome the power of the Tanegashima rifle, which he and his katana were once bested by in a duel. He can also use swords other than katanas in some of the later games, such as western longswords or Damascus Steel scimitars, while still using his fighting style.
  • Leitmotif: "The Wind And Clouds", "Hagakure", and "The Invincible Blade".
  • Meaningful Name: "Mitsurugi" literally means "divine sword."
  • Minor Major Character: Mitsurugi has never played a direct part in any game's plot, and in fact, actually stopped caring about either sword after a while. The only reason he continued to seek them out was because the strongest warriors always seemed to gather in proximity to them.
  • My Name Is Inigo Montoya: He actually delivers a line like this after the fight.
    Mitsurugi: The name's Mitsurugi! Don't forget it!
    • Or in II:
    Mitsurugi: The name's Mitsurugi! Remember it!
  • Never Bring a Knife to a Gun Fight: The first time he fought Teppou Hei, Mitsurugi was defeated. It was one of his goals to defeat the Tanegashima rifle.
  • One-Man Army: He goes as far as to purposefully side with outnumbered sides so he has more people to fight.
  • Out-of-Character Moment: His B+G throw versus Alpha Patroklos in V.
  • Parental Abandonment: What he was expecting (them to die) to start his sword training.
  • Perpetual Poverty: In the early games, he has to make ends meet during travels by working as a mercenary. Which was a bit troublesome, given he's the only one who faces language barriers. In SCV, he ended up becoming a farmer when Japan had no use for ronin and samurai, just to make ends meet.
  • Rated M for Manly: Not only he is designed to be a big badass all around, he ditches all of the emotional drama of some other characters and has only the wish to face a strong opponent in battle. Also, there's his epic manly beard, Badass Boasts, and some mannerisms, such as cracking his neck before a fight, and walking around with his sword across the shoulder.
  • Red Baron: According to his SC ending, he is known as the "Mercenary of Wartime Age".
  • Rōnin: He actually refused to take a Samurai position when offered, preferring a mercenary lifestyle so he could find a Worthy Opponent.
  • Samurai: In appearance. He's technically a ronin.
  • Samurai Ponytail: Mitsurugi has the second, wilder type of hair.
    • His ponytail is taken to an extreme in his second outfit in "II". It looks like a giant brush.
  • Scars are Forever: In his alternate appearances in most of the games, he has a visible scar on his shoulder from the gunshot wound he received during his duel against a Tanegeshima musket at the end of Soul Edge.
  • See You in Hell: One of his winquotes, such as the one above.
  • Shout-Out: One of his costumes in Soulcalibur II bears resemblance to Haohmaru.
  • Spear Counterpart: Could be considered one to Taki. Both are the same age and similar height at one point (he started out at 168 cm in Soul Edge, then grew to 171 cm by ''Soul Calibur'' and then to 173 cm by ''Soul Calibur V'', despite being past age 22 while Taki is 170 cm), their immediate families died when they were young, and they were raised to become powerful warriors (samurai and ninja respectively). The fact that they're both rivals furthers this aspect.
  • Sword Plant: Part of his kata. Shared with Yoshimitsu.
  • Walking the Earth: As part of his desire for good opposition, he's been traveling all over Japan, amassing fame throughout the island for his skills. He's also probably the one character that has traveled the most throughout the series' course; during SCII, he spent seven years traveling all over Eurasia.
  • Warrior Monk: The Japanese website for V indicates that he has become one.
  • Wolverine Publicity: Mitsurugi has appeared in every single game since Soul Edge, was one of Soulcalibur's representatives in Namco × Capcom, and has also appeared in several other titles as a guest character.
  • Worthy Opponent:
    • He considers Taki his only worthy rival during SCII/III after having a few unfinished encounters with her. In SCIV, he considers himself so strong, only Nightmare can fill that spot. As of SCV, he seems to have some unfinished business with Algol.
    • Olcadan's quotes indicate Mitsurugi is one to him.

Soulcalibur II Appearance
Appearance in Soul Edge 

"Demon slain! The deed is done!"

Origin: Fu-Ma no Sato, Japan note
Weapons (SE): Rekkimaru note , a kodachi
Weapons (SC onwards): Rekkimaru & Mekkimaru note , a pair of kodachi
Voiced By: note 

The ninja of the series. Raised in a secret ninja village since her childhood, Taki has developed a mastery of sealing spells, and dedicates her life to sealing demons all over Japan. In Soul Edge, she leaves to Europe to find the cursed sword so as to empower her favourite sword, Rekkimaru. She's able to obtain a shard after defeating Cervantes, but the shard ends up attracted to another weapon called Mekkimaru, a sword with strong spiritual powers that has driven her master Toki insane. She is forced to leave her home when she's targeted by her own comrades after Toki discovers she has Mekkimaru. In Soulcalibur, she tries to destroy Mekkimaru by pitting it against Soul Edge. Being unable to, she settles on her desire to control its immense power.

In Soulcalibur II, the ninjas against her try to ambush her, and she realizes Toki's now after Soul Edge. Realizing the dangers of allowing a man like Toki to claim it, she travels back to face him, stopping and destroying him in III. In IV, she realizes that Soul Calibur is as dangerous as Soul Edge (even if it is totally opposite in nature) from the battle between Siegfried and Nightmare, and resolves to destroy Soul Calibur as well — by any means necessary.

During the time skip, she finds an apprentice in Natsu, who succeeds Taki's position in V, while Taki herself has gone missing, having yet to return from a journey westward, a journey she took after hearing a rumor Toki had returned from the dead. Natsu sets out to look for her.

For tropes applying to Taki's appearance in the New Timeline starting with Soulcalibur VI, see here.

In-game, Taki is the Fragile Speedster character. She has the fastest mobility of any other character, but does not have many tools to defend herself effectively. Taki's quick dagger strikes are designed to catch the opponent in the middle of their attacks, then move in for big damage after getting a successful counter hit with mixup pressure and Possession stance shenanigans.

  • The Ace: A skilled fighter both armed and unarmed, as well as an accomplished demon huntress, spy, and blacksmith. In fact, she's the only one in her clan to master both demon-sealing and forging. The fact that she can go toe-to-toe with Mitsurugi is all you need to know.
  • Barbie Doll Anatomy: Subverted: since her debut, her nipples are always visible against her catsuit in artwork and 3D renders alike.
  • Big Damn Heroes: When Sophitia was riddled with shards of the evil sword during her battle with Cervantes, Taki swooped down to save her. She then treated Sophitia's wounds and carried her back home to Greece. She couldn't treat all of them. One of the shards was lodged near Sophitia's heart in a way that removing it would absolutely kill her without fail. This becomes a plot point later in V.
  • The Blacksmith: She forged her own blades.
  • Boobs of Steel: Tied for third with Sophitia and is just below Ivy and Setsuka in the bust department.
  • The Caretaker/Parental Substitute: For Natsu, out of guilt after sealing the demon that destroyed the girl's village inside her. Hers was her mentor Toki.
  • Catchphrase: "Fuuma Kanryo!", literally "Demon sealed, the deed is done!"
  • Chekhov's Gun: Mekkimaru in Soul Edge is a mere extra weapon with little story relevance. Come Soulcalibur, it became Taki's second main weapon and the focal point of her whole story up until Soulcalibur III.
  • Contract on the Hitman: Since Soulcalibur, up through IV, she was targeted by the clan she was once a part of. Having your best friend take over the clan will generally stop this.
  • Demon Slaying: Her main job, sealing demon all over Japan.
  • Difficult, but Awesome: Possession Stance Cancels. They considerably expand Taki's gameplay to a whole-new level and turn her into a Lightning Bruiser who can attack and defend herself at nigh-unreactable speeds and put her about 4 steps ahead of the opponent at all times. Good luck mastering them, though, as the timing is incredibly strict.
  • Distaff Counterpart: Could be considered one to Mitsurugi. Both are the same age and height similar height at one point (Taki is 170 cm while Mitsurugi started out at 168 cm in Soul Edge, then grew to 171 cm by ''Soul Calibur'' and then to 173 cm by ''Soul Calibur V'', despite being past age 22), their immediate families died when they were young, and they were raised to become powerful warriors (ninja and samurai respectively). The fact that they're both rivals furthers this aspect.
  • Dual Wielding: Since Soulcalibur, having claimed Mekkimaru.
  • Evil Mentor: Toki, though not intentionally.
  • Evil Weapon: Mekkimaru. Its powers corrupted Toki into a bloodthirsty madman. These powers were amplified when Taki merged a shard of Soul Edge in it, enough to make it the third-strongest weapon after the soul swords.
  • Form-Fitting Wardrobe: Her tights highlight her figure so much that it basically looks like she paints herself red or blue and fights naked.
  • Heterosexual Life-Partners: With Chie, her childhood friend.
  • Highly Visible Ninja: She wears bright skin-tight bodysuits and screams a lot. That's without mentioning the obvious reason she'd be easy to spot.
  • I Call It "Vera": Rekkimaru is her favorite out of all the weapons she forged, and she has a special attachment to it.
  • Intercontinuity Crossover: Is a character in Namco x Capcom and Queen's Gate Spiral Chaos.
  • Jiggle Physics: She's practically the games' poster girl for it.
  • Katanas Are Just Better: She wields a pair of ninja swords.
  • Leitmotif: ''Future Dancin'' and ''A Haunting Wind''.
  • Ms. Fanservice: She wears a skintight catsuit and is tied for third-largest bust size in the series. She'd probably be the Trope Codifier for the franchise if it wasn't for Ivy.
  • Murder Is the Best Solution: By Soulcalibur IV, her primary solution to other people knowing about Soul Edge is to Leave No Survivors. No matter who the character is or how good or bad they are, Taki will indiscriminately show up trying to murder them at some point.
  • Mythical Motifs: The background of her character art in VI features a Japanese demon or Oni — the type of which she actively seeks out and destroys in her role as a demon-sealer and huntress.
  • Ninja: Considered to be the ninja of the franchise, and one of the most iconic in fighting games in general.
  • Nipple and Dimed: Fun fact, you can actually see nipples and areola through her 1P outfit in SC. In the other games, you can still distinguish nipples.
  • Painted-On Pants: Her spray-on, fuchsia-or-blue body-glove is slightly ludicrous, given that ninjas usually wore clothing to disguise their shape, not draw attention to it. However, it could be considered a Justified Trope. After all, her costumes allow her to easily move around, which is essential for her.
  • Power Tattoo: Most visibly in VI; her body lights up in symbols when she unleashes her powers.
  • Put on a Bus: It has been said that she'll return "eventually", meaning she might return in a future installment. She returns in Lost Swords, though the canonicity of the game is questionable.
  • The Rival: To Mitsurugi. They often cross paths with each other, and consider themselves this.
  • Self-Made Orphan: She killed her Parental Substitute Toki after he was corrupted by Mekkimaru.
  • Sphere of Destruction: A few of Taki's spells. Best seen in the intro for II, although her actual attacks of that caliber in-game are not nearly as widespread or destructive.
  • Statuesque Stunner: Borderline. At 5'7", she just misses the mark. However, being that she's Japanese (which for women average at 5' to 5'2" or even shorter, especially back in the 1500s), and that she's the second-tallest female character behind Ivy, she definitely fits here. She's even referred to as being tall in III's Tales of Souls.
  • Stripperiffic: Her alternate outfits usually show a fair bit more skin, but in an interesting twist, are actually more modest than her default attire, despite the fact that you could technically say she's covered up.
  • These Are Things Man Was Not Meant To Use: Her thoughts on Mekkimaru and spirit swords in general.
  • Vaporwear: Her catsuit is so ludicrously tight and shows off every single detail of her body that it annihilates any possibility of undergarments. But with Taki, there's doubt that there's anything there, as said catsuit is so ludicrously form-fitting you could actually be forgiven for thinking that it's bodypaint and that Taki is actually journeying across the world and getting in battles with warriors and supernatural creatures whilst in her birthday suit. It's so tight, she'd probably be no more exposed if she actually was.
  • Wall Jump: A special skill of her (and others) in Soulcalibur II.
  • Wouldn't Hurt a Child: Took in Natsu because the Arahabaki demon possessed her and she couldn't bring herself to kill a baby.

    Siegfried Schtauffen
Soulcalibur III Appearance
Appearance in Soulcalibur II 
Appearance in Soul Edge 

"You could never understand."

Origin: Ober-Getzenberg, Holy Roman Empire (Germany) note
Weapon (SE): Faust note , a zweihänder
Weapon (SC, III, and V): Requiem note , a zweihänder
Weapon (IV): Soul Calibur, great sword form
Voiced By: note 

A protagonist of the series. The son of a knight of the Holy Roman Empire, when his father was sent into a foreign expedition, Siegfried fell into bad company and formed a gang of bandits, the Schwarzwind. During a raid against a group of cowardly knights that ran away, he murdered his own father by accident. The horror of what he'd done drove him insane, and he convinced himself that someone else had done it, deciding to seek Soul Edge to take revenge. After traversing Europe, he fought the possessed corpse of Cervantes de Leon and obtained Soul Edge, but became its new host and was transformed into Nightmare.

He regained his sanity shortly after Nightmare was defeated by Kilik and Xianghua, but was unable to keep the sword under control and again fell into its clutches. He was finally freed from Soul Edge's control by Raphael, sealing Soul Edge using Soul Calibur, and during III, he sought a way to destroy Soul Edge for good. He eventually found a means to do so in Soul Calibur, which bonded to him in IV in order to save his life from a fatal injury sustained in a duel with Nightmare. In IV, he was out to get Nightmare, while shunning all those who try to help him in an attempt to avoid any more victims. Using Soul Calibur, Siegfried defeated Nightmare and sent Soul Edge back to Astral Chaos.

He returns in V, now Older and Wiser, and has reformed Schwarzwind into a mercenary group to combat Soul Edge's malfested servants. Hilde now accompanies him due to the fall of her kingdom during the timeskip caused by Nightmare. Z.W.E.I and Viola also accompany him to find a worthy successor to Soul Calibur.

For tropes applying to Siegfried's appearance in the New Timeline starting with Soulcalibur VI, see here.

Director Daishi Odashima considers him the main character of Soulcalibur III and IV and considers Nightmare!Siegfried the main character of Soulcalibur II (read: "more than half the series"), but has explicitly confirmed he is not the main character for Soulcalibur V despite his return.

Siegfried may seem like a beginner-friendly character at first, but he is actually one of the more difficult characters to play effectively. Siegfried is a power character with a surprising mixup game through the use of his many special stances. His attacks have very long reach (second longest compared to Astaroth and Kilik later on in the series, and tied with Nightmare as well), but his mobility is quite slow and his attacks are also very linear and easy to evade.

  • And I Must Scream: From the moment he clutches Soul Edge, he becomes possessed by the evil sword. He's completely aware of what the sword makes him do. He even does scream when it begins to take him over.
  • Animal Motifs: His armor in SCV incorporates the eagle symbol of the Holy Roman Empire banner.
  • Apologetic Attacker: Only against those who want him dead for his crimes as Nightmare. He feels they are in the right to seek revenge for his crimes, but he can't die before stopping Soul Edge. So he beats the crap outta them... and then apologizes.
  • Armor Is Useless: Weapons do the same damage to him as they do to the likes of Ivy and Taki.
  • The Atoner: He's spent practically every game since Soulcalibur (well, except for Soulcalibur II) trying to make up for murdering his father in cold blood and having been manipulated by the sword into killing thousands of innocents. The fact that he's named his sword Requiem speaks volumes.
  • Ax-Crazy: Siegfried wasn't exactly the most stable person during his hunt for Soul Edge, entering the service of the lord of Ostrheinsburg Castle in order to see if his sword, the Grimblade, was Soul Edge (it wasn't) and then murdering him in order to take it. He grows out of it, becoming The Atoner, and by V he has grown out of that, as well, being Older and Wiser.
  • Badass Baritone: When voiced by Crispin Freeman in III.
  • Badass Boast: Has quite a lot of these. Too many to list.
  • Badass Cape: In SCV. His alt. in III and 1P outfit in IV instead don a Scarf of Asskicking (the latter being long enough to technically count as a cape anyway).
  • Badass Crew: His mercenary group, the Schwarzwind (first seen in Siegfried's ending from Soulcalibur as what would appear to be a miniature Badass Army) has slowly grown into this, thanks to Siegfried's reforms post-IV. By the time of V, they're now a band of noble mercenaries, a far cry from their original status as a band of thieves. They've also gained a traveling companion in Hilde, who is tagging along with them after the disappearance of her father and the fall of Wolfkrone, as well as enlisting Z.W.E.I and Viola into their ranks.
  • Barbarian Long Hair: He's at his most barbaric as his Nightmare player 2 costume. As himself, he looks like this in IV.
  • Battle in the Center of the Mind: Numerous times with Inferno, serving as a rare heroic version of an Enemy Within. It finally comes to an end in SCII.
  • Bishōnen: Is handsome in a rugged fashion when he's not rocking the Superpowered Evil Side look. In V, since he's 17 years older, he subverts the trope, now sporting a stubble and a more mature look.
  • BFS: His Weapon of Choice are massive two-handed swords around his height and a third of his width that would give Guts a run for his money. Despite this, during III, one of his most infamous win quotes is to reassure his opponent that he avoided hitting anything vital and that they would survive the battle.
  • Black Knight: His alternative Soulcalibur outfit is black armor, and Requiem is golden. His armor in V is also black.
  • Blade Across The Shoulder: Some of his victory poses have him pose with his blade across his shoulder.
  • Brainwashed and Crazy: When he was Nightmare, he was a slave to Soul Edge's will.
  • Celibate Hero: He outright stated in SCIV that "No one would touch his heart." This is because he doesn't want anyone to hinder him on his quest to destroy Soul Edge, and that he realized that anyone who gets close to him is in danger. There was some speculation that he was the father of Hilde's children, but this was deconfirmed.
  • Character Development: He's had some through every game. He starts in SE convinced that somebody else killed his father, sought Soul Edge to kill them, and is somewhat cocky and arrogant in battle. After all the turmoils of his possession by Nightmare, he becomes less arrogant and starts his quest for redemption. In IV, he goes a bit too far in this direction and becomes a borderline Knight Templar. In V, he seems to have completed his quest for redemption (he no longer mentions words such as "atonement" and "redemption" in his winquotes) and becomes Older and Wiser, not to mention having a more active role in saving other people from the malfested, instead of focusing only on his issues.
  • Confusion Fu: In spite of wielding a weapon typically associated with mindless Hack and Slash, he wields his zweihander with a variety of stance mixups designed to bait his opponent into making a mistake.
  • Covert Pervert: In one artwork from Soul Edge, he is peeking on a partially undressed Sophitia with Li Long. In a comedic comic for Soul Edge, he is shown looking interestedly at Seong Mina with a blush on his face. This trait is not present in any other game.
  • Dark and Troubled Past: Self-inflicted, no less. He was the leader of a group of bandits until he accidentally murdered his own father, then went searching for a cursed sword while killing anyone he suspected of having it.
  • Deadpan Snarker: Siegfried can be bitingly sarcastic at times.
  • Deal with the Devil: In Soul Edge, the sword told him that it'd resurrect his dead father if he were to offer souls to empower it. He agreed and eventually was corrupted into Nightmare.
  • Death Seeker: He would gladly die to redeem himself for the crimes he committed as Nightmare.
  • Demonic Possession: By Inferno between Soul Edge and Soul Calibur III, turning him into Nightmare.
  • Destined Bystander: Arguably. You didn't think this kid would go on to become both the Big Bad and The Hero of the series, did you?
  • Determinator: His fighting style even has a somewhat desperate "push onward at all costs" feeling to it, emphasized by one of his more basic moves being a series of headbutts.
  • Don't You Dare Pity Me!: One of his quotes in III seems to express this.
    Siegfried: Sinners need no mercy... or sympathy.
  • Enemy Within: In Soulcalibur II, Siegfried functions as a heroic version of this for Nightmare/Inferno, awakening after lying dormant for so long to try and retake his body. Cue Raphael stabbing the eye of Soul Edge.
  • Emergency Transformation: After fighting with Nightmare at the end of III, Siegfried was mortally wounded. Soul Calibur's recently awakened will selected him as a worthy host due to his hatred of Soul Edge and desire for redemption and saved his life by covering him in crystal armor. Even when this was broken and Soul Calibur didn't need him anymore, it left pieces of itself inside Siegfried to heal him.
  • Fighting from the Inside: Implied by some of Nightmare's win quotes in SC and SCII. Before SCIII, Siegfried was able to hold back Nightmare long enough for Raphael to stab Soul Edge's eye, weakening the evil sword and allowing Siegfried to break free. His playable appearances in Soulcalibur and Soulcalibur VI also reflect his struggle to break free from Soul Edge's control.
    Siegfried: Ugh... I will not surrender to this nightmare!
  • Gameplay and Story Segregation: Siegfried is a playable character in SC, with his own story mode and ending, though he canonically was stuck in his Nightmare persona at that point in the plot. He would only become his own character again in III.
  • Gemstone Assault: Whereas Soul Edge (and by proxy, Inferno and Nightmare) is associated with fire, Siegfried seems to embody the element of icy blue crystals in contrast (presumably through his contact with Soul Calibur). Soul Calibur left a shard of itself inside Siegfried as a momento of his time as its host, and he can draw upon its power to create icy crystals. This can be seen with his Critical Finish in IV and Critical Edge in V.
  • Germanic Depressives: Unsurprisingly, considering his angst-ridden back-story.
  • Glowing Eyes of Doom: In the opening of SoulCalibur V, his eyes glow blue and he gets a crystalline version of his old Red Right Hand during his final battle with Nightmare.
  • Good Scars, Evil Scars: Sports a vertical scar across his right eye starting in Soulcalibur (it's more clearly seen in his 2P costume, as his default outfit has Peek-a-Bangs).
  • Hair of Gold, Heart of Gold: Definitely at Soulcalibur V; previously in Soulcalibur III, he was rough, but still a good guy at heart.
  • Heel–Face Revolving Door: When he's not possessed by Soul Edge, he's trying to destroy it. The best thing you can say about Siegfried is however badly he screws up, he never stops fighting.
  • He-Man Woman Hater: Downplayed. In Soul Edge, Siegfried patronizingly refers to Seong Mi-Na and Sophitia as little girls and to Taki as an impetuous female, which is notable because he is one of the only characters to act this way, although it was common back in the day. Ironically, he was shorter than Seong Mina and shorter than Sophitia by a good deal in this game. This is not present in later games, showing he has grown out of this trait and matured.
  • The Hero: Sure treated like it, he was very literally the posterboy for IV donning holy armor made by the titular Soul Calibur. The actual morality of his actions is not as clear-cut, however.
  • Heroic Build: All that armor he's wearing and swords wielded must've been giving him some strength.
  • Hired Guns: Served as a Landsknecht to a nobleman to kill him and take his sword which he suspected was Soul Edge. Later reformed his gang of thieves, the Schwarzwind, into a mercenary group.
  • Hot-Blooded: Subverted, despite what his seiyuu might entail. In the heat of battle, Siggy has some pretty ferocious battle cries, yet he's pretty much The Stoic at all times.
  • Huge Girl, Tiny Guy: Non-Romantic example. Siegfried has this dynamic with Sophitia and Taki in Soul Edge where he towers under both of them. His character model also towered under Seong Mina's. He also towers under Ivy throughout the series. Inverted after IV, where the only women he doesn't tower over are Ivy and Taki, the latter of who he is now taller than.
  • Hunk: In Soulcalibur V. Previously, he was definitely very handsome, but then he got stubble on his face and swept his hair back to give him a more mature look.
  • I Got Bigger: Siegfried has the most and several dramatic growth spurts in the series. He starts out at 157 cm at age 16, then 165 cm at age 19, 168 cm at age 23 and 172 cm at age 40. However, Retcon may be at play because he grows past age 23 and he is 172 cm in "VI". Humorously, because of his height at age 16, when he uses his hilt impact throw, most characters are not short enough for him to actually hit them in the head with his hilt. This coincides with how he gets the most Character Development out of all the characters. Notably, he is the same height as Sophitia in III and IV, which can symbolize how they are the same height morally at that point.
  • Kick Them While They Are Down: Siegfried takes it a step further with a move that stomps around six times in rapid succession.
  • Knight in Shining Armor: Subverted. He looks the part (especially in IV, where an intricate crystalline armor has grown over his regular silver suit) and it was his childhood dream to become one of these like his father, but he's far from being one. However, he could arguably be considered a...
  • Knight in Sour Armor: He is more embittered from III onwards. Ironically, in Soul Edge, one of his alternate costumes is a crimson armor that was based to create Nightmare later, and also, the alternate palette was a golden/silver one. See where are we going?
  • Knight Templar: Only against those cursed by Soul Edge, and because he's not aware of any cure for that.
  • Leitmotif: ''Soul And Sword,'' ''Darkness of Fate'', and ''Till Fate Writes My Epitaph''.
  • Long-Haired Pretty Boy: Since SC, he has a long, flowing blond hair. Though he gains some rugged features in V which take him away from the "pretty boy" part of the trope. Justified, since he is 40 in that game.
  • Mangst: His angst over his murder of his own father and his atrocities as Nightmare are done without any excess or melodrama and don't make him lose any badass points.
  • Meaningful Name: That's why Siegfried's weapon in that game is called Faust.
  • Moveset Clone: He is technically one to Nightmare in Nightmare's debut game (Soulcalibur) because Nightmare is unlocked from the start while Siegfried must be unlocked by playing through the game. However, overall, Nightmare is this to him, since Nightmare uses a lot of his Soul Edge attacks during this era.
  • My God, What Have I Done?:
    • After remembering his atrocities as Nightmare.
    • He hits this wall with regards to his father's death as well, which is how he temporarily frees himself during the latter part of the first Soulcalibur.
  • My Greatest Failure: Patricide, specifically. The deeds he committed as Nightmare also weigh heavily on his conscience.
  • My Greatest Second Chance: Subverted in the interim between Soulcalibur and SCII (where he eventually succumbs to Soul Edge's sway once more), played straight from III onward. It's most evident in III, where his B ending has Siegfried believe that his father was the one who sent the lightning bolts that destroyed Nightmare and interpret it as his father having already forgiven Siegfried for killing him.
  • Mythical Motifs: His artwork in VI features a horned Pegasus, which is doubly suitable in his case, as the creature is most commonly associated with the tragic hero Bellerophon, as well as the fact that knights (the English "cavalier" / the French "chevalier" — literally "horseman") have a long-standing association with horses.
  • Named After Somebody Famous: An in-universe example. His father Frederick named him after the legendary Nordic hero. It should be noted, however, that "Siegfried" is the German version of the character, whose original name is Sigurd.
  • Not Quite Back to Normal: Despite no longer being Soul Calibur's wielder, according to New Legends of Project Soul, a fragment of its crystal remains embedded in his body and saved his life. He can still draw upon its power to an extent, as seen in his Critical Edge.
  • Older and Wiser: By V, and arguably by IV as well, though his regretful determination to redeem himself has more than a touch of fanaticism — in part due to Soul Calibur's influence.
  • One-Handed Zweihänder: Some attacks and winposes have him wielding his enormous sword with one hand.
  • Pair the Spares: Non-romantic example. In the renders for Soul Edge, he is paired with Seong Mina, who he doesn't have much of a connection with besides him appearing in her story mode. Everyone else who is paired together have more of a connection to each other. He even dismisses her as a little girl. In it, she is staring slightly flirtingly at him and her left foot is placed firmly against his right foot. In a comedic comic for Soul Edge, he is shown looking interestedly at Seong Mina with a blush on his face.
  • Parental Abandonment: Frederick was accidentally slain by Siegfried prior to the first game, whereas Margaret would pass away due to natural causes sometime before V.
  • Patricide: Siegfried unknowingly killed his father as he performed a bandit ambush against returning crusaders at night. He managed to tell himself that someone else must have did it for some time.
  • Peek-a-Bangs: His 1P outfit in SC.
  • Pint Sized Power House: He's 5'2" (157cm) when he was 16. In SCII-IV, he's 5'6" (168cm). Subverted in V since he was 5'8" (172cm), which is around the average range for males. He still can kick your ass. Hilariously, three of his throws, hilt impact, calamity fall and silent pride require him to bring his foes lower so that he can perform them because he is shorter than at least half of the cast. Hilt impact requires him to bring his foes lower so he can hit them in the head with his hilt, calamity fall requires him to push down his foes' upper body so he can wrap his arm around their neck for an inverted DDT and silent pride requires him to drag his foes' to their knees so he can slash their back.
  • Please Kill Me If It Satisfies You: In Hilde's ending in IV, Siegfried openly admits that he was once Nightmare and asks Hilde — whose father had been driven insane by the Evil Seed he'd unleashed — to kill him. Instead, she acknowledges Siegfried's struggle to atone for his sins and pardons him.
  • Power Dyes Your Hair, Power Makes Your Hair Grow: As Nightmare in II, he's shown to have flowing red hair.
  • Perma-Stubble: Sports it in V.
  • Redemption Equals Death: In every Soulcalibur IV ending that involves him except Hilde's. And even in Hilde's, he is prepared to die as penance for his sins. Compare this to his ending in the third game.
  • Red Is Heroic: Subverted. One of his outfits in SE was a full plate of red armor, complete with helmet, but he was already potrayed as a disturbed youth. And then, in his canonical ending, he becomes Nightmare...
  • Red Right Hand: As Nightmare, he gains a literal red right hand. When Soul Calibur amps its possession of him up in V's opening cutscene, he gains one made of crystal.
  • Redeeming Replacement: The new Schwarzwind he formed in V is a group of noble mercenaries fighting the remnants of Soul Edge's corruption, a far cry from Siegfried's original bandit gang that wore the name.
  • Self-Made Orphan: Siegfried decapitated his father under influence from his gang of thieves and not noticing him in his nightly attack, but developed Trauma-Induced Amnesia and convinced himself someone else had done it and sought Soul Edge to take revenge.
  • Shout-Out: To the legendary Norse hero Sigurd/Siegfried. A recurring weapon of Siegfried is Gram, the sword used by Sigurd to kill the dragon Fafnir (mistranslated as "Glam" until more recent games), and Siegfried himself gets to face Fafnir in Legends.
  • Stab the Sky: Another winpose of his.
  • Stance System: Has several stances, called "Base Hold", "Chief Hold", "Side Hold", and "Reverse Side Hold". When put together, it makes him hard to read, putting him squarely into Confusion Fu territory, as it forces opponents to have to frequently guess (and he can freely transition between these stances to increase the unpredictibility). Not bad for a character with a massive sword.
  • The Stoic: Siegfried isn't one to show much emotion, especially in later games.
  • Sugar-and-Ice Personality: His default mood. Although, he can shift between this and Tsundere at certain times.
  • Supporting Leader: Becomes this in V, where he leads a group comprised of him, Z.W.E.I, and Viola, yet only offers advice to Patroklos.
  • Sword Tropes: Quite a good number of them.
  • Sword Drag: One of his pre-fight intros, and during his critical art in VI, whilst he winds up for a deadly horizontal swing attack.
  • Sword Pointing: Before fighting him at the Lost Cathedral in III, he does this.
  • Teens Are Short: Played straight and inverted. In his debut appearance, he is the youngest male character along with Xiba at 16 and the shortest in the series at 157 cm, explaining his diminutive height. He goes through several and the most height changes in the cast as he gets older, but is still quite short. Inverted in V, because he is given a noticeably big height increase of 4 cm despite being past 23, the age past when people grow taller, so that he is not only marginally taller than the younger Pyrrha, Natsu, Xiba and Viola.
  • Unbreakable Weapons: In Soul Edge, where breaking weapons is possible, Siegfried has one specific weapon (the 7-Branch Blade) which restores the weapon gauge so quickly that it's virtually impossible to break.
  • Unwitting Pawn: To Soul Edge initially, and by the time he wised up, it was too late. He also becomes this to Soul Calibur in IV, as it takes over him and manipulates his hatred of Soul Edge for its own purposes.
  • Villain Protagonist: Between Soul Edge and Soulcalibur II, Siegfried was little more than a serial killer obsessed with obtaining Soul Edge, and subsequently became Nightmare.
  • Villainous Face Hold: Although not a villain after Soulcalibur II, one of Siegfried's throws, Hilt Impact involves him grabbing his foe by the jaw and leveraging their head so he can strike them in the head with his sword hilt.
  • Well-Intentioned Extremist: A particularly tragic example in Soulcalibur IV. He believes that Soul Calibur is a sword of redemption that will destroy the evil of Soul Edge. What he doesn't realize is that Soul Calibur will freeze the world over in the process.
  • Woobie, Destroyer of Worlds: In the original Soul Edge and Soul Calibur, and partially in Soul Calibur II prior to his quest for redemption. A teenage bandit who accidentally beheaded his own father during a raid, Siegfried completely lost his mind and set off in search of his father's "true killer." On recovering the Soul Edge from the defeated Cervantes De Leon, the Evil Weapon completely consumed the fragile mind of the boy, transforming him into Nightmare. Whilst most characters fall under the thrall of the Soul Edge on possession of it, it is implied the sword influences them to do evil, corrupting them with its power. In Siegfried's case, his immature and unstable mind allowed the sword to transform him into an extension of the sword itself. Eventually, as the sword is weakened by its defeat at the end of Soulcalibur, Siegfried's will begins to reassert itself until he is finally able to break free and begin his quest for redemption.
  • You Killed My Father: His initial motivation, but really, he killed his own father, but convinced himself that someone else did it in SE. It took some time for him to accept the truth.


    Sophitia Alexandra
Soulcalibur IV Appearance
Appearance in Soul Edge 

"Gods, guide me."

Origin: Athens, Ottoman Empire (Greece) note
Weapons (SE): Omega Sword & Owl Shield note , a short sword & shield
Weapons (SC onwards): Omega Sword & Elk Shield note , a short sword & shield
Voiced By: note 

The daughter of a Greek baker chosen by the god Hephaestus to destroy Soul Edge. She reaches Cervantes' lair, but ends up being gravely injured in the battle. Saved by Taki from certain death, she is able to return to her normal life. During Soulcalibur, she falls in love with a young blacksmith, Rothion. But the blacksmith god came back to ask her to go destroy the still-at-large Soul Edge. She does, but is unable to reach Nightmare before he's defeated, so she returns back and marries Rothion.

In Soulcalibur, II, & III, she becomes a Mama Bear due to her children being threatened by Soul Edge. She encounters Tira, who she fights after she makes a threatening remark about her family. Tira escapes, and in Soulcalibur IV, Sophie's daughter Pyrrha gets kidnapped and infected by Soul Edge, forcing her to make a Face–Heel Turn. She is succeeded by her son Patroklos and, to some extent, her daughter Pyrrha.

It was revealed in the Soulcalibur V material collection that a shard of Soul Edge was implanted near her heart after fighting Cervantes, and it was impossible to remove without killing her. When Nightmare was defeated, Pyrrha slowly began to die because Soul Edge had left this world. Left with no other choice, Sophitia sacrificed herself to save her daughter's life by removing the shard from her own heart and implanting it within Pyrrha.

Materials that followed SCV, however, are seemly trying to rectify, or put a spin on, Sophitia’s death; the official bio in Lost Swords classify her whereabouts as “missing” instead of deceased, in Unbreakable Soul it is noted that Sophitia’s unconscious body was suddenly brought to the Astral Chaos.

For tropes applying to Sophitia's appearance in the New Timeline starting with Soulcalibur VI, see here.

Her attacks have average range, but are very fast, powerful, and can keep the opponent guessing with mixups. In a nod to Tekken, she has a wavedash mechanic called Angel Step, which allows her to duck under most attacks and go for a powerful stab attack.

  • Action Girlfriend: She's the one who took on the battlefield, not her husband Rothion.
  • Anti-Villain: In Soulcalibur IV: see Forced into Evil.
  • Apologetic Attacker: See for yourself.
  • Armor Is Useless: Believe it or not, in Soulcalibur I she had an extra costume, dressed from head to toe in armor. Not that it affected the gameplay or anything, but hey, it's the thought that counts!
  • Ass Kicks You: Employs her hips and backside in a lot of her attacks and throws.
  • Awesome Anachronistic Apparel: Her overall look is many centuries older than the series’ 16th Century setting, and far more in line with ancient Greece than the Ottoman period. This is somewhat mitigated by the fact that Sophitia’s worship of the “old Gods” is also anachronistic for the period, though this is noted in-series. She does, however, appear in a more period-correct outfit in the ending depicting her wedding to Rothion.
  • Boobs of Steel: If one goes by the 'official chart', Sophitia has the third-largest bust in the series (tied with Taki) after Ivy and Setsuka and has the biggest cup size of the cast at an F-I cup (Ivy's being E-G cup). How exactly do those tiny little strips of gauze stay in place while she fights?
  • The Bus Came Back: After being absent, killed, and replaced in V, Sophitia returns in VI. It helps that VI is a Continuity Reboot.
  • Cain and Abel: In Soulcalibur IV, she becomes the Cain to Cassandra's Abel, but not willingly (see Forced into Evil).
  • Cool Big Sis: Became one when II was released.
  • Counter-Attack: One of her most iconic abilities is the Angel Step, which is a quick single or double duck that goes into a powerful stab. This lets her go under medium attacks and cause extra damage if the enemy whiffs an attack.
  • Dark Chick: Of Nightmare's gang in IV.
  • Deadly Hug: One of her throws, Broken Promise, has her hug herself close to an enemy, restraining their right arm and then slashing the back of their neck.
  • Egypt Is Still Ancient: Or rather, Greece. Sophitia started her whole journey to find Soul Edge because she received a mission from Hephaestus, as in the Ancient Greek god of blacksmithing. Her comments suggest that she still worships the Greek pantheon, as well. In reality, by the time of the late 16th century the Greeks had been thoroughly Christianized for more than a thousand years, and they were quite insistent about it too. Classical Neopaganism is not something that would arise until centuries later (and they're fringe, at that). Realistically, a commoner like Sophitia should have been a devout Orthodox Christian and would have freaked out badly when someone claiming himself to be a god of a long dead religion appeared to her.
  • Face–Heel Turn: She unwillingly joined Nightmare's forces in IV after Tira took her children hostage.
  • Fanservice Pack: Sophitia goes from being modestly buxom in Soul Edge to coming third in the series' official bust chart, coming behind Ivy and Setsuka, and edging out Taki. Her evolution over the games provides the current page image. Her return in VI shows she's still quite busty, if not even more than before.
  • Flower Motifs: Her artwork for VI features both the leaves and fruit of a grapevine, which feature prominently in classical Greek iconography.
  • Forced into Evil: Sophitia's daughter has been captured and bound to the evil Soul Edge, meaning that if the sword is destroyed, so is her daughter's soul. Sophitia is forced to fight on the side of the villains and spill blood to save her daughter's life. The worst part of it is that her proximity to Soul Edge, her despair, her dread of doing something which can never be redeemed, and the overall exhilaration she tries to deny are all pushing her toward a permanent Face–Heel Turn. To rub salt in the wound, she's killed before she ever got a chance to redeem herself.
  • Good Is Not Soft: Sophitia may be Purity Personified and one of the most unambiguously good characters in the series, but her fighting style is quite brutal and she is certainly not afraid to fight dirty, including moves like Groin Attacks and Neck Snaps. And while she is an Apologetic Attacker, she does so with an air of confidence and dignity. She is genuinely sorry she has to hurt her opponents, but she is not going to let anything stop her.
  • Gorgeous Greek: The original Ms. Fanservice of the series hails from Greece, albeit under Ottoman control, and her appearance is evocative of Ancient Greece with her apparently even worshipping the old Greek Gods as opposed to the Abrahamic one.
  • Groin Attack: One of Sophie's favorite attacks. She's not above fighting dirty, but she'll apologize to male opponents if it connects. (See the video listed above for examples.)
  • Hair of Gold, Heart of Gold: Her altruism is her defining character trait throughout the series. She originally took up arms against Soul Edge after being chosen by Hesphestus and is wholly devoted to serving him. Years later (SC IV), Tira and Soul Edge used it to their advantage by infecting her daughter, Pyrrha, with a Soul Edge fragment. Meaning, if the Evil Sword were to be destroyed, Pyrrha would die along with it; leaving Sophitia no choice but to defend Soul Edge.
  • Happily Married: She and Rothion tied the knot for her character ending in the original SC.
  • The Heroine: Was definitely the protagonist of Soul Edge, as it was canonically her who defeated Cervantes, and she shares some similarities to other fighting game protagonists, such as being the newbie-friendly all-arounder. However, she became a side character come Soul Calibur and other characters such as Xianghua, Siegfried, and her son Patroklos would become the canon POV characters of the following games.
  • Heroic Sacrifice: Prior to the events of V, she removes the shard embedded near her heart. This act saves her daughter Pyrrha's life, at the cost of her own.
  • In-Series Nickname: "Sophie", by Cassandra.
  • Intercontinuity Crossover: She appears in Warriors Orochi 3 Ultimate with Soul Edge's and Soul Calibur's xiphos and shield forms as special weapons.
  • Jack-of-All-Stats: In terms of gameplay, Sophitia only has moderate power, speed, and short range, but doesn't suffer any 'real' drawbacks because of it. Her sister, on the other hand...
  • Leitmotif: ''Heavenly Engage'' and ''A Mediterranean Call''
  • Luckily, My Shield Will Protect Me: Her shield and sword were enchanted to protect her, and pretty much fight for her.
  • Love Makes You Evil: Her love for her child Pyrrha causes her to make a Face–Heel Turn in order to save her life.
  • Mama Bear: Since Soulcalibur II. Gets taken to the cruelest extreme in IV when her daughter Pyrrha is kidnapped by Tira and infected by Soul Edge. Basically, either she has to kill Soul Edge's enemies or watch her daughter die.
  • Meaningful Name: Sophitia means "divine wisdom" in Greek, from sophia - "wisdom" and tia (thea) - "Goddess; Godly".
  • Mini Dress Of Power: Her dresses are unrealistically short for the time period.
  • Mission from God: She began her journies when Hephestus appeared before her and gave her the Omega Sword to destroy Soul Edge on his behalf.
  • Ms. Fanservice: Even from the very beginning of the series, she was the Ms. Fanservice — where she was introduced by having Hephaestus appear to her while she was skinny-dipping and her ending in Soul Edge/Soul Blade was to bathe in a lake. She had the most extra costumes of all Soul Edge characters, a bikini and a skimpy outfit. Her fanservice levels just skyrocket up from there in the later games.
  • Never Say "Die": The once clearly and officially dead Sophitia (since SCV) has been tagged as just “missing” in Lost Swords, and in Unbreakable Soul, her unconscious body mysteriously was found in the Astral Chaos.
  • Nipple and Dimed: Her SC4 costume is basically a see-through garb that barely covers anything.
  • Nice Girl: Next to Talim, Sophitia is easily the kindest and gentlest character in the series, though she's willing to fight to fulfil her mission.
  • The Paladin: Her mission and the divine nature of her quest qualify her for this character class.
  • Possession Implies Mastery: Sophitia's instant prowess with the sword and shield, despite being an untrained girl, were imbued upon her by the sacred power of the holy weapons themselves.
  • Purity Personified: She was chosen by Hephaestus for this reason.
  • Put on a Bus: Subverted; her marriage to Rothion was the game series' attempt to write her out of the action and have Cassandra flat-out replace her. However, in the console versions of Soulcalibur II, she became a recurring character again. Fans have often speculated that her Ms. Fanservice reputation is a reason why she didn't get Put on a Bus, unlike the other Soulcalibur characters who did.
    • Bus Crash: According to V, Sophitia is actually dead.
    • But she still returns for Lost Swords. We'll have to wait to confirm the canonity of that game to see if the bus really crashed or not.
    • Retcon: The website profiles now state she's "missing" instead of "deceased".
  • Reality Is Unrealistic: The increase in her bust size in Soul Calibur is justified by the fact that she's pregnant.
  • Religious Bruiser: The Soul Edge manual notes that her faith is as strong as her sword and shield.
  • Retool: Lost Swords and Unbreakable Soul clearly started building a plot to do Sophitia’s once flat-out stated death away.
  • Running Gag: The one about asking an Alexandra for their weight began with Sophitia outright refusing to say.
  • Shock and Awe: Sophitia's Critical Finish summons Zeus' lightning to strike her foe.
  • Stripperiffic: This has become more and more prominent over the course of the series, which is sort of ironic given what kind of character she is. In IV, her shirt is see-through (aside from on her nipples, naturally), has cleavage in front and on the side, and her skirt is very short, causing a Panty Shot practically whenever she kicks, is knocked down, or there's wind blowing in the arena during every match.
  • Super Powerful Genetics: Sophitia's children inherited the evil energy of Soul Edge, which infiltrated her body through the wounds from her fight with Cervantes.
  • Token Good Teammate: Of Nightmare's Malfested gang in IV. As said above, she's none too thrilled about her Face–Heel Turn, but has to fight for the sake of her children. Also, back in Soul Edge, she was actually the only one in the roster who was altruistic, selfless, and unambiguously good, fighting for the good of the world and innocent people instead of personal reasons.
  • Tomboy and Girly Girl: Between the two Alexandra sisters, Sophitia is the feminine, matronly, one who eventually wed and started a family. Cassandra on the other hand....
  • Tragic Villain: Tira blackmails her into helping Nightmare in SC IV, by holding Pyrrha hostage, leaving Sophitia no choice but to defend the Evil Sword from her friends; including her sister, Cassandra.
  • Walking Swimsuit Scene: Her "Sophitia!!" extra costume in Soul Blade.
  • You Have to Believe Me!: After returning from her first quest, no one in town, except Cassandra, believed her stories about Greek gods, an Evil Weapon, and Ghost Pirates.

Soulcalibur IV Appearance
Appearance in Soul Edge 


Origin: Palermo, Kingdom of Sicily (Italy) note
Weapons (SE): Karma & Mara note , a pair of katars
Weapons (II onwards): Manas & Ayas note , a pair of katars
Voiced By: n/a

Easily the freakiest character in the series, and possibly of all fighting games period. Voldo is a guardian of the treasures that were gathered by his master, Vercci. He seeks Soul Edge because it is the only treasure that his master did not have before his death, but which he longed for so passionately.

Most of the series, he's just traveling around accomplishing nothing. In Soulcalibur IV, he finally reaches Soul Edge, and is tricked by the sword into becoming one of its servants/guards by imitating his beloved master. In V, he returns to the Money Pit and becomes its guardian once again, but when Soul Edge reappears, he seeks it out, believing it to be Vercci, apparently now a slave to the evil sword's will.

It turns out that Kilik had actually purified him in IV, meaning that his search for Soul Edge in V is now once again of his own volition as a last will and testament to his beloved master Vercci. To do this, he gets close to Graf Dumas.

Voldo is easily the strangest and one of the most difficult characters to use in the series. His movements are designed primarily for evasion and confusing the opponent. His attacks are not that strong normally, but once he gets a successful knockdown or mixup, he has many options at his disposal. Voldo's true strength lies solely in the mindset of the player — you never know what he will do next.

  • Animal Motifs: His costume in V references a tarantula spider, complete with tufts of arachnid-like hair and a horrific multi-eyed, spider-face cod-piece.
  • Anti-Magic: All evidence suggests that his obsessive devotion to Vercci renders him immune to Soul Edge's influence. So, Soul Edge imitates Vercci.
    • However, by the time of V, he's now a malfested. Apparently, Voldo's luck didn't last.
  • Badass Back: For most characters, having the enemy behind them limits their options to a small handful of weak moves or just turning around. Being turned around is just a stance to Voldo, which gives him access to a lengthy movelist and mixups that are actually stronger than when he's facing his foe. It's actually safer to be in front of him.
  • Badass Normal: Voldo's so weird that many players assume him to be some kind of monster or undead at first, but he is in fact a physically normal man with no superpowers. He's just weird.
  • Bald of Evil: He’s amongst the oldest playable males in the series (50 in SCIV), and he's not only villainous but also insane.
  • Blind Weaponmaster: He's spent so many years in the dark protecting his master's fortune that he's gone blind. Also insane.
  • Blue-and-Orange Morality: Voldo's morals are actually pretty simple; if you steal from Vercci, you die. Otherwise, he really couldn't care less what you do.
  • Bound and Gagged: A lot of his costumes have a strong BSDM streak.
  • Collector of the Strange: Voldo's master was a fan of collecting weapons, especially eastern katars. He used to boast that "if it isn't in [his] collection, then it doesn't exist."
  • Confusion Fu: Voldo's fighting style consists of twists, flips, rolls, and walking on his back.
  • Contortionist: Voldo can fight standing, with his back turned, arched on all fours with his pelvis in the air, and twist around his opponent like a noodle.
  • Disability Superpower: Due to the loss of his sight, he has greatly developed both his hearing and smell, allowing him to fight on-par with even trained veterans.
  • Dual Wielding: Katars do not need to be used in pairs, but Voldo does anyway.
  • Expy: His outlandish, slippery, exotic fighting style is reminiscent of Silat from Berserk; they even both dual wield katars. Appearance and personality-wise, however, they differ greatly.
  • The Faceless: His eyes are always blindfolded and his mouth, always gagged shut. Even when changing his clothes in Create-a-Soul, you can't take those off to see what he looks like aside from being bald and middle-aged.
  • Fighting Clown: He looks utterly ridiculous, but he's a very effective fighter.
  • Genre Refugee: Next to the conventionally attractive fantasy archetypes that comprise the rest of the cast, Voldo comes across as an invader from some bizarre giallo or slasher movie.
  • Go Mad from the Isolation: His backstory. The decades he spent isolated in the darkness of the Money Pit made him blind, mute, and insane.
  • Gonk: He stands out dramatically against the rest of the cast, who are pretty much all conventionally attractive (and downright beautiful in some cases), whereas he is nightmarishly creepy, to the point that he almost belongs in a different series, so (brilliantly) disturbing is he compared to the rest of his fellow fighters.
  • Gross-Up Close-Up: His end poses mostly involve him contorting himself into various weird shapes, incorporating merciless close-ups of his aggressive-looking cod-piece and thong-bound backside.
  • Handicapped Badass: He's blind and mute.
  • Hearing Voices: He has been hearing Vercci's voice in his head ever since the first game.
  • Idle Animation: That... stationary moonwalk of his.
  • Island Base: The Money Pit, located on an island Vercci obtained, was intended to safekeep the merchant's remaining possessions after the ones on land were confiscated. Voldo manages to restore it to its former glory around the time "V" kicks in.
  • Leitmotif: ''The Gears of Madness,'' ''Another Fanatic'', and ''Amid the Pure Insanity''.
  • Madman in the Attic: Kept in total darkness at the bottom of the vertiginous Money Pit.
  • Older Than They Look: As of SCV, he's 67 years old, but appears to have lost none of his freakish flexibility.
  • Rummage Sale Reject: Voldo's outfits often lack any sense of continuity or flow, helping add to his crazed motif. Spikes, lots of exposed skin, and BDSM-like themes are common. In V he does take a little uniformity by adopting a somewhat spider-like motif, although the colors are a bright and abrasive yellow and purple scheme.
  • Shown Their Work: For over twenty years since the series’ inception, his birthplace has been noted as “Palermo, Kingdom of Naples”. However this has never been accurate, and come SCVI, his official in-game bio has been corrected to “Palermo, Kingdom of Sicily”.
  • The Speechless: He's mute, and his dialogue consists solely of rasps and hisses.
  • Stereotype Flip: In (beat 'em up) videogames, Italians are mostly depicted as sexy and suave, with examples including Robert Garcia from Art of Fighting, Rose from Street Fighter, Claudio Serafino from Tekken, and Brad Burns from Virtua Fighter. Voldo, a native of Palermo, is a brilliantly freaky, hideous looking bondage-fiend and provides a rather excellent exception to the rule.
  • Stripperiffic: A definite example, although not all of his costumes qualify.
  • Undeathly Pallor: He's pale as a corpse, and sometimes even has Tainted Veins, likely because he spends all his time underground.
  • Underwater Ruins: After a heavy rain, most of the lower levels of the Money Pit were drowned, and treasures found there lost forever.
  • Undying Loyalty: To his deceased master, Vercci.
  • Unwitting Pawn: He thinks Inferno's voice is Vercci's, and thus serves the sword of his own free will.
  • Vader Breath: In Soulcalibur, his vocalizations sounded like he was breathing through a respirator (which would be pretty anachronistic). In later installments, these were changed to sound like unaltered hisses and grunts, which makes more sense.
  • War for Fun and Profit: Vercci did it in a smaller scale. He specialized in selling weapons, often to conflicting sides (like the Spanish Armada and Cervantes). This made him and his business family gain the title of "Merchants of Death." However, it also backfired on him when the Italian Wars set off and all his possessions were confiscated, due to his very fame as a weapons merchant.

    Seong Mi-na
Soulcalibur III Appearance
Appearance in Soul Edge 

"I won't be beaten so easily, you know."

Origin: Jirisan, Joseon Kingdom (South Korea) note
Weapon: Scarlet Thunder, a guandao note 
Voiced By: note 

The only daughter of Seong Han-Myeong. She at first leaves home to join Hwang in his search for Soul Edge, only to be dragged back home by Hwang. She leaves home again in Soul Calibur to search for Soul Edge (and to get away from a clingy student of her father's), but is dragged back home yet again by Hwang. She later commits the mistake of giving a family sword to Yun-seong, who later runs away with it; she then receives permission from her father to seek him and the sword. During the quest, she discovers Soul Edge's true nature, and now seeks to warn Yun-seong to stop him from searching for it.

As of V, she and Hong Yun-seong returned to Korea, and were hailed as heroes. History then plays out as normal, meaning that Korea no longer has a part in the current events.

Mi-Na is the original polearm character in the series. She has excellent reach, speed, and mobility, but her damage is subpar and she gets put at a disadvantage rather easily if her attacks are continually blocked. She was succeeded by Kilik, but she remained as a secret character, having gained some moves from Hwang. To avoid eventually becoming a "model-swap" of Kilik, her style kept changing over time, discarding and gaining different stances and attacks altogether.

  • Arranged Marriage: If her father had his way, she'd be settling down with Hwang... or as seen in her SC ending, the idiot son of the neighboring Kim family.
  • Bare Your Midriff: Her costumes tend to expose her stomach.
  • Blade on a Stick: Mi-na wields a giant halberd called a "zanbatou."
  • Braids of Action: Hers is fashioned into a thick long tapering braid, much like Yuri Sakazaki's.
  • Boobs of Steel: Hers aren't as big as Sophitia's, or Taki's, but she certainly isn't lacking either. She also has a bit of feminine muscle from years of wielding her zanbatou, "Scarlet Thunder".
  • Cool Big Sis: To Yun-seong, who refers to her as such, in Broken Destiny's Gauntlet mode, and several of her interactions with him throughout the series illustrate this.
  • Cool Teacher: By sheer happenstance, she met Xianghua's father, Kong Xiuqiang, who trained her for over a year in the Ling-Sheng Su style of staff fighting.
  • Curb-Stomp Battle:
    • She fought Ivy during the events of Soulcalibur, and was completely overwhelmed by her Whip Sword, a weapon she had never seen before and was unprepared to counter. Though her easy-to-anger impulsiveness got the better of her, too.
    • Sometime prior to SC III, she met Kong Xiuqiang, who said she was an amateur. She took it personally, challenged him to a duel, and lost. Badly. This went on for weeks, 'til she finally accepted that she was outmatched and acquiesced. Xiuqiang admired her spirit and decided to train her.
  • Demoted to Extra: Her role in the series became progressively smaller after Kilik's introduction. In addition, she was retroactively stated to be borrowing moves from the Ling Shen Su, despite being introduced ahead of Kilik. Much of her original moveset was transferred to him and, by SC II, she was reduced to being an unlockable character rather than part of the default cast. She would no-show in SC V, but managed to return in SC VI.
  • Fanservice Pack: Played straight in Soulcalibur II (especially in the artwork) and moreso in III, where she wears a loose-fitting halter top that shows she's topless underneath it. It's inverted from IV, as her outfit became conservative and her figure got slimmer (which is ironic considering on how just about all the other ladies went in the opposite direction). This came back around completely in VI, which features what could be her most sexualized costume to date.
  • Fatal Flaw: Her pride as a martial artist, which has lead to her being humiliated twice, by Ivy and Kong Xiuqiang respectively (noted in the Curbstomp Battle entry). From SC III onwards, she tones it down a bit, but, as seen during her bad ending, it can still get the better of her.
  • Groin Attack: A rather brutal example is her "Opening Treasure" attack, where she spreads her opponent's legs and then stabs her weapon into their junk. She even quips "bye bye" right as she does it, since the victim likely wouldn't have their genitals anymore.
  • Idiot Hero: Not as obvious as Yun Seong, but despite being better-informed than him, she makes the same mistakes, only with Calibur instead of Edge.
  • Jumped at the Call: She is always seeking adventure, even defying her father and running away from home to do so.
  • Just Friends: With Hwang, though her father (and the fans) wish otherwise. As she plainly told her father in her original ending (in Soul Edge), marrying Hwang just wasn't for her. By the time of SC IV, she's still happily unwed.
  • Leitmotif: ''Kkaduri'' and ''Tiny Amulet''.
  • Naginatas Are Feminine: As a contrast to Kilik, who shares mostly the same moveset and yet wields a staff.
  • No Pronunciation Guide: The pronounciation of her name varies between SC II, where it's (Soon Mee-NA) with the "g" being silent, and parts III & IV, where it's pronounced (Song Mee-Na) with a softer "a".
  • Older and Wiser: From SC II onwards, having learned the truth about Soul Edge. She spends the remainder of the series trying to warn Yun Seong that the sword is evil and that it'd be impossible to save their country with it, but he just won't listen.
  • Pair the Spares: Non-romantic example. In the renders for Soul Edge, she is paired with Siegfried, who she doesn't have much of a connection with besides him appearing in her story mode. Everyone else who is paired together have more of a connection to each other. In it, she is staring slightly flirtingly at him and her left foot is placed firmly against his right foot.
  • Plucky Girl: "I will never lose!"
  • Secret Character: In several of her appearances.
  • Sexy Mentor: To Yun Seong, particularly in SC III, not that he seems to notice all the eyecandy that's on display.
  • She's Got Legs: Most notably in SC III, where they're shapely and athletic in tone.
  • Spell My Name with an "S": Seung Mina? Syung Mena?
  • Stripperiffic: Averted, initially. She was headed in this direction (her outfit in SCII was basically a bra and loincloth), but unlike most of the ladies in the series, whose outfits have got skimpier with each new game, SCIV sees Mi-na actually cover up more than she ever has. In fact, one of her alternative outfits is a quite conservative hanbok. And then VI happened, and Seong Mi-na was given her most fanservicey costume to date.
  • Tomboy: Much to her father's chagrin, who wishes she'd settle down and start a family so he'd finally have "a son" to leave his dojo to. Instead, she's rebellious and has an adventurous streak. By SC II, he'd given up trying to keep her at home, figuring she'd set off on another journey... and she did.note 
  • Tomboy with a Girly Streak: Despite her personality, some of her outfits can be quite feminine, particularly her mostly pink outfit in Soulcalibur VI, adorned with flowers. She also tends to have her hair in a braid.
  • Underboobs: Her official art for her default outfits in SC III, IV, and VI makes it easy to see the undersides of her breasts.
  • Unusually Uninteresting Sight: The series is set in an alternate Earth style equivalent of 16th century Europe. Which is why it's odd that no one bats so much as an eyelash at the fact that she traverses the continent half naked; especially considering how nubile she is.
  • You Go, Girl!: She wants to prove her fighting worth to her Overprotective Dad.

    Hwang Song-Gyeong
''Soulcalibur III Appearance
Appearance in Soul Edge 

"I shall vanquish...the evils of the ages."

Origin: Jirisan, Joseon Kingdom (South Korea) note
Weapon (SC onwards): Blue Thunder, a Chinese sword
Voiced By: note 

A Korean soldier given orders to investigate and destroy Soul Edge. Orphaned since a young age, he came to rely on others, and once he has grown he decided to help those in need by joining the Coast Guard of his country. Sent to find Soul Edge, under the idea that it would help them against his country's mortal enemy, Japan, in the first game; only to get back in a hurry after hearing rumors of his country being invaded.

In Soulcalibur, he was sent to seek the runaway Mi-na under the guise of a second search for Soul Edge. During said quest, he learns of the sword's evil, but no one in Korea believes him and he ends up demoted. After spies from Japan are found looking for the sword, the higher-ups send him again, as he's the most experienced, but he's decided to destroy the sword against his bosses' wishes. Ends up injured by Sophitia and letting Yun-seong keep the spot...

As of V, Korea no longer has a part in the current events. As such, whatever happened to him is still unknown, although it is said that he, Seong Mi-Na, and Yun-seong were hailed as heroes and began training a new generation of soldiers for Korea's army.

Originally, Hwang was a balanced character who made more utilization of kicks than any of the other characters. His style would later be split between Xianghua and Yun-seong.

  • Anime Hair: Never seen without his spiky hair.
  • Bowdlerise: Before Arthur's introduction, Mitsurugi was switched out with him in Korean arcades. This made him a Secret Character in the western arcades.
  • Bridal Carry: Does this to Seong Mi-Na in her SC ending.
  • But Now I Must Go: According to the Japan only artbook for V, once Tokugawa took over Japan and ended the war with Korea, there was no longer a need for Hwang to concern himself with Soul Edge. So he returned home, along with Seong Mina and Yun Seong, ending Korea's role in the series.
  • Jack-of-All-Stats: He was mostly a Palette Swap of Mitsurugi in SE, so he retained most of his strengths and weaknesses. He is still a balanced fighter in later games, though.
  • Just Friends: With Seong Mina, though her father, Han Myong (and fans of the pairing), wishes he'd reconsider.
  • Leitmotif: ''Horangi Arirang'' and ''Yellow Sands''
  • Mentor: Mi-na's father Seong Han-myeong. Has also a mentor figure in real life Admiral Yi Sun-sin.
  • Moveset Clone: In SE and SC, he never had an original style, instead sharing his moveset with another character while retaining a few original moves. Shared with Mitsurugi in SE and Xianghua in SC.
  • Older and Wiser: Since Soulcalibur III.
  • Patriotic Fervor: He set out to search for Soul Edge in order to protect Korea from Japan.
  • Put on a Bus: Went missing after Soulcalibur, and enjoyed a brief return in Soulcalibur III and its arcade port. Even then, he still appeared on the sidelines in Yun-seong's story.
  • The Rival: With Mitsurugi in Soul Edge and Maxi in Soulcalibur.
  • Spell My Name with an "S": Hwang Sung Kyung? Korean names always seem to have this problem. G's are sometimes K's, O's are sometimes U's...
  • The Stoic: He's not very emotional.
  • You Have to Believe Me!: Nobody believed him in Korea when he appeared claiming Soul Edge to be an Evil Weapon.

    Cervantes de Leon
Soulcalibur IV Appearance
Appearance in Soul Edge 

"Wallow in your despair."

Origin: Valencia, Kingdom of Spain note
Weapon (II and III): Soul Edge & Nirvana, a longsword & pistol sword
Voiced By: note 

A badass Pirate who learned of Soul Edge's existence via Vercci, the Merchant of Death, and took it for himself. When he took it, he went insane and killed his own crew. He is then controlled by Soul Edge into absorbing souls to increase its power. Sophitia fights him and destroys one of the two parts of Soul Edge, sending Cervantes into a berserk rage. Taki assists a wounded Sophitia and kills Cervantes.

Normally, he would have been dead from that fatal blow, but after Siegfried became Nightmare due to Soul Edge's influence, he was resurrected. And so as of Soulcalibur he became a Ghost Pirate, seeking out Soul Edge once again.

In Soulcalibur II, he regains enough pieces of Soul Edge to recreate one of his original weapons and became a Zombie Pirate, then went to look off for more pieces. In Soulcalibur III, he finds out that his body is starting to decay because Soul Edge's influence has been sealed off. To preserve himself, he decides to take his daughter's soul... and he succeeds according to Soulcalibur IV. He reached his final evolution of Ghost Zombie Pirate, then headed to Ostrheinsburg once again to claim Soul Edge as a whole and become a god.

When Soul Edge was sucked into a vortex at the end of IV, so too was Cervantes due to his deep connections with it. However, Cervantes escaped the void as well as Soul Edge's will, and gained a new body. Seeing that many seafarers had believed him to be dead, he set out to prove the contrary, now acting on his own free will without the use of Soul Edge.

Cervantes is a power character with excellent mobility who is designed solely for the purpose of pressuring and punishing any of the opponent's actions. He is similar to M. Bison in this regard, as he has very weak defenses. He also has the ability to teleport, but this was nerfed in later games. In exchange for this, the later games also granted him the ability to use the hidden gun within his short sword for quick mixups.

  • Aluminium Christmas Trees: That sword gun he carries? At least one actually existed.
  • Archnemesis Dad: To Ivy, since she owns her cursed existence to her father raping her mother, and Cervantes wants to kill her and absorb her soul to gain more power.
  • Back from the Dead: He is resurrected in V.
  • Badass Longcoat: It gradually becomes a badass vest over the course of the series.
  • Badass Normal: In V, he's resurrected into a living body.
  • Baddie Flattery: Now and again. Unlike his fellow villains Nightmare, Tira, and Astaroth, he's occasionally willing to give a particularly Worthy Opponent their due.
    Cervantes: I salute your courage... for challenging me.
  • Big Bad: Of Soul Edge, and an unlockable character in every game in the series.
  • Brought Down to Normal: He no longer has Soul Edge in V, and gained a new, human body.
  • Carpet of Virility: In V, his reborn body has got some chest hair action going on.
  • Cool Boat: His flagship, The Adrian.
  • Cool Sword: Has a gun in it.
  • Degraded Boss: Downplayed in the sequels. He is no longer the main villain, but hasn't got any less powerful.
  • Deity of Human Origin: His SCIV ending.
  • Dual Wielding: Regardless of what actual weapon he uses, Cervantes always wields a long blade and a short blade. Soul Edge takes the form of a straight sword and a curved dagger called "Male & Female" when in his hands. When not using Soul Edge, the long blade is called "Acheron" and the short sword is "Nirvana", which is an unconventional pistol sword. During the period where he constructed his own Soul Edge from fragments he found, it replaced his long sword while he kept the pistol sword.
  • Empty Shell: Post-resurrection, he's described as feeling a "long emptiness" only brought to an end by joining with Soul Edge once more.
  • Even Evil Has Loved Ones: Subverted. His destined battle in II opens with him to trying to win his daughter over to his side, but later games make it clear that he wants to add her soul to his collection.
  • Evil Versus Evil: Although the same evil sword is signing both of their paychecks, Cervantes is as much an enemy of Nightmare and his gang as the series' heroes. This dread pirate does not share power.
  • Ghost Pirate: He's killed by Sophita and Taki and resurrected by Soul Edge as a Ghost Zombie Pirate... with a gun and delusions of godhood.
  • Human Traffickers: Horrifyingly, he expresses his intent to sell any female character or child to the sex slave market if he wins against them in V.
  • Hero Killer: Originally was believed to have killed Li Long due to the prologue in the first Soulcalibur, although Japanese sources from the very same game hinted and later confirmed he survived, albeit gravely injurednote . He also canonically defeated his daughter Ivy and drank up her soul. She did get better, though.
  • Immortality: From II to IV, he's undead and kept alive by Soul Edge's power.
  • Large Ham: He's loud and boastful during combat.
  • Laser-Guided Amnesia: After his resurrection, he has forgotten everything about his past. Over time, he only recovered selected memories.
  • Leitmotif: ''Bravely Folk Song,'' "Castaway Into Darkness", and ''The Storm Bringer''.
  • Lightning Bruiser: Fast and powerful, but with complexity that makes him difficult to master and even more difficult to use effectively under pressure.
  • Monochromatic Eyes: Usually white; red in SCII.
  • Must Have Nicotine: Cervantes' obssession with Soul Edge is likened to an addict having a relapse. After recovering his memories, he craved to find the sword again, even though he remembered quite well how it manipulated him.
    • Going Cold Turkey: At the end of IV, he is sucked into a vortex along with Soul Edge, but somehow fights his way out of the void known as Astral Chaos, becomes human again, and realizes his hunt for Soul Edge wasn't worth it anymore because it led him astray from his true goal — becoming the most dreaded pirate in the Seven Seas.
  • My God, What Have I Done?: His non-canon good ending in Soul Edge has him break free from the sword's influence long enough to see the devastation it's made him wreak on his beloved Valencia, and he sacrifices his life to destroy Soul Edge.
  • Nice Hat: Pirate's hat with a fancy plume? Pretty cool.
  • Offing the Offspring: He's tried to consume Ivy's soul at least twice, most recently in the events leading up to V. Not only did he fail in that attempt, but she reclaimed every soul he ever consumed.
  • One-Winged Angel: When defeated in SE, he becomes the titular Soul Edge to fight you again.
  • Out of Continues: His immortal life is maintained by Soul Edge's influence. Without it, his body would start to rot away and he'd be Deader Than Dead. Apparently he's capable of body-hopping, as his bio for Soulcalibur V states that he is now inhabiting a new body. What, exactly, happened that let him do this is unclear.
  • Pirate: His occupation both before and after becoming Soul Edge's host.
  • A Pirate 400 Years Too Late: Inverted; Cervantes looks as though he comes straight out of the Golden Age of Piracy, but bear in mind that the Soul series takes place during the late Renaissance. He's a pirate 150 years too early!
  • Promoted to Playable: In the original arcade version of Soul Edge, he was an unplayable Sub-Boss. He became playable in the revised arcade edition Soul Edge ver. II, and has remained so ever since.
  • Shout-Out: He's named after Miguel de Cervantes, considered one of the best writers in Spanish language history (if not the best), and author of Don Quixote. Although "Cervantes" is actually a family name, not a first name.
  • Sword and Gun: Manages to have it both ways, as his shorter sword is a gun.
  • Supernatural Gold Eyes: In Soul Edge, to denote his possessed status. Interestingly, Soulcalibur II is the only game where he has Glowing Eyes of Doom and red eyes.
  • Talk Like a Pirate: Developed a Bristolian, nautical tone in his speech in III somewhat, but had some shades of this in other games as well, which is totally at odds with his Spanish nationality. As of VI, however, this seems to be averted.
  • Teleportation and telekinesis: He has these powers when an undead.
  • This Banana is Armed: His joke weapons (wood carvings of Soul Edge in II and a pair of shish-kebabs onward) are still able to use the bullet-firing moves.
  • The Undead: From SC to IV, all that's keeping him alive is Soul Edge's power.
  • Volcanic Veins: His redesign in VI incorporates these, marking him as a malfested slave to Soul Edge's will.
  • Who Dares?: One of his introductions in V and Lost Swords.
    "So... you DARE to defy ME?!"


    Nathaniel William "Rock" Adams
Soulcalibur III Appearance
Appearance in Soul Edge 

"Spirits, grant me strength!"

Origin: London, Kingdom of England (Raised in the New World) note
Weapon (SE-SC): Apocalypse, a battle axe
Weapon (III onward): Onslaught, a mace
Voiced By: note 

Born the son of an English curio dealer specializing in rare weapons, Nathaniel William Adams obtained his nickname, "Rock," because of his immense strength. Rock's father had bid on Soul Edge at a secret auction, and was bringing it home on his ship with family on board when the dread pirate Cervantes de Leon attacked. Rock's father ran to the storage room to hide Soul Edge, and his mother ran after to stop him, telling Rock to stay where he was until their return; but they never came back, and the ship sank before they even had the chance. Rock washed up on the shore of the New World, where he learned to live off the land as the Native Americans had been practicing for many centuries before.

Later, he adopts a son named Bangoo. In Soulcalibur, Bangoo is kidnapped and he rescues him from Astaroth's cult, which used him as bait to take his soul. Afterwards, he seeks to become stronger to prove his worth as a father to Bangoo.

While missing in Soulcalibur II, due to believing that heading out to fight frequently instead of being there was not the way to raise him, he returns in III and IV, wielding a large mace instead of his axe. In IV, he confronts Astaroth and notes the similarity in their fighting styles, which worries him. It is currently unknown what became of him in V.

Rock is the original grappler character in the series, but eventually was replaced by Astaroth until 3. He is slow, but his axe and his throws have a long reach that give him the edge up close. As of 3, his mace has a much shorter reach than Astaroth's axe, and his style focuses more on grabs than normal attacks.

  • Action Dad: The best way to bring him into action is to kidnap or threaten his adoptive son Bangoo.
  • Ass Kicks You: Yes, he actually has a move like this. See Ground Pound below.
  • Barbarian Hero: He's certainly got the appearance down pat, but Subverted a bit in that he's from a well-to-do English family and raised in the wilderness of North America.
  • The Bear: He's big, strong, hairy, and like a wild animal almost. He's definitely got the looks for this.
  • Boisterous Bruiser: A loud and hammy power-based fighter, yet a very nice guy.
  • Catchphrase: BANGOOOOOOOOOO!!!!!!!!!!
  • Charles Atlas Superpower: In his SCIII ending, he travels back to the New World... by swimming across the Atlantic.
  • Dub Name Change: His actual name is Rock Adams. The translator of the first game decided to turn it into a nickname and gave him the full name "Nathaniel William Adams." Worth noting this name only appears in Soul Edge, and all subsequent games have ignored/failed to mention it, while names of other (actual) nicknamed characters (Ivy, Lizardman) are always mentioned.
  • Great White Hunter: The man has apparently brought down bears, rhinos, bison, and even a freaking mammoth.
  • Ground Pound: His Canyon Dive (B+G) throw.
  • Improbable Weapon User: His "Juggernaut" weapon in III & IV is a stone statute of the head of a Buddha on a stick.
  • Lead You Can Relate To: Almost all fighting games include an American character, mostly to ensure a nation that makes up a huge proportion of the game-buying public has a representative character. In the Soul Series period setting, the USA does not yet exist as a nation, and so the almost prerequisite "American" character is not possible. However, Rock's design provides a happy compromise — he's from England (the USA's "parent" nation) and was raised by native Americans, so to all intents and purposes he fills the slot of the "American" fighter (as well as the English one).
  • Leitmotif: ''Recollect Continent'' and ''A Continental Gale''.
  • Mighty Glacier: He's slow when it comes to moving, but hits like... well, a rock.
  • Mighty Whitey: Downplayed. He's British in origin and became known as the "White Giant" by the Native Americans after he was ship-wrecked in the New World as a youth, but it's the "Giant" part that's far more relevant to his reputation as a great warrior.
  • Mistaken for Gods: As seen in his SCIII ending. Sailors who witness him swimming the Atlantic, wearing his horned head-dress, mistake him for "The Protector of the Sea." Years later (presumably), this sighting becomes Shrouded in Myth and his ending finishes with an antique-looking illustration that shows a highly exaggerated, Titan-sized Rock emerging from the sea dwarfing a ship.
  • Mr. Fanservice: His standard outfits leave very little to the imagination, and he has quite the nice muscular frame on him.
  • Nature Hero: He lived alone for most of his life on the New World, and has developed his fighting style as a way to communicate with mother nature. He also wears the fur/skulls of the animals he needs to kill in respect of the wild creatures he co-habits with.
  • Primitive Clubs: Reflecting his status as a Barbarian Hero, since SCIII Rock has wielded maces as his preferred weapon, instead of the axes he used in SE and SC.
  • So Proud of You: After being trapped in a crevasse for a whole night, Rock found Bangoo and asked him if this experience made him fear nature. He said that he didn't, and Rock realized he was ready for his rite of passage into adulthood.
  • Walking Shirtless Scene: Most of his outfits.
  • You Can't Fight Fate: He reaches this conclusion after investigating Astaroth and realizing his connection with Soul Edge. He considers it his destiny to stop the vile monster.

    Li Long
Soulcalibur III Appearance
Appearance in Soul Edge 

"Not bad."

Origin: Peking, Ming Empire (China) note
Weapon: Falcon, a bladed nunchaku or three-section staff note 
Voiced By: note 

Nunchaku user and mercenary. Believing Mitsurugi to have killed his mute lover Chie (daughter of the former head of Taki's clan, childhood friend of Taki, and in hiding with her father as innkeepers), he intends to get revenge. He has no problem killing anyone who gets in his way. Later, he was almost killed by Cervantes, but survived, albeit with his self-esteem damaged.

While on the run from Ming assassins for disobeying orders, he was rescued by another mute girl. He stayed with her until his pursuers found him, which forced him to fight again in order to protect her. Having remembered what it was like fighting for someone, he decides to restore his confidence by fighting the sword that shattered it in the first place.

  • All Asians Wear Conical Straw Hats: His 1P outfit in III has him wearing one.
  • Bruce Lee Clone: His fighting style and nunchucks.
  • The Cameo: Makes a cameo appearance in Cervantes' Soulcalibur III story mode as a shadow enemy. Though this enemy appears in other stories, only Cervantes recognizes Li Long as this "Unknown Soul".
    • Also has cameos as a created character in the Quick Battle mode of both Broken Destiny and V.
  • Contract on the Hitman: Sorta. The Ming Empire sent assassins to kill him for having disobeyed orders.
  • Disappeared Dad: Him. He was unaware he has a child for most games. He may still not know, as far as it's known.
  • Disney Death: Chie's "miraculous survival," considering the only mark she had was a huge sword one on her back.
  • Dual Wielding: In Soulcalibur III, he's given twin nunchakus to fight, probably to differentiate him from Maxi.
  • The Four Gods: He has four weapons in Soul Edge named after them.
  • Happily Married: With Chie, as of V.
  • Heroic BSoD: After being defeated by Cervantes, Li Long's confidence crumbled as he started doubting if his manhunt was righteous after all or just atrocious acts. Feeling condemned by everything, his guilt weighted on him until he could not hold his weapon anymore. After that, it took him quite a while to even stop his hand from shaking when in a fight.
  • Killed Off for Real: Most people assumed this was his fate after he stopped appearing. Soulcalibur III just confirmed to the west what the east knew a long time ago (he's alive).
  • Leitmotif: ''Dragon's Call'' and ''Moonlight Shadows''.
  • Mentor: To Maxi, while under the alias of Zhang Wu. After losing a battle to him, Maxi asked Li Long if he could train under him while traveling together.
  • Nothing Personal: One of his winquotes in III:
    Li Long: It was nothing personal.
  • Put on a Bus: Has it far worse than Hwang, who at least was still around (mostly thanks to Yun-seong) story-wise during his in-game absences. Li Long has barely gotten even any mentions at all.
  • Roaring Rampage of Revenge: He has killed many swordsmen on his search for Chie's killer.
  • Sixth Ranger: To the Fu-Ma clan, being that he was originally from China and was adopted by the Fu-Ma. He isn't even a ninja, but enjoys being a full-fledged member due to being married to current leader Chie.
  • What Happened to the Mouse?: Him and his family. Finally resolved between IV and V. All There in the Manual for Broken Destiny states that he met with Taki in III, who told him that Chie was still alive. Chie herself becomes the new head of the Fu-Ma clan. Li Long's actions after this revelation and his current fate, though, remains unknown.
    • New Legends Of Project Soul reveal he now lives amongst the Fu-Ma Clan with Chie and their son.

Soulcalibur VI Appearance
Appearance in Soul Edge 

Origin: Astral Chaos
Weapon (SC onward) - all weapons

The physical embodiment of the titular Artifact of Doom Soul Edge, though only when it brings forth its own dimension, Astral Chaos. Inferno is invisible and intangible in the real world up until Soulcalibur III, when Zasalamel allowed it to animate Siegfried's trademark blue armor, turning it into Nightmare. In Soulcalibur IV, Inferno — as Nightmare — reclaimed Soul Edge and became its physical manifestation, but was unable to unleash his full power without a proper host and was defeated.

Originally, Inferno was a more powerful version of Cervantes with more powerful attacks, but in later games, he is a mimic character with a few exclusive moves of his own. In the first game, he was known as 'Soul Edge', but was changed to Inferno in Soul Calibur to differentiate him from the sword.

  • Anthropomorphic Personification: It is the personification of Soul Edge's will.
  • Arch-Enemy: To Siegfried. Inferno was responsible for corrupting him and turning him into the first Nightmare.
  • Artificial Stupidity: His constant spamming of that torpedo attack in Soul Edge makes him laughably easy to ring out simply by leaping over him as he rushes.
  • Big Bad: Of Soul Edge, Soulcalibur,and Soul Calibur II, being the physical form of Soul Edge.
  • Bonus Boss: In Soulcalibur III: Arcade Edition.
  • Dem Bones: In Soulcalibur II, he appears as a flaming skeleton.
  • Demonic Possession: It takes over anyone who takes ahold of Soul Edge and uses their body to gather souls in the corporeal world (Inferno himself cannot exist outside of the Astral Chaos dimension until Zasalamel forces him to be bound to the Azure Knight armor in III) via slaughter. Inferno needs to have a host to unleash his full potential, which is why he's so fixated on Siegfried. The process of being possessed by Inferno and Soul Edge is called "Malfestation".
  • Ditto Fighter: He mimics other characters' movesets, but also has exclusive special moves.
  • Enemy Within: For those who seek to wield Soul Edge.
  • Enemy Without: To Siegfried as Nightmare in III and IV.
  • Evil Is Burning Hot: In all of his appearances, he is wreathed in flames.
  • Final Boss: Most prominently in Soulcalibur II, though he's also in essence the Final Boss of Soul Edge (see "One-Winged Angel" below) and Soulcalibur.
  • Flaming Skulls: In Soul Edge, he was basically "a firespawn with Cervantes' clothes and a skull head", and in Soul Calibur II, where he is a malformed skeleton that is Wreathed in Flames.
  • Grand Theft Me: If the wielder of Soul Edge is unable to best Inferno in a Battle in the Center of the Mind, then he/she will become the sword's host. And even if they do win, it's only a matter of time...
  • Humanoid Abomination: Those who he possesses are turned into this.
  • Leitmotif: ''World Atlas Collapsed'' and ''Doubtful Judgment''.
  • Made of Evil: Soul Edge was once a normal blade until it tasted too much blood on the battlefield, giving it sentience and an evil soul (Inferno).
  • One-Winged Angel: In Soul Edge, Inferno possesses Cervantes's corpse to fight Siegfried, functioning as this for the Dread Pirate.
  • Outside-the-Box Tactic: Throws do about as much damage as normal against him, while normal attacks do roughly 3/4 their usual damage.
  • Power Limiter: As Nightmare in III and IV, it was unable to unleash its full power without a host and lost to Siegfried.
  • Promoted to Playable: Unplayable in the arcade versions, but became unlockable in the home versions of Soul Edge and Soul Calibur. He remains unplayable in the home versions of II though.
  • Seven Deadly Sins: His voice samples in Soulcalibur are named after them.
  • Shapeshifter Weapon: Inferno can create weapons out of its body to accomodate any style he's willing to use.
  • Tin Tyrant: Manifests as Nightmare in Soulcalibur Legends, and is Nightmare in Soulcalibur III and IV.
  • Wreathed in Flames: In all of his appearances, his body is constantly aflame.

    Soul Edge
Soulcalibur V Appearance
Appearance in Soulcalibur 

The titular Artifact of Doom, Soul Edge was once a two-handed sword that, over years of being bathed in blood, developed a demonic soul called Inferno. Claimed and subdued by the Hero-King Algol, Soul Edge was stolen by his son Arcturus and quickly took him over. Algol was forced to kill his son, and out of a desire to destroy the cursed sword, forged Soul Calibur out of a purified shard of Soul Edge. Soul Edge was passed down through the ages until it fell into the hands of the pirate Cervantes de Leon, who wielded it in the form of two longswords. One of its halves was shattered by the ninja Taki, and the remaining half was claimed by Siegfried Schtauffen, who became Nightmare. Siegfried eventually escaped from the sword's control and sealed it with Soul Calibur, but Inferno escaped into his discarded armor, becoming the second incarnation of Nightmare. Zasalamel split the two swords apart and it was claimed by Nightmare, who wielded it against Siegfried and was defeated. As revealed in IV, Soul Edge is now an otherworldly force of evil that seeks to devour all life, contained in the form of a sword.

  • Achilles' Heel: Soul Edge's eye is vulnerable to piercing attacks, and attacking it can disrupt its control over its host.
  • Arch-Enemy: To Soul Calibur, it’s Good Counterpart.
  • Artifact of Doom: Is incredibly ancient, and seeks to devour all life.
  • BFS: Soul Edge was once an ordinary two-handed sword, but by the time of the main series, its most common form is of a massive sword with an eye in its hilt.
  • Big Bad: The main one for the whole series.
  • Bishōnen Line: Fits this trope the best way that an inanimate object can. Soul Edge's most common form is closer to a messy heap of red flesh rather than an actual sword, but when it finally becomes complete during IV, it takes the form of a solid, proper-looking zweihander. By V, it's back to its original "heap of flesh" form as it recuperates from its defeat, but when it finds a very suitable host in the form of Pyrrha, its blade once again becomes much sleeker (as pictured above).
  • Bling-Bling-BANG!: The sword that would one day become Soul Edge was an ornate greatsword. Its Nauplius form, depicting the "young" Soul Edge wielded by Algol and Arcturus many years ago, still looks like one even with Soul Edge's corruption beginning to grow over it.
  • The Corruption: Soul Edge's evil energy taints the souls of those who are exposed to it, turning them into Malfested. Most Malfested are indistinguishable from humans except for pale skin, red eyes, and homicidal tendencies. Others, like Nightmare and Necrid, undergo grotesque metamorphoses as a result of exposure to particularly potent doses of Soul Edge's power.
  • Demonic Possession: If the wielder of Soul Edge is weak-willed or unable to best Inferno in a Battle in the Center of the Mind, then he/she will become the sword's host. And even if they do win, it's only a matter of time...
  • Determinator: The only ones able to successfully resist its influence were Algol and Pyrrha.
  • Dual Wielding: Took the form of two longswords when wielded by Cervantes.
  • Eldritch Abomination: While it started out as an ordinary sword, according to Darth Vader's intro in IV, Soul Edge is the physical manifestation of "[a being] that could best be described as a convergent energy [form]". Furthermore, when damaged, it retreats into an Eldritch Location called Astral Chaos and either repairs itself or scatters its shards around the world, and its power transforms those infected by it into monsters called Malfested.
  • Empathic Weapon: Has a mind and will of its own (see Inferno above), and actively tries to influence and take over its wielder.
  • Eternal Recurrence: The Soul series' motto isn't "a tale of souls and swords, eternally retold" for nothing. Soul Edge awakens and claims a host in order to destroy/conquer the world. Soul Calibur awakens and claims a host to seal/shatter Soul Edge. Once Soul Edge regains enough power to take a new host, the cycle repeats, and it's been going on for millennia with neither weapon being powerful enough to fully destroy the other.
  • Evil Counterpart: It’s one to Soul Calibur, both are ancient and powerful swords that have spiritual beings in them and both were wielded by different individuals. But while Soul Calibur is a holy sword of light, Soul Edge is a demonic sword of darkness.
  • Evil Weapon: Soul Edge used to be a normal sword, but after centuries of being soaked in blood, it became a shapeshifting demonic weapon with its own mind and will.
  • Eyes Do Not Belong There: Has an eye in its hilt, and some of its forms are studded with eyeballs.
  • Holy Burns Evil: The only times Soul Edge has canonically been destroyed were by holy weapons like Sophitia's Omega Sword and Soul Calibur.
  • Humanoid Abomination: Not Soul Edge itself, but Charade, who is a conglomerate of Soul Edge's shards in the shape of a human skeleton with an enormous eye in its ribcage. Nightmare in III is Inferno possessing Siegfried's discarded armour, and in IV said armour has become an extension of Soul Edge itself.
  • Hungry Weapon: Soul Edge is ravenous for the souls of any and all who stand before it, growing stronger with each kill.
  • Fisher King: Its power taints the city of Ostrheinsburg, turning it into a cursed place that is haunted by the ghosts of those who have died there.
  • From Nobody to Nightmare: Was once a normal sword, but by consuming the blood and souls of countless people, it became something much more.
  • Instant Allegiance Artifact: It corrupts whoever wields it regardless of their intentions, and only a handful of people have been able to successfully resist.
  • Living Weapon: It's a sword made of twisted flesh, metal, and bone, with a huge eye in its hilt.
  • Made of Evil: Soul Edge was once a normal sword until it tasted too much blood on the battlefield, giving it sentience and an evil soul called Inferno.
  • Man Behind the Man: The puppet-master pulling Nightmare's strings.
  • Mind Manipulation: It can read the souls of its wielders, and seeks to manipulate or outright control them into serving it.
  • More Teeth than the Osmond Family: Its Complete forms when wielded by Nightmare in SoulCalibur II and III are lined with fangs.
  • More Than Mind Control: If it doesn't outright take over its host, it manipulates them to serve its interests.
  • Morph Weapon: A key feature of Soul Edge is that it will take the form of whatever weapon the user is most comfortable using. When Cervantes used it, it was two separate swords referred to as "Male & Female" (the Male sword being the long sword and the Female sword being the shorter wavy sword). The Female blade was shattered by Sophitia and the Male blade was picked up by Siegfried, who became Nightmare and wielded it as a zweihander because that was his Weapon of Choice. Later on, Pyrrha wields Soul Edge as a short sword and shield, like her mother. Cervantes also reclaimed a piece of Soul Edge during the events of Soulcalibur II and III, during which it replaced his longsword (Acheron) but Cervantes continued to use his shorter pistol sword (Nirvana). Soul Edge/Inferno itself takes a liking to Siegfried and prefers to stay in the great sword form, which is why it manipulated Graf Dumas to stick with the One-Handed Zweihänder style in V that Nightmare had been using during III and IV (assuming that it was Raphael under the armor, this is quite a difference to what he would be accustomed to).
  • Omnicidal Maniac: Its raison d'etre is to kill.
  • Pillar of Light: Due to being imbalanced after its Female half was destroyed, when Soul Edge Male claimed Siegfried as a host, it unleashed the Evil Seed, which infected thousands of people with its power and scattered shards across the world.
  • Power Limiter: Despite Inferno-as-Nightmare collecting almost all its scattered shards in IV, Soul Edge wasn't able to unleash its full power due to needing a proper host. After recovering from being shattered in V's opening cinematic, Soul Edge forced Siegfried's style on Graf Dumas in an experiment to see if it could take a host while retaining its favorite form. However, it found that in order to unleash its full potential, it still had to take on a form suited to its wielder. As such, it was delighted to claim Pyrrha as its new host due to its fragment inside her containing memories of Sophitia — who had once destroyed it — and Pyrrha being skilled in Sophitia's fighting style, which it wanted to use against Soul Calibur.
  • Sealed Evil in a Duel: In III, Siegfried attempted to destroy Soul Edge with Soul Calibur, but failed due to Inferno escaping into his discarded armour and only ended up merging the swords into the Soul Embrace.
  • Shapeshifter Weapon: Can change shape to accommodate its wielder's fighting style.
  • Soul-Cutting Blade: Soul Edge cuts and consumes the souls of its victims.
  • Soul Eating: Devours the souls of its victims to become more powerful.
  • Villain with Good Publicity: Due to information not traveling as fast or reliable in the 16th century, Soul Edge's reputation has been skewed, particularly in the eyes of Mitsurugi and the Korean fighters, who see it as a powerful weapon that will end the firearm age before it ever starts and a salvation that will drive invaders from their shores respectively. Characters like Sophitia, on the other hand, know its true nature and stop at nothing to see it destroyed.
  • Weapon Wields You: Soul Edge has possessed everyone who wielded it except Algol.
  • Worf Had the Flu: It's purportedly the most-powerful weapon in existence aside from its counterpart Soul Calibur, but it's almost never seen at full power due to Sophitia shattering half of it at the end of Soul Edge. Even when Inferno-as-Nightmare collects most of the shards in IV, it's still unable to release its full power due to needing a compatible host and it is shattered again by Siegfried in the opening cinematic of V.
  • Wrecked Weapon: One half of it was shattered at the end of Soul Edge, and following that Nightmare's goal — as well as that of several other antagonists and protagonists — is to collect the scattered shards.
  • Yandere: It seems to have a fixation on either reclaiming or killing Siegfried.
  • Yin-Yang Bomb: As the Embrace of Souls in IV.
  • Yin-Yang Clash: With its Unholy Holy Sword counterpart Soul Calibur.

Additional Characters

    Seong Han-Myeong
Soul Calibur VI Appearance
Appearance in Soul Edge 

"Is that all you got?"
Voiced By: note 

The father of Seong Mi-na. The master and owner of the Seong dojo. The owner of the Seong family swords Mountain Breaker which he uses, Blue Storm which he gave to Hwang, and White Storm which Mi-na lent to Yun-seong who took it with him when he left the dojo. A secret character only playable in Soul Edge.

  • The Artifact: Originally, the console game was set to feature various playable 'guest fighters' who were prominent in various character's Edge Master Mode storylines. This idea was scrapped early on. However, Han Myong was already finished and so was implemented into the game. Remnants of unfinished characters can be seen through hacking.
  • Cool Teacher: The master of the Seong dojo.
  • Leitmotif: ''Asia Dawn'' and ''P.N.K.N.''
  • TheMentor: To Hwang and Yun-seong.
  • Moveset Clone: His moveset is the same as Hwang's, though adding a handful of additional attacks.
  • Overprotective Dad: Han-Myeong isn't too thrilled about his daughter's adventurous streak. Somewhat understandable if you remember that his wife and son died of illness.
  • Put on a Bus: Stays in his Dojo and does not appear after Soul Edge but is mentioned in Seong Mi-na's and Yun-seong's profile.