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WARNING - some unmarked spoilers for both games are present.

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The Hero

    Link 

https://static.tvtropes.org/pmwiki/pub/images/link_oox.png

While riding through the countryside of Hyrule, the Triforce summons Link to Hyrule Castle, where he is sent to either Holodrum or Labrynna. He has a Triforce mark on his hand, which signifies him as a hero from Hyrule to the natives of those lands. Hyrule Historia reveals him to be the same hero from A Link to the Past, with the Oracle games being the journey he returns from that results in his boat being destroyed at the start of Link's Awakening.


  • Adorkable: Shown from some of his actions like botching a joke to nearly fainting at a kiss Zelda gives him.
  • Badass Adorable: This version of him gives even Toon Link a run for his money, he saves two countries and defeats more bosses than most Links. That's not even going into the fact that if Hyrule Historia is anything to go by, he's already saved a country once, ends up defeating Ganon a second time, then goes on to wake the Wind Fish. This Link has quite the Badass resume.
  • Beware the Nice Ones: He's generally portrayed as a friendly, kindhearted young man who tends to go out of his way to help those in distress. He is also the avatar of Courage, and has a history of beating the hell out of everything from dragons to demigods.
  • Birthmark of Destiny: Link was born with the symbol of the Triforce on his left hand, marking him as a destined hero.
  • Chick Magnet: Ladies love him across both games. If you find Cuccos anywhere, their chicks will follow Link around. In the unofficial manga, he even has a pet Cucco chick, Piyoko. Link: literal Chick Magnet!
  • The Chosen One: The Hero chosen by the Triforce to save both lands.
  • Chronic Hero Syndrome: Link cannot help but restore both lands.
  • Clothes Make the Legend: He's wearing the iconic green hat and tunic like always.
  • Cool Sword: He only gets the Master Sword in a linked game, though.
  • Crazy-Prepared: Has a weapon/item for every possible situation.
  • Die, Chair! Die!: You can obtain a ring for destroying 100 different signs, which will invariably lead to this. Or maybe this version of Link just has an irrational hatred for signs. Lampshaded by a character in Subrosia ("the sign-loving Subrosian"), who gets pissed off and fakes giving you a Game Over.
  • Experienced Protagonist: Has already saved one land before the start of the games; namely, Hyrule back during the events of A Link to the Past.
  • Friend to All Living Things: To the point that he can call upon three of his animal friends to help him out: Ricky (a Boxing Kangaroowho carries Link in his pouch—with great jumping and climbing abilities, as well as the power to summon tornadoes when his punches are fully charged), Moosh (a flying blue bear who can help Link cross chasms), and Dimitri (a Dodongo who can bite and eat enemies and helps Link traverse through aquatic areas, notably strong currents and up waterfalls).
  • The Hero: Main protagonist and savior of two lands.
  • Heroes Want Redheads: In addition to Zelda, who’s a strawberry blonde this time and gives Link a Smooch of Victory for saving her, the manual for Seasons suggests an attraction to Din, the redheaded Oracle of Seasons.
  • Heroic Mime: Except when he has a Dialogue Tree, Link doesn't talk.
  • Heroic Spirit: As always he has the blessing of the Triforce of Courage, giving him indomitable courage and will.
  • Interspecies Romance: The Maku Tree wants to marry him when she grows up, he dates Rosa the Subrosian, and in the (unofficial) manga, his pet Cucco Piyoko admits to being in love with him.
  • Keet: Cute and energetic.
  • Kid Hero: This Link seems to be in his preteens, though not actually a kid.
  • Kleptomaniac Hero: If it even vaguely looks useful and isn't nailed down, Link will nab it. If it is nailed down, he'll probably come back for it when he can pull out the nails.
  • Knight in Shining Armor: Not actually, but the typical character type in practice: noble, upstanding, heroic, and incorruptible.
  • Magic Music: In Oracle of Ages, which makes him travel through time.
  • Multiple-Choice Past: Depending on the source, he is either the same Link from The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link's Awakening or a completely different one. The manga adds a backstory that depicts him not as a traveling hero, but as a young boy trying to become a knight like his grandfather.
  • Nice Hat: Would he really be Link without it?
  • Older Than They Look: Considering that Bipin and Blossom's son grows up to adulthood within the span of both games, at least 14-20 years will have passed by the time the son grows up, and yet Link still looks like he's ten years old despite possibly being in his thirties by then. That said, the plot of both games does amount to the passage of time being messed up, so that might have something to do with this.
  • One-Man Army: At least hundreds, more likely thousands, of dead monsters will be in your wake when the credits roll.
  • Plot Tailored to the Party: Each world is specifically constructed to allow Link to reach the next dungeon one at a time after retrieving an item from the last.
  • Raised by Grandparents: In the manga.
  • Rewarding Vandalism: Link's primary source of income is smashing random objects. Especially pottery.
  • Stalker Without a Crush: Link has to do this at least twice to the Subrosians—the first time to find the portal into Subrosia, and the second to retrieve his Roc's Feather from some thieves.
  • Vague Age: Oddly enough, this Link looked older in A Link to the Past, in artwork for both the SNES original and GBA remake.
  • You Are Too Late: Though he successfully saves the Oracles and stops Veran and Onox, they succeed in their respective parts of Twinrova's plan.
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The Oracles

    Din 
https://static.tvtropes.org/pmwiki/pub/images/Oracles_Din_Bigger_1243.png

Din is the titular character of Oracle of Seasons, and shares the same name as the Goddess of Power. She holds the four seasons of Holodrum in their balance while in working in disguise as a popular dancer.


  • All Your Powers Combined: In the ending of a Linked Game, she combines her power with Nayru’s to help Link reach the Room of Rites.
  • Ambiguously Brown: She has unusually dark skin for a Hylian, which is the reason why some people theorize that she's part Gerudo.
  • Cannot Spit It Out: She starts to tell Link something early in the game, but backs out of it and insists they go back to dancing together.
  • Chained to a Rock: She's briefly subjected to this right after she gets captured, just long enough for Onox to exposit his evil plan.
  • Crystal Prison: And after which, he traps her inside one of these, cutting off her influence over the four seasons until she’s rescued.
  • Curtains Match the Window: Red hair and red eyes.
  • Damsel in Distress: Your goal through the game is to defeat Onox, free her, and restore the balance of nature to Holodrum.
  • Dark-Skinned Redhead: She's even been speculated to be part-Gerudo, especially seeing as her namesake, the Goddess of Power, is traditionally associated with Ganondorf and his people.
  • Fiery Redhead: Downplayed. She's very level-headed and kind at most times we see her, but is also described as being quite strong-willed.
  • Hero Secret Service: Her debut game opens with her being escorted to Hyrule by knights disguised as fellow performers. They aren’t able to contend with Onox, though.
  • Human Shield: Onox will use her crystal for this purpose during your fight with him. She’ll electrocute you if you strike her directly; you can bat her away safely using the Rod of Seasons.
  • King Incognito: She’s a powerful and influential guardian of the land of Holodrum...who spends her days disguised as a humble dancer, with everyone in her audience none the wiser. Only Link, Impa, Zelda, and her troupe members appear to know that she’s the Oracle of Seasons.
  • MacGuffin Super Person: Onox kidnaps her to seal her powers and kick off the plot.
  • Magic Dance: Maybe. She disguises herself as a dancer and is first shown doing so atop a stump, alluding to the Rod of Seasons, but whether her dancing actually channels her powers is left ambiguous.
  • Magic Staff: The Rod of Seasons can mimic her ability to control the seasons, in addition to having certain physical uses.
  • Mother Nature: As the Oracle of Seasons, she holds control over the weather and other forces of nature in Holodrum.
  • Pink Is Feminine: Though her dress is red when seen in-game, official artwork shows her wearing a pink catsuit.
  • Suspiciously Similar Substitute: Like most female characters in the Oracle games, she has some commonalities with Marin from Link's Awakening, namely her being an outgoing redhead with a secret crush on Link.
  • The Three Faces of Eve: The Seductress; an outgoing dancer named for the goddess of power.

    Nayru 
https://static.tvtropes.org/pmwiki/pub/images/Oracles_Nayru_Bigger_2359.png

Nayru is the Oracle of Ages, and shares the same name as the goddess of wisdom. She's a main character in The Legend of Zelda: Oracle of Ages and has the power to jump through time. She's well known for her beautiful singing voice in the kingdom of Labrynna and wields the Harp of Ages, which holds a part of her powers.


  • All Your Powers Combined: In the ending of a Linked Game, she and Din join forces to help Link reach the Room of Rites.
  • Curtains Match the Window: And for added effect, her clothes are primarily blue hues as well.
  • Damsel in Distress: She's kidnapped and possessed by Veran, who wants to abuse her powers to cause sorrow in Labrynna. Unlike Din, Nayru is actually rescued two dungeons before the end of the game, and the villain's plans are able to continue even without her.
  • Demonic Possession: By Veran. Figuring out how to beat Veran without harming Nayru is the basis of their Boss Battle.
  • Harp of Femininity: Delicate, graceful and known as a singer and harpist.
  • Magic Music: Her harp holds a part of her powers but she can alter time just fine without it.
  • Only the Worthy May Pass: The Forest of Time where she lives is blocked off by a sacred stone that can only be moved by the hands of a chosen hero. Veran is able to trick Link into moving it by possessing Impa’s body.
  • Out of Focus: She does have more screentime than Din did in Oracle of Seasons, but she's less important to the plot in comparison, and once she's rescued she stays out of the spotlight for the rest of the story.
  • Rapunzel Hair: Her hair goes down to her knees.
  • Secret Room: Has one in her house where the Harp of Ages is stored.
  • Suspiciously Similar Substitute: Like most female characters in the Oracle games, she has some commonalities with Marin from Link's Awakening, namely due to being a songstress who's fond of animals.
  • The Three Faces of Eve: The Wife; a gentle singer named for the goddess of wisdom.
  • Time Travel: Her powers and her harp.
  • You Gotta Have Blue Hair

    Farore 
https://static.tvtropes.org/pmwiki/pub/images/oracle_farore.png

Farore is the Oracle of Secrets, and shares the same name as the goddess of courage. She's a side character in both of the Oracle games. She resides in the Maku Tree that connects Labrynna and Holodrum, and Link must bring a secret he finds in one region to her so he can use new equipment in the other.


  • Bag of Spilling: It’s her purpose to subvert this in a Linked Game, by using secret passwords to carry over new items and upgrades from Link’s previous adventure.
  • Curtains Match the Window: Green hair and green eyes.
  • Demoted to Extra: The developers had trouble figuring out how to link three games together, which led to Farore's title being dropped and her role being given to Nayru. She's also the only one of the oracles who doesn't help Link reach the Room of Rites.
  • Giant Poofy Sleeves: They're almost as big as her head.
  • Odango Hair: Is she trying to compete with Doremi?! Seriously...
  • Secret Keeper: She keeps a record of the secrets of everyone in Holodrum and Labrynna, once Link brings them to her.
  • The Three Faces of Eve: The Child; a helpful young intellectual named for the goddess of courage.
  • You Gotta Have Blue Hair: She has bright green hair.

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Villains

    Onox 

Other names: Gorgon (Japanese)

https://static.tvtropes.org/pmwiki/pub/images/Onox_Oracles_Bigger_574.png

The main villain of Oracle of Seasons, he is known as the General of Darkness. He kidnaps Din and throws the seasons in Holodrum into chaos, spreading destruction through the land. He is revealed to be The Dragon to Twinrova.


  • As You Know: He says this line verbatim when explaining his evil ambitions to Din.
  • Attack Its Weak Point: In his dragon form, the crystal on his forehead is his weak spot.
  • Attack of the 50-Foot Whatever: His dragon form is easily the largest boss in either game, taking up the entire screen and tapering off into darkness.
  • Black Knight: Wears a large suit of black and golden armor.
  • Blow You Away: He summons a tornado to kidnap Din and attacks you with them during the second phase of his boss fight.
  • Breath Weapon: His dragon form breaths two types of fireballs, red ones that just fly straight at Link, and blue ones that stay the on the ground for a few seconds, limiting his movements.
  • Card-Carrying Villain: "General of Darkness."
  • Co-Dragons: With Veran, as one of the two villains who's helping Twinrova. Humorously, he's also literally a dragon.
  • Collapsing Ceiling Boss: He's so heavy that simply jumping will cause part of the ceiling to fall on Link.
  • Cool Horse: Rides a horse in the manga. A horse strong enough to carry a "man" as large as Onox while he is armored!
  • Curb-Stomp Battle: His first two encounters with Link in the manga end with him delivering these to him.
  • Dark World: Discussed Trope: Onox is a dragon that originated from the sacred realm after it was corrupted by Ganon into the dark realm.
  • Dragons are Demonic: His One-Winged Angel form is a giant black dragon.
  • Dub Name Change: "Gorgon" in Japan.
  • Epic Flail: He attacks with one, and the ball part is bigger than Link is.
  • Final Boss: Of a standalone Oracle of Seasons playthrough.
  • Generic Doomsday Villain: Since he’s The Dragon to Twinrova, he doesn’t have any intrinsic motivations for throwing Holodrum into chaos. The most personal quality he gets to display is that he doesn’t take Link for a threat.
  • Human Shield: He uses Din as one during the boss battle. Use the Rod of Seasons to gently knock her away to safety.
  • Instant Awesome: Just Add Dragons!: He actually becomes a dragon for the last phase of the fight with him.
  • Large and in Charge: Definitely one of the more physically imposing villains Link's had to face. He's larger than almost every other living thing in the game before he shows his even bigger true form.
  • Mighty Glacier: He's pretty slow, and transforming only makes him marginally faster. At the same time he is immune to all but one attack or to all attacks besides one place that he keeps out of reach, depending on which phase of his boss fight you are in.
  • Officer and a Gentleman: He claims to be this in the official manga, but it hardly shows.
  • One-Winged Angel: Shifts into a dragon for the final battle.
  • Orcus on His Throne: Since his plan begins and ends with locking up Din so he can throw the seasons out of balance, he doesn’t show up or do anything until after Link has gathered the eight Essences of Nature.
  • Power Floats: A sign that he is about to change forms.
  • Rouge Angles of Satin: Twinrova calls him "Knox" twice in Ages.
  • Sequential Boss: When confronted at the end of Seasons, Link must face down two forms of Onox; his Tin Tyrant form with the ball and chain, and then his dragon form in 2D. In a linked game continued from Ages, Onox's two forms are the start of the ending boss gauntlet, with Twinrova and Ganon following the general shortly afterwards.
  • Shout-Out: The battle with his One-Winged Angel form is remarkably similar to Sigma's final form in the first Mega Man X game — he floats in the background and snaps his claws down at you, you ride them up high enough to strike the gem on his head. The game was developed by Capcom, so it's not surprising they'd throw in some kind of reference such as this.
  • Stalker with a Crush: The manga shows him as being this for Din.
  • Tactical Suicide Boss: If he didn't do his attack where he lowers his hands to crush Link, he'd be impossible because Link wouldn't be able to reach his weak point.
  • Tin Tyrant: Covered in thick armor from head to toe. Link's sword strikes will bounce right off unless he uses a spin attack, which doubles his power. That is unless it is a Link game, at which Link can cleave through with the Master Sword, or Biggoron's Sword easily.
  • Walking Wasteland: Described as such in the manga, where the land dies under his feet.
  • Weather-Control Machine: He throws the seasons out of whack when he imprisons Din.

    Veran 
https://static.tvtropes.org/pmwiki/pub/images/Veran_Oracles_Bigger_5708.png

The main villain of Oracle of Ages, known as the Sorceress of Shadows. She possesses Nayru and goes back in time to screw up the history of Labrynna, spreading sorrow through the people. She is revealed to be The Dragon to Twinrova.


  • Adaptational Wimp: In the game, Veran has a pool of magical powers at her disposal no matter what host she has. In the manga, she's limited to whatever abilities her hosts normally have. She's forced to flee from Ralph after possessing Ambi, instead of curb-stomping him as she did in the game.
  • Bare Your Midriff: Her outfit oddly leaves her midriff bared.
  • Batman Gambit: Her method to light the Flame of Sorrow is to create an endless day and make the people of Labrynna labor for actual days on end to complete the Black Tower, creating a symbol of oppression that towers over the land and fills them with sadness.
  • Beast with a Human Face: Her three One-Winged Angel forms are these. They are a beetle with her head which she can retract in, a bee which has her face on top of its forehead, and a spider which has her face on its underside.
  • Berserk Button: In the manga, the spider form is her true form. She's repulsed by it and is furious at Link for forcing her to take her true form.
  • Big Bad Duumvirate: A dragon to Twinrova and by extension Ganon/Ganondorf, but by far the most visible of the main antagonists in these two games.
  • Card-Carrying Villain: "Sorceress of Shadows." She happens to have a bit more of her character developed than Onox, though.
  • Cleavage Window: Her outfit bares the top of her breasts.
  • Co-Dragons: With Onox, she's a servant of Twinrova.
  • Color-Coded for Your Convenience: Characters under her control have a blue skin tone.
  • Dark Action Girl: An evil sourceress with shapeshifting abilities and dark magic who easily curbstomped Ralph, an experienced swordsman, in a fight and provides a challenging fight for Link.
  • Demonic Possession: She prefers to use other people's bodies rather than her own, and does this a lot. She possesses Impa at the start of the game so she can get close enough to possess Nayru, and later makes Queen Ambi her host after Nayru is freed. She tries to use it against Link after the first phase of her final battle with him, but he jumps out of the way. She also has a curious comment in the game about having possessed Ralph at one point, which only happens in the manga.
  • Dirty Coward: So long as there's a susceptible host nearby, she'll always use it as a Human Shield via possession before she faces any threats herself. While possessing Nayru, she keeps herself protected by the guards of Ambi's palace at all time, and when Link exploits her weakness and forces her to jump hosts to Ambi, she forgoes the palace completely and confines herself to the Black Tower, where she's unreachable without the eight Essences of Time. The townspeople even comment on how nervous the queen has become once Veran takes possession of her. Even after she's purged from Ambi's body, she makes a last ditch effort to possess Link himself before finally engaging him in person.
  • The Dragon: Veran pretends to be this to Queen Ambi while possessing Nayru, but...
  • Dragon-in-Chief: It's obvious Veran is running the show, creating an endless day to get the Black Tower built.
  • Evil Chancellor: As the possessed Nayru, she becomes Ambi's right-hand woman and helps corrupt her to evil. After 6 dungeons, you fight Veran as possessed Nayru and break her control over the Oracle, prompting Veran to possess Ambi and "become" the Queen herself; she retains control of Ambi up to the ending boss battles to close the game.
  • Evil Sorcerer: In contrast to Onox's brute physical power, Veran relies on magic to fight.
  • Evil Tower of Ominousness: The Black Tower, which she needs to complete as part of her plan.
  • Fairy Sexy: A sign of Veran's vanity, she deems her "true" form to be "hideous." Said form retains her stunning facial features and curvaceous figure while, in accordance with the trope, decking Veran out in clothes even skimpier than her already mildly Stripperiffic dress. The only other characteristics that distinguish Veran from the rest of her fairy kin are more prominent head antennae, sharper wings, and what is either a lurid grin or fangs, all of which are, at worst, minor blemishes on her physical beauty.
  • Final Boss: Of a standalone Oracle of Ages playthrough.
  • Final Boss Preview: Link fights her after the sixth dungeon, and she fights similarly to how she fights at the end of the game.
  • Flunky Boss: While possessing Ambi she can summon giant purple bugs. The second stage of the last battle with her brings in classic Dark Links that mimic your movement.
  • Giant Spider: One of her final forms, and the least humanoid of them all, is a giant spider.
  • Godzilla Threshold: She's disgusted by her own true form, vowing to make Link pay for forcing her to reveal it.
  • The Heavy: While she and Onox are dragons to Twinrova, Veran is the most active of the primary villains and pushes the plot more in her quest to light the Flame of Sorrow to help revive Ganon/Ganondorf.
  • Hot Witch: She's not at all bad to look at, even if she is evil.
  • Impossible Hourglass Figure: There is no way those hips are natural.
  • Just Between You and Me: A meta-instance — the player sees that Veran dislikes Mystery Seeds in a scene that Link cannot possibly have witnessed himself. However, it's a hint to how to defeat her.
  • Kryptonite Factor: Mystery Seeds disgust her and temporarily incapacitate her physical host.
  • Lady of Black Magic: Mainly seen in her first two forms.
  • One-Winged Angel: Her true appearance is that of a fairy. Veran has an additional three she doesn't want anyone to see (bee, beetle, and spider).
  • Our Fairies Are Different: Her true form is a demonic-looking fairy who summons four Dark Links to aid her in battle and pelts you with magical fireballs.
  • Peek-a-Bangs: Her hair covers her right eye.
  • Pimped-Out Dress: Complete with Giant Poofy Sleeves.
  • Power Parasite: She took Nayru's body to gain her time-manipulation abilities.
  • Recurring Boss: Unlike Onox, Veran is fought a few times throughout the game, including as possessed Nayru, then as possessed Ambi to start the Final Boss fight.
  • Sequential Boss: Veran has three forms to defeat (a possessed Queen Ambi, then a fairy form with Dark Link doppelgangers mimicking your movement, then her three creature forms) in sequence as the last fight in Ages. In an Ages game continued from Seasons, these are the first three stages of a closing boss gauntlet, with Twinrova and Ganon following shortly afterward.
  • Squishy Wizard: She's relatively defenseless when not possessing someone, going down in only three sword strikes. Of course, this isn't actually her true form.
  • The Starscream: Eventually, Nayru is freed and Veran possesses Ambi, moving on with the Black Tower construction without Nayru and Ambi, which leads to the lighting of the Flame of Sorrow and the near-revival of Ganon.
  • Terminator Twosome: Veran goes back in time to create chaos through history. Link follows her to stop her.
  • Vain Sorceress: Shades of it. She considers her final set of forms ugly and curses Link for forcing her to use them.
  • Voluntary Shapeshifting: In the final phase of your battle with Veran, the sorceress continuously shifts back and forth between forms.
  • Xanatos Speed Chess: When Link successfully frees Nayru from her control, Veran possesses Queen Ambi instead. Though she no longer has free control over time, she's still in the past and in control of Labrynna, so her work on the Black Tower (and thus her plan to light the Flame of Sorrow) can continue just fine.

    Vire 
https://static.tvtropes.org/pmwiki/pub/images/230px_vire2.png

A red, bat-like demon that serves both Onox and Veran.


  • Adaptational Wimp: He was never particularly tough in the game, but he at least stood his ground and fought Link. In the manga, he simply serves as a scout.
  • Breath Weapon: He can fire bolts of energy from his mouth.
  • Conservation of Ninjutsu: Multiple rooms in the original NES game have groups of Vires, and given which "enemy set" they're in, you'll usually be relieved to walk into a room and only see them. Here, a lone Vire proves to be a miniboss.
  • The Dragon: To both Onox and Veran.
  • Fragile Speedster: He can fly through the air and can quickly dash out of Link's sword swings, but has minimal defenses.
  • Kansai Regional Accent: He uses a lot of Kansai-specific phrases and words in his Japanese speech texts.
  • Me's a Crowd: He can split himself into two smaller creatures.

    Twinrova 
https://static.tvtropes.org/pmwiki/pub/images/Twinrova_Oracles_Bigger_7469.png

The twin sisters Koume and Kotake, who were Ganon's adoptive parents in Ocarina of Time, are the true villains of the Oracle games. They send Onox and Veran to Holodrum and Labrynna to create destruction and sorrow as part of a plan to resurrect the Demon King, Ganon.


  • Big Bad Duumvirate: As they are one entity in two forms, they are technically this with each other.
  • Color-Coded Elements: In their fused form, Twinrova will randomly switch between using the elements of fire (red) and ice (blue), with her appearance changing accordingly. (These colors correspond, respectively, to Koume and Kotake, who are predominantly colored as such.) Interestingly, when they first merge together or when damaged enough by Link to be stunned, Twinrova is an even split of both; her left half is icy and her right is fire.
  • Crystal Ball: They use one to spy on Link.
  • Dark Action Girl: Koume and Kotake are wicked old crones who are respectively mistresses of fire and ice magic and can literally combine their powers into one youthful, more powerful Gerudo witch.
  • Dual Boss: You fight both witches at the same time; like in Ocarina, they eventually fuse together.
  • Evil Matriarch: Although unlike most examples of this trope, they really do care about their adopted son, enough to sacrifice their own lives to bring him Back from the Dead.
  • Final Boss: The first stage of the True Final Boss fight that can only be encountered at the end of a linked game; they and then Ganon are fought shortly after Onox/Veran are dealt with.
  • Fusion Dance: The two merge together to fight Link after fighting him as two separate beings.
  • Hijacked by Ganon: They do this to Onox and Veran.
  • Hope Crusher: The two of them repeatedly show up in the linked game, just to tell the protagonists how doomed they are.
  • Large and in Charge: If the sprites are any indication, Twinrova is roughly the size of Onox, matching her towering depiction in Ocarina.
  • Mama Bear: Their entire plan is to revive their son, Ganon, to the point of sacrificing themselves to resurrect Ganon when the ritual went awry.
  • The Man Behind the Man: They're behind both Onox and Veran.
  • Noblewoman's Laugh: The sisters let out an "Oh hoh hoh!" after Link defeats them individually.
  • Senseless Sacrifice: Their sacrifice does bring Ganon back, but only as a raging, mindless Ganon, rather than as the King of Evil.
  • Sequential Boss: Part of the chain of last boss enemies in the linked game, with only Ganon behind them. Just like in Ocarina of Time, you fight the two as separate enemies, then as a combined Twinrova.
  • Slasher Smile: One of them bears one in the ending of the first game played in a set, which is pretty impressive for someone who hardly has a full set of teeth.
  • Tennis Boss: Your objective is to bat their projectiles back at the opposite sister, since their elemental powers cancel each other out.
  • The Man Behind the Man: They're the ones behind Onox and Veran's schemes.
  • Wicked Witches: Twinrova could be considered a Hot Witch, though.
  • Unexplained Recovery: Word of God stated that the Oracle games take place in the event that Ganon managed to kill Link during their final battle in Ocarina of Time, with everything up to that event being the same as in the Adult Timeline, so how Twinrova managed to return from the dead is unknown. Likewise, assuming they are in fact still dead, their sacrificing themselves to ensure Ganon's resurrection makes them eligible for the Deader Than Dead trope.
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    Ganon 
https://static.tvtropes.org/pmwiki/pub/images/ganon_oracle.png

The Greater-Scope Villain of both games. At the start of the games he's dead, but Twinrova is planning to resurrect him the Dark Rites that Onox and Veran are aiding them with. The official timeline establishes this Ganon is the incarnation from A Link to the Past.


  • Almighty Idiot: He was revived to be as powerful as he ever was, but with none of his intelligence from before.
  • Ax-Crazy: He has no personality but to attack and destroy things.
  • Back from the Dead: Twinrova planned to resurrect him after he had died.
  • Badass Cape: He wears a large cloak.
  • Came Back Wrong: Thanks to an improper sacrifice, he's devoid of any intelligence.
  • Card-Carrying Villain: He spouts lines like "Destroy...all...Kill ALL!!!" and "I am Ganon... The Evil King..." during his fight with Link.
  • Dying as Yourself: It is implied from Ganon's final words after being vanquished by Link ("Gwoh hoh hoh! I am Ganon... The Evil King...") that he at least regained some clarity upon the final blow.
  • Final Boss: Of both games in the linked scenario; he and Twinrova are encountered in a bonus area after Onox/Veran are killed at the end of the second game.
  • Full-Boar Action: He's a humanoid pig-man.
  • Generic Doomsday Villain: Ganon doesn't appear until the very end of the linked finale and thanks to an improper sacrifice to revive him, he is virtually summed up as a rampaging monster who wants destroy everything because he's the evil king.
  • Greater-Scope Villain: He's not directly involved in the plot, staying a dead body for most of the game. The real Big Bads of the linked game are his surrogate mothers, and the plot is driven by them trying to resurrect him.
  • Interface Screw: One ability of Ganon's is to warp Link to an Amazing Technicolor Battlefield where the player's controls are reversed.
  • Kryptonite Factor: An unusual case. The Master Sword pieces his defenses to damage him, without it Link must use a Spin Attack. However, this is not because of any story trait attributed to the Master Sword, but due to his weaker swords not having the power to damage Ganon. If Link wears a ring to boost his sword damage, he can hurt Ganon with normal sword attacks.
  • Load-Bearing Boss: Upon his defeat the Room of Rites will collapse down on Link and Zelda, though one of the Maku Trees will rescue them.
  • Omnicidal Maniac: "Destroy...all...Kill ALL!!!"
  • Prongs of Poseidon: Wields his trident as usual.
  • Sequential Boss: Fought immediately after Twinrova, making it all-in-all a three-stage fight without any rest in between.
  • Shoulders of Doom: Decked out with Spikes of Villainy.
  • Teleport Spam: Though departing from the manner he used it in A Link to the Past, the player can't see where he's going to show up when he teleports till right before he reappears.
  • True Final Boss: In a linked game, after the game's actual villain is slain, Ganon and Twinrova are fought, with Ganon as the last enemy.
  • Villain Decay: Thanks to Link thwarting the ritual sacrifice of Zelda and forcing Twinrova to sacrifice themselves instead, Ganon returns as a mindless beast instead of the cunning King of Evil that he was in A Link to the Past and Ocarina of Time. Not only that, but he is also susceptible to any sword attacks whereas in A Link to the Past, Ganon could only be stunned by the Master Sword and needed four Silver Arrows to be killed.
  • Walking Spoiler: Twinrova's plan to revive him is a major story reveal.

Other Characters

    The Maku Trees 

Other names: The Bojo Trees (French)

https://static.tvtropes.org/pmwiki/pub/images/maku_trees.png

The Maku Trees of Holodrum and Labrynna are the guardian spirits of the land. When the title oracle is kidnapped, they task Link to retrieve the Essences of Nature/Time that can stop Onox and Veran. The Maku Tree of Holodrum is male, the one of Labrynna is female.


  • Big Damn Heroes: Depending on which game is finished last, one of them brings Link and Zelda to safety during the collapse of the Room of Rites.
  • Childhood Marriage Promise: The Maku Tree Sprout makes one to Link when he saves her from monsters in the past, and is ready to take him up on it when he returns to her 400 years later.
  • Clingy Jealous Girl: The Labrynnian Maku Tree shows shades of this, such as when she takes to pouting at the sight of Zelda’s Smooch of Victory to Link.
  • The Ditz: In a subversion of Ripple Effect-Proof Memory, Labrynna’s Maku Tree is left scatterbrained and amnesiac after Veran destabilizes the flow of time, which can only be rectified by gathering the Essences of Time to restore her memory.
  • Expies: Of Ocarina of Time's Great Deku Tree.
  • Expressive Accessory: The Ages Maku Tree's flower droops when she's sad.
  • Interspecies Romance: The Maku Tree of Labrynna becomes infatuated with Link after he saves her in the past, taking this trope to the extreme.
  • Laser-Guided Amnesia: The Maku Tree of Labrynna has damaged memories as a result of Veran's meddling in time. Collecting the eight Essences of Time slowly repairs the damage and allows her to remember things.
  • Mana Drain: Due to Onox causing havoc with the Temple of Seasons, the Holodrum Maku Tree is withered and weak, unable to assist Link until he recovers all the Essences of Nature.
  • Nature Spirit: They’re a pair of sapient trees who protect their respective lands.
  • Proper Lady: Labrynna’s Maku Tree shows signs of being this during her brief first meeting with Link, before being reduced to a ditzy, Clingy Jealous Girl owing to Veran’s plans.
  • Psychic Link: Both guardians can speak with Link wherever he may be in their respective lands.
  • Ridiculously Cute Critter: The Labrynna Maku Tree as a little sprout. Bubbly, often making Cat Smile faces, and cheering on Link as he slays her Moblin assassins.
  • Self-Serving Memory: In the present age, Labrynna's Maku Tree insists that Link was the one who proposed to marry her, not the other way around. In her defense, her memory has been compromised as mentioned above, so she could genuinely be misremembering.
  • Senior Sleep Cycle: Holodrum's Maku Tree is the much bigger and older of the two, constantly lapsing into sleep.
  • Sleepy Head: The Maku Tree in Holodrum spends all his time sleeping when he's not giving Link advice.

    Ricky, Dimitri, and Moosh 

Other names: Wee Wee (Japanese- Dimitri), Benny (German- Moosh)

https://static.tvtropes.org/pmwiki/pub/images/ricky_moosh_dimitri.png

Ricky, Dimitri and Moosh are Link's animal companions who help him cross impossible terrain. Ricky is a Boxing Kangaroo that can jump up cliffs and over pits, Dimitri is a red dodongo that can swim across seas, and Moosh is a winged bear that can fly over large gaps.


  • Aerith and Bob: Ricky, Dimitri, and... Moosh?
  • Animal Gender-Bender: Ricky is a male kangaroo with a pouch.
  • Big Eater: Moosh. You gain his assistance by feeding him bananas in Oracle of Seasons.
  • Blow You Away: Ricky can charge up a wind-up punch that launches a tornado across the screen.
  • Extreme Omnivore: Dimitri "eats almost anything, even monsters".
  • Gentle Giant: Despite being a large flying bear, Moosh is very meek and doesn't like to fight.
  • Giant Flyer: Moosh is a large bear with tiny wings.
  • Graceful in Their Element: Dimitri is the slowest of the three when on land but is the only one among them who can swim, and does so as swiftly and gracefully as a fish.
  • Not Always Evil: Dimitri is the lone heroic Dodongo in the series' history.
  • Power-Up Mount: Link rides them to reach areas he can't normally.
  • Primary-Color Champion: All three of them are helpful to Link, and each is a different primary color — Ricky is yellow, Dimitri is red, and Moosh is blue.
  • Schrödinger's Player Character: Which partner becomes your "Main" is determined by whose flute you acquire first.
    • In Seasons, Ricky is the default partner, should Link obtain Moosh's or Dimitri's flutes before returning Ricky's boxing gloves to him they'll appear earlier than they normally would.
    • In Ages, you meet with all three of them before finding Moosh (the default) in the Fairies' Woods, if you got another friend's flute first, they'll be in the woods instead of Moosh.
  • Talking Animal: All of them.
  • Unfortunate Names: Dimitri is the only animal friend to get a Dub Name Change, obviously because NOA would never get away with Wee-wee.
  • Unusually Uninteresting Sight: No one is ever surprised to see Link riding through town in a kangaroo’s pouch or astride a large bear. Doubly so for a Dodongo, which are typically encountered as ferocious enemies.

    Impa 
https://static.tvtropes.org/pmwiki/pub/images/impa_oracle.png

Impa is Zelda's nursemaid. In the prologues of both games, she's on her way to try and get the titular Oracle to safety, but fails to do so before the villain finds them.


  • Catchphrase: In Seasons, she urges Link to “Go with caution!” each time she directs him toward a new dungeon.
  • Demonic Possession: Veran does it to her before the start of Oracle of Ages.
  • Gag Boobs: Her bust is so large, it hardly fits into her dress.
  • Game-Breaking Injury: She’s injured during the prologues of both games, either by Onox’s attack or Veran’s possession, leaving Link to protect the two oracles as she was assigned to.
  • Legacy Character: Though she has quite a different appearance than her past iterations.
  • Ms. Exposition: She exists to tell Link what to do at the start of each game. In Seasons, she’ll advise him on the locations of various dungeons, as well.
  • Old Maid: While not as old as her iteration from the first two games, she has a much more heavyset, matronly appearance than she did in Ocarina of Time, befitting her role as Zelda’s nurse and justifying her status as the Non-Action Guy.
  • Recognition Failure: Even if you link your game over from Seasons, she fails to immediately recognize Link when they meet up again in Ages, a sure sign that she’s being possessed by someone else.

    Queen Ambi 
https://static.tvtropes.org/pmwiki/pub/images/1c87f683b01201b4e0d2702f8ca057d5.png

Ambi is the Queen of Labrynna in the distant past when it still had a monarchy. She's come under the influence of Veran in Nayru's body, and is building Ambi's Tower at the detriment to the stability of her village.


  • Big Ol' Eyebrows: Forked eyebrows. They run in the family.
  • Demonic Possession: After Link saves Nayru from Veran, Veran takes over Ambi instead.
  • Evil Tower of Ominousness: According to a villager, the Black Tower was originally intended to guide her lover home from the sea, but Ambi quickly bought into Veran's manipulation to turn it into a symbol of her status as queen.
  • Final Boss: The possessed Queen Ambi is the first phase of the final Veran fight in Ages.
  • God Save Us from the Queen!: Under Veran's influence she became much more overbearing and demanding. Once Veran possesses her, she goes for full evil.
  • Grandfather Paradox: She's Ralph's ancestor, thus presenting Link with the dilemma of Retgonning Ralph from existence if Ambi is killed.
  • Informed Attribute: We're told that she was a just and fair queen to her people before the business with Veran started, but the ease with which she's manipulating into oppressing her subjects for the sake of glory kind of clashes with this.
  • Sequential Boss: In an Ages game linked from Seasons, the possessed Queen Ambi is the first stage in a boss gauntlet that will eventually end in a battle with Twinrova and then Ganon.
  • Shoulders of Doom: She has massive spiked shoulders.
  • Star-Crossed Lovers: Her lover was a seaman and could not stay with her, and she's never stopped loving him after he's been gone for years. In a linked game where Ages was played first, they finally reunite.
  • Upper-Class Twit: Gets a case of this in Seasons when she visits the Sunken City and wonders if she should make her palace "sunken" too.
  • Walking the Earth: In a linked game with Ages completed first, Nayru sends her on a journey through time to see the world, and she ends up in Holodrum to cameo repeatedly in Seasons.

    Ralph 
https://static.tvtropes.org/pmwiki/pub/images/ralph_zelda.png

An obnoxious young man first seen as Nayru's bodyguard. When the Oracle is kidnapped by Veran, he goes tearing off after them, screaming for Nayru. He occasionally shows up to give Link hints, usually nagging him for stopping to help others instead of rescuing Nayru.


  • Aerith and Bob: Nayru and Ralph.
  • Big Ol' Eyebrows: Forked eyebrows. They run in the family.
  • Bishōnen: Apparently androgynous enough to give at least one NPC Viewer Gender Confusion.
    "I couldn't tell if it was a man or a woman! It was scary!"
  • Camp Straight: He's pretty fabulous in his flares with purple trim, flippy hair, hip-accenting pose, and (look closely) green nail polish. But he spends most of his screen time worrying about Nayru, and the manga makes it clear that his interest in her is romantic.
  • Catchphrase: "NAYRU!!!"
  • Character Development: He comes to realize that he needs to help all of Labrynna, not just Nayru. He also warms up to Link, and in the end credits is taking swordsmanship lessons from him.
  • Childhood Friend Romance: The game touches on this a little, but the manga emphasizes this a great deal.
  • Didn't Think This Through: He threatens to cut Veran in two when she steals Nayru's body. Veran has to remind him that he would actually kill Nayru by doing that while she could just find a new body. After a few seconds, he backs off.
    • He turns the tables on her later on, pointing out what will happen if he kills her host and she has nowhere else to run and hide.
  • Fiery Redhead: He's passionate and eager to save Nayru.
  • Grandfather Paradox : As Queen Ambi's eventual descendant, he would cease to exist if Ambi was harmed or killed. During his confrontation with Veran (possessing Ambi's body), he acknowledges this and resolves to fight her anyway. He then gets crushed.
  • Heroic Sacrifice: Just narrowly subverted. Although he acknowledges that killing Ambi, his ancestor, will result in his existence being erased, he decides to go through with it anyway just to save Nayru and Labrynna from Veran. Veran-as-Ambi proceeds to kick his ass and leave him incapacitated, but alive.
  • Hot-Blooded: He's very energetic and loud.
  • Peek-a-Bangs: His hair partially covers his eyes.
  • The Reveal: Impa discovers thanks to some ancient records that he's actually distantly descended from Queen Ambi.
  • The Rival: He finally mellows out at the end, though.
  • Royal Rapier: The manga gives him a rapier as his main weapon. He has the upbringing to match, if not the personality or skill.
  • Royals Who Actually Do Something: While it's not clear that his royal lineage means anything in the present age, he does spend the entire game trying to rescue Nayru and then all of Labrynna from Veran.
  • Significant Green-Eyed Redhead: The official art shows him with green eyes.
  • Shared Unusual Trait: Official artwork shows that he has the same type of Unusual Eyebrows that Ambi has.
  • Suspiciously Similar Substitute: Of Mido. Other than their similar appearances, they also have similar behaviors. They are both overconfident minor characters who antagonize Link. Design-wise, his sprite is similar to Richard from Link's Awakening and For the Frog the Bell Tolls.
  • Time Travel: Follows Veran back in time after she kidnaps Nayru.

    Malon 
https://static.tvtropes.org/pmwiki/pub/images/malon_104.gif

Found in Oracle of Seasons, she's trying to care for a lot of Cuccos but doesn't know what she's doing. She plays a part in the game's trading sequence.


    Talon 
https://static.tvtropes.org/pmwiki/pub/images/talon_7640.gif

Malon's father, he went adventuring up Mt. Cucco and fell asleep. He plays a part in the game's trading sequence.


  • Adaptation Species Change: He's a "plain" human this time instead of a Hylian like in Ocarina of Time.
  • Bumbling Dad: Malon's lazy and clumsy dad.
  • Expy: Of Tarin from Link's Awakening and by extension, of Mario. It seems he gets more Mario like with each successive game. In Link's Awakening, Tarin's sprite looked a lot like Mario, but his character art was somewhat different. In Ocarina of Time he has the blue overalls and red shirt. In Oracle of Seasons, he has Mario's "M" logo on his hat, Mario's exact mustache, sideburns, nose, ears, and eyes. He even gives Link a mushroom as part of the trading sequence.
  • Heavy Sleeper: A Fetch Quest involves finding an item to wake him up.
  • Lazy Bum: He's still not very motivated.
  • Pie-Eyed: Unusually for an otherwise anime-styled game.
  • Sleepyhead: Frequently found napping during the day.

    Tingle 
https://static.tvtropes.org/pmwiki/pub/images/tingle_ooa.png
The goofy-looking man who rides around by tying a balloon to his belt, floating in place. He appears in Oracle of Ages where he sells Link a sea chart needed to sail to Tokay Island.

    Maple 
https://static.tvtropes.org/pmwiki/pub/images/maple_zelda.png

Granddaughter of Syrup, the witch who sells you potions in the previous games. She appears after you defeat a certain number of enemies, triggering a sort of mini-game where you bump into each other and each drop some of your items. You then have to race with her to collect each other's items. She often drops rings, Gasha seeds, and even potions and a piece of heart.


  • Ascended Extra: She plays a large role in the Oracle of Seasons manga, even taking part in the final battle.
  • Crash-Into Hello: She can crash into Link multiple times throughout the course of a game, causing both of them to drop several items.
  • Cute Witch: Isn't she just?
  • Flying Saucer: In a linked game, once she's stolen a certain amount of Rupees from Link, she ends up ditching her broom for a shiny new UFO.
  • Freudian Excuse: See "Well Done, Daughter!" Gal below.
  • Heel–Face Turn: In the manga adaptation, she originally only helps Link so she can get the Rod of Seasons for herself, but eventually switches over to his side for real.
  • Jerkass: In the game; in the manga adaptation, she starts out as a Jerk with a Heart of Jerk and eventually evolves into a Jerk with a Heart of Gold.
  • Leitmotif: Your main cue to her presence.
  • Orwellian Retcon: In the Game Boy Advance port of A Link to the Past, she replaces the generic witch's assistant from the original game.
  • Time Travel: She can occasionally be found in the past in Ages, apparently due to unwittingly flying through a time portal.
  • "Well Done, Daughter!" Gal: It's implied by something she says after giving her the Touching Book that she just wants Syrup to appreciate her.

    Bipin & Blossom 

Other names: Peck (Japanese- Bipin), Rameen (Japanese- Blossom), Florian (German- Bipin), Florissa (German- Blossom)

https://static.tvtropes.org/pmwiki/pub/images/bipin_and_blossom.png

A local family in town that asks you to name their newborn son. The son grows up differently based on how you interact with the family during the game.


    Vasu 

Other names: Carno (Japanese)

https://static.tvtropes.org/pmwiki/pub/images/vasu_zelda.png
Owns a jewelry store in both Horon Village and Lynna City. He appraises and stores rings for Link throughout the game.
  • Nice Hat: Or rather, Nice Turban.
  • Power Crystal: Interestingly enough, rings avert this. Rings are made from magical seeds, not gemstones.
  • Ring of Power: What Vasu's business specializes in.
  • We Buy Anything: Even though it probably isn't always in his best interest to do so, Vasu will buy any ring you appraise that you already own for 10 more Rupees than you paid to appraise it.

    Rosa 

Other names: Urara (Japanese)

https://static.tvtropes.org/pmwiki/pub/images/rosa_8712.png

A female Subrosian "pop-star" who is distinguishable by the huge ribbon she wears. The key she carries can open any lock; a pity she doesn't follow you out of Subrosia.


    Princess Zelda 
https://static.tvtropes.org/pmwiki/pub/images/zelda_oracle.png

The Princess of Hyrule, she sends Link to Labrynna and Holodrum to aid the endangered oracles. The joined game reveals that the true aim of Koume and Kotake is to sacrifice her in order to resurrect Ganondorf. She is apparently the same princess from A Link to the Past.


Manga Characters

    Link's Grandparents 
The Canon Foreigner grandparents of Link.

    Sir Raven 
https://static.tvtropes.org/pmwiki/pub/images/sir_raven_5.jpg
An ancestor of Link who lives in Labrynna.
  • The Ace: An expert swordsman, traveler, gardener, and leader.
  • Everybody Knew Already: Early on in the manga, Link realizes that Raven is his ancestor. However, he chooses not to tell Raven, fearing that he may cease to exist if he tells Raven the truth. When Link is parting ways with him, Raven reveals that he knew that Link was his descendent.
  • Foreshadowing: His portrait was first seen in Oracle of Seasons before Link set off on his journey. Link recalls the portrait in Oracle of Ages and realizes that Raven is his ancestor.
  • Intergenerational Friendship: He is close to Roperi, a girl who's young enough to be his daughter.
  • Luke, You Are My Father: He is Link's ancestor. Link realizes it early on and it's revealed later that Raven also knew.
  • Overshadowed by Awesome: His expertise in fighting human opponents leaves him stymied in the face of Ramrock, who Link kills with a single Spin Attack.
  • Papa Wolf: Raven is protective of Link and Roperi. He was willing to take an arrow on the back to protect Link.
  • Public Execution: He's almost beheaded publicly by Veran before Link arrives.
  • Strong Family Resemblance: He bears a striking resemblance to adult Link from Ocarina of Time just without the large hat or the Kokiri attire.
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