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The various groups who reside in Throne.


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The Seven

    The Seven 

https://static.tvtropes.org/pmwiki/pub/images/rsz_the_seven___2.jpg
From left to right: Gog-Agog, Mottom, Jadis, Jagganoth, Mammon, Solomon David, Incubus.

When the demiurges slaughtered each other in their civil war over creation, seven of them emerged victorious and over the ensuring eons have gone entirely mad.


Tropes applying to all of the Seven:

  • Big-Bad Ensemble: Of the entire setting, though Jagganoth is given special importance.
  • Early Installment Character-Design Difference: As most of the Seven appeared in the prologue, they've been adjusted over time as the comic has progressed, partially due to Art Evolution and subtle tweaks to their designs, partially because of their madness ebbing and flowing, and partially because their first meeting was in the Void, which alters the physical appearance of humans.
    • Incubus' envoy at the Demiurge council was a "First Consort", a woman who was later seen as a corpse by his throne, however Incubus' empire has since been shown to be a near total anarchy that has little to do with sexual lust.
    • Jadis' slab changed in size from towering over normal people to being modestly taller than her followers; she's also able to speak more clearly in the second meeting of the Demiurges and doesn't require an interpreter. Her followers changed from wearing hooded robes to featureless prisms.
    • Solomon David originally had a somewhat dumpy appearance and an unhealthy pallor to his skin; his later appearances have had a more natural skin tone and his design more clearly conveys that he is extremely muscular.
    • Gog-Agog was significantly more unhinged in the prologue compared to her later appearances, and more respected by the other Demiurges. Her followers were also changed from strange infant-sized creatures to monstrous clowns.
  • Enemy Mine: The demiurges are not on the best of terms with one another, but up until now, they have cooperated to keep Jagganoth in check and prevent him from destroying existence. Incubus aims to change that and start a massive multiversal war.
  • Enforced Cold War: As mentioned under Enemy Mine above, the other demiurges are cooperating to keep Jagganoth in check. Incubus even mocks Solomon for being the only one of them who even dares to think that the war is over.
  • Even Evil Has Standards: Even the other demiurges find Incubus despicable, though it's because he failed to claim his throne properly rather than due to any sort of moral qualm.
  • God-Emperor: As the winners of the civil war between the demiurges, they alone claim this title now.
  • Holy Halo: Or unholy halo, as the case may be, but each of them has a halo reflecting their power.
  • Immortality: All of them became immortal due to various techniques, though in Mammon's case (and perhaps Gog-Agog), he was naturally The Ageless. Some methods work better than others.
  • Immortality Immorality: Immortality has proven to be a deliberately detrimental thing for some of them, with Mottom deeply regretful of her constant sacrifices to the corpse-tree of her husband and Mammon going senile despite being The Ageless and making a Heel–Face Turn from forgetting to be evil.
  • Mad God: According to White Chain, they are all completely mad.
  • Painting the Medium: Each Demiurge but Incubus has unique speech bubbles. Solomon David's, Mammon's, and Mottom's text matches the colour of their power; Gog-Agog's speech is an unhinged green scrawl; Jadis whispers in drifting white-on-black bubbles; and Jagganoth has heavy red hand-lettered words on black.
  • Rainbow Motif: They are each associated with a single color: Jagganoth is red, Mottom orange, Mammon yellow, Gog-Agog green, Jadis blue, Solomon David purple and Incubus pink. These colors correspond to their Seven Deadly Sins motif, except for Lust (Incubus), which is traditionally associated with indigo/dark blue.
  • Seven Deadly Sins: Each of the Seven can be connected to one of them, though it's more obvious for some than others. Note that the associations are mostly determined by fans (with help from Word of God) and have never been referenced in canon, though the color-associations hint at them.
  • Time Abyss: They're all extremely old, as the Demiurge War was millennia ago. Some, like Gog-Agog, were ancient even before that.
  • There Can Be Only One: Part of why the number of demiurges was reduced to just the seven of them; each time a demiurge killed another, they would claim the power of the loser's keys, reconstructing the fragments of the Universal Voice that each one contained. This ultimately forms a Divine Word (such as Mottom's "Glory"), one-seventh of the name of God.
  • Trapped in Villainy: More than one of them are sick of the obligations that being a Demiurge entails, weary from their supernaturally long lives, but dare not risk destablizing the fragile peace that exists among the Seven and ignite the Third War of Conquest.
  • We Used to Be Friends: They used to congregate together at a table and Word of God implies that they won the war because they worked together. Now... not so much.
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    Mottom 

Queen Nadia Om, the Blood Flower, Imperiatrix of the Gates of Fire, Bearer of the Word Glory, Goddess of the Seven Part World (Mother Om/Mottom)

https://static.tvtropes.org/pmwiki/pub/images/mottom.jpg
Click here to see Mottom as a child. 
Click here to see Mottom as a young woman. 

One of the Seven, she appears in the void with the appearance of a withered crone in immense, decadent silks, constantly eating; but she displays a much more pleasant face to her followers. Her halo is gold, and unlike the others it stands upright behind her head, as if part of her costume. She bears the word Glory.

Her holdings include the Earth Allison hails from, though thankfully for that world, she had yet to claim it when the story opens.


  • Ambiguously Brown: In her youth, she had brown skin and white hair. This doesn't match any Earth ethnicity, but of course she's not from Earth.
  • And Now For Something Completely Different: She interrupts her speech to Allison about the precarious balance of power among the Demiurges so that they can go attend a ball.
  • Aristocrats Are Evil: Oh yes, and with countless evil courtiers to attend her fancy parties.
  • Be Careful What You Wish For: She begs Allison to usurp her and take her place so that she doesn't have to be a monster any more. It's not quite clear what she expected to happen, but Allison punches her in the face and destroys the tree that was the source of her immortality.
  • Better the Devil You Know: The reason why Mottom refuses to take Allison's key, despite it being remarkably easy for her to do so. Jagganoth is so powerful that only the combined power of the other six Demiurges could hope to stand a chance against him. While claiming the power would be a great boon to herself, it would threaten the balance of the already-precarious alliance, the sole obstacle to Jagganoth's mission to annihilate the multiverse.
  • Big Eater: Part of the reason fans associate her with gluttony; she demonstrates it with gusto (though she mostly just wastes food).
  • Boss Subtitles: Queen Nadia Om, the Blood Flower, Imperiatrix of the Gates of Fire. Bearer of the word Glory, and Goddess of the Seven Part World.
  • Broken Tears: Mottom cries these after Allison's escape.
  • Cannibalism Superpower: An odd example. While it's a fruit that's keeping her alive and allowing her to temporarily regain her youth, it's fruit grown from the tree-corpse of her husband... Who in turn feeds off the blood of countless young women.
  • Can't Kill You, Still Need You: Why Mottom hesitates to kill Allison during their final confrontation: She needs her to be the new Mother Om. Allison realizes this, though, and is able to use it to turn the situation in her favor.
  • The Chains of Commanding: She makes it clear, from the moment she starts speaking to Allison, that she feels burdened by the demands of her position, and has grown weary from the toll it has taken on her. She is also well aware of how tenuous the balance between her and the other demiurges is, and that she can no longer sustain her life with her husband's fruit. She wants Allison to preserve the balance; see Deal with the Devil, below.
  • Cruel Mercy: She seems fond of this as a form of punishment. Just ask Pryan Sor.
    Mottom: For thy valiant concern o'er hunger, I grant thee a power. The power to tend to the hunger of others. Eternally.
  • The Cynic: In contrast to Solomon David, in particular. She believes the Seven, including herself, are just waiting around for the Conquering King to return and kill them.
  • Dark-Skinned Blonde: This was how she looked when she was younger, and is the form she still takes among her court. Here, for example.
  • Deal with the Devil: She offers Allison the opportunity to take her place among the Seven, along with her source of immortality and all the riches that come with being ruler of one seventh of the multiverse. The price: Allion would need to satisfy Mottom's courtiers and keep Hastet Om fed with the blood of beautiful virgin women, while also keeping the rest of the Seven at bay. Allison elects to Take a Third Option: She just destroys Hastet Om's body, freeing Nadia from having to choose whether to keep feeding him or force the mantle on someone else.
  • Decadent Court: Justified. Mottom displays her power to her subjects by flaunting her extreme wealth at any given opportunity, encouraging her subjects to indulge in the name of divine inspiration, and demanding exorbitant offerings as a show of piety with dire consequences to those who refuse her. Among her faithful, they see these offerings as both necessary and appropriate because of the belief that all things rich and beautiful are born from her, and thus are owed to her.
  • Dynamic Entry: Allison and company get into Mammon's infinite vault by traversing miles and miles of mazes and puzzles and treachery. Mottom gets in by crashing her floating palace-city into the exterior and breaking the infinite vault completely. As a result, Mammon's nearly endless wealth is spent spilling out into Throne
  • Even Evil Has Standards:
    • Mottom has a rare humanizing moment explaining Jagganoth's growing threat to Allison. While she fully embraces her role as a gluttonous tyrant god-ruler, she is truly terrified of Jagganoth and his relentless pursuit of the destruction of the Multiverse, and refuses anything that could cause their tenuous defense against him to collapse — even when it's the Master Key of Kings.
    • During her younger days, she also eventually became fed up with her husband, Hastet, and the horrific treatment of his increasingly large harem of wives, putting a knife through his eyesocket while he slept. Unfortunately, even death didn't seem to curb his perverse appetites.
  • Evil Costume Switch: Not that she's any less evil in her day-to-day life, but when she gets off her throne and goes to battle against Mammon, she switches to an all-black version of her usual outfit.
  • Evil Counterpart: To Allison. Mottom's role in the story so far seems to exist to show the audience who Allison could have been under different circumstances. They both struggled with the way physical beauty and the expectations of womanhood shaped their lives, had rather mundane upbringings, with mundane but achievable aspirations, only to have roles of greatness thrust upon them against their will. This is reflected in their appearances and respective color schemes during their time together in Wielder of Names — Mottom as a young woman is a dark-skinned platinum blonde, while Allison is a fair-skinned brunette, and their dresses are similarly reversed.
  • Evil Old Folks: Her true form is ancient and withered, which is particularly noticeable among the Demiurges, who are otherwise The Ageless. In her court, however, she appears as a beautiful young woman thanks to consuming peaches of youth.
  • Faux Affably Evil: She's too powerful to really care to conceal her true nature as a corrupt Goddess-Empress, and few dare to point out her hypocrisy or vague attempts at playing the righteous ruler as insincere.
  • Forced into Evil: Plucked from a backwater world to become bride to a tyrant when she was barely 13. And when she tried to kill him to end his endless string of abusing his wives, she ends up burdened with his demonic corpse, instead... Along with his kingdom, his power, and his Decadent Court.
  • Gilded Cage: She views her entire life this way, even now that she's one of the most powerful people in the entire universe, and it's a running theme throughout her story, from her forced marriage to Hastet Om to the way she forces Allison to participate in her feasts and balls.
  • Green Thumb: As befitting her title of "the Blood Flower", she has control over plants. However, in a unique twist she can turn people into plants. This seems to extend to anything that is/was living, as she demonstrates during her rant at Allison.
  • The Hecate Sisters: She's all three on her own, due to the way her age and mental state shifts when using her peaches of immortality. Most of her on-screen time is as The Crone, though.
  • Immortality Immorality: And she knows it — when she's confronted with all the atrocities that sustain her, the best she can manage is a tearful "Look what I've become!"
  • I Was Quite a Looker: Her normal form is that of a shriveled, blue-skinned crone, but when she regains her youth after eating the fruit, she becomes a beautiful young woman. She says she was chosen by her husband, the previous bearer of her Key, for being the most beautiful woman in his entire domain.
  • Meaningful Name: Om is the name of the sacred sound and spiritual icon in many Indian religions—ॐ. Doubles as an Ironic Name because as a Demiurge, Nadia Om isn't a particularly peaceful person.
  • The Mind Is a Plaything of the Body: Subtle but a deliberate choice; as the dark-skinned hag first introduced, Mottom is crafty and acerbic. Immediately upon using the fruit to bring her age down to that of a child, she enthusiastically leads the way to a ball, and as it starts to wear off she displays melancholy and fear.
  • Mind over Matter: Her city-sized palace complex floats in the sky and travels between dimensions through the force of her will alone.
  • Petal Power: Is often surrounded by pink petals, at least, in her youthful appearance, and has also weaponized the skill by dissolving people into petals with a whispered word.
  • Race Against the Clock: After Wielder of Names, with her source of immortality gone, she's limited to only those peaches she'd previously stored and even they seem less effective than ever; with her limited time left, her sole motivation seems to take out her revenge on Allison, though even the other Demiurges know she doesn't have long left.
  • Sanity Slippage: After Allison destroys the source of her immortality, Nadia becomes more and more unhinged as time passes, leading her to crush through Mammon's vault with her whole city on fire, demanding to know where Allison is, and assaulting Mammon despite the dragon calling out to their friendship. During a meeting with the rest of the Seven, she is very aggressive, attacking Mammon and blasting Gog-Agog's head repeatedly.
  • So Beautiful, It's a Curse: She describes her youth this way; she was chosen as (the horribly abusive) Hastet Om's wife due to her beautiful hair, which rendered all her other goals and desires and accomplishments meaningless.
  • Surrounded by Idiots: Views the rest of The Seven this way, although given that she refers to them as "the other six idiots who rule the cosmos," she thinks little better of herself.
  • Trapped in Villainy: To the point where she begs Allison to take her power and kingdom because she's so miserable.
  • Villainous BSoD: After Allison destroys the source of her immortality, she only sits, eyes glazed, watching the wreckage burn and letting her palace drop out of the sky. However, once she has recovered enough to realize that Allison will likely be infiltrating the Vault of Yre to locate Zaid, she comes roaring back, looking for revenge with her still-burning city in tow.
  • Villainous Friendship: Once, long ago, Mammon and Mottom were friends, or at least trusted allies. Unfortunately, by the time they see each other in the story proper, any good feelings they had towards each other are long faded.
  • Villainous Glutton: She has her servants wear plates of food on their heads, and is constantly eating from them. In fact, her gluttony is so extreme that her desire for a particular fruit that grew in the forest around her home reduced the entire region to a scorched wasteland.
  • Who Wants to Live Forever?:
    • Doesn't seem to mind that her death or that of her peers is coming. Made more explicit later when she's talking to Allison.
      Mottom: Do you have any idea how old I truly am? The days are like water.
    • Subverted when it becomes clear that despite her cynicism, she is utterly terrified of death and is willing to do absolutely anything, no matter how horrible, in order to avoid it.
  • Wicked Witch: Several characters use the "witch" epithet against her; she leans heavily on magic in combat; and she looks like a withered old crone when she's not sustaining her youth with stolen lives.
  • Woobie, Destroyer of Worlds: She became a demiurge when the demiurge Hastet Om noticed her beautiful hair and forced her to marry him... and, she implies, raped her repeatedly. This makes her bitter and cynical outlook on the nature of power at least somewhat more understandable.
  • You Remind Me of X: She makes it clear that Allison reminds her of her younger self.
  • Your Head A-Splode: She splatters Gog-Agog's head with a word when she tires of her incessant gossip. Not that it does more than piss her off.
    Gog-Agog: Of course! Then it must be that awful witch, Motto—
    Mottom: PERISH.

    Solomon David 

Solomon David, God-Emperor of the Celestial Empire and Grand Master of Ki Rata, Bearer of the Word Diamond and God of the Seven Part World

https://static.tvtropes.org/pmwiki/pub/images/solomon_david.jpg

One of the Seven, with the appearance of a massive bald black man with a square beard. His halo is huge and purple; the light it casts down onto him gives his skin a purplish cast. He is the most self-righteous of the Seven, still believing that everything he does is right.

According to Word of God: "Solomon David is regarded as just, even-handed, and incredibly brutal by most of his subjects. As god-emperor of the powerful Celestial Empire, his dictatorship has uplifted countless societies and crushed countless more into dust. Most people live their daily lives with a high degree of safety, industry, and prosperity under his rule, if not freedom."


  • The Ace: Being a paragon is more or less his shtick.
  • Affably Evil: Of all the Seven, he seems to have the best manners. When Mottom is laying about with insults and blowing Gog-Agog's "head" off, it's him who tells her to tone it down and have respect.
  • Antagonist Title: For book 4, "King of Swords", and he does fit quite well with the description of the tarot card for which it was named. At least, that's what we were led to assume. The actual King of Swords is Incubus.
  • Arrogant Kung-Fu Guy: He holds a regular tournament where the goal is to draw one drop of blood from him in a fight, with the prize being a single wish—which can be for his kingdom or even his Key. Not an easy feat by any stretch, but almost suicidally generous given that the setting has monstrosities like Jagganoth running around who could feasibly do that and then some.
  • Bald of Evil: He believes it, presumably, to be a Bald of Awesome, and he certainly looks the part.
  • Beard of Evil: He adopts a Badass Beard in the Iranian style after the War.
  • Blasé Boast: He calmly tells a newcomer that his homeworld has two suns "Because I put them there."
  • Boss Subtitles: Solomon David, God-Emperor of the Celestial Empire and Grand Master of Ki Rata, Bearer of the Word Diamond and God of the Seven Part World
  • The Chains of Commanding: There are hints that he's waiting for a worthy successor so he can leave his empire behind and continue to hone his Enlightenment Superpowers. Whether a guy like him could ever actually forfeit such a prestigious position is as yet unknown, but his Surrounded by Idiots expression when he's stuck mediating between Mottom and Mammon speaks volumes.
  • Covered in Scars: Inverted — among the Demiurges he is the only one totally un-scarred. This is because he is one of the only living practitioners of Ki Rata, an esoteric martial arts whose chief tenet is being completely unassailable.
  • Finger Poke of Doom: The central tenet of Ki Rata- focus the greatest possible force onto the smallest possible point, then strike. Practitioners can vaporize bone or shatter stone with a tap of the fingers using only one point. With two, they can decapitate a man by snapping their fingers. A single ten-point strike is said to be capable of leveling cities.
  • Freudian Excuse: His small farmstead was burned, his wife and daughters were killed, and he was forced to flee to save his own life then spent years with monks training in Ki Rata as his homeland was looted to the point where not even the sun remained. Little wonder that the moment his training was pronounced complete, he turned on the order that trained him and did nothing to save his home.
  • From Nobody to Nightmare: Once a lone citizen-soldier of Rayuba, fleeing the murder of his family and the destruction of his homeworld by the conquering demiurge Yemmod. Now... well, just look at his list of titles.
  • Heroic Build: As befits a man who makes a point of exemplifying physical and metaphysical perfection, he stands head and shoulders over most other humans and has a broad-shouldered, chiseled physique.
  • Holy Halo: While all of the Demiurges have halos (representing power rather than goodness), Solomon David's halo is notably larger and gaudier than the others', reflecting some mix of his power and his pride. It also flares up when he's annoyed.
  • Holier Than Thou: He is the only one of the Seven who believes himself to still be a hero, and therefore constantly radiates this.
  • Hypocrite: He scolds Mottom and Mammon for disrespecting the Concordance of the Demiurges by sniping back and forth at each other, then shatters the stone conference table as a show of force — and a rather petty one, given the feats they're all capable of.
  • Light Is Not Good: His base of operations is on a planet that's drenched in the light of a binary star system. He put it there as a show of power, even though it's uncomfortably bright.
  • Meaningful Name: Plainly. He's named after the Biblical kings Solomon and David. Although, it is entirely possible that he might actually be those kings.
  • Modest Royalty: Seemingly. He walks around his kingdom in simple clothes with no bodyguards. Of course, this is actually a function of his pride—he knows no one would dare attack him, and he is confident in defeating any opposition even if they did.
  • Nepotism: On the one hand, he gives generations of his sons important places in his kingdom's bureaucracy, where they can administrate entire worlds. On the other hand, he refuses to name any of them his heir, bluntly telling them that none of them are worthy.
    Solomon David: Contemplate these words, counselors: If you desire the crown—why here it is.
  • Obliviously Evil: According to Mottom, he is the only Demiurge who still believes himself to be a hero.
  • Politically Incorrect Villain: The children he fathers to administrate his Celestial Empire are exclusively male, which Word of God says is intentional on Solomon's part.
  • Purple Eyes: In keeping with his overall colour scheme, and a trait he passes on to his sons. His From Nobody to Nightmare flashback obscures his eyes, so whether the colour is natural or a side effect of his Enlightenment Superpowers is unclear.
  • Purple Is Powerful: In keeping with his regal and powerful nature, Solomon's color of choice is purple, from his clothes and throne room wall hangings to his halo and speech bubbles.
  • Roaring Rampage of Revenge: His family was killed by the demiurge Yemmod when conquering his homeworld of Rayuba, he then spent an undefined ammount of time training Ki-Rata with monks who stood idle while his world was being destroyed piece by piece, upon attaining mastery, he promptly killed his old masters for their inaction before going out and slaughtering Yemmod, taking his godhood and rebuilding his homeworld.
  • Smug Snake: He's almost always seen with a small smirk. Unlike most examples of the trope, he can more than back it up, and isn't duplicitious or manipulative; his smugness comes from his genuinely unmatched strength.
  • Supernaturally Young Parent: He brags that he has outlived 25 generations of his sons, all of whom look much older than him at the time. It's one of the benefits of being The Ageless.
  • Supernatural Martial Arts:
    • A master of Ki Rata, the most difficult and dangerous martial art in the universe — which is saying something, considering the "less dangerous" martial arts forms seen so far include the skill of eviscerating enemies with one's bare hands. The Manual of Hands and Feet describes it as a form of Hokuto No Ken, except everything in existence is now a pressure point; the reason for its danger is that the overwhelming power makes it incredibly easy for the user to press themselves to death by mistake.
    • The author has implied that he gained immortality though breathing exercises, though what it entails is unknown.
  • Utopia Justifies the Means: In this case, the means being total subjection to a delusional God-Emperor. Abaddon describes his domain's justice system with a twisted version of the Judgment of Solomon: the case is delegated to an imperial clerk, who heavily scrutinises the lives of both women to determine who might have conceived a child in the time frame. The liar is executed. The actual mother is punished with hard labour for having an illicit relationship with an acting military officer (although she later becomes a clerk, her education having been paid for by the state), the child is made a ward of the state and never sees either parent again, while the father is dishonourably discharged.

    Gog-Agog 

Gog-Agog, Queen of Worms: The Great Devourer, Scourge of Worlds, Bearer of the Word Beast and God of the Seven-Part World

https://static.tvtropes.org/pmwiki/pub/images/gog_agog.jpg

One of the Seven, and far more obviously insane than the others. Her halo constantly drips some sort of green ooze, reflecting her personality wildly varying. According to word of god, she rules and controls entertainment in Throne and is considered a major celebrity there.


  • Affably Evil: "Your pal, Gog-Agog!" Even in a tense meeting of Demiurges she happily admits that she thinks Allison's "so cool", and she's nothing short of perky when she proposes an Enemy Mine deal to Allison.
  • The Assimilator: Anyone who eats one of the worms she's composed of becomes an extension of her. It's implied that she has spread through a lot of people this way.
  • Boss Subtitles: Gog-Agog, Queen of Worms: The Great Devourer, Scourge of Worlds, Bearer of the Word Beast and God of the Seven-Part World
  • Butt-Monkey: As much as a Goddess of the Seven Part World can be considered such, but none of the other Demiurges seem to respect her in the slightest. Mottom especially has a habit of blowing up her face regularly enough that even with her limited attention span, Gog-Agog is really annoyed by it.
  • Cloudcuckoolander: While all of the Seven have descended into madness, they can at least keep themselves together enough to make plans and put up a good front. Gog-Agog can't even manage that; at times, she's barely able to follow the thread of conversation.
  • Color-Coded Eyes: She seems to be associated with envy and is literally a green-eyed monster when she shows up to say hello to Allison.
  • Crouching Moron, Hidden Badass: Is an absent-minded, barely lucid entertainment mogul... and a God-Emperor who survived the Universal War. If she could pull herself together and focus, she could actually be the strongest Demiurge.
  • Deal with the Devil: Offers people to consume a worm and become part of her, offering simple happiness, or, when that doesn't work, the chance to be part of a demiurge. Her deal is effectively a knock off of Incubus' deals, which only leaves people spiritually consumed instead of literally.
  • Dynamic Entry: Gog-Agog sometimes eats her servants alive from the inside-out while they're introducing her to the audience.
  • Early Installment Character-Design Difference: Of the Seven, her design shifted the most dramatically between the prologue and her proper introduction in King of Swords, changing from a nihilistic vanity obsessed madwoman to a Monster Clown who none of the other Demiurges respect in the slightest. However, with her madness being more evident and variable than any other Demiurge, it's possible that the earlier design was merely a phase she went through.
  • Evil Diva: She's a major celebrity in Throne's entertainment world and has a distinctly theatrical bent.
  • Facial Markings: As of Book 4, she has pink arcs across her eyes and chin, which are copied by people who have "become her" by eating her worms.
  • Good Thing You Can Heal: She's had her head blown up in two consecutive on-screen appearances, both of which were supposed to be peaceful meetings. Since she can reconstitute herself, she more or less treats decapitation like a Wardrobe Wound:
    "I was working on that face!"
  • Hive Mind: Gog-Agog is less of a distinct entity composed of worms, and is more akin to a sentient disease that propagates itself by promising hosts happiness and power, only to consume them. Anywhere her hosts are, so can she, physically and gruesomely replacing them with herself and her Key.
  • Inexplicably Awesome: Since only humans, Preservers, angels, and devils are known to have souls and true sentience, a heap of worms that ascended to Demiurge status is weird even by Throne's standards.
  • Iron Butt Monkey: An instance where an explicit Healing Factor justifies slapstick, a Running Gag centers on her face being blown up.
  • Meaningful Name: Gog-Agog sounds intentionally similar to the biblical Gog and Magog.
  • Monster Clown: She dresses like this during a meeting of the demiurges and brings troops that dress the same way.
  • The Older Immortal: Gog-Agog is the oldest of the Seven by a large, large margin.
  • Running Gag: In every appearance she's made so far, she has had her head blown up or damaged; while this was at first used to reveal her nature as a pile of worms, later recurrences have been far more comedic, with Allison caving her face in within seconds of meeting her for the first time. She even gets in on the action herself, decapitating herself barehanded to punctuate a point.
  • Sinister Scythe: Used to wield one during the Universal War.
  • Technically Naked Shapeshifter: "Naked" might be an overstatement, but she can form her worms into clothing as well as flesh. Most frequently demonstrated with hats.
  • Uplifted Animal: She was once an actual pile of worms.
  • The Worm That Walks: Beneath her superficially human appearance, her body is a mass of worm-like creatures that can reconstitute themselves after injury or disperse when she wants to leave an area quickly. Flashbacks show her with a far less human form.
  • Time Abyss: While all of the Demiurges are millennia old, she is far more ancient than any of them.

    Jadis 

Jadis, The Lady of Infinite Repose, Bearer of the Shape of the Universe, the Queen of Shapes

https://static.tvtropes.org/pmwiki/pub/images/jadis.jpg
Click here to see Jadis as a young woman. 

One of the Seven, she exists inside a block of glass, and — while once beautiful — is now a decaying corpse. She never moves save to whisper prophecies, which are interpreted by her attendants.


    Mammon 

Mammon, the Grand Dragon, Scaled God of the Deep, Master of the Infinite Vault, Lord of Yre-Ynamon, Bearer of the Word Tower, God of the Seven-Part World

https://static.tvtropes.org/pmwiki/pub/images/mammon.jpg

The sole non-humanoid Demiurge amongst the Seven. Bearer of the word Tower and God of the Seven-Part World, his bank spanning 111,111 universes has wealth which surpasses that of even gods.


  • All for Nothing: Mammon destroyed everything and everyone he cared about for his money, and now he can't even remember why it was all so important to him. He misses his family deeply and keeps the bodies of his elders meticulously cared for in his vault.
  • Affably Evil: What sort of terrible wrath does Mammon bring down on Allison for breaking in and murdering her way through the fortress of one of the richest and most powerful monsters in existence? A stern scolding and a demand for an apology. That he immediately accepts. He then acts the role of a generous host, telling her to simply ask if she needs anything.
  • The Ageless: As a Servant, Mammon is immune from death by old age — he's still technically vulnerable to death by injury, but good luck trying given that he's a giant dragon with a Key of Kings in his head.
  • Ambition Is Evil: His race thinks so, and he sort-of embodies it, since he killed his entire clan when they rejected his ambitions.
  • Amnesiacs Are Innocent: A significant part of his treatment by others; while he's certainly done monstrous things in his past, his senility and affable nature means few even have the heart to attempt to kill him in the first place.
  • Beard of Evil: A non-humanoid version with a long goatee and Fu Manchu moustache.
  • Boss Subtitles: Mammon, the Grand Dragon, scaled god of the Deep, master of the Infinite Vault, and Lord of Yre-Ynamon, bearer of the word Tower and god of the seven-part world.
  • Dragon Hoard: As the title implies, his bank is vast enough that he can swim through his Pooled Funds.
  • Fiction 500: His bank encompasses 1/7 of reality and helps fund at least one of his fellow Seven's empires. The floor of his treasure chamber can't be seen for all the gold coins in it, stretching from horizon to horizon. He didn't win his Key of Kings from a rival — he bought it.
  • The Fog of Ages: Centuries of counting the treasure in his endless vault have left him blind and senile. He can't even remember why he started counting in the first place.
  • From Nobody to Nightmare: Even compared to the other Demiurges: like many of the Kind People, he originally made a living working as essentially a sapient pack animal.
  • Human Pincushion: Has countless blades lodged in his hide. They don't seem to inconvenience him at all, since they're human-sized and he's a massive dragon. Most of them were put there by his followers, who originally penetrated the vault to slay him, only to find that he was just so nice that they just couldn't bring themselves to do it.
  • Impossible Task: What Mammon's life has been effectively reduced to. He is endlessly counting every single coin in his infinite vault, by hand, while being blind — A ridiculous undertaking, even for a Demiurge. When Allison first encounters him, the number he recited had nine digits before he was interrupted, representing 17 years (if one assumes a second per count), which could be longer by orders of magnitude if that was only some fragment of the true count.
  • Large and in Charge: "Great Dragon" is, if anything, an understatement.
  • Lazy Dragon: Has spent the last few centuries holed up in a vast Treasure Room at the heart of an infinite, extradimensional labyrinth in his fortress of Yre, attended only by the Priests of the Count who run his multiverse-spanning bank. However their true nature is that of his guards. The vault does not exist to protect his riches from thieves, it exists to protect Mammon himself from the other six Demiurges. His Emissary even says that while her lord is frail, the bank he founded is immortal and its wealth serves to protect Mammon from certain death.
  • Meaningful Name: Mammon is a corruption of a Late Latin word which roughly translates as "wealth". Mammon then became personified in medieval Christian theology to be a demon which tempted mankind with greed and avarice.
  • My Species Doth Protest Too Much: His race, the Kind People, are said to be docile and subservient by nature. Mammon's ambition led him to be shunned by them, and he in turn murdered his original family.
  • Nigh Invulnerable: Of a sort. He's so old and large that he's literally got dozens of swords sticking out of his neck from failed attempts to kill him, but he's not truly completely immune from damage in the way Jagganoth is.
  • Our Dragons Are Different: He is not a literal, reptilian dragon — rather, he belongs to an insectoid race known as the Kind People — but he is referred to as "the Great Dragon" in-universe, and his habit of hoarding wealth obsessively to himself in a secret lair and then apparently lurking within his stash of treasure are certainly strongly reminiscent of actual dragons.
  • Orcus on His Throne: In the extradimensional treasure vaults of Yre, so much that he's spent centuries seen only by his own acolytes.
  • Please Kill Me If It Satisfies You: After Allison has made it all the way into the infinite vault and confronted Mammon, she finds an old, blind, senile dragon and falls to her knees after realizing she can't bring herself to kill him in that state.
    Mammon: Oh! Ah. Hmmm. You thought to slay me?
    [He lays down and offers his throat, with dozens of blades already lodged in it.]
    Mammon: Well, go on then, give it your best. I'm just too damn big for that sort of thing now. Many have tried, certainly. They've mostly decided to stick around, for some reason. It's a hard journey in here, I suppose. And they do help out around the place.
    Mammon: Go on. I deserve it, I know. My brothers...
  • Pragmatic Villainy: His usual strategy is to stay in his treasure vault and let his money do the talking. Consequently, his bank is the universal standard, even in his rival Demiurges' territories.
  • Prophet Eyes: He has pearly white eyes in the present day, thanks to centuries spent tallying his wealth and sinking into senility. They revert to their original vivid orange when he stirs himself to action and goes to war against Mottom.
  • Pyrrhic Villainy: He murdered his entire family to escape his feelings, only to eventually realize that they were worth more to him than the money he got rid of them to make way for.
  • Sanity Strengthening: After Mottom's attack on his vault he's become much more lucid and aware or his surroundings.
  • Screw the Rules, I Have Money!:
    • Unique among the demiurges, Mammon bought his Key.
    • When the Ebon Devil Yabalchoath stole a small fragment of his Key of Kings to become one of the most powerful Guild mistresses in Throne, Mammon could have struck her down directly with the rest of his Key's power. Instead, he just sent his acolytes to bribe away her network of allies and minions (many of whom were already happy to sell her out due to being brutally mistreated), leaving Yabalchoath with no support when the Concordant Knights finally cracked down on her.
  • The Scrooge: He likes money and runs a bank that owns 111,111 universes.
  • Shoot the Builder: One of the defenses for his treasury is called the Prison of Air. According to the Alt Text, no one knows how it was built, not even Mammon, because its architect was burned alive in molten gold.
  • Stronger with Age: His race keeps growing steadily larger the older they get, and he's been around since the last Universal War- based on his size, he's the oldest member of the Kind People we've seen by far. That hasn't saved him from becoming blind and senile, however.
  • Sympathy for the Devil: Allison realizes she's not going to be able to kill him when she sees how docile he is. The vast majority of his followers also became his followers coming to the exact same conclusion that Allison did.
  • Token Heroic Orc: Inverted. His species, the "Kind People", want nothing to do with someone as avaricious as him. For that, he killed his own family.
  • Token Non-Human: Gog-Agog's personal strangeness notwithstanding, Mammon is the only one of the Seven who makes absolutely no attempt at a humanoid form, originating instead from a Servant race known as the "Kind People". This reduces his standing among the Demiurges for reasons unknown (likely related to his racial proclivities versus human adaptability).
  • The Tower: The word he bears.
  • Tragic Villain: Most of his cult is built around the idea that Mammon is a creature worthy of pity and his vault is filled with both literal and symbolic figures of his 'sacrifice' — Never mind pitying the very real people that he murdered in cold blood for no other reason than to escape from his own feelings. When Allison finally meets him, however, we see the logic behind this characterization more acutely — Old, blind, and feeble-minded, he obsessively counts his hoard of gold but is unable to remember what any of it actually is.
    IÄ! IÄ! The Dragon! His scales as as hard as his heart. Pity him!
  • Trapped in Villainy: Of a sort. He's openly remorseful about his past actions, but his empire is more of a force unto itself now, and they dare not destabilize the tenuous peace of the Seven.
  • Unskilled, but Strong: Isn't a natural fighter, but gets to fall back on the combat strategy of "Step 1: Be a giant dragon."
  • Villainous Friendship: Apparently, he and Mottom were once good friends, but any good feelings that might have once existed between them have faded with time.
  • Virtue Is Weakness: He is rather fixated on how he murdered his family to excise himself of weakness, and runs a wealth obsessed religion that praises it. Or rather, his cult is fixated on it. Mammon himself seems to regret killing his family, at least when he can remember.
  • Worthless Yellow Rocks: By the time Allison reaches the innermost sanctum of the Infinite Vault and meets Mammon, Mammon cannot recall why he has amassed so much money and assumes it must have been important to him at one point. He even demands an apology for stopping his counting, and is simply upset that someone would have stolen from him before he finished.
    • During the concordance with the other Demiurges when insulting Mottom, his choice of words seems to indicate that he's not actually angry about his lost wealth but rather the deaths of his followers at Mottom's hands.
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    Incubus 

Incubus, Lord of the Golden Army, Sword King of the Middle Army, Bearer of the Word Flame and God of the Seven Part World

https://static.tvtropes.org/pmwiki/pub/images/incubus.jpg
Click here to see Incubus in the waking world. 

One of the Seven. Superficially the nicest and most approachable of the Demiurges, though only superficially. He is the bearer of the word Flame, and his worlds are "brutal anarchy, with what little of value there picked apart by the bloody warlords he hand raised from the remnants of the most powerful army in the universe."


  • Affably Evil: Drops in on the woman prophesied to defeat him and delivers a friendly, motivational pep-talk.
  • Agent Peacock: Incubus adorns himself in makeup, piercings, revealing clothing, and is in general associated with the color pink. He also owns 1/7th of the Multiverse.
  • Ambition Is Evil: His association with lust is expressed more through supreme ambition than through any real interest in people. The shortcuts he can provide for people to realize their ambitions without the hard work are the basis of the Deal with the Devil he offers.
  • Antagonist Title: For Book 4, "King of Swords".
  • Berserk Button: One of the few things that makes Incubus genuinely angry is being told that his throne was stolen from and belongs to Maya. The rest of the Seven never let up on insulting him about this, which hasn't helped things.
  • Boss Subtitles: Incubus. Sword king of the middle army. Bearer of the word Flame and god of the seven part world.
  • Covered in Scars: His actual body is covered with numerous scars, in contrast to the immaculate body he projects in the dreams of other people.
  • Deal with the Devil: Rather than offer his thralls power or wisdom, he offers them the determination to "unlock the hidden potential" in an individual by placing a small piece of himself in them, which gives them the motivation and ruthless ambition to carve out an empire with their own two hands. Allison decides to take the risk, though Incubus neglects to mention that all the previously people who took the deal have ended up puppet kings left to rot/bleed out in the filth-ridden cellars he calls home once their reign was over.
  • Demonic Possession: His Deal with the Devil operates through Powers via Possession, putting a fragment of his soul into them. If he so desires it, he can override his hosts' wills... though Allison is so powerful other parts of her personality start taking over instead.
  • Despotism Justifies the Means: He has no interest in actually ruling, and sees Solomon David as a loser for even trying. He just wants to destroy and conquer to his heart's content.
  • Disproportionate Retribution: The rest of the Seven mock him for usurping his way to his throne, so he hatches a plan to destroy them all where the potential collateral damage expands to the entire multiverse and existence itself.
  • Dream Walker: He has the ability to enter people's dreams, rummage through their subconscious without their waking minds remembering...
  • Dream Weaver: ...and change them in order to "improve" people, bringing out their potential.
  • Early-Bird Cameo: Can be seen conversing with Praman Nand here.
  • Even Evil Has Standards: When Suuz betrays Allison during the Yre-Ynamon heist, his thoughts and Allison's converge for a single brief instant:
    Allison and Incubus: [In unison] That bitch.
  • Evil Mentor: Becomes this to Allison, loaning her knowledge to utilize her power and attempting to guide her into becoming as evil as he is.
  • Fashion Dissonance: In contrast to most other clothing styles seen by people from outside Allison's universe, Incubus' fashion when he appears in her dream looks very modern and trendy. It's unclear if this is an image he assumed from her memories or is another aspect of his general mystery.
  • Foreshadowing: Incubus smirks when Alison asks what Solomon-David does after learning all that he can from his masters. He kills them. Not unlike Incubus' own murder of his teacher, Meti-Ten-Ryo.
  • From Nobody to Nightmare: He went from a filthy, starving beggar child in the Yellow City to the all-powerful god-king of 111,111 universes.
  • Gender Bender: One of the forms he takes in Alison's mind is of a female version of himself.
  • Good Is Impotent: The way he describes the more moral aspects of Allison's personality, as opposed to the Sociopathic aspect her Deal with the Devil with him brings out.
  • Hard Work Hardly Works: Discussed — This is the pitch he sells in his Deal with the Devil. Why go through all the effort of developing your own potential when you can let him into your mind and "Bam! Instant badass"? Terms, conditions, and eventual spiritual ruination apply.
  • Heroic Willpower: Exploited. He offers a Deal with the Devil to those without self confidence, giving them pieces of his soul in order to fill them the strength of will to be heroic badasses. But in the process, he also turns them into his thralls.
  • Inferiority Superiority Complex: Despite being God-Emperor of one-seventh of the multiverse, his primary motivation seems to be revenge against the rest of the Seven for mocking him, because unlike the rest of them he inherited his key when Maya gave it up.
  • Let's You and Him Fight: He seeks to end the Enemy Mine among the other demiurges to weaken them and foment war.
  • Master Swordsman: Toyed with. One of his titles is the "Sword King of the Middle Army" and he is the eponymous King of Swords in book 4, as a former student of the greatest swordswoman to ever live. But his skills have yet to be demonstrated because he was never truly Meti's student, merely a warning and part of the lessons to Maya, who far eclipses him in skill. All the other Demiurges know that she is the rightful owner of Incubus' share of the Multiverse, a fact which he is endlessly bitter about.
  • Meaningful Name: His name is Incubus, after the male version of the succubus. Additionally, in an interview Abaddon said that his name was originally supposed to be Michael, which is the name of an archangel and means "Who is like God?"
  • Painting the Medium: Unique among the demiurges, Incubus Averts this and has normal speech bubbles. It's unclear whether this means he's hiding something or lacks some trait of the others.
  • Pretty Boy: He appears in dreams as a young, beautiful man with pale hair and subtly unnatural features, described by the author as his prettiest character. While his physical form still holds a clear resemblance to his projection, in reality he is heavily scarred, modestly robed and notably unkempt.
  • Red Eyes, Take Warning: Has pinkish-red eyes and is one of the most dangerous beings in the multiverse. Those who draw on his power to the point of Split-Personality Takeover have their eyes change to match.
  • Satan: Though not a literal Devil, he carries many of the archetypes of Satan, such as appearing in dreams to sway people, a driving desire for the destruction of everything, and is heavily associated with Flame, of course, which in this setting doubles as souls.
  • Underestimating Badassery: Subverted when it comes to Allison. He seems to be the only one of the Seven to realise that she, not Zaid, is the true heir. He even describes her potential as limitless.
  • Use Your Head: The stars in his head are not part of his Holy Halo, but are nails embedded into his forehead as symbols of his mastery of the Head of John fighting style, where the head itself is used as a weapon, though Incubus has yet to be seen using it himself.
  • Walking Shirtless Scene: When he appears to Allison in her dreams, he's technically wearing a button-down shirt and jacket, but they're wide open to expose his oh-so-toned chest. Averted in his appearance in the waking world, of course, where he almost certainly lacks the abs to pull it off.
  • War for Fun and Profit: It's implied that this is his overall goal, and is conspiring with Jagganoth to achieve these ends. He plans to use Allison as his Emissary in order to rekindle the Demiurge war, allowing Jagganoth to more easily pick them off. Interestingly, he doesn't seem to care where he ends up in the midst of it at all. Or anything or anyone else, for that matter.
  • White Hair, Black Heart: A former Pretty Boy with silver-white hair and a subjugate-the-multiverse disposition.

    Jagganoth 

Pankrator Jagganoth, the God Eater, Lord of Rage, the Seventh Demiurge

https://static.tvtropes.org/pmwiki/pub/images/jagganoth.jpg
Click here to see Jagganoth without his mask. 

According to the notes on his character sketch:

"Pankrator Jagganoth is his own fortress of blood and horn. He is the greatest warrior creation has ever known, a brutal tyrant-king, unconquerable and unassailable, the sign of his passing the crack of bones being turned to jelly and blood boiled to vapor. Men do not know true terror until they have faced the ultimate monstrosity."

Word of God (here) states that Jagganoth is as strong as the rest of the Seven combined.


  • Animal Motifs: His character design takes some visual cues from elephants, such as the shape of his mask and his sheer size and build.
  • The Brute: Averted. For becoming an embodiment of wrath, he is clearly not simple minded.
  • Complete Immortality: Per Word of God, thanks to nails that he forged from angel feathers and drove into his flesh, he cannot be harmed. Combined with his terrifying destructive power, it makes him the ideal object of worship for the Belligerent Knights.
  • The Dreaded: Even by the standards of the Seven, mad god-kings of infinity that they are, he is infamous and widely-feared.
  • Formerly Fat: He went from a fat man in an elephant mask to a buff warrior to a 30-foot-tall demigod.
  • Full-Frontal Assault: Being totally indestructible means he doesn't need to bother with armor. Or any other clothing, for that matter. His only normal accoutrement consists of his mask, a gauntlet of unknown function, and what looks to be a speedo for modesty.
  • Genius Bruiser: He's a lot smarter than he seems; in particular, he's the only one of the Seven who actually works to reverse-engineer and understand the technology of the worlds he conquers.
  • Hidden Depths: Despite being an indestructible warmonger, he likes tinkering and writing poetry.
  • Human All Along: Given Jagganoth's monstrous size and the general aura of menace coming off him, one could be forgiven for initially assuming Jagganoth to be something other than human and the elephant/skull-mask he wears as his actual face. Word of God confirms that he's a human, albeit a gigantic one, and his human face can be seen in some of the in-story flashbacks.
  • Large and in Charge: He is thirty feet tall and the strongest reigning demiurge by a huge margin.
  • Large Ham: His text bubbles are huge, booming red text, and his words tend to match.
  • Meaningful Name: "Jagannath" means "Lord of the Universe", and is the name of a Hindu deity, as well as the source of the word juggernaut.
  • Names to Run Away from Really Fast: As far as titles go you don't get much more threatening than "The God-Eater", especially when its owner happens to be a nigh-immortal, warmongering colossus with a reality-warping superweapon implanted in his forehead.
  • Nigh Invulnerable: He's incapable of being harmed thanks to nails forged from angel feathers that he drove into his flesh.
  • Omnicidal Maniac: According to Mottom, his goal is to annihilate the entire multiverse.
  • Shell-Shocked Veteran: Word of God, here, is that Jagganoth is this.

Residents of Throne

    Maya 

Mathangi "Auntie Maya" Mantra, also known as Mathangi ten Meti

https://static.tvtropes.org/pmwiki/pub/images/maya_4.jpg
Click to see Maya when she was younger 

"What do you think about death?"

A mysterious Mendicant Knight who Allison first spots eating some noodles. She refers to herself as "Auntie Maya", but also carried the surname of Mantra which means "Murder the Gods and Topple Their Thrones". Apprentice of Meti.

According to Word of God on her character sketch, she is an antagonist and "a habitually drunk, overweight, Mendicant (begging) Knight. An insanely powerful swordswoman with a burning hunger for revenge." They also note that she wields the Maybe Sword.

She was once the conqueror of 20,000 worlds and a legendary general, though she is now a fat, drunk and foulmouthed recluse.


  • Absurd Cutting Power: Maya wields the sword of Maybe. It does not actually have a blade, but in her hands a single cut can divide an angel, everything in the room behind it, and the room itself in that direction.
  • Almighty Janitor: She was once the conqueror of 20,000 worlds and a major player in the Demiurge War, as well as the sole student of Meti, considered the greatest swordswoman to ever lift a blade. Currently, however, she is a fat penniless drunk who often says she wishes she had become a noodle vendor.
  • Ambiguously Evil: She's pursuing Allison for reasons unclear, yet hasn't outright antagonized her yet, opting to give her vague words of advice whenever they happen to cross paths — And some of her actions (such as deflecting the bullet from Mottom's guards and cutting down Juggernaut Star as Allison flees) can even be interpreted as protecting her. On the other hand, one doesn't survive the Demiurge War without having conquered and murdered your way to power first. Alt Text implies that she wants Allison's key.
  • Blasé Boast: When Maya properly introduces herself to Allison in Mattom's palace, she says this:
    Maya: I would like to tell you that I am a noodle vendor, but alas! Instead, I am a disciple of the principle art of cutting.
  • Break the Haughty: She was one of the losers of the Demiurge War, but is also the only known survivor other than the Seven. Toyed with later when its revealed she could've won, but walked away instead, implying something broke her desire for conquest before then.
  • Catchphrase: Asks the question "What do you think about death?" multiple times throughout the story, including in her introduction.
  • Clean Cut: She manages to completely bisect 6 Juggernaut Star in a single cut.
  • Covered in Scars: Her robes and hairdo conceal extensive scars and burns.
  • Dented Iron: Her Super Toughness can handle a point-blank explosion that tears apart a building around her, but the marks do add up.
  • Dissonant Serenity: While everyone else is freaking out about the revelation that a Magus Gate is present, her reaction is, as the author points out, to really enjoy her noodles. Later, when actual violence is about to break out, her reaction is a simple "Hm."
  • Drunken Master: She describes both herself and her mentor, Meti, as "habitually drunk".
  • Fallen Hero: It's unclear how morally upright she actually was in her prime, but as a child she had heroic aspirations, and the pursuit of those aspirations is what led her to becoming the washed-up drunk she is today.
  • Fluffy the Terrible: Known to many as Auntie Maya.
  • From Nobody to Nightmare: A normal village girl in one of Throne's many outlying worlds (implied to be the Yellow City orbiting the main one) who went on to be one of the few Demiurges to survive the Universal War and a contender for a seat among The Seven who willingly gave up her place at the table.
  • Get It Over With: Calmly tells Juggernaut Star she's in no condition for a rematch and to "be quick about it". Fortunately for her, neither was Juggernaut.
  • I Just Want to Be Normal: Though she says it casually, Word of God is that she's always regretted leaving the cooking business.
  • Implausible Fencing Powers: She is a master of the Art of Cutting, so of course she can do things like Parrying Bullets and cutting an angel in half, along with the room behind it. Appears to be a Charles Atlas Superpower developed from her training under Meti.
  • Improbable Weapon User: She wields the Maybe Sword, which appears to be a sword that was broken off a few inches above the hilt. In no way does this make her any less lethal.
  • Jaded Professional: As a child, she dreamed of becoming a Master Swordsman in her nation's famous Middle Army. After doing so, becoming a demiurge, conquering 20 000 worlds, and abandoning it in disillusionment, she sincerely wishes she'd stayed a noodle vendor.
  • Killer Rabbit: Looks like a middle-aged woman with a broken sword, but as most of the tropes in her entry will show you, appearances can be deceptive.
  • The Man Makes the Weapon: Taken to its logical conclusion; as a Master of the Art of Cutting, even using a sword at all is optional. When she wants to get serious, she pulls out the "Maybe Sword," a broken sword with only an inch of blade left. She can use it to cut buildings in half... and angels.
    Proverb: Beware the swordsman who carries no blade.
  • Names to Run Away from Really Fast: Her full name means "Murder the Gods and Topple Their Thrones".
  • Not So Stoic: Meti is pretty chill and whimsical, but when she reminisced about how Incubus killed their teacher makes her eyes glow red with anger.
  • Older Than They Look: Despite appearing middle aged, she's a survivor of the Demiurge War, and consequential is millennia old.
  • Parrying Bullets: She not only parries it but cuts it in half, here.
  • Retired Badass: She is one of exactly eight survivors of the Demiurge War. And she would have been one of the Seven if she hadn't abandoned her throne, allowing Incubus to replace her.
  • Stealth Mentor: The few times she's encountered Allison, she has opted to give her some timely advice rather than slitting her throat and stealing her key; why she's done so remains a major mystery both in universe and outside of it.
  • Stout Strength: Word of God is that she was specifically written with this trope in mind.
  • Trademark Favorite Food: Noodles. As seen in a Flash Back, she is the daughter of a noodle vendor, and before she become the unstoppable badass she is today, her auntie Meti berated her and called her an idiot for wanting to learn Sword Law instead of following that career path. Nowadays she wishes she had listened to her and become a noodle vendor.
  • Tranquil Fury: She doesn't raise her voice, but there is visible fury when Meti remembers how her Master gets killed. By her fellow student Incubus.
  • Used to Be a Sweet Kid: Untold centuries ago, she was a trainee cook who dreamed of being a hero.
  • Wild Card: A rogue Demiurge who doesn't have the political obligations or the debilitating insanity of the Seven, but also isn't associated with Devils, Angels, or the Thorn Knights. Despite supposedly hunting Allison for the Key of Kings, she's acted as a Stealth Mentor to her instead. Her ultimate motivations and allegiances are unknown to all except Maya herself.

    Praman Nand 

Praman Nand, Lord Androsphinx of the Gilded Cage

https://static.tvtropes.org/pmwiki/pub/images/praman_nand_k6bd.png
Click to see Nand when he was younger. 

"Silly mouse found a cat and thought she was safe. She forgot about dogs... and worse."

A gigantic, sphinx-like Gold Devil, ruler of Hell 71 and master of the Gilded Cage Guild.


  • Breath Weapon: Ends the Battle of Hell 71 by turning up and breathing fire into the crowd.
    "NOT. IN. MY. HOUSE."
  • Demonic Possession: Surrounds himself with a retinue of humanoid thralls with their faces missing and their bodies hollowed out, which his "daughters" can possess when being summoned into reality. Word of God suggests he may have done the same to a sphinx-like Servant being to serve as his current body.
  • The Don: Heads up a powerful guild which deals in slaves and other unsavoury business.
  • Eye Beams: Along with the fire-breathing.
  • Fusion Dance: He somehow merged with a sphinx-like servant.
  • I Was Quite a Looker: The flashback showing Cio's past as Yabalchoath also shows that Nand used to be fairly attractive, and also humanoid.
  • Large and in Charge: Boss of one of Throne's slaving Guilds, who also happens to be a sphinx the size of a house.
  • Unholy Matrimony: Was part of one together with his wife Yabalchoath, though the "unholy" seems to have shifted solely to him ever since Yabalchoath was brought back as Cio.
  • Unwanted Spouse: To Cio. They used to be on a more even footing when she was Yabalchoath.
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    Omun Vash 

Yat Omun Vash Kon Drostok

https://static.tvtropes.org/pmwiki/pub/images/omun_vash_k6bd.png

"Anyway, will you take bribes?"

A goblin, head of the Golden Pearl Pleasure Guild, and employer of 23 Liminal Blossom.


  • Affably Evil: He's a smooth talker who's pleasant even to people he's planning to have killed.
  • The Don: Another guildmaster of Throne, who makes a living off of slavery, pimping, and Fantastic Drug dealing — only the last of which is actually illegal in that Wretched Hive.
  • Non-Action Guy: He's an elderly businessman who leaves the violence to his enforcers, which include a rogue angel and a powerful red demon, and beats a Villain: Exit, Stage Left when the fighting gets too close to him. Separated from them, he doesn't even try to put up a fight against Allison and White Chain.
  • Our Goblins Are Different: Like other goblins, he has no eyes and primarily navigates by smell.
  • Screw the Rules, I Have Connections!: Whether it's thanks to his guild rank or his wealth, he's been jailed repeatedly by the Concordant Knights and it doesn't seem to stick.
  • Third-Person Person: He has a habit of referring to himself as some variant of "this old man".

     000001 

000001

https://static.tvtropes.org/pmwiki/pub/images/00001_blank.png

"Tis' only a little creature. A wretch who hath mistaken strength for power."

The head of the Cult of the Grand Dragon, and Mammon's representative in all business and political deals.


  • An Axe to Grind: Her main weapon is her Axe of Judication, an enormous axe made of fire.
  • Custom Uniform: Where all other Priests of the Count wear number plaques around their necks, she has a silver coin, presumably one of the pieces that Mammon paid to assassinate his family. It is later revealed that her number is tattooed directly onto her chest — presumably since she's earned it for life.
  • Deliberately Painful Clothing: What 000001 is wearing underneath her nun's habit-like frock turns out to be dozens of piercings, a needle-filled bra, a chastity belt, and dozens of belts resembling bondage gear. Word of God is that he was trying to create an outfit implying self-flaggelation for horror rather than BDSM titillation.
  • The Dragon: Pun aside, she's Mammon's right hand woman, who represents him in all deals, even those between himself and the rest of the Seven.
  • Dragon-in-Chief: Mammon has... issues. Issues that prevent him from doing anything other than repelling assassins and rolling in acres of gold. As such, she's in control of everything that Mammon has, but she's also extremely devoted to him.
  • Early-Bird Cameo: She makes an appearance very early in the comic representing Mammon at the meeting of the Demiurges, though her presence there is downplayed. Judging by the way Mottom dismisses her as a 'paper pusher', it's not likely the other six yet realize what shape Mammon is in, and how significant to the stability of his empire she actually is. And that's probably for the best.
  • Flaming Sword: Well, flaming axe. Her Axe of Judication is an enormous axe made of fire that she manifests from her Key of Kings. She has a flaming katana too, which she Dual Wields.
  • The Heavy: It's she, not Mammon, who directly opposes Allison and Cio's heist to enter the Infinite Vault. Mammon is never even aware that anybody was trying to get in until Allison finally faced him.
  • Holy Halo: "Holy" being an extremely relative term, her bronze halo marks her either as someone with exceptional Enlightenment Superpowers, someone exceptionally favoured by her patron Demiurge, or both.
  • Knight Templar: She sees it as her holy mission to protect Mammon no matter what, and judges anyone who tries to enter the vault extremely harshly (and lethally).
  • Meaningful Name: She is the first, reflecting her status as Mammon's right hand woman.
  • O.O.C. Is Serious Business: It takes Mottom directly assaulting Mammon for her stoic facade to break, but when it does, she is clearly furious.
    000001: Pity the dragon! Praise the count! IÄ!
  • The Stoic: Even in the midst of combat, she always has a perpetual serene look upon her face.
  • Villain Teleportation: Despite having led the forces of the Cult against the heist crew, she somehow manages to escape to and is already by Mammon's side when Allison finally reaches him. Justified unlike most examples of this trope in that she would presumably know the fastest route to Mammon as his Dragon-in-Chief, and could even be able to teleport with the White Art.
  • You Are Number 6: She has no name that we know of, only a number that represents her place in hierarchy of the Bank of the Grand Dragon. The Rant in a comic where she readies for a battle against Mottom's invasion of the vault reveals the truth about her status as 000001:
    In the vault of Yre, the servants of the god of the Deep number only ten thousand. They venerate the holy ranking of matyrs, by which each is known by his own number. Once a martyr dies, all below him are risen in rank and automatically promoted, thus are the priests an eternal body.
    To make it to the top of that holy order to the very first rank, a servant must be practically bathed in blood.
  • Ye Olde Butcherede Englishe: She has an archaic speech pattern that's heavy on the "thee"s.

    Lucky Felicia 

Lucky Felicia, the Door Opener

https://static.tvtropes.org/pmwiki/pub/images/luckyfelicia.png

"I dunno what kinda door ya needed picked - but ya hired the best! Lucky Felicia!"

An expert lockpicker who joins Oscar's heist crew for a share in profits. She's there to open the Door.


  • Ambiguously Brown: her outfit has a Japanese motif but she herself has brown skin, green eyes, and indeterminate facial features.
  • An Arm and a Leg: She has her left arm bitten off when she's fed to the Door.
  • Badass Boast: Gives one after escaping the Door and beating Oscar in a shootout: "There's a reason they call me Lucky Felicia."
  • Beware the Silly Ones: While she may look harmless she's still someone who regularly goes on heists with devils - anyone stupid enough to do this and survive is not to be trifled with.
  • Cat Girl: Distinctly feline-themed, with her outfit and catlike eyes.
  • Earn Your Happy Ending: Out of the entire Heist Crew (possibly excluding Cat Master), she is the only one who could be said to have gotten what they wanted out of it, even though it cost her arm. She takes her (greatly enlarged, compared to the originally planned 1/10th) share of the loot and walks off into the proverbial sunset.
  • Exact Words: Oscar hired her as a Door Opener. He's the only one who knew that he meant he would feed her to the door to open it, however.
  • Eyepatch of Power: A simple, stylish black eyepatch over her left eye.
  • Genki Girl: Remains perpetually peppy and upbeat even amidst the bloodshed and betrayal of the heist. After returning from the maw of the Door, she's significantly less cheery. Once she collects her share of the heist's loot, her cheer starts to return.
  • The Gunslinger: Totes a flintlock pistol powerful enough to punch holes through people at point blank range, and she can fire it from the hip. Unfortunately the bullets aren't made of puresilver, so they don't work on devils. She later steals Oscar's rifle, which IS loaded with Puresilver, which she successfully fires one handed, balancing the rifle on the stump of the arm that was eaten by the door.
  • Handicapped Badass: With the kind of work she does, presumably she doesn't wear the eyepatch just because it looks cool. And even after losing her arm she manages to prove herself even more badass, by surviving an attempted murder and coming back to kill the devil responsible.
  • Meaningful Name: Felicia from "felis", Latin for "cat." As for the "Lucky" part, you certainly have to be lucky to survive being fed to an eldritch screaming door as human sacrifice.
  • Not Quite Dead: Somehow survives being fed to the Door and crawls into Ynamon, where she catches up with Oscar to take revenge.
  • Pre-Mortem One-Liner: When she shoots Oscar, despite the fact that he was fighting Cio and Nyave and Cat Master's cat had gotten in the way too. Also she had recently lost an arm as well.
    Felicia: There's a reason they call me Lucky Felicia.
  • The Dog Bites Back: After being betrayed by Oscar, she survives and comes back to kill him in revenge.
  • Token Human: Besides the super-empowered Allison, she's the only human in the heist team.
  • We Hardly Knew Ye: Barely figures more than a page in the spotlight before Oscar unceremoniously feeds her to the Door. Subverted, however, when she survives and comes back to kill him..

The Pursuers

    In General 

The Pursuers

A group of 108 mercenaries and sellswords who are chasing after Allison and company to get a bounty from Praman Nand.


  • Carnival of Killers: They're all competing against one another to capture Allison and company for the bounty. In the words of Eris-Lo Kai:
    "The gate's a short trip from here. And then, finally, we can get back to killing each other!"
  • Goldfish Poop Gang: They're primarily comedic and have a knack for showing up just when everything's at its most chaotic, but ultimately serve as little more than speed bumps for the bigger players in the story.
  • Mauve Shirt: They get a bit of characterization and personality, and have unique designs and names, but they're still regularly killed off in major fights.
  • 108: Their number, which, interestingly, is also the number of "burning stars" Jadis foresaw as following the Rising King. Author comments state that new members join at roughly the same rate as others end up being killed off.
  • Unknown Rival: None of the major players seem even aware of their existence; whenever they do get a chance to finally ambush Allison, they're usually unceremoniously killed by someone else.

    Eris-Lo Kai 

Eris-Lo Kai, Vatra

https://static.tvtropes.org/pmwiki/pub/images/eris_lo_kai_k6bd.png

"The Key is mine. Any fool who claims otherwise, speak quickly- that I may deprive you of your head."

One of the Pursuers, an elderly swordsman with a third eye in his forehead.


  • Badass Grandpa: He survived the Battle of Hell 71 and the War of Teacups despite looking to be in his mid-sixties at the earliest.
  • Beard of Evil: Sports a pointy one.
  • Black Magic: He's a Vatra, practitioner of several forbidden arts.
  • Does Not Like Shoes: Goes around barefoot.
  • Evil Old Folks: Clearly getting on in years, and also a practitioner of illegal magic.
  • Magic Compass: Possesses a small top-like device which he can use to divine the location of Allison's Key of Kings. This leads to several of the other Pursuers following him around and letting him track the Key for them, to his annoyance.
  • Sword Plant: Makes his introduction by hopping over several people, planting his sword in the ground and balancing on top of it.
  • Third Eye: In his forehead.

    Layla Brimstone 

Layla Brimstone, Gun Witch

https://static.tvtropes.org/pmwiki/pub/images/layla_brimstone_k6bd.png

One of the Pursuers.


    INGSVLD 

INGSVLD, Geas Knight

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Behold the most memorable minor character in the entire comic.

A Geas Knight working for the Haberdashers' Guild and Coalition of Wax Drippers who joins the Pursuers.


    Monkey 

Monkey

https://static.tvtropes.org/pmwiki/pub/images/monkey_k6bd.png
Click to see Monkey without her helmet 

One of the Pursuers, a would-be Belligerent Knight.


    Hrotomos 

Hrotomos

https://static.tvtropes.org/pmwiki/pub/images/hrotomos_k6bd.png

Another one of the Pursuers, notable for looking like a giant golden baby.


  • Enfante Terrible: According to Word of God, his species takes a long time to grow up, so even though he's over a hundred years old, he's still a baby by his species' standards. And he's a mercenary.
  • Full-Frontal Assault: Albeit with a loincloth for modesty's sake.
  • Really 700 Years Old: His species takes one thousand years to grow up, and 900 of them in infancy.
  • There Was a Door: Smashes through a wall at Mottom's palace, probably because he's too big to fit through the door.

    Kierinsaval 

Kierinsaval of the Golden Feather

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A Peregrine Knight who is a member of the Pursuers.


  • Cool Helmet: He has one styled like classic European armour with a golden feather plume.

    Krismayana 

Krismayana of the Hearth Stokers' Guild

https://static.tvtropes.org/pmwiki/pub/images/krismayana_k6bd.png

One of the Pursuers.


    Etlin Da 

Etlin Da

https://static.tvtropes.org/pmwiki/pub/images/etlin_da_k6bd.png

Another Pursuer with an odd-looking head.


    Amoto Soreen 

Amoto Soreen

https://static.tvtropes.org/pmwiki/pub/images/amoto_soreen_k6bd.png

One of the Pursuers.


  • Power Fist: He uses a pair of gauntlets in combat.

    Saar and Meng 

Red-Tusked Saar and Blue-Bellied Meng

https://static.tvtropes.org/pmwiki/pub/images/red_tusked_saar_and_blue_bellied_meng_1.png
Red-Tusked Saar (lower) and Blue-Bellied Meng (upper).

A pair of ape-like Servant beings, two of the Pursuers.


    Humble Uktulki 

Humble Uktulki

https://static.tvtropes.org/pmwiki/pub/images/uktulki_1.png

A spear-wielding fish-person, one of the Pursuers.


    Yanyi 

Yanyi

https://static.tvtropes.org/pmwiki/pub/images/yanyi_e.png

A Pursuer with a long white beard and a longstaff, who seems to be formed from stone.


  • Nervous Wreck: Often tends to have a nervous or uneasy expression on his face, not that it makes him any less of a fighter.
  • Simple Staff

    Yash 

Yash

https://static.tvtropes.org/pmwiki/pub/images/yash_2.png

A kappa-like Pursuer, who fights with their bare hands.


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