
Rare Ltd. (formerly Rareware) is a Twycross-based (though they started in Ashby-de-la-Zouch, also in Leicestershire) video game development company founded by Chris and Tim Stamper in 1982. They're famous for their pioneering of sophisticated technology to make video games, the sheer amount of double entendres, the idiosyncratic little mysteries they weave into their games that leave gamers pondering for decades, and their media-shy nature.
While the company attained most of their early fame (as "Ultimate Play the Game") through their games on the 1980s home computers such as ZX Spectrum, Commodore 64 and MSX, they are best known for their work with Nintendo. In 1985, the Stamper brothers figured out how to reverse-engineer an interesting new video game console from Japan known as the Famicom. Nintendo was so impressed that they gave them the budget to produce titles for the system, which they proceeded to do to the tune of around sixty games under the new name "Rare" (having sold the "Ultimate" brand). While this period brought about games like Battletoads, it would be the SNES-era where they'd find the start of their biggest wind of fame and success. Their subsequent experiments with the new technology once again managed to impress Nintendo, with the Japanese company now buying a 25% stake in the company (which would eventually grow to 49%) and giving Rare the option to work with one of their characters. They chose Donkey Kong, a once popular character that had fallen by the wayside in the face of Super Mario Bros.' popularity, believing that they could revitalize the character and make him relevant once more.
Now renamed Rareware, the company released Donkey Kong Country in 1994, which became the best-selling game for the system behind only Super Mario World, and the ape would get additional games throughout the SNES's lifespan. The company would hit their stride come the Nintendo 64, where they became well-known for such games as Perfect Dark, Jet Force Gemini, Diddy Kong Racing, Killer Instinct, Banjo-Kazooie, (and subsequently its sequel Banjo-Tooie), Donkey Kong 64, and Conker's Bad Fur Day.
Early during the Nintendo GameCube's life, however, a big change was on the horizon. While in the midst of producing Star Fox Adventures, Rareware began looking for potential companies to fully buy out the studio, to help offset the rising costs of game development. With Nintendo surprisingly refusing to acquire the studio, the Stamper brothers found themselves being bought by Microsoft, who had recently entered the console video game market and had been courting the developer for some time. The deal closed in late 2002 after Activision failed to make a better offer, and Rareware (now named "Rare" once more) was now a first-party developer for the Xbox. Rare retained ownership over their own characters and properties in the change, while Microsoft granted Rare permission to continue producing games for Nintendo handhelds if they so wished. For their part, Nintendo did actually end up acquiring a Western game developer that same year after all—the American Retro Studios, and would follow that up two decades later with the Canadian Next Level Games.
Under Microsoft, however, Rare would make games that received mixed-to-positive critical reception, with most becoming financial disappointments to varying degrees. Fans would come to feel that the UK-based developer had lost some of the magic it had when under Nintendo, and this sentiment would only become stronger over time, with the departure of Chris and Tim Stamper in 2007 not helping. Following the fan backlash towards and commercial failure of Banjo-Kazooie: Nuts & Bolts, Rare would find themselves tasked with making sports games solely for the Xbox 360's Kinect peripheral. Kinect Sports ended up being the most successful game produced by the developer in years, leading to a similarly successful sequel, but a failed third entry on the Xbox One.
By this point, several key employees had left Rare to form the indie company Playtonic Games and make the kind of games Rare used to be famous for in the N64 era—their first game, Yooka-Laylee, would release in 2017 to mixed-to-positive reviews. In addition, while Rare properties would be utilized at this time, it would be other companies playing with the characters, such as Double Helix Games with Killer Instinct. However, Sea of Thieves, while receiving mixed critical reception, received positive audience reception and was a financial success.
List of games:
- Jetpac
- Lunar Jetman
- Atic Atac
- PSSST
- Tranz Am
- Cookie
- The Sabreman series
- Sabre Wulf
- Underwurlde
- Knight Lore
- Pentagram
- Alien 8
- Nightshade
- Cyberun
- Gunfright
- Martianoids
- Bubbler
- The Staff of Karnath
- Entombed
- Blackwyche
- Dragonskulle
- Outlaws
- Imhotep
- The Amazing Spider-Man (Game Boy Licensed Game)
- Anticipation
- Arch Rivals: A Basket Brawl! (NES version)
- Battletoads
- Battletoads in Battlemaniacs
- Battletoads & Double Dragon: The Ultimate Team
- Battletoads Arcade
- BattleToads (2020)
- Beetlejuice (NES/Game Boy Licensed Game)
- Cabal (NES version)
- Captain Skyhawk
- Cobra Triangle
- Danny Sullivan's Indy Heat (NES version)
- Digger T. Rock: The Legend of the Lost City
- Double Dare (NES Licensed Game)
- F-117 Night Storm
- An NES adaptation of High Speed
- The Hollywood Squares (NES Licensed Game)
- Ivan 'Ironman' Stewart's Super Off Road (NES version)
- Jeopardy! (NES Licensed Game)
- Jeopardy! Junior Edition
- Jeopardy! 25th Anniversary Edition
- John Elway's Quarterback (NES version)
- Marble Madness (NES version)
- Monster Max
- NARC (NES version)
- A Nightmare on Elm Street (NES Licensed Game)
- Pinbot
- RC Pro-Am
- Super R.C. Pro-Am
- R.C. Pro-Am II
- Championship Pro-Am
- Sesame Street: 123 (NES Licensed Game)
- Sesame Street: ABC
- Sesame Street: ABC & 123
- Sid Meier's Pirates! (NES version)
- Silent Service (NES version)
- Slalom
- Snake Rattle 'n' Roll
- Sneaky Snakes
- Solar Jetman: Hunt for the Golden Warpship
- Super Glove Ball
- Taboo: The Sixth Sense
- Time Lord
- Wheel of Fortune (NES Licensed Game)
- Wheel of Fortune: Junior Edition
- Wheel of Fortune: Family Edition
- Who Framed Roger Rabbit (NES Licensed Game)
- Wizards & Warriors
- Ironsword: Wizards & Warriors II
- Wizards & Warriors X: The Fortress of Fear
- Wizards & Warriors III: Kuros: Visions of Power
- WWF WrestleMania (NES Licensed Game)
- WWF WrestleMania Challenge
- WWF Superstars
- World Games (NES version)
- California Games (NES version)
- X The Ball
- Banjo-Kazooie
- Blast Corps
- Conker's Pocket Tales
- Dinosaur Planet (Rare) note
- Donkey Kong Country
- Donkey Kong Country
- Donkey Kong Country 2: Diddy's Kong Quest
- Donkey Kong Country 3: Dixie Kong's Double Trouble!
- Donkey Kong Land
- Donkey Kong Land 2
- Donkey Kong Land III and its Japan-only Game Boy Color port, Donkey Kong GB: Dinky Kong & Dixie Kong
- Diddy Kong Racing
- Donkey Kong 64
- GoldenEye (N64 Licensed Game)
- Jet Force Gemini
- Ken Griffey, Jr.'s Winning Run
- Killer Instinct
- Killer Instinct
- Killer Instinct 2
- Killer Instinct Gold
- Mickey's Racing Adventure (GBC Licensed Game)
- Mickey's Speedway USA (N64/GBC Licensed Game)
- Perfect Dark
- Star Fox Adventures
- Banjo-Kazooie: Grunty's Revenge
- Banjo-Kazooie: Nuts & Bolts
- Banjo-Pilot
- Conker: Live & Reloaded
- Everwild
- Grabbed by the Ghoulies
- It's Mr. Pants
- Jetpac Refuelled
- Kameo: Elements of Power
- Kinect Sports
- Kinect Sports: Season Two
- Kinect Sports Rivals
- Perfect Dark Zero
- Sea of Thieves
- Viva Piņata
- Viva Piñata: Pocket Paradise
- Viva Piñata: Trouble in Paradise
Tropes associated with Rare:
- Author Appeal: Funny Animal, Dem Bones, Cool Cars, Forced Transformation, Pirates, and Sphere Eyes. Female characters are also prone to Hartman Hips, and Animesque.
- British Humour: Well they are a British company, after all. It's particularly visible in their Nintendo 64 platformers, which have a good deal of snark and Black Comedy to go along with the improved storytelling capabilities of The Fifth Generation of Console Video Games.
- Compilation Rerelease: Rare Replay for the Xbox One was a release of thirty titles they were well known for. For licencing reasons, this naturally excluded their Donkey Kong games or GoldenEye (prior to its' Updated Re-release, which owners of the digital version of Rare Replay can download for free).
- Creator Thumbprint: Keys. Enormous keys, bigger and heavier than the characters, the most famous being the infamous ice key from Banjo-Kazooie/Banjo-Tooie. Both Diddy Kong Racing and Donkey Kong 64 feature gigantic gold keys as plot coupons; finding or using a key is always a momentous occasion. Atic Atac was all about finding the four small(ish - they're the same size as a wrench) keys that unlocked the doors to find the ACG Master Key, a gold key that took up your entire inventory.
- Friendly Rivalry: In their golden age the teams within Rare were closed off from each other and according to Chris Seavor in his director's commentary for Conker's Bad Fur Day would constantly be trying to out do one another when working on their projects.
- Funny Animal: Often sporting Heroic Builds (the Battletoads, their take on Donkey Kong, Kremlings, etc.).
- Gotta Catch Them All: The trend started in the Donkey Kong Country series, where progressively more and more items were needed to attain 100% Completion. Later, Banjo-Kazooie, while a great game, had a rather large number of collectibles. Finally, Donkey Kong 64 took things up to eleven with the same amount of collectibles given to all characters.
- Urban Legend of Zelda: The Stop-n-Swop feature in Banjo-Kazooie that would've been used in Tooie, but due to Rareware not anticipating the N64 being unable to transfer data between both games, it was dropped.