All spoilers regarding the Prequel Trilogy, the Original Trilogy, and The Clone Wars are unmarked. Examples relating to Disney's EU and the new movies can be spoiler-tagged if deemed necessary.
Tropes specifically applying to the characters based on their appearances in Star Wars Legends can be found here.
The brightly lit core of the Galaxy, with an ancient supermassive black hole known as the Galactic Center, responsible for bonding the Galaxy together. As it was densely packed with worlds and stars, it was dangerous to navigate and often left alone by the average galactic explorer. Due to lack of exploration, much of its contents are rather mysterious and peculiar.
A beautiful planet of rolling hills and forests that is home to the Cosian species. It is orbited by two twin moons, Tebu and Tabu. A longtime member of the Republic, however the planet turned to isolationism with the rise of the Empire, waiting for a time when freedom and equality were restored to the galaxy to open back up to the galaxy.
- Paradise Planet: Cosia remains unexploited by outsiders, and the Cosians cities have little disruption on the environment. Thus, most of the planets natual beauty remains intact, with the exception of a handful of spaceports built by offworlders, the largest of which is several miles from Nu-Cosa and was the site of the Imperial's occupation garrison.
- Tree Top Town: Most of Cosia's cities and towns are built into massive cosa trees. The buildings of these cities are connected via etched wooded walkways and staircases.
The reptilian natives of Cosia. They have colonized much of the region around their homeworld.
- Constantly Curious: Cosians love learning and view curiosity as a vital trait that should be encouraged in the young. Many of them become explorers or travelers to satisfy their curiosity.
- Cunning Linguist: They have a very easy time learning new languages, which aids them in their treks around the galaxy.
- Humanoid Aliens: They have the standard humanoid body type, with two arms, two legs (although their legs have their joints reversed in comparison to most humanoid species), and one forward looking head.
- Long-Lived: They typically live around two-hundred years.
- Named After Their Planet: Their name is derived from Cosia.
A world shrouded in myth. It is one of the worlds suspected to be home to the first Jedi Temple, alongside other worlds including Ahch-To, Jedha, Coruscant, and Ossus.
- Canon Immigrant: Appeared in Dawn of the Jedi, Darth Bane, and The Old Republic.
- Schrödinger's Canon: It played a fundamental role to the Je'daii Order (the predecessors to the Jedi Order) and the Jedi Order in ancient history.
- It has two moons where those who were unbalanced would be exiled to: Ashla, for those who were too "light"; and Bogan, for those who were too "dark". These names have been used in canon as other names for the "light side" and "dark side" of the Force, based off of the original concept names of the Force.
- Shrouded in Myth: Not much seems to be known about it in recent times.
Wellspring of Life
Hidden within a nebula in the Deep Core, the Wellspring of Life is a nexus of light side energy. Thought to be only a legend by the Jedi, Master Qui-Gon Jinn came close to finding its location before his death, but his spirit encouraged Yoda to finish his journey.
- All There in the Manual: It was first identified as the Wellspring of Life in a Fantasy Flight Games sourcebook.
- Eldritch Location: It's a very strange place, and it's implied that only Force-users can go there.
- Floating Continent: The world beneath is full of floating islands.
- Hollow World: It looks like the inside of the planet is hollow and filled with floating islands.
- Place of Power: It serves as the wellspring from which life emanates, according to the Serene Priestess.
The Force Priestesses
The second region of the galactic disc, the Colonies are situated between the Core Worlds and the Inner Rim. They are home to many sentient species in addition to the settlements of Core World explorers and colonists. Major trade routes run throughout the region, making many of the planets located within extremely wealthy.
The homeworld of the Abednedo species. Located on the Corellian Run, Abednedo features massive tunnels dug by a precursor species which feature massive cathedrals and living spaces, alongside sprawling surface cities that are often confusing for non-Abednedo to navigate. The Abednedo were prominent supporters of the Rebellion and became a member of the New Republic.
The mammalian natives of Abednedo, they are a common sight in the galaxy at large due to their natural curiosity and skill with language and piloting.
- Breakout Character: They are probably the most popular species introduced in the sequel trilogy and quickly became as widely used as classic aliens like Rodians.
- Humanoid Alien: They have the typical humanoid body structure, with the only notable difference being three digits on their feet instead of five.
- Named After Their Planet: They share a name with their homeworld.
- Punny Name: The first named Abednedo was Ello Asty, whose name was a play on a Beastie Boys song. Subsequent authors have run with this theme and named Abednedo characters after Beastie Boys albums and songs.
The wife of Resistance technician Oddy Muva.
- Happily Married: Her relationship with Oddy is a very loving one, and they would do anything for each other.
- I Have Your Wife: She was kidnapped by Agent Terex to force Oddy into becoming his spy within the Resistance. He manages to free her, but is caught by the First Order before they could escape.
- Punny Name: Keeping up with the theme of Beastie Boys name puns, Sowa Chuan is a reference to So What'cha Want.
- What Happened to the Mouse?: She is not seen again after Oddy's death, although both the First Order and Resistance would have reason to find her again.
- Widow Woman: Sadly, Oddy gives his life so that Black Squadron can escape the trap the First Order laid for them using him and Sowa.
A remote world renowned for the art and music produced by its inhabitants. Bardotta is ruled by an elected theocratic monarchy advised by the Bahk-tov Council. Members of the Bahk-tov Council include individuals from the Dagoyan Order, a Force-sensitive organization whose teachings form the primary religion of Bardotta. Politically independent from the Republic, the Bardottans also had tense relations with the Jedi Order, who were regarded as kidnappers after they took several Force-sensitive children from the world before returning them after learning of the outrage.
- Humanoid Aliens: Bardottans have the basic human body shape, but resemble duck-billed reptiles.
- Named After Their Planet: The Bardottan's species name is derived from their homeworld.
- Planetary Nation: The government of Bardotta is led by the Bahk-tov Council, which consists of twelve members who can be elected from both the Dagoyan Order and regular government officials. Those twelve councilors then elect the monarch.
- The Theocracy: The Dagoyan Masters are the current leading authority of Bardotta. In the planet's early history, it was ruled by the much more barbaric Frangawl Cult, which had the war demon Malmourral as their patron deity.
- Uncertain Doom: Given what the Empire tends to do to Force-users who don't submit to it, especially Lightsiders, things don't look good for the Dagoyan Order.
The spiritual leader of the peaceful world of Bardotta and a close friend of Representative Jar Jar Binks.
- Damsel in Distress: She becomes one after the Frangawl Cult kidnaps her, and Jar Jar is determined to save her.
- The High Queen: For the Bardottan people. Although some question her connections with Jar Jar, she still manages to be a competent ruler that has kept her planet neutral in the Clone Wars.
- Human Sacrifice: The Frangawl Cult intended to harvest the living Force from the Dagoyan Masters, but Julia is their key sacrifice.
- Ink-Suit Actor: If you squint, she somewhat looks like her voice actor, except as a Bardottan. Yes, really.
- Interspecies Romance: With Jar Jar Binks (a Gungan) if you were wondering how close their friendship was. Yes, Jar Jar has a girlfriend, and one that could compensate for his usual clumsiness.
- Seers: She foresaw that Talzin would attempt to steal her power, as well as that Jar Jar would be the one to stop the witch.
- What the Hell, Hero?: According to Mace Windu, she and the people of Bardotta are not very fond of the Jedi Order after they inducted some of their children into it. The Jedi are seen as child-abductors and not welcome on the planet after that incident. She does not take Mace Windu's presence well when he comes with Jar Jar, and it's not until the end of "The Disappeared, Part II" that the Jedi earn her respect.
High Seneschal Peteen
High Seneschal of the Bahk-tov Council and a Dagoyan Master. He is secretly the leader of the Frangawl Cult.
- All There in the Manual: His role as the cult leader is never actually addressed in the episodes, only the guides. Without the episode guide, evidence pointing to this is Pateen's absence from the Council at the end of Part 1, and Peteen's name showing up (sharing a voice actor with the cult leader) in the credits of Part 2 despite otherwise not appearing at all in the episode.
- Bitch in Sheep's Clothing: Pretends to be an ally of Julia and a loyal Dagoyan Master, but is in reality attempting to sacrifice all of his colleagues to awaken an ancient war demon and restore the cruel Frangawl Cult to power.
- Karmic Death: He gets his life-force accidently drained in the ritual intended to harvest Queen Julia's, after having done the same to other people.
- Mole in Charge: He is the second-highest ranking member of the Bahk-tov Council after Queen Julia and is one of those directing the investigation into the missing Dagoyan Masters.
- Treacherous Advisor: To Julia, as he is sabatoging the investigation and behind the kidnappings.
The Frangawl Cult
A bloodthirsty warrior cult that ruled Bardotta in ancient times and worshipped the war demon, Malmourral. They have a prophecy predicting an age of darkness for the galaxy when the Dagoyan Masters disappear.
- Ambiguous Situation: The Frangawl Cult collaborates with Mother Talzin, a religious figurehead from Dathomir, during the Clone Wars to kidnap and harvest the Dagoyan Masters (for the cult, to bring about their prophesied dark age; for Talzin, to empower herself and maintain her corporeal form). They seem to worship her, referring to her as "Great Mother", as if she were a messianic figure despite being from a different culture. It's unknown if the cult and Talzin have a long-term history with each other (and possibly the Nightsisters if the connection goes back further), or if the cult is just another client of Talzin's and they're simply working with each other for their own separate agendas.
- The Beast Master: A Ming Po cultist commands two gundarks.
- Card-Carrying Villain: They are a cult that worships an ancient demon, sacrifices people and seek to bring a new order to Bardotta and an age of darkness to the galaxy.
- Equal-Opportunity Evil: "The Disappeared, Part II" reveals that the cult has members from both genders and other species besides Bardottans (although they are the majority species), such as a Ming Po human and a Zygerrian.
- Expy: Of the Thuggee cult from Indiana Jones and the Temple of Doom, albeit more technologically advanced (as revealed in "Part II"). Not really all that surprising considering that "The Disappeared" two-parter was a Whole Plot Reference to that movie.
- Human Sacrifice: Their long-term goals involve kidnapping the Dagoyan Masters (a group of Force-sensitive seers) and harvesting the living Force from them (and killing them in the process) for Mother Talzin, and Queen Julia is the most-valued of these sacrifices. However, they aren't too picky about their sacrifices being Force-sensitive since the Force flows from life itself, as one cultist pointed out when he was getting ready to sacrifice Jar Jar Binks.
- Magic Knight: Subverted. As Bardottans, they don't use the Force the same way as Jedi or Sith, but use it passively and as part of their Force-harvesting rituals. In addition to traditional melee weapons, some of them also use modern technology such as blasters.
- Malevolent Masked Men: All of the Bardottan cultists wear large wooden masks. The non-Bardottan members, on the other hand, don't wear masks.
- Religion of Evil: Their goals consist of harvesting the living Force from a group of mystics, retaking Bardotta, and bringing a dark age to the galaxy, while providing the Dathomir witch, Mother Talzin, with the living Force to maintain her form.
- Schrödinger's Canon: According to Force and Destiny Core Rulebook (which is under the Legends banner, but released after the Legends decision), the Cult originated as a split sect of the Dagoyan Masters.
A wealthy colony purse world owned by the Neimoidians and the base of operations for the Trade Federation. The world was perpetually foggy from the ocean, and rock structures jutted out of the sea. Bridge-cities and nature were built and grown upon these structures. During the Clone Wars, Senator Rush Clovis from the Banking Clan visited Cato Neimoidia to negotiate with Lott Dod, and was accompanied by Senator Padme Amidala of Naboo, who was secretly investigating him under suspicion that the Banking Clan was backing the Separatists. Later, the world became a battlefield for the war and the final resting place of Jedi Master Plo Koon upon Order 66. Decades later, the plundered vaults of the Neimoidian Barons became famous for their use as high-security storage facilities for wealthy individuals throughout the galaxy.
Baron Paw Maccon
Head of House Maccon. After capturing Lor San Tekka breaking into one of his vaults to examine an ancient artifact and imprisoning him, Paw's holdings became the target of both the Resistance and First Order, who were seeking the elusive adventurer.
- Blue Blood: Belongs to the nobility of Cato Neimoidia and is the head of one of the world's great houses.
- Evil Is Petty: Sentences Lor San Tekka to death for breaking in just to look at an item, and later forces Leia to pay a fee for storing some items in one of his vaults for just a few hours.
- I Am the Noun: After Tekka protests that Maccon sentencing him to death for breaking into a vault just to examine, not steal, an artifact isn't justice, Maccon declares that within the wall of House Maccon's palace, he is justice.
- Jerkass: His only priority is money and gaining new wealthy clients to house their valuables in his vaults.
- Jerkass Has a Point: While sentencing Lor San Tekka to death is a major overreaction, Maccon is not wrong when he notes that Tekka did illegally break into his palace and vaults after having been previously denied entry, and if word got out that he did so clients would likely remove their items from House Maccon's vaults.
A heavily forested temperate planet on the Corellian Trade Spine, Devaron is the homeworld of the Devaronians. Protection of the planet's natural beauty, ecosystem, and fauna were a high priority of the Devaronian people, but under the Empire's rule their ability to do so was denied by their governor. Devaron was home to the Temple of Eedit, a Jedi outpost built on a vergence of Force power, that was attacked and abandoned during the Clone Wars.
The natives of Devaron, the Devaronians were one of the earliest spacefaring races in the galaxy.
- Alien Blood: Their blood is black and is silver-based due to theirunique blood filtration and cleansing biology..
- Amazing Technicolor Population: While they are mostly red, Vizago has light green skin.
- Big Red Devil: Male Devaronians who have red skin resemble stereotypical depictions of the devil, although the species is not more prone to being evil than any other species in the galaxy.
- Bizarre Sexual Dimorphism: Male and female Devaronians are very distinct: the males are bald and have prominent horns, while females have hair and dark circles where males have their horns. Culturally both are also distinct: male Devaronians, while devoted to their families, were often struck by wanderlust and wandered the galaxy. Female Devaronians tended to stay on Devaron and were highly industrious and political minded.
- Cute Monster Girl: Female Devaronians are much more conventionally attractive in comparison to males of the species.
- Horned Humanoid: Male Devaronians are one of the most prominent examples of this trope in the Star Wars universe.
- Matriarchy: Most positions of power on Devaron are held by female Devaronians due to their tendency to be more settled and serious than the males, although male Devaronians are not prohibited from holding office.
- Named After Their Planet: Their species name is derived from their homeworld.
- Schrödinger's Canon: DevTech Sidearms has a popular blaster pistol model named Vilmarh's Revenge. Vilmarh Grahrk was a notorious Devaronian smuggler, featured prominently in the Republic comics.
A wet and gloomy planet covered in fungus forests, Narq was situated at the heart of the Neimoidian purse-worlds and was occupied by the greedy species. The native Narquois were treated by the Neimoidians as inferior servants and slaves for centuries. Under the New Republic Narq was freed from the oppression of the Neimoidians, who were sued by their victims for compensation for centuries of mistreatment and oppression.
The diminutive natives of Narq, the Narquiois had blue skin, eyes, and hair that allowed them to blend into the fungus forests of their homeworld. Many Narquiois were skilled technicians, but could be found throughout the galaxy in a variety of professions.
- Named After Their Planet: Their species name is derived from their homeworld.
- Slave Race: They were slaves to the Neimoidians for centuries, who denied that the Narquiois were as intelligent as they seemed and forced them to work as unskilled laborers, farmers, and minders. The New Republic ended this situation, with the Neimoidians being taken to court for the crimes they committed and being forced to pay unprecedented reparations to the Narquiois.
The homeworld of the Neimoidians, who were infamous for having individuals affiliated with the Trade Federation and the Separatists. Neimoidia was located near several Neimoidian colonies known as "purse-worlds".
A sentient humanoid species with green, mottled skin and large, red eyes with horizontal pupils. They mantained colonies on several purse worlds like Cato Neimoidia. In ancient times, Neimoidians conquered the planet Narq and enslaved its native population, the Narquois, until the rise of the New Republic, which allowed the natives of Narq to sue the Neimoidians and reclaim control of their world.
- AcCENT upon the Wrong SylLABle: The Neimoidians speak with very thick accents, meaning that this pops quite frequently, especially in The Phantom Menace:Nute Gunray: As you KNOW, our blockAHDE is perFECTly LEgal, and we'd be HAppy to reCIEVE the amBAsaDORS.
- Always Chaotic Evil: So far, all of them are greedy and spineless bastards.
- Bizarre Alien Reproduction: Neimodians were raised in hives and started their life cycle as grubs which competed with each other for limited amounts of food. Those who hoarded the most food survived and grew into their adult, humanoid forms.
- Bunny-Ears Lawyer: A villainous example. Neimoidians were less-than-noble individuals, but the way they were educated made them highly effective merchants.
- French Jerk: In the German version, the Neimoidians have French accents instead of Asian ones, adding to their smugness.
- Humanoid Aliens: Neimoidians are bald, green skinned humanoids with large, red eyes that have horizontal pupils.
- Lizard Folk: While they are mostly based on The Greys, they have some elements of this trope, such as their green, slimy skin and reptilian eyes.
- Named After Their Planet: Their species name is derived from their homeworld.
- Schrödinger's Canon: The Neimoidians may be evolutionary relatives of the Duros, hence why they greatly resemble them. The canon propaganda piece, "Taxation Without Federation", alludes to this ancestry by depicting an "obese Neimoidian plutocrat" holding a Duros mask (In-Universe, this propaganda piece was criticized as being racist by Trade Federation spin doctors).
- Space Jews: The Neimoidians were a race of slit-eyed, inscrutable, unscrupulous villain aliens who speak with a vague Asian accent, wear Qing dynasty robes and hats, and threaten the galaxy with their trade routes and mass production technology. Many English-speaking critics saw the race as a collection of negative Asian stereotypes.
- What the Hell Is That Accent?: The Neimoidians have thick accents of vaguely Asian origin. This is because their actors were asked to imitate Thai actors reading their lines.
- Nute Gunray on the Trade Federation page.
- Lott Dod on the Trade Federation page.
- Lok Durd on the Separatist Military page.
- Mar Tuuk on the Separatist Military page.
Wedged between the Inner and Mid Rims, the Expansion Region was colonized after the settlement of the Colonies and Inner Rim.
A rocky moon orbiting the gas giant Iktotchon. It was an unhospitable location, being constantly swept by sand and gravel windstorms. It was placed under blockade by the Empire due to the native Iktotchi's powerful precognitive abilities being deemed a threat.
- Death World: Living on Iktotch can be very difficult for those who do not have the gift of precognition to avoid the constant windstorms.
- Place of Power: The Jedi Order believed the moon to be a vergence of Force energy, which granted the Iktotchi their much higher than normal rate of Force sensitivity and precognitive abilities. Notably, Iktotchi who leave the moon find their connection to the Force growing much weaker over time.
Evolving on the inhospitable moon of Iktotch forced the Iktotchi to develop innate precognitive skills to avoid the deadly storms that wrecked havoc on the surface.
- Horned Humanoid: They have two horns coming out of the sides of their heads that curve downward along their face.
- Named After Their Planet: Their species name is derived from their homeworld.
- Not So Omniscient After All: Even they were blindsided by the rise of the Empire.
- Seers: The Iktotchi have an incredibly accurate sense of the future. They predicted the rise of the Republic before they ever left their homeworld and carved the Republic's symbol into the mountainside near where they knew Republic scouts would first land.
- Screw This, I'm Outta Here!: Many Iktotchi fled back to their homeworld after the Empire's rise despite the blockade as they sensed it would be easier to ride out the Empire's reign there than other oppressed worlds in the galaxy.
A planet that is home to a small colony of Togruta artisans. During the Clone Wars, it was raided by Zygerrian slavers, but the population was eventually saved by the Republic.
The governor of the Togruta artisan colony of Kiros during the Clone Wars. He and his people were enslaved by the Zygerrians.
- Alien Hair: His horns and head-tails.
- Facial Markings: Has them like all Togruta.
- Ink-Suit Actor: He resembles his voice actor.
- Made a Slave: He and the rest of his people are enslaved by the Zygerrians. They are eventually rescued by the Jedi and the Republic.
- Non-Action Guy: His people are artists, not warriors, and he cannot resist the Zygerrians taking them captive.
A temperate world that is home to the Mikkian species and a long-time member of the Galactic Republic. The Mikkians are highly spiritual and placed great trust in the Jedi. With the rise of the Galactic Empire, Mikkia became a hotbed of anti-Imperial activity as its population refused to accept the Empire's lies about the Jedi Order.
- All Planets Are Earth-Like: One of the rare examples of this in the Star Wars universe, with Mikkia being described as diverse in climate as its natives are in appearance, including artic poles, swampy forests, arid deserts, and extremely deep oceans. In-Universe scientists connect these varied environments to the Mikkian's diverse appearances.
A humanoid species with brightly colored-skin and floating head-tendrils. They are known for being a highly honorable species that places a great deal of importance on loyalty and personal accountability.
- Alien Hair: Their hair tendrils are as varied as their skin colors, with no Mikkian having the same head-tendrils as any other, and their can be just a handful or dozens. Mikkians tend to decorate or dye their tendrils as methods of self-expression.
- All There in the Manual: Most information about their culture and homeworld comes from sourcebooks.
- Amazing Technicolor Population: Shades of red, pink, blue, green and yellow are extremely common amongst the Mikkians. Their skin color is not genetic either, as parents and their children can have vastly different colorations. If concept art is to be believed, they also come in shades of white.
- Bizarre Alien Biology: Their tendrils float in the air, which is not exclusive to its Force-sensitive members, as seen with Sakas in Shattered Empire as well as What Could Have Been art for the Smuggler from Uprising. They also do not have any visible ears, leaving it unclear how they are able to hear.
- Family Honor: Kin ties are very important to Mikkians, with loyalty to ones family and friends being extremely important to the society. Having a Jedi amongst a family was considered to be a great honor that brought them a lot of esteem.
- Mythology Gag: They are based off of pieces of concept art for a Sith warrior(s) in Attack of the Clones.
- Named After Their Planet: They derive their species name from their homeworld of Mikkia.
- Starfish Language: Their language is highly melodic and singsong, with many of the words running together. It is extremely difficult for non-Mikkians to keep up with and understand the language, but thankfully Mikkians have little issue with learning Basic.
A swamp planet which is the site of conflict between mining interests and the native species. During the Clone Wars, the planet was liberated from the Separatists only to be later subjugated by the Empire.
- Adaptational Badass: The Coway (which the Mimbanese are more heavily based on than the Mimbanites) were a primitive species that fought with sticks and stones and relied heavily on hit-and-run tactic. In canon, thanks to the Mud Jumpers providing them both with modern weapons and training during the Clone Wars, the Mimbanese are even more combat-ready, being a significant threat to the Empire after turning on them.
- Canon Immigrant: The planet originally appeared in Splinter of the Mind's Eye, the earliest works from Legends.
- Composite Character: The Mimbanese seem to borrow aspects of both of the native species in Legends. Their name is loosely derived from the Mimbanites, but their red-skinned appearance, them being subterranean dwellers, their guerilla tactics, and act of rebelling against the Empire are taken from the Coway.
- Mucking in the Mud: Mimban is a really muddy swamp, and the site of a hellish battle between the Empire and a local resistance.
- Named After Their Planet: The Mimbanese derived their species name from the planet. The name of the other native species, called the "Greenies" by Imperial troops, is unknown.
- Nice Job Fixing It, Villain!: Similar to how Anakin Skywalker trained the Onderon rebels, the Republic provided the Mimbanese Liberation Army with modern weaponry and combat training to help them combat the Separatists on their own. Unfortunately for the Republic-turned-Empire, the Mimbanese weren't happy to be subject to another occupation, and thanks to what they were given during the Clone Wars, the Mimbanese put up quite a fight against the Empire.
- Schrödinger's Canon: In Legends, there were two native species: the Mimbanites and the Coway. So far, we've only seen one species under the name "Mimbanese" (which are more heavily based on the Coway). Though they have yet to be seen, there has been mention of a species named "Greenies" (which was a Fantastic Slur for the Mimbanites in Legends) by the Imperial occupiers.
A grassland planet. Because of the planet's biome, its inhabitants grew to have distinctive patterns on their skin and montrals for camouflaging.
- Alien Hair: Togruta are incapable of growing hair, instead having lekku (head-tails, similar to Twi'leks) and montrals.
- Facial Markings: Their facial markings and horn patterns are natural-occurring.
- Green-Skinned Space Babe: Or red, or orange, or blue. Although not quite as prominent as the female Twi'leks, most of the female Togrutas shown are very attractive. They also have the second-highest number of appearances as slaves and dancers (after Twi'leks).
- Rubber-Forehead Aliens: Togruta are visually quite similar to humans, with their head coverings and skins pigmentation being the only major differences.
- Schrödinger's Canon: Togrutas are predatory in nature. In the novelization of The Clone Wars pilot movie, Ahsoka casually talks about eating rodents (though she does mention it gives her, uh, flatulence, which is why she stopped).
- Single-Biome Planet: It's all grassland.
- Super Senses: Their montrals act as echolocators, giving Togruta better hearing and spatial awareness than most humanoid species.
Located in a nebula that isolates its systems from the rest of the galaxy, the planet of Umbara is also known as the Shadow World due to the lack of sunlight it receives. Home to the tall, pale skinned humanoids known as the Umbarans, who have advanced technology beyond galactic standards, the Shadow World also hosts a variety of deadly creatures and plants. Umbara was a member of the Republic during the Clone Wars until the murder of their Senator Mee Deechi, after which the Umbarans seceded and joined the Separatists, which resulted in one of the bloodiest battles of the war to be waged on the planet.
- Always Night: It's called the "Shadow World" for a very good reason.
- Bioluminescence Is Cool: Almost every plant and animal on the planet seems to have at least one glowing part to its body.
- Death World: Between the lack of sunlight, thick fog and every known non-sapient creature on the planet being carnivorous and hostile, Umbara is a dangerous place to say the least.
- Meaningful Name: Likely comes from the Latin word "umbra", meaning "shadow" or "shade."
Known as "The Shadow People", the Umbarans are shaped by their homeworld. Tall and pale, the Umbarans have the ability to see in ultraviolet. Their society is divided into castes, with Umbarans constantly striving to advance their social positions. This has led to many Umbarans becoming skilled manipulators, with other species spreading rumors that they could control minds.
- FaceHeel Turn: The assassination of Mee Deechi led them to join the Separatists.
- Fantastic Caste System: Umbaran society is divided into castes, and climbing the social ladder usually meant employing underhanded methods.
- Higher-Tech Species: Umbaran technology is so above the galactic standard, it makes the rest of the civilized galaxy look like it's in Earth's modern age.
- Manipulative Bastard: The species, especially those in the political arena, have earned a reputation for being this to the point that there were rumors spread about Umbarans being capable of mind control.
- Named After Their Planet: Their species name is derived from their homeworld.
- Names to Run Away from Really Fast: "The Shadow People", because not only do they live on a planet perpetually shrouded in night, they are very difficult for most non-Umbarans to see in their territory.
- Reed Richards Is Useless: The incredibly advanced Umbaran technology includes Hard Light elevators and cockpits as well as Holographic Terminals among others. Despite having a place in the Republic (and later, the Separatist Alliance), they seem to have kept that technology all to themselves while the rest of the galaxy — including the armies of the two superpowers in the Clone Wars — is stuck with relatively archaic technology. When they offer their technology to the Separatists, it is strictly used by the Umbaran Militia. This is slightly averted after the rise of the Empire, as their technology has been appropriated into the Imperial military.
Equipped with advanced weaponry, armor, and vehicles not found anywhere else in the galaxy, the Umbaran militia proves to be more than a match for the Republic's clone army.
- Achilles' Heel:
- For how advanced their technology is and having an incredibly lethal and competent ground force, the Umbaran militia doesn't have much of a navy, only consisting of starfighters and small support ships. As such, the bulk of the Separatist droid army presence in the Battle of Umbara was seen providing naval support. And during the ground battle, the Republic forces were more easily able to get out of sticky situations when air support was available.
- The militiamen make extensive use of a gaseous stimulant pumped through their pressure suits, with said stimulant increasing their stamina and aggression. However, this comes at the cost of the militiamen becoming overdependent on the stimulant, and a breach to their helmets (and the sudden decrease in dosage caused by the leak) will cause them to instantly suffer from withdrawal.
- Attack Drone: Millicreep droids are very tiny and nimble pocket assassin droids that resemble silverfish. Just one can be lethal to a squad of clone troopers.
- Everything Is An I Pod In The Future: The general aesthetic for their weapon technology, contrasting with most other technology in the Star Wars universe. Their guns have Tron Lines, their vehicles have motion controls, and some of them even have force-field cockpits.
- Hover Tank: Although they don't get as much screentime throughout their arc as most of the other Umbaran vehicles, they use hover tanks equipped with two large, prong-shaped plasma cannons (that can also rotate and open to function as parking stands) at the beginning of the ground campaign.
- Humongous Mecha: They have two types. The IAT crawler tanks, which look like giant centipedes covered in guns, and the HMC Juggernauts, which look giant six-legged spiders with a large plasma cannon.
- Lightning Bruiser: All of their mecha-type vehicles are not only incredibly well-armed and protected by ray shields, they can move incredibly fast (even the HMC Juggernaut, which may seem like a Mighty Glacier at first, can move pretty fast when prompted to).
- Mooks: They serve this role throughout the Umbara arc, with Battle Droids only showing up in the space battle in orbit. However, unlike the dim-witted B1s, they are among the deadliest adversaries the Clone Army has had to face not only due to their unusually advanced technology (that they seemingly refused to share when Umbara was still sided with the Republic) but also being really competent soldiers.
- Motion Capture Mecha: Subverted. All of their vehicles have motion controls despite none of them being humanoid mecha.
- Pint-Sized Powerhouse: Millicreep droids are assassin droids small enough to be carried by pocket. Just one of these things carries enough voltage to electrocute a squad of clone troopers to death. It doesn't take much to destroy one, but they are very fast.
- Super Serum: The militiamen wear pressure suits that not only provide armor, but supplies them a gas-based stimulant that increases their stamina and keeps them awake. However, this seems to come with a drawback of them becoming too dependent on said stimulant, as when Fives breached an Umbaran's helmet, he started panicking.
- Tron Lines: While only their blaster rifles have lines, most of their other technology have glowing parts that serve no clear purpose other than to look cool.
At the edge of the galactic rim are numerous unmapped and unexplored systems known as Wild Space. Under the rule of the Republic efforts were made to investigate these regions, but those explorations were halted by the outbreak of the Clone Wars. Exploration began once again under the guidance of the Imperial Survey Corps. Following the Battle of Endor, the pirate Eleodie Maracavanya was the self-styled ruler of Wild Space.
The rocky homeworld of the Benathy species, who came into conflict with both the Galactic Empire and the First Order. It is ruled by a monarchy.
- "They're a proud race. Stubborn. They value size and strength above all else."
An aggressive warrior species whose expansionist plans threatened the plans of both the Empire and First Order.
- Asskicking Equals Authority: They respect and follow those who display great strength and combat prowess. As a result, they end up submitting to Kylo Ren after he kills their god, which even Vader couldn't do.
- Blade on a Stick: Many of them wield huge spears, though they've got blasters too.
- The Empire: The Benathy have ambitions to expand their rule to other nearby planets. The Empire temporarily put a stop to this by sending in Darth Vader and an army of stormtroopers, but decades after the Empire fell from power, the Benathy started conquering again. This was a threat to the First Order's plans, prompting them to send Vader's grandson Kylo Ren to deal with them.
- God Guise: Their god is actually not a supernatural deity but a Zillo Beast. However, considering how formidable they are and that they're Nigh Invulnerable, it's not hard to see why they'd think it was a god.
- Humanoid Alien: They have human-like bodies but are covered in orange fur and have big tusks protruding from the sides of their mouth, no nostrils and pointed feline-like ears. They're also notably much taller and broader than humans, dwarfing Kylo Ren and the stormtroopers.
- Proud Warrior Race: They're a rather aggressive, war-mongering species who respect size and strength above everything.
The king of the Benathy during the rise of the First Order.
- Asshole Victim: It's hard to feel too bad for him when Kylo shoves his lightsaber through his skull as when Kylo points out he led the Benathy in wiping out all life on four nearby planets, he dismissively says they were only "small planets" and he has no intentions of stopping there.
- Battle Trophy: He wears a necklace of stormtrooper helmets.
- History Repeats: He and his predecessor both end up being killed by a member of the Skywalker bloodline; Darth Vader killed the previous king while Kristoff is killed by his grandson Kylo Ren.
- Large and in Charge: Kylo Ren, who at 6'2" is no slouch in the height department, barely comes up to his chest.
- No-Sell: Jedi Mind Tricks don't work on him, as Kylo discovers."Just saying the same thing slower doesn't make you anymore persuasive, boy. It just makes you sound slower."
- Underestimating Badassery: He mocks and dismisses Kylo Ren as being a weakling and pipsqueak next to Vader. Kylo proceeds to stab him through the head with his lightsaber, makes short work if his guards and then defeats the Benathy's Zillo Beast, which not even Vader was able to accomplish.
- Worthy Opponent: He seems to have at least some respect for Darth Vader due to his imposing stature and strength as a warrior, comparing him unfavorably to Kylo.
An uncharted swamp world discovered by the cartographers Auric and Rhyssa Graf.
The original homeworld of the Lasat species. Long ago, some Lasat left to settle on the Outer Rim world of Lasan. It was foretold by the Prophecy of Three that the Child would lead the Lasats of Lasan back to Lira San. Lira San was hidden behind a star cluster only safely traversable through a special hyperspace jump produced by the guiding of the Child's bo-rifle.
- Spell My Name with an "S": It's either "Lira San" or "Lirasan".
A world in Wild Space. It had a warm and wet climate, and its capital was built entirely on canals.
A male Sullustan who was an agent for the Grafs, helping them in their cartography, including helping them find and settle a world that is now named Graf-World. After the capture of Rhyssa and Auric by Imperials, their children, Lina and Milo, as well as their droid, CR-8R, sought out help from Pexton on Thune.
A male Jablogian conman. He was often stationed at the Thune City spaceport and offered his products to new arrivals, usually conning them with canisters of water from the canal under the claim that it was "insect repellent" to ward off bugs native to Thune.
- Establishing Character Moment: Well, for the character of the citizens of Thune in general. Since Lina and Milo have never been exposed to the Galactic Fringe like this, they're easily scammed by Nazgorigan.
- Expy: Of Azmorigan. They're about the same character for the few pages Nazgorigan is in.
- Too Important to Walk: According to Crater, apparently all Jablogians are overweight and usually have a personal hover-saucer.
The Garbis family
A small jungle world with no native sentient life and few creatures larger than tree snakes. It was claimed by Gozetta as her own private hunting world with imported creatures to hunt.
Like her father and grandfather before her, she was a big game hunter. Having come to have a distaste for the strict rules of tourist reserves that limited what she could hunt, Gozetta set up her own hunting lodge on Xirl with her crew.
- Dirty Coward: After she realizes there's no way she's going to be able to defeat the stinker, she books it, with no concern for even her own crew's survival.
- Icy Blue Eyes: Described as having such.
- Malevolent Masked Men: She uses a sensor mask to enhance her senses while hunting.
- Never Found the Body: The last we see of her is the stinker catching her ship as she attempts to flee, causing her ship to crash and the stinker to follow it to the crash site. Only a loud crash is heard after.
- Would Hurt a Child: She and her crew only bring along the Graf siblings when they realize something far beyond their capabilities to kill might exist on Xirl, in case letting the Grafs go free makes things worse. They then try to use the kids as bait for the creature, saying that they would help the kids leave Xirl if they survive.
Outside of the boundaries of the main galaxy were several remote star systems and a companion galaxy known as the Rishi Maze.
A watery world home to the Kaminoans, a mysterious race who specialize in cloning. Ten years prior to the outbreak of the Clone Wars, the Kaminoans were manipulated into creating a clone army for the Republic based on the infamous bounty hunter Jango Fett. Although they remained independent from the galactic government for centuries, the outbreak of the Clone Wars led to Kamino joining the Republic.
- Off the Grid: Literally deleted from the grid by Count Dooku. Then again, it was so obscure, and so distant that it barely registered even when you could find it.
- One-Product Planet: Kamino's sole export is clones.
- People Farms: Where those clones come from.
- Our Dragons Are Different: Aiwha are winged cetaceans used as mounts by the Kaminoans.
- Perpetual Storm: It seems to always be raining on Kamino.
- Single-Biome Planet: Kamino has no landmasses, with all Kaminoan cities sitting high above the world ocean on pillars.
A tall and graceful amphibious species, Kaminoans are renowned throughout the galaxy for their skills as cloners.
- Black Eyes of Evil: Although 'evil' is somewhat dubious in this case, Kaminoans have large black eyes with cloudy, indistinct white pupils. They're oddly hypnotic and dreamy but also give them an air of detachment and duplicity.
- Blue and Orange Morality: Kaminoans, even the most sympathetic ones, see their clones as merely products that can be enslaved, sold and used as cannon fodder in galactic wars. According to Dave Filoni, the Kaminoans' participation in the Clone Wars is done from a business standpoint since cloning is their primary trade.
- Everything Is An I Pod In The Future: The Kaminoans are pretty strict believers in this. Everything is stark-white, and completely sterile and devoid of life.
- Fish People: Although they no longer live in the ocean.
- Humanoid Alien: They have a basic humanoid body shape but are clearly alien in appearance.
- The Greys: A taller and lankier version than is typical of the trope, but they still count.
- The Social Darwinist: Kaminoan society is a firm believer of this, strongly practicing cloning and genetic manipulation to eradicate any "defects" that can be found, both in themselves, and in the beings they create.
- The Sociopath: Kaminoan society is... decidedly sociopathic, just take a look at how they handle "deficient" clones.
- Schrödinger's Canon: In Legends the Kaminoans once lived on land, until the water levels rose, causing mass extinctions. Their current way of life is described as an extreme form of social Darwinism born out of the need to survive the climate disaster.
- Long Neck: Their most distinct physical trait.
- Named After Their Planet: Their species name is derived from their homeworld.
- Only in It for the Money: The Kaminoan government and cloners care only if their clients can pay for their clones.
- Planet of Hats: They have a reputation for being excellent cloners... and that's it. Little else is known about Kaminoan society.
Prime Minister Lama Su
The Prime Minister of Kamino who oversees the production of clones for the Grand Army of the Republic.
- Ambiguously Evil: His alignment in the story is diffuse. He is nothing but polite and eager to help Obi-Wan and the Republic during the Clone Wars, but he also is a firm believer in Kamino's opinion that clones are more products than people. He also hides from the Jedi the existence of the Order 66, which obeys to the cold logic that it is precisely meant to be a countermeasure against a possible Jedi revolt. At the end, it can be better described as a "just business" kind of amorality.
- Expendable Clone: Thinks of them as units, not people, and recommends casting off any clones who are aren't up to standards.
- Good Counterpart: Seems to be one to Viceroy Gunray: while the latter is a Separatist of a stumpy, ugly alien species whose company creates battle droids in desertic, dirty factories, Su is an elegant, beautiful alien who helps the Republic by creating living clone soldiers in the watery Kamino's aseptic white halls. Ultimately subverted, though, because Su is clearly not much more moral than Gunray and is just in the good guys's side simply because he was hired by them (or so he thinks).
- Lack of Empathy: For the clones, as he tells Shaak Ti that she and the other Jedi have too much compassion for them.
- This is subtly hinted at in his first onscreen appearance, in which he, after being told of Sifo-Dyas' death by Obi-Wan, gives an incredibly stilted, nonplussed condolence before quickly changing the subject back to how proud he is of the clones.
- Locked Out of the Loop: On both the giving and receiving end of this. He keeps the nature of Protocol 66 a secret from the Jedi, but he believes the cover story that the order is genuinely intended to prevent a Jedi revolution against the Republic. He is completely unaware that Jedi Master Sifo-Dyas, the man who issued the creation of the clone army in the first place, died ten years before the Clone Wars until Obi-Wan informs him of this, and he liaises with Count Dooku (under the alias of Lord Tyranus) throughout the war under the impression that he is a Jedi ambassador. Su apparently never considers that no other Jedi refers to themselves as "Lord".
- Patriotic Fervor: In spite of not caring too much about the clones as individuals, he considered the creation of the army to be Kamino's proudest moment.
- Secret Keeper: He is aware of the existence of "Protocol 66" and hides its existence from the Jedi, seeming to believe that it is a reasonable backup plan by the Jedi Lord Tyrannus in case the other Jedi go bad.
- Unwitting Pawn: In Darth Sidious plot to topple the Republic and destroy the Jedi.
Lama Su's administrative aide.
- Failed a Spot Check: She utterly misses the fact that Obi-Wan clearly has no clue about the clone army at all and is completely confused by its existence.
- Ms. Exposition: She reveals the existence of the clone army to both Obi-Wan and the audience and explains how the order was put in by Master Sifo-Dyas.
- Nice Girl: She is very polite to Obi-Wan when he visits and clearly less stiff than Su.
- No Social Skills: Considering Kamino's isolationism, it is implied she is unaccustomed to deal with humans not grown in a vat and other species that might have a great range of emotion that Kaminoans. We doesn't realize Obi-Wan's obvious confusion at her assumption that he's here to oversee the army, and quickly buys his improvised and not very convincing lie that it is the case.
- Number Two: To Lama Su in terms of overseeing Clone Development.
Dr. Nala Se
The chief medical scientist of Kamino and a leading figure in the cloning program.
- Ambiguously Evil: Her exact moral status is unclear. Early in the war, she is treating wounded clones on a medical station and refuses to evacuate even when her life is threatened by a Separatist attack. However, she is a very unpleasant person who wants to put down Tup, willing to keep secrets from the Jedi, and in cahoots with the Sith, yes, but how much she knows about the Sith plot remains ambiguous.
- Ascended Extra: She plays a small role in "Shadow of Malevolence" near the beginning of the installment before playing a major role in the Order 66 arc near the end of the installment.
- Black Eyes of Evil: Although all Kaminoans have black sclerae.
- Bitch in Sheep's Clothing: She seemed unusually caring for a Kaminoan in her first appearance, but she went to a lot of nasty efforts to make sure that the Jedi didn't learn anything about what the inhibitor chips were for.
- The Evils of Free Will: She's clearly disapproving of the Jedi encouraging "creative thinking" among the clones. She also considers AZI-3 "defective" for rebelling and helping Fives, and threatens him with deactivation.
- Flat-Earth Atheist: One of her major clients is a group of mystics (and one of the people she works with is part of said group), but states she's not very fond of the Jedi's spiritualism.
- Hate Sink: She came off as somewhat decent in "Shadow of Malevolence", but her smug and domineering attitude, her Lack of Empathy for the Clones, her complicity in Order 66, setting up Fives to be killed for learning about it, and her getting away with it so far effectively establishes her as one of these.
- Karma Houdini: She was responsible for the programming of Order 66 and the deaths of both Tup and Fives, and she gets off completely scott-free, and the ending scenes of "Orders" really hammers it in. Unlike Palpatine, Dooku and Tarkin, we don't have any prior knowledge of her getting any eventual comeuppance.
- Lack of Empathy: This seems to be a common trait with Kaminoans, but she treats living beings as merchandise and has no problem killing them to get results (and hide information from the Jedi).
- Manipulative Bitch: When it comes to covering up Order 66 and gaining the Jedi's trust over the war, she presents herself as a benevolent doctor. When even Shaak Ti is suspicious of her and her medical methods, the doctor still finds a way to get what she wants.
- Lean and Mean: Its kind of hard for her to avoid being this, since she is a evil scientist and a Kaminoan.
- Noodle People: It comes with being a Kaminoan.
- Oh, Crap!: Briefly, when Dooku asks if Fives's "renegade" behavior could be a sign that other clones could resist Order 66. She claims it wouldn't, but the look on her face shows that she's troubled.
- Smug Snake: A very arrogant and contemptuous individual towards clones and Jedi, but also subverted in that she knows her limits and when to back down.
- The Sociopath: Not only does she show very little emotion aside from anger, cold satisfaction and fear, she's also willing to murder other clones and lie to them and the Jedi (and convince them over the course of the Clone Wars that she's a benevolent doctor) just to cover up an order for brainwashing them against their will.
- Took a Level in Jerkass: In her first few appearances, she seemed pretty nice. Then in the Order 66 arc, she's willing to euthanize Tup and drug Fives to make sure knowledge of Order 66 doesn't reach the Jedi, and she seems to have deeper connections with the Sith than the other Kaminoans. However, considering that she was one of the lead engineers of the clone army, she may have always been a jerk and the benevolent doctor part was just a facade.
- What Measure Is a Mook?: She sees every cloned creature as a product of the Kaminoan government, and thinks they can do whatever they please with them.
This droid worked in the medical facilities on Kamino. When Fives gets suspicious about what Dr. Nala Se is doing to Tup and then the circumstances of his death, he enlists AZI-3's help.
- Adorkable: He's an effective medic, but he's socially awkward to hilarious effect.
- Huge Rider, Tiny Mount: Because he's half the size of an adult human, this tends to happen when he transforms into a speeder bike.
- Innocently Insensitive: Due to not being programmed with human emotions (although he wishes he was), his information sometimes comes off as tactless.AZI-3: I wish I had human emotions, but I do not. Goodbye!
- Laser-Guided Amnesia: Nala Se attempted to have him memory-wiped after he performed a Level 5 brain scan and discovered a "tumor" (i.e. an inhibitor chip). When Fives learned that the Kaminoans were going to do this to both him and AZ, Fives fought back and spared both of them this fate. However, after Fives' death in "Orders", this was most likely inflicted on him anyway since he knew almost as much as Fives about the control chip conspiracy.
- Overly Long Name: His full serial number is AZI-345211896246498721347. Fives (who already doesn't like being referred to by his CT number) gets understandably annoyed when he recites it.
- Robot Buddy: He serves as one for Fives in "Conspiracy" and "Fugitive".
- Three Laws-Compliant: As a medical droid, his programming puts extra emphasis on the First Law of Robotics. Fives' tells him that by following through on Nala Se's orders to let her euthanize Tup, he would be violating his programming to try to save his patient's life at all costs. This gives him incentive to work with Fives in not only trying to save Tup's life, but learning the truth about the "tumor" in Tup's brain after his death against Nala Se's orders.
- Transforming Mecha: He can transform into a miniature speeder bike as an emergency transportation mode.
- Senator Halle Burtoni on the Galactic Republic Senate page.
The homeworld of the Arthurian species. It remained neutral during the Clone Wars, although at one point delegates attempted to meet with Senator Padmé Amidala to negotiate a potential alliance with the Republic.
- Amazing Technicolor Population: Arthurians have blue-gray skin.
- Conspicuous Gloves: It's said that they constantly wear gloves except when they're eating, which is understandable given their hands have taste buds.
- Eyes Always Averted: Amongst their culture, it's only considered proper to make eye contact when speaking to someone directly.
- Named After Their Planet: Their species name is derived from their homeworld.
- Rubber-Forehead Aliens: They look nearly identical to humans, save for the fact they have blueish-gray skin and taste buds in their hands.
- Team Switzerland: They didn't take either side during the Clone Wars, although they were inclined to negotiate a potential alliance with the Republic after the Separatists did something that deeply offended them. However, we currently don't know if they did end up allying with the Republic, as the first attempt at negotiations had to be postponed following an attack by bounty hunter Cato Parasitti.
- Your Normal Is Our Taboo: Arthurians don't use utensils when they eat (possibly because they have taste buds in their hands), to the point that even having them set out on the dinner table could be considered offensive.
An icy world whose civilization destroyed itself in a civil war which rendered much of the surface uninhabitable due to a sea of poisonous gas. While many of the inhabitants were transformed into the monstrous Fishers, some remained human and took shelter in the mountains above the poison sea. Divided into two factions, the Open and the Closed, they continued to wage the civil war that had rendered their world a wasteland. After the Jedi Order detects a signal summoning them to the world, Obi-Wan Kenobi and Anakin are dispatched to investigate.
- After the End: Most of the planets surface is covered in seas of poisonous gases that mutated the survivors stuck within. The few survivors live high in the mountains and are split between the Open and Closed, who war over what resources remain.
- Civil War: The planet was rendered almost completely uninhabitable due to a civil war, the cause of which none of the survivors even remember yet continue to fight. The Republic never intervened because Carnelion IV had no resources of value. Obi-Wan tricks the Republic into sending a peacekeeping force to end the war by falsely claiming to have found deposits of Tibaana gas on the planet.
- Rubber-Forehead Aliens: The Closed appear to be a near-human sub-species with three vertical slits where a normal human ear would be.
A leader of the Open, one of the two warring factions of Carnelion IV. Pran is the mentor of Kolara, and the two of them encounter Obi-Wan Kenobi and Anakin Skywalker soon after they crashland on the planet.
- Dark Action Girl: She is a ruthless and highly skilled warrior dedicated to wiping out the Closed.
- Enemy Mine: Teams up with Grecker after they learn that Obi-Wan came to Carnelion IV due to a distress call being detected coming from the planet. Both assume that the source is Sera, whom both the Open and Closed want dead to erase the last links to the world's past.
- Facial Markings: As shown in her picture, she has three red rectangles tattooed on her face.
- Guns Akimbo: She wields two lethal looking 'bangers' (shotgun like projectile weapons).
- The Mentor: To Kolara, who she is training to be a warrior.
- Weak-Willed: Obi-Wan successfully uses a Jedi Mind Trick on her, which as established only work on the 'weak minded'.
A young warrior under the tutorship of Mother Pran.
A leader of the Closed. He is forced to ally with Obi-Wan, Anakin, Pran, and Kolara after being stranded following a battle between the Open and Closed.
- Enemy Mine: The moment he hears the Jedi have arrived on the planet to investigate a signal that summoned them, Grekcer and Pran drop all objections to working together, knowing that the signal had to have come from Sera, whom both factions want dead.
- Ungrateful Bastard: Orders his fellow Closed to kill Obi-Wan, even though he had saved Grecker's life several times and only wanted to forge a peaceful resolution to the Open-Closed conflict.
Known as "the scavenger" to the other natives of Carnelion IV, Sera seeks to bring the children of both the Open and Closed under her influence in order to end the war and rebuild the world.
- Broken Pedestal: When Kolara and the other Open children discover that she wants the Open and Closed to wipe each other out so she and the children can start society over completely, they are disappointed to learn she is just another person who sees extermination as a solution to the world's problems.
- Entertainingly Wrong: Unaware that the holographic history she watched depicted a brutal Sith, Sera believed that the Jedi were great and ruthless warriors who could come to Carnelion IV and purge the Open and Closed so that she could restart society with the remaining children.
- Well-Intentioned Extremist: She believes that the adults of the Open and Closed are too corrupted by their philosophies to ever end their war and that they must be killed. Sera activated the distress beacon to summon a Jedi to the world, believing they would kill them for her.
An oceanic world.
The grandmother of Alora, a Force-sensitive baby that the Inquisitors were sent to hunt down.
- Adult Fear: Your grandchild, only a baby, is a government target because they were born special. The parents of your grandchild, your child and their spouse, are missing. And the last thing you know before you die is that they ripped her from your arms, but with the hope that this Togruta woman will find and save her.
- We Hardly Knew Ye: Darja's only appearance is in the intro of "The Future of the Force" and being found by Ahsoka before dying.
Darja's Force-sensitive granddaughter.
- Evil-Detecting Baby: Because she's Force-sensitive, she starts crying the second the Inquisitors' Star Destroyer tractor-beams the transport she and her grandmother were on, and cries even harder when the Inquisitors board the ship.
- Put on a Bus: After the end of "The Future of the Force", she was presumably set up with a foster family by the Rebellion.
- Shout-Out: To Elora Danan from George Lucas' film Willow.
The homeworld of the Clabronians, who chose to remain neutral during the Clone Wars. However, at some point they reached out to the Republic, prompting a diplomatic visit from Senator Padmé Amidala.
- Alien Sky: Clabron has at least two moons, which are visible as waxing crescents when Padmé visits the planet in Age of Republic. The sky also has a pale green color during the day.
- Mega City: Although the planet isn't all city like Coruscant, the part that Padmé and her handmaidens visit seems to have rather large cities visible from space.
- Alien Hair: They don't have hair on their heads; instead they have long, fleshy tentacles similar to lekku protruding from the backs on their heads.
- Amazing Technicolor Population: Some of them have bright pink skin.
- Humanoid Alien: They have humanoid bodies, but they more closely resemble rabbits, with snout-like noses and long, floppy ears. They also have sucker-like protrusions on top of their heads.
- Named After Their Planet: The Clabronians are named after Clabron.
- Neutral No Longer: They initially chose to support neither the Republic or the Separatists when the Clone Wars broke out. However, when Grand Minister Stin learned many of his people hoped the Republic would win because they believed they would be more forgiving towards neutral worlds, he made contact with the Republic to discuss joining them.
- Pacifist: Strongly implied. Second Minister Tarmin states his people are "not soldiers" and they stayed out of the Clone Wars. They don't even seem capable of fighting back when an assassin turns up on their doorstep. And while they seem interested in helping the Republic, Tarmin insists they won't be fighting but can offer other kinds of aid.
Grand Minister Stin
The ruler of Clabron during the Clone Wars. He arranged a diplomatic meeting with Padmé Amidala to discuss his world potentially joining the Republic's side.
- Character Death: He dies after being shot in the chest by Lis Mohles, who was hired by the Separatists to stop the Clabronians from joining the Republic.
- Famous Last Words: As he dies, he begs Padmé to prove that he was right to trust the Republic.
- Killed Mid-Sentence: He dies before he can fully finish telling Padmé to "prove [he] wasn't wrong about...", but she understands his meaning well-enough.
- Nice Guy: He comes across as a good and kindhearted man who genuinely cares about what happens to his people. He's glad Padmé didn't arrive at Clabron sooner or else she might've been killed by the assassin. He also tells his medical droid to go attend an injured Moteé even though his injuries are much worse and he's never even met her, which is indicated to be because he knows hes not going to live anyway.
- No Good Deed Goes Unpunished: He decided to meet with a Republic senator to discuss a potential alliance to protect his people. This prompted the Separatists to send an assassin to Clabron to scare them off supporting the Republic and Stin is badly injured eventually succumbing to his wounds.
- We Hardly Knew Ye: He dies shortly after Padmé (and the reader) meets him in person.
Second Minister Tarmin
Grand Minister Stin's second-in-command.
- The Bait: He goes out in the open pretending to be Padmé to lure out Lis Mohles.
- Deadpan Snarker: He can be quite snarky at times.Padmé: I've always argued for peace. Tried to prevent the suffering of my own people and the greater galaxy.Tarmin: And how well has that gone over?
- Disguised in Drag: He disguises himself as Padmé using her cloak to distract Lis Mohles while the real Padmé sneaks up on her.
- Number Two: To Stin (it's right there in his title).
- Reasonable Authority Figure: Zig-zagged. At first, he orders Padmé and her handmaidens to leave Clabron with no explanation, but he also warns them they're in danger. He's initially reluctant to allow them into the building to escape Lis Mohles, but then relents when Padmé pleads with him. He's sceptical Padmé and the Republic can help his people, but listens to what Padmé has to say and in the end he helps her apprehend the assassin and agrees to at least discuss sending aid to the Republic.
- Speak Ill of the Dead: He calls Stin a fool right next to his corpse for inviting Padmé to Clabron. However, it's clear he actually cared a great deal for Stin and is just lashing out from grief.
- You Are in Command Now: He becomes the new Grand Minister after Stin is assassinated.
- You Are What You Hate: Comes up briefly. When Padmé states she's not a soldier, he points out that she's a politician, which some might say is worse. Padmé counters with "As a politician yourself, I would hope you'd understand we're not all in this for personal gain. In fact, I would guess that you yourself fall into that category."
An unidentified desert planet where former Jedi Master Eeth Koth hid during the Jedi Purge. It was known for producing an alcoholic drink called Dust Juice. The Church of the Ganthic Enlightenment also had a presence there.
A female Zabrak whose Force-sensitive newborn daughter is targeted by the Inquistorius for Project Harvester. She is also the wife of Eeth Koth.
- Adult Fear: Mere moments after her daughter's birth, Darth Vader and the Inquistorius arrive to take her away. She is forced to flee with her, leaving her husband behind to hold them off. Although she escapes with her life, her baby is abducted right in front of her and her father's reassurance that they may yet see her again is a cold comfort, as Mira states they have no idea what the Empire wants with her. Seeing as their intention is to turn her daughter into a merciless assassin, Mira's right to be terrified.
- Ain't Too Proud to Beg: When cornered by a female Inquisitor, she pleads with her "woman to woman" not to take her child from her. The Inquisitor actually seems willing to take pity on her only for it to turn out to be a cruel trick; just as Mira has gotten onto her father's shuttle, the Inquisitor uses the Force to snatch her baby from her arms.
- Big "NO!": She lets out one when an Inquisitor drops down in front of her, blocking her escape route. And an even bigger one when the Inquistor telekinetically rips her baby from her grasp.
- Facial Markings: She has gold markings next to her eyes.
- Happily Married: It seems she was to her husband, referring to him as "darling" and eagerly letting him hold their daughter. However, she quickly realises he has been keeping secrets from her, as she is completely confused when Darth Vader arrives and refers to him by his real name: Eeth Koth.
- Heroic BSoD: She completely breaks down when the Inquisitorius kidnap her newborn as they were moments away from escaping.
- Horned Humanoid: She has horns across her head, like all Zabrak.
- Mama Bear: This woman has only just given birth, but when the Inquistors come for her baby, she scoops her up and runs across the city with her to escape.
- MuggleMage Romance: With her Force-sensitive husband, who unbeknownst to her is former Jedi Master Eeth Koth. It's unclear just how much she knew of his past; at the very least, she didn't know his real name and that he had once been a Jedi.
- My God, What Have I Done?: She briefly expresses horror at having abandoned her husband to his almost-certain death, although her father reassures her she did the right thing as she had to protect their child.
- One Steve Limit: Averted; she has the same first name as Ezra Bridger's mother.
- Rubber-Forehead Alien: She's a Zabrak, who look very similar to humans save for a few key features such as cranial horns.
- This Is Gonna Suck: Upon realising Koth isn't going to be able to talk Vader down, she calmly demands that her midwife droid give her the baby and gets out of bed, preparing to run for it.
- Widow Woman: She is forced to flee offworld without Koth, who insists on staying behind to hold off Vader. He is ultimately killed and though we don't know if Mira ever gets confirmation of this, she clearly doesn't believe he survived.
A male Zabrak, who tries to rescue his daughter Mira and newborn granddaughter when the Inquisitorius come after them.
- Good Parents: He clearly loves Mira, helping her escape in a shuttle when the Inquisitors come after her family and doing what he can to comfort her over her husband's loss and her daughter's abduction.
- Hope Springs Eternal: He remains optimistic even when his granddaughter is kidnapped right in front of him, telling Mira that the Inquistorius want her alive and so there is hope they will see her again. However, as a distraught Mira notes, they have no idea what exactly the Inquistorius wants the baby for.
- Horned Humanoid: Like all Zabrak, he has prominent cranial horns.
- Rubber-Forehead Alien: He's a Zabrak, who share quite a few physical similarities to humans.
- You Did Everything You Could: When Mira expresses regret and guilt at leaving her husband behind while she escapes, he tells her that she did what she had to in order to survive and protect her baby, which is what her husband would've wanted.
A warm and tranquil planet lit by multiple suns, famed for its peaceful and philosophical culture, poetry and tea. It possessed a strong Jedi tradition and kept much of the old Jedi legends and teachings alive following the rise of the Empire.
- Arcadia: The whole planet is reminiscent of this. Gatalenta is known for its meditation retreats and its culture emphasises peace, serenity, compassion and living a simple life.
- Binary Suns: The planet is actually said to have multiple suns (the exact number is not specified).
- Canon Immigrant: Gatalenta was first mentioned in Star Wars: The Old Republic, and was reintroduced into canon in the novel Bloodline.
- Matriarchy: Implied. Amilyn Holdo mentions that Gatalenta is ruled by a "Council of Mothers". However, they don't seem to have anything against men being in positions of power, as they have a man representing them in the Galactic Senate under the New Republic.
- Slavery Is a Special Kind of Evil: Slavery is outlawed on Gatalenta and slaves aren't allowed to be brought onto the planet. Holdo tells Leia that if a slave master were to be caught there with slaves, the slaves would automatically be freed.
- Space Elves: Gatalentan society is primarily made up of humans, but many aspects of their culture fit closely with this trope; they are fond of meditation, philosophy and poetry with deep and complex themes. They believe in the Force and are strong supporters of the Jedi, and preach love, empathy and peace; they also thank their planet's multiple suns for rising each morning. They're often seen as rather serene, austere and erudite, and traditionally wear simple clothing of white or pale grey, with scarlet cloaks being the only bit of color on their outfits.
- Tender Tears: Crying openly is seen as a sign of a caring heart and nothing to be ashamed of.
A species of cetacean-like humanoids. During the reign of the Empire, the Herglic people faced persecution from the Empire.
- Funny Animal: The Herglics are essentially humanoid orcas.
- Schrödinger's Canon: In Legends, having been a technologically advanced and spacefaring race earlier than most in galactic history, their manufacturing centers were among the first to be nationalized by the Galactic Empire. Initially, the normally docile Herglics tried to fight back, but after significant losses to their people and realizing the futility of their resistance (nearly leading to the destruction of their infrastructure), they chose a more pragmatic path; submitting to the will of the Empire. This is presumably the same reason as to why Herglics are being persecuted alongside Mon Calamari and Alderaanians, according to One Thousand Levels Down, as both of these other races have influential figures in the Rebel Alliance.
A temperate moon orbiting a gas giant that is home to Clan Markona, a mercenary group with a bloody past.
The Thane of Clan Markona and father of Tula. When Luke, Leia, and Han arrive on Hubin, Markona tests them to see if the Rebellion is worthy of his Clan's assistance.
- The Atoner: Upon hearing of Alderaan's destruction by the Empire, Markona began to think back on his services to them and how much blood he indirectly has on his hands by doing jobs that helped secure its rule. He eventually decides that Clan Markona needed to ally with the Rebellion to wash the sins of their past away.Markona: After I heard of the Death Star, I have done nothing but consider my actions. I was a professional. I asked few questions. The Markona did much work... including some for those I now know I shouldn't have.
- Blade Below the Shoulder: His gauntlets have long blades built into them that he can extend out for melee combat, which is his preference.
- Blood Knight: Relishes hand-to-hand combat, dismissing blasters as unsporting.
- But for Me, It Was Tuesday: Even he isn't sure what exactly it was that Clan Markona retrieved for the Empire that allowed them to retire peacefully and own Hubin, telling Luke that to him, it was just one more job.
- Heroic Sacrifice: Fights SCAR Squadron by himself to buy the rebels and the Clan time to evacuate Hubin, and is quickly gunned down by the elite troopers when he charges them.
- No Name Given: His given name is never stated or offered.
- Secret Legacy: His mother was a Jedi Knight who fell in love and left the Order, a fact which Markona keeps as a closely guarded secret due to the Empire's persecution of anyone with ties to the Order.
A volcanic world home to the Imroosian race.
- Rubber-Forehead Alien: Imroosians look quite similar to humans, save for their skin.
- Schrödinger's Canon: In Legends, there is a volcanic rock named Imrooso located in the Ottega system, in the Mid Rim of the galaxy. It's unclear if this is canonically the same location.
- Silicon-Based Life: Imroosians evolved to have hard, "flinty" and "chalk-like' skin to protect them from the heat of their homeworld.
- Single-Biome Planet: The planet is volcanic with an extremely hot climate.
- Margo on the Crimson Dawn Syndicate page.
The Demaris family
A wealthy Zeltron family that owned and managed a high-class hotel on Kergans. Sometime before the search for Luke Skywalker, criminals placed an illegal weapons cache in the Demaris hotel, but it was soon destroyed, the action being credited to the Demarises' daughter, Lorica, who would join the New Republic Academy and the Resistance Starfighter Corps.
- Adult Fear: No, your daughter isn't actually at the New Republic Military Academy, supposedly far from action and danger; she ran off to join an illegitimate military force and is actively fighting against rogues & the First Order.
- Parental Neglect: Lorica feels this way about her parents and that they don't know about what she wants.
Cadet Lorica Demaris
A world that housed a rebel cell on the eve of the Galactic Civil War. Lando Calrissian was once en route there for business purposes.
The captain of the YT-2000 light freighter Stellar Sun. After Lando Calrissian left Lothal to avoid the Imperial siege, she agreed to transport the gambler to Klonoid, where he would retrieve droid parts. However, the theft of his puffer pig meant a detour in their trip.
- Big Damn Heroes: Helps save Lando and his puffer pig when the situation between them and the Varluk Organization gets ugly.
A world ruled by a reclusive Queen who lives in the "Screaming Citadel".
The reclusive Queen of Ktath'atn, who makes public appearances once a year. Beings from all over the galaxy visit her to introduce her to strange and interesting people, hoping to garner favors from her.
- Arc Villain: Of The Screaming Citadel.
- God Save Us from the Queen!: She feeds off the life energy of her people.
- Not Quite Dead: The Abersyn queen survives long enough to infect a new host who was attempting to scavenge the remains of the queen's castle.
- Puppeteer Parasite: The actual queen is the Abersyn symbiote, which switches to a new host after being left for dead by the Rebels and Aphra's crew.
- Red and Black and Evil All Over: Her main color scheme.
- Vampiric Draining: Her servants feed off her guests and she, in turn, feeds off them.
One of the Queen's servants.
One of the Queen's servants.
One of the Queen's servants.
Lexim's hunting ground
A private world for hunting for sport. At one point, the owner, Lexim, released gundarks onto the world in an attempt to get more revenue and customers, but this would backfire and put the lives of hunters at risk.
The owner of a hunting ground world.
- Heroic Sacrifice: He gets injured by falling debris towards the exit of the facility, so instead of slowing down the group and risking getting them killed by the gundarks on their tails, he stays behind to close the facility, thus holding back the gundarks so that everyone else has time to flee offworld.
- It's All My Fault: He feels guilty for thinking gundarks would be a good addition to his hunting ground, because now it's going to get him and everyone else still on the world killed.
- Never Found the Body: Since no one saw him get killed and Lexim does know his way around his own facility, the other hunters believe that there's a chance that he might've survived.
- Skewed Priorities: While he and the others are trapped in his facility in an attempt to shelter themselves from gundarks, Zeb breaks down his door while rescuing them. He calls out Zeb for breaking his door.
- What the Hell, Hero?: Unleashing gundarks on your world? Unless you're someone like a Jedi or an extremely good bounty hunter (like Cad Bane or the Fetts), what chance does any other person have against a two-meter tall monstrous creature?! Everyone calls him out on this.
Megalox Beta is a world where the gravity is ten times above standard, rendering it uninhabitable. It is the home of a private prison called "Megalox" which is the only habitable place on the planet's surface.
- Law Enforcement, Inc.: They are a private prison, meaning anyone can access the prison for the right fee. They house both Republic and First Order prisoners.
- Luxury Prison Suite: Grakkus the Hutt lives in a relatively nice mansion.
- Penal Colony: The Megalox prison is its own society. The only guards and administration are stationed in orbit and the prisoners are left to fend for themselves. The only thing keeping the prisoners inside is the crushing gravity outside the prison's borders.
The warden of the Megalox prison.
- Establishing Character Moment: Her introduction to Black Squadron has her declare that everything they see belongs to her, showing her controlling mindset.
- Jerkass: She is extremely unpleasant being who will easily betray people for credits and casually makes bets about which gang leader will win power during prison riots.
- Playing Both Sides: Has no issue taking money from both the First Order and Resistance and abandoning them to kill each other as she profits.
- Wardens Are Evil: While she's never seen being too cruel to her prisoners, she accepts a bribe to escort Black Squadron into the prison and then accepts another bribe from Terex to send them in alone.
A remote junkyard planet littered with the valuable remains of various ships and equipment.
- I Don't Like the Sound of That Place: The Necropolis isn't exactly cheerful-sounding and scavenging here is even referred to as "pick[ing] the bones of the fallen", although Ara-Nea makes it sound like it's just a bit of morbid humor. It's not.
- Landfill Beyond the Stars: It serves as a dumping ground for old ships and equipment from various eras, albeit more profitable than some examples, as much of the tech is still functional and thus quite valuable, to the point that Rey wonders why the New Republic hasn't caught wind of it. Turns out there's a good reason for that.
- Meaningful Name: A necropolis is a large cemetery, especially for an ancient city. The Necropolis is serves as a 'cemetery' of sorts for old starships and as a literal graveyard for the many people Ara-Nea has had killed to steal their money and ships.
- Scavenger World: The inhabitants of the planet make a living by picking out useable ship parts to sell. They also allow visitors to scavenge whatever they can carry provided they pay for a 500 credit scavenging license.
The overseer of the Necropolis.
- Bad Boss: It turns out that the people working for him are in fact slaves who he keeps locked up in cells; it's implied that some of them may be people he trapped on the Necropolis after stealing their ships and killing others they were travelling with.
- Creepy Long Fingers: He has very long, thin fingers tipped with claw-like nails.
- Exact Words: When Ara-Nea asks Rey if she'd like to "pick the bones of the fallen", it turns out he's referring to the fact that anyone sent down to the Necropolis doesn't come back.
- Fed to the Beast: He intentionally sends visitors to the Necropolis into the lair of a giant and dangerous alien creature so he can take their money and ships.
- Insectoid Alien: He's an insect/arachnid-like alien, looking almost like a cross between a Xenomorph and an Ohmu.
- Laser-Guided Karma: He's imprisoned by the very people he enslaved to be tried for his crimes, after Rey - whom he tried to trick into being killed - uses a Jedi Mind Trick on him to make he himself release his slaves and turn himself over to them.
- This Cannot Be!: When Rey returns to the platform from the junkyard alive, Ara-Nea exclaims "You're back? From...the Necropolis? That's impossible. You were supposed to..."
- Underestimating Badassery: He thinks Rey is just another hapless traveller he can manipulate, dispose of and steal from. He's very, very wrong.
- Weak-Willed: Is revealed to be this, as Rey doesn't have too much difficulty using a Jedi Mind Trick on him.
A moon home to the Graf Archive.
The Graf Archive
A large depository of historical and public items and documents; including texts, antiques, artworks, and even preserved organisms from throughout the Galaxy. Items that aren't immediately identifiable are stored in the underground Shadow Stacks until they can be identified. It is headed by a director, a head curator, and archivists.
- One Steve Limit: It shares its name with the Graf family, a married pair of cartographers and their two children, strongly implying a connection between the family and the archive.
The homeworld of the Orishen species. It was a lush and peaceful pastoral world, until the Galactic Empire enslaved the populace and began strip-mining the planet's resources. The Orishen eventually rose up against the Empire and successfully drove them off their world, though at a heavy price; Orish subsequently joined the New Republic.
- Agri World: The Orishen's primary way of life was farming, well-suited to Orish's climate, though the Empire heavily exploited this once they came to power.
- Apocalypse How: Scope Planetary, with a Severity level of Societal Disruption. The Orishen themselves poisoned Orish from the ground to the atmosphere to drive out the Empire. They now live either in a framework of tubes and stations orbiting the planet, or on nearby asteroids.
- Death World: After the Orishen poisoned their own world with a chemical bomb to free themselves from Imperial rule, Orish is no longer habitable, with the few thousand remaining Orishen living offworld.
- Alien Blood: Their blood is purple.
- Bizarre Alien Biology: Their bodies and heads are covered in smooth, asymmetrical and reflective plates for protection. They have slits for nostrils, long, tapered tongues and deep-set eyes with X-shaped irises and pulsing, kaleidoscopic corneas.
- Creepy Long Fingers: They have long fingers tipped with claws.
- Dying Race: Many Orishen who always had a comparatively small population were killed when they bombed their world to defeat the Empire. By the end of the Galactic Civil War, there are only a few thousand Orishen still living.
- Fantastic Naming Convention: The Orishen tend to have anagrammatic names (e.g. Tolwar Wartol, Tim Tam Tam Tim etc).
- Flower Mouth: Their lower jaws are bisected, giving the impression of a flower blooming when they speak.
- Honor Before Reason: The Orishen place a lot of value upon honor and protocol, with Sinjir Rath Velus describing them as "almost overly noble, driven mad by an aggressive sense of honor."
- Named After Their Planet: The Orishen derive their name from their homeworld of Orish.
- Pyrrhic Victory: The Orishen succeeded in forcing the Empire to abandon their planet, but only by using a chemical bomb made of hoarded pesticides and fertilizer to effectively poison the entire planet, killing thousands of Orishen as well. However, Tolwar Wartol considers it to be more of a Heroic Sacrifice.
- Slave Liberation: Type 3; the Orishen secretly hoarded chemicals for farming to construct a powerful and toxic bomb, which they used to poison the ground and air. The Empire abandoned the planet after it was no longer hospitable, though consequently a lot of Orishen were killed and it effectively cost them their homeworld too.
- Slave Race: The entire race was enslaved by the Empire and abused and exploited, until they managed to fight back.
- Senator Tolwar Wartol on the New Republic Senate page.
A planet filled with canyons and caverns. During the Resistance's search for Lor San Tekka, Poe Dameron and Black Squadron visit the world.
- Meaningful Name: It's name contains "ova" and the main storyline on this planet involves a giant egg.
- No Name Given: The planet's name is not mentioned until Issue #5, long after Black Squadron has left the planet behind.
A religious order dwelling on a planet of the same name. Their culture centers on caring for a giant egg, which they believe contains the future savior of the universe. Lor San Tekka once stayed with them, learned their ways, and gained their trust.
- Dark Is Not Evil / Light Is Not Good: The egg hatches in "Poe Dameron #3", releasing a giant that glows with white light, which begins attacking them. It's revealed that there was a second creature in the egg, this one black and red, which defeats the creature and takes the Crèche to a new home.
- Hidden Elf Village: A small, highly spiritual community with little contact with the outside world.
- The Messiah: They believe that the savior of the universe will hatch from the giant egg they care for.
- Underground City: Their home is hidden in a series of underground caverns.
A desolate and dangerous planet, that was once mined by the Con Star Mining Corporation many decades ago.
- After the End: A nuclear accident that took place decades before Phasma resulted in the world being as it is right now. It was once a very green, beautiful and bountiful place; suffice to say, this is definitely no longer the case.
- Crapsack World: Parnassos makes Jakku and Tatooine look like Disneyland.
- Death World: Basically, it's if Mad Max: Fury Road was in Star Wars. It's a scavenger planet that has nothing but rocks and life struggling to survive, and you can't leave or enter without being shot down by an automated defense system.
- Disaster Scavengers: Just about everyone on the planet survives this way (or tries to).
- Only One Name: Parnessans only have one name, though by naming conventions of other cultures that use clan systems, they could use their clan names as surnames (ex. Siv Scyre, Phasma Scyre, etc.).
- Thirsty Desert: Not all the planet is desert, but a lot of the greenery was reduced to larges swathes of desert consisting of purple sand.
A warrior of the Scyre clan.
- Action Girl: She's a trained Scyre warrior and more than proves it during the course of the story.
- Freudian Slip: While hunting down Lieutenant Rivas on Lupror, Phasma accidentally warns Pilot as "Siv" to watch out for slippery ridges as they climb the rocks, remembering that Siv had almost fell due to this in the past. When Pilot asks who Siv is, Phasma digresses.
- The Idealist: She looked up to Phasma and thought she would be the key to a better future.
- Identical Stranger: Not only does Phasma seem to see Siv in Pilot, but the two seem to look similar (though that could be chalked up to the artstyle).
- Morality Pet: Sadly, averted, because Phasma would like to kill her since she's a connection to her past, but judging by how Phasma has a flashback of her and tries to warn her to watch out, perhaps Phasma did care about her all along. It just wasn't enough.
- Before she abandons Siv, she does point Siv to a direction where she can find shelter and have her child safely. Though years later, any affection for Siv has long faded.
- Pregnant Badass: It turns out she's pregnant during her and Phasma's trip across Parnassos. Her main motivation is to get off-world so she can deliver it safely.
- Sole Survivor: Aside from Phasma, she and her child are the last survivors of Parnassos.
A member of the Scyre clan. When Phasma joined the First Order, she took a young girl named Frey with her in hopes of training her to be her successor.
- Morality Pet: Averted. Despite being her apprentice, Phasma kills her because she is a connection to her past.
A member of the Scyre clan, as well as Phasma's brother.
- An Arm and a Leg: Lost his right leg to a knife wound when the Scyre killed the rest of his and Phasma's original clan and adopted them, although it was Phasma who stabbed him, having betrayed their family because she viewed them as too weak to survive.
- Morality Pet: To Phasma Or not. It can be argued she cared about him in her own twisted way by injuring (instead of killing) him to shanghai him into joining a new tribe. But despite the two being siblings, Phasma kills him because he is a connection to her past.
- Roaring Rampage of Revenge: After Phasma breaks the Scyre's truce with the Claws and leaves with her most trusted warriors to help Brendol Hux reach his crashed ship, Keldo leads the entirety of both clans to hunt them down. This ends with everyone but Phasma, Hux, Siv, and Frey dead.
- Sibling Team: He and Phasma led the Scyre together, with Keldo making the political decision while Phasma leads the warriors.
- Captain Phasma on the First Order Stormtrooper Corps page.
"The Scrap Pile"
A remote planetoid home to a scrap pile of discarded droids.
Bidvel and Davil
A pair of male Xots residing in the scrap pile of a remote planetoid. At one point, they got a hold of the astromech of the Ghost, Chopper, but he fought them off and reactivated the other discarded droids to turn against the two Xots.
A world that housed a spaceport and a diner, also ridden with violent criminal activity.
A diner at the Stobar Spaceport, owned by a man named Loubo. Like the rest of the planet, it had its fair share of rough characters causing trouble. At one point during the Clone Wars, Savage Opress caused a scene by choking a waitress, but evaded custody by smuggling offworld to Lotho Minor before the arrival of the local authorities.
- Getting Crap Past the Radar: Literally, which kind of drills in the point about how Stobar is full of undesirables and scum if the diner has such an appetizing name.
- Improvised Weapon: When Loubo thinks that Anakin and Ahsoka are trying to hurt his staff again after Savage just had his rampage, he runs at them with... a frying pan. The police yell at him to put it away, since one, they're just bystanders and he needs to calm down, and two, does he really think a frying pan is going to work against a Jedi? Though apparently, the serious reaction was because it was supposed to be a blaster instead, which makes more sense.
- Nice Guy: Loubo is protective of his staff, doesn't discriminate against droids as evidenced by having a droid waitress, and offers Anakin and Ahsoka a free meal after mistaking them for troublemakers wanting to further kick down his already-injured waitress.
- Reasonable Authority Figure: Due to Stobar being crime-ridden, Loubo is very protective of his staff and will have the authorities called if something comes up, but otherwise, he's understanding, appreciates help, and will apologize if he goes too far, maybe even give you a free meal while he's at it.
- Seen It All/Unusually Uninteresting Sight: Lots of people stir up trouble on Stobar and in the diner, so a buff and powerful humanoid man randomly attacking a waitress is considered somewhat common (though like any sane person would, it's still worthy of contacting the authorities — a one million credit bounty ended up getting put on Savage's head for fleeing the scene). It's not out-of-it enough for them to suggest to Anakin and Ahsoka to do something about it, and the duo were late to the party anyway.
Home to many immigrated species, Takobo had a large Ithorian population.
An Ithorian mother and her Force-sensitive child. Pypey becomes a target for the Imperial Inquisition's latest hunt, but thanks to intervention by the Ghost rebel cell, both she and her child manage to escape the Empire's grasp.
- Adult Fear: The government is coming for your superpower-ed infant child. The only thing you can do is send your droid away with him, and at best, it'll stall for time, because chances are, they'll know where they are.
- Disappeared Dad: No comment is made on the whereabouts of Pypey's father.
- Put on a Bus: Presumably, the Rebellion sent Oora and her son to a safe place.
Oora's Force-sensitive son.
- Evil-Detecting Baby: He cries loudly whenever the Inquisitors get close, which proves problematic when Ezra is trying to sneak him out of a building through the ducts without them hearing.
- Spell My Name with an "S": Is it "Pypey", "Pypie" or "Pipey"? The episode credits say the latter, but it seems no one can agree.
A world represented by Senator Nadea Tural during the reign of the Empire. When Tural developed rebel sympathies, Imperial officers Swain and Cogon from the Lothal Garrison were offered shelter on Thrad before attempting to move them to Klonoid.
A world that preferred isolation from the rest of the Galaxy, but has been the subject of at least three crash-landings from outsiders.
A human who had gotten stranded on Vyndal. While searching for locals, he came across a crashed Jedi Interceptor from the Clone Wars containing a deceased Jedi inside. Taking her lightsaber, he eventually met a village chief under the claim that he was a Jedi, and thus was declared the protector of the village. However, the stranding of a true Jedi named Kanan Jarrus would find holes in Yeleb's lie.
- Died in Your Arms Tonight: He passes away in the arms of a woman that Kanan had saved earlier.
- Senseless Sacrifice: He tries to fight the Grand Inquisitor alongside Kanan, but is easily dispatched by a slash across his chest. However, after the Imperials leave, Kanan tells him that his actions were noble and worthy of a Jedi.
Homeworld of the Tognath, Yar Togna is a high-gravity planet with a foul-smelling toxic atmosphere. It was conquered and occupied by the Empire, forcing many of the natives, including eggmates Benthic and Edrio, to flee as refugees.
These strange, sentient humanoids were genetically related to the Kel Dor and the Gand.
- Bizarre Alien Biology: They may very well be among the most unique species of the franchise. To start, Tognath cannot breathe oxygen and must wear a breathing apparatus when they are out of their homeworld. The 2018 sourcebook Dawn of the Rebellion for Fantasy Flight Games' tabletop RPG sheds more information on them. They are classified as "insectomammals" and are genetic relatives of the Kel Dor and the Gand, meaning they share features from mammals and insects alike, and they also possess both an endoskeleton and an exoskeleton, making them a rather hardy species. Bizarre Alien Biology, thy name is Tognath.
- Bizarre Alien Reproduction: Tognath hatched from eggs nurtured in a suspension jelly.
- Humanoid Aliens: They have the basic humanoid body shape but a distinctly alien appearance.
- Insectoid Aliens: Not as noticeable as other examples, but Tognath, being insectomammals, have some insectoid qualities, such as the presence of an exoskeleton. They are also related to the much more insect-looking Gand.
- Named After Their Planet: Played with: part of their homeworld's name contributes to their species name.
- True Companions: While in the suspension jelly, two or more eggs (not necessarily from the same parent) sometimes grafted together, thus creating a bond that continued throughout the life of the eggmates,
A world that upheld the ideas that organization and structure are the key to peace, developing its infrastructure in a sterile yet pristine fashion. Due to these ideals, the people of Vardos welcomed the Empire's reign over the Galaxy, with their homeworld serving as an example of an "Imperial utopia".
- Bizarre Alien Biology: A rare plant example. The trees in the cities of Vardos look similar to Japanese maple trees, except if their leaves fall in water, they bleed, turning the water red.
- Neutral No Longer: Prior to the end of the Clone Wars, Vardos was an independent world. It was only thanks to Admiral Versio that it joined the Empire.
- Noodle Incident: Operation: Cinder ended eventually, but it's not known if it's because the Empire completed its destruction of Vardos or because of New Republic intervention.
- You Can't Go Home Again: Iden and many other civilians flee Vardos when it gets subjected to Operation: Cinder. And since Vardos was one of the first worlds to be hit by Operation: Cinder, it's unlikely that the Alliance managed to intervene in time to save whatever was left of the world.
- As followed up in the DLC, it is now under First Order occupation, and not as many people live on Vardos anymore. In addition, even thirty years after Operation: Cinder, atmospheric ash continues to fall from the sky like snow.
An aquatic world housing numerous coral reefs, even above water. During the reign of the Empire, it was home to one of the Emperors top secret Observatories.
- Agri World: It's one of the main food exporters for the Jinata system, though apparently mostly through fishing rather than land-based farming.
- Artistic License Biology: Similar to the coral on Atollon, real-life coral cant survive on land because they need water.
A world involved in Protectorate Glebs plans for Project: Resurrection.