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Various enemies of Mario and company who are not associated with the Koopa Kingdom.

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Villainous Factions

The 8 Bits


Debut: Doki Doki Panic
Voiced by: Charles Martinet (English, Super Mario Advance)
"I am the great Wart! Ah, ha ha!"

The villain of Doki Doki Panic and the Dolled-Up Super Mario Bros. 2 (and little more than a blip on the radar since then). Wart is a big, nasty toad-like creature who took over the dream world with an army of Shy Guys and various monsters spawned from the stolen Dream Machine. This was undone thanks to Wart's allergy to turnips and onions.

    The 8 bits 

Debut: Doki Doki Panic (Mouser, Tryclyde, Fryguy), Super Mario Bros. 2 (Clawgrip), Super Mario Advance (Robirdo)
Mouser Voiced by: Toshio Furukawa (Japanese, BS Super Mario USA), Charles Martinet (English, Super Mario Advance)
Tryclyde Voiced by: Charles Martinet (English, Super Mario Advance)
Robirdo Voiced by: Jen Taylor (English, Super Mario Advance)
Fryguy Voiced by: Charles Martinet (English, Super Mario Advance)
Clawgrip Voiced by: Charles Martinet (English, Super Mario Advance)
Mouser: "Here, have some bombs!"
Tryclyde: "Step right up if you're ready to get toasted!"
Fryguy: "I'm too hot to touch!"
Clawgrip: "Arrr, you'll make a tasty treat!"
Robirdo: "You've come a long way!"

Wart's followers in Doki Doki Panic and the Dolled-Up Super Mario Bros. 2. The rank and file are simple Shy Guys and their variants (like Snifits and Beezos) led by subordinates such as Mouser, Tryclyde, and Fryguy. Like Wart, the three leaders have never appeared in another game since, although they did reappear as minions for Bowser in The Super Mario Bros. Super Show! and Valiant's Nintendo Comics System. The Shy Guys, on the other hand, continue to pop up as common enemies in the Mushroom Kingdom. Robirdo is a boss exclusive to Super Mario Advance, the Game Boy Advance port of the game.

  • A Kind of One: Spin-offs reveal Birdo and Mouser are individual members of a species. Fryguy is also implied to be a species, and multiple Clawgrips have also been spotted.
  • Ascended Extra: Mouser in The Super Mario Bros. Super Show!, where he was the second most recurring villain, and Bowser's main lackey.
  • Asteroids Monster: Fryguy splits into four smaller versions of itself after it takes three hits, that get progressively faster the more ones you kill.
  • Bad Boss: In his second encounter, Mouser appears alongside a Spark… which is not immune to bombs, and will likely be blown up within seconds of appearing on screen.
  • Boss-Arena Idiocy: Tryclyde and Fryguy both have several Mushroom Blocks in their rooms, which can be thrown to defeat them. Downplayed by Mouser — his rooms have several bombs hidden in the ground, but they're not necessary to beat him.
  • Breath Weapon: Tryclyde and Fryguy breathe fire, while Robirdo can fire giant eggs.
  • The Brute: Tryclyde in The Super Mario Bros. Super Show!
  • Canon Immigrant: This goes for the entire gang, excluding Clawgrip and Robirdo as they were conceived as Mario characters to begin with (they weren't present in Doki Doki Panic). Even if certain members didn't appear in other games, you'd be hard-pressed to not find them in other media somewhere.
  • Computer Voice: Robirdo speaks in a garbled speaker voice that uses the lines of the Red Birdo.
  • Demoted to Extra: Mouser and Tryclyde in Nintendo Comics System, Clawgrip in The Super Mario Bros. Super Show!, and Mouser and Tryclyde again in each major version of the game; the third Mouser encounter was replaced with newcomer Clawgrip in Super Mario Bros. 2, and the second Tryclyde encounter was replaced with the second Mouser ecounter (which in turn was kicked out of World 3 by the newly-added Robirdo in Super Mario Advance).
  • Dishing Out Dirt: Clawgrip attacks by throwing boulders.
  • Domino Mask: Fryguy's face resembles one, though he doesn’t actually wear one.
  • The Dragon: Mouser was King Koopa's in The Super Mario Bros. Super Show! On occasions, other members of the 8 bits would take the role.
  • Dub Name Change: Every single member, but the 8 bits were known as "Mamu-zoku" in Japanese, which basically means Mamu Family or Mamu Tribe. As for the bosses from Doki Doki Panic specifically, Mouser was Don Churuge, Tryclyde was Gabucho, and Fryguy was Hībōbō.
  • Evil Feels Good: The comics state Mouser was originally neutral, but was brought to The Dark Side by Bowser, and grew to love it.
  • Giant Enemy Crab: Clawgrip. As revealed in Super Mario Advance, it was originally a regular Sidestepper (a crustacean mook from the arcade Mario Bros.) until Wart's magic augmented its size considerably, allowing it to pick up and throw large boulders.
  • Hoist by His Own Petard: Mouser, Clawgrip and Robirdo need to be attacked with their own weapons.
  • Irony: Fry Guy is the boss of an ice world.
  • King Mook:
    • According to the comics, Mouser used to lead a whole kingdom of identical mice who live in the Mushroom Kingdom's sewers.
    • Triclyde is a bigger, stronger version of the Cobrat mooks which show up frequently in world 2.
  • Mad Bomber: Mouser spends the entire battle throwing bombs at Mario and his friends. These bombs have to be thrown back at him in order to inflict him damage and win the battle.
  • Make My Monster Grow: Super Mario Advance shows Clawgrip as a normal Sidestepper made big by Wart's bubbles. Some unused sprites imply Mouser and Tryclyde would have been the same.
  • Mechanical Monster: Robirdo is an overly large robotic Birdo. She attacks by spitting giant egg-shaped missiles, can create tremors by jumping and landing, and tries to run Mario and friends over by charging at them.
  • Misplaced Wildlife: Fryguy, a fire monster, is fought in a Slippy-Slidey Ice World.
  • Multiple Head Case: Tryclyde in Nintendo Comics System.
  • Pirate: Clawgrip has a stereotypical pirate accent, and "played" one in all three of his appearances in The Super Mario Bros. Super Show!
  • The Quiet One: Tryclyde in The Super Mario Bros. Super Show!
  • Recurring Boss: Mouser is fought three times in Doki Doki Panic, and two times in both Super Mario Bros. 2 and its GBA remake, while Tryclyde is fought twice in the former two games, but only once in Advance.
  • Rodents of Unusual Size: Mouser is a gigantic rat who throws cartoon bombs.
  • Shockwave Stomp: Robirdo's jumps create damaging shockwaves.
  • Sinister Shades: Mouser wears a pair of shades, and is a villain.
  • Spell My Name With An S: Contrary to other sources, the Super Mario Bros. 2 in-game cast roll mistakenly has Hoopster as Hoopstar, Clawgrip as Clawglip, and Tryclyde as Triclyde (although that last one actually makes sense). This was corrected in Super Mario Advance.
  • Suddenly Voiced: Like Wart they all engage in Trash Talk in the BS Super Mario USA Power Challenge and Super Mario Advance versions. They also have speaking roles in the DiC cartoon.
  • Talk Like a Pirate: Clawgrip in Super Mario Advance.
  • This Cannot Be!: Most give this type of response upon being defeated in Super Mario Advance.
  • Trash Talk: All of them do this right before battle in Super Mario Advance.
  • Undying Loyalty: Mouser displays this towards King Koopa in The Super Mario Bros. Super Show. Even when he was turned into a mindless monster in "Koopenstein", he still followed by his side.


Debut: Doki Doki Panic
Voiced in English by: Jeanie Elias (The Super Mario Bros. Super Show!), Jessica Chism (Mario Tennis), Jen Taylor (Super Mario Advance), Kazumi Totaka (2003-current)
Voiced in Japanese by: HIDEROU (Japanese ads); Jun Donna (Pink), Rikka (Red), Akemi (Green) (BS Super Mario USA Power Challenge)
"Oh I'm never gonna let ya go. You're just too... CUTE!"

A prehistoric creature fought several times by Mario and friends. Birdo is almost never seen without a distinctive pink ribbon, and has the power to spit projectile eggs out of her mouth. The original instruction booklet for Super Mario Bros. 2 noted that Birdo is assigned male at birth but identifies as female, though later game localizations tend to go back-and-forth. Nowadays Birdo occasionally shows up in the spinoffs, such as Mario Kart and Mario sports games, where she's usually paired off with Yoshi.

  • Abhorrent Admirer: The reaction of most characters to her affections, especially Popple in Mario & Luigi: Superstar Saga and Angelo in Fortune Street.
  • All Girls Want Bad Boys: Birdo on a few occasions has become involved with villains and falling into relationships with them. First the evil frog king Wart, and Popple in Superstar Saga.
  • Ambiguous Gender: The Super Mario Bros. 2 manual says that Birdo is assigned male at birth but identified as female and would rather be called "birdetta" (sic). This is contested in later appearances given the confusing pronoun usage over the years, but ultimately subtly acknowledged as part of the character's history, with Birdo's cameo in Captain Rainbow further suggesting that she is indeed a transgender female. Regardless, she can still produce eggs like Yoshi can.
  • Anti-Villain: Even "Villain" is kind of stretching it. Birdo isn't particularly out for any kind of nefarious goal or evil plot, she is just looking for love and doesn't bear any personal animosity, which may explain why she fluctuates between ally and foe at the flip of a coin.
  • Bizarre Alien Biology: Her snout appears to double as her reproductive orifice, as it can projectile-launch eggs.
  • Black-Hole Belly: Comparatively with Yoshi and Kirby she can inhale in anyone or anything that gets too close, sometimes spitting out an endless supply of eggs, or nothing returns.
  • Breakout Villain: Originally introduced as a recurring mini-boss in her source game fought at the end of most of Super Mario Bros. 2's levels, Birdo has since gained increased prominence through the rest of the series. Of all the non-Mook enemies in her source game, she appears the most often, moreso than the climactic bosses such as Wart and Mouser.
  • Breath Weapon: Sorta; she spits eggs. Other Birdos have also been known to spit fireballs.
  • Bystander Syndrome: Birdo is too invested in her and Boo's game to notice or care that Wario and Waluigi are being terrorized by Bowser just a few feet away from her in the intro to Mario Golf: Toadstool Tour.
  • Canon Immigrant: Like any character that first appeared in the US Super Mario Bros. 2, Birdo is originally from Doki Doki Panic before it was converted into a Mario title.
  • Crossdressing Voices: Zigzagged. In the Japanese ads and in BS Super Mario USA Power Challenge, Birdo is voiced by men and starting in Mario Golf: Toadstool Tour, she's prominently voiced on all localizations by Kazumi Totaka, albeit heavily synthesized with effects. However, in English localizations of earlier Mario games, Birdo has been voiced by female voice actors.
  • A Day in the Limelight: In addition to having a story arc in Captain Rainbow, she is one of the main protagonists of Wario's Woods.
  • Degraded Boss: In Super Mario Bros. 2, the Pink Birdo becomes a standard enemy in World 4-3, but rather than having to be defeated, the player must ride on one of the eggs she fires to progress further into the level.
  • Dual Boss: During Popple's fourth fight in Mario & Luigi: Superstar Saga.
  • Dub Name Change: Catherine in Japanese. This applies to her nickname, Cathie.note 
  • Everything's Better with Rainbows: Her sports appearances often involve them.
  • Foil: To Yoshi: while he's thought as a male despite having No Biological Sex, lays eggs and is always on the heroic side, Birdo is born male but identifies as female, spits eggs and doesn't have a clear alignment (explaining why she's on this page instead of the allies page), going to whom she gave her heart at the moment. Also, while the Yoshi of Mario Strikers is a captain, Birdo is only a teammate.
  • Friendly Enemy: Birdo is always bubbly and cheerful, and never bears a grudge or personal animosity.
  • Giant Space Flea from Nowhere: Her appearance in Super Mario RPG was pretty random, only receiving a teensy bit of foreshadowing (a random Nimbus mentions Valentina keeps a giant egg around for some reason).
  • Girly Bruiser: Throughout the Mario Strikers series, Birdo is consistently portrayed as a powerhouse character who possesses very powerful tackling and shooting capabilities. That said her girliness is also played up a lot in these games, particularly in her winning animations.
  • Girly Girl: According to Play Nintendo, Birdo's favorite things are (in no particular order) friends, big red bows, and sparkly things.
  • Goldfish Poop Gang: So far the extent of Birdo's "villainy" is just being a random boss when the game calls for it. She's perfectly harmless otherwise.
  • Heel–Face Revolving Door: Birdo's status as either ally or villain fluctuates between games. This even happened over the course of a single game (Superstar Saga), where Birdo starts off helping to foil Cackletta's plan to steal Peach's voice by pretending to be Peach but later joins Popple in battle against the Bros.
  • Helpful Mook: In world 4-3 of Super Mario Bros. 2, Mario and co. need to cross the gap to Fryguy's castle by riding an egg spat by Birdo. Interestingly, this is the last appearance of the pink Birdo in the game.
  • Hoist by His Own Petard: In Super Mario Bros. 2, you attack her with her own spat eggs.
  • Informed Attribute: Her species looks more like a dinosaur and has a vague resemblance to Yoshi, but it's actually been considered an odd type of bird in the Super Mario Bros. 2 Nintendo Power player's guide and The Super Mario Bros. Super Show! (even being able to fly in the latter, an ability yet to be seen in the games).
  • In-Series Nickname: She supposedly has one, though it's rarely used; in the Super Mario Bros. 2 manual and Super Smash Bros. Brawl trophy, it was "Birdetta", while in Mario & Luigi: Superstar Saga, it was "Birdie".
  • Just Eat Him: She does this to Popple to protect him, which Popple reluctantly goes along with.
  • Kiss of Life: In The Origami King when she blows a kiss at those she admires it has healing properties. Contrast to when she physically kisses someone, it nearly becomes something else entirely.
  • Life Drain: She possesses this ability in Superstar Saga, sucking up one of the Mario Bros. with her snout and stealing some of their HP.
  • Love Freak: She has a high opinion of love and romance, hence her flirtatious nature and drive to find someone who reciprocates her feelings. Birdo's always caught in a whirlwind romance, often affectionate with others, even when she does not know them very well.
  • Made of Explodium: Some of her eggs in Super Mario RPG and Superstar Saga.
  • Mini-Boss: Her usual role.
  • Non-Indicative Name: Except for being able to make eggs, Birdo doesn't seem very birdlike.
  • Official Couple: Apparently with Yoshi, at least in the side-games since Mario Tennis.
  • Outlaw Couple: Sees herself and Popple as this in Superstar Saga.
  • Palette Swap: Super Mario Bros. 2 has pink, red, and grey Birdos. Pink Birdos always spit eggs and only fire one at a time, red ones spit a mix of eggs and fireballs and fire three at a time, and grey ones always spit fireballs in volleys of three. Mario Kart 8 Deluxe also has nine recolors of Birdo to play as, each one with a different accent color for her bow.
  • Playing with Fire: In Super Mario Bros. 2, some different colored Birdos have the ability to spit fireballs along with eggs.
  • Proj-egg-tile: Birdo's signature Egg Spitting attack, even predating Yoshi's iconic Egg Throw.
  • Recurring Boss: Appears in nearly every level of Doki Doki Panic/Super Mario Bros. 2.
  • Running Gag:
    • In every game she appears in, other characters still have difficulty determining what gender Birdo is.
    • Later Paper Mario games feature her in humorous cameos, with at least two of them involving showstopping musical numbers.
  • Say It with Hearts: Many of her comments end with heart emoji, especially in Super Mario RPG.
  • Ship Tease: The Japanese commercial for Super Mario All-Stars has Birdo being an escort for Wart.
  • Single Woman Seeks Good Man: Flirts with just about anyone who crosses her path. Who she crushes after depends on the situation. Most recently Mario was the target of her affections in The Origami King.
  • The Tease: She's quite flirtatious, winking and blowing kisses at whomever catches her fancy.
  • Token Good Teammate: If Birdo is part of a villain ensemble, she's portrayed as the most sympathetic/neutral, and may even switch sides.
  • Turns Red: In Superstar Saga, if Popple is defeated before her.
  • The Unintelligible: While she speaks in a few games, most of the time she just honks.
  • Vacuum Mouth: Can inhale anyone or anything within close proximity.
  • Villainy-Free Villain: Birdo is a genuinely friendly and loving creature who doesn't have a single evil bone in her body. But she has the unfortunate tendency of getting involved with bad guys that Mario and friends usually have to fight her regardless.
  • Weapons That Suck: Her snout can be used to suck things up in Superstar Saga and the Mario Baseball games.

Tatanga & His Army


Tatanga the Mysterious Spaceman is a little purple alien who flies around in his own personal battleship, the Pagosu. He first appeared in Super Mario Land, in which he kidnapped Princess Daisy of Sarasaland and hypnotized her subjects. He was defeated by Mario, but he made one more appearance, this time guarding one of Wario's six golden coins. When Mario returned to the Mushroom Kingdom, he found it overtaken by Wario and was forced to take on Tatanga yet again. The spaceman hasn't been seen since.

    Enemies and Bosses (Super Mario Land

King Totomesu

A sphinx creature who lives in the pyramid. Breathes fire.

  • Ancient Egypt: It's based off an ancient Egyptian sphinx, and is in a desert theme world.
  • Brainwashed and Crazy: As the manual says that the residents of Sarasaland were brainwashed, Totomesu would seem to be this.
  • Breath Weapon: It spits fireballs.
  • King Mook: It resembles a supersized, mobile version of the Gau enemies.
  • Our Sphinxes Are Different: A large lion wearing a nemes and found within an Egypt-themed area, Totomesu is very clearly based on a sphinx.
  • Spell My Name With An S: The Japanese website has it as "King Todomesu" oddly enough, which differs from both the original Japanese and English manuals. This is also the case with a few other enemies.
  • Suspiciously Similar Substitute: Fights similarly to Bowser in the original Super Mario Bros.

Dragonzamasu & Tamao
Dragonzamazu (left) and Tamao (right)

A seahorse at the end of the submarine level. It's accompanied by Tamao, a ball of protoplasm or something.


A moai head with cool shades who hurls boulders at Mario.

  • Brainwashed and Crazy: The Moai heads in the background Hiyohoi is definitely a native, and the manual says Tatanga brainwashed the residents of Sarasaland.
  • Dishing Out Dirt: He attacks by throwing boulders.
  • King Mook: Of the Tokotoko enemies.
  • Mook Maker: He attacks by throwing Ganchan enemies.
  • Tactical Suicide Boss: You wouldn't be able to reach the exit if the Ganchans he throws didn't make convenient platforms.


A cloud that shoots birds at you in the airplane level.

  • Abnormal Ammo: It fires chickens!
  • The Dragon: Second to last boss in the game, with the final battle immediately following.
  • Dub Name Change: It's Paokinton in the Japanese version, but Biokinton is most likely a result of the English translator quickly confusing the "pa" for a "ba" due to the game's minimalist localization.
  • He Who Must Not Be Seen: According to the manual Biokinton is not the cloud, and there's a very shy creature hiding behind it that no one has seen.
  • Spell My Name With An S: Or rather, Guide Misprint, as it's "Brokinton" in the Game Boy Nintendo Player's Guide. This is also the case with a few other minor enemies.
  • Unexpected Shmup Level: Mario takes to the skies in a plane with a rapid gun as opposed to the usual platforming levels.

Captain Toad's Adversaries


A huge, magical, black bird wearing a turban. Wingo loves shiny things, and he has his eye on Power Stars. When Captain Toad and Toadette found one while adventuring one day, Wingo swooped in and snatched it away, along with Toadette. It's now up to Captain Toad to track him down and get them back.

  • Arch-Enemy: Not too many people were expecting Nintendo to give an arch-enemy for one of the Toads to fight, much less Captain Toad, but here is where he stands out. Even better, a quote from Super Mario Odyssey implies they're still going at it.
  • Balloon Belly: He is defeated by having a turnip thrown into his mouth. He swallows it and becomes too heavy to fly.
  • Battle in the Rain: The second part of the final level in the main story, Wingo's Whackdown, takes place during a rainstorm.
  • Big Bad: He's the main antagonist of Treasure Tracker.
  • Blow You Away: Wingo's most common technique is whipping up a windstorm with his wings. Unlike most examples of when a bird does this, Wingo uses magic to create the wind rather than simply being that powerful.
  • Boss Remix: His final battle theme incorporates Captain Toad's leitmotif. Doubles as a Dark Reprise since it sounds much more menacing now.
  • Creepy Crows: Hiratake's Miiverse post confirms Wingo to be a species of crow.
  • Death by Gluttony: While he doesn't die, per say, Wingo is only removed from the fight after being forced to eat his own giant turnips.
  • Death Glare: Gives one to Captain Toad on his last hit.
  • Edible Bludgeon: One of his attacks is to spawn giant turnips from above. They can be picked up and used against him.
  • Evil Counterpart: To Captain Toad, since they both love to collect treasure.
  • Feathered Fiend: He steals Power Stars and kidnaps anyone who tries to stop him from doing so.
  • Generic Doomsday Villain: We really don't know that much about him. Just that he really likes treasure.
  • Greed: As if his fascination for Power Stars and other shiny things wasn't enough, guess where Wingo's final boss phase takes place. On top of a giant pile of jewels and gold in his castles. Nintendo's official release even describes him as "a giant greedy bird."
  • I Have Your Wife: Immediately after Toadette finishes Scalding Scaffold Sinkhole, Wingo kidnaps her one last time in order to bait Captain Toad into Wingo's Whackdown.
  • I Work Alone: Unlike other major Mario antagonists like Bowser and King Boo, Wingo doesn't seem to command an army or serve a higher power. Further, none of the enemies that attack Captain Toad and Toadette in their treasure-hunting adventure seem to be affiliated with him.
  • Jerkass: Sure, stealing the first two Power Stars from Captain Toad and Toadette wasn't too bad, likely just him being a magpie, but intentionally kidnapping Toadette and possibly sending Captain Toad to his doom while smiling at the end of the second book, then laughing at him for it at the start of the third? Did he take a few pointers from Bowser?
  • Kick the Dog: At the end of Battle Tower Blitz, he could have made off with the Power Star right in front of him like he usually does. But by that point, he apparently decided that messing with Captain Toad and Toadette was much more important to him. It's even possible that the events of Episode 2 was just one big trap for Toadette on Wingo's part.
  • Knight of Cerebus: A low-key variant, but things are definitely a bit darker when Wingo shows up. Most notable is when he deliberately swipes Toadette with his beak (completely ignoring the Power Star right in front of him), wind-blows Captain Toad off a high-up castle, snatches another Power Star from in front of him and gives him a taunting laugh with Toadette still in his beak, then drops Toadette from a very big height that could have killed her, all in the span of a few levels. And right before the final stage, Wingo kidnaps Toadette again in order to bait Captain Toad into the final fight. Wingo's two levels reflect this, being bleak and cloudy and the second half of the second fight is in the middle of a thunderstorm in contrast with the normally bright and colorful game.
  • Leitmotif: A seven-note, vaguely Arabian motif often played by a sitar, which is most prominent at the beginning of his battle theme.
  • Mythology Gag:
  • Recurring Boss Template: Wingo's actual fights are nearly identical between Episodes 1 and 3, just that Wingo summons lightning strikes the second time and attacks a bit faster.
  • Roar Before Beating: Or rather, screech before beating, on his last hit. Said screech still kinda sounds like a roar, though.
  • Shock and Awe: The second fight against him adds falling lightning bolts that leave pools of electricity behind (for a while).
  • Smug Smiler: At the beginning of his two levels, he stares down at Captain Toad with an incredibly smug grin on his face.
  • Tactical Suicide Boss: Wingo is defeated by grabbing the turnips he summons and throwing them back at him. If he didn't summon those turnips, he'd be unbeatable.
  • Thieving Magpie: Why does Wingo want power stars? They're shiny of course!
  • Turns Red: On his last hit, he screeches, gives Captain Toad a Death Glare, and teleports at a faster and more erratic pace.
  • Unreliable Narrator: Before entering Stumpy Springs Sanctuary, Episode 3's book shows an illustration of Wingo accidentally dropping Toadette, as indicated by his shocked expression. But entering the level, he doesn't look phased by it in the slightest, implying that dropping Toadette in there was indeed intentional. Whether he did this to get her killed or to make her find more treasure for him is up to debate.
  • Villain Teleportation: During his levels, he teleports around similar to a Magikoopa.
  • "Wanted!" Poster: Many levels in Treasure Tracker contain hidden "Wanted" posters with Wingo's face on them, implying that he has stolen treasure from plenty of other people than Captain Toad/Toadette.


A big red dragon who lives inside the lava-filled Pyropuff Peak. Captain Toad, and later on, Toadette ended up wandering inside his domain.

  • Back from the Dead: In Paper Mario: Color Splash, he was originally a fossil before an orange Big Paint Star brought him back to life.
  • Defeat Means Playable: After the second and third fight against him, you can directly control him in a short sequence where he rampages through a block and enemy filled area. You're invincible and you breath fire to destroy everything around. Same goes for Paper Mario: Color Splash, but the twist this time is that he is controlled by Mario tempting him with his Trademark Favorite Food, a Magma Burger.
  • Dragon Hoard: Well, most of his lair is actually submerged in lava, but there are coins, diamonds and most importantly, a power star to get.
  • Dinosaurs Are Dragons: A large, firebreathing dragon with tiny wings, Draggadon's name conjures images of dinosaurs, along with his overall appearance and occasional method of resurrection.
  • Eaten Alive: In Color Splash he will eat Mario if he catches up to him after chasing him, resulting in a Non-Standard Game Over.
  • Evil Laugh: He occasionally gives a sinister chuckle after he breathes fire.
  • Hard Mode Filler: His fight in the bonus episode is the same as his first fight, but adds a Mummy-Me.
  • Heel–Face Revolving Door: Much like Birdo and Nabbit, Draggadon's a character of questionable loyalty, as he goes back-and-forth between antagonizing the heroes and helping them. Lampshaded in the character page for Treasure Tracker on Nintendo's official website.
    "A fire-breathing dragon inside a volcano can be a powerful friend or a potent foe."
  • Lone Wolf Boss: Since he has no connections with Wingo or Bowser.
  • Modest Royalty: Much like Bowser, he's stated to be a king, but doesn't wear a crown or robe or anything that suggests he's royalty.
  • Nigh-Invulnerability: Draggadon's only known weakness is having a pillar or Basin Thing fall onto his head. In the brief moments he's playable, nothing can stop him. Justified, as enemies that try to attack him are much smaller than he is.
  • Oh, Crap!: When Captain Toad or Toadette make it to the top of the pillar that would hit him on the head in Captain Toad: Treasure Tracker, he is quick to react with shock. But at least he saw it coming in that game—it caught him completely by surprise in Paper Mario: Color Splash.
  • One-Hit Kill: In Color Splash he breathes fire down the entrance corridor at certain points, which will hit Mario for 999 damage and instantly kill him.
  • Our Dragons Are Different: A large, red and territorial being, with the general appearance of a Western dragon but the whiskers of a Chinese one, that lives within volcanoes. Captain Toad treats him as a singular being, but Paper Mario: Color Splash describes Draggadons as an entire species of similar beings.
  • Palette Swap: A gold-colored version of him shows up as a mid-boss in the third episode.
  • Recurring Boss: He is fought four times (including the gold-colored Palette Swap), once in each episode.
  • The Speechless: He doesn't speak in Paper Mario: Color Splash.
  • Spell My Name with a "The": In Paper Mario: Color Splash, he is occasionally referred to as "a" or "the" Draggadon.
  • Trademark Favorite Food: Magma Burgers, according to Paper Mario: Color Splash.

The Broodals

    The Broodals
L-R: Spewart, Topper, Rango, Hariet
Voiced by: Nobuyuki Hiyama [Topper], Yuki Kodaira [Hariet], Tsuguo Mogami [Spewart], Go Shinomiya [Rango]
"Guess we oughta introduce ourselves...We're da wedding planners for da happy couple! Dey call us...da Broodals!"

A villainous group of wedding planner rabbits hired by Bowser to make sure his planned marriage to Peach goes smoothly and without interference from Mario. They're led by Topper, and their boss is Madame Broode, who they even modeled their airship after.

  • Ambiguously Related: It's unclear if any of the Broodals are related to each other or Madame Broode, and Topper's declaration of them being a family doesn't necessarily mean he's being literal, so it's open to interpretation.
  • Ax-Crazy: Hariet, who flies around her arena laughing like a maniac while dropping tons of bombs every time she takes a hit.
  • Badass in a Nice Suit: Spewart and Topper.
  • Big, Thin, Short Trio: The three male Broodals form one, with Spewart being the big, Rango being the thin, and Topper being the short.
  • Boss Rush: After the game is beaten, you must fight all the Broodals on the Dark Side of the moon. Yes, even the RoboBrood. Though Madame Broode is nowhere to be seen.
  • Braids of Action: Hariet has a long blonde braid that she can outfit with spiky bombs. In later fights, she has two of them, each getting a spike bomb of their own.
  • Brooklyn Rage: Topper speaks with a rather pronounced Brooklyn accent.
  • Classy Cravat: Spewart. As classy as you can be while vomiting poison sludge everywhere, anyway.
  • Color-Coded for Your Convenience: Hariet wears purple, Topper wears green, Spewart wears blue, Rango wears orange, and Madame Broode wears red.
  • Conjoined Eyes: Spewart has a subtle case.
  • Creepy Shadowed Undereyes: This prevents them from looking too cute.
  • Cute Monster Girl: Hariet, who is rather cute and even attractive despite being a deranged bomb-chucking bunny monster.
  • Dark Action Girl: Hariet is just as violent and mean as the rest of her buddies.
  • Evil Sounds Deep: Rango and Spewart have rather low voices, with Rango's being properly deep while Spewart's is rougher and growlier.
  • Exact Words: Their job descriptions as wedding planners are innocent, but also apply to their villainous side.
    • Topper: Client Relations...which includes fighting off anyone who would get in the way.
    • Hariet: in, bombs, not fireworks shows.
    • Rango: Topper, this extends outside the given venue to general thuggery.
    • Spewart: Entertainer...either by putting on a fight for show, or as the description continues, by making "paintings" with his poisonous spew.
  • Fantastic Fireworks: Destroying the RoboBrood will have it rocket upwards into the sky and explode into fireworks shaped like the Broodals themselves (albeit with horrified looks on their faces), with them screaming in anguish.
  • Flying Saucer: Hariet, Spewart, and Rango have hats that are visually inspired by various descriptions of flying saucers, fitting them being from the moon. When they get spinning, it becomes more obvious.
  • Funetik Aksent: Topper's dialogue is written like a Brooklyn mobster of sorts, saying words that start with "th" as if they started with "d".
  • Furry Confusion: They're cartoonish anthropomorphic rabbits who appear alongside much more realistic rabbits seen throughout the game. The brochure descriptions seem to acknowledge this, hesitating to declare the Broodals outright rabbits.
  • Genius Ditz: Rango is considerably less intelligent than the other Broodals, but he is incredible at using his boomerang hat.
  • Hair-Raising Hare: Not physically that monstrous compared to most other villains in the series (excepting their boss, that is), but these bunnies are not good guys and work for Bowser. Though, they're only described as "rabbit-ish", so they might not actually be rabbits.
  • The Heavy: Despite being underlings to Madame Broode, they're the ones who give Mario the hardest time as he travels the world to stop Bowser, and continue to do so even after the plan is foiled. Madame Broode herself is only fought twice and that's it, and her only apparent contribution to Bowser's plan is serving as a roadblock fight in the Moon Kingdom.
  • Hidden Depths: Spewart is the most brutish of the Broodals... but is also described as being an artist. His description even asks if his vulgarity is an act. However, given that he's said to paint by vomiting his poison...maybe not.
  • Hired Guns: They specialize in weddings and bad-guy duties, being an independent group that Bowser calls in for his latest scheme, which combines both.
  • Honor Among Thieves: Despite being villainous wedding planners, they have each other's backs. They even see each other as a family, if Topper's pre-battle dialogue in Bowser's Kingdom is of any indication.
  • Humongous Mecha: The Broodals pilot one together called the RoboBrood as the main boss fight in Bowser's Kingdom, reappearing again in the Dark Side during their rematch.
  • Kicking Ass in All Her Finery: Hariet wears a stylish dress and fights Mario in it. However, according to the costume description, her dress is apparently decrepit and holding together by a thread on the inside, so it's not as fine as it looks.
  • Laughing Mad: Hariet has a deranged cackle when she drops cactus bombs during her counterattack phase.
  • Large Ham: Virtually all of them have hammy voices, but it's Topper that takes the carrot cake—and be damned when you know why.
  • Lean and Mean: Rango. He's tall enough that you use one of his trampoline hats just to jump on his head.
  • Level Ate: While made out of moon rock, their base and the area leading up to it are carved like veggies. The base itself is a giant carrot.
  • Mad Bomber: Hariet. Her attacks mostly involve bombs, and even her innocent job description as a wedding planner is "pyrotechnics".
  • Meaningful Name: Their group name is partially a pun off "bridal" and "brood", and sounds like "brutal". Rather appropriate for a team of evil wedding planners.
  • Moon Rabbit: Their base is located on the dark side of the moon, even!
  • My Nayme Is: Hariet is normally spelled with two R's, but has just one here to invoke the word "hare".
  • No-Sell: The Broodals are unable to be captured when they're hatless, although throwing Cappy at them will make them briefly stop running away from you, allowing you to jump on their heads easier.
  • Oh, Crap!: Hariet and Topper will panic after Mario removes their hats, with Hariet actively trying to run away from Mario in later fights. All the Broodals similarly panic once Mario disables the RoboBrood as they're left defenseless in their cockpits for Mario's counterattack.
  • O.O.C. Is Serious Business: Rango is the least focused and has the most Un-Evil Laugh of the Broodals, and yet when he's the last Broodal standing in the Dark Side Boss Rush, he gives Mario a completely serious Motive Rant about how he and his colleagues have been put out by him.
  • Poisonous Person: Spewart's entire fighting style revolves around spraying purple poison around the arena. From his mouth.
  • Psycho for Hire: They're a wedding planning firm that are extremely dedicated to their job, even if that means "roughing up" anyone opposed to your wedding. This actually goes very wrong for them once Mario does manage to stop the wedding.
  • Punny Name:
    • Collectively, their name is a combination of "bridal", "brood", and "brutal".
    • Hariet is a hare, and uses her hair to fight. Her name is also based on the name Harriet.
    • Topper wears a top hat. His hat also spins like a top.
    • Spewart spews poison, and given the way the brochure describes him as something of a painter, it could be said he likes to spew art. Also, it's based on the name Stewart.
    • Rango's hat acts as a boomerang.
  • Pull a Rabbit out of My Hat: Each Broodal (aside from Madame Broode) goes into their hats as part of their boss fights. Topper is the one who plays this the most straight, as he actually uses top hats.
  • Quirky Miniboss Squad: Much like the Koopalings, being a group of same-species characters encountered one by one as the game progresses.
  • Recurring Boss: Each of them are fought more than once, becoming progressively harder to take down each time.
  • Red Eyes, Take Warning: While this is Truth in Television for some white rabbits, these are definitely a villainous example.
  • Revenge: We find out post-game that Mario crashing the wedding has not only left them jobless, but Rango explicitly states that no one will ever hire them again. They don't take it well, and fight Mario in a Boss Rush, including the RoboBrood, once Mario arrives at their base.
  • Shell Game: Topper's counterattack phase plays like this, as he'll retreat into his hat while several copies join it spinning across the field. If you can track him down and jump on the hat, the phase will end ahead of time.
  • Similar Squad: To the Koopalings, complete with Madame Broode looking like a female Bowser.
  • Simpleton Voice: Rango having a similar appearance to Goofy seems to have not gone unnoticed by the English localization team, since his dialog seems to feature this ("Hyuck, hyuck!"). It clashes somewhat with his very deep voiced Simlish and battle grunting, which is left unchanged.
  • Skippable Boss: Zigzagged. Some Broodal battles are required in order to progress, and some aren't. But all of them have to be fought for 100% Completion.
  • The Smurfette Principle: Hariet is the only girl of the Broodal's core team, but together with their boss Madame Broode, they're Two Girls to a Team.
  • Sphere Eyes: Rango has these.
  • Spikes of Villainy: All three males have them around their hats and as bracelets, and Hariet fights with a spiked helmet that replaces her dainty hat during her fights. She also uses spiked bombs. Rango has a spike on the top of his hat which disappears during the counterattack phases of his battles so Mario can jump on it and cut the phase short.
  • Super Spit: Spewart spits out a stream of toxic waste as an attack, first spraying it in a circle around him to keep Mario at a distance.
  • Surprisingly Realistic Outcome: As it turns out, making them fail at one of the largest projects their business has ever known, near-worldly telegraphed at that, has more-or-less ruined their reputation to the point it's very unlikely anyone will want to hire them for a while, if ever again. Rango even says as much during the final fight with him.
  • Suspiciously Similar Substitute: Not just to the Koopalings, but they also have a bit of Bowser Jr., Boom Boom, and Pom Pom in them as well. Topper, in particular, is about as short and round as Bowser Jr. (helped by him being the one calling the shots), while Spewart is as big and hulky as Boom Boom, and Hariet has a similar role to Pom Pom, being the girl of the group. There's even a touch of Motley Bossblob in them, given their tendency to run away once their defenses are down.
  • Tactical Suicide Boss: Hariet and Rango, but it's more notable with Rango. If he didn't throw his hat, Mario wouldn't be able to beat him! Hariet is just unlucky that Mario can hit her bombs back at her, and if he doesn't, she makes the mistake of using heavier bombs that get stuck in the ground while still attached to her hair.
  • The One Who Wears Shoes: Hariet is the only one in the family to wear boots.
  • Uncleanliness Is Next to Ungodliness: Spewart is an obvious case, as his primary attack method is to spit up poison in projectile arcs. That said, he is otherwise as spiffy as the other two fellows; the surprising case of this is Hariet. Even though her dress is so fancy, its description upon the costume version's release says that it's rotted away on the inside.
  • The Unfettered: They will do anything to ensure your wedding goes off without a hitch, no matter what they need to steal or who they need to kill.
  • Warmup Boss: Topper is the first of the Broodals and the first main boss fight in Odyssey. He only takes two hits to beat, while everyone else takes the standard three. He's toughened himself up to be able to take three hits by the time you fight him again, though.
  • Weaponized Headgear: To different degrees, but every one of them (save for Madame Broode herself) weaponizes their hats in one way or another, either before and/or after they have been hit.
  • You Can't Thwart Stage One: Every time Mario encounters them in a kingdom where they need something for the wedding, they have already successfully taken that something, and all you can do is get them out of the Kingdom.

    Madame Broode
"Why, I could never part with any of my precious Power Moons!"

The boss of the Broodals. Unlike her subordinates, who are very dedicated to planning the wedding and gathering the necessary items for it, Madame Broode seems to care more for collecting Power Moons.

  • Bad People Abuse Animals: She's perfectly willing to smack her pet Chain Chompikins to get Mario to stop Capturing it, and the Chomp whimpers when she does so.
  • Beat the Curse Out of Him: Madame Broode can "exorcise" Mario out of her Chain Chompikins' body by smacking it. Although recapturing it is just as easy, since its hat doesn't re-spawn once it's free. This also doesn't damage Mario.
  • Benevolent Boss: While her treatment of the Broodals is largely unknown (given that we don't see them interact and they never mention her), she doesn't take kindly to Mario defeating her subordinates.
    "You were quite rude to all my darling Broodals! Which is why we're all here now!"
  • Creepy Shadowed Undereyes: Just like the other Broodals.
  • Dark Action Girl: Downplayed when compared to Hariet. She isn't actively pursuing Mario or trying to get in his way during his journey until she blocks the way to the cathedral on the Moon, but any time she crosses paths with Mario she's just as willing to pound him into paste as the other Broodals are.
  • Disproportionate Retribution: She tried to feed Mario to her Chain Chompikins, just because he wanted to repair the Odyssey with some Power Moons. There wasn't even any indication he wanted her Power Moons specifically.note 
  • Distaff Counterpart: To Bowser, sharing his spiky wrist bands, bulky body shape, a similar face, and airships modeled after her piloted by her minions. She also shares some similarities with Wingo, with the Multi Moon attached to her necklace, just like Wingo's Power Stars.
  • The Dragon: While never shown directly interacting with Bowser, she's in charge of the Broodals and essentially serves directly under him. She is the final obstacle to reaching the boss fight against him in the Moon Kingdom as well.
  • Elderly Blue-Haired Lady: She looks old enough to be the Broodals' mother, and she's got the personality to match. You can actually see a few streaks of blonde in her teal hair when you look at her close-up, suggesting she dyed it.
  • Evil Counterpart: She shares Pauline's clothes.
  • Fat Bitch: Overweight and definitely not a friendly character.
  • Gonk: Her facial structure is more similar to Bowser's than those of her more cuddly-looking subordinates.
  • Grande Dame: Her design invokes the classic image of one, being a portly, finely-dressed rabbit woman with her very own Mr. Muffykins.
  • Hair-Raising Hare: A much more monstrous rabbit than the other Broodals.
  • Hoist by Her Own Petard: Her pet Chain Chomp must be used against her to defeat her.
  • Hypocrite: In her second encounter, she had the gall to say Mario was rude to her, when she herself not only refused to help Mario repair the Odyssey, but tried to feed him to her Chain Chompikins, all to keep her "precious Power Moons".
  • I Shall Taunt You: When Mario gets hurt in her boss fight, she laughs.
  • Jerkass: Her response to Mario asking for help repairing his ship is to rudely blow him off and sic her Chain Chompikins on him.
  • Jiggle Physics: Her gut is quite jiggly, as shown by her defeat animation, or if her Chain Chompikins charges into her trying to get at Mario.
  • Kicking Ass in All Her Finery: Subverted. Her dress is rather stylish, but she mostly lets her pet Chain Chompikins do all the work. Still not wise to get close, though.
  • Kick the Dog: She treats her Chain Chomp very poorly, as she hurls the poor thing at Mario and smacks him when he's captured by Cappy.
  • Lady in Red: But the angry kind. Complete with red eyes.
  • Large and in Charge: The boss of the Broodals and the largest of them all.
  • The Leader: She is the Broodal's boss, but is rather hands-off when it comes to her leadership: they're the ones going out and stealing things for Bowser while she's simply walking her Chain Chompikins in the Cascade Kingdom or getting in Mario's way before the final showdown.
  • Meaningful Name: Like her lackeys, Madame Broode's name is a combination of "brood", which she's in charge of, and "brute", reflecting her Chain Chomp-swinging fighting style.
  • Mr. Muffykins: Chain Chompikins is intended to invoke this, being the Chain Chomp equivalent of a spoiled chihuahua, and who is sicced on you by his haughty mistress.
  • Never Bareheaded: Unlike the other Broodals, we never see what she looks like without her hat. Justified, as she's much too big for you to just knock her hat off.
  • Oh, Crap!: She reacts with shock when you capture her Chain Chompikins.
  • Recurring Boss: Fought twice—once in the Cascade Kingdom, then again in the Moon Kingdom.
  • Rich Bitch: Clearly invokes this, looking like a grotesque upper-class middle-aged lady with fancy clothes and jewelry, and having a pampered pet with a silly name. It's just that her jewels are stolen Power Moons and her pet is her prime means of attack.
  • Right-Hand Attack Dog: Chain Chompikins.
  • Skippable Boss: Thanks to some Sequence Breaking, her second fight in the Moon Kingdom can be bypassed.
  • Spikes of Villainy: Much like Bowser, she has spiked collars on her wrists.
  • Stout Strength: She isn't much of a brawler, but she's strong enough to hurl the large, heavy, metallic Chain Chompikins across the arena after being damaged.
  • Tactical Suicide Boss: It's not that she uses a Chain Chomp (she even deliberately protects it from Captures with more hats during her second fight). Her problem is that once Mario does Capture it, she holds onto the chain. If she just let go, Mario would have no way to wind up the Chomp enough to hurt her, and she could beat him out and continue fighting.
  • Trademark Favorite Food: It's said that Madame Broode loves vegetables, having her Broodals' tower carved in the shape of a carrot. Well, at least we know she eats healthily. Makes sense too, since she's a rabbit.
  • Turns Red: After damaging her twice, her fur takes on a pinkish hue and her eyes turn yellow. She's also a lot more aggressive with trying to slap Mario when he possesses Chain Chompikins for the final blow.
  • Visual Pun: Continuing the long-standing theme of Chain Chomps being like dogs chained to the ground, hers is like a dog on a leash, going out for a walk. So it should be no coincidence that she throws it like a yo-yo, thus invoking the trick of "walking the dog".
  • Warmup Boss: The first major boss to be fought in Super Mario Odyssey (Topper being more of a mid-boss). Once you defeat her in the Cascade Kingdom, thus unlocking the Odyssey, the REAL adventure begins in the much more open Sand Kingdom.
  • What Happened to the Mouse?: Even though the Broodals reappear for one last fight in the Dark Side postgame, Madame Broode's plot role ends with her fight in the Moon Kingdom. Even though she's still there in the postgame, she doesn't have a new fight—it's just the second fight, one of the rare places in the postgame where the ending doesn't feel like it happened.


A giant wooden robot walker piloted by all four Broodals.

  • Armless Biped: The robot has two legs, but no arms.
  • Defeat Equals Explosion: Explodes upon defeat.
  • Flunky Boss: Summons Pokios in its fight, and Hammer Bros. in its rematch.
  • Hoist by His Own Petard: The enemies it summons must be captured in order to defeat it.
  • Humongous Mecha: The Broodals built this thing as a last resort to stopping Mario.
  • Marathon Boss: Easily the longest boss battle in the game.
  • Red Eyes, Take Warning: Its head, modeled after Madame Broode, has glowing red eyes. Of course, all the Broodals have red eyes as well, so this isn't too surprising.
  • Silent Antagonist: One of the few bosses to not speak. Justified, as it's just a robot piloted by the Broodals.
  • Walking Spoiler: Much like the Ruined Dragon, it comes in very late in the game, and is set up as a big surprise.

Independent Antagonists

    Foreman Spike
Voiced by: Sebastian Maniscalco (2023 animated film)

The very first true villain the Mario Bros. fought (Donkey Kong being more of an Anti-Villain), Spike was the Big Bad of Wrecking Crew. He would impede their demolition progress on the regular stages and try to beat them on the Bonus stages. He reappeared in the Japan-only Wrecking Crew '98, where he teamed up with the younger Bowser to defeat Mario, and in the also Japan-only Mobile Golf entry in the Mario Golf series. After 17 years of absence, he finally returns in Super Mario Maker as one of the 99 Mystery Suits that Mario can transform into.

Not to be confused with the Spike enemies that debuted in Super Mario Bros. 3 or with Lakilester's nickname from Paper Mario 64.

  • Adaptational Nice Guy: While he's still a Jerkass in The Super Mario Bros. Movie, there's nothing to suggest he ever tried to intentionally kill the Mario brothers, as well as him never even having met Bowser before. Instead, his antagonism towards them stems from the fact that they resigned from his employ to start their own plumbing business.
  • Beard of Evil: Although he didn't have it in Wrecking Crew '98 for some reason.
  • Big Bad: Of Wrecking Crew.
  • The Bus Came Back: He finally reappears as a Mystery Suit in Super Mario Maker, after nearly two decades of absence.
  • Demoted to Dragon: Went from Big Bad of Wrecking Crew to The Dragon of Wrecking Crew '98. Guess who's the Big Bad in '98?
  • Depending on the Artist: Each time he's appeared gives him a totally different look. In Wrecking Crew, he was a portly overalls-wearing worker like Mario and Luigi, save his glasses and pointier nose. '98 ditches the beard for a mustache with a colored nose like Wario's and gives him a tank top and pants, while Mobile Golf shows him with a bushier beard and makes him stout, sticking him in a polo for the occasion. In The Super Mario Bros. Movie, he wears a more modern construction uniform and switches out his old black glasses for reflective yellow ones.
  • Dub Name Change: Originally named "Blackey" in Japanese.
  • Formerly Fat: In Wrecking Crew '98 and Mobile Golf, he is shown to have slimmed down to a muscular physique compared to his early pudginess.
  • Head Swap: His sprite is basically Mario's with a different head.
  • Oddball Doppelgänger: His initial design in Wrecking Crew was something of a proto-Wario: he wears working overalls and gloves like the Mario Bros., but he's got a full beard, a hard hat, and sunglasses, and his nose is pointy instead of bulbous.
  • One-Steve Limit: He shares his given name with the Spike enemies in English.
  • Promoted to Playable: Became an unlockable character in Mobile Golf, and a Mystery Shroom costume Super Mario Maker.
  • Ret-Canon: As of the 2023 movie, his Japanese name is officially "Spike".
  • Sinister Shades: As seen in the image, he wears a pair of black sunglasses.
  • Took a Level in Kindness: It seems that over time Spike became fair more amicable by the time of Mobile Golf, as he doesn’t have his drive to kill Mario anymore.
  • You Don't Look Like You: Much skinnier in Wrecking Crew 98.

    Enemies and Bosses (Super Mario Land 2: 6 Golden Coins

Big Bird (Kurosu)

  • Dub Name Change: Kurosu in Japanese guides, the bird in Australia's Nintendo Magazine System, and the Big Bird in the Nintendo Power Super Game Boy guide.
  • Egg Sitting: Guards one of the castle's six golden coins in its egg atop Tree Zone. Question is, how did it get the coin in there?
  • Feathered Fiend: It's a big bird enemy.


See above.

Sewer Rat (Ricky)

  • Chasing Your Tail: Kind of—the Sewer Rat runs around the room (literally, up the walls and on the ceiling), occasionally diving down to hit Mario who can only run around on the floor.
  • Dub Name Change: Ricky in Japanese guides, Sewer Rat in Australia's Nintendo Magazine System.
  • Rodents of Unusual Size: It's hard to tell because he lives in Macro Zone—is Mario tiny, or is the rat huge?

Witch (Sabasa)

Tropes associated with the Witch:

The Three Little Pigheads (Buuro, Buucho & Buupon)

Tropes associated with the Three Little Pigheads:

Octopus (Pako)

Tropes associated with the octopus:


See here.

    Enemies and bosses (Super Mario Odyssey

"Where... ring... go? YOU take ring?!"

A giant idol statue who fights Mario in the Sand Kingdom. He protects its treasure, the Binding Band, and mistakes Mario for its thief.

  • An Ice Person: His crown is made of ice, and he creates ice blocks to protect himself from your attacks.
  • Defeat Equals Explosion: Explodes upon defeat.
  • Did You Just Punch Out Cthulhu?: Literally punching him out in this case. Knucklotec (if not the stone being, then the power inhabiting it) is strongly implied to be a god of the Sand Kingdom's civilization, given the amount of stone carvings of his face you see throughout the kingdom, and his Japanese and Chinese names literally translate to "Tostarena God". Yet Mario overpowers him.
  • Flunky Boss: His attacks in the rematch summon Chinchos.
  • Giant Hands of Doom: Similar to Eyerok, he uses his giant hands as his weapon by slamming his fist(s) on the icy floor to hit Mario (Or summon stalactites to harm the plumber), sending them flying to hit Mario, trying to crush Mario with a clap, etc.
  • Hoist by His Own Petard: He must be defeated by capturing his rocket hands and flying them back at him.
  • Hulk Speak: Just look at the quote.
  • I Shall Taunt You: He smiles when Mario is hurt by his giant fists.
  • Lone Wolf Boss: The only boss to have no association with Bowser, with the others contributing to his efforts in some way. In fact, Knucklotec is a victim, being the guardian of the Binding Band who only fights Mario due to a misunderstanding.
  • Mayincatec: His overall appearance looks like an Olmec head, and his crown even resembles a step pyramid.
  • Mistaken Identity: When the Binding Band has been stolen, he believes Mario's responsible.
  • Oh, Crap!: Has this reaction when you capture one of his hands and about to punch him in the face.
  • Rocket Punch: His fists apparently are rocket-powered, shooting them at you from a distance after every time you hurt him. You also have to perform this yourself with his own fists.
  • Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.
  • Stop Hitting Yourself: Damaging him involves capturing one of his own hands and punching him in the face with it.
  • Suspiciously Similar Substitute: To Eyerok, with the floating hands in an Egyptian setting, and his speech pattern. Also, his weak spot on his fists is on the back of his hand, similar to how one had to harm Eyerok's eyes to defeat him.
  • Woobie, Destroyer of Worlds: All he wanted was his ring back...


A flower-like UFO stealing flowers from the Steam Gardens' secret flower field.

  • Badass Boast: "DO NOT MESS WITH ME, BIPED."
  • Defeat Equals Explosion: Explodes upon defeat.
  • Energy Weapon: While he uses lasers in his boss battle, in his rematch, he often aims for the pulse beams to create a shockwave.
  • Flunky Boss: Subverted. Uproot enemies do appear for you to capture, allowing you to defeat Torkdrift, but he doesn't make them appear. In fact, when you enter the area, they're already appearing for Mario to use so you can start the battle.
  • Flying Saucer: Presumably from the moon. A few miniature one-eyed saucers like him, bird-sized and only big enough to contain one flower, are seen later in the game, indicating that he is not the only one of his kind.
  • Greed: He wants ALL the flowers.
  • Informed Species: According to his Japanese namenote  and vaguely hinted by the English name, he is a robotic, perhaps alien, version of Mario 64's Spindrift enemies.
  • Insistent Terminology: He calls Mario a biped.
  • Irony: He's introduced trying to steal flowers from the Steam Gardeners, but after he's destroyed, they intend to repurpose his salvaged parts to protect flowers instead.
  • Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.


A giant mechanical bug menacing New Donk City by draining its power from the top of City Hall.

  • Attack Its Weak Point: The globes on top of its segments are very obviously what you need to hit to defeat it.
  • Creepy Centipedes: A mechanical one, as a matter of fact!
  • Creepy Jazz Music: Like most music that plays in New Donk City, its Leitmotif is rather jazzy, with its heavy usage of brass instruments and swing rhythm. However, it's made more twisted and menacing by alien-sounding synth voices and chromatic scales.
  • Defeat Equals Explosion: Explodes upon defeat, segment after segment.
  • Dual Boss: In the rematch against Mechawiggler, it starts in two pieces that charge in an X formation before joining up when crawling on the wall. Each half is shorter than the regular Mechawiggler, but joined up, they're longer than the original.
  • Informed Species: It very loosely resembles a Wiggler. It's segmented and caterpillar-like, but that's it. However, its attack pattern resembles that of an enraged Wiggler, as both attempt to ram Mario.
  • Mechanical Insects: It's a robotic version of Wiggler, a recurring caterpillar enemy. It also has elements of a centipede in its design.
  • Nonstandard Character Design: Most Mario robots look cartoony and simple, while the Mechawiggler is overly detailed and more realistically designed. It looks more like something Doctor Eggman would dream up circa 2008 over something Bowser would use. Though considering it is fought in the Metro Kingdom, the land of the Nonstandard Character Designs (for Mario, at least) it is quite fitting.
  • Shock and Awe: Attacks with electricity. It appears that it was draining electricity from the New Donk City Hall when Bowser was attacking the Kingdom.
  • Silent Antagonist: One of the few bosses to not speak.
  • Sympathy for the Devil: When its scrapped remains are found in the Mayor Pauline Commemorative Park, the witnessing New Donker has this to say.
    "Seeing it trashed kinda makes me feel bad for it...but only kinda."
  • Thinking Up Portals: Will summon portals to emerge from and run into as it charges across the arena so it doesn't hurt itself while doing so.
  • Vampiric Draining: The way it sucks the electricity from the New Donk City Hall is akin to a vampire sucking blood from its victims. Its plugin-like "mouth" could even be considered its fangs!

Brigadier Mollusque-Lanceur III, Dauphin of Bubblaine
"Owie-wee! Try all you want, I will never surrender the delicious Sparkle Water!"

A giant octopus threatening the Seaside Kingdom's water supply from the top of its Glass Palace.

  • Aristocrats Are Evil: He's clearly quite well-to-do and his title equates him to a prince of Bubblaine. However, he is also its greatest menace.
  • Defeat Equals Explosion: He explodes upon defeat.
  • French Jerk: His name at least suggests that he's French, and his Verbal Tic of "Owie-wee" might be meant to sound like "oh oui oui" ("oh yes yes").
  • Funnel-Mouthed Cephalopod: He has a siphon-like nozzle mouth above his tentacles, rather than the ventral beak an octopus would have.
  • "Get Back Here!" Boss: He spends most of the battle trying to get away from you.
  • Gratuitous French: His name (literally, "mollusk launcher") and dialogue provide cases, adding to the French theme of Bubblaine.
  • High-Altitude Battle: In the rematch against Mollusque-Lanceur, you have to fight him in the air, with falling being a new hazard to the fight.
  • Hoist by His Own Petard: He's defeated by his own captured octopus minions.
  • King Mook: Of the Gushens (and presumably related to the cosmic, albeit smaller and weaker, counterparts known as the Astro-Lanceurs).
  • Overly Long Name: His name is rather long for a boss, adding to his grandiose vibe.
  • Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.
  • Tentacled Terror: A giant flying purple octopus. Unusually, he rarely uses his tentacles for battle, opting for shooting spiked cones at Mario most of the time.
  • Villainous Glutton: He tries to hog up the Seaside Kingdom’s water due to it “being delicious”.


A giant bird chef causing trouble at Mount Volbono, holding up the Luncheon Kingdom's Cooking Carnival by taking over their stew operations.

  • Abnormal Ammo: It attacks by spitting out durians and vomiting pink lava.
  • Ambiguously Related: It bears some resemblance to Wingo in appearance, and the presence of a sitar in its battle theme about 48 seconds in, coupled with its appearance in Captain Toad: Treasure Tracker all suggest some connection to the villainous crow, but as of now nothing has been confirmed of the exact relationship between the two.
  • Blow You Away: Does this to Mario after he gets the Multi Moon in the Stupendous Stew, sending him back to the Odyssey and forcing him to get back up another way.
  • Chubby Chef: Similar to Wingo (When he eats a giant turnip), Cookatiel is very chubby, and when it's defeated, its small wings can no longer support its weight and it falls into the boiling stew of the arena.
  • Cloud Cuckoo Lander: Not only is it cross-eyed, but Cookatiel acts rather disconnected— wishing for meat to put in the stew, it doesn't see the piece being salted on the Meat Plateau until Mario Captures it and wiggles it around, and since the Volbonans are concerned that the stew has been cooking for too long with it around, it seem like it doesn't know what it's doing. It is also the only organic boss in the game without dialogue, indicating that it only has an animal intelligence.
  • Comically Cross-Eyed: Its defining personality trait. Except when you interfere with its cooking. Then it becomes focused. Strangely, its eyes were straight at all times in the 3DS port of Captain Toad: Treasure Tracker, likely due to the lower resolution.
  • Degraded Boss: It goes from one of the main bosses in Odyssey to a stage hazard in the Switch/3DS port of Captain Toad: Treasure Tracker, though it keeps the Battle Theme Music.
  • Fat Bastard: A chubby boss character who makes trouble for Mario and the Luncheon Kindgom.
  • Giant Space Flea from Nowhere: In-universe example: according to the Volbonans, it just appeared out of nowhere and took over their giant cooking pot.
  • Kill It with Fire: It's defeated by Mario Capturing a Lava Bubble.
  • Punny Name: The name is a combination of Cockatiel and Cook, although it physically and behaviorally resembles a vulture. To drive the point home that it's a cook, it wears chef attire, specifically a Toque Blanche (Chef Hat), a red necktie, and its white feathers are arranged to resemble a coat or shirt. They also resemble napkins.
  • Silent Antagonist: Played with. It doesn't speak, but it can be seen with a thought bubble desiring meat as it flies around the Stupendous Stew.
  • Skippable Boss: You can skip the fight with it for the sake of Sequence Breaking, although defeating it is required for 100% Completion.
  • Stewed Alive: When it's defeated, it becomes too weak to stay in the air with its tiny wings and it falls into the boiling stew pot it took over on the volcano, exploding a few seconds after it sinks in. Later, some Volbonans note that the batch of stew they rescued from the volcano is chewier and "stewier" this time around.
  • Tactical Suicide Boss: Since it's too high for Mario to reach its head normally, spewing the pink lava really dug its grave.
  • Villainous Glutton: It's a rotund bird chef who's the boss of the Level Ate of this game.
  • Vomit Indiscretion Shot: It spews out lava sporadically that Mario can jump on, and the stream becomes more difficult to platform up each time.

Ruined Dragon (A.K.A. Lord of Lightning)

A boss sent to fight Mario and derail his journey by Bowser, and the only living thing left in the Ruined Kingdom.

  • Attack of the 50-Foot Whatever: He makes Bowser look tiny in comparison. He's so huge that his entire body is never fully shown in-game.
  • Beast of the Apocalypse: Heavily implied to be responsible for the destruction of what subsequently became known as the Ruined Kingdom.
  • Brainwashed and Crazy: The crown he wears is actually something Bowser put on him to put another obstacle between him and Mario. When you visit him again later on after tearing it off and pounding a bit of sense into him, he doesn't attack on sight, instead muttering that he feels tired.
  • Defeat Equals Explosion: Averted. He's the only boss aside from Bowser who doesn't explode upon defeat. Instead, he simply rests where Mario fought him, muttering that he feels tired.
  • Did You Just Punch Out Cthulhu?: This guy is the Cthulhu in question, and he got punched out twice; once with Bowser taming him, and again when Mario defeats him.
  • Giant Space Flea from Nowhere: The Mario series isn't in the habit of explaining its bosses in general, but the Lord of Lightning especially stands out. His appearance is entirely unforeshadowed, and the game mostly just forgets about him once he's defeated.
  • Lightning/Fire Juxtaposition: While most dragons in the Mario series breathe fire, the Ruined Dragon has lightning breath, which contrasts with Bowser's fire breath.
  • Nonstandard Character Design: He looks like a very realistic dragon. Comparatively, previous dragon bosses such as Gobblegut and Draggadon (and Bowser himself, for a certain definition of "dragon") are cartoony in design, with rounded shapes and silly sound effects. His design, and the stage he's in, seem to be straight out of Dark Souls or Monster Hunter; in fact, he heavily resembles the Dark Souls 3 DLC boss Darkeater Midir as well as Fatalis the Black Dragon from Monster Hunter.
  • Our Dragons Are Different: Especially compared to the rest of the Mario series. Previous dragons such as Gobblegut, the Tail siblings or Dragohoho (and, if you want to stretch things, Bowser and Yoshi) looked a lot more cartoonish. This guy would look right at home in Monster Hunter, Dark Souls or The Elder Scrolls.
  • Power Limiter: According to the Ruined Kingdom's brochure, the altar in the kingdom is theorized to be this, obtaining enough of his lightning to allow him to be defeated should he ever go on a rampage. Either this, or (still according to the brochure) it was meant to allow communication with him.
  • Purple Is Powerful: His scales and lightning attacks are purple, and he's a massive and powerful dragon who destroyed an entire kingdom.
  • Red Baron: He's known as the Lord of Lightning.
  • Shock and Awe: His lightning powers are his primary weapon of choice, hence his Red Baron title.
  • Slasher Smile: He smiles evilly when he downs the Odyssey with his lightning breath.
  • Technicolor Lightning: Fires purple lighning from his mouth.
  • Unusually Uninteresting Sight: Peach, of all people, seems to think so. She can be found in the post-game standing next to the collapsed beast, and while she notes that the Ruined Kingdom is a "fixer upper," she says absolutely nothing about the dragon.
  • Walking Spoiler: Just about every other boss monster was showcased in trailers, screenshots, and other promotional materials. The Ruined Dragon was not, and its dramatic entrance late in the story is set up as a big surprise.

    Grape and the Sour Bunch
The Sour Bunch
The villains of Princess Peach: Showtime!, looking to take over the Sparkle Theater. Grape interrupts Peach and her Toads' night at the theater and sent her minions to ruin various plays.
  • Affectionate Nickname: Sharp-eyed players of Showtime will notice that members of the Sour Bunch tend to refer to Grape as "Madame Grape", while other characters just call her "Grape" (including Grape herself). This becomes important in one of the basement levels, where the Patisserie Sparkla calling her "Madame Grape" tips Peach and Stella off that there's something wrong with her.
  • Alice Allusion: Purrjector Cat is a giant cat with huge eyes, a cheeky grin with sharp teeth, and strange powers; basically a copyright-friendly version of the Cheshire Cat.
  • All Your Base Are Belong to Us: Grape takes control of the Sparkle Theater for herself, replacing its sign with her Malevolent Mugshot.
  • Be Careful What You Wish For: Grape took over the Sparkle Theater with hopes to create the "ultimate tragedy". She does get a tragedy, but it's not the one she scripted.
  • Big Bad: Of Princess Peach: Showtime!
  • Bond Villain Stupidity: Grape has Peach at her mercy several times throughout the game, but chooses to send in one of the Sour Bunch bosses to toy with her rather than finishing her off. With what's revealed about her later, it's likely she intentionally did this to set Peach up for the most despair-inducing fall, coming all the way to the end only to lose in the decisive battle.
  • Card-Carrying Villain: Grape treats her villain status as merely a role in a stage show production and wants to create the ultimate theater tragedy by crushing the Theets' hopes. She gets excited when Peach reaches her final stage, on grounds that defeating her in the final battle will be the ultimate Hope Crusher.
  • Cats Are Mean: Purrjector Cat is a giant evil puppet cat with a Slasher Smile made out of projectors, and the boss battle with them takes place on a set made to look like a dollhouse.
  • Closed Circle: After Grape successfully takes control of the theater, she bars the front door shut, preventing people from coming in or leaving the theater until she's done.
  • Contrasting Sequel Antagonist: While Showtime isn't technically a direct sequel to Super Princess Peach, Grape nonetheless has many differences to Bowser. For starters, Bowser is a recurring villain within the Super Mario universe, harboring a Villainous Crush on Peach, yet has no qualms trying to stop her from getting in his way; Grape is a fresh new face, with herself and Peach having no history before this point. Bowser is usually portrayed as a Jerk Jock, with occasional moments of Bruiser with a Soft Center in his more Affably Evil moments; Grape talks and acts like a Wicked Cultured show-woman who loves a good tragedy. Bowser prefers to either kidnap Peach or to obtain power first and bring harm to innocent civilians second; Grape's ultimate plan is to destroy the Sparkle Theater and everyone's hopes. Bowser is motivated by either a powerful artifact he happened to have laid his eyes upon or, again, his Villainous Crush, depending on the game; Grape considers her evil deeds an art necessary to create the perfect tragedy. Finally, none of Bowser's battles with Peach (or any hero who dares to challenge him, for that matter) end in any serious harm for him, whereas Grape is reduced to a lifeless mask floating in the middle of the ocean after Peach is done with her.
  • Dark Is Evil: The Sour Bunch have a prominent darkness motif and an ominous purple color scheme. Grape even invokes the power of darkness as the reason why she's going to defeat Peach.
  • Didn't Think This Through: Grape wanted to create a tragedy but never takes into account that tragedies can happen to anyone. In the end, Grape succeeded in creating a tragedy: her own.
  • Edible Theme Naming: She's named after a fruit, not unlike Peach. While Peach is named after a sweet fruit, Grape is named after a Sour fruit.
  • Evil Sorceress: Grape has magic powerful enough to take over a theater.
  • Feathered Fiend: Disco Wing, the first major boss of the game, is part bird and part disco ball. She also lays eggs made out of disco balls.
  • Floating Limbs: Grape's hands don't have arms to attach to her body.
  • For the Evulz: Her reason for terrorizing the Theets, taking over the theater, and finally destroying it? She loves a good tragedy and finds crushing hope to be its ultimate art form.
  • Gameplay and Story Segregation: Grape was defeated and ousted from the theater, and yet, the Sour Bunch will stick around in the plays after the end of the game. This is never explained.
  • Giant Hands of Doom: After she goes One-Winged Angel, Grape transforms into an enormous "head-and-hands" boss the size of the Sparkle Theater.
  • Graceful Loser: The Figure Skater and Patissiere Darklas not only take their defeats in stride, they acknowledge Peach's figure skating and baking skills (respectively) as a thing of beauty.
  • Heel: The Sour Bunch play the role of villains in the different theater plays, and it's up to the player to stop their shenanigans.
  • Hope Crusher: Grape wants to create "the most decadent tragedy". Before the first part of the final boss battle, she gloats that Peach has stoked everyone's hopes and expectations so much that she'll take pleasure in shattering them, all for the sake of despair.
  • How the Mighty Have Fallen: In the end, Grape gets "the most decadent tragedy" she wanted: her own tragic downfall. Once an all-powerful sorceress, she's been reduced to only her mask, harmlessly floating away in the ocean.
  • Irony: Grape wanted to create a tragedy, never considering that tragedies can happen to villains as well. She's reduced to merely a mask floating in the middle of the ocean.
  • Mad Artist: It turns out that Grape and her minions are terrorizing the Sparkle Theatre because she's obsessed with creating the perfect tragedy, and is both willing and eager to put the Theets in danger in order to drive them to despair.
  • Malevolent Mugshot: Grape has her own face insignia that consists of her hat, hair, and mask. It also appears on the sign in front of the Sparkle Theater when she takes over.
  • Meaningful Name: As the villains of a lighthearted game, they are indeed a sour bunch. Grape also sounds like the word "gripe", which is another term for complaining and doubles as a play on the phrase Sour Grapes.
  • One-Winged Angel: Grape seemingly goes down at the hands of Radiant Peach, only to reveal she's trying to catch her and her new friends off-guard when she transforms into the bigger, more powerful Grape the Great.
  • Perverse Puppet: The Sour Bunch's bosses and minibosses are blobs of darkness inside large marionette bodies controlled by purple energy strings. The minibosses are more humanoid, while the main bosses are giant animals made of theater equipment.
  • Pitiful Worms: Grape's Catchphrase Insult is to call Peach and Stella "rodents".
  • Purple Is Powerful: Grape has a purple dress, purple hair, some purple jewelry, and even her spells cast a purple aura. The Sour Bunch are also colored in purple.
  • Secondary Color Nemesis: Grape has purple hair and wears purple clothing combined with green jewelry, to contrast Peach's gold hair, pink dress and blue jewelry.
  • Shoot the Shaggy Dog: Invoked. The "ultimate tragedy" Grape envisioned amounts to what Stella calls "the end" of the Sparkle Theater - demolishing the facility and potentially the whole island after Peach worked so hard to protect it.
  • Thinking Up Portals: Grape makes her grand entrance (for lack of a better term) through a portal that she presumably opened.
  • Uncertain Doom: After being defeated by Peach, she is reduced to a mask floating in the middle of the ocean. Because her eyes are closed during this period, as they were before she became Grape the Great, it's unclear if she's reduced to a lifeless mask or simply knocked for a loop. The possibilities for a sequel thus remain ambiguous.
  • Underestimating Badassery: Downplayed in that she understands perfectly that Peach can harness Sparkle power and intentionally cultivated that talent for the sake of her tragedy, but given how little people recognized her in the Sparkle Theater, Grape likely failed to appreciate just how capable Peach actually was, and that was what sent her own performance off-script. Word to the wise: anyone who can power through the emotionally-overcharging Vibe Scepter is not to be trifled with.
  • Verbal Tic: Purrjector Cat injects their speech with a Hurricane of Puns related to cat noises.
  • Wicked Witch: Grape wears a classic wide-brimmed hat and dress, as well as a face-covering mask and uses a wand and dark magic to take over the Sparkle Theater.