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Characters / Soulcalibur

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This is a list of characters from the Soul series who made their debut in the second game of the series, Soulcalibur.

Original Timeline

New Timeline

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Main Characters

Soulcalibur IV Appearance
Appearance in Soulcalibur 

"Kali-Yuga, show me the way!"

Origin: Ling-Sheng Su Temple, Ming Empire (China) note
Weapon (SC-IV and VI): Kali-Yuga note , a rod.
Weapon (V): all weapons note 
Voiced By: note 

One of the monks at the Ling-Sheng Su temple. He becomes a victim of the Evil Seed, but his adoptive sister Xianglian sacrifices herself to save him from the fate of insanity at the cost of her own. Because Xianglian removed her Dvapara-Yuga mirror from herself, she was driven to insanity by the seed and attacked Kilik with all her strength, but Kilik killed her in self-defense and the shock from this event made him collapse.

He was eventually found and raised by an old hermit known only as the Edge Master. He taught Kilik how to disperse and destroy the various evil energies linked to Soul Edge. He first tries to physically destroy the sword; once that failed, he tries to purify it itself, even if it means becoming a hermit. As of IV, he's determined to this task, attempting to distance Xianghua from him so as to not share his sad destiny.

Reappears in V, in an Akuma-esque manner as a secret boss. He has somehow mastered all fighting styles in the 17-year timeskip, and has devoted himself to training.

After IV, his emotions finally get the better of him, and he has an affair with Xianghua. The next morning, Kilik makes the painful decision to leave her, deciding that his duty to keep the world and himself in check is more important than his love for Xianghua. Unbeknownst to him, Xianghua gives birth to Xiba, and this causes her great distress. While traveling the world in order to purify himself, he comes across a shrine which is actually a gateway into Astral Chaos, which is how he comes to know the fighting styles that he uses now. The people he learned the fighting styles from were also servants of Algol.

For tropes applying to Kilik's appearance in the New Timeline starting with Soulcalibur VI, see here.

Originally, Kilik was the successor of Seong Mi-Na's polearm style, focusing on long reach with good mobility and mixup options, but bad defense if his attacks are continuously blocked. In V, however, he is now a mimic character who uses all the male characters' fighting styles. If he manages to get Xiba's style, however, he gains an exclusive move that only he and Edge Master can do.

  • Animal Motifs: The Phoenix, as seen in his Critical Finish in IV. In V this is confirmed even further, where he now wears a helmet with phoenix feathers on it, and has a phoenix-themed breastplate where his shirt used to be. And finally, in VI, the background of his character art yet again features the Phoenix.
  • Badass Normal: In the canon ending to the first Soulcalibur, Kilik was the one to defeat Nightmare.
  • The Berserker: If he loses the Dvapara-Yuga (the mirror belt of sorts he wears), he's engulfed by a blind rage. Eventually, Kilik was able to overcome his influence of the Evil Seed and instead used a necklace holding a shard of the Dvapara-Yuga (which was broken in the fight with Nightmare) to purify other victims of the Evil Seed.
  • Brainwashed and Crazy: As a result of the Evil Seed.
  • Break the Cutie: His backstory is especially tragic, rendering him stern and tense in persona.
  • Celibate Hero: A more complex variation. Unlike in III (where he's shown to either flat-out ask Xianghua to stay with him or be oblivious to her hints), IV states that Kilik is well-aware of Xianghua's infatuation with him. Kilik himself wants to reciprocate that affection, but due to a variety of psychological factors (such as Xianghua reminding him of Xianglian or the dangers of their quest to destroy Soul Edge), he ultimately wants Xianghua to be happy without him. This comes to a head in IV: either he leads a life of seclusion to properly balance the energies of the soul swords within his Kali Yuga (his ending) or she desperately pleads for Kilik to not to sacrifice himself and goes with him. Furthermore, even with Xianghua's daughter in V possessing the Dvapara-Yuga necklace, it's been revealed that he is not the father. But he is the father of her estranged son, Xiba.
  • Cool Helmet: Adorns a Phoenix-motfi helmet that hides his face in SCV.
  • Dark Is Not Evil: In his SCV character portrait, Kilik hides his eyes in the dark of his helmet, his aura is a sickly red glow, his pose is now a menacing engulf-everything with-your-hands. However, his personality is more or less unchanged from previous titles.
  • Defeat Means Playable: In SCV, defeat Kilik in either the Asia route of Arcade, Quick Battle, or Legendary Souls mode and you get him.
  • Did Not Get the Girl: Xianghua was forced into an arranged marriage by her grandfather, from which Lexia was born. But, sometime prior to SC V, she and Kilik consumated their feelings for each other, which left her pregnant with Xiba, so it's more of a "Did Not Manage To Keep The Girl".
  • Ditto Fighter: As of SCV; although he has exclusive moves with his Rod.
  • Evil Weapon: The Kali-Yuga is tainted by the Evil Seed, causing Kilik to become an indiscriminate killing machine if he holds it without having the Dvapara-Yuga as well to neutralize its effects. Eventually he figures out how to purge the Kali-Yuga, however.
  • The Faceless: His helmet in SCV hides his face, his eyes in particular, though if you break off his helmet, though, he looks perfectly fine.
  • Failure Knight: Has never been able to forgive himself for what happened at Ling-Sheng Su.
  • Fallen Hero: Possibly as of SCV, Kilik did not get to live happily with Xianghua, gave away one of the items that kept his good morality in check, automatically resulting in embracing his Evil Seed and posing as a dark warrior master of all styles. It is said that if he gave away his other item, he would be cured.
  • Fighting Your Friend: Before the final battle, versus the Inferno, Kilik and Xianghua dueled each other to determine which of them would face it. It's never said canonically which of them won.
  • Good Scars, Evil Scars: Has a criss-cross scar on his face below his left eye.
  • Heroic Sacrifice: In Xianghua's ending, along with Xianghua in SCIV. Though he doesn't go alone. (See "Together in Death" in her section.)
  • I Regret Nothing: Tells Edge Master this upon defeating him in a match in V, referring to the above.
  • Legacy Character: Appears to have become this to Edge Master as of V. Why he devoted himself to training in all forms of combat is currently unknown.
  • Leitmotif: ''Samsara: The Wheel of Destiny''
  • Loved I Not Honor More: Towards Xianghua.
  • Martial Arts Staff: His main weapon as a monk is a bo called "Kali-Yuga," one of the three sacred treasures of his temple. He gave it to Xiba offscreen sometime in V. Despite a new fighting style, he still has a fondness for staff fighting and has unique moves when copying Xiba. When fighting him in Legendary Souls mode, he fights only with his staff.
  • Meaningful Name:
    • Kilik's name is the Japanese pronunciation of the Sanskrit "Hrih," a seed syllable representing the Buddha of the Western Quarter, and the qualities of meditation and compassion. It comes from the Buddhist mantra he speaks in his Soulcalibur ending and his critical finish: "Om vajra dharma hrih" (JP: "On basara darama kiriku"). Why names like Xianghua, Seong Mi-na and Yun-seong were transcribed properly into English, and Kilik's wasn't, is a mystery.
    • He could well be named after Kilik Pass, a mountain trail in Xinjiang on China's border with Kashmir. This Himalayan location also matches the look of his mountainous "Proving Grounds" stages in SC and SCIII.
  • Power Glows: His character portrait in SCV has him engulfed by a red glow.
  • Pretty Boy: Young, smooth, handsome, lithe and athletic.
  • Secret Character:
    • In SCV, he has to be unlocked, and is one the of last chracters to be so, as it requires finishing story mode, then playing the Legendary Souls mode to fight against Kilik to get him. Or one can do it the easy way and fight him in the Asia route of Arcade mode. You don't even need to clear story mode. While it is an easier fight and accessible from the start, he is the final character in the route. Or one can hunt him down in Quick Battle.
  • Ship Tease: If it isn't apparent enough, see the related entry in Xianghua's section.
  • Someone to Remember Him By: Sometime after the conclusion of SC IV, yet prior to V, he and Xianghua finally consumated their feelings for each other. However, he was still plagued by feelings of guilt due to being infected by The Evil Seed and departed for the Astral Chaos to train, in hopes of purifying himself; not knowing he'd left her with child.
  • Spell My Name with an S: The name "Kilik" has been oddly romanized. Judging by the characters used in his original Japanese name, he is intended to be called Qi Li-Ke (齐力克), which makes much more sense for a Chinese character and indeed he bears this name in the Chinese versions of the game.
  • ¡Three Amigos!: With Xianghua and Maxi. He fits the role of The Hero, being the leading man of the three in their adventures.
  • Training from Hell: Courtesy of Edge Master, implied by this picture.
  • Walking Shirtless Scene: Most of his 1P outfits.
  • Warrior Monk: Has always been this, but in V, he seems to be following Edge Master's route. His stage is a cave with a stone Buddha statue holding his Kali-Yuga and his winquotes have him saying mantras.
  • Yin-Yang Bomb: In more than one way. In early games, he was said to be heavily contaminated by evil energy, but it was contained thanks to the holy mirror he carried with him. Furthermore, in IV, his final weapon is Soul Embrace, the combination of both Soul Edge and Soul Calibur. Most likely as a reference to his ending in that game, where he's seen absorbing the energies of both weapons into his staff.

    Chai Xianghua

Appearance in Soulcalibur IV 

Appearance in Soulcalibur 

"Justice will prevail! ...Just kidding!"

Origin: Peking, Ming Empire (China) note
Weapon (SC): Krita-Yuga note , a jiannote 
Weapon (II onwards): a nameless jian
Voiced By: note 

Xianghua is the younger sister of Kilik's adoptive sister Xianglian, daughter of a famous swordswoman and heiress to the Chai clan. She was sent by her Emperor to obtain the Soul Edge, but after finding out the truth of the sword, she teams up with Kilik and Maxi to destroy it. Discovering her ancestral sword, Krita-Yuga, was actually Soul Calibur, she used it to defeat Nightmare and seemingly destroy Soul Edge.

Since II, Xianghua has been feeling guilty for not informing her superiors of Soul Edge's "destruction", leading to the massacre of an entire city. She fails to help Kilik in III against Zasalamel, and is overwhelmed by the guilt, until she learns to cope with it during training in a Ming general's mansion. As of IV, she tries to stop Maxi from taking the sword, while worrying about Kilik's coldness towards her. As of V, she is succeeded by her daughter Leixia, whom she entranced with stories of her adventures.

On their journey home, Kilik and Xianghua have an affair, but when Xianghua awakens the next morning, Kilik has already left her. She returns home heartbroken and pregnant, giving birth to Xiba, who is also infected with the Evil Seed like his father. As she is of a prominent family, bearing a child out of wedlock is strictly forbidden. Facing punishment, Xianghua and her family consult with Edge Master and Kong Xiuqiang, who is actually her father, and Kong agrees to adopt the baby Xiba as his own and train him. All of this is the real reason why she doesn't want Leixia to go on an adventure - Xianghua fears that Leixia will experience the torment and sadness that she did.

For tropes applying to Xianghua's appearance in the New Timeline starting with Soulcalibur VI, see here.

Daishi Odashima considers her the main character of Soulcalibur. Her weapon in her debut marked the first appearance of the Soul Calibur when her Krita-Yuga sword transformed into it.

Xianghua takes Hwang's place as the Chinese Sword wielder in the first Calibur game. She is a well-balanced character whose specialty is quick mixups and mindgames with her stances. As time passed, she gained a special system regarding her stances that allowed her to gain new moves as she continued using her special stance taunts on the opponent. Her style would be inherited by her daughter Leixia in the fifth game.

  • Action Heroine: She's the series' protagonist and the one who was responsible for Nightmare's defeat in the original SC.
  • Anime Chinese Girl: She sports the classic Qipao outfit and fights with an acrobatic Wuxia martial arts style.
  • Arranged Marriage: Her grandfather forces her to marry a general of the empire, though Yan Wujin isn't really a bad guy. Wujin refused to marry her unless Xiba, who Xianghua's grandfather ordered to be killed, was allowed to live. Wujin also encouraged Xianghua to visit Xiba once a year, though Xiba has no idea that she is his mother.
  • Bare Your Midriff: A lot of her costumes expose her belly.
  • Confusion Fu: Nearly half her fighting style revolves around using feints, counter stances, and evasive manuevers to either avoid attack, or position her for an attack. Her counter stances are designed to make her appear vulnerable and are often accompanied by a taunt to bait the opponent, but are recognizable by a brief purple glow on her sword. If her opponent falls for it, she auto-impacts their attack and immediately follows up with an auto-counter.
  • Bodyguard Babe: To the Ming Emperor, which is why she's so badass with her sword-play.
  • Dance Battler: See the Lady of War entry.
  • Difficult, but Awesome: Her fighting style takes time to get used to, as many of her attacks require "slide command" inputsnote . Her feints and counters also have strict timing, with some being situational, which further complicates things. All of that said, IF you're willing to put in the time and effort it takes to master her, you'll find she's one of the most dominant characters in the series. Especially in parts III & IV, where she's considered top tier.
  • Failure Knight: Can't forgive herself for not destroying Soul Edge, and later for not being able to help her beloved Kilik.
  • Fighting Your Friend: She didn't want to risk losing Kilik to the Inferno, nor did he want her to face it either. So they dueled to determine which of them it would be. It isn't known which of them won.
  • Flower Motifs: Her character art in VI features the lotus flower, which is iconic in Chinese culture and symbolizes perfection and purity of both the heart and mind. It's also previously been a mainstay feature of many of her stages throughout the series.
  • Fragile Speedster: She's fast, but easily damaged.
  • Genki Girl: The Soul series' poster-girl for this trope — she's upbeat, plucky and adorably earnest.
    Xianghua: (in SC II) "GOOOOOO ME!!"
  • The Hero: Daishi Odashima says he considers her to be the series' main character and, tellingly, she's canonically the one who wields the eponymous sword: Soul Calibur. As well as being jointly responsible (along with Kilik) for Nightmare's defeat. Later games' promotional materials would however emphasize different characters such as Siegfried and Patroklos, however.
  • Justice Will Prevail: One of her Catch Phrases, but she often follows it up with "just kidding!"
  • Kicking Ass in All Her Finery: Her 2P costume from SC IV is her most elegant one in the entire series.
  • Lady of War: She has one of the most elegant fighting styles in ANY game, combining aspects of swordplay and fencing with fluid, near ballet-style movement. "Poetry in motion" doesn't begin to do it justice.
  • Love Interest: To Kilik, see the Ship Tease entry below.
  • Named Weapons: Played straight then subverted later. Originally she started with a jian named the "Krita-Yuga" but when she battled Inferno, the weapon revealed it was actually a dormant form of the Soul Calibur. Upon defeating Inferno, it left her possession. After that she met an old man (implied and later confirmed to be Edge Master), who gave her an unnamed sword as he believed there is no personal connection a user has with their weapon. Out of respect, she adhered to this and did not name the sword either.
  • Parental Hypocrisy: Tells her daughter Leixia all about her adventures, and even promised to go adventuring together with her, but when she sees Leixia holding Kilik's necklace, Xianghua tries to have her married off to the emperor. Leixia runs away in response.
  • Peking Opera: Her scarlet eyeliner and tiara-like hairband in SCII invoke this look.
  • Practical Taunt: Xianghua's taunts accompany her feints and are meant to make her seem open to attack. She also taunts by saying, "Gotcha!" if she's successfully baited them into attacking her during one of her counter stance animations. While a cancelled attack is indicated by, "Just kidding!"
  • Ship Tease: Shitloads with Kilik, to where the series beats you over the head with the UST between them.
  • Someone to Remember Him By: Kilik isn't actually dead, though the trope is still at play, since she doesn't know his current whereabouts, or what's become of him. But they still had their night together, which left her pregnant with their son: Xiba.
  • They Do: Sometime along the way, and prior to V, Kilik and Xianghua found some time to make Xiba happen]].
  • ¡Three Amigos!: With Kilik and Maxi. She fits the role of the Love Interest and the only girl of the three.
  • Together in Death: Xianghua's ending in SCIV has her follow Kilik into death as he sacrifices himself to neutralise the two swords, as she couldn't bear to be without him. Nor was she about to let him shoulder the responsibility of neutralizing the swords alone, since she still hadn't forgiven herself for not being there for him the first time. Although it wasn't the end he wanted for her, he acquiesces and thanks her.
  • The Unpronounceable: When she first debuted, her name (properly said as "Shang-hwah") caused a certain amount of consternation amongst Western gamers in terms of its pronunciationnote  as it spectacularly averts the typical Mei-Ling/Mai-Lee/Su-Lin staples common to Chinese females in video games.

Soulcalibur III Appearance
Appearance in Soulcalibur 

"Boring, just like the rest of 'em!"

Origin - Shuri, Ryukyu Kingdom (Okinawa) note
Weapon (SC): Fatibal note , a set of nunchaku
Weapon (II onwards): Soryuju note , a set of nunchaku
Voiced By: note 

The Lancer of Kilik's 2-man-and-1-woman-band. Maxi seeks revenge against Astaroth because he killed Maxi's adoptive brother Kyam and his crew, as he sought Kilik due to the evil energy in him. In Soulcalibur, he apparently dies after killing Astaroth but comes back in II, thought with his limbs weakened to the point of uselessness. His limbs get even better through a ritual with a piece of Soul Edge, but he gains Laser-Guided Amnesia in exchange. In III, he meets up with his former friends and remembers them, but because Maxi has a piece of Soul Edge inside him and Kilik's Dvapara-Yuga mirror wards off evil, Maxi can no longer travel with them. In IV he is manipulated by Tira into serving as a sacrifice for Soul Edge. After vanquishing Astaroth for good, he almost becomes a slave to Soul Edge's will, but Edge Master intervenes and teaches him to control the evil. Now one with the fragment of Soul Edge, he is entrusted with the care of Xiba in V, and journeys to investigate new whispers of the dark sword's return.

For tropes applying to Maxi's appearance in the New Timeline starting with Soulcalibur VI, see here.

Maxi replaces Li Long as the series' nunchaku wielder. Believed by many to be a button masher character like Eddy Gordo in Tekken, this is actually not the case, also like Eddy. He is a stance-based powerhouse who relies heavily on mixups and quick strikes, and can be very deadly in the hands of an expert player. Later games severely toned down his "masher-friendliness", rewarding those who actually take the time to train as him.

  • Badass Normal: Beyond having a Soul Edge shard in him that seems to not empower him at all besides making him ageless, he has no magical abilities, no magic weapon, and yet he's arguably the best fighter in the series — only the clearly supernatural characters/monsters beat him out (Olcadan, Edge Master, Zasalamel, and Cervantes) without needing the soul swords. And remember, he actually defeated Astaroth in one-on-one combat before having the shard of Soul Edge implanted in his body.
  • Bittersweet Ending: His ending in SC. He kills Astaroth and destroys Inferno, but is wounded to the point of dying. A similar situation happens in his no-input ending in III.
  • Calling Your Attacks: In IV, he is the only character who calls the name of his Critical Finish, "Rising Dragon of the Zodiac".
  • Confusion Fu: Although occasionally labeled a mashing-friendly character, Maxi has five stances in Soulcalibur V (toned down from SEVEN in IV) that require a lot memorization to use or fight against effectively. While not to the same extent as Voldo or Yoshimitsu, once Maxi gets into a proper stance, his attacks become extremely hard to predict.
  • Deadpan Snarker: Most of his quotes revolve around demeaning the opponent in a confident and often sarcastic manner.
  • Expy: He replaced Li Long as the game's nunchaku fighter. And he looks like Elvis Presley. His moves make him the game's token Bruce Lee expy. That's three levels of Expy-ness.
  • Fighting with Chucks: His weapon-of-choice is a set of nunchaku.
  • Funny Bruce Lee Noises: As part of his Bruce Lee Clone schtick.
  • Heterosexual Life-Partners: With Kilik. (Not that it stops the Ho Yay.) Before that, there was him and his "sworn brother" Kyam (who was murdered by Astaroth, along with the rest of Maxi's crew).
  • He Who Fights Monsters: He's desperate enough in his quest against Astaroth that he's willing to pick up and use Soul Edge in the full knowledge that his friends will have to fight him to stop him. It's clear that his hatred has driven him past reasoning.
  • Hunk: A hot-headed one at that.
  • It's Not You, It's My Enemies: It is stated in his bio in V that he left Kilik and Xianghua's company because he didn't want them to be harmed by his lust for revenge that stayed with him even after he killed Astaroth. Thanks to Edge Master's training, he got better.
  • The Lancer: He seems to fit in this role in regards to Kilik, with Xianghua as The Chick. If you see Xianghua as the hero, then he would be The Big Guy.
  • Leitmotif: ''Let My Soul Burn''
  • Lovable Rogue: He's a pirate, but he's a good guy.
  • Older than They Look: Specifically stated to be so in V, even though he looks no different than he did back in the day. It's heavily speculated that his aging was slowed down by the effects of the Soul Edge shard that was inside of his body. This is even lampshaded by Maxi himself in his bio.
    • Older and Wiser: By Soulcalibur V, he's finally avenged his crew, received some training from Edge Master himself, mellowed out a bit, and has taken to leading Lexia, Natsu, and Xiba.
  • Pirate: Of the dashing romantic hero type, he hails from the tropical island Kingdom of Ryukyu (modern day Okinawa).
  • The Pirates Who Don't Do Anything: He has yet to display any act of piracy. He seems more like a merchant than a pirate.
  • Revenge: Towards Astaroth, who killed his adoptive brother Kyam and his whole pirate crew.
  • Revenge Before Reason: On the verge of falling this into this abyss as of IV. His ending even has him brandishing Soul Edge to defeat Astaroth, knowing fully that Kilik and Xianghua will have to fight him afterward because of the sword. Luckily, Edge Master swoops in to prevent Maxi from becoming consumed by his desire for revenge.
  • Roaring Rampage of Revenge: See above.
  • Sanity Slippage: In his bio in V, it was stated that his humanity was slowly slipping away from him as he hid in the shadows.
  • Spell My Name with an S: Maxi = Makishi, based on the Japanese for his name (マキシ). Makishi is a fairly common Okinawan name, so this makes sense. He probably uses Maxi because it sounds more international in his capacity as a world-roaming pirate.
  • Stance System: Called "Pure Soul Loops". Certain moves end with Maxi flipping his nunchakus around for a brief moment before returning to his regular stance. From these short periods where he's neutrally swinging his nunchakus, you can launch additional attacks. If you need more time, you can hold a direction while in a PSL to cause several Soul Loops to play out in sequence until you let go of the direction or perform an attack (though this can leave you vulnerable). This can make Maxi both easy and difficult to use (he's easy since he has a lot of options after an attack to continue his offense but difficult because a solid Maxi player will have very little time to gauge what their response will be to a given situation before they're back in Maxi's regular stance). To play Maxi right, you need to familiarize yourself with what Soul Loop his moves will end with and then what moves can be done next so flowing between an attack, the Soul Loop it ends on, and the follow up will happen without thought.
  • ¡Three Amigos!: With Kilik and Xianghua. He fits the role of being the best friend and is of a different nationality to the former two.

Soulcalibur II Appearance
Appearance in Soulcalibur IV 
Appearance in Soulcalibur 

"Squirm, you filthy maggot!"

Origin: Grand Shrine of Palgaea, Safavid Empire (Iran) note
Weapon: Kulutues note , a giant axe
Voiced By: note 

Astaroth is a large golem created by the Palgaea Cult, an evil, near-eastern sect that worshipped the God of War (No, not that one. note ) His main task is to find Soul Edge and bring it to his master, Kunpaetku (Ares, actuallynote ), and to that end he allied himself with Nightmare. He slaughtered Maxi's crew under Nightmare's orders, and is later killed by Maxi himself, but gets resurrected in ''II' by Ares. Kunpaetku placed a curse upon him in an attempt to recover control over him, but it only made him more prone to berserk rages. Due to this, he sets out to destroy Kunpaetku, who had planned to betray the god and take Soul Edge's power for himself. Astaroth destroyed the whole cult and eventually found Kunpaetku, who revealed that Astaroth was a "failed experiment," and that he was modeled after a human.

Astaroth tries fighting against the fact that he is based off a human until he encounters Rock, who he realizes is the man he was modeled after. Filled with anger, he attacks Rock and wins the fight. He then realizes that for all of his life, he had been serving someone, or something. He reaches the peak of his rage and sheds his humanoid appearance, becoming the golem that he was meant to be. He vows to use Soul Edge's power to kill Ares once and for all, and then kill everything else afterward.

The original Astaroth was slain in a decisive battle with Maxi in IV, and his heart was harvested by Ashlotte and brought back to the cult. During the timeskip, a new sect of the cult lead by Kunpaetku created several new Astaroth-like golems using the heart, one of which appears in V.

Astaroth replaces Rock as the series' ax-wielder. He is slow, but can do ridiculous damage once he gets momentum. Later games brought in new focus on his throw game, molding him into the series' "grappler" character.

  • An Axe to Grind: His weapon of choice is a massive battle-axe.
  • Back from the Dead: Was defeated by Maxi in I and resurrected in II using shards of Soul Edge. Averted in V, where the original Astaroth is Killed Off for Real and replaced by a copy.
  • Bald of Evil: Very bald, very evil; he's a one-man engine of destruction.
  • Beat Still, My Heart: His chest has an exposed heart.
  • Boisterous Bruiser: An evil version of the trope. He's a bloodthirsty golem who is nonetheless very boisterous and loud in battle.
  • But for Me, It Was Tuesday: When Maxi demands if Astaroth remembers him from their previous Mutual Kill battle or the massacre of Maxi's crew, Astaroth does not appear to have any idea who he is.
    Astaroth (pre-battle): "Pretentious little bug!"
    Astaroth (post-battle): "You all look the same to me."
  • The Cameo: He makes an appearance in Pac Man Fever.
  • Catchphrase: In II, "Worms!"
  • Cult Colony: The Palgaea Cult’s Temple of Doom is located in the Persian Desert (modern-day Iran), as evidenced by the story mode map and accompanying text in SCIII, and the temple's placement on the world map in VI's Libra of Soul mode.
  • The Dragon: To Nightmare, to a certain extent.
  • Evil Knockoff: To Rock. He was the template used to create Astaroth.
  • Expy: Astaroth's 2P costume in V brings to mind a Necron Warrior... or at least a melee-oriented Immortal.
  • Fashion-Victim Villain: His alternate costume in III replaces his previous executioner's hood and Spikes of Villainy with a claw-hammer hat and carpentry nails protruding from his shoulders. It's quite possibly the silliest looking costume that any character in the entire series has ever had, barring customization.
  • Golem: This is especially apparent in IV , where Astaroth becomes less and less human-looking.
  • A God Am I: Strongly implied in both of his endings in III. In one ending, he declares himself "the ultimate" and in the other, he calls Ares a "lowly god", who doesn't have the right to rule him.
  • Go Mad from the Revelation: In III, he discovers that he is an Evil Knockoff. His reaction is to completely destroy the temple where he was created.
  • The Grappler: He has a great throw game, which helps counter his poor attacks for close range. Notably, he is the only character in the series for whom grappling is considered a vital part of his gameplay. Other characters, such as Siegfried/Nightmare, Ivy and Xianghua, all have numerous and dangerous command throws or hit-throws, but their core fighting styles don't really need them at all.
  • Killed Off for Real: Maxi killed him during IV,
  • Large Ham: Always screaming and shouting for the opponent to die and scream.
  • Legacy Character: The Astaroth in V is apparently a new character (described as his "brother"), said to be more powerful than the previous Astaroth.
  • Mighty Glacier: Like Rock, he is slow and doesn't have much combo ability, yet his attacks deal huge amounts of damage.
  • Monochromatic Eyes: A staple of his appearance since SC. Aside from yellow eyes in III, other games have him with white eyes of this sort.
  • Names to Run Away From Really Fast: Astaroth is the Crowned Prince of Hell in demonology. Such a name suggests already that he is not to be messed with.
  • No Indoor Voice: Every line of dialogue is a bellowing roar.
  • Obviously Evil: He has a huge monstrous appearance, Monochromatic Eyes, and his quotes are mostly about killing the opponent and wishing to hear him scream.
  • Omnicidal Maniac: He has been going this way since III, where it is stated that the curse only made him angrier and more determined to destroy anything or anyone he saw.
  • One-Winged Angel: His monstrous appearance in IV is the result of this.
  • Rage Against the Heavens: His goal in IV is to use Soul Edge's power to kill Ares.
  • The Starscream: In both Soulcalibur and Soulcalibur IV (and to a lesser extent in Soulcalibur II), he joins Nightmare's group with the ultimate goal of stealing Soul Edge off him. Though Nightmare's well aware of that, and just uses him to his convenience.
  • Uniqueness Decay: The original Astaroth was the only one of his kind, mainly because he turned against his cult until Maxi slayed him. The one in V is apparently part of a complete, mass-produced line and there are others that exist.
  • Wrestler in All of Us: Throughout the series, he's the character with the most variety of wrestling moves, even more than Rock who's moving towards less of a grappling role.
  • Younger than They Look: He's actually younger than Talim. As of II, he's only seven.

    Isabella "Ivy" Valentine
Soulcalibur IV Appearance
Appearance in Soulcalibur V 
Alternate in Soulcalibur II 
Appearance in Soulcalibur 

"Well aren't we cheeky? Alright then!"

Origin: London, Kingdom of England note
Voiced By: note 

Raised by the Earl and Countess Valentine, an aristocratic English family, Ivy’s early years were spent in a loving environment — that is until her father’s obsession with alchemy and immortality gained by obtaining Soul Edge drove him to an early grave. Shortly thereafter, Ivy’s mother passed away, but not before revealing that Ivy was not a Valentine by birth. She was in fact Cervantes daughter and conceived when Soul Edge schemed to create a new host should he become unable to fulfill his duty. Cervantes, under this influence, raped the daughter of the owner of the Black Tail Inn, who gave birth to Ivy and left her in the care of the Valentines. After her adoptive father passed away, she sought to continue his research of Soul Edge through alchemy. She eventually discovered its true properties and sets out to destroy it in memory of her parents. She joins Nightmare, unaware he wielded Soul Edge, and serves him in slaughters under the belief she'd get to Soul Edge through this. Later confronted by Taki, she discovers the truth of her birth and her father's identity from her.

After a lot of soul searching, she decides to destroy everything related to Soul Edge. She conducts even MORE research on finding a way to destroy Soul Edge and learns of Soul Calibur, the cursed sword's polar opposite. She closes in on finding a way to wield Soul Calibur, but Cervantes attacks her by surprise and steals her soul. Luckily, she finds a way to escape that fate by putting the artificial soul of the homunculus she was creating into herself. Her whip sword's style changes accordingly to her new body, and she sets out one last time to destroy Soul Edge once and for all. She encounters Cervantes and defeats him, bearing witness to the disappearance of Soul Edge into a vortex in the process. Knowing that this was not the end, she went back to her home and began researching into the strange anomaly she saw. Devising a potential new way to destroy the sword over the course of 17 years, her body remains unaged due to her cursed blood, and she sets out to destroy the sword once and for all.

For tropes applying to Ivy's appearance in the New Timeline starting with Soulcalibur VI, see here.

Ivy is considered one of the most advanced characters in the series. She is a stance-based character who can be played a number of ways depending on which stance she is currently in. One must constantly switch between Sword Mode and Whip Mode to keep the opponent guessing. In IV she gained a new stance - Curled Mode, upping the challenge in using her. In V, however, her stance system is gone, and she instead switches between styles through holding down specific buttons as she attacks.

  • The Ageless: Due to her Malfestation, she stops aging in IV.
  • Alchemy Is Magic: She has the ability to conjure up fiery portals to fry her enemies in what is one of the game's more overt examples of characters using "magical" attacks.
  • Animal Motifs: Her shoulder pauldron in SCV incorporates a large, hissing snake-head.
  • Aristocrats Are Evil: She's an English Lady (titled as such because she's the daughter of an Earl) and in her debut appearance in SCI, she's on the "evil" side when she teams up with Nightmare. However, she becomes more neutrally aligned from SCII onwards.
  • The Atoner: Starting from SCII, where she's horrified to discover the reality behind Nightmare's evil plans.
  • Badass Boast: "Curse your fate for running into ME".
  • Badass Bookworm: Most of her time is spent researching ways to destroy Soul Edge.
  • Bare Your Midriff: Most noticeable in IV, where her bodice is made up of nothing but artfully placed strings.
  • The Baroness: Steely, no-nonsense, and with a definite dominatrix vibe, she certainly fits the bill.
  • Be My Valentine: Her last name, and that of her adopted parents, the Earl and Countess Valentine.
  • Big Fancy House: The Valentine Mansion, London. The grand staircase and library are used as fighting arenas in SC and III respectively. The Mansion returns in SCV, after an absence in IV, with the fight taking place in a large atrium complete with a giant stained-glass window and two huge statues holding moonlight-reflecting mirrors.
  • Blue Blood: She's an hereditary peeress, and as the daughter of an Earl, she would be referred to as "Lady Isabella Valentine". Incidentally, her father was initially mislabelled "Count" Valentine, a title that doesn't appear amongst the English aristocracy. He was correctly titled "Earl" (analogous to Count) from SC V onwards.
  • Boobs of Steel: Has the largest bust of all the female characters and is one of the most advanced fighters. (The series' official bust chart lists her as an E/G-cup.)
  • British Stuffiness: Played straight with her commanding, heightened RP accent and the witheringly dismissive attitude she displays towards her opponents, but completely subverted with her increasingly revealing default costume. However, her more conservative alternate costumes generally play this straight too.
  • Byronic Hero: She exhibits many of the required character traits — sophistication, confidence, and seductive magnetism but at the same time, emotional conflict and a troubled past.
  • Celibate Hero: Amazingly enough. She doesn't want to risk having a Soul Edge-tainted kid. This is perhaps a shout-out to fellow celibate hero Elizabeth I, the "Virgin Queen" who ruled England at the time Soulcalibur is set.
  • Celebrity Resemblance: Fans have commented on her resemblance to actress Sarah Douglas, who played ultra-sexy villainess Ursa in Superman II. They even sound similar.
  • Chainmail Bikini: Her clothing is designed to serve as armor but falls squarely into Rule of Sexy. In fact, the only part of her body adequately covered is her left arm, which is typically fully-armoured in all of her default costumes.
  • Child by Rape: Cervantes raped her mother under the influence of Soul Edge.
  • Combat Stilettos: Uses her heels to trample her grounded enemies.
  • Contralto of Danger: She is voiced with a booming, commandingly deep cut-glass RP accent, which suits her character as one of the more mature and intimidating women in the series.
  • Cool Big Sis: In V, most of the young fighters who are introduced in the game look up to her this way (or even as a surrogate mother sometimes).
  • Creating Life Is Bad: According to New Legends of Project Soul, as part of her study on the nature and abilities of the Soul Swords and Astral Chaos, she exposed a piece of flesh to Soul Edge's evil energy, causing it to mutate into a baby Eldritch Abomination she called Nauplius, similar in nature to Charade, that she keeps in a cage.
  • Crossdresser: Her alternate costumes in SC and SCII are of a distinctly masculine, period military style. She even slicks her hair back in the SCII alt.
  • Dark Action Girl: A usually non-evil example, she nonetheless exhibits the confidence, intimidating presence, and dark-coloured outfits required.
  • Dark Is Not Evil: Has the appearance and attitude of an icy villainess, but is actually a noble, decent person at heart and dedicated to destroying Soul Edge.
  • Difficult, but Awesome: Has a reputation for being one of the Soul series' hardest characters to use because of her expansive, stance-oriented moveset. It doesn't help that said moveset changes from game to game. Somewhat rectified in the fifth game, which streamlines her gameplay. That said, Ivy in the hands of an expert user is almost untouchable because of her long-ranged, keep-away game, and many of her moves do high damage, including the two most damaging throws in the game.
  • Does This Remind You of Anything?: She wields a whip, wears BDSM costumes, a lot of her soundbites and voice grunting is suggestive, and several of her throws are dominatrix-esque.
    Ivy: "Well aren't we cheeky? This'll be fun!"
  • Dominatrix: In keeping with the previous trope, this is one of the (obvious) major influences of her character design and commanding personality. Best example: a grapple move that forces the opponent on all fours, which she then uses as a chair. Followed by this quote:
  • Doorstop Baby: Her biological mother was raped by Cervantes, and left baby Ivy at the front gates of the Valentine Mansion in London. She was raised by the Earl and Countess as a Valentine, and they only revealed her true parentage upon their death-beds.
  • Dressed Like a Dominatrix: Her costumes are obviously inspired by that of a dominatrix, while she uses a whip as a weapon.
  • Evil Brit: Ivy's nationality and corresponding accent are used with great effect to enhance the gravitas of her character and the imperious, domineering nature of her personality. She evokes the classic cinematic Evil Is Sexy Brit villainess, and whilst she is considered evil by many due to her Machiavellian philosophy, especially in SC, where she teams up with Nightmare, she becomes more neutrally aligned from SCII onwards, attempting to atone for her past mistakes.
  • Flower Motifs: Her shoulder pauldron, earrings, and some of the metal clasps on her costume in Soulcalibur IV incorporate the Tudor Rose, a traditional heraldic symbol of England.
    • This symbol continues to be used throughout her costume in SCV, and is incorporated into her lapel buttons, earrings, and choker.
    • The Tudor Rose motif appears again throughout her costume in SCVI.
  • Good Wears White: In SCIII, she wears a white version of her Chainmail Bikini as standard costume, relfecing her new path of redemption.
  • Gorgeous Gaijin: A classic example, Ivy follows a pattern established by her fellow English females note  in Japanese fighting games — that of a steely, no-nonsense femme fatale sporting a form-fitting outfit and a cut-glass RP accent.
  • Heroic Build: She's impressively tall, with an imposing frame, thighs of steel, and Curves in All the Right Places.
  • Heroic Sacrifice: Her sword in her story ending for Soulcalibur IV.
  • I Am Very British: She is one of the only characters in the series to be voiced with their native accent. An appropriate London RP accent to be precise, befitting her status as an aristocrat.
  • Iconic Sequel Character: As iconic to the series as she is, and an inseparable sex symbol for the franchise, it's easy to forget that she was not in the original game, especially since the sequel is far more famous than the original.
  • I Hate You, Vampire Dad: Her hatred for Cervantes has always been an important part of her story. All of her Destined Battles in the series have been against him.
  • Intercontinuity Crossover: Is a character in Queen's Gate Spiral Chaos.
  • It's Personal: After her father, the Earl, passed away, Ivy discovered his diary. In it, she discovered that the "Key to Eternal Youth" her father had been pursuing was the sword known as Soul Edge. During this investigation, she uncovered the true nature of the sword — it was an evil blade that feasted on souls. Filled with rage and despair, Ivy vowed to avenge the death of her father by using all of her knowledge to destroy Soul Edge.
    Ivy: "My father was driven mad by such a loathsome thing... this evil sword!"
  • Kneel Before Zod: As seen in her reverse throw, where she forces the opponent onto their knees, with her whip-sword around their neck like a leash and her heel planted firmly in the base of their back.
  • Knight Templar: Her resolution after discovering her cursed heritage is to erase all traces of Soul Edge from Earth: the sword, its shards, and those corrupted by it... even if they are innocents.
  • Lady of War: Despite her Stripperiffic look, she is this, especially in her less-revealing costumes, and her Noblewoman's Laugh really helps — all that, and the fact that she is an actual Lady in title.
  • Leitmotif: ''Without The Blessing of Fate''
  • Mad Scientist: Averted because she does it for a good cause. But she does dabble in alchemy, and carries out experiments on shards of Soul Edge and Soul Calibur that she has obtained.
  • Magic Knight: Ivy is trained in alchemy which she uses in conjunction with her Whip Sword skills.
  • Meaningful Name: The nickname Ivy is an acronym of her given name (Isabella) and family name (Valentine). There's also the obvious parallel with her weapon and the ivy plant — a twisting, strangling vine. With regards to her given name, Isabella is Hebrew and means "God's promise". The surname Valentine is (appropriately) of English and Scottish origin, and comes from a medieval given name, derived from the Latin "Valentinus", a derivative of "valere", to be strong, healthy.
  • Ms. Fanservice: The one who truly started the trend. Following Ivy's introduction, she and Sophitia's designs competed to see which of them could get away with showing more skin. By IV, you could probably measure the total amount of fabric within centimeters.
  • More Dakka: Ivy has the two most damaging throws in the game, 'Summon Suffering' and 'Calamity Symphony'. Unlike most super-high damage throws in fighting games, these aren't based on giant swing or Spinning Piledriver-type moves. Instead, she magically dis-corporates the blades of her whip sword, which then fly out to repeatedly pierce the enemy at a machine-gun rate.
  • My God, What Have I Done?: She starts out working with the bad guys in the original Soul Calibur until she realizes to her horror that she's been unwittingly helping them harvest innocent souls to feed Soul Edge. She then turns on them and devotes herself to destroying the evil sword, which regretfully sometimes requires her to kill innocents corrupted by Soul Edge's influence.
  • Mystical White Hair: She has white hair and Soul Edge-cursed blood, and is an unaging alchemist.
  • Mythical Motifs: The background of her artwork in SCVI features caduceus, the traditional symbol of Hermes, which features two snakes winding around an often winged staff. The two-snake caduceus design has ancient and consistent associations with trade, eloquence, negotiation, wisdom and, most applicably for Ivy, alchemy.
  • Noblewoman's Laugh: Less high-pitched than normally encountered, though much more booming and threatening; — AAAAH HA HA HA HA HA!!!
  • Not Afraid to Die: She has known from the start that if her overall goal or eradicating Soul Edge and its influence is to succeed, she herself must die. Preferably, that part comes last.
  • Older Than She Looks: As of V, where chronologically she is 49 years old, she has apparently stopped aging and still looks exactly like she did in IV.
  • One Head Taller: She's a clear foot taller than fellow females Talim and Xianghua.
  • The Other Darrin: Zig-zagged. Kanako Toujo replaced Yumi Touma in Legends and IV. However, when Ivy made an appearance in Queen's Gate: Spiral Chaos, Yumi Touma returned for voicing Ivy there.
  • Purple Is Powerful: Most of her standard outfits are purple-colored and she is associated with the color, befitting her noble and intimidating character. The alias Nightmare gives her, Dexture Purpure, means "Skilful Purple".
  • Shameless Fanservice Girl: A lot of her animations through the games have her emphasize her voluptuous assets, and quite a few of her quotes are spoken with a seductive tone, especially when she goes on about dominating her opponent.
  • She Cleans Up Nicely: Despite her highly revealing in-game outfits, when Ivy isn't off questing for soul-destroying swords, she tends to dress more suitably for an English Countess in London in the late 1500s. In fact, pretty much every single P2 costume of her's is a fancy dress or formal, military-themed outfit that shows almost no skin.
  • She's Got Legs: They make up most of her impressively statuesque height — Just look at her!
  • Shown Their Work: The culturally accurate Tudor Rose of England symbolism used throughout her costume in SCIV and V is a surprisingly well-researched touch, especially as the rest of her look is not so symbolic.
  • Some Dexterity Required: Ivy famously has the two strongest throws in the game — 'Summon Suffering' and 'Calamity Symphony' — though both require a good degree of dexterity to pull off. The inputs required change every game but are always a string of at least six directional inputs, which can even do bonus damage if the inputs are done frame-perfect.
  • Statuesque Stunner: At an amazonian height of nearly 6 foot, Ivy towers above all of the other ladies in the series — and most of the men.
  • Stripperiffic: Despite her vow of chastity, her outfits are traditionally very revealing. Not for nothing is she deemed the Ms. Fanservice of the series.
  • The Tease / Sugary Malice: A few of her quotes and tone of voice exhibit this.
    "Won't you come closer...?"
    "You thought you could really win? How cute."
  • Thong of Shielding: It's always a given in her 1P outfits that she has only a thong "covering" her buttocks.
  • Underboobs: As seen in her SCIV costume. Censored on the official US site. Inverted in SCVI where those are the only parts of her breasts covered in her default costume, though the rest of her buxom breasts are still clearly visible.
  • Undying Loyalty: Her sword is sentient, but is completely loyal to her. This is best shown in her Soulcalibur IV ending where Ivy becomes encased in crystal and is prepared to accept her fate, feeling she deserves it after what she has done. Her sword however defies her wishes and frees her, shattering itself into pieces as a result.
  • Unwitting Pawn: Nightmare/Soul Edge planned her birth, gave life to her sword so she'd owe him and join his group, and would keep her at all times at his side (even though she wanted the sword's destruction) in the case the sword needed an emergency host. And Ivy was blissfully unaware of all that.
  • Used to Be a Sweet Kid: As seen in the family portrait hanging in the Valentine Mansion on her SCIII stage, in which she looks to be about 11-12 years old, sports a cute (platinum) bob and has a hand placed lovingly on Earl Valentine's shoulder. Seeing Ivy in such an innocent, familial setting provides great contrast with her stern, icy, adult persona.
  • Vapor Wear: Her outfit in SCIV is so revealing and skintight that it's quite evident she's not wearing any form of underwear beneath it.
  • Well-Intentioned Extremist: She came to the realisation that in order to destroy all traces of the Soul Edge, she would have to kill innocents, and show no mercy while doing so. (And she also realized that she had to die eventually as well.) To quote her directly:
    Ivy: ...Call me a monster, a demon if you must. I'll be happy to be called those names if it is the price I must pay to eliminate the existence of the evil blade!
    • What stops her from actually being evil is that she never actually goes through with any of these heinous acts. Sure, she might say she would do whatever it takes, but ultimately she only fights the people who really deserve it.
  • Whip Sword: A weapon she designed herself, but was animated by Nightmare. "Valentine" is an Empathic Weapon, and through her bios, the sword seems to be sentient, and treats Ivy like its master. The alchemic properties of its creation likely contributed to it gaining sentience.
  • White Hair, Black Heart: Only in her debut game, where she's on the evil side, but following SC, she is ultimately an anti-heroine rather than a full-blown villainess.

    Nightmare (Siegfried)

"Your nightmare has begun!"
Voiced By: note 

The main antagonist of the series and wielder of Soul Edge. The original Nightmare was Siegfried Schtauffen, who took up the moniker when he became possessed by Inferno at the end of Soul Edge. In Soulcalibur, Nightmare assembled a team of villains - Ivy, Astaroth, and Aeon - to act as bodyguards, conquered the city of Ostrheinsburg, and conducted a campaign of slaughter spanning all of Europe in an attempt to reassemble Soul Edge. Before he could do so, he was defeated by Xianghua, the wielder of Soul Calibur. With Soul Edge damaged and weakened, Siegfried regained control of his body, but was eventually repossessed because he had kept the cursed sword out of fear others would fall victim to it. In Soulcalibur II, Nightmare resumed his campaign until he was confronted by the French aristocrat Raphael, who he easily defeated. When Raphael stabbed Soul Edge's eye in a last, deperate attack, Siegfried regained control of his body and sealed Soul Edge using Soul Calibur.

For tropes applying to the second Nightmare, see here. For tropes applying to the third Nightmare, Graf Dumas, see here. For tropes applying to Nightmare's appearance in the New Timeline starting from Soulcalibur VI, see here.

  • Badass Cape: Soulcalibur VI adds a tattered black cape to his Soulcalibur design.
  • BFS: Nightmare wields Soul Edge in the form of a zweihänder. Soul Edge specifically altered Graf Dumas' memories so that it could retain that form.
  • Big Bad: In SoulCalibur and SoulCalibur II, since he is the primary holder of Soul Edge.
  • Blood Knight: Oh, hell yes. Nightmare exists solely to feed Soul Edge the souls of those foolish enough to face him in combat.
  • Body Horror: Soul Edge's possession does this to any of its wielders, usually warping their right arm into a hideous and grotesque set of talons. Siegfried was no exception. His "Siegfried!" appearance took this further, with his armor being even more organic, as if it were a fusion of flesh and metal.
  • Card-Carrying Villain: When he's not referring to himself as "the greatest Nightmare", he's ranting about how he will drown the world in blood and darkness.
  • Catchphrase: "Blood, darkness, COME UNTO ME!", "I will show you the greatest Nightmare!" and "Need more souls!"
  • Chekhov's Gunman: He first made an appearance in Siegfried's bad ending from Soul Edge and served as an extra costume for him in Soul Blade ("Siegfried!") with no ending. Suffice to say, few thought this development would be canon. Nightmare's entire existence serves an as aversion to No Canon for the Wicked.
  • Continuity Nod: In Legends, Soul Edge appears in its Cocoon form when Siegfried finds it, which is how it was depicted when wielded by "Siegfried!"
  • Cool Sword: Evil and creepy as it is, there's no doubt a massive sword that looks as if it's made of flesh and sporting a living eye isn't attention-grabbing.
  • Divergent Character Evolution: A quite justified example. As Nightmare was Siegfried in SC and II, his moveset was pretty much the same as his. Since he became a different character in III, his fighting style had become much more unique, gaining a different stance and a lot more moves.
  • Dual Wielding: In the ending cutscene of Siegfried's bad ending in Soul Edge/Blade, a picture of "Siegfried!" wielding two Soul Edges is shown.
  • Early-Bird Cameo: In Soul Edge as "Siegfried!" Had that design of his been carried over to subsequent games, Nightmare would have instead been "The Crimson Knight."
  • Evil Overlord: Took over the city of Ostrheinsburg and turned it into a place of ghosts, monsters, and Malfested.
  • Evil Redhead: In his 1P outfit in II has a long mane of red hair.
  • Evil Sounds Deep: Subverted. In Soulcalibur, a lot of Nightmare's dialogue is just Siegfried's dialogue but modified with slower speed and a lower pitch. Starting with II, there is no modification whatsoever and it became traditional for the character to speak in a raspy tone that was dark, but not baritone.
  • Eyes Do Not Belong There: He occasionally has extra eyes on his mutated arm.
  • Fallen Hero: Subverted in that Siggy wasn't exactly the nicest or noblest of souls in his debut, but becoming the host of the cursed sword is still a pretty damn hard fall.
  • Feathered Fiend: Nightmare had a malfested hawk as a pet, as seen in the opening of SoulCalibur II.
  • Foreshadowing: In II. His third alt. is that of a fully human Siegfried and his ultimate weapon is the Soul Calibur. Nightmare's ending even has Siegfried break free and throw Soul Edge into an endless chasm. All of this perhaps served as a clue towards Siegfried's character progression in the next game.
  • From Nobody to Nightmare: A young boy goes from the leader of a band of thieves to the greatest evil the world has ever known thanks to the evil influence of one sword. And yes, the pun is intended.
  • Gameplay and Story Segregation: Nightmare's databook entries and brief cutscene appearances illustrate that he is a lot faster and stronger than his playable self indicates.
    New Legends of Project Soul: *regrading Graf Dumas* "The maddened 'Azure Knight' Nightmare is capable of destroying several mounted and heavily armored soldiers with a single sweep of the massive Soul Edge, and can pull out his victims' very souls using his misshapen right arm." ... "Nightmare fights using powerful moves that take his physical body beyond its usual limits, and a purple flame that eats through his own flesh while burning his victims. To some, Nightmare could very well look like a tragic victim of the cursed blade's power as he stirs up a storm of destruction that devastates his body nearly as much as it does the world around him."
  • Guttural Growler: Siegfried shows traces of this. Nightmare RATCHETS! IT! UP! TENFOLD!
  • Hades Shaded: In II, what little skin that's visible beneath his armor is reddish brown.
  • Iconic Sequel Character: Since his debut in SC, he became the main villain of the franchise, appearing on all following games and even becoming the mascot for Project Soul (although who was inside the armor itself has shifted over time).
  • I've Come Too Far: In Sophitia's rival cutscene in Soulcalibur she claims to want to save Nightmare/Siegfried, to which his response is that there is "no turning back". This scene is echoed in Soulcalibur VI with Sophitia and Nightmare's unique match intro.
  • Kick Them While They Are Down: Similar to Siegfried, his moveset includes a stomp, but only one. He takes it a step further by allowing you to charge it to be unblockable, causing the background of the game to darken and flames to surround his foot.
  • Legacy Character: An interesting example as the character who left the title behind continues to persist in the storyline (Siegfried in Calibur and Calibur II, then was Soul Edge/Inferno for III and IV). After being slain, a new host takes his place seventeen years later.
  • Lightning Bruiser:
    • Depending on the skill of the user, evaluations of this will vary wildly. It's not uncommon for many a ragequitting scrub to claim he is a Game-Breaker, while in contrast many competitive players consider him exceptionally mediocre as he is incredibly unsafe when blocked for the most part. His ability to dish out damage is not in question, except when facing a clever foe that has mastered Just Guard...
    • In the series lore he is definitely one, moving with inhuman speed and strength, and being capable of mowing down entire armies by himself. Perhaps the closest the games have ever come to actually realizing this are II, in which he was considered one of the most top tier characters in the game due to his high damage, long range, and deceptive mobility that contributed to some extremely deadly mix-ups, and VI, in which the movement speed has seemingly been tripled and he has been shown to have extremely brutal-looking attack strings and new extensions to existing ones.
  • Master Swordsman: Has Soul Edge's knowledge of multiple fighting styles, but primarily utilizes Siegfried's self-taught zweihander techniques.
  • Meat Puppet: Nightmare serves as a puppet for Soul Edge's will.
  • Monster Lord: As the wielder and avatar of Soul Edge, Nightmare is the lord and master of the Malfested, those afflicted with the cursed sword's demonic energy.
  • Moveset Clone: Started out in SC as one for Siegfried, but gradually gained his own moves and stances. See Divergent Character Evolution above.
  • Obviously Evil: You can have your pick of what stands out to you but the best bets are the gigantic mutated right arm.
  • Omnicidal Maniac: "All life is but prey to satiate his hunger." Yeah, this is clearly a guy we can trust.
  • One-Man Army: All incarnations of Nightmare have been shown capable of annihilating entire armies on their own.
  • Pint-Sized Powerhouse: Not so much in the actual game, where he's one of the 'big' character, but his official height is stated to be 5'6", due to being based off of Siegfried. Some thought this was a little ridiculous.
  • Playing with Fire: In a contrast to Siegfried's new ice powers in IV onwards, Nightmare gains fire moves.
  • Power Dyes Your Hair: Siegfried, naturally blond, exhibited this when under Soul Edge's control, with a side order of Power Makes Your Hair Grow, as evidenced by their long manes of red hair in SCII.
  • Pun: Several of his quotes deal with nightmares. His most iconic of the bunch?
    "I will show you the greatest nightmare!"
  • Punctuated! For! Emphasis!: EVERY! WORD! OUT! OF! HIS! MOUTH!
  • Puny Earthlings: His view on humans. It's hard to tell where this ends and Humans Are Bastards begins.
  • Red Baron: The Azure Knight, due to his dark blue armor.
  • Red Eyes, Take Warning: When in control of a human host, Nightmare has red sclera and yellow irises.
  • The Right Hand of Doom: His monstrous, three-digit claw, a physical symptom of his Malfestation. As "Siegfried!", his mutated arm was instead his left arm.
  • Series Mascot: After the Soul series got popular enough to warrant its own separate developer team, namely after Soulcalibur II, Nightmare became the logomark of Project Soul up until SCV.
  • Shoulders of Doom: His right shoulder has spikes projecting from it.
  • Spikes of Villainy: His right shoulder and arm have spikes on it.
  • Tin Tyrant: Played straight by his 1P costumes, where he is clad in a blue suit of armor, but usually averted by his 2P costumes.
  • Transformation of the Possessed: Due to Malfestation, Siegfried developed red sclera and yellow irises, reddish-brown skin, and a malformed right hand often studded with spikes and extra eyes.
  • Unskilled, but Strong: Nightmare lacks the form and finesse of Siegfried, but makes up for it by hitting hard and hitting fast.
  • Villain-Based Franchise: The canon ending the games usually go by changes between games and as such a couple characters can be called "'The Hero'" thanks to having the one true POV for that one game, but the lynchpin tying the franchise toghether is Nightmare.

Soulcalibur IV Appearance
Appearance in Soulcalibur II 
Appearance in Soulcalibur 

"Shikisoku... ZEKU!"

Origin: Base of Mt. Fuji, Japan note
Weapon: Yoshimitsu, a katana & sashimono note 
Voiced by: note 

Yoshimitsu is the leader of the Manjitou Clan of ninjas. They are chivalrous thieves, much like Robin Hood. At first, after his clan is killed by Oda Nobunaga, he sought Soul Edge to get revenge, but later found that doing that wouldn't make him any different than him. In III he creates the Manjitou in order to help the poor, as well as destroy Soul Edge. In IV, he discovers that Tira killed most of his men, and brings the remaining ones to assault Nightmare's castle. Sometime after IV, the original was slain by Cervantes. He was succeeded by Yoshimitsu II.

Yoshimitsu plays very similarly to his Tekken descendant, combined with a few moves from Mitsurugi. He is a fast mixup character with many options, but at the cost of being very difficult to control. Unpredictability is his greatest strength, and in the hands of a good player he can be very overwhelming, often tricking you into believing he is vulnerable when he really isn't.

For tropes applying to Yoshimitsu's appearance in the New Timeline starting with Soulcalibur VI, see here.

  • Alas, Poor Yorick: The artwork for Yoshimitsu II has him crouching over Yoshimitsu I's severed head, still in its mask from Soul Calibur IV.
  • Antiquated Linguistics: In the original Japanese he speaks this in combination with Kabuki-style melodramatics. It's carried over in his English vocalisation, where's he voiced with a Shakespearean-style, theatrical tone.
  • Artificial Limbs: Like his descendant, one of his arms is a wooden mechanical limb. This seems to be a defining trait of the one who takes over as the leader of the clan, as the man who inherits the title "Yoshimitsu" in V also bears a mechanical arm.
  • Bamboo Technology: His mechanical arm is made entirely out of wood and functions as seemlessly as a real arm. Functional wooden prosthetics actually did exist in the 16th Century, but none worked as flawlessly and as practically as Yoshimitsu's.
  • Boisterous Bruiser: A good-hearted individual who is power-based, loud and hammy.
  • Canon Immigrant: Actually, an aversion. The character itself was added to the roster due to the strong compatibility Yoshimitsu (from Tekken) has with the world of Soulcalibur but his story is completely unique for this universe and isn't simply the same person being adapted for a different setting. It does suggest that he is an ancestor of the Yoshimitsu seen in Tekken but who he is and what he does exists purely for Soulcalibur.
  • Catchphrase: "Namu!" — literally 'praise' in Japanese. It represents adoration and homage in Japanese Buddhism.
  • Cool Helmet: A key part of a Yoshimitsu's appearance.
  • Confusion Fu: A staple of his character, carried over from his future successor.
  • Darker and Edgier: As humorous and fun as he is, the exception is undoubtedly his critical art in IV, in which he very creepily spins behind the opponent, to rise menacingly from a cloud of shadow, before exacting a killing blow in scenes that resemble a horrific ritual sacrifice. Chilling.
  • Dark Is Not Evil: He's a creepy looking bugger, often sporting an evil-looking mask, or even an exposed skull in IV, but he's undoubtedly one of the good guys.
  • Difficult, but Awesome: Gut-bustingly hilarious to watch, ulcer-inducing to actually learn competitively.
  • Fighting Clown: It's Yoshimitsu. His move set includes some of the most fantastically humourous attacks in the game, including bouncing frantically on his sword's tip, and using it as a helicopter blade to levitate out of reach.
  • Gratuitous Japanese: Shikisoku... ZEKUUUUU!
  • If You Kill Him, You Will Be Just Like Him!: This is why he refused to kill Nobunaga when he had the chance.
  • Just Like Robin Hood: He steals from the rich and give to the poor. Made more visible in his endings in III.
  • Katanas Are Just Better: As are wakizashis.
  • Killed Off for Real: By Yoshimitsu the second, both in order to pass the title and the blade Yoshimitsu on to him, but also as a Mercy Killing, as he had already been fatally wounded by Cervantes.
  • Large Ham: Oh hell yes. In both English and Japanese.
  • Legacy Character: Confirmed! Word Of God states that this is indeed the ancestor of Tekken's Yoshimitsu.
  • Legacy Immortality: The one who wears the mask in Soulcalibur V is a new man, so the legend continues. This is also acknowledged in his IV ending:
    His ideal to save the weak transcends history and lives on today.
  • Moveset Clone: He started out in SC as one for Mitsurugi.
  • Named Weapons: While virtually every Soul series character has a weapon with a unique title, Yoshimitsu's is special as it is the same as its wielder ("Yoshimitsu"). The original Yoshimitsu named the katana after himself as a vow of revenge for his fallen clansmen, and after he created his group of chivalrous thieves, it became custom that the sword denotes the leader of the clan and the man behind it is also referred to as "Yoshimitsu" in deference to the blade (essentially making this an inversion).
    • Soul Jar: If Tekken in any indication, Yoshi I's soul should be inside of the Yoshimitsu katana after Yoshi II killed him to become his successor.
  • Ninja: Of the Manji Clan, which is possibly the same one in Tekken.
  • Religious Bruiser: He chants Buddhist prayers and recites vaguely pious-sounding proverbs in his victory quotes. His clan of thieves is even named after a Buddhist symbol.
  • Rule of Funny: His character in a nutshell. Even when voiced by Norio Wakamoto, of all people.
  • Seppuku: A move that only he can use, and if done right, one of the best ways to achieve a Double Knockout, as it can skewer both him and his opponent. (In later games he can do other, more productive things with the move, even regain a full health bar, provided he has enough health left after using it.)
  • Shout-Out: One of his moves, "Iron Fist Posession", has him perform a move belonging to a member of the Tekken roster, with factors such as Soul Charge and the timer affecting which moves come out. These include Lei's Drunken stance, King's Boomerang kick and even the Mishimas' Lightning Screw Uppercut.
  • Warrior Poet: Many of his win quotes, and his SCIV victory speech, show elements of this.
  • Ye Olde Butcherede Englishe: In times of yore, this beeth his manner of speech. A Woolseyism as he doth speaketh archaic Japanese when the voice settings beeth changed.

    Aeon Calcos / Lizardman
Soulcalibur III Appearance
Appearance in Soulcalibur 

Origin: Sparta, Ottoman Empire (Greece) note
Weapons (III and IV): Grudge Axe & Aya Shield, an axe & shield
Weapons (V): Ktinos & Anthropos note , a pair of axes
Voiced By: n/a

Like Sophitia, Aeon was one of the 24 warriors chosen by the Greek god Hephaestus to destroy Soul Edge. Aeon was unfortunately struck by the Evil Seed and turned into a berserker. In the midst of one of his crazed rampages, he was captured by the Fygul Cestemus order (the very same cult that created Astaroth) and transformed into Lizardman, a loyal servant sent to obtain Soul Edge. He eventually breaks free of their control, and realizes what he has become. Believing that Hephaestus has abandoned him, Aeon renounces his faith and resolves to destroy Hephaestus. Unfortunately, his mutation gets worse and in IV his mind and heart completely degenerate into the monster that he was transformed into. He gathers other creatures like him to search for Soul Edge to reclaim his lost soul and regain his humanity.

In Soulcalibur II he is a bonus character, only serving as a guardian for both the maze and labyrinth sections of the Weapon Master Mode. This version of him is not the real Aeon Calcos, but rather the 3 variants of Lizardmen that he commands, who now serve Fygul Cestemus as a shard-gathering troupe. In V he returns, now with wings and goes by his human name Aeon Calcos, compelled by a mysterious voice to devour both Patroklos and Pyrrha.

The Japanese art book reveals that the voice that commands him to do this is that of Ares, now in a war with Hephaestus who had ordered Aeon on his quest as a holy warrior. Coincidentally, Ares is also actually the god that Fygul Cestemus worships, and had manipulated the previous Astaroth to do his bidding. Now he hopes to do the same with Aeon.

Aeon was originally a watered-down copy of Sophitia, but in 3 he gained a new fighting style based on more savage and animalistic maneuvers, such as rolling on the ground and crawling on all fours. In V he gains another new style which combines elements of Kratos' style from Broken Destiny with that of his own.

  • An Axe to Grind: From III onward, which helped to differentiate him from Sophitia, from who his original move-set was derived.
  • Awesome Mc Cool Name: Aeon Calcos — it literally means "bronze age", though "aeon" can be more lyrically translated to mean "life", "vital force" or "eternity". Befitting his Greek heritage, he is named after Aeon, a Hellenistic deity associated with time, the orb or circle encompassing the universe, and the zodiac.
  • Big Eater: Even has meat on a bone for a weapon.
  • Brainwashed and Crazy: It is Ares who commands him to attack Patroklos and Pyrrha in V.
  • Breath Weapon: He can apparently breathe fire as of V.
  • Composite Character: In V, he's a combination of his classic moveset and Kratos's moveset in Broken Destiny... which makes his being controlled by Ares at the time rather ironic.
  • Cursed with Awesome: Because being a kick-ass humanoid reptile who kills gods and leads an entire army sucks when you slowly end up going feral.
  • Dual Wielding: Carries two axes starting in Soulcalibur V.
  • Everything's Better with Dinosaurs: Some of his designs resemble velociraptors. His feathered costume and wings in V are probably a nod to the evolving theories on dinosaur biology.
  • Evil Counterpart: To Sophitia — a fellow Greek also chosen by the ancient gods, though he was driven down a far darker path by the evil god Ares.
  • Expy: Duplicated Sophitia's movelist for a time, until he cast aside his sword for An Axe to Grind in III and got his own moves.
    • As of V, he seems to have taken some of Kratos' moveset. It's fitting, of course, since they are both Spartans.
  • Fighting Clown: In III and IV most definitely. Not to the extent of Yoshimitsu, though.
  • Hiss Before Fleeing: Does this in Broken Destiny story mode.
  • I am a Humanitarian: Mentioned in his official profile for V that he metamorphoses when he eats his victims, justifying his changes in appearance between games.
  • Large and in Charge: Leads his own pack of Lizardmen in III onward.
  • Leitmotif: ''Brutal Instinct''
  • Ninja Pirate Zombie Robot: In V, he's basically a fire-breathing lizard-dragon who fights like none other than Kratos.
  • Non-Malicious Monster: In Broken Destiny and partially in III.
  • Our Dragons Are Different: Arguably in V, due to his fire-breathing abilities and wings.
  • Rage Against the Heavens: Like Astaroth, but he wants to kill the god of fire instead of the god of war (no, not that one).
  • Roar Before Beating: His pre-match taunts.
  • Shout-Out: His 2P costume in IV looks very similar to Armadon from Primal Rage.
  • Shrouded in Myth: Aeon Calcos had a family. They were once this trope to him (they mean nothing to him now) and to everyone else aware of that fact.
  • Something Person: His fighter name (at least before V) was the Lizardman. A rare non-superhero example of this trope.
  • Sudden Name Change: Sort of. While his name was always Aeon Calcos, his fighter name in the series from I through IV was Lizardman. When he returned in V, he was called by his first name Aeon instead.
  • Took a Level in Badass: He became something of a joke in IV and Broken Destiny. In V, he's regained all his earlier menace and then some. It's implied that he killed Kratos and then devoured him.
  • Winged Reptile: In V he sports a pair of rather angelic feathered wings.
  • What Measure Is a Mook?: Silently lampshaded. Being given the generic name Lizardman and acting like a standard mook leads to him being easily dismissed by players not aware of his sad (and ironic) backstory. Since he is referred to by his actual name in V, this may begin to change.


    Soul Calibur
Soulcalibur V Appearance
Appearance in Soulcalibur 

A blue, often crystalline, weapon forged by Algol from a purified shard of Soul Edge with the intent of destroying the cursed sword, at the cost of the Hero King's life. However, the ritual was flawed due to Algol's lust for power and Soul Calibur developed a will of its own dedicated to ruthless justice, forcing the tribe of sages assigned to guard it to seal it away. Wherever Soul Edge appeared, so to did Soul Calibur to put a stop to it, eventually making its way into China, where it took the form of a jian called the Krita-Yuga. When Soul Edge resurfaced in Europe, Soul Calibur awoke and guided Xianghua to Nightmare. Plunged into Astral Chaos after Nightmare's defeat, Soul Calibur remained lost until Siegfried broke free from Soul Edge's control, weakening the cursed blade enough for Soul Calibur to break free. Siegfried used Soul Calibur to seal Soul Edge away, but the "Soul Embrace" was broken by Zasalamel, the last surviving member of the clan assigned to guard Soul Calibur. While Siegfried had been mortally wounded in a battle with Nightmare, Soul Calibur chose him as its host and encased him in a crystal exoskeleton to sustain his life and heal him. After Nightmare was defeated and Soul Edge destroyed, Soul Calibur fell into a decade-long slumber, reawakening when its nemesis returned.

  • Big Bad: Of Soul Calibur V as Elysium.
  • Big Good: Of the entire series (with the exception of V) as it’s the Good Counterpart to Soul Edge and wherever it appeared, Soul Calibur will always put a stop it’s evil.
  • Cool Sword: In its first form in Soul Calibur I and II games it was a fork-bladed jian. It returns to this form in V when Elysium mimics Lexia's fighting style. Otherwise it tends to have an icy, crystalline appearance.
  • Crystal Prison: It encases Patroklos in one when he refuses to submit to its will, in preparation for turning him into its own counterpart to Nightmare. Fortunately, Pyrrha breaks him free using Soul Edge before this can happen and he defeats Elysium, the manifestation of its will, in a battle for control of his body.
  • Evil Weapon: While Soulcalibur isn't nice at the best of times, in Inferno's ending in the first game and throughout the second game a corrupted version of it called "Soul Calibur (Evil)" appears.
  • Excalibur: One of its hosts was a certain king of the Britons who used it to defeat a Saxon warrior wielding Soul Edge.
  • Excalibur in the Rust: For the entirety of Soulcalibur, it was disguised as a jian called the Krita-Yuga, one of three sacred Chinese treasures reputed to have the ability to undo Soul Edge's curse.
  • Gemstone Assault: From III onwards, it appears to be comprised of icy blue crystals, though it reverts back to the form it had in the first two games when Elysium mimics Leixia's fighting style. A shard of it remaining in Siegfried's body enables him to fire Spikes of Doom from his sword as a Critical Edge.
  • Healing Factor: Soul Calibur's "spirit shards" are noted to have healing properties, as demonstrated when a piece of it imbedded in Siegfried's body slowly restored him to health after he was mortally wounded during a battle with Nightmare. This is also seen in-game, specifically in III, where the "Soul Calibur" weapon for each character has the side effect of gradually restoring their health.
  • Iconic Sequel Character: Somewhat out of necessity (thanks, Mr. Langdell). The series after Soul Edge is known as Soulcalibur so, naturally, the eponymous sword is a key component of that. Soul Edge continues to be a major player, though (and, in fact, Soul Calibur's introduction changed the context of the series from being a battle against an evil sword to a Cosmic Chess Game where both swords have their own agendas and use the characters of the series to try to drive those ends).
  • Instant Armor: Encases Siegfried in translucent blue crystal armor in IV, in order to protect and heal his mortally-wounded body.
  • Knight Templar: Whereas Soul Edge wants to bathe the world in blood and suffering, Soul Calibur's solution is to gain peace through absolute nothingness where man cannot harm themselves because it won't let them.
  • Light Is Good: It is a holy sword that was created to combat Soul Edge. However...
  • Light Is Not Good: Despite it’s purpose, Soul Calibur is a Knight Templar that ruthlessly seeks to exterminate Soul Edge and the Malfested.
  • Living Weapon: Like Soul Edge, Soulcalibur has a soul and will of its own that seeks to manipulate - and in some cases outright control - its wielder.
  • Mind Manipulation: It can read the souls of its wielders, and like Soul Edge seeks to manipulate them into serving it. In IV it chose Siegfried as a host due to his corresponding hatred of Soul Edge and desire for redemption making him an easy unwitting puppet. In V it deemed him unworthy since he'd grown suspicious of it over the timeskip, and picked Patroklos instead due to him being naive and blindly devoted to justice, and therefore all too easy to manipulate. At least it's nicer than Soul Edge about it since Soul Edge simply overwrites the mind of its host with its own whereas Soul Calibur is more about taking desires one already has and working those towards its own objectives.
  • Mirror Character: Living Weapon variant: Due to having been forged from a shard of Soul Edge, Zasalamel's clan instigated a rule that no-one was allowed to become the sword's host more than once out of fear that the similarities between the two swords ran deeper than shapeshifting. Turns out they were right.
  • Morph Weapon: Like the sword it was formed out of, Soul Edge, Soul Calibur can change shape to accommodate its wielder's preferred fighting style. Its "default" form is that of a short, two-pronged one-handed sword that was wielded by Xianghua as a jian. When Siegfried took it, it changed into a BFS of pure crystal. Interestingly, when Patroklos claimed it, unlike his sister (who continued to use the same short sword/shield combo even after acquiring Soul Edge) it transformed into a sheathed sword because Patroklos's memories of being an Iaijutsu Practitioner were awakened when he took the sword. Elysium, who uses a randomized female fighting style each round, will create Soul Calibur-equivalents of the weapons wielded by the female cast (including Natsu's dual kodachi or Hilde's short sword and lance combo).
  • Pet the Dog: It left a shard of itself inside Siegfried to heal his body even though it no longer needed him after Soul Edge's destruction.
  • Power Crystal: From III onwards, Soul Calibur is shown to have a glowing blue crystal at its core, a counterpart to Soul Edge's eye.
  • Red Baron: Soul Calibur is frequently referred to as the Spirit Sword.
  • Sealed Good in a Can: For a given value of "good". When Xianghua first defeated Nightmare, Soul Edge lashed out and sucked the Spirit Sword into the depths of Astral Chaos. When Raphael stabbed Soul Edge's eye in a final act of defiance, Soul Edge was weakened enough that Soul Calibur was able to escape its prison. At the end of V, both Soul Edge and Soul Calibur are banished back to Astral Chaos.
  • Sealed Evil in a Can: The purification ritual that created it was tainted due to Algol's lust for power, imbuing Soul Calibur with a malevolent will of its own. The sages assigned to guard it managed to suppress it until Siegfried's and Nightmare's clash at the end of III.
  • Unholy Holy Sword: Soul Calibur developed the reputation of being the only thing capable of ending Soul Edge once and for all. However, due to the weakness in its creators heart, it possessed a malevolent will of its own that seeks to impose "order" on the world and ruthlessly exterminate the Malfested (and anyone who gets in its way).

Additional Characters

    Edge Master
Soulcalibur V Appearance
Appearance in Soulcalibur 

"Can you beat this old warrior?"
Weapons: all weapons
Voiced By: note 

The mysterious master of all fighting styles in the world, teacher and advisor of the Ling-Sheng Su, and foreteller of all events in the series. Trained Kilik after his temple went down, and later taught him the art of purification so he could purify Soul Edge. For a time, he remained in his hermitage, moving the plot along from time to time (like teaching Mi-na in III).

He returns in V, unaged from his original appearance due to being immortal because he has absorbed the energies of both Soul swords. He encounters Patroklos in Astral Chaos as he is trapped there when Elysium takes full control of his body, rewinding time for him so he can rectify his mistake of killing Pyrrha. When Patroklos refuses Elysium's order the second time, he is sent back into Astral Chaos and Edge Master teaches him how to implant his own will into Soul Calibur, freeing him from the imprisonment in Astral Chaos.

The artbook reveals that the reason Edge Master is in Astral Chaos is to fight Algol, who has secretly been corrupting the world's energies from behind the scenes in the hopes of conquering it while everyone else is in disarray.

Edge Master is the series' original mimic character. He uses all fighting styles, switching to another one at the end of each round.

  • Ascended Extra: He made his very first appearance in the Soul Blade strategy book commissioned by Namco itself. In Soulcalibur, he is made into a playable character.
  • The Blacksmith: He has forged for himself every one of his weapons.
  • The Bus Came Back: His only appearance in the series was the first Soulcalibur. After a few games of being succeeded by other copycat fighters, he finally returned in Soulcalibur V.
  • Deus Exit Machina: Somewhat fitting of his Obi Wan-esque status. Edge Master is most likely one of the strongest characters in the series, up there with Algol, but he never directly gets involved in the story, instead observing events from afar and giving advice and tutelage to those who seek him out, such as Kilik and Seong Mi-na. V marks the first time he's actually contributed to the plot, even if it's only for all of five minutes.
  • Ditto Fighter: Mimics all characters' fighting styles, though he does have two unique moves with Kilik/Seong Mi-na. In V's Legendary Souls mode, Edge Master only mimics Alpha Patroklos' style.
  • Evil Redhead: His Superpowered Evil Side switches his old white hair into furious red.
  • Leitmotif: ''Master of Edge''
  • A Master Makes Their Own Tools: Creates all of his own weapons so they are suited to his technique.
  • Mr. Exposition: He could be this, but he refuses to speak about his past, or that of the sacred weapons he supposedly carried into the temple.
    • He does speak a bit about the nature of Astral Chaos to Patroklos, as well as giving him advice on following his own path and controlling his own sword.
  • Multi-Melee Master: Being a Ditto Fighter, he is a master of every single fighting style in the game.
  • Named Weapons: Averted completely. Edge Master's philosophy is that a weapon is just a tool and only a strong soul makes a strong warrior. To reflect this, all his weapons are nameless.
    • The story behind Xianghua's nameless sword in II implies that it was originally his, with IV confirming it.
  • Old Master: He lives long enough to have mastered every weapon fighting style.
  • Immortality Inducer: Implied in his first appearance, later confirmed in IV to be the result of exposure to both swords' energies.
  • The Rival/Friendly Rival: Seems to be one to Olcadan.
  • Time Master: Somehow becomes this in ''V', making Patroklos go back in time to correct a mistake.
  • Sink or Swim Mentor: His last trial for Kilik was a no-holds battle against his Superpowered Evil Side.
  • World's Best Warrior: He has never been defeated in combat, with the exception of one draw against Olcadan. And Kilik did defeat his Superpowered Evil Side as part of learning to use Kali-Yuga to strike at evil energy, but it's unknown whether he was stronger or weaker than his normal self in that state.
  • Yin-Yang Bomb: Inside his body he stores evil energy, which he can make use of to simulate being a victim of Soul Edge's corruption. And he's a master of purifying techniques as well.

Soulcalibur III Appearance
Appearance in Soulcalibur 

Origin: Southampton, Kingdom of England note
Weapon: Gassan note , a katana
Voiced By: note 

British orphan raised in Japan. Hated by his peers, he sought to do great things to be respected. He sought Soul Edge, thinking it was the greatest deed there was to do, but later found it was meaningless and returned home to marry a prostitute. Later, the shard he gave her as a gift got her killed, so he placed the guilt on himself and set out to destroy the sword and redeem himself.

  • Always Someone Better: At first he wanted to do some legendary stuff so he'd be respected by his peers. A year into his quest, he just realized he wasn't really that good and that there were many better fighters out there.
  • Ascended Extra: At least he went from obscure to bonus character spot...
  • Bowdlerise: Korea has bad blood with Japan (for very good reasons), and especially regarding samurai, so Mitsurugi's character model was modified to have blonde hair and an eyepatch. Thus, Arthur was born.
  • The Cameo: He makes two in Broken Destiny, one as a random foe for quick play and in another he is part of a conversation in The Gauntlet where he is referred to as "Blond Samurai." He also makes a small cameo with the player characters in the intro to Weapon Master in SCII.
  • Eyepatch of Power: It's unknown how he lost his eye, or if he has lost it at all, however.
  • It's All My Fault: He blames himself for handing the shard of Soul Edge he found to his wife, which caused her death.
  • Mighty Whitey: A British man raised in Japan. Subverted in that, in-canon, he's nothing special.
  • No Historical Figures Were Harmed: He's highly reminiscent of William Adams, an English navigator who travelled to Japan in the year 1600 and became the first western samurai.
  • Phenotype Stereotype: A blonde-and-blue-eyed British Mitsurugi is Namco's idea of a foreign character replacement for Mitsurugi.
  • Ramming Always Works: His style in Soulcalibur III has plenty of shoulder rams, a few of which are anti-AI moves.
  • Spear Counterpart: To Setsuka — both are Westerners raised in Japan, who dress like locals and fight with Japanese martial arts.
  • Western Samurai: Arthur was originally an alter-ego of Mitsurugi created for countries, like Korea and China, that refuse to allow the depiction of samurais. However, in subsequent titles he was later canonized as a separate character instead a replacement for Mitsurugi. In design, Arthur is a blond, British man sporting an Eyepatch of Power who was raised in Japan and eventually became a samurai.