Various enemies of Mario and company who are not associated with the Koopa Kingdom.
Tropes associated with Spike:
- Bad Boss: He's the one who hired the Mario Bros for demolition, yet he does what he can to impede their progress.
- Beard of Evil: Although he didn't have it in Wrecking Crew '98 for some reason.
- Big Bad: Of Wrecking Crew.
- The Bus Came Back: He finally reappears as a Mystery Suit in Super Mario Maker, after less than two decades of absence.
- Demoted to Dragon: Went from Big Bad of Wrecking Crew to The Dragon of Wrecking Crew '98. Guess who's the Big Bad in '98?
- Drop the Hammer: Has a hammer that he uses to try and upstate the Bros. He's also vulnerable to the ones they wield.
- Dub Name Change: "Blackey" in Japan.
- Head Swap: His sprite is basically Mario's with a different head.
- Mean Boss: Despite having hired Mario and Luigi to work on his construction site, he deliberately tries to impede their work.
- Promoted to Playable: Became an unlockable character in Mobile Golf, and a Mystery Shroom costume Super Mario Maker.
- You Don't Look Like You: Much skinnier in Wrecking Crew 98.
The villain of Doki Doki Panic and the Dolled-Up Super Mario Bros. 2 (and little more than a blip on the radar since then). Wart is a big, nasty toad-like creature who took over the dream world with an army of Shy Guys and various monsters spawned from the stolen Dream Machine. This was undone thanks to Wart's allergy to turnips and onions.
Tropes associated with Wart:
- Adipose Rex: He ruled Muu/Subcon until the heroes kicked him out.
- Badass Long Robe
- Big Bad: Of Doki Doki Panic/Super Mario Bros. 2.
- Big Eater: He swallows several large vegetables before he's defeated.
- Big "NO!": Lets out an epic one upon his defeat in Super Mario Advance.
- Boss Arena Idiocy: You kinda have to wonder why, if his only weakness is vegetables, Wart keeps a machine that constantly spits out veggies in his throne room.
- The Cameo: In The Legend of Zelda: Link's Awakening (under his Japanese name, Mamu). The book Dinosaur Dilemma also mentions he's among the guests invited to a gathering being held by Bowser.
- Chuck Cunningham Syndrome: After from a little cameo in Link's Awakening, Wart disappeared without a trace and hasn't been mentioned since, while most of his minions become Mario series regulars.
- Death by Gluttony: While he doesn't die from the eating itself, he passes out in smoke after eating enough food.
- Dream People: Excepting his original appearance in which he exists in a magical storybook, he appeared in Mario's dream in Super Mario Bros. 2 and Link's dream in The Legend of Zelda: Link's Awakening.
- Evil Laugh: Lets one out in Super Mario Advance.
- Evil Overlord: Took over Subcon, imprisoning the peaceful Subcon people in a massive vase and cursing others into many of the masked enemies seen in the game.
- Evil vs. Evil: He and Bowser get into a fight at the end of the Tanooki Suits Me comic. It's off-panel, though.
- Force Feeding: How he's beaten.
- Fourth-Wall Portrait: His Link's Awakening artwork◊.
- HeelFace Turn: He helps Link in Link's Awakening, and in the Choose Your Own Adventure story Doors to Doom, he's mellowed out and helps the Mario Bros. In his spin-off appearances and cameos, he borders on Friendly Enemy territory.
- I Don't Like the Sound of That Place: The book Dinosaur Dilemma mentions he's the king of "The Land of Nightmares".
- Inconsistent Dub: His original Japanese name is Mamu, but the English localization changed his name to Wart. However, in his cameo appearance in Link's Awakening, he has his original Japanese name Mamu.
- Kaizo Trap: He can still hurt the player character in his death throes. This is removed in Super Mario Advance.
- Make My Monster Grow: One of his bubbles changes Clawgrip from a regular Sidestepper into a Giant Enemy Crab, and a pair of... eyes... into Fryguy. Some unused sprites imply that Mouser and Tryclyde were going to get this treatment as well.
- Making a Splash: He attacks with the aforementioned bubbles.
- Noodle Incident: The comic story Cloud Nine has Mario give us this line:"Adding it all up, it's perfectly clear—Wart snatched the king... again!"
- Off-Model: In his comic debut, he looked like a Kremling. His second appearance was more accurate... yet still kind of off looking.
- Requisite Royal Regalia: Crown, bracelets, a robe, and a medallion.
- Suddenly Voiced: Along with the other bosses, Wart was given a voice(courtesy of Charles Martinet) in the Super Mario Advance remake of Super Mario Bros. 2.
- Totally Radical: He's reimagined as a skater punk in the book Doors to Doom. Skate or CROAK!
- Verbal Tic: In Link's Awakening, he had a habit of saying of "ribbit" a lot. In an apparent Continuity Nod, he also says it a lot in Super Mario Advance.
- Villains Out Shopping: Literally in the comic story Tanooki Suits Me, where he shows up to buy some artwork Bowser had stolen, and when Mario and Luigi run into him in Doors to Doom, he's busy playing a Game Boy.
- Weaksauce Weakness: Vegetables.
Wart's followers in Doki Doki Panic and the Dolled-Up Super Mario Bros. 2. The rank and file are simple Shy Guys and their variants (like Snifits and Beezos) led by subordinates such as Mouser, Tryclyde, and Fryguy. Like Wart, the three leaders have never appeared in another game since, although they did reappear as minions for Bowser in The Super Mario Bros Super Show! and Valiant's Nintendo Comics System. The Shy Guys, on the other hand, continue to pop up as common enemies in the Mushroom Kingdom.
Tropes associated with the 8 bits:
- A Kind of One: Spin-offs reveal Birdo and Mouser are individual members of a species. Fryguy is also implied to be a species, and multiple Clawgrips have also been spotted.
- Ascended Extra: Mouser in The Super Mario Bros. Super Show!, where he was the second most recurring villain, and Bowser's main lackey.
- Asteroids Monster: Fryguy.
- Breath Weapon: Tryclyde and Fryguy breathe fire, while Robirdo can fire giant eggs.
- The Brute: Tryclyde in The Super Mario Bros. Super Show!
- Canon Immigrant: This goes for the entire gang, excluding Clawgrip as it was conceived as a Mario character to begin with (it wasn't present in Doki Doki Panic). Even if certain members didn't appear in other games, you'd be hard-pressed to not find them in other media somewhere.
- Computer Voice: Robirdo.
- Demoted to Extra: Mouser and Tryclyde in Nintendo Comics System, Clawgrip in The Super Mario Bros. Super Show! Mouser himself in each major version of the game, as the third Mouser encounter was replaced with newcomer Clawgrip in Super Mario Bros. 2, and the second encounter was replaced with the exclusive Robirdo in Super Mario Advance.
- Dishing Out Dirt: Clawgrip attacks by throwing boulders.
- Domino Mask: Fryguy's face.
- The Dragon: Mouser was King Koopa's in The Super Mario Bros. Super Show!
- Dub Name Change: Every single member, but the 8 bits were known as "Mamu-zoku" in Japan, which basically means Mamu Family or Mamu Tribe. As for the bosses from Doki Doki Panic specifically, Mouser was Don Churuge, Tryclyde was Gabucho, and Fryguy was Hībōbō.
- Evil Albino: The white Mouser from Doki Doki Panic.
- Evil Feels Good: The comics state Mouser was originally neutral, but was brought to The Dark Side by Bowser, and grew to love it.
- Giant Enemy Crab: Clawgrip.
- Hoist by His Own Petard: Mouser, Clawgrip and Robirdo need to be attacked with their own weapons.
- King Mook: According to the comics, Mouser used to lead a whole kingdom of identical mice who live in the Mushroom Kingdom's sewers.
- Mad Bomber: Mouser.
- Make My Monster Grow: Super Mario Advance shows Clawgrip as a normal Sidestepper made big by Wart's bubbles. Some unused sprites imply Mouser and Tryclyde would have been the same.
- Mechanical Lifeforms: Robirdo.
- Misplaced Wildlife: Fryguy, a fire monster, is fought in a Slippy-Slidey Ice World.
- Multiple Head Case: Tryclyde in Nintendo Comics System.
- Pirate: Clawgrip has a stereotypical pirate accent, and "played" one in all three of his appearances in The Super Mario Bros. Super Show!
- The Quiet One: Tryclyde in The Super Mario Bros. Super Show!
- Recurring Boss: Mouser and Tryclyde.
- Rodents of Unusual Size: Mouser.
- Shockwave Stomp: Created by Robirdo's jumps.
- Sinister Shades: Mouser's trademark.
- Spell My Name with an "S": Contrary to other sources, the Super Mario Bros. 2 in-game cast roll mistakenly has Hoopster as Hoopstar, Clawgrip as Clawglip, and Tryclyde as Triclyde (although that last one actually makes sense). This was corrected in Super Mario Advance.
- Suddenly Voiced: Like Wart they all engage in Trash Talk in the BS Super Mario USA Power Challenge and Super Mario Advance versions. They also have speaking roles in the DiC cartoon.
- This Cannot Be!: Most give this type of response upon being defeated in Super Mario Advance.
- Trash Talk: All of them do this right before battle in Super Mario Advance.
A prehistoric creature fought several times by Mario and friends. Birdo (known as Catherine in Japan) is almost never seen without a distinctive pink ribbon, and has the power to spit projectile eggs out of her mouth. The original instruction booklet notes that Birdo is technically male but identifies as female, though later game localizations tend to go back-and-forth on assigned sex and gender pronouns. Nowadays Birdo occasionally shows up in the Mario Kart and Mario sports games, where she's usually paired off with Yoshi.
Tropes associated with Birdo:
- Abhorrent Admirer: The reaction of most characters to her affections, especially Popple in Mario & Luigi: Superstar Saga and Angelo in Fortune Street.
- Ambiguous Gender: The Super Mario Bros. 2 manual says Birdo is physically male, but considers herself female and would rather be "Birdetta". This is contested in later appearances given the confusing pronoun preferences, but ultimately subtly acknowledged as part of the character's history.
- Anti-Villain: Birdo isn't particularly out for any kind of nefarious goal or evil plot, she is just looking for love, and doesn't bear any personal animosity, which may explain why she fluctuates between ally and foe at the flip of a coin.
- Breath Weapon: Sorta; she spits eggs.
- A Day in the Limelight: In addition to having a story arc in Captain Rainbow, she is one of the main protagonists of Wario's Woods.
- Crossdressing Voices: Only done in Japanese ads and in BS Super Mario USA Power Challenge.
- Degraded Boss: In Super Mario Bros. 2, the Pink Birdo becomes a standard enemy in World 4-3.
- Dual Boss: With Popple in Superstar Saga.
- Everything's Better with Rainbows: Her sports appearances often involve them.
- Friendly Enemy: Birdo is always bubbly and cheerful, and never bears a grudge or personal animosity.
- Giant Space Flea from Nowhere: Her appearance in Super Mario RPG was pretty random, only receiving a teensy bit of foreshadowing (a random Nimbus mentions Valentina keeps a giant egg around for some reason).
- HeelFace Revolving Door: Birdo's status as either ally or villain fluctuates between games. This even happened over the course of a single game (Superstar Saga), where Birdo starts off helping to foil Cackletta's plan to steal Peach's voice by pretending to be Peach but later joins Popple in battle against the Bros.
- Hoist by His Own Petard: In Super Mario Bros. 2, you attack her with her own spat eggs.
- I Have Many Names: Catherine, Cathie, Birdetta/Birdie, Shelly...
- Informed Attribute: Her species looks more like a dinosaur and has a vague resemblance to Yoshi, but it's actually been considered an odd type of bird in the Super Mario Bros. 2 Nintendo Power player's guide and The Super Mario Bros. Super Show! (even being able to fly in the latter, an ability yet to be seen in the games).
- Just Eat Him: She does this to Popple to protect him, which Popple reluctantly goes along with.
- Life Drain: She possesses this ability in Superstar Saga, sucking up one of the Mario Bros. with her snout and stealing some of their HP.
- Made of Explodium: Some of her eggs in Super Mario RPG and Superstar Saga.
- Mini-Boss: Her usual role.
- Mr. Seahorse: Whether stated to be male or female, Birdo is always able to produce eggs.
- Non-Indicative Name: Except for being able to make eggs, Birdo doesn't seem very birdlike.
- Official Couple: Apparently with Yoshi, at least in the side-games.
- Outlaw Couple: Sees herself and Popple as this in Superstar Saga.
- Proj-egg-tile: Birdo's signature Egg Spitting attack, even predating Yoshi's iconic Egg Throw.
- Recurring Boss: Appears in nearly every level of Doki Doki Panic/Super Mario Bros. 2.
- Running Gag: In every game she appears in, other characters still have difficulty determining what gender Birdo is.
- She's a Man in Japan: There was never any doubt in Birdo's home country.
- Transgender: Many games portray her as a male who identifies and lives as a female, but some eschew this aspect altogether and turn it into a Running Gag instead.
- Transgender Fetishization: While not a "fanservice" character, per se, Birdo otherwise fits the trope via her flirtatious behavior.
- Turns Red: In Superstar Saga, if Popple is defeated before her.
- The Unintelligible: While she speaks in a few games, most of the time she just honks.
- Weapons That Suck: Her snout can be used to suck things up in Superstar Saga and the Mario Baseball games.
Tatanga the Mysterious Spaceman is a little purple alien who flies around in his own personal battleship, the Pagosu. He first appeared in Super Mario Land, in which he kidnapped Princess Daisy of Sarasaland and hypnotized her subjects. He was defeated by Mario, but he made one more appearance, this time guarding one of Wario's six golden coins. When Mario returned to the Mushroom Kingdom, he found it overtaken by Wario and was forced to take on Tatanga yet again. The spaceman hasn't been seen since.
Tropes associated with Tatanga:
- Adaptational Badass: His comic counterpart was about as tall as Daisy, muscular, had a nifty black suit, more pronounced fangs, and claw-like fingers.
- Alien Invasion: Tatanga is an alien from outer space who flew down to the "world of Sarasaland", and seeks to conquer Sarasaland via marrying Daisy.
- And Now You Must Marry Me: The manual says Tatanga plans to marry Daisy to become ruler of Sarasaland.
- Big Ol' Eyebrows: In the comics, his bushy eyebrows are noticeable.
- Cool Ship: Tatanga tends to rely on his spaceship, the Pagosu, which shoots three balls at a time. It can even turn into a mecha in the comic. Tatanga used a much weaker ship in his appearance in Mario Land 2.
- Cute Little Fangs: He has little fangs jutting that actually look rather adorable.
- Demoted to Dragon: In Super Mario Land 2, he's just another boss.
- High-Altitude Battle: The final battle in Super Mario Land.
- Hypnotic Eyes: Its All There in the Manual.
- King Koopa Copy: Played With. On one hand, his scheme of taking a kingdom, and kidnapping the Princess is a lot like Bowser. On the other hand, Tatanga relies on his spaceship to be intimidating.
- Little Green Men: Tatanga is a little purple man even shorter then Mario. In the Valiant comics, this was averted as Tatanga was tall, and muscular.
- The Magnificent: Tatanga the Conqueror and Tatanga the Mysterious Spaceman.
- Mass Hypnosis: He hypnotized everyone in Sarasaland into attacking Mario.
- The Napoleon: Tatanga is one of the few major villains to be shorter then Mario, and he's the leader of some giant enemies.
- Regent for Life: Tatanga seeks to become this by marrying Daisy.
- Third-Person Person: In the comics, occasionally Tatanga refers to himself in third person.
- Villainous Crush: Tatanga is shown as quite interested in Daisy in the Valiant comics, enough to call off an attack when it seems she's sick (she was feigning it to stop Tatanga).
- Welcome to the Real World: He intended to conquer it in the Game Boy comics.
A huge, magical, black bird wearing a turban. Wingo loves shiny things, and he has his eye on Power Stars. When Captain Toad and Toadette found one while adventuring one day, Wingo swooped in and snatched it away, along with Toadette. It's now up to Captain Toad to track him down and get them back.
Tropes associated with Wingo:
- Arch-Enemy: Not too many people were expecting Nintendo to give an arch-enemy for one of the Toads to fight, much less Captain Toad, but here is where he stands out. Even better, a quote from Super Mario Odyssey implies they're still going at it.
- Balloon Belly: He is defeated by having a turnip thrown into his mouth. He swallows it and becomes too heavy to fly.
- Battle in the Rain: The second part of the final level in the main story, Wingo's Whackdown, takes place during a rainstorm.
- Big Bad: He's the main antagonist of Treasure Tracker.
- Blow You Away: Wingo's most common technique is whipping up a windstorm with his wings. Unlike most examples of when a bird does this, Wingo uses magic to create the wind rather than simply being that powerful.
- Boss Remix: His final battle theme incorporates Captain Toad's leitmotif. Doubles as a Dark Reprise since it sounds much more menacing now.
- Creepy Crows: Hiratake's Miiverse post confirms Wingo to be a species of crow.
- Death by Gluttony: While he doesn't die, per say, Wingo is only removed from the fight after being forced to eat his own giant turnips.
- Death Glare: Gives one to Captain Toad on his last hit.
- Edible Bludgeon: One of his attacks is to spawn giant turnips from above. They can be picked up and used against him.
- Evil Counterpart: To Captain Toad, since they both love to collect treasure.
- Feathered Fiend: He steals Power Stars and kidnaps anyone who tries to stop him from doing so.
- Generic Doomsday Villain: We really don't know that much about him. Just that he really likes treasure.
- Greed: As if his fascination for Power Stars and other shiny things wasn't enough, guess where Wingo's final boss phase takes place. On top of a giant pile of jewels and gold in his castles. Nintendo's official release even describes him as "a giant greedy bird."
- I Have Your Wife: Immediately after Toadette finishes Scalding Scaffold Sinkhole, Wingo kidnaps her one last time in order to bait Captain Toad into Wingo's Whackdown.
- Jerkass: Sure, stealing the first two Power Stars from Captain Toad and Toadette wasn't too bad, likely just him being a magpie, but intentionally kidnapping Toadette and possibly sending Captain Toad to his doom while smiling at the end of the second book, then laughing at him for it at the start of the third? Did he take a few pointers from Bowser?
- Kick the Dog: At the end of Battle Tower Blitz, he could have made off with the Power Star right in front of him like he usually does. But by that point, he apparently decided that messing with Captain Toad and Toadette was much more important to him. It's even possible that the events of Episode 2 was just one big trap for Toadette on Wingo's part.
- Knight of Cerebus: A low-key variant, but things are definitely a bit darker when Wingo shows up. Most notable is when he deliberately swipes Toadette with his beak (completely ignoring the Power Star right in front of him), wind-blows Captain Toad off a high-up castle, snatches another Power Star from in front of him and gives him a taunting laugh with Toadette still in his beak, then drops Toadette from a very big height that could have killed her, all in the span of a few levels. And right before the final stage, Wingo kidnaps Toadette again in order to bait Captain Toad into the final fight. Wingo's two levels reflect this, being bleak and cloudy and the second half of the second fight is in the middle of a thunderstorm in contrast with the normally bright and colorful game.
- Mythology Gag:
- Recurring Boss Template: Wingo's actual fights are nearly identical between Episodes 1 and 3, just that Wingo summons lightning strikes the second time and attacks a bit faster.
- Roar Before Beating: Or rather, screech before beating, on his last hit. Said screech still kinda sounds like a roar, though.
- Shock and Awe: The second fight against him adds falling lightning bolts that leave pools of electricity behind (for a while).
- Smug Smiler: At the beginning of his two levels, he stares down at Captain Toad with an incredibly smug grin on his face.
- Tactical Suicide Boss: Wingo is defeated by grabbing the turnips he summons and throwing them back at him. If he didn't summon those turnips, he'd be unbeatable.
- Thieving Magpie: Why does Wingo want power stars? They're shiny of course!
- Turns Red: On his last hit, he screeches, gives Captain Toad a Death Glare, and teleports at a faster and more erratic pace.
- Unreliable Narrator: Before entering Stumpy Springs Sanctuary, Episode 3's book shows an illustration of Wingo accidentally dropping Toadette, as indicated by his shocked expression. But entering the level, he doesn't look phased by it in the slightest, implying that dropping Toadette in there was indeed intentional. Whether he did this to get her killed or to make her find more treasure for him is up to debate.
- Villain Teleportation: During his levels, he teleports around similar to a Magikoopa.
- "Wanted!" Poster: Many levels in Treasure Tracker contain hidden "Wanted" posters with Wingo's face on them, implying that he has stolen treasure from plenty of other people than Captain Toad/Toadette.
A big red dragon who lives inside the lava-filled Pyropuff Peak. Captain Toad, and later on, Toadette ended up wandering inside his domain.
Tropes associated with Draggadon:
- Back from the Dead: In Paper Mario: Color Splash, he was originally a fossil before an orange Big Paint Star brought him back to life.
- Defeat Means Playable: After the second and third fight against him, you can directly control him in a short sequence where he rampages through a block and enemy filled area. You're invincible and you breath fire to destroy everything around. Same goes for Paper Mario: Color Splash, but the twist this time is that he is controlled by Mario tempting him with his Trademark Favorite Food, a Magma Burger.
- Dragon Hoard: Well, most of his lair is actually submerged in lava, but there are coins, diamonds and most importantly, a power star to get.
- Eaten Alive: In Color Splash he will eat Mario if he catches up to him after chasing him, resulting in a Non-Standard Game Over.
- Evil Laugh: He occasionally gives a sinister chuckle after he breathes fire.
- Hard Mode Filler: His fight in the bonus episode is the same as his first fight, but adds a Mummy-Me.
- HeelFace Revolving Door: Much like Nabbit, Draggadon's a character of questionable loyalty, as he goes back-and-forth between antagonizing the heroes and helping them. Lampshaded in the character page for Treasure Tracker on Nintendo's official website."A fire-breathing dragon inside a volcano can be a powerful friend or a potent foe."
- Instant Awesome: Just Add Dragons!: Maybe not awesome for Captain Toad, but he is quite a scary adversary for the good Captain.
- Lone Wolf Boss: Since he has no connections with Wingo or Bowser.
- Modest Royalty: Much like Bowser, he's stated to be a king, but doesn't wear a crown or robe or anything that suggests he's royalty.
- Nigh-Invulnerability: Draggadon's only known weakness is having a pillar or Basin Thing fall onto his head. In the brief moments he's playable, nothing can stop him. Justified, as enemies that try to attack him are much smaller than he is.
- Oh, Crap!: When Captain Toad or Toadette make it to the top of the pillar that would hit him on the head in Captain Toad: Treasure Tracker, he is quick to react with shock. But at least he saw it coming in that game—it caught him completely by surprise in Paper Mario: Color Splash.
- One-Hit Kill: In Color Splash he breathes fire down the entrance corridor at certain points, which will hit Mario for 999 damage and instantly kill him.
- Palette Swap: A gold-colored version of him shows up as a mid-boss in the third episode.
- Recurring Boss: He is fought four times (including the gold-colored Palette Swap), once in each episode.
- The Speechless: He doesn't speak in Paper Mario: Color Splash.
- Spell My Name with a "The": In Paper Mario: Color Splash, he is occasionally referred to as "a" or "the" Draggadon.
- Trademark Favorite Food: Magma Burgers, according to Paper Mario: Color Splash.
A villainous group of wedding planner rabbits hired by Bowser to make sure his planned marriage to Peach goes smoothly and without interference from Mario. They're led by Topper, and their boss is Madame Broode, who they even modeled their airship after.
Tropes associated with the Broodals:
- Ambiguously Related: It's unclear if any of the Broodals are related to each other or Madame Broode, and Topper's declaration of them being a family doesn't necessarily mean he's being literal, so it's open to interpretation.
- Badass in a Nice Suit: Spewart and Topper.
- Big, Thin, Short Trio: The three male Broodals form one, with Spewart being the big, Rango being the thin, and Topper being the short.
- Boss Rush: After the game is beaten, you must fight all the Broodals on the Dark Side of the moon. Yes, even the RoboBrood. Though Madame Broode is nowhere to be seen.
- Braids of Action: Hariet has a long blonde braid that she can outfit with spiky bombs. In later fights, she has two of them, each getting a spike bomb of their own.
- Classy Cravat: Spewart. As classy as you can be while vomiting poison sludge everywhere, anyway.
- Color-Coded for Your Convenience: Hariet wears purple, Topper wears green, Spewart wears blue, Rango wears orange, and Madame Broode wears red.
- Conjoined Eyes: Spewart has a subtle case.
- Creepy Shadowed Undereyes: This prevents them from looking too cute.
- Cry Cute: Hariet does this while freaking out when you break her hat.
- Dark Action Girl: Hariet.
- Does Not Like Shoes: The Broodals are barefoot except for Hariet.
- Exact Words: Their job descriptions as wedding planners are innocent, but also apply to their villainous side.
- Topper: Client Relations...which includes fighting off anyone who would get in the way.
- Hariet: Pyrotechnics...as in, bombs, not fireworks shows.
- Rango: Bouncer...like Topper, this extends outside the given venue to general thuggery.
- Spewart: Entertainer...either by putting on a fight for show, or as the description continues, by making "paintings" with his poisonous spew.
- Flying Saucer: Hariet, Spewart, and Rango have hats that are visually inspired by various descriptions of flying saucers, fitting them being from the moon. When they get spinning, it becomes more obvious.
- Funetik Aksent: Topper's dialogue is written like a Brooklyn mobster of sorts, saying words that start with "th" as if they started with "d".
- Furry Confusion: They're cartoonish anthropomorphic rabbits who appear alongside much more realistic rabbits seen throughout the game. The brochure descriptions seem to acknowledge this, hesitating to declare the Broodals ouright rabbits.
- Genius Ditz: Rango is considerably less intelligent than the other Broodals, but he is incredible at using his boomerang hat.
- Hair-Raising Hare: Not physically that monstrous compared to most other villains in the series (excepting their boss, that is), but these bunnies are not good guys and work for Bowser. Though, they're only described as "rabbit-ish", so they might not actually be rabbits.
- The Heavy: Despite being underlings to Madame Broode, they're the ones who give Mario the hardest time as he travels the world to stop Bowser, and continue to do so even after the plan is foiled. Madame Broode herself is only fought twice and that's it, and her only apparent contribution to Bowser's plan is serving as a roadblock fight in the Moon Kingdom.
- Hidden Depths: Spewart is the most brutish of the Broodals... but is also described as being an artist. His description even asks if his vulgarity is an act. However, given that he's said to paint by vomiting his poison...maybe not.
- Hired Guns: They specialize in weddings and bad-guy duties, being an independent group that Bowser calls in for his latest scheme, which combines both.
- Honor Among Thieves: Despite being villainous wedding planners, they have each other's backs. They even see each other as a family, if Topper's pre-battle dialogue in Bowser's Kingdom is of any indication.
- Kicking Ass in All Her Finery: Hariet wears a stylish dress and fights Mario in it. However, according to the costume description, her dress is apparently decrepit and holding together by a thread on the inside, so it's not as fine as it looks.
- Laughing Mad: Hariet has a deranged cackle when she drops cactus bombs during her counterattack phase.
- Large Ham: Virtually all of them have hammy voices, but it's Topper that takes the carrot cake—and be damned when you know why.
- Lean and Mean: Rango. He's tall enough that you use one of his trampoline hats just to jump on his head.
- Level Ate: While made out of moon rock, their base and the area leading up to it are carved like veggies. The base itself is a giant carrot.
- Mad Bomber: Hariet. Her attacks mostly involve bombs, and even her innocent job description as a wedding planner is "pyrotechnics".
- Meaningful Name: Their group name is partially a pun off "bridal" and "brood", and sounds like "brutal". Rather appropriate for a team of evil wedding planners.
- Moon Rabbit: It's confirmed that these guys are from the moon, which plays a big part in this game. Their base is located on the dark side of the moon, even!
- My Nayme Is: Hariet is normally spelled with two R's, but has just one here to invoke the word "hare".
- Nice Hat: All five, in different styles. This is fitting for the game, after all. Hariet's is so dainty, however, that she swaps it for a spiked helmet during her fights.
- No-Sell: The Broodals are unable to be captured when they're hatless, although throwing Cappy at them will make them briefly stop running away from you, allowing you to jump on their heads easier.
- O.O.C. Is Serious Business: Rango is the least focused and has the most Un-Evil Laugh of the Broodals, and yet when he's the last Broodal standing in the Dark Side Boss Rush, he gives Mario a completely serious Motive Rant about how he and his colleagues have been put out by him.
- Poisonous Person: Spewart's entire fighting style revolves around spraying purple poison around the arena. From his mouth.
- Psycho for Hire: They're a wedding planning firm that are extremely dedicated to their job, even if that means "roughing up" anyone opposed to your wedding. This actually goes very wrong for them once Mario does manage to stop the wedding.
- Punny Name:
- Collectively, their name is a combination of "bridal", "brood", and "brutal".
- Hariet is a hare, and uses her hair to fight. Her name is also based on the name Harriet.
- Topper wears a top hat. His hat also spins like a top.
- Spewart spews poison, and given the way the brochure describes him as something of a painter, it could be said he likes to spew art. Also, it's based on the name Stewart.
- Rango's hat acts as a boomerang.
- Pull a Rabbit out of My Hat: Each Broodal (aside from Madame Broode) goes into their hats as part of their boss fights. Topper is the one who plays this the most straight, as he actually uses top hats.
- Quirky Miniboss Squad: Much like the Koopalings, being a group of same-species characters encountered one by one as the game progresses.
- Rapunzel Hair: Not only is Hariet's braid as long as her body, but she somehow has a second braid of the same length and width by the second battle with her.
- Reality Ensues: As it turns out, making them fail at one of the largest projects their business has ever known, near-worldly telegraphed at that, has more-or-less ruined their reputation to the point it's very unlikely anyone will want to hire them for a while, if ever again. Oops. Rango even says as much during the final fight with him.
- Recurring Boss: Each of them are fought more than once, becoming progressively harder to take down each time.
- Red Eyes, Take Warning: While this is Truth in Television for some white rabbits, these are definitely a villainous example.
- Revenge: We find out post-game that Mario crashing the wedding has not only left them jobless, but Rango explicitly states that no one will ever hire them again. They don't take it well, and fight Mario in a Boss Rush, including the RoboBrood, once Mario arrives at their base.
- Shell Game: Topper's counterattack phase plays like this, as he'll retreat into his hat while several copies join it spinning across the field. If you can track him down and jump on the hat, the phase will end ahead of time.
- Similar Squad: To the Koopalings, complete with Madame Broode looking like a female Bowser.
- Simpleton Voice: Rango having a similar appearance to Goofy seems to have not gone unnoticed by the English localization team, since his dialog seems to feature this ("Hyuck, hyuck!"). It clashes somewhat with his very deep voiced Simlish and battle grunting, which is left unchanged.
- Skippable Boss: Zigzagged. Some Broodal battles are required in order to progress, and some aren't. But all of them have to be fought for 100% Completion.
- The Smurfette Principle: Hariet is the only girl of the Broodal's core team, but together with their boss Madame Broode, they're Two Girls to a Team.
- Sphere Eyes: Rango has these.
- Spikes of Villainy: All three males have them around their hats and as bracelets, and Hariet fights with a spiked helmet that replaces her dainty hat during her fights. She also uses spiked bombs. Rango has a spike on the top of his hat which disappears during the counterattack phases of his battles so Mario can jump on it and cut the phase short.
- Super Spit: Spewart spits out a stream of toxic waste as an attack, first spraying it in a circle around him to keep Mario at a distance.
- Suspiciously Similar Substitute: Not just to the Koopalings, but they also have a bit of Bowser Jr., Boom Boom, and Pom Pom in them as well. Topper, in particular, is about as short and round as Bowser Jr. (helped by him being the one calling the shots), while Spewart is as big and hulky as Boom Boom, and Hariet has a similar role to Pom Pom, being the girl of the group. There's even a touch of Motley Bossblob in them, given their tendency to run away once their defenses are down.
- Tactical Suicide Boss: Hariet and Rango, but it's more notable with Rango. If he didn't throw his hat, Mario wouldn't be able to beat him! Hariet is just unlucky that Mario can hit her bombs back at her, and if he doesn't, she makes the mistake of using heavier bombs that get stuck in the ground while still attached to her hair.
- The One Who Wears Shoes: Hariet is the only one in the family to wear boots.
- Uncleanliness Is Next to Ungodliness: Spewart is an obvious case, as his primary attack method is to spit up poison in projectile arcs. That said, he is otherwise as spiffy as the other two fellows; the surprising case of this is Hariet. Even though her dress is so fancy, its description upon the costume version's release says that it's rotted away on the inside.
- The Unfettered: They will do anything to ensure your wedding goes off without a hitch, no matter what they need to steal or who they need to kill.
- Warmup Boss: Topper is the first of the Broodals and the first main boss fight in Odyssey. He only takes two hits to beat, while everyone else takes the standard three. He's toughened himself up to be able to take three hits by the time you fight him again, though.
- Weaponized Headgear: To different degrees, but every one of them (save for Madame Broode herself) weaponizes their hats in one way or another, either before and/or after they have been hit.
- You Can't Thwart Stage One: Every time Mario encounters them in a kingdom where they need something for the wedding, they have already successfully taken that something, and all you can do is get them out of the Kingdom.
The boss of the Broodals. Unlike her subordinates, who are very dedicated to planning the wedding and gathering the necessary items for it, Madame Broode seems to care more for collecting Power Moons.
Tropes applying to Madame Broode:
- Bad People Abuse Animals: She's perfectly willing to smack her pet Chain Chompikins to get Mario to stop Capturing it, and the Chomp whimpers when she does so.
- Beat the Curse Out of Him: Madame Broode can "exorcise" Mario out of her Chain Chompikins' body by smacking it. Although recapturing it is just as easy, since its hat doesn't re-spawn once it's free. This also doesn't damage Mario.
- Benevolent Boss: While her treatment of the Broodals is largely unknown (given that we don't see them interact and they never mention her), she doesn't take kindly to Mario defeating her subordinates."You were quite rude to all my darling Broodals! Which is why we're all here now!
- Big Bad: She is the group's boss.
- Creepy Shadowed Undereyes: Just like the other Broodals.
- Dark Action Girl: Along with Hariet.
- Disproportionate Retribution: She tried to feed Mario to her Chain Chompikins, just because he wanted to repair the Odyssey with some Power Moons. There wasn't even any indication he wanted her Power Moons specifically.note
- Distaff Counterpart: To Bowser, sharing his spiky wrist bands, bulky body shape, a similar face, and airships modeled after her piloted by her minions. She also shares some similarities with Wingo, with the Multi Moon attached to her necklace, just like Wingo's Power Stars.
- Does Not Like Shoes: Similar to most of the other Broodals, she's barefoot. It's harder to tell because of the dress covering her feet, but when she's defeated, you can get a better view of them.
- The Dragon: While never shown directly interacting with Bowser, she's in charge of the Broodals and essentially serves directly under him. She is the final obstacle to reaching the boss fight against him in the Moon Kingdom as well.
- Elderly Blue-Haired Lady: She looks old enough to be the Broodals' mother, and she's got the personality to match. You can actually see a few streaks of blonde in her teal hair when you look at her close-up, suggesting she dyed it.
- Evil Counterpart: She shares Pauline's clothes.
- Fat Bitch: Overweight and definitely not a friendly character.
- Gonk: Just look at her. Her facial structure is more similar to Bowser's than those of her subordinates.
- Hair-Raising Hare: A much more monstrous rabbit than the other Broodals.
- Hoist by Her Own Petard: Her pet Chain Chomp must be used against her to defeat her.
- Hypocrite: In her second encounter, she had the gall to say Mario was rude to her, when she herself not only refused to help Mario repair the Odyssey, but tried to feed him to her Chain Chompikins, all to keep her "precious Power Moons".
- I Shall Taunt You: When Mario gets hurt in her boss fight, she laughs.
- Kicking Ass in All Her Finery: Subverted. Her dress is rather stylish, but she mostly lets her pet Chain Chompikins do all the work. Still not wise to get close, though.
- King Koopa Copy: She's essentially a female Bowser who's a giant rabbit instead of a Cartoon Creature turtle monster.
- Lady in Red: But the angry kind. Complete with red eyes.
- Large and in Charge: The boss of the Broodals and the largest of them all.
- Mr. Muffykins: Chain Chompikins is intended to invoke this, being the Chain Chomp equivalent of a spoiled chihuahua, and who is sicced on you by his haughty mistress.
- Never Bareheaded: Unlike the other Broodals, we never see what she looks like without her hat. Justified, as she's much too big for you to just knock her hat off.
- Nice Hat: Which she shares with Pauline.
- Oh, Crap!: She reacts with shock when you capture her Chain Chompikins.
- Recurring Boss: Fought twice—once in the Cascade Kingdom, then again in the Moon Kingdom.
- Rich Bitch: Clearly invokes this, looking like a grotesque upper-class middle-aged lady with fancy clothes and jewelry, and having a pampered pet with a silly name. It's just that her jewels are stolen Power Moons and her pet is her prime means of attack.
- Right-Hand Attack Dog: Chain Chompikins.
- Spikes of Villainy: Much like Bowser, she has spiked collars on her wrists.
- Tactical Suicide Boss: It's not that she uses a Chain Chomp (she even deliberately protects it from Captures with more hats during her second fight). Her problem is that once Mario does Capture it, she holds onto the chain. If she just let go, Mario would have no way to wind up the Chomp enough to hurt her, and she could beat him out and continue fighting.
- Trademark Favorite Food: It's said that Madame Broode loves vegetables, having her Broodals' tower carved in the shape of a carrot. Well, at least we know she eats healthily. Makes sense too, since she's a rabbit.
- Visual Pun: Continuing the long-standing theme of Chain Chomps being like dogs chained to the ground, hers is like a dog on a leash, going out for a walk. So it should be no coincidence that she throws it like a yo-yo, thus invoking the trick of "walking the dog".
- Warmup Boss: The first major boss to be fought in Super Mario Odyssey (Topper being more of a mid-boss). Once you defeat her in the Cascade Kingdom, thus unlocking the Odyssey, the REAL adventure begins in the much more open Sand Kingdom.
- What Happened to the Mouse?: Even though the Broodals reappear for one last fight in the Dark Side postgame, Madame Broode's plot role ends with her fight in the Moon Kingdom. Even though she's still there in the postgame, she doesn't have a new fight—it's just the second fight, one of the rare places in the postgame where the ending doesn't feel like it happened.
King TotomesuA sphinx creature who lives in the pyramid. Breathes fire.
Tropes associated with King Totomesu:
- Ancient Egypt: Its based off an ancient Egyptian sphinx, and is in a desert theme world.
- Brainwashed and Crazy: Based off the manual saying the residents of Sarasaland were brainwashed, Totomesu would seem to be this.
- King Mook: Of the Gau enemies.
- Playing with Fire: It spits fireballs.
- Spell My Name with an "S": The Japanese website has it as "King Todomesu" oddly enough, which differs from both the original Japanese and English manuals). This is also the case with a few other enemies.
- Suspiciously Similar Substitute: Fights similarly to Bowser in the original Super Mario Bros.
Dragonzamasu & TamaoA seahorse at the end of the submarine level. Accompanied by Tamao, a ball of protoplasm or something.
Tropes associated with Dragonzamasu & Tamao:
- Brainwashed and Crazy: The manual saying the residents of Sarasaland were brainwashed, indicating Dragonzamasu fell victim to brainwashing.
- Dual Boss: The bubble is fought alongside the sea horse.
- King Mook: Of the Yurarin enemies.
- Invincible Minor Minion: Tamao is an obstacle, only Dragonzamasu can be harmed.
- Unexpected Shmup Level: The level is a Shmup where Mario rides in a submarine that can rapidly fire torpedos.
- Underwater Boss Battle: Mario battles them underwater with a submarine.
HiyoihoiA moai head with cool shades who hurls boulders at Mario.
Tropes associated with Hiyohoi:
- Brainwashed and Crazy: The Moai heads in the background Hiyohoi is definitely a native, and the manual says Tatanga brainwashed the residents of Sarasaland.
- Dishing Out Dirt: He attacks by throwing boulders.
- King Mook: Of the Tokotoko enemies.
- Mook Maker: Attacks by throwing Ganchan enemies.
- Tactical Suicide Boss: You wouldn't be able to reach the exit if the Ganchans he throws didn't make convenient platforms.
BiokintonA cloud that shoots birds at you in the airplane level.
Tropes associated with Biokinton:
- Abnormal Ammo: It fires Chickens!
- The Dragon: Second to last boss in the game.
- Dub Name Change: It's Paokinton in the Japanese version, but Biokinton is most likely a result of the English translator quickly confusing the "pa" for a "ba" due to the game's minimalist localization.
- He Who Must Not Be Seen: According to the manual Biokinton is not the cloud, and there's a very shy creature hiding behind it that no one has seen.
- Spell My Name with an "S": Or rather, Guide Misprint, as it's "Brokinton" in the Game Boy Nintendo Player's Guide. This is also the case with a few other minor enemies.
- Unexpected Shmup Level: Mario takes to the skies in a plane with a rapid gun as opposed to the usual platforming levels.
Tropes associated with the Big Bird:
- Dub Name Change: Kurosu in Japanese guides, the bird in Australia's Nintendo Magazine System, and the Big Bird in the Nintendo Power Super Game Boy guide.
Tropes associated with the Sewer Rat:
- Chasing Your Tail: Kind of—the Sewer Rat runs around the room (literally, up the walls and on the ceiling), occasionally diving down to hit Mario who can only run around on the floor.
- Dub Name Change: Ricky in Japanese guides, Sewer Rat in Australia's Nintendo Magazine System.
- Rodents of Unusual Size: It's hard to tell—is Mario tiny, or is the rat huge?
Tropes associated with the Witch:
- Dub Name Change: Sabasa in Japanese guides and the Super Mario-kun adaptation, the Witch in Nintendo Power and Australia's Nintendo Magazine System.
The Three Little Pigheads
Tropes associated with the Three Little Pigheads:
- Inconsistent Dub: Pigs in Nintendo Power, The Three Little Pigs in Australia's Nintendo Magazine System, and the Three Little Pigheads in Mario vs. Wario.
- Terrible Trio: The three masterminds behind Macro Zone.
Tropes associated with the octopus:
- Dub Name Change: Pako in Japanese guides, and the octopus in Australia's Nintendo Magazine System.
- Kryptonite Factor: Filling his water with sugar instead of salt in Super Mario Adventures.
- An Ice Person: His crown is made of ice, and he creates ice blocks to protect himself from your attacks.
- Defeat Equals Explosion: Explodes upon defeat.
- Did You Just Punch Out Cthulhu?: Literally punching him out in this case. Knucklotec (if not the stone being, then the power inhabiting it) is strongly implied to be a god of the Sand Kingdom's civilization, given the amount of stone carvings of his face you see throughout the kingdom, and his name in Japan and China literally translates to "Tostarena God". Yet Mario overpowers him.
- Flunky Boss: His attacks in the rematch summon Chinchos.
- Giant Hands of Doom: Similar to Eyerok, he uses his giant hands as his weapon by slamming his fist(s) on the icy floor to hit Mario (Or summon stalactites to harm the plumber), sending them flying to hit Mario, trying to crush Mario with a clap, etc.
- Hoist by His Own Petard: He must be defeated by capturing his rocket hands and flying them back at him.
- Hulk Speak: Just look at the quote.
- I Shall Taunt You: He smiles when Mario is hurt by his giant fists.
- Lone Wolf Boss: The only boss to have no association with Bowser, with the others contributing to his efforts in some way. In fact, Knucklotec is a victim, being the guardian of the Binding Band who only fights Mario due to a misunderstanding.
- Mayincatec: His overall appearance looks like an Olmec head, and his crown even resembles a step pyramid.
- Mistaken Identity: When the Binding Band has been stolen, he believes Mario's responsible.
- Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.
- Suspiciously Similar Substitute: To Eyerok, with the floating hands in an Egyptian setting, and his speech pattern. Also, his weak spot on his fists is on the back of his hand, similar to how one had to harm Eyerok's eyes to defeat him.
- Woobie, Destroyer of Worlds: All he wanted was his ring back...
- Badass Boast: "DO NOT MESS WITH ME, BIPED."
- Defeat Equals Explosion: Explodes upon defeat.
- Flunky Boss: Subverted. Uproot enemies do appear for you to capture, allowing you to defeat Torkdrift, but he doesn't make them appear. In fact, when you enter the area, they're already appearing for Mario to use so you can start the battle.
- Flying Saucer: Presumably from the moon. A few miniature one-eyed saucers like him, bird-sized and only big enough to contain one flower, are seen later in the game, indicating that he is not the only one of his kind.
- Frickin' Laser Beams: Zigzagged. While he uses these in his boss battle, in his rematch, he often aims for the pulse beams to create a shockwave.
- Greed: He wants ALL the flowers.
- Informed Species: According to his Japanese namenote and vaguely hinted by the English name, he is a robotic, perhaps alien, version of Mario 64's Spindrift enemies.
- Insistent Terminology: He calls Mario a biped.
- Irony: He's introduced trying to steal flowers from the Steam Gardeners, but after he's destroyed, they intend to repurpose his salvaged parts to protect flowers instead.
- Robospeak: "FLOWERS FLOWERS FLOWERS. MUST HAVE ALL THE FLOWERS."
- Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.
- Attack Its Weak Point: The globes on top of its segments are very obviously what you need to hit to defeat it.
- Creepy Centipedes: A mechanical one, as a matter of fact!
- Creepy Jazz Music: Like most music that plays in New Donk City, its Leitmotif is rather jazzy, with its heavy usage of brass instruments and swing rhythm. However, it's made more twisted and menacing by alien-sounding synth voices and chromatic scales.
- Defeat Equals Explosion: Explodes upon defeat, segment after segment.
- Dual Boss: In the rematch against Mechawiggler, it starts in two pieces that charge in an X formation before joining up when crawling on the wall. Each half is shorter than the regular Mechawiggler, but joined up, they're longer than the original.
- Informed Species: It very loosely resembles a Wiggler. It's segmented and caterpillar-like, but that's it. However, its attack pattern resembles that of an enraged Wiggler, as both attempt to ram Mario.
- Nonstandard Character Design: Most Mario robots look cartoony and simple, while the Mechawiggler is overly detailed and more realistically designed. It looks more like something Doctor Eggman would dream up circa 2008 over something Bowser would use. Though considering it is fought in the Metro Kingdom, the land of the Nonstandard Character Designs (for Mario, at least) it is quite fitting.
- Shock and Awe: Attacks with electricity. It appears that it was draining electricity from the New Donk City Hall when Bowser was attacking the Kingdom.
- Silent Antagonist: One of the few bosses to not speak.
- Sympathy for the Devil: When its scrapped remains are found in the Mayor Pauline Commemorative Park, the witnessing New Donker has this to say."Seeing it trashed kinda makes me feel bad for it...but only kinda."
- Thinking Up Portals: Will summon portals to emerge from and run into as it charges across the arena so it doesn't hurt itself while doing so.
Brigadier Mollusque-Lanceur III, Dauphin of Bubblaine
- Aristocrats Are Evil: He's clearly quite well-to-do and his title equates him to a prince of Bubblaine. However, he is also its greatest menace.
- Defeat Equals Explosion: Explodes upon defeat.
- French Jerk: His name at least suggests that he's French, and his Verbal Tic of "Owie-wee" might be meant to sound like "oh oui oui" ("oh yes yes").
- "Get Back Here!" Boss: Spends most of the battle trying to get away from you.
- Gratuitous French: His name (literally, "mollusk launcher") and dialogue provide cases, adding to the French theme of Bubblaine.
- High-Altitude Battle: In the rematch against Mollusque-Lanceur, you have to fight him in the air, with falling being a new hazard to the fight.
- Hoist by His Own Petard: He's defeated by his own captured octopus minions.
- King Mook: Of the Gushens (And presumably related to or maybe descended from the cosmic, albeit smaller and weaker, counterparts known as the Astro-Lanceurs).
- Overly Long Name: His name is rather long for a boss, adding to his grandiose vibe.
- Skippable Boss: You can skip the fight with him for the sake of Sequence Breaking, although defeating him is required for 100% Completion.
- Tentacled Terror: A giant flying purple octopus. Unusually, he rarely uses his tentacles for battle, opting for shooting spiked cones at Mario most of the time.
Tropes associated with Cookatiel:
- Abnormal Ammo: She attacks by spitting out durians and vomiting pink lava.
- Blow You Away: Does this to Mario after he gets the Multi Moon in the Stupendous Stew, sending him back to the Odyssey and forcing him to get back up another way.
- Chubby Chef: Similar to Wingo (When he eats a giant turnip), Cookatiel is very chubby, and when she is defeated, her small wings can no longer support her weight and she falls into the boiling stew of the arena.
- Cloud Cuckoo Lander: Not only is she cross-eyed, but Cookatiel acts rather disconnected— wishing for meat to put in the stew, she doesn't see the piece being salted on the Meat Plateau until Mario Captures it and wiggles it around, and since the Volbonans are concerned that the stew has been cooking for too long with her around, it seems she doesn't really know what she's doing. She is also the only organic boss in the game without dialogue, indicating that she only has an animal intelligence.
- Comically Cross-Eyed: Her defining personality trait. Except when you interfere with her cooking. Then she becomes focused. Strangely, her eyes were straight at all times in the 3DS port of Captain Toad: Treasure Tracker, likely due to the lower resolution.
- Dark Action Girl: This is the first 3D Mario platformer to have three female bosses.
- Degraded Boss: She goes from one of the main bosses in Odyssey to a stage hazard in the Switch/3DS port of Captain Toad: Treasure Tracker. At least they brought back her Battle Theme Music.
- Distaff Counterpart: She looks almost exactly like a female Wingo. It all comes to a head in the Switch/3DS port of Captain Toad: Treasure Tracker, where they finally appear in the same game.
- Giant Space Flea from Nowhere: In-universe example: according to the Volbonans, she just appeared out of nowhere and took over their giant cooking pot.
- Kill It with Fire: She's defeated by Mario Capturing a Lava Bubble.
- Pink Is Feminine: A pink bird associated with cooking, and the only non-Broodal boss who is female.
- Punny Name: The name is a combination of Cockatiel and Cook, although, she physically and behaviorally resembles a vulture. To drive the point home that she is a cook, she wears chef attire, specifically a Toque Blanche (Chef Hat), a red necktie, and her white feathers are arranged to resemble a coat or shirt. They also resemble napkins.
- Silent Antagonist: Played with. She doesn't speak, but she can be seen with a thought bubble desiring meat as she flies around the Stupendous Stew.
- Skippable Boss: You can skip the fight with her for the sake of Sequence Breaking, although defeating her is required for 100% Completion.
- Stewed Alive: When she's defeated, she becomes too weak to stay in the air with her tiny wings and she falls into the boiling stew pot she took over on the volcano, exploding a few seconds after she sinks in. Later, some Volbonans note that the batch of stew they rescued from the volcano is chewier and "stewier" this time around.
- Tactical Suicide Boss: Since she's too high for Mario to reach her head normally, spewing the pink lava really dug her grave. Unfortunately for her, hitting her in the stomach as a Lava Bubble makes her vomit the lava flow on the spot, presumably because it upsets her stomach, so you can win without her vomiting by choice. In later phases, it does become more challenging, too, as the lava flow is more sporadic and harder to navigate.
- Villainous Glutton: She's a rotund bird chef who's the boss of the Level Ate of this game.
- Vomit Indiscretion Shot: She spews out lava sporadically that Mario can jump on, and the stream becomes more difficult to platform up each time.
Ruined Dragon (A.K.A. Lord of Lightning)
- Attack of the 50-Foot Whatever: He makes Bowser look tiny in comparison. He's so huge that his entire body is never fully shown in-game.
- Beast of the Apocalypse: Heavily implied to be responsible for the destruction of what subsequently became known as the Ruined Kingdom.
- Brainwashed and Crazy: The crown he wears is actually something Bowser put on him to put another obstacle between him and Mario. When you visit him again later on after tearing it off and pounding a bit of sense into him, he doesn't attack on sight, instead whimpering that he feels tired.
- Climax Boss: Comes between the Luncheon Kingdom and Bowser's Kingdom, and really stands out as a boss.
- Defeat Equals Explosion: Averted. He's the only boss aside from Bowser who doesn't explode upon defeat. Instead, he simply rests where Mario fought him, whimpering that he feels tired.
- Did You Just Punch Out Cthulhu?: This guy is the Cthulhu in question, and he got punched out twice; one with Bowser taming him, and again when Mario defeats him.
- Giant Space Flea from Nowhere: The Mario series isn't in the habit of explaining its bosses in general, but the Lord of Lightning especially stands out. His appearance is entirely unforeshadowed, and the game mostly just forgets about him once he's defeated.
- Instant Awesome: Just Add Dragons!: Very much so.
- Lightning/Fire Juxtaposition: While most dragons in the Mario series breathe fire, the Ruined Dragon has lightning breath, which contrasts with Bowser's fire breath.
- Nonstandard Character Design: He looks like a very realistic dragon. Comparatively, previous dragon bosses such as Gobblegut and Draggadon (and Bowser himself, for a certain definition of "dragon") were cartoony in design, with silly sound effects to boot. His design, and the stage he's in, seem to be straight out of Dark Souls.
- Our Dragons Are Different: Especially compared to the rest of the Mario series. Previous dragons such as Gobblegut, the Tail siblings or Dragohoho (and, if you want to stretch things, Bowser and Yoshi) looked a lot more cartoonish. This guy would look right at home in Dark Souls or The Elder Scrolls
- Power Limiter: According to the Ruined Kingdom's brochure, the altar in the kingdom is theorized to be this, obtaining enough of his lightning to allow him to be defeated should he ever go on a rampage. Either this, or (still according to the brochure) it was meant to allow communication with him.
- Purple Is Powerful: His scales and lightning attacks are purple, and he's a massive and powerful dragon who destroyed an entire kingdom.
- Red Baron: Otherwise known as the Lord of Lightning.
- Shock and Awe: His lightning powers are his primary weapon of choice, hence his Red Baron title.
- Slasher Smile: He smiles evilly when he downs the Odyssey with his lightning breath.
- Unusually Uninteresting Sight: Peach, of all people, seems to think so. She can be found in the post-game standing next to the collapsed beast, and while she notes that the Ruined Kingdom is a "fixer upper," she says absolutely nothing about the dragon.
- Walking Spoiler: Just about every other boss monster was showcased in trailers, screenshots, and other promotional materials. The Ruined Dragon was not, and its dramatic entrance late in the story is set up as a big surprise.
- Bonus Boss: The last boss to the fought in Dark Side.
- Defeat Equals Explosion: Explodes upon defeat.
- Flunky Boss: Summons Pokios in its fight, and Hammer Bros. in its rematch.
- Hoist by His Own Petard: The enemies it summons must be captured in order to defeat it.
- Humongous Mecha: The Broodals built this thing as a last resort to stopping Mario.
- Marathon Boss: Easily the longest boss battle in the game.
- Red Eyes, Take Warning: Its head, modeled after Madame Broode, has glowing red eyes. Of course, all the Broodals have red eyes as well, so this isn't too surprising.
- Silent Antagonist: One of the few bosses to not speak. Justified, as it's just a robot piloted by the Broodals.
- Walking Spoiler: Much like the Ruined Dragon, it comes in very late in the game, and is set up as a big surprise.