Characters appearing in Cadence of Hyrule.
Beware of spoilers.
Heroes and Allies
The titular hero of the game. While grave-digging one night, Cadence falls into a crypt and dies, but is subsequently resurrected by the NecroDancer, an undead necromancer wielding the Golden Lute. Cadence soon learns of her family's connection to the bard Octavian and the Golden Lute, and together she and her family defeat the NecroDancer and escape the crypt.
Upon escaping the crypt, Cadence finds herself transported to the land of Hyrule, having been summoned by the Triforce of Power to wake Hyrule's sleeping champions and defeat the evil wizard Octavonote . Cadence must now help save Hyrule from certain doom and find a way back home.
Cadence has the ability to wield most equipment, including Daggers, Shields, and Greatshovels, the latter of which is exclusive to her. In addition to sharing Link's Shield/Longsword ability with the R button, Cadence can use the Shovel Strike ability with the L button, consuming Stamina to summon earthen spikes in a 3x2 square that deal 1 damage and stun enemies while digging any soft walls in its path.
- 11th-Hour Ranger: If Cadence is not recruited beforehand, she will automatically join the party right before the final dungeon, as all three characters are needed.
- Decoy Protagonist: The base story mode starts off with a tutorial as Cadence, but after she wakes up Link/Zelda, she heads off on her own and control switches to the character she woke up, with Cadence showing up as a recurring NPC from then on. Finding her enough times returns her to playable status but she can't be used in the Disc-One Final Dungeon, as color coded blocks only let Link or Zelda pass with buttons that swap the current character between only them. Both of these can be bypassed in Co-op mode, as she'll stick around after the prologue and only one player needs to use the swap tiles.
- Dishing Out Dirt: Her exclusive ability is Shovel Strike, which causes spikes of stone to shoot out of the ground. It can clear dirt walls as well as damage enemies.
- Experienced Protagonist: As Trill notes early in the game, Cadence has learned a few things putting down the NecroDancer.
- Improbable Weapon User: Cadence's special weapon, the Greatshovel, is a massive shovel that serves to both dig and crush enemies.
- Trapped in Another World: The game begins with Cadence finding herself suddenly thrust into the Zelda universe.
- Weapon of Choice: Although she was commonly depicted with a Shovel in Crypt of the NecroDancer, Cadence never used it in any offensive capacity. In this game, however, Shovels are her signature weapon, including a unique shovel-based ability and a massive shovel used for attacking and digging simultaneously.
The Hero of Time, wielder of the Triforce of Courage and one of Hyrule's champions. After he was defeated by Octavo, the wizard used the power of the Golden Lute to send Link deep into an enchanted slumber. After being awoken by Cadence (or Zelda), Link joins the quest to save Hyrule from Octavo's tyranny.
Link is capable of wielding the Sword, Shield, and Longsword equipment. While the Sword is merely an alternative to the Dagger class, Link is capable of raising equipped Shields with the R button, allowing him to deflect attacks while consuming Stamina. If a Longsword is equipped, Link loses the ability to raise a Shield, but instead gains the ability to hold out his Longsword and move with it, damaging enemies in his path. By pressing and holding the L button, Link can consume Stamina to charge a Spin Attack, which deals damage to all enemies in a 1 square radius.
- BFS: Link's special weapon, Caladborlg, is a two handed broadsword that can hit two enemies at once but prevents him from shielding.
- Infinity +1 Sword: He actually has two: Caladborlg, as detailed above. And he also can get the Kokiri Sword which has the same, single-tile range as a Shortsword, however it deals 4 damage, the most damage any weapon is capable of dealing without any modifiers.
- Silent Protagonist: As is traditional, Link never utters a single word over the course of the game.
- Spin Attack: Link's exclusive ability is his signature spin attack. For a large Stamina cost, Link can prime a spin attack; upon releasing the L button, Link hits everything within a 1-tile radius.
The Princess of Hyrule, wielder of the Triforce of Wisdom and one of Hyrule's champions. Wielding the Golden Lute, Octavo trapped the king of Hyrule and put Zelda in an enchanted sleep. She is subsequently awoken by Cadence (or Link), and joins the quest to rescue the land of Hyrule from Octavo's wrath.
Zelda can use Daggers and Rapiers, the latter of which are capable of inflicting bonus damage if Zelda attacks from range. Zelda can also learn two magic spells, both of which cost Stamina to cast: Nayru's Love, which summons a magic barrier that nullifies damage and is capable of deflecting attacks with proper timing, and Din's Fire, which acts as a remote bomb that can also light enemies on fire.
- Deflector Shields: Zelda learns Nayru's Love early on, which consumes a little Stamina to summon a magic barrier around Zelda that protects her from all damage for two beats. If you activate the spell one beat before you are attacked, you can reflect the attack back to the enemy.
- Graceful Ladies Like Purple: She wears a lavender scapular over a white blouse and pants
- Player-Guided Missile: Din's Fire can be directly controlled by the player, though they can't control Zelda while it's active.
- Playing with Fire: Zelda can learn the Din's Fire ability, which summons a ball of magic flame at the cost of a substantial chunk of Stamina. When summoned, the player loses control of Zelda and controls Din's Fire, which can be directed to any desired target. It can be detonated by pressing L again or after a certain number of beats, functioning as a Bomb and also setting any surviving enemies (or Zelda) on fire.
- Royal Rapier: Zelda's exclusive equipment category is the Rapier class. In addition, solving a puzzle at Hyrule Castle awards a literal Royal Rapier, which has +1 damage and consumes Stamina to inflict knockback and stun enemies.
A friendly Deku Scrub who has big dreams of making it in the adventuring world. He may be small and lack limbs, but that's not going to stop this little guy!
Yves is unlocked after giving Tingle 20 Deku Seeds. Unlike the other three characters, Yves cannot use the majority of equipment in the game (lacking arms and all), being limited to Bombs, Bombchus, the Lute, and Tingle's Dowser. His primary form of attack is a Deku Seed shot activated with L, which fires a small seed that travels one tile every beat at the cost of Stamina. He can also burrow underground with the R button, expending a small amount of Stamina to hide from enemies and enemy attacks for a brief period of time. He also can't take much punishment...
- Armless Biped: As a Deku Scrub, he lacks arms. This means that he can't use any of the weapons in the game, though he's still able to use his leaves to strum the Lute.
- Joke Character: He cannot use any weapons aside from bombs and bombchus. As such, his only combat abilities are to shoot Deku seeds and hide underground.
- Meaningful Name: Yves is a Celtic name that translates to Yew, a tree whose wood was historically used for making longbows. It's an appropriate name for a Plant Person that fights exclusively with a ranged attack.
- One-Hit-Point Wonder: Unlike the other characters, he starts off with only one heart and cannot gain any more by collecting heart containers.
- Optional Party Member: Recruiting him is not required to complete the game.
- Original Generation: Downplayed, whilst Yves has no counterpart in the main Zelda series, he closely resembles many Deku scrubs in the main series such as the Deku Palace guards of Majora's Mask.
- Promoted to Playable: Discounting Link's transformation masks in Majora's Mask, this is the first time that a Deku Scrub has ever been playable.
- Secret Character: He is unlocked by bringing Tingle 20 Deku Nuts.
- Use Your Head: Appears to be doing this when using his regular attack, which has the same range and damage as a basic dagger.
- Exposition Fairy: She helps Cadence through the introduction area and then follows Link/Zelda while giving occasional advice.
- One Steve Limit: Averted. This is not the first time that there's a Zelda character named Trill.
- Original Generation: She has no counterpart in either series, though she is clearly based off of previous Zelda Exposition Fairies like Navi, Celia, and Proxi.
- Suspiciously Similar Substitute: Another Zelda game, another Navi clone.
- Composite Character: With the potion-making Old Woman/Witch of previous Zelda titles and the Three Oracles from the Oracle games.
- Exposition Fairy: The Weavers are responsible for explaining why Octavo is attacking Hyrule, and the final Weaver that meets you in Future Hyrule explains what had happened during the Time Skip.
- Needlework Is For Old People: They're older women whom are constantly weaving quilts so often that they can do it with their eyes closed.
- Power Limiter: Taking away their magical Thread limits their Seer capabilities, as described by the Weaver of Wisdom after she tells your future:
- I'm sorry I can't tell you more. The future is cloudy... My visions have been limited since Octavo stole my Thread of Wisdom.
- The Weird Sisters: They're a band of elderly ladies who can see into the future and make potions. Additionally, the fourth can transcend space and time, as she can be found in Hyrule Castle after the Time Skip and can also be met in a purgatory-like realm to sell weapons and equipment to dead heroes with Unfinished Business.
- You Can't Fight Fate:
- The Weaver of Courage mentioned that she foresaw Octavo stealing her Thread, but could do nothing about it as "it's not easy to change one's fate, you know".
- The Weaver of Power is the one who foretold Octavo's demise by Ganon's hand.I recently foretold Octavo's future. I told him he would meet his demise at Ganon's hand in the future. He didn't like it, but that's what I saw! Serves him right for stealing my Thread of Power...
- Ambition Is Evil: He practices music for the goal of obtaining more power, or at least Magic Music, to the point where he obsesses over the need to improve in order to harness it. This ends up corrupting him in the long run after touching the Golden Lute. Given the fact that he's implied to be a young Ganondorf, it's not that big of a surprise.I don't suppose you'll leave me alone? I'm still practicing here. Clearly, there's a power in music I wasn't aware of. I need to improve...
- Bratty Half-Pint: He holds a conceited attitude as he casually calls his caretaker and leader of the tribe "that fool", and is described by Barriara herself as him needing to be "more...mature" before she has the confidence to leave him in the village by himself, indicating that she's aware of his attitude problem.
- Missing Mom: More glaringly obvious given the fact that he's a prince living amongst an almost-all female tribe, and he's being closely watched over by Barriara, the current leader of the tribe but not his mother, implying that his actual mother is either dead or MIA.
- Skewed Priorities: Doesn't care about Barriara's well-being after Octavo casted a spell on her with his lute right outside his door. Instead, he takes the opportunity to copy Octavo's example and take music more seriously.
- Start of Darkness: While he's always been obsessed with strength and power, it was actually Octavo's actions that kickstarted his path towards darkness, both because he learned the true power of music from Octavo's spell on Barriara, and because the Golden Lute corrupts him in the future.
- Cognizant Limbs: Their body and each of their heads have their own health bar (technically, each of the heads has a second health bar for when they're severed, but the player doesn't need to kill them to defeat the boss).
- Multiple Head Case: Has four heads.
- Shock and Awe: Their heads will spit out lightning every time they finish a chord. This is made especially dangerous by the fact that half of the battlefield is covered in water.
- Eye Beams: It uses these, most often to punish the player for a few too many stabs at its oh-so-vulnerable eye.
- Go for the Eye: As is traditional for a Gohma boss, their weakness is their eye.
- Non-Elemental: While their boss room technically has a plant theme with constantly growing vines to restrict movement, they don't have any elemental attacks them self (in contrast to the Fire, Ice, Lightning motif of the other three bosses).
- Projectile Webbing: One of their attacks involves spitting out balls of webbing that will ensnare the player if hit.
- Turns Red Literally. Once its first set of hearts are drained, it turns red, gets faster, and spits more eggs and web balls at once.
- Weaponized Offspring: One of their attacks is spitting out a set of green eggs. If left unchecked, they will hatch into a swarm of baby Gohmas.
- Ambidextrous Sprite: He's right-handed, but his baton and Peek-a-Bangs hairstyle switches sides when he's facing to the left.
- Awesome Anachronistic Apparel: Inverted. His outfit is noticeably more modern compared to typical Hylian fashion, wearing a button-up shirt and suit that you'd expect from a rockstar rather than from a court musician in medieval Hyrule.
- Cartoon Conductor: He swings his baton more like a wand, since it doesn't follow a particular beat or rhythm during his boss fight. Though in a bit of a twist on actual conducting, he only raises his baton not to indicate a new beat or measure (as you would in Real Life), but to indicate that he's about to teleport and repeat another barrage of attacks on you.
- Final-Exam Boss: He'll summon smaller versions of the previous bosses during his battle.
- The Heavy: Octavo is the one moving the plot along, even though he isn't ultimately the Big Bad.
- Hellish Pupils: He has cat-like slits, which emphasize his deceitful nature.
- Hijacked by Ganon: Turns out that the reason Octavo took over Hyrule is because he's trying to amass an army to take down Ganon in the future. Sure enough, after you thwart his plans and beat him, he goes to the future and tries to settle things himself. He loses, leaving Ganon the last threat to take down.
- It's an interesting variation on the trope, as Ganon is nowhere to be seen in the present. In fact, we can see a teenager Ganondorf, playing on his pipe organ and wanting to be left alone. In a way, Octavo's attempt at preparing for Ganon turned into a self-fulfilling prophecy of sorts.
- Peek-a-Bangs: Much like Vaati, he has long bangs that obscure half his face, but this time they also cast off a dark shadow that enhances the glow of his right eye.
- Self-Fulfilling Prophecy: Why is Octavo attacking Ganon? Because the Weavers told him that Ganon would beat him in the future. Why does Ganon beat him? Because Octavo attacked him to prevent this.
- Slasher Smile: Sports several. Has two in the opening cutscene, first when he puts the King of Hyrule to sleep and then when he successfully upgrades his lute after stealing the triforce. And flashes a particularly crazed one every time he tries to teleport in battle.
- Suspiciously Similar Substitute: Octavo looks a lot like Vaati's human form. On the NecroDancer side, his name and use of the golden lute are obvious references to the titular NecroDancer himself, which Cadence comments on.
- Villain Teleportation: He's always showing up out of the blue to introduce the hero to his champions and to stay out of the hero's reach during battle.
- Well-Intentioned Extremist: His entire motivation is to build an army to defeat Ganon. The Triforce wielders undo his plans by defeating his four champions, and when he loses the Golden Lute, he decides to challenge Ganon himself. Unfortunately Octavo proves no match, leaving it to the heroes to finish the job.Castle Guard: A purple-haired man came in, took over the castle, and put the king to sleep, saying it was for "the greater good". Things don't look so good out there, though...
- Your Days Are Numbered: Octavo is fully aware that he'll meet his demise by Ganon thanks to a fortune told to him by the Weaver of Power, and attempts to fight fate by building an army to beat him.
- Bad Future: He rules one; grim, dark, broken, with Hyrule Castle hit with a case of Chaos Architecture as bad as the original Crypt of the NecroDancer.
- Big Bad: Though Octavo is the one setting things in motion, Ganon is the final boss and the reason Octavo does everything he does.
- Hijacked by Ganon: An interesting variation from the Trope Namer. While he does indeed serve as the Final Boss, Ganondorf only became Ganon after finding and repairing Octavo's broken Golden Lute - which proceeds to corrupt him, turning him into 'the beast of Hyrule' as he becomes enslaved by its dark melodies.
- Ominous Pipe Organ: He personally plays one himself in the final battle when not trying to crush the protagonists. In the present, one can find Ganondorf practicing.