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Manga / Klonoa

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A short manga loosely based on the Klonoa game series, titled Shippuu Tengoku Kaze no Klonoa and created by Hiroshi Katou, ran in CoroCoro Comic for the equivalent of two volumes. Although it borrows many characters, settings, and plot devices from the games, it's largely a Gag Series that depicts Klonoa as a well-intentioned Idiot Hero, trying to solve problems in the most slapstick way possible. Not surprisingly, it never officially made it out of Japan.

The manga contains examples of the following tropes:

  • Call of the Wild Blue Yonder: The entirety of Volume 1, Chapter 3 is spent on Klonoa trying to learn how to fly, as a couple of Airborne Mooks told him that heroes have to be able to fly. He eventually finds anů unconventional method of doing so.
  • Counting Sheep: In Volume 1, Chapter 5, Klonoa suggests that Emperor Jillius do this to fall asleep easier. It doesn't work, even when he reaches 165,478,325,693,261,541 sheep.
  • The Ditz/Idiot Hero: Klonoa is considerably dumber here than he is in the original games.
  • Invincible Minor Minion: Like in the games, Spiker is a small black creature that is immune to all attacks... which makes Guntz being able to shoot one down in Volume 1, Chapter 6 all the more impressive.
  • Mascot Mook: The Moos, as usual. One of them even becomes Klonoa's sidekick here instead of Huepow.
  • Nice Job Breaking It, Rivals!: Volume 2, Chapter 3 features Klonoa and Guntz searching for a wanted burglar. All the while, they're fighting over who gets to turn him in and get the reward money, allowing said burglar to escape on several occasions because of it. And once they do catch the burglar, they continue to fight while running off with the burglar and his stolen goods... branding themselves as burglars by doing so.
  • Short-Runners: Only lasted two volumes before CoroCoro Comic decided to pull the plug.

Alternative Title(s): Shippuu Tengoku Kaze No Klonoa