Follow TV Tropes


Video Game / Northgard

Go To
Northgard is a city-building and RTS game developed by Shiro Games, in which you take the on the role of a Viking clan leader, who, after years of tireless explorations, has discovered a new land filled with mystery, danger and riches: Northgard. There are currently eight clans to choose from:

  • Fenrir: The Clan of the Wolf is an aggressive and heavily militaristic clan that gains several bonuses to their military capabilities.
  • Eikthyrnir: The Clan of the Stag is an expansionist clan focused on rapidly claiming new lands and garnering fame.
  • Heidrun: The Clan of the Goat is more focused on infrastructure and resource development.
  • Huginn and Muninn: The Clan of the Raven is focused on trade, earning money and launching raids.
  • Bjarki: The Clan of the Bear is a survivalist clan, skilled at enduring the harsh winters.
  • Slidrugtanni: The Clan of the Boar aims for wisdom, with bonuses to how easily they learn new lore.
  • Sváfnir: The Clan of the Snake works through subterfuge, progressing by undermining others. (DLC)
  • Nidhogg: The Clan of the Dragon gains bonuses using slaves to fuel their dark magic. (DLC)

After choosing your clan you will have to conquer and tame Northgard, enduring harsh winters and defeating rival clans along with other enemies ranging from dire wolves to undead warriors. Players start on a map divided into tiles that the player must explore to reveal. Each tile will contain valuable resources, enemies, or unique features that can aid your clan. Players must colonize tiles to work resources and gain an edge over their rivals.

There are five ways to win the game:

  • Domination: Use your forces to eliminate the opposing armies, decolonize their land gains, and destroy their town halls.
  • Fame: Accomplish great deeds and acquire land to gain renown across all of Northgard for the prowess of your leadership.
  • Trade: Accumulate wealth and become influential through your trade routes to the mainland.
  • Advertisement:
  • Lore: Study the secrets of the land and use the knowledge you find to become closer to the gods than anyone else.
  • Map Condition: There is a random chance the game map will have a special victory option involving control of a particular territory.

After roughly a year in early access, the game was released on March 9, 2018.

Tropes Featured In Game:

  • Animal Motifs: Each playable clan has an animal motif, based around an animal figure in Norse Mythology.
    • Fenrir - The Wolf: Fenrir is a monstrous wolf, the son of Loki and the one who will kill Odin at Ragnarök.
    • Eikthyrnir - The Stag: Eikthyrnir is a stag that stands upon Valhalla.
    • Heidrun - The Goat: Heidrun is a goat that provides the Einherjar — Odin's chosen warriors — with mead from its udders.
    • Huginn and Muninn - The Raven: Huginn and Muninn — whose names mean 'thought' and 'memory' — are the Ravens of Odin.
    • Bjarki - The Bear: The clan is likely named for Bödvar Bjarki, a shapeshifting hero analogous to Beowulf, who in some instances took the form of a bear.
    • Slidrugtanni - The Boar: This is another name for Gullinbursti, the shining, golden boar gifted to the god Freyr by the sons of Ivaldi.
    • Sváfnir - The Snake: In one poem, Odin names Sváfnir as a serpent that gnaws on the branches of the world tree Yggdrasil.
    • Nidhogg - The Dragon: Nidhogg is a massive serpent/wyrm who gnaws on the roots of Yggdrasil.
  • Arbitrary Headcount Limit: The maximum amount of people in your clan depends on the amount of houses you've built. Additionally, your clan stops growing if they aren't kept happy.
    • You can also never have more than one Warchief, Berserker and Bláinn, respectively.
  • Bears Are Bad News: Some areas are home to Brown Bears. Unlike wolves, they are always alone and they will never attack your territory, but it takes quite a few warriors to take one out.
  • The Berserker: There is a Berserker special unit available to the the Fenrir after they achieve the title of Jarl.
  • Circle of Standing Stones: You can find ancient standing stones all over Northgard. Your villagers can be assigned to study them, increasing the speed at which you gain new knowledge.
  • Construct Additional Pylons: You're going to have to keep building houses to increase your population, find and improve food resources to keep your ever-growing clan fed, build multiple training camps to increase your warband size, and keep expanding your borders in order to have enough space for all those buildings.
  • Endless Game: Once a victory condition has been reached, you can still choose to let the game continue.
  • Fictional Currency: The in-game currency is named Kröwns, as a reference to crowns, the former currency of several Scandinavian countries.
  • Hellgate: One of the random map-generated victory conditions is a Gate to Helheim, which the player must capture and guard for one year.
  • Hired Guns: After reaching the title of Jarl, the Clan of the Raven can hire mercenaries to attack any coastal tile. The mercenaries aren't particularly strong, and they will only attack and hold a single tile, but they can be used to disrupt an area that you might not have direct access to.
  • Horny Vikings: Oh, close to everybody in the game. The warrior units have flavor text that discusses the trope, noting that Vikings did not wear horned helmets in real history.
  • Human Sacrifice: The Clan of the Dragon can sacrifice citizens and thralls to gain bonus resources.
  • Our Giants Are Bigger: The Jötnar are huge, hairy men decked out in skulls and bones, but are normally peaceful. You can either choose to slay them and take their land, or you can choose to trade with them in order to increase your relations with them — though they will only accept food. If you increase your relationship with them enough, you will earn a special giant unit named Bláinn.
  • Proud Merchant Race: The Clan of the Raven.
  • Proud Warrior Race: The Clan of the Wolf.
  • "Risk"-Style Map: Unlike most other RTS games, the map of Northgard is split into many different tiles. Each tile can only hold a limited amount of buildings, and colonizing additional tiles costs food (or Kröwns, if you are playing as the Clan of the Raven). Each tile can also hold certain special properties that might make them more desirable, such as fertile land, a lake full of fish, a lush forest, ancient ruins or shipwrecks, or perhaps a wolf den or Draugar tomb that will earn the first person to conquer it a small fame bonus.
  • Savage Wolves: Dire wolves are some of the local wildlife you have to deal with.
  • Tech Tree: By assigning Loremasters to study ancient standing stones, the player can earn lore in order to advance along a simple tech tree. Each playable clan also has certain tech replacements that further separate their playstyle.
  • The Undead: Parts of Northgard are infested by Draugar, who spawn from ancient tombs.
  • Valkyries: Certain parts of the map — such as the Gate to Helheim, the Relic of the Gods, or Yggdrasil — are guarded by Corrupted Valkyries. They are one of the most challenging enemies in the game.
  • Variable Player Goals: There are multiple ways to win, and each clan has a choice of which one they wish to pursue:
    • Domination Victory: The winner is the first clan to destroy all others.
    • Fame Victory: You must reach a certain Fame milestone and build the Altar of Kings.
    • Trade Victory: You must have four active merchants, at least 1,000 Kröwns in your treasury and at least 8,000 Kröwns earned in the game overall.
    • Wisdom Victory: You must have at least four active loremasters and have earned enough lore to unlock all the Blessings of the Gods.
    • There are also various map-specific victory types, one of which is randomly determined each game:
      • You must find the World Tree Yggdrasil and colonize it.
      • You must find the Gate of Helheim, clear out the Corrupted Valkyries there and defend it for one year as more and more Valkyries crawl out.
      • You must find the Magma Flow, build a Forge and reforge the Sword of Odin.
  • Winter Warfare: Winter, besides increasing your food and firewood consumption, gives your military units a significant decrease in fighting power outside of your territory. If you haven't yet unlocked Fur Coats, you'd better postpone your conquering plans until spring comes.
    • Inverted for the Bear Clan, whose warriors enjoy increased defence (and a Healing Factor once you unlock a certain tech) in winter which makes winter the best time for them to fight.
  • Worker Unit: The standard Villagers can be assigned to construct buildings and will otherwise gather food. At any available building, they can be converted to a different type of worker, which then proceeds to gather a different resource; Miners will gather iron or stone, Woodcutters will gather wood, Merchants will earn Kröwns, Loremasters discover new lore, Brewers increase your happiness, etc. Your Villagers can also be turned into Scouts and discover new areas of the map or Warrior units that will fight for you.

Example of: