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Good Morning, Crono

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She used all those instruments to try to wake him. Even the minigun.

"I know how much you like to sleep in, so I'm guessing this letter will be your alarm clock this morning. Did I guess right?"
Zelda, The Legend of Zelda: Skyward Sword note 

Kid Heroes in video games usually aren't granted the courtesy of starting their adventure out in the thick of combat. That would just be cruel, unless they're being forced to undergo Training from Hell. In many cases, if the main character in a role-playing game is no more than sixteen years of age, they'll likely start the game in bed, sleepy and bleary-eyed. A sibling, parental figure or, if it's a Dating Sim, Patient Childhood Love Interest will usually be the one to awaken the hero, informing him/her that they're Late for School/an audience with the king/a date with their love interest.

Very often begins with a dialog box on an otherwise empty black screen, which fades in to reveal the hero in bed after the person speaking has yelled at him to wake up a few times. Depending on how connected the character is to what is to come, there may be a prophetic dream as a form of prologue beforehand.


This is an easy way to get the character into their Morning Routine, giving the audience a tour of their daily life. It may not look good for the character if he/she wakens up and finds out they can't remember a thing about themselves.

Related to what the Turkey City Lexicon refers to as "White Room Syndrome," which is symbolic of the author starting the story without any idea of the plot or characters.

A form of Easing into the Adventure. May be the "wake up and go to school" in Wake Up, Go to School, Save the World. Compare Morning Routine. Not to be confused with Dream Intro.



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    Anime and Manga 
  • Attack on Titan also starts with a prophetic dream, though the content of the dream differs between the anime and the manga.
  • Bleach: Isshin Kurosaki tries this on Ichigo a few times but is foiled by the fact that Ichigo is already up and doesn't like being kicked in the face
  • Cardcaptor Sakura wakes up from a prophetic dream at the beginning of the first episode, as well as many others before the end of the Clow Card Arc.
  • Chrono Crusade starts this way as well, although with a bit of a twist. In the manga, Chrono is sleeping in a car when Rosette gets a call to go on a mission. When he's slow to get up, Rosette (literally) kicks him out of the car. In the anime, both Chrono and Rosette are asleep in their car when they get the call—Chrono wakes up first and gently wakes up Rosette, since he's worried Sister Kate won't want to speak to him.
  • Excel Saga episode 4, in its parody of Dating Sims, has this: Excel looms over the bed telling the player to wake up, or they will be Late for School. In the game, Il Palazzo kills Excel before even leaving the room because she lied to force him out of bed, earning a bad ending.
  • Haibane Renmei starts with a dream the main character has immediately before hatching from her cocoon, and spends most of the first few episodes having the world of haibane explained to her, as she has no memory of who she is or where she's from.
  • The borderline Kid Hero of Last Exile, Claus is introduced to us under this guideline. He's a hell of a pilot but it takes multiple strikes on a battered sheet of steel/iron to get him awake so he can inadvertently change modern warfare as Prester knows it.
  • Magical Girl Lyrical Nanoha's first scene has Nanoha being woken up by her cell phone, which apparently has a built-in alarm clock, and her father, notes he’s impressed that she’s able to get up on her own.
  • Neon Genesis Evangelion:
    • Spoofed in the final episode of the series. Shinji is shown a vision of an alternate life for himself, in which his life is more like a typical shounen series—including being woken up by Asuka.
    • This is exactly how the Neon Genesis Evangelion: Angelic Days spin-off manga starts. Which makes sense, as said manga takes place in the same alternate universe—which is explicitly stated to be a real alternate universe.
  • Parodied in Oreimo. Kyousuke gets woken up by his mildly tsundere little sister in a stereotypically cute fashion; but he immediately realizes this is implausible and, right after a Title Drop, he wakes up for real, having fallen out of bed while dreaming about his little sister waking him up.
  • Pokémon: The Series: The anime begins this way, with Ash oversleeping and being late to get a Pokemon from Professor Oak, although missing the first three is how he ended up with Pikachu.
  • Pokémon Adventures: Gold's introduction in his arc, being woken up for some errands.
  • Parodied in the first episode of the Pop Team Epic anime. Popuko wakes up and hurries to school, only to crash into Pipimi. Pipimi lends her a hand while the background turns into Your Name's poster but Popuko ruins the mood and a nuclear bomb goes off, resetting her back to bed. This time Popuko crashes into Pipimi right outside her house and gets killed for refusing to hand back her pendant. Popuko then wakes up yet again but she's now in a hut in the wilderness all of a sudden and...
  • Princess Tutu opens with Ahiru having a nightmare and tumbling out of her bed.
  • Project A-ko starts with just this trope. Moreover, because she has superpowers, she does a lot of collateral damage rushing to school.
  • Puella Magi Madoka Magica starts with an Action Prologue, which turns out to be All Just a Dream and becomes a Good Morning, Crono. After a few episodes, it switches to Or Was It a Dream?.
  • Sailor Moon.
    • The whole series begins with Usagi Tsukino waking up from a weird dream.
    • When Minako got an episode centered on her during the first anime's R season, it also started with her sleeping in.
  • The Twelve Kingdoms begins with Yoko having a dream about a strange man, an important character who continues to taunt her for much of the first arc.
  • X/1999 also begins with a "prophetic dream" really a few moments of the dreamer's next day at school.
  • YuruYuri begins with Akari hitting the snooze button and going back to bed, until Kyoko abuses the doorbell, jarring her out of bed and making her realize she's going to be Late for School
  • The Disappearance of Nagato Yuki-chan: The first scene involves Ryōko waking a sleeping Yuki in a painful fashion.
  • 21 Emon: Episode 1 begins with 21 Emon waking up. He's told multiple times to wake up before he finally falls out of his bed and wakes up.
  • Jewelpet: Magical Change: After the prologue with the 7 years old Airi, we meet her 14 years old self waking up to her alarm clock.

    Comic Books 
  • Superman:
  • Super Metroid begins with Samus waking up from a nightmare and going about her routine patrol before picking up a distress call coming from a space station.

    Fan Works 

    Films — Animation 
  • Kung Fu Panda starts out with Po awakening from a kickass, awesome dream (complete with the amusing touch of his father's voice coming out of the Furious Five's mouths) to find out he's late for work in the noodle shop. We then get to see his daily life, from his struggle to get out of bed and the posters and action figures he's collected, to his clutziness that prevents him from throwing a throwing star (and topples him ignominiously down the stairs) and the mess he makes of the dining area with his large size. And, of course, the boring, ordinary life that he longs to escape from.

    Films — Live-Action 
  • Apocalypse Now: "Saigon. Shit! I'm still only in Saigon."
  • Attack Of The Killer Donuts: John's first scene in the movie is being woken up from sleep by his alarm clock, which he pushes off the drawer. Then his mom calls him, to which he responds that he's up.
  • Being There opens with Chance the gardener being awakened by his television set, and as the opening credits roll we watch him as he gets up, tends to the garden (where there is a TV in the greenhouse), watches TV back up in his bedroom, and then goes down and waits for breakfast, watching TV while he does so. As Chance is a middle-aged man, this also serves as a good introduction to exactly what kind of person he is. And then the plot kicks in when the maid tells him the master of the house is dead.
  • Skammen: The film starts with Jan and Eva waking up to start a new day.

  • Afterglow begins with Josie waking up from a nightmare, a few hours before she's supposed to.
  • The Death of the Vazir Mukhtar begins with the main character waking up in his family's house in Moscow, having arrived there from Persia the day before. He then goes on social calls.
  • The introduction to 10-year old Harry Potter, in both the book and film version, involves him being woken up by his Aunt banging on the door of the cupboard he sleeps in, demanding he make breakfast for his cousin. Even before that, when we are first introduced to Harry, he is happily sleeping in Hagrid's arms, ending up woken by Aunt Petunia's shriek when she opened the door to put out the milk bottles.
  • Mother of Learning: Zorian's loop always begins with his little sister jumping on top of him and shouting "Good morning!" repeatedly.
  • Phantastes: The story starts with Anodos waking up:
    I awoke one morning with the usual perplexity of mind which accompanies the return of consciousness.
  • Sid Stills' Blues (Three-Quarters in the Bag in Alphabet City) begins with Sid being woken up by a phone call from his agent wanting him to watch a YouTube video of a musician named Nathan Vaughn doing a cover of one of his songs.

    Live Action TV 
  • Buffy the Vampire Slayer wakes from dreams about monsters and rivers of blood to her mother Joyce yelling for her to get up before she's late for her first day at Sunnydale High.
  • The pilot of ER begins with Dr Greene being woken up by a nurse. Several episodes in the first season (and, as a deliberate callback, the Grand Finale 15 years later) used this opening again, but with characters who had already been introduced.

  • Dream Girl begins with Georgina being woken up by an alarm clock, followed by her mother calling her to get up. She then briefly listens to a radio program that drives her into another daydream, which ends with her mother calling her again. (Her age is 23 going on 24, however.)
  • Pokémon Live! begins with Ash sleeping in and Pikachu shocking him awake.

    Video Games 
  • The Trope Namer is one of the opening lines in the initial translation of Chrono Trigger, where Crono's mom wakes him up to go to the Millennial Fair. Later, Crono has a bizarre dream where the exact scenario plays out with Marle instead of momma. And when you finish the game normally, the trope is again replayed, but this time with a soldier waking him up.
    • A variant: at one point in the game, Crono and the party spend the night at Frog's place while a plot-critical decision is being made. Frog wakes the party with, "Awake'th, Crono!"
    • The Dream is replayed in a secret ending where Crono is a Reptite and his Reptite Mother wakes him up and he meets Reptite Marle in Millennium Fair.
    • Oddly, advertisements for the Nintendo DS re-release referenced the line verbatim... even though in the retranslation the actual phrase isn't used.
    • A similar occurrence happens in Chrono Cross, where Serge's mom wakes him up (from a prophetic dream) warning that he's late to a date with Leena.
    • Seeing as Another Eden shares a lot of themes and even a writer from Chrono Trigger, this is also a running gag in this game. Aldo is awoken in almost the exact same manner by his sister Feinne, and is awoken by his other comrades as he progresses through the main story.
  • In Shounen Kininden Tsumuji the story starts with Tsumuji's mother waking him up to get meat for her to cook.
  • In the opening to Disgaea: Hour of Darkness, demoness Etna awakens Prince Laharl by smacking him with a number of weapons, and is just about to shoot him when he finally wakes up. From a two-year nap. Talk about a Heavy Sleeper...
    • Actually, you can hear her firing the gun earlier and if you check it after Laharl's awake, it's out of ammo. Which just goes to show even further how zonked out Laharl was.
    • In the "Etna Mode" for the PSP and DS versions she fires the shot, apparently accidentally kills him, and decides to become Overlord herself. Except he turns out not to be dead at the very end of the story.
    • From the creators' earlier effort Rhapsody: A Musical Adventure, the game starts with our heroine Cornet being woken up by her fairy puppet Kururu while she's mumbling about the prince of her dreams. Kururu, fed up with her charge's fantasy, smacks her in the face with a sword.
  • Fire Emblem:
    • Although Fire Emblem Awakening doesn't technically start with this, since the first couple minutes are a Cold Open, the story proper begins with Chrom and Lissa waking up the Avatar in the middle of a field. It's repeated, with an extra line of dialogue, if the player decides to sacrifice the Avatar in order to destroy Grima.
    • In Fire Emblem Fates, after the Prologue (which was a dream), the Avatar is awakened from their slumber by their ninja maids Flora and Felicia.
  • Deltarune's first chapter begins with Kris getting woken up by Toriel to go to school. The second chapter starts the same way, but with the addition of Toriel scolding Kris for eating all the pie the night before.
  • Dragon Quest:
    • Dragon Quest III also starts this way, with the hero's mother waking him or her up for an audience with the king... on his/her sixteenth birthday, no less. Ends up being a different trope altogether, as the hero was raised from a young age to be a hero, and would start his/her epic quest on his/her sixteenth birthday by design.
    • In Dragon Quest VI, you start with a dream in which you are defeated by the Big Bad, after which you are woken by your sister. Except it's the opposite. You really did go to fight this guy, he curbstomped your group, and now you're playing as the Dream World counterpart of himself.
    • Dragon Quest Swords starts out with your father awakening you with a nasty Kaboom spell and sending you on your way to the castle.
  • The City Elf storyline of Dragon Age: Origins involves the player character being woken up by their cousin Shianni for their wedding day.
  • Tales Series:
    • The first day of Tales of Phantasia begins with the main character waking up in the morning.
    • Stahn Aileron, the main character of Tales of Destiny, has narcolepsy as his entire gimmick.
      • As does his son Kyle in the sequel, to the point that his mother wakes him up in the same fashion that Stahn's sister did (by banging a ladle very loudly against a frying pan right next to his head)
    • Tales of Symphonia begins with Lloyd being awakened from sleeping while standing up and carrying buckets.
    • Tales of Legendia is an exception, but protagonist Senel does have a great deal of trouble getting up in the morning; one of the party usually has to go and wake him.
    • Your created character in Tales of the World: Radiant Mythology wakes up at the foot of The World Tree and,'ve got amnesia. Of course, your character isn't the only one...
    • The prologue in Tales of Innocence turns out to be the protagonist's dream about being a general in an alien war. The game proper begins as he wakes up from it.
    • Like Lloyd, Shing of Tales of Hearts opens the game waking up from a daydream he has... while practicing swordplay. Ouch.
  • Kingdom Hearts begins with Sora being woken up on the beach by Kairi. (Okay, technically it begins within the dream he's having, but...)
    • The sequel starts with Roxas waking up in his room, but there is more to it than it looks like.
      • This happens again later when Sora, Donald, and Goofy wake up after sleeping for a year after the events of Chain of Memories.
    • Similar to the Kingdom Hearts II example above, Kingdom Hearts: 358/2 Days starts with Roxas waking up in his room in The Castle That Never Was.
  • A Knight's Quest for Milk:The game starts with Knight being woken up by his mother to get milk.
  • Link waking up at the beginning of each installment of The Legend of Zelda has become a tradition in the series ever since A Link to the Past, as a Stealth Pun on "the hero's awakening" folktale motif. Over the course of the series, various Links have been woken up from sleep by mysterious voices, friendly strangers, fairies, siblings, their best friend, their best friend's pet bird...
  • At the beginning of the first Golden Sun game, Isaac's mother awakens him... in the midst of a huge thunderstorm... in the middle of the night... to inform that a massive boulder is about to fall on the town.
    • The "main" story of the sequel begins with Felix waking up after being knocked out by a tidal wave.
  • Azure Dreams starts out with the Kid Hero sleeping comfortably in bed...until his female friend and his little sister awaken him by violently jumping on the bed.
  • In Heart of Darkness, the game opens with the protagonist being awakened by his Sadist Teacher after falling asleep in class. Oddly enough, it sounded like the teacher was actually explaining something interesting for once...
  • Also seen at the beginning of the online multiplayer game Monster Hunter, although nobody is there to wake your character up from his/her slumber.
  • In Fallout 3, you wake up to Amata telling you that your dad is gone, Jonas is dead, and her dad is trying to kill you.
    • In fact, in Fallout 3 you wake up for the first time EVER, as you are born.
  • In Fallout: New Vegas you wake up in Goodsprings clinic a few days after having been shot in the head.
  • OverBlood begins this way from a freezing tube.
  • Oddly, Dark Cloud does this, but doesn't give you control of the character - in fact, the character is promptly knocked unconscious when, urm, civilization is wiped off the map.
  • Mega Man Battle Network does this in the first game as well as having it as the opening of many of the chapters across the series.
  • In a dark twist, Planescape: Torment's protagonist, The Nameless One, starts the game by waking up on a mortuary slab with no memory of who he is or how he got there. His wake-up call comes from a floating, wise-cracking skull. His day doesn't improve from there, though it does (if you can believe it) get more interesting.
  • EarthBound starts this way too, but it isn't your mother waking you up... it's the crash-landing of a meteorite carrying future not-bee that does. In the middle of the night, no less. Jeff, too, is awakened in the middle of the night, this time by Paula's telepathic message, and sneaks out of the boarding school to come to the rescue.
    • It's treated more conventionally in Mother 3 when Claus wakes Lucas up by yelling at him to come and play.
    • And Mother starts with you waking up to your house being possessed by ghosts.
  • Final Fantasy VIII begins with Squall regaining consciousness in the Balamb Garden infirmary after a fight with Seifer.
  • Subverted in Commander Keen: Keen Dreams, where (in the backstory) the protagonist is woken up by a bunch of enemies, which he quickly dispatches.
  • In The Journeyman Project, Agent 5 is awoken from a psychic dream that only he has to find he is late for work. In the Updated Re-release Pegasus Prime, Crono's moma fellow agent calls him on his Video Phone to inform him as such, and to see the doctor about all those ominous dreams he keeps having.
  • In Loom, the hero is napping on a cliffside at the beginning and is awoken by a messenger nymph: "Rise, son of Cygna! It is the dawn of your 17th year. The elders await you in the council."
  • An odd variant in Pokémon Gold and Silver: the game effectively starts with the player waking up old mentor and expert Professor Oak and then telling him the time.
    • It's presumably you having a dream, one of those sorts when you start to wake up.
    • In Pokémon X and Y, the player is instead woken up by their mother's Fletchling bumping into them.
  • The main characters in Final Fantasy Tactics Advance get carried into Ivalice in their sleep. In the sequel however, the adventure starts sometime in the afternoon after school's over.
  • Legaia II: Duel Saga opens with a character trying to wake the protagonist with a spoon and bucket. How the player chooses to react to this sudden stimulus (wake up calmly, wake up fearfully, go back to sleep) helps determine the protagonist's attitude for the rest of the game.
  • Knights of the Old Republic begins with the player character asleep on a spaceship. That's losing a fight with a Sith battle fleet. "Heavy Sleeper" doesn't even cover this.
    • The second game begins very similarly, except that the entire prologue shows how the astromech droid gets the Ebon Hawk to Peragus II. It isn't until after you've been there a while that Kreia wakes you up. Things have not gone well since your arrival.
  • The Overlord series subverts this, with various vicious wake-up calls. "Rub some acid into his eyes!"
  • Eternal Darkness starts by giving control to the player in the middle of protagonist Alex's dream, in which she's fighting off a neverending stream of zombies, probably to give you some level of the hang of fighting early on - no matter how you do, you won't take any damage and Alex wakes up, more properly starting off the game, after a set time.
  • Shin Megami Tensei uses this regularly in the main numbered games, almost always accompanied with a dream sequence. Coincidentally, everyone who wakes up the hero is killed.
    • Shin Megami Tensei I begins with the hero having a dream where he is told he is the center of the balance between Law and Chaos... and then his mother yells at him to wake up. It's when he goes back to the dream that things get weird. His mother is murdered and impersonated by a demon shortly after he leaves.
    • Shin Megami Tensei II starts with Aleph (under the name Hawk for the prologue) woken up by his trainer Okamoto immediately. The usual dream sequence is instead scattered throughout the prologue as flashbacks due to Aleph being an amnesiac. Okamoto is killed when Abaddon destroys his district.
    • Shin Megami Tensei III: Nocturne has the protagonist, on his way to visit a sick teacher, fall asleep before the game starts. The dream consists of said teacher foreshadowing the fact that the apocalypse is about to happen, as well as a few naming screens. He is then woken up by an announcement on his train. The unseen announcer is killed during the Conception.
    • In Shin Megami Tensei IV, Flynn goes through a Mind Screw of a dream in which he is briefly introduced to each faction. At the end, his childhood friend Issachar wakes him up so they can make the Gauntlet Rite. Issachar turns into a demon and Flynn has to Mercy Kill him.
    • Shin Megami Tensei IV: Apocalypse starts with visions of the past before Nanashi is woken up by his childhood friend/adoptive sister Asahi for a mission. Asahi dies saving Nanashi from a demon.
    • Persona 3 and Persona 4 are more of a "Good Evening". In the former, one of your party members will greet you when you return to the dorm. In the latter, your cousin Nanako will greet you every night when you get home in a borderline Tastes Like Diabetes fashion. You'll still miss it when it's gone. Both games also play the trope straight, as they both start with the main character having a dream while taking the train to their home of the moment (the MC of 3 dreams of meeting Pharos and then wakes up just before the Dark Hour; the MC of 4 visits the Velvet Room in his dream and wakes up just in time for his uncle to pick him up).
  • Princess Waltz also begins like this.
  • Amnesia: Memories plays with this in Clover and Spade World, with the heroine waking up in her room and the spirit Orion greeting her. He then asks if she remembers him and their conversation in the prologue. Said prologue could also apply, as Orion is calling out to the heroine to wake up after he accidentally crashed into her.
  • Naturally Linear RPG in its parody glory uses this to start... each chapter.
  • Your landlady yells at you to wake up at the beginning of the Gamecube Custom Robo game (after a brief flashback sequence). She does this in subsequent days also, but eventually you either start waking up from a phone call instead or just on your own.
  • The Text Adventure Game The Hitch Hikers Guide To The Galaxy 1984 starts with you as Arthur Dent, waking up in his home with a serious hangover.
  • Breath of Fire I subverts this; the game starts with Ryu being awakened by his grandmother... because their village is on fire.
  • Arguably appears in Mass Effect 2. While the game technically starts with a scene of the Normandy being destroyed, the main gameplay starts with Shepard waking up in a Cerberus lab that's under attack.
    • This trope is inverted before the attack: Shepard wakes up in the lab, but since s/he's not quite ready to come Back from the Dead yet, Miranda tells him/her to go back to sleep...then administers a tranquilizer so Shepard doesn't have time to argue.
  • Portal begins with the player being brought out of suspended animation.
    • Portal 2 does the same, but in a dedicated crate decorated to look like a hotel room. Twice, even: first for the Justified Tutorial as a routine scheduled checkup, and then by Wheatley who has been desperately scouring the stacks for anyone who's still alive.
  • The Legendary Starfy begins with the title character asleep in bed, then adventure literally falls into his lap in the form of Bunston.
  • Happens quite a few times throughout the Shining Series:
    • Shining Force You're being woken up after passing out during training.
    • Shining Force II the protagonist begins the game by being woken up by his mother.
    • Mars from Shining Wisdom is awakened by his grandmother and told he has to get into town because today is the day he joins the army.
  • Halo:
    • Both the original trilogy and the Reclaimer Saga begin with the Master Chief waking up from suspended animation in order to defend the Cool Spaceship he's aboard, first in Halo: Combat Evolved and then in Halo 4. Heck, the "defending the ship from invaders" part really isn't too different from the Master Chief's everyday life either.
    • Halo 3: ODST's Supporting Protagonist enters the story by being rudely woken up by Romeo. Right afterwards, he's in a Drop Pod hurtling towards Earth. Don't worry, he's an Orbital Drop Shock Trooper; falling from orbit in a metal coffin is just a regular day at work for him.
  • Baten Kaitos Origins starts like this, with the main character waking up from a Prophetic Dream to begin his first mission with the Dark Servicemen.
  • Both main characters wake up this way in Plumbers Don't Wear Ties.
  • The Elder Scrolls:
    • Arena and Daggerfall both start with the Player Character waking up, but lack the "hey you, wake up!" part of the trope.
    • In Morrowind, the player character is woken up by another prisoner on a prison ship about to make landfall in the eponymous province.
    • Skyrim begins with you waking up in a cart leading you to a mass execution — one which you aren't supposed to be a part of and is quickly interrupted by a dragon attack.
  • The Prince/Princess in Fable III is awakened by Jasper, the butler, at the start of the game.
  • Summon Night: Swordcraft Story starts off this way, the main character being told to wake up a seventh time.
  • Yuuto in Aselia the Eternal - The Spirit of Eternity Sword starts the game out with his little sister trying to wake him up and failing, and his friend Kyouko trying to wake him up and succeeding.
  • This happens at the beginning of Sonic and the Secret Rings with Shahra trying to wake up Sonic.
  • Subverted in Brave Soul. The hero starts the game sleeping, then wakes up to find that he's tied up in the middle of the forest.
  • Jables's Adventure begins with Jables waking up with a squid on his head. This squid is there to deliver the Call to Adventure.
  • Inazuma Eleven 2 and 3 starts out this way.
  • Played both subverted and straight in Suikoden Tierkreis. The main character, Sieg, who usually oversleeps, wake up very fast in the intro because he's so excited he get to go hunting laggarts. The one who's oversleeps is his friend, who's normally the one waking Sieg up. Sieg's childhood friend, Marica, pops in after that, and surprises that her friend can wake up on his own.
  • Madou Monogatari: Hanamaru Daiyouchienji begins with Arle being woken up by her mother and sent off to kindergarten.
  • In Bastion, The Kid wakes up to find his whole world turned into a rock in the sky...
  • The Interactive Fiction game Punk Points started with the main character's mother waking them up from a caught-in-your-underwear nightmare for their "very first day of high school."
  • The title character in Tao's Adventure: Curse of the Demon Seal was woken up by his little brother.
  • The Clique: Diss and Make Up starts with your character being woken for their first day at "Octavian Country Day School."
  • Ar tonelico Qoga: Knell of Ar Ciel begins with Aoto oversleeping and getting yelled at by his boss.
  • The first game of the Awakening series begins with protagonist Sophia waking up from a century of enchanted sleep. As she's suffering from Laser-Guided Amnesia, her first order of business is to find out who she is (she doesn't even remember her own name) and why everyone keeps calling her 'Princess.'
  • Bravely Default starts with Tiz asleep in Caldisla Inn, being woken by the innkeeper. Chapters 5, 6, 7 and 8 also start in the same way.
  • Spyro: Shadow Legacy starts this way, with Spyro waking up on the last day of his vacation to Dragon Shores.
  • Terranigma begins with Ark being woken up by Elle and talking about the strange dreams he's been having before getting out of bed.
  • When we get introduced to Channing of Lunarosse, he's sleeping in on his first day of work.
  • Starbound begins with you waking up at the Academy, being informed that you've overslept and is running late for your graduation ceremony. Earlier beta had you wake up on your ship after suffering some kind of crash.
  • A Hat in Time starts off with Hat Kid getting startled awake by her radio, and by startled, I mean she launches herself out of bed.
  • Yu-Gi-Oh! 5D's games Reverse of Arcadia and Over the Nexus begin with the player character awakening in their quarters.
  • Mizzurna Falls starts with Matthew being woken up by the ringing of his phone.
  • Peblito: Rock and Roll kicks off with Peblito waking up in his bed, having overslept.

  • Owen wakes up from a weird dream in the first scene of Project 0.
  • Legendary's opening is very similar.
  • Like every other console RPG trope, it makes an appearance in Adventurers!
  • Parson Gotti of Erfworld is introduced this way. Except that it's not his mother, but his alarm clock getting him up at 5:18 pm to work the graveyard shift at Kinko's. Is it any wonder that he wanted to be summoned to Erfworld?
  • In The Order of the Stick, Durkon's segment in "Origins of PCs" starts out with the high priest of Thor waking him up.
  • In The Demon Archives, at the beginning of Chapter 1, Tenzin gets woken up early by his AI assistant for an urgent mission.
  • At the start of Homestuck Act III, Jade is properly introduced while sleeping as part of an Establishing Character Moment, so the narrator and the reader have to wait for her to wake up for a few pages. Luckily, she's written some notes for the reader in advance, e.g. a chastisement of the reader for attempting to name her "Farmstink Buttlass".

    Web Original 
  • Season 3 of Red vs. Blue opens with Tucker waking up in the middle of the canyon after having been seriously injured and knocked out at the end of the previous season. Donut wakes him up out of boredom, and catches Tucker up on the events of the season 2 finale, helpfully giving the audience a recap on what the characters are doing now.
  • Stellar Ranger Dark Star Series One starts with June in bed as her older brother tries to wake her up before she is late for her first day as a Stellar Ranger.

    Western Animation 


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