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Link and his Allies

    Link 

Link

https://static.tvtropes.org/pmwiki/pub/images/811a0c1e9f42030decc6bb5d18c10c17.png

The same Link from A Link to the Past and the Oracle games. After being caught in a storm after sailing home, he was beached on Koholint Island and must awaken the Wind Fish to return to Hyrule.


  • Adaptational Angst Upgrade: In the manga, he is horrified once he realizes that his mission to wake the Wind Fish will remove Koholint Island from existence. He frantically attempts to avoid finishing his quest, even trying to ride away together with Marin on a boat before being deterred by an invisible force back to the island, before the owl finally convinces him he can't fight fate.
  • Adaptational Jerkass: In the manga, Link is slightly immature, hotheaded and rude which to the extent he behaves a bit abrasive to his Fairy Companion, Felicia but as he spend times on Koholint Island befriend Marin and Tarin, exploring the dungeons and helping each other together, he mellows out into a mature and nice person.
  • And the Adventure Continues: After Koholint Island disappears, he is last seen in the ocean with the remains of his ship.
  • Closed Circle: Link cannot return home until he awakens the Wind Fish. As an owl statue reads "THE WIND FISH SLUMBERS LONG... THE HERO'S LIFE GONE..." the whale deity will dream away forever while Link will reach the end of his natural life. Of course, that statue COULD just be referring to what happens if Link dies — and just also happens to be placed right next to a fairy in the tree that will restore Link's health...
  • Did Not Get the Girl: Even if you get the perfect ending, Link will be unable to stay alongside Marin, since she escapes the dream reborn as a bird.
  • Dude, Where's My Respect?: Gets dumped off in the middle of the ocean for his efforts.
  • Experienced Protagonist: He is the same Link as in A Link to the Past.
  • Going Down with the Ship: Though his death is averted, thanks to Link tying himself to the ship's mast.
  • Journey to Find Oneself: After his previous adventure, Link has long defeated the evil Ganon, but Hyrule merely enjoyed a precautious peace, its citizens wondering when the next threat would arrive to end the tranquility. Feeling in need of enlightenment, he embarks on this journey for foreign lands.
  • Kleptomaniac Hero: In addition to Link's usual kleptomania, he can now outright steal things from the shop.
  • Only Sane Man: Indeed, because he's the only real man in the whole game.
  • There's No Place Like Home: More than anything, Link dearly wishes to return to his beloved homeland, Hyrule.
  • Unwitting Instigator of Doom: To the monsters/nightmares, he's this. Link doesn't even know the true nature of Koholint, yet they fear him all the same, knowing his desire to go home will be their undoing.
  • Waking Up Elsewhere: Link goes unconscious after the lightning bolt hits his ship at the beginning. He wakes up in Marin and Tarin's house on Koholint Island.
  • Your Mind Makes It Real: If Link dies in the Dream Shrine, he dies in real-life. He's also at the mercy of the Wind Fish's imagination, so if the Nightmares get him, it's a real death.
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    Marin 

Marin

https://static.tvtropes.org/pmwiki/pub/images/marin_art.png

The female lead in Link's Awakening, of whom Malon is a Suspiciously Similar Substitute. A singer who rescued Link when he washed ashore, and later teaches him the "Ballad of the Wind Fish" which is critical to waking the Wind Fish.


  • Girl of My Dreams: She exists only in the Wind Fish's dreams.
  • Guest-Star Party Member: At one point, you are required to take Marin with you to wake up a walrus in order to continue with the main quest.
  • Heroes Want Redheads: At least such is implied by the narration "Is this your big chance?" when Marin becomes a Guest-Star Party Member.
  • I Want My Beloved to Be Happy: She's well aware that Link's quest will lead to him leaving the island, and her, behind, but she supports him doing so anyway and even attempts to wake the Wind Fish herself at one point.
  • Manic Pixie Dream Girl: Apart from the fact that she literally is a "dream girl", she qualifies. Life virtually revolving around the protagonist? Check. Quirky personality? Check. ("Dig it! Dig to the center of the earth!") Of course, Link doesn't need convincing to be adventurous.
  • Missing Mom: In this game and all her future incarnations. In most games, she still has a Mario look-alike dad, but in Majora's Mask, Cremia and Romani don't even have a dad.
  • Outdoorsy Gal: No kidding. The only time she's seen indoors is in the beginning of the game, where she's watching over the unconscious Link. At one point, she even questions why her father would stay inside during the day when he could be outdoors. To be fair, he'd spent the night gallivanting as a raccoon. When she's traveling with Link, she waits outside for him whenever he goes into a dungeon, refusing to go in. Oh, and she wants to be able to leave Koholint and see the world when nobody else cares. Now that's outdoorsy.
  • Suspiciously Similar Substitute: Of Princess Zelda.
  • Temporary Substitute: Fills in for Princess Zelda in the only Legend of Zelda game where Zelda doesn't appear.
  • The Ugly Guy's Hot Daughter: A trait that carries on in later games with Malon.
  • Ur-Example: She's the first example of a female lead who isn't Zelda and her Friend to All Living Things and The Ugly Guy's Hot Daughter aspect are typically carried through to future examples.
  • Winged Humanoid (in the black-and-white version), Animorphism (in the DX version): Marin's reward if you get a No Miss Clear is to have her wish granted and either be able to fly like a seagull or become a seagull.

    Tarin 

Tarin

https://static.tvtropes.org/pmwiki/pub/images/tarin.png

The father of Marin, who collects mushrooms.


  • Baleful Polymorph: At one point, he's turned into a Raccoon (or Tanuki in the original Japanese version). Although it's not exactly baleful — once he's back to normal, he recalls having fun as a raccoon.
  • But You Were There, and You, and You: Inverted, Talon who appears in later games is based on him.
    • He's also reminiscent of Link's uncle from A Link to the Past. Link even obtains the first shield from him just like he did from his uncle in the previous game.
  • Expy: Of Mario. He has the mustache, he loves eating mushrooms, and he's turned into a raccoon/tanuki. The resemblance to Mario carries over into Talon.
  • Moment Killer: He does this a couple of times during the game.
  • Sleepy Head: Will be found at home napping in-between his appearances around the island.
  • Trademark Favorite Food: Mushrooms.

    The Owl 

The Owl

https://static.tvtropes.org/pmwiki/pub/images/owl_la.png

An owl that tells Link where to go next.


    The Wind Fish 

The Wind Fish

https://static.tvtropes.org/pmwiki/pub/images/wind_fish.png

The guardian deity that sleeps inside the giant egg at the center of Koholint Island.


  • Blessed with Suck: Has the uncanny ability to make his dreams into reality. Unfortunately, this only lasts as long as he's asleep; once he's awake, nothing. More unfortunately, this also applies to his nightmares, and they eventually become powerful enough to take over the dream and make him sleep for good.
  • Fisher King: Both the inhabitants of the island and the Nightmares are born from his dreams.
  • Heavy Sleeper: Will never wake until Link recovers the eight Instruments of the Siren, and if Link doesn't wake him the stranded Hyrulian can never go home.
  • Journey to the Center of the Mind: All Koholint is but his dream, and Link must travel his way to the center of an egg and awaken the core of the deity's consciousness. The Nightmares that control the whale god, of course, won't go down without a fight.
  • Mysterious Watcher: He's constantly watching Link's progress, though unlike the Owl, is unable to directly interact or communicate with the hero.
  • Non-Indicative Name: As described by an owl statue, "THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER".
  • The Omniscient: He dreams, and thus knows of, video game characters from other fictional universes.

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Villains

Nightmares

The Nightmares are are evil monsters that exist on Koholint Island and are the main antagonists of the game. Their goals are to take over the island and stop the Wind Fish from being waken up. They do this by stealing the Instruments of the Sirens, and hidden each in one of eight dungeons and guard them.

    In General 
  • Big Bad Multivariate: Throughout the whole game, it's unclear who exactly the Big Bad is, but once Nightmare is introduced and the reveal why your on the island to wake the Wind Fish, it's pretty clear.

    Moldorm 

Moldorm

Dungeon: Tail Cave

Instrument: Full Moon Cello

https://static.tvtropes.org/pmwiki/pub/images/moldorm_links_awakening_official_artwork_5.png
"BUZZZZZ! BUZZZZ! OUTZZZIDER!"
— Moldorm
The Nightmare of the Tail Cave that guards the Full Moon Cello.
  • Dub Name Change: "Big Tail" in Japanese.
  • Platform Battle: Much like A Link to the Past, the real chore in fighting Moldorm is to avoid falling into the pits on either side of the arena.

    Genie 

Genie

Dungeon: Bottle Grotto

Instrument: Conch Horn

https://static.tvtropes.org/pmwiki/pub/images/genie_official_artwork.png
"HO HO HO! I'm your bad guy this time!! HO HO HO!"
— Genie
The Nightmare of the Bottle Grotto that guards the Conch Horn.
  • Dub Name Change: "Jar Demon King" in Japanese.
  • Playing with Fire: Genie's main form of attack is to juggle fireballs then throwing them at Link.
  • Shed Armor, Gain Speed: Genie is a lot more mobile when its bottle is destroyed, however, the bottle is its only means of protection, so...

    Slime Eyes 

Slime Eyes

Dungeon: Key Cavern

Instrument: Sea Lily's Bell

https://static.tvtropes.org/pmwiki/pub/images/slime_eyes_official_artwork.png
"NEENER NEENER! You can't find me! NYAH NYAH!"
— Slime Eyes
The Nightmare of the Key Cavern that guards the Sea Lily's Bell.
  • Behind the Black: This Nightmare would probably be visible from anything else but a top-down perspective.
  • Dub Name Change: "Dig Zol" in Japanese.
  • Ramming Always Works: Rushing into a wall with the Pegasus Boots causes Slime Eye to fall from the ceiling. Another couple of Dash Attacks is required to divide Slime Eye and make it vulnerable.
  • Zerg Rush: Until Link can figure out how to have Slime Eye reveal itself, the Nightmare will send endless waves of Zol his way.
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    Angler Fish 

Angler Fish

Dungeon: Angler's Tunnel

Instrument: Surf Harp

https://static.tvtropes.org/pmwiki/pub/images/angler_fish_official_artwork.png
"BLOOOP! BLOOOP! GLUB! GLUB! OGGGH! FOOOOD! BLOOOOP! GLUB!"
— Angler Fish
The Nightmare of the Angler's Tunnel that guards the Surf Harp.

    Slime Eel 

Slime Eel

Dungeon: Catfish's Maw

Instrument: Wind Marimba

https://static.tvtropes.org/pmwiki/pub/images/slime_eel_official_artwork.png
"Ssso...you are the outsssider, come to wake the Wind Fisssh... KEEE-HEE-HEEEH! I shall eat you!"
— Slime Eel
The Nightmare of the Catfish's Maw that guards the Wind Marimba.
  • Beware My Stinger Tail: It's a giant flail that swings in a circle around the arena.
  • Dub Name Change: "Hooker" in Japanese, alluding to the weapon you need to use.
  • "Get Back Here!" Boss: Slime Eel spends most of its time hidden behind the walls. Link can only attack him by using the Hookshot to pull Slime Eel out of his hiding spot until its heart is exposed.
  • Luck-Based Mission: As if snagging it with the hookshot while dodging the tail wasn't hard enough, there's a chance you'll pull out a decoy that will explode.

    Façade 

Façade

Dungeon: Face Shrine

Instrument: Coral Triangle

https://static.tvtropes.org/pmwiki/pub/images/facade_official_artwork.png
"Hey dummy! Need a hint? My weak point is... !! Whoops! There I go, talking too much again..."
— Façade
The Nightmare of the Face Shrine that guards the Coral Triangle.
  • Dub Name Change: "Mat Face" in Japanese.
  • Genius Loci: It's possible that the entire room where you fight Façade is the very Nightmare itself.

    Evil Eagle and Grim Creeper 

Evil Eagle and Grim Creeper

Dungeon: Eagle's Tower

Instrument: Organ of Evening Calm

https://static.tvtropes.org/pmwiki/pub/images/evil_eagle_official_artwork.png
"BAH! I'm not going to hold back! I'm going to make you wish you were never born!!"
— Grim Creeper
The Nightmare of the Eagle's Tower that guards the Organ of Evening Calm.
  • Blow You Away: Evil Eagle will flap its wings to push Link off the platform, while also firing its feathers. The Mirror Shield can block both the wind as well as the projectiles.
  • Dub Name Change: "Albatoss" in Japanese, one of many Mario references in this game.
  • "Get Back Here!" Boss: Evil Eagle spends most of its time offscreen as well as out of reach for most of Link's weapons.
  • High-Altitude Battle: Again, it's fought on the very top of the tower.
  • Platform Battle: Like Moldorm, falling from the arena due to Evil Eagle's Blow You Away attack will reset the battle.

    Hothead 

Hothead

Dungeon: Turtle Rock

Instrument: Thunder Drum

https://static.tvtropes.org/pmwiki/pub/images/hot_head_official_artwork.png
"CRACKLE-FWOOOSH! You're finished! I will never let you play the Instruments of the Sirens!!"
— Hothead
The Nightmare of the Turtle Rock that guards the Thunder Drum.

    The Shadow Nightmares/DethI 

The Shadow Nightmares/DethI

https://static.tvtropes.org/pmwiki/pub/images/dethl_official_artwork.png
DethI

"We were born of nightmares... To take over this world, we made the Wind Fish sleep endlessly! If the Wind Fish doesn't wake up, this island will never disappear! We would have been the masters of this place..."
— The Shadow Nightmares
The last of the Nightmares to appear and shape-shifting Sequential Boss that has affected the dreams of the Wind Fish. In its battle with Link, it takes the forms of enemies Link has fought before.
  • Anti-Escapism Aesop: They actually try to pull a subversion of this trope off on Link several times, telling the man from Hyrule, that Koholint Island is all that is real, and if he succeeds in escaping it, he will cease to be. It's never made clear whether this is a lie, or them simply not knowing that anything exists outside of Koholint, and naturally thinking Link is from there as well.
  • Boss Rush: It's a sequential boss whose forms are several bosses from A Link to the Past.
  • But You Were There, and You, and You: As something of a Shout-Out, Vaati's One-Winged Angel form in The Minish Cap looks exactly like DethI. Bongo Bongo also bears a resemblance to DethI.
  • Empathic Shapeshifter: The Nightmare takes the forms of enemies from Link's past, including Agahnim and Ganon.
  • Dub Name Change: "Death Eye" in Japanese.
  • Faceless Eye: Its true form is a floating eye with arms that have spikes.
  • Final Boss: This Nightmare and its forms is the last enemy blocking Link from waking the Wind Fish in Link's Awakening; its destruction allows Link to escape the island, but at the cost of its disappearance.
  • Hijacked by Ganon: Inverted. Ganon appears during the final boss fight, but it's only a form taken by the Nightmare based on Link's memories.
  • Go for the Eye: Once the Nightmare goes through all the classic Zelda bosses in this fight, it shows its original true form as a giant eyeball with two spike arms. You have to attack its eye whenever it opens it to finish it off.
  • Never Say "Die": DethI was originally called "Death Eye." On the other hand, the phonics of its new name preserves the general impact and can be considered a Punny Name.
  • One-Winged Angel: DethI
  • Sequential Boss: When the Nightmare is confronted at the end of the game, Link has to muscle his way though forms of previous Arch Enemies of his; the final form is an original monster and has the Mini-Boss theme over it.
  • Tennis Boss: One of the forms it takes is Agahnim. You fight it the usual way.
  • Weaksauce Weakness: While it is admittedly the most powerful weapon in the game (to justify how hard it is to acquire), the Boomerang will destroy DethI in only one well-placed hit.

Mini-Bosses

    King Moblin 

King Moblin

The Moblin leader who kidnapped Bow Wow, the pet "dog" of Madame MeowMeow.


  • Bull Fight Boss: The boss battle involves leaping over the otherwise invulnerable King Moblin as he wildly charges Link, then striking him after he hits a wall.
  • Bully Bulldog: A bulldog man who kidnaps a woman's beloved pet for some reason.
  • Felony Misdemeanor: King Moblin thinks Madame MeowMeow sent Link to assassinate him! While dognapping is a crime, its not one punishable by death.
    King Moblin: You must be an assassin sent by Madam MeowMeow to rescue the mutt! You came here to get me, but it is I who will get you!!
  • Furry Confusion: In this scenario we have a anthropomorphic bulldog kidnapping an iron ball that acts like a dog, how confusing!
  • King Mook: King Moblin is the leader of the Bulldog moblins, but not the pig warrior moblins.
  • Lone Wolf Boss: King Moblin and his moblins are unrelated to the Nightmares, simply being an independent tribe of monsters.

    Rolling Bones 

Rolling Bones


    Hinox 

Hinox


  • Mad Bomber: Counters every hit you land on him with a throw of a bomb.

    Dodongo Snakes 

Dodongo Snakes

Item: Pegasus Boots


  • Dual Boss: Fought as pairs. Leave the room after defeating one, and a glitch will cause the other to disappear for an easy win.
  • Feed It a Bomb: Works on these kinds of Dodongo too.
  • You Don't Look Like You: The most abstract-looking of any Dodongo in the entire franchise.

    Lanmola 

Lanmola

Item: Angler Key


    Cue Ball 

Cue Ball


  • Chasing Your Tail: Possible, but it's easier to hit it as it rounds a corner or after jumping over with the Roc Feather
  • Dub Name Change: A Tektite-Helmasaur hybrid in Japanese.

    Master Stalfos 

Master Stalfos

Item: Hookshot


    Ghoma 

Ghoma

    Armos Knight 

Armos Knight

Item: Face Key

    Smasher 

Smasher


    Turtle Rock 

Turtle Rock


  • Musical Nod: Has a unique theme song, which resembles the boss theme of A Link to the Past.

    Blaino 

Blaino


Other Characters

    Crazy Tracy 

Crazy Tracy

An over-excited shopkeeper in Koholint Prairie.


  • Ascended Extra: A shopkeeper in this game, a main character in Captain Rainbow.
  • Auto-Revive: The effect of her potions, which is carried over to the Oracle games but not with the rest of the franchise, is to revive Link at full health immediately when he goes down.
  • Informed Attribute: Doesn't really seem all that "crazy".

    Richard 

Richard

https://static.tvtropes.org/pmwiki/pub/images/richard_la_4koma.png
An exiled swordsman from Kanalet Castle.

    Madame MeowMeow 

Madame MeowMeow

https://static.tvtropes.org/pmwiki/pub/images/madam_meowmeow.png
A villager who collects Chain-Chomps.

    Quadruplet Family 

Quadruplet Family

Four kids who live in Mabe Village.


  • But Thou Must!: If you don't have the pineapple upon finding Papahl, your only options when he asks for help are "can't" and "nope".
  • Foreshadowing: Can't comprehend the idea of places outside the island, and can't recall the island's history because it's imaginary.
  • He Knows About Timed Hits: Will explain that select brings up the map, and A+B+Start+Select allows you to save. They don't exactly know what it means because they're "just kids".
  • Off-Model: When Marin is at the beach, a quadruplet will be there in her place. However, all of the other quadruplets around Mabe Village are still at their respective places, resulting in there being five quadruplets.

    Old Man Ulrira 

Old Man Ulrira

https://static.tvtropes.org/pmwiki/pub/images/ulrira.png

A man who lives in Mabe Village, and will give Link hints.


  • Captain Obvious: "In the southeast of the island, you will find something called the Angler Key. Hmmm… How much more obvious do I have to be? Bye!”
  • Hint System: When called on the phone, he will give Link advice on how to advance his quest.
  • No Indoor Voice: In sharp contrast to her shy and quiet husband, Mrs. Ulrira greets link with "YAHOO!"
  • Serious Business: His wife wishes to sweep the whole island. Halfway through the game she's swept all the way to Animal Village.
  • Situational Sociability: Ulrira is your source of advice on where to go next when you get stuck. You can call him from any phone and get his help. If you find him and speak to him in person, he'll barely speak to you. The best you can get out of him is a request to call him on the phone.
  • The Walrus Was Paul: Just who is this "Bucket Mouse"? Evidently, it's a mangling of a Japanese fishing shop called "Bucketmouth", but it's still pretty random.

    Nakura 

Nakura

A ghost who haunts Link after Angler's Tunnel.


  • Adaptational Badass: He was a warrior in the manga when he was alive.
  • Composite Character: Is the one who gives Link the L-2 sword in the manga, making him one with the Spirit of the Seashell Mansion.
  • Death by Adaptation: While he was already technically "dead", in the manga he passes on completely, whereas the game had him stay at his grave permanently, apparently accepting it as his new home.
  • The Load: Is too scared to enter any dungeons, and unlike Marin too scared to just wait outside alone, so Link must get rid of him to progress.
  • Named by the Adaptation: Was simply called "That Ghost" in the games, but named in the manga.
  • Video Game Cruelty Potential: At any time he's at his grave (as in, not following you), you can bother him by sprinkling magic powder on it. He threatens to put a curse on you, but never does.

    The Photographer 

The Photographer

A mouse who owns a camera shop.


Manga Characters

    Karuna 

A Pig warrior and the self-proclaimed master of Ukuku Prairie that challenges Link.


  • BFS: He has one, and it also serves as a deconstruction; he proves himself unable to draw the sword faster than Link can lunge at him.
  • Bullying a Dragon: The only reason Karuna survived his first encounter with Link was because the hero's sword was broken. When Link returned with the sword of Nakura the ghost, he killed Karuna with a single blow.
  • Eyepatch of Power: Over his left eye.
  • King Mook: Is apparently one to the Pig Warrior Moblins.
  • Single-Stroke Battle: Partakes in one with Link when they last meet, and he loses.

    Felicia 



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