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Video Game / Star Fox Adventures

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Star Fox Adventures is a video game produced by Rare (the last on a Nintendo home console before leaving for Microsoft) for the Nintendo GameCube, and the oddball in the Star Fox series. Originally an unrelated Nintendo 64 title called Dinosaur Planet, the game contains very little of the shooting and spaceship-piloting that the series was known for, relegating these aspects to mini-games between large chunks of action-filled adventuring gameplay.

The Star Fox crew (this time consisting of Fox McCloud, Peppy Hare, Slippy Toad, and ROB the Robot) intercepts a distress call from the mysterious Dinosaur Planet (later renamed Sauria) and set out to investigate (in hopes of finally getting enough income to pay for the sorry state of the Great Fox thanks to Fox having declined working for the Cornerian Army eight years ago). There, they discover a world inhabited by sentient dinosaurs and other strange creatures, and learn that the planet is suffering under the tyrannical rule of the villainous General Scales. Under the prospect of a hefty pay needed for the maintenance of their ship (the effects of which are seen in Star Fox: Assault with the newer, sleek designs) offered by General Pepper, Fox accepts the mission to explore the planet and save it from destruction. This is the game that introduced Krystal to the series.


For those who are curious about the game's original incarnation as Dinosaur Planet, a site with a summary of the plot, screenshots and videos of gameplay can be found here. The ROM is available here.

This game contains examples of:

  • Alien Non-Interference Clause: What prevents Fox from going crazy using his advanced weaponry.
  • All Animals Are Dogs: Tricky plays fetch, responds to "Heel" and "Stay" commands, and spins around a few times before nodding off when idle.
  • All There in the Manual: Falco's departure from the team is never mentioned in-game until his return during the final boss battle, only in the manual, and the reason for said departure was only explained in the Japan-only tie-in comic Farewell, Beloved Falco. Less notable offenders are the various minor enemies in the game whose names are only mentioned in strategy guides as well as the species of Gradabug, the CloudRunners' chief engineer: according to the Nintendo Power strategy guide, he's a member of a tribe called the BoneHead.
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  • Amazing Technicolor Wildlife: Tricky has some alternate color schemes that are pretty loud.
  • And There Was Much Rejoicing: At the end of the game, the SharpClaws respond with cheers when General Scales dies, and Fox defeats Andross to save Dinosaur Planet.
  • Artificial Stupidity: Because you can't hurt the Red Eyes when you first meet them, they are made extra stupid and will only attack you if they see you in their patrol paths.
  • Bad Boss: At one point, General Scales uses one of his own troops as a shield for blasters.
  • Bag of Sharing: What little you can collect as Krystal (such as a Bafomdad) will be passed onto Fox.
  • Bare Your Midriff: Krystal's wears an incredibly skimpy outfit that doesn't cover her belly.
  • Big Bad: General Scales, before he was thrown aside in favor of Andross.
  • Big Damn Heroes: In the Final Boss fight, Falco saves Fox as he's seconds from being eaten.
  • Big Fancy Castle: CloudRunner Fortress is one of these.
  • Bioweapon Beast: Drakon is a dinosaur mutated into a Draconic Humanoid killing machine by General Scales.
  • Bleak Level: Dragon Rock is a large, open wasteland with relatively few enemies, but still has an eerie, oppressing atmosphere. To a lesser extent, Moon Mountain Pass, which has an eerie, alien atmosphere.
  • Bonus Feature Failure: The Cheat Tokens are used to buy such awe-inspiring rewards as an unmarked sound test and the option to play the game in monochrome.
  • Braving the Blizzard: The blizzard at some areas of the DarkIce Mines is so strong that Fox flat out refuses to step there. You have to recruit a mammoth to carry you through it.
  • Cardboard Prison: At one point in the game Fox gets captured by the SharpClaws and is thrown in a dungeon. To escape all he has to do is push a stone block in the wall out of the way and sneak past the sleeping guard.
  • Chekhov's Gunman: You know that one grumbling ThornTail in ThornTail Hollow who doesn't want to talk to Fox? Yeah, he's Dragon Rock's gatekeeper and he's feeling down because his friends were sent there as prisoners.
  • Covers Always Lie: In no moment in the game do Peppy and Slippy fight alongside Fox against enemies, and Krystal never gets to meet Fox until the final moments.
  • Crystal Prison: After Krystal finally discovers the evil force behind the distress signal, Andross imprisons her within a crystalline prison suspended in the air.
  • Cutscene Boss: General Scales appears, challenges Fox to a fight, and is promptly tossed aside.
  • Cypher Language: Dino language, which only requires substituting one letter for another except for names of people or locations.
  • Decoy Protagonist: Krystal is playable for a brief period at the beginning. She gets captured afterward, and stays that way for the rest of the game.
  • Demoted to Extra: Falco is notably absent for most of the story due to a falling-out with Fox prior to the game, only showing up to rescue and assist Fox during the Final Boss. Krystal and Drakor are also this compared to their roles in the original Dinosaur Planet. The former was the Deuteragonist and the latter the Big Bad, but in this game, the former became a Damsel in Distress and the latter a late-game boss with no voice lines.
  • Deliberately Monochrome: One of the Cheat Token prizes is the ability to view the game through a monochrome filter.
  • Dinosaurs Are Dragons: One of the bosses you face is a dinosaur mutated into a flying, armored dragon, a fair bit of the scenery and Scales' weaponry have draconic motifs, and at least three tribes are capable of breathing fire.
  • Disc-One Final Dungeon: The second visit to Ocean Force Point. The SpellStones are all retrieved by the time that visit ends but the planet still needs the Krazoa Spirits to assemble its satellite parts together again.
  • Distress Call: Krystal reaches Dinosaur Planet by following one.
  • Distressed Damsel: Krystal spends most of the game trapped in a crystal.
  • Dolled-Up Installment: This game was originally going to be Dinosaur Planet, and starred a younger Krystal and a wolf named Sabre. Nintendo noticed some similarities to their Star Fox franchise, and gave Rare the idea to turn their game into a part of that series (possibly to keep Rare, who were being bought out by Microsoft, from porting the game, or to increase sales using the Star Fox brand). Sabre was replaced with Fox and Krystal was given a maturity lift to match.
  • Dummied Out: A lot of things were dummied out both as Dinosaur Planet and during its transition as Star Fox Adventures.
    • Parts of the story were vastly changed, including how Tricky had a twin named Rocky who joined Krystal in the first boss fight before she gets Kyte, how the Queen CloudRunner is killed in her encounter with Scales (that Fox witnesses in Adventures) and Kyte would've taken her place end-game, how Sabre would've been trapped with Galdon with a choice between freedom or the SpellStone before Galdon is killed, many dropped characters (such as Sabre's brother, father, and Randorn), an actual fight with Scales, Andross and the Arwing segments being nowhere in sight, and it being Fox's choice to save Krystal (complete with extra dialogue for her) rather than needing all the Krazoa Spirits to save the planet in addition to the SpellStones (also, Krystal may have been released much earlier).
    • A boss fight for General Scales was also originally planned for the game. However, the impending Microsoft acquisition of Rare forced them to rush development and replace this battle with the cutscene we got in the final product. Unused audio also implies that Falco would help Fox take down Scales.
  • Empty Room Until the Trap: The gas chamber in Cape Claw. Made worse by Fox audibly choking.
  • Exact Words: Scales threatens Garunda Te and Belina Te with genocide against the SnowHorns if they don't allow him to return the SpellStone to DarkIce mines. He kept his word when he spared the race from extinction. However, he never said that he'd let them go free, either, and thus forced them to work at the mines.
  • Expy: Tricky shares the name of a triceratops that appeared in another rare game, Diddy Kong Racing. Both species of dinosaurs are of the same suborder but Tricky is a Centrosaurus, as he only has one horn.
  • Exploding Barrels: The fuel barrels, which detonate upon heavy impact or when they come into contact with open flame.
  • Everything's Better with Dinosaurs: Star Fox isn't a franchise that's well known for its dinosaurs. You would NOT know that from playing this game: this installment is utterly filled with the things. The entire planet the game takes place on is full of talking dinosaurs, and there is no given or implied reason why they have to be dinosaurs at all... they just are.
  • Fantastic Racism: EarthWalkers and CloudRunners don't get along too well. That's why Tricky won't go to their fortress. (Or, more precisely, won't leave the Arwing when you go there; why he boarded when there was an explicit option to stay home is a mystery.)
  • Fantasy Gun Control: General Pepper forbids Fox taking a Blaster or any other kind of advanced weaponry to Dinosaur Planet since he is ostensibly on a peaceful mission.
  • Faux Action Girl: Krystal gets captured very early on and isn't rescued until the very end of the game.
  • Fictionary: The Dino language, which is just simple letter substitutions. See here.
  • Floating Continent: Dinosaur Planet has been broken into continent-sized pieces that are now floating around the exposed core. You have to put them back together like gargantuan puzzle pieces.
  • Funny Animal: Fox and Krystal fit this trope, as do the other Star Fox pilots.
  • Free Sample Plot Coupon: When the EarthWalker tells Krystal about the importance of retrieving the Krazoa Spirits, the Krazoa Shrine that guards the first of them is opened, and is only a few steps away from them.
  • Genre Shift: This game - and this game alone - shifts Star Fox from a space combat focused series to an action RPG in the vein of the 3D Legend of Zelda games. Whenever you travel from one continent to the next, the game briefly becomes a space-based on rails shooter, but the gameplay in that vein is very minimal compared to the franchise's origins.
  • A God Am I: Andross calls himself "the mighty Krazoa God" after he gains the power of all Krazoa Spirits.
  • Go-Karting with Bowser: If Fox returns to the Ice mountain and hops on the Sharpclaw Speeder and races the Sharpclaws again, both of them treat it as a game, despite the fact that the Sharpclaws will presumably beat him to death if Fox fails the first race.
  • Green Hill Zone: ThornTail Hollow.
  • Hailfire Peaks: DarkIce Mines, which has a snowy exterior hiding a lava-filled mine.
  • Hammerspace: All the items Fox carries are almost entirely unseen on his person until he uses them. Even the ones shown to be far bigger than him (just they somehow shrink in size until he uses them, like the cog). Krystal's staff is a subversion because it is visible that the staff can shrink down in size and is seen sticking out of Fox's pack.
  • He Was Right There All Along:
    • General Scales' cloaking device serves this purpose three times: once during the Krazoa Test of Fear and twice in Krazoa Palace.
    • The final boss of the game is hiding behind the big Krazoa statue on the roof of Krazoa Palace.
  • Heroism Won't Pay the Bills: In the eight years since Andross' defeat, Team Star Fox has become extremely strapped for cash, and their weapons and technology have fallen into a state of disrepair. The main reason Fox agrees to go to Dinosaur Planet to help out is because of the paycheck General Pepper offers.
  • Hijacked by Ganon: Andross turns out to be the final boss.
  • Hotter and Sexier: Krystal's mere existence is all it takes for this trope to be in play. According to an interview, Shigeru Miyamoto had long wanted to add sexier elements to the Star Fox series, and Krystal was redesigned from her fairly modest Dinosaur Planet incarnation in a saucier Vampirella-inspired design with this in mind.
  • I Got You Covered: Falco eventually comes around and does this while Fox is fighting the Big Bad.
  • Imperial Stormtrooper Marksmanship Academy: At the CloudRunner Fortress, Fox manages to confront Scales and starts shooting Fire Blasts at him. Despite being about 10 feet away, Fox misses ALL ten shots and Scales flees.
  • Interface Spoiler: Players can quickly spot that you'll eventually come back to the Walled City later, because when there the first time you can clearly see two areas you can't actually get in to.
  • Interspecies Romance: Tricky's mother and father are a Protoceratops and Centrosaurus respectively.
  • Item Get!: Though it's longer and more awkward than many of those in The Legend of Zelda games. Spoofed by VG Cats.
  • It May Help You on Your Quest: Many of the "rewards" you get for heroing may as well have been some random trinket the NPC found lying on the ground, and in several cases that's exactly what it was. They are, of course, all immensely and immediately vital to your progress.
  • Just Eat Him: Galdon eats Fox. It doesn't end well for him.
  • Killed Off for Real: Andross apparently dies in this installment - for good.
  • Kill Enemies to Open: Some barriers look like red vortexes with a skull in the middle and a number of little "spirits" orbiting around them, which indicates how many enemies you need to kill to open them.
  • Lampshade Hanging: During Queen Earthwalker's Infodump, specifically the part where she tells fox that the planet has such a strong magical energy that continually tears the planet apart that it was necessary to create the SpellStones and place them in the Force Point Temples to prevent this, Fox comments on the weirdness of such physics. Finally, when it seems Fox is ready to continue his mission, the queen stops him to give him a key the Sharpclaws dropped earlier, causing an annoyed Fox to quip, "Can I just get on with it?".
  • Lethal Lava Land: Volcano Force Point Temple, and portions of DarkIce Mines.
  • Live Item: And how. Let's see, there were the Bafomdads, the blue and white GrubTubs you feed to Tricky and his mom respectively, the FireFly Lantern, the Krazoa Spirits, Scarabs…
  • Living Currency: You'll find yourself prying up boulders for scarab beetles often, so you can spend them at the shop or for bribes. There's also a game at the shop where the Shopkeeper releases the green scarabs you bet into a cave with an equal number of black beetles and challenges you to capture all the green ones without touching a black one, double or nothing.
  • Lizard Folk: A of the inhabitants resemble this trope to an extent.
  • Love at First Sight: What happens to Fox when he first sees Krystal. And judging by the way she looks into his eyes when he saves her from falling to her death at the end of the game, it's implied the same is true for her.
  • Mad Eye: The FireCrawlers have these.
  • Male Gaze: The camera tends to focus on Krystal in ways that accentuate her mostly exposed body.
  • Meaningless Lives: You're bound to find far more Bafomdads than you will ever need (assuming you somehow need any), and besides that you'll find far more of the little gerbils than you can carry.
  • Mini-Dungeon: As far as the order of exploration of places goes, the game inverts this trope as the main dungeons (the satellite regions of Dinosaur Planet, as well as the Force Point Temples) are always accessed and completed before the mini-dungeons (the Krazoa Shrines). The reason is because, during his quest, Fox alternates between looking for the SpellStones and looking for the Krazoa Spirits; so whenever he finds a SpellStone and puts it where it belongs, his next objective is to find a Krazoa Spirit and take it back to Krazoa Palace, so proceed then to the next SpellStone and repeating the process. This is the reason why the last thing pending before facing the final boss is to retrieve the remaining Krazoa Spirits.
  • Mondegreen: Some players have misheard a particular line from Peppy. Instead of "Oh, Fox! I almost forgot!," some hear "Oh, fucks!" Watch here.
  • Money for Nothing: Aside from a few plot-important items and a Broken Bridge or two, scarabs are pretty meaningless. About the only item for sale that's not easy to come by on its own are FireFlies, but you rarely need those and they're not technically necessary anyway.
  • Ms. Fanservice: Krystal, to To ludicrous degrees. Her outfit is a very skimpy tribal bikini and her theme music is cheesy saxophone. There are a large number of people who know nothing about Star Fox, but are aware of Krystal solely for this reason.
  • Mook Chivalry: SharpClaw soldiers will, regardless of number or strength, engage you one at a time.
  • My Sensors Indicate You Want to Tap That: When Krystal shows up to say thank you to Fox at the end of the game, ROB's sensors indicate that Fox's temperature has suddenly started rising.
  • A Nazi by Any Other Name: The SharpClaw Tribe, right down to the concentration camps for all of Scales' enemies as well as the implied threat of genocide and various war technologies the SharpClaws had that were implied to be extremely advanced for the dinosaur's time. Considering who Scales is being manipulated by, it's not really much of a surprise.
  • Non-Standard Game Over: Quite a few for failing certain missions. While most are simply "oh well" alternate scenes, some of them can be pretty mean to Fox. One of the later ones (namely the result of failing to defend a HighTop from enemy attacks at one point in Dragon Rock) consists of Tricky whimpering and nuzzling up to Fox's lifeless body. The game resets to an earlier point after such cutscenes and does not take away a Bafomdad, however.
  • Noob Cave: The bottom of the ThornTail well serves as this.
  • Nubile Savage: Krystal. Her outfit consists of a metal bikini top, loincloth, assorted jewelry, and tribal tattoos, one of which is placed directly above her butt.note  Generally, it's believed that all Cerinians had a similar dress sense.
  • Oddball in the Series: Is it ever. Even ignoring the total Genre Shift in terms of gameplay to Zelda style, the game's roots as a Dolled-Up Installment shine brightly, as the story and environment is much more mystical and fantastical compared to previous entries, with little of the more war-centered storytelling to be found.
  • Omnicidal Maniac: Andross seems to really have lost it by the time he's revived, seeing how he mentions that he intends to destroy the Lylat System shortly after revealing himself to Fox. Originally, he was simply content with ruling the Lylat System. It's also implied that he's the reason why Krystal is the last Cerinian left.
  • Only in It for the Money: Throughout the game, Fox constantly whines that he's not being paid enough to save the planet. At one point, he has to be talked out of leaving because he doesn't care that the planet hasn't been saved by simply rescuing a prince.
  • Ooh, Me Accent's Slipping: Though he keeps his American accent pretty straight most of the time, Fox has a tendency to lapse into British pronunciations.
  • Palette Swap: By playing fetch with Tricky, you can change his color scheme around. They all look the same, they're just different colors, ranging from the muted to the garish.
  • Palmtree Panic: Cape Claw.
  • Plot Coupon: The SpellStones and Krazoa Spirits are this.
  • Point of No Return: Once you've collected the fifth Krazoa Spirit in the Walled City shrine, going back to the planet will instantly drop you off at the Krazoa Palace and final boss. The game doesn't even give you any warning.
  • Precursors: It's implied that the Krazoa Spirits are these. Considering Clarke's Third Law, and the fact that the game is set in a science fiction universe, it's quite plausible they are. In the original Dinosaur Planet concept, they were.
  • Reality Ensues: Since Fox declined to work for the Cornerian army back in Star Fox 64 and the team is without a steady income, the Great Fox thus lacks the necessary repairs needed to maintain the ship.
  • Record Needle Scratch: This happens when Fox first sees Krystal. The moment he sees her, he starts gawking at her beauty. As his mind slowly comes back, he briefly talks to himself about what an idiot he's being for being so distracted, then he is snapped out of it by Peppy, who reminds him he still has a job to do. When it happens, the Sexophone music playing in the background cuts out with a scratch.
  • Rescue Romance: Fox rescues Krystal. Later games have them as a couple.
  • The Reveal: Andross has been manipulating General Scales and Fox to run around and obtain the Krazoa Spirits in order to revive himself. In addition, it was Andross who trapped Krystal after she released the first Spirit.
  • Ribcage Stomach: Galdon has one. How he manages to puke Fox out twice with that roomy and rigid a stomach is anyone's guess.
  • Scenery Porn: You certainly can't say it's not a pretty game.
  • Schizo Tech: Scales and the rest of the SharpClaw are running around with steel weapons, artillery, and hoverbikes. The CloudRunner fortress is powered by Magitek. The LightFoot tribe seems to thrive on Bamboo Technology. And at least one member of the ThornTail tribe is utterly fascinated by the "metal bird" you fly around in.
  • Seldom-Seen Species: Much of the tribes are Stock Dinosaurs, but the ThornTails are a tribe of Nodosaurus. Tricky appears to be a Centrosaurus.
  • Sexophone: Features when Fox first sees Krystal, and when she goes to the Great Fox at the end of the game.
  • Shout-Out: The moment when Fox is eaten by Galdon heavily resembles the scene when Kay gets eaten by the Bug in the climax of Men in Black. Galdon even resembles the Bug.
  • Slippy-Slidey Ice World: Both the SnowHorn Wastes and portions of DarkIce Mines have slippery ice as an obstacle.
  • Solve the Soup Cans: The puzzles in this game can be very frustrating thanks to this trope.
  • Stuff Blowing Up: If it's not Bomb Spore Plants, it's cannons. If it's not cannons, it's heavy machinery that explodes when they malfunction. If it's not that, it's the bomb barrels. If it's not that, then it's whatever that gets in the way of the aforementioned hazards. Except the dinosaurs.
  • Soundtrack Dissonance: The music that plays when the gas chamber in Cape Claw activates is surprisingly calm and peaceful for the frantic timed block-pushing sequence that it really is.
  • Technicolor Eyes: The side effect of having a Krazoa Spirit inside of you gives you a shade of purple constantly twisting. It's kind of creepy on Fox, who's stuck with a serious expression in-game.
  • Temple of Doom: No less than four: Walled City, Volcano Force Point Temple, Ocean Force Point Temple, and Krazoa Palace. The latter three double up with another level type: Lethal Lava Land, Down the Drain, and Gusty Glade, respectively.
  • Tough Armored Dinosaur: Averted with the ThornTails, a tribe of peaceful and harmless nodosaurs, but played straight with the FireCrawlers, a tribe of angry mutated ankylosaurs fought in Moon Mountain Pass and Dragon Rock who breathe fire and have a ton of health.
  • Translation Convention: Both played straight and averted. During Krystal's prologue, everyone was speaking in the Dino language instead of English, with the subtitles translating what they are saying. In Fox's chapter, any attempt to talk to the dinosaurs will have them speaking their native tongue (the translator Slippy invented was not quite ready yet) until Fox met up with Tricky.
  • T-Rexpy: The SharpClaws are anthropomorphic, human-sized versions of tyranosaurs, although curiously enough General Scales appears to be an Allosaurus. The RedEye tribe, and especially their boss, are more traditional variants.
  • Unexpected Shmup Level: Most of Dragon Rock is a series of these, including the boss.
  • The Unfought: Scales will be whisked away before either of you can really beat down each other.
  • Video Game Cruelty Potential:
  • Villain Decay: General scales becomes this by the end, thanks to him getting shafted by Andross. Andross has this problem too: in all prior games he was a threat to the entire Lylat system by way of having a massive, interplanetary army and navy at his beck and call... here, he's by himself, and gets killed by Fox practically as soon as he appears.
  • We Will Use WikiWords in the Future: The names of the dinosaur races and, by extension, their places of residence, use CamelCase.
  • What Happened to the Mouse?: During Krystal's tutorial stage, she finds a CloudRunner in a cage on Scale's ship and tries to rescue it. She is tossed overboard and goes directly from there to the distress signal. Neither the ship nor the fate of the caged CloudRunner is ever mentioned again. In the original Dinosaur Planet, the CloudRunner's name is Kyte, and she plays a much bigger role in that game, being Krystal's equivalent of Tricky and the princess of the CloudRunners.
  • What the Hell Is That Accent?: For some bizarre reason, Andross suddenly gains a Caribbean accent in this game... or rather, some weird combination of Caribbean and Birmingham accents.
  • Where It All Began: The game ends where it begins: Krazoa Palace.
  • Who Names Their Kid "Dude"?: There is a brief moment of silence as Fox tries to process why the hell the prince is called Tricky.
  • Wolfpack Boss: The second Spellstone, instead of being guarded by a large or powerful creature, is in the hands of a trio of SharpClaw Riders whom Fox must pursue through the large, underground vault of CloudRunner Fortress (General Scales gave it to them so he could escape from Fox). Unlike in the standard chase sequences, Fox must hurry in taking them down, because his vehicle's fuel is finite, so it also qualifies as a Time-Limit Boss.
  • Wizard Needs Food Badly: Tricky becomes this if overused and underfed. He'll outright refuse to do anything if he isn't fed enough GrubTubs and his meter is allowed to drop.
  • You Have Outlived Your Usefulness: When Fox is about to fight General Scales, Andross deems that the latter is no longer useful to his plans. As such, he has Scales give Fox the final Krazoa Spirit.
  • Zero-Effort Boss: General Scales' galleon. It is impossible to die during this fight, no matter how many times you get hit. General Scales himself is this, largely because his boss fight doesn't exist.


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