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"Wahoo!"
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The Klonoa series comprises several 2½D Platformers starring the eponymous... creature. Exactly what he is remains undefined throughout the games' 20-year history; the only explanation being that he is a 'Dream Traveler'. That is more of a job description; Klonoa's main goal in each of the games—in which he and his abilities remain virtually the only constant—is to solve the mysteries of the dream worlds he finds himself inhabiting.

The games are, roughly in chronological order:

  • Klonoa: Door to Phantomile (December 1997, PlayStation—remade in 2008 under the title Klonoa for the Wii)
  • Klonoa: Moonlight Museum (May 1999, WonderSwan)
  • Klonoa 2: Lunatea's Veil (March 2001, PlayStation 2)
  • Klonoa: Empire of Dreams (July 2001, Game Boy Advance)
  • Klonoa Beach Volleyball (April 2002, PlayStation)
  • Klonoa 2: Dream Champ Tournament (August 2002, Game Boy Advance)
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  • Klonoa Heroes: The Legendary Star Medal (December 2002, Game Boy Advance)

A remake of the original, this time for the Wii, was released in Japan in December 2008, and overseas in May 2009. Klonoa also appears in Namco Bandai's Massive Multiplayer Crossover Namco × Capcom in his Klonoa Heroes incarnation, while the character often winds up getting cameos in the Tales games (the most notable, from Tales of Symphonia, being a full costume for the Cute Bruiser, complete with deadpan "wahoo").

Out of the blue and without a warning, an animated movie announcement came out in autumn 2016. It was to be produced by the studio Henshin, produced by Rob Pereyda, with art direction from Hiroshi Ariga, who was also writing the film. Series creator Hideo Yoshizawa was going to be an executive producer. Ash Paulsen joined as associate producer. Details on the plot were scarce, aside from it taking place in a similar universe as the games, and being a more or less original story. But despite the insistence that the project is still in the works, it was confirmed to be cancelled on January 2019.

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KLONOA Phantasy Reverie Series, a Compilation Rerelease containing remasters of both Door to Phantomile and Lunatea's Veil to celebrate the 25th anniversary of the series, was announced for the Nintendo Switch, Play Station 4 and 5, Xbox one, Xbox Series X and S, and PC, and will release on July 6, 2022.

This series has a Character Sheet, currently under construction. Please keep character tropes there.


The series as a whole contains examples of the following tropes:

  • 2½D: One of the many games from the 90s to utilize walking a set, winding path in a 3D world. The back cover for the North American release of Door to Phantomile called this “Guided 3-D”.
  • Accidental Pervert: In Lunatea’s Veil, Klonoa and Popka accidentally groped Tat during a chase scene. Either that or the catgirl's evil side was just messing with their heads for the last time.
  • Action Bomb: Boomie, a pig-bomb of sorts, becomes a time bomb after the wind bullet is used on them. Throw them at the right time to solve puzzles.
  • Adorable Evil Minions: The Moos. It really becomes strange when someone like, say, Ghadius starts summoning those cute things to stop you.
  • All Just a Dream: The ending of Empire of Dreams... Or Was It a Dream?
  • American Kirby Is Hardcore: The series has a history of this.
    • While the games never got much advertising at all in the US, one of the few known American ads for the first game is oddly suggestive, with a man impressing a woman by telling her he has "Klonoa" (presumably referring to the game.) The game itself is totally kid-friendly, so this was definitely an attempt at appealing to adults.
    • Namco briefly considered giving the title character a rather drastic makeover for the U.S. release of the Wii remake of his first game. While not exactly "hard", the new look was significantly less cute, looking like a generic anthropomorphic cat, or like a wingless bat. Most bizarrely, however, they gave him "normal" anthro cat ears, despite Klonoa's droopy, almost hand-like ears having an actual gameplay role. And they took away his Pac-Man cap. Fortunately, the game was released with Klonoa's original look intact- surprisingly enough, because the U.S. fanbase demanded he remain cute.
    • While Klonoa's appearance in the Wii game remained cutesy, the English dub still changed his voice. In Japan, Kumiko Watanabe always gave Klonoa a childish, high-pitched voice, which is fitting because he's a Kid Hero. The Italian, Spanish, French, and German versions of the game also gave the titular character a childish, high-pitched voice similar to Kumiko Watanabe. But the Wii game was the first to have the characters speak in full English sentencesnote , and the voice actor chosen for Klonoa, Eric Stitt, was given very little information about the character. Because Stitt didn't know that Klonoa was supposed to be a child (around 10 to 11 years old), he wound up giving Klonoa a deeper, teenaged-sounding, Sonic the Hedgehog-esque voice.
    • The Japanese and European box art for Klonoa 2: Lunatea's Veil had Klonoa smiling and relaxed, while the US version had him scowling in a tensed-up Ass-Kicking Pose.
  • Amusement Park of Doom: Joilant from Lunatea's Veil. The whole kingdom actually looks and functions like a gigantic carnival, operating hours included. The "Doom" part comes from the loads of enemies that get in your way.
  • And Your Reward Is Clothes: Klonoa gains three additional outfits upon completion of Klonoa Wii: his original "collar and trousers" outfit, his Lunatea's Veil outfit, and his summer wear.
    • Played for Laughs at the end of Klonoa Beach Volleyball; if Tat wins the tournament, she'll make her partner Leorina wear a suit (and even face makeup and body paint!) that imitates the former's black-and-white Duality Motif pattern. She looks so ridiculous that her victims burst into laughter when she later resumes her criminal activities.
  • Art Course: The Maze of Memories in Lunatea's Veil a museum-like level where people's memories are depicted as moving, abstract pictures and sculptures.
    • The entirety of Moonlight Museum takes place within different works of art, including canvas paintings and comics.
  • The Artifact: To clear most of the visions in Empire of Dreams and Dream Champ Tournament, the player needs to collect 3 Moon Pieces to unlock the vision's exit... even though said pieces aren't really relevant to the plot. This is actually a borrowed gameplay element from the Japan-exclusive Moonlight Museum (the gameplay of which EOD and DCT borrow heavily from), where this element is a part of the story; you're collecting said pieces to restore the moon to the sky.
  • Auto-Scrolling Level: Empire of Dreams and Dream Champ Tournament feature these as the 6th vision of each world.
  • Backtracking: Sometimes you'll do this straight, and other times the branching paths act as Doors to Before.
  • Big Bad: Ghadius in Door to Phantomile, The King of Sorrow in Lunatea's Veil, Bagoo in Empire of Dreams, and Garlen in Klonoa Beach Volleyball and Dream Champ Tournament.
  • Bittersweet Ending:
    • Door to Phantomile ends with Ghadius defeated and the world saved. However, Klonoa finds out he is actually a warrior from another dimension, and Huepow had filled his head with Fake Memories so he would feel compelled to protect Phantomile. Unable to accept the truth, Klonoa says he doesn't want to go to his real home, but once Lephise performs the Song of Rebirth, a vortex opens to suck Klonoa back into his own world. Although he desperately tries to cling to Huepow, the pull is too strong and he vanishes into the portal. Then the game fades to black.
    • The Wii remake changes the final cutscene to make it less optimistic. In the original game, Huepow smiles after Klonoa is sucked into the portal, signifying either that he knows that Klonoa will be fine or that they will meet again someday (indeed, that's what happens in "Empire of Dreams"). In the remake, there is no optimism in Hewpoe's face; he sobs and looks into the distance as the screen fades to black.
  • Bottomless Pits: This series features many of them - especially in Vision 6-1 and 6-2 of Door to Phantomile. In the latter level, they usually had to be crossed by jumping on incredibly tiny floating platforms.
  • Brainwashed and Crazy: King Seadoph and Pamela are corrupted by Ghadius in Door to Phantomile. Klonoa must beat the curse out of them.
  • Break the Cutie: The entire plot of the first game is essentially one long case of this trope, with Klonoa as said cutie.
    • Lolo suffers this in Klonoa 2 in the Maze of Memories. She finds herself facing her past, revealing she had failed in obtaining Priestess status more than once before Klonoa arrived, and was teased or tormented as a failure by her peers because of it. When they reunited , she breaks down and believes she had taken advantage of Klonoa's power to finally succeed, leading her to give up on her given quest (even subsequently outright refusing to help him in the first phase of the battle with Polonte). Thanks to Popka and Klonoa, she gets better but in the end, though they all saved the day, Lolo choses to relinquish her title until she can earn it back on her own.
  • Broken Bridge: A variation in the overworld map of Lunatea's Veil. Once the "Noxious La-Lakoosha" level is completed, the Claire the Ancient statue representing the "Sea of Tears" level is replaced by the Fifth Bell due to being destroyed in the prior level's ending cinematic, leading to the "Dark Sea of Tears" level. Once that level is cleared, the sea has disappeared on the map.
  • Brutal Bonus Level: In Door to Phantomile, Balue's Tower, accessed by collecting all six Phantomilians in each level. Also counts as a Difficulty Spike; to get through the main game, you need to use the mook-climb once or twice in a safe environment, whereas in the Tower you have to do it repeatedly and perfectly over instant-death pits, multiple times.
  • Canon Immigrant: The invincible Spiker enemy originated from Wagan Paradise, another Namco game made by the same dev team as Door to Phantomile's.
  • Catapult Nightmare: In the opening of Door to Phantomile, Klonoa has a premonition of darkness taking over the world and awakens screaming, only to be greeted by Huepow.
  • Catchphrase: Klonoa has "Wahoo!" while executing an air jump and "Rupurudu!"note  (written as "Loopuludoo" in Empire of Dreams) when starting a level.
  • Central Theme: Dreams for the majority of the series, emotions for Lunatea's Veil.
  • Changing Gameplay Priorities: The early game is a kind of easygoing, simple platformer with a few little wrinkles and hidden areas. The late game in both Door To Phantomile and Lunatea's Veil is much heavier on tricky combo jumps and timed puzzles than the early game, to the point where they play very differently over the course of their runtime. Commendable, considering the whole control scheme is essentially two buttons. And this isn't even bringing up the hidden bonus level, where you spend more time with your feet off the ground than on it.
  • Cheated Angle: The Wii game has an unlockable Character Viewer that lets you see the character models and rotate them around. However, for Nahatomb's second form, the floating face, rotation is disabled, so you can only see it from the front as you do in gameplay.
  • Checkpoint: In the form of floating clocks in bubbles that the player must burst to activate.
  • Color-Coded for Your Convenience: In the Wii game, characters' names are colored to represent which side they are on; blue for good, red for evil. When Seadoph and Pamela are introduced, their names are purple to reflect their Brainwashed and Crazy states.
  • Continuity Snarl: The inter-game continuity gets rather ridiculous.
    • In Door to Phantomile, Huepow is revealed to be the prince of the Moon Kingdom using the Ring Spirit form as a disguise, and is tragically separated from Klonoa at the end of the game, both of which are ignored when he reappears in later games.
    • Not only does Joka have a different personality in every game he appears in, but he already knows Klonoa in half of them, and is killed in the other half.
    • Chipple, a random human-like villager from Empire of Dreams, showed up in Dream Champ Tournament, where he had become Klonoa's close friend... and a kangaroo.
  • Contrasting Sequel Setting: While Door to Phantomile took place in Phantomile, a world powered by dreams with kingdoms representing different elements, Lunatea's Veil instead takes place in the eponymous Lunatea, a world powered by - with kingdoms appropriately representing one of four (though it's supposed to be five) - emotions.
  • Co-Op Multiplayer: Lunatea's Veil has the Tag-Along variant, in the form of the "Popka Jump". A second player can press Start to send Popka out; from there, pressing Square will have Popka toss Klonoa high in the air, functioning effectively as a free extra double-jump that can be used at any time, with a cooldown of only a few seconds. Besides allowing for shortcutsnote , it can also be a life saver if you're about to fall into a bottomless pit. Do note, however, that while it does work in the bonus challenge levels, using it even once will invalidate your time for that attempt.
  • Creepy Circus Music:
  • Crystal Landscape: The Moon Kingdom from Door to Phantomile sits on (or perhaps is) a giant floating castle, with many parts of the castle made from crystal as well.
  • Cut-and-Paste Environments: The Phantasy Reverie Series version of Door to Phantomile seems to reuse the environment designs from the Wii remake.
  • Dark Reprise:
    • In Door to Phantomile, a heartbreaking and sadder variation of "Grandpa's Chair" is heard as Grandpa is dying.
    • In Lunatea's Veil, a slower varation of Lolo's character theme is played during the ending cutscene for the Maze of Madness stage after she starts weeping over believing she isn't worth being a priestess and getting mocked by the priestesses.
    • At one point during The Kingdom of Sorrow, a slower version of "Song of Rebirth" and "Grandpa's Chair" is brifely heard.
  • Death Equals Redemption: The King of Sorrow and Emperor Jillius pull a Heel–Face Turn immediately after their boss battles, but the latter's death was All Just a Dream, and he hurried to correct his wrongs.
  • Died in Your Arms Tonight: Grandpa in Door to Phamtomile, the King of Sorrow in Lunatea's Veil, and Emperor Jillius in Empire of Dreams all die in Klonoa's arms after delivering their Last Words to him. Though, in Jillius' case, it was All Just a Dream.
  • Does Not Like Spam: Klonoa shows in Empire of Dreams that he hates carrots. He gets more upset about it than truly angry, though. Granted, he was hoping for a hamburger...
  • Dolled-Up Installment: The first Keroro game for the Nintendo DS, which is based on the fourth movie, is essentially a quite good Klonoa clone with more characters. Namco later made Keroro RPG, Tales of Hearts which is good in its own right.
  • The Dragon: Joka (spelled as "Joker" in the Wii remake) in Door to Phantomile serves this role for Ghadius until he is finally killed in Coronia. Leorina herself in Lunatea's Veil serves as an unwilling Dragon for The King of Sorrow, along with Tat.
  • Dream Land: Phantomile, the setting of the first game, is a world that was created from dreams.
  • Dreams vs. Nightmares: The titular Klonoa is a creature who travels around dream worlds to save them from various villains, some of which are stated to be nightmares. For example, the evil Ghadius in Door to Phantomile plots to destroy Phantomile by summoning Nahatomb, an Eldritch Abomination literally made from nightmares.
    Ghadius: Hear this, strange dream! The world is finished! And this is the beginning of the perfect nightmare!Remake version 
  • Ears as Hair: Klonoa's ears wave like hair when running.
  • Ear Wings: Klonoa's long, flappy ears allow him to hover in the air for a few seconds.
  • Elemental Rock–Paper–Scissors: Implied in Lunatea's Veil with the five kingdoms and their bells. The bells of Tranquility and Discord naturally oppose each other, as do the bells of Joy and Sorrow; the bell of Indecision falls neatly in the middle.
  • The End of the World as We Know It: Ghadius is trying to bring about this in Door to Phantomile.
    • Spectacularly inverted in Lunatea's Veil, as Klonoa and Lolo discover that instead of trying to doom the world, The King of Sorrow just wanted to restore Lunatea's natural balance, and the dreaded fifth bell of Sorrow always had been a vital part of Lunatea. Then it gets played tragically straight when the King of Sorrow loses what little sanity he had left and goes Ax-Crazy.
  • Everyone Calls Him "Barkeep": The Moon Queen, the High Priestess, and the King of Sorrow are never called by name, just by their titles.
  • Evil Laugh: Ghadius has a rather awesome one in pretty much all of the dubs.
  • Expy: Garlen, host of the eponymous Dream Champ Tournament, is very close to human-like in a world of mostly non-human creatures, is decidedly oval-shaped, wears a military-looking uniform with a colored top and black bottom, has one hand replaced with a claw, is building a mechanical empire, supports said empire by turning people into (literal) cogs for his machine, and fights in a Humongous Mecha. Does that sound familiar?
  • Falling into the Plot: Lunatea's Veil begins with Klonoa falling out of the sky and into the Sea of Tears.
  • Final Boss: Nahatomb in Door to Phantomile, the King of Sorrow in Lunatea's Veil, Bagoo in Empire of Dreams.
  • Floating Limbs: Joka has them in Door to Phantomile, but, in the remake, he gains gangly, stringy limbs. He regains them in his boss fight in the latter game, though.
  • The Foreign Subtitle:
    • Inverted for Klonoa Beach Volleyball, which omitted the "Strongest Team Playoff!" subtitle outside of Japan.
    • Also inverted when the first game's Wiimake was localized. While the Japanese release kept the PlayStation version's subtitle of Door to Phantomile, this subtitle was omitted from the North American and PAL releases.
  • Forever War: Volk, the kingdom of Discord in Lunatea's Veil, is said to be locked in an ongoing war. It's unknown who is fighting, or why they are at war in the first place.
  • Foul Flower: Klonoa has faced two flower bosses in his games, both of which are also Monster Clowns:
    • Lunatea's Veil features a boss called Leptio the Flower Clown, a flower-themed Monster Clown who hides inside a thorny wheel to try and run over Klonoa.
    • In Klonoa Heroes, Klonoa and his friends battle Joka — or so it seems. In the last phase of the battle, Joka turns out to be just a clone, who transforms into a floating, fireball-shooting beast called Flower Joka.
  • Freaky Electronic Music: In Door to Phantomile, the impish Joka is commonly associated with this type of music. His normal leitmotif, Joker Mood, is a bouncy, funky piece. No Jokes Around is a Dark Reprise of this song that plays as he gets more unhinged, Joker's Move is a creepy sci-fi sounding piece that plays when he finally snaps and kills Grandpa with Frickin' Laser Beams. And last, but not least, there's his battle theme, Facade and Blade, which starts out with Creepy Circus Music, then switches to dark techno music, symbolic of his Villainous Breakdown.
  • Go-Karting with Bowser: Klonoa's Beach Volleyball puts many of the series' heroes and villains (even Nahatomb!) happily playing beach volleyball for a prize in cash.
  • Guns Akimbo:
    • The shelled Glibz is usually seen dual wielding cannons. Sometimes its quad cannons!
    • Guntz also qualifies, as he primarily attacks with dual-wielding pistols, but can also carry multiple other firearms.
  • Handshake Substitute: When Klonoa enters Ghazzaland, the boxing land of the Empire of Dreams, the residents greet him by punching him in the face.
  • Happy Circus Music:
    • Door to Phantomile: "Inquisitive Waltz" is an unusual example. The music itself fits the "happy circus" mood perfectly, as a cheerful waltz on a fairground organ. However, rather than being used in any circus setting, it's only used in the "name your profile" menu when you start a new game. The beginning of the game is quite cute, so this music fits the beginning, but the game gets quite dark as it goes on, so it's less fitting for that.
    • Klonoa 2: Lunatea's Veil: Joilant Fun Park has its own cheerful brass band music.
  • Heel–Face Turn: Leorina and Tat in Lunatea's Veil. Emperor Jillius in Empire of Dreams.
  • Holy Pipe Organ: Door to Phantomile has "Nevertheless", the music for the Sun Temple, which is heavy on pipe organ and church bells.
  • 100% Completion: What is unlocked for each task varies upon game, but generally the tasks themselves don't differ; get all the dolls, collect 150 gems or more per stage, and beat the bonus stages. Rewards range from the aforementioned bonus stages to being able to listen to the game's soundtrack.
  • Hyperspace Arsenal:
    • In the RPG especially. In addition to the Wind Ring (which can already become a sword and a shield), Klonoa is somehow able to carry around a hammer, a boomerang, and a pair of arm cannons. All of which are bigger than his head.
      • Lunatea's Veil contains a possible explanation: in one cutscene, Popka is briefly shown going inside of the ring to retrieve a hoverboard they obtained in Joilant, which was presumably stashed there over the course of several levels, implying that the Ring can function as a Bag of Holding for inanimate objects as well.
    • There's also Guntz, who has way more firearms than should be possible for him to carry. There's his twin handguns that he typically uses, and a giant revolver that he has to hold over his shoulder. Not only that, but he later gains access to a flamethrower, a bazooka, a missile launcher, and some kind of beam weapon. Lastly, there's his father's rifle, which he has to get back from Janga.
    • Pango isn't as extreme as the above examples, given his size, but he still counts. His arsenal consists of a variety of explosives, namely cartoon bombs that are usually close to wrecking balls in size, and some of which are spiked. He also carries some smaller explosives such as grenades. Seriously, how is all this stuff supposed to fit in these guys' pants?!
  • Image Song: "Stepping Wind/Wahoo Stomp," the stage BGM for Mts. of Mira-Mira ~ Alpine Wonderland ~ in Lunatea's Veil. Kumiko Watanabe even goes the extra mile and sings the song in Phantomilian (the guidebook for the game by Enterbrain features a Japanese translation of the lyrics). The song would appear again in Namco × Capcom as the theme for Klonoa and Guntz/Gantz, mostly sans vocals (the "Wahoo!"s are still present).
  • Informed Ability: Lolo in Dream Champ Tournament assures Klonoa that her training has made her a viable competitor just like everyone else, though it is never shown exactly how she fights.
  • Interspecies Romance: Klonoa and Lolo, which also counts as "Inter-realities Romance." Played for laughs in Namco × Capcom, as Klonoa bonds with Felicia, who is twice his age and size but shares his same cheerful attitude.
  • Invincible Minor Minion: Spiker is a small black creature that is immune to all attacks.
  • Kaizo Trap: The third phase of the Garlen boss fight in Dream Champ Tournament involves using an electric Erbil-powered double-jump to hit Garlen's Mecha 3 times; all the while, you're above a bottomless pit and have to grab onto floating Goomis to stay aloft. So don't get too excited when you finally defeat him... or you'll fall in and have to start over.
  • Laughably Evil: Subverted with Joka. He seems like an Ineffectual Sympathetic Villain at first... then he murders Klonoa's grandfather in cold blood.
  • Level Ate: Jiobob, the food land of the Empire of Dreams, features levels seemingly designed to resemble vegetable gardens.
  • Lighter and Softer: A mild example, as most of the handheld spin-offs, along with Klonoa Beach Volleyball, have a somewhat lighter tone than the main console games.
    • Moonlight Museum has a more simplistic story than Door to Phantomile (you're travelling through art worlds in a museum to restore the moon to the sky), and doesn't feature any boss battles.
    • Empire of Dreams almost reaches the tone of the console games, what with Emperor Jillius' advisor, Bagoo, wanting to turn the eponymous Empire into his very own nightmare kingdom by stealing his subjects' dreams and turning them into monsters, and the game ends with Jillius dying in Klonoa's arms after his Heel Realization. The only thing that keeps the game from reaching that tone completely is that it was All Just a Dream that Jillius had on his throne.
    • The only real threat the main villains of ‘’Klonoa Beach Volleyball’’ pose is taking over every sports resort in the world if they win the beach volleyball tournament.
    • While ‘’Dream Champ Tournament’’ does have the dark element of the losers of said tournament being turned into gears and forced to power a mechanical empire, it’s still not as dark as, say, the Big Bad trying to summon an Eldritch Abomination to commit a Class X-4 Apocalypse How.
  • Lovable Lizard: In Lunatea's Veil, the Amusement Park Joilant has its own mascot in the form of a goofy-looking Cartoon Creature resembling a lizard or dinosaur. In the Joilant Fun Park level, he can be seen numerous times in the background, entertaining the guests.
  • MacGuffin Delivery Service: In Lunatea's Veil, Leorina disguises herself as Baguji and tricks Klonoa into handing over the three remaining Elements.
  • Magical Clown:
    • Joka is a clownlike Cartoon Creature who has a wide range of abilities including, but not limited to, shapeshifting, teleporting, and summoning giant monsters at will.
    • One interesting encounter with Joka occurs in Klonoa Heroes. Klonoa and his friends think they're about to fight Joka, but it turns out that it's not really Joka, it's actually a clone named Flower Joka. The heroes do battle with Flower Joka, who attacks them by Playing with Fire.
    • Klonoa 2: Lunatea's Veil gives us the boss Leptio the Flower Clown, whose abilities include summoning a giant spiked wheel to run over Klonoa, and Me's a Crowd.
  • Mascot Mook: The ridiculously adorable Moos.
  • Mirror Match: It's possible in Klonoa Beach Volleyball for both teams to have the same characters (i.e. both teams having a Garlen on their side).
  • Mook Maker: The Moos, along with any other casual enemy in the game, will regenerate by hopping onto the field from off-screen. Though, instead of being for annoyance, the regeneration is so that if you mess up and accidentally kill one you needed to jump with or something, you won't be stuck in the level.
  • Monster Clown: Joka/Joker is a cross between this and Villainous Harlequin. Despite starting out as an Ineffectual Sympathetic Villain, he soon proves to be as deranged as his master when he murders Klonoa's grandpa, and adopts a much creepier voice (especially in the original game) just before the boss fight with him.
  • Nice Job Breaking It, Hero: In Door to Phantomile, while getting insight from the Forlock Forest's Granny about the Moon Pendant, she tells Klonoa and Huepow exactly how one can use it to enter the Moon Kingdom, and Klonoa tells her in return exactly where it is (his house in Breezegale) and who's holding it (his grandfather). This is all heard by an out-of-sight Joka, who now knows where the pendant is, how to use it, and who to kill to get it.
  • Nintendo Hard: The bonus level, "Balue's Tower." It helps that the series creator, Hideo Yoshizawa, also designed the NES Ninja Gaiden trilogy. Let's just say he's had plenty of experience on how to create Nintendo Hard.
  • Now Which One Was That Voice?:
    • The King of Sorrow’s voice actor is uncredited in Lunatea’s Veil.
    • The English version of Klonoa Beach Volleyball leaves the English voices of Klonoa and Lolo uncredited.
  • Nostalgic Musicbox: Used frequently throughout the series. Fitting, considering the games' theme of dreams:
    • Door to Phantomile and the Video Game Remake:
      • The main menu music is a relaxing tune played on what sounds like a cross between a music box and bells.
      • "Grandpa's Chair", the Leitmotif of Klonoa's kindly grandfather, is a very calming, yet sad, music box song. It plays again, only this time, slower, when Grandpa is dying after Joka's ambush.
      • A music box is also used for many short jingles, such as when Klonoa and Huepow first discover the magical Moon Pendant.
    • Empire of Dreams:
      • A slow, whimsical tune is played for the main menu music.
      • A much more tear-jerking music box is played during Emperor Jillius' Disney Death.
  • One-Winged Angel: Joka, during the boss fight against him in Door to Phantomile, transforms into an invincible turtle monster whenever nighttime shrouds the area. You need to "de-transform" him to win by recoloring the panels of the arena back to yellow (and he's able to re-transform again as the battle goes on).
    • Cursed Leorina from Lunatea's Veil
  • Orphaned Series: Due to the poor sales the Wii remake had, the series never had any new games until Phantasy Reverie.
  • Pivotal Boss: The series has many of these, due to the games' 2½D gameplay:
    • Subverted with Rongo Lango. He actually fights you on the ring-shaped arena, while Joka stays in the middle, just jumping furiously, not attacking you.
    • Evil Pamela and Evil Seadoph usually stay within their ring, but you can only attack them when Pamela jumps across the ring.
    • Played straight with Joka, who runs around inside the ring in his normal form, but can also assume a giant One-Winged Angel form. In this form, he stays still aside from rotating to follow Klonoa and attack him with his bladelike arms.
    • Ghadius is a weird example. He is technically fought inside a ring-shaped arena, but in this case, the ring is vertical.
    • Played straight with Nahatomb's first and third phases in Door to Phantomile. Nahatomb is too big to fit on a normal boss arena, so you instead fight on a ring around him. For the second phase, Klonoa gets sucked inside Nahatomb and fights a smaller spirit inside Nahatomb as a Background Boss.
  • Platform Hell: Balue's Tower and the bonus segments added to each level in Reverse Mode. They would make the Kid break down into tears.
  • Plot-Irrelevant Villain: The Biscarsh bot boss in Lunatea's Veil. Folgaran and Leptio were both monsters serving Leorina, and Polonte was a test set by the withered old tree for Klonoa to prove he was worthy of having the Element of Indecision. But the Biscarsh has very little to do with the plot. It has nothing to do with Leorina and just pops out of nowhere to pick a fight with Klonoa for pretty much no reason and just for the sole reason to give Leorina enough time to complete her fake ring and snatch the Element of Discord. Then after the fight the bot is still somehow alive and comes back to chase the player in the very next level! This still doesn't add anything to the overall plot. Then a train crashes into it killing it for good at the level's end. See? Utterly pointless!
  • Pre-Rendered Graphics: The PS1 version of Door to Phantomile had pre-rendered cutscenes for the intro, as well as the scene where Klonoa and Huepow go to Cress, and the ending. In the Wii remake, all of these cutscenes were rendered with the in-game graphics. This also goes for almost all characters in the original, who are mostly pre-rendered sprites.
  • Product Placement: None in the games themselves, but the Wii remake of Klonoa came packaged with coupons for the esoteric Wahoo Tacos chain of restaurants (obviously meant to be a play off of Klonoa's "Wahoo!" catchphrase).
  • Remilitarized Zone: The Volk Kingdom from Lunatea's Veil is in a constant state of civil war. It also harbors an Eternal Engine in the form of a large underground weapons factory.
  • Remixed Level: Lunatea's Veil has four over the course of the story. The titular character returns to Volk City, La-Lakoosha, Sea of Tears, and Ishras Ark as Volkan Inferno, Noxious La-Lakoosha, Dark Sea of Tears, and The Ark Revisited, respectively, with each level having an additional hazard added to it (escaping from Biskarsh in the surface sections of Volkan Inferno, the cave sections of Noxious La-Lakoosha having an "air timer" which needs to be refilled by passing statues, Dark Sea of Tears having a new hazard that will attack Klonoa after a certain amount of time if he can't keep the light around him sustained and destroying the engines of Ishras Ark and then escaping from each before they explode in The Ark Revisited). The Ark Revisited has something of a reversal of the classic level change; Ishras Ark when Klonoa first visits is run-down and nearly inoperable, but it's in pristine condition and running smoothly when he comes back. Granted, it isn't technically the same ark, but rather a newly-created copy of it that can fly.
  • Replay Mode: Both Klonoa Heroes and Klonoa (Wii) feature the option to replay the cutscenes seen in the main campaign. Additionally, Lunatea's Veil, Heroes and Klonoa (Wii) all feature the ability to fight bosses you've already beaten to see if you can beat your best time.
  • Respawning Enemies: Enemies respawn endlessly from portals when using them is required to solve Double Jump puzzles.
  • Ridiculously Cute Critter: Everything, including the enemies, is adorable in its own right, though especially Klonoa. The character designs in these games could give Kirby a run for its money.
  • Same Content, Different Rating: Both Door to Phantomile and Lunatea's Veil were rated E upon original release in 1997 and 2001, respectively. However, the former game's Wiimake and the Phantasy Reverie Series bumped the rating up to E10+ (which was introduced in 2005).
    • In Door to Phantomile's case, the ESRB website said the bump was due to Grandpa being seen smoking a pipe, as well as Grandpa's death scene.
    • As for Lunatea's Veil, the bump could be due to Tat calling Klonoa a pervert at one point and Leorina muttering "Damn it..." after Klonoa beats the curse out of her.
  • Sealed Evil in a Can: Ghadius, prior to the events of Door to Phantomile, was sealed away by the Spirit of Light and its allies. His escape, either through Joka's actions, his own powers, or the seal becoming weaker, sparks the plot of the first game.
  • Sequel Hook: At the end of Lunatea's Veil, Popka and Lolo state that Klonoa, while holding the dying King of Sorrow in his arms, reminds them Lunatea's ancient Goddess Claire, potentially hinting at a connection between the two.
  • Shut Up, Hannibal!: Leorina delivers an amazingly epic one to the King of Sorrow in Lunatea's Veil. The King of Sorrow is going on about how the world has ignored him and his kingdom for a very long time, and she (despite being heavily injured), gives him one hell of a burn, about how he chose to isolate himself drowning on his own self-pity instead of facing life and doing something productive. It's pretty impressive.
  • Shout-Out: Klonoa's has a pin of Pac-Man, Namco's mascot character, on his hats. Conversely, Klonoa himself shows up in one of Lee Chaolan's character panels in Tekken 7 (drawn by Yoshihiko Arawi, the original character designer for Klonoa himself).
  • Snap Back: Despite Door to Phantomile's ending, during all the bonus content, Klonoa's back in Phantomile and it's like nothing ever happened. So, uh... what actually happened, then? Some sort of Gameplay and Story Segregation, of course.
  • Sound Test: Door to Phantomile, Lunatea's Veil, Klonoa Heroes, and Klonoa (Wii) feature a music player that's unlocked after fulfilling certain conditions (i.e. clearing the Brutal Bonus Level),
  • Space Zone: The last 3 worlds of Klonoa Heroes are set on the moon.
  • Speaking Simlish: Did it before The Sims, actually. Everyone speaks "Phantomilian" in the games (even when they don't take place in Phantomile, oddly enough), with text boxes translating the dialogue into the player's language. The theme song of Lunatea's Veil is even sung entirely in the language.
    • One could easily assume that the games are using stock gibberish clips for each character, were it not for the fact that the voiced lines include recognizable proper nouns (albeit heavily accented in the Klonoa-ese; for example, the text "Klonoa" usually gets voiced as "Klo~oa"). The Wii remake offers this and a proper language track.
    • Averted in Klonoa Heroes, as from what little we hear of the characters' voices, they're speaking Japanese in-universe.
    • Also averted in Klonoa Beach Volleyball, as the character's voices are in the player's language (Japanese for the Japan release, for example).
  • Spell My Name with an "S":
    • In the Wii remake, Joka is renamed Joker, while Huepow is changed to Hewpoe.
    • In the North American version of Dream Champ Tournament, Guntz was renamed "Gantz."
      • This example was discussed in Shiftylook's Bravoman webcomic, where during a talk show, Brave Man asks Klonoa which of the 2 pronunctuations is correct... even though they apparently agreed not to bring it up, and Klonoa could get in trouble for picking a side.
        Klonoa: Err... well... the correct pronunctuation is... is... ガンツ!note 
        Brave Man: Ah... touché, bunny-cat-dog.
  • Sprite/Polygon Mix: Door to Phantomile uses sprites on 3D environments; it then proceeds to make the most of this, having enemies and obstacles in the foreground and background, or paths that bent around in all sorts of directions, even looping around in some instances.
  • Suspicious Video-Game Generosity: Balue's Tower, the Bonus Dungeon, hands you 9 free extra lives right from the beginning. If that's not an indicator of what you're in for, nothing is.
  • Take My Hand!: Two near the very end of the first game—one where Klonoa saves human Huepow from falling, and then, in the last cutscene, where Huepow tries to stop Klonoa from being dragged out of Phantomile. Only the first one works.
  • Taking You with Me: Ghadius wants revenge for his imprisonment so badly, that he really doesn't care that reawakening Nahatomb will destroy him along with the rest of the world.
    Ghadius: "I don't care. The world has already rejected me. Now, it is simply my turn to reject the world."
  • Triumphant Reprise: While Lolo's theme is sweet and humorous in Lunatea's Veil. A triumphant yet bittersweet version of her theme is heard during the game's ending when she gives Klonoa a hug as she begins crying into his arms.
  • Tomato in the Mirror: Klonoa himself. Turns out he is a warrior from another dimension who is brought into Phantomile to save it from destruction. All his memories and friends were just fabrications by Huepow to motivate him further on his quest. When Phantomile is about to be cleansed from anything that doesn't belong there, Klonoa is among the things that are forcibly removed from the world.
  • Tournament Arc: Dream Champ Tournament has Klonoa and friends competing in a race/obstacle course tournament hosted by Garlen for the title of Greatest Hero. However, it turns out that Garlen is only holding the tournament to turn the competitors into gears for his Mechanical Empire.
  • Turns Red:
    • Gelg Bolm in the first game does this, as do several of the bosses from the second game.
    • Every boss in Lunatea's Veil has two phases. They generally turn red again when their second phase's life bar gets low.
  • Under the Sea: The Southern Resort in Dream Champ Tournament features 3 of these levels (one of which is also an Auto-Scrolling Level), and since Klonoa can't swim, he's loaned a mechanized diving suit that lets him traverse them. While he can jump higher and farther underwater, he can't run as fast.
  • Video Game 3D Leap: Klonoa 2: Lunatea's Veil was a presentation upgrade, as the game mostly played on a 2D plane.
  • Video Game Remake: The original PS1 game was remade for Wii, with updated graphics, easier gameplay and English voice acting (Japanese for that release), in addition to a new voice-over in the Phantomilian language.
  • Vile Villain, Laughable Lackey: Joker from Klonoa 1 is definitely evil and cruel and more than willing to kill to get what he wants, but he has his comical moments. His Omnicidal Maniac boss Ghadius, however, is utterly devoid of comedy.
  • Wham Line: The ending of Door to Phantomile has a major revelation for Klonoa and the player. It places almost everything that happened up to that point under a new light:
    Huepow: You're actually... You're really... You don't really exist in this world! I called you from your world... So we could restore the balance of dreams. It's true! This world is not your reality!
  • Wind Is Green: Klonoa's Wind Bullet-firing ring has a green gem.
  • Windmill Scenery: In Door to Phantomile, Breezegale, the Wind Village and first world, has a large windmill and some smaller ones in its first level. The background music is even called "The Windmill Song!"
  • Womb Level:
    • In the first game, Nahatomb eats you and everything else after you complete the first phase of the boss battle. The second phase takes place inside Nahatomb's body, which resembles a hellish dimension surrounded by purple pulsating walls and the only solid ground being a large blue cell.
    • In Dream Champ Tournament, one of the levels appears to be taking place inside a whale's stomach.
  • Zipperiffic: In Lunatea's Veil, Klonoa wears a T-shirt with a giant zipper pull on the front. This doesn't appear to be attached to a zipper at all — the front of his shirt doesn't open.

 
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Alternative Title(s): Klonoa 2 Lunateas Veil, Klonoa Door To Phantomile

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Joka

Joka arrives to berate King Seadoph (who has just been freed from Joka's brainwashing) for failing to kill Klonoa and Huepow. It doesn't go very well for him.

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