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  • Ace Combat:
  • Action 52: The 52nd game, Cheetahmen, mainly just for the music that plays.
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    • Star Evil's infamous first obstacle that comes out of nowhere and kills you before the music can even progress a few beats pretty much gives you the idea that the rest of the games are gonna suck.
  • Ao Oni: The jail scene.
  • Arcaea:
    • The original "Anomaly" event: When the game appears to malfunction while playing the song "Axium Crisis", before ending the song early to introduce "Grievous Lady" and the game's first level 10 chart (level 11 on the current scale).
    • Luna mouthing "If you can" in the song "Singularity" if certain conditions are met.
    • 1-2 notes appearing behind the judgment line in "Malicious Mischance", to the tune of this sample:
    • Hikari fatally stabbing Tairitsu in the chest then falling into an absolutely vicious Heroic BSoD.
  • Assassin's Creed:
  • Asura's Wrath:
  • Banjo-Kazooie:
    • Finding a Jiggy.
    • Grunty's Furnace Fun.
  • Batman: Arkham Series:
    • Batman: Arkham Asylum: The Scarecrow hallucination sequences. Especially the final one where it makes it appear like the game has crashed on the player.
    • Batman: Arkham City:
      • The opening, with Bruce Wayne kicking the collective crap out of the Penguin's goons and donning his costume.
      • The fight with Mr. Freeze.
      • The Joker's death.
    • Batman: Arkham Origins
      • The Deathstroke Boss Battle.
      • Black Mask revealed as The Joker.
      • The fight with Firefly.
      • Alfred’s death at the hands of Bane, and subsequent revival.
      • The final battle with Bane and Joker.
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    • Batman: Arkham Knight: The opening where Batman cremating the Joker's corpse.
  • Battle Garegga:
    • In Stage 2, the Easter Egg scene of flamingoes flying out of the castle near the beginning of the stage and producing an extremely large amount of points when hit with bombs rather than shots.
    • The battle with Black Heart in Stage 5 and its upgraded form Black Heart mk.2 in Stage 7. The former because it's by far the toughest boss in the game up to that point, and the latter because of some Score Milking tricks. Both are even more well-known than the Final Boss, Glow Squid.
    • Stage 6, otherwise known as the stage that propels into That One Level territory if you managed the Dynamic Difficulty in the first five stages poorly.
  • Battle Toads: Level 3: Turbo Tunnel, because for many gamers, it is That One Level that they have never beaten.
  • Bayonetta: Bayonetta finishing off Jubileus by punching her soul into the Sun.
  • Bayonetta 2: Gomorrah turning on you and dragging Jeanne to Hell in the prologue.
  • Master D's head exploding in Bionic Commando.
  • BioShock:
  • BoxxyQuest: The Gathering Storm:
    • The peace summit in Chapter 3. It’s there that we learn the main plot, meet about half the cast, and really start to get a sense of the game’s epic scope.
    • Tyalie’s speech on top of the Hype Train.
    • The climactic final battle against Arianna and STORM.
  • If it's a Bullet Hell game, the Final Boss, the True Final Boss, or the Bonus Boss will most likely be this due to the mind-numbing bullet count. Their theme songs are often the games' Signature Songs, inverting Level One Music Represents. Such examples include:
    • DoDonPachi and its sequels: Hibachi
      • DoDonPachi DaiFukkatsu Black Label: Zatsuza
      • DoDonPachi SaiDaiOuJou: Hibachi and Inbachi
    • Mushihime Sama: Aki
      • Mushihime-sama Futari: Queen Larsa
      • Mushihime-sama Futari Black Label: Spiritual Larsa
    • Ketsui: Evaccaneer DOOM.
    • Touhou Koumakyou: The Embodiment of Scarlet Devil: Flandre Scarlet
    • Touhou Youyoumu: Perfect Cherry Blossom: Yukari Yakumo
  • Call of Duty
    • Call of Duty 4: Modern Warfare's nuke detonation at the end of "Shock and Awe".
    • And Modern Warfare 2 has the Americans and Russians fighting for control of Washington D.C., or the infamous "No Russian" airport scene, and especially Shepherd betraying Roach and Ghost and shooting them both before setting their bodies on fire.
    • Defending the Ferris Wheel in 4, largely because it is That One Level.
    • Soap's death in 3 and because of the memes, Price decking Yuri down the stairs soon after.
    • The funeral in Call of Duty: Advanced Warfare, due to the Memetic Mutation involved.
    • Call of Duty: Black Ops III: The Siege of Bastogne level.
  • Castlevania
    • The main character standing in front of Dracula's castle.
    • The final staircase to Dracula's room, to the point that, despite the ever-changing nature of Dracula's castle it's almost guaranteed that the staircase will still be there somewhere at the top.
    • The battle with Dracula where he always in his human form first, then before morphs into a giant monster.
    • The endings where the castle implodes while the main character looks on.
    • Castlevania II: Simon's Quest
      • The constant annoying transition from day to night.
      • The part where Simon has to kneel at a dead end wall with the red crystal so he can be taken away by a tornado.
    • Castlevania III: Dracula's Curse: The opening with Trevor kneeling before the cross, then turning to face the player with a dramatic, lightning-accompanied cape flip.
    • Super Castlevania IV: After enduring the Sequential Boss fights that immediately precedes it, reaching Dracula's room and wearing him down to his second form, at which point his face becomes a skull and Simon's Theme kicks in.
    • Castlevania: Symphony of the Night
      • The opening sequence with Richter, including the "Die, monster!" speech and the ensuing fight.
      • Alucard advancing through the first castle corridor, as the lights come on and "Dracula's Castle" starts playing.

  • Chrono Trigger:
    • Good Morning, Crono
    • The trial scene greatly impacted players because, at the time, no one would suspect that their apparently random and meaningless actions in the beginning of the game would have moral consequences later.
    • The Climax Boss against Magus.
    • The battle at the end of the Ocean Palace. Crono gets vaporized by Lavos in a Hopeless Boss Fight. The main character not only dies, but it's entirely optional whether or not to do a sidequest to bring him back via time shenanigans.
    • The campfire scene and the ensuing backstory of Lucca's crippled mother, mostly because whether the woman is crippled or not in the present is entirely the player's decision.
    • From the Bad Ending: "But...the future refused to change."

  • Clock Tower:
  • Even people who have never played Conker's Bad Fur Day know about the boss fight against The Great Mighty Poo.
  • Contra series:
    • Contra III: The Alien Wars: Big Fuzz, the giant robot skeleton boss of stage 3. The player characters riding on and jumping between missiles to get to the enemy ship at the end of stage 4.

  • Crash Bandicoot:
    • Crash Bandicoot (1996): The start of the first level, N. Sanity Beach.
    • Crash Bandicoot 2: Cortex Strikes Back: Crash's first conversation with Cortex via hologram.
    • Crash Bandicoot 3: Warped: The intro cutscene, and in it, Uka Uka berating Cortex for his failures, as Dr. N. Tropy reveals himself.
    • Crash Twinsanity:
      • Cortex dressing up as Coco to lure Crash into a trap.
      • The Humiliskate sequence of Slip-Slide Icecapades where Crash uses Cortex as a snowboard, and all the hijinks that come with it like the Moulin Cortex gag.

  • Cuphead: The Die House, where Mr. King Dice's theme song plays and he blocks the boys' progress until they've done everything in the area.

  • Darius:
    • Darius Gaiden: Zone M, which prominently features a boss battle against Titanic Lance. To add insult to injury, you're still three stages away from the end of the game at this point.
    • Dariusburst Chronicle Saviours:
      • The very first mission's first scene in CS Mode, which features a high-speed skirmish over an ocean while "Freedom", the only track in the series with actual lyrics, plays in the background.
      • The Final Boss battle with Gigantic Bite on Suriaha.
  • Dark Souls:
  • Dawn of War:
    • From Soulstorm, we have Indrick Boreale's "SPESS MEHREENS TODEH THE ENEMEH IS AT OUR DOOR" speech, as well as Carron's "Metal BAWKSES!" rant, both on the same level (if you're playing as Chaos).
    • Retribution has the epic New Era Speech delivered by Azariah Kyras, as well as a glorious cutscene depicting a planet undergoing Exterminatus.
  • Deltarune:
    • In Chapter 1, the fight against the Bonus Boss Jevil thanks to him being a Fountain of Memes that introduces many players to the Game Over screen.
    • Chapter 2 has two:
      • Thanks to a mix of his memorably off-kilter characterization, the Surreal Horror surrounding him, and his surprisingly involved character arc (being introduced as a seeming Big-Lipped Alligator Moment before turning out to have a detailed and heavily existential sidequest), every single encounter with Spamton on the normal route can count: his battle in the garbage area, his discussions with Kris in his twisted shop, and his NEO battle (but especially his tragic death if you try to free him).
      • The Weird Route has Noelle snapping under Kris' pressure and freezing Berdly in a block of ice, seemingly killing him, namely for its emotional impact and being the culmination of all the horrific things done throughout the chapter.
  • Devil May Cry:
    • Devil May Cry: Dante cradling Trish's dead body, helped by the total narm of his dialogue.
    • Devil May Cry 2: The battle with the Infested Chopper, for being an extremely tedious boss fight that's widely seen as an embodiment of the game's flaws.
    • Devil May Cry 3: Dante's Awakening: Dante's second confrontation with Vergil, which turns into a three way duel between Dante, Vergil, and Lady before Arkham springs his trap on them.
    • Devil May Cry 5: Nero unlocking his true Devil Trigger and immediately using it to stop Dante and Vergil, in their Sin Devil Triggers, from killing each other, refusing to let either member of his newfound family die.
    • DmC: Devil May Cry: Dante's profane exchange with the succubus in the Virility factory, particularly the back-and-forth "fuck you" at the end.
  • Dog's Life: The infamous ending of the game involving the antagonist getting sliced and diced into cat food.
  • Diablo: The scene where your character sticks Diablo's soulstone into their head.
    • Diablo II: The destruction of the Worldstone.
    • Diablo III: Deckard Cain's death, Adria's betrayal and Diablo's invasion of Heaven.
  • Donkey Kong:
  • Doom
    • The Doom mod Earth begins with you standing at a pier, looking at surprisingly realistic-looking waves crashing into the shore. This opening shot is easily the most remembered part of the mod.
  • DOOM (2016): The entire prologue segment, starting from the "rip and tear" monologue as the Doom Slayer's sigil forms over a black screen to the Slayer cocking the Combat Shotgun after the elevator ride to the surface of Mars.
  • DOOM Eternal:
    • The Doom Slayer blowing up a huge hole on Mars with BFG-10000.
    • The Reveal of the Doom Slayer's true identity.
    • The Doom Slayer vs Icon Of Sin, along with the Slayer finishing off Icon by jamming Crucible sword into it's exposed brain.
  • Marian getting punched in the gut and carried away at the start of Double Dragon.
  • Dragalia Lost:
    • Chapter 2: Euden comes home to find that in his brief absence away from Sol Alberia, the kingdom has been renamed the Dyrenell Empire and he has been branded the Traitor Prince for kidnapping his sister.
    • Chapter 5: The Other has possessed Euden's sister Zethia and become the Empress.
  • Dragon Age:
    • Any of the dragon fights in Dragon Age: Origins, especially the last one.
    • The betrayal at Ostagar in Dragon Age: Origins.
    • The final sequence of Dragon Age II, mostly the destruction of the Kirkwall Chantry but the sheer implications of the simmering Mage/Templar conflict finally exploding into open war.
    • "The Dawn Will Come", arriving at Skyhold, and walking up to find Solas in the Trespasser DLC from Dragon Age: Inquisition.
  • Dragon Ball FighterZ:
    • The "I wonder how tasty you all will be" scene shown off in marketing, due to Memetic Mutation going all out with it. What makes it notable is that the scene was released before the game itself was.
    • Yamcha's Dramatic Finish against Nappa, essentially a major case of role reversal applied to Yamcha's most (in)famous moment.
    • Cell's intro power up has become a darling of the tournament scene, as noted in Memetic Mutation above.
  • Dragon Quest:
  • Duck Hunt: The dog laughing at you if you miss the duck(s).
  • The Moon stage from DuckTales, made famous by its music.
  • The Shout-Out to The Oprah Winfrey Show in the opening of Duke Nukem I is the one part that most remember from it. It's to the point where the screen is framed in Duke Nukem Forever in all its DOS glory.
  • Dynasty Warriors:
    • "YOU FLAMING IDIOTS!"
    • "Feel the power of my...MAGIC!!"
  • The Elder Scrolls:
    • Morrowind: Stepping off the boat at the very beginning of the game. It's a bright day where, unless you've dallied in the boat, the orchestral swell of the main theme hits as soon as you step outside. One of your first views, letting you know that this isn't going to be a run-of-the-mill Medieval European Fantasy like the previous two games, is the Silt Strider (a giant flea-like athropod) against the far bank of the river.
    • Skyrim:
      • The cart ride as your character wakes up at the very beginning of the game. The Memetic Mutation of the scene has only popularized it further.
      • The Greybeards shouting "DOVAHKHIN" to call you to High Hrothgar after your first dragon fight. All of Skyrim hears it.
  • The most memorable level in Elite Beat Agents is "You're the Inspiration", due to being an extremely potent Tear Jerker.
  • Dr. Maximillian Roivas' chapter in Eternal Darkness, for being the most purely Lovecraftian element of the game from beginning to end.
  • Etrian Odyssey: Stepping into the Fifth Stratum to find the ruins of Shinjuku is by far the most well-known Plot Twist of the entire series.
  • Eversion:
    • That moment in World 4 when the player hits the first smiling block, only for the game to abruptly shift to World 4-5, triggering a much creepier atmosphere and going from "kind of eerie" to an outright horror game.
    • Both endings, which involve Nehema turning out to be an Eldritch Abomination. She eats you in the bad ending, but in the good ending, you become a monster as well and get the girl.
  • F-Zero GX: Chapter 7 of Story Mode, which features the F-Zero Grand Prix and, on Very Hard, is agreed by many players to be the hardest challenge in the entire game.
  • Far Cry
  • Fate/Grand Order
    • The prologue; especially when the protagonist accepting their death holding Mash's hand as she slowly dying from a giant boulder crushing her lower half, only to get rayshifted into Fuyuki, A.D. 2004.
      • Mash using Lord Chaldeas to block Saber Alter's Excalibur Morgan.
      • Director Olga Marie is revealed to be dead from the initial attack in Chaldea, and the traitorous Lev Lainur decides to finish the job by throwing her soul into Chaldeas to burn forever.
    • Okeanos; Asterios fighting Heracles to a draw to buy time for his friends to escape as he declares his love to Euryale.
    • London; Solomon, the progenitor of magic as the Mage's Association knows it, reveals himself as the Big Bad and kills off all but one of the protagonist's allies.
    • E Pluribus Unum; Karna surviving having his Spirit Origin destroyed just long enough to launch Vasavi Shakti at Cu Chulainn Alter.
    • Camelot; the fight against Sir Gawain. Almost every time Camelot has a Memorial Battle, it's always this fight, and not the final boss like other chapters, that represent it.
      • Arash deflecting a Rhongomyniad blast by firing his own Noble Phantasm, Stella.
      • Mash awakening her true Noble Phantasm, Lord Camelot, to tank Rhongomyniad.
      • The Reveal at the end of the chapter that Bedivere was just a human all along.
    • Babylonia; Gilgamesh dying from overwork and the protagonist has to dive into the Sumerian afterlife to bring him back.
      • The heroes sinks Tiamat into the Netherworld and the Old Man of the Mountain slices one of her wings off to give her a concept of death. He later proceeds to join the final battle.
      • Gilgamesh reverting to his Archer form for the final battle.
      • The Heroic Sacrifice of both Leonidas and Ushiwakamaru against Gorgon's assault on Uruk, thanks to the anime.
      • Also thanks to the anime, Quetzalcoatl using Ultimo Tope Patada against Tiamat and shattering her defenses.
    • Solomon; every Heroic Spirit that the protagonist met in their journey race off to give Chaldea a hand against the 72 Ars Goetia demon pillars.
    • Shinjuku; Moriarty backstabbing Sherlock Holmes and proceeding to summon a meteor to land on the city.
      • The protagonist and Jeanne Alter share one last dance before parting ways from the Singularity's collapse.
    • SE.RA.PH; the previously advertised summer event banner shatters to reveal an Epic of Remnant title screen, confirming the event as a true story chapter.
    • Shimousa; Musashi and Kojirou finally have their destined duel.
      • Muramasa uses his Noble Phantasm to destroy Amakusa's Reality Marble with a single stroke.
    • Cosmos in the Lostbelt Prologue; Da Vinci being stabbed through the heart by Kotomine and the protagonist being forced to leave her behind as they flee the enemy forces taking over their base.
    • Anastasia; Salieri plays Dies Irae as the background music of Ivan the Terrible's giant mammoth and Avicebron's Adam golem fighting a kaiju battle.
      • Patxi, dying in the protagonist's arms, grasps at their coat and gives them a Rousing Speech to snap them out of their Heroic BSoD.
      • Salieri plays Twinkle, Twinkle, Little Star to comfort the Yaga as the Lostbelt collapses.
    • Gotterdammerung: The protagonists meet Scathach-Skadi for the first time, and Napoleon completely shatters the mood by declaring that Ophelia is his fiancee.
    • SIN; Spartacus leaps into the air to shatter a meteor with his own body, defending the village but also brutally destroying him in the process.
      • Jing Ke's confrontation with Qin Shi Huang. They have a battle of wits over their respective worlds' ideals, which Jing Ke later reveals to be a ruse to trick the emperor into downloading a virus. The virus shuts down Qin's body, forcing him to pull out a backup body to survive and kill her.
    • Ooku: Kasuga slapping Goredolf so hard that it temporarily knocks him out of his brainwashing, followed by him trying to punch Kama/Mara.
      • Kama/Mara's defeat. She's tricked into removing her Authority over the Ooku, which returns it to Kasuga, who promptly ejects her from the Ooku. Then Parvati hits her with Trishula Shakti to finish her off.
    • Yuga Kshetra:
      • The first Kali Yuga, which combines the world going to hell with several shocking reveals, and ends with God Arjuna destroying and recreating the world.
      • Karna Came Back Strong after being destroyed earlier on and his subsequent duel with God Arjuna.
      • The Reveal of Captain's identity. He's Captain Nemo, skipper of the Nautilus.
    • Atlantis:
      • Kirschtaria Wodime taking on Chaldea by himself and not only winning, but utterly curb-stomping them.
      • Charlotte Corday fatally stabbing Odysseus after being mortally wounded by him herself.
      • Orion revealing that he's the Grand Archer and shooting Artemis down from her orbit.
    • Olympus:
  • Aeris's death in Final Fantasy VII. By breaking all the rules about when, where, why, and how to kill a major character, Squaresoft produced a scene that's well-known beyond the game it appeared in.
  • Also in Final Fantasy VII, Sephiroth's walk into the flames of Nibelheim has become his signature scene: variations of this scene are used to introduce him in other media, such as the first trailer of Dissidia Final Fantasy.
  • Fire Emblem:
  • Freedom Planet: Lilac's torture at the hands of Brevon and Lilac continuing to threaten him during it.
  • FreeSpace: "DIVE! DIVE! DIVE! HIT YOUR BURNERS, PILOT!"
  • Fuga: Melodies of Steel: The Soul Cannon's But Thou Must! usage in the tutorial, and the kids' reaction to the subsequent aftermath, due to hammering in the kind of situation the children are in and what the players are in for.
  • Genshin Impact:
    • Any major boss fight in the Archon Quests. This includes Stormterror in Mondstadt, Childe in Liyue, and Signora and both Raiden Shogun fights in Inazuma.
    • The end of the Liyue story quest, when Childe summons Osial and unleashes it upon the city while the Traveler, the Qixing, and the adepti join forces to put a stop to it.
    • The conclusion of Chapter 1, Act IV, when the Traveler meets their twin and discovers that they are the leader of the Abyss Order.
    • Inazuma has three more. First, the Traveler coming to Thoma's aid when his Vision is about to be seized and they get a taste of the Raiden Shogun's power for the first time. The second comes after the boss fight with Signora, where the Shogun brutally executes Signora on the spot. Finally, Kazuha awakens his friend's dead vision to parry the Raiden Shogun's Musou No Hitotachi, which is stated to have split Yashiori Island in half.
  • Ghosts 'n Goblins:
  • God of War:
    • God of War: The Hydra fight
    • God of War II:
      • The Colossus fight.
      • The Mount Olympus climb.
    • God of War (PS4):
      • The Stranger demonstrating his strength and effortlessly punches Kratos over his house.
      • Kratos and Atreus awakening the World Serpent.
      • The scene where Kratos recovers the Blades of Chaos and proceeds to unleash hell with them, just like old times.
      • The final battle against Baldur, and by extension, Baldur's death.
      • The scene of Kratos and Atreus spreading Faye's ashes across Jötunheim.
  • Grand Theft Auto:
  • The Halloween Hack:
  • Half-Life:
    • Half-Life:
      • The resonance cascade.
      • The G-man's monologue to Gordon at the end.
    • Half-Life 2:
      • Gordon's first few minutes in City 17.
      • "Time, Dr. Freeman? Is it really that time again?"
  • Halo:
  • A Hat in Time: "Who's there?! Who dares enter my home?!"
  • Heavy Rain
  • Hitman:
    • Hitman: Codename 47:
    • Hitman 2: Silent Assassin:
      • The opening mission Anathema is fondly remember by fans due it's openness and beatiful atmosphere. The mission's iconic status would latter serve in Hitman (2016) as inspiration of the famous World of Tomorrow mission.
      • 47 facing off against No. 17, another of his clone brothers.
      • The ending where 47 leaves the rosary on the church door before leaving Gontranno sanctuary for good, realizing that he'll be never able to move from assassin life and that he should seek the path on his own.
    • Hitman: Contracts: Asylum Aftermath and The Meat King's Party due both being one of the darkest and dirtiest missions in the franchise.
    • Hitman: Blood Money:
      • Curtains Down opera mission due offering a rather unique and creative ways to eliminate targets.
      • Any mission where 47 faces The Franchise rival assassins is this one.
      • Diana seemingly killing 47 with death serum. Granted, this was part of her plan to fake 47's death just to get him closer to the Big Bad, but it's still a rather bold move.
      • Diana kissing seemingly dead 47 on his funeral which turns out be antidote to revive him from fake death coma.
      • The final mission Requiem, from 47 waking up from fake death coma to fighting and killing all of The Franchise agents and the Big Bad himself, this is all happening while iconic Ave Maria song plays in the background during the shootout. The most iconic scene of all in the franchise.
    • Hitman: Absolution:
      • 47 facing off against Stripperific The Saints nun assassins, both in trailers and in the game.
      • 47 attempting to fiber wire The Big Guy Sanchez and unsurprisingly failing is seen for many fans as one of the worse cases of Cutscene Incompetence and 47's Out of Character moment.
    • Hitman (2016):
      • The Showstopper Paris mission as Win Back the Crowd for returning to the open-level structure of Blood Money compared to Absolution's linearity.
      • World Of Tommorow Sapienza mission is seen both as huge peak of Hitman's mission and location design, offering players numerous ways to explore and complete mission. The map is so iconic that it received several new missions compared to rest of the maps.
    • Hitman 2: The Reveal of the mysterious Shadow Client/Lucas Grey being one of the 47's forgotten clone brothers, Subject 6.
  • Homeworld: The beginning of Mission 3: Return to Kharak, where the fleet finds the planet ablaze, the Scaffold destroyed and the cryo-trays preserving their colonists under attack from unknown forces.
  • Hotline Miami
    • All of your meetings with Richard, Don Juan and Rasmus, but especially the one at the start of Part Two.
      Richard: Do you like hurting other people?
    • Jacket saving the Hooker from her boss.
    • The hospital escape.
    • The Biker interrogating the Janitors.
  • Hotline Miami 2: Wrong Number
    • The Proscenium Reveal in the tutorial.
    • The introduction of the Fans at a party, which does a good job of showing how, unlike Jacket or the Biker, these are just ordinary people killing for attention.
    • Martin Brown being Accidentally Murdered by his co-star.
    • Beard saving Jacket in Hawaii, telling him "It's on the house."
    • The Son's hallucinogenic rampage at the end of the game, especially the part where his portrait inhales his own overhead sprite.
    • Miami being nuked.
  • House of the Dead:
    • The Final Boss fight with The Magician from the first game is this for the entire series, having been replicated in two additional games with the same music or an arrangement thereof, even when the game uses a different theme for non-final bosses.
    • The House of the Dead 2: Goldman's Motive Rant as James and Gary confront him, known for being the peak of the game's poor-quality voice acting.
  • Hunt Down the Freeman
  • Ib:
    • The Doll Room, more precisely when Garry gets locked inside and starts ripping open the dolls' belly for the key as the Giant Doll starts coming out of the painting to do...things to his sanity.
    • Ib burning Mary's painting and Mary's subsequent death.
  • Infamous 2: Cole and Zeke's moment near the end where they relax on a roof with beer and watch TV.
  • I Wanna Be the Guy:
    • The screen you access by going up from the start of the game, well-known for the first time that players will run into the lethal-on-contact Delicious Fruit that will fall upwards in order to kill the player.
    • The The Legend of Zelda intro cave spoof: "It's dangerous to go alone! Take this. YOU JUMPED INTO A SWORD. YOU RETARD!"
    • Dracula ending his speech by throwing his glass of wine at you. Which will kill you.
    • The moon falling from the sky and chasing you.
  • Jak and Daxter:
  • Katana ZERO: After the Studio 51 mission and the series of Chronos withdrawal-induced hallucinations, Zero's walk through a cathedral. The song, Blue Room, reinforces the somber tone.
Twenty-eight years in that godforsaken jungle.
Killing soldiers wasn't so bad. I hardly remember it.
But burning those villages, watching those naked peasants cry...
I see it every day. It's not PTSD, it's the drug.
It's only been a week, but it feels like a year.
Every word is getting longer, the mosquitoes are getting louder.
When the drug runs out, time stops, and you're stuck in the jungle forever.
It's...grains of sand in a shrinking hour glass.
I know what comes next. I need to ask you a favor.
  • Killer7:
    • MASK De Smith headbutting a bullet.
    • Andrei Ulmeyda's rant
    • Kun Lan catching Harman's bullet and using it to fly onto a distant tower.
    • Russian Roulette
  • Killer Instinct: "ULTRA COMBO!"
  • Kingdom Hearts:
    • Kingdom Hearts
      • Riku extending his hand to Sora in the intro, and then Sora looking up while in the Awakening at the end of the intro.
      • Sora and Kairi sharing a moment on the dock right before the storm hits.
      • Sora meeting Donald and Goofy.
      • The first time Sora flies in Neverland, and then whenever you visit Big Ben. It's a truly beautiful location, helped by the fact you get to fly freely around it.
      • "I don't need a weapon, my friends are my power!", the line Sora uses just before the Keyblade returns to him.
      • Sora sacrificing himself to release Kairi's heart, becoming a Heartless in the process, and regaining his humanity with Kairi's help.
      • Mickey's appearance.
      • For those who had difficulty with some bosses, the proceeding cutscene before some bosses was this:
      • "NOT CLAYTON! Hee hoo hoo hoo ha! NOT CLAYTON!"
      • "There's NO WAY you're taking Kairi's heart!"
    • Kingdom Hearts II
      • "Looks like my summer vacation is...over."
      • The Battle of 1,000 Heartless, particularly the mid-plot twist in the following cutscene.
      • The Solar Sailor battle, and later the clash with Sark and the MCP, in Space Paranoids.
      • Sora vs. Roxas.
    • Kingdom Hearts coded
      • Data-Sora's confrontation and battle with Data-Roxas is a big deal considering who it is.
      • The conversation with Data-Naminé at the end of the game was for a long time the only part of the story anyone cared about, as it's (1) the only part of (the original version of) the game with any direct connections to the Myth Arc and (2) it's where "Sora" finally gets to thank "Naminé".
    • Kingdom Hearts: 358/2 Days
      • The "snarl of memories" scene.
      • Roxas vs. Saïx.
      • Roxas' climatic fight with Xion.
    • Kingdom Hearts: Birth by Sleep
      • Terra's story: The debut of the Lingering Will.
      • Ventus' story: Ventus' final clash with Vanitas.
      • Aqua's story (and by extension the entire game): "My name is Master Aqua...".
      • The Tremaine family's Moral Event Horizon. "You see. This is what happens when you go against my wishes..."
    • Kingdom Hearts 3D [Dream Drop Distance]
      • Rinzler's death.
      • The Reveal that changes the entire series in Sora's conversation with Xemnas and Xigbar.
      • The conversation Riku and Mickey have with Master Xehanort in Where Nothing Gathers, particulary Lea's Big Damn Heroes moment.
      • Lea summoning his Keyblade.
    • Kingdom Hearts III
      • Woody delivering a Shut Up, Hannibal! speech to Young Xehanort. "Whatever you're talking about, I don't care."
      • Sulley throwing Vanitas through a door to Arendelle, and then throwing that door through another, and then the next door through another, repeating several times, before shredding the last one.
      • The "Let It Go" sequence in Arendelle, for recreating the scene from Frozen almost shot-for-shot, down to the way Elsa's body moves and the way the snow swirls.
      • The battle with Anti-Aqua, due to the trailers hyping up the character's Face–Heel Turn.
      • Sora and Kairi sharing a Paopu Fruit together.
      • The party's confrontation with Terra-Xehanort at the Keyblade Graveyard, but not for good reasons. The entire heroic cast is suddenly stricken with Cutscene Incompetence and The Worf Effect, and they spend the scene being taken out in one hit, not even attempting to defend themselves or fight back save for Riku, Donald, and Goofy.
      • Related to the above, Donald defeating Terra-Xehanort with Zettaflare.
      • The long-awaited reunion of the Birth By Sleep and 358/2 Days trios.
      • The chess game between young Eraqus and young Master Xehanort. It's featured in the reveal trailer, both opening cutscenes, and pops up a few times throughout the main story. It's so iconic that the world it takes place in, Scala ad Caelum is the site of the final battle with Xehanort.
      • The ending, where all the main charactersnote  play together on the beach of Destiny Islands, then watch Kairi's last moment with Sora before he disappears as a result of misusing the Power of Waking.
      • The Post-Credits Scene, where Xigbar reveals his true identity as Luxu, the Master of Masters's sixth apprentice and the original wielder of Master Xehanort's Keyblade, as well as the return of the Foretellers Ira, Invi, Gula, and Aced.
      • The Guardians of Light's battle against the Replica Xehanorts in Re: Mind, as well as Sora and Kairi's battle with a copy of Armored Xehanort. This is notable in that it allows the player to play as all of the heroes, including Kairi and allowing her to properly show her skills as a Keyblade wielder.
      • The entirety of the Secret Episode, where Sora battles Yozoranote  and the endings that occur based on the outcomenote .
  • The King of Fighters '94: The Final Boss Rugal mopping the floor with your team.
  • Kirby series:
  • Klonoa:
    • Klonoa: Door to Phantomile: The Ending Changes Everything, where Klonoa learns that he is actually not from Phantomile and that his entire life was all a lie, and is forced out of the world despite wanting to stay. Considering how saccharine the game was and seemingly about to have a happy ending, this really speaks volumes to how depressing it is.
    • Klonoa 2: Lunatea's Veil: The "Stepping Wind" song, Klonoa encountering the King of Sorrow in the Kingdom of Sorrow, Lolo crying after seeing her past actions in Maze of Memories, and the ending where Lolo cries into Klonoa's arms as they bid each other farewell. For gameplay example, Klonoa hovering over the Sea of Tears after jumping into a cannon and traveling La-Lakoosha to help Lolo become a priestess..
  • Knights of the Old Republic: The Reveal. Still considered one of the best twists in any video game ever.
  • Kunio-kun
    • In the arcade version of Nekketsu Koha Kunio-kun, Kunio's best friend Hiroshi gets beaten up the different gang.
    • Ditto, the scene of River City Ransom with the sauna.
  • La-Mulana: Lemeza in the Skimpy Swimsuit at the end of the Hell Temple in the original, non-remake version of the game.
  • The Last of Us:
    • Sarah's death.
    • The giraffe.
    • Joel carrying Ellie out of the Firefly hospital. As well as the entire closing cinematic.
  • The Last of Us Part II: Abby brutally beating Joel to death.
  • Legacy of Kain: The opening of Soul Reaver, consisting of Raziel's monologue about Kain and his brethren, Raziel being punished for surpassing Kain in evolution by being thrown into the Lake of the Dead, Raziel's reawakening after centuries of physical torture, and him meeting the Elder God, all of which happens to the sound of the series' Signature Song, "Ozar Midrashim".
  • The Legend of Dragoon
    • Lloyd killing Lavitz in the penultimate mission of Disc 1.
    • Rose's flashback to the Dragon Campaign.
    • The Divine Dragon Boss Battle.
    • The Reveal that Zieg is actually "Emperor Diaz".
    • Zieg stealing (reclaiming?) Dart's Dragoon stone.
    • The entire post-Final Battle cutscenes, particularly Rose and Zieg's Heroic Sacrifice and Dart visiting Lavitz's house.
  • The Legend of Zelda:
  • Life Is Strange:
    • Chloe and Max holding hands and walking on the train tracks in Episode 2, an image that's iconic for the game.
    • The ending of Episode 2, where Max tries to talk down the suicidal Kate Marsh. Especially if she doesn't succeed.
    • The ending of Episode 3, and the alternate reality sequence of Episode 4, where Chloe is paralyzed with a heart-wrenching choice in the end whether to grant her request to die or not.
    • When Max and Chloe find Rachel's body in the junkyard.
    • The cliffhanger twist reveal at the end of Episode 4 where Mr. Jefferson drugs Max and kills Chloe.
    • The endings.
  • Limbo of the Lost: The musical number at the ending.
  • Live A Live has second half of Oersted's chapter, which contains a huge amount of plot and stands out immensely from the rest of the game. The direct follow-up, Oersted's version of the final chapter is also lauded due to being a reverse Boss Rush that you can effectively Rage Quit by wiping out all of existence.
  • Lunar
    • Lunar Silver Star Story:
      • Alex and Luna performing at the spring.
      • The part of the opening scene with Luna walking on water beneath the blue star (this scene was used heavily in promotional material.)
      • Luna singing on the boat.
      • Dark Althena's song.
    • Lunar: Eternal Blue:
      • The introduction with Lucia walking on ice.
      • Lucia leaving Hiro for the Blue Star.
  • Mafia: The City of Lost Heaven: The ending, where old Tommy Angelo is killed by Don Salieri's unnamed assassins. The exact scene was revisited in Mafia II revealing that protagonists Vito Scarletta and Joe Barbaro are in fact Tommy's killers.
  • Maniac Mansion: The part where you can explode a hamster in the microwave.
  • Mass Effect
    • Virmire (especially Sovereign and the confrontation with Saren) in Mass Effect.
    • The destruction of the Normandy, the final level and possibly the loyalty missions in Mass Effect 2.
    • For Mass Effect 3, the Reapers arriving on Earth.
  • Mega Man (Classic):
    • "READY" followed by Mega Man warping in.
    • The eight-way explosion Mega Man makes upon death, due to its frequency in the classic games.
    • DISAPPEARING. BLOCKS.
    • The Stage Start screen after selecting a Robot Master.
    • Dr. Wily begging for mercy upon defeat. Additionally, his eyebrow taunt (which he does in every game except 8 and 11) and his Wily Saucer sounds are also iconic.
    • Mega Man: The fight with the Yellow Devil.
    • Mega Man 2: Metal Man's rematch, where he can be killed in one or two hits (depending on difficulty) from his own weapon.
    • Mega Man 7: Mega Man deciding to kill Dr. Wily after the final boss fight.
    • Mega Man 8
      • Dr. Light analyzing the four spheres of Evil Energy after Mega Man defeats the first four bosses.
      • The snowboard segments, also known as the "JUMP JUMP SLIDE SLIDE" segments.
    • Mega Man 11: The fight against the Fountain of Memes Block Man, particularly the second phase where he activates the Power Gear and transforms into an enormous golem.
  • Mega Man X
    • Zero's Heroic Sacrifice in X1.
    • The battle with the fake Zero in X2.
    • X getting captured in X3, where Zero has to rescue him.
    • Zero vs. Iris, as well as the latter's death in X4.
    • X vs. Zero in X5.
    • Zero's return and the battle with Gate in X6.
    • The fight against Flame Hyenard in X7 though mostly for its infamy.
    • The fight against Lumine in X8, most known for his battle theme.
  • Mega Man Zero:
  • Metal Gear:
    • Metal Gear: Snake getting around the base by stowing inside a truck.
    "Uh - oh! The truck have (sic) started to move!"
    • Metal Gear Solid
      • Solid Snake spotting "a surveillance camera(?)". Which camera in the base varies exactly, but it's one of the most remembered cutscenes in the game.
      • Solid Snake and Meryl's first encounter.
      • The Revolver Ocelot boss fight, as well as the cutscene that follows.
      • Otacon pissing his pants, followed by Solid Snake vs. Gray Fox.
      • Solid Snake vs. a tank riding Vulcan Raven.
      • The Psycho Mantis boss fight, as well as its 4th-Wall breaking cutscene just prior.
      • The torture scene.
      • The Helicopter boss fight.
      • The second Sniper Wolf boss fight and the cutscene that follows.
      • The Reveal that "Master Miller" is actually Liquid Snake in disguise.
      • Solid Snake vs. REX, particularly Grey Fox's Heroic Sacrifice.
      • Solid Snake vs. Liquid Snake on top of REX.
      • The Stinger revealing that Ocelot is working as The Mole for the U.S. Government.
    • Metal Gear Solid 2: Sons of Liberty
    • Metal Gear Solid 3: Snake Eater
      • Naked Snake's parachute drop at the beginning of the Virtuous Mission.
      • Naked Snake being confronted by The Boss in a hanging bridge.
      • The End boss fight.
      • Naked Snake climbing the very, very tall ladder while a haunting, vocal-only version of the game's Title Theme Tune plays.
      • The torture scene, particularly Naked Snake's Eye Scream.
      • The Sorrow "boss fight".
      • The Shagohod chase and boss fight.
      • Naked Snake vs. The Boss, especially the moment when the game forces the player to kill The Boss.
      • Naked Snake tearfully saluting during the last scene.
      • The Stinger revealing that Ocelot is actually a Double Reverse Quadruple Agent.
    • Metal Gear Solid: Portable Ops: Jonathan's death (moreso, the effect it has on Big Boss).
    • Metal Gear Solid 4: Guns of the Patriots
      • Raiden vs. Vamp II
      • The split screen of Old Snake vs. Geckos and Raiden vs. Vamp III on top of REX.
      • REX vs. RAY.
      • The microwave scene.
      • Old Snake vs. Ocelot.
      • Old Snake and Big Boss face-to-face for the first time in many years.
    • Metal Gear Solid: Peace Walker: Snake's Wham Line at the end of the first stinger:
    Snake: From now on, call me...Big Boss.
    • Metal Gear Rising: Revengeance
    • Metal Gear Solid V: The Phantom Pain
      • Venom Snake waking up in a hospital to learn that 1.) he's in a coma for nine years, and 2.) his left arm is destroyed.
      • Snake trudging through a hallway filled with the corpses of his men, who he had been forced to kill in order to contain an virally-spreading infection, before collapsing in utter despair. The following morning also qualifies, where Snake ultimately decides not to spread the ashes of said-men to the sea, before coating his face with the ashes of one of said-men.
      • Skull Face's long Motive Rant, while on a car ride with Snake. Who completely fails to react, leaving them to sit in awkward silence until the journey was over. This is also technically the same scene as Skull Face's (in)famous "Such a lust for revenge! WHOOOOO!?" line.
      • The Final Boss battle with Metal Gear Sahalanthropus. Venom Snake versus a Humongous Mecha that dwarfs him in sheer scale.
      • The Reveal that Venom Snake is a Body Double for the real Big Boss. In particular, Venom punching the mirror he is looking at after seeing himself as a bloodied, hellish-looking demon in said-mirror.
  • Metal Slug:
    • Metal Slug 1: "Mission 1, START!"
    • Metal Slug 2/X: The player's fights against the Dai-Manji and the Rugname.
  • Metroid:
  • Minecraft
    • The "You Died" screen.
    • Finding diamonds for the first time.
    • Lighting a Nether portal.
    • Activating the End portal by putting all the respective Eyes of Ender on it.
    • The Ender Dragon exploding after you defeated her.
  • Monster Hunter:
    • Tri and 3 Ultimate have the battle with the Ceadeus, the source of Moga Island's life-threatening earthquakes.
    • 4 has the first (full) battle with the Gore Magala and later the Shagaru Magala.
    • 4 Ultimate, especially for those who played 4 first, has the battle with the Apex Seregios. There's also the "Sculptural Seltas" G1 quest, infamous for starting off as a simple Desert Seltas quest only to introduce the player to Apex Rajang.
  • Mortal Kombat
    • Sub-Zero's fatality.
    • The final shot of a match, with your character posing after a finisher. "Fatality!"
    • The Idle Animation Pit scene that has the game camera slowly panning down revealing the corpses of past fighters impaled on the blades below.
    • Goro's introduction, including his lair.
    • Almost EVERYTHING in Mortal Kombat 9. However, the one scene that garners the most buzz (a lot of it negative) was that of a Brainwashed and Crazy Sindel killing no less than eight heroes in mere minutes. Kung Lao getting his neck snapped by Shao Kahn was unexpected enough, and there was certainly more Wham to come, but this was the moment where MK9 seems to tell you, "This is the extent of how utterly screwed you all are."
    • Done once more in Mortal Kombat X with Dark Raiden presenting the still very much alive head of Shinnok to Liu Kang and Kitana, the new rulers of Netherrealm, as a warning.
    • Also from X: (Your Head A-Splode) "QUITALITY."
    • Mortal Kombat 11 gives us the montage of Raiden and Liu Kang being influenced into fighting each other in every single timeline.
      • The "Aftermath" storyline gives us Fire God Liu Kang attempting to restart history, only to get a most unexpected visitor: Shang Tsung! And he's come not to steal souls, but to help you prevent a Time Crash!
  • Mother
    • The final battles, due to them breaking formula and relying on emotion rather than strength, alongside the Nightmare Fuel factor and the fact that You Cannot Grasp the True Form of Giygas's/Porky's attack.
    • Ninten's Lamp coming to life and attacking him in EarthBound Beginnings.
    • Buzz Buzz rising from the meteor in EarthBound.
    • The dancing scene from Mother 3, if only because of how famous the music became after it got used in that Bear Animation video.
    • The revelation of Hinawa's murder and Flint's reaction.
    • Lucas and Boney encountering Hinawa's ghost in a field of sunflowers, during what may or may not be a dream sequence.
    • Claus's suicide.
  • Muse Dash: The song "MopeMope", not just for the song itself and its Surprise Creepy factor but also the game changing between stage skins, something that is not done in any other song in the game. As a result, many Virtual YouTubers will play the song to demonstrate their reactions to it.
  • No More Heroes:
  • Not for Broadcast: The second half of "Day 296: The Heatwave", in which Jeremy snaps, holds the newsroom hostage, and is eventually either arrested, gunned down by security, or Driven to Suicide.
  • Oddworld:
    • Abe's Oddysee: Abe seeing the Mudokon moon and putting his hand over the crater. His first transformation into the Shrykul is another one.
    • Stranger's Wrath: The Stranger releasing a proud roar after defeating Sekto.
  • Only the Brave Can Rescue the Kidnapped Princess: The King singing "I Love My Food."
  • Outlast
    • From the main game: Miles getting his fingers chopped off.
    • From the DLC: The Dicksaw.
  • For Paradox Interactive games (or at least, their core series - Crusader Kings, Europa Universalis, Victoria, Hearts of Iron, and Stellaris) it's the Comet Sighted event (originally from EU3). Depending on the game and the empire (or character, for CK2), the consequences of the event range from the inconsequential, to the beneficial, to the catastrophic.
  • Parasite Eve
    • The opening opera scene.
    • Running from the defeated Ultimate Being to escape the naval cruiser.
    • The fight against the Truebred Eve in Chrysler Building.
  • Perfect Vermin: The player smashing open a vermin disguised as a fridge to reveal its fleshy insides.
  • Plants vs. Zombies: The battle against Dr. Zomboss on the last level of Adventure mode.
  • Pokémon
    • The regional Professor asking the player what their gender is.
      "Are you a boy? Or are you a girl?"
    • Red and Blue: Discovering that the Rival beat the Elite Four before the player and became the Champion.
    • Gold and Silver: The fight against Red.
    • Ruby and Sapphire:
      • Groudon and Kyogre spreading destruction, and Rayquaza calming the battle between them in Emerald.
      • The remakes also have the climax of the Delta Episode, in which Mega Rayquaza destroys the meteor, only for Deoxys to suddenly emerge from it and face the player in battle.
    • Platinum: The Distortion World.
    • Black and White: The Ferris Wheel ride with N.
    • Black 2 and White 2: Hugh's "I'm about to unleash my rage" line, during the Plasma Frigate.
    • X and Y; AZ explaining his story, along with his reunion with Floette in the ending. "It's been 3000 years..."
    • Sun and Moon
      • The second visit to the Aether Foundation.
      • The flute duet between the protagonist and Lillie, which results in Lillie's comatose Nebby evolving into the game's mascot Legendary, Solgaleo/Lunala. Especially since this is the very first time that a Legendary Pokémon evolves.
      • The confrontation with the Big Bad in Ultra Space, where she transforms.
    • Ultra Sun and Ultra Moon
      • Necrozma's transformation into Ultra Necrozma.
      • Guzzlord's new domain, Ultra Ruin, for the sheer Fridge Horror it generated.
  • Pokémon Mystery Dungeon:
    • Pokémon Mystery Dungeon: Explorers: The player character fading away and leaving their partner as a result of changing the past by stopping Temporal Tower's collapse. It's considered the saddest moment in the entire series.
    • Pokémon Super Mystery Dungeon: The partner leaving the player character, instead of the other way around.
  • Professor Layton series:
    • Running from the Ferris Wheel in the first game.
    • Each game's Gainax Ending. Because every game had one, and they each made less sense than the last.
  • Portal
    • Portal
      • The grafitti-covered room, with the phrase "the cake is a lie." Both creepy and memetic.
      • The first room where the portals open.
      • When GlaDOS tries to kill you after the final test chamber.
      • The battle with GlaDOS.
      • The song 'Still Alive'.
    • Portal 2
      • The introduction where Wheatley is introduced.
      • GlaDOS's awakening.
      • he core transfer followed by Wheatley's Face–Heel Turn.
      • The "Lemons" rant.
      • Shooting a portal at the moon in the final boss battle, and the subsequent ending scene with SPACE!!!
      • The turret opera and the song 'Want You Gone'.
  • Psychonauts:
  • Quake IV has the Stroggification scene. After the Player Character is captured by the Big Bad, he's Strapped to an Operating Table which moves across a facility designed to turn regular humans into Strogg. We see the process with every bit of detail, from the sedation phase to the mutilation to the implants being connected to the body, and the neurocyte being implanted in the brain. And just when the neurocyte is going to be activated, Rhino Squad comes in to save Kane. Everything, from the ambientation, to the whole process being shown without subtlety, makes this scene one of, if not the, most memorable scenes from the game.
  • Ratchet & Clank
    • Ratchet & Clank (2002)
      • Ratchet finding Clank in the ruins of a crashed ship on Veldin.
      • Qwark's betrayal and Ratchet's Face–Heel Turn in Umbris.
      • The aftermath of Qwark's defeat Oltanis Orbit, where Ratchet has a Heel Realization and Heel–Face Turn.
      • Meeting with Clank's "mother" in Quartu.
    • Ratchet & Clank: Going Commando
      • The Unknown Thief being revealed as a female lombax.
      • The commercial with Billy and the Protopet.
      • The Big Bad being revealed as Captain Qwark, who's attempts to frame Ratchet, Clank, and the Thief backfires by placing the batteries in a Helix-O-Morph the wrong way, causing the original Protopet to grow large.
    • Ratchet & Clank: Up Your Arsenal
      • Ratchet and Clank boarding the Starship Phoenix for the first time, and Ratchet's accidental marriage proposal to Sasha.
      • Qwark starting the Q-Force, and assigning Ratchet and Clank to missions on Aquatos and Tyhrranosis.
      • Courtney Gears' "Death to Squishies" music video.
      • Shooting the "Secret Agent Clank" episode, where Courtney Gears abducts Clank and sends Tyhrranoids to attack Ratchet. This is followed by her abducting Skidd, and taking him to Obani Draco, where she turns him into a robot.
      • Dr. Nefarious turning everyone in Kerwan into robots.
      • The attack on the Phoenix, where Ratchet learns that Veldin will be the next target for the Biobliterator.
      • Clank destroying the Biobliterator.
      • The reveal that Dr. Nefarious and Lawrence survived the destruction of the second Biobliterator, but are stranded on an asteroid.
    • Ratchet: Deadlocked
      • Captain Starshield's death.
      • Ace Hardlight attacking Big Al, showing how far off the deep end he's gotten since his days as a Heartwarming Orphan.
      • Ratchet rejecting Vox's offer to become the head of the Exterminators following Ace's defeat.
      • The destruction of DreadZone, with Clank returning to save Ratchet using the last shuttle, leaving Vox behind, alone.
      • Dr. Nefarious and Lawrence showing up again during The Stinger, dismayed to find out that their only chance of escape from the asteroid has exploded.
    • Ratchet & Clank: Size Matters
      • The reveal of Luna being Evil All Along.
      • Ratchet's dream sequence, easily the trippiest level in the whole series.
    • Ratchet & Clank Future: Tools of Destruction
      • The entire first level, where Tachyon attacks Metropolis looking for Ratchet.
      • Tachyon activating the Dimensionator and bringing back the Cragmites.
      • The ending, where the Zoni abruptly abduct Clank for then-unknown reasons.
    • Secret Agent Clank
      • The reveal that Ratchet was the one who stole the Eye of Infinity.
      • The reveal of Klunk being the true mastermind behind the game, where he mentions he brainwashed Ratchet in an attempt to get the galaxy to turn on him.
    • Ratchet & Clank Future: Quest for Booty: The return of Dr. Nefarious.
    • Ratchet & Clank Future: A Crack in Time
      • The reveal of The Great Clock.
      • Ratchet and Qwark's discussion before crashing on Zanifar.
      • Qwark pleading to the Agorians to let the War Grok live while Ratchet fends for his live against the very same beast.
      • Ratchet finding Nefarious torturing Orvus in the past, before cracking his mechanical head with a bomb.
      • Nefarious' Motive Rant detailing what exactly he plans on using the Great Clock for.
      • The cutscene after Nefarious' defeat, where he starts glitching out worse than usual as he, Ratchet, and Clank start flying uncontrollably towards Nefarious' space station.
      • Alister Azimuth killing Ratchet, and Clank's subsequent reversal of time by 6 minutes to save him.
      • Ratchet and Clank splitting up at the Great Clock, before Clank decides to catch up to Ratchet rather than be Senior Caretaker while Orvus' orientation message plays.
    • Ratchet & Clank: All 4 One
      • Nefarious reappearing and revealing that the Intergalactic Tool of Justice Award was nothing more than a ploy to try and kill Ratchet, Clank, and Qwark, only for him to end up stuck helping the three.
      • Nefarious bitchslapping the Loki Master to save Qwark.
      • Nefarious and Lawrence flying away from Magnus at the end, with Nefarious looking longingly at a picture of him with Ratchet, Clank, and Qwark.
    • Ratchet & Clank: Into the Nexus
      • The deaths of Cronk and Zephyr.
      • Ratchet leaving the broken Dimensionator behind in the Intergalatic Museum of History, only for Clank to end up taking it.
    • Ratchet & Clank (2016)
      • "#Gadgetron!"
      • "Unfortunately for our intrepid Lombax, he could not breathe underwater!"
      • The deplanetization of Novalis.
      • Nefarious betraying Drek by turning him into a sheep.
  • Rayman
    • Rayman: '"You're doomed, Rayman..."'
    • Rayman 2: The Great Escape
      • The titular escape from Razorbeard's ship in the opening.
      • Razorbeard eating a Yellow Lum, visibly dropping the total Lum count in the game (or at least in most versions) down from 1,000 to 999.
      • Jano chasing Rayman through the Cave of Bad Dreams, where the camera is in a POV shot of Jano's mouth.
    • Rayman 3: Hoodlum Havoc
      • Every scene where the Teensie doctors use Globox as an instrument in an attempt to get Andre out of him.
      • "See you in Rayman 4!"
      • The Stinger that reveals it was Rayman's hands wandering off while he was asleep that kickstarted the whole plot of the game to begin with.
    • Rayman Origins
    • Rayman Legends: All of the musical level that end each world in the game, essentially turning Legends into a platforming rhythm game with Rayman-themed covers of licensed songs.
  • Red Dead Redemption
    • John Marston's death.
    • "Our time has passed, John..."
    • The final duel at the end between adult Jack and a retired Edgar Ross.
  • Red Dead Redemption II
    • Arthur suddenly collapsing on the streets of Saint Denis and coughing up blood, followed up by revealing that Arthur has tuberculosis.
    • Arthur Morgan's death in the High Honor version of the "Go with John" ending.
    • "We're more ghosts than people..."
    • The scene where the Van der Linde gang walk up to the Braithwaite Manor to save Jack.
  • Resident Evil
  • Ristar: The scene that plays after each world's boss, where Ristar launches himself into space and flies to the next world whilst the game tabulates your score.
  • Ride to Hell: Retribution: The bizarre fully clothed sex scenes and Jake's needlessly complicated method of disabling an electric fence.
  • R-Type: Stage 3, one of the earliest examples of Battleship Raid in scrolling shooters.
  • Rhythm Heaven: Fever's Remix 10.
  • Samurai Jack: Battle Through Time: In the Golden Ending, Ashi survives being erased, allowing her to marry and live peacefully with Jack.
  • The Secret of Monkey Island: Insult swordfighting. "You fight like a dairy farmer!" "How appropriate...you fight like a cow!"
  • Shin Megami Tensei
    • Shin Megami Tensei I
      • Your mother being eaten and impersonated by a demon within the first fifteen minutes pretty much sets the atmosphere for the rest of the franchise.
      • Thorman setting off a nuclear apocalypse which you cannot escape from, much less prevent.
      • Alice asking if you will die for her, which nearly every later game featuring her references via her unique move.
    • Shin Megami Tensei II
      • The battle against YHVH.
    • Shin Megami Tensei III: Nocturne
      • The battle against Matador.
      • The Conception.
      • The True Demon Ending's battle against Lucifer.
    • Shin Megami Tensei IV
      • Isabeau revealing herself as a complete and utter manga fangirl.
      • The White tossing you to alternate realities where each alignment won the previous cycle.
    • Shin Megami Tensei IV: Apocalypse
      • The battle against YHVH.
      • "Messiahs in the Diamond Realm", the DLC mission where previous protagonists return.
    • Persona 2:
      • The entire finale of Innocent Sin is the most well-known part of the duology.
      • The first of the two final battles of Innocent Sin is among the most famous parts of the series entirely due to the fact that the boss is Adolf Hitler wielding Nyarlathotep as his Persona and the Lance of Longinus as his weapon. Even though it's actually just Nyarlathotep posing as Hitler, who really did die at the end of World War II, it's still presented as Hitler until his defeat.
      • The second fight and actual Final Boss, the Great Father, is remembered by fans for how insanely difficult it is.
      • The actual ending, widely considered one of the darkest moments in any Shin Megami Tensei game, in which Maya Okamura kills Maya Amano, which allows Nyarlathotep to destroy all existence outside of the final dungeon. This comes with the revelation that Philemon agreed to a bet with Nyarlathotep that led to this happening and that the only way to bring back Maya and restore the world is for the party to have never met as kids, which is what Nyarlathotep used as a starting point.
    • Persona 3:
      • From The Journey: the October 4th Full Moon incident, a.k.a Shinjiro's death.
      • The final battle, or more specifically, when the main character goes up against Nyx on their own and sacrifices their life to seal it away.
      • The ending of The Journey, when the main character passes away in Aigis' arms on Graduation Day.
      • From The Answer, when disagreements erupt over how to use the Keys of Time, eventually leading to the party splitting into factions and fighting each other.
    • Persona 4:
      • King's Game!
      • The Rank 10 event in Yosuke's Social Link, where, after he confesses that he's always been jealous of you, the two of you solidify your friendship with a fistfight.
      • December 3, in which Nanako suddenly dies from lingering side-effects from being in the TV World, and you must talk Yosuke and the rest of your party out of throwing the person responsible into the TV.
      • From Golden, the new Accomplice Ending, which, like the name implies, involves the MC betraying his friends to protect the killer.
    • Persona Q: Shadow Of The Labyrinth:
      • The Queen of Hearts boss, during which the P3 and P4 cast meet for the first time.
      • Ken and Yosuke's interaction during the Group Date Cafe labyrinth, as it is one of the few instances where a P3 and P4 character bond over the hardships they both faced (in this case, the loss of a loved one).
      • The wedding scene at the end of the second labyrinth.
      • The P3 and P4 cast realizing they are from different timelines.
      • Rei's past told by Zen, shown after the fourth labyrinth is completed and Rei is kidnapped by the Shadows; the scene itself is emotionally intense, thanks in part to the amazing voice-acting and the heartbreaking context behind it all.
    • Persona 5:
      • The Action Prologue with the protagonist making a flashy escape with treasure in hand...only to get caught by the police, brutalized, and subsequently interrogated, setting up the How We Got Here Framing Device.
      • The protagonist sporting a Slasher Smile with blood running down his face as he awakens his Persona.
      • Shiho jumping off the school rooftop, the tipping point that convinces the heroes, and the audience, that Kamoshida needs to pay.
      • The bad ending, in which the traitor murders the protagonist.note 
      • The confrontation with the traitor, which ends with the traitor sacrificing himself to allow you to escape from his Cognitive self.
      • Shido's calling card and the battle with him both count.
      • The revelation that Igor, your mentor, is actually an imposter and the final boss of the game. How you defeat him? By summoning a Persona even bigger than him.
      • From Royal, Shadow Kamoshida calling a Cognitive Shiho in a playboy bunny outfit to his side, outright calling her a slave. This just makes Kamoshida even more disturbing, because this means that he literally treats Shiho as a sex slave and nothing else.
      • The first one during the third term in Royal is when Maruki displays you the truth of Kasumi's death, revealing the "Kasumi" you are with to be actually her depressed and mentally unstable sister, Sumire. Based on how "Kasumi" tries to Red Herring you into thinking her sister died, one might be actually shocked when they see the "Kasumi" they are hanging out with all along is just a Tomato in the Mirror. It's also very gory and and the actual Kasumi's blood can be seen spilling all over the rainy road.
      • The new bad ending in Royal where the protagonist accepts Maruki's reality is just outright disturbing, by the way that it twists a happy ending into a whole, new twisted meaning. While the cheery tracks like "New Beginning" play during its sequence and everyone seems to be content and happy, everything just seems wrong, such as Morgana being completely human or Sumire reverting into "Kasumi" (And thus metaphorically murdering Sumire for real) or some of the dialogues and portraits, such as "Kasumi's" "Let's stick together forever" and Ann's blushing face during the graduation ceremony sounding outright creepy, the protagonist becomes the Only Sane Man, some of the first dialogue choices upon triggering it imply that he knew that his choice is wrong, but he nevertheless tries to conform to it. When Maruki goes in to make a photoshoot with the protagonist and his friends, he even makes an expression that looks like he's about to murder somebody before sensing something is wrong after Maruki leaves.
      • The final bonus phase of Maruki's boss fight in Royal is just Joker and Maruki fighting each other in a fist fight, something completely unheard of in a MegaTen game.
    • Persona 5 Strikers: Ryuji's Precision F-Strike against the Mysterious Voice.
    • Digital Devil Saga features the notoriously hard Bonus Boss battle against the Demi-Fiend.
  • Silent Hill
  • ''Silver Surfer’': The pathetic image of Silver Surfer trembling in defeat. If you play the game, you are going to see the image a lot.
  • SkiFree: The Abominable Snowman capturing and devouring the player.
  • It may be a testament to the story-writing in Skullgirls that pretty much every character's Story Mode could be said to contain at least one Signature Scene:
    • Filia: Painwheel meeting her new class.
    • Cerebella: Vice Versas crushing Ms. Fortune between its hands.
    • Peacock: The view of Peacock's eyes being put out - in first person.
      • Peacock and Marie's final conversation.
    • Parasoul: The Bittersweet Ending.
    • Ms. Fortune: Ms. Fortune having her head cut off in the opening before gameplay even begins (don't worry, this happens a lot).
    • Painwheel: The Downer Ending.
    • Valentine: The Reveal that Valentine is actually an undercover good guy.
      • "Skull Heart, I wish to become the Skullgirl."
    • Double: The consumption in the ending.
      • Aeon revealing that none of the game's storylines are technically canon.
    • Squigly: Black Dahlia holding a gun to a crying Squigly's head.
      • The team-up for the last fight.
    • Big Band: Big Band and Peacock arguing.
    • Fukua: The Filia fight.
    • Eliza: The fight in Gehenna.
      • The death of Cerebella, where it became clear just what Eliza is willing to do.
      • Squigly and Filia's Big Damn Heroes attempt - where you control the villain.
    • Beowulf: Beowulf's showdown with Double, and Annie coming back to save him.
    • Robo-Fortune: The robot apocalypse ending with all the DLC characters that didn't make it into the game by the time of 2nd Encore.
    • Possibly the game's most iconic moment was actually a meta one - the Indiegogo fundraiser. The developers set out to raise $150,000 to fund Squigly as a DLC character - they got $829,829 and funded a total of five new characters instead.
  • Sly Cooper:
    • Sly Cooper and the Thievius Raccoonus:
      • Sly calling the Panda King out for burying villages in snow.
      • Sly kissing Carmelita and handcuffing her to a rail, so that he and his friends can escape.
    • Sly 2: Band Of Thieves:
      • Neyla betraying the gang and Carmelita to The Contessa.
      • Operation: High Road, the final mission of Chapter 5 - where for once, you get to control all three members of the Cooper Gang as you progress.
      • Bentley being crushed by Clock-La's beak.
    • Sly 3: Honor Among Thieves:
      • Murray fighting Don Octavio.
      • The Mask of Dark Earth possessing Carmelita, triggering the series' only boss fight against her.
      • Sly confronting General Tsao over forcing Jing King to marry him, and Tsao being called the worst villain Sly ever encountered.
      • "Operation: Reverse-Double Cross", where Bentley and Penelope save each other from LeFwee. Which ended up becoming his biggest regret.
      • The end, where Sly fakes amnesia to retire with Carmelita.
    • Sly Cooper: Thieves in Time:
      • Murray crossdressing as a geisha and performing a dance to distract the guards.
      • Tropes Are Not Good example: the reveal that Penelope betrayed the the Cooper Gang and manipulated Bentley especially.
      • Another Tropes Are Not Good example: the Sudden Downer Ending with Sly disappearing and popping up in Ancient Egypt.
  • SNK vs. Capcom: SVC Chaos: Athena and Red Arremer turning their defeated opponents into animals and demons respectively.
  • Sonic the Hedgehog
    • Sonic the Hedgehog:
      • The original Green Hill Zone, with its music and introduction to Sonic's gameplay.
      • For a specific moment from Green Hill Zone's Act 1, running the first vertical loop. The action of running the loop epitomizes the high-speed gameplay, while the item on top of it as evidence that there are rewards for exploration. There's also Sonic rolling down two tunnels and getting launched into the air by a slope on the other side.
      • As That One Level examples, the fiery ruins of Marble Zone for its slower, blockier pace compared to Green Hill, and the flooded ruins of Labyrinth Zone, known for traumatizing many a player with the debut of the series' iconic drowning theme.
      • The Chaos Emeralds circling and spinning in the air in the Golden Ending, restoring South Island to its glory as a thriving paradise. The shot of the Chaos Emeralds circling around was next seen in Sonic 3 & Knuckles during their upgrade process to Super Emeralds, then in a Sonic Adventure commercial, and has been typically done to denote Super transformations from Sonic Adventure 2 onwards.
    • Sonic the Hedgehog 2:
      • Sonic running across the corkscrew bridges in Emerald Hill Zone.
      • Chemical Plant Zone, and the room where Sonic has to climb up a bunch of moving platforms to escape the rising Mega Muck liquid, once again at a risk of drowning.
      • The inescapable spike pit in Mystic Cave Zone Act 2, well-known enough that in the 2013 smartphone ports, it got replaced with the entrance to Hidden Palace Zone.
      • Sonic's final fight against Dr. Robotnik/Eggman's behemoth Death Egg Robot.
      • The ending, with Sonic falling from space after foiling Eggman's plans, and Tails either rescuing him with the Tornado or meeting up with him in his Super Sonic form, as "Sweet Dreams" plays in the background. A few other Sonic games have homaged this scene in the decades since.
      • The antlion boss from the Game Gear version.
    • Sonic CD:
      • The fluidly animated intro and ending sequences by Studio Junio, the intro with Sonic racing towards Little Planet with "You Can Do Anything" or "Sonic Boom" playing, and the ending with Sonic leaping back down to the planet with Amy Rose in tow.
      • Sonic racing against Metal Sonic in Stardust Speedway.
      • The infamous "Fun is Infinite - Sega Enterprises" Easter Egg screen.
    • Sonic 3 & Knuckles:
      • The intro featuring Super Sonic flying through Angel Island Zone and getting the Chaos Emeralds knocked right out of him by Knuckles, who takes the emeralds, chuckles at him, and runs away.
      • The infamous Barrel of Doom in Carnival Night Act 2, for prematurely ending several playthroughs.
      • Sonic and Tails' infiltration of Flying Battery Zone.
      • That moment in a Sonic and/or Tails playthrough of Sandopolis Zone Act 2 when the player character(s) break open a capsule full of ghosts, leading to a potent source of Nightmare Fuel for many players.
      • Dr. Eggman's theft of the Master Emerald and betrayal of Knuckles in Hidden Palace, and Knuckles' Heel–Face Turn as he helps Sonic and Tails get to the Death Egg through the Sky Sanctuary.
      • The Doomsday Zone, where Super/Hyper Sonic chases Eggman through an asteroid field to get the Master Emerald back once and for all.
    • Sonic Adventure:
      • Sonic bounding around the Station Square cityline, before he lands on top of a building and says his first line of dialogue in the games: "Aw yeah, this is happening!"
      • The whale chase scene in Emerald Coast, recreated in Sonic the Hedgehog (2006) and the 3DS version of Sonic Generations. From the same stage there's arguably the physics-based running sequences showing off Sonic's new movement and speed in 3D for the first time.
      • Sonic running down the side of a skyscraper in Speed Highway, recreated in Sonic Adventure 2 and Sonic Generations.
      • The final part of Tails' story where he faces off against Eggman alone when Sonic can't.
      • The ending of Gamma's story where he peacefully self-destructs to free the bird trapped within him, having finally completed his mission to "free" the rest of his E-series brothers.
      • From the final "Super Sonic" story: Chaos using all seven Emeralds to finally transform into Perfect Chaos, and turning Station Square into a flooded ruin with a massive tsunami. Afterwards, there's Sonic refusing Tikal's plea to seal away Chaos again, and the confidence and hopes of his friends, his allies, and the people of Station Square giving him enough positive energy to quell Perfect Chaos' centuries-old rage as Super Sonic.
    • Sonic Adventure 2:
      • The Hero Story's intro into City Escape, with Sonic escaping from GUN custody and skydiving to the city below.
      • City Escape itself, and especially the GUN truck chase at the end that was recreated in Sonic Generations.
      • All three scenes where Sonic and Shadow interact with each other as foes: Shadow's introduction where he shows off his Chaos Control for the first time, the "I found you, faker!" scene on Prison Island before Sonic and Shadow's first fight, and the cutscene where they exchange some words of respect to one other before their final race to the ARK's Eclipse Cannon.
      • Eggman demonstrating to the world the looming threat of his Eggman Empire by using the ARK's Eclipse Cannon to obliterate half the moon.
      • The cutscene where Eggman tricks Tails into admitting the heroes' plan to use a fake Chaos Emerald against him, traps and sends off Sonic in an escape capsule rigged to explode, and (barring a stroke of pure luck on Sonic's end) seemingly succeeds in killing off his arch-nemesis once and for all, segueing into the final battle between Tails and Eggman, with the fox cub honoring his best friend's last wish by vowing to fight on in his place.
      • Sonic and Shadow's transformations into their Super states and fight against the Finalhazard with "Live and Learn" playing, followed up by Shadow's Heroic Sacrifice and Sonic looking back to give a final farewell to him.
    • Sonic Heroes:
      • Amy's Team Rose fighting Team Sonic… to get Sonic to marry her. If nothing else, this scene is memorable for marking the beginning of Amy's Flanderization into a Stalker with a Crush on Sonic.
      • Neo Metal Sonic transforming (twice!).
    • Shadow the Hedgehog:
      • The first cutscene, in which Shadow witnesses the Black Arms begin their invasion. The first stage, Westopolis, also sets the tone for the game as the city becomes a chaotic warzone between the Black Arms and the forces of GUN.
      • "Where's that damn fourth Chaos Emerald?"
    • Sonic the Hedgehog (2006) has some infamously Tropes Are Not Good examples given its reputation:
      • "NOW LOADING…"
      • The game's especially poor design choices, crystallized by Sonic remaining stuck to a wall or loop even while not running or Sonic's Mach Speed stages being uncontrollable and unfair. To a lesser degree, there's Silver's long and tedious ball puzzle in his version of Dusty Desert.
      • More positively, Shadow's campaign has the scene where he kicks Silver in the back of the head, and to a lesser degree the ending cutscene where he removes his limiter rings and charges head-on at Mephiles' clone army.
      • Mephiles killing Sonic at the beginning of the Last Episode.
      • Princess Elise bringing Sonic back to life using the Chaos Emeralds… and a kiss.
    • Sonic Unleashed
      • The intro cinematic, with Sonic destroying Eggman's space fleet as both his normal self and as Super Sonic, and Eggman stealing the Chaos Emeralds from Sonic to power his cannon, splitting apart the planet, releasing Dark Gaia, and above all triggering Sonic's transformation into the Werehog.
      • Sonic smashing through Dark Gaia's eyes.
    • Sonic Colors:
      • In the Wii version, the game going straight from the title screen to Tropical Resort Act 1, letting the player know that things are going to be different from previous 3D Sonic games.
      • Eggman's factory in Asteroid Coaster, used to drain the Wisps of their Hyper-go-on energy, stands out for being the centerpiece of one of the game's darkest scenes.
      • Sonic running away from a black hole.
    • Sonic Mania:
      • The boss of Green Hill Act 2 being a Death Egg Robot, indicating that Eggman isn't playing around this time.
      • The Chemical Plant Act 2 boss, in which the player faces off against Eggman in Mean Bean Machine. Even players who aren't good at puzzle games such as Puyo Puyo fell in love with this fight and see this as one of the game's big highlights.
      • Studiopolis Zone for its aesthetics, music and being the first completely original level in Sonic Mania, along with being the one most promoted by the game's marketing.
      • The new Metal Sonic boss fight in Stardust Speedway, with Metal throwing plenty of new weapons and tactics at you, and, following the Plus update, transforming into a massive "Giga" version of himself.
      • Both the regular and secret versions of the true ending of Mania Mode, for different reasons. In the regular version, it's for the Egg Reverie boss stage as Super Sonic against both a powered-up Heavy King and Eggman as an epic theme with samples of "Fist Bump" plays, leading to the cliffhanger Sequel Hook for Sonic Forces. The secret version gets this for being the end result of an entire unlockable mode that exists solely as a Meme Acknowledgement for "& Knuckles," requiring to beat the game as Knuckles with an AI controlled Knuckles helping him to see that this version of the game is just a storybook by Knuckles.
    • Sonic Forces:
      • A brief but otherwise notorious Tropes Are Not Good example: Tails cowering in fear of Chaos and pleading a "Sonic, help me!", often maligned by fans for Badass Decay.
      • The Double Boost in the middle of Stage 7, being an example of how to do a linear corridor segment in a way that's awesome.
      • The part of the Central City stage where Infinite starts screwing with gravity and reality against the Resistance is considered one of the most memorable parts of the game.
  • Spec Ops: The Line
    • The White Phosphorus incident and its horrific aftermath, specifically the reveal that the civilians that Walker was trying to rescue were killed along with the 33rd soldiers.
    • The ending where Walker finds that Konrad has been Dead All Along and the Big Bad he's been dealing with all game was a figment of Walker's imagination to justify his atrocities.
  • Spider-Man (PS4):
    • The frantic helicopter chase, which culminates in the helicopter falling apart and Spidey frantically trying to keep it from crushing civilians below, captures the spirit of the Sam Raimi film trilogy.
    • The gathering of the Sinister Six, led by Doctor Octopus, is a memorable Wham Episode that signifies the moment when the stakes are cranked up.
    • The Final Boss fight against Doctor Octopus is by far the most memorable part of the game, due to being an emotionally heavy and visually gorgeous climax.
    • The scene where Peter's evicted from his apartment is also seen as the embodiment of the game capturing Spider-Man's hard luck double life and doing justice to both.
    • The cutscene where Peter and MJ text to each other while Spider-Man is swinging, is seen as the perfect moment of the developers capturing and updating Spider-Man's romantic woes to a contemporary setting while also being hilarious at the same time.
  • Splatoon 2:
    • The final battle, particularly Marie's "I Know You're in There Somewhere" Fight to free Callie from her brainwashing and the climax of Agent 4 riding on Inkrails high above the arena, battling DJ Octavio with a modified Rainmaker.
    • Pearl's Killer Wail.
    • The unfairly hard Inner Agent 3 boss fight.
  • Splinter Cell:
  • The Stanley Parable: The decision early on to follow the narrator's instructions and go through the door on the left, or to ignore the narrator and go through the door on the right.
  • StarCraft: Tassadar's Heroic Sacrifice and the destruction of the Overmind.
  • Star Fox
  • Star Wars Battlefront II (2017): The campaign mission with Luke Skywalker.
  • Street Fighter II codified many elements still used in fighting games.
    • The "Vs." screen.
    • "ROUND 1, FIGHT!"
    • Chun-Li's win pose where she excitedly jumps in the air and says "YATTA!" ("I did it!")
    • Akuma's Establishing Character Moment where he beats up M. Bison and takes his place as the final boss.
  • Street Fighter III: When people talk about this game and its legacy, it almost always comes back around to EVO Moment #37, also known as "The Daigo Parry", when pro player Daigo Umehara seized victory from the clutches of defeat by pulling off the impossible and parrying the entirety of Chun-Li's Super Art.
  • Suikoden:
    • Suikoden: Gremio's death.
    • Suikoden II:
      • The destruction of Ryube Village, where Luca Blight forces a villager to beg for her life by walking around on all fours and acting like a pig, and then killing her anyway.
      • The epic boss battle against Luca during his raid on your headquarters, where you fight him with three different parties, and then finish him off in a one-on-one duel.
      • The Golden Ending in which the player fights Jowy in the same spot you two were separated at the beginning of the game.
  • Superman 64 has the first Pass Through the Rings stage, which has become how the game has been remembered by most people. It's such an awful level that many people assume the whole game is like that. It's not—the other levels are, if anything, even worse.
  • Super Mario Bros.
  • Super Smash Bros.:
    • Giga Bowser's first appearance in Super Smash Bros. Melee.
    • Super Smash Bros. Brawl
      • All of The Great Invasion, but chief among the cutscene is Kirby's Dragoon destroying the Subspace Gunship as the main theme plays.
      • Tabuu preparing to use his Off Waves on the fighters for a second time, only to get holes punched in his wings by Sonic.
    • A lot of the reveal trailers in Super Smash Bros. for Nintendo 3DS and Wii U end up counting, but Mega Man's reveal, Cloud Strife's reveal and Mewtwo's announcement in the 50 Fact Extravangaza are the most popular.
    • Super Smash Bros. Ultimate
      • Snake's surprise return.
      • The immediate tagline "EVERYONE IS HERE!".
      • Ridley impaling Mega Man and crushing Mario's head in a shocking display of Family-Unfriendly Violence in his reveal trailer.
      • King K. Rool's reveal trailer, due to its sheer hilarity with King Dedede's fakeout and K. Rool showing up to smack him offscreen. It ended up being so popular and memetic that the same setup was used again for Banjo & Kazooie's trailer, with Duck Hunt in place of Dedede.
      • Galeem's Kill 'Em All attack in the Opening of World of Light.
      • The true ending of World of Light where you play as Master Hand and defeat Galeem and Dharkon at once with the credits playing and having Lifelight play in the background.
      • Persona 5's Joker being revealed at the 2018 Game Awards, and essentially setting the precedent that any video game character can join Smash, no matter how unexpected.
      • Sephiroth impaling Mario in his reveal trailer has quickly gained iconic status. Also him slicing Galeem in half.
      • Sora and Mario shaking hands as part of the final shot of Sora's newcomer trailer, which is the last newcomer trailer for Super Smash Bros. Ultimate in general.
  • Super Robot Wars
  • Syphon Filter: Killing enemies with the air taser.
  • Pathetic creatures of flesh and bone, you cannot reference System Shock without failing to fathom the perfection of SHODAN, but particularly that speech of hers. Similarly, are you afraid? What is it that you fear? The end of your trivial existence?
  • The Tale of ALLTYNEX:
    • One of the most well remembered scenes throughout the series is whenever a ZODIAC Unit spreads it's wings.
    • The Phoenix and its pilot getting totaled by ZODIAC Virgo in Area 7 of RefleX.
  • Tales Series:
    • Tales of Graces:
      • Asbel's final conversation with Lambda.
      • Richard murdering the guard at Wallbridge, and his TOMODACHIIII scene in the desert.
      • Sophie waking up in the field of flowers on Lhant Hill.
    • Tales of Symphonia:
      • The coffee scene, in which Lloyd tricks Colette into confirming that she's lost her sense of touch.
      • Any time an angel shows their iconic wings for the first time - namely, Colette's first stage of the angel transformation, Kratos's betrayal, and Zelos fighting you to the death.
      • The duel with Kratos by Origin's Seal.
    • Tales of the Abyss:
      • The fall of Akzeriuth, but even more so, the Important Haircut afterwards.
      • Luke and Asch's duel at Eldrant, for meme value, awesome music, and Tear Jerker status.
      • The ending. "This place has a nice view of Hod. And also...I promised someone."
    • Tales of Vesperia:
      • Estelle healing Halure's tree.
      • The Fighting Your Friend duels with Estelle and Flynn, and their aftermath scenes.
      • Yuri murdering Ragou on the bridge.
    • Tales of Berseria:
      • For better, or for worse, the scene where Artorius sacrifices Laphicet Crowe (whether it be by stabbing with a sword, or stabbing with a spell).
      • Malak Laphicet's heartwarming big speech to snap Velvet out of her Heroic BSoD in the Earthpulse.
  • Tekken series:
    • Tekken 1: Kazuya throwing Heihachi into a ravine.
    • Tekken 2:
      • Heihachi climbing up from the ravine Kazuya threw him off in the previous game.
      • Heihachi throwing Kazuya into a volcano.
    • Tekken 3:
      • Nina waking from her cryogenic sleep.
      • Heihachi betraying Jin and the latter transforming into Devil form.
    • Tekken 4:
      • Kazuya kicking the Tekken Force's asses and revealing to Heihachi that He's Back!.
      • Jin defeating both Kazuya and Heihachi then transforming into Devil form and leaving them. Specifically, the shot of the feathers of his wings falling to the ground.
    • Tekken 5/Dark Resurrection:
      • Kazuya and Heihachi teaming-up against the Jack robots sent to kill them, concluding with the former betraying the latter to his (supposed) death.
      • Raven One Hit Killing a Jack robot and reporting to his superiors that "Heihachi Mishima is dead".
      • Asuka launching her bike from the Tokyo Tower.
      • Jin accidentally falling onto Asuka's boobs.
      • Jin's Evil Costume Switch and Power Walk as the new head of the Mishima Zaibatsu.
      • Paul's ending which he tells aliens to Bring It.
    • Tekken 6/Bloodline Rebellion: The (supposed) deaths of Baek Doosan and Wang Jinrei.
    • Tekken 7/Fated Retribution:
      • Kazumi asking someone to kill Heihachi and Kazuya if she dies. Doubles as a Wham Shot, as it later turns out to be Akuma.
      • Heihachi VS. Akuma in a burning dojo.
      • Heihachi VS. Kazuya: The Final Showdown, in an erupting volcano.
  • Tetris: The Absolute - The Grand Master 2 PLUS and Tetris: The Grand Master 3 - Terror Instinct: Their respective credit roll "Invisible Tetris" sequences.
  • Time Crisis:
    • The various defeats of Wild Dog.
    • Time Crisis 1:
      • The extreme close-up to Richard Miller in Stage 1-1.
      • The final battle against Wild Dog in Stage 3-3.
      • The Special Story Mode in the PS1 version.
  • Toilet In Wonderland: The "Mario has logged in" segment, where Mira goes through a bizarro version of her house (and later, a red and black void) while being stalked by Mario copies.
  • Tokyo Mirage Sessions ♯FE: The characters singing a J-Pop version of the Fire Emblem theme before the Final Boss battle.
  • From the first Tomb Raider, everyone remembers falling off the broken bridge into a pit with a bear in it. And the T-Rex. Tomb Raider II and III have locking the butler in the freezer in Lara's Home, which many people played with even more than the main game.
  • Touhou in particular has a signature scene in most games, but most memorable fights are usually the ones when your fights are depending on your playable character choice. Some other scenes are;
    • Phantasmagoria of Dim. Dream: Yumemi threatening to destroy both Gensokyo and the Outside World with nukes after losing her boss fight, forcing her Number Two Chiyuri to smack her in the head with a folding chair.
    • Lotus Land Story: Yuuka strolls in her boss fight still in her pajamas and Gengetsu's time-out phase.
    • Mystic Square: Shinki burning down Makai in her One-Winged Angel spell. So famous, Byakuren later copies the spell.
    • Embodiment of Scarlet Devil: The Misty Lake along its certain ice fairy and first demonstration of Sakuya's power.
    • Immaterial and Missing Power: Suika destroying the game's interface and HUD through sheer brute force.
    • Imperishable Night: Kaguya breaking the eternal night spell casted by the protagonists with her power in the middle of her boss fight and Mokou goes on dying every time her spellcards expire.
    • Scarlet Weather Rhapsody: Both times Hakurei Shrine got destroyed, caused by Tenshi directly and indirectly, especially Reimu's reaction in the second one.
    • Subterranean Animism: Utsuho's ☢ CAUTION ☢ Boss Warning Siren.
    • Double Dealing Character: The beginning of Stage 5; the Shining Needle Castle in background suddenly turns upside down.
  • Trails Series: As the franchise loves its wham episodes, these end up being the most remembered moments by the fans.
  • Thief: The Dark Project: The Bear Pits conversation in Lord Bafford's Manor.
  • Uncharted:
    • Uncharted 2: Among Thieves: The train level.
    • Uncharted 4: A Thief's End:
      • For many, the moment in Chapter 3 where Nate and Elena play Crash Bandicoot (1996) on their PlayStation.
      • The scene where Nate and Sam enter the Libertalia treasury and find the portraits of the Founders with the name Thief written on them. It's the first hint that Libertalia was an elaborate con.
      • The Twelve Towers, which was featured in the earlier demos. A large open ground that is traversable on a 4x4 jeep showing a mix of vehicle and foot traversal while also showing the detail with which different textured backgrounds are animated.
      • The scene where Nate and Elena find the banquet with the ten skeletons of the pirate captains, with Nate describing their face while Elena watches his reaction with love and affection, which is a testament to the great character animation as well as driving home the themes of Libertalia's fraudulent utopia.
  • Undertale having many routes, each one of them has marking moments:
    • Let's start with the Neutral run:
      • Your first encounter with Flowey at the start of the game only to be rescued by Toriel.
      • For people who killed Toriel, then retried to spare her, Flowey's dialogue where he tells you that he knows what you did has been a haunting surprise.
      • Papyrus has two during his fight: the moment where he turns your soul blue, and his "REALLY COOL REGULAR ATTACK".
      • The whole New Home part is engaging from the beggining to the end: it starts with a tour in Asgore's house where monsters tell you Asriel and the Fallen Human's tragic story, Sans' judgement in the corridor, the coffins' discovery, then you finally meet the king of the monsters who's reluctant to fight you, but accepts after you insist, then destroys the Mercy button before the battle starts.
      • Photoshop Flowey's boss fight at the end of a Neutral run is yet another memorable moment because of the impression of helplessness, the souls' trippy attacks alongside their progressive Heel–Face Turn, and the heartbreaking sequence if you decide to spare Flowey after the fight.
    • The Pacifist ending has many moments:
      • The True Lab's exploration due to how unsettling the place is, because of the Amalgamates trippy battles (and the infamous bathtub sequence), and the mysterious tapes revealing dark secrets about the aforementioned royal kids' story.
      • The whole final boss fight due to the Awesome Music, the pretty colors, the revelations around Flowey's nature and his tragic delusions.
      • The whole credits sequence where you see what every monster became on the surface.
    • The Genocide run takes the cake for signature scenes:
      • Papyrus sparing you is a major turn for this run: unlike the previous monsters, he doesn't show any animosity towards you, even offering to improve your life after the dangerous turn you took. This lead many players to stop while the ones who continued felt dirty.
      • Undyne the Undying boss fight is another remarkable moment because of its (surprisingly efficient) use of shonen tropes for the Hero Antagonist you're fighting, but also because of the engaging "Battle Against a True Hero".
      • The battle against Sans on the Genocide Run, for many reasons including, but not limited to: The emotional torque, Sans cleverly circumventing the battle system, the infamous difficulty and Megalovania. The sheer number of times you will get dunked on will pound this scene into your head.
      • The end of the run: the mysterious entity who progressively gained control over the game finishes Asgore themself and only needs your approval to kill Flowey. Then you see its true form: a child who looks like a paler version of your player character who suggests you to destroy the world. While this whole moment is frightening, the Jump Scare who comes if you refuse their offer haunted many players' minds.
  • The first monster encounter in Uninvited, an innocent-looking Southern Belle archetype... who turns out to be a skeletal ghost that provides a very effective Jump Scare given the primitive hardware, as well as what is likely the first of The Many Deaths of You.
  • The Ocean House Hotel from Vampire: The Masquerade - Bloodlines.
  • Wandersong: The heart-to-heart between The Bard and Miriam at The Crater, during their visit to Mohabumi.
The Bard: I'm scared...that no matter how hard I try, I'll never change anything.
  • Warcraft
    • Third game:
    • World of Warcraft
      • Wrath of the Lich King: The end of the fight with the Lich King, particularly being revived to take the Lich King down, the Lich King reverting back to Arthas in his dying moments, and Bolvar becoming the new Lich King to keep the Scourge in check.
      • Cataclysm: Garrosh kills Overlord Krom'Gar for killing innocent people in Stonetalon Mountains.
      • Warlords of Draenor: Thrall and Garrosh's mak'gora.
  • The Witch's House: The True Ending, mainly due to the fact that it's one hell of a Cruel Twist Ending.
  • Wolfenstein:
    • Wolfenstein 3-D: The battle with Hitler at the end of Episode 3.
    • Wolfenstein RPG: The Final Boss is a lot of remembered than the game itslef due B.J. coming to face with the demon that has a stricking resemblance to the iconic Cyberdemon and the battle ending with B.J destroying the demon's left arm and right leg, with the said demon vowing to return back in the future to take revenge on B.J's descendents.
    • Wolfenstein: The New Order: Hijacking a giant Nazi mecha and using it to rampage through a concentration camp, mowing down hundreds of Nazis and causing a mass breakout, all to the awesome sounds of Frederik Thordendal's "Herr Faust".
    • Wolfenstein II: The New Colossus: Infiltrating an audition for a Nazi propaganda film on a secret Nazi base on Venus. And meeting an insane, geriatric Adolf Hitler who pukes, pisses blood and randomly shoots the actors. Alternatively, the B.J getting captured, being executed via decapitation and then brought back to life by the Resistance putting his head on an Ubersoldaten body. Plus the courthouse rampage, nuff said.
  • The Wonderful 101
    • Defeating the first boss, Laambo, by shooting him with a Wonder-Arrow, grabbing his own sword, and slicing him down the middle.
    • The mano-a-mano brawl between Red and Blue.
    • The final battle with Prince Vorkken. An intense battle between two rivals, puncuated by the lack of the music "Tables Turn".
    • Defeating Jergingha by combining the firepower of three ships and following an overly long attack name, the laser launches, collides with Jergingha's, and you the player are tasked with one objective; "Protect Earth".
  • Xenoblade Chronicles:
    • The attack on Colony 9 at the game's start, featuring Metal Face's introduction and his murder of Fiora.
    • The events at Prison Island which reveals that Fiora was actually alive as a Face Mechon.
    • The massive plot twist at Mechonis Core.
  • Xenoblade Chronicles 2:
    • Meeting and talking to the Architect better known to fans as Klaus from the first game and the subsequent re-contextualizing of the entire game is probably the most significant and most talked about scene in the game.
    • ...except for The Reveal that Nia is a Flesh Eater Blade, which is probably the game's emotional scene and its narrative high point.
  • Xenoblade Chronicles 3:
    • The Darkest Hour at the end of Chapter 5; imprisoned and powerless, the party is stuck in a cell for a whole month to await Mio's Homecoming, and when the time comes they're Forced to Watch her death. Noah is driven towards the Despair Event Horizon, and the chapter ends as N moves to kill him too...
    • ...and then Chapter 6 starts, showing the tragic backstory of N and M, along with confirmation that they were past incarnations of Noah and Mio. Finally, the big revelation that Mio is alive after all, as M was Good All Along and had done a "Freaky Friday" Flip to die in Mio's place.
  • Xenogears:
  • From Xenosaga, "Ma belle peche..."
  • Kazuma Kiryu punching out a tiger in Yakuza 2 is not only a highlight of that game, but considered a benchmark other awesome moments in the Yakuza series are measured against.
  • YIIK: A Post-Modern RPG: The fight against the Golden Alpaca along with its lead up for its horrendous Mood Whiplash.
  • You Have to Burn the Rope: The Grinning Colossus boss fight. He also appears in Death vs Monstars, Anti-Idle: The Game, and Pickory.
  • Yume Nikki:
    • Poniko turning into Uboa when you turn off the lights, and trapping you in an inescapable Hell when you touch it.
    • Madotsuki's suicide at the end of the game.
  • The opening to Zero Wing. "All Your Base Are Belong to Us."

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