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One morning, Izuku Midoriya woke up to find a floating box reporting that his accidental injuries from the previous day had healed. After struggling through a day full of similar pop-ups, Izuku rushes home to exam this new ability. As a result he does not meet All Might and Sludge...

My Hero Playthrough is a Fanfic by Xavon Wrentaile, combining My Hero Academia and The Gamer with a sprinkling of characters and ideas from other franchises for good measure.

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My Hero Playthrough provides examples of:

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    Tropes A-H 
  • Accidental Pervert:
  • Adaptation Name Change: "Pony" is simply a nickname here rather than Tsunatori's given name. Before she can say her real name, a plane flying overheard obscures what she says.
  • Adaptational Early Appearance:
    • Izuku meets Tsuyu 10 months before the UA entrance exam due to picking the same place as her to train. They become friends and training buddies, and after a while, Inko starts babysitting Tsuyu's siblings so they can get more time to train.
    • The entire Class 1-B joins 1-A in the first 2-vs-2 Hero Fundamentals training exercise rather than appearing at the Sports Festival.
  • Adaptational Heroism: Cassandra's father David Cain, while still an assassin, is stated to be a Vigilante rather than a straight-up villain. Not only that, but he is the one who suggested that Cass try out for UA, after she proved she wasn't really cut out for his particular brand of "heroism".
  • Adaptational Modesty: Momo wears a Zipperiffic heavy leather jacket and pants combo along with a motorcycle helmet rather than the Absolute Cleavage baring outfit she did in canon. In order to use her Quirk, she simply unzips as much skin surface as she needs to create a given item, and then she just zips close.
  • Adaptational Super Power Change:
    • Izuku has the power of The Gamer instead of the next wielder of One for All.
    • Mikoto and Ami have roughly the same powers as their canon selves, however they are emitter type Quirks, instead of ESP or magic, respectively.
    • Cassandra has her canon body reading, but here it is part of her Quirk rather than from Training from Hell. She can also detect movement like a radar at short range.
    • Whereas Mordred was a Heroic Spirit armed with the legendary sword Clarent, "Mo-Chan" is capable of manipulating three swords simultaneously and storing them in a sort of hammerspace.
    • Pony's Horn Cannon is slightly different. Canonically, she could control at least four of them at once and had no limit to how many she could fire. Here, she can only fire ten at once, and can only control the three most recently fired. In addition, whereas she had two horns on her head resembling gazelle horns, here she has a single horn on her forehead, bringing to mind a unicorn.
  • Adaptational Wimp: Izuku's version of The Gamer is a lot less broken that in canon, especially so compared to other crossovers.
  • Adapted Out:
    • Katsuki Bakugo. Because Midoriya doesn't get attacked by the Slime Villain and meet All Might, he's able to escape All Might's pursuit and take Bakugo as his host. Bakugo shortly after suffocates on him, and what's left of him is torched by Endeavor trying to stop the Slime Villain.
    • Rikido Sato and Minoru Mineta don't make it into UA. Word of God is that Sato just barely missed the cut and decided to take it as a sign to go to cooking school instead, intending to take over the family bakery. Mineta on the other hand got caught trying to sneak into the girl's locker room after the practical exam, and was "escorted" out the door. Finding this behavior to be inappropriate for a hero, the teachers then double checked and found he cheated on the written exam, and failed the practical. They decided to wash their hands of him and reported him to the police.invoked
    • Downplayed with Shihai Kuroiro. Rather than be in 1-B, he only barely missed out from the Hero Course, instead ended up in the General Course, something he is NOT happy about.
    • Denki Kaminari flat out doesn't exist, with Mikoto Misaka as his "replacement". Word of God is that there is an in series reason for this that has yet to be elaborated on.invoked
  • Age Lift:
    • Cassandra Cain is typically portrayed as a young adult, whereas here she is a freshman at U.A., putting around roughly 15.
    • Mikoto is middle school sophomore in her home series, but a U.A. freshman here, making her two years older.
  • Anti-Magic: Aizawa's Quirk prevents people within his eyesight from activating theirs. It however doesn't work on Irregulars like Izuku, which raises concerns amidst the staff initially.
  • Augmented Reality: How The Gamer manifests itself. Izuku can toggle the user interface into a Heads-Up Display mode, but he finds seeing his HP bar at the corner of his vision at all times to be kinda morbid.
  • Awesomeness by Analysis: Izuku was already very good at thinking on his feet and coming up with clever plans in canon, but with the Gamer's Mind stabilizing he can do so without his emotions clouding his judgement.
  • Back-to-Back Badasses: Cassandra and Mo-chan do this during the UA Entrance Exam, after Izuku inspires Cassandra to be more humble and heroic, and reminds her of her limits (not that she would say that).
  • Badass Longcoat: Kyoka's new hero costume includes a black leather duster with built-in armored speakers.
  • Bag of Holding: Izuku's version of The Gamer also comes with an "Inventory" screen where he can store things in hammerspace, but his is an Inventory Management Puzzle. On the bright side, his Inventory space can get upgraded, items forming a whole such as all of his notebooks sharing a single grid space, and food stored in there won't spoil because it doesn't technically exist in real space for that to happen. At his mother's insistence, Izuku always carries a fully stocked first aid kit in there.
  • Batman Gambit:
    • Kirishima and Yanagi trick Shishida into becoming enraged enough for them to pull off a case of Deadly Dodging by making him punch the bomb, breaking it and causing the hero team to lose.
    • Momo and Kamakiri make dozens of boxes and glue them throughout the building they're hiding in, making the hero team carefully maneuver around them to avoid a repeat of Shishida's and Mina's loss. The path between the boxes also funnels them up to Momo who promptly surrenders, forcing the pair to search each box.
  • Bedmate Reveal: After Izuku exhausted himself saving Tsuyu's life in chapter 7, he passed out next once she was safe. Later that afternoon, wakes up to find a very much awake Tsuyu in his arms waiting for an explanation.
  • Boarding School of Horrors:
    • Izuku's father considered sending him to a boarding school for Quirkless children in order to spare him the Super Supremacist bullying, but his mother got a real bad feeling from the place and shot down the idea. An aside mentions that years later, the school was shut down and most of its faculty arrested and sent to prison, with the implication that it was conducting illegal human experimentation using the Quirkless students as guinea pigs.
    • Played with Tokiwadai Middle School. While there doesn't appear to be anything wrong with the prestigious all-girls' school in itself, and their reputation for producing powerful Quirk users is genuinely well-deserved, their alumnae have a suspicious tendency to either become famous heroines, or marry very young and soon after disappear from the public eye. The implication is that a Tokiwadai diploma basically brands a girl as prime breeding stock for Quirk Marriages, and that they're sought after for this very reason when they're older. However, there's no evidence suggesting Tokiwadai is doing this deliberately.
  • Boring, but Practical:
    • Izuku's one innate Talent is "Studious", which improves the rate his Wit and Intuition attributes increase, and hastens the development of Skills related to them. While not impressive on its own, the overall effect in the long run is significant and allows him to spend his Attribute and Skill Points on something else.
    • He later buys the "Free Runner" Talent, which is what "Studious" is but for Agility and Quickness. This one does have a more direct effect in helping him build up speed and reflexes for the UA entrance exam.
  • The Call Knows Where You Live: Sometimes "Mandatory Quest" alerts pop up that railroad Izuku into something related to his dreams to become a hero. While they're stuff he would want to do on his own anyway, and completing them comes with amazing rewards, the penalties for failure are severe, and the Quest content can be a Wham Line all of its own. Even worse as while the omake is Non-Canon, by Word of God the nature of Mandatory Quests in Best Route Part II is canon, and said nature had it so that reality itself contorts to make sure Izuku can't find a loophole in the Mandatory Quest.note invoked
  • Changing Clothes Is a Free Action: Justified. The Equip function of The Gamer's Inventory screen allows Izuku to change outfits as easily as changing a Player Character's equipment.
  • Combat Clairvoyance: Half of Cassandra Cain's Hybrid Quirk allows her to perceive any movement within a certain radius around her — light conditions, field of view, and obstacles be damned. She can sense attacks coming from her blind spots and not even Hagakure can sneak on her. Her perception is so precise that she can read lips even when the targets are behind closed doors.
  • Combat Pragmatist: During the Heroes vs Villains exercise, Izuku manages to get the capture tape around one of Tsuyu's wrists but is running out of time to deal with the bomb. Rather than continue fighting until he can bind her other wrist, he tapes her arm to a steel pillar because he realized she isn't strong enough to break the metal and is disqualified if she breaks the tape.
  • Cutting the Knot: During a training exercise in Hero Fundamentals class based on a game of tag, the rules were 1) a "Gazelle" only gets tagged out if a "Lion" (pursuer) touches them anywhere with their hands, and 2) stepping out of bounds disqualifies either party. When it was Mina and Izuku's turn as a Lion and a Gazelle, respectively, he simply maneuvered around her, grabbed her by the back of her PE uniform, and dragged her to outside the designated area. All Might had to disqualify Ashido despite Midoriya ignoring the point of the exercise, because he didn't actually break the rules and his argument about taking out a Villain when it's safer and simpler that running away is entirely valid. All Might did warn that they're going to close that loophole for subsequent exercises, though.
  • Dating Catwoman: Discussed among All Might's fans as a possible explanation among all the In-Universe Epileptic Trees about why he went to college in America rather than staying in Japan. The trope itself is named by Izuku, but due to Cassandra's presence meaning 'Batman is not fictional here, it's called "Dating Black Cat" after the eponymous character in Spider-Man''.
  • Deadly Dodging: During the Heroes vs Villains exercise, Kirishima fights Shishida until the latter becomes enraged enough for Yanagi to swoop in and make him punch the bomb, breaking it and costing Shishida's team the match.
  • Death by Adaptation: Bakugou and the Sludge villain both die off-screen in the first chapter. Without Izuku there to buy time and inspire All Might, Katsuki ends up suffocated and partially digested. Endeavour ends up defeating Sludge, and kills the Villain in the process.
  • Death by Irony: In a non-canonical What If? omake, Izuku kills Shigaraki in a way that (likely intentionally) resembles how people have died at the latter's hands: by breaking down his head and torso into particles.
  • Developers' Foresight:
    • If there's a large enough level gap between party members, the experience earned is capped to keep them from power leveling. Izuku only grows three levels after defeating five enemies in the 80s because one of his party members is level 83.
    • In a follow-up to the "Best Route" omake, Tsuyu tries to take Izuku's virginity so he can't fail the questnote , only for them to constantly be interrupted in increasingly improbable ways.
  • Disappeared Dad: Midoriya Hisashi, like canon. Unlike canon, he is not working overseas to support his family (though he does do that), he is doing it to avoid them. After returning once and seeing Inko, he requested they legally separate. Inko is less than happy about it, and after she gets her groove back, divorces him (with Izuku's approval).
  • Discontinuity Nod: All Might comments that the first Hero Fundamentals class was supposed to be a Heroes-vs.-Villains simulation exercise in an urban environment, however those training areas not already in use are all still being repaired after the entrance exam practicals. He gives both Mikoto and Ami a look as he says the last bit.
  • Early-Bird Cameo: Ami Mizuno appears at Bakugou's funeral in chapter 2 and Izuku sees her at a bookstore in chapter 3, and her name and class rank are mentioned in chapters 5 and 6. She officially meets Izuku in chapter 8.
  • Eating the Eye Candy: Izuku finds himself uncomfortably on the receiving end of this from six of the 1-A girls at once. Soon revealed to be a Subversion though, as the thing they were lusting after was the secret behind his and his friends' fast improvement at combat, but Izuku still felt "like a cow about to be dropped into a pool of ravenous piranhas."
    And as soon as I entered, they all turned to stare at me, their pupils practically flashing [the kanji for "meat"].
    Even Hagakure, whose eyes I couldn't see.
  • Entertainingly Wrong:
    • After Aizawa brings up that he couldn't shut down Izuku's "Quirk", the other teachers suggest that either Izuku wasn't using it at the time, was using it at such a low level as to not be tripped up by it's absence, or that Izuku's Quirk is just naturally immune to Aizawa's. Present Mic even brings up that either of them are far more likely than something like All For One giving away a Quirk that'd make him immune to Aizawa's. Except for Toshinori, who has to play dumb so as not to expose the existence of "irregulars," AKA people who have powers without Quirks, as a) they value their privacy, and b) they have the power and ability to enforce that, and c) he's a nice guy who's trying to keep it a secret.
    • The girls in 1-A initially come to the conclusion Izuku, Tsuyu, and Cassandra have improved so much in a few days because Izuku's using his tactile telekinesis to give "empowering massages"
  • Exact Words: When Izuku speaks, he has a "power", not a "Quirk".
  • Fake Boobs: Mina notes that Ami seems considerably bustier in her hero outfit than in her underwear. Ami reveals she's got a layer of water underneath her costume to act as armor and backup fuel for her hydrokinetic powers, though it wasn't her choice for there to be more water in her chest than elsewhere.
  • First-Episode Spoiler: Izuku gets The Gamer and he doesn't meet Toshinori. As a result of both changes, Bakugou isn't rescued in time and dies in the Sludge Villain Incident.
  • First Kiss: Izuku is very thankful that he had his first kiss before the UA entrance exam. Otherwise he would have to come up with an argument to somehow make Recovery Girl kissing him to heal him up not count.
  • For Want of a Nail:
    • After recognizing his new power, Izuku rushes home to experiment. As a result, he is not there to slow down Sludge or inspire All Might and Bakugou dies.
    • Izuku and Tsuyu's Hero Costumes are different from canon thanks to Inko offering more input into their designs. Later on, Momo and Kyoka too, due to Inko getting into the costume-making business.
  • Formerly Fit: At his peak, All Might's true form was only a few kilograms smaller than his "Muscle form".
  • Friendship-Straining Competition: Defied. Izuku and Tsuyu are randomly set against each other in the first Heroes vs. Villains simulation training, but they don't let their friendship get in the way of the exercise other than as a source of intel on the other. If anything, it's something of an Inversion given that Tsuyu seemed a bit disappointed that Izuku opted against "finishing her off" once captured for the sake of efficiency.
  • Gender-Equal Ensemble: Class 1-A now consists of 10 girls and 10 boys, unlike canon where the boys outnumber the girls more than twice over.
  • Glad-to-Be-Alive Sex: Defied. Tsuyu attempts to initiate this when she and Izuku both nearly die and save each other, though he is Above the Influence and says to hold off.
  • Going Commando: An accidental example. When Izuku tried to equip Tsuyu with her workout outfit via The Gamer's user interface for the first time, things didn't go exactly to plan. Unlike when he uses Equip on himself, the action instantly swapped all of Tsuyu's current clothes with the set stored in his Inventory. Given that the latter didn't include undergarments, this left an unusually sheepish Tsuyu rather uncomfortable and asked him to switch them back. Izuku didn't get it at first, but when he realized what just happened, not even his Gamer's Mind could keep him from going red as an apple.
  • Grid Inventory: Izuku has one as part of his Gamer power. Initially, it is a two-by-five grid, though small and similar items stack. Later he gets an additional row (three-by-five) as a quest reward.
  • Gut Feeling: When Izuku begun to suffer serious discrimination at school for being Quirkless, his father proposed to send him to a Boarding School that exclusively catered to kids like him. Her mother got a real bad feeling about the place and refused to enroll him there, but couldn't provide a better argument than she didn't believe a school filled with bullied kids would lack some of them who would take it out on the rest and complete the Vicious Cycle – a decision that made their already strained marriage worse. The Framing Device set in the far future says that Inko not only had it right about the kids, but also the entire place was in fact a Boarding School of Horrors.
  • Harem Genre:
    • The author has confirmed that the story is apart of the genre, and that Izuku's harem has three definitive members, and another eight potential members depending on how the story goes.
    • Parodied in the "Best" Route non-canonical omake.
  • Hates Being Nicknamed: Played with. Cassandra Cain doesn't really mind being called by her first name or even Cass, just never something like Cassie.
  • Healing Magic Is the Hardest: Both subverted and played straight with Izuku's healing Skills. "Ki Healing" stimulates the target's cells to heal themselves in a manner similar to Recovery Girl's Quirk. However, the more comprehensive "Psychic Healing" needs actual medical knowledge that Izuku doesn't have in order to be used properly.
  • Heart Is an Awesome Power:
    • "Efficient Sleeper" is a Talent that allows a person to get as much rest in 5 hours as they would get from a 8-hour night of sleep. It may not sound like much, compared to stuff like Ki Manipulation and Mind over Matter powers, but for Tsuyu who has school, training, and her younger siblings to worry about, three extra hours a day just for herself without any drawbacks is truly a godsend. It also reduces the time needed for The Gamer's Trauma Inn effect to activate.
    • Inko's "Gravity Pull I" and "Gravity Pull II" allow her to pull small objects towards herself. In Reflective Dungeons, she uses it to disarm enemies and make projectiles veer off target.
  • Hoist by His Own Petard:
    • The Reflective Dungeon Mook "Rocket Wrist" was more vulnerable to his own missiles than melee, so Izuku's party sent a few ones back to him to reduce his HP more efficiently.
    • Kaibara cuts Sero's tape with his Quirk but the remaining portion latches onto his still spinning arm. Within seconds, he's completely covered in tape.
  • Home Base: Izuku, Inko, and Tsuyu turn the first Dungeon they clear – a very nice UA-brand mechanical pencil given to Izuku as a birthday present – into one of these. The kids continue to use it to train physically, and they all load it up with furniture and other amenities. Izuku even calls it "The Pencil of Solitude". It has the added advantage that he can carry it around, and when he enters it, anyone currently in his party is pulled in as well.
    Tropes I-Z 
  • Insistent Terminology: Modura insists everyone calls her "Mo-chan".
  • Instant Expert: The Gamer can turn Izuku into this if he's willing to burn through his increasingly valuable Skill Points to do it. One time he panicked when an irate girl (Cassandra) ranted at him via sign language and he immediately dumped points on his ASL and JSL Skills in order to converse with her and hopefully calm her down... only to find out seconds later that she can hear him just fine. Not really wasted points in his opinion, however, as that they both ended up as classmates.
  • Interface Spoiler: A curious example where the interface in question is an In-Universe one. In the "'Best' route" non-canonical What If? omake, the description of the "Grand Harem Route" Mandatory Quest (really) includes the names Tohsaka Rin and "Penryu" Saber, which has interesting implications considering that "Penryu Modura" aka Mordred Pendragon has been adapted as a first year UA student.
  • Intimate Healing: A PG example. The Trauma Inn effect that completely heals Izuku's wounds and replenishes his stamina overnight can propagate to a Party Member if they sleep in close proximity to him. How close they have to be to trigger the effect has yet to be established. Sleeping under the same roof is shown to insufficient, given that Inko never noticed anything despite being a party member for months. However accidentally spooning with Tsuyu (long story) is confirmed to do the trick.
  • Inventory Management Puzzle: The Gamer's Inventory works like this, meaning that Izuku has to be mindful of the arrangement, and storage limitation forces him to plan ahead. Despite these issues, having a Hammerspace at his disposal is very much worth the hassle.
  • Irony: After "seeing" her with his Clairvoyance, Izuku states that Toru Hagakure is the most gorgeous woman he has ever met, even compared to the other good-looking girls in Class 1-A and even most professional models. Sadly enough, Izuku is the only one who can even appreciate it due to her always-on Invisibility Quirk.
  • I Want Grandkids: Izuku narrates "For a moment, I could have sworn I saw the kanji 孫 in [his mother Inko's] eyes," after he tells her Tsuyu wants the two of them to practice swimming. Alone. In the forest. 孫 means grandchildren.
  • Ki Manipulation: The third talent Izuku buys. It is a package deal with Energy Ball, Sensing, Healing Factor, and Self-Enhancement. The second level upgrades Healing Factor to Healing Hands and splits Energy Ball into blunt and sharp versions.
  • Let's Wait a While: Done by Izuku when Tsuyu tries to seduce him after paired near-death incidents. He gives her a list of reasons why they shouldn't, but also a timetable to discuss it again. She agrees.
  • Limit Break: Lampshaded by Izuku who compares his power to a water tank where he can open the spigot slightly or all the way. When Aizawa asks if what he did against the Zero Pointer counts as opening it all the way, Izuku replies that it's more like breaking the spigot off with a sledgehammer: all the water is used quickly but the tank is still broken.
  • Living Lie Detector: Cassandra's Quirk allows her to precisely monitor a person's physiological indicators much like a polygraph would, if not better thanks to increased precision and sheer practice interacting with people. This was particularly relevant when Izuku revealed The Gamer to All Might. While Cassandra couldn't be sure that everything her classmate was telling the teacher was a factual truth, she was dead certain that Izuku honestly believed every word he said to All Might.
  • Locked Out of the Loop: Defied by Izuku, who comes clean to his mother about The Gamer as soon as he's sure he isn't just imagining stuff. They both agree to keep it a secret and set about thinking up a way to fake his power as a Quirk.
  • Lonely Funeral: Played With. While plenty adults attended to Katsuki's funeral, only two kids his age showed up despite the fact Aldera Junior High officially suspended classes so the students could go to the service. Those two were, of course, Izuku, and a girl that was later revealed to be Ami Mizuno. It's currently unknown why the latter did it, given that she and Bakugou apparently never became acquaintances.
  • Long List: The list of possible Love Interests for Izuku according to the aptly named "Grand Harem Route" Mandatory Quest in the non-canonical "'Best' Route" omake is staggering. It includes all 13 canonical female UA students in classes 1-A and 1-B, five non-canonical ones (Ami, Mikoto, Cassandra, Mo-chan, and whoever Class 1-B's new crossover character is), and "Shoko" Todoroki), plus Gadgeteer Geniuses Hatsume Mei and Melissa Shield, Hado Nejire (of the UA "Big Three"), Toga Himiko, Utsushimi Camie, Kayama Nemuri (Midnight), Takeyama Yu (Mt. Lady), Tatsuma Ryuko (Dragoon Hero "Ryukyu"), Shiretoko Tomoko and Sosaki Shino (Ragdoll and Mandalay, respectively, from the "Wild, Wild Pussycats" Hero Team, with the notable absence of Tsuchikawa "Pixie-Bob" Ryuko), and Unexpected Characters Tohsaka Rin and "Penryu" Saber — to a grand total of 31. It also states they aren't the only ones, though the "rewards" stop at 25.
  • Luck-Based Mission: Invoked as part of the first join training exercise in UA Hero Course, based on how frequently Pro Heroes have to team up with others that they barely know, if at all, in an emergency. The simulation consists in a pair of students playing as the heroes try to stop another playing the villains, while making sure each pair is composed by one student from Class 1-A and another from 1-B to prevent previous knowledge of the other's Quirk and skills from being a factor, while encouraging each to communicate and plan against their classmates in the opposite team.
  • Luck Stat: The Gamer quantifies Izuku's luck (or rather, his lack of it) as a number. He isn't quite sure what effect, if any, it has in his life or what the number actually means, but given that no normal activity seems to have any effect on it unlike with other Attributes, he decides to spend one Attribute Point on Luck per each Level Up, just in case.
  • Masquerade: The world of My Hero Academia is a Broken Masquerade instead. Or so it seems. Thanks to his long career as a Pro Hero making him privy to a lot of well-guarded secrets, All Might knows that a very, very small percentage of the population has powers different from Quirks. They're called "Irregulars" by the handful of people that know about them, and are extremely secretive, often born before the emergence of Quirks and keeping themselves alive by unknown means. They also don't get involved in worldly affairs and are fiercely protective of that neutrality — as in the last known person that tried to exploit them was quickly and quietly taken care of. For all these reasons, All Might was extremely surprised when one of them approached him, told him about his power, offered to help him with it, and was evidently only a 15 year old kid. The Irregular in question is of course Izuku Midoriya.
  • Massive Multiplayer Crossover:
    • Izuku's dungeon power is based on the Item World and Chara Worlds from Disgaea.
    • Ami Mizuno is one of Izuku's classmate at Aldera Middle School, and takes the UA entrance exam on Izuku's suggestion.
    • Mikoto Misaka is in Tsuyu's group for the entrance exam's practical, and another Class 1-A member. She also attended Tokiwadai, in this universe a heroine preparatory middle school.
    • Cassandra Cain and Izuku meet during the practical exam. She also becomes a member of Class 1-A.
    • Mordred Pendragon, here having her name adapted as Penryu Modura, is mentioned in the practicals as well and interacts with Cassandra. She becomes the fourth and final Class 1-A substitution.
    • Hikari Shimooka has taken Kuroiro's place in Class 1-B.
  • Minor Living Alone: Tsuyu's parents both work overseas and are rarely home more than one week each month, leaving her as the primary caregiver for her younger siblings.
  • Money Spider:
    • Reflective Dungeons follow the game convention that enemies drop money upon defeat. Played with, in that non-humanoid enemies like wolves drop money, but noticeably less.
    • Also a Discussed Trope. Izuku's Party wondered about several pieces of Fridge Logic involved in this trope, such as "is the money a forgery?" and "if not, where does it come from?" Based on the dates stamped on the cash – often old but still-valid bills and coins in any odd combination, rather than the most efficient – they arrived to the hypothesis that Reflective Dungeons simply bring back money that was physically lost or destroyed in the real world. To verify the authenticity of their Dungeon-obtained money, Inko put a relatively large sum of it in a paper bag and handed it over to the police, claiming she found it in the trash. Two weeks later, the police returned it to them (after deducting for taxes, of course), which they took as a strong indication that the bills were neither forgeries nor traceable to a real source.
    • Grinding for money in a Reflective Dungeon is also very, very profitable. Especially when Boss Battles are cleared. For reference, one time on a good Dungeon run, a level-6 party with two combatants made almost one-and-a-half million yen (around 13,400 USD) in just under 4 hours. In fact, one of the reasons why Inko took the risk of filing for divorce and looking for a job she could actually enjoy doing, was because Izuku agreed to support them this way, just in case it took her too long to become financially self-reliant.
  • Multinational Team: Class 1-A, unlike canon, now including Cassandra Cain (half-American, half-Chinese) and Modura Penryu (British descent) on its roster.
  • Mundane Utility: Mikoto closes a door with her powers, just so Izuku wouldn't run away from their "study group".
  • Mutually Exclusive Magic: Ki and Psionics are this. Using them together provides an amazing boost of power, but dangerous feedback. As in, "just moving around causes extreme damage" feedback.
  • Mythology Gag:
  • Name Order Confusion: The Gamer shows people's names with the given name first, whereas Japan uses the family name first convention. This causes some minor problems for Izuku, who has gotten used to the former after little less than a year reading from The Gamer's user interface.
  • New Powers as the Plot Demands: Justified. The Gamer allows Izuku to browse the description of Talents and Skills and waits indefinitely for him to spend Points on them. This gives him the option to unlock or upgrade them at incidentally dramatic times to overcome an important problem ahead.
  • No Name Given: Subverted. The "L.A. Villains" from the movie My Hero Academia: The Two Heroes are given proper Villain Names here: Blue Bulette and Rocket Wrist.
  • Not So Above It All: Izuku takes striving to become an Ideal Hero very seriously. However, he's not above attending his last days in middle school – despite the teachers allowing him to skip them after passing his high school entrance exams – simply because he wanted to see the expressions on his bullies' faces, after hearing that he was accepted into the prestigious Hero Course at UA. He didn't rub their noses in it, didn't say a word to them, but the righteously smug satisfaction was definitely there.
  • Obvious Rule Patch: Each time Class 1-A plays "Lions and Gazelles", All Might is forced to add more rules due to students finding a way around the point of the exercise.
  • O.O.C. Is Serious Business: Saying that Present Mic is loud is like saying that water is wet, so when the practical performance of UA hopeful makes Hizashi actually whisper in awe, his coworkers know the kid is question — Mikoto Misaka — is worth watching live and closely.
  • The Paragon: Izuku's actions helping others during the entrance exam causes each of them to help other students as well. After the exam, Cassandra, Sero, Iida, and Ochako all try to have Izuku be given at least some of their points to compensate for the penalties he took for fighting the Zero-Pointer. They thought someone like him had to have a chance at becoming a Pro Hero.
  • Pocket Dimension: Just like in the manhwa, The Gamer allows Izuku to create Instant Dungeons with enemies to grind, but not quite in the same way. Unlike the originals that are anchored to a location, Izuku's "Reflective Dungeons" are created from an object or a person in a way similar to the Item and Chara Worlds in Disgaea. He also uses the first Reflective Dungeon he and his party cleared – based on a high-end mechanical pencil he got for his 15th birthday that he always carries with him – as a portable Home Base that they later furnished with a table, chairs, a bookshelf, and other odds and ends. He calls it "The Pencil of Solitude".
  • Point Build System: The Gamer quantifies Izuku's growth as Attributes. They are Strength, Endurance, Agility, and Quickness for physical characteristics, and Wit, Intuition, Charisma, Determination, and Luck for non-physical ones. Izuku's user interface (and the narration) usually uses the first letter of each as a shorthand. Upon each Level Up, Izuku gets seven Attributes Points he can freely spend on them to increase their values, but other than Luck, they can be improved by performing activities related to them as with normal training. Sometimes The Gamer rewards Izuku with small but permanent Stat increases for doing something particularly remarkable related to it.
  • Poke in the Third Eye: An accidental variation occurs when Izuku tries to use his newly unlocked Clairvoyance to check out Class 1-B ahead of time. Before he can get far enough, he spots Hagakure. The shock of seeing her naked body causes Clairvoyance to deactivate.
  • Power Perversion Potential:
    • The Gamer gives Izuku access to all kinds of Skills and Talents, ranging from the mundane like "Oral Hygiene" i.e. brushing his teeth as a Skill, to Psychic Powers, so the potential for perverted skills is indeed there. Parodied Up to Eleven in the "'Best' Ending" non-canonical omake where Izuku's possible Quest rewards for becoming a successful Harem Seeker are Talents that explicitly make him an amazing sex partner.
    • For an actual example, the Equip function allows Izuku to completely and instantly swap his party members' current clothes with whatever outfit he has in his Hammerspace Inventory. He discovered the perverted potential of this by accident when he Equipped Tsuyu with her workout clothes, but given that the stored outfit didn't include undergarments...
  • Psychic Surgery: In chapter 7, Izuku used his TK to carefully remove shrapnel from Tsuyu's injuries while minimizing additional damage. Then he customized her Stats and Skills to pull her HP from the negative numbers, which caused her body to return back to health in a matter of moments, which was a particularly disturbing sight for him.
  • Pragmatic Hero: Midoriya and Ami are very analytical when planning, and willingly embrace Rules Lawyer with both training and combat for the sake of efficiency. Their behavior is enough that the staff at U.A. routinely have to adjust rulings to cover anything the two have exploited.
  • Razor Wind: Izuku's "Ki Slice" skill works like this, although it consists in concentrated Ki shaped like a throwing blade.
  • Read the Freaking Manual: Averted and played with. After deciding to be a Hero, the first thing Izuku does is go into the menu and read the entire manual. He gets a bunch of stat buffs for doing so, along with a sarcastic message that 'who reads the manual'. Then it turns out the manual has deliberate missing parts for elements Izuku didn't have access to at the time. Complaining about it gives another bonus with a message that 'real life doesn't come with a complete manual.'
  • Reading Lips: Cassandra can do this as an application of her Quirk and training. The particularities of her power makes it so she doesn't even need to see the other person's lips to do it, which gets her in on the ground floor of both All Might's and Izuku's powers.
  • Reality Ensues:
    • When Izuku showed that he knew too much about All Might's injuries, UA faculty immediately got his life thoroughly investigated for a connection to All For One or other Villains. The most they found was a second cousin Izuku has never met who sells bootleg movies and two former classmates who are children of Villains, one reformed and the other estranged. Only after realizing that most of his classmates and the teachers themselves had better links to AfO, they allowed themselves to relax.
    • Live training in Reflective Dungeons allows Izuku and his Party to quickly improve their combat skills and team coordination. This kind of accelerated progress is very noticeable to observant classmates like Momo. Ami also noticed that Tsuyu suddenly got very good at JSL, which was the result of her spending a bunch of Skill Points on it the day before.
  • Rescue Romance: There was a fair amount of Ship Tease between them once they became training buddies, but Izuku saving Tsuyu's life pushed them to actually consider a Relationship Upgrade. Heck, the rescue very nearly ended up in Glad-to-Be-Alive Sex, but The Gamer's Mind helped Izuku to keep his wits about him and realize that Tsuyu wasn't in the right mind to make that decision.
  • Resting Recovery: One of the benefits of The Gamer is that it turns the game convention that sleeping can completely heal a person overnight into a reality. The effect can be extended to Party Members, Trauma Inn style, under the right circumstances.
  • Right for the Wrong Reasons: Present Mic suggests Izuku's Quirk is like mutation types and just naturally immune to Aizawa's Quirk. While Izuku is immune to it, it's because his power isn't a Quirk to begin with.
  • Rules Lawyer:
    • Izuku is way too good at Loophole Abuse. All Might constantly has to resort to Obvious Rule Patch to ban his technically-allowed tactics so he or the rest of the class won't try them again. It got to the point that, in the first joint training exercise with Class 1-B, All Might felt like he dodged a bullet when Izuku didn't end up playing a villain where his knack to come up with a Outside-the-Box Tactic or three would have hindered his opponent the most. During said exercise, Tsuburaba is shocked at the idea of the villain team setting up traps during the planning time, citing that it wasn't in the rules, only for Izuku to counter that it wasn't not in the rules either.
    • Ami seems to have picked it up from him too.
    • The Villains vs Heroes exercise has Kirishima mention that everyone in Class 1-A is learning to pull the same sort of outside the box tactics.
  • Running Gag:
  • Sarcastic Confession: When asked how he, Tsuyu, and Cassandra improved their combat skills so quickly, Izuku says they went into a dungeon inside All-Might and fought his past enemies. Naturally, no one believes him.
  • Screw This, I'm Outta Here!: In chapter 9, Izuku, Inko, and Tsuyu test the Dungeon in one of his training weights. The first Mook they see is level 21. Izuku was level 6 and Tsuyu level 7. Inko was level 17, but also basically a noncombatant. The description when Izuku scans it is even 'Way above your weight class'. They leave immediately.
  • Secret Test of Character:
    • The Quirk Assessment Test from the first day at UA, but differently from canon where the expulsion thing was a Motivational Lie to make them try harder. Midoriya noticed that their home teacher's whole behavior resembled too much that of a Villain: he used coercion and blackmail to force to compete against each other for survival by threatening to expel the lowest-scoring student. Aizawa also dropped an anti-government rant that it was completely at odds with his position, and there was no rational way to convert the test results into an overall ranking. Midoriya passed along his observations to others who quickly agreed with him and ganged up on the teacher, managing to safely capture him. Aizawa demanded an explanation, and when they provided it, he (very begrudgingly) congratulated them for being the first class to figure out the secret test in the six years he's been doing it.
    • Played With in the above example, as the "assessment" part was real, and Class 1-A still had to complete the tests so their performance data could be recorded in order to measure their improvements later on.
  • See the Invisible: Izuku learns his Clairvoyance can function as this when he gets an eyeful of Hagakure in her hero costume, which consists in gloves, boots, and nothing else.
  • Senseless Sacrifice: In the non-canon omake where Izuku and Shigaraki end up in a Mutual Kill, the narration makes it painfully obvious that retribution for Tsuyu's death is the only thing that came out of it. Shigaraki was completely redundant to All For One after All Might's death, and without him or Izuku around, his plans are likely to come intro fruition unopposed.
  • She Is Not My Girlfriend: Subverted. When Izuku and Tsuyu ran into some bullies from his middle school on a free day who called her his girlfriend to get a reaction out of them, he didn't miss that she didn't protest the label.
  • Ship Sinking: Izuku's parents. Their marriage has been one existing only on paper for a while, but Inko finally files for divorce in chapter 12.
  • Shout-Out:
    • Star Wars has a number of references, as befitting canon:
      • Izuku and Tsuyu meet and train in the Forest Park of Endoru, a redwood forest grown in Japan by a Quirk user after the California forests were destroyed.
      • Tsuyu's middle school is Danchuin Academy.note 
      • After learning about Izuku attacking the zero-pointer, Jiro asks "aren't you a little short to be taking out that monster?"
    • Izuku makes reference to Jobs, a Hero who was thought to be Quirkless for most of his life, and powers up by eating apples.
    • Izuku calls the Reflective Dungeon that he carries around in his mechanical pencil as a portable Home Base "The Pencil of Solitude".
    • In order to save Tsuyu's life, Izuku needed to make her part of his Party, but that requires her to accept the invitation by pushing a button in The Gamer's Augmented Reality-like interface, something she couldn't do because she was unconscious at the time. Izuku silently thanked Reki Kawahara for giving him the idea of gently lifting her finger to the "Accept" button, a trick the light novel author had villainous characters do in Sword Art Online.
    • Izuku is a big fan of the Marvel Cinematic Universe and has Tsuyu and his mom watch some of them with him on his birthday. He finds them to be good inspiration.
    • The active version of Izuku's Run Skill is called Jet Set Runnote 
  • Skill Scores and Perks: The Gamer quantifies Izuku's learning potential like this. Upon Level Up, he gets three Skill Points that he can use to make himself instantly more proficient at any of his Skills. Talent Points are scarcer and even more valuable, as they allow him to give himself a trait that people normally had to be born with in order to be able to manifest, as he did for Ki and Psychokinesis.
  • Speak Ill of the Dead: After Bakugou's funeral, Izuku brings up his harsh personality and insulting nickname for him.
  • The Speechless: One half of Cassandra's hybrid Quirk gives her Combat Clairvoyance, but renders her completely mute as a side-effect, unable to produce any sound even while laughing or crying. She's fluent with ASL/JSL, but currently only Midoriya (thanks to The Gamer), Shoji, and All Might can understand her in Class 1-A, so the former tends to act as her mouthpiece when he's around. For other times, she carries a pad and a pen.
  • Sudden Game Interface: The story is a crossover of the Trope Image Source...
  • Super Breeding Program: Quirk Marriages, as in canon. There are some unsavory rumors about it involving Tokiwadai Middle School, given how their best graduates either become famous heroines, or end up marrying suspiciously young and disappearing from the public eye.
  • Superpower Lottery: Izuku's power as The Gamer. This includes the ability to see himself as an RPG character and control his stat growth, heal almost anything with a good night's sleep, resist most mental attacks, store a limited number of items in an extra-dimensional space, and invite people into his party, giving them a limited version of the first power and the ability to make sure other party members are in good shape. And that is before he starts getting quests to improve those powers or unlock new gamer like abilities (like one resembling Item World from the Disgaea series), or using the first power gain Telekinesis and Ki powers. The main thing keeping him from being overpowered is that he was so far behind his universe's power curve to begin with.
  • This Is Gonna Suck:
    • Whenever the words "Mandatory Quest Alert" appear.
    • Koji Koda has this realization in a training exercise based on a game of tag when Izuku correctly points out that nothing in the rules forbids the other participants from defeating him, the remaining "it" of the game, by making him step out of bounds as long as they don't touch his hands. The match didn't last more than 30 seconds after that.
    • Awase and Shoji have a moment when they realize they have no choice but to search each of the dozens of (booby-trapped) boxes throughout the building during the Heroes vs Villains exercise. Shoji even manifests extra mouths to sigh.
  • Too Awesome to Use: Izuku has a tendency to save his Talent Points in case he might need a specific one later that he hasn't unlocked yet. Subverted when his Chronic Hero Syndrome acts up, getting rid of his hesitation all too quickly.
  • Took a Level in Badass: Done literally, since Izuku's The Gamer power lets him see people's levels, and arrange special, live fire training in Dungeons. Izuku starts at level 2, and grinds up to level 9 by the time of the entrance exam. As a result, he ends up getting first place in the entrance exam, and thanks to his help/power, Tsuyu places 7th.
  • Trickster Mentor: Deconstructed. After the reveal of the multi-layered Secret Test under the Quirk Assessment Test, a good portion of the 1-A student openly questioned if Aizawa was fit to be their teacher. It took the widely respected All Might stepping in and explaining Aizawa's methods for them to settle down.
    • Further deconstructed in that UA's staff had told Aizawa that he wasn't allowed to do that anymore, so he actually gets into some trouble because of it.
  • Unique Protagonist Asset: Downplayed. All Might reveals to Izuku that people like him, possessing supernatural powers different from Quirks, exist. He and Principal Nezu calls them "Irregulars" and they're extremely rare, as in only "handful recorded [cases worldwide] in the last two hundred years" rare, and none of them seemed to have something like The Gamer. This implies that this story could be an actual crossover with The Gamer that brings The Abyss as a whole rather than just importing the eponymous superpower for Izuku.
  • Wham Line: From the end of chapter 12.
    MANDATORY QUEST ALERT: Save the Symbol of Peace
    Prevent the death of All Might.
  • What If?: Some chapters are ended with non-canonical omakes showing what could have happened if events would have taken a different course.
    • The "Bad Ending #1" omake. If Izuku hadn't make it to the Hero Course, he would've lost The Gamer, kept his Ki Manipulation and Mind over Matter skills, and made it into UA's General Course with the hope of one day moving into the Hero Course by his own merits. However, his absence from Class 1-A would have turned the USJ Incident into a disaster resulting in the death of several Pro Heroes, including All Might and Eraserhead, and at least five students — Tsuyu among them. Then Izuku would have Jumped Off The Slippery Slope, and after three months of insane training sharping his skills with the single-minded purpose of exacting bloody vengeance for her death, he would have found Shigaraki and vaporized his head and torso without a care for his own lethal wounds claiming his life soon afterwards. What's worse is that it was All for Nothing- All For One openly states that since All Might was dead, he didn't need Shigaraki anymore, and was planning to get rid of him anyway, so all Izuku accomplished was to remove himself from the game board so All For One can have no real opposition... and avenge Tsuyu's death.
    • "The 'Best' Route" omake. For Want of a Nail made it so UA designated 1-A as a boys-only class, and 1-B as one populated by all the first year girls plus Izuku and Todoroki to round numbers out and Midnight as their homeroom teacher. This triggered a Mandatory Quest called "Grand Harem Route" that forces Izuku to make himself of a harem of at least fifteen girls within a year, including but not limited to all of his 19 classmates, under the penalty of dying alone and a virgin. Oh, and The Gamer didn't miscount. The "nail" in this scenario was "Shoto" Todoroki being born a girl instead, prompting Endeavor to raise her up as a boy, and when his kid got old enough to attend UA, he threw his considerable pull around so the first year classes in the Hero Course would be divided by gender and put Shoko with the girls so her real gender wouldn't be as easily discovered.
  • Wiki Walk: When Toshinori tried to look up information about exotic matter on the internet and how its presence in his injuries could explain why nobody has been able to heal him from his Career-Ending Injury, he runs across a bunch of types of exotic matter, some real, some theoretical, and many fictional, and the subject quickly goes way over his head. In the end he gives up and phones his friend David Shield, an actual scientist, in order to shamelessly pick his brain for answers. The request gets a chuckle out of David who laughs at Yagi for doing his research on Wikipedia.
  • Wingding Eyes:
    • In chapter 5, Izuku sees the kanji 孫note  is his mom's eyes after he tells her Tsuyu wants to practice swimming with him. Alone. In the forest.
    • In chapter 15, Izuku sees the kanji 肉note  in the study group's (six of his female classmates) eyes when he enters the room. Including invisible Hagakure somehow.
  • Wrong Context Magic: The Gamer is not a Quirk and doesn't have to follow their rules at all. This is a bad thing for Izuku, because there's no way to predict how the government would react to something like that, or what the Villains would do to get their hands on it if they find out. After a few months debating with Inko and Tsuyu how to best hide it, they decided on pass it off as a Mind over Matter Quirk called "Tactile TK" (which is actually the name of one of his Talents), making it similar enough to his mother's Quirk that it won't be suspicious, and telekinesis is already well-known to be a very versatile power that comes in many variations, thus helping him to explain away his other Skills like Ki Manipulation as an application of it. Later, this is subverted, as it's less "Wrong" context and more "Different," as it turns out that powers like Izuku's do exist in this world, but they're very rare and value their privacy.
  • You Do NOT Want To Know: One time Izuku noticed the anticipatory looks he was getting from the girls in a study group, including Ami and Ochako sporting blushes on their faces. He really wanted to ask what they were talking about before he arrived, but he decided against it. The Gamer rewarded his wisdom with a point to his Intuition stat.
    • A later chapter revealed they thought he was using his tactile telekinesis to give Tsuyu and Cassandra "empowering massages".
  • You Gotta Have Blue Hair: Hagakure is revealed to have hair that appears to be made out of actual silver. Then there's canon examples, like Ami, Izuku, Inko, and Tsuyu with green hair, Todoroki with his two-toned hair... the list goes on.
  • Zipperiffic: Momo's new Hero Costume. That way she can unzip as much skin surface as needed to create a given item with her Quirk and then zip it all back rather than just walking around in a Stripperiffic outfit all the time like in canon.

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