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"Wahoo!"
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The Klonoa series comprises several 2½D Platformers starring the eponymous... creature. Exactly what he is remains undefined throughout the games' 20-year history; the only explanation being that he is a 'Dream Traveler'. That is more of a job description; Klonoa's main goal in each of the games—in which he and his abilities remain virtually the only constant—is to solve the mysteries of the dream worlds he finds himself inhabiting.

The games are, roughly in chronological order:

A remake of the original, this time for the Wii, was released in Japan in December 2008, and overseas in May 2009. Klonoa also appears in Namco Bandai's Massive Multiplayer Crossover Namco × Capcom in his Klonoa Heroes incarnation, while the character often winds up getting cameos in the Tales games (the most notable, from Tales of Symphonia, being a full costume for the Cute Bruiser, complete with deadpan "wahoo").

In addition to the games, a short manga loosely based on them, titled Shippuu Tengoku Kaze no Klonoa and created by Hiroshi Katou, ran in CoroCoro Comic for the equivalent of two volumes. Although it borrows many characters, settings, and plot devices from the series, it's largely a gag manga that depicts Klonoa as a well-intentioned fool, trying to solve problems in the most slapstick way possible. Not surprisingly, it never officially made it out of Japan. Also, starting on September 26, 2012, a webcomic titled Klonoa: Dream Traveler of Noctis Sol began being published on ShiftyLook. Written by Jim Zub and drawn by Hitoshi Ariga (creator of Mega Man Megamix) and Jeffrey "the CHAMBA" Cruz, the comic appears to finally provide insight on Klonoa's adventures after the series, as it depicts characters and elements from more than one of the past games under a single storyline... Or, it did. Keeping tradition with the franchise, Dream Traveler of Noctis Sol was also Cut Short due to ShiftyLook shutting down before it could conclude. With that, the future of the franchise was seemingly dead.

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Then, out of the blue and without a warning, an animated movie announcement came out in autumn 2016. It was to be produced by the studio Henshin, produced by Rob Pereyda, with art direction from Hiroshi Ariga, who was also writing the film. Series creator Hideo Yoshizawa was going to be an executive producer. Ash Paulsen joined as associate producer. Details on the plot were scarce, aside from it taking place in a similar universe as the games, and being a more or less original story. But despite the insistence that the project is still in the works, it was confirmed to be cancelled on January 2019.

However, in 2019, Namco filed a trademark for "Klonoa of the Wind Encore." In September 2020, this trademark was updated to be active. It looks like Namco hasn't given up on Klonoa yet, but we'll just have to wait for any official announcements.

In April 2020, a fan named Esteban Girolami started a fan webcomic called Klonoa: Dream Crusaders that continues the story of Dream Travellers of Noctis Sol.

Klonoa avoids some of the major issues with voiced cutscenes needing expensive localization by having the characters speak in a gibberish language that is neither Japanese nor English. Text-based translations of the dialogue are shown as in traditional games. One could easily assume that the game is using stock gibberish clips for each character, were it not for the fact that the voiced lines include recognizable proper nouns (albeit heavily accented in the Klonoa-ese; for example, the text "Klonoa" usually gets voiced as "Klo~oa"). The Wii remake offers this and a proper language track.

This series has a Character Sheet, currently under construction. Please keep character tropes there.


The series contains examples of the following tropes:

  • 2½D: One of the many games from the 90s to utilize walking a set, winding path in a 3D world. The back cover for the North American release of Door to Phantomile called this “Guided 3-D”.
  • Accidental Pervert: In Lunatea’s Veil, Klonoa and Popka accidentally groped Tat during a chase scene. Either that or the catgirl's evil side was just messing with their heads for the last time.
  • Action Bomb: Boomie, a pig-bomb of sorts, becomes a time bomb after the wind bullet is used on them. Throw them at the right time to solve puzzles.
  • Adorable Evil Minions: The Moos. It really becomes strange when someone like, say, Ghadius starts summoning those cute things to stop you.
  • Alternate Continuity: Heroes is set in a different universe than the other games.
  • All Just a Dream: The ending of Empire of Dreams... Or Was It a Dream?
  • American Kirby Is Hardcore: The series has a history of this.
    • While the games never got much advertising at all in the US, one of the few known American ads for the first game is oddly suggestive, with a man impressing a woman by telling her he has "Klonoa" (presumably referring to the game.) The game itself is totally kid-friendly, so this was definitely an attempt at appealing to adults.
    • Namco briefly considered giving the title character a rather drastic makeover for the U.S. release of the Wii remake of his first game. While not exactly "hard", the new look was significantly less cute, looking like a generic anthropomorphic cat, or like a wingless bat. Most bizarrely, however, they gave him "normal" anthro cat ears, despite Klonoa's droopy, almost hand-like ears having an actual gameplay role. And they took away his Pac-Man cap. Fortunately, the game was released with Klonoa's original look intact- surprisingly enough, because the U.S. fanbase demanded he remain cute.
    • While Klonoa's appearance in the Wii game remained cutesy, the English dub still changed his voice. In Japan, Kumiko Watanabe always gave Klonoa a childish, high-pitched voice, which is fitting because he's a Kid Hero. But the Wii game was the first to have the characters speak in full English sentencesnote , and the voice actor chosen for Klonoa, Eric Stitt, was given very little information about the character. Because Stitt didn't know that Klonoa was supposed to be a child, he wound up giving Klonoa a deeper, teenaged-sounding, Sonic the Hedgehog-esque voice.
    • The Japanese box art for Klonoa 2: Lunatea's Veil had Klonoa smiling and relaxed, while the US version had him scowling in a tensed-up Ass-Kicking Pose.
  • Amusement Park of Doom: Joilant from Lunatea's Veil. The whole kingdom actually looks and functions like a gigantic carnival, operating hours included. The "Doom" part comes from the loads of enemies that get in your way.
  • And Your Reward Is Clothes: In the remake. Upon completion of the game, Klonoa gains three additional outfits: his original "collar and trousers" outfit, his Klonoa 2 outfit, and his summer wear.
    • Played for Laughs at the end of Klonoa Beach Volleyball; if Tat wins the tournament, she'll make her partner Leorina wear a suit (and even face makeup and body paint!) that imitates the former's black and white pattern. She looks so ridiculous that her victims burst into laughter when she later resumes her criminal activities.
  • Art Course: The Maze of Memories in Lunatea's Veil a museum-like level where people's memories are depicted as moving, abstract pictures and sculptures.
    • The entirety of Moonlight Museum takes place within different works of art, including canvas paintings and comics.
  • The Artifact: To clear most of the visions in Empire of Dreams and Dream Champ Tournament, the player needs to collect 3 Moon Pieces to unlock the vision's exit... even though said pieces aren't really relevant to the plot. This is actually a borrowed gameplay element from the Japan-exclusive Moonlight Museum (the gameplay of which EOD and DCT borrow heavily from), where this element is a part of the story; you're collecting said pieces to restore the moon to the sky.
  • Auto-Scrolling Level: Empire of Dreams and Dream Champ Tournament feature these as the 6th vision of each world.
  • Backtracking: Sometimes you'll do this straight, and other times the branching paths act as Doors to Before.
  • Big Bad: Ghadius in Door to Phantomile, The King of Sorrow in Lunatea's Veil, Bagoo in Empire of Dreams, Garlen in Klonoa Beach Volleyball and Dream Champ Tournament, and Tenebrae Hue in Dream Traveller of Noctis Sol.
  • Bittersweet Ending:
    • Door to Phantomile ends with Ghadius defeated and the world saved. However, Klonoa finds out he is actually a warrior from another dimension, and Huepow had filled his head with Fake Memories so he would feel compelled to protect Phantomile. Unable to accept the truth, Klonoa says he doesn't want to go to his real home, but once Lephise performs the Song of Rebirth, a vortex opens to suck Klonoa back into his own world. Although he desperately tries to cling to Huepow, the pull is too strong and he vanishes into the portal. Then the game fades to black.
    • The Wii remake changes the final cutscene to make it less optimistic. In the original game, Huepow smiles after Klonoa is sucked into the portal, signifying either that he knows that Klonoa will be fine or that they will meet again someday (indeed, that's what happens in "Empire of Dreams"). In the remake, there is no optimism in Hewpoe's face; he sobs and looks into the distance as the screen fades to black.
  • Blinding Bangs:
    • Ghadius' eyes (if he even has any) are permanently obscured by the enormous golden mask/headdress that he wears.
    • Chipple's eyes are obscured by his helmet.
    • Tenebrae Hue's eyes are hidden by his mane.
  • Bottomless Pits: This series features many of them - especially in Vision 6-1 and 6-2 of Door to Phantomile. In the latter level, they usually had to be crossed by jumping on incredibly tiny floating platforms.
  • Brainwashed and Crazy: King Seadoph and Pamela are corrupted by Ghadius in Door to Phantomile. Klonoa must beat the curse out of them.
  • Break the Cutie: The entire plot of the first game is essentially one long case of this trope, with Klonoa as said cutie.
    • Lolo suffers this in Klonoa 2 in the Maze of Memories. She finds herself facing her past, revealing she had failed in obtaining Priestess status more than once before Klonoa arrived, and was teased or tormented as a failure by her peers because of it. When they reunited , she breaks down and believes she had taken advantage of Klonoa's power to finally succeed, leading her to give up on her given quest (even subsequently outright refusing to help him in the first phase of the battle with Polonte). Thanks to Popka and Klonoa, she gets better but in the end, though they all saved the day, Lolo choses to relinquish her title until she can earn it back on her own.
  • Brutal Bonus Level: In Door to Phantomile, Balue's Tower, accessed by collecting all six Phantomilians in each level. Also counts as a Difficulty Spike; to get through the main game, you need to use the mook-climb once or twice in a safe environment, whereas in the Tower you have to do it repeatedly and perfectly over instant-death pits, multiple times.
  • Canon Immigrant: The invincible Spiker enemy originated from Wagan Paradise, another Namco game made by the same dev team as Door to Phantomile's.
  • Catapult Nightmare: In the opening of Door to Phantomile, Klonoa has a premonition of darkness taking over the world and awakens screaming, only to be greeted by Huepow.
  • Catchphrase: Klonoa has "Wahoo!" while executing an air jump and "Rupurudu!"note  when starting a level.
  • Changing Gameplay Priorities: The early game is a kind of easygoing, simple platformer with a few little wrinkles and hidden areas. The late game in both Door To Phantomile and Lunatea's Veil is much heavier on tricky combo jumps and timed puzzles than the early game, to the point where they play very differently over the course of their runtime. Commendable, considering the whole control scheme is essentially two buttons. And this isn't even bringing up the hidden bonus level, where you spend more time with your feet off the ground than on it.
  • Cheated Angle: The Wii game has an unlockable Character Viewer that lets you see the character models and rotate them around. However, for Nahatomb's second form, the floating face, rotation is disabled, so you can only see it from the front as you do in gameplay.
  • Checkpoint: In the form of floating clocks in bubbles that the player must burst to activate.
  • Color-Coded for Your Convenience: In the Wii game, characters' names are colored to represent which side they are on; blue for good, red for evil. When Seadoph and Pamela are introduced, their names are purple to reflect their corrupted states.
  • Continuity Snarl: The inter-game continuity gets rather ridiculous.
    • In Door to Phantomile, Huepow is revealed to be the prince of the Moon Kingdom using the Ring Spirit form as a disguise, and is tragically separated from Klonoa at the end of the game, both of which are ignored when he reappears in later games.
    • Not only does Joka have a different personality in every game he appears in, but he already knows Klonoa in half of them, and is killed in the other half.
    • Chipple, a random human-like villager from Empire of Dreams, showed up in Dream Champ Tournament, where he had become Klonoa's close friend... and a kangaroo.
  • Creepy Circus Music:
  • Crystal Landscape: The Moon Kingdom from Door to Phantomile sits on (or perhaps is) a giant floating castle, with many parts of the castle made from crystal as well.
  • Death Equals Redemption: The King of Sorrow and Emperor Jillius pull a Heel–Face Turn immediately after their boss battles, but the latter's death was All Just a Dream, and he hurried to correct his wrongs.
  • Died in Your Arms Tonight: Grandpa in Door to Phamtomile, the King of Sorrow in Lunatea's Veil, and Emperor Jillius in Empire of Dreams all die in Klonoa's arms after delivering their Last Words to him. Though, in Jillius' case, it was All Just a Dream.
  • Does Not Like Spam: Klonoa shows in Empire of Dreams that he hates carrots. He gets more upset about it than truly angry, though. Granted, he was hoping for a hamburger...
  • Dolled-Up Installment: The first Keroro game for the Nintendo DS, which is based on the fourth movie, is essentially a quite good Klonoa clone with more characters. Namco later made Keroro RPG, Tales of Hearts which is good in its own right.
  • The Dragon: Joka (spelled as "Joker" in the Wii remake) in Door to Phantomile serves this role for Ghadius until he is finally killed in Coronia. Leorina herself in Lunatea's Veil serves as an unwilling Dragon for The King of Sorrow, along with Tat.
  • Dream Land: Phantomile, the setting of the first game, is a world that was created from dreams.
  • Dreams vs. Nightmares: The titular Klonoa is a creature who travels around dream worlds to save them from various villains, some of which are stated to be nightmares. For example, the evil Ghadius in Door to Phantomile plots to destroy Phantomile by summoning Nahatomb, an Eldritch Abomination literally made from nightmares.
    Ghadius: Hear this, strange dream! The world is finished! And this is the beginning of the perfect nightmare!Remake version 
  • Earn Your Happy Ending: Klonoa Heroes: Densetsu no Star Medal is the only game in the series where Klonoa gets a fully happy ending.
  • Ears as Hair: Klonoa's ears wave like hair when running.
  • Ear Wings: Klonoa's long, flappy ears allow him to hover in the air for a few seconds.
  • Elemental Rock–Paper–Scissors: Implied in Lunatea's Veil with the five kingdoms and their bells. The bells of Tranquility and Discord naturally oppose each other, as do the bells of Joy and Sorrow; the bell of Indecision falls neatly in the middle.
  • The End of the World as We Know It: Ghadius is trying to bring about this in Door to Phantomile.
    • Spectacularly inverted in Lunatea's Veil, as Klonoa and Lolo discover that instead of trying to doom the world, The King of Sorrow just wanted to restore Lunatea's natural balance, and the dreaded fifth bell of Sorrow always had been a vital part of Lunatea. Then it gets played tragically straight when the King of Sorrow loses what little sanity he had left and goes Ax-Crazy.
  • Everyone Calls Him "Barkeep": The Moon Queen and the King of Sorrow are never called by name, just by their titles.
  • Evil Laugh: Ghadius has a rather awesome one in pretty much all of the dubs.
  • Expy: Garlen, host of the eponymous Dream Champ Tournament, is very close to human-like in a world of mostly non-human creatures, is decidedly oval-shaped, wears a military-looking uniform with a colored top and black bottom, has one hand replaced with a claw, is building a mechanical empire, supports said empire by turning people into (literal) cogs for his machine, and fights in a Humongous Mecha. Does that sound familiar?
  • Final Boss: Nahatomb in Door to Phantomile, the King of Sorrow in Lunatea's Veil, Bagoo in Empire of Dreams.
  • Floating Limbs: Joka has them in Door to Phantomile, but, in the remake, he gains gangly, stringy limbs. He regains them in his boss fight in the latter game, though.
  • Foreshadowing: At the end of Lunatea's Veil, Popka notices that Klonoa, while holding the dying King of Sorrow in his arms, looks like Lunatea's ancient Goddess Claire, to which Lolo quickly agrees. Perhaps it was in preparation for a future Klonoa 3?
  • Foul Flower: Klonoa has faced two flower bosses in his games, both of which are also Monster Clowns:
    • Lunatea's Veil features a boss called Leptio the Flower Clown, a flower-themed Monster Clown who hides inside a thorny wheel to try and run over Klonoa.
    • In Klonoa Heroes, Klonoa and his friends battle Joka — or so it seems. In the last phase of the battle, Joka turns out to be just a clone, who transforms into a floating, fireball-shooting beast called Flower Joka.
  • Freaky Electronic Music: In Door to Phantomile, the impish Joka is commonly associated with this type of music. His normal leitmotif, Joker Mood, is a bouncy, funky piece. No Jokes Around is a Dark Reprise of this song that plays as he gets more unhinged, Joker's Move is a creepy sci-fi sounding piece that plays when he finally snaps and kills Grandpa with Frickin' Laser Beams. And last, but not least, there's his battle theme, Facade and Blade, which starts out with Creepy Circus Music, then switches to dark techno music, symbolic of his Villainous Breakdown.
  • Go-Karting with Bowser: Klonoa's Beach Volleyball puts many of the series' heroes and villains (even Nahatomb!) happily playing beach volleyball for a prize in cash.
  • Guns Akimbo: The shelled Glibz is usually seen dual wielding cannons. Sometimes its quad cannons!
  • Happy Circus Music:
    • Door to Phantomile: "Inquisitive Waltz" is an unusual example. The music itself fits the "happy circus" mood perfectly, as a cheerful waltz on a fairground organ. However, rather than being used in any circus setting, it's only used in the "name your profile" menu when you start a new game. The beginning of the game is quite cute, so this music fits the beginning, but the game gets quite dark as it goes on, so it's less fitting for that.
    • Klonoa 2: Lunatea's Veil: Joilant Fun Park has its own cheerful brass band music.
  • Heel–Face Turn: Leorina and Tat in Lunatea's Veil. Emperor Jillius in Empire of Dreams.
  • Holy Pipe Organ: Door to Phantomile has "Nevertheless", the music for the Sun Temple, which is heavy on pipe organ and church bells.
  • 100% Completion: What is unlocked for each task varies upon game, but generally the tasks themselves don't differ; get all the dolls, collect 150 gems or more per stage, and beat the bonus stages. Rewards range from the aforementioned bonus stages to being able to listen to the game's soundtrack.
  • Hyperspace Arsenal:
    • In the RPG especially. In addition to the Wind Ring (which can already become a sword and a shield), Klonoa is somehow able to carry around a hammer, a boomerang, and a pair of arm cannons. All of which are bigger than his head.
    • There's also Guntz, who has way more firearms than should be possible for him to carry. There's his twin handguns that he typically uses, and a much larger handgun that's so big he has to hold it over his shoulder. Not only that, but he later gains access to a flamethrower, a bazooka, a missile launcher, and some kind of beam weapon. Lastly, there's his father's rifle, which he has to get back from Janga.
    • Pango isn't as extreme as the above examples, given his size, but he still counts. His arsenal consists of a variety of explosives, namely cartoon bombs that are usually close to wrecking balls in size, and some of which are spiked. He also carries some smaller explosives such as grenades. Seriously, how is all this stuff supposed to fit in these guys' pants?!
  • Image Song: "Stepping Wind/Wahoo Stomp," the stage BGM for Mts. of Mira-Mira ~ Alpine Wonderland ~ in Lunatea's Veil. Kumiko Watanabe even goes the extra mile and sings the song in Phantomilian (the guidebook for the game by Enterbrain features a Japanese translation of the lyrics). The song would appear again in Namco × Capcom as the theme for Klonoa and Guntz/Gantz, mostly sans vocals (the "Wahoo!"s are still present).
  • Informed Ability: Lolo in Dream Champ Tournament assures Klonoa that her training has made her a viable competitor just like everyone else, though it is never shown exactly how she fights.
  • Interspecies Romance: Klonoa and Lolo, which also counts as "Inter-realities Romance." Played for laughs in Namco × Capcom, as Klonoa bonds with Felicia, who is twice his age and size but shares his same cheerful attitude.
  • Invincible Minor Minion: Spiker is a small black creature that is immune to all attacks... which makes Guntz being able to shoot one down in the slapstick manga all the more impressive.
  • I Surrender, Suckers: In Klonoa Heroes, after Janga is defeated by Pango, Klonoa and Guntz, he fakes an apology that convinces the latter to spare him. Once their backs are turned, Janga then attempts to poison Guntz with his venom-tipped claws. Klonoa sees him approaching, though, and pushes Guntz out of the way to take the blow.
  • Kaizo Trap: The third phase of the Garlen boss fight in Dream Champ Tournament involves using an electric Erbil-powered double-jump to hit Garlen's Mecha 3 times; all the while, you're above a bottomless pit and have to grab onto floating Goomis to stay aloft. So don't get too excited when you finally defeat him... or you'll fall in and have to start over.
  • Laughably Evil: Subverted with Joka. He seems like an Ineffectual Sympathetic Villain at first... then he murders Klonoa's grandfather in cold blood.
  • Lighter and Softer: A mild example, as most of the handheld spin-offs, along with Klonoa Beach Volleyball, have a somewhat lighter tone than the main console games.
    • Moonlight Museum has a more simplistic story than Door to Phantomile (you're travelling through art worlds in a museum to restore the moon to the sky), and doesn't feature any boss battles.
    • Empire of Dreams almost reaches the tone of the console games, what with Emperor Jillius' advisor, Bagoo, wanting to turn the eponymous Empire into his very own nightmare kingdom by stealing his subjects' dreams and turning them into monsters, and the game ends with Jillius dying in Klonoa's arms after his Heel Realization. The only thing that keeps the game from reaching that tone completely is that it was All Just a Dream that Jillius had on his throne.
    • The only real threat the main villains of ‘’Klonoa Beach Volleyball’’ pose is taking over every sports resort in the world if they win the beach volleyball tournament.
    • While ‘’Dream Champ Tournament’’ does have the dark element of the losers of said tournament being turned into gears and forced to power a mechanical empire, it’s still not as dark as, say, the Big Bad trying to summon an Eldritch Abomination to commit a Class X-4 Apocalypse How.
  • Lovable Lizard: In Lunatea's Veil, the Amusement Park Joilant has its own mascot in the form of a goofy-looking Cartoon Creature resembling a lizard or dinosaur. In the Joilant Fun Park level, he can be seen numerous times in the background, entertaining the guests.
  • Magical Clown:
    • Joka is a clownlike Cartoon Creature who has a wide range of abilities including, but not limited to, shapeshifting, teleporting, and summoning giant monsters at will.
    • One interesting encounter with Joka occurs in Klonoa Heroes. Klonoa and his friends think they're about to fight Joka, but it turns out that it's not really Joka, it's actually a clone named Flower Joka. The heroes do battle with Flower Joka, who attacks them by Playing with Fire.
    • Klonoa 2: Lunatea's Veil gives us the boss Leptio the Flower Clown, whose abilities include summoning a giant spiked wheel to run over Klonoa, and Me's a Crowd.
  • Mascot Mook: The ridiculously adorable Moos. One of them even becomes Klonoa's sidekick in the manga instead of Huepow.
  • Mook Maker: The Moos, along with any other casual enemy in the game, will regenerate by hopping onto the field from off-screen. Though, instead of being for annoyance, the regeneration is so that if you mess up and accidentally kill one you needed to jump with or something, you won't be stuck in the level.
  • Monster Clown: Joka/Joker is a cross between this and Villainous Harlequin. Despite starting out as an Ineffectual Sympathetic Villain, he soon proves to be as deranged as his master when he murders Klonoa's grandpa, and adopts a much creepier voice (especially in the original game) just before the boss fight with him.
  • Nice Job Breaking It, Hero!: In Door to Phantomile, while getting insight from the Forlock Forest's Granny about the Moon Pendant, she tells Klonoa and Huepow exactly how one can use it to enter the Moon Kingdom, and Klonoa tells her in return exactly where it is (his house in Breezegale) and who's holding it (his grandfather). This is all heard by an out-of-sight Joka, who now knows where the pendant is, how to use it, and who to kill to get it.
  • Nice Job Breaking It, Rivals!: One chapter in the slapstick manga features Klonoa and Guntz searching for a wanted burglar. All the while, they're fighting over who gets to turn him in and get the reward money, allowing said burglar to escape on several occasions because of it. And once they do catch the burglar, they continue to fight while running off with the burglar and his stolen goods... branding themselves as burglars by doing so.
  • Nintendo Hard: The bonus level, "Balue's Tower." It helps that the series creator, Hideo Yoshizawa, also designed the NES Ninja Gaiden trilogy. Let's just say he's had plenty of experience on how to create Nintendo Hard.
  • No Ending: Even ignoring that this is an Orphaned Series and therefore has this in retrospect, the webcomic was halted right in the middle of what was shaping up to be a very big climactic battle, due to the site it was hosted on getting shut down. There are no revealed plans as to what will become of it as of yet, so it's currently this.
  • Now Which One Was That Voice?:
    • The King of Sorrow’s voice actor is uncredited in Lunatea’s Veil.
    • The English version of Klonoa Beach Volleyball leaves the English voices of Klonoa and Lolo uncredited.
  • Nostalgic Musicbox: Used frequently throughout the series. Fitting, considering the games' theme of dreams:
    • Door to Phantomile and the Video Game Remake:
      • The main menu music is a relaxing tune played on what sounds like a cross between a music box and bells.
      • "Grandpa's Chair", the Leitmotif of Klonoa's kindly grandfather, is a very calming, yet sad, music box song. It plays again, only this time, slower, when Grandpa is dying after Joka's ambush.
      • A music box is also used for many short jingles, such as when Klonoa and Huepow first discover the magical Moon Pendant.
    • Empire of Dreams:
      • A slow, whimsical tune is played for the main menu music.
      • A much more tear-jerking music box is played during Emperor Jillius' Disney Death.
  • One-Winged Angel: Joka, during the boss fight against him in Door to Phantomile, transforms into an invincible turtle monster whenever nighttime shrouds the area. You need to "de-transform" him to win by recoloring the panels of the arena back to yellow (and he's able to re-transform again as the battle goes on).
  • Off-Model: Jeffrey Cruz's drawing style style in the webcomic is very different from Hitoshi Ariga's, so of course this would happen.
  • Platform Hell: Balue's Tower and the bonus segments added to each level in Reverse Mode. They would make the Kid break down into tears.
  • Plot-Irrelevant Villain: The Biscarsh bot boss in Lunatea's Veil. Folgaran and Leptio were both monsters serving Leorina, and Polonte was a test set by the withered old tree for Klonoa to prove he was worthy of having the Element of Indecision. But the Biscarsh has very little to do with the plot. It has nothing to do with Leorina and just pops out of nowhere to pick a fight with Klonoa for pretty much no reason and just for the sole reason to give Leorina enough time to complete her fake ring and snatch the Element of Discord. Then after the fight the bot is still somehow alive and comes back to chase the player in the very next level! This still doesn't add anything to the overall plot. Then a train crashes into it killing it for good at the level's end. See? Utterly pointless!
  • Pocket Protector: Guntz's hero medal in Klonoa Heroes saves him from a fatal shot by Janga.
  • Pre-Rendered Graphics: The PS1 version of Door to Phantomile had pre-rendered cutscenes for the intro, as well as the scene where Klonoa and Huepow go to Cress, and the ending. In the Wii remake, all of these cutscenes were rendered with the in-game graphics. This also goes for almost all characters in the original, who are mostly pre-rendered sprites.
  • Product Placement: None in the games themselves, but the Wii remake of Klonoa came packaged with coupons for the esoteric Wahoo Tacos chain of restaurants (obviously meant to be a play off of Klonoa's "Wahoo!" catchphrase).
  • Remilitarized Zone: The Volk Kingdom from Lunatea's Veil is in a constant state of civil war. It also harbors an Eternal Engine in the form of a large underground weapons factory.
  • Remixed Level: Lunatea's Veil has four over the course of the story. The titular character returns to Volk City, La-Lakoosha, Sea of Tears, and Ishras Ark as Volkan Inferno, Noxious La-Lakoosha, Dark Sea of Tears, and The Ark Revisited, respectively. The Ark Revisited has something of a reversal of the classic level change; Ishras Ark when Klonoa first visits is run-down and nearly inoperable, but it's in pristine condition and running smoothly when he comes back. Granted, he has to start at the ark's second engine in the later version.
  • Respawning Enemies: Enemies respawn endlessly from portals when using them is required to solve Double Jump puzzles.
  • Ridiculously Cute Critter: Everything, including the enemies, is adorable in its own right, though especially Klonoa. The character designs in these games could give Kirby a run for its money.
  • Say My Name: "GHADIUS!!!" (Or "Ghadis" if you listen to how it's pronounced in the original dub.)
  • Sealed Evil in a Can: Ghadius, prior to the events of Door to Phantomile, was sealed away by the Spirit of Light and its allies. His escape, either through Joka's actions, his own powers, or the seal becoming weaker, sparks the plot of the first game.
  • Shut Up, Hannibal!: Leorina delivers an amazingly epic one to the King of Sorrow in Lunatea's Veil. The King of Sorrow is going on about how the world has ignored him and his kingdom for a very long time, and she (despite being heavily injured), gives him one hell of a burn, about how he chose to isolate himself drowning on his own self-pity instead of facing life and doing something productive. It's pretty impressive.
  • Shout-Out: Klonoa's has a pin of Pac-Man, Namco's mascot character, on his hats. Conversely, Klonoa himself shows up in one of Lee Chaolan's character panels in Tekken 7 (drawn by Yoshihiko Arawi, the original character designer for Klonoa himself).
  • Snap Back: Despite Door to Phantomile's ending, during all the bonus content, Klonoa's back in Phantomile and it's like nothing ever happened. So, uh... what actually happened, then? Some sort of Gameplay and Story Segregation, of course.
  • Split Personality: Done literally with Tat and her ability to split in two. After performing the split, her black self is much meaner and naughtier, while her white self is much nicer and friendlier. The conflict between her split personalities ends up ruining her plan to steal Klonoa's collected elements, as her good side actually helps Klonoa to capture her evil side.
  • Speaking Simlish: Did it before The Sims, actually. Everyone speaks "Phantomilian" in the games (even when they don't take place in Phantomile, oddly enough). The theme song of Lunatea's Veil is even sung entirely in the language, and it remains an option in the Wii remake.
  • Spell My Name with an "S":
    • In the Wii remake, Joka is renamed Joker, while Huepow is changed to Hewpoe.
    • In the North American version of Dream Champ Tournament, Guntz was renamed "Gantz."
  • Suspicious Video-Game Generosity: Balue's Tower, the Bonus Dungeon, hands you 9 free extra lives right from the beginning. If that's not an indicator of what you're in for, nothing is.
  • Take My Hand: Two near the very end of the first game—one where Klonoa saves human Huepow from falling, and then, in the last cutscene, where Huepow tries to stop Klonoa from being dragged out of Phantomile. Only the first one works.
  • Taking You with Me: Ghadius wants revenge for his imprisonment so badly, that he really doesn't care that reawakening Nahatomb will destroy him along with the rest of the world.
    Ghadius: "I don't care. The world has already rejected me. Now, it is simply my turn to reject the world."
  • Tomato in the Mirror: Klonoa himself. Turns out he is a warrior from another dimension who is brought into Phantomile to save it from destruction. All his memories and friends were just fabrications by Huepow to motivate him further on his quest. When Phantomile is about to be cleansed from anything that doesn't belong there, Klonoa is among the things that are forcibly removed from the world.
  • Tsundere: Tat has a case of Literal Split Personality: her white side likes Klonoa (to the point that the subtitle for Joliant Fun Park is "~ A Date With Tat ~"), her black side... doesn't. As such, Tat comes across as very love-hate in her interactions with Klonoa and Popka when whole.
  • Turns Red:
    • Gelg Bolm in the first game does this, as do several of the bosses from the second game.
    • Every boss in Lunatea's Veil has two phases. They generally turn red again when their second phase's life bar gets low.
  • Under the Sea: The Southern Resort in Dream Champ Tournament features 3 of these levels (one of which is also an Auto-Scrolling Level), and since Klonoa can't swim, he's loaned a mechanized diving suit that lets him traverse them. While he can jump higher and farther underwater, he can't run as fast.
  • Video Game 3D Leap: Klonoa 2: Lunatea's Veil was a presentation upgrade, as the game mostly played on a 2D plane.
  • Video Game Remake: The original PS1 game was remade for Wii, with updated graphics, easier gameplay and English voice acting (Japanese for that release), in addition to a new voice-over in the Phantomilian language.
  • Vile Villain, Laughable Lackey: Joker from Klonoa 1 is definitely evil and cruel and more than willing to kill to get what he wants, but he has his comical moments. His Omnicidal Maniac boss Ghadius, however, is utterly devoid of comedy.
  • We Need a Distraction: During the third chapter of Klonoa Heroes, Klonoa and Guntz plan to infiltrate an underground mine where several people are being held captive by a mysterious man. The plan Guntz gives to Klonoa is that he'll signal the latter over radio when he's about to act as The Bait for any guards inside, allowing Klonoa to progress further into the mine. Though once Klonoa gets into positon, he notices Guntz is taking quite a while to give the signal, so he tries to radio in to check up... only for his radio to give off an alarm. It's after the second time he tries it, and is subsequently discovered by the guards, when he realizes Guntz planned for him to be The Bait. He isn't amused when the two of them reunite.
  • Wham Line: The ending of Door to Phantomile has a major revelation for Klonoa and the player. It places almost everything that happened up to that point under a new light:
    Huepow: You're actually... You're really... You don't really exist in this world! I called you from your world... So we could restore the balance of dreams. It's true! This world is not your reality!
  • Wind Is Green: Klonoa's Wind Bullet-firing ring has a green gem.
  • Womb Level:
    • In the first game, Nahatomb eats you and everything else after you complete the first phase of the boss battle. The second phase takes place inside Nahatomb's body, which resembles a hellish dimension surrounded by purple pulsating walls and the only solid ground being a large blue cell.
    • In Dream Champ Tournament, one of the levels appears to be taking place inside a whale's stomach.
  • Zipperiffic: In Lunatea's Veil, Klonoa wears a T-shirt with a giant zipper pull on the front. This doesn't appear to be attached to a zipper at all — the front of his shirt doesn't open.

 
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Alternative Title(s): Klonoa 2 Lunateas Veil, Klonoa Door To Phantomile

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Joka

Joka arrives to berate King Seadoph (who has just been freed from Joka's brainwashing) for failing to kill Klonoa and Huepow. It doesn't go very well for him.

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