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WMG / The Legend of Zelda: Link's Awakening

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Link dies in the Regular Ending but survives in the Good Ending.
  • Seagulls rarely rarely venture far out in the sea, and Marin turns/gets reincarnated into one in the "Good" ending.

Marin was always a seagull.
  • Marin was simply a seagull that was caught in the same dream as Link. The Nightmares are the only actual inhabitants of Koholint, hence why they're the only ones aware of the world's true nature. The NPCs are all merely people and animals that have been trapped in the same dream.
    • In that same vein, Tarin may have really been a raccoon (tanuki?) who simply remembered his true form when he ate that mushroom instead of being Baleful Polymorphed into one.

The Wind Fish is incredibly ancient, and has seen other Nintendo universes.
  • It'd explain not only why Koholint is a mishmash of elements from previous Zelda games, but also the presence of Goombas, Piranha Plants, malevolent Kirbys, a reformed Wart and a photograph of Princess Peach. Marin and Tarin's uncanny resemblance to Malon and Talon from Ocarina of Time may be the result of the Wind Fish having been around during the events of the previous game, albeit not physically present — perhaps the Wind Fish has Reality Warper powers while he's dreaming?
    • That means the Wind Fish is Haruhi Suzumiya.
    • Or, if you want an in-universe identity, he's Levias from Skyward Sword.

The Ocean King is the Wind Fish
  • Whale with lots of power? Sounds like the Ocean King. He could be sleepy from all that fighting against Bellum and needed a nap. This would also mean that cross-timeline traveling is possible for beings of that power, since this is presumed to be a sequel to ALttP and that is stated to be Child Timeline.
    • Cross-Timeline travel? You're heading into Timey-Wimey Ball territory...However, another popular theory is that Link's Awakening is the sequel to the Oracle games (as a sequel to A Link to the Past, but in no way related to Wind Waker/Phantom Hourglass), as in the ending credits of the linked game, Link sails away on a ship suspiciously similar to that in the Link's Awakening opening credits.
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    • Alternatively, because it's a different timeline, Bellum is an Alternate Universe Nightmare, or the same entity with a different name. Basically, it's Link's Awakening from the "Adult Timeline" instead of the "Link Dying" timeline. This would also mean that there might be another in the "Child Timeline" if the "Wind Fish, Ocean King" has a counterpart there.

The Wind Fish is Shigeru Miyamoto
  • Is there anyone else who could dream up a world with both Zelda characters and Mario enemies?
    • Yes. Any Nintendo fan. Wait...

The Wind Fish is the personification of every Nintendo fan.
  • Fans that would die to see a Mario/Zelda crossover. After being woke up, the Wind Fish tried to accomplish this, turning it Up to Eleven, and Super Smash Bros. came to be.

The people and monsters on the island were fake, but based on real people.
  • It explains the similarity Marin and Tarin have to Malon and Talon. Plus how some characters reappear in the Oracle games.
    • From the Meta point of view, Malon and Talon were based off Marin and Tarin. In-game, if you take the WMG Timeline proposal from above, it could be that Link was dreaming about the people he met in the Oracle games.

Tarin's transformation is a reference to the leaf and tanuki suit powerups in Super Mario Bros. 3.
  • This game has several other references to the Mario games, and Tarin has some similarities to Mario, so why not? (So, would that mean that the "it sure was fun" line of dialog was self-promotion by Nintendo?)

The shopkeeper is one of the Nightmares masquerading as a human.
  • Hence the ridiculously high prices and killing you if you steal anything: he's doing everything he can to stop you from waking the Wind Fish.

Marin was a lucid dream.
  • There were no real people on the island that disappeared at the end. Everybody was just part of the dream, so when you wake up, no one's really "gone." The Wind Fish just stopped dreaming about them. Marin, who dreamed of being free and who once tried to go wake the Wind Fish, was a part of the Wind Fish's mind that was trying to wake himself up from the dream. The perfect ending was more symbolic than anything.

The island was Link's dream, not the Wind Fish's.
  • The entire game is a dream or hallucination by Link as he's floating out at sea, slowly dying of thirst and exposure. Fresh off his last adventure (since Link's Awakening was designed as a direct sequel to A Link to the Past, so it stars the same Link), it's the only thing in his mind to keep him busy as he drifts. This also explains the similarities to the last game even when they don't make sense — for example, there's a castle on Koholint that no one lives in, and what are the odds that both places have a sacred flying rooster? At the end, with the Wind Fish awake, Link dies at sea, alone, but happy.

The Wind Fish is the Zelda equivalent of Azathoth.
  • How long has been the Wind Fish sleeping? Why can it only wake up to music? Simply, he is an Eldritch Abomination, although not a malicious one. He lies sleeping in the ocean and was invaded by Nightmare. Link, who was traveling the ocean, encounters a storm (in reality, the portal to the Wind Fish's dream) because he is summoned by the deity to help him. Koholint and its inhabitants are simply A Form You Are Comfortable With for Link that got too real. Marin is "real" in the sense that the Wind Fish made her real, probably knowing the fondness of Link for her, and as a thank-you gift for destroying the Nightmare.

Following that, the Ocean King is the Alternative Timeline Wind Fish
  • It's generally accepted that Link's Awakening goes after A Link to the Past, a game that is accepted to be in the Child Timeline. So, the Ocean King is simply another version of the Wind Fish; both summon Link to their respective dream realms (Koholint Island/World of The Ocean King) to fight a malicious invasion (The Nightmare/Bellum).

The Wind Fish and the Ocean King are both Levias.
  • Levias is a giant flying whale that serves as the guardian deity of Skyloft. In the child timeline, he just happens to be surfing one day when the Nightmares possess him, and he pulls Link in to help him. Or, perhaps, by that point in the child timeline, Skyloft's been abandoned or destroyed, so he's just a wandering spirit that still retains power, but has no official position. And in the adult timeline, Hyrule is flooded up to around the same level as Skyloft, so he's repurposed from a guardian of the sky to a guardian of the ocean.

Marin may make exactly one wish to the Wind Fish
  • If you die at some point in the game, then you may continue as normal for video games, but you no longer get the ending where Marin leaves the dream. In this case, it's more than a game mechanic. If Link dies, Marin wishes that he could remain alive. The Wind Fish grants this by allowing Link to survive as long as he wants inside the dream. Unfortunately, this uses up Marin's one wish. If you beat the game without dying, her wish remains unspent, so the Wind Fish grants her the wish she wanted for herself: to become a seagull.

The game refers to you as THIEF after stealing because it's Link's own judgment on his morality
  • Since the game is taking place in Link's dream, we get an insight on his morals. If he steals from the shop, he will make the judgment that he is a THIEF and will take it to the grave because of his guilt.

Hot Head was dying when Link fought him
  • Hot Head (the boss from Turtle Rock) is on fire, and you fight him in a lava pit by shooting fireballs at him. It makes no sense that fire would hurt a fire creature, unless Hot Head fell in the lava pit and was trying to escape when Link found him. However, burning to death would take him too long, that's why the boss is only defeated when Link shoots even more fire at him, accelerating the process.

Marin is Link's dream, not the Wind Fish's
Marin is Link's idea of what Zelda would be like if she was not a princess, thus not busy running a kingdom and can spend more time with him. If Link never dies, than the Wind Fish rewards him for all his hard work and grants her personality a body to explore the world in.

Link's Awakening Link is not real, just another dream of the Wind Fish.
Given the All Just a Dream nature of this game, surely it wouldn't be out of place. Link is a Legend, one passed all over the world through Hyrule's influence. The Wind Fish was under attack by an enemy he could not directly fight so he dreamed of a hero he had heard many stories about. In the End, after the Wind Fish wakes up, the Wind Fish makes Dream!Link real. If Dream!Link was badass enough to never die, the Wind Fish grants a the wish of his closest companion.

Now if combined with the theories that the Wind Fish is Levias and is old enough to remember multiple Links. He was trapped by a spawn of Demise and dreamed up the only person capable of defeating him.Probably contradicts Hyrule Historia a bit, but wouldn't it be interesting for there to be multiple Links running about spreading the meme of the green-wearing swordsman further across the world?

The Nightmare is Vaati
He's trying to use the Wind Fish's dream to gain enough power to return to Hyrule in the Decline timeline, which is why his final form resembles Vaati's Wrath from The Minish Cap.
  • Also, keep in mind that Vaati is specifically referred to as a wind mage in Four Swords. Him attacking the Wind Fish, if the Nightmare really is Vaati, may not be a coincidence.

Koholint Island is a rare two-person Magicant.
Just like Magicant, Koholint Island is a dream world where the main goal is to defeat a Nightmare and wake up afterwards. What's more, you collect eight instruments to create one song that helps the guardian of the dreamworld (Queen Mary/The Wind Fish) wake up. The two-person part is that Link's arrival ended up tainting Magicant with his own memories, creating Koholint Island.
  • ...some background here, what on Earth is a Magicant?
    • Play the Mother series

Koholint Island is a shared dream between Link and the Wind Fish, based on Link's experiences.
It might have started off as the Wind Fish's dream, but once Link entered the dream it changed. That's why everything on Koholint looks exactly like stuff from the Oracle games, because it's based on Link's memories.

Marin is a combination of Zelda, Din, and Nayru.
Link cobbled Marin together in his mind from the important women in his life recently. Marin looks like Zelda, has Nayru's musical ability, and Din's fiery and outgoing personality.

Seagull Marin can turn back into a human if she wants to.
Compare the DX best ending, where she's just a seagull, with the black-and-white best ending, where she's a human with wings. Maybe both are true, and the Wind Fish granted Marin the ability to shift between human, seagull, and winged human forms.

Changes for the Switch Remake
  • The Rocs feather and Pegasus boots getting assigned to their own buttons.
    • And the Power Bracelet. Don't forget that.
      • Jossed. The gameplay trailer shows them assigned to the A and B buttons.
  • The Shoplifting photo will either be removed or still accessable with less consequences.
    • From the looks of things, the photo quest is out to make room for the dungeon builder.
  • New Sidequests and additions to the main story to make the game bigger.
  • An item that makes finding secret seashells easier like the Stone of Agony.
  • The Western changes in the original (I.E the mermaid's bra being replaced with the necklace) Will carry over to the Japanese version.
  • Hero mode, similar to The Legend of Zelda: A Link Between Worlds and other more recent Zelda games. Or, a second quest with new versions of the dungeons.
  • The Color Dungeon will either be left in, or replaced with a new bonus dungeon based around some Switch feature, perhaps motion controls.
  • An extra scene in the ending showing Link actually returning to Hyrule, rather than leaving the player to wonder if he was left for dead in the ocean.
  • A multiplayer mode like which was originally concepted for the original game but scrapped early on.
  • The secret ending will happen regardless if the player dies or not.
    • Well, they have to block it off behind something; otherwise, it wouldn't be a secret ending. It'd be dumb of them to take away the novelty of it by showing it no matter what.
    • Alternatively, it will be for 100% Completion instead of no deaths.
  • The Wind Fish's Egg will be converted into a proper dungeon rather then the maze in the original.
  • Amiibo features.
    • Cameo from other Nintendo Games by using the respective amiibo.

Koholint Island appears and disappears regularly, coinciding with the Wind Fish's sleep schedule.
  • After defeating the Nightmares, the Owl reveals himself as part of the Wind Fish's spirit and states that it's the guardian of his dream world before describing how the Nightmares appeared and tried to keep the Wind Fish from waking. The fact that the Owl has that title and the way he explains it suggests that the creation of the island in his dreams is a regular occurrence, meaning what happens at the end of the game isn't as much of an apocalypse as was previously thought, and explaining why the Wind Fish is okay with being woken and erasing it without a second thought — it'll reappear the next time he goes to sleep, and he knows that.

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