Follow TV Tropes


Slippy-Slidey Ice World

Go To

"Ah, the obligatory ice level: less friction, more penguins."

A wasteland of ball-shatteringly cold snow and ice. Thankfully, you usually won't freeze to death.

Ice is in great abundance for your slipping and sliding pleasure, and expect Super Drowning Skills if you fall in the water. Even if your character can normally swim, he usually finds himself turned into an ice cube if he falls into the water of an Ice World. Expect an occasional blizzard to blow you off ledges and screw up your jumps. Sizable Snowflakes are often used to make the atmosphere more enchanting.

May or may not be covered with an abundance of Ice Crystals.

Ice caves are a common variation/addition. In this case, watch out for icicles from all directions that are more than eager to drop on your head.

Due to these gameplay difficulties and general perceived unhospitality of the landscape, an Ice Level is typically seen towards the third quarter of the game.


This serves as an excusable way to introduce one form of video game difficulty, namely reducing the player's extent of control over their character. The natural properties of frozen water lend themselves to this easily, and since ice is a very common substance, you don't have to come up with awkward excuses for why the characters encounter it. The problem then is determining how much control to remove from the player — too much and it becomes nothing more than Fake Difficulty.

Enemies and bosses of an Ice World usually fall into three categories: Animals found in the Arctic or other generally cold areas (Polar Bears and Penguins, seals, walruses, etc., plus the occasional Yeti or snowman) who are trying to kill the hero for no good reason; Mooks equipped/designed for cold weather; and "ice versions" of enemies found in other areas.


Perfectly cubical blocks of ice are also surprisingly common, and can usually be moved to solve puzzles, or melted with fire-based attacks. Careful, as these blocks may have enemies frozen within them ready to attack you the moment they get thawed.

Slippy Slidey Ice Worlds are also a common example of a Single-Biome Planet. It's one of the more realistic ones, depending on how far the planet is from its sun.

Sometimes, the action takes place by night to feature some beautiful Wintry Auroral Sky for Scenery Porn.

This level overlaps with Death Mountain fairly often, typically representing mountains high enough to be snowcapped and mixing in Death Mountain's own hazards, often creating fun combinations of slippery ice and bottomless pits.

The term "Slippy Slidey Ice World" was invented by the UK computer game magazine Amiga Power to describe what they considered to be an irritating trend of making platforms slippery just to add Fake Difficulty. Of course, as far as this trope is concerned, it also encompasses non-slippy, but snowy, worlds.

These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming magazine, NGC, put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do".

Expect soft, echoey, "soothing" music which may not match the tone of the game, especially if it's an RPG. Alternately, there's a good chance (especially in older games) for ice levels to have a Christmas theme, in which case expect to hear public domain carols. Snowy Sleigh Bells are also very common.

The Slippy Slidey Ice World has even been given its own "holiday" in the form of Obligatory Ice Level Day. You'd think Christmas already counts, but 1) a minority of climates have snow and ice as opposed to other times of year, and 2) Christmas is about a lot of things, not just ice levels.

Contrast Lethal Lava Land and Shifting Sand Land, which are opposite in terms of temperature. If they're in the same level, you have just reached Hailfire Peaks. For when the snowy-weather actually poses a threat to the characters in-and-out of games, see Braving the Blizzard.


    open/close all folders 

    Action Game 
  • Greenland Invasion, the two-level game provided with Power Game Factory, is set entirely in an Ice World, but without the Frictionless Ice.
  • Diablo franchise.
    • The Diablo II expansion Lord of Destruction takes place in the snowy, barbarian-inhabited wastes of Harrogath.
    • Diablo III revisits the frozen north with Bastion's Keep, which is under siege by The Legions of Hell.
  • Transformers Armada: The Antarctic level is a bare wasteland of ice, broken up by a few icebergs and ravines... along with a crashed icebreaker and plane, abandoned research facility (blow up the buildings to find Mini-cons) scanner droids, spider bots, and the first boss of the level being freaking Starscream.
  • Part of Brütal Legend's map is the Dry Ice Fields, it's a non slippy version of this trope.
  • One of the levels of Bujingai takes place on an ice mountain. You don't actually slip around, but for the first part of the level your life points are slowly drained by the demonic atmosphere and you can re-aquire them only by smashing ice cubes containing the health orbs.
  • In Evolva, levels 9 and 10 fall into this.
  • Star Wars: The ice planet of Tina in the 1987 Licensed Game for the Famicom.
  • Dark Souls has the Painted World of Ariamas, a hidden world inside a painting built to hide things that are dangerous to the Gods. The area you explore is a castle blanketed in snow.
  • Shining the Holy Ark has this while you're traveling through a mountain range. The dungeon is split into the underground section and an surface section complete with Frictionless Ice. The problem being is that the surface is covered with holes that will drop the player back into the underground section near the beginning, annoying almost everybody who played the game.
  • Level 4 (Arctic Caverns) of Battletoads, elements of which reappear in level 4 of Battlemaniacs and level 2 of the Arcade Game.
  • The Wonderful 101 has Gocken Island, where the slippery physics really shake up the gameplay.
  • Mystic Warriors has one snow-covered stage that includes a downhill skiing sequence.
  • Mario Pinball Land has the ice table. Unusually for a pinball game, Frictionless Ice is in full effect which changes the ball's physics.

    Adventure Game 
  • The Blood of the Cybermen episode of Doctor Who: The Adventure Games takes place in Geological Survey Outpost Zebra Bay, a frozen base in the Arctic Circle.
  • The floes and icebergs in the Arctic and Antarctic levels of Endless Ocean Blue World aren't slippery, but the water, while not instantly deadly, makes you run out of air more quickly until you apply a special insulating wax to your body.

    Action Adventure 
  • The Legend of Zelda: Most games from A Link to the Past onwards have at least one dungeon or area like this:
    • The Legend of Zelda: A Link to the Past has the Ice Palace, complete with irritating sliding floors and killer penguins. There are also flying ice enemies that are impossible to kill without the Fire Rod (the game adds one in the first room that must be killed to proceed. This ensures that Link reaches the boss room with the item, because Kholdstare can only be killed with it).
    • The Legend of Zelda: Ocarina of Time has Ice Cavern, which is a Mini-Dungeon. There were development plans for it to be a main dungeon, but they were scrapped. It marks the debut of Ice Keese and Freezard in the series, which are capable of freezing Link temporarily.
    • The Legend of Zelda: Majora's Mask: The Snowhead region (though the Snowhead Temple is half molten lava and half ice). Due to the evil influence of Majora, the otherwise natural winter has lasted for too long, which leads to the Gorons suffering with the cold and starving. Interestingly, this also leads to some ice platforms being invisible (hence the importance of the Lens of Truth).
    • The Legend of Zelda: Oracle Games: Whenever you make it winter or come across a perpetual winter area in Oracle of Seasons. Winter's even the first season power you get. There's also the upper floor of Sword & Shield Maze, with the obligatory sliding block puzzle and a platforming section with single-block ice platforms and ledge bats.
    • The Legend of Zelda: The Wind Waker: There's a Mini-Dungeon, the Ice Ring Isle, that's kind of difficult to get into because of its icy layout. As with the Ice Cavern, it likely would have been a full dungeon but was cut back to meet deadlines. It's especially telling because of the slippy-slidey mechanics (we get special vocal effects only heard when slipping and falling on the ice, and the very ability to slip and fall never appears anywhere else, either). More went into it than makes sense for a short Timed Mission to get the Iron Boots.
    • The Legend of Zelda: The Minish Cap: The Temple of Droplets. There are sliding Block Puzzles, narrow slippery walkways over Bottomless Pits and annoying flies and beetles.
    • The Legend of Zelda: Twilight Princess continues this idea with Snowpeak, which also features water so cold that it freezes Link and makes him respawn with lost health (and if he's wearing the Zora Armor, which is vulnerable to ice, it kills him instantly). However, the two Yetis you meet are peaceful allies who cook you food and race you down the mountain on snowboards made of ice.
    • The Legend of Zelda: Phantom Hourglass: The Isle of Frost, inhabited by the friendly Anouki tribe on the west and the fiendish Yook in the east. Setting the conflict between the two factions brings Link eventually to the Temple of Ice, which is rife with slippery floors and puzzles that make use of the Grappling Hook.
    • The Legend of Zelda: Spirit Tracks: The entire Snow Realm, which encompasses the Anouki village (no Yooks to deal with this time), the Snow Sanctuary, the Snow Temple, and several optional (some needing to be unlocked via sidequests) snowy stations.
    • The Legend of Zelda: A Link Between Worlds: The Lorule version of Death Mountain is covered in ice, and it also hosts the resident ice dungeon, the Ice Ruins. There are several bodies of ice that can only be melted with the Fire Rod.
    • The Legend of Zelda: Tri Force Heroes has the Ice Cavern as the fourth world which has icy mountains and caves and then ends with an ice fortress, of course with Frictionless Ice throughout.
    • The Legend of Zelda: Breath of the Wild has several icy areas found in the highest mountain peaks, which become progressively colder as you rise higher and require progressively stronger cold resistance to avoid taking environmental damage. The most prominent is the whole Mount Hebra/Tabantha Frontier region in the northwest, which requires you to wear cold-resistant clothes so you can meet up with Teba to board Divine Beast Vah Medoh. Other cold areas include the Gerudo Highlands, Mount Hylia on the Great Plateau (the place where you will first learn about preparing for extreme temperatures), and Mount Lanayru. Notably, unlike all the icy areas in previous Zelda games, there's no Frictionless Ice you need to walk across.
  • Metroid:
    • Sector 5 — ARC from Metroid Fusion also fits the trope. An interesting example in that—like Norfair in Metroid: Zero Mission and Magmoor Caverns in Metroid Prime—the extreme temperature actually will harm Samus if she hasn't gotten the Varia Suit prior to entering the area.note 
    • Metroid Prime Trilogy series.
      • The Phendrana Drifts level of Metroid Prime qualifies. This level subverts most of the traditional ice-level conventions, with the exception of heat weapons as a great ally and the soothing Theme Tune (well, the first section of Phendrana).
      • Metroid Prime 3: Corruption has the planet Bryyo, which is mostly a volcano-ridden tropical jungle but has an icy section accessible through a special warp tunnel. However, the ice aspect of the area is purely cosmetic, and irrelevant to gameplay. It is here where the iconic Screw Attack powerup can be found in this game.
      • Metroid Prime: Hunters has Arcterra, the second planet Samus visits. The ice is mostly cosmetic, since the level design is focused on a more maze-like layout as Samus makes her way into the Octoliths found here. Two of the rival hunters, Noxus and Trace, are first seen in this world.
    • Sector 2 in Metroid: Other M. It looks like ARC (Fusion) and Phendrana (Prime) in one.
    • The Chozo laboratory found in Area 7 of Metroid: Samus Returns, where you fight the three Omega Metroids, is filled with ice. It's implied that the Chozo chose this location for creating the Metroids due to their cold-based weaknesses. Ironically, the equivalent area in the original Metroid II: Return of Samus was a Lethal Lava Land with design elements strongly resembling Norfair.
  • Stage 6 of Blaster Master, but particularly the interior areas.
  • La-Mulana has the Graveyard of the Giants. Also subverts the musical expectation in having a thick, heavy background music to it, despite being a slippery ice level.
  • Ecco the Dolphin crosses this with, naturally enough, Under the Sea. It's also at about this point that the game's true Nintendo Hard nature really starts becoming apparent.
  • The ice world on B5 of Light Crusader.
  • The Little Mermaid has the Sea of Ice as its third level, though there are few places where Ariel gets out of the water. It's more notable for the falling ice blocks that thaw into live fish.
  • Avalon Code has one that you have to go through twice over the course of the story. It's hard enough avoiding cliffs and pits the first time around, but the second time there are more of them, often in conjunction with speed-up floor tiles.
  • The cursed version of the Kujara Ranch Level in Tomba! 2 is nothing but snow and ice.
  • LocoRoco has Shamplin world with slippery ice. However, you'll love ice levels in that game.
  • An Untitled Story features two such areas: ColdKeep and IceCastle. The former is a small area consisting of nothing but snow. The latter is a relatively massive floating glacier stuffed with heart containers.
  • The very first area of Castlevania: Dawn of Sorrow is set in a snowy village. Little in the way of snowy level gimmicks though, except for a yeti enemy that you have to coax out with curry. In later areas inside the castle, snow can be seen on the tops of rooves, indicating that the entire castle is set in a Slippy Slidey Ice World.
  • The original Wonder Boy, as well as every Adventure Island game, has its share of ice stages, which tend to be quite frustrating.
  • The Cold Storage in Luigi's Mansion. The frictionless, ice covered floor makes catching Sir Weston very difficult, along with the icicles that drop from the ceiling.
  • Secret Mine from Luigi's Mansion: Dark Moon is an entire area based around this trope, rather than just one room.
  • In the third Harry Potter game, the "Glacius" challenge basically consists of this, except you freeze the area yourself. And yes, you really do slide around most places, but you can also die if you fall off.
  • Ōkami has the entire northern land of Kamui. Demons are trying to make it even colder, to the point of being uninhabitable.
  • Ōkamiden has the Ice Room. It's basically the freezer for the imp chefs.
  • Shantae
    • The first game has Mount Pointy, an ice mountain with lots of slippery slopes that will send you a good distance back and, as its name implies, tons of insta-death icicles jutting out from the above and below.
    • Shantae and the Pirate's Curse has Frostbite Island, which has Shantae contending with slippery slopes she needs to jump over and highly-damaging timber werewolves.
  • In Assassin's Creed III, much of the game's playable terrain becomes snow-themed during winter in Sequence 3. The dense snow reduces mobility, especially on steep areas.

    Arcade Game 
  • Pokémon Pinball: Ruby & Sapphire has Spheal & Sealeo's bonus stage.

    Edutainment Game 
  • Two of the platforming minigames in The Magic School Bus Explores the Solar System are this and both have a "traction boots" power-up to negate the sliding effect. One is Pluto due to its distance from the sun. It's among the easiest levels in the game due to its extremely low gravity and lack of hazards. The Saturn platformer, by contrast, is much more difficult due to being set within Saturn's rings. It has high gravity and consists of a single large Bottomless Pit with some icy blocks serving as floating platforms. This is a problem since the game's jumping animation is long enough that you can very easily slide off the edge of a platform mid-jump without gaining any height.

    Fighting Game 
  • An unlockable stage in SoulCalibur II has ice on the floor, where the characters can slide across and easily ring themselves out. Even landing an attack would send you sliding.
  • The Ice Climber-themed levels in Super Smash Bros. Melee and onward.

    Maze Game 

    Party Game 
  • Mario Party:
    • Chilly Waters from Mario Party 3.
    • Snowflake Lake from Mario Party 6. The gimmick in this board is that there are no Star Spaces, but each player instead gets five stars. You'll have to sick Chain-Chomps on the other players in order to steal their stars.
  • Emerald Coast, the first board from Sonic Shuffle combines this with Palmtree Panic, due to Void's magic freezing half the board. In the same game, the "Frosty Rumble" mini-game takes place in an icy cavern. Sonic and his friends toss ice balls at each other, collecting the rings and forcejewels inside them.

    Platform Game: 2D 
  • Donkey Kong franchise:
  • There's tons in the Sonic the Hedgehog franchise. It's a recurring theme for Sonic (and in Rush Adventure, Blaze) to be snowboarding in ice levels, like anyone with 90's 'tude.
  • Rayman Origins has portions of Gourmand Land and Luscious Lakes.
  • Super Mario Bros. franchise.
    • World 6-3 (single level, naturally) in Super Mario Bros. and both 7-3 and C-3 in The Lost Levels. Neither have noticeable ice tropes, since they're merely done with recoloring several things white and gray. In NES Remix, World 4-1 is given the slippy-slidey effect (and look) in one of the challenges.
    • World 4 in Super Mario Bros. 2, which also has Flurries that are affected by the ice like you do, slipping and sliding as they try to run across it and ram into you. When they are not on ice, they walk slower but have greater control of their movement.
    • World 6 in Super Mario Bros. 3, also the longest in the entire game (ten regular levels, three Fortresses, and the Airship finale). Features include Ptooies (Piranha Plants that maneuver with spiky spheres), rotating platforms and ice blocks that can be melted with fireballs.
    • The level "Awesome" in the Special Zone of Super Mario World; not only an outdoor ice level, but also the only outdoor ice level in the game. A few of the secret levels are ice caves as well.
    • A recurring world in the New Super Mario Bros. games, though unlike most other settings in the series this one does vary from game to game: It's World 5 in New Super Mario Bros., World 3 in New Super Mario Bros. Wii (its earlier placement is justified for the sake of showcasing the Penguin suit power-up earlier, since it's useful both there and in World 4, which is water-themed), World 4 in New Super Mario Bros. 2, and either the third or fourth world in New Super Mario Bros. U (known as Frosted Glacier; its order of placement is interchangeable with the aquatic Sparkling Waters; this is done once again due to the Penguin Suit's importance in both worlds). A type of hazard seen in these worlds is dense snowy terrain, which not only messes with Mario's motion but also makes dodging the snowballs from the Snow Spikes more difficult.
    • This is one of the added settings in Super Mario Maker 2, and is available in all five game styles. In Night mode, all terrain is slippery (not just ice blocks or icicles).
    • In Super Princess Peach, World 6 (Gleam Glacier) fits this trope.
    • Hotel Mario has Larry's Chillton Hotel, which combines this with Blackout Basement — only the floor you're currently in is illuminated, and you'd never know what's going on in the other floors until you reach it.
    • Exaggerated in World 3 (Lakitu Glacier) of Mario Adventure: every surface is slippery. The weather system can also cause this to happen in other levels.
  • The Wario Land games almost all have this in some way, starting with Sherbet Land (not to be confused with the Mario Kart 64 racetrack) from the first game.
  • Yoshi's Island
    • In the original game, levels 5-1 through 5-3 are winter-themed, having dense snow terrain, cableways, ice blocks that can melted, and a section where Yoshi has to slide with a ski equipment.
    • Yoshi's Story has the levels "Poochy & Nippy" and "Frustration" on page three.
    • In Yoshi's Island DS, levels 4-5, 4-6, and 4-7 fit this trope. Again, you can slide.
    • Yoshi's Woolly World has the entirety of World 5, which has snowy winter time levels as well as slippery ice levels.
    • Yoshi's Crafted World has the "Slip-Slide Isle" level, and as its name implies, it has slippery ice platforms.
  • The entirety of Ice Climber.
  • Justified Trope: The Slippy Slidey Ice World is the very first level in the Amiga game Fire and Ice. Reason being, the main character defeats his enemies by freezing them and this is easier if the ambient temperature is low. Needless to say, later levels consist of deserts and lava.
  • Level 7 in Stinkoman 20X6 is one of those ice worlds where you can freeze if you stay still for too long.
  • The ice-oriented bosses (with exception of Flash Man from Mega Man 2) in Mega Man series gets a ice-themed level.
    • Ice Man from Mega Man hides in frozen beach-like area.
    • Flash Man's stage filled this role in Mega Man 2, possessing all of the elements of this trope except the ice.
    • Cossack's Citadel stage 1 in Mega Man 4.
    • Blizzard Man and the beginning of the second section of Dr. Wily's castle in Mega Man 6.
    • Freeze Man in Mega Man 7.
    • Frost Man from Mega Man 8 resides in the snowy city of Alaska.
    • Cold Man in Mega Man & Bass also hides in snowy city.
    • Chill Man in Mega Man 10.
    • Tundra Man in Mega Man 11.
    • Inverted with Glue Man's stage from Mega Man Unlimited. Sticky floors.
    • Mega Man X series.
    • Mega Man Star Force series.
      • Mega Man Star Force 2 has Grizzly Peak, probably the first straight example in any of the networking Mega Man games.
      • Star Force 3 has an actual ice level — a computer world whose pathways were frozen. If you took too long, you would be frozen solid.
    • Iceman's stage in Mega Man Battle Network was one of the bounce puzzle variety.
    • One of the water bosses in any given Mega Man Zero or Mega Man ZX games will be Ice: Blizzack Stagroff, Poler Kamrous, Chilldre Inarabitta, Fenri Lunaedge, Leganchor the Gelroid, and Bifrost the Crocoroid all have stages that are partly or entirely on ice or snow.
    • The Calinca Ruins in Mega Man Legends 2. In fact, all of Calinca Island and the Forbidden Island can be seen as examples of this trope.
  • In the third game of the Valis series, there is a Nintendo Hard ice level which, at one point, requires you to accurately jump onto a platform, duck to avoid the low ceiling that will push you into a Bottomless Pit, and then use a special slide maneuver to get over yet another Bottomless Pit.
  • World 3, Chillydip Cove, in The Legendary Starfy.
  • Kirby often has this as well (as any self respecting platformer series should), with Rainbow Resort from Kirby's Adventure, Iceberg from Kirby's Dream Land 2 and 3, Shiver Star from 64note , Cold Course and Frozen Fantasy from Kirby: Canvas Curse, Frozen Hillside from Air Ride, Peppermint Palace from Kirby & the Amazing Mirror, Ice Island from Kirby: Squeak Squad, Snow Land from Kirby's Epic Yarn, and White Wafers from Kirby's Return to Dream Land.
  • Commander Keen:
    • There are multiple icy world levels in the first episode (game), on both the North Pole and the South Pole of Mars. Complete with ice cannons, of all things.
    • The 4th game features an ice setting, though it averts the Slippy Slidey part as Keen can move around just as easily as on any other level.
  • Jazz Jackrabbit franchise.
    • Jazz Jackrabbit has several levels with ice and low friction.
    • Jazz Jackrabbit 2 also has an ice level. It's literally a cold day in Hell. Similar to the "Obligatory Water Level," this is lampshaded with a secret sign that says "All Hail The Ice Level."
  • Planet Freon from Ristar has walls made of cold, slippery ice that cause Ristar to withdraw his hands in discomfort upon touching them, preventing him from being able to climb up them. This stage also gives Ristar an Idle Animation wherein he can build a snowball, which comes in handy, as the battle against the mini-boss is a Snowball Fight. In the third act, the mini-boss joins Ristar in the battle against Itamor by bringing him hot pizzas to throw in his mouth.
  • Freudia's stage in RosenkreuzStilette is one of these without the standard Mega Man ice physics (and more Instant Death lasers). Sichte's stage has the physics but no ice.
  • Several levels of Jumper Two contain patches of ice which Ogmo can slide on (even in mid-air, after you step on ice). Sector 7 of this game takes place on a snowy Mt. Hap-Hazard, where regularly blowing wind is the most dangerous obstacle. Sector 3 of Jumper Three plays the same role (minus the wind).
  • Boardin Zonenote  of Aero the Acro-Bat 2. This level is notable because there are almost no Mooks to be seen (although there are plenty of other obstacles such as razor-sharp ice crystals), and the titular bat is on a snowboard for the whole thing. There are a few places with water, but thankfully you don't have to go under it (and not so thankfully, you die if you do).
  • The Northpole in Jett Rocket. In addition to frozen pools, slippery ice, and breakable ice crystals, it also has cybernetic whales.
  • The first level in The Wilderness in LittleBigPlanet.
  • World 5 in Purple is a snow-themed world. The first two stages are like World 1 but with snowfall, while the next stages contain slippy ice surfaces and falling icicles. The last stage is appropriately an Ice Palace.
  • An exception to the "snow and ice world isn't the first level or world" rule is found in Drawn to Life. It's not particularly slippery, but it is snowy. And yes, there are attacking penguins.
  • Northwall in ActRaiser.
  • Athena has a World of Ice, but the icy stuff was merely a Palette Swap of the World of Forest environments.
  • Glacier Zone, the fifth level of Keith Courage in Alpha Zones.
  • Ice Land in Impossamole. In the TurboGrafx-16 version, the second half has Frictionless Ice.
  • The Ice Caverns of Freezia in Rick Dangerous II.
  • The first level of Charlie and the Chocolate Factory.
  • Zone 6 (Ice Zone) in Psycho Fox.
  • Sleighbell Slopes in HarmoKnight. This world fits perfectly here, because at the very last part of this world's boss fight, Tempo's snowboard spirals out of control. (On ice, no less.)
  • Tiny Toon Adventures: Buster's Hidden Treasure has this, complete with disappearing platforms you have to jump on at the right time, and spikes that instantly kill you if you don't.
  • Looney Tunes games:
    • The Taz-Mania Licensed Game for the Sega Genesis has an ice level with slippery platforms, fish as food power-ups, and a cameo by Playboy Penguin. Taz must jump from platform to platform in order to avoid falling in the icy water, which freezes him. Thankfully, the ice is easy to break through, and only takes away a little bit of his health.
    • The Game Gear game of the same name has Taz ride a tree branch like a snowboard while wearing a Santa hat on a snowy mountain, followed by a Bushrat-powered fan pushing him across icy platforms. At the end of the ice platform stage, Taz must battle Hugo the Abominable Snowman.
    • Speedy Gonzales: Los Gatos Bandidos has the Snow Cabins, which serves as the fifth world in the game. Enemies include snow cats and walruses with squirt guns. There are also polar bears whose only real purpose is to lie on the snow and provide Speedy with their bellies to bounce on.
  • "Blizzard of Balls" from The Angry Video Game Nerd Adventures. The Nerd sarcastically remarks, "They're really bringing out the originality, aren't they?", and later asks why the jets of flame don't melt the ice.
  • Something series:
    • Perilous Ice and Maze of Ice Cubes in Something. It happens to be location of one of the Switch Palaces and it's also an Auto-Scrolling Level.
    • Punches on Cold Ice takes place in a frozen forest. Mario must get punched by the Punches in order to cross the many gaps in this level.
    • Baka Kori in Something Else. The level is a complete reference to Cirno.
    • Snow Furry Temple, where Luigi is chased by a white FOE.
  • In James Pond 3, the last levels are set on mountains of ice cream, with level names such as Slippery Slopes and The Melting Downs. Stuart Campbell's review of this game in Amiga Power #38 is the Trope Namer.
  • The Forlorn Ruins from Ori and the Blind Forest.
  • Donald Duck games:
    • Quackshot has the South Pole. Enemies in this world include Pete clones, penguins, walruses, orcas, and flying birds that drop bombs. The treasures that Donald uncovers in this world are the viking key and the viking diary, the former of which is used to open the door on the viking ship, and the latter revealing the location of King Garuzia's treasure. Pete later holds Huey, Dewey, and Louie for ransom in exchange for the latter, prompting Donald to chase after him to get it back.
    • The Lucky Dime Caper also has the South Pole, which has slippery surfaces, strong winds, and mean yetis roaming around.
    • Deep Duck Trouble has Area 2 of the Valley level, which even brings back the yetis from Lucky Dime Caper's South Pole level.
  • The freezer in The Addams Family is based on this with a bit of a skiing feel, as the best way to keep Gomez alive here is to move constantly forward with carefully timed jumps. Interestingly, this is a rare example of an Ice Level where the slippery conditions affect the enemies as much as you (well, except for the boss ...)
  • There are two ice zones in The Goonies II, both very brief. It only affects you, and unlike most of the game's other environmental hazards there is no way to counteract it. This is also the only place in the game where objects fall from the ceiling, perfectly timed to hit you (and, in one case, kill you with knockback).
  • Stage 3-1 (Ice Valley) in Batman: Return of the Joker for the NES.
  • Nihilumbra: The Frozen Cliffs, which are great mountains with a constant windstorm. All the slippyness, however, is provided by you and your newly acquired blue color.
  • The third level of The Flintstones: The Rescue Of Dino & Hoppy is a snow-covered town. Because the floors are icy, they cause Fred to slip, but he can use this to his advantage when ducking under ceilings filled with icicles. The boss of the stage is a wooly mammoth.
  • The third area of Spelunky is mostly series of platforms suspended over a yawning abyss, most of which are made of ice.
  • Polar Knight from Shovel Knight resides in "Stranded Ship", a viking ship stranded in a glaciated area full of slippery surfaces and appropriate enemies such as wolves, ice tossing mages and Vikings. In Specter of Torment, it begins in a pagan temple and has plenty of rails for Specter Knight to ride on using his scythe.
  • In Theta vs Pi 7 there are several of these levels. The gameplay functions much like other levels, except you can't stay still. One of them actually has lava pits as well, as a result of being an ice level which is on top of a castle (the castle's have lava pits).
  • Quest For the Shaven Yak Starring Ren Hoek and Stimpy has The Great Frozen North, which serves as the fifth and final world of the game. Enemies include rabbits, crabs, hopping toads, birds, piranhas, penguins, and polar bears. The final boss is The Abominable Snowman.
  • The inventively named Frostor in 20XX, which is laden with slippery platforms and malevolent robot penguins that are always at just the wrong height to be conveniently shot.
  • In Akane the Kunoichi, the fourth act (Northern Mountains) features patches of snow/ice on the ground which preserve momentum, making it easy to slip off the edge of a platform by accident (or be slid off one by an enemy hit). Additionally, the third act (Nocturne Forest) features flowing water which pushes you along if you don't move against it, which has similar effect.
  • In Rocket Knight (2010), the Wolf Kingdom takes place in an arctic climate. The climate is so cold, it freezes Sparkster's jet pack, preventing him from being able to recharge it. To unfreeze the jet pack so he can recharge it, Sparkster has to be standing next to a torch.
  • Copy Kitty subverts it: when an ice level does pop up, Boki reveals that the crystals coating her feet allow her to ice skate, and she's very graceful on ice rather than slipping and sliding.
  • In Rugrats Castle Capers, "Snow Problem" takes place in icy mountains. The boss of this is Angelica, who has taken on the form of a snow queen.
  • In Lost Home, the third world is a mountain covered in snow, with dangers such as giant snowballs and enemies like owls and goats that try to push the player off the stage.

    Platform Game: 3D 
  • Banjo-Kazooie series:
    • Banjo-Kazooie has one and a quarter of these. Freezeezy Peak is a snowy level that refers to Christmas, and in addition to having icy slopes it has very cold water (harmful to Banjo and Kazooie unless they're transformed into a Walrus). The season-themed Click Clock Wood finishes in winter, converting The Lost Woods into a Slippy Slidey Ice World. Both levels have evil snowmen.
    • Banjo-Tooie mixes up this trope with Lethal Lava Land, naming the trope Hailfire Peaks.
    • In Banjo Kazooie: Grunty's Revenge, the last regular level is Freezing Furnace but it mixes it up with Grunty's factory found within a boiling volcano.
    • Later on in the spiritual successor Yooka-Laylee there was Glitterglaze Glacier, an icy world with an icy cave and icy palace.
  • White Glacier in Bomberman 64. The third level of White Glacier was actually called "Shiny Slippy Icy Floor."
  • In the Crash Bandicoot series, ice levels have appeared in several games:
  • Sonic the Hedgehog:
  • Super Mario Bros. franchise.
    • Super Mario 64 has two — Cool, Cool Mountain and Snowman's Land. The former includes a lengthy slope that makes Mario slide to the bottom, and also hosts a sliding race against a penguin; the latter's main attraction is a giant snowman whose blow makes for a huge blizzard, and there's also cold water that is harmful upon contact. In the DS remake there's also a mini-snow land complete with high arctic winds. This level's name is Chief Chilly's Challenge, and it's where Wario is imprisoned.
    • Super Mario Galaxy has two ice levels - one combined with a lava level as a textbook Hailfire Peaks, and the other is a mini-stage which only has snow in it.
    • Super Mario Galaxy 2 has the Freezy Flake Galaxy, which is the only full 'snow level' in the Galaxy duology (though a brief part also has lava). There's also Shiverburn Galaxy, which once again mixes the ice setting with Lethal Lava Land.
    • A few ice stages appear in Super Mario 3D Land.
    • Super Mario 3D World has the map of World 3, although only the first level (Snowball Park) is actually snow themed. There's also Ty-Foo Flurries in World 6 and Peepa's Fog Bog in World Star. A common feature in these levels is a type of Goomba that slides on ice with the help of a large yellow boot (which Mario and his friends can claim by defeating the Goomba).
    • Super Mario Odyssey has the underground tunnel of Sand Kingdom (from which the unusual cold comes from, though Mario manages to revert this), and all of Snow Kingdom (which is also home to a village where the residents love racing). Goombas have sure footing even on the ice which carries over if Mario captures them.
  • Rayman franchise.
  • In Gex 3: Deep Cover Gecko, the first level is a Christmas-themed Ice World, complete with snowboarding elves, ice statues and an evil Santa.
  • Jak and Daxter: The Precursor Legacy has Snowy Mountain, which is Exactly What It Says on the Tin, complete with ungodly amounts of snow and ice that made moving rather difficult.
  • The Ratchet & Clank series has several. To Insomniac's credit, the designers found ways to make all three planets very different from each other.
  • In LEGO Star Wars, a game that plays like Star Wars set in a cartoony platform game world made out of LEGO bricks, Hoth is one of these, complete with a lot of sliding around on one's bum. Star Wars games were, at one time, a massively popular genre unto themselves- and every single one boasted a Hoth level, mostly because it constituted the only major ground battle of the films not prosecuted by teddy bears, bar Geonosis.
  • In Dark Forces, the ice level is on a world called Anteevy. The Dark Forces Saga would of course take us to Hoth eventually.
  • Ape Escape could have cared less about freezing. Spike, the main character, sprints around the Ice Age wearing a T-shirt and shorts (though water is so cold that it causes him to spring up in pain rather than swim).
  • There are some in the Spyro the Dragon franchise. A good portion of them have ice skating and hockey as minigames.
  • Billy Hatcher and the Giant Egg has Blizzard Castle, which also appears in Sonic & SEGA All-Stars Racing as a pair of racetracks.
  • Bug! has the Burr-ubs. An icy stage, there are surprisingly few slippery areas. Made up for by the annoying snow fleas, and platforming sections over a Bottomless Pit. The boss was an abominable snowbug.
  • Crystal Caves in Donkey Kong 64 mixes this with Underground Level. Note that the blue-colored areas of the walls at the start of the level are actually warm, shining crystals. The icy areas are limited to the igloos and frozen castle in the frontier zones.
  • Clustertruck has the 3rd level as a winter based level with a whole mess of ice and snow within it.
  • Blinx: The seventh world, Everwinter, in the first game and the third world in the second game.

    Puzzle Game 
  • Braid has World 4.
  • Catherine has "The Quadrangle" level, which introduces the ice blocks.
  • All the levels in Kickle Cubicle are of this type, which makes Block Puzzles more slippery.
  • Every level in Velocity Raptor is one. Coupled with the effects of relativity, this can be either a blessing or a curse, depending on how you try to play.
  • Chip's Challenge has quite a few ice levels, but the most infamous is Doublemaze.
  • The Wreck, the eighth and final world in Gem Smashers is an arctic climate where IMBU's spacecraft has crashed. Sure enough, IMBU serves as the game's Final Boss.
  • Gruntz has this as the second world, named Gruntzicles.
  • Spelling Blizzard: A Puzzle Platformer (and sequel to Spelling Jungle) computer game set in the arctic, in which the player must collect the letters of a word in the proper order while avoiding or using various obstacles, including ice (the player goes in one direction only until they hit something else) and ice blocks (which can be slid around land or in water, where they can be ridden), to their advantage.
  • Pingus, a Linux penguin themed clone of Lemmings, unsurprisingly has plenty of snow and ice.

    Racing Game 

    Real Time Strategy 
  • Supreme Commander has Luthien and Seraphim Two, Single Biome Planets covered in ice and snow - surprisingly, the latter is the homeworld of one of the three major factions. It's a Real-Time Strategy game, though, so the cold doesn't do anything. The Forged Alliance expansion adds Blue Sky for another frozen world.
  • The Valley of Repose in Pikmin 2, though besides the snow the only other wintery elements are a few Christmas-themed treasures in the Frontier Cavern. Pikmin 3 has the Distant Tundra, and Hey! Pikmin has Snowfall Field.
  • The Northrend, Icecrown Glacier and, to a lesser extent, Lordaeron Winter tilesets fit this trope in Warcraft III. Neutral creeps found in these tilesets are mostly arctic versions of other creatures. Examples are Ice Trolls and ice breathing Blue Dragons, which are icy versions of Forest Trolls and fire breathing Red Dragons respectively.

  • Ancient Domains of Mystery has one near the end of the game, and it's too slippery to use spiked boots. Throw the tons of Clingy MacGuffins to get past. The gods will also reward you if you use a Potion of Uselessness for this purpose.

    Role Playing Game 
  • Chrono Trigger has both a snowy mountain in the future setting of 2300 AD and 12,000 BC, set during the ice age.
  • The Elder Scrolls
    • The Elder Scrolls IV: Oblivion : The Jerall Mountains in Cyrodiil is a large snowy mountain range, located in the northern part of the province.
    • In The Elder Scrolls V: Skyrim most of the game's world is this. Especially the northern Holds of the province, which are filled with icy marshes and large glaciers. The southern parts of Skyrim avert this trope, as they are mostly covered in green forests.
  • Super Mario Bros. RPGs
  • Paper Mario: The Origami King: The Ice Vellumental Mountain, a frozen complex of chambers and passages lined with slippery ice that will cause Mario to slide a short distance even after he stops moving, containing multiple puzzles based on sliding slabs of ice around a room, and populated by ice-based enemies weak to fire-based attacks.
  • Miitopia: The Powdered Peaks, with evil snowflakes, penguins and snowmen to boot.
  • Final Fantasy: Squaresoft/Square Enix loves this trope.
    • Final Fantasy I: Ice Cavern
    • Final Fantasy II: Snow Cavern, plus a frozen field in the northern section of the overworld map
    • Final Fantasy VI: Narshe and the caves behind it. The snow fields outside the caves are the only place Mog can learn the dance Snowman Jazz. There's also a yeti that can join your party.
    • Final Fantasy VII: There is a wintry sequence in which you has to make Cloud stop and move around to warm up his body or he'd freeze to death. There's also Icicle Inn and the Northern Region.
    • Final Fantasy VIII: Trabia
    • Final Fantasy IX: Lost Continent
    • Final Fantasy X: Mt. Gagazet and Macalania
    • Final Fantasy XII: Paramina Rift
    • Final Fantasy XI: There is a zone named Uleguerand Range that features a battlefield with pricey and valuable rewards. The cost of entry? Sliding down an ice wall and landing in a very specific spot, amidst tons of sight, sound, and magic aggro from monsters. And God help you if a snowstorm starts.
    • Final Fantasy XIII-2: Bresha Ruins 200AF and Vile Peaks 10AF.
  • The planet Dezoris in the Phantasy Star series
  • Pokémon
    • Pokémon Red and Blue and their remakes have the Seafoam Islands. In addition to this, their remakes also feature the Icefall Cavern.
    • Pokémon Diamond and Pearl have Route 217, where not only can you not bike or run in the snow (even when you get to Snowpoint City), but your walking speed is reduced to almost a Shuckle's pace. And there's a blizzard going on, which makes it difficult to see and Hail during battle. Don't forget, every few steps you'll sink up to your eyeballs in a snowdrift, and have to thrash around on the control pad to get back out and resume your sluggish pace.
    • Pokémon Gold and Silver and their remakes have the Ice Cave, which is pretty annoying your first time through—you have a few ice puzzles, boulder puzzles (not unlike the ones on Red, Blue, and Yellow's Seafoam Islands), and Goddamned Golbat are fairly common in the dungeon. The remakes also re-introduce Seafoam Islands as a full area much like it was in the previous games.
    • Shoal Cave in Pokémon Ruby and Sapphire and their remakes reveals an ice section at the bottom during low tide. It's not as annoying as the ones in previous generations, though, most of it consisting of Frictionless Ice where Goddamned Golbat never get any opportunities to appear, and no Block Puzzles.
    • In Pokémon Black and White, Icirrus City and the surrounding area freeze over in the winter (otherwise the area is a Bubblegloop Swamp). There's also the city's gym and the Cold Storage.
    • In Pokémon Black 2 and White 2 along with the above example, Opelucid City and Route 9 become this temporarily.
    • Frost Cavern and Snowbell City in Pokémon X and Y
    • Every ice-type gym is this. Pryce in Pokémon Gold and Silver and remakes, Candice in Pokémon Diamond and Pearl and Brycen in Pokémon Black and White. Wulfric in Pokémon X and Y finally breaks the pattern.
  • Etrian Odyssey:
    • Heroes of Lagaard, true to its season-themed strata, boasts this for its winter floors (Frozen Grounds). The highest floor in the strata adds to it by making the ice too thin to cross except at night, when the temperature drops. You are also given the chance to take a nice rest on one of the floors. Bad idea. The very first paragraph of this trope description should suggest why. The remake Fafnir Knight removes the thin ice but adds ice blocks that can be pushed through the icy tiles, useful to solve navigation puzzles.
    • Legends of the Titan has the Sacred Mountains, a very cold tundra where the falling snow not only makes sight more difficult, but in some areas it also prevents the Skyship from ascending higher. It is home to various Caves (including the Underground Lake, which is ice-themed too - it is a maze made of ice walls but can be turned into a maze of warm water moats with the Black Flame) as well as the third stratum, Golden Lair. Lastly, the last floor of the Hall of Darkness has several ice walls that make up for a maze in a section; turning on a certain device will melt them, but also the frozen tiles scattered through the floor (which means they become pits and thus are impassable).
    • Nexus has the mini-dungeon Frigid Lake, unlockable during the Playable Epilogue. Its layout is largely based on that of Golden Lair (which, incidentially, makes a return for this game), but due to the absence of the Boiling Lizard and its hot scales the cave is always cold, so the water remains frozen at all times. Like in the later floors of Golden Lair and the entirety of Frozen Grounds in The Fafnir Knight, there are ice blocks that can be pushed to improve the navigation in the frozen water (as it's Frictionless Ice).
  • Golden Sun:
    • The Lost Age has a dungeon in an antarctic region that's full of slippery ice puzzles. They could be quite a pain in the ass, seeing as how you have to solve some just for 100% completion. There was also Imil, the whole southern continent of Tundaria, and especially Prox, so far north it wasn't even on the map. Now that's cold.
    • Slippery ice puzzles return in Dark Dawn with the Snowdrift Shrine.
  • The World Ends with You: While "Shibuya ain't cold enough for ice," there is an ice level, not in the main game, but as one of the boards in Tin Pin Slammer. In Another Day, after you go to Molco, head to the Udagawa Back Streets and challenge Mr. Kitaniji to Tin Pin. (He won't accept your challenge before then.) The board is icy, with no obstacles, making it much easier for you to send your own pin flying off the board by your own stupid mistakes. The ice does affect the other pins, however.
  • In Baten Kaitos, this trope is surprisingly absent. Even though there is an ice land, and you do tunnel through the snow, you don't slide on the ice. Maybe Xelha just got really good at walking on it.
  • The continent of Glacia from Skies of Arcadia
  • Eternal Sonata has a slight version in the Sharp Mountains. No Elemental Rock–Paper–Scissors regarding the cold aspect, but there are certain paths that are sloped. You can get to the top if you keep going, but if you stop, you slide toward the bottom.
  • Dragon Quest
    • Dragon Quest V: Faerie Lea, although the ice in the Winter Palace isn't as slippery enough to get you to actually hit the wall, since you stop short when you move a certain number of spaces, it's still slippery.
    • And a few dungeons in 'Dragon Quest VI. The first one is short, has no enemies, and is just a single room with a slippery ice floor. The second one has slippery ice, along with cracked ice patches that drop you one floor below if you step on them more than once.
  • Ys II: The Ice Ridge of Noltia. Also, the Eldam Mountains in III and Oath, and the Ice Mountain in both versions of IV.
  • One of Cthulhu Saves the World's bonus dungeons is an ice cave. It doesn't offer any ice-related gimmicks though, and while the game does feature ice-themed enemies, they all appear much earlier in a water shrine.
  • In A Witch's Tale, Hansel's kingdom is a snow-bound land. It has sections where you move the stylus and go flying in one direction, and must navigate icicle mazes.
  • The town of Snowman in EarthBound Beginnings is a snowy town far in the north. In EarthBound we have Jeff's home town of Winters and the surrounding land, which is located on the far northern half of the continent. Mother 3 has Snowcap Mountain, which Lucas and his friends must scale to find one of the seven needles.
  • Undertale has Snowdin, a forest perpetually blanketed in snow, with a cozy little town done up in Christmas decorations. There are a few puzzles that involve navigating patches of ice, but they're used sparingly.
  • Trials of Mana: Altena itself is kept warm via magic, but the surrounding environs are covered in ice and snow, with the main overworld area in the region being Frostbite Fields.

    Action RPG 
  • Mount Sabre from Crystalis is the game's typical "ice dungeon", complete with ice slides. It's possible to jump up these slopes if your character has the Rabbit Boots equipped and isn't using magic. In fact, it's required that you do this in order to reach an important Upgrade Artifact for your first sword.
  • Kingdom Hearts II featured Christmas Town, accessed through a door in the Hinderlands of the Halloween Town World.
  • In the Winterhorn Ridge level from Odin Sphere, you actually will freeze to death without a warming potion.
  • Mass Effect features Noveria, where the ice is both real and figurative, as you have to deal with a very cold reception from the corporations controlling the planet. There's also a few uncharted ice worlds that can be visited, though usually the only hazards are the cold temperature itself and reduced visibility, or the pirates, but you find those everywhere.
  • Mass Effect: Andromeda has Voeld (it's cold, baby!), a planet that is going through a severe ice-age, turning a formerly lovely planet of scenic beaches and mountain ranges into a snowy, icey wasteland (with the occasional very hungry monster looking for food). And there are frozen lakes, which naturally give the Nomad traction problems you'd expect from a six-wheel ATV going over a hundred KPH.
  • Ultima Underworld II features the Ice Caverns, which is Exactly What It Says on the Tin. Mercifully, most of the large slippery sections can be avoided entirely without missing anything worthwhile, although there's one which you do end up having to traverse.
  • Tales Series
    • Tales of Phantasia has the Cave of Fenrir located under the town of Friezkil, where Vorpal sword can be found. While ice there isn't slippy, you can find enemies who are weak to fire.
    • Tales of Destiny (Playstation version) plays this trope to a logical extreme in one level. You have to buy the fur cape accessory in order to travel across a bitter cold pathway that will drop your HP horrendously fast without the aforementioned fur capes.
    • A few puzzles in Tales of Symphonia take place in a slippery, icy cavern. What's odd is that the low-gravity puzzles work the same way.
    • Tales of Vesperia has the Blade Drifts of Zoephir, which is the interesting combination of Slippy Slidey Ice World and Field of Blades.
  • The ice caves inDungeon Siege are relatively unique in that they tend to be found early on in the world. The Legends of Aranna expansion takes it further, making snowlands its Green Hill Zone.
  • Monster Hunter has the Snowy Mountain in 2 (renamed Arctic Ridge in Generations), the Tundra in 3, the Frozen Seaway in 4, and Hoarfrost Reach in Monster Hunter: World: Iceborne; as well as the Snowy Mountain Peak (a Boss-Only Level version exclusive to Freedom Unite) and Polar Field (another boss-only area which debuted in Portable 3rd and has since been a recurring place in the series). In this case, there are no slippy grounds or dense snowy terrain (outside of the deep snow in Hoarfrost Reach), but instead the very cold temperature which will cause the player's stamina meter to deplete faster. Drinking a hot beverage or wearing armor that gives the Cold Resist skill will prevent this.
  • Lands of Lore 2 has The Claw Mountains, which feature thin, slippery ice bridges, snowy variants of the cat creatures encountered earlier in the game, and a ride on an ice flow or two along a freezing river.
  • Xenoblade has Valak Mountain. It is a slight bit of Hailfire Peaks because it has a small lava cave.
  • Sylvalum in Xenoblade Chronicles X subverts this. It looks like an icy world but the stuff giving it its appearance is actually pollen!

  • City of Heroes
    • One of the most popular missions, "Arrest Frostfire" features an ice-covered room that includes ice-slides and a ice half-pipe. Seldom does a team of player characters enter this room without someone deciding to take a couple of minutes to play on the ice.
    • During the Winter Event of City of Heroes, the Ski Chalet appears in Pocket D, an snow-covered mountain floating in a void with a wooden shack on top and ski slopes, complete with Badges for beating the best ski times. A unique instanced map only found in this event turns Croatoa snowy.
  • World of Warcraft has Winterspring aswell as Dun Morogh, home of the dwarves. Northrend has plenty of icy areas (Including the lifeless Icecrown Glacier,) but it has quite a few exceptions to keep it from being a Slippy Slidey Ice Continent. There's also Frostfire Ridge in the Warlords of Draenor Expansion.
  • On RuneScape, the 2008 Christmas event had patches of ice that you could only slide on until you bumped into a rock. So irritating. And again in 2010, although that time the player was a seal trying to avoid holes in the ice. Outside of Christmas events there's the frozen floors of the Dungeoneering skill, which are as advertised, including a room where the player has to slide around trying to activate four pressure pads to open a door, and a boss that is floating over an icy floor that players can only slide on. There are also two icy plateaux on the surface which continually drain a player's stats and deal damage as they remain in there.
  • The various areas of the Shiverpeak Mountains in Guild Wars combine this with Death Mountain. Of course, even the lady Elementalists, whose preferred attire is a bra, miniskirt, and a lot of lace, have no trouble with the cold. One mission does make note of the weather in such an environment, however-the mission is set in the midst of a night-time blizzard, and the party is tasked with lighting a series of signal fires for the NPC's following behind them.
  • Guild Wars 2 has the Super Adventure Box minigame, which is more or less a 3D platformer game running on a MMO engine. It contains tons of shout-outs and references to classic games of the 8- to 16-bit eras, and of course it also contains a token ice world (World 2-3) that does all the usual ice world things.
  • Achaea's weather system occasionally produces blizzards, which leave players stumbling around blindly until the snow eases off. However, the snow seems to melt instantly on hitting the ground, and so does not actually create an Ice World afterwards.
  • The Brrrrrgh from Toontown Online. Luckily, snow and ice don't affect gameplay unless you count fishing.
  • MapleStory has El Nath, an icy mountain area. All of the floors in the area have reduced friction and you take damage every few seconds due to the freezing cold. Both problems can be negated with certain equipment or usable items, but since you can abuse physics to move faster on the icy ground, and the cold damage dealt is nearly nonexistent, there's no point to using either. Enemies in the area include yetis, penguins, penguins riding yetis, wolves, werewolves, and zombies. To a lesser extent, there's also Rien and the Riena Strait, which are snowy, but lack the ice physics and cold of El Nath.

    Shoot Em Up 
  • Star Fox
    • Star Fox 64, Assault, and Command have Fichina.
    • Star Fox Adventures has two cold areas: SnowHorn Wastes and part of DarkIce Mines. There's not a lot of slipperiness in the former (although the Krazoa Shrine accessible from there does have a slippery floor), but they do have places where ice blocks your way, and the water eats away at your health as long as you stay in it. The latter also has a big lava zone, thus it's also a Hailfire Peaks level.
  • The ice stages in Gradius II, III Arcade, and Gaiden.
  • The Game Boy version of the first Parodius game has one for its third stage. It's played unusually straight for what may be the Trope Codifier of Cute Em Ups.
  • The third stage of Robo Aleste. Though the hero worries that the cold could freeze the joints of his Humongous Mecha, it plays like every other stage.
  • Frigistan in Heavy Weapon, the first stage. Yetis may sometimes appear in the background.
  • Star Parodier has Scene 4, where the enemies range from snowflakes to walruses.

    First Person Shooter 
  • Painkiller has Snowy Bridge, a snow covered bridge. It's considered one of the hardest levels with it's waves of enemies compounded by it's lack of friction and the fact that they can jump over the ice, it's length, and it's hidden secrets being the only way to get the level's card. Some examples? 
  • Halo:
  • Heretic has The Ice Grotto... which also features lava right next to the ice. No, really.
  • Paladins has many Winter-themed maps, such as Frozen Guard and Ice Mines for Siege mode, Frostbite Cavern for Payload mode, and Snowfall Junction for Onslaught mode. Early in development, there was a large map named Glacier Keep, but it was reworked and divided into Frozen Guard and Ice Mines.
  • Borderlands 2, in order to drive home just how inhospitable Pandora is, starts right in the middle of the freezing glaciers. The Yeti-like enemies are large four-armed apes called Bullymongs.
  • Deep Rock Galactic: The Glacial Strata, gigantic layers of Permafrost that Hoxxes IV somehow has under its continental plates with caverns just as full of minerals as the rest (don't ask, Hoxxes IV makes zero sense to the point "don't think about it" is official company policy). The usual threats are there, with both thick snow that slows and ice that's slippery, along with frosty enemies... but the big threat is simply the cold itself, that will gradually lower your temperature as the elements and enemies assault you until you freeze solid and need to free yourself before you become a dwarven popsicle. There's volcanic vents here and there to warm you up, thankfully.

    Third Person Shooter 
  • The Tibetan levels in Uncharted 2: Among Thieves fit this trope nicely, complete with Yeti type enemies.
  • TauVolantis from Dead Space 3. Most of the necromorphs you fight are wearing parkas.
  • Most of Corpus facilities you raid in Warframe are located in frozen-over areas of the Origin System: Venus, poles of Mars, Europa and Pluto. Europa in particular is so cold staying outdoors away from heat generators damages your shields and, once your shields run out, you health as well.

    Simulation Game 
  • The mountains of MySims Agents have lots of snow and ice, but none of it affects gameplay.
  • Like most level tropes, this can be made in RollerCoaster Tycoon.
  • One of the many possible terrain types where you can found a settlement in Dwarf Fortress, and good for a moderate Self-Imposed Challenge because the water sources are usually frozen over.
  • Morena in Rodina is the fourth planet from Zorica, which consists pretty much of nothing but ice canyons that are kilometres deep and atmosphere so cold your ship will get destroyed unless you find the heating unit. It's also where you find acidic protection unit necessary to touch down on Veles.

    Sports Game 
  • The Wii Fit Advanced Obstacle Course is covered in ice, which makes it hard for your Mii to stop, and can send them careening off the edge of a platform or into something that will smack them silly.
  • Super Dodgeball takes the player to a stereotypical version of Iceland, whose court is of course very slippery, making it difficult to stay in-bounds and increasing the chances you'll botch a running super shot: If you step out of bounds while holding the ball, you automatically drop it. The stage based on Kenya inverts the trope, setting the action on an earthen court where it's difficult to get up to speed.

    Stealth Based Game 

    Turn-Based Strategy 
  • Pinnacle Robotics from Into the Breach is located on a snowy island where frozen water is a common terrain feature and freeze-mines are a common trap. A possible hazard includes storms that will instantly freeze any unit unfortunate enough to stand on a targetted tile.

    Wide Open Sandbox 
  • Glean: Glacial planets, which have a very low temperature, but the constant exposure will chip away at your plating. Gas and crystals appear on them more often, but there are fewer minerals.
  • One of many biomes in Minecraft is an ice biome where snow falls at any elevation and water freezes over. If you're lucky, you can also find majestic ice spires made of unique packed ice that can't be acquired anywhere else. Snow can also be found at high altitudes in extreme hills.
  • The ice biome in TerraTech, which often comes in the form of ridged plateaus for extra frustration.

    Non-video game examples 
  • The arctic settings of the Van Beuren Studios cartoons "Frozen Frolics" and "Polar Pals".
  • Disney's Blizzard Beach at Walt Disney World
  • Brawl in the Family sets this trope to MUSIC! in strip 388, properly named "Ice World".
  • Homestuck exhibits this in the form of Jade Harley's planet, the Land of Frost and Frogs (before all the frost melted, that is).
  • The Fourth sees this stage through the eyes of the villain as a dungeon to hide a Plot Coupon. It has every puzzle a classic ice stage should have, and is clearly That One Level. So much, in fact, when the (virtuous and patient) hero meets the person who made the level in a peaceful situation, he tries to strangle him.
  • Roy and Valerie pass through a landscape like this during the montage in Journey of the Cartoon Man.
  • Polaris in Noob, where not moving for too long can get one frozen solid.
  • In Swordquest, the Waterworld realm is this combined with Under the Sea.
  • Winter temperatures in Stockholm, Sweden are often above 0°C during the day and below 0°C during the night. Any rain and snow (which is very common there) turns into slush that freezes overnight, resulting in this kind of conditions. You have to walk like a penguin to not slip and fall.
  • During Winter 2014 and 2015, the northeast area of the U.S. had basically turned into this, with snow going up to 3 inches amongst miles of sleet. The Northeast once again gets a dose of this trope with Polar Vortex 2019. Temperatures managed to reach below 20°F, leading to frozen and slippery roads, iced up sidewalks, and dangerous snowstorms.
  • Subverted in Stargate SG-1. Carter and O'Neill are trapped in a glacier cavern on what is thought to be an alien planet. Carter makes her way to the surface and depressingly tells O'Neill they are on an "ice planet" with no signs of civilization. The subversion is it turns out they are actually on Earth, in Antarctica.
  • Most moons of the outer planets of the The Solar System are mainly composed of (water) ice, with it at those temperatures being rock-solid thus when it melts being the outer Solar System equivalent of lava. Tethys, in orbit about Saturn, takes this Up to Eleven having been described as basically a huge frozen water drop with just a very small amount of rocks and little more else.
  • Star Wars features the arctic planet Hoth in The Empire Strikes Back as well as the Starkiller in The Force Awakens. Subverted with Crait from The Last Jedi, since the seemingly snowy floor is actually covered with white salt.
  • The planet Gethen in Ursula K Leguin's The Left Hand of Darkness is mostly like this. The natives subsist mainly on fish and the hardier vegetables, because there larger livestock animals can't thrive in this climate.
  • In Season 10 episode 23 of Happy Heroes, the Supermen are trapped in a video game by Big M. and have to Win to Exit. They go through three levels that employ video game level tropes - the first is a food world, the second is a slippery ice world where they slide down some ice, and a third is a lava world where they fight a volcano monster as a boss.
  • The Conversion Bureau: Conquer the Stars has the planet Equestria relocated itself to. Not only is it a barely habitable freezing ball of ice, but (as Twilight notes) it's also infested with dangerous beasts that would make anything from the Everfree Forest look downright cute and cuddly in comparison.
  • After the opening arc of Superman storyline New Krypton, the Kandorians relocate their city to another planet. In the Who is Superwoman? story arc it's shown that their new world is an uninhabitable ice planet. The main character and other Kryptonians can survive in that deadly environment, but for everybody else it's a frozen death world.
    Superwoman: "New Krypton. This is our home how. Because of arrogance, the Kryptonian people have left the Earth. The capital city of Kandor sits atop of a planet of ice. Early efforts to begin terraforming have proven unsuccessful."
  • Equestria: Across the Multiverse: Ice Equestria is in a constant ice age due to being further away from the sun. The native ponies have adapted to the cold, but the jaunters need to wear Paladin Armor to survive there. Ironically, much like the Fire Ponies, the temperature of mainline Equus is inhospitable to life for Ice World inhabitants and they need to wear life support suits there.
  • The setting of Howard Lovecraft And The Frozen Kingdom is a strange frozen world filled with horrifying creatures.
  • In the Ciaphas Cain novels:
    • The 597th Valhallan Regiment are native iceworlders, well-known for their characteristic greatcoats. All of the inhabitants live near the equator, and "Gone North" (their equivalent of "Gone South" or, "Gone ploin-shaped") arises from the fact that the Northern part of Valhalla (and the southern part, Amberley is quick to point out) is a place you really do not want to go.
    • Caves of Ice concerns the 597th's deployment to Simia Orichalcae, an iceworld under siege by Orks... and populated curiously by desert creatures.
    • Adumbria is a three-biome planet, as it doesn't rotate on itself: one side is eternally dark iceworld.
  • In episode 34 of GO-GO Tamagotchi!, the Tamagotchis have a race where they pilot vehicles on a course through space. The track goes through a few single-biome planets, one of which is an ice world where it's snowing very hard.


Video Example(s):

Alternative Title(s): Ice Level, Ice World


Icy Speedway

Icy Speedway is the second Autumn Plains Speedway. This snowy realm sees you burning down Eskimos, on foot and in air. Serpents lay in the freezing water. You can find a special challenge from Hunter by supercharging the igloo.

How well does it match the trope?

5 (2 votes)

Example of:

Main / SlippySlideyIceWorld

Media sources:

Main / SlippySlideyIceWorld