The Triforce Wielders (Ganon/Ganondorf) Other Recurring: Goddesses and Allies, Villains and Enemies, Races Main Series: The Legend of Zelda, Zelda II: The Adventure of Link, A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle games, Four Swords, The Wind Waker, Four Swords Adventures, The Minish Cap, Twilight Princess, Phantom Hourglass, Spirit Tracks, Skyward Sword, A Link Between Worlds, Tri Force Heroes, Breath of the Wild Spin-Offs: Philips CD-i Games, Hyrule Warriors, Cadence of Hyrule, Hyrule Warriors: Age of Calamity
This is the first Zelda game to introduce a new Link. At the start of the game, Link is a boy living with his uncle who receives a telepathic distress call from Princess Zelda. Though ordered to remain in his home, destiny and courage inevitably draw Link into a journey to save all of Hyrule.
- Adaptational Attractiveness: The GBA port gives him a cuter and cleaner-looking anime-inspired design, with a smaller nose.
- Adaptation Dye-Job: His in-game sprites have pink hair, despite the official art showing him as blonde.
- All-Loving Hero: If the ending is any indication, he makes sure to use the power of the Triforce not to just fix the most pressing problems, but to grant happiness and prosperity to everyone hes come across on his journey.
- Amazing Technicolor Wildlife: When he is transformed into a rabbit, his fur is the same pink as his in-game hair.
- Ancestral Weapon: He takes up the Fighter's Sword, with his dying uncle's blessing, as his first weapon.
- Badass Adorable: Even among the other Links who often fall into this trope, this Link stands out in the Hyrule Historia timeline as having the most known accomplishments. Let us review: he survived having Hyrule turned against him; he was the first Hero after the death of the Hero of Time long ago; he defeated Ganon; he was whisked away to save the Oracles of the Goddesses of Power and Wisdom, Din and Nayru; he rescued the lands of Holodrum and Labrynna; he brought down Twinrova and slew Ganon once again; and on his way back home, he liberated the Wind Fish and the island of its dreams from the Nightmares infesting it before presumably making it back to Hyrule. That is quite the resume. Even in Hyrule Encyclopedia's version of the timeline, he stands out for being the only canon Link to defeat Ganon when the latter has the power of the full Triforce.
- Badass in Distress: In the Ishinomori manga, Link ends up getting thrashed by a Wizzrobe, requiring Zora to rescue him.
- Bishōnen: Updated to become one in artwork for the GBA version, in line with (but not to the extent of) other modern incarnations of Link.
- Clear My Name: Part of Link's motivation for undertaking his quest is to clear his name after he's been framed for Zelda's abduction. Because he was framed, some residents in Hyrule will call for the guards and you either have to fight them or leave the screen.
- Cool Sword: The Master Sword, as usual. Contrary to usual fare, though, he can actually upgrade the Master Sword to make it even cooler. In fact, up until The Legend of Zelda: Breath of the Wild introduced an entirely new scaling system, the fully upgraded Master Sword in this game is the most powerful sword in the entire franchise.note
- Cop Killer: Link has no choice but to kill soldiers who either are Brainwashed and Crazy, or do not realize or care that their government has fallen to The Coup and that they should be fighting Aghanim's illegitimate government. Those soldiers just try to kill Link without any attempt to arrest him, making them Killer Cops.
- Decomposite Character: Hyrule Historia stated this Link was the same as in Oracle of Ages and Oracle of Seasons, but they were referred to as separate characters in Hyrule Encyclopedia.
- Did Not Get the Girl: In the comic adaptation, despite their mutual attraction, Link and Zelda don't end up getting to be with each other, as Link is too focused on guarding the Triforce from future abuse, whilst Zelda has her duties as royalties.
- Forced Transformation: Link turns into a pink bunny if he enters the Dark World without the Moon Pearl.
- Hammerspace: Link wouldn't be able to walk if he had to carry everything in his inventory.
- The Hero: This is to be expected, especially after his uncle died. Many people in Hyrule also speculate that he is the hero prophesied to wield the legendary Master Sword and stop the Great Cataclysm.
- Heroic Lineage: Link is a descendant of the Hylian Knights, valiant warriors who aided the Seven Sages in sealing away Ganon after he defeated the Hero of Time.
- Heroic Mime: He's very much a hero, but not a single word is "heard" from his mouth.
- Hero with Bad Publicity: Kakariko Village has wanted posters for him due to the fact that he was framed for kidnapping Zelda after he rescued her from the castle's dungeon, despite the fact that it was Agahnim who did the kidnapping and put her in there in the first place. Justified since Agahnim is controlling the palace guards, so they of course believe Link is guilty because Agahnim is making them believe it. The locals who actually know Link don't buy it for a second.
- Incorruptible Pure Pureness: The Links in general have this. In the case of this particular Link, it's proven by his Dark World appearance. Other people who get trapped in the Dark World get turned into twisted versions of themselves based on their inner demons, while Link... becomes a bunny.
- Kid Hero: Seems to be in his early- to mid-teens, and may be even younger if his high-pitched voice (not heard in the SNES game) is anything to go by.
- Knight in Shining Armor: But not literally. He's a knight, and everything but his armor seems to shine.
- Lady and Knight: The Knight to Zelda's Lady.
- Last of His Kind: Link and his Uncle are the last of the Hylian Knights.
- Luckily, My Shield Will Protect Me: And there is plenty of shield to use with the Mirror Shield.
- Magikarp Power: Link becomes much, much deadlier over the course of the game, especially if he acquires optional upgrades. Starting off he takes repeated hits to kill starting enemies, as he gets upgrades to the Master Sword, he kills many enemies in 1-2 hits, on top of becoming much more durable thanks to extra heart containers and armor. Enemies that could make short work of him at the start of the game by the end can barely scratch him.
- Mana Shield: Link can use the Cane of Byrna or the Magic Cape to become invulnerable to damage, but it will quickly drain his Magic Meter.
- More than Meets the Eye: Outwardly Link is valiant, virtuous and embraces his lineage to battle evil. In the corrupted Golden Land, Link transforms into a reflection of the heart, a harmless pink rabbit. He cannot fight at all in this form, revealing Link is a true pacifist, utterly opposed to war and violence. Unlike what the monstrous Ganon transforms into.
- Nephewism: Link lives with his Uncle, with no parents in sight. Manga adaptations of A Link to the Past go into great depth of addressing the absence of Link's parents.
- Peek-a-Bangs: In the Ishinomori manga, he's drawn with bangs covering one of his eyes, even though he has never had this hairstyle in any of the games.
- Pink Girl, Blue Boy: Inverted and played with. Link's in-game sprite has pink hair, but he is blonde in official art. Zelda wears a blue dress in most official artwork, but her in-game sprite is dressed all in white.
- Pointy Ears: It's a Hylian trait and according to legends, Link is able to hear special messages from the gods.
- Red Is Heroic: As he becomes stronger and closer to finishing his quest to save Hyrule, his equipment leans toward the color red. The Master Sword's sprite has a red handle (although it can be switched with upgrades), and his final suit is the Red Mail.
- Signature Headgear: His green cap. Various residents in Hyrule wear similar looking caps as well.
- Sprint Shoes: The Pegasus Boots.
- Superior Successor: Retroactively, as he's, canonically, after the Hero of Time. He's in the Downfall Timeline, created if the Hero of Time were to fail his quest, and fall to Ganondorf's forces. That said, despite facing a Ganon controlling the Triforce, and that's after killing one of his predecessors, he roasts Ganon like the pig he is.
- Sword of Plot Advancement: Link needs the Master Sword to defeat Agahnim. A good portion of the game is Link gathering the equipment necessary for him to claim the Master Sword.
- Vocal Dissonance: The GBA version gives him Young Link's voice from Ocarina of Time and Majora's Mask (with said Link looking and sounding a couple of years younger than this one). Downplayed due to the vagueness of his sprite artwork and the whole Vague Age issue thanks to Hyrule Historia.
- World-Healing Wave: Link is implied to do this with the Triforce at the end of the game. His wish restores the Sacred Realm and everyone in Hyrule who perished.
A member of the Hyrulean royal family and a descendant of the Seven Sages. Zelda is the last of the Seven Maidens to be captured by Agahnim to break the seal on the Dark World. She telepathically contacts Link to ask him to rescue her, which starts him on his journey to defeat the evil wizard. This version of Zelda was used as a basis for her appearance in Super Smash Bros. Ultimate, albeit as a Composite Character with her very similar A Link Between Worlds incarnation.
- Barrier Maiden: As she is a descendant of one of the old Sages.
- Crystal Prison: Zelda is trapped in one for the first time in the series. The other Maidens are also trapped in crystal prisons as well.
- Damsel in Distress: Twice. First she's imprisoned inside her own palace, but saved by Link and taken to the Sanctuary. Later, Agahnim finds and kidnaps her again.
- Damsel out of Distress: In the Ishinomori manga, Zelda assists Link in the battle with Ganon, firing the Silver Arrow to kill him. When she deals the final blow, she does so by aiming at a glowing wound Link carves across Ganon's chest to paralyze him.
- Gameplay and Story Segregation: Her sprite is always depicted with the pink, purple, and white dress most often associated with the character across the franchise, though she doesn't actually wear it until the end of the game; most of the time, what she's really wearing is a more plain-looking white gown with a blue surcoat, as pictured.
- Gratuitous Princess: She is the only maiden with a name and personality, and she happens to be a princess. Although her father was the King of Hyrule,note her status as the Princess has no relevance to the story aside from giving Link bad publicity for the villagers.
- Guest-Star Party Member: During the opening sequence, you have to break Zelda out of prison and escape from Hyrule Castle with her.
- Lady and Knight: The Lady to Link's Knight.
- Leitmotif: Zelda's Theme. This is its first appearance in the series, first playing when rescuing Zelda from the Hyrule Castle Dungeon. In this game, the theme is shared with all of the other Maidens when you rescue them, but later games firmly associate it with Zelda alone.
- Live Item: After you beat Turtle Rock, you can see Zelda in your inventory screen in a crystal.
- Modest Royalty: In this artwork.
- Pimped-Out Dress: This game is one of the aversions for the series where in the official art, Zelda's standard clothes are rather plain. However, she does have a second outfit◊ in the official art that fits this trope, and this outfit becomes her only outfit in Super Smash Bros. Ultimate.
- Pink Girl, Blue Boy: Inverted and played with. Link's in-game sprite has pink hair, but he is blonde in official art. Zelda wears a blue dress in most official artwork, but her in-game sprite is dressed all in white.
- Plot Coupon: Zelda is actually one of the second set of plot coupons you have to collect and you can see her in your inventory screen in a crystal.
- Pointy Ears: It's a Hylian trait and according to legends, she can hear special messages from the gods. Bonus point in that she is also a descendant of a goddess.
- Promoted to Playable: This version of Zelda, with elements of her successor from A Link Between Worlds appears in Super Smash Bros. Ultimate, replacing the Twilight Princess incarnation playable since Brawl.
- Save the Princess: Twice in the same game. Zelda starts out already kidnapped at the beginning of the game and you rescue her during the game's opening sequence. When you get the Master Sword after completing the first set of dungeons, Zelda gets kidnapped a second time and placed in a crystal.
- Suddenly Voiced: She speaks in the opening cutscene of Super Smash Bros. Ultimate's Adventure Mode, World of Light. This is the most she gets to say in game, as all other vocal sounds she makes are related to combat.
- Telepathy: The Call to Adventure in this game is Zelda contacting Link for help telepathically at the beginning of the game.
The Seven Maidens
Seven young women who inherited the power of sealing from their ancestors, the Ancient Sages who helped seal Ganon. Agahnim imprisons them in the Dark World in order to break the seal on Ganon.
- Barrier Maiden: Their magical power inherited from the sages maintains the seal on Ganon.
- Living MacGuffin: The crystals that imprison them are the second set of collectibles needed to complete the game. After completing all of the Dark World dungeons, they open the entrance to Ganon's Tower.
- Mr. Exposition: Every time one of them is rescued, they tell a little more about the Backstory of the game and what Agahnim's plans are.
- No Name Given: With the exception of Princess Zelda, the Maidens are unnamed.
- Unnamed Parent: The grandfather of one of the Maidens can be found on Death Mountain. He is known as the Lost Old Man.
The elder of Kakariko Village and a descendant of one of the sages who sealed Ganon. He serves as Link's guide through the game, communicating with him through telepathic tiles (though it seems as though touching the tiles just notifies him of when his assistance is needed, because when Agahnim sends Link to the Dark World Sahasrahla telepathically communicates with Link regarding his current situation despite there being no tile in sight).
- Ancient Keeper: He's an old man that has recently moved into the ancient ruins of the Eastern Palace, ready to give Link expository details about the Imprisoning War and a quest to obtain the Master Sword.
- But Thou Must!: When he asks you if you want to go find the Master Sword, your choices are "Yeah" and "Of course!"
- Exposition Fairy: Need help? Touch a special tile on the walls of dungeons and this guy is always there to help. You don't even need to be in the same world as him to do this!
- The Hermit: The most notable and significant example in the game. He leads Kakariko Village from afar.
- Hermit Guru: He is called wise and shares his knowledge with Link when needed.
- Hint System: Sahasrahla is good for a clue or two when Link gets stuck.
- Meaningful Name: 'Sahasrara' is the name of the crown chakra in tantric yoga, representative of pure consciousness.
- Mission Control: Sahasrahla guides Link through his quest for the Master Sword.
- Mr. Exposition: Sahasrahla, as the descendant of the old sages, would give Link a bit of backstory regarding to the Imprisoning War and the nature of the Dark World.
- Ornamental Weapon: He talks about wearing a sword later in the game, but ruefully admits to being too weak to even draw it.
- Telepathy: He uses it often when talking to Link when they are not in the same area.
- Ur-Example: He's the series' first Exposition Fairy.
- Voice with an Internet Connection: He gives you advice on your adventure via telepathy or telepathic tiles.
Link's uncle heard Zelda's telepathic message just as Link did and went to rescue her, but was overwhelmed by Agahnim's forces.
- Almost Dead Guy: Link finds him in the castles sewers barely alive. His uncle remains conscious long enough to give Link the sword and shield and pleads for Link to save Zelda.
- Adaptational Badass: In the Ishinomori manga, instead of being overrun and killed in the very first room of the dungeon, he makes it to and is struck down by none less than Agahnim himself.
- Back from the Dead: Hes revived the ending thanks to Links wish.
- Cool Old Guy: He may not be as badass as his nephew, but he can and did put an honorable fight before getting done in.
- Death by Adaptation: Doesn't get wished back to life in any of the three manga or the comic.
- Heroic Lineage: Like Link, he is a descendant of the Knights of Hyrule who defended the Seven Sages during the Imprisoning War.
- Knight in Shining Armor: As a descendant of the Knights of Hyrule and armed with a sword, he is expected to be this. However, he ends up dying trying to save Princess Zelda and passes his sword to his nephew Link.
- Killed Mid-Sentence: Before he dies, he says, Zelda is your Its never revealed what he was about to tell Link.
- Mentor Occupational Hazard: Link's uncle, parental figure and mentor, and the first on-screen casualty in the game. Fortunately, this is later subverted when Link's wish at the end of the game brings all of Ganon's casualties, including his uncle, back to life.
- Named by the Adaptation: In Sound and Drama, he's called Alphon; meanwhile, Ataru Cagiva's manga refers to him as Zanji.
- The Order: He was once a great knight of Hyrule.
- Parental Substitute: Link's parents are nowhere to be found, so Link's uncle took care of him.
- Secret Art: Before he dies, he teaches Link his signature Spin Attack which has been passed down their family.
- Take Up My Sword: He urges Link to do this as he dies.
- Unnamed Parent: Or Unnamed Parental Substitute, anyway. He's never given his own name.
- We Hardly Knew Ye: He's introduced at the beginning of the game and promptly killed off.
Agahnim the Dark Wizard
The main antagonist of A Link to the Past. He is an Evil Sorcerer who masterminded a plot to conquer Hyrule by appearing to be its savior. The king is naturally a Horrible Judge of Character and makes him his adviser. Through false allegiance and his powerful sorcery, he took control of Hyrule Castle and used the brainwashed soldiers of Hyrule in order to pursue his objective. Agahnim seeks to banish 7 maidens descended from ancient sages to the Dark World so the seal placed by the sages can be broken. When the seal is broken, evil power will cover the land and an ancient threat will rule the world as it intended to long ago.
Unrivaled in terms of magical ability in all of Hyrule, in control of the nation's army and unable to be directly harmed even by the land's blade of legend, Agahnim appears to be unstoppable.
- Amazing Technicolor Population: Agahnim is blue in the official artwork, but has a natural skin tone in-game.
- Ambiguous Situation: Is Agahnim a wizard from outside of the Dark World who was possessed by Ganon, or was he an alternate body created by Ganon who could escape the Dark World but with limited power? It's not explained very well in-game, where Ganon simply calls Agahnim his "alter-ego", or "bunshin"note in the original Japanese. The two manga adaptations as well as the North American comic use the former explanation.
- The Archmage: Agahnim's magic solved the plagues of Hyrule when no other magic could. He would go on to perform great feats of sorcery, such as mass brainwashing, transporting himself and others between dimensions and utilizing powerful offensive spells.
- Bad Powers, Bad People: Summed up nicely in the below quote from the Prologue."A mysterious wizard known as Agahnim appeared as from nowhere [...] and with strange magic powers he eliminated the good king of Hyrule."
- Big Bad: Servers as this, though he's stated to be working for Ganon. But it's revealed that Agahnim is really just Ganon after all.
- Bulletproof Human Shield: In the final fight of Ganon's Tower, Ganon takes over Agahnim's body and makes him take a mortal wound from the Master Sword to give himself time to escape to the Pyramid.
- Canon Character All Along: He is a brand new villain for Link to fight until he is defeated in Ganon's Tower, forcing his true identity, Ganon, to emerge from the broken body.
- Card-Carrying Villain: He refers to his own faction as the "tribe of evil".
- Decomposite Character: In the comic and manga adaptation, he is a separate entity from Ganon.
- Deadly Gaze: In the Ishinomori manga, Agahnim paralyzes Link by glaring at him, rendering him unable to stop him from transporting Zelda to the Dark World.
- Disc-One Final Boss: He appears to be the main villain but he was later revealed to be a puppet to Ganon who actually is in disguise as him.
- Divergent Character Evolution: Agahnim was charming enough to get into Hyrule's graces, but is incredibly arrogant and condescending when he meets Link alone. He's revealed to be an aspect of Ganon, who is more openly brutal and power-hungry, but expresses his respect for Link's determination and fighting ability.
- Doppelgänger Attack: Used in the second fight with him.
- The Dragon: To Ganon, as revealed by one of the maidens. Subverted later when it is revealed Agahnim is Ganon's alter ego.
- Early-Bird Cameo: Serves as the precursor to Ganondorf, the human form of Ganon in future games.
- Engineered Heroics: It is implied that the natural disasters plaguing Hyrule were caused by Agahnim himself, who then proceeded to use his powers to "save" the kingdom. As a result, he was hailed as a hero and the king made him chief advisor and heir to the Seven Sages.
- Evil Chancellor: Well, he did betray the king whom he served as advisor by outright murdering him.
- Evil Genius: Agahnim's knowledge of sorcery is the key to his power and his plan to imprison the Maidens in the Dark World does succeed despite Link's efforts to stop him.
- Evil Is Not a Toy: In Akira Himekawa's manga, he learns this too late when Ganon kills him and destroys his body with his acidic blood.
- Evil Plan: He plans to undo the Sages' seal. Zelda tells us he is very close to completing his plan right from the beginning of the game.
- Evil Sorcerer: Arguably the best example in the Legend of Zelda series. Considering that Ganon serves as his One-Winged Angel form, he may just be Ganondorf in disguise.
- Fake King: Agahnim used this position and his powers to complete his objectives. This did not go entirely unnoticed as one castle guard commented, "After Agahnim took over, everyone began to act strangely."
- Fisher Kingdom: Subverted. We see Agahnim cross from Hyrule to the Dark World, a place which physically alters the appearance of everyone who does not have a Moon Pearl, and Agahnim does not change at all. This is because he is really Ganon in disguise, who is already altered by the Dark World as a monstrous Pig Man.
- Good Powers, Bad People: Agahnim's powers saved Hyrule from drought and pestilence. Too bad he supplies the image for the Evil Sorcerer Page.
- Hijacked by Ganon: Downplayed; it is made clear early on that Agahnim is working to free Ganon upon the Light World. The real twist is that Agahnim is not even a real person, just an alias and disguise of Ganon all along.
- Improvised Weapon: The game says the Master Sword is the only thing which can defeat Agahnim. Skilled players can use the Bug Catcher's Net to reflect Agahnim's orb attack back at him, which is obviously Not the Intended Use of the item. This is also an Ascended Glitch with Link being able to use Bottles to reflect some of Ganondorf's attacks in Ocarina of Time, Wind Waker and Twilight Princess.
- Let No Crisis Go to Waste: Agahnim's actions before the game started brought him much acclaim. He was famous for stopping a blaze and then he saved Hyrule from a rather mysterious pestilence and drought when no one else in the world could.
- Mouth of Sauron: For Ganon, as the King of Evil himself is largely absent for the majority of the game. Subverted when it's revealed that Agahnim is Ganon speaking for himself.
- My Death Is Only The Beginning: Twice. Defeating him in Hyrule causes a portal to draw Link into the Dark World. When you defeat him in Ganon's Tower, he sheds his disguise and exposes himself as Ganon.
- No-Nonsense Nemesis: In the tie-in comic adaptation, Agahnim is very competent. He personally kills Link's uncle, believing him the only remaining descendant of the Knights of Hyrule who could wield the Master Sword. When he gets reports of Link retrieving the first Pendant, he realizes that Link might be of the bloodline as well, and immediately sends his soldiers out to apprehend Link and burn the library, which holds the Book of Mudora that contains the knowledge needed to retrieve the next Pendant.
- Noblewoman's Laugh: "Ho ho ho... Now, I must go!"
- Nothing Can Stop Us Now!: The only person who can stop Agahnim is the Hero of legend. Agahnim seems to think not even the Hero can stop him and his tribe."After all, the legendary Hero cannot defeat us, the tribe of evil, when we are armed with the Power of Gold."
- Not Quite Dead: Link nearly kills Agahnim but the crafty sorcerer sends the hero to the Dark World before Link can finish the job.
- Off-Model: He wears a red robe with gold trim in his official art, but a green robe with pink trim in-game, likely due to palette limitations.
- The Pawn: Agahnim is presented as being Ganon's pawn and is called such by the rescued Maiden in Misery Mire. It turns out that Agahnim actually is Ganon, however, just with most of his power still sealed in the Dark World.
- Pet the Dog: At the start of the Cagiva manga, he heals a young boy's ailing dog with no seeming ulterior motive beyond maintaining his Villain with Good Publicity façade.
- Primary-Color Champion: Invoked. In promotional art, he wears a red cloak with blue and gold designs. He earned his Villain with Good Publicity status by saving Hyrule from disasters, but that was just a ploy for him to kill the King of Hyrule and break the seal of the Seven Sages.
- Psycho Electro: One his attack is shooting electricity from his hands.
- This also applies if Link tries to attack Agahnim directly with the Master Sword. Link will get electrocuted for his trouble.
- Remote Body: As elaborated in Me's a Crowd in Ganon's section, he's implied to be one for Ganon that can slip through the cracks on his seal.
- Robe and Wizard Hat: The hat isn't pointy but he has more than enough robe to make up for that.
- Sealed Good in a Can: Agahnim is good at making these. He seals the Seven Maidens inside crystals.
- Sealed Evil in a Can: Agahnim works to break the seal of the sages. Doing so will unleash evil power across Hyrule.
- Shock and Awe: Agahnim can summon lightning from his hands◊. However, it's easy to dodge, which is good since unlike his other attacks it can't be deflected, because he only fires it when standing in the northern part of the room and he doesn't turn to aim it at Link like he does with his other 2 attacks, so Link can just move to the side of the room when he starts charging an attack on the northern side of the room.
- Sinister Minister: In the Japanese version of the game and in Hyrule Historia (including the English translation of the latter), he is referred to as a priest. This was changed because Nintendo's localizers had not yet outgrown their aversion to using religious terminology and symbolismnote .
- Smoke Out: In the Ishinomori manga, he vanishes into blue mist with Zelda in his clutches.
- Tactical Suicide Boss: Despite having his one reflect-able attack used against him numerous times, Agahnim will continue to use it until he is defeated. This is his undoing in the second battle, since his copies can only use that attack, so Link can potentially hit Agahnim with three energy balls at once!
- Teleport Spam: Agahnim teleports after nearly every attack, making teleporting the most common move he uses in battle.
- Tempting Fate: Agahnim confidently decrees, "After all, the legendary Hero cannot defeat us, the tribe of evil, when we are armed with the Power of Gold." By the end of the game, Link has done just that.
- Tennis Boss: The series' very first occurrence of a tennis boss is the first fight against Agahnim.
- Treacherous Advisor: For aiding Hyrule and its people, the King appointed Agahnim to be his chief adviser. Things didn't go well afterward (see below).
- Unbuilt Trope: While often considered to be the first example of Hijacked by Ganon, a trope that the series would become notorious for, Agahnim is actually an alter-ego of Ganon himself rather than a pawn that Ganon manipulated to do his dirty work.
- The Usurper: Agahnim gets rid of the king and makes Hyrule Castle his base of operations.
- Two Aliases, One Character: He and Ganon are actually one in the same.
- Villain with Good Publicity: Link gets framed for kidnapping Zelda despite the fact that it was really this guy, who at first simply locks her in the castle's dungeon, but later banishes her to the Dark World. Agahnim also has fame for ridding Hyrule of drought and pestilence.
- Wake-Up Call Boss: So the bosses have been fairly easy up to this point. Just a few swipes of the sword and it was over. And now you have a better sword: the Master Sword, the sword of evil's bane. Too bad directly attacking Agahnim with it hurts Link, not Agahnim.
- You Can't Thwart Stage One: By the time Link bursts into his chamber, he's already sent Zelda away to another realm.
- You Killed My Father: The opening of the game strongly implies that Agahnim murdered Zelda's father upon usurping the throne (the king is shown as a skeleton, among other things). He was also indirectly responsible for the death of Link's Uncle, who served as a father figure to Link.
Once the leader of a tribe of thieves named Ganondorf Dragmire, Ganon invaded the Sacred Realm along with his followers in a bid to gain the power of the sacred Triforce. After slaughtering his followers, he grabbed the Triforcenote and used its power to twist the Sacred Realm into a reflection of his desires as well as turn himself into an all-powerful demon. The Knights of Hyrule fought against him and the Sages sealed him within the Dark World. Agahnim aims to unseal him from the Dark World in order to allow him to try to conquer Hyrule once again.
- Affably Evil: As opposed to his later characterization as a hateful monstrosity, this Ganon complements Link during their boss fight and, while he fights hard to avoid losing, generally avoids throwing out insults in the process.
- Ambition Is Evil: He was the leader of a tribe of thieves, but his desire to have the power of the Triforce all to himself led him to kill his followers.
- Badass Cape: He wears a cape, which he uses to shield his eyes after Link lights up the room.
- Bat Out of Hell: He transforms into a giant bat after emerging out of Agahnim when Link beats him a second time. He can also create fire bats during his second phase.
- Blinded by the Light: Lighting up the two torches temporary blinds Ganon for a moment, giving Link the perfect time to stun him.
- Boss-Arena Idiocy: He's virtually invisible and invincible in the dark, but then there are torches in the room that Link can light up and expose Ganon.
- Breath Weapon: He spews out fire at Link during his final phase of the battle.
- But for Me, It Was Tuesday: Retroactively; Ganon is actually shocked that Link could give him so much trouble despite having fought the Hero of Time centuries ago.note In post Hyrule Historia lore, it's implied that Ganon was so successful in defeating the previous Link that he forgot how dangerous the hero with the Master Sword could be.
- Casting a Shadow: In the final phase of the fight against him, he uses a "secret technique of darkness" to make himself invisible and darken the room.
- Dark Magic: Is skilled in this. He can transform into various creatures and beings such as Agahnim, teleport, create bats made out of fire, and meld himself into the shadows.
- Defeat Equals Explosion: After Ganon is slain, his body subsequently explodes like fireworks.
- Demonic Possession: Stated to be the method by which he uses Agahnim in the manga (in the games, he states that Agahnim is his avatar in the Light World).
- Devil's Pitchfork: The first game in the series where Ganon wields his iconic trident.
- Dub Name Change: In the American manual, his full name as Ganondorf is "Ganondorf Dragmire" and his full name as Ganon is "Mandrag Ganon". None of these names are kept even for localizations for future games, and the GBA localization's manual makes no mention of them. Eventually, the name "Ganondorf Dragmire" was officially adopted by Nintendo as of 2017.
- Evil Is Burning Hot: He uses his dark magic in order to use fiery attacks against Link.
- Evil Makes You Monstrous: When Ganondorf made his wish on the Triforce, it transformed him into a monstrous Pig Man known as Ganon to reflect his greedy nature.
- Evil Overlord: He rules the Dark World and is trying to take over the Light World as well.
- Exact Words: Upon being locked in the Sacred Realm, Ganon wished to rule the world. However, he failed to clarify which world he wanted to rule, resulting in him taking over the Sacred Realm and turning it into the Dark World, instead of taking over Hyrule.
- Fangs Are Evil: Though it's not clear in the game itself, official artworks often depict him having a mouth full of sharp teeth along with tusks.
- Final Boss: Fought in the Pyramid after defeating Agahnim.
- Fisher King: The Sacred Realm changed into a dark reflection of Hyrule once he claimed the power of the Triforce.
- Four Is Death: It takes four Silver Arrows to destroy Ganon.
- From Nobody to Nightmare: According to the Japanese manual and one of the Maiden's expositions, Ganondorf was seen as a mere thief who only gained notoriety after the Triforce turned him into the King of Evil Ganon. Even though he was said to be the leader of a tribe of thieves, details about that tribe are obscured and almost forgotten. This was later subverted via retcon in Ocarina of Time where it's revealed that Ganondorf was not only a well-known figure back then, but his tribe was actually a race of humans known as the Gerudo.
- Genius Bruiser: As always. Monstrous he may be, even more than the giant of a man he used to be, but through Agahnim, he successfully curried favor with the King of Hyrule and took over Hyrule and later the Sacred Realm. He's also a skilled practitioner of dark magic.
- Greater-Scope Villain: Agahnim is the main villain, but he is just working to free Ganon from the Dark World. This is later subverted, as Agahnim is just a weaker form of Ganon, making him the Big Bad the whole time.
- Hero Killer: This game takes place in the timeline where Ganondorf managed to kill the Hero of Time, resulting in him and the Sacred Realm being transformed to reflect his dark desires.
- Invisibility: Like in the first game, Ganon can turn himself invisible and shoot fire at Link. However, Link can nullify it by keeping the two arena torches lit.
- King Mook: Retroactively turned into this for the Moblin enemies. Previous games had them looking more like bulldogs, but this game introduced their more well-known piglike appearance, helping establish them as minions to Ganon.
- Kryptonite Factor: Only the Silver Arrows and the Master Sword can harm him.
- Leaking Can of Evil: Agahnim is an alternate body (possessed or not) for Ganon which allows him to exist in the Light World, but has limited powers due to the seal on him in the Dark World.
- Leitmotif: His theme makes its first appearance in this game, is used both for Agahnim and his true form, and is consistently used for most of his appearances in later games as both Ganondorf and Ganon.
- Magic Knight: He wields a trident in conjunction with his formidable magic powers in the final battle.
- Me's a Crowd: In the original Japanese script, Ganon refers to Agahnim as his bunshin, a word used to refer to duplicates of oneself. This implies that Agahnim was a humanoid duplicate of himself (possibly his Ganondorf form) that could escape to the Light World.
- No Honor Among Thieves: According to the manual backstory, Ganondorf and his band of thieves found the entrance to the Sacred Realm and the Triforce together. Then, instead of sharing the power, the thieves turned against one another in order to claim the Triforce uncontested. Ganondorf emerged victorious, and touched the Triforce with the blood of his followers still fresh in his hands.
- No-Sell: If you don't have the Golden Sword, normal swings don't affect him.
- One-Winged Angel: In the past, Ganondorf turned into the giant Pig Man he is now when he gained the power of the Triforce. Ganon also essentially serves as this to Agahnim.
- Pig Man: Which is fitting, as it's said that the Triforce warped him and the Sacred Realm into a dark reflection of himself, and being a Pig Man fits with his greed for power.
- Playing with Fire: Nearly every attack he uses involves fire.
- Sealed Evil in a Can: Is sealed in the Dark World at the beginning of the game. It unfortunately doesn't take long for Agahnim to unseal him, though, but at least Link can take his time while the barrier slowly opens.
- Shockwave Stomp: Uses this to shake the room and break the floor in the fight with him.
- Signature Move: His "secret technique of Darkness," where he makes himself invisible and then breathe fire at Link. It also counts as a Call-Forward to the original Ganon Boss Battle, with the addition of Bottomless Pit.
- Skeleton Motif: Has skulls on his armor and on his trident.
- Sorcerous Overlord: Rules the Dark World and has a host of magical powers to go with it. He's stated to have ruled a tribe of wizard-thieves (shown to be the Gerudo in later games) when he was Ganondorf as well.
- Spikes of Villainy: His official character model is riddled with spikes, such as his shoulder pads, torso armor plate, cuffs and knuckle braces.
- Spoiled by the Manual: The English SNES manual reveals the whole story of Ganon and how he got his hands on the Triforce. In-game, Ganon is initially only hinted at when the priest at the Sanctuary says that he senses "a great evil force" guiding Agahnim's actions. Ganon isn't fully revealed in-game until Link reaches the Dark World, where several of the maidens and transformed residents reveal him as the Greater-Scope Villain.
- Super-Powered Alter Ego: Functions as this to Agahnim, as Ganon's powers seem to be limited in that form.
- Take Over the World: His wish to the Triforce was to rule the world. The Triforce grants him that wish by transforming the Sacred Realm into the Dark World. Ganon is not satisfied by the results, and seeks to conquer the Light World (Hyrule) as well.
- Teleport Spam: Much like Agahnim, he teleports after nearly every attack. Which makes sense considering they're one and the same.
- This Cannot Be!: Downplayed. In the final battle, Ganon is baffled that Link managed to get as far as he did and defeat his alter-ego Agahnim twice. But he confidently proclaims that he will destroy Link and take over the Light World soon after."I never imagined a boy like you could give me so much trouble. It's unbelievable that you defeated my alter-ego, Agahnim the Dark Wizard, twice! But I will never give you the Triforce. I will destroy you and make my wish to conquer both Light and Dark Worlds come true without delay."
- Throwing Your Sword Always Works: In the first phase of his fight, he throws his spinning Trident at Link. This isn't much of a problem for him since he teleports to catch it.
- Took a Level in Badass: Though A Link to the Past is generally easier than the original game, this version of Ganon is significantly harder than his counterpart in the original - he does much more damage, has a more varied attack pattern, and takes way longer to go down. (Then again, considering this game is a prequel, it might be more like seeing him pre-Villain Decay.)
- Two Aliases, One Character: Agahnim is stated to be his alter ego.
- The Unfettered: Thanks to obtaining the omnipotent power of the gods, this incarnation of Ganon is, to date, the series' most deadly. His wish "to rule the entire cosmos" wasn't thwarted by the Sages' seal; it's still in the process of being granted, and they merely slowed him down. The game takes place on the 'Eve of the Great Cataclysm'; if Link doesn't stop him before the seal completely collapses... all is lost.
- Voice of the Legion: His voice has this effect in the Ancient Stone Tablets.
- Was Once a Man: According to the manual, he was a member of a tribe of wizard-thieves before becoming the giant Pig Man he is now. We eventually get to see this form two games later.
- Weakened by the Light: He cannot be harmed when he shrouds the boss room in darkness. But if Link lights up the two torches, it temporarily blinds Ganon and leaves him vulnerable to the Master Sword.
Upon taking control of Hyrule Castle, Agahnim brainwashed the ones guarding it into doing his bidding. They serve as common enemies in the Light World.
- Adaptation Species Change: The comic and manga adaptations depict them not as possessed humans, but as monsters or suits of Animated Armor.
- Brainwashed and Crazy: They were perfectly normal soldiers before Agahnim took them over. Link can meet a few untouched soldiers while rescuing Zelda, one of whom laments that it's only a matter of time before he falls, too.
- Blade on a Stick: The soldiers who are summoned if Link talks to the wrong people in Kakariko Village (before retrieving the Master Sword) carry spears and shields, which gives them a little extra reach over the regular green soldiers.
- Chromatic Arrangement: Most soldiers wear green (weak), blue (stronger), or red (strongest) armor, although there are a few colored gold and grey.
- Devil's Pitchfork: The red soldiers carry tridents, likely a symbol of Agahnim/Ganon's influence.
- Epic Flail: The soldier guarding Zelda's cell wields one of these. Link has to defeat a couple more flail-wielders when he invades Hyrule Castle the second time.
- Elite Mook: The Ball-and-Chain Soldier, much more durable than the generic types and his one attack can dish out heavy damage in early game. One of them even serves as a Mini-Boss guarding Princess Zelda herself.
- Faceless Mooks: Although both the "good" and corrupted soldiers wear helmets, the corrupted soldiers' helmets leave their faces completely covered in shadow (except for their eyes in some cases). The soldiers shown during the end game cinematic are still wearing their helmets, but you can now see their faces.
- The Goomba: There a few dagger-wielding green soldiers who walk in predictable patterns and who don't even attack directly, making them easy prey for Link.
- Mooks: The soldiers are relatively weak enemies in the Light World, although they are a bit sharper than most mooks (investigating noises Link makes, taking cheap shots at him from under a bush, etc.)
- Throw Down the Bomblet: There are a few soldiers posted on Hyrule Castle's walls, who throw bombs down on Link.
The boss(es) of the Eastern Palace.
- King Mook: They are bigger versions of the Armos Link has to fight on the way to the Eastern Palace.
- Recurring Boss:
- Turns Red: When theres only one Knight left, it literally turns red and aggressively chases Link around the room.
- Wolfpack Boss: Link has to fight all six Knights at once.
- When All You Have is a Hammer : Unlike most other Bosses, the Armos Knights can only hurt Link by stomping on him.
The boss(es) of the Desert Palace.
- Dishing Out Dirt: Every time a Lanmolas emerges from the ground, it sprays rocks that Link has to dodge.
- King Mook: Arguably for the Devalants.
- Nice Job Fixing It, Villain: In the Ishinomori manga, Link tries whacking at the Lanmola with his sword, but its hide is too hard to cause any damage to it. However, after the Lanmola launches him in the air, he lands on top of the scorpion statue and retrieves the Pendant.
- Recurring Boss:
- The second one for Ganon's Tower. They are accompanied by a stone statue that shoots lasers at Link.
- A lone Lanmola in Link's Awakening's Yarna Desert guards the Angler Key.
- Turns Red: When only a single Lanmolas is left, it spits out eight rocks instead of four as it was previously.
- Wolfpack Boss: Link has to fight three Lanmolas at once.
The boss of the Tower of Hera.
- Adaptation Species Change: In the Ishinomori manga, it goes from being a giant worm- or caterpillar-like creature to a Giant Spider.
- Chasing Your Tail: Moldorm's weak point is its tail. Hit it anywhere else, and Link will be sent flying backwards.
- Giant Spider: In the Ishinomori manga, it resembles a giant tarantula with human teeth.
- Glowing Eyes of Doom: In the Ishinomori manga, Moldorm's eyes give off a white radiance when it assaults Link.
- King Mook: Link fights it after encountering smaller Moldorms in the Tower.
- Platform Battle: Infamously so. Link has to fight it on a platform, which Moldorm can knock the hero off of.
- Recurring Boss:
- The third and last Mini-Boss of Ganon's Tower. The layout of the arena is different, and falling would potentially land Link in some spikes.
- It's also the first Nightmare of Link's Awakening, in the Tail Cave, and is fought multiple times in A Link Between Worlds.
- Moldorm returns as the boss of the Tower of Hera in A Link Between Worlds.
- Segmented Serpent: Its body consists of four round segments and a flower-shaped tail, which is its only vulnerable spot.
The boss of the Dark Palace.
- Attack Its Weak Point: Link has to aim for the green crystal on its forehead, which it protects with a mask.
- Beware My Stinger Tail: It uses its tail like a whip in its battle.
- Bonus Boss: A Mini-Boss in the Palace of the Four Sword. This one is more durable and it can regenerate its mask; what's more, it can summon Helmasaurs to impede Link, has to be hit with a Light Arrow before Link can strike it with his sword.
- Broken Armor Boss Battle: Its face is covered by a large helmet that protects its only vulnerable spot, and which Link needs to break apart before he can defeat the beast.
- Carbuncle Creature: It's giant reptilian beast whose helmet hides an emerald-like gem embedded in its forehead. This is the creature's only weak spot, and Link must break off the helmet in order to expose it and be able to damage it.
- Cool Mask: It covers its weak point with a mask that must be broken with Bombs or the Magic Hammer.
- Damage-Sponge Boss: As the first boss of the Dark World, its helmet can tank a ridiculous amount of hits from the hammer.
- King Mook: It serves as this to the smaller Helmasaurs.
- Playing with Fire: It can spit fireballs, which split into more fireballs.
The boss of the Swamp Palace.
- Bonus Boss: Another Mini-Boss from the Palace of the Four Sword. This one replaces the Arrgi with regular Bari (that instantly electrify themselves once they get hit with the Hookshot), and summons Kyamerons in its second phase.
- Flunky Boss: It protects itself with small jellyfish called Arrgi.
- Meaningful Name: In English, Italian, Spanish, and German, the name is a reference to the Titan who guarded Io in Classical Mythology. Its French name is in reference to its jellyfish-like appearance (the fourth stage of its lifecycle is called "the medusa"). The Japanese name is more of a punny name, since the Arrgi cover it like zits.
- Oculothorax: It's essentially a giant fleshy eyeball with tentacles on its underside.
- Recurring Boss: It's the boss of the Swamp Palace once again in A Link Between Worlds, a miniboss in Lorule Castle in the same game, and the boss of the Water Temple in Tri Force Heroes.
- It also appears as the miniboss of Great Bay Temple in Majora's Mask, now sporting its Japanese name of "Wart" even in the English release.
- Turns Red: Once all of its jellyfish are destroyed, Arrghus becomes much more aggressive.
The boss of Skull Woods.
- Bonus Boss: The third Mini-Boss in the Palace of the Four Sword. This one is much faster, has a Doppleganger Spin, and can summon bees to attack.
- Conveyor Belt o' Doom: the floor is constantly moving and will try sending Link into the spikes surrounding Mothula's lair.
- Giant Flyer: It's the only boss that can legitimately fly, and quite large for a moth.
- Moth Menace: A gigantic moth, with a head almost as big as Links entire body.
- Playing with Fire: It shoots out spiral flames. On the other hand, its vulnerable to Links Fire Rod.
- Recurring Boss: It is the third Boss of Oracle of Seasons. It trades in its Conveyor Belt o' Doom and Spike Trap for a circular pit.
Blind the Thief
The boss of Thieves' Town.
- Bonus Boss: He is the fourth Mini-Boss of the Palace of the Four Sword. With a side bit of Puzzle Boss: whenever it gets decapitated, Link must swat the head back to its own body to make Blind vulnerable again.
- Breath Weapon: He and his severed heads can spit fireballs, which he uses as an attack against Link.
- Bright Is Not Good: Besides his vibrant red skin, he has a light orange dress when impersonating the fourth maiden.
- Chekhov's Gunman: Hes first discussed when Link talks to a Kakariko villager inside Blinds old hideout.
- Decomposite Character: In the Himekawa manga, Blind is a trio of quarreling brothers who were combined into a monster instead of a single person. His storyline of being a bandit who fell into the Dark World is given to Ghanti, although she's portrayed more sympathetically than Blind.
- Flunky Boss: He gets beheaded twice in his boss fight, and his heads continue flying around the room and spitting fireballs as the fight continues.
- Glamour Failure: Exposure to sunlight dispels his disguise.
- Off with His Head!: After taking enough damage, his head flies off and he grows a new one. He survives two decapitations before being felled for good.
- Villain in a White Suit: He wears a long white smock in his true, monstrous form.
- Was Once a Man: He was a petty thief in the Light World before being corrupted into a monster in the Dark World.
- Weakened by the Light: He hates bright light as a human, and being exposed to light in the Thieves' Hideout forced him to drop his disguise."Gyaaaah! Too bright!"
The boss of the Ice Palace.
- An Ice Person: Kholdstare protects itself with a shield of ice and causes blocks of it to falls from the ceiling.
- Cumulonemesis: In the second stage of its battle, it splits into three one-eyed, frozen clouds that chase Link across the arena.
- Faceless Eye: Its body is just an immense eyeball frozen in ice.
- Wolfpack Boss: Kholdstare is actually a set of three identical monsters that attack Link all at once when their ice barrier is burnt down.
The boss of Misery Mire.
- Faceless Eye: It's a giant eyeball surrounded by a cluster of smaller eyes.
- Flunky Boss: Vitreous is surrounded by a group of eyeballs that attack Link.
- Go for the Eye: Link can shoot the boss and its flunkies, the eyes.
- Shock and Awe: Its most powerful attack in its first phase, summoning lightning that looks like Agahnim's own.
- Stationary Boss: Vitreous begins its battle immobile, and only starts moving once all its eyeballs are dead.
The boss of Turtle Rock.
- Attack Its Weak Point: In the second phase of the battle, Link has to attack Trinexx's glowing midsection.
- Breath Weapon: Its blue head breathes ice that leaves frozen trails on the floor, while its red head breathes fire.
- Clipped-Wing Angel: Trinexx's snake form is fast, but it's lost its elemental powers at this point and its midsection is a glaring weak point.
- Color-Coded Elements: The blue head breathes ice, the red one breathes fire.
- Frictionless Ice: The ice head's frost breath can lead trails of slippery ice on the floor.
- An Ice Person: The blue head can spit ice, leaving trails on the floor. Link must stun it with the Fire Rod before attacking it.
- Mighty Glacier: Trinexx's turtle form doesn't move any part of its body except its heads, but it has a wide range of attacks.
- Multiple Head Case: It starts the battle with three heads, a central one and two additional ones on long necks with Breath Weapons. The extras get cut off partway into the battle.
- Our Dragons Are Different: In the Ishinomori manga, it's portrayed as a three-headed Japanese dragon rather than as a turtle.
- Our Hydras Are Different: Trinexx resembles a four-legged turtle-dragon with three heads: a central one, one that spits fire, and one that spits ice.
- Playing with Fire: The red head can spit fire. Link must stun it with the Ice Rod before attacking it.
- Turns Red: Once its shell is destroyed (via destroying its two elemental heads) the third, "main" head becomes a segmented serpent that will chase Link around the arena.
- Yin-Yang Bomb: In the Ishinomori manga, it's defeated when Roam and Link cut off its ice-breathing head, causing its internal fire and ice to mix and making the beast explode.
Dark LinksThe final bosses of the Palace of the Four Sword, dark reflections of link. There are four of them in total, dressed in green, red, blue, and purple, respectively.
- Bonus Boss: They are the only bosses completely original to the GBA port.
- My Rules Are Not Your Rules: Unlike Link, they don't need to stand in place for a second to charge up the Pegasus Boots, allowing them to rush at you in a dead sprint at any point.
- Purple Is Powerful: The purple Dark Link is the last to be fought, is the most resilient, and can copy all of the real Link's sword techniques.
- Silent Antagonist: In contrast to Link's tendency to yell out every time he swings his sword, the Dark Links are completely silent. Their swords don't even make noise when they swing them!
- Super Speed: All of them have their own version of the Pegasus Boots to match Link's pair.
- Sword Beam: The purple Link can use a version of the real Link's Sword Beam.
Manga and Comic Characters
EpheremeldaA fairy that Link meets in the Ishinomori manga, while in the Dark World.
- All Love Is Unrequited: She seems to have a crush on Link, and blows her stack whenever he ignores her to look for Zelda.
- Changed My Mind, Kid: When Link disregards her suggestion not to go into the oasis, Epheremelda flips her wig and complains that Link never worries about her and that all he ever talks about is Zelda, then indignantly leaves. Moments before being eaten by Vitreous, Link is suddenly rescued by Zora, who explains that Epheremelda summoned him to help.
- Exposition Fairy: She accompanies Link in the Dark World, offering him the lay of the land.
- Spark Fairy: Downplayed. She looks like this in distant shots, but has a humanoid appearance in closeups.
The descendent of another line of Hyrule Knights, he runs into Link in the Dark World. He's more focused on defeating Ganon than rescuing Zelda, and finds the idea that the immature and hotheaded Link could be the hero of legend laughable. He appears in the Ishinomori manga.
- Archer Archetype: He's arrogant, he's a loner, and he's a crack shot with a crossbow.
- Bird People: Can turn into one at will in the Dark World.
- Bow and Sword in Accord: Though he's primarily an archer, he also has sword at hand for close-combat.
- Canon Foreigner: Only appears in the Manga.
- Cursed with Awesome: He considers the Dark World transformations an advantage — when he fights he lets go of his emotional control to shapeshift into a humanoid eagle, gaining wings.
- Dynamic Entry: He enters the scene by dispatching two of Trinexx's heads with arrows, just in time to save a hapless Link.
- 11th-Hour Ranger: After a short encounter in the rubble of the Dark Palace, he reappears in the final issue to help Link rescue Zelda and fight Ganon.
- Heroic Sacrifice: To save Zelda from Aghanim's doppelganger in Ganon's Tower.
- Hot-Blooded: Although he chastised Link for being stubborn and foolish, Roam himself is rash, haughty and quick to battle. It ultimately leads to his death.
- It Was with You All Along: Roam reveals that he is seeking the Silver Arrow spoken of in the Book of Mudora, which prophesied that Ganon can only be defeated by a sacred arrow. Although he reveals to Link that he has yet to find it, Roam continues to search for the Silver Arrow to defeat Ganon with it and prove himself to be the legendary hero. However, when Link and Zelda arrive to Ganon's Tower, Roam returns and admits he has failed to find the Arrow. After Roam dies saving Zelda, the princess snatches up Roam's crossbow and takes aim at Ganon. As it whistles through the air, the power of the Maidens, Zelda, Link, and Roam turns the arrow into the Silver Arrow.
- Jerk with a Heart of Gold: He's arrogant, snide and condescending, but he's still out to defeat Ganon and save the world.
- Mutual Kill: He strikes down Agahnim in his returned appearance in the Dark World, but at the cost of his own life.
- My Name Is Inigo Montoya: In the rubble of the Dark Palace, he introduces himself as Roam and challenges Link for the right to wield the Master Sword.
- Ret-Canon: Not him per se, but his name is used in The Legend of Zelda: Breath of the Wild as the name of the King of Hyrule.
- Reused Character Design: Like many manga artists from his generation, Ishinomori frequently gave his older characters new roles in later mangas. Roam, in particular, is Cyborg 002 with Hylian ears.
- The Rival: As a descendant of the Hyrule Knights, he too is eligible to be the prophesied hero destined to stop the Great Cataclysm. This puts him at odds with Link, as Roam considers him to be too incompetent be the Legendary Hero.
- Sinister Schnoz: Which becomes his beak in his eagle form. However, unlike most examples, he's not so much evil as much as incredibly cocky.
- Small Name, Big Ego: Sort of. When Roam challenged Link for the Master Sword, the latter won with a single Sword Beam.
- Taking the Bullet: Inside Ganon's Castle, the party is swarmed by ghosts of Link's past foes, with a specter of Agahnim leering dangerously at Zelda. Roam switches to eagle mode and charges at the illusion, electrocuting himself.
- The Unchosen One: Sorry, Roam, but being a descentant of the Knights doesn't guarantee you a hero's destiny.
- Winged Humanoid: His Dark World form gives him a pair of wings on his back. This allows him to both fly and fight at the same time.
A bandit made up for the Akira Himekawa manga, who ends up joining Link.
- Adaptational Heroism: She fills in the role of Trinexx in the manga, but ends up being unwillingly transfigured by Agahnim while in the middle of berating herself for having feelings for Link while Zelda — whom she sees as the far more likely to win his favour — does, too. Even as she's being transformed, she's screaming at him the whole time that she didn't mean anything by it.
- Badass Adorable: With her boundless energy, optimism, big cute eyes and penchant for pulling cat smiles — while still being an experienced bandit who's able to take skilled warriors like Link in a direct fight and fearlessly backtalk to both Agahnim and Ganon — it's safe to say Ghanti is this. Even more so when she gets to deal the killing shot on Ganon himself with the Silver Arrow.
- Berserk Button: The Hylian Knights, who killed her real parents and left her to fend for herself in a bandit clan, really set Ghanti off, and even tries to kill Link at one point when she finds he's descended from them. As it turns out, it was the other way round; she's descended from the Knights, who were killed by bandits, and was then taken in by them. When she learns the truth from Zelda, Ghanti loses this trait.
- Betty and Veronica: Ghanti (the Veronica) — a bandit who has dark hair and a rebellious, headstrong personality — is jealous of Link's feelings for the blonde and more kind, meek Princess Zelda (the Betty). It becomes a plot point later on; Agahnim finds her quietly berating herself for thinking a lowly bandit like herself could compare to Zelda, and uses her negative feelings to fuel Ghanti's unwilling transformation into Trinexx.
- Big Eater: Link brings the injured Ghanti into the Kakariko Village Inn after his first battle with her; while there, she's seen scarfing down several meals in a row and leaving behind a huge stack of plates.Innkeeper: (awed) It seems that the only thing that's injured is her stomach!
- Canon Character All Along: Agahnim forcibly transforms her into Trinexx, a boss from the game.
- Canon Immigrant: The author's note at the end said they hoped she'd become this, but it probably won't happen. That being said, a Thief Girl based on her does appear in The Legend of Zelda: A Link Between Worlds, who helps Link find the Sage Painting in Thieves' Town.
- Cursed with Awesome: Ghanti likes fighting in her Dark World beast form — a wolf or fox, it's hard to tell due to the black-and-white pages — and has learned to control her transformations at will.
- Cleavage Window: As seen right, Ghanti's top has a round hole in the middle that exposes her upper chest, as well as fitting around her neck to reveal her shoulders and upper back.
- Composite Character: She is temporarily transformed into Trinexx, and her storyline of being a Light World bandit who is turned into a monster in the Dark World is taken from Blind the Thief. She also takes Link's place as the one who finishes off Ganon with the Silver Arrow.
- Did Not Get the Girl: Invoked. Ghanti is convinced that she will never win Link's heart due to the existence of Zelda, who she thinks is far more appealing to Link than herself. Subverted in that she actually does win Link's heart in the end.
- The Dog Bites Back: Clearly furious about being unwillingly transfigured into Trinexx by Agahnim, she takes her revenge by proxy when she destroys Ganon with the Silver Arrow after Link wounds him.Ghanti: Let me show you just what I'm worth, Pig-Face!
- Earn Your Happy Ending: After losing her birth parents and spending most of her life as a bandit, she finally gets to kill Ganon and settle down with Link on his apple farm.
- Facial Markings: She has a star-shaped mark under her left eye.
- Fashionable Asymmetry: Twofold. Ghanti can be seen wearing two different armoured cuffs around her wrists, and has a star-shaped marking just under her left eye.
- Genki Girl: Aside from some notable tsundere bouts and when she tries to assassinate Link with a dagger when she finds he's descended from the Hylian Knights, Ghanti has a very energetic and upbeat nature, and likes to joke around with Link as she's travelling with him. As mentioned in her original concept sketches, "her presence lifts everyone's spirits".
- HeelFace Turn: She is initially a bandit before becoming Link's friend.
- It Was with You All Along: Ghanti's earrings turn out to be the weapon they will need to defeat their enemy.
- One-Winged Angel: Agahnim forcibly transforms her into Trinexx, which Link doesn't find out until after he's mortally wounded her. Thankfully, she's saved from death by the other half of the healing apple.
- Ret-Canon: A thief girl who looks similar to her appears in A Link Between Worlds.
- Sinister Scimitar: Her weapon of choice, as well as a dagger and a longbow.
- Spell My Name with an S: Ghanti's name can also be spelled "Ganty" or "Ghanty".
- Tomato in the Mirror: She hates Hylian Knights due the bandits she was raised by telling her that her parents were killed by them. It turns out that it's the other way around: her parents were Hylian Knights who were killed by bandits, who then abducted her and raised her as a thief.
- Tsundere: She starts out as a minor antagonist, but begrudgingly finds herself developing feelings for Link.
- You Killed My Father: Ghanti declares Link her enemy because he's the last of the Hylian knights, whom she has been raised to believe killed her parents. She's, therefore, surprised to find that her guardian lied to her and she herself is, in fact, also descended from the Hylian knights.