Advance Wars: Days of Ruin/Dark Conflict has the 12th Independent Legion, which uses a wolf as their symbol. In the US version their unit is nicknamed "Brenner's Wolves" after their leader, and Brenner's leitmotif in the EU version (where he is called O'Brian) is named "Indomitable Wolf". Like a wolf pack, the Legion is very loyal to one another and work much like The Drifter, wandering from place to place as they're needed.
Assassin's Creed uses eagles and other birds of prey for the Assassins. There's also the genetic "Eagle Vision" that allows Desmond and other Assassins to spot out their targets and better analyze their surroundings. Additionally, the tip of the Assassin hood resembles an eagle's head, and the below the waist the robes separate to resemble feathers. One of the developer's logs available online also mentions that the signature hood and cloak were designed to create the silhouette of a bird of prey during dramatic leaps.
In the Ezio Auditore Trilogy, Ezio is derived from aestos, which is Greek for "eagle".
The final level of Assassin's Creed: Revelations finally just says "to hell with subtlety" - Ezio goes parasailing behind a charging carriage, and dispatches mooks by dive-bombing them and slicing their necks with his twin blades.
In Assassin's Creed III, the eagle motif is kept on in the hood and eagle vision but Connor Kenway also has a strong wolf motif, especially in the DLC.
In Assassin's Creed III: Liberation, Aveline de Grandpré's first name is derived from Avis, which means bird in Latin, and the front of her hat resembles a beak.
In Assassin's Creed IV: Black Flag, the eagle as a whole remains, though Edward Kenway symbolically draws inspiration from the jackdaw, including naming his ship after the bird, in terms of his relationship to the Assassins for most of the game. Specifically, it's based on The Eagle and the Jackdaw from Aesop's fables.
In Assassin's Creed: Rogue, Shay Patrick Cormac's first name and surname are derived from the Irish Gaelic words for "Hawk" and "Raven" respectively. Additionally, his ship the Morrigan not only has wolves on its sail and figurehead but it's named after an Irish mythological goddess who would often take the form of a crow.
In Assassin's Creed: Syndicate, Jacob is frequently associated with rooks, a type of corvid. It is the name and symbol of the gang he starts to combat the Templars and Maxwell Roth expresses his anger at Jacob dissolving their alliance by sending him a dead one.
Bayek's name is a play on the hieroglyphic word for "falcon" or "vulture". Similarly, he has a pet eagle named Senu who serves as his Animal Eye Spy in the skies. In turn, the Hidden Ones would adapt the eagle as their primary symbol which would be carried over to their modern successors, the Assassin Brotherhood.
Every member of the Order of the Ancients has an animal-inspired nickname such as "The Lion" for Flavius Metellus or "The Hyena" for Khaliset. Their insignia is a snake, in contrast to the Hidden One/Assassin eagle.
The Eagle Bearer themselves given their nickname and they also have an animal companion named Ikaros as seen on the trope's Video Game page.
Much like the Order of the Ancients, the Cult of Kosmos uses a snake as their emblem.
In Assassin's Creed: Valhalla, Eivor Varinsdottir has a pet raven named Synin and is a member of the Raven Clan. The English town that they settle during their conquests of Anglo-Saxon England? Ravensthorpe. They also have a wolf motif due to possessing the moniker "Wolf-Kissed", which came from them being attacked by wolves as a child, and is associated with them by their clans seer after they inform her of seeing one in a vision.
Bayonetta has a distinct butterfly motif, largely due to her patron demon.
BioShock has Sander Cohen who has a rabbit motif such as him writing a "poem" called The Wild Bunny and has a party where the attendees must wear rabbit masks in order to join the party.
Jack himself is also associated with moths, as he is drawn to Rapture like a moth to a flame, and is literally referred to as a "Little Moth" by Cohen.
In BioShock 2, Big Bad Sofia Lamb's cult uses the Blue Morpho Butterfly to represent rebirth due to their belief in sacrificing the individual for the good of the group.
It has other meanings behind it as well. The Adam-producing slug is seen as Rapture's current state (the caterpillar), with the butterfly being the Utopia that Rapture is destined to become through Lamb's cult, The Rapture Family. Little Sisters even see butterflies flutter around "sleeping angels".
Bioshock Infinite protagonist Booker Dewitt has a subtle horse motif due to his vigors being related to horses such as Bucking Bronco and Shock Jockey which are also featured in the Burial at Sea DLC. This horse theme connects Booker to his native American heritage, given more significance when concerning the battle of Wounded Knee and the massacre of the tribe.
Elizabeth has the motif of a bird ranging from the Songbird and the broach being a bird or a cage. She also called the Lamb of Columbia
A strange case, but Ragna is often compared to an "underdog". Hazama calls him an "adorable little puppy of a man", and Platinum compares him to a stray dog.
Jin is frequently depicted as a Fox in fanworks (there's also a piece of art by Mori that gives him fox ears). The creators also seem to agree because in one Chrono Phantasma Extend gag real, he was given fox ears to further drive this point home.
Rachel Alucard has, aside from her more pronounced rose motif, a more subdued connection to rabbits. Her long twin tails look like droopy rabbit ears, her hair ribbons look like perky rabbit ears, Ragna nicknames her "Rabbit" outright while Taokaka nicknames her "Bunny Person" and she's the wielder of the Tsukuyomi Unit, tying a connection to the Moon Rabbit as well.
Arakune, whose body is filled with decay...and insects. His emblem is a spider and everyone except the announcer pronounces his name as "Arachnae" in the English dub.
While it's not very overt, Hakumen apparently has a canine motif. His emblem is the ever-popular nine-tailed fox spirit, and his stage quote is "The wolf knows what the ill heart thinks."
Yuuki Terumi and his alter-ego, Hazama, make their snake motif really obvious. Hazama's drive, Ouroboros, shoots snakes; his emblem looks like a snake biting its own tail; his Overdrive in Chrono Phantasma is called "Jormungand" and he loves to eat Hard-boiled eggs, to the point that he swallows them whole. Terumi's emblem looks like a caduceus staff, he was responsible for creating the Black Beast, which resembles the Orochi, a hydra-like demon, and he openly defies a god-like entity like the sneaky devil. Terumi and Hazama also wield a pair of curved balisong knives, which some martial arts circles refer to as the "Fang of the Snake". Quite a few characters even compare them to snakes. When he becomes Susanoo again, he switches to wolves. His fighting style and personality become far more savage and brutal to reflect this change.
Kagura Mutsuki of Chronophantasma uses the dragon as his motif. Big, black, scary dragons. He even calls out the names of various dragons, such as Nidhogg, Vritra, and Lindwyrm, when he attacks. Note that he's a good guy.
The various beastkins of the 'verse also have their own respective animal motifs. Resident Cat GirlsTaokaka (along with the rest of the Kaka Clan) and Kokonoe have their motifs pretty clear cut, and Makoto Nanaya is a literal Squirrel Girl.
Catherine has a heavy sheep motif: sleep/"counting sheep", herd mentality, "lost lambs", ect.
Johnny Silverhand seems to have a cat motif. He's associated with them on multiple ocasions (mirroring the behavior of a cat in "Gimmie Danger", his fascination with a stray cat V can adopt, and the fact that you can see a cat after he gets shot in an alley in his memories and shortly before V has to make a decision about theirs and Johnny's fates at the end of the game). Just like a cat, Johnny is aloof, snarky and seemingly uncaring of everything and everyone around him, but if you choose to bond with him, you find out that he does care about V and a few other people after all. You can also frequently spot him appearing in strange places, sitting on railings and such or getting very close to people V is talking to, almost like cats are known to do. Other than cats as animals, he's also associated with the figure of the black cat (bringer of bad luck) and the bakeneko (a cat spirit known for raising the dead back to life). This theming adds another layer to his relationship with V, who is canonically a cat lover.
Wakako Okada has a snake as her contacts icon, referencing her Consummate Professional style of working and her cold and aloof nature towards the mercenaries she hires and the people she works for.
The Aldecaldos nomad clan has a skeletal horse in their logo. Horses are a common symbol of freedom, mirroring their motto of "Forever Free". An Aldecaldo caravan traversing the desert is reminiscent of a heard of horses running through a plain.
The Four Great Knights of Gwyn in Dark Souls each have their own unique animal theme; the lion for Dragonslayer Ornstein, the hawk for Hawkeye Gough, the wolf for Artorias the Abysswalker and the hornet for Ciaran The Lord's Blade. Ornstein in particular wears some really pimped out golden lion armor.
In Darkest Dungeon the Brigands have a wolf motif it doesn't show so much on the low-level brigands but at high levels the brigands all wear wolf skin coats with the brigand hunters wearing the head of the wolf as a hood and the leader of the Brigands Vvulf wearing a big one with the head on his shoulder, along with that one of his attacks is a shout with the animation showing him surrounded in a wolf silhouette and to top it all off the quest where the attack the hamlet is called "Wolves at the door"
Several installments of the Dark Parables feature assorted animal motifs, depending on the stories and characters presented. For example, the second game, The Exiled Prince, has a recurring frog motif throughout the adventure — the title character is The Frog Prince.
Death Stranding: Sam has a sea otter motif. He can get an otter hood that greatly improves his swimming ability. Otters are often used as symbols of parental devotion, and Sam bonds incredibly quickly with the BB unit he's travelling with, despite everyone around him telling him to just treat it as a tool. Sea otters also fit in with the "marine animal" theme the Beach has, referencing his status as a repatriate.
Demon's Souls: Patches was given the moniker of "The Hyena" because of his laughter and because he's a predatory scavenger who casually betrays others so he can kill them and take their stuff. In Bloodborne, his motif changes to a spider for that same reason in order to match the Gothic setting.
Divinity: Original Sin II: Ifan Ben-Mezd has the unique ability to summon a wolf spirit, belonged to the Lone Wolves mercenary company, and has wolfish traits like sharp canine teeth and a tendency to growl.
Dorian Pavus from Dragon Age: Inquisition has a snake motif, shown on all his tarot cards and much of his clothing. A more minor example and Bilingual Bonus: the Pavus family birthright also features a stylized peacock's tail.
Solas makes frequent use of wolves in his artwork, and wears a wolf's jawbone as a necklace. Two of his three tarot cards also feature wolves. When asked about his opinion on them, he says they are smart, practical, and misunderstood. Then of course The Stinger reveals that he is the DreadWolf of elven legend.
The Inquisitor can be of a varying race or class, and has a different animal symbolizing them.
Human warriors or rogues were horses, symbols of nobility and hard work. The human was meant to enter the Chantry, and comes from a Blue Blood lineage.
Human mages are owls, seen as wise, almost ephemeral creatures. Mages are often seen as such.
Elf warriors or rogues are represented by wolves, a pack animal that lives in the woods. As they are Dalish elves, that is more than true.
Elf mages are stags, majestic beasts of the foods, often called Kings of the Forest. The Elf mage is an apprentice to the Keeper, the leader of their clan.
The dwarf is a deepstalker, a subterranean monster that strikes from the shadows and is deadly in numbers. As a member of the criminal Carta, this suits the dwarf.
The qunari is a ram, a creature known for its aggressive personality and large horns. Both of which are common with a qunari.
Reman Cyrodiil, Dragonborn founder of the Second Cyrodiilic Empire, was heavily associated with snakes. His mortal father (King Hrol) was questing for a way to defeat the "snakes to come" he saw in a vision, when he met and impregnated the spirit of Alessia, conceiving Reman. During Reman's reign, the Tsaesci, a race of Snake People native to Akavir, invaded Tamriel and were defeated by Reman. After using the Thu'um in battle, confirming Reman as a Dragonborn, the Akaviri surrendered and swore fealty to him.
The now-extinct Ayleids (Wild Elves) had significant bird motifs. Many of their writings (and writings about them) are heavy with bird metaphors. They were said to have adorned themselves with feathers. Their armor was designed with feather patterns and their helmets with "beaks." A great example is the armor of Laloriaran Dynar◊ in The Elder Scrolls Online.
The Maormer (Sea Elves) native to the continent of Pyandonea, far to the south of Tamriel, have a number of serpent motifs, especially vipers. Their seaborne raiders, infamous for their raids on the southern coasts of Tamriel in the 1st and 2nd Eras, were specifically called the "Sea Vipers." It is said that they practice a powerful form of "snake magic," which allows them to control and ride sea serpents.
Tsun, the old Nordic god of "trials over adversity" and shield-thane of Shor, is associated with whales and is typically represented in Nordic barrows by a whale totem. According to some theories, the Whalebone Bridge in Sovngarde may even be the remains of his physical manifestation.
The Cult of the Ancestor Moth has, unsurprisingly, the Ancestor Moths. Originally, the Cult was a Cyro-Nordic group that exported ancestor-silks, simple but exotic shawls woven with the silks of the Ancestor Moth and inscribed with the genealogy of the buyer. During the silk-gathering ritual, the singing and hymnal spirits of one's forebears were recorded in the silk. The swishing of the silk material during movement reproduces the wonderful ancestral chorus contained in the silk. At a time lost to history, it was discovered that this same ritual granted the performer special protections which allowed for the (relatively) safe reading of an Elder Scroll. The Cult was co-opted by the various Cyrodiilic Empires to perform this task specifically in service to the Empire ever since.
The Skyrim branch of the Thieves' Guild have a minor rat motif to symbolize that the guild has fallen on hard times.
The Companions heavily associate themselves with wolves. Many of them are secretly werewolves.
The ancient order of the Greybeards has a dragon motif on the doors of their monastery at High Hrothgar. Their secret leader, Paarthurnax, is a dragon.
Several of the holds within Skyrim have animal motifs on their heraldry - horses for Whiterun, bears for Eastmarch, rams for Markarth, stags for Falkreath, and wolves for Haafingar.
The Thalmor, a Nazi-esqueState Sec of the above-mentioned Aldmeri Dominion, have a more stylized eagle motif. The Eagle is aloof, proud, and looks down upon the world, much the way the Thalmor do to all other nations.
The unit Ra*bits are obviously associated with rabbits; Nazuna tends to get this especially due to his unusually adorable appearance for a third year.
Koga tries to establish himself as a lone wolf and use those motifs, but other characters such as Rei tend to insultingly nickname him a dog or puppy instead. Koga insists that he is a wolf and not a dog, but he also does have a pet dog he truly loves as well.
Subaru also has a pet dog and definitely behaves like an energetic puppy. However due to his love of random shiny things he's also sometimes compared to a crow.
Kanata loves sea creatures such as fish, particularly the more strange-looking types, which fits well with his mysterious and otherworldly behavior.
Souma also loves sea creatures, due to Kanata's influence, and is particularly associated with turtles due to his pet, Kamegorou. He's also more rarely associated with horses due to his samurai theme - his name includes the kanji for horse, and he has a pet horse he has loved and ridden since he was a young child.
Wataru is associated with birds as he has a tendency to use them in his tricks.
Shinobu has a child-like love of frogs fitting for a ninja fan (despite his friend Yuuta's distaste for anything slimy or crawly) and is often associated with them.
Ritsu is often compared to a cat due to his love of warm places and naps and his generally lazy, sometimes teasing personality.
Keito is associated with snakes - the kanji for snake is even found in his surname Hasumi. This reflects on his intelligent and reserved personality, especially the previous year when he acted as Eichi's right hand man in their war against the oddballs, but also his position as the son of a Buddhist temple given the importance of snakes in Buddhism.
Ibara is also associated with snakes, more straightforwardly because of his cunning and opportunistic personality.
Tetora fashions himself as a fierce tiger (and has a card where he's dressed as one), but due to still being young and immature he's usually portrayed as a little baby tiger.
Tsumugi is associated with the bluebird of happiness, such that his solo song is named Bluebird Humming.
The noble chicken is a recurring motif in Fable III, representing a spirit that is unfortunately frequently taken advantage of, yet yearns for freedom.
The four main attributes in Fallen London are symbolized with pictures of animals: an owl for "Watchful" (wisdom), a cat for "Shadowy" (stealth), a bear for "Dangerous" (strength), and a fox for "Persuasive" (charisma).
Far Cry 3 has two characters associated with animals:
Buck, who has a Deer motif; his name being Bambi, his nickname being Buck (a male deer), his belt buckle depicts a wandering Deer and his tattoo is a Deer. Like deer, he's known to be violently amorous.
Jason Brody can be associated with three animals which are the Heron, the Shark and finally the Spider. The animals are related to the skill trees with Shark being related to better durability and combat while allowing the player to heal faster, the Heron being related to faster movement and allowing more takedowns and the Spider being related to stealth and surviving the environments.
Far Cry 4 has a continuing Tiger vs. Elephant motif, the former representing aggression, ruthlessness, and offense while the latter represents wisdom, resilience, and defense. Within the context of the game's skill tree, the Tiger has all your skills related to using stealth takedowns and shooting, while the Elephant gives you your crafting and healing skills. From within the context of the game's narrative and moral choices, the two animals represent the two leaders of the Golden Path and their approaches: one is willing to throw all traditional morality aside if it means getting an edge (Tiger) and the other sticks to what it knows, even if it means getting in the way of progress (Elephant). Of the Golden Path's two co-leaders, Amita represents the Tiger, and Sabal represents the Elephant.
Sabal's elephant attributes: War Elephants? The Golden Path actually uses war elephants against the Royal Army. Honorable Elephant? He's interested in upholding Kyrat's ancient traditions. Cruel Elephant? Those traditions he's upholding include some pretty brutal things, like killing Amita's supporters and any people he feels have "betrayed the gods" by not worshiping them, even if Pagan Min banned religion from Kyrat for years.
YumaLau has a Spider motif. Her nickname is "The Spider", Ajay sees her crawling up a wall with an Exorcist Head in a Mind Rape sequence, and she uses drugs (read. venom) to subdue Ajay. Her hair is even dyed pink-on-black like the red hourglass on the stomach of a black widow.
Longinus has a small lion motif. Apart from being African (a country traditionally associated with lions) and wearing his hair in a grey mane, he has a Badass Baritone and No Indoor Voice which makes him come across as constantly roaring like a lion, and he espouses some unorthodox religious views evoking lion imagery:
Longinus: When Christ returns to break the seven seals and bring about the Rapture, he returns as a lion, yes? A lion needs teeth!
Jacob Seed from Far Cry 5 has a wolf motif. He uses slideshow footage of wolves as part of his Social Darwinist brainwashing tactics, his loading screen features a wolf, he uses wolves as metaphors, he is accompanied by trained wolves which he uses as "Judges", and he lives in a region of Hope County populated by wolves. He's nicknamed "The Wolf" and a wolf howl goes off whenever he's nearby. You even find a wolf in Jacob's place after his boss battle.
Jacob's adopted sister Faith has a butterfly motif. Whenever you confront her in the Bliss, you see tons of butterflies perching in the grass, and Faith creates butterfly wings for herself out of white smoke. Also, when she's brainwashing Marshal Cameron Burke, he has butterflies landing on him.
Final Fantasy V has dragons serving as healers and protectors. Three of the main characters have a dragon companion, all of whom play a vital role in the plot at some point or another. Lenna has Hiryuu, her family's wind drake, which heals her from poison, and sacrifices itself to free her from a demon before its spirit transforms itself into the Phoenix summon. Faris has the sea-dragon Syldra, who also rescues the party twice before dying. Krile also has a wind drake who is used in various rescues and finally breaks into the Void after the final battle to bring everyone back to Castle Bal. A wind drake is also part of the game's logo.
In Final Fantasy VII: Advent Children, Cloud has a very strong wolf symbolism going on. Not only is there a wolf head in his shoulder pad but his motorbike is named Fenrir and he's being followed by a shaggy old wolf that mourns in the places he most strongly associates with personal failure. You have three guesses which kind of wolf this is painting him as. The wolf works well for Cloud as more than just 'lone wolf' symbolism. When fighting Bahamut Sin, Cloud gets up to Bahamut through the assistance of his friends, working together as a 'pack' to take down their prey. And Cloud's position of leadership arguably shows him as an 'alpha wolf'. Tifa likewise has the position of a mama wolf, protecting the children in her care.
In the original Final Fantasy VII otherwise she has a dolphin theme in her dolphin-shaped hair and one of her Limit Break is a Dolphin kick. It also comes up that probably her most important scene is helping Cloud find himself when he is lost in the watery-looking livestream.
Squall Leonhart of Final Fantasy VIII has - as indicated by the name - a lion motif, one so omnipresent that he and Rinoa actually have an in-game conversation about it. The lion symbolism is at odds with his apparent personality, and serves as a signal that there's more to him than meets the eye. Although he's spent years cultivating an angsty loner persona, once he starts to confront his issues it becomes increasingly clear that he's actually a natural leader who cares deeply about his friends. Appropriately, one of the songs that play during the final boss fight is titled "Maybe I'm a Lion." This is carried over into Dissidia, where the villains continually refer to him as a lion.
Final Fantasy IX: Zidane and monkeys, given that he has a monkey tail, a mischievous personality and was implied to be an actual monkey-person for most of the game leading up to the big reveal.
Dissidia Final Fantasy: Bartz is referred to as "the mouse" by Kefka and Kuja, for whatever reason. It may have to do with the fact that he was prone to running away near the beginning, something mice do all the time.
The titular three houses, as well as the unofficial forth house, all have a motif in the form of the animal in their title: the Black Eagles, the Blue Lions, the Golden Deer, and the Ashen Wolves. The Church of Seiros, meanwhile, has a motif in the form of white dragons.
Despite his house's lion motif, Dimitri instead has boars as a motif. Felix often refers to him as a boar in reference to the savage side of his personality, but it also fits his moniker as the "Savior King", as boars are a representation of courage, strength, and ferocity.
As with his house, Claude has a deer motif. He often compares himself to a deer, and his wyvern even has antlers on it.
Linhardt has cats as a motif. Besides being outright compared to a cat by Catherine, he sleeps a lot, is constantly curious, is Innocently Insensitive, and his personal ability is even called "Catnap".
Ferdinand von Aegir has both a horse and dog motif. For horses, his default class is the Cavalier class, he receives a bonus when put on stable duty, and is often found near the stables. As for dogs, the "Aegir Hound" is a breed of dog found around the monastery, and his outgoing personality can easily be compared to a dog's. Also of note, his post-Time Skip hairstyle can be compared to that of a horse's mane or a shaggy dog's coat.
Bernadetta von Varley has both a bear and bunny motif. For bears, she has a habit of hiding in her room, compared to that of a bear hiding in their den, and in her solo epilogue, she's stated to "hibernate" when not managing her territory, to the point that she even earned the nickname the "Bear of Varley". As for bunnies, Petra compares her to a scared bunny hiding in the grass during their support.
Felix has both a wolf and cat motif. His personal ability is "Lone Wolf", and while he acts like a loner, he's still a loyal ally. As for cats, he is shown to like cats during both his teatime event and his support with Bernadetta, he has an antisocial personality, and he enjoys hunting.
Many, many GameCube games contain references to dolphins. The dolphin motif is a Development Gag to the GameCube's codename in development: the Dolphin, and its GPU is called "Flipper".
Super Mario Sunshine takes place on Isle Delfino, which itself is shaped like a dolphin. There are also a few fountains with dolphin figures spouting water.
Atreus in God of War (PS4) has a connection with wolves. In his journal, he mentions having an admiration towards wolves, his tunic made by his mother is from wolf pelts and the first rune he learns to summon is a wolf spirit. When Atreus learns of his god heritage, the first thing Atreus asks is if he can transform into a wolf. Which is all Foreshadowing that Atreus is Loki, who in Norse mythology fathers the monstrous wolf Fenrir.
Main character Sol Badguy has dragons and snakes, as several of his moves are named after types of either, and can power himself up with a move named Dragon Install. Later games take this a step further and give him a distinctly draconic appearance when it's activated.
May is commonly associated with various sea creatures, the most prominent of which being a dolphin.
The Valentines all have one, too, with the exception of Jack-O'. The original has an outfit clearly inspired by bats, Ramlethal acts in a distinctly feline manner in battle, and Elphelt is a rabbit thanks both to her outfit and her personality (she's lovesick and her profile states that she hates being lonely)
Leo Whitefang, as his name immediately suggests, invokes the image of a lion; both in having razor sharp teeth, a flowing blond 'mane' with a matching beard, and a prideful attitude.
Bedman has a hairstyle evoking a sheep, summons a monsterous phantom sheep to stun his opponents as one of his Overdrives (Super Moves), and his leitmotif is titled "Does the Sheep Count the Sheep?" See a pattern here?
And there's Raven, who has... Take a wild guess.
Some characters from .hack are associated with animals. For example, Atolinote "atori"/brambling from G.U., who also happens to love small birds.
Haunt The House: Terrortown: The Diver ghost has four ghostly tails resembling tentacles. These, combined with his old-fashioned diving helmet and wide eyes, make him look like an octopus.
Agent 47 from the video game series Hitman has a serpent motif. This is best shown in Hitman: Absolution where one of the posters has a rattlesnake coiled around one of his silverballer pistols. Later in the game when Agent 47 heads to South Dakota, a rattlesnake is shown attacking a random guard dog. Like a serpent, Agent 47 is highly skilled in stealth and emotionless with his targets.
Hitman 3 has a DLC pack called "The Seven Deadly Sins" in which each sin is represented by an animal: Greed is shown as a frog, Pride is shown as a peacock, and Sloth is shown as a snail.
Cory is quiet and cautious so she wears a zebra mask. Tony revels in violence so he wears a tiger mask. Jake has snake eyes and is known for his vindictive prejudice towards the Russians, he wears a snake mask.
The most interesting motif is one that is given directly towards the player. The player is given a pig motif as the tutorial character is always wearing a pig mask in both games, the cover of Hotline Miami has Jacket wearing a pig mask despite a rooster mask being his signature mask. Finally, in the sequel. Martin Brown is a representative of the player due to his problems with differentiating fact from fiction and having an obsession with violence. Naturally, he wears a pig mask and is known as The Pig Butcher.
Joe Dever's Lone Wolf: Lone Wolf has a literal one, in the form of a recurring Alpha wolf. He mentions the link himself - like the wolf, Lone Wolf is beholden to protect his subjects.
Crows/ravens: They're used repeatedly and most commonly. They're the apparent minions of the Bird/King of Birds/Eye of the Bird and represent it. They (or their cawing) appear to indicate that there's evil/supernatural shenanigans afoot (see Creepy Crows).
White rabbit(s): Though invoked as the classic entry-to-weird-world symbol from Alice in Wonderland, they're also a symbol for the protagonist (and possibly his friends) as prey pursued by a predator. Though, this being The Last Door with its episodic nature and sheer amounts of Mind Screw, there are likely other meanings yet to explored and revealed.
Ellie has a silk moth motif. It's featured on her tattoo, and she often draws them in her journal. It represents her obsessive and destructive desire for revange, which can be likened to the saying "like a moth to a flame".
Abby has a firefly motif. She used to belong to an organisation called the Fireflies, and still feels tied to it, to the point where she's willing to chase a rumor of the remnants being holed up in California while she's in Washington. Both fireflies and moths are nocturnal insects, which ties her to Ellie.
The Washington Liberation Front, or WLF, has a wolf motif. Their name is only one letter away from "wolf", and they're known for their frequent use of attack dogs. They're a tight-knit community, have a strict hierarchy and often fight in squads.
In The Legend of Heroes: Trails in the Sky, Kloe has a pet falcon who fights alongside her. Like the bird, she's an elegant creature whose fighting style relies on speed and accuracy. Additionally, the fact that falconry was mostly practiced by wealthy aristocrats foreshadows her true identity as Liberl's princess.
Ganondorf has always had a pig/boar motif. He transforms into a boar-like creature called "Ganon" at some point in a lot of the games he appears in.
In The Legend of Zelda: A Link to the Past, people who enter the Dark Realm without the Moon Pearl transform into something reflecting their soul. When first entering, Link is transformed into a pink bunny to reflect his innocence.
In The Legend of Zelda: Twilight Princess, Link transforms into a wolf when in the Twilight Realm. Throughout the game there are references to Link in his human form having "the eyes of a beast".
The Kingdom of Hyrule in general is associated with birds, especially in The Legend of Zelda: Skyward Sword where the Goddess Hylia, the namesake of Hyrule, came to the mortal world on a Loftwing (huge bird) which the people of Skyloft (the proto-Hyrule) get around on. Hence the birdlike Royal Crest in chronologically subsequent games. On a more subtle level, the older and more important characters in Skyloft wear robes closely modeled on those worn by the Rito in The Wind Waker.
Unsurprisingly, being both country girls, Malon of Ocarina of Time and later Ilia of Twilight Princess are connected to horses: beautiful, loyal and caring. Both ladies are also associated with Link's horse Epona, giving Link greater inclination to treat Epona well at their requests.
There's a lot of birds featured in the game. You can take photographs of birds, they are frequently seen sitting around, and in Episode 1, you can save one of them from flying into a window. If you look closely at the sky at some parts of the game, you can see flocks of birds flying erratically in the distance. They might even have some connection to time, since in Episode 2 when Kate is on the roof and Max stops time, birds are everywhere. In Episode 3, one of the phenomena happening is birds falling dead from the sky.
Does. Max sports at least two shirts with a doe on it. Then there is The Marvelous Deer that occasionally pops up to guide her. It's been confirmed that this doe is Rachel's presence. Note that the spot where it appears in the junkyard is exactly where Rachel was buried.
Butterflies are associated with Chloe. The butterfly we see early on is blue like Chloe's hair and in the funeral ending the butterfly lands on Chloe's coffin. Also, Chloe has a butterfly tattoo.
Meanwhile, in the prequel she seems to be represented by a raven
The loading icon between scenes is a raven in flight.
Chloe's default shirt after the rave has ravens on it.
Ravens make multiple appearances alongside William in a few of Chloe's dream sequences.
Dogs for Frank. He has a beloved pet and it's a good clue that despite all his figurative growling and biting, he's loyal and a bit more complex than you'd expect.
In the second game Sean and Daniel are both linked to wolves. The loading symbol for the game shows two wolves running, one big and one small. Certain choices made in the game will focus on the bigger wolf, the smaller wolf, or both wolves; this means the decision that you made has either affected Sean, Daniel, or both brothers.
Sean has a wolf on his hoodie, and wolves frequently show up in his sketch book.
Their father's hometown is called Puerto Lobos, literally 'Wolves Port' in Spanish.
Sean also looks at a poster advertising a free puppy, stating that he already has one in the form of Daniel.
Mario Tennis: Power Tour included a cat-and-mouse theme in one doubles partnership, with Paula (who was tiny, had a ponytail that could be seen from the front, with a huge, puffy bow over her head and rosy cheeks) and Whisker (taller, slicked-up cat-ear style hairdo and a prominent, muzzle-like nose). Why, exactly, is unclear, unless it was a parody, as they're the best of friends.
To a certain extent, the three main human characters of the series have been associated with one of the animal-themed power-ups recently. Mario with raccoons, and Peach with cats - Though all the heroes in Super Mario 3D World appear with the Tanooki and Cat forms; Tanooki Mario and Cat Peach actually show up as DLC in Mario Kart 8. Luigi's associated with foxes, however, as his Tanooki form... Isn't actually a Tanooki form at all, it's called 'Kitsune Luigi', and his equivalent of Raccoon Mario is 'Fox Luigi'.
Sigma from the Mega Man X series has a wolf motif going on. In the first game he has a pet robot wolf named Velguarder and his One-Winged Angel form is a large robot wolf. His logo/symbol◊ is the Greek letter Sigma (Σ) designed as a wolf, and this sticks in all the sequels even when he lacks wolf-based machinery.
Most of the Animal-themed Code names in Metal Gear match their owners in terms of personality.
The Snakes we meet throughout the series are all sneaky natural predators, although in different ways. They are kind of a Legacy Character, so the 'Snake' is perhaps being used in its more mystical sense to represent death and rebirth, or the circle of infinity. The opening credits of Metal Gear Solid 2 likens DNA strands to snakes, which is appropriate considering the Cloning Blues that affects all of the Snakes.
In Metal Gear Solid, the 'Snake' codename is at odds with the Alaskan setting, a place so cold that there are no native snakes. This is observed by Raven a couple of times ("Snakes don't belong in Alaska", "you are a snake that is not from nature") and reinforces Snake's synthetic nature and how hostile the setting is to him.
Metal Gear Solid 2 takes place in the waters around Manhattan. As Snake points out, Manhattan means 'Island of snakes' in Algonquin. At one point in the game, the player is forced to shoot at the flag of the Sons of Liberty, which features a snake, based on the long history of using snakes to represent the Union in early revolutionary American politics (one variant of the "Don't Tread On Me" design closely resembles the flag used in the game). As Solidus is the former President of the United States, this suits.
The Boss is also associated with snakes. She mentions snakes multiple times in her speeches, she has a scar shaped like a snake, one slides out of her body after her death, and she gives the player snakeskin camouflage as a reward for defeating her. It also turns out that she was responsible for 'tempting' EVA...
Laughing Octopus came from a village with an octopus fishing trade, and was tortured into killing her own family, under the stress of which she began to imagine the blood was octopus ink. She wears a robotic suit with multiple arms that changes colour to blend in with the environment.
Solidus Snake also has octopus theme, with literal tentacles on his back and weaves Raiden into his clutches.
Solid Snake becomes associated with octopuses in Metal Gear Solid 4, where he has octopus-themed technology that allows him to take on the colour and texture of surfaces, as well as mimic the appearance of specific people. He also hides in boxes and barrels similar to the octopus trick of hiding in coconuts.
In addition to the Snake symbolism, Solid Snake has an association with dogs, suggesting his obedience and determination. He rides dog sleds as a hobby in the backstory to Metal Gear Solid, and complains that the mission is happening just before he was due to run in the Iditarod. When he tries to explain to Naomi how he'll just fight to the death if he's ordered to do it, Naomi compares him to an animal. His fondness for dogs is something of a near-literal Pet the Dog beat, especially since Otacon is fond of dogs and mentions that he thinks anyone who loves dogs must be a good person — however, Snake is willing to kill dogs, seeing himself as no better than them.
Revolver Ocelot is a Russian but with the name of an American species of cat, which in his first appearance appears to hint at his love of Americana. Later we find out that he's actually an American agent. He has a cat-type personality as well, being aloof, theatrical, predatory, and a little smug, but secretly affectionate and probably not quite as gracefully in-control as he thinks he is.
Sniper Wolf psychologically fixates on a specific "prey" target (and marks them) and is famous for working alone, never with a spotter, fitting the 'lone wolf' stereotype. In-universe, she was given her name because she is Kurdish.
Psycho Mantis is terrified of sex, so uses the name of an animal which gets devoured by the female after mating. He's also ridiculously skinny and wears a mask that resembles insect eyes.
The Fear is spider-themed, fighting with rope traps, and with spider venom as a weapon.
The Pain is themed around hornets. He's vaguely bee-shaped, wears camouflage that resembles hornet stripes, carries a hornet in his backpack, and uses swarms of bees as a weapon.
Kojima stated that Snake and Raiden are like movie giants, Godzilla and King Kong respectively. Raiden was lured to New York by a beautiful women and Snake was made by science like Godzilla.
In Mother 3, Porky Minch takes his unfortunate name and Fat Bastard status and has the audacity to turn it into an animal motif, theming his entire empire and the Pigmask Army after pigs.
Each faction in Mount & Blade has an animal. The vaguely medieval French/English kingdom of Swadia has the lion, the Italian city states-inspired Rhodok Republic has the bear, the Russian/Eastern European Vaegirs have the snow leopard, the very Mongolian Khergit Khanate has the wolf, the Viking-esque Nords use the raven, and the Arabic inspired Sarranid Sultanate has the falcon.
Travis Touchdown, main character of No More Heroes has a number of tiger motifs- his Dark Side Mode meter is a pixellated tiger walking across the screen, a number of his clothing options have tiger designs, his motorcycle is named the "Schpeltiger", his ultimate sword has a 'Tiger' kanji on its hilt, and one of his final wrestling moves is the Tiger Suplex.
Taken to a extreme levels in the sequel, where, in addition to everything before, Travis has the completely unexplained ability to turn into a tiger to maul and devour his opponents.
Some of the bosses also have motifs to match, such as Ryuji and the dragon, and Alice as a scorpion. Jasper as the bat, as well.
Each Viking clan in Northgard takes after an animal:
Eikthyrnir: Stag Clan. Regal and honourable with a glorious history of astonishing achievements. Built around expanding into new lands quickly and garnering Fame and Happiness. They also have a large cache to resources to get started quickly. Considerable economic strength that can easily translate into military might. Versatile overall.
Fenrir: Wolf Clan. The Proud Warrior Race Guy clan, aggressive and fiercely independent. They gain several powerful military bonuses like harvesting slain predators for meat, claiming spoils of war from defeated enemies and clans, and gaining Happiness from fighting.
Heidrun: Goat Clan. Practical and hardy, focused on gathering resources and building infrastructure. Being able to get maximum yield out of minimal space and trade excess food for krowns means they have the strongest economy by far, but they aren't the most imposing militarily.
Huginn and Muninn: Raven Clan. Cunning merchants and explorers, and great trade partners if you can abide their constant scheming and materialism. Using krowns to speed up colonisation and hire Mercenaries is a key feature.
Bjarki: Bear Clan. Resilient and determined warriors and able to survive, even thrive in the harshest winters. The tough and indominable to Fenrir's vicious and powerful. Quite versatile overall.
Sildrugtanni: Boar Clan. Primitive and perhaps a bit boorish, but untamed and spiritual. They shun material wealth and live ascetic lives in touch with nature and the old ways, gaining Lore at a much faster rate and superior benefits from gods' blessings.
Svafnir: Snake Clan. Cunning and deceitful in a way that would make Raven Clan blush, a clan with little regard for honour, using guerilla warfare and stealing knowledge and goods from other clans.
Nidhogg: Dragon Clan. An outlandlish clan embracing cruel traditions and bizarre customs. They take thralls and sacrifice prisoners on a sacrifical altar to gain benefits.
Svadilfari: Horse Clan. A quiet, sturdy and graceful people ruled by a brother and sister duo, renowned for their remarkable craftsmanship and especially metalwork. They are the "technology" clan, forging tools and upgrades to make their units more effective.
Lyngbakr: Kraken Clan. Born Under the Sail, a clan that worships a terrible creature said to live below the waves. They dominate the coasts but suffer penalties when building and fighting inland, and can hire Norns, women seers who bestow strange benefits and can become fearsome Valkyries.
Himminbrjotir: Ox Clan. A clan of tremendously mighty people, their strength in battle is matched only by the strength of their devotion to their ancestors. Units are tougher than other clans but eat more, and they big attack and defence bonuses, but they are slow to start and few in number.
Overwatch has plenty of characters with animal motifs in their normal and alternate skins.
Windowmaker is spiders obviously, her graceful strings, eight eyed visor and cold cruelty.
Hanzo's are dragons in his normal outfit and wolves in another.
Junkrat being rats, obviously.
Roadhog goes for pigs, even having a bold pig tattoo on his belly. He also has sharks in another set due to his name, Mako.
Lucio has frogs.
D.Va's are rabbits with her MEKA looking like one.
Reaper's is ravens, with a pair of skins themed towards them. The mask on his default skin also seems to be designed to look like a barn owl's face.
Reinhardt has skins themed around lions and Brigitte, his protege, is often associated with housecats.
Pale Blue: Cocoon uses butterflies as symbolism for their goals, viewing humanity as the ugly larvae and that they will turn into beautiful butterflies. The same goes for Cocoon's leader, who is named after the Monarch Butterfly.
Nyarlathotep, meanwhile, has black butterflies as a motif, though given the appearance of his Moon Howler and Crawling Chaos forms, he also seems to have squids as a motif as well.
Persona's Pandora's first form is that of a cocoon, while her second form is a humanoid butterfly with an attack called "Butterfly Storm".
Metis from Persona 3: The Answer has red swallowtail butterflies as a motif. Her black body with red accents causes her to resemble one, her Persona, Psyche, has one for a head, and when she first activates Orgia Mode, a wreath of them appear.
Caroline and Justine, the Velvet Room attendants of Persona 5, take up the blue butterfly motif for this game. However, it's later revealed that it's actually Lavenza, the actual Velvet Room attendant who was split into Caroline and Justine, who has this motif, as it's the form she takes after she's split into the twins, and can also be seen in the butterfly wings on her headband.
Tatsuya Suou from Persona 2 has lions as a motif. He's a Leo, his belt buckle has a lion on it, and his Ultimate Persona, Apollo, is commonly associated with lions.
Despite his mask being bird-themed, Joker is stated by Word of God to have a cat motif, likely due to him being deceptively docile and elegant, as well as him wandering around Tokyo like a stray cat.
While it's not as prominent as his Skeleton Motif, Ryuji Sakamoto also has monkeys as a motif. His skull mask looks more like a monkey skull than a human skull, Shadow Kamoshida's library has him listed as the "Vulgar Ape", and his Ultimate Persona is Seiten Taisei, aka the Monkey King, Sun Wukong.
Ann Takamaki has cats as a motif. Her codename is Panther, and her Phantom Thief outfit is a Spy Catsuit with a cat mask and tail.
Yusuke Kitagawa has foxes as a motif, as besides it being his codename, his Phantom Thief outfit seems to be modeled after the Japanese god, Inari who is often associated with the animal. Futaba even gives him the nickname Inari.
While it's not obvious at first, upon the reveal that he's the Black Mask, it becomes more clear that Goro Akechi has a crow motif. Besides being his codename, his Phantom Thief mask has a long nose that resembles a beak, while his Black Mask outfit is completely black, with its helmet resembling a crow's skull. Crows are also associated with bad omens, fitting him being the personal hitman of The Conspiracy.
Munehisa Iwai has geckos as a motif. He has a gecko tattoo, geckos appear in the menu of his store, and the headphones he wears over his hat resemble lizard eyes.
Principal Kobayakawa seems to have a goldfish motif, given his appearance, as well as the fact that dead fish are often seen as signs of bad luck, with his death marking the moment things begin to go wrong for the Phantom Thieves.
Suguru Kamoshida has rams as a motif. His Palace has statues of ram heads all over it, and his Shadow's One-Winged Angel form has curved horns on its head. Rams are also symbols of power and virility, fitting him representing the sin oflust.
Ichiryuusai Madarame has peacocks as a motif, fitting him representing the sin of vanity. His artwork and Palace use peacock feathers in them, along with a largely blue and gold color scheme.
Junya Kaneshiro has both a pig and fly motif, fitting him representing the sin ofgluttony. For pigs, he's a Fat Bastard, piggy banks appear all over his Palace, and during his boss fight, he pilots a giant mechanical piggy bank. For flies, his One-Winged Angel form is that of a humanoid-fly, and in Royal his bodyguards are giant flies.
Shadow Sae Niijima has a dog motif. She has a dog tattoo on her back, wears a spiked collar around her neck, and dogs in Japanese culture are often associated with envy, but also represent guardianship, fitting her representing the sin ofenvy while also fitting her being an Anti-Villain.
Masayoshi Shido has lions as a motif. The first stage of his boss fight has him riding on a giant, golden lion, lions are often portrayed as guardians of heaven, fitting Shido delusion of being Japan's savior, and lions are often associated with pridefulness, fitting him representing the sin ofpride.
Player characters and rivals in the games are strongly associated with a starter Pokémon or cover legendary, with design motifs from them are sometimes incorporated into their outfits. While the starter they choose is based on the player's choice, there are official artworks that take this concept and run with it. Most notably, Red and Blue are associated with Pikachu and Eevee, respectively.
Pokémon GO introduces the three teams Mystic, Instinct and Valor, which are associated with the Legendary Bird trio Articuno, Zapdos and Moltres respectively. This can be seen in the designs of their leaders as well—Blanche (leader of Team Mystic) wears a coat resembling Articuno's wings and has her hair tied back to resemble its long shimmering tail, Spark (leader of Team Instinct) has short spiky blond hair and black and yellow clothing to match Zapdos' plumage and Candela (leader of Team Valor) has slightly messy hair resembling the fiery crest on Moltres' head.
Red Dead Redemption 2 has two animal motifs for Arthur Morgan, depending on the status of his honor meter. With high honor, he is associated with a noble stag. With low honor, he is associated with a wicked wolf.
Many of the chapters in the Rule of Rose involve animal motifs, such as 'The Bird of Happiness' and 'The Goat Sisters'. Even ones that don't often have an animal associated with them; 'Rag Princess' has pigs, for example. All these animals manifest as pseudo-humanoid enemies during the game, and seem to be inspired by animals kept in the orphanage.
Sengoku Basara usually links animals to the character's name or epithet.
Shingen and Yukimaru is the tiger. Shingen's red helmet, stripes around his arm and fiery personality encourage the motif.
In Senran Kagura, Yumi's ultimate attack involves her summoning a giant spider. Unsurprisingly, she is an aloof and slightly scary character constantly seeking to diversify her skills and become a better warrior.
All the colossi in Shadow of the Colossus represent an animal, what animal they represent however is debatable.
In an Earth Route Scenario in Shin Super Robot Wars, Aya Kobayashi has a cat motif while Ryusei has a mouse motif. Aya figures that if she's a cat, she should at least be a Persian.
Rider mythology describes how all their gods chose a specific animal to represent them. Yelm, the Top God with dominion over the sun, chose eagles, and his son Elmal inherited the bird connection with Yelm's death. Nyalda, the cunning earth mother, chose snakes. Hyalor tamed the first horse, and most of the blessings he can give you relate to them.
The Riders themselves are practically Born in the Saddle, so they often identify foreign tribes by what animals they domesticate. There are the Ram People (Vingkotlings), the Goat People (Ergeshites), the Dog People (Votanki), the Raven People (Yanadlings), and the Buzzard People (Yeleni). Sadly, you cannot convince any of these tribes of the obvious superiority of the horse. Meanwhile, the Riders' worst rivals are the only other people with horses: the Wheels, charioteers who are plainly doing it wrong.
Ryu is a Wolf in Omega Mode, fitting since he more or less a stray dog. He also fights Jon Talbain in a crossover manga.
Ken is a Eagle in Omega Mode, due to being American.
Chun-Li is often depicted as having connections to birds, and this is referenced in several pieces of official art and alternate costumes. She is a phoenix in omega mode, as Fenghuang are phoenixes in Chinese folklore.
Cammy is a fox in Omega Mode, though she more usually known as the killer bee for her stinging kick.
Gulie is a military dog.
Zangief is a big Russian bear, and he knows all about bears, he wrestles grizzles into teddy bears.
Bison is a panther.
Adon also has a jaguar motif, but is a gecko in Omega Mode
Juri Han is closely associated with spiders, and the game isn't at all subtle about it.
Alex is referred to as a lion a few times in SFV.
Ibuki's arguably the most animal motif'ed character in the franchise with Tanuki (Raccoon-Dog). Not only does she actually own a Tanuki as a pet but her outfits that otherwise do not have any similarities to the species sich as attaching a Tanuki tail or having cute Tanuki buttons. In some official game art her pet Tanuki appears alongside her (the only pet in the game), her weapons feature a Tanuki face such as her V-Trigger Bomb (https://streetfighter.fandom.com/wiki/Weapons?file=StreetFighterV_11_27_2018_11_06_23_AM.png) painted on and even in her own comic her own BENTO BOX had food arranged to resemble a Tanuki.
Most of the AI lords in Stronghold have animal nicknames with personalities to match.
Yuri Lowell from Tales of Vesperia has a wolf motif, with his name meaning "little wolf", many of his artes having "wolf" in their names, and some of his artes like Lone Wolf Charge projecting a wolf-shaped battle aura.
To a lesser degree, Tison has a snake motif, having some artes that are named after snakes, projecting snake-shaped battle auras, and also looking somewhat snake-like with his fangs and golden eyes.
Scout is compared to a rabbit or a bunny by some other classes due to his speed and buckteeth.
Demoman: Yer like a little bunny... scurryin' around, eatin' up yer lettuce and berries! Engineer: Just a dead little jackrabbit. Spy: Ooh, you were quick as a little bunny, weren't you?
Conversely, The Heavy is compared to a bear (Russia's national animal), given that he has made a melee weapon out of bear claws, can wear a skinned bear head, eats raw steak, and has several beard styles of increasingly preposterous proportions. His first item set was called the Hibernating Bear set. The comics shows us that he even hunts and eats bear. Heck, even his name, Mikhael, is often shortened to "Misha" by his family, which means "bear" in Russian!
Scout: He's like a bear! He's like a big, shaved bear that hates people!
Spy is often compared to a snake due to the sudden, surprising nature of his attacks and his ability to remain hidden until it's too late...as well as his generally unpleasant nature that means that people distrust him. He also draws out his 's' sounds in Sssssnake Talk fashion. He also uses Your Eternal Reward, a dagger very similar to the one used by Jafar (mentioned above), and his Nanobalaclava item gives him a slightly serpentine appearance. He has access to the Deep Cover Operator item, which makes him resemble Solid Snake. Finally, his animal companion cosmetic item is the Backstabber's Boomslang, which hangs out on his arm.
Demoman: Yer a back-pokin' snake and by God you'll die like one!
Engineer: Dominated, you snake!
Sniper: Backstab that, ya snake!
Medic keeps a flock of doves as pets. His favorite dove, Archimedes, appears in the comics and supplemental videos. Medic himself resembles a dove because he wears a long white coat, the end of which resembles a dove's tail. In "The Sound of Medicine", Medic descends from above with his white coat billowing behind him like dove wings.
Others include Soldier (bald eagles for his American patriotism, raccoons because he's homeless), Demoman (a parrot, because Demo wears an eyepatch, thus resembling a pirate), and Sniper (owls for his sharp eyesight, crocodiles because he's an Awesome Aussie).
The Spectrum Retreat has birds, as two of the most important characters are named Crow and Robin. Crow in particular, as he's often represented by black feathers.
Many Touhou characters are animal youkai of various sorts, and dress in ways that evoke their original species, in addition to having odd features or Unusual Ears. Less animalistic youkai and humans sometimes have motifs, too, either evident in canon or bestowed by the fandom.
Fujiwara no Mokou is associated with the phoenix because of her immortality and her fire powers.
Goddess Suwako Moriya has an association with frogs (she's not even a god of frogs; she just happens to like them a lot). After defeating Suwako and taking over her shrine and worshippers, Kanako Yasaka adopted snakes as her symbol (which is a bit ironic since the snake god tied to their shrine answers only to Suwako). Their shared shrine maiden Sanae Kochiya has a frog hairclip and a white snake in her hair.
Junko has a fox motif, with the second kanji in her name meaning "fox" and having seven fox-like "tails" of energy behind her.
And in the PC-98 exclusive Phantasmagoria of Dim.Dream, Kana Anaberal has an association with birds, evident in her spellcard Soul Bird... and lampshaded by Kotohime, who asks in her victory quote if Kana is a birdkeeper.
Poison-themed Saryn has a snake motif; not only can she spread poison, she can also shed her skin to Reduce Aggro.
Fairy-themed Titania is covered with a flock of butterflies that assist her when she turns into a fairy.
Excalibur Umbra has a wolf motif; The scene he first appears in is set under a full moon and his second ability is called Radial Howl (as opposed to standard Excalibur's Radial Blind).
Weaponlord has two examples: Zarak with the spider, down to the fact that his armor is a literal spider. He has a move or two involving webbing and one where he throws a spider at people.
Talazia is a much better example, being themed with the raven. Her playstyle is incredibly aerial-based and she has plenty of anti-air moves to stop people from taking her place. This theming is so ingrained because she actually was a raven before she was cursed by a magic spell seven years ago.
Higashizawa: Ovis Cantus, the Ram - brutal power head-on, but blindly following orders (what is a ram but a male sheep, after all?).
Minamimoto: Leo Cantus, the Lion — vicious claws backed by an unending drive to rule.
Konishi: Tigrus Cantus, the Tiger — a sadistic fiend who toys with her victions on the end of her claws.
Kitaniji: Anguis Cantus, the Snake — hidden in plain sight, coiling around his victims who don't see until too late that they're caught. After stealing Joshua's power, he becomes Draco Cantus, the Dragon, pure, desperate power.
Hanekoma: Panthera Cantus, the Panther — a quiet hunter, much stronger than he appears.
Kiryu is referred to as "the Dragon of Dojima" for his power and ferocity, and is also known for being wise beyond his years. His traditional Yakuza tattoo portrays a white dragon.
Kiryu's childhood friend Nishikiyama wears a tattoo of a nishikigoi, referencing the myth of the Legendary Carp that tries to swim upstream to the gates of heaven to become a dragon, and reinforcing his status as Always Second Best to Kiryu. Plentiful lampshades are hung. The Final Boss for the fifth game, Aizawa, also has a carp tattoo to symbolize his desire to overcome and surpass Kiryu.
Goro Majima, "the Mad Dog of Shimano" is a complete wild card, who can go any way in any situation. However, he is also associated with snakes, and is repeatedly shown to be far more calculating than he lets on.
The Tiger Versus Dragon conflict shows up twice within the series, first in Kiryu's conflict with Futoshi Shimano and later with Taiga Saejima. Both men are powerful, aggressive and relentless, and have huge tattoos of tigers.
Rikiya Shimabukuro from 3 has another serpent, but his is a specific type of viper intimately associated with Okinawa, his home. He even refers to it as "bearing the spirit of Okinawa on my back."
Rikiya's boss Shigeru Nakahara wears a shisa, a dog-lion spirit also strongly associated with Okinawa. The shisa is primarily a guardian spirit, and Nakahara and his mob of Neighborhood-Friendly Gangsters spend most of their time dealing with petty crooks and ensuring that local shops don't get muscled out by big chains. Even when he is brought into conflict with Kiryu, it's because he is doing what he thinks is best for the locals.
Yoshitaka Mine's back tattoo is The Kirin, known in Chinese legends as the "Qilin", a mythical creature said to appear with the arrival or passing of a sage or ruler, and is the only known creature that can slay a dragon. The Kirin is also regarded as a symbol of fertility and protection, which reflects not only as the Tojo Clan's top earner, but also his Undying Loyalty to Daigo. The Qilin also foreshadows his conflict with Kiryu, as well as his status as one of the most formidable enemies Kiryu faces in the entire series.
Yakuza 5: Naoki Katsuya wears a crane, a symbol of strength, loyalty, and love. While strength and loyalty are generally valued attributes in a yakuza, and the man displays plenty of both, the love angle ties in when the true nature of his relationship with Mirei Park is revealed.
Ichiban Kasuga of Yakuza: Like a Dragon has a dragonfish tattoo, the halfway point between the Legendary Carp and the dragon. Ichiban's character is built around continually overcoming insurmountable odds to achieve greatness, like the carp finally making it over the waterfall to transform into a dragon, and it also ppoints to his status as the new protagonist of the series taking over for Kiryu.
Yuppie Psycho: Certain key characters are associated with different animals. Hugo is associated with Frogs, Corvo is associated with avians, like Owls (and his name means "raven" in Italian), Sintra has a subtle snake theme, among others. Brian doesn't have an animal motif, notably. Instead, he's associated with The Devil, donning the Devil costume to get into the 9th floor Gallery, as well as having his reflection change to this if you show Witch paper to the 5th floor washroom mirrors. This is especially weird since the Devil is the one who supposedly built the Sintra androids, with one head even referring to him as "Daddy" when he appears in front of her.