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Video Game / Ys: The Oath in Felghana

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Adol, saving the world again for the third time.

Ys: The Oath in Felghana is a Video Game Remake of the third game of the Ys franchise by Falcom, Ys III: Wanderers from Ys, released on the PC in 2005, then ported to the PlayStation Portable in 2010 by publisher XSEED Games, with a worldwide release on the Steam platform available in 2012.

Set three years after their adventures in Esteria during Ys: Ancient Ys Vanished ~ Omen and the titular Ys in Ys II: Ancient Ys Vanished – The Final Chapter, series protagonist Adol Christin continues in search of adventure with his traveling companion Dogi on the continent of Euresia. When they come across a gypsy caravan, Dogi decides to have his fortune told, only for the fortune teller to give an ominous vision regarding Dogi's homeland of Felghana, warning them to stay away from there. Being the adventurers they are, the duo decides to pay a visit to Dogi's hometown of "Redmont", ruled by the greedy Count McGuire. Upon arriving, they save Dogi's Childhood Friend, Elena Stoddart, from monsters and soon learn of McGuire's mistreatment of the citizens and a plan to revive an ancient evil.


While the original Ys III was a side-scrolling Platform Game akin to Zelda II: The Adventure of Link, the remake replaces it with the 3D Action RPG game-play seen in Ys VI: The Ark of Napishtim, while expanding the original story and dungeons.

Ys: The Oath in Felghana show examples of:

  • Adaptation Dye-Job: In Ys III, Elena and Chester had bright blond hair and blue eyes with maybe a hint of purple in the art. In the remake, they're now flaxen-haired, notably fairer in complexion than any other Redmont residents, with prominent violet eyes, which are also unique to them. This might be a bit of Foreshadowing on the artists' part to hint at the fact they're originally from Genos Island.
  • Adaptation Expansion: The remake gives more screentime to certain characters, like Dularn and Garland, and also Rewrites certain plot points, as this article shows.
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  • Aerith and Bob: Characters other than the antagonists (aside from Count McGuire since it's a real surname) tend to have normal names such as the sibling duo of Elena and Chester, Mayor Edgar, and a miner named Bob.
  • Alien Blood: Dularn's blood is revealed to be dark blue when you defeat her.
  • All Your Base Are Belong to Us: During the climax of the game in the remake, the town of Redmont is invaded by an army of undead.
  • Amplifier Artifact: Adol can find three types of jewels (Emerald, Ruby and Topaz) to boost the bracelets' magic.
  • Anti-Frustration Features:
    • The Wing Talisman, which teleports players to any visited Save Point in Oath, negates any sort of forced Backtracking, which the original Ys III didn't have.
    • The PC version includes a "Quick Save" option on any area with really tricky platforming. Using it will create a recovery point, and activating the quick save will teleport Adol right back to the quick save spot. This is quite useful for not having to climb all the way back up after one missed fall.
  • Aristocrats Are Evil: Count McGuire; subverted, as he does care about his family and is merely an Unwitting Pawn to Garland.
  • Ascended Extra: Dularn and Garland; in Ys III, neither were considered as characters (for instance, Dularn got only one line of dialogue, though that depends on the version of Ys III). In Oath, both have vastly expanded roles, specifically as Sister Nell/Dularn and Bishop Nikolas Garland. Nell's both a presence in Redmont, but also stalks Adol as "Dularn" throughout the game, while Garland does a great job fooling everyone before showing his true colors.
  • Big Bad: Galbalan, an Eldritch Abomination sealed off by Genos, who corrupted Garland, which in turn manipulated Chester Goddart and McGuire into reviving it.
  • Big Bad Wannabe: Count McGuire, who is introduced as the primary threat of the plot, but is revealed to be a Non-Action Guy who Ain't Too Proud to Beg and later pulls a Heel–Face Turn.
  • Big Good: Genos, the legendary warrior who defeated and sealed Galbalan years before the events of the game. He also tells Adol where to find the missing statues and gives him with the Double Jump and "Double-Boost" abilities.
  • The Blacksmith: Adonis, though he's apparently pretty picky about who gets his attention. Visiting him allows Adol to spend Raval Ore to increase the effectiveness of his weapons and armor.
  • Bloodless Carnage: Like Ys VI: The Ark of Napishtim, the PlayStation Portable port removes all instances of blood (except in character portraits) because of the ratings. The PC version has the blood, though.
  • Boss Rush: "Time Attack Mode" can be unlocked in The Oath in Felghana once the game is beaten.
  • Christianity is Catholic: Felghana's monotheistic religion is centered around a benevolent deity referred to as "God" rather than a Crystal Dragon Jesus, which seems very much like the Real Life equivalent of Catholicism, since it features priests, nuns, bishops, etc.
  • Clockworks Area: The Clock Tower of Valestein Castle in the remake is filled with rotating gears. Adol has to do some rather tricky platforming across the turning gears to reach the top.
  • The Computer Is a Cheating Bastard: Unlike Adol, the monsters of Valestein Castle are unaffected by the Booby Traps in the environment (except falling to the floor below).
  • Disc-One Final Dungeon: Valestein Castle - Adol invades the castle to recover the stolen statues and save the hostages. After he confronts Chester and McGuire, Bishop Nikolas reveals himself to be manipulating them, taking Elena hostage and fleeing to Genos Island.
  • Doomed Hometown: Years before Ys III, Genos Island, hometown of Elena and Chester, was completely devastated by a unknown cause, rumored to have been a plague. Turns out it was attacked by Dularn and an undead army, on the Count's orders.
  • Dismantled MacGuffin: The four statues necessary to revive Galbalan.
  • Double Jump: One of the special skills Adol learns at Tigray Quarry, which is necessary to access the Elderm Mountains.
  • Escort Mission: Two Sidequests in the remake feature this - one involving the Count's Kristoff, the other with Elena.
  • Evil All Along: Sister Nell and Bishop Nikolas are actually Dularn and Garland, respectively. They engaged in a Scam Religion to spy on the town of Redmont.
  • Evil Is Not a Toy: Galbalan does not like people who seek to use its power for their own gain. Its only averted because Garland is killed by Adol before Galbalan can do so.
  • Evil Sorceror: Dularn, a hooded assassin who antagonizes Adol for a good portion of The Oath in Felghana. Bishop Nikolas also qualifies following The Reveal.
  • First Town: Redmont, which is also the only town in the game. It still has the typical elements of a First Town, though; a blacksmith, an item shop, and generally friendly villagers of all shapes and sizes.
  • Flesh-Eating Zombie: Most of the residents of Valestein Castle turn into zombies due to a spell Chester uses in the castle to exact his Revenge on Count McGuire, all caused by supernatural means.
  • For Doom the Bell Tolls: The bells can be heard at the Clock Tower, symbolizing the revival of Galbalan is near.
  • Gameplay and Story Segregation: Despite the fact that it would make far more sense for ore to be more common in the actively worked section of the mine rather than the played out and closed up section, the opposite is in fact true, due to the fact that the former is the first dungeon while the latter is the third.
  • Girl of the Week: Elena; like most of the other young ladies that Adol encounters, she falls head over heels in love with him, and he leaves her behind by the end of the story.
  • Good Shepherd: Father Jean Pierre, Sister Nell and Bishop Nikolas, though only the former plays it straight.
  • Haunted Castle: Valestein Castle becomes this after Chester unleashes the curse of the four statues, turning all the guards and servants into zombies.
  • The Heavy: Bishop Nikolas, who is indirectly responsible for the massacre on Genos Island and fostered Chester's hatred for McGuire. Nikolas also teaches Chester how to use the power of the statues against the Count.
  • Hermit Guru: Berhardt, Dogi's mentor, who lives alone in the Elderm Mountains.
  • Internal Reformist: After Galbalan is defeated, the count's wife, Elizabetha, vows to get her husband to atone for the crimes he committed.
  • Morality Pet: Elena to Chester; as brother and sister, Chester joined Count McGuire to help Elena back home, though he's been gone for some time. Chester actually wants Revenge for destroying their hometown and manages to Kick the Morality Pet by ignoring her pleas for him to turn his back on evil, but he does come around when he realizes how much vengeance has consumed him.
  • NPC Roadblock: Andre, the gate-keeper of Valestein Castle, won't let you pass until the plot says you can.