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Video Game / Shounen Kininden Tsumuji

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A new adventure begins.

What happens when you combine The Legend of Zelda and Naruto? You get Shounen Kininden Tsumuji, a Japanese adventure game released in February 25, 2010 that follows a boy named Tsumuji, who along with his younger brother, go on an adventure to save their beloved mother as well the rest of their friends who were turned to stone by Dark Ninjas. Their journey will not only save their home, but their entire land as well.

A One-Shot manga based on the game before it was released can be read here. it has a much more serious tone than the game itself.

This game provides examples of the following:

  • Attack Animal: Nearly every boss in the game rides an animal during a boss fight.
  • Book Ends: During the beginning of the game, Peach is seen with a yellow butterfly, and during the ending the same yellow butterfly lands on the Tanuki statue in front of Tsumuji's house and flies away before the game ends.
  • Collapsing Lair: The Demon castle destroys itself once Fubuki and The Demon King are defeated.
  • Cue the Sun: The sun rises after the Demon Castle is destroyed.
  • I Fell for Hours: One of the scenes in the game have Tsumuji trying ways to stop falling before getting bored.
  • Leitmotif: Peach's song which she usually sings is used in the file selection and the ending.
  • Mood Whiplash: The manga started with humor before turning into drama.
  • Morph Weapon: Tsumuji's Shuriken weapon can transform into different weapons after gaining powerstones.
  • Nice Job Breaking It, Hero: Tsumuji allows the Big Bad to enter the demon castle by rising the tower that leads to it.
  • Tanuki: A wooden statue of a Tanuki is in front of Tsumuji's house.
  • The Ruins I Caused: Tsumuji and his friends watch as the Demon Castle falls to the ground.
  • Villain Opening Scene: The game starts with the Big Bad finding a stone that grants him evil demonic powers.