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WARNING - some unmarked spoilers for both games are present.

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The Hero


While riding through the countryside of Hyrule, the Triforce summons Link to Hyrule Castle, where he is sent to either Holodrum or Labrynna. He has a Triforce mark on his hand, which signifies him as a hero from Hyrule to the natives of those lands. Hyrule Historia reveals him to be the same hero from A Link to the Past, with the Oracle games being the journey he returns from that results in his boat being destroyed at the start of Link's Awakening.

  • Adorkable: Shown from some of his actions like botching a joke to nearly fainting at a kiss Zelda gives him.
  • Badass Adorable: This version of him gives even Toon Link a run for his money, he saves two countries and defeats more bosses than most Links. That's not even going into the fact that if Hyrule Historia is anything to go by, he's already saved a country once, ends up defeating Ganon a second time, then goes on to wake the Wind Fish. This Link has quite the Badass resume.
  • Beware the Nice Ones: He's generally portrayed as a friendly, kindhearted young man who tends to go out of his way to help those in distress. He is also the avatar of Courage, and has a history of beating the hell out of everything from dragons to demigods.
  • Birthmark of Destiny: Link was born with the symbol of the Triforce on his left hand, marking him as a destined hero.
  • Chick Magnet: Ladies love him across both games. If you find Cuccos anywhere, their chicks will follow Link around. In the unofficial manga, he even has a pet Cucco chick, Piyoko. Link: literal Chick Magnet!
  • The Chosen One: The Hero chosen by the Triforce to save both lands.
  • Chronic Hero Syndrome: Link cannot help but restore both lands.
  • Clothes Make the Legend: He's wearing the iconic green hat and tunic like always.
  • Cool Sword: He only gets the Master Sword in a linked game, though.
  • Crazy-Prepared: Has a weapon/item for every possible situation.
  • Die, Chair! Die!: You can obtain a ring for destroying 100 different signs, which will invariably lead to this. Or maybe this version of Link just has an irrational hatred for signs. Lampshaded by a character in Subrosia ("the sign-loving Subrosian"), who gets pissed off and fakes giving you a Game Over.
  • Experienced Protagonist: Has already saved one land before the start of the games; namely, Hyrule back during the events of A Link to the Past.
  • Friend to All Living Things: To the point that he can call upon three of his animal friends to help him out: Ricky (a Boxing Kangaroowho carries Link in his pouch—with great jumping and climbing abilities, as well as the power to summon tornadoes when his punches are fully charged), Moosh (a flying blue bear who can help Link cross chasms), and Dimitri (a Dodongo who can bite and eat enemies and helps Link traverse through aquatic areas, notably strong currents and up waterfalls).
  • The Hero: Main protagonist and savior of two lands.
  • Heroic Mime: Except when he has a Dialogue Tree, Link doesn't talk.
  • Heroic Spirit: As always he has the blessing of the Triforce of Courage, giving him indomitable courage and will.
  • Interspecies Romance: The Maku Tree wants to marry him when she grows up, he dates Rosa the Subrosian, and in the (unofficial) manga, his pet Cucco Piyoko admits to being in love with him.
  • Keet: Cute and energetic.
  • Kid Hero: This Link seems to be in his preteens, though not actually a kid.
  • Kleptomaniac Hero: If it even vaguely looks useful and isn't nailed down, Link will nab it. If it is nailed down, he'll probably come back for it when he can pull out the nails.
  • Knight in Shining Armor: Not actually, but the typical character type in practice: noble, upstanding, heroic, and incorruptible.
  • Magic Music: In Oracle of Ages, which makes him travel through time.
  • Multiple-Choice Past: Depending on the source, he is either the same Link from The Legend of Zelda: A Link to the Past and The Legend of Zelda: Link's Awakening or a completely different one. The manga adds a backstory that depicts him not as a traveling hero, but as a young boy trying to become a knight like his grandfather.
  • Nice Hat: Would he really be Link without it?
  • Older Than They Look: Considering that Bipin and Blossom's son grows up to adulthood within the span of both games, at least 14-20 years will have passed by the time the son grows up, and yet Link still looks like he's ten years old despite possibly being in his thirties by then. That said, the plot of both games does amount to the passage of time being messed up, so that might have something to do with this.
  • One-Man Army: At least hundreds, more likely thousands, of dead monsters will be in your wake when the credits roll.
  • Plot Tailored to the Party: Each world is specifically constructed to allow Link to reach the next dungeon one at a time after retrieving an item from the last.
  • Raised by Grandparents: In the manga.
  • Rewarding Vandalism: Link's primary source of income is smashing random objects. Especially pottery.
  • Stalker Without a Crush: Link has to do this at least twice to the Subrosians—the first time to find the portal into Subrosia, and the second to retrieve his Roc's Feather from some thieves.
  • Vague Age: Oddly enough, this Link looked older in A Link to the Past, in artwork for both the SNES original and GBA remake.
  • You Are Too Late: Though he successfully saves the Oracles and stops Veran and Onox, they succeed in their respective parts of Twinrova's plan.

The Oracles


Din is the Oracle of Seasons, and shares the same name as the goddess of power. She's a main character in The Legend of Zelda: Oracle of Seasons and holds the four seasons in their balance. She's a famous dancer in Holodrum and possesses the Rod of Seasons, which holds a part of her powers.

  • Ambiguously Brown: She has unusually dark skin for a Hylian, which is the reason why some people theorize that she's part Gerudo.
  • Cannot Spit It Out: Another woman with a crush on Link that can't tell him.
  • Chained to a Rock: She's briefly subjected to this right after she gets captured, though it only lasts long enough to put her in her...
  • Crystal Prison: She spends the majority of Seasons trapped in a crystal.
  • Curtains Match the Window: Red hair and red eyes.
  • Damsel in Distress: Your goal in the game is to free her from the evil general Onox.
  • Dark-Skinned Redhead: She has dark skin and bright red hair. She may be part Gerudo, since the Triforce of Power (i.e. Din's piece) is generally associated with Ganondorf and the Gerudo.
  • Heroes Want Redheads: It's a similar case as with Nabooru here: it's unclear if Link wants her, but she definitely wants him. The feeling is mutual in the manga adaptation, though, to the point of full Ship Tease.
  • MacGuffin Super Person: Onox kidnaps her to seal her powers and kick off the plot.
  • Magic Wand: The Rod of Seasons.
  • Red Eyes, Take Warning: Subverted. Some concept art depicts her with red eyes. However...
  • Ship Tease: In the manga, she and Link clearly have a crush on each other.
  • Three Faces of Eve: The Seductress; an outgoing dancer named for the goddess of power.
  • Weather-Control Machine: The whole purpose of her existence. Enclose her in a crystal and watch the seasons go to hell.


Nayru is the Oracle of Ages, and shares the same name as the goddess of wisdom. She's a main character in The Legend of Zelda: Oracle of Ages and has the power to jump through time. She's well known for her beautiful singing voice in the kingdom of Labrynna and wields the Harp of Ages, which holds a part of her powers.

  • Curtains Match the Window: And for added effect, her clothes are primarily blue hues as well.
  • Damsel in Distress: She's kidnapped and possessed by Veran, who wants to abuse her powers. Though, unlike Din, Nayru is actually saved a few dungeons before the Final Boss fight, and aids Link by teaching him a song for the Harp of Ages that unlocks its full potential.
  • Demonic Possession: By Veran.
  • Expy: While many of the female characters in the Oracle games have sprites similar to Marin of Link's Awakening, given their use of the same graphic style, Nayru is especially similar, being a singer and harpist.
  • Harp of Femininity: Delicate, graceful and known as a singer and harpist.
  • MacGuffin Super Person: Her capture kickstarts the plot and her powers are pivotal to Veran's plans.
  • Magic Music: Her harp holds a part of her powers
  • Princess Classic: Even though she's not a princess, she displays almost more characteristics of this trope than Princess Zelda herself.
  • Rapunzel Hair: Her hair goes down to her knees.
  • Three Faces of Eve: The Wife; a gentle singer named for the goddess of wisdom.
  • Time Travel: Her powers and her harp.
  • You Gotta Have Blue Hair: And blue eyes.


Farore is the Oracle of Secrets, and shares the same name as the goddess of courage. She's a side character in both of the Oracle games. She resides in the Maku Tree that connects Labrynna and Holodrum, and Link must bring a secret he finds in one region to her so he can use new equipment in the other.

  • Curtains Match the Window: Green hair and green eyes.
  • Demoted to Extra: There were initially going to be three Oracle games with her playing a large role in the third, but the developers decided it'd be too complicated to link three games so they made her the Oracle of Secrets instead.
  • Giant Poofy Sleeves: They're almost as big as her head.
  • Mythology Gag: Din, Nayru, and Farore all make an appearance in The Minish Cap, where her charm is a combined version of Din and Nayru's at lower potency. Also, it's only possible to aid two of them; the presumed intent of the developers is to leave Farore alone as before. Her trophy also mentions how much it bothers her that people take advantage of her kind nature; her secret linking gives Link great power and lets him fight the True Final Boss, but she gets no exposure or thanks for it.
  • Odango Hair: Is she trying to compete with Doremi?! Seriously...
  • Three Faces of Eve: The Child; a helpful young intellectual named for the goddess of courage.
  • Wise Beyond Their Years: Farore seems to be the youngest out of the three Oracles, but she seems to be the most knowledgeable. The one who's carrying a Great Big Book of Everything around and enables you to fight the real Big Bad, simply by collecting secrets.
  • You Gotta Have Blue Hair: She has bright green hair.




The main villain of Oracle of Seasons, he is known as the General of Darkness. He kidnaps Din and throws the seasons in Holodrum into chaos, spreading destruction through the land. He is revealed to be The Dragon to Twinrova.

  • Attack Its Weak Point: In his dragon form, the crystal on his forehead is his weak spot.
  • Attack of the 50-Foot Whatever: His dragon form is easily the largest boss in either game, taking up the entire screen and tapering off into darkness.
  • Black Knight: Wears a large suit of black and golden armor.
  • Blow You Away: He summons a tornado to kidnap Din and attacks you with them during the second phase of his boss fight.
  • Breath Weapon: His dragon form breaths two types of fireballs, red ones that just fly straight at Link, and blue ones that stay the on the ground for a few seconds, limiting his movements.
  • Card-Carrying Villain: "General of Darkness."
  • Co-Dragons: With Veran, as one of the two villains who's helping Twinrova. Humorously, he's also literally a dragon.
  • Curb-Stomp Battle: His first two encounters with Link in the manga end with him delivering these to him.
  • Dragons Are Demonic: His One-Winged Angel form is a giant black dragon.
  • Dub Name Change: "Gorgon" in Japan.
  • Epic Flail: He attacks with one, and the ball part is bigger than Link is.
  • Final Boss: Of a standalone Oracle of Seasons playthrough.
  • Flat Character: They might both be Filler Villains, but Veran has a couple of other scenes during the game to flesh out her motives and personality, and she has a more complex plan to execute. Onox just shows up, kidnaps Din and destroys the Temple of Seasons, and then doesn't reappear until it's time for the final battle.
  • Generic Doomsday Villain: Since he only has three scenes over the course of the game, he doesn't get time to display much personality besides being evil and not taking Link for a threat.
  • Human Shield: He uses Din as one during the boss battle. Use the Rod of Seasons to gently knock her away to safety.
  • Instant Awesome: Just Add Dragons!: He actually becomes a dragon for the last phase of the fight with him.
  • Large and in Charge: Definitely one of the more physically imposing villains Link's had to face.
  • Officer and a Gentleman: He claims to be this in the official manga, but it hardly shows.
  • One-Winged Angel: Shifts into a dragon for the final battle.
  • Orcus on His Throne: He doesn't do anything after the prologue ends. It's also justified: as he's already imprisoned Din and sunken the Temple of Seasons, he doesn't need to do anything else to fulfill his part of Twinrova's plan, the world will tear itself apart just fine. Though it also raises the question of why he lets Link go and collect the Essences of Nature and come to his castle; Veran at least has the excuse of being busy manipulating Ambi and constructing the Black Tower.
  • Rouge Angles of Satin: Twinrova calls him "Knox" twice in Ages.
  • Sequential Boss: When confronted at the end of Seasons, Link must face down two forms of Onox; his Tin Tyrant form with the ball and chain, and then his dragon form in 2D. In a linked game continued from Ages, Onox's two forms are the start of the ending boss gauntlet, with Twinrova and Ganon following the general shortly afterwards.
  • Shout-Out: The battle with his One-Winged Angel form is remarkably similar to Sigma's final form in the first Mega Man X game — he floats in the background and snaps his claws down at you, you ride them up high enough to strike the gem on his head. The game was developed by Capcom, so it's not surprising they'd throw in some kind of reference such as this.
  • Stalker with a Crush: The manga shows him as being this for Din.
  • Tactical Suicide Boss: If he didn't do his attack where he lowers his hands to crush Link, he'd be impossible because Link wouldn't be able to reach his weak point.
  • Tin Tyrant: Covered in thick armor from head to toe.
  • Walking Wasteland: Described as such in the manga, where the land dies under his feet.
  • Weather-Control Machine: He throws the seasons out of whack when he imprisons Din.


The main villain of Oracle of Ages, known as the Sorceress of Shadows. She possesses Nayru and goes back in time to screw up the history of Labrynna, spreading sorrow through the people. She is revealed to be The Dragon to Twinrova.

  • Adaptational Wimp: In the game, Veran has a pool of magical powers at her disposal no matter what host she has. In the manga, she's limited to whatever abilities her hosts normally have. She's forced to flee from Ralph after possessing Ambi, instead of curb-stomping him as she did in the game.
  • Bare Your Midriff: Her outfit oddly leaves her midriff bared.
  • Batman Gambit: Her method to light the Flame of Sorrow is to create an endless day and make the people of Labrynna labor for actual days on end to complete the Black Tower, creating a symbol of oppression that towers over the land and fills them with sadness.
  • Beast with a Human Face: Her three One-Winged Angel forms are these. They are a beetle with her head which she can retract in, a bee which has her face on top of its forehead, and a spider which has her face on its underside.
  • Berserk Button: In the manga, the spider form is her true form. She's repulsed by it and is furious at Link for forcing her to take her true form.
  • Big Bad Duumvirate: A dragon to Twinrova and by extension Ganon/Ganondorf, but by far the most visible of the main antagonists in these two games.
  • Card-Carrying Villain: "Sorceress of Shadows." She happens to have a bit more of her character developed than Onox, though.
  • Cleavage Window: Her outfit bares the top of her breasts.
  • Co-Dragons: With Onox, she's a servant of Twinrova.
  • Color-Coded for Your Convenience: Characters under her control have a blue skin tone.
  • Demonic Possession: She prefers to use other people's bodies rather than her own, and does this a lot. She possesses Impa at the start of the game so she can get close enough to possess Nayru, and later makes Queen Ambi her host after Nayru is freed. She tries to use it against Link after the first phase of her final battle with him, but he jumps out of the way. She also has a curious comment in the game about having possessed Ralph at one point, which only happens in the manga.
  • The Dragon: Veran pretends to be this to Queen Ambi while possessing Nayru, but...
  • Dragon-in-Chief: It's obvious Veran is running the show, creating an endless day to get the Black Tower built.
  • Evil Chancellor: As the possessed Nayru, she becomes Ambi's right-hand woman and helps corrupt her to evil. After 6 dungeons, you fight Veran as possessed Nayru and break her control over the Oracle, prompting Veran to possess Ambi and "become" the Queen herself; she retains control of Ambi up to the ending boss battles to close the game.
  • Evil Sorcerer: In contrast to Onox's brute physical power, Veran relies on magic to fight.
  • Evil Tower of Ominousness: The Black Tower, which she needs to complete as part of her plan.
  • Fairy Sexy: A sign of Veran's vanity, she deems her "true" form to be "hideous." Said form retains her stunning facial features and curvaceous figure while, in accordance with the trope, decking Veran out in clothes even skimpier than her already mildly Stripperiffic dress. The only other characteristics that distinguish Veran from the rest of her fairy kin are more prominent head antennae, sharper wings, and what is either a lurid grin or fangs, all of which are, at worst, minor blemishes on her physical beauty.
  • Final Boss: Of a standalone Oracle of Ages playthrough.
  • Final Boss Preview: Link fights her after the sixth dungeon, and she fights similarly to how she fights at the end of the game.
  • Flunky Boss: The second stage of the last battle with her brings in classic Dark Links that mimic your movement.
  • Giant Spider: One of her final forms, and the least humanoid of them all, is a giant spider.
  • The Heavy: While she and Onox are dragons to Twinrova, Veran is the most active of the primary villains and pushes the plot more in her quest to light the Flame of Sorrow to help revive Ganon/Ganondorf.
  • Hot Witch: She's not at all bad to look at, even if she is evil.
  • Impossible Hourglass Figure: There is no way those hips are natural.
  • Just Between You and Me: A meta-instance — the player sees that Veran dislikes Mystery Seeds in a scene that Link cannot possibly have witnessed himself. However, it's a hint to how to defeat her.
  • Kryptonite Factor: Mystery Seeds disgust her and temporarily incapacitate her physical host.
  • Lady of Black Magic: Mainly seen in her first two forms.
  • One-Winged Angel: Her true appearance is that of a fairy. Veran has an additional three she doesn't want anyone to see (bee, beetle, and spider).
  • Our Fairies Are Different: Her true form is a demonic-looking fairy who summons four Dark Links to aid her in battle and pelts you with magical fireballs.
  • Peek-a-Bangs: Her hair covers her right eye.
  • Pimped-Out Dress: Complete with Giant Poofy Sleeves.
  • Power Parasite: She took Nayru's body to gain her time-manipulation abilities.
  • Recurring Boss: Unlike Onox, Veran is fought a few times throughout the game, including as possessed Nayru, then as possessed Ambi to start the Final Boss fight.
  • Sequential Boss: Veran has three forms to defeat (a possessed Queen Ambi, then a fairy form with Dark Link doppelgangers mimicking your movement, then her three creature forms) in sequence as the last fight in Ages. In an Ages game continued from Seasons, these are the first three stages of a closing boss gauntlet, with Twinrova and Ganon following shortly afterward.
  • Squishy Wizard: She's relatively defenseless when not possessing someone, going down in only three sword strikes. Of course, this isn't actually her true form.
  • The Starscream: Eventually, Nayru is freed and Veran possesses Ambi, moving on with the Black Tower construction without Nayru and Ambi, which leads to the lighting of the Flame of Sorrow and the near-revival of Ganon.
  • Terminator Twosome: Veran goes back in time to create chaos through history. Link follows her to stop her.
  • Vain Sorceress: Shades of it. She considers her final set of forms ugly and curses Link for forcing her to use them.
  • Voluntary Shapeshifting: In the final phase of your battle with Veran, the sorceress continuously shifts back and forth between forms.
  • Xanatos Speed Chess: When Link successfully frees Nayru from her control, Veran possesses Queen Ambi instead. Though she no longer has free control over time, she's still in the past and in control of Labrynna, so her work on the Black Tower (and thus her plan to light the Flame of Sorrow) can continue just fine.


A red, bat-like demon that serves both Onox and Veran.

  • Adaptational Wimp: He was never particularly tough in the game, but he at least stood his ground and fought Link. In the manga, he simply serves as a scout.
  • Breath Weapon: He can fire bolts of energy from his mouth.
  • Conservation of Ninjutsu: Multiple rooms in the original NES game have groups of Vires, and given which "enemy set" they're in, you'll usually be relieved to walk into a room and only see them. Here, a lone Vire proves to be a miniboss.
  • The Dragon: To both Onox and Veran.
  • Fragile Speedster: He can fly through the air and can quickly dash out of Link's sword swings, but has minimal defenses.
  • Kansai Regional Accent: He uses a lot of Kansai-specific phrases and words in his Japanese speech texts.
  • Me's a Crowd: He can split himself into two smaller creatures.


The twin sisters Koume and Kotake, who were Ganon's adoptive parents in Ocarina of Time, are the true villains of the Oracle games. They send Onox and Veran to Holodrum and Labrynna to create destruction and sorrow as part of a plan to resurrect the Demon King, Ganon.

  • Big Bad Duumvirate: As they are one entity in two forms, they are technically this with each other.
  • Color-Coded Elements: In their fused form, Twinrova will randomly switch between using the elements of fire (red) and ice (blue), with her appearance changing accordingly. (These colors correspond, respectively, to Koume and Kotake, who are predominantly colored as such.) Interestingly, when they first merge together or when damaged enough by Link to be stunned, Twinrova is an even split of both; her left half is icy and her right is fire.
  • Crystal Ball: They use one to spy on Link.
  • Dual Boss: You fight both witches at the same time; like in Ocarina, they eventually fuse together.
  • Evil Matriarch: Although unlike most examples of this trope, they really do care about their adopted son, enough to sacrifice their own lives to bring him Back from the Dead.
  • Final Boss: The first stage of the True Final Boss fight that can only be encountered at the end of a linked game; they and then Ganon are fought shortly after Onox/Veran are dealt with.
  • Fusion Dance: The two merge together to fight Link after fighting him as two separate beings.
  • Hijacked by Ganon: They do this to Onox and Veran.
  • Large and in Charge: If the sprites are any indication, Twinrova is roughly the size of Onox, matching her towering depiction in Ocarina.
  • Mama Bear: Their entire plan is to revive their son, Ganon, to the point of sacrificing themselves to resurrect Ganon when the ritual went awry.
  • The Man Behind the Man: They're behind both Onox and Veran.
  • Noblewoman's Laugh: The sisters let out an "Oh hoh hoh!" after Link defeats them individually.
  • Senseless Sacrifice: Their sacrifice does bring Ganon back, but only as a raging, mindless Ganon, rather than as the King of Evil.
  • Sequential Boss: Part of the chain of last boss enemies in the linked game, with only Ganon behind them. Just like in Ocarina of Time, you fight the two as separate enemies, then as a combined Twinrova.
  • Slasher Smile: One of them bears one in the ending of the first game played in a set, which is pretty impressive for someone who hardly has a full set of teeth.
  • Tennis Boss: Your objective is to bat their projectiles back at the opposite sister, since their elemental powers cancel each other out.
  • The Man Behind the Man: They're the ones behind Onox and Veran's schemes.
  • Wicked Witches: Twinrova could be considered a Hot Witch, though.
  • Unexplained Recovery: Word of God stated that the Oracle games take place in the event that Ganon managed to kill Link during their final battle in Ocarina of Time, with everything up to that event being the same as in the Adult Timeline, so how Twinrova managed to return from the dead is unknown. Likewise, assuming they are in fact still dead, their sacrificing themselves to ensure Ganon's resurrection makes them eligible for the Deader Than Dead trope.


The Greater-Scope Villain of both games. At the start of the games he's dead, but Twinrova is planning to resurrect him the Dark Rites that Onox and Veran are aiding them with. The official timeline establishes this Ganon is the incarnation from A Link to the Past.

  • Almighty Idiot: He was revived to be as powerful as he ever was, but with none of his intelligence from before.
  • Ax-Crazy: He has no personality but to attack and destroy things.
  • Back from the Dead: Twinrova planned to resurrect him after he had died.
  • Badass Cape: He wears a large cloak.
  • Came Back Wrong: Thanks to an improper sacrifice, he's devoid of any intelligence.
  • Dying as Yourself: It is implied from Ganon's final words after being vanquished by Link ("Gwoh hoh hoh! I am Ganon... The Evil King...") that he at least regained some clarity upon the final blow.
  • Final Boss: Of both games in the linked scenario; he and Twinrova are encountered in a bonus area after Onox/Veran are killed at the end of the second game.
  • Full-Boar Action: He's a humanoid pig-man.
  • Greater-Scope Villain: He's not directly involved in the plot, staying a dead body for most of the game. The real Big Bads of the linked game are his surrogate mothers, and the plot is driven by them trying to resurrect him.
  • Interface Screw: One ability of Ganon's is to warp Link to an Amazing Technicolor Battlefield where the player's controls are reversed.
  • Kryptonite Factor: An unusual case. The Master Sword pieces his defenses to damage him, without it Link must use a Spin Attack. However, this is not because of any story trait attributed to the Master Sword, but due to his weaker swords not having the power to damage Ganon. If Link wears a ring to boost his sword damage, he can hurt Ganon with normal sword attacks.
  • Omnicidal Maniac: "Destroy...all...Kill ALL!!!"
  • Prongs of Poseidon: Wields his trident as usual.
  • Shoulders of Doom: Decked out with Spikes of Villainy.
  • Teleport Spam: Though departing from the manner he used it in A Link to the Past, the player can't see where he's going to show up when he teleports till right before he reappears.
  • True Final Boss: In a linked game, after the game's actual villain is slain, Ganon and Twinrova are fought, with Ganon as the last enemy.
  • Villain Decay: Thanks to Link thwarting the ritual sacrifice of Zelda and forcing Twinrova to sacrifice themselves instead, Ganon returns as a mindless beast instead of the cunning King of Evil that he was in A Link to the Past and Ocarina of Time. Not only that, but he is also susceptible to any sword attacks whereas in A Link to the Past, Ganon could only be stunned by the Master Sword and needed four Silver Arrows to be killed.
  • Walking Spoiler: Twinrova's plan to revive him is a major story reveal.

Other Characters

    The Maku Trees 

The Maku Trees of Holodrum and Labrynna are the guardian spirits of the land. When the title oracle is kidnapped, they task Link to retrieve the Essences of Nature/Time that can stop Onox and Veran. The Maku Tree of Holodrum is male, the one of Labrynna is female.

  • The Ditz: The Ages one certainly is.
  • Expies: Of Ocarina of Time's Great Deku Tree. The male one seen in Seasons shares the most in common with his predecessor.
  • Expressive Accessory: The Ages Maku Tree's flower droops when she's sad.
  • Fisher King: Inverted, their welfare is directly linked to the spiritual state of the land they reside in.
  • Interspecies Romance: The Maku Tree of Labrynna develops a crush on Link after he saves her in the past.
  • Laser-Guided Amnesia: The Maku Tree of Labrynna has damaged memories as a result of Veran's meddling in time. Saving Essences of Time slowly restores the damage and allows her to remember things.
  • Nature Spirit: Living trees that protect the land.

    Ricky, Dimitri, and Moosh 

Ricky, Dimitri and Moosh are Link's animal companions who help him cross impossible terrain. Ricky is a Boxing Kangaroo that can jump up cliffs and over pits, Dimitri is a red dodongo that can swim across seas, and Moosh is a winged bear that can fly over large gaps.

  • Aerith and Bob: Ricky, Dimitri, and... Moosh?
  • Animal Gender-Bender: Ricky is a male kangaroo with a pouch.
  • Big Eater: Moosh. You get him by helping him get bananas in Oracle of Seasons.
    • Dimitri qualifies as well; he can eat a lot of things and never seems to get full.
  • Blow You Away: Ricky can charge up a wind-up punch that launches a tornado across the screen.
  • Colour-Coded for Your Convenience: Ricky is yellow, Dimitri is red, and Moosh is blue.
  • Cowardly Lion: Despite being a Dodongo, Dimitri is pretty timid.
  • Declaration of Protection: In the manga, Ricky makes this while keeping Link in his pouch during a large battle.
  • Extreme Omnivore: Dimitri "eats almost anything, even monsters".
  • Gentle Giant: Despite being a large flying bear, Moosh is very meek and doesn't like to fight.
  • Giant Flyer: Moosh is a large bear with tiny wings.
  • Interspecies Romance: Ricky supposedly has a crush on Link in the manga.
  • Not Always Evil: Dimitri is the lone heroic Dodongo in the series' history.
  • Power-Up Mount: Link rides them to reach areas he can't normally.
  • Schrödinger's Player Character: Which partner becomes your "Main" is determined by whose flute you acquire first.
    • In Seasons, Ricky is the default partner, should Link obtain Moosh's or Dimitri's flutes before returning Ricky's boxing gloves to him they'll appear earlier than they normally would.
    • In Ages, you meet with all three of them before finding Moosh (the default) in the Fairies' Woods, if you got another friend's flute first, they'll be in the woods instead of Moosh.
  • Talking Animal: All of them.
  • Unfortunate Names: Dimitri is the only animal friend to get a Dub Name Change, obviously because NOA would never get away with Wee-wee.


Impa is Zelda's nursemaid. In the prologues of both games, she's on her way to try and get the titular Oracle to safety, but fails to do so before the villain finds them.

    Queen Ambi

Ambi is the Queen of Labrynna in the distant past when it still had a monarchy. She's come under the influence of Veran in Nayru's body, and is building Ambi's Tower at the detriment to the stability of her village.

  • Big Ol' Eyebrows: Forked eyebrows. They run in the family.
  • Demonic Possession: After Link saves Nayru from Veran, Veran takes over Ambi instead.
  • Evil Tower of Ominousness: She's building the Black Tower as a beacon to guide her lost lover home from sea.
  • Final Boss: The possessed Queen Ambi is the first phase of the final Veran fight in Ages.
  • God Save Us from the Queen!: Under Veran's influence she became much more overbearing and demanding. Once Veran possesses her, she goes for full evil.
  • Grandfather Paradox: She's Ralph's ancestor, thus presenting Link with the dilemma of Retgonning Ralph from existence if Ambi is killed.
  • The High Queen: In contrast to the above trope, without Veran influencing her the people of Labrynna loved her and she was a kind and gentle queen for them.
  • Sequential Boss: In an Ages game linked from Seasons, the possessed Queen Ambi is the first stage in a boss gauntlet that will eventually end in a battle with Twinrova and then Ganon.
  • Shoulders of Doom: She has massive spiked shoulers.
  • Star-Crossed Lovers: Her lover was a seaman and could not stay with her, and she's never stopped loving him after he's been gone for years. In a linked game where Ages was played first, they finally reunite.
  • Upper-Class Twit: Gets a case of this in Seasons when she visits the Sunken City and wonders if she should make her palace "sunken" too.
  • Walking the Earth: In a linked game with Ages completed first, Nayru sends her on a journey through time to see the world, and she ends up in Holodrum to cameo repeatedly in Seasons.


An obnoxious young man first seen as Nayru's bodyguard. When the Oracle is kidnapped by Veran, he goes tearing off after them, screaming for Nayru. He occasionally shows up to give Link hints, usually nagging him for stopping to help others instead of rescuing Nayru.


Found in Oracle of Seasons, she's trying to care for a lot of Cuccos but doesn't know what she's doing. She plays a part in the game's trading sequence.

  • Expy: Of Malon from Ocarina of Time, and by extension Marin from Link's Awakening.
  • Missing Mom: As usual, her mom is nowhere in sight.
  • Race Lift: Is a "plain" human rather than a pointy-eared Hylian this time.
  • The Ugly Guy's Hot Daughter: As always, Talon is not quite in the same realm of physical appeal as Malon.


Malon's father, he went adventuring up Mt. Cucco and fell asleep. He plays a part in the game's trading sequence.

  • Bumbling Dad: Malon's lazy and clumsy dad.
  • Expy: Of Tarin from Link's Awakening and by extension, of Mario. It seems he gets more Mario like with each successive game. In Link's Awakening, Tarin's sprite looked a lot like Mario, but his character art was somewhat different. In Ocarina of Time he has the blue overalls and red shirt. In Oracle of Seasons, he has Mario's "M" logo on his hat, Mario's exact mustache, sideburns, nose, ears, and eyes. He even gives Link a mushroom as part of the trading sequence.
  • Heavy Sleeper: A Fetch Quest involves finding an item to wake him up.
  • Lazy Bum: He's still not very motivated.
  • Pie-Eyed: Unusually for an otherwise anime-styled game.
  • Race Lift: Is a "plain" human rather than a pointy-eared Hylian is this game.
  • Sleepyhead: Frequently found napping during the day.

The goofy-looking man who rides around by tying a balloon to his belt, floating in place. He appears in Oracle of Ages where he sells Link a sea chart needed to sail to Tokay Island.


Granddaughter of Syrup, the witch who sells you potions in the previous games. She appears after you defeat a certain number of enemies, triggering a sort of mini-game where you bump into each other and each drop some of your items. You then have to race with her to collect each other's items. She often drops rings, Gasha seeds, and even potions and a piece of heart.

  • Ascended Extra: She plays a large role in the Oracle of Seasons manga, even taking part in the final battle.
  • Crash-Into Hello: She can crash into Link multiple times throughout the course of a game, causing both of them to drop several items.
  • Cute Witch: Isn't she just?
  • Flying Saucer: In a linked game, once she's stolen a certain amount of Rupees from Link, she ends up ditching her broom for a shiny new UFO.
  • Freudian Excuse: See "Well Done, Daughter!" Gal below.
  • Heel–Face Turn: In the manga adaptation, she originally only helps Link so she can get the Rod of Seasons for herself, but eventually switches over to his side for real.
  • Jerkass: In the game; in the manga adaptation, she starts out as a Jerk with a Heart of Jerk and eventually evolves into a Jerk with a Heart of Gold.
  • Leitmotif: Your main cue to her presence.
  • Orwellian Retcon: In the Game Boy Advance port of A Link to the Past, she replaces the generic witch's assistant from the original game.
  • Time Travel: She can occasionally be found in the past in Ages, apparently due to unwittingly flying through a time portal.
  • "Well Done, Daughter!" Gal: It's implied by something she says after giving her the Touching Book that she just wants Syrup to appreciate her.

    Bipin & Blossom

A local family in town that asks you to name their newborn son. The son grows up differently based on how you interact with the family during the game.

Owns a jewelry store in both Horon Village and Lynna City. He appraises and stores rings for Link throughout the game.
  • Nice Hat: Or rather, Nice Turban.
  • Power Crystal: Interestingly enough, rings avert this. Rings are made from magical seeds, not gemstones.
  • Ring of Power: What Vasu's business specializes in.
  • We Buy Anything: Even though it probably isn't always in his best interest to do so, Vasu will buy any ring you appraise that you already own for 10 more Rupees than you paid to appraise it.


A female Subrosian "pop-star" who is distinguishable by the huge ribbon she wears. The key she carries can open any lock; a pity she doesn't follow you out of Subrosia.

    Princess Zelda

The Princess of Hyrule, she sends Link to Labrynna and Holodrum to aid the endangered oracles. The joined game reveals that the true aim of Koume and Kotake is to sacrifice her in order to resurrect Ganondorf. She is apparently the same princess from A Link to the Past.

Manga Characters

     Link's Grandparents 

The Canon Foreigner grandparents of Link.

     Sir Raven

An ancestor of Link who lives in Labrynna.


Example of: