All spoilers regarding the Skywalker Saga and The Clone Wars are unmarked. Examples relating to Disney's films and EU can be spoiler-tagged if deemed necessary.
Tropes specifically applying to the characters based on their appearances in Star Wars Legends can be found here.
Grievous was a Kaleesh warlord who served as the Supreme Commander of the Separatist droid army that engaged the Grand Army of the Republic throughout the pan-galactic conflict of the Clone Wars. Noted for his ruthlessness and extensive cybernetic enhancements, Grievous inspired fear as he traveled across the galaxy, invading entire worlds and engaging the Jedi Knights of the Republic. While not Force-sensitive, Grievous had extensive training in lightsaber combat courtesy of Count Dooku, and this plus his cyborg body enabled him to fight the Jedi on even footing.
- Abnormal Limb Rotation Range: He's able to crab-walk by flipping his hands around completely, along with his head.
- Adaptational Angst Upgrade: Inverted. In Legends, Grievous had a Dark and Troubled Past, as he was an unwilling victim of Separatist sabotage and was further put through extensive experimentation, including an attempt at induced Force-sensitivity and a severe brain alteration that made him as violent and as loyal to the Separatists as he is commonly shown to be. In canon, Grievous has a Mysterious Past instead.
- Adaptational Jerkass: While he was a villain in Legends, he had a genuinely sad backstory, having once been a great warrior of his people and then being crippled and lobotomized after a shuttle accident engineered by Dooku himself to manipulate him into becoming a hostile killing machine. In the canon, he chose to upgrade himself, solely to become stronger (Or so he claims, as there are hints that he was simply claiming this to justify his state, considering the almost forlorn look he had when he gazed briefly at the Kaleesh shrine, which only hints at his Legends backstory). Even more than that, Legends Grievous had a legitimate reason to hate the Republic, since they threw their weight behind the forces that invaded the Kaleesh homeworld, which eventually resulted in it suffering economical devastation. There is no indication of the such in canon, just that he at some point linked up with the Separatists. While the Huk War was later re-canonized (along with the Republic's support of the Yam'rii and Grievous developing his grudge against the Republic as a result), some of the war's context remains ambiguous (such as the Yam'rii's status as invaders and them trying to spin it as the Kaleesh attacking first when they were just retaliating).
- Adaptational Intelligence: Downplayed as Grievious is never perceived as a Genius Bruiser by any means, but compared to Legends which mostly focused on Grievious' skill with his lightsaber best seen in The 2003 series, canon works more explicitly show his military skill as well, while he doesn't win every battle, he does employ some rather smart tactics and come close to succeeding many times and he does deliver a Curb-Stomp Battle more than a few times.
- Adaptational Wimp: Grievous gets hit hard by this in the canon. The Legends version of Grievous is a nearly unstoppable Hero Killer who could also tear through armies with no issue to an even greater degree than the franchise's other One-Man Army types. Among his feats, he tore through six Jedi including some Jedi Council Masters in his first appearance after having already killed dozens of Jedi, defeated Asajj Ventress and Durge single-handedly in a test battle to prove he was worthy to lead the droid army, and once stalemated Windu of all people in a duel, to the point the novelization of Revenge of the Sith goes so far as to say that only Obi-Wan could have beaten him one on one at that point. Meanwhile, the canon version of Grievous, while still formidable enough to cleave through mooks and curb-stomp regular Jedi, struggles a lot whenever he fights a Jedi Council Master tier foe (losing to Asajj Ventress, getting injured in inconclusive duels with Kit Fisto and Depa Billaba, and having a mixed win-loss record against Obi-Wan in The Clone Wars), could be overwhelmed by enough mooks (e.g. captured after being mobbed by a hundred Gungans and forced to flee when Ahsoka and co commandeered a single gunship). Played with, however, since the canon Grievous is the originally intended version of the character; the Legends version started out as an unstoppable force of nature simply because George Lucas gave them his (very loose) scripts and they added their own flavor to it.
- Adaptation Relationship Overhaul: In Legends, he was essentially Dooku's sole second-in-command, as well as his main military muscle; other Separatist minions like Durge, Ventress and the rest of the Dark Acolytes worked more like Dooku's personal agents, who were mostly expendable to him and lacked Grievous' reputation and authority within the CIS army. In the canon, however, Ventress is the only of those agents left and has been essentially upgraded to Dooku's surrogate daughter, so she and Grievous share command equally (with Dooku favoring her over him, obviously) and have a bitter rivalry about this. Recent works also tend to paint Grievous' and Dooku's relationship as sheer Teeth-Clenched Teamwork, with the former being scornful and disloyal to the latter.
- Ambiguous Situation: A lot of things about Grievous have been rendered a mystery due to the canon purge:
- As mentioned above, it's unclear exactly how he became a cyborg. While he claims to have chosen his "improvements", there's some hinting that he's in denial or just talking tough.
- Exactly why he hates the Jedi is also in question. Some supplementary materials indicated that he was Driven by Envy at the Jedi's power, but Word of Saint Paul indicates that the Jedi wronged him in some way, and with the Huk War still being canon, it's possible that the Jedi's accidental enabling of his people's genocide is as well.
- One ambiguous element taken from Legends is whether Grievous was Force-sensitive before becoming a cyborg. While his ambiguously Force-related Dreaming of Things to Come has not been mentioned in canon, Star Wars Age Of Republic has a Force entity imply that he would be Force-sensitive without his augmentations.
- All-Encompassing Mantle: He and his bodyguards wear them.
- All Your Base Are Belong to Us: He takes over the planet of Florrum, where Hondo Ohnaka's base of operations was located, and places it under Seperatist control as relatiotion for capturing Count Dooku at an erlier point during the Clone Wars.
- Arch-Enemy: Although Grievous hates all Jedi, he reserves a particular enmity for Obi-Wan Kenobi.
- Art Evolution: During his brief cameo shot in "Old Friends Not Forgotten", Grievous looks more like his live-action design in Revenge of the Sith than his more cartoonish appearance in The Clone Wars' original run.
- An Arm and a Leg: Throughout the Clone Wars, he occasionally had his secondary forearms cut off, the final time being when Obi-Wan sliced them both off during his duel with Grievous on Utapau. Being that his limbs are cybernetic, he simply had replacements installed, though the last time, he didn't get a chance to do so.
- Asshole Victim: When Obi-Wan kills him, it is a very satisfying moment. The Republic even said that as long as Grievous lives, there is war.
- Ax-Crazy: He is very insane due to his Hair-Trigger Temper and desire to kill Jedi.
- Badass Biker: He rides a pretty cool looking speeder bike in "Bound for Rescue". He also has a Wheel Bike in Revenge of the Sith, which is essentially a giant buzzsaw with four legs for support, a seat, and a blaster cannon attached to it.
- Badass Boast: The caption quote.
- Badass Cape: Which he usually removes before fighting.
- Badass in Distress: He is captured by the Gundan army in "Shadow Warrior". He is later released in exchange for Anakin Skywalker during a Prisoner Exchange.
- Badass Transplant: The mechanical version. Aside from his eyes and some internal organs, his body has been cybernetically augmented, making him far more dangerous than any of the Separatist droids in his command. This is also invoked on his part, as he claims that not only are these modifications an improvement over his original body, but he volunteered to become a cyborg to be like a Jedi. This is deconstructed in his issue of Age of Republic, as while Grievous became a cyborg to match the Jedi in power, he has a very shallow comprehension of the Force, only perceiving it as a power and not something present in all life, including himself. This shallow understanding of the Force is not only why he is unable to draw upon the Force and truly be the Jedi's equal, but why he gets very little respect from Count Dooku.
- Bad Boss: He hates the battle droids under his command, deeming them useless (not hard to see why, though) and regularly destroys or abuses them whenever he loses his temper.
- The Bad Guy Wins: In "Lair of Grievous", he kills all the clone troopers and one of the two Jedi attempting to capture him, which results in Kit Fisto being forced to escape on his own.
- Battle Trophy: All of his lightsabers were taken from Jedi he'd killed.
- Bat Out of Hell: Before he got his mechanical body, he was a Kaleesh, an alien resembling a humanoid bat.
- Berserk Button:
EV-A4-D: Sometimes I wonder why you submitted to the changes—.
- If you want to live, never, ever, ever compare him to, or mistake him for, a droid.
- As far as he's concerned, he chose his cybernetic upgrades and suggesting otherwise will piss him off. Even his medical droid EV-A4-D, who's usually able to get away with snarking at Grievous, wasn't spared a tongue-lashing for that offense.
Grievous: Improvements! I submit to no one! I chose them!
- Big Bad Wannabe: In the eyes of the Republic at large, upon Count Dooku's death, Grievous took over as the Big Bad. The Galactic Senate even voted to continue the Clone Wars for as long as Grievous lived. However, while he is a fairly huge threat, he can't hold a candle to the likes of Count Dooku and Darth Sidious and doesn't realize (or rather doesn't want to realize) that he is merely a disposable pawn for his so-called allies.
- Black Eyes of Crazy: He sports black sclerae and yellow irises, and his obsession with killing Jedi should make it clear he's a bit messed up in the head.
- Blood Knight: According to him, his only reason for being involved in the war is to kill Jedi.
- Body Horror: The only parts of his physical body that are still intact are his eyes, the skin around his eyes, his brain, and his vital organs condensed into a small sack.
- Bond One-Liner: After he makes short work of Gha Nachkt when the latter demands a bonus payment, the former responds rather smugly, "There's your bonus!".
- Bring It: In "Lair of Grievous", after he escapes from the team's initial ambush he pauses while hanging from the ceiling to growl "Come and get me!" at the Jedi before swinging away. This is after Kit had just cut off his legs.
- The Brute: He's this in relation to Count Dooku and Darth Sidious, as the commander of the Separatist droid army and takes great pride in his ability as a Jedi hunter. Though he's physically threatening, he doesn't care much for strategy or the political machinations of the Sith or war-profiteers. Said best in this exchange with Obi-Wan:Obi-Wan: I hear a lot of talking, General, but in the final accounting, what does all that talk get you? A futile quest for power, a mutilated body? Your place is Dooku's errand boy!
Grievous: I'm no errand boy. And I'm not in this war for Dooku's politics! I am the leader of the most powerful droid army the galaxy has ever seen!
Obi-Wan: An army with no loyalty, no spirit, just programming! What have you to show for all your power? What have you to gain?
Grievous: The future. A future where there are no Jedi!
- Card-Carrying Villain: He's a shamelessly bloodthirsty killer who delights in plundering the lightsabers of slain Jedi. And come on, General Grievous?. He also orders his ship the Malevolence to shoot at fleeing escape pods on the grounds that he has a reputation to keep.
- Catch Phrase: He tends to say "Kenobi!" and "Impossible!" a lot.
- Character Death: In Revenge of the Sith, Obi-Wan shoots Grievous multiple times and the blasts incinerate his internal organs (the only remaining organic parts of his body); this injury finally kills the cyborg General once and for all.
- The Coats Are Off: After being challenged by Obi-Wan, he shrugs off his cape after pulling his lightsabers out of it.
- Combat Pragmatist:
- He's explicitly trained to fight like this: he's supposed to use surprise, fear, intimidation, and power to overwhelm his opponents, and to flee when that doesn't work. He also likes to shoot people with a blaster using one of his extra arms while they're focused on his regular two.
- One of his favorite tactics is to lock blades with an opponent and then quickly kick them in the chest, taking advantage of his greater reach and Super Strength. He does this to Adi Gallia, quickly winning him the fight. He does the same thing as a first resort after blocking Obi-Wan's first attack. The kick launches Obi-Wan a considerable distance with more than enough force to break every bone in his body. However, Obi-Wan gets off with nothing more than the wind getting knocked out of him. Grievous still forces Obi-Wan to retreat, though.
- During his confrontation with Eeth Koth, he softens him up by sending in commando droids and Magna Guards first.
- After Ventress defeats him one-on-one, he orders his Separatist droids to continue the attack, despite (seemingly) agreeing to Ventress' terms of leaving in case she won.
- Come Out, Come Out, Wherever You Are: In , "Duel of the Droids": Grievous tries taunting Ahsoka into giving up her hiding place in the storeroom where he corners her.
- Conflict Killer: When he is sent by Count Dooku to exact his revenge against Ohnaka for his earlier capture several seasons later, Hondo and his pirates then team up with Ahsoka and the Jedi younglings whom he had just stolen lightsaber crystals from to escape Grievous' forces.
- Cool Pet: His pet roggwart, Gor, a large horned lizard-like monster similar to a rancor living in his castle on Vassek. Gor doesn't survive when Kit Fisto, Nahdar Vebb, and a group of clone troopers infiltrate his castle.
- Cool Starship: His ship during the early Clone Wars, The Malevolence, is armed with an EMP main gun that can disable entire fleets.
- Co-Dragons: With Asajj Ventress for Count Dooku during the early years of the Clone Wars. Dooku appears to favor Ventress, but is forced to betray her to demonstrate his loyalty to Sidious. As a result, Grievous becomes Dooku's sole Dragon.
- Cornered Rattlesnake: By the time of Revenge of the Sith, he is famed as a coward and retreats as soon as things fall out of favour. When Obi-Wan sabotages his escape however, he continues to fend him off, actually leaving the Jedi on the defence for a while when he begins knocking and throwing him around like a rag doll.
- Creepy Souvenir: He takes the lightsabers of the Jedi he kills as trophies. He also has Padawan braids in his hideout on Vassek 3.
- Cruel and Unusual Death: He meets his end when Obi-Wan fires one of his blasters at his exposed gut sack. Unlike most deaths by blaster, Grievous takes a few shots directly to his organs before being set on fire and painfully burning to death.
- Curb-Stomp Battle: He has his moments:
- In "Lair of Grievous", Jedi Knight Nahdar Vebb lasts about twenty seconds against Grievous before getting killed by him, showing that Grievous is pretty effective against "regular" Jedi.
- In "Nomad Droids", Jedi Master Adi Gallia doesn't fare much better against Grievous via getting out-dueled without Grievous even using his second set of arms and knocked out by Grievous delivering a powerful kick that sends her sprawling.
- During their first duel in "Duel of the Droids", he effortlessly defeated Ahsoka, who escaped only because Grievous got distracted for a moment by an explosion. She put up a better fight during their rematch in "A Necessary Bond", but Grievous still bested her rather easily.
- Although Ventress gained the upper hand in their one-on-one duel in "Massacre", he had her shot by his Separatist droid army and tore apart the other Nightsisters and their undead army with ease.
- His confrontation with Obi-Wan in "Bound for Rescue" has him handily defeat his opponent's fleet and then swiftly beat him in a lightsaber duel.
- In Son of Dathomir, his army crushes Maul's Shadow Collective in two consecutive battles and personally forces Maul to retreat during the first. While he and Dooku get captured during the second issue, after Dooku provided him an opportunity to escape his cell, he tore apart several Death Watch soldiers who tried to stop him. He even told the few survivors to go and ask their master for reinforcements. In the final issue, his army crushes the Shadow Collective on three fronts, while he deals the death blow to Mother Talzin. (Specifically, by brute-forcing his way through a Force bubble that was holding back the Sith lightning of both Darths Sidious and Tyranus, and stabbing her through the chest.)
- In the Kanan comics (specifically "First Blood" parts three and five), Jedi Master Depa Billaba was decisively defeated by Grievous in a duel sometime in her past, during which Grievous' Separatist droids also wiped out her command. In their rematch, the Jedi Master does a lot better, lasting a while and managing to cut off one of his hands, but is still at a clear disadvantage and takes significant injuries from his slashes that necessitate her being kept in a bacta tank for days after the battle. If not for the timely arrival of her clone troopers to drive Grievous off, she surely would have been killed.
- Age of Republic shows him overwhelming and killing a Jedi Master and Padawan, by himself, in mere seconds.
- Cyborg: He is an alien cyborg whose body was a canister for his eyes, brain, and organs.
- Dastardly Whiplash: Downplayed a bit, but in Revenge of the Sith, he has the black cloak, hunched posture, and hand-rubbing gestures.
- Darth Vader Clone: He was the last of the Prequel Trilogy's "Proto-Vaders". He is a tortured, half-mad cyborg who is ultimately undone by his reliance on his machines. He even has a breathing problem and Bad Boss tendencies like Vader, though it is nowhere near as distinctive. Unlike Vader, however, Grievous gradually became a cyborg by choice in order to make himself a stronger warrior. According to the director's commentary for Revenge of the Sith, this was deliberately invoked to foreshadow Anakin's ultimate fate only a little while after Grievous is killed.
- Decapitation Presentation: One of the statues of him in his hideout on Vassek 3, from prior to any of his cybernetic alterations, depicts him holding the severed head of an opponent.
- Depending on the Writer: His loyalty to Count Dooku varies; sometimes he's portrayed as truly loyal to him, while other times he and the Count's relationship has more friction, being disdainful or even hostile to him.
- Dispense with the Pleasantries: He says these exact words to Hondo Ohnaka after the latter tried to make small talk with Grievous.Hondo Ohnaka: General Grievous, I presume? What a surprise. Have a seat. What may I ask is the honor?Grievous: You can dispense with the pleasantries, pirate. This planet is now under Seperatist control.
- Dirty Coward: He brags over his superiority to the Jedi, then uses cheap tactics (superior numbers, among other things), and retreats immediately once he thinks the tables have turned.
- Disc-One Final Boss: In Revenge of the Sith, He assumes leadership of the Seperatist Alliance after the death of Count Dooku at the hands of Anakin Skywalker in the opening minutes of the film. During the first half of their film, the heroes conentrate their efforts on finding Greivous and brining him down. The heroes believe that the capture or elimiation of Grievous will result in the Clone Wars ending, and Supreme Chancellor Palpatine either relinquising his emergency powers, or being forcibly removed from office. However around the same time Greivous' killed, the heroes discover that Palpatine is a Sith Lord, and therefore will not be removed from power so easily. After that, Palpatine / Sidious takes center stage as the main villain for the remainder of the film.
- The Dragon: After Ventress is betrayed by Dooku under Sidious' orders, Grievous becomes Dooku's full second-in-command for the rest of the Clone Wars until the Count's death. He then becomes Sidious' Dragon for a short time before kicking the bucket himself.
- Dragon Ascendant: Subverted. After Count Dooku is killed by Anakin Skywalker, the Jedi think Grievous has become this, when in reality he's just become a pawn for Sidious to dispose of to end the Clone Wars.
- Dual Wielding: Taken Up to Eleven; by splitting his arms, he can wield four lightsabers at once.
- Even Evil Has Loved Ones: In "Lair of Grievous", he is noticeably anguished when he learns that the Jedi have killed his pet roggwart, Gor.
- Even Evil Has Standards: He covers his mouth when he coughs, even when surrounded only by droids who don't know the difference.
- Evil Cripple: All that's left of Grievous are his internal organs, his brain, and some of his face. That's about as crippled as you can get. However, he doesn't see himself as a cripple and sees his new body as an improvement over his old one.
- Evil Is Hammy: He is pretty hammy, spouting movie-villain cliches in a ridiculous "Transylvanian" accent.
- Evil Laugh: In Revenge of the Sith, he ruins his one shot at this, his constant wheezing cough turning the laugh into Narm.
- Grievous: Ha HACK COUGH COUGH HACK ha!
- Evil Sounds Deep: Grievous's voice is this in addition to being gravelly, sickly, and partially synthesized.
- Expy: George Lucas created him as a deliberate Darth Vader Clone who was half-man, half-robot. Or in his words, "20% alien and 80% robot".
- Evil Sounds Raspy: He has this combined with a cough.
- Expecting Someone Taller: He and Anakin do this back and forth.Grievous: I was expecting someone with your reputation to be a little...older.
Anakin: General Grievous, you're shorter than I expected.
Grievous: (coughs) Jedi scum.
- Faux Affably Evil: Whenever he's not insulting his enemies, he's usually mockingly complimenting/humoring them.
- Firing One-Handed: This is how he uses his blaster.
- Four-Star Badass: He's one of the highest-ranking Separatist military leaders and can fight one-on-one with Jedi.
- Frontline General: Whenever he isn't beating a retreat, he's usually leading from the front.
- The Generalissimo: In fact, if not name. He's the Separatists' real second-in-command and takes over as head of the Separatists after Dooku is killed.
- General Failure: Zig-zagged. Although he is lauded as one of the best generals in the CIS, this is mostly an Informed Ability as far as Canon goes: in a general sense he's a fairly poor tactician, often becomes blinded by his own temper and impulsiveness, and pulls a Screw This, I'm Outta Here! whenever things go marginally pear-shaped. His forays into fleet command are even less successful than his ground combat, most infamously when he fell into Anakin's trap (which crippled his flagship by hiding AT-TE walkers on an asteroid and having them fire on his ship's unshielded rear). However, Grievous does have shades of tactical brilliance both in ground and fleet command via the fact that he predicted Obi-Wan's battle plan for rescuing Eeth Koth and set an ambush for Anakin, deliberately sacrificed the frigates in his fleet so the debris carrying the Trident drill ship components could fall into Kamino's oceans (enabling him to attack the cloning facilities undetected), and successfully ambushed and wiped out Obi-Wan's fleet (destroying four cruisers and two Star Destroyers for the loss of only one frigate and a couple ships damaged at rough numerical parity). His craftiness and ruthlessness has also allowed him to use underhanded tactics to great effect. Grievous managed (on Dooku's orders) to orchestrate and successfully act out a terrorist attack on Coruscant via blowing up the Senate District's power generator, causing a massive power failure all over the planet. This stops the peace negotiations and ensures the continuation of the Clone Wars.
- General Ripper: He would gladly stand on a pile of what remains of his subordinates, droid and organic alike, if it meant victory.
- Genius Bruiser: Not only is he a formidable and brutal warrior, but despite a few embarrassing losses, he is considered one of the Separatists' finest tacticians to the point where it was stated multiple times that his capture or death could turn the tide of the war.
- Go Ye Heroes, Go and Die: He gives a Rousing Speech to a bunch of droids designed for suicide-bombing.Grievous: You've been designed for this mission, to be the ultimate infiltration units. Some of you may not return... actually none of you will.
- Going Down with the Ship: Defied. Not only does he abandon the rapidly-disintegrating Invisible Hand, but he also launches every Escape Pod to make sure that he's the only one who escapes.
- Good Old Fisticuffs: He's quite fond of discarding his lightsabers and using his hugely augmented strength and his sharp, claw-like appendages when he wants to be particularly sadistic.
- Green-Eyed Monster: His resentment of the Jedi and the Force itself stems from him being unable to understand the Force beyond simply seeing it as a source of power (as opposed to a cosmic force present in all life), a power he cannot achieve with his mindset.
- Guttural Growler: Grievous even growls whenever he is expressing pleasure.
- Hair-Trigger Temper: There are a lot of things besides incompetent battle droids that can make him angry. According to Star Wars: In 100 Scenes, he was given some brain implants that increase his coordination while making him more angry and aggressive, which serves to make him even more dangerous.
- Handicapped Badass: Many of the fights he gets into involve him getting one of his arms amputated. It doesn't stop him from fighting effectively with the others until he can get them repaired.
- The Heavy: While Dooku and Palpatine technically rank above him, the latter is The Man Behind the Man, and the former largely delegates his duties to Grievous (and more than once has needed rescue). This leaves Grievous as the de facto Big Bad of the time period between Attack of the Clones and The Clone Wars. In Shadow Warrior", Padmé Amidala believed Grievous's capture could cost the Seperatists the war, even with Dooku still at large. Likewise, Sidious and Dooku considered him to be a critical part of the Seperatist war effort, to the point where Dooku was willing to release Anakin Skykwalker, who was a major thorn in Dooku's side, from Seperatist captivity in exchange for Grievous's own release from Republic captivity. During the Malevolence Arc Grievous personnally commanded The Malevolence on a campagin to destroy Republic targets while Dooku transmitted him orders from afar. After the arc, Grievous continued to be a constant presense on the front lines throught the war. Throughout the war, he inflicted considerable damage to the republic military using the information provided to him by the Skytop Station, he captured Jedi Council member Eath Koth, leading to the Battle of Saleucami, he led and participated in an assault on Kamino alongside Ventress, thwarted negotions between the Republic and the Seperatists on Dooku's orders, commanded an invasion force against Naboo, led a massacre agaist the Nightsisters on Dooku's orders, and led an attack on Hondo Ohnaka's base on Dooku's orders. He ends up getting killed in the last third of Revenge of the Sith.
- Hellish Pupils: He has yellow, reptilian eyes.
- Hero Killer: Dirty Coward tendencies aside, those Jedi that he got his lightsabers from were killed by his own hand. And Tarpals.
- Hoist by His Own Petard: After losing his lightsaber and being forced to take on Grievous in a hand-to-hand brawl, Obi-Wan manages to finish him off with his own dropped blaster.
- I Know Karate: During his confrontation with Obi-Wan on Utapau, he exlaims to Kenobi "You Fool! I have been trained in your Jedi arts by Count Dooku!" Followed by General Grievous using all four arms to wield four lights at once.
- Implacable Man:
- He will keep trucking no matter how horrific his injuries. It's probably best shown after Kit Fisto cut off his legs, which led to Grievous proceeding to climb on the ceiling with just his arms, fighting off a Jedi Master with his spare arm while doing so, and made an escape, killing several clone troopers in the process.
- His death came after Obi-Wan smashed him hard into a metal ceiling (cratering it), smacked him in the face with an electrostaff, stuck it directly into his gut, cut off two of his arms with a lightsaber, ripped open his chest plate with Force-enhanced strength, and shot him directly in the heart with a blaster when he was seconds away from delivering the killing blow. Even after all of this, and with his insides on fire, he still made one last effort (propelled by sheer malice) to inch closer to Obi-Wan to finish him off, resulting in Obi-Wan pumping half a dozen more shots into his heart. He only finally stopped when he was burnt alive from the inside out.
- Inadequate Inheritor: After Count Dooku's death, he briefly became the leader of the Separatists as a whole. However, the Separatist Council had no trust in his leadership compared to Dooku's. And appropriately enough, he dies directly after being called out on this by Nute Gunray and the war ends shortly afterwards.
- Incurable Cough of Death: This was mostly due to his cybernetics.
- Insane Admiral: He is a mad ruin of a Kaleesh warlord who is trapped inside his cybernetics and takes out his anger on any populace he can get his hands on.
- Informed Attribute:
- The official website notes that he's "a brilliant strategist", but his command "feats" on-screen are generally terrible. He has achieved several big victories, but they're almost always off-screen.
- His species, the Kaleesh, are often referred to as reptilian, but beyond their snakelike eyes they generally resemble humanoid bats, with pointed external ears, leathery skin, and fleshy, squished-up noses.
- Irony: He mutilated his own body and turned himself into a cyborg in the hopes of matching the Jedi in power. However, Grievous only understood the Force as a source of power and not something present in all forms of life. In fact, gutting away most of his body has made it even more difficult for him to connect to the Force. In his issue of Age of Republic, he only gets a Force vision (plus a lecture from the Force about how he fails to understand what the Force is and why he'll never be able to match the Jedi) from a strange waterfall when he douses his head and chest (which contain the few organic components he has left) in it.
- Intimidation Demonstration: In Revenge of the Sith, he pulls out all four of his lightsabers and begins spinning them and cutting up the floor as he moves towards Obi-Wan. However, Obi-Wan isn't fazed by this and makes short work of him.
- I Take Offense to That Last One!: Subverted in "Grievous Intrigue". When facing him, Eeth Koth called Grievous a "coward and murderer". Usually, one would expect for the villain to be insulted by being called a coward. Grievous instead took issue with being dubbed a murderer, stating that he didn't consider "ridding the galaxy of you Jedi filth" to be murder.
- Joker Immunity: Throughout the first six seasons of The Clone Wars Greivous always manages to escape with his life no matter what attempts any of the protagonists make to catch or kill him. His immunity finally expires halfway though Revenge of the Sith, which runs cuncurrently with the latter portion of Season 7 of The Clone Wars.
- Just You and Me and My GUARDS!: Is incredibly fond of this tactic. Whenever he loses his ground, he is sure to have a few MagnaGuards around to stab his opponent in the back.
- Kick the Dog: In "Shadow of Malevolence", Grievous decides to attack medical frigates as a prelude to attacking the whole medical outpost.
- Kick the Son of a Bitch: The Nightsisters are a culture of vicious misandrists who feel free to abuse, brainwash, and kill the male Nightbrothers whenever they please. Given that, many fans rooted for Grievous and his Separatist droids as they mercilessly killed the Nightsisters in "Massacre".
- Kill It with Fire: Obi-Wan manages to kill him by shooting at his "gut sack", which then bursts all the living tissue in his body into flames.
- Lack of Empathy: He feels nothing for the countless Jedi and Padawans he has killed.
- Large Ham: He tends to be rather overly dramatic when speaking.Grievous: YOU WILL NEVER DEFEAT GRIEVOUS! NEVER!
- Laser Blade: Thanks to his many arms, he can wield four lightsabers at once.
- Lean And Man: He is tall and lean, and he is an Ax-Crazy mass murderer.
- Leave Him to Me: Being a Hero Killer who loves murdering Jedi, he predictably does this when Obi-Wan boldly jumps down next to him to challenge him to a duel. Although Grievous is surrounded by countless droid minions, he tells them not to interfere.
- Light Is Not Good: He is a mass murderer covered in white-ish armor and toting an arsenal of green and blue lightsabers (that are trophies from the Jedi he killed) wherever he goes.
- Lightning Bruiser: He can move extremely quickly and hit really hard.
- Literal Disarming: He has this happen to him during his fight with Obi-Wan on Utapau, costing him both of his upper limbs' hands and the lightsabers he was holding in them.
- Lizard Folk: His race, the Kaleesh, are reptilian in appearance, at least in theory, though see Informed Attribute above.
- Locked Out of the Loop: Unlike Dooku, Grievous has no clue that Palpatine and Sidious are one in the same.
- Logical Weakness: Grievous is powerless against Force techniques, as he has no way of repelling them and isn't Force-sensitive himself; nearly all of his defeats involve the Force being used against him. He compensates for this by blitzing his opponents with overwhelming sword play, to either distract them or finish them before the Force can come into play. And being a heavily-robotic cyborg, EMP weaponry such as Gungan boomers can also shut him down. However, this one isn't quite as easy to exploit since he most likely knows to be wary of anti-droid weaponry and can cut down the boomers with his lightsabers. The Gungan Army was only able to exploit this weakness when General Tarpals sacrificed his life to pin Grievous down.
- Looks Like Orlok: Has the narrow face, the sunken eyes, the spindly arms and legs, and the cloak.
- Love Is a Weakness: He claims that the care Jedi show for the clones troopers is a weakness.
- The Juggernaut: He might be the single toughest humanoid in the canon, as his duranium armor lets him ignore most man-portable blasters and slugthrowers, large explosions (such as when Padmé Amidala self-destructed her ship in his hangar while he was in it and when Obi-Wan used the Force to throw an explosive barrel at him), heavy physical impacts (such as Obi-Wan pushing him sixty feet with enough Force left over to crater him in the metal ceiling) and near-misses from fighter cannons (such as when Hondo's gang opened fire on him with the guns on Slave I).
- Made of Incendium: Obi-Wan kills Grievous by using a discarded blaster to shoot Grievous' few remaining organic parts. He quickly catches on fire and Grievous' face explodes.
- Mage Killer: He has killed dozens of Jedi without even being a Force user himself thanks to his mechanical body, battle skills and aggression. He usually trusts on blade-spamming his opponents with his multiple arms, capitalizing on his close quarters advantage, and using other weapons when opportune, which typically works wonders against overconfident opponents. Even if many Jedi in the setting typically forget about their Force powers when the script requires them to lose against non-sensitive opponents, in Grievous' case it is implied (and vaguely confirmed in Legends, as seen in his appearances in Star Wars: Clone Wars) to be because his metal body is so heavy and mobile than it makes difficult to catch him telekinetically: only when hit point blank, like Obi-Wan does in Utapau, he can be fended off this way.
- Man in the Machine: He can be considered either this or a case of the man being the machine. His brain, eyes, heart and lungs are still organic, but almost everything else consists of cyborg implants, leading many to assume he is a droid on the first encounter.
- Master Swordsman: The only people who have held their own against him without resorting to using the Force were Obi-Wan Kenobi and Asajj Ventress, and the latter usually goes Dual Wielding.
- Malevolent Masked Man: What's worse is that it's grafted to his face.
- Mechanical Horse: His Tsmeu-6 Bike is able to function both as a monowheel and a four-legged running beast
- Monowheel Mayhem: In Revenge of the Sith, hw tries to escape Obi-Wan by riding a Wheel Bike that also has some legs for rough terrain.
- Multi-Armed and Dangerous: His arms can divide in half, giving him four limbs and allowing him to use four lightsabers at a time.
- Mysterious Past: In canon, Grievous keeps most of his past hidden.
- Named by the Adaptation: Inverted. His real name in Legends was Qymaen jai Sheelal, "Grievous" being just an alias he adopted after losing his partner and lover during the Huk War as a vow to make his enemies suffer just as much as he does over his loss. Nothing of this is mentioned in the canon.
- Names to Run Away from Really Fast: The head of the Separatists' military forces is called General Grievous. "Grievous" is an adjective that means to cause a great amount of pain or suffering, somewhat fitting for the slaughterer of millions.
- Neck Lift:
- Neck Snap: He does it to a clone trooper in "Bound for Rescue", with his foot claw no less.
- Ninja Pirate Zombie Robot: He is a reptilian alien Cyborg who uses lightsabers.
- No Badass to His Valet: EV-A4-D, Grievous' medical droid, is snarky and downright insulting to the general. Grievous presumably lets this slide as A4-D is the only one who can put him back together when he's been dismembered in combat.
- No Indoor Voice: Although, to be fair, his voice is so grating and deep that even if he were speaking at a normal volume, it would still come across as rather loud.
- Oh, Crap!: He has this reaction in "Destroy Malevolence" when he sees that Padmé's ship is set to explode.
- Ominous Opera Cape: He tends to wear one.
- One-Man Army: Clone troopers are no match for Grievous; he tears them to pieces during his duel with Ahsoka and her clone troopers in "Duel of the Droids" and his attack on a Republic Star Destroyer in "Bound for Rescue". In Son of Dathomir, he also cuts through a bunch of well-equipped Mandalorian Death Watch troopers in the first issue and then kills at least a dozen more with his bare hands in the third issue.
- Overshadowed by Awesome:
- Grievous suffers from this to a lesser extent in The Clone Wars. Nearly every lightsaber duel he has in the series is with a top-level Jedi Master (or equivalent), usually Obi-Wan Kenobi. He can generally hold his own against Obi-Wan (he has even come out on top in some of their encounters) and other high-level Masters in lightsaber duels, but always fails to decisively defeat them before their duels are interrupted or one side books it. On the other hand, he's been confirmed to have killed dozens of Jedi ("Lair of Grievous" shows his trophy room) and generally curb-stomps the few "regular" Jedi he fights on-screen (Ahsoka Tano, Nahdar Vebb, Adi Gallia) as well as mooks, so it's not like his reputation is all talk.
- The same is true in Revenge of the Sith since he was featured in three scenes and had only one fight. His opponent? Obi-Wan Kenobi, who a few hours later in-universe would defeat Darth Vader/Anakin Skywalker, who is the most powerful Jedi ever in the canon, without taking a wound. Grievous did manage to hold his own for a while in their lightsaber duel (which is far better than any member of the Order not named Mace, Anakin, or Yoda could hope to do), and nearly killed Obi-Wan when he resorted to his usual dirty tricks, but him decisively losing his only duel in the film made his fearsome reputation come off as an Informed Attribute.
- Pet the Dog:
- He seems genuinely saddened and enraged when he learns that his pet Gor has been killed by Kit Fisto and Nahdar Vebb.
- While very abusive to his Separatist droids, he's shown to have slightly more patience with his organic subordinates. He praises Gha Nachkt's work in extracting data from R2-D2 and was seemingly intent on following through on their bargain, at least until Nachkt tries to demand more money. When Coburn Sear fails his mission, he also doesn't kill, injure, or even berate him, instead simply telling Sear to let him handle the Jedi.
- Pet Monstrosity:
- He has a pet roggwart, a large horned lizard-like monster, named Gor. He is very obviously quite fond of Gor, and he's the first thing Grievous wants to see when he gets home and he's very upset when Kit Fisto and Nahdar Vebb kill Gor.
- Praetorian Guard: He has a personal guard of Magna Guard droids, who fight with electrostaffs.
- Proud Warrior Race Guy: He used to be a Kaleesh warlord before he became a cyborg general.
- Psycho for Hire: He may not get paid for what he does, but his involvement with the Separatists is just an excuse for him to kill Jedi, and he enjoys it a little too much if the image quote is any indication.
- Reptiles Are Abhorrent: He belongs to a reptillian species known as the Kaleesh.
- The Rival: He has a lasting enmity with Obi-Wan that borders on this trope. Obi-Wan even invokes it in "Grievous Intrigue", where he's certain that Grievous will board his ship and face him personally rather than simply blow him up with his ship.
- Rousing Speech: Played for Laughs when he gives one to a bunch of droids designed for suicide bombing. He even explicitly tells them that none of them will be coming back.
- Screw This, I'm Outta Here!: In Downfall of a Droid, he ditches it and flees in his starfighter after realizing that the command cruiser is too large to make a quick escape.
- Serial Killer: He has the traits of one, like only going after a specific community of people and keeping trophies to remind him of his past murders.
- Shadow Archetype: Of pre-FaceHeel Turn Anakin/Vader. A twisted mixture of machine and man which causes problems in breathing and combat.
- Shame If Something Happened: After being captured by Maul in Son of Dathomir, he warns Dooku that it "would be a shame if he had to add the Count's lightsaber to his collection", before being taken away, leaving Maul and Dooku to "negotiate".
- Shoot the Medic: He attempted to take this trope Up to Eleven. On Dooku's orders, Grievous attempted to destroy an unprotected Republic Medical Station treating over 60,000 wounded clones. Grievous and Dooku intended for the destruction of the medical station to prevent wounded clone troopers from being treateed, resulting in their deaths. However, Grievous was thwarted by Shadow Squadron before he could do so.
- Shrine to Self: His secret base on Vassek 3 has a hall full of statues and tributes to his former (non-cyborg) self.
- Sinister Surveillance: He has cameras throughout his lair on Vassek 3, and he uses them to watch as the group of Jedi and clones are whittled down by his traps and other security while he is repaired from his initial confrontation with them.
- Sink the Lifeboats: He orders his ship the Malevolence to shoot at fleeing escape pods. On the grounds that he has a reputation to keep. He also had the slightly more legitimate reason of ensuring that the Republic does not learn of the Malevolence's secret weapon (a giant ion cannon) and begin countermeasures. Sure enough, it doesn't take long after some survivors are successfully recovered that the Malevolence is crippled and scuttled.
- Smug Snake: Played with. He tends to be overconfident about his own abilities and boast at his enemies before being defeated in combat, forced to flee and/or pull a fast one on his enemies, but every now and then, he gets his own victories and shows some instances of tactical brilliance.
- Spanner in the Works: The timing of his attack on Coruscant and abduction of Palpatine causes Obi-Wan and Anakin to be unable in help in the Siege of Mandalore, meaning Ashoka goes instead. Maul was planning to kill Anakin in a duel to stop Palpatine, and the change causes him to try and salvage the plan.
- Spin to Deflect Stuff: He does this a couple of times, although there's a good reason.
- Supernatural Gold Eyes: Subverted. Yes, he's evil, and yes, he has gold eyes, but he isn't a Sith (or even a Force-sensitive) and only ever received lightsaber training from Count Dooku.
- Super Strength: He is extremely strong thanks to his cybernetics, which is his main advantage when fighting Jedi. He can toss around armored soldiers one-handed like hacky sacks, kick a 5+-ton chunk of metal hard enough to send it flying thirty feet with enough force to kill an armored soldier behind it,note launch grown men across the room with backhands, decapitate droids with a casual swipe of his hand, leap over ten meters vertically despite weighing close to four hundred pounds, dent starship armor with his punches, and so on. Jedi can enhance their strength significantly with the Force (cf. Obi-Wan leaping thirty feet vertically in The Phantom Menace, or Luke launching Vader's 300-pound weight across the room with a kick in Return of the Jedi), and are still much physically weaker than him.
- Super Toughness: His armor is proof against low-powered blasters used by most characters, and he was unharmed by Obi-Wan throwing an explosive barrel at him with the Force. His durability comes in handy whenever his Jedi opponents actually get to use the Force in more than a passive manner (e.g. Force pushes and pulls, as opposed to merely precognition and strength amplification), as he can shrug off impacts that would kill a normal human ten times over, such as when Eeth Koth telekinetically slams him into a transparisteel window hard enough to crack it, or when Obi-Wan telekinetically punts him twenty meters horizontally and into a metal wall.
- Surrounded by Idiots: His aggressive tactics sometimes fail because his battle droids can't follow up competently, resulting in his immediate temper and a battle droid's decapitation.Grievous: You expect victory over the Jedi, but all you give me to fight them are battle droids!
- Sword Drag: He spins four lightsaber blades like propellers during his confrontation with Obi-Wan Kenobi on Utapau. The blades are shown to be chopping into the floor as he advances on Obi-Wan.
- Teeth-Clenched Teamwork: In most canon works, he and Count Dooku do not get along; Dooku admonishes him for his failures in The Clone Wars' first season, he angrily tries to deflect the blame, and later disobeys Dooku's directives. In "Massacre", he takes his sweet time leading the decapitation strike on Mother Talzin and her Nightsisters, despite Dooku imploring him to hurry since Talzin is in the process of painfully killing him with her magic. In Son of Dathomir, he outright calls Dooku "useless" and said it would be a shame if next time they met, Grievous had to add the Count's lightsaber to his collection. Despite this, he does respect his master, as he boasts about being trained by Dooku with pride in Revenge of the Sith.
- This Is Gonna Suck: in Darth Maul: Son of Dathomir, he admits that he and his droid army are in for a rough fight against Maul and the Shadow Collective.
- Thrown Out the Airlock: He this to himself during the Battle of Corascanr in order to escape the Jedi (he can survive in space, and had a grappling hook that allowed him to reattach to the ship). Blast panels come down soon after to prevent others from getting blown out.
- Took a Level in Badass:
- He undergoes this multiple times in The Clone Wars:
- In "Grievous Intrigue" and "The Deserter", he defeats Eeth Koth, predicts Obi-Wan's battle plan (doesn't quite work, but he gets points for cleverness), fights his way through two more Masters and a legion of clones in order to escape, and manages to flee Saleucami while under fire and despite Obi-Wan's attempts to stop him, laughing as he escapes.
- He took another in "Massacre", where he and his droid forces decimate the Nightsisters (aside from a minor setback against Ventress).
- He took another one in "Bound for Rescue", where he defeated Obi-Wan in a space battle, then one-on-one in a duel.
- He took another in the first issue of the Son of Dathomir comic adaptation, where he matches Darth Maul, of all people, in one-to-one combat and utterly trounces his forces in the over-all battle. In the fourth issue, he kills Mother Talzin.
- In Kanan (released after The Clone Wars, and set chronologically after as well), he curb stomps a Jedi Master and Council member (Depa Billaba) in a duel, and engineers a successful ambush that wipes out her battalion.
- His issue of Age of Republic begins with him utterly curb-stomping an unnamed Jedi Master and her Padawan. No dirty tricks, no running away, no backup. He just takes them both on by himself and cuts them down in seconds, adding their lightsabers to his collection.
- In order to kidnap Palpatine during the Battle of Coruscant, Grievous duels Shaak Ti and manages to defeat the Jedi Master, stealing her lightsaber as a trophy for his victory. He is also confirmed to have killed the Jedi Roron Corobb in this battle as well.
- He undergoes this multiple times in The Clone Wars:
- Took a Level in Kindness: In Kanan, he is shown to be more fair and forgiving with his allies, although he still wants the Jedi dead.
- Trophy Room: He has on in his lair on Vassek 3, which is filled with items, including Padawan braids, taken from Jedi he's killed.
- Undying Loyalty: He is very loyal to Dooku, which is in demonstrated in "Massacre", where he bows in Dooku's presence, addressing Dooku as "Master", and ultimately forgoing his vendetta against Ventress in favor of saving the Count from Talzin's torture and attempted murder.
- The Unfavorite: Of Dooku's two main minions, Grievous is this relative to Asajj Ventress. Whereas Dooku seemed to have a genuine soft spot for Ventress, he views Grievous as merely a pawn; the version of Sidious' plan that Dooku was eagerly ready to follow even involved Grievous being used as the scapegoat for the Separatists' atrocities. This may be in part because Grievous is not Force-sensitive, and so unlike Ventress cannot be trained as a true Sith apprentice by Dooku. This is in stark contrast to Legends, where he (rightfully) considered both Ventress and Durge inferior to Grievous.
- The Unreveal: In "Lair of Grievous", his mask has to be replaced by a new one. As the medical droid starts to remove it, it seems that his real face will be revealed, but the scene cuts to the Jedi and when we next see the General, he already has a new mask on.
- Unrobotic Reveal: In Revenge of the Sith, in what is intended as Futureshadowing for Vader's nature, he is revealed to still possess internal organs.
- Unskilled, but Strong: Played with. He does have formal training, but his combat skills don't quite meet Jedi standards. Therefore, he uses a much more rough-and-tumble, frenzied style backed up by droids and plenty of room for cheap shots.
- Unwitting Pawn: He never realizes that the Chancellor he's kidnapped is actually the man he's working for.
- Vader Breath: He has a rather nasty sounding hacking cough, which George Lucas has stated is deliberate Foreshadowing that Anakin will turn into Darth Vader, with Obi-Wan fighting both.
- Villainous Legacy: While Grievous is long dead by the time of Star Wars Jedi: Fallen Order, his massacre of the Nightsisters is one of the main reasons that Merrin doesn't trust outsiders, especially ones that use lightsabers.
- Villainous Rescue: Though he's attacking another villain, he does save Count Dooku's life from Mother Talzin in "Massacre".
- Vocal Evolution: He spoke with a thick Russian accent in Revenge of the Sith, but it was toned down for The Clone Wars and all subsequent appearances.
- Wall Crawl: In "Lair of Grievous", he gets away after Kit Fisto cuts off his legs by crawling along the walls and ceiling using his arms like a gaint murderous spider.
- Was Once a Man: He's a Kaleesh, but his rebuilding into a cyborg has limited his organic body to a sack of organs and a horribly-scarred face, to the point that he barely resembles his original species at this point.
- Wave-Motion Gun: One of his early cruisers, The Malevolence, had a giant, ship-mounted ion cannon.
- We Have Reserves:
- He takes a very laissez-faire attitude towards the lives of the battle droids under his command.
- In Revenge of the Sith, when escaping the Invisible Hand, he launches all the escape pods, thereby dooming the ship's Neimoidian crew members in an effort to kill Obi-Wan and Anakin.
- White Mask of Doom: His mask resembles a Kaleesh skull.
- Would Hit a Girl: Definitely; he commits outright genocide against the Nightsisters.
- Would Hurt a Child: He has no problem does this to Ahsoka when he corners her in the storage room in "Duel of the Droids", has several Padawan braids among his trophies in "Lair of Grievous", and relishes the idea of killing the younglings and adding their newly-built lightsabers to his collection in "A Necessary Bond".
- Worf Had the Flu: Before he duels Kit Fisto (a duel that seemed to be going Kit's way before the MagnaGuards interrupted), Grievous' medical droid warned him that he wasn't fully repaired and was "in no condition to fight".
- Yellow Eyes of Sneakiness: His eyes are yellow and as the rest of this page demonstrates he's not at all nice.
- You Fool!: He says this to Obi-Wan immediately prior to their final duel.
- You Have Failed Me: Upon learning he and Dooku had been captured by Maul, Sidious simply left them to die, stating that he has no further use for them if they're this weak.
- You Have Outlived Your Usefulness:
- Indirectly, Palpatine directs the Jedi to the planet where Grievous is hiding so he can be killed to end the Clone Wars.
- Grievous himself kills Gha Nachkt once he's finished hacking into R2's memory. He might have let him live if Nachkt hadn't demanded a bonus payment or he might have killed him anyway. It's hard to tell with Grievous.
- You Rebel Scum!: Grievous and his "Jedi slime!" epithet. He also referred to Hondo Ohnaka as "pirate scum".
Homeworld: Secundus Ando
Trench was a famed Harch admiral dating back to the Battle of Malastare Narrows before the Clone Wars who oversaw the Separatist blockade of Christophsis early in the war.
- Arc Villain Duumvirate: Trench and Wat Tambor serve as the main antagonists of the Bad Batch arc. Trench is commanding the Separatist forces on Anaxes while Tambor oversees the algorithm that grants Trench a strategic advantage over the Republic, which is why Clone Force 99 was called in.
- Arm Cannon: At least one of the cybernetic arms he gets later has a concealed stun net launcher.
- Asshole Victim: He is exposed to Anakin's darker side before being killed by him. However, Trench was also planning to destroy Anaxes to guarantee a Separatist victory, leaving little sympathy towards his death.
- Card-Carrying Villain: Oh, so much:
- Character Death: After cheating death twice, he finally meets his end in "Unfinished Business" when Anakin impales him through the chest (thus nullifying the "no body seen" principle as was the case with his "death" in "Cat and Mouse") and then Wrecker blows up his ship with his corpse onboard.
- Character Tics: He has a habit of stroking his mandibles.
- Cyborg: He became one after his ship was destroyed over Christophsis. His replacement parts include Artificial Limbs, an Electronic Eye, a replacement mandible, what looks like a mechanical neck brace, and some replacement skin for half his face.
- The Dreaded: Even Yularen thought that engaging him would be suicide.
- Expy: His deep voice and grandiose mannerisms are reminiscent of Beast Wars Megatron, right down to borrowing the purring "yeeeeesss" catch phrase.
- Extra Eyes: Four of them, for a total of six. He later gets one of those eyes replaced.
- Face Death with Dignity: His last moment before the impact of his own rockets is a quiet acceptance of his defeat. However, he somehow survived it.
- Furry Reminder: When he dies for good in "Unfinished Business", his remaining limbs curl up like a non-anthropomorphic spider's.
- Good Scars, Evil Scars: He gains a few on his face in "The Unknown" due to the explosion that he was caught in back in "Cat and Mouse".
- Hidden Weapons: In addition to the Arm Cannon he got as a cyborg, he has an electroshock prod concealed in his walking stick.
- Hoist by His Own Petard:
- Both literally and metaphorically. He has rockets locked on the magnetic signature of Anakin's cloaked ship, just like he's done numerous times before. Except since usually "no ship that small has a cloaking device", he fails to calculate the difference of size, speed and maneuverability compared to his earlier experiences with cloaked cruisers, allowing Anakin to lead the rockets right back into his flagship's defenseless bridge. Luckily for him, he survived that.
- It happens again during the Bad Batch arc when Anakin, Captain Rex, and the Bad Batch rescue Echo who the Separatists have been using for a military algorithm to predict the Republic's moves from Skako Minor. Echo, taking advantage of the fact that Wat Tambor is too greedy to report his failure to keep hold of Echo to Trench, pretends to still be under Separatist control while infiltrating Trench's flagship, allowing him to sabotage the Separatist campaign on Anaxes.
- Impaled with Extreme Prejudice: This is how Anakin ultimately kills him.
- Killed Off for Real: After cheating death at least twice before the events of Season 7, Anakin finally puts an end to Trench by driving his lightsaber through his heart.
- Large Ham: He puts plenty of emphasis in his lines.
- Living Legend: Yularen was quite terrified at the thought of having him as an opponent again.
- Long-Lived: He is a little over two hundred years old.
- Made of Iron: He somehow managed to survive getting blown up by torpedoes and being exposed to the vacuum of space, although not without losing all of his left arms and half of his face in the process.
- Multi-Armed Multitasking: Having several arms comes in handy.
- Names to Run Away from Really Fast: "Trench", as in the kind soldiers are bogged down in in a warzone.
- Not Quite Dead: Invoked in his debut episode, as he was assumed to have died years before the Clone Wars at the Battle of Malastare Narrows. He survived again when his ship was destroyed over Christophsis and was rebuilt as a cyborg.
- Oh, Crap!: He has a moment for this before his own rockets blow him and his ship to smithereens.
- Out-Gambitted: Anakin pulls a Batman Gambit on him in "Cat and Mouse" by tricking him into reusing his previous tactics regarding stealth ships, when Anakin has both the piloting skills and the ship to be able to turn them against him.
- Red Eyes, Take Warning: Even his replacement eye following his cybernetic reconstruction is red, now with the addition of glowing.
- Spider People: Subverted, as he's not centaurid, but bipedal with extra arms instead of legs.
- Starter Villain: Trench is chronologically the first Separatist admiral that the protagonists fight in The Clone Wars. This is subverted in that not only did he first appear in the second season of the series, he's shown to be more threatening (and higher rank) than most of the Separatist commanders that chronologically came after him (at least in the early seasons), and he comes back later.
- The Strategist: One of several major strategists in the Separatist military.
- Two-Faced: Half his face (and body) is covered with cybernetic implants after his reconstruction.
- Unexplained Recovery: How he survived his apparent death in "Cat and Mouse" is given no explanation (being caught in an explosion and exposed to the vacuum of space), but given the extent of his cybernetics, he did not survive unscathed.
- Verbal Tic: He tends to click his fangs a lot, usually between or mid-sentence.
- Villain of the Week: He seemingly dies at the end of his debut episode. Averted after he was revealed to have survived the events of said episode and he was promoted to Arc Villain during the Bad Batch arc.
- Worthy Opponent: He considered Anakin to be one. He was right.
- Wrong Genre Savvy: For how cunning he is most of the time, he incorrectly predicts that Anakin Skywalker won't dare threaten to kill him just because he's a Jedi, and this eventually results in his final death.
- You Wouldn't Shoot Me: He initially doesn't believe Anakin would kill him, because he's a Jedi. Skywalker proves him dead wrong by cutting off his prosthetic limbs and assuring that he doesn't "have such weaknesses". Trench spills once he realizes Anakin isn't bluffing.
Captain Mar Tuuk
Mar Tuuk was a male Neimoidian who served as a captain in the Separatists' navy. Tuuk was in charge of a Separatist blockade over the planet Ryloth during the Clone Wars, and was attacked by a Republic fleet led by Jedi General Anakin Skywalker. He matched wits against Jedi General Anakin Skywalker, whom he admired, and was outmatched enough that he was forced to abandon his ship.
- Abandon Ship: When he realizes that Anakin has set his Star Destroyer on a collision course with his flagship, Mar Tuuk promptly hands over command to his OOM battle droid and escapes in an escape pod.
- Fatal Flaw: His desire for recognition and wanting Anakin to know exactly who it was who defeated him led to him not realizing that Anakin's surrender was faked until it was too late to save his flagship from destruction.
- The Strategist: Given the portrayals of other Neimoidians, Mar Tuuk is a surprisingly capable one. He is able to anticipate most of what his opposition will do, and makes an effort to know his enemy by learning all he can about Anakin.
- Tuckerization: "Tuuk" is the name of Filoni's now-late cat.
- What Happened to the Mouse?: He is introduced as one of the few competent and somewhat honorable Separatist commanders, but never appears in the canon again after "Storm Over Ryloth" (which is his first appearance). This is even more strange since the writers decided not to kill him as originally planned because they found him to be an interesting character.
- Worthy Opponent: He considers Anakin to be one via thinking highly of skills as a commander.Mar Tuuk: His record shows that he is a great warrior. And I want him to know that it is I who has beaten him.
Model: Super tactical droid
Kalani was a Super Tactical Droid assigned to Onderon to assist King Sanjay Rash in defeating the Republic-backed rebels. After the rise of the Empire, his holdout of battle droids was left untouched for a decade and a half until it was come across by rebels led by Captain Rex on a salvage mission to the supposedly abandoned base.
- Anti-Mutiny: Kalani refused to implement the shutdown command sent out after Order 66, deeming it a Republic trick since it would be illogical to surrender when the Separatists would likely have won the war.
- Ascended Extra: He returns in Rebels as the leader of a Separatist holdout and is the main villain of his debut episode, "The Last Battle", at least until the Empire shows up.
- Badass Boast: Surprisingly often for a droid. For instance, when Tandin mentions others will take Saw's place if he dies.Kalani: They too will suffer.
- Bad Guys Do the Dirty Work: He saves the Partisans the trouble of dethroning Rash by disposing of him himself.
- Big Bad Wannabe: In his sole appearance in Rebels, he's the leader of a holdout, and while he doesn't fare too bad on it, the Empire is a much more menacing threat, leading to an Enemy Mine between his forces and the Ghost crew.
- Character Development: Probably one of the most for droids in Star Wars in general.
- On Onderon, Kalani is introduced as a ruthless and smug antagonist (as is par for the course for tactical droids), and while certainly no slouch in strategic planning, was both unable to understand the reasons for why the Onderon populace was rebelling and dependent on his massive Droid army for maintaining control. He was overconfident in both the ability of his droids to overpower underarmed rebels and distrustful to borderline uncaring for his allies (such as the original Onderon security force), resulting in him losing important factors such as maintaining goodwill with the public and diminishing morale within the rebels.
- By the time of Rebels, Kalani has mellowed out a lot due to isolation and the amount of time he had in reviewing Separatist battle statistics. He begins to praise the battle droids under his command genuinely, is willing to compromise with people he doesn't trust, and recognizes the weaknesses of his forces (like how B1s have poor accuracy with their blasters). He also recognizes the threat that the Empire possesses after only a modest analysis of the situation, and unlike most Separatist droids who have Suicidal Overconfidence, books it after coming up with an effective evacuation plan with the Ghost crew rather than have Last Stand.
- Co-Dragons: With Tandin for Sanjay Rash, until the former's HeelFace Turn, then he becomes the sole Dragon.
- He secures former King Ramsis Dendup in a open-sky prison cell that has a one-way ray shield. This way, if someone tries to rescue the King by climbing over the wall, the rescuee won't be able to get out the way they came in, as Saw Gerrera learns.
- At Dendup's public execution, Kalani has several B2 super battle droid patrols on standby just in case the partisans attempt a rescue, and very nearly kills them all because of this, until General Tandin intervenes with the Royal Onderon Militia. He still manages to encircle Tandin with his B2's and Destroyer droids, only to have Ahsoka show up to give Tandin his own personal rescue.
- He also continuously tracked the Onderon Rebels with scouts and had a squad of HMP gunships loaded and ready to deploy the minute they were found.
- In Rebels, he purposefully withholds what droidekas he has left in order to deploy them in chokepoints, as well as allocating his remaining B1's into well timed waves rather than all inning them straight from the get go. To top it all off, he also makes sure that the hostage (Zeb) is held at gunpoint to make it a Pyrrhic Victory for the Ghost crew should they actually make it to his command room.
- Creepy Monotone: He is a droid, after all.
- Didn't See That Coming:
- The Dragon: A small-scale one for Dooku, and his task was to serve as one for Sanjay Rash.
- Dragon-in-Chief: Rash is stunningly inept, both as a ruler and strategist, and Kalani's arrival is when the Partisans actually struggle to retake Onderon. Rash may be the king, but Kalani is ultimately running the operation, and it becomes clear that the king relies on him to quell the rebellion. Once the civil war is deemed lost, Kalani executes Rash for his failures.
- Elite Mooks: Some sort of elite tactical droid, the very first of his kind seen in the series.
- Enemy Mine: After trying to "win the war" by defeating Captain Rex and co., the Empire shows up, and presumably, Kalani decides the bigger threat here is the Empire and teams up with Rex and the Rebels, although he declines to join the Rebellion afterwards due to how small their chances of success are.
- Evil Cannot Comprehend Good: His Achilles' Heel. Kalani can't comprehend why the Partisans fight, which is why he fails to see Tandin's betrayal coming. Likewise, he fails to understand how a small but coordinated force could operate let alone fight in the face of a larger enemy, and so his attempts to stop them with more and more force continue to fail.
- Evil Sounds Deep: Gregg Berger at work. The electronic reverberation makes his voice sound even deeper.
- Foil: To Rex. Both of them are old soldiers, made for the sole purpose of winning a war through fighting, only for both sides to lose and both soldiers outliving their purpose, with nothing left to do but continue another seemingly hopeless fight, though not without some bitterness and desire for closure by trying to "truly" win said already-lost war this time around.
- Gone Horribly Right: Super tactical droids are meant to be the smartest Separatist droids there are in terms of strategy, to which they rival organic tacticians as well. Kalani calculated that the odds of the Separatists winning the Clone Wars was high enough that he rejected the shutdown signal for his forces under the belief that it was a trick by the Republic, seeing that it would be illogical if the Separatists surrendered despite having the upper hand (at least according to his calculations).
- Grew Beyond Their Programming: A more benevolent cause than most military style droids in the Star Wars canon. Many wartime or combat droids who grow beyond their programming tend to take some umbrage when they realize that droids are more or less a slave race in the galaxy. They also tend to ignore the fact that most droids aren't nearly as self-aware as themselves and try to "overthrow the meatbags". Kalani, on the other hand, realizes in part that he is a special case and doesn't hold any grudges against organics. He's still a sociopath given he was programmed for cold, calculated wartime affairs, but he didn't end up omnicidal like most of his kin. He was also able to accept the fact that the Separatists no longer exist and could change allegiances to the Rebels and, later, the New Republic if he so chose. This is undoubtably why the Ghost crew didn't dismantle him when they parted ways.
- Hazy Feel Turn: He forms an Enemy Mine with the Ghost crew to escape from the Imperial invasion force, but amiably declines to join the Rebellion because he thinks there's no way the Rebellion can defeat the Empire. However, Rebels staff member and writer Henry Gilroy has suggested that he's likely to change his mind and join up with the Rebels full-time after the Death Star is destroyed in the Battle of Yavin.
- HeelFace Turn: Downplayed as part of his Enemy Mine with the Ghost crew. He accepts that the clones, Jedi, and droids were all the losers in the Clone Wars, and no longer sees them as his enemy. Though he doesn't join them due to how low the chance of their Rebellion's success is.
- Karma Houdini: He escapes Onderon after killing Rash. He also survived the shutdown of almost the entire Separatist Droid Army following the executions of the Separatist Council by simply ignoring the shutdown order on his own logic.
- Know When to Fold 'Em: Clearly knows the right time to retreat and the right time to attack.
- Kick the Son of a Bitch: He kills Sanjay Rash, an usurper and Puppet King who was willing to accuse his predecessor of the rebels' activity and execute him to humiliate them.
- Lack of Empathy: To everyone. He is a killing machine, after all.
- Meaningful Name: "Kalani" means "royal one" or "chieftain" in Hawaiian, which matches with his status as an elite tactical droid and Mook Lieutenant for the droids. It is derived from Queen Liliuokalani, the last monarch of the Kingdom of Hawaii before the kingdom was overthrown and annexed by sugar barons & the United States, referencing how Onderon was forcefully taken over by the Separatists and the royal king being deposed & replaced with a Puppet King. It also doubles as a reference to how General Kalani is one of the last remaining Separatists in the Imperial era, having lost the war to a foreign variable (that is, The Empire).
- Mook Lieutenant: An upgrade on the Confederacy's previous tactical droids.
- No Sense of Humor: He also can't tell between Sincerity Mode and Sarcasm Mode (though he is a Deadpan Snarker to some extent), if this conversation with Zeb is any indication.
- Not Helping Your Case: While coming up with a plan with the crew to fight off the Empire, he reveals that the proton bombs can't be fired because the cannons are unusable/gone to which he continues that if he did have usable cannons, then he would've shown them to the rebels by using the bombs in the simulation. Knowing how blunt droids can be, the crew doesn't take it to heart.
- Obviously Evil: A black-green droid with a Creepy Monotone and a chassis that resembles a skull. With all of that, it's not hard to guess his moral alignment.
- Odd Name Out: Kalani doesn't sound like a name that would be given to droids. Other super tactical droids having names like Aut-O (from the D-Squad arc) and Kraken (from the Banking Clan arc) are more justifiable, but Kalani and Tey-Zuka (from Son of Dathomir) are questionable.
- Old Soldier: Droid variant, where he is compared to Rex.
- Pet the Dog: He doesn't join in on an Enemy Mine situation with Rex and the rebels out of any moral goodness, but by the end, he does parts ways amiably, showing respect for the rebels' fight against the Empire, even if he opted out of it. It's also suggested he did mellow out and gain a bit of humility after being abandoned.
- Red Eyes, Take Warning: Remarkable because regular tactical droids tend to have white eyes.
- Ridiculously Human Robots: Mild example, Kalani expresses arrogance and anger occasionally. He also kills Rash the minute that the situation on Onderon is lost, not even waiting for an order from Dooku. In Rebels he acts as a foil to Rex, putting the crew through a Forced Prize Fight so he can die doing what he was meant to rather than just rust away in obscurity, and after Ezra makes him realize he's fighting for a lost cause and convinces him to band with Rex for one last battle, he gives up the war and heads off to parts unknown to find another purpose in life.
- Becomes more "human" in terms of voice by the time of Rebels, having lost his monotone for the most part.
- Right for the Wrong Reasons: When the blanket shutdown order was broadcast across the Separatist military, Kalani ignored the order and refused to shut down his own forces, believing it to be a Republic trick. While it was a trick, the newborn Galactic Empire were the ones responsible, and the Clone Army was also being dismantled at the time.
- Screw This, I'm Outta Here!: After teaming up with the Ghost crew to escape the Empire, he calculates that the Rebellion has a snowball's chance on Mustafar of winning the war and nopes out to parts unknown. He's very polite about it, however, and the Rebels don't seem to have any hard feelings about losing him.
- Smug Snake: Downplayed. While he is almost as arrogant as the previous model of tactical droids and fails to consider why the Onderon Partisans fight at all, (which led to Tandin's defection), he lacks the overall incompetence that the older models sometimes exhibit (and he's certainly smarter than King Rash).
- The Starscream: Downplayed. His loyalty ultimately lies with Dooku, but serves as a temporary Dragon for Rash. As soon as the civil war is deemed a lost cause, he turns on Rash and shoots him dead on the spot, without even being ordered.
- The Strategist: Being a tactical droid, this is a given. And unlike most tactical droids, he's quite efficient. He even keeps a realistic assessment of his chances, something the standard tactical droid seems to lack. In Rebels, Ezra specifically points out that his War Game Strategy would have beaten them if the droids hadn't been so old and malfunctioning, which he agrees to.
- Torture Technician: He personally tortures Saw when the young rebel is captured.
- Vocal Evolution: Kalani's voice is kept at a monotonous tone during his time on Onderon; however, 20 years later he seems to be capable of some emotion all of a sudden (and lost some of his Guttural Growler aspects as well), though this may be because he's had time to study tactics and perhaps behave accordingly.
- Worf Had the Flu: In Rebels, he is almost destroyed by Rex despite him having both more units to command and strategic understanding of the battlefield. Ezra admits that the Ghost crew only managed to win because Kalani's droids were so old that they malfunctioned (even more than usual), such as when the droideka shields began to overheat from Rex's helmet being thrown into it. Kalani himself later tells the Ghost crew that he was unable to use the proton shells in his armory since the cannons that operated them were dysfunctional. He was also limited to only the B1 battle droids and a handful of droidekas that were still functional in his supply frigate, which is a far cry from the B2s, BXs, MagnaGuards, AAT and MTT tanks, and HMPs that he had access to on Onderon.
- You Have Outlived Your Usefulness: Delivers it to Rash. He didn't even need to be ordered. In Rebels, being that he was a Separatist pawn in Palpatine's grand scheme, he nearly becomes the receiver of this trope.
Model: Super Tactical Droid
Kraken was a Super Tactical Droid who fought in the Clone Wars. He first was assigned to kidnap and deliver the malfunctioning Clone Trooper Tup to Count Dooku. Although destroyed by Anakin Skywalker, he was later rebuilt, and went on to serve Dooku in the Invasion of Scipio.
- The Cameo: He is the Super Tactical Droid who informs Dooku that Darth Sidious has summoned him to Coruscant.
- Deadpan Snarker: Upon being told by a B1 Pilot Droid that their ship is experiencing drag:Kraken: You were experiencing drag in the vacuum of space?
- The Dragon: First acted as this to Admiral Trench in the Battle of Ringo Vindas. After being rebuilt, he seemed to act as this to Count Dooku.
- Elite Mooks: A Super Tactical Droid, a more advanced form of Tactical Droid with greater intelligence and flexibility.
- A Father to His Men: Implied in the Invasion of Scipio, in which is he reluctant to abandon his troops on the surface, even when ordered to by Dooku.
- Genius Bruiser: As a Super Tactical Droid, he's pretty smart, but his combat prowess is strong enough to briefly beat down Anakin Skywalker.
- Mauve Shirt: Never is he the main antagonist of an episode; just a minor recurring henchman to serve Count Dooku.
- Meaningful Name: He is named Kraken, and his livery features patterns similar to a squid's tentacles.
- Off with His Head!!: Anakin Skywalker cuts off his head in his first appearance. Subverted in that he is later rebuilt.
- We Can Rebuild Him: Destroyed by Anakin Skywalker, but later recovered and rebuilt to serve as Dooku's aide.
- What Happened to the Mouse??: After three appearances in Season Six, he disappears, presumably due to the series' cancellation.
- Yellow Eyes of Sneakiness: His photoreceptors are bright yellow, and all three of his appearances see him involved in some form of covert operation.
General Whorm Loathsom
Whorm Loathsom was a Kerkoiden general for the Separatists during the Clone Wars who served during the Battle of Christophsis. Prior to joining the Separatists, Loathsom had a long history of military service to the planetary defense forces of Kerkoidia.
- Affably Evil: Loathsom is an honorable opponent, offering the Republic forces a chance to surrender as he invades forward. When Obi-Wan personally "surrenders", Loathsom accepts and arranges a table with beverages for the negotiation.
- Aliens of London: He speaks with a Scottish accent.
- The Cameo: He has two brief appearances outside of the pilot movie: the first one is in "The Hidden Enemy", which takes place before the pilot movie, and the other in "The Jedi Who Knew Too Much", where he appears in a prison cell on Coruscant.
- Fatal Flaw: His Pride, which Obi-Wan exploits to stall for time when "surrendering" to him.Obi-Wan: Tis a rare honor to be able to meet one's opponent face to face. You're a legend throughout the Inner Core.
Loathsom: Thank you. The honor is all mine. I'm so glad you decided to surrender.
- Humanoid Alien: He has the basic human body shape, but has a distinctly alien appearance.
- Ironic Name: Despite having an obviously evil-sounding name, Loathsom is probably one of the most respectable and noble Separatists seen on-screen. In fact, his negotiation for the Republic's surrender on Christophsis has Obi-Wan being the deceptive and sneaky one (stalling time for Anakin and Ahsoka to sabotage the Separatists' force shield) and Loathsom being the honorable and honest one.
- Mythology Gag: He is based off of concept art of Neimodians for The Phantom Menace.
- Punny Name: Just sound out his name, Worm Loathsome. Surprisingly, he's quite polite and respectable for a Separatist commander with a name like that.
- Worthy Opponent: He considers Obi-Wan to be one.
General Lok Durd
Lok Durd was a Neimoidian arms developer who served as a general in the Separatist Droid Army during the Clone Wars. He was defeated by Republic forces and was taken into Republic custody.
- Adaptational Karma: In the Legends Clone Wars Gambit series, Lok Durd escaped Republic custody and antagonized the Republic even further, but there's no word on whether he was eventually recaptured or killed in the context of Legends. In canon, it's mentioned in Catalyst that Orson Krennic tried to use Durd (along with Dr. Nuvo Vindi) as part of a Prisoner Exchange for Galen Erso near the end of the war, meaning that Durd remained a Republic prisoner for most (if not the rest) of the Clone Wars after his capture on Maridun.
- Dirty Coward: He may be a genius weapon inventor, but the only target he is willing to test it on is a species of utter pacifists who have no way to defend themselves. And the minute he thinks the weapon will kill him instead, he breaks down and panics.
- Evil Genius: He invented the Defoliator, some sort of napalm that burns only living tissue, but has no affect on machinery such as droids.
- Evil Sounds Deep: Thanks to the dulcet tones of George Takei.
- Fat Bastard: He is the largest Neimoidian seen in the franchise, and none of the others have ever tried to wipe out a colony in a weapons test.
- Hoist by His Own Petard: Invoked. After Anakin destroyed the Defoliator tank, one of the shells fell out of it. When Lok Durd saw it rolling towards him, he panicked because he thought that his own invention was going to kill him.Lok: Help! I'll be defoliated!
- Large Ham: He's pretty flamboyant thanks to George Takei's deliciously over the top portrayal.
- Narcissist: According to the Decoded version of "Defenders of Peace", it's noted that when he gives a Rousing Speech to his battle droids and introduces the Defoliator, the battle droids don't actually need rousing speeches (despite their cheering); Lok Durd just likes to hear himself talk.
- Nice Hat: Neimoidians have a penchant for wearing these.
- Small Name, Big Ego: He considers the Defoliator his own weapon and only thinks about how it will get him to a higher position (and considering he's already a General, he thinks way too highly of himself) in the Confederacy. According to supplementary material, he makes more noise in the war room than he does on the battlefield.
- Smug Snake: He was obscenely overconfident about the power of the Defoliator and the political power it would bring him. He winds up in jail by the end of his only episode.
- Villain of the Week: He gets captured by Anakin at the end of his first appearance and never appears again. However, his Defoliator apparently made it to mass-production, as it appears in "Massacre".
Kleeve was a Devaronian that joined the Separatists in their plight for freedom against the Republic. After losing the Conquest of Kaller to Republic forces led by Jedi Master Depa Billaba, it was shortly followed by the issuing of Order 66 and the rise of the Empire. Knowing that he would be persecuted for being an enemy of the state, he went into hiding on the Outer Rim world of Lahn and took up the job of a crime boss under the name of "Jondo". However, he soon came across Billaba's surviving Padawan, Caleb Dume, as well as the boy's mentor, Janus Kasmir, and ended up becoming allies.
- Character Tics: When he was still a general, he had a habit of sticking his nose up in the air, which shows his haughtiness. He stops doing this when he goes into hiding.
- Electronic Eyes: His right eye is cybernetic.
- HeelFace Turn: While he remains on the fence about his past allegiances in hindsight, he puts aside his differences with Caleb and goes out to save him with Janus when the boy gets captured by his former clone friends.
- Heel Realization: After the Clone Wars, he came to realize that he was wrong to place his trust in the corrupt Separatist leaders and expect his want for freedom to be fulfilled by them. However, as he says to Caleb, he's still not fond of the late Republic either, especially considering the state it is in now.
- Not So Different: Both he and Caleb have become fugitives on the run from the people they thought they could trust, and have changed their identity and live the life of bounty hunters.
Commander Riff Tamson
Riff Tamson was a brutal Karkarodon who served as the Separatist ambassador on Mon Calamari during the King-electing negotiations between the Mon Calamari and Quarren.
- Ambadassador: He was the ambassador of the Separatists during the election of the king of Mon Cala. After the negotiations between the Mon Calamari and the Quarren went south (in no small part due to his machinations), he lead the joined Quarren-Separatist forces to battle and proved to be as badass as expected from a Shark Man.
- Ambition Is Evil: Count Dooku apparently earned Tamson's loyalty by promising the Karkarodon that he would rule Mon Cala once it was under Separatist control.
- Arc Villain: Of the Mon Calamari arc.
- "Ass" in Ambassador: Even though he was officially merely an "observer" during the king's election, he had the nerves to talk down to Prince Lee-Char, the rightful heir to the throne, telling him that he didn't earn the right to speak at the gathering. Justified in that he was intentionally trying to aggravate the situation and many Quarrens agreed with him, as did even the Prince himself (undermining his confidence).
- Bad Boss: He threatened, talked down to, and betrayed Nossor Ri and the Quarrens.
- Black Eyes of Evil: Its quite fitting, given that he's a shark man.
- Boisterous Bruiser: He talks tough and acts tough. He implies that he is doing this on purpose as he claims in his debut episode that "exaggeration is a weapon of war", and thus he is trying to bully and intimidate as much as calculation to get his way as it is his real personality.
- Card-Carrying Villain: He is quite possibly the closest thing The Clone Wars has to a Saturday Morning Cartoon villain via acting deliciously aggressive at all times.
- Cruel and Unusual Death: Tamson gets blown to bits onscreen by one of his own explosive knives, spraying organs and body parts everywhere. Not only is there not a Gory Discretion Shot, we actually get a close-up of his severed head sinking into the deep.
- Everything's Even Worse with Sharks: He's an anthropomorphic shark man who serves as the main antagonist during the Mon Calamari arc in The Clone Wars.
- Evil Gloating: Riff gloated to Prince Lee-Char about how he murdered the latter's father.
- Evil Is Petty: He insisted on sentencing Lee-Char to death while sitting on the throne of Mon Cala.
- Evil Sounds Deep: As is to be expected from Gary Anthony Williams.
- Family-Unfriendly Death: Even by the standards of The Clone Wars, Tamson's death was brutal.
- Fish People: Karkarodons are shark-like aliens.
- For the Evulz: According to him, he would've have tortured the prisoners regardless of whether or not they told him about Lee-Char's whereabouts.
- Frontline General: Being a humanoid aquatic predator, he'll put his jaws to use while fighting alongside his droids.
- Genius Bruiser: He is loud, cruel, and impatient, but he is not stupid. He quickly deduces the tactics of the Jedi and prevents them from taking Prince Lee-Char off-world, even managing to capture them. He is generally a very competent, skilled and dangerous military commander.
- Hoist by His Own Petard: In the literal sense of the term* . During their final confrontation, Prince Lee-Char took one of his dagger-bombs and used it on him.
- I Lied: When the Jedi refuse to tell him about Prince Lee-Char's whereabouts, he puts Anakin on a timer by putting a leak in Padmé's diving helmet. Even then, they are unable to tell him, making him assume they don't actually know. Once the prince is captured, he just leaves Padmé to drown.
- Jerkass: Villainy aside, Tamson is just plain unpleasant. He talks down to friend and foe alike, and gets a kick out of laughing in people's faces after screwing them over.
- Large Ham: He is probably one of the least subtle villains in The Clone Wars, which is saying something.
- Lightning Bruiser: Not only is Riff durable and powerful enough to give the Jedi a run for their money, but he's an incredibly fast swimmer that is shown keeping pace with underwater vehicles.
- Ludicrous Gibs: His explosive death.
- Made of Iron: Ahsoka hit him with her lightsaber once and he was shot several times by the Mon Calamari soldiers, but they all had very little effect on him. It took a bomb stuck in his shoulder to kill him.
- Man Bites Man: As a shark-like Karkarodon, Tamson's go-to method for killing his enemies is to bite into their throat. However, according to Dooku: Jedi Lost, Karkarodons don't normally eat humans.
- Meaningful Name: Carcharodon is the name of the genus that includes the great white shark.
- More Teeth than the Osmond Family: And he made good use of them in battle.
- Oh, Crap!: When Lee Char stabs him with one of his own exploding daggers, he visibly freaks out before taking one last shot at killing the prince.
- Sadist: He takes a lot of pleasure in crushing people's hopes and making them suffer. He even admits to Anakin after a torturous interrogation session that he would have tortured him for fun even if he knew he couldn't give him the information that he needed.
- Shark Man: As result of being a Karkarodon.
- Shout-Out: His demise is very clearly modeled after the end of Jaws, and the music that plays during a few of his appearances even sounds like the theme of the shark from the same movie.
- Taking You with Me: Attempted. When he realizes that the bomb he's been stuck with isn't coming out, he charges the Prince in a last ditch attempt to blow the both of them up together. Thankfully, he doesn't make it in time.
- Threatening Shark: An anthropomorphic shark man and a sadistic, ferocious Separatist commander who actually bites his enemies to death on top of that.
- You Killed My Father: Riff is the one who killed Lee-Char's father.
Colonel Coburn Sear
Coburn Sear was a Kage Warrior from the world of Quarzite. He and his brother, Rackham Sear, both enlisted in the Army of the Confederacy of Independent Systems. Weeks after the bombing of the Jedi Temple on Coruscant by Rackham, who had also committed suicide after the act, he ended up fighting Jedi Master Depa Billaba and her Padawan Caleb Dume on Kardoa, but ended up killed in their last confrontation, the Third Battle of Mygeeto.
- Two-Faced: Half of his face is burnt.
Captain Rackham Sear
Rackham Sear was a Kage Warrior from the world of Quarzite. He and his brother, Coburn Sear, both enlisted in the Army of the Confederacy of Independent Systems. He and General Kleeve orchestrated a bombing attack on the Jedi Temple on Coruscant, but he was unable to complete the mission due to the destruction of his remaining explosives by Jedi Master Depa Billaba. Outnumbered and unwilling to accept mercy, he leapt to his death.
- Better to Die than Be Killed: When cornered by Depa and Caleb on the roof of the Jedi Temple, he attempts to leap off it to prevent himself from being captured. When they catch him using the Force, Rackham throws grenades at them to break their concentration and plummets to his death.
- Driven to Suicide: He leaps to his death after his bombing attempt is foiled.
- Well-Intentioned Extremist: Honestly believes that the Republic is corrupt and that the Jedi are likewise corrupted.
Separatist Droid Army
- Achilles' Heel: The battle droids, all being autonomous mechanical soldiers, were extremely weak to EMP attacks. Republic clone troopers developed many different kinds of weaponry of various sizes to abuse this weakness.
- Bad Boss: Separatist droids in a position of command tend to have little regard for their fellow droids' lives. One tactical droid engaged in a naval battle, after having deployed a ton of units to board the enemy ship, gets impatient and commands all his guns to shoot down the enemy before the droids on board even complete their siege.Tactical Droid: This is taking too long! Destroy that cruiser!
- Catch Phrase: If a droid can speak, then they'll almost always respond to commands/express agreement by saying "Roger roger". The exception to this seem to be tactical droids. In "Rookies", this habit twice gives away commando droids attempting to impersonate clones.
- Color-Coded for Your Convenience: Droids suited for different roles have different paint jobs to show it off.
- OOM-series battle droids have 3 different standard paint jobs: red for ship/base security, blue for ship pilots, and yellow for commanders. Later on, green would designate AAT tank drivers, dark blue would represent units with jetpacks, and a grey/yellow/red variant would have the specialized task of putting out fires.
- B2 super battle droids that come with jetpacks have white stripes to separate them from their plain black metal relatives. Upgraded models later have a red paintjob.
- BX-series commando droids have white facial markings to separate them as a squad leader, and sometimes come in different colors depending on the location they're guarding (Osi Sobeck had his commando droids stationed at the Citadel don a yellow chassis, while those who guard the Separatist parliament have a gold/blue regal design).
- Tactical droids all come with wildly different chassis and eye colors, presumably personalized for/by whichever organic Separatist leader they're advising.
- Most Separatist vehicles and star ships were painted navy blue and logoed with the hexagon shaped logo of the Confederacy. These ranged from their frigates and capital ships, to the Vulture droid starfighters deployed from the carriers, to the AAT tanks and speeder bikes on the ground. Later on, even MTT's and Trade Federation landing craft were repainted to be blue with white triangular patterns.
- Crippling Overspecialization: This was perhaps the characteristic that contrasted the Separatist droid army so sharply with the Clones.
- B1 battle droids were easily replaceable, collectively controlled, and packing in versatility. Armed with E5 rifles, and when deployed in large numbers, they could create an output of fire that clone squadrons couldn't generally hope to compete with. As a result of this however, individual B1's were weak and Too Dumb to Live, making them pitiful combatants if caught out and surprised.
- B2 super battle droids could overpower clones in straight combat due to their superior armor and wrist mounted cannons, but their heavy arsenal and build made them even more sluggish than B1's and comparatively immobile against more spry combatants. The durasteel armor that protects them, while effective against typical blasters and small arms, could not stop high capacity cannons, piercing bolts, EM Ps, or lightsabers, which made them all the more helpless against these threats.
- BX commando droids was almost the perfect blend between B1's and B2's, solving both of theirs' simplistic thinking with reflexive intelligence, the B1's fragility with reinforced toughness, and the B2's slow speed with blinding agility. The issue was that all this made the BX models cost a lot more to produce and manufacture, and their effectiveness was limited by how many units could be allocated to various battles.
- Elite Mooks:
- B2 super battle droids, BX commando droids, droidekas, and MagnaGuards serve as the elite infantry units, with particular emphasis on commando droids, as they're a lethal blend of high agility, heavy armor, dangerous weaponry and tactical intelligence compared to their slower allies (and are too expensive to outright replace B1s and B2s because of this).
- While still not meant for direct combat, super tactical droids were an all-around upgrade to the basic tactical droid model. Namely, they're much more intelligent and flexible in their calculations, taking in outside variables of a situation which prevented them from losing battles from making a strict assumption.
- Frontline General:
- Yellow-painted OOM/B1 units, which were their commander variant, could often be seen leading the charge against enemy lines. Usually from atop an AAT tank, but sometimes personally on the ground.
- Tactical droids, while not designed for combat, were also sometimes seen in ground battles commanding their units. Like the Yellow OOM-Droids, this was also usually done from a battle tank or a fortification close to the firefight. In at least one instance during the Battle of Christophsis, however, one tactical droid personally led a ground assault with a blaster in hand to try and kill the retreating clone troopers.
- Grew Beyond Their Programming:
- It was not unheard of for Separatist droids to continue operating long after the war was concluded, carrying out their own lives, joining a community or continuing some aspect of their duties.
- The OOM-series/B1 line of battle droids gained a stronger sense of independence and free thinking following the Battle of Naboo thanks to the shift from central computers, much to the detriment of the Separatists.
- Hero Killer: A significant amount of Jedi during the First Battle of Geonosis, Jedi Master Ima-Gun Di, Captain Keeli, Hevy, Commander Thorn, Axe, Clone 99, Naa'leth, ARC Trooper Havoc, Sergeant O'Niner, Droidbait, Karis, Dono, Steela Gerrera, and Master Tu-Anh by proxy to name a few, along with countless other Red Shirts, are all killed by Separatist droids.
- Humongous Mecha: Several, ranging from the cabin-sized Corporate Alliance tank droids to the starship-sized Vulture droids. The largest example would the Octuptarra magna tri-droid.
- Keystone Army: The Separtists installed a remote shutdown command in all of their droids, presumably as insurance if they ever went rogue. After executing the Separatist Council on Mustafar, the newly-minted Darth Vader sent the signal to the entire droid army, turning them all off at once and ending the Clone Wars for good (except for a few isolated units).
- Mecha-Mooks: Thanks to the utterly massive budget that the various Separatist supporters have (Trade Federation, the Techo Union, the Banking Clan, etc.), they can afford to make use of billions of battle droids in the war effort, with only occasional use of a planet's local militia. Even many of their vehicles are actually droids with varying levels of intelligence, making it somewhat of a rarity for anything short of their starships and battle tanks to not be a droid.
- Not So Different: In base concept to the Republics clone army, the two aren't very different. Both were designed to be an easy to mass produce army whose members are identified by their ID numbers than any real name, whose members are all practically identical to each other, and whose members are all unflinchingly loyal to their respective factions with no questions asked. The similarities stop past the conceptual part though, as the clone army is much more capable of forming close connections, opinions about the war and a stronger sense of self while the droid army struggles to even see themselves and their teammates as anything but disposable assets. Finally, both were informally disbanded by Palpatine once he seized control of the galaxy, effectively scattering both armies into the wind as obscure relics of a past era.
- Obligatory War Crime Scene: The Separatists are prone to commanding their army to carry out some more depraved acts during the Clone Wars. Given that they're all completely obedient (minus some odd questions from the B1s about what they're about to do), they won't hesitate to shoot civilians, raze towns, execute prisoners of war on the spot, take communities hostage, and torture captives, among other acts.
- Off with His Head!: The advised method when fighting a battle droid in a fistfight is to grab its head and snap it off, as their metal bodies were practically immune to taking damage from bare punches. It sometimes even has the added benefit of gaining tactical information if the head is intact and scanned for data, especially from tactical droids.
- Praetorian Guard: The higher ranking a Separatist leader is, the more dangerous their entourage of droids get.
- Lower ranking officers and important figures sometimes get a squadron of B2 super battle droids to escort them, or some commando droids if they are really lucky (still much better than being guarded by B1s.)
- Separatist politicians and military commanders would often be protected by commando droids.
- Highly important generals and inner circle politicians, such as General Grievous and Count Dooku, surrounded themselves with MagnaGuards, who were dangerous enough to threaten even a Jedi Master with their melee combat skills. Since Authority Equals Asskicking, their masters didn't strictly need them to keep themselves safe.
- Punch-Clock Villain: While B1s tend to give off this effect the most, it extends to the droid army. Being well, droids, all of the units from the infantry to the planes, to the tanks, to the tactical droids, are just functioning the design roles they were built to perform, and none of them ultimately bear any ill-will towards the political and ideological issues of the Republic or the Jedi/Sith dispute.
- Red Eyes, Take Warning: Many different units come with red eyes to cement the fact that they're killer robots. B2s, droidekas, probe droids, MagnaGuards, Vultures/Hyenas, to name a few.
- Robot Soldier: Goes without saying.
- Suicidal Over Confidence: Even against impossible odds or a massive obstacle that could scrape them instantly, battle droids rarely ever back down from a fight and tend to keep fighting until the end. Even if this means walking right into the waiting edge of a lightsaber while blasting their weapons with no avail.
- Took a Level in Badass: In Attack of the Clones, the newly formed droid army make their debut crushing the Jedi but ultimately getting beaten back following the clone army's intervention on Geonosis. In the pilot movie and first season of The Clone Wars, they act mostly as comic relief Mecha-Mooks who would get soundly defeated by the Republic in every conflict. However, by the later seasons, they would prove to be much more dangerous than previously thought of, reaching Hero Killer status, and cementing their post-Clone Wars legacy.
- Unwitting Pawn: Battle droids existed to provide a threat to the Republic's order and to act as an overall combatant against the newly formed clone army. They were often sabotaged by Palpatine to make sure they were never too efficient, as he wanted the clone army to triumph from the very start.
- The Quiet One: The majority of Separatist droids actually prefer to speak only when commanded to, and speak no more than necessary. The sole exception to this, and the reason behind most of their dialogue in the first place, are the B1 battle droids.
- Villainous Legacy: Following the end to the Clone Wars, the newly formed Empire outlawed battle droids of any kind (beyond guard units for private security), and a deactivation signal shut down nearly all of the Separatists' sprawling armies. Even so, the droid army's impact on local populations lead to huge anti-droid movements and prejudice against droids in general, mostly due to their actions on innocent populations.
- Weapon of Choice: Most droid models that actually use a blaster utilize the E-5 Blaster rifle, which was both cheap to manufacture, widely inaccurate, and had a very fast rate of fire for its size. Depending on the model, they can be very effective (in the hands of BX commando droids for instance) to laughably ineffective (B1 battle droids).
- You Have Outlived Your Usefulness: In a similar vein to the clone army, the droid army was shut down once Palpatine no longer needed the war to continue after gaining emergency powers. Fractured and hunted down by the newly formed Empire, most battle droids continued to serve Separatist holdouts, rust in confusion over what happened, and/or fall into the hands of the underworld to serve as enforcers. A number ended up joining the Rebel Alliance later on, still continuing their mission of destroying the Republic which had turned into the Empire.
- Zerg Rush: The Separatist droid army's most common tactic in battle is to drown the enemy in a sea of droids and grind them down from the front while their specialists flank key targets.
The aqua droids were specialized Separatist droids meant for aquatic combat, and were the standard unit utilized in war zones that involved being underwater.
- Aquatic Mook: This is their purpose in the war.
- Arm Cannon: Each has a laser weapon affixed to their right arm.
- Cyber Cyclops: They have a single optic sensor.
- Crippling Overspecialization: As effective as they are underwater, they become sluggish on land and are sitting ducks against fortified defenders.
- Evil Sounds Deep: They had a deep voice similar to a B2 super battle droid.
- Fragile Speedster: As aquatic combatants, they can move rapidly in all directions. The drawback is that in order to allow them to float and move quickly, they're more lightly armored than most battle droids.
- Menacing Stroll: Once emerged from a body of water, Aqua Droids begin to walk in a similar fashion very akin to the B2 Super Battle Droids. This contrasts very sharply with their performance under water.
- Red Eyes, Take Warning: Their optics are red and they're played deadly serious, outright executing several enemy combatants.
- Super Wrist-Gadget: The blaster on their arm was functional on both land and underwater, and could also be used as a fusion cutter for assembling Trident assault craft.
- Victory by Endurance: In the Battle of Mon Cala, aqua droids were formidable combatants against the Republic's Gungan, Clone, and Mon Cala armies not because they were more skillful in underwater combat but because they could fight continuously without the strain of swimming or fighting against currents.
SD-K4 assassin droid
SD-K4 assassin droid's was designed for infiltration and assassination.
- Armed Legs: All of their legs end in vicious serrated blades.
- Asteroids Monster: In a sense, since destroying the main assassin probe results in a swarm of smaller assassin probes being ejected out to finish off their targets.
- Dead Guy Puppet: One uses the corpse of a clone trooper as a puppet while hiding in the shadows to draw a victim closer.
- Giant Spider: Their general appearance.
- Mook Maker: They carry a number of smaller attack droids in their upper carapace armor, which were released as soon as the larger body was destroyed.
- Red Eyes, Take Warning: They have many red optical sensors ringing their body.
- Wall Crawl: Utilized this to a great degree, be it for escaping their pursuers or for climbing up shafts to reach their next targets.
- Zerg Rush: The smaller assassin probes do this, doing a Colossus Climb to get into their victim's armor and clothes before skewering them with their barbed legs.
B1/OOM-series battle droid
The B1-series battle droids were the primary droids of the Separatist Alliance. They were used as cannon fodder and for menial labor by the Separatist Alliance. Designed to be cheap and disposable, the battle droids relied solely on force of numbers to achieve victory and lack any real situational awareness, making them an easy target for an ambush.
- Achilles' Heel: In large groups, battle droids are actually pretty deadly in their own right due to their numbers and combined firepower. The solution is normally outmaneuvering them in well planned ambushes, or just lots of artillery and explosives.
- Butt-Monkey: Nothing ever goes right for them and they tend to suffer quite amusing defeats.
- Beware the Silly Ones: A few lone battle droids are often set up to be the brunt of jokes from the protagonists, but their humorous traits are hardly present when they do actually line up and form a wall of blaster fire. They are also "mostly" devoid of humorous traits when they're set to raiding civilians or fighting against armies with inferior technology and numbers.
- Boring, but Practical: A large reason as to why the Separatists continue to mass produce B1 battle droids as the war drags on. Even though they are almost universally recognized as poor combatants, B1 battle droids, in addition to their low cost, can do a variety of other tasks such as operating terminals, utilizing equipment, and maintaining order with ordinary citizens. While other Separatist droid models can perform some of the tasks even better than the B1, most of them are either too overspecialized and/or expensive to outright replace them.
- Cannon Fodder: Even in-universe, these guys are treated as conveniently disposable foot soldiers for the Separatists.AD-W4: [after killing a B1 out of annoyance] They do, however, make excellent blaster fodder.
- Catch Phrase: "Roger, roger!" It's said by practically every Separatist battle droid capable of speech, from the commando droids to the aqua droids, but the B1s get the most mileage out of it due to being so chatty.
- Cannon Fodder: Most of the time, but they do manage to get in their fair share of kills from time to time.
- Color-Coded for Your Convenience: The OOM battle droids have different colored markings which determine their class. Yellow are command droids, red are security, and blue are pilots. Later on in The Clone Wars, green marked models would be AAT tank pilots, while yellow and grey models would be specialized in extinguishing fires (to a certain degree of success).
- Doomed Defeatist: B1s tend to be painfully aware of how terrible their odds are against the enemy, when they're not stoic, and are destroyed more often than not.
- In The Clone Wars episode "Cargo of Doom":B1 Battle Droid #1: [as a very angry and venting Anakin corners them] You said we'd be safe back here!
B1 Battle Droid #2: [readying his weapon] Come on, there's three of us and only one of him!
B1 Battle Droid #3: [slouching in defeat without even trying to fight back] It won't matter.
- In The Clone Wars episode "Cargo of Doom":
- Evil Minions: Aside from combat, the OOM variants of the battle droids also serve other utilities such as being pilots, cleaners, and as a labor force. Their competence at this is only modestly better than their role as Mooks.
- Expy: They were intentionally designed as the prequel trilogy's equivilent of the Imperial stormtroopers (rather ironic since the actual precursor to them, the clone troopers, are on the side of the Republic) in that they're both common foot soldiers for the bad guys and generally ineffective cannon fodder for the good guys.
- Faux Affably Evil: Despite being rather polite for the most part, and being seen as harmless due to their bumbling and quirky personas, if you are marked as an enemy by the Separatists they will go hostile on the dime.
- Genius Ditz: Downplayed, but with a surprising amount of examples:
- One unnamed OOM commander on Ryloth pinned down a Republic AT-TE convoy by having its tanks focus fire the walkers in the front and in the back and having the wreckage cut off the Republic's ability to advance and retreat. Because the walkers were on a narrow cliff, this actually works, and the clone troopers would have been decimated if Mace Windu didn't Force-push the wreckage off the cliff and lead a counterattack.
- A trio of battle droids on Cad Bane's frigate figured that guarding a prison cell would be a much safer task than actually participating in the big firefight going on in the hanger. They only had the slight misfortune of bumping into a very angry Anakin later on.
- As shown in an example below, a battle droid correctly advises Cad Bane to decrease the amount of voltage he's using in an interrogation before he kills the Jedi that they had managed to successfully capture. Bane doesn't, which results in the Jedi Bolla Ropal dying, and forcing them to acquire more Jedi for information.
- A battle droid on Saleucami recommended to Grievous that they could shut down to recharge while still maintaining their travel pace if they were to be carried on the local creatures' backs (who were carrying supplies they didn't really need anyway). Grievous being, well, Grievous, rejected this idea, which results in his forces being crippled severely by the time they reach their takeoff rendezvous.
- On Ryloth, an OOM commander dispatched two droids to go scout out a gunship blocking their path rather than sending its battalion to blast it. The gunship was indeed full of explosive charges, and so it managed to inadvertently save its convoy at the cost of two battle droids.
- During a weapons test for the defoiliator, two battle droids who were acting as 'voluntary' test subjects watched the defoiliator shell streak towards them. One of them asks if they should run, while the other points out how it wasn't even going to hit them. The latter was right, although the shockwave of napalm was the real point of the weapon.
- Helium Speech: Of the electronic variant. In The Clone Wars and Revenge of the Sith, they all have high-pitched, nasally, and squeaky voices.
- Hollywood Tactics: Justified, as B1s are too simplistic to perform more elaborate maneuvers, so the Separatists just line them up into linear formation and have them charge the enemy en masse. All but the very least competent commanders will usually have specialist units getting into position while the enemy is focused on them.
- Imperial Stormtrooper Marksmanship Academy: Played with. Most of the time their shots are blocked by the heroes instead of missing completely.
- Ineffectual Sympathetic Villains: The B1 units are so incompetent you almost feel bad for them. They are this In-Universe too, as post-Clone Wars citizens and soldiers typically laugh at B1s when they show up.
- In-Series Nickname: They are called "clankers" by the clone troopers and initially "tinnies" by Ahsoka.
- Jet Pack: B1-series rocket battle droids (or "pod hunters" as they were called) could utilize their propulsion in space to search and destroy any escape pods they could find, giving them a certain level of notoriety.
- Keystone Army: They originally operated like this. However, later averted, as in the Clone Wars, the battle droids no longer became dependent on a central control unit like they were back during the Battle of Naboo. However, because the OOMs and B1 battle droids aren't used to being able to think independently, they exhibit a lack of intelligence (they are most effective when they have a tactician around) and develop odd personality quirks.
- Kick the Dog: If given the orders to, battle droids won't hesitate to turn their guns on unarmed combatants who can't fight back. One even mentions how it's easier to hit targets that aren't shooting back.
- Killer Robot: It's in the name. Though they are more infamous for other reasons.
- Made of Plasticine: The battle droids are extremely frail machines and absolutely pathetic in close-quarters combat, with their strength mainly being in their sheer numbers and whatever heavy weaponry they have nearby. Jedi completely mop the floor with them without so much as getting a scratch.
- Mecha-Mooks: They're cheap, disposable, and not particularly effective except in numbers.
- Menacing Stroll: In battle, they tend to ignore self-preservation maneuvers such as taking cover and dodging incoming fire in favor of marching forward as a massive group while firing tons of shots from their blasters. The distinctive clanking sound of their legs marching in unison give off this effect.
- Mook Horror Show: The fate of any battle droid battalion against a Jedi, who can cut them down with no moral repercussions. The Clone Wars episode "Ambush" features Yoda terrorizing a large amount of battle droids, who could do little against his rampage even though they possessed greater numbers and tanks.
- Mook Lieutenant: Downplayed by the time of The Clone Wars, but the command OOM-series battle droids (distinguished by their yellow markings) served as these predominately back in The Phantom Menace. OOM-9 was the leader of the Trade Federation droid army, taking orders directly from Viceroy Gunray and personally leading the battle against the Gungans. This would become downplayed later on, as tactical droids became the more effective alternative for a droid adviser, though sometimes yellow-marked B1s could still be seen in the field as squad leaders.
- Nothing Is Scarier: They can actually be quite intimidating when they're silent. The effect is something like an unending tide of robotic zombies.
- No Respect Guy: Nobody in-universe, good or bad, treats or looks upon these droids with any kind of dignity or respect (the lone exception being Temmin Wexley and his personally modified B1 "Mister Bones"). Even decades after the Clone Wars ended, battle droids are still seen as a walking punchline by the public.Makarial Gravin: [to Temmin Wexley on Mister Bones] A battle droid? You wanted to show us...a battle droid? The most incompetent droid soldier in the history of both the Republic and Empire. A mechanical comedy of errors. And you believe that Surat Nuat wants a meager, worthless B1 droid?
- Not-So-Harmless Villain: Battle droids can be funny... until you see them ruthlessly hunting down stragglers, executing wounded enemies, and so on.
- Oh, Crap!: They have this reaction ALL THE TIME. Usually when they're about to be destroyed.
- Pet the Dog: They're actually quite amiable towards their commanders and other Separatist citizens, even if they are constantly abused. In some cases, they are quite cheerful even against their enemies.
- Punch-Clock Villain: B1s tend to be this for their superiors. Most of them are shown to be distinctly aware of the awful situations they're built to work in, and some even slightly disagree with the suicidal orders. However, they follow through regardless. As demonstrated in the following dialogue in "Cargo of Doom", when Cad Bane is interrogating and torturing Jedi Master Bolla Ropal:B1 Battle Droid: I'm not sure how much more of this he can take.
Cad Bane: Are you a medical droid?
B1 Battle Droid: Uh... No sir.
Cad Bane: Then stick back and shut up.
B1 Battle Droid: Roger roger.
- Ridiculously Human Robots: While physically unlike a human (mostly due to their skeletal limbs and head), battle droids act like this more than any other droid in the series. They will complain, ask convincing questions that can parallel the audience's line of thought, laugh in smug fashion when things do go their way, and scream pitifully when they're about to be destroyed. Some will talk in a conversational manner to their fellow units and argue with other droids, though most of this is Played for Laughs.
- Sadistic Choice: In large scale battles, battle droids can create this. Do you target the large waves of battle droids who are rushing you in a head on charge? Or do you focus on the more dangerous droids attempting to flank you from the side?
- SkeleBot 9000: In addition to their spindly build, they were built with a resemblance to their Geonosian creators. Originally, they were to supposed to look like Neimoidian skeletons, but the Neimoidians were redesigned with actors wearing animatronic masks portraying them rather then all-CGI, so they couldn't have non-human frames.
- Tinman Typist: They are often seen at the control panels of ships, tanks, heavy weapons and other devices. You get the feeling that there would be a lot less "enemy hijacking of important vehicles" if they used some sort of direct interface rather then a hero-friendly terminal.
- Too Dumb to Live: To put it simply, the battle droids are not very bright most of the time. They were designed to overwhelm and relied on a central computer to think for them. When the Trade Federation joined the Separatists and the battle droids stopped depending on droid control ships to operate in favor of organic battlefield commanders and tactical droids, their poor capacity for independent thought started to show.
- Took a Level in Badass: Throughout the course of The Clone Wars, their comic relief side was downplayed more and more to the point that by the time of the fourth season, the only real instance of it was from some battle droids reprogrammed to work for the Republic. And as their comic-relief tendencies decreased, their lethality noticeably improved.
- Took a Level in Dumbass: Before the Took a Level in Badass above, they went from stoic killer bots in the films to laughable comic relief in The Clone Wars' pilot movie and first season. One example has them too incompetent to even extinguish a fire on their ship. This was justified by the transitional period from the central computer controlled OOM-series to the independent B1 models, where their processors were cheap enough to the point where overloading it with free-thinking and tactical information caused them to glitch out and exhibit "quirky" personality traits.
- Transformation Sequence: Mecha variant, and the OOM/B1s get one of the more iconic activation sequences in the franchise. When not in use, battle droids are folded in a squatting position with their heads tucked in. When deployed into battle, usually from an MTT Armored Transport, they all unfold and begin marching towards the enemy in complete unison, typically by the hundreds.
- Undignified Death: Because of their role as comic relief, general incompetence, and simple bad luck, B1s tend to get dismantled in the most horrible of ways. Getting thrown off a cliff by your superior while screaming? Check. Crushed by a bomb they were trying to transport? Check. Sat on by a giant space creature? Check. Beaten to death by the fists of a pit droid? Check. Having a fruit jammed onto your head, slipping, and then dying? Check check check.
- Vocal Evolution: In The Phantom Menace and Attack of the Clones (plus voice-acted Legends works released close to them), they had very emotionless and deep robotic speech patterns. In Revenge of the Sith and The Clone Wars onward, they have more emotive but nasally and high pitched voices.
- We Have Reserves: The Separatists' droid armies outnumbered the Republic's clone troopers a hundred to one, meaning they could be used up without concern, although Count Dooku brings up that they cost a good amount of money. That being said, they may just be cheap for the extremely wealthy financial backers that make up the Separatist leadership.Count Dooku: Grievous, those battle droids are expensive.
- Zerg Rush: Their only real tactic is to march toward the enemy and fire their blaster until they or the targets are destroyed, which is offset by their sheer abundance and cheap production cost.
B2 super battle droid
Super battle droids were an advanced battle droid used by the Separatists during the Clone Wars. Super battle droids were much stronger than their predecessors, and like the updated B1s used by the Confederacy, they did not require a command system to operate, which gave the droids limited independence.
- Achilles' Heel: In tight packs, super battle droids can form a heavy line of armor that easily overpowers most defenders. However, it's shown that EMPs bypass that armor of theirs, and a good shot to their red "eye" can render them dysfunctional.
- Arm Cannon: The B2-HA super battle droid variants have a really big cannon for an arm that can fire mortars or seeker missiles.
- The Brute: They're the heavy infantry of the Separatist droid army, being stronger and tougher than the more common B1 battle droid model, but suffer from the same simplistic programming.
- Canon Immigrant: Not super battle droids in general, but the grapple variant that appeared in Legends' Revenge of the Sith video game adaptation became canon thanks to one appearing in the second issue of Son of Dathomir.
- Dumb Muscle:
- According to Thrawn: Alliances, super battle droids aren't much smarter than the B1s and can be fooled just as easily. The only differences are that while super battle droids are much more heavily-armed and armored, better-suited to combat, and not as frequently subjected to comic relief, they don't have much in the way of individual problem-solving skills beyond brute force and are just as dependent on a commanding officer to act efficiently (in "Duel of the Droids", for example, one tried to stop a droid popper by simply shooting at it to no avail). Ultimately, the super battle droids' lack of intelligence stems from overly simplistic programming rather than bumbling incompetence.
- Another good example is shown in The Clone Wars episode "Secret Weapons", in which WAC-47, a diminutive pit droid who was improvising lies on the spot (and aren't even droids utilized by the Separatists), was able to convince two super battle droids to leave their guard posts and wait in a storage closet despite their suspicions, all under the guise of command sending him to deliver an order to them.
- Evil Is Bigger: They are larger and bulkier than the battle droids, and much more effective fighters. Super battle droids could lift up clone troopers with just one arm and break through barricades with relative ease.
- Evil Sounds Deep: In The Clone Wars, their voice is much deeper than the battle droids and they're unsurprisingly far more competent. However, in Revenge of the Sith, their voice is identical to the B1 battle droids' own.
- Heavily Armored Mook: Take a B1 battle droid, make it stronger, and stick it in armor. You get these guys.
- Killer Robot: Unlike their predecessors, they're far more geared towards direct combat, and can inflict more clone casualties.
- Jet Pack: Another sub-type comes with built-in ones.
- Mecha-Mooks: They're tougher mooks, but mooks nonetheless.
- Men of Sherwood: Equipped with heavier armor, capable of surviving multiple hits, having better (if still simplistic) combat programming, and carrying a lot of firepower, they're much deadlier than the B1 battle droids. In large numbers, they can be very effective. They're almost the true counterpart of the clone troopers, but theyre far from being on Elite Mook levels.
- Menacing Stroll: Like the B1s, they don't have much sense to use cover or advanced tactics, instead opting to march forward steadily while laying down tons of blaster fire. Unlike the B1s though, they have the armor and firepower to actually be effective with the tactic.
- More Dakka: One arm by itself already fires faster than the battle droids' rifles, but when super battle droids raise up both arms, it quickly reaches this trope.
- Putting on the Reich: As if it wasn't clear that the Separatists are evil, they now have an army of robots marching with their right arms outstretched.
- Small Role, Big Impact: One super battle droid manages to hit Asajj Ventress in her shoulder, causing her to be wounded and to retreat. This shifts the Battle of Dathomir where the Nightsisters lose their momentum and are slowly pushed back until the Separatist droids overwhelm them completely. It was also the reason as to why Ventress became a bounty hunter later on and would then help prove Ahsokas innocence after she gets framed for the bombing of a hanger in the Jedi Temple. Ahsoka's survival thereafter would lead to even more events down the line.
- Super Wrist-Gadget: The normal-type ones have dual-blasters built into their wrists.
- Top-Heavy Guy: They sport a much more brawnier build and lack necks, compared to the lanky and fragile looking B1. The art style of The Clone Wars makes their upper bodies look even larger and, as a result, even more imposing.
- Underestimating Badassery: Two of them made a big mistake by underestimating R2-D2 just because he's an astromech droid. R2-D2 responded to them by incinerating them.
- Unskilled, but Strong: While super battle droids can match clone troopers in combat performance, they do so not by tactics or equipment, but in simply being a walking unfeeling suit of armor.
- Vocal Evolution: In Revenge of the Sith, they had the same high-pitched voices as the regular B1 Battle Droids. In The Clone Wars, their voices sound much deeper.
- We Have Reserves: Billions of super battle droids serve the Separatist army, and Grievous and Dooku are both happy to throw them away.
- Would Hurt a Child: In a flashback in The Mandalorian, one of them had no qualms about gunning down the young Mandalorian until thankfully it was taken out.
- Zerg Rush: Like their B1 counterparts, their simplistic programming leaves them best suited for these tactics, and they fare slightly better at it due to their heavier armor and firepower.
BX-series droid commando
BX-series droid commandos, also known as commando droids, were advanced battle droids used by the Confederacy of Independent Systems during the Clone Wars for commando and stealth missions.
- Absurdly Sharp Blade: Certain models carry vibroswords, which are one-handed sabres with the added gimmick of vibrating when making impact to further the cut and damage done. Commando droids use it to a profound degree, cutting through clone armor like it was paper, and being able to even threaten Jedi with them.
- Achilles' Heel:
- While their reinforced armor makes them tougher than battle droids, their head is still unprotected. A single headshot will put them out of commission. Alternatively, taking out their legs limits their fast movements to make them easy targets.
- Their disguises are far from perfect. They have so far only been able to effectively disguise themselves as humanoids in full body armor and close-faced helmets. While they are also capable of emulating the voices of clone troopers, their movements can still come off as robotic, their speech pattern is a bit stilted, and they still use "Roger, roger" as an affirmative response. As such, these disguises don't fool clone officers for very long.
- Barefisted Monk: Even without a weapon, commando droids were capable of thrashing clone troopers in hand-to-hand combat. The fact that they're made of metal and thus immune to their enemies' punches makes them even better in this regard.
- Badass Biker: A few commando droids are seen riding speeders, and in true biker fashion, pilot the vehicle one-handed while using the other to shoot down clone speeders with their blasters.
- Cold Sniper: Another one of their roles. A pair of BX's operating as a sniping team nearly kill Rex.
- Combat Parkour: What makes them so dangerous is that they're capable of wild movements rather than just marching forward. In a fire fight, they'll dash, sprint, sidestep, back/front flip and wall jump their way into enemies to deal a swift pummeling or pump them full of blaster bolts.
- Confusion Fu: Because of their extreme agility, their movements are hard to predict.
- Determinator: They'll stop at nothing to kill enemies of the Separatists. Disarm them of their blasters and they'll instantly switch to melee combat, sever their legs and they'll still crawl with their arms while attacking, unload a barrage of bolts into them and they'll fight through anything short of non-lethal damage to reach the enemy.
- The Dreaded: They developed their notorious reputation early in the Clone Wars, such that word of their existence circulated throughout the ranks of the clone army when they were still new.
- Dressing as the Enemy: They have a human-like build and have very natural movement, which allowed them to disguise themselves as clone troopers.
- In "Rookies", they tried to fool Cody and Rex by putting one of them in clone trooper armor, and only had their cover blown because it still said "Roger roger" when agreeing with them.
- In "Hostage Crisis", two commando droids enlisted by Cad Bane (whether they were lent by the Separatists or rogue units is not elaborated on) impersonate Senate Commandos in place of the ones they had killed to cover Bane's tracks.
- Elite Mooks: Not quite on the same level as the droidekas or the MagnaGuards, but they're still more than a match for clone troopers and able to cause trouble to even Jedi. In short, whatever the B1 and OOM battle droids can do, commando droids can do better. However, their hefty production costs are the main reason they didn't outright replace the B1-series (which are much cheaper to produce in large numbers, make a large army with, and use in non-combat roles).
- Evil Sounds Deep: They have a monotone voice that is similar to the super battle droids' voice.
- Goddamned Bats: Theyre considered as such In-Universe by the Jedi: theyre not likely to kill or injure one, but they can distract them long enough.
- Knight of Cerebus: A rare Mook example when they make their debut early in the first season of The Clone Wars. Even though they are defeated in their first appearance, they present that not all of the Separatist droids are bumbling comic relief (but even then, that trait seems to only be restricted to the B1 and OOM battle droids) and could be a legitimate threat. Even in the later seasons, where they become a little more common and slightly more of a pushover, they are still a threat to non-Jedi (to Jedi, they're a nuisance at best).
- Kung Fu-Proof Mook: Some models had magnetized feet, rendering them immune to Force pushes and pulls. Others carried energy shields to protect themselves from blaster fire, and thanks to their reinforced armor, they're even more punch-proof than the B1s.
- Mecha-Mooks: Are the next in the line of the B-Series family of battle droids, being far more threatening than their B1 and B2 cousins.
- Mook Lieutenant: Commando droid captains had white markings to designate their rank and had command of their own commando droid squads to complete missions.
- The Musketeer: They use both blasters and cibroswords, but never at once.
- Praetorian Guard: They are frequently used as security or bodyguards for high-ranking Separatist figures, whether they be military officers, loyal regents (legitimate or not), senators or even Council members, being only outclassed by MagnaGuards in that role. The commando droids serving as guards for the Separatist Parliament have distinctive blue and gold markings.
- Worf Had the Flu: In "The Deserter", around 20 commando droids that escaped their downed ship by escape pod engage an injured Captain Rex and clone deserter Cut Lawquane, with all 20 of them getting destroyed by the duo. The justification was that they had damaged limb actuators and equipment from crash landing.
Pistoeka sabotage droid
Buzz droids were Separatist droids built by the Colicoid Creation Nest that were sometimes packed inside missiles fired by Separatist space and aircraft. They excelled at sabotaging enemy starships and technology.
- Ax-Crazy: They chitter and laugh maniacally while hacking and tearing into things, have a distinct sadistic streak if their propensity for breaking open pressurized cockpits is any indication, and break out into a fit of maniacal laugter as they activate.
- Armed Legs: Each of their various legs ends in a different tool for destroying a ship's inner workings.
- Attack Its Weakpoint: Their eyes are extremely vulnerable, which R2 exploits during Revenge of the Sith.
- Awesome, but Impractical: Zigzagged. When they're used for just flat-out destroying ships, they play this trope straight, as a missile packed with explosives could do the job faster and more efficiently. However, when they're used to disable a ship for capture (or soften it up for others to destroy in the case of much tougher ships), they do their job effectively.
- Big Creepy-Crawlies: They are robotic insectoids a quarter-meter in diameter that like to swarm and rip ships apart and laugh maniacally while doing so. They also share the same manufacturer as the destroyer droid.
- For added creepiness, they practically explode into the forms seen above, usually laughing the whole way.
- Boring, but Practical: Their small size also enabled them to be scouts for larger droids, and though their primary job is to disable a ship, they can in fact help out (poorly) by attacking infantry as a distraction for their more combat suited allies in the midst of a firefight.
- Griping About Gremlins: Buzz droids are little saboteurs launched onto enemy ships to tear them apart, like the mythical gremlin.
- Laughing Mad: While they can be silent if the situation calls for it, for the most part, the moment they're active, they're unleashing a nonstop stream of psychotic cackles.
- Laser Cutter: One of their tools is a laser that cuts up the ships they land on.
- Psycho Supporter: Downplayed. They're unquestionably loyal to the Separatists, but they're easily the most psychotic of the various units fielded in the droid army.
- Schrödinger's Canon: With the Colicoid Creation Nest as their manufacturer being canon, it is currently unconfirmed if they are based on the Pisto (which their product name would've been derived from), a pest native to Colla IV.
- This Is a Drill: Their primary tool is a drill.
- Zerg Rush: A large number of buzz droids do this to R2 and his squad of astromechs in "Point of No Return".
LM-432 crab droid
The LM-432 crab droid, commonly referred to as the crab droid or simply "muckraker", was a multi-legged droid tank manufactured by the Techno Union. They were used by the Confederacy of Independent Systems during the Clone Wars, and were frequently deployed in territories with unfavorable terrain.
- Achilles' Heel: Crab droids are fast, and deadly when fought head on. Their legs can knock down most infantry, and also act as a shield against enemy fire, while their cannons can easily shred through most targets. However, if you manage to clamber onto their back, they're completely defenseless, much like a real crab.
- Armed Legs: While not necessarily "armed", their armored legs are arguably more dangerous then their cannons, as they could swat infantry off suitable terrain, or just crush them outright.
- Convection Schmonvection: Not explicitly shown or talked about, but "Citadel Rescue" indicates that they are capable of crawling through lava without suffering any damage.
- In-Universe Nickname: "Muckrakers", due to their tendency to be deployed in swampy areas.
- Lightning Bruiser: As shown during the Citadel arc, crab droids can crawl quickly into melee range and knock down normal infantry, making them this. However, their armored legs still can be cut up by lightsabers, making them less of a problem for Jedi to deal with.
- Schrödinger's Canon: They have pretty terrible aim because the Separatists were too cheap to make it better.
- Spider Tank: As a result they have more maneuverability than the standard droid tanks.
- Wall Crawl: They're capable of climbing up cliffs and walls.
Droidekas, also known as destroyer droids (or destroyers for short), were the elite of the Trade Federation's security forces and went on to serve as the elite heavy infantry units of the Separatist Alliance. Huge, heavily armored, and equipped with force shields, the destroyer droids were more than a match for the Republic armies.
- Achilles' Heel: Despite their reputation, they have several. In addition to being very vulnerable and unable to shoot back in travel mode, their shields don't protect them from mounted heavy weapons, stationary objects and slow-moving projectiles such as lightly-tossed grenades, and they're blind from behind. The Onderon Rebels were taught about these weaknesses as part of their initial training.
- Arm Cannon: They possess heavy blasters for hands.
- Deflector Shield: They are equipped with force shields that deflect blaster fire and lightsabers.
- The Dreaded: Even Jedi are wary of these things, and the only infantry units more dreaded than them are MagnaGuards.
- Elite Mooks: They're often regarded as the heavy-hitters of the Separatist army, and for good reason. A single destroyer packs enough firepower to cut through dozens of clone troopers, and their ray shields allow them to give Jedi a run for their money.
- Fragile Speedster: In travel mode, as they can move really fast but are unprotected.
- Glass Cannon: Behind their mighty shields, droidekas are still very delicate and lightly constructed, and cannot take a direct attack, and vehicle-mounted weapons will make short work of their shields. The sniper variants introduced during the Clone Wars are this even compared to the basic model, as they only have a material blast shield protecting their front instead of the base model's bubble-shaped energy shields, and are thus easier to destroy. Justified as they were designed to fight from long-range.
- Killer Robot: They're alternatively called destroyer droids for a reason.
- Luckily, My Shield Will Protect Me: Provided their enemies don't use any of their Achilles Heels against them.
- Mechanical Monster: These are not puny little battle droids they're fast, defended by built-in shield generators, and are armed with rapid firing laser cannons that pack a serious wallop. When the Neimoidians send a pack after Qui-Gon and Obi-Wan on their ship, they immediately realize they're in over their heads fighting them, and make a break for it right away.
- Mecha-Mooks: They are more dangerous and less common than the battle droid or super battle droid models, but still quite prevalent.
- Mighty Glacier: In attack mode, which allows them to use their twin front-facing blasters, but limits their movement speed.
- Names to Run Away from Really Fast: "Destroyer droids", any one?
- Rolling Attack: They don't normally do this themselves, as they are too fragile, but Obi-Wan Kenobi used three of them this way when surrounded by squads of other droids.
- The Quiet One: Unlike most Separatist droid infantry units (aside from other anti-infantry units such as dwarf spider droids and crab droids), they are never shown to have the ability to talk. The sniper variation introduced in The Clone Wars is the only one which speaks on-screen, but it's unknown if this extends to the entire line. The only time the mainline model is ever depicted speaking is a handful of lines in the Dark Horse comic adaptation of The Phantom Menace.
- Sniper Rifle: Variant models that used sniper blasts were used later on during the Clone Wars.
- Starfish Robot: The appearance of the destroyer droid is based on their creators, the Colicoids: a species of murderous and carnivorous insectoids.
- Transforming Mecha: They can change between their fast-moving but fragile wheel mode and their devastating but slow attack mode.
- Tripod Terror: Not as prevalent as the Octuptarra combat tri-droid, but they do have three legs.
HMP droid gunship
The HMP (Heavy Missile Platform) droid gunship, also known as the HMP Predator or droid gunship, was a model of repulsorlift airspeeder created by Geonosians and manufactured by Baktoid Fleet Ordnance. Operated by an advanced droid brain, they were used by the Separatists during the Clone Wars as heavy fire support in the air.
- Achilles' Heel: While shielded, a missile that could penetrate their defenses would be able to knock them clean out of the sky, especially since HMP's are such big clumsy targets.
- Beam Spam: It has two double laser turrets and a chin mounted laser cannon, which had high rates of fire and wide firing arcs. It also had two fixed wingtip lasers.
- Deflector Shields: They had ray shields that made them invulnerable to any infantry scale weapons short of a missile launcher.
- Evil Counterpart: It's the Separatist's answer to the Republic gunship, a heavily armed troop transport. While the Republic gunship focused on the benign role of transport downplaying its combat capabilities, the Droid gunship emphasizes aggressive combat such that it had no signs of troop transport until The Clone Wars, which was optional equipment.
- Macross Missile Massacre: The HMP in its name stands for "Heavy Missile Platform", showing this was its primary purpose. It carries 14 missiles that apparently can be swapped for 14 rocket pods, as on Onderon they fire far more than 14 on full auto against unarmored targets they could've just used their lasers on.
- Schrödinger's Canon: In Legends, it used radioactive fuel that necessitated exposed fuel tanks to keep it from damaging equipment, and the wingtip laser could be replaced with concussion, EMP, or radiation bombs. Construction was often contracted out to local dictators in exchange for a percent of the production for their own proposes.
- Small Role, Big Impact: One unremarkable downed gunship caused the death of Steela Gerrera, turning the Battle of Onderon from a straight win to a Bittersweet Ending leaving several questioning if it, or the Clone Wars, were worth it. This lead to her brother Saw Gerrera replacing her as leader and served as his Cynicism Catalyst, not help by the lack of her moderating influence. This resulted in Saw and his group becoming ruthless extremists against the Empire, causing further ramifications.
- Suddenly Voiced: Their first appearance in-universe has one of them respond to orders with "By your command." Until then there was nothing, even from Legends, to suggest they had the equipment and intelligence for speech.
A model of droid starfighter with a curved, three-armed design developed by Phlac-Arphocc Automata Industries for the Separatist Alliance, the tri-fighter was designed for intense dogfights and close-range space battles and possessed greater intelligence than Vulture droids.
- Cephalothorax: Their whole design is based on the skull of a predator from Colla IV, the Colicoid homeworld.
- The Dreaded: They are considered the destroyer droids of space battles.
- Elite Mooks: They are this when put next to Vulture droids, the Separatist Airborne Mooks. They are not only more intelligent, they are also more heavily armed. The only disadvantages between the two are the tri-fighter's lack of a ground mode and slightly lower atmospheric speed (that's not to say it is slow, however).
- Pint-Sized Powerhouse: They are the smallest starfighters between both superpowers of the Clone Wars, but are also one of the deadliest.
- Red Eyes, Take Warning: Another feature to compliment their alien skull-like design.
- Sapient Ship: A smaller version than most, but fighters still count as ships.
- Schrödinger's Canon: The In-Universe inspiration for their design and their comparison to the Droideka is the same as in Legends, but it's unknown if the Colicoid Creation Nest also had any direct involvement in their design and development.
DSD1 dwarf spider droid
The DSD1 Dwarf Spider Droid, or simply the dwarf spider droid, was a model of battle droid manufactured by Baktoid Armor Workshop. Favored by the Commerce Guild, it became a mainstay in the droid army of the Separatist Alliance during the Clone Wars.
- Attack Animal: While not really an animal, dwarf spider droids have less sentience than average battle droids, so its common for them to act as such to battle droids. Often times they're set to just patrol an area like a mechanical guard dog.
- Attack Its Weakpoint: Their underbellies are less armored than the rest of them.
- Glass Cannon: Their concentrated firepower is enough to take down heavily armored AT-TEs, but their dependency on a long-range central cannon make them vulnerable in close quarters.
- Glowing Mechanical Eyes: Four of them, which is particularly chilling when they are roaming around in the dark.
- Self-Destruct Mechanism: Many of them were equipped with these in-case they were in danger.
- Spider Tank: Albeit small versions.
- Wall Crawl: They are fully capable of hanging on the side of a flat cliff, and rotating their heads around to gun down anything in their proximity.
D-Wing security droid
A variant of the B1 Battle Droid used by the Techno Union as security at their city of Purkoll on Skako Minor. Unlike the Separatist B1, they were equipped with built-in flight systems.
- Airborne Mook: Functionally, they are B1 battle droids that can fly.
- Arm Cannon: Unlike the B1, they are made with blasters built into their arms, similar to super battle droids.
- Butt-Monkey: While they are presented in a slightly-more threatening light, they are ultimately just B1s in a different skin and capable of flight, as they still suffer some of the same comedic abuse as their mainline Separatist counterpart. One is heard screaming "Why?" as it's thrown out of a hangar in Purkoll (despite the fact that they can fly), another gets hit by Wat Tambor in frustration, and one more panics when it realizes it's about to fly into a rock spire.
- Helium Speech: They have the exact same high-pitched, nasally voice as the B1s.
- Mooks: While the Techno Union is one of the biggest providers of battle droids for the Separatists, the D-Wing — additional flight abilities aside — serve the same role for the Techno Union on Skako Minor as the B1 battle droid for the greater Separatist Alliance, presumably to maintain their image of "corporate neutrality" as D-Wings are seen nowhere else during the war.
- SkeleBot 9000: They resemble Geonosians a lot more closely than the B1s do, down to having wings and a similar limb structure.
IG-227 Hailfire-class droid tank
The Hailfire Droid was a droid tank produced for the InterGalactic Banking Clan to originally collect debts, distinguishable by their two large, hoop-like wheels and thirty missile launchers.
- Awesome, but Impractical: Supplementary materials state they largely vanished after the Battle of Geonosis. Their impressive missile spams caused them to rapidly run out of ammo and become useless. Legends states this was fixed late in the Clone Wars with airborne "refresh droids" which could resupply them in the field, but this has yet to be mentioned in canon.
- Cyber Cyclops: They have a single red photoreceptor that can lock onto targets at impressive distances, which suits their long-range missiles perfectly.
- Evil Debt Collector: They were originally built for the Banking Clan as debt collectors. Considering what the Banking Clan is and that Hailfire droids are mobile missile platforms, they easily qualify for this trope.
- Glass Cannon: They are really fast and pack a lot of firepower, as a single one of their missiles can destroy the clone army's most heavily-armored vehicles at long range, but once they run out of missiles, the only defense they have against direct attacks is a chin-mounted blaster and their lightly-built frames mean they can't take as much punishment as the Separatists' other tanks, making them vulnerable to attacks from faster-moving vehicles.
- Macross Missile Massacre: Their attack patterns are built around this trope, making the name "Hailfire" very appropriate.
- Sapient Tank: They are tanks with built-in droid brains.
- Tank Goodness: They are fast-moving droid tanks equipped with a lot of missiles.
OG-9 homing spider droid
Originally commissioned for the Commerce Guild, the OG-9 homing spider droid tanks with four stilt-like legs were equipped with two dish-mounted laser-cannons.
- Achilles' Heel: If one of those thin, long legs gets destroyed, the whole thing will fall over.
- Frickin' Laser Beams: The top turret emits a sustained-fire laser, suitable for wearing down energy shields and armored vehicles.
- Giant Mook: They are this in comparison to the dwarf spider droids.
- Glass Cannon: They are very suited to dealing with far-away targets and infantry, but are slow-moving and have lightly-built frames.
- Schrödinger's Canon: They have an unstable reactor core and would explode violently if it was penetrated. And much like the dwarf spider droids, they were also capable of crawling along seabeds and cliffsides.
- Spider Tank: The larger one of the two types seen to have been lent by the Commerce Guild.
Hyena bomber droids were modified vulture droids that were designed for bombing runs rather than aerial combat.
- Death from Above: Their role in the war.
- Expy: Like Vulture droids to TIE Fighters, they have a similar function and shape to TIE bombers, down to the more angular wing shape compared to the fighter variant.
- Meaningful Name: Hyenas, as in the predator that is ruthless and has a characteristic laugh. These bombers rain explosives on both military and civilian targets, and have a robotic chittering laughter while doing it.
- Transforming Mecha: Much like their fighter counterparts, the Vulture droids, Hyena Bombers can transform into a ground walker.
- Suicide Attack: Hyena bombers, being droid piloted, will often ram themselves into targets if they can't escape from their bombing run.
Demolition droids were specially designed droids made for infiltrating and destroying targets behind enemy lines.
- Arm Cannon: Their arms end in actual laser canons, instead of the standard blasters.
- Combining Mecha: Subverted. A pair of them can combine into a massive bomb, instead of into a more powerful droid.
- Giant Mooks: Their battle-mode forms are two-and-a-half meters tall, and rather resilient.
- Glowing Mechanical Eyes: Three of them.
- Made of Iron: Aside from being made of iron, their armor is strong enough to withstand repeated blaster fire.
- Red Eyes, Take Warning: Glowing red optics.
- Shoulders of Doom: Justified. Their gigantic shoulder armor is their unfolded sweeper droid-disguises.
- Suicide Attack: They were designed to self-destruct once they reached their destination.
- Transforming Mecha: They can disguise themselves as sweeperdroids.
- A Wolf in Sheep's Clothing: Their disguised form is identical to harmless sweeper droids.
LR-57 combat droid
LR-57 Combat Droids were large combat droids produced by the Retail Caucus.
- Arm Cannon: Large dual cannons replace each forearm.
- Awesome, but Impractical: While it is a cool sight to witness battle droids rising out of the earth to ambush unaware trespassers, generic land mines would be a far more cheaper and effective method in terms of area denial.
- Cyber Cyclops: Each has one large optical sensor.
- Failed a Spot Check: Ahsoka's first encounter with them was a large patch of flat ground with a number of antennae protruding from the ground. Guess what those antennae were attached to and would activate if touched?
- Giant Mook: Retail droids tower over regular battle droids, but because of their size, they are very slow and cumbersome.
- Mundane Utility: A selling point for the LR models was that they had large atennaes that allowed them to maintain a strong signal even when they're dormant. While designed probably for long term storage, it also allowed them to be buried underground and effectively act as autonomous land mines.
The MagnaGuards were a type of Separatist droid created by Holowan Mechanicals. They were a favorite of General Grievous, who used them as his bodyguards during the Clone Wars, though they were also known to accompany other high-ranking Separatist personnel. MagnaGuards were equipped with electrostaffs that could be used against Jedi lightsabers and were capable of continuing a fight even with the loss of one or multiple limbs or even their heads.
- Achilles' Heel: As resilient as they are, MagnaGuards are still humanoid droids, and can't do much without their arms or legs.
- Blade on a Stick: They are equipped with electrostaffs that could be used against Jedi lightsabers.
- Bodyguarding a Badass: Both Grievous and Dooku use them as their personal bodyguards, even though both of them are far more competent warriors than these guys.
- Caped Mecha: Smaller examples than usual. Some of them wear cloaks and headwraps, particularly those serving under General Grievous. However, due to the expenses and general trickiness of cloth simulation, these types of MagnaGuards rarely show up outside of Revenge of the Sith in any work using CGI (both in the Canon and Legends), such as The Clone Wars and video games.
- Cranial Processing Unit:
- Subverted. Within the span of a few seconds, Obi-Wan decapitates a MagnaGuard, turns away from it, and is caught off guard when it keeps fighting anyway. This is explained in the film's visual dictionary that there is a second processing unit and photoreceptor in the center of the chest that it can use to remain functional even after being amputated and decapitated.
- There's a series of continuity errors in which MagnaGuards collapse for good in instances they shouldn't, with two particular instances in Revenge of the Sith. The first is immediately after the mentioned moment, when a MagnaGuard falls completely inert after simply being sliced in half at the waist by Anakin (somewhat even battle droids can survive), and the second is when Obi-Wan fights another MagnaGuard on Utapau before fighting Grievous, disabling it again simply by taking off its head. There are two possibilities: either only some of them have two processing units, or that the two MagnaGuards realized who they were fighting and decided to cut their losses.
- Elite Mooks: Up to Eleven. The MagnaGuards were designed to kill Jedi and did so, being more than a match for any Padawan or Knight, and could even give a Master a run for their money.
- Eyes Do Not Belong There: They have an Extra Eye on their abdomen in addition to a second processing unit, allowing them to continue fighting even after being decapitated (sometimes).
- Glowing Mechanical Eyes: In both red and yellow varieties.
- Killer Robot: They're better at it than most battle droids.
- Kung Fu-Proof Mook: They are designed to take on Jedi, and thus have advanced programming in hand-to-hand and carry lightsaber-resistant staves.
- Mechanical Monster: Very few MagnaGuards were produced due to the prohibitive costs. Those that did see service, however, soon built a frightening reputation for themselves.
- Mook Lieutenant: They sometimes serve as officers to other droids when there aren't tactical droids around.
- Praetorian Guard: To General Grievous. In The Clone Wars, they're shown protecting Count Dooku along with other Separatist leaders.
- Red Eyes, Take Warning: Although a variant features gold eyes, with matching electro-staffs.
- Schrödinger's Canon: In Legends, it was suggested that Grievous taught them not merely had them programmed to fight against Jedi to make them as efficient as possible. The cloaks and headwraps some of those under Grievous' command wear may also be based on the uniform of Grievous' elite warriors in his days as a Kaleesh warlord.
- Shock and Awe: Their staffs are electrified.
- Simple Staff: Their weapon of choice.
Octuptarra combat tri-droid
The octuptarra combat tri-droid was a model of three-legged droid walker manufactured by the Techno Union. Produced in a number of different sizes, including agile octuptarra combat tri-droids and gigantic octuptarra magna tri-droids, they were used by the Confederacy of Independent Systems during the Clone Wars.
- Achilles' Heel: If just one of their legs gets damaged, they'll topple over.
- Crippling Overspecialization: The Magna Tri-Droids, the largest variant, are not so good at anything that involves small areas.
- Flight: The Octuptarra combat tri-droid deployed at the Techno Union HQ on Skako Minor are equipped with an engine on their waist that allows them to hover meters above the ground.
- Giant Mook: The Magna Tri-Droids are large enough to function as mobile artillery, and can carry missiles capable of pummeling an AT-TE.
- Plague Master: Some variants of the droid are capable of releasing a biological, gas-based virus, making them deadly even after they've been destroyed. This has earned them the nickname "virus droid".
- Starfish Robot: They are named and modeled after an eight-eyed, gasbag-headed vinewalker native to Skako, making for a strange-looking droid.
- Tripod Terror: Some of them are gigantic and wield heavy lasers.
- Wall Crawl: Despite their size, even the Magna variants are fully capable of walking up buildings.
The Organic Decimator was a prototype combat droid designed by the Techno Union to seek out and eradicate all organic material.
- Combat Tentacles: Twelve energy tendrils that pull double duty as sensors and weapons.
- Cruel and Unusual Death: If the original story reels are anything to go by, getting killed by the Decimator is not a fun way to go. Once one of its energy tendrils finds an organic target, the others immediately home in on the target and agonizingly electrocute them until they are vaporized, leaving behind what is likely either a pile of ash or organic sludge.
- Frickin' Laser Beams: Its only ranged weapon was a laser capable of cutting through reinforced doors.
- Killer Rabbit: It has a relatively simple design for a Separatist droid and looks like it belongs in a 1960s sci-fi story, but it lives up to its name by being armed with a weapon that is both very lethal and covers a lot of area. Even Echo's rescuers decided running was a smarter option, and it came dangerously close to killing Wrecker during the escape.
- Names to Run Away from Really Fast: Whether it's called by its full name (only mentioned in the unfinished reel version of "On the Wings of Keeradaks") or simply "the Decimator'', it says all it needs to about what it does.
- Power Floats: It hovered above the ground.
- Super Prototype: Anakin decided that running was a better option than fighting it.
- Zeerust: Fitting with Purkoll's (and the Techno Union's) design aesthetic, the Decimator has a simple retro future design.
T-series tactical droid
T-series tactical droids were a model of tactical droid manufactured by Baktoid Combat Automata for use during the Clone Wars. They were utilized by the Confederacy of Independent Systems to coordinate their droid army, acting as advisors and often generals for their superior officers. The droids were deployed across the galaxy in many key battles of the war such as those at Christophsis, Ryloth, and the Second Battle of Geonosis.
- Combat Pragmatist: By programming, tactical droids will use any method they can to achieve their desired victory. This has ranged from using innocent civilian populations as a living shield against bombing runs, to starving native predators for usage as attack animals, to destroying their own troops, to abandoning their own superiors in order to successfully retreat.
- Creepy Monotone: They can even laugh in a monotone.
- Crippling Overspecialization: Tactical droids are operated by using statistics and simulations to out predict opponents, similar to how a computer works in a game of chess. As such, they are completely blind to more creative (some call it suicidal) tactics and outcomes.
- The Dragon: They sometimes play this role to the Villain of the Week/Arc Villain.
- Elite Mooks: They themselves are this, but the super tactical droids introduced during the fifth season take this a step further.
- Evil Cannot Comprehend Good: As TX-20 demonstrates, they sometimes fail to consider that even unarmed civilians would try to attack them if inspired to do so.
- Front Line General: While they definitely are not designed for combat, there are a few examples of tactical droids personally leading the assault against clone troopers. Most of the time it's from the safety of their AAT tank, but there has been at least one example where a tactical droid was at the forefront of a battle droid Zerg Rush on Ryloth.
- Glowing Mechanical Eyes: They all have them in white or red.
- Human Shield: TX-20 used Nabat's captive population as a shield for the proton cannons providing anti-air support for Ryloth's surface. This doesn't work, as he ends up torn apart by said shield.
- Laughably Evil: Its not to the same extend as battle droids, but their Robo Speak (especially laughter), programming, and Smug Snake attitudes are often Played for Laughs.
- Mook Lieutenant: Their function is to direct the Separatist infantry on behalf of their superiors.
- Off with His Head!: They tend to fall victim to this, as the Republic forces sometimes try to steal their heads to gain tactical information.
- Palette Swap: Unlike most Separatist droids, aside from each one having a different voice and number, they all have unique color schemes, regardless of plot importance. From a production standpoint, this makes it so that the animators didn't have to waste their episode budget creating an organic Separatist commander that's only important for one or two scenes.
- Red Eyes, Take Warning: Most tactical droids have white photoreceptors, but a few, such as General Grievous' tactical droid TV-94 (and TV-94b) have red photoreceptors.
- Reverse Arm-Fold: Tactical droids tend to do this a lot as a means of showing them being a contemplative thinker and as a showing of being part of the Separatist military.
- Ridiculously Human Robots: A lot of T-series tactical droids show an inflated sense of pride in being a droid (sometimes considering themselves superior in thought to organics). Despite their Robo Speak, they will also sometimes let out an Evil Laugh or exhibit fear when they know they are in danger.
- Smug Snake: Aside from their bossiness and inflated pride in their tactical prowess, one of their biggest weaknesses is that they don't have a realistic assessment of their chances (and they sometimes fail to factor in variables such as their own protection, the Jedi being able to use the Force or captives rebelling), and this is one of the reasons the super tactical droids were made.
- The Starscream: Some tactical droids, such as Emir Wat Tambor's droid TA-175, are willing to turn on their immediate superiors if they feel they are too incompetent. When Tambor was getting too greedy and trying to get every treasure on Ryloth before leaving Lessu to get bombed, both Count Dooku and TA-175 insisted that Tambor get as much as he realistically can. Once he was ready to leave, TA-175 evacuated without him, calling him a fool and leaving him to be captured by the Republic forces.
- The Strategist: They often play this role to coordinate the less intelligent battle droids.
- Tin-Can Robot: The basic model has a very boxy design in comparison to the other Separatist droids.
- Too Dumb to Live: While they are definitely smarter than the basic battle droids and can be effective strategists, some of them seem to lack a sense of self-preservation programming, as Poggle the Lesser's tactical droid TX-21 demonstrated. When Ahsoka Tano stuck an explosive charge to a nigh-invincible super tank, all he did was gloat about the tank's superior armor when he was right next to the charge. Sure enough, the tank was completely unharmed by the bomb but TX-21 was blown to pieces.
- Villain of the Week: The only time a standard tactical droid ever played this role was TX-20 in "Innocents of Ryloth". Justified in that TX-20 was the first tactical droid made production-wise ("Innocents of Ryloth" was produced before "Jedi Crash", the first on-screen appearance of one of the tactical droids).
- Why Am I Ticking?: When Zygerrian slaver Darts D'Nar planted bombs all over Kiros' city, he secretly placed one bomb in reserve on his tactical droid, activating it to distract Obi-Wan. Judging from the droid's reaction, he was not informed of this.
NR-N99 Persuader-class enforcer droid
The NR-N99 Persuader-class droid enforcer, known as simply NR-N99 Tank Droids, was a model of droid tank manufactured by the Techno Union. They were primarily used by the Corporate Alliance, and were later utilized in the Separatist Droid Army during the Clone Wars.
- Achilles' Heel: Their speed and armor makes them perfect for frontal assaults, but they are almost incapable of turning directions. This leads to many weaknesses such as flank attacks from the side or behind.
- The Dreaded: The reason why they're called the "Persuader" tank droid is because they were built to enforce those who defaulted in debt to the Corporate Alliance. Said method of "enforcement" is just running down anything in front of them.
- Sapient Tank: They're at least as intelligent as a battle droid.
- Starfish Robot: In addition to being AI-controlled tanks, they also vaguely look like giant robotic snails. As a result, Legends stories also gave them the nickname "snail tank" (and contrary to what the name may suggest, these things can move at a maximum ground speed of 60 kilometers per hour).
- Tank Goodness: They're intelligent tanks.
Trident-class assault ship
Trident assault ships were aquatic transport vehicles built by the Colicoid Creation Nest, and were used by the Separatists to traverse large bodies of water, and to transports squads of battle droids to the battle. Some models came with large drills on their underbellies, which they would use to drill massive holes in enemy structures to allow its troops to infiltrate through the gap created.
- Achilles' Heel: Their fragile viewports can be shattered with relative ease, provided one can damage it. Destroying these viewports will cause water to seep into its interior and utterly wreck its systems.
- Crippling Overspecialization: Like an actual squid, bringing it to land and stranding it removes most of its danger.
- Drop Ship: Their primary role was to carry enough battle droids needed to lay siege through aquatic environments. They can traverse through space as well when a thruster is attached to them, but for the most part they're particularly designed for aquatic travel.
- Giant Squid: They're designed to invoke this imagery, and like the creatures of myth they tend to attack and sink ships to a watery grave.
- Glass Cannon: In the water, they're very fast and can deal a hefty amount of damage (or at least deploy racks full of aqua droids to do it on their behalf), but their light armor and especially fragile viewports leaves them vulnerable to being destroyed in a single direct torpedo/missile.
- In a Single Bound: Despite their aquatic specializations, they can jettison themselves high above the water to reach structures they're trying to clamp onto. This was put to deadly use on Kamino, where many Tridents were secretly deployed under the cloning facility's ocean, letting them take the facility by surprise when they hurled themselves onto the roofs of the buildings.
- Tentacled Terror: They sport four gigantic, mechanical and magnetic tentacles used to grasp themselves around the enemy. This is typically a set up for their power drill to pierce through their walls and armor.
- This Is a Drill: The models that came with drills beneath them are used to penetrate enemy battleship hulls and fortification walls, which are sometimes followed up by it releasing squads of battle droids into the hole it created.
Variable Geometry Self-Propelled Battle Droid, Mark I
Vulture droids (sometimes colloquially referred to as droid starfighters) were aerial combat droids capable of shifting into a ground combat form.
- Achilles' Heel: Vulture droids are fast, tenacious, and are capable of pulling maneuvers that would kill most organic pilots, but they lack the creativity and experience a veteran ace pilot has, which results in simplistic flight patterns that render them easy targets for most enemy fighters.
- Airborne Mook: If there is a battle involving ships against the Separatists, expect to see swarms of these guys everywhere.
- Attack! Attack! Attack!: The second a vulture droid locks onto its target, it's going to destroy it or die trying.
- One example has two vulture droids chasing Plo Koon and his relief effort on Felucia from the space battle at the planet's atmosphere all the way down to the ground battle itself. Even then, one of them made a suicide run to destroy an AT-TE when it was clear that they were outmatched.
- Another vulture droid chased R2-D2 and C-3PO from a space battle away from the large firefight to an apparently lifeless unknown planet, where even then it put up a decent dogfight against R2's starfighter.
- Six vulture droids again on Felucia were deployed and gave chase to Obi-Wan, Ahsoka, and Anakins ship. Though they were successful in forcing its crew to eject, they were so dogged on their target that they continued to fly into the rocky formations of the planet after their target crashed.
- During Ryloth's blockade battle, swarms of vulture droids successfully overran Ahsoka's squad and instead of returning to their frigates to resupply, they instead made a beeline to the Republic's Star Destroyers. After emptying their armaments, the droids drove right into the Republics ships instead of returning to resupply.
- Cranial Processing Unit: If the head is somehow decapitated, say by a Jedi's lightsaber, the droid collapses.
- Expy: They're a droid version of the TIE fighters.
- Giant Mook: Small by the standards of a starfighter, but once they've landed, they're utterly massive compared to typical infantry. From then on they can proceed to just stab smaller infantry to death with their legs.
- Sapient Ship: A smaller version than most, but fighters still count as ships.
- Schrödinger's Canon: The Xi Charrians, the species that manufactured them in Legends, are canon, but it is not clear if their ground modes are based on the appearance of the Xi Charrians (but given that some of the other Starfish Robot Separatist droids being based on pre-existing creatures is confirmed to be canon, this is likely the case for the vulture droids too).
- Transforming Mecha: From fighter craft to spidery ground combat unit.
- The Unintelligible: Listening in to their noises and chattering indicate that they're communicating with each other through an alien language. Naturally, this isn't ever translated whenever they do start to speak.
- We Have Reserves: Without the need for trained pilots, Vulture Droids are more disposable than TIE fighters. As a result, suicide runs and massive aerial strafes on fortified targets are common, since losses will just get replaced relatively quickly.
- Zerg Rush: They aren't quite as intelligent as droid starfighters introduced during the Clone Wars such as the Hyena bomber and the droid tri-fighter, so they rely on their speed and swarming tactics to get the upper hand.