Class 1-A (Class 1-A Main Characters [Izuku Midoriya, Katsuki Bakugo]) | Class 1-B | Students From Other Classes | School Faculty and Staff (All Might) | Known Villains (League of Villains [Artificial Humans], Shie Hassaikai, Meta Liberation Army) | Other Heroes (Top 10 Ranked Heroes) | Police and Government Workers | Civilians (Main Characters' Families) | One For All and Its Torch Bearers | Other High Schools | Video Game Characters | Movie Characters | Illegals (Main Characters, Villain Factory, Supporting Characters)
The students that compose Class 1-B of the U.A. High School Hero Course.
U.A.'s other freshman hero class and rival to Class 1-A. Their homeroom teacher is Sekijiro Kan, the pro hero Vlad King.
- Characterization Marches On: In the early chapters, the class aside from Monoma, Tetsutetsu, and Kendo were largely relegated to background characters, and thus received little in the way of characterization. Come the Joint Training Arc, the story greatly fleshes out the class and their abilities, which can lead to some rather retroactively odd moments early on before Kōhei Horikoshi gained a concrete idea on their personalities.
- A Day in the Limelight: The entire class gets one in the Joint Training Arc, which greatly fleshes out their personalities and powers.
- Friendly Rival: While Monoma takes the rivalry pretty seriously, the rest of the class gets along with Class 1-A, as the two have even been paired up for training on occasion.
- Hufflepuff House: Due to the students of Class 1-A getting the lion's share of focus, the equally-as-important (to the school anyway) Class 1-B stays on the backburner for most of the story.
- Offscreen Moment of Awesome:
- All of them except for Monoma passes the final exams, but it isn't shown since the two classes weren't taking the exam together. Notably, this is the first time Class 1-B has performed better than Class 1-A since the latter only had 15 students pass the exam.
- The whole class passes the Provisional Hero License Exam while 1-A's Bakugo and Todoroki failed, but once again this isn't shown because U.A. sent the two classes to separate testing facilities.
- Overshadowed by Awesome: Class 1-A gets much more attention than they do, because the former managed to survive the USJ attack and more or less dominate the U.A. Sports Festival. This is later subverted in the Joint Training Arc, though. With way fewer incidents, Class 1-B has been able to train far more consistently and properly than Class 1-A, turning the entire arc into a battle between a group who's demonstrated great ability to work in high pressure situations versus one that's been able to keep learning and refining their skills uninterrupted.
- Technician vs. Performer: The Joint Training Arc reveals they have this kind of dynamic with Class 1-A:
- Class 1-A are the performers, having multiple renowned students that are even scouted by top ten heroes. They tend to thrive in disorganized free-for-alls like the villain attacks and the U.A. Sports Festival, showing quick thinking and resolve in intense situations. That said, when facing Class 1-B, even the more strategic students approach the exercise by rushing forward, springing the opposition's trap, and responding. While this is more traditionally hero-like, they come across as disorganized and off-guard when facing prepared adversaries.
- Class 1-B are the technicians, consistently doing better in assessments and approaching class exercises 100% seriously. They make the most of having prep time and do well in scenarios like the final exams and provisional hero license exam, showing teamwork and forethought. Throughout the Joint Training Arc, their class devises complete game plans, at minimum deciding who their members will face off against. They show more pragmatism and are fairly polished, but their approach backfires hard when they end up using outdated or incomplete knowledge about their opponents.
- Wacky Homeroom: They're just as crazy or worse than Class 1-A in this regard with their huge collection of clashing personalities and backgrounds, though Monoma gets the focus of most of it.
Neito Monoma — Phantom Thief
Voiced by: Kōhei Amasaki (Japanese), Austin Tindle (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A student from Class 1-B who is incredibly envious of Class 1-A's popularity, and obsessed with proving Class 1-B's superiority over them. His Quirk, "Copy", allows him to use the Quirk of anybody he touches for five minutes.
- 0% Approval Rating: Downplayed. While his crazy obsession with the rivalry between Class 1-A tends to kill much hope of anyone in his class seeing him as remotely sane on the topic, Monoma's behavior is fairly average and, histrionic tendencies aside, his classmates in 1-B don't seem to mind him too much.
- Ambiguous Disorder: It's pretty clear from Monoma's single-minded obsession with Class 1-A and his bouts of manic raving regarding them that there is something weird going on with him. Multiple members of Class 1-A have outright wondered aloud about what his problem is and if there is a name for the mental state he seems to have. It's later shown that outside of the confrontations with 1-A, he's fairly normal.
- Anti-Hero: Monoma is aware that his Quirk isn't flashy or strong on its own, so to counteract this, he willing resorts to less than heroic behavior to gain an advantage, such as psychological warfare during his attempts at fighting Bakugo, and later, Midoriya:Monoma: (talking to Shinso) In order to become heroes, we have no choice but to resort to un-hero-like conduct. Otherwise, we'll never match up to those powers that can do "anything and everything". We don't resemble those figures we aspired to be in the slightest.
- Badass in a Nice Suit: He's not a total slouch in close combat, and that's a nice suit he's wearing.
- Be Careful What You Wish For: After seeing the fame and admiration Class 1-A got for surviving a villain attack, he proudly states that Class 1-B could have handled such an event with no problem. Cue the Forest Training Camp Arc, where both classes are present. Most members of Class 1-B end up in a coma, with only a few of them such as Tetsutetsu and Kendo being able to fight back.note Luckily for him, he ends up not being part of the fight due to taking remedial classes.
- Beneath the Mask: While Monoma comes across as a nut job with a massive grudge against Class 1-A, outside of that he's a fairly decent person. He tries to motivate his classmates and consoles them when they feel they messed up, and, like Shinso, has a bit of baggage regarding his Quirk that inspired him to take up his Anti-Hero like behavior.
- Boisterous Weakling: Monoma is always the quickest, and often only, member of Class 1-B students to try and trash talk Class 1-A. For all his needling though, he's the only one of the Class 1-B students to fail the final exam. This is subverted during the Joint Training Arc in which, under his leadership, his team gives Midoriya's a run for their money.
- Boring, but Practical: His strategy in the Cavalry Battle is to not go for the 10 million point headband and instead try to stay at least in the middle of the pack by snatching other teams' headbands while they're distracted.
- Bullying a Dragon: During the Cavalry Battle, he makes a point of taunting the hotheaded, short-tempered, very explosive Bakugo. Naturally, he pays for this dearly when Bakugo decides to go after him and his team first.
- Bunny-Ears Lawyer: Monoma may be obsessed with proving Class 1B's superiority over Class 1-A, often going into manic rants, but when it comes time to fight, he's shown to be a capable hero and excellent strategist.
- Characterization Marches On: When Monoma's first introduced, he is treated as a legit threat to Class 1-A in the U.A. Sports Festival. Afterward, he is downgraded to a Smug Snake Unknown Rival comic relief who continues berating Class 1-A despite clearly not being better than them. This is subverted during the Joint Training Arc, in which he demonstrates himself be very capable.
- The Chessmaster: Very good at coming up with ingenious strategies and tactics on the fly.
- Clock Punk: Monoma's costume has a lot of Victorian overtones and several stopwatches attached to his belt, most likely to help him time the duration of his Copycat abilities.
- Cloudcuckoolander's Minder: He needs one whenever he interacts with Class 1-A. Usually, it's Kendo, but Awase and Aizawa have also done the duty.
- The Corrupter: Played for Laughs; it is said that if it was not for Kendo, he'd have corrupted all of Class 1-B into being Class 1-A hating maniacs like he is.
- A Day in the Limelight: He had some major screen time during the Cavalry Battle of the U.A. Sports Festival Arc.
- Didn't See That Coming:
- While he keeps talking confidently, the look on his face gives away that Midoriya's black tentacles shooting at him were way more than he signed up for. Admittedly, no one saw that coming.
- Attempting to copy One For All only copies the stockpile ability, which means when he tries to use it on Uraraka, he gets a one-sided beat down instead. He is extremely confused at this turn of events.
- Dramatic Irony:
- He's jealous of Midoriya for having a Quirk that's perfect for a "main character" to become a big-name hero while lamenting how people always told him that he couldn't become a hero with his Quirk since "he couldn't do anything on his own". On the other hand, Midoriya was repeatedly told that he could never become a hero without a Quirk and had an even worse childhood than Monoma, having been branded "Deku" for being unable to do anything on his own.
- His power-copying Quirk is only able to copy the base state of another Quirk, and was therefore unable to copy the immense strength of One For All's current state (since it's a Quirk that relies entirely on storing power). While he's disappointed it was a dud, Midoriya and the audience realize that he was actually very lucky his Quirk works the way it does, since he would have been turned to Ludicrous Gibs if he tried to use One For All at full power.
- Ensemble Dark Horse: The Joint Training Arc reveals this to be his goal In-Universe. He acknowledges that he doesn't really have what it takes to be a main character, and considers his role to be a side character who steals the spotlight from the real protagonist.
- Flanderization: He started out as a clever character who knew how to plan ahead and get into people's heads before his obsession with Class 1-A became his defining trait. This is subverted during the Joint Training Arc, in which it is made thoroughly clear that he is still very much the intelligent character he was introduced as.
- The Friend Nobody Likes: Downplayed. His classmates do care about him, but they still are deeply annoyed with how seriously he takes their rivalry with Class 1-A. It usually ends when Kendo karate-chopping him upside the head and neck, or Awase doing the honors of dealing out punishment if she isn't around.
- The Gadfly: In order to prove his superiority over Class 1-A, he does like to mess with some of its members or rile them up in order to get some kind of reaction out of them. In the light novels, when the classes were deciding on having a specific food, he deliberately picks on Bakugo for this purpose.
- Genre Savvy: Demonstrates a good enough understanding of shounen and superhero storytelling to be able to exploit it to his advantage:
- During the first round of the sports festival, he took advantage of the fact that everyone would be focused on the characters trying to take the lead and deliberately made sure that he and many of his classmates got middling results in order to gather intelligence and hide their actual capabilities.
- Openly acknowledges during his match during the Joint-Training Arc that he doesn't have qualities necessary to be a "main character".
- Hidden Depths: His unhinged antipathy towards Class 1-A aside, Monoma has been shown to be surprisingly level-headed, insightful and good-natured:
- After they were both eliminated during the cavalry battle, he wasn't mad at Kendo for using him as the example of a "perverse" person for the scavenger hunt. She playfully teased him for picking Bakugo as someone to fight with during the latter's fight with Uraraka.
- Upon Class 1-B's discovery of what their summer training regime will be like, in contrast to the varying Oh, Crap! reactions of his classmates, Monoma's is a comparatively understated look of disgust.
- Outside of his class, he does show some level of respect for Uraraka's plan during her fight with Bakugo, even commenting that it was silly that a pro hero couldn't tell she was actually working on a strategy.
- He's trusted by fellow classmate Pony (an American exchange student) to translate words for her to say. While he did trick her to insult Class 1-A, she presumably trusted him in the first place for a reason.
- During the Joint Training session, he correctly predicted that Shishida and Shiozaki would have problems deciding who was the central leader due to Shiozaki unable to deceive people and Shishida spending too much time covering it up, costing them time and allowing Class 1-A to finish their plan.
- He grudgingly admits to being impressed by Bakugo managing to outmaneuver Tokage.
- He also sympathizes with Shinso as they were both told by people that their Quirks were "unheroic."
- Chapter 214 reveals that he outright considers himself a supporting character, saying he "doesn't have the right stuff to play the lead role". By that token he also internally admits that he sees Midoriya as the "main character" In-Universe.
- He elbows Aizawa in the gut for being so blunt with Eri that she looks like she's about to cry.
- Hour of Power: The copied Quirks only last for around five minutes.
- Hypocrite: Cites Class 1-A as being cocky due to Bakugo's speech, despite the fact the class clearly isn't, yet he's always the one to keep boasting how superior he is much to the annoyance of his classmates.
- Hypocritical Humor: Mocks Class 1-A for having five students fail the end of term exam while Class 1-B only had one, the one who failed being Monoma himself.
- I Am What I Am: Despite the emotional baggage it comes with, Monoma seems to have made peace with his lot in life.
- Ironic Echo: Of a sort. He tells Bakugo, after he steals his headband in the Human Cavalry event, that he was the one who openly challenged his whole classmates that he'll be the best of them. So it's his own fault if he can't deliver on that promise. It quickly turns into Tempting Fate not shortly after, however, as Bakugo focuses on him for the remainder of the match. He then not only reclaims his own headband, but steals all of Monoma's headbands that he had collected through the event - thereby knocking him out of the running in the U.A. Sports Festival.
- It's Personal: He takes Bakugo's speech a bit too personal and feels Class 1-A is being too cocky. He decides to try and knock them down a peg, starting with Bakugo himself. It doesn't work out, courtesy of Bakugo himself. He's held onto this grudge against Bakugo almost a year later and admits he couldn't be more excited for the chance to see Setsuna take him down.
- Jerk with a Heart of Gold: Despite giving Bakugo a run for his money for being the biggest student jerk of the series, he does actually try to help his class do better:
- He talked most of his class into finishing the race at the U.A. Sports Festival at the mid and bottom half of the 42 finalists. Most did this showing they agreed with his plan.
- Telling Tetsutetsu no hard feelings before the start of the cavalry battle in case they both can't make it. Tetsutetsu agreed.
- After Tokage's defeat at the hands of Bakugo, Monoma gives both her and his team a pep talk to encourage them.
- Displays empathy towards Shinso regarding their shared desire to become heroes in spite of their lack of a "heroic Quirk"
- Large Ham: Whenever he's in "Class 1-A Rival" mode.
- Le Parkour: He's actually pretty fast and athletic. He can quickly climb and jump around high places like an experienced acrobat, fitting when he considers himself a Phantom Thief. This skill saves his life when Midoriya's black goo tentacles try to kill him.
- Logical Weakness: He can copy Quirks, but only one at a time and only for five minutes at a time. Because of this, he can't train the copies or use them with as much skill as their owners could. Powers that rely on stockpiling (such as One for All, Rewind, and Fat Absorption) something are 'duds' to him, because five minutes isn't enough for Monoma to build up a stockpile. He gives as an example copying Fatgum's Quirk and it not being nearly as effective because Monoma's slim and doesn't have much fat for the Quirk to work with.
- Meaningful Name: His name comes from "monomane", the Japanese word for "mimicry".
- Mr. Exposition: Is the one to explain Uraraka's strategy during her fight against Bakugo when she reveals it. He also scoffs at the heroes who booed at the fight because sitting in the audience should have allowed them to see it firsthand.
- Personality Powers: He's shown to be not just resentful, but envious of Class 1-A because of how they keep proving themselves in the field. His power is to copy the Quirks of others and use them, so he takes what others have, that he doesn't, and uses it against them.
- Phantom Thief: At least, this is his hero name, and he does look the part.
- Power Copying: His Quirk. He can copy several powers but only use one at a time. Copies last for five minutes. Furthermore, he can only copy the basic nature of a Quirk, not anything that is built up or relies on accumulation of something. He thus fails to copy One for All (since it's a power stockpiling Quirk), and he says that if he tried to copy, say, Fatgum's Quirk, it wouldn't do much because the Quirk relies on pre-existing fat deposits, and Monoma's skinny. The five minutes he has just isn't enough to build up any charge.
- Refuge in Audacity: Practically his M.O. often going to great lengths to taunt and gloat at his opponents to get under their skin.
- Running Gag: Any time Class 1-A slips up in some minor manner, Monoma will be there to taunt them about it and blow it out of proportion... and then get karate chopped by Kendo, who apologizes for his behavior and drags him away.
- Sanity Slippage: Played for Laughs. Class 1-B's inability to get a win in the third round combined with his confidence that Setsuna will destroy Bakugo make him flip out so much that Kaminari wonders if he's gone insane. His reaction to Bakugo becoming a good teammate and destroying Setsuna's team with his friends in a couple of minutes borders on a Villainous Breakdown.
- Sore Loser: In the end when 1-B is ultimately beaten in the exercises, he still tries to keep up his bravado and thinks Midoriya power a dud due to the sudden Power Incontinence. But it's obvious he's not taking the loss well at all and practically looks like he's just barely containing himself.
- Sitcom Archnemesis: He himself sees all of Class 1-A as his archnemesis, but they just prefer to ignore him.
- Smarter Than You Look: Even though he's often portrayed as an obsessive loser who annoys even his friends, Monoma is actually an excellent planner who is shown able to come up with new strategies on the fly.
- The Trickster: Has demonstrated himself very adept at using misdirection, trickery and mind-games to gain the upper hand:
- Takes a page from Shinso's book (or rather, takes his Quirk) during the Joint Training Arc in an attempts to provoke Midoriya into revealing the location of his allies.
- During the same arc it is revealed that he has deliberately had his costume designed to fool observers into thinking that he can only copy a maximum of three Quirks.
- Weak, but Skilled: Due to the fact he can only copy a Quirk for 5 minutes, he will never be able to rigorously train them like his peers do. However he's listed as having a 5/5 in both technique and intelligence, and can use different Quirks creatively.
Tetsutetsu Tetsutetsu — Real Steel
Voiced by: Kōji Okino (Japanese), David Wald (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A hot-headed student from Class 1-B whose Quirk, "Steel", allows him to turn his body into steel. He at first clashes with Kirishima due to their similar personalities and Quirks, but they eventually become close friends.
- Achilles' Heel: He becomes weaker when he has an iron deficiency. In fact, lacking this is what netted Kirishima the win at the U.A. Sports Festival.
- Chrome Champion: When using his Quirk his entire body becomes metallic.
- A Day in the Limelight:
- The U.A. Sports Festival Arc develops his rivalry with Kirishima.
- During the Forest Training Camp Arc, he gets to defeat Mustard alongside Kendo.
- During the Joint Training Arc where he goes toe to toe with one of Class 1-A's strongest students Shoto Todoroki- and gives him a serious run for his money.
- Defeat Means Friendship: Becomes Kirishima's friend right after losing to him in an arm wrestling match:Juzo Honenuki: Guess yesterday's nemesis is today's comrade.
- Department of Redundancy Department: His entire existence is basically one big xerox of Kirishima, if not the prototype of Kirishima that Horikoshi elected not to use for Class 1-A and instead relegated to Class 1-B. His very name is just the word "tetsu" repeated in quadruplicate and paired in two names that are all comprised of four different meanings of the word "tetsu" in Japanese kanji.
- No matter how bad things get, he's willing to do his best. Mustard even calls this out by name after Tetsutetsu takes several gunshots from his revolver.
- He keeps fighting Todoroki despite literally melting from the hotter than lava temperatures.
- Dumbass Has a Point: While not the smartest hero student, the Joint Training Arc shows that Tetsutetsu's more simple than stupid. During his fight with Todoroki, he's entirely aware of the chance that his opponent's maximum firepower could kill him. He just knows that Todoroki can only maintain that level for a limited time, making it effectively a battle of who can handle the heat for longer.
- Dumb Muscle: He himself admits that he's not very bright, but compensates by being a very strong melee fighter. Just ask Todoroki.
- Elemental RockPaperScissors: Defied. He had to undergo Training from Hell in order to become resistant to fire, as steel is a well-known heat conductor. Played straight in that he's naturally immune to ice and cold.
- One yonkoma strip suggests he has a weakness to saltwater since it causes him to rust (although the strip is dubiously canon).
- Extra-ore-dinary: His Quirk can turn his body into steel.
- Face of a Thug: He looks intimidating, but is just as heroic as the students of Class 1-A.
- Friendly Rival:
- With Kirishima. While the two won't hesitate to compete with each other in training, they act more like brothers outside of that.
- He later forms one with Todoroki after their match during the Joint Training Exercise.
- Heroic RRoD: Suffers metal fatigue if he hasn't eaten enough iron.
- Hot-Blooded: He's rather loud and hotheaded, especially when it comes to the students of Class 1-A, who he views as "obnoxious brats".
- Instant Armor: His Quirk turns his body into steel.
- Jack-of-All-Stats: His databook stats are well rounded, and the same as Kirishima's.
- Leeroy Jenkins: In the Joint Training Arc, he chooses to forego strategy and challenges class A to a head-to-head fight. This proves to be an effective strategy, as he's a stronger close-ranged fighter than Todoroki and he's able to withstand his ice and flames.
- No-Sell: Plows through a direct hit from both of Todoroki's strongest attacks without any damage, something almost no other character to get hit by them at that point had done. Not even his superheated flames could take him out of the fight right away, though it's pointed out prolonged exposure would do the job if Todoroki doesn't pass out or die from it first.
- Not So Similar: While it was originally a joke that one was a xerox copy of the other, as a result of Divergent Character Evolution, Tetsutetsu and Kirishima have become more and more different as the school year progresses. Whereas Kirishima is now more cautious and defensive in combat, Tetsutetsu is more a Leeroy Jenkins. Kirishima's training focused on increasing the defensive capabilities of his Quirk by making his body harder, while Tetsutetsu's training has focused on making his Quirk more resistant so he can charge without worry. Kirishima's insecurities have become more prevalent as time goes on, while Tetsutetsu is more focused on hero work than self-pity.
- Personality Powers: His Quirk complements his adamant personality well.
- Punny Name: His name is composed of four characters with the same pronunciation, the first of which is the character for "iron".
- Repetitive Name: Tetsutetsu is both his first and last name, though they're each written with different kanji.
- Running Gag: All the similarities he has to Kirishima. Examples include Quirk, birthday, stats, internship, costume, etc. The gag ends up being used to show how far Kirishima has matured during the Class 1-A vs. Class 1-B mock battle, since Tetsutetsu still acts like a hotheaded rookie with no sense of responsibility for his teammates or danger to himself. Kirishima doesn't realize it, but Kaminari points out that Tetsutetsu is not using his brain and just going with the flow. That said, that suicidal recklessness did have its advantages. This is later subverted when Tetsutetsu's lack of hesitation and single-minded determination in contrast with Kirishima's self-doubt and introspection makes him a far greater threat than Kirishima in the Joint Training Arc. Furthermore, it is shown that while he does consider the training in the context of real hero work, but coming from a much more simple and straightforward perspective that a hero should always be ready to put his life on the line.
- Scary Teeth: Shares Kirishima's distinctive aspect of fanged teeth.
- Screw the Rules, I'm Doing What's Right!: During the Forest Training Camp Arc, he ignored orders from the teachers to stay out of battle because he wanted to help his classmates.
- Shout-Out: His hero name is one to the movie of the same name. His Quirk, however, is reminiscent of Colossus.
- Spell My Name with an "S": In Chapter 202, his hero name is erroneously written as "Real Steal". Horikoshi later clarified that this was simply a typo.
- Super Toughness: Being made of steel, this is only natural; but his endurance is limited. It's implied that repeated impacts, such as bullets, to a targeted area will eventually punch through to soft tissue.
- Took a Level in Badass: Goes from being Kirishima's slightly weaker expy to giving Todoroki the fight of his life.
- Unusual Eyebrows: His eyebrows apparently circle around his eyes.
Itsuka Kendo — Battle Fist
Voiced by: Saki Ogasawara (Japanese), Jad Saxton (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
Quirk: Big Fist
Class 1-B's class president, a tomboyish girl who often has to keep Monoma in check. Her Quirk, "Big Fist", allows her to increase the size of her hands, with their strength growing exponentially the bigger they get.
- Action Dress Rip: Has no qualms about ripping up an elegant dress to look all badass in a beauty pageant.
- Badass Adorable: A spunky and beautiful girl who is also the best female fighter of Class 1-B. In fact, Uwabami specifically requested her internship for this reason:"Well, it's because you're so cute.''
- Blow You Away: A variant. Her huge hand can be used as fans and allows her to generate big gusts of wind. She uses this to dispel Mustard's gas Quirk in her and Tetsutetsu's fight against him, allowing the latter to recover long enough to knock out Mustard.
- Class Representative: Of Class 1-B. She's friendlier and more tomboyish than most examples, but she still fills the role of keeping the rest of the class in line (especially Monoma).
- Cloudcuckoolander's Minder: More often then not she has to stay around Monoma just to stop him from antagonizing Class 1-A too much, typically with a chop to the neck.
- Cool Big Sis: Described as this for Class 1-B. She's the one who reins in the antics of Monoma and is the voice of reason among the class.
- A Day in the Limelight: During the Forest Training Camp Arc, she got to defeat Mustard alongside Tetsutetsu.
- Dope Slap: What she usually does to Monoma when he goes too far with his Class 1-A antagonism.
- Exotic Eye Designs: Not as extreme as most examples, but her pupils are white instead of the usual black.
- First-Name Basis: With Kodai. Due to the fact Kendo refers to her by her given name "Yui", rather than her surname with honorifics, the implication is that she and Kodai are close.
- Friendly Rival: Formed one with Yaoyorozu during the Joint Training Arc. Disheartened over the fact she and Yaoyorozu were treated as a package deal despite feeling Yaoyorozu got better grades and had a better Quirk, Kendo desired to face off with Yaoyorozu, something Yaoyorozu was happy to oblige with. It helps that outside of training, the two have gotten along swimmingly thanks to their joint internship under Uwabami.
- Genius Bruiser: Her intelligence is listed as 5/5.
- Giant Hands of Doom: Her Quirk allows her to grow her hands, making them stronger. She fights primarily using her enlarged hands, which are strong enough to break a tungsten shield with ease.
- Heart Is an Awesome Power: The ability to make your hands grow doesn't seem that interesting compared to turning into steel or generating and controlling lethal gas, but as she herself says during her and Tetsutetsu's fight with Mustard, whether it's useless or not depends entirely on how she uses it. In that battle, not only does she make use of her Super Strength, but she uses her power to fake Mustard out to land a hit (she "misses" a punch with a normal-sized fist, then enlarges it to hit him), and is able to use her hands as fans to blow his gas away and give Tetsutetsu an opening.
- Meaningful Name: Her family name contains the kanji for "fist".
- Ms. Fanservice: While not to the extent as Yaoyorozu, she still has her moments.
- Nice Girl:
- In the entrance exam, she had the third highest rescue points behind Uraraka and Midoriya.
- She calls Monoma out for his arrogance.
- When given the opportunity to be given a free pass to the one-on-one fights, she instead gives the opportunity to others she thinks are more deserving.
- Positive Friend Influence: According to Tetsutetsu, this is the reason why the class hasn't descended into being Monoma-like 1-A haters. She keeps others on their toes and focused on becoming better heroes while building a friendly rivalry with the other classes and erasing Monoma's negative influence. Unfortunately, she couldn't stop Monoma from corrupting their teacher.
- Pyrrhic Victory: Kendo ends up seeing her battle with Yaoyorozu during the Joint Training Arc as this. While she was able to take her down in a physical brawl, she wasn't able to derail any of Yaoyorozu's plans and ended up being severely handicapped when she fused herself, and the cannon she made, onto Kendo. Not helping is that the only reason they were able to win, was because of Kinoko using her Quirk to knock out Tokoyami when she did. By the end of the match, Kendo believes that she didn't really win against her after all.
- Qipao: She wears a corset on a blue qipao as part of her hero costume.
- She's Got Legs: Her legs are very slender and trim, and they are shown off quite a lot during the U.A. Sports Festival because she has her pants rolled up in a spunky tomboyish manner and her calves are left exposed; at one point, she even has her feet uncovered due to de-shoeing for the cavalry battle (so her teammates don't have to bear the brunt of her sneaker soles biting into their skin as opposed to her soft-soled feet). Her hero costume leaves her legs fully uncovered all the way up to the knees.
- Size Shifter: She can change the size of her hands.
- The Smart Girl: Much like her rival Yaoyorozu, she's the tactician of Class 1-B and, during their match in the Joint Training Arc, comes up with numerous plans and counter-plans against Yaoyorozu's team.
- Straight Man: Will often be the serious, responsible counter for Tetsutetsu's hot-bloodedness and Monoma's arrogance.
- Super Strength: Falls into Required Secondary Powers because without it she probably wouldn't even be able to lift her hands when they grow let alone carry fully grown people with little effort. Much like Midoriya and All Might, her hands are strong enough to generate air blasts. Later, during her fight with Yaoyorozu in the Joint Training Arc, she's seen using her giant hands to smash through tungsten with ease.
- Tomboy: She's described by Horikoshi as being "masculine and strong-minded".
- Tomboyish Ponytail: She wears her hair in a side ponytail, and Horikoshi implies that she has a tomboyish personality.
Ibara Shiozaki — Vine
Voiced by: Miho Masaka (Japanese), Bryn Apprill (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A devoutly religious student from Class 1-B. Her Quirk, "Vines", turns her hair into long, thorny vines that she can extend and control at will.
- Badass Pacifist: To the point that it borders on Against My Religion. All of her fighting tactics amount to restraining the enemy, not really hurting them, and she has not used her thorns to wound anybody either. In line with her pristine image, she abhors senseless use of violence and having to resort to it at all.
- Barrier Warrior: She can wrap her vines around herself or others as a shield or to isolate foes from their teammates'.
- Characterization Marches On: In her very first appearance, outside of her appearance, Shiozaki is relatively straitlaced. The anime, which expanded her fight against Kaminari, ended up hamming up the Christian imagery and her accompanying theatrics. When she finally appears much later in the manga for the sparring session between Classes 1-A and 1-B, she's now a Large Ham.
- Curb-Stomp Battle: She's on the giving end with Kaminari when she grounds his Shock and Awe with her vines and easily ties him up since he'd overreached himself and gone into stupid mode, and on the receiving end against Iida, who outspeeds her and easily pushes her out of the ring.
- Fight Unscene: Gets taken out of the U.A. Sports Festival by Iida, who later describes how the fight went down to Midoriya. Basically, he just zipped around her before she had a chance to grab him with her vines and pushed her out of the ring. The anime does show it in detail, but it's very short, occurring as Iida described it.
- Green Thumb: Her Quirk is "Vines", which manifests as her hair being made of thorny vines. She can control it at will, extend it to restrain enemies, and detach it to form walls of vines. The thorns don't appear to cause major damage, however.
- Honor Before Reason: Shiozaki has a very strict moral code and dislikes any kind of lying and deceiving, even when it actually makes strategic sense to do these things.
- Lady of War: She's very graceful and serene, defeating opponents with her thorns in a pacifistic manner.
- Looks Like Jesus: Rare female example, as she has strands of her vine hair wrapped around her head, looking like a crown of thorns. Her hero costume similarly invokes this, being a plain white robe like Jesus is commonly depicted as wearing.
- Lost in Translation: Her canon hero name, "Vine", seems like a downgrade compared to her conceptional hero name, "Maria", as while "Maria" invokes A Saint Named Mary in a clear reference to her status as a devout Christian, "Vine" just seems like a basic reference to her Quirk. In truth, "Vine" does have more meaning behind it, but it's only noticeable in the original Japanese translation. Instead of writing "Vine" using kanji or hiragana like normal, Horikoshi uses katakana to spell it out as "tsuru", which means "truth". Her hero name is basically saying that her vines are a representation of the truth.
- Meaningful Name: "Ibara" means "thorns".
- Nice Girl: Shiozaki is shown to be very kind and virtuous. As such, she's extremely sensitive about living up to a reverent existence, to the point that she becomes annoyed when Present Mic refers to her as an "assassin".
- Personality Powers: Unsurprisingly, the girl with a crown of thorns turns out to be a religious Christian, in Japan no less.
- Plant Hair: Her hair is a vegetable, but the rest of her appears to be normal. It also only needs water and sun to grow back, so she doesn't need to worry about getting bald.
- Prehensile Hair: She can move and even extend her hair-vines at will.
- Rapunzel Hair: She has waist-length hair which is necessary for her Quirk to function optimally. It doesn't have the usual associations of vanity or high-status.
- A Saint Named Mary: Invoked with her original hero name, "Maria" — she is a notably devout Christian whose powers evoke the appearance of a crown of thorns. She also shares the same birthday as the Virgin Mary, September 8th.
- Token Religious Teammate: She appears to be a devout Christian, which in a Japanese setting, is rather rare.
Juzo Honenuki — Mudman
Voiced by: Masamichi Kitada (Japanese), Dallas Reid (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A student from Class 1-B with a skeletal face, he enrolled in U.A. through recommendation. His Quirk, "Softening", allows him to soften any inorganic material he touches, effectively turning solid objects into semi-liquids.
- The Ace: He's a recommended student just like Todoroki and Yaoyorozu, and he definitely has skills that match them both, as seen in the Joint Training Arc.
- Artificial Gill: Has one in his helmet.
- Determinator: After receiving a full-speed kick in the head from Iida, Honenuki, while on the brink of losing consciousness, still does everything he can to help his team, which results in him and Tetsutetsu dropping a building on Iida and Todoroki, knocking them out.
- Dishing Out Dirt: One of the ways his Quirk can be used. By softening the ground, he can create quicksands.
- Elemental RockPaperScissors: Zigzagged. His Quirk can easily counter Todoroki's ice abilities, but he has no way to defend against fire, the other half of Todoroki's Quirk.
- Friendly Rival: After his match with Iida and Todoroki during the Joint Training Arc, he requests to fight them again as a way of honing his skills, the two gladly accepting.
- Graceful Loser: Played with. His character bio reveals that he hates losing, but Chapter 205 shows he's willing to accept a loss that he feels he earned through poor decision making, as long has it only costs him the victory. When all is said and done, he's willing to admit his own faults, and even asks Iida and Todoroki for a rematch to hone his skills.
- Helmets Are Hardly Heroic: Averted. Considering his Nightmare Face, his helmet makes him look more heroic with it on.
- Hidden Depths: According to his profile, he likes giving and receiving massages.
- Know When to Fold 'Em: After witnessing the strength of Iida's "Recipro Turbo" in action, he chooses to dive into the ground and retreat rather than risk defeat. He ends up regretting this when Iida comes back and completely blindsides him via a mask shattering kick to the face.
- Mucking in the Mud: The essence of his Quirk is making others go through this.
- Mellow Fellow: He's fairly relaxed and able to easily go with the flow in most situations.
- Nightmare Face: His face is very skeletal in appearance, having sunken eyes, a flat nose, and lacking lips. His hero costume includes a helmet that covers this up.
- One-Way Visor: Similar to Sero, his hero costume comes with one that conceals his face.
- Personality Powers: Having a Softening Quirk, Honenuki doesn't adhere to a rigid strategy, instead being an adaptable fighter capable of flexible thought. He's also very calm and quick to go with the flow, both in dealing with the attitudes of his teammates, and in realizing his own mistakes and how to improve upon them.
- Sore Loser: Played with. In the Joint Training Arc, he refuses to let his team lose due to his own mistakes and is willing to drop a building on his opponents if it means potentially saving his team from a lost. But he does this for the sake of his team, not just because he was losing.
- Surprisingly Good English: During the third round of the joint training with Class 1-A, he responds to Pony's angry complaints in English with some pretty good English of his own.
- Taking You with Me: He and Tetsutetsu throw a building at Iida and Todoroki as they lose consciousness, leaving all four of them out cold.
Nirengeki Shoda — Mines
Voiced by: Kappei Yamaguchi (Japanese), Dallas Reid (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
Quirk: Twin Impact
A humble Class 1-B student. His Quirk, "Twin Impact", allows him to, anywhere he has already made a strike, remotely trigger a second, much stronger impact.
- Acrofatic: He's much stouter then anyone else in either class, but he's still quick on his feet and in the air. In his class, he's known as the mobile adonis, or "chubby with the moves!" in some translations.
- Boxing Battler: His name translates to "palm strike, two-hit combo", he likes boxing matches, and he's a close-combat fighter.
- By the Power of Grayskull!: He has to say his Quirk's name to create the second impact.
- Draw Aggro: His job during the Joint Training Arc. Because his team is made up long-ranged fighters, it's up to him to keep the others safe by facing opponents head-on.
- Extra Turn: His Quirk effectively allows him to do this.
- History Repeats: He's once again forced onto a team with Shinso during the Joint Training Arc, though this time he's not being brainwashed and his team loses.
- Honor Before Reason: Like Ojiro, he quits the U.A. Sports Festival because he doesn't remember how he managed to advance and thus he feels unworthy of participating any further."This is a contest of skill. Letting someone who didn't do anything advance... doesn't it defeat the whole point of the Sports Festival? Isn't it even against the rules?"
- Mind Manipulation: Shinso did this to him so he'd be on his cavalry team.
- Pint-Sized Powerhouse: He's a Tiny Schoolboy, but still quite the heavy hitter.
- Shout-Out: His hero costume is one to Dragon Ball Z. His armor is reminiscent of the armor worn by the Frieza Force, scouter and all. Plus, his Tracking Device's interface is identical to the Dragon Radar's.
- Stronger Than They Look: He's short, chubby, and generally nonthreatening, but he's Pint-Sized Powerhouse in battle and is capable of beating Ojiro, a high-level martial artist, at arm-wrestling.
- Tiny Schoolboy: He is very short.
- Tracking Device: Has one on his right hand as part of his costume.
Yosetsu Awase — Welder
Voiced by: Yoshitsugu Matsuoka (Japanese), Orion Pitts (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A loud-mouthed student from Class 1-B whose Quirk, "Weld", allows him to merge any two objects he touches, organic or inorganic, at an atomic level.
- Badasses Wear Bandanas: He wears a bandana tied into a headband around his head.
- Cloudcuckoolander's Minder: When Kendo isn't around, the responsibility of keeping an eye on Monoma falls on him. Whereas Kendo gives him a Dope Slap, Awase once hit him with a 2x4.
- Curb-Stomp Cushion: Awase being one of the few people to completely immobilize Bakugo helps mitagate the extremely one-sided beatdown Team B-4 received in the Joint Training arc.
- Go Through Me: Pulls one to protect Yaoyorozu when she's injured by one of the Nomu, and only just avoids getting chainsawed to pieces for it.
- Heart Is an Awesome Power: Awase's Quirk is "Weld", which allows him to merge organic and inorganic material down to the atomic level, provided he touch them. While it may not seem useful at first, Awase has used it to fuse an injured Yaoyorozu to his back, making it easier for the two to run from the Vanguard Action Squad's Nomu, and meld a custom tracking device made by Yaoyorozu to it, allowing the Hideout Raid Arc to happen. So while his Quirk seems less fit for hero work initially, it is plenty useful for rescue and support roles. The fact that he can merge both organic and inorganic materials means he can also pull off feats such as welding enemies to floors or walls to make them immobile or even merge two enemies together to greatly disorient them, provided he can get close enough to them of course.
- Hoist by His Own Petard: He tries making a suit of metal armor after Sato saves Bakugo from his first attack. Instead, Bakugo ignores him and flies towards Bondo, letting Jiro attack him with sound waves that get amplified by the armor he intended to block the explosion with.
- Luckily, My Shield Will Protect Me: He quickly merges together a shield in front of his face in preparation to withstand Bakugo's assault. Too bad Bakugo faked him out and had Jiro and Sero stun him with soundwaves and tie him up.
- Merging Machine: Well, merging person. He can fuse objects down to the molecular level by simply touching them both at the same time.
- Pinned to the Wall: By merging metal rods together and merging them with his opponents' clothes and a wall, he can effectively do this. He stopped Bakugo this way, but Sato bailed him out with Rapid-Fire Fisticuffs.
- Small Role, Big Impact: During the Forest Training Camp Arc, he has less than ten panels of screentime, but being able to merge Yaoyorozu's tracking device onto a Nomu managed to give Midoriya and others a chance to rescue Bakugo in the following arc and lead the pro heroes to All For One. He also saved Yaoyorozu's life in the process.
- Stone Wall: His Quirk has little direct combat potential and does not provide any kind of mobility advantage, but he can quickly tie his foes down if they aren't careful and withstand their attacks by merging together shields and armor.
- Utility Belt: When he's in costume, Awase carries a toolbox on his waist that's full of metal cylinders, which he can quickly bind to something (or someone) in combat.
Kosei Tsuburaba — Tsuburaba
Voiced by: Jun Fukuyama (Japanese), Aaron Dismuke (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
Quirk: Solid Air
A walleyed student from Class 1-B. His Quirk, "Solid Air", allows him to create barriers of solidified air through his breath.
- All There in the Manual: His Hero name is only revealed in the volume 23 extras. It's simply "Tsuburaba" because he didn't pick one and put his decision on hold, and students who do that must use their real name as their Hero name.
- Barrier Warrior: His Quirk turns his breath into a solid barrier of air. Later on, he can create a prison out of these barriers to trap enemies.
- Blow You Away: An unique defensive variation. His barriers are made of air that comes out directly from his lungs.
- Breath Weapon: He creates barriers of solid air, which he breathes out.
- Civvie Spandex: His hero costume consists of a jacket, a shirt, and pants.
- Clint Squint: His default expression seems to be stuck in this roving, bulgy-eyed look.
- Covert Pervert: Horikoshi notes that his eyes are elongated into their squinty, elliptical shape because of his fixation with Mount Lady's chest. He also got rather worked up after getting captured by Tsuyu's tongue during the joint training session.
- Hidden Depths: He likes ball sports and retro special effects.
- The Load: Quite literally during the attack by the Vanguard Action Squad. He gets knocked out by Mustard's gas and Todoroki has to carry him around for most of the fight before handing him off to Uraraka, who then uses her Quirk to drag his floating body around.
- Took a Level in Badass: By the time of the Joint Training Arc, Tsuburaba has considerably improved his Quirk, making his barriers much more resilient and developing a new Super Move. Before, Bakugo could break the barriers with a simple punch. Now, Tsuyu, Shinso, and Kaminari need a metal pipe to bust them.
Voiced by: Kaede Hondo (Japanese), Sarah Wiedenheft (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
Quirk: Horn Cannon
A Class 1-B girl who transferred to U.A. from America. She has horse-like legs and horns on her head. Her Quirk, "Horn Cannon", allows her to shoot her horns as projectiles, which regrow almost immediately, as well as telekinetically control up to four horns at once.
- But Not Too Foreign: She's half-Japanese and half-American. She speaks somewhat broken Japanese with a very obvious accent, showing that it isn't her first language.
- Fauns and Satyrs: Related to the above as she has the hooves, a short goat-like tail, and a set of horns. Unlike most cases, she covers most of her legs, though you can still see they are jointed differently, and like her name implies, her hooves are more like that of a horse.
- Foreign-Language Tirade: She's noted to speak English when upset, as seen in Chapter 202.
- Funny Foreigner: An exaggerated, upbeat girl from America who transferred to U.A.
- Gratuitous English: She'll occasionally insert English words into her sentences, like how she calls Vlad King "Vlad Teacher" instead of "Vlad-sensei".
- Horn Attack: Her Quirk is a variation on this, as she can shoot her horns as projectiles as well as control them through telekinesis. Her horns will instantly grow back after she uses them.
- Horned Humanoid: Has two huge horns atop her head.
- Innocently Insensitive: Monoma duped her into insulting Class 1-A in their native language, which earned him an Eye Poke from Kendo.
- Lost in Translation: As an exchange student, her Japanese is notably poorer than her classmates and she even switches to English when she's upset. These aspects of her character don't really translate in the English translations since everyone is speaking English. The official translators get around this by putting diegetic English text in arrow brackets (<>), but the dub has no such solution.
- Meaningful Name: The first kanji in her family name means "horn".
- Non-Standard Character Design: Similar to Tsuyu's case; she is far more cartoony than the rest of her class, with her face looking a lot like a Moomin's.
- Occidental Otaku: Though she's half Japanese, she was born and raised in America and one of her listed interests is anime.
- Older Than They Look: She looks young and is a little naive, but she's actually the oldest of her class and the second oldest between 1-A and 1-B, being only younger than Bakugo by a day.
- Phenotype Stereotype: A variant. She's half-American, and depicted with blonde hair and blue-green eyes.
- Pyrrhic Victory: Invoked during the third round of the Joint Training Exercise. She and Shoji are the only active combatants on the field, the teams are tied 1 to 1, and her teammates are either unconscious or already captured. Because she can't realistically beat Shoji by herself and getting an unconscious Todoroki would be too risky, she opts to fly herself and her unconscious teammates high into the air, out of Shoji's range, and wait until the time is up, ending the round with a tie, which is more preferable than losing to her.
- Reality Ensues: As Jurota points out, her strategy outlined in Pyrrhic Victory above is a legitimate one. If an opponent is too strong, keeping yourself and others out of their attack range and waiting for backup, or for time to run out, is a fair action to take.
- Running on All Fours: In the anime, she's seen moving like a real horse in the cavalry battle while being ridden by one of her classmates.
- Shout-Out: She's one to My Little Pony: Friendship Is Magic, being an American named Pony and drawn in a style very similar to the show. Her costume, likewise, has a color-scheme similar to that of Apple Jack from My Little Pony.
Jurota Shishida — Gevaudan
Voiced by: Kazuhiko Inoue (Japanese), Patric Caroll (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
A wealthy Class 1-B student with a beastly appearance. His Quirk, "Beast", lets him transform into a large bestial form with enhanced strength, speed, and durability, as well as improved sight, hearing, and smell.
- Beast Man: His Quirk gives him beast-like teeth and fur all over his body.
- The Berserker: When he transforms into his beast form he becomes damn near unstoppable and tends to fight like a wild animal.
- Character Tics: Refers to men as "sir" and women as "miss".
- Cool Shades: Swaps his glasses for a visor in his hero costume.
- Foil: To Bakugo, surprising enough. Both are aces who can easily outperform, or match, students who got in on recommendation and are much more intelligent than they might first appear: Bakugo looks like a punk while Shishida looks like an animal. However, Shishida is polite and friendly, while Bakugo is rude and confrontational. They also both hold great respects towards certain pro heroes, but while Bakugo admires the number one hero All Might, Shishida admires the lower level hero Hound Dog.
- Genius Bruiser: A given since he references a well-known one. He is shown to be quite intelligent and has a very verbose way of speaking in addition to his raw power. Even in his beast mode, where he behaves quite wildly, he's still quite smart and strategic.
- Hero-Worshipper: He holds respect for Ryo Inui — the pro hero Hound Dog — likely due to their similar beastly Quirks.
- The Juggernaut: He's almost unstoppable once he builds up enough momentum in his beast form, effortlessly shrugging off a direct shock from Kaminari in the skirmish between Classes 1-A and 1-B.
- Meaningful Name:
- The first kanji in his given name means "beast".
- His hero name, "Gevaudan", is derived from the "Beast of Gévaudan", a gray wolf/dog from French folklore that typically is connected to werewolves.
- Mythical Motifs: Werewolf, though it's subtle. His Quirk works more or less turning him from a man to a beast, just like the legend and his hero name is an allusion to the "Beast of Gévaudan", a French legend commonly associated with werewolves.
- Nice Guy: He's very polite and respectful, be it in his normal form or his beast form.
- The Nose Knows: His sense of smell is one of his most powerful strengths in Beast form. He can use it to track people down and know when others are closing in.
- One-Way Visor: Wears some with his hero costume. Though, his eyes are visible in some close-ups.
- One-Winged Angel: His beast form towers over other students, and all of his senses are strengthened as well. The only "downside" is that he gets really enthusiastic while transformed.
- Opaque Nerd Glasses: His glasses completely obscure his eyes.
- Running on All Fours: Does this during the U.A. Sports Festival with Rin riding on his back, and during the Joint Training Arc while chasing down Class 1-A.
- To Beast. Both are beastly, furred Genius Bruisers who wear glasses, and his Quirk is named "Beast" like the character's codename. Alternatively, his Quirk makes him similar to Sasquatch from Alpha Flight as a hairy, bestial Size Shifter with superhuman strength.
- His hero name, Gevaudan, refers to the Beast of Gévaudan, which attacked over 200 people between 1764 and 1767.
- Size Shifter: His Quirk increases his size, to the point where he can hold a normal person in one hand. He can switch between his beast and normal sizes in an instant, and he weaponizes this ability with his "Re-Beast" super move.
- Sleepy Head: His omake page reveals that he likes naps.
- Spoiled Sweet: He comes from a wealthy family, but is still one of Class 1-B's nicer students.
- With Great Power Comes Great Insanity: Downplayed. When his Quirk is active, he acts wilder, but he still has control over himself.
- Younger Than They Look: Despite looking like he could be in his early twenties, he's actually the youngest student in both class 1-B and 1-A.
Hiryu Rin — Dragon Shroud
Voiced by: Kosuke Kuwano (Japanese), Anthony Bowling (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
A foreign student who moved from China to Japan when he was in elementary school. His Quirk, "Scales", allows him to grow hard scales from his skin that he can use as armor or fire as razor-sharp projectiles.
- Awesome by Analysis: Hiryu is very quick to adapt to situations and discern the strategies of foes in combat, demonstrated by figuring out Tsuyu, Kaminari, and Shinso's plan soon after it was enacted.
- Chinese Vampire: His hero costume gives him the appearance of the traditional Jiangshi, or hopping vampire. His mask even replicates the traditional talismans seen on Jiangshi.
- Enemy Mine: During the first round of the U.A. Sports Festival, he suggests to work together to deal with the robots and ice Todoroki left in his wake, rather than struggle individually.
- Kill It with Ice: The nature of his Quirk makes cold weather an issue; Winter, in particular, is bad for him.
- Meaningful Name: The kanji in his name can be read as both "scales" and "flying dragon", making reference to his Quirk and heritage. His name can be read as "Lin Fei-Long" in Chinese. His hero name is a reference to the shroud draped over distinguished Chinese leaders. In Chinese, the characters of his hero name can be read as "Long Weizi".
- More Dakka: Hiryu can rapidly fire his scales like a machine gun.
- Oh, Crap!: When he realizes that Class 1-A has closed his team's communication during the Joint Training Arc.
- Spike Shooter: Rather, scale shooter, but Hiryu's Quirk allows him to fire the scales he generates like bullets.
Shihai Kuroiro — Vantablack
Voiced by: Tomokazu Sugita (Japanese), Kaiji Tang (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
A Class 1-B boy with jet-black skin due to his Quirk, "Black", which allows him to merge into anything black and control it to an extent. He seems to have a rivalry with Tokoyami due to their similar powers and personalities.
- Animate Inanimate Object: He can merge into, and control to an extent, anything that is black-colored.
- Amazing Technicolor Population: His skin is jet black.
- Batman Gambit: He attracted Tokoyami with a declaration of rivalry, knowing that this would make Tokoyami think that the battle would become a one-on-one fight and focus on defending himself. Kuroiro then used this single-minded focus of Tokoyami as a distraction to attack his teammates.
- Chuunibyou: He's "awakened to the truth", and has a similar outlook as Tokoyami.
- Dark Is Not Evil: Prefers to lurk in the shadows and makes good use of deception in battle, but is ultimately a good-natured hero in training.
- Foil: To Tokoyami. Both are chuunibyous with Quirks related to darkness. But while Tokoyami's Quirk lets him control a specific body of darkness, being Dark Shadow, Kuroiro's Quirk allows him to control and inhabit any body of darkness.
- Guile Hero: He calls himself the Scheming Hero, and he does indeed have a cunning streak. His first move was to trick Tokoyami into thinking he was his main target before going after his teammates instead.
- Logical Weakness: Like Tokoyami, he's weakened by light, so Aoyama poses a threat to him. Yaoyorozu notices this and has Aoyama using his laser to light up the place, making the shadows move so much that they become useless for him to use.
- Meaningful Name: His name contains the kanji for "black", "color", and "domination". His hero name, Vantablack, is the trademarked name for a chemical substance that is the darkest artificial substance known to man.
- Not So Different: He thinks that he and Tokoyami are "the same". Tokoyami doesn't necessarily disagree. As revealed by his character profile, this isn't part of his above Batman Gambit; he has a legitimate likeness towards him.
- Perpetual Frowner: He is constantly seen with a scowling expression. Averted in the Joint Training Arc when talking to Tokoyami and when fighting.
- The Rival:
Kuroiro: You and I... are fated to clash.
- Considers himself to be one to Tokoyami. Tokoyami actually acknowledges him as one:
Tokoyami: Oho? So you, too, understand the majesty of the abyss.
- Subverted when it's revealed that this was all a trick to make Tokoyami think he would focus on him. In the proper fight, he got Tokoyami to an inconvenient place, then made a beeline for Aoyama, thinking Tokoyami wouldn't be able to get back in time to save him.
- Shadow Walker: He can merge into anything that is black-colored, which logically includes shadows and also use them to hide in, even if said shadow is significantly smaller than what logic would dictate.
- Shrinking Violet: He gets really shy and quiet when alone with Kinoko.
- Slasher Smile: Sports one whenever he isn't frowning.
Kinoko Komori — Shemage
Voiced by: Inori Minase (Japanese), Amanda Gish (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
An odd Class 1-B girl who wants to become an idol hero. Her Quirk, "Mushroom", allows her to emit spores from her body that instantly sprout mushrooms on any surface. The range and speed of these spores depend on how humid the area is.
- Astonishingly Appropriate Appearance: Her design screams "mushroom!", which fits with her Quirk. Her hair is styled to resembles the top of a bolete mushroom and she has an Exotic Eye Design that gives her pupils the shape of cross sliced shiitake mushrooms. Her hero costume likewise is designed to look like a fly agaric mushroom.
- Beware the Silly Ones: She looks like a silly comic relief character with an equally silly Quirk that seems like a nuisance at best. That is until she takes out Tokoyami, one of Class 1-A's top fighters, by growing mushrooms in his throat.
- Big Damn Heroes: Twice during the Joint Training Arc. First, she saves Kuroiro from capture by growing mushrooms that distract Class 1-A and allow him to hide. Later, she saves herself and Kuroiro from Tokoyami by growing mushrooms in his throat, securing Class 1-B's victory, albeit one Kendo feels is a Pyrrhic Victory.
- Blinding Bangs: Her hair often covers her eyes and nose.
- Body Horror: She can grow mushrooms on anything. This includes on a person's skin and even inside people's throats.
- Characterization Marches On: Her very limited screentime prior to the Joint Training Arc made her look like a shy Perpetual Frowner. Her appearance during the Joint Training Arc, however, paints her as a much sillier character with more confidence. Whether this is the result of offscreen Character Development, or just Horikoshi deciding to change her personality to something he thought would work better is unknown.
- Covert Pervert: After the Joint Training Exercise, she asks Tokoyami for pictures of Hawks. Private pictures.
- Cute Witch: Along with the mushroom motif, her hero costume evokes this image. This also seems to be invoked with her hero name, Shemage ("she-mage", as in "female mage", which would essentially mean "witch").
- Defeat Means Friendship: Seems to be trying to invoke this with Tokoyami after defeating him in the training exercise. She apologizes for what she had to do to defeat him, offers him a throat lozenge, and is later seen talking to him about his internship with Hawks.
- Elegant Gothic Lolita: Her civilian clothing consists of a lolita-style dress, making her one of these.
- Everyone Has Standards: She isn't exactly fond of growing mushrooms inside people's throats, and only does it to Tokoyami when she has no other option. She makes sure to give him some lozenges after the fight as well.
- Festering Fungus: Effectively what her Quirk does.
- Green Thumb: Mushroom-specific. Her Quirk allows her to create mushrooms anywhere her spores reach. That includes a person's skin and even inside people.
- Lethal Harmless Powers: On the surface, her ability to make mushrooms grow everywhere seems more distracting than harmful. Then suddenly it's revealed that she can make them grow anywhere her spores reach, like her opponent's esophagus, their eyes, maybe even their lungs if they get that far. And that's not even getting into the possibilities of poisonous mushrooms.
- Meaningful Name: In Japanese, her given name is a homophone for "mushroom". Her hero name, "Shemage", sounds similar to Shimeji, a type of mushroom that's often used for cooking.
- Pungeon Master: It seems that she mush't make mushroom-related puns whenever she shii-talks.
- Punny Name: Her hero name, Shemage. The way it's pronounced makes it sound both like "shimeji" (a kind of mushroom, referring to her overall mushroom-themed Quirk and appearance) and "she-mage" (as in a female mage, referring to how her hero costume makes her look a bit like a witch).
- Squishy Wizard: Monoma notes that she has little combat ability, but her Quirk is highly dangerous if left alone.
- Trademark Favorite Food: Edible mushrooms, obviously.
- The Trickster: She has a habit of spamming mushrooms on her classmates to the point where they all know how long the shrooms last on average.
- Underestimating Badassery: Ends up on the receiving end of this by Tokoyami during the Joint Training Arc when he manages to find her and Kuroiro and subdues them both. However, instead of knocking her out, he merely restrains her with Dark Shadow which gives her the opportunity to grow some mushrooms down his throat and knock him out. Monoma even lampshades this and comments that Tokoyami shouldn't have treated the match like a training exercise and should have knocked her out.
Manga Fukidashi — Comicman
Voiced by: Shunici Toki (Japanese), Derek Stephen Prince (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
A positive Class 1-B student whose head resembles a speech bubble. His Quirk, "Comic", allows him to manifest onomatopeias into reality as giant letters that also carry the properties of the sound they are based on.
- Achilles' Heel: He mentions that producing large projectiles gives him a serious sore throat.
- Beware the Silly Ones: His design is pretty ridiculous, but his Quirk is extremely powerful and versatile, especially when he has good synergy with his teammates.
- Friend to All Children: He loves children and enjoys making them smile.
- Hidden Depths: He likes drawing, which is obviously fitting.
- Leaning on the Fourth Wall: With his powers being based on Japanese onomatopoeia, Sato questions how that would work in other countries, lampshading how translations would have to explain his powers.
- Non-Human Head: One of the oddest examples. He has a Speech Bubble for a head.
- Precision F-Strike: When he places 40th in the Obstacle Race, his text bubble says ".....!! Shit!!"
- Size Shifter: Of sorts. His height varies between 140 cm (4'7") and 160 cm (5'2") depending on the size of his Speech Bubble head.
- Speech Bubble: His head is a fully-functional speech bubble, which quotes his thoughts.
- Squishy Wizard: His Quirk is powerful, but he himself is rather weak. Hagakure is nearly able to pummel him into submission when she finds his hiding place and is only stopped when Kendo captures her.
- Useless Accessory: His hero costume features a mask resembling a manga page awkwardly pasted onto his Speech Bubble head. Said manga page always has the same arrangement of panels as the page he's currently in.
- Words Can Break My Bones: His Quirk allows him to bring onomatopoeia into reality, sort of like Echoes ACT 2 on a much larger scale.
Sen Kaibara — Spiral
Voiced by: Tomoaki Maeno (Japanese), Ian Ferguson (English, Season 2), Matt Shipman (Season 3+, English)
Debut: Chapter 26 (Manga), Episode 17 (Anime)
A serious Class 1-B boy. His Quirk, "Gyrate", allows him to rotate any part of his body like a drill.
- Blood Knight: During his fight with Ojiro, Sen can be seen sporting a large grin and was notably frustrated by getting interrupted by Iida.
- Close-Range Combatant: Close-range combat appears to be his specialty. With his Quirk he's able to put Ojiro, a skilled martial artist, on the defensive until Iida comes in.
- Defiant to the End: Even after being grabbed by Iida, he kept fighting up until he was actually imprisoned. This actually helped quite a lot, as his attacks, while not effective enough to free himself from Iida's grasp, still did enough to slow him down and hurt him slightly.
- Generic Guy: Easily the plainest looking Class 1-B student design-wise. He even ends up dueling Ojiro, Class 1-A's resident Generic Guy, in the Joint Training Arc.
- Ikemen: Referred to as one in his character page.
- Meaningful Name: His name has the kanji for "revolve", "field", and "rotation".
- Punny Name: His name contains the kanji for "senkai" meaning "gyrate", which is also the name of his Quirk.
- Sore Loser: He's very ticked off at being captured first during the training exercise against Class 1-A, feeling it was his moment to shine and that they negated him the opportunity. Even when the match ends in a draw rather than a loss in part thanks to him weakening Iida earlier in the match and being praised by Vlad King for it, he's still quite annoyed.
- This Is a Drill: His Quirk allows him to make part of his body one. To make it more effective he wears support gloves with a spiral pattern on the fingers so they can pierce enemies.
- Tricked-Out Gloves: He wears gloves with spiraled fingers which, when combined with his Quirk, are strong enough to cut into Ojiro's tail.
- Underestimating Badassery: He chastises Tetsutetsu for doing this to Todoroki by running in headfirst during Joint Training Arc.
Setsuna Tokage — Lizardy
Voiced by: Hitomi Nabatame (Japanese), Dawn M. Bennett (English)
Debut: Chapter 26 (Manga), Episode 17 (Anime)
Quirk: Lizard Tail Splitter
A talkative Class 1-B girl who enrolled into U.A. through recommendations. Her Quirk, "Lizard Tail Splitter", allows her to split her body into multiple pieces that she can control, as well as regenerate if they are destroyed.
- The Ace: One of Class 1-B's recommended students alongside Honenuki, making her this by default. Monoma even believes she's the most capable of all of his classmates of defeating Bakugo. She displays this immediately into the match with her versatile Quirk and superb strategizing.
- Attack Drone: She uses parts of herself as autonomous weapons. She can split into 50 pieces at once, creating so many angles of attack that almost no one can properly defend against it.
- Animal-Themed Superbeing: Lizards. Her family name is a homophone for "lizard", her hero name is Lizardy, her hero costume makes her look like she's covered in scales, and her Quirk is called "Lizard Tail Splitter". While her abilities are based on how real lizards can detach their tails as a defense mechanism and regrow them over time, Setsuna takes this Up to Eleven by being able to split her whole body into pieces and weaponize them.
- Body Horror: Is there any other way to describe floating chunks of a human body that can move around independently from one another?
- The Chessmaster: Came up with a multi-step plan to defeat Bakugo's team that would have branching strategies to trap them no matter what action they took. Bakugo has to resort to completely obliterating the surrounding area while defending his teammates to even have a chance, and even then she predicted that outcome and was prepared to exploit him removing all of their cover. Unfortunately for her, she based said strategy on pre-Character Development Bakugo, and he winds up deviating so much from his old style that her plan just can't keep up.
- Detachment Combat: She can split her body into pieces (up to 50) and move around while being split.
- Didn't See That Coming: Her plan to pick apart Bakugo's team would have worked if the exercise had taken place right after the U.A. Sports Festival. She didn't count on Bakugo's Character Development making him far more of a team player who is willing to halt his assault to keep his teammates unscathed and trust his teammates protect to him while he rockets around like a human cannonball. Her resulting inability to adapt to this development let Bakugo's team, which had been tied together by their experience at the U.A. Cultural Festival, steamroll hers 4-0.
- Domino Mask: Her hero costume includes one.
- Everything's Better with Dinosaurs: She really likes dinosaurs, which ties into her lizard or reptile motif.
- Healing Factor: In the event that any of her body parts are destroyed, she can regenerate them over time. However, because this is incredibly exhausting for her, she prefers to recall as many of her body parts back as she can to conserve energy. This allows Bakugo's team to tie explosives to some of the said parts and nearly get her.
- Meaningful Name: Her family name is a homophone for "lizard" in Japanese.
- Motor Mouth: She's noted to be very talkative.
- Required Secondary Powers: The individual pieces of her body can levitate, giving her much greater control over the playing field than if they just stayed on the ground. This allows her headpieces to fly far above the battle while she uses her other parts as projectiles.
- Scary Teeth: Though not as pronounced as Tetsutetsu's, her teeth are sharp.
- Shout-Out: A pretty clear one to Buggy from One Piece. She has almost his exact power, except splitting into more pieces is harder for her, and she doesn't seem to have the "feet must be on ground" restriction.
- The Strategist: Comes up with a formidable plan to defeat Bakugo's team though this is ultimately deconstructed when her plan is thrown off-balance due to it revolving around the latter's pre-character development personality, before completely unraveling when she and her classmates are unable to keep up with their opponent's smooth teamwork.
- The Tease: Before starting her fight against a team from Class 1-A, she says, "Let's go" while playing with her hair and giving a sly look. Monoma even seems fond of her ability to get to people.
- Weak, but Skilled: She's an excellent strategist and a wily fighter, but her Quirk has little direct offensive power and doesn't deal significant damage to Bakugo at all.
- The Worf Effect: Setsuna was hyped up as the perfect opponent to beat Bakugo, devising a very practical strategy to defeat Class 1-A and win. However, she ends up being defeated rather easily to showcase Bakugo's Character Development in his willingness to work with a team and save others, allowing them to defeat her and Class 1-B 4-0 in only two chapters, the fastest of all the matches.
- Younger Than They Look: She's only 16, but she could easily pass for an adult due to wearing more adult clothing as a civilian.
Togaru Kamakiri — Jack Mantis
Voiced by: Daisuke Kishio (Japanese), Jean-Luc Hester (English)
Debut: Chapter 26 (Manga), Episode 16 (Anime)
Quirk: Sharp Edge
An aggressive Class 1-B student with an insectoid appearance. His Quirk, "Sharp Edge", allows him to protrude blades from anywhere on his body.
- Absurdly Sharp Blade: Can produce these from any part of his body, including the soles of his feet, and they're sharp enough to slice through metal pipes as if they were butter.
- Animal Motifs: The praying mantis, giving him a Slaying Mantis type of feel.
- Astonishingly Appropriate Appearance: He likes collecting bugs and looks like one.
- Blade Below the Shoulder: Below the shoulder, above the knee, he can have blades anywhere on him!
- Blood Knight: He's very excitable once he gets into combat, and is very eager to, in his words, tear the other team to shreds while his teammates are discussing strategy. This combined with his Quirk and his hero suit makes him appear rather similar to Stain.
- Domino Mask: Wears one as a part of his hero costume.
- Lean and Mean: Obviously downplayed as he's not a villain, but he's tall, skinny, and very aggressive.
- Meaningful Name: His name contains the kanji for "scythe/sickle", "cut", and "apex". His surname means "praying mantis".
- Non-Human Head: He has the head of a praying mantis.
- Shout-Out: His light green color scheme, narrowed eyes, multiple blades and praying mantis theme make him look like a humanoid Scyther.
Kojiro Bondo — Plamo
Voiced by: Hiroshi Kamiya (Japanese), Tyler Walker (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A shy Class 1-B student with a golem-like appearance. His Quirk, "Cemedine", allows him to spray extremely adhesive glue from the holes of his head and control how fast it dries and hardens.
- Ambiguously Human: Like Cementoss, he's less human and more like a golem.
- Characterization Marches On: The little we saw of Bondo at the U.A. Sports Festival had him acting like a roaring brute. Later on, however, he's able to think and speak just fine.
- Dumb Muscle: His speech pattern and the font used in the original Japanese text make him come off as childish and unintelligent. His line about Setsuna's plan can come off as "hur hur did I do good, boss?" like Mugsy from the Looney Tunes.
- Gentle Giant: Not counting those who can grow bigger via size shifting, he's the tallest out of all 40 students in U.A.'s hero course at 6'3". But as seen in Shrinking Violet, he speaks very softly and calmly and isn't very physically imposing despite his size.
- Hidden Depths: He likes putting together scale models. His room is filled with them, but he rarely finds time to build them because he's quite busy with his hero studies.
- Meaningful Name: Bondo can bond things with his Quirk. Also, his Quirk is named after a real Japanese glue brand/company. His hero name, Plamo, refers to the hobby of plastic modeling, something he himself enjoys doing.
- Non-Human Head: He has a head resembling a glue dispenser.
- Shrinking Violet: He's very shy and soft-spoken, and tends to stammer a bit when speaking.
- Sticky Situation: His Quirk, "Cemedine", lets him spray superglue from his head.
Yui Kodai — Rule
Voiced by: Yurianne Eve (Japanese), Madeleine Morris (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
A stone-faced Class 1-B girl. Her Quirk, "Size", allows her to increase and decrease the size of any non-living objects she touches.
- Alternative Character Interpretation: Has an In-Universe one proposed in her character profile; Is her stoicism a result of not being surprised by much or does she simply not have an interest in things?
- Emotionless Girl: She's very stoic and rarely if ever seems to display any emotions.
- First-Name Basis: With Kendo. Due to the fact Kendo refers to her by her given name rather than her surname with honorifics, the implication is that she and Kendo are close.
- Matryoshka Object: She as a fondness for Matryoshka Dolls.
- Meaningful Name: Her surname combines "small" and "big", fitting her ability to change the size of things.
- Not So Stoic: She does occasionally show emotion, such as fear during the training camp attack and disappointment upon her team losing in the Joint Training Arc.
- Oblivious to Love: An exaggerated example revealed in her character profile; apparently boys in her middle school formed a fan club for her, but she never noticed.
- The Quiet One: Rarely speaks, preferring to communicate through nods. When she does speak, it's usually only one word.
- Retool: Possibly one of Uraraka's initial concept like Mount Lady. Her Quirk is similar to Uraraka's original powerset, but instead of shrinking and growing herself, she can do this to other objects. This would also explain why she has a name similar to Mount Lady, a similar design to Uraraka, and why her Quirk is activated the same way Uraraka deactivates hers. This has yet to be confirmed, however, so it could all be a coincidence.
- Shout-Out: Her costume is that for Ultraman i.e. the head fin.
- Size Shifter: She can change the size of any object she touches.
- The Stoic: She almost never emotes.
- Sugar-and-Ice Personality: Her classmates like to call her Kuudere, and it holds true with her usually quiet persona shifting to concern for her classmates during the Vanguard Action Squad's attack.
Reiko Yanagi — Emily
Voiced by: Tsubasa Yonaga (Japanese), Ryan Reynolds (English)
Debut: Chapter 26 (Manga), Episode 15 (Anime)
Shoda: In her "language", that means he's the scariest.
A creepy, verbose Class 1-B girl. Her Quirk, "Poltergeist", allows her to telekinetically control nearby objects of up to the weight of a regular human.
- Character Tics: Her odd body posture, where she bents her elbows upwards and lets her hands dangle, which somewhat resembles ancient depictions of zombies, ghosts, and other undead creatures. Considering how her Quirk works, though, this could also suggest a puppet master.
- Cool Mask: Her hero costume includes a ninja-like mask that covers the lower half of her face.
- Emotionless Girl: She rarely emotes at all.
- Mind over Matter: Her Quirk lets her hurl objects of up to a regular human's body weight at her opponents.
- Nice Girl: After Midoriya loses control of his Quirk and Uraraka gets a bit injured when helping him regain control, despite Class 1-B continuing with their attacks, the first thing Reiko does is ask if they're okay.
- Nightmare Fetishist: Downplayed. She likes reading creepy stories online.
- Sesquipedalian Loquaciousness: She has an overly-verbose, pedantic way of speaking, with her classmates having to "translate" her words to people who are not accustomed to her language.
- Shout-Out: Her hero name, "Emily", is likely one to the film The Exorcism of Emily Rose. Alternatively, it could be one to Anya's Ghost, in which the titular ghost is named Emily.
- Squishy Wizard: She's incredibly vulnerable in close quarters combat, as seen in the Joint Training Arc where she's taken down with a single chop to the back of the neck by Uraraka.