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Video Game / Shrek 2

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Shrek 2 is a licensed game based off the hit animated movie of the same name. It's an action-platformer that was released on Playstation 2, Xbox, and Nintendo Gamecube.


Shrek 2 provides examples of:

  • Adapted Out: Pinocchio is completely omitted from the fairy tale creatures' prison break, with both Lil' Red and Fairy taking his place in the group.
  • A Day in the Limelight: This is incorporated through the Hero Time mechanic: once per chapter, the player will exclusively take control of one specific character instead of switching between four and go through a specific section of the level that requires said character's skills. Every single playable character gets one at some point in the game (except for Fairy).
  • Advancing Wall of Doom: Done twice at different points in Fairy Godmother's: once from Fairy Godmother sending a wave of magic that threatens to turn the team into rancid rump roast, and once from Prince Charming sending a giant cauldron rolling down the team's path.
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  • Armour Is Useless: For the knight enemies anyway, as they can be defeated by a small donkey, a gingerbread man with a candy cane and a little girl with a basket without much effort. The knights lampshade this numerous times:
    Why is armour useless?!
    Ow! Stupid cheap armour!
  • Ascended Extra:
    • Lil' Red goes from a short gag early on in the movie to a full-on main character in the game, tagging along with Shrek and co on their adventure.
    • While Gingy was a recurring character in both movies, he wasn't relevant to the story until the point where the fairy-tale creatures all had to band together to break Shrek, Donkey and Puss out of prison. By virtue of the team system requiring four characters at all times, he takes on a much more active role as the fourth member of the group, tagging along at both the swamp and the journey to the potion factory along with his canon role.
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    • Fairy, who takes the fourth character slot in the prison level as the designated Glass Cannon.
  • Big "NO!": This is one of Shrek's quotes upon dying.
  • Boss-Only Level:
    • Ogre Killer exclusively consists of a boss battle against Puss in Boots.
    • Final Fight has Shrek, Donkey, Fiona and Puss go up against the Fairy Godmother and her army of enemies from across the entire game.
  • Bleak Level: Spooky Forest takes place in a haunted forest. Prison Break also counts, taking place in the Far Far Away Maximum Security Prison, which is very dark and creepy and features the groans and howls of prisoners echoing in the distance.
  • Bloodless Carnage: Enemies fall and disappear with no blood or cuts on them.
  • Breather Level: The Far Far Away and Jack and Jill's Farm levels are these, mostly thanks to them placing particular emphasis on completing minigames and Hero Time segments. Their laid back atmospheres also help.
  • Canon Foreigner: Fairy and this game's Lil' Red don't appear anywhere in the movies.
  • Chekhov's Gunman: One mandatory quest in Shrek's Swamp requires Fiona to use Bullet Time to catch several fairies for a leprechaun to let the group though to the next area. One of said fairies ends up reappearing much later on in the Prison Break level, where she acts as the group's Glass Cannon.
  • Collection Sidequest: Each level has certain things you need to collect or rescue to obtain snapshots, such as the seven dwarves, magic beans or prisoners. Your scrapbook has these categories and shows what you've cleared.
  • Dash Attack: Donkey and Puss each have one. In the mine levels Shrek and Donkey use this together.
  • Defeat Means Playable: Puss in Boots joins the team in Walking The Path after being soundly defeated in Ogre Killer.
  • Degraded Boss: In Spooky Forest, a fat knight with his face showing first shows up as a boss, yet later starts showing up as a regular enemy of that level.
  • The Dividual: Human Shrek and Horse Donkey are considered one character.
  • Easter Egg: Pressing the action button when not near any interactive objects results in the current character doing an Idle Animation.
  • Escort Mission:
    • In Spooky Forest, after a run-in with a witch ends with the three blind mice reverted from horses to mice, Shrek, Donkey, Fiona and Lil' Red have to escort the mice through the titular forest in search of a magic potion to change them back into horses.
    • One mission in Far Far Away puts the player in charge of escorting Cinderella through a shopping district, protecting her from an army of muggers.
    • To get one snapshot in Walking The Path, the team has to escort Billy Goat to the end of a bridge, though this mission is much easier since you can defeat all of the enemies before doing so.
  • Flunky Boss: The giant spiders have eggsacs that endlessly make spiders until you destroy the eggsac.
  • Game-Over Man: Fairy Godmother and Prince Charming occasionally laugh at you should the team die. And should Shrek and Donkey die during their hero time in The Mines:
  • Gate Guardian: Lucky Larry the leprechaun usually makes you give him gold to get past him. The first time you meet him, you have to catch fairies in the area he's in.
  • "Get Back Here!" Boss: There are two of these.
    • At the end of Spooky Forest, Dragon and Donkey have to save Fiona from being taken away by witches.
    • In The Mines, Shrek and Donkey's hero time involves them chasing the Fairy Godmother though dangerous mine tunnels.
  • Giant Food: In Jack and Jill's Farm, there are giant carrots used to keep you from entering certain places. Until you break them, which is apparently pretty easy.
  • Giant Spider: Both the dungeon levels and the mine levels have these.
  • Glass Cannon: Gingy, Fairy and Lil Red are great at attacking enemies from afar and have great crowd-controlling abilities in Gingy's cookies and Lil Red's poison apples, but neither of them can take much punishment.
  • Ground Pound: Shrek, Donkey and Big Bad Wolf can each jump up and do one.
  • Guide Dang It!: Obtaining upgrades can be obtuse to the point where plenty of players have gone through the game without even knowing they exist, since Lucky Larry, the character you have to talk to in order to purchase them, can only be found in certain levelsnote , and in rather out of the way places the player is likely to miss on their first playthrough.
  • Heel–Face Turn: Keeping with the movie, Puss in Boots does this, going from a boss to a playable character.
  • Hold the Line: Mongo's hero time at the end of Cookie, Cookie works in this fashion: while Mongo works to open the drawbridge to the castle, Shrek has to protect him by shooting down the hot air balloons coming his way.
  • Honest John's Dealership: Lucky Larry's item shop tends to command ridiculous amounts of coins for certain items. Played with in Cookie, Cookie where, when he tries to force the gang to pay him a billion coins, only for Mongo to stomp on him.
  • Idle Animation: Each character has several, but the most notable are the special animations that may play when certain characters are in the party together (Shrek tries to ride on Donkey only to crush him with his weight, Gingy trips Shrek up with his cane and Shrek gives him a look, etc).
  • Improbable Weapon User: Red throws apples at enemies.
  • Jiggle Physics: Fiona's breasts jiggle whenever she moves.
  • Lightning Bruiser: Human Shrek and Horse Donkey hit just as hard as ogre Shrek does, but attack much faster, possess a powerful projectile in the magic potion throw, and have an incredibly strong charge attack that can kill most enemies in a couple of hits, even without upgrades.
  • Mighty Glacier: Shrek is a little slow to attack and can't jump particularly high, but he hits hard and has the most health out of any character.
  • Playing Tennis with the Boss: There are several trolls in the game, and they all have the same weakness: the bombs they shoot at of their mouth to kill you. There's no other way to defeat them than to hit the bombs back.
  • Pragmatic Adaptation: The game's events are translated relatively well, but with some tweaks in order to ensure four players are always able to play. Some of the more major changes include adding the Gingerbread Man and Lil' Red into certain scenes they weren't present for in the movie, cutting out most of Fiona's subplot to put more focus on Shrek and Donkey's journey, and additional areas such as a haunted forest and Jack and Jill's farm (The former appearing to have been transplanted in from Shrek 4 D) were added to stop the game being too short.
  • Rhymes on a Dime: Lucky Larry speaks entirely like this. He even lampshades it at one point.
  • Shield-Bearing Mook: The knights.
  • Shout-Out:
    • One of the snapshots in Shrek's Swamp is called "Fairies-gotta catch them all!"
    • If you start causing chaos during the Far Far Away Level, stars will appear on the left side of the screen and the local law enforcement will come after you. Doesn't it remind of you anything?
    • The introduction for the Prison Break level has the Magic Mirror mention that the fairy-tale creatures' breakout plan will test "the fellowship of this thing".
    • This line courtesy of Papa Bear, himself a clear parody of Smokey the Bear: "Now will you get that lunatic cookie monster out of my town?!"
  • Skippable Boss: The troll in Prison Break can be skipped altogether by taking a secret back route.
  • Slo Mo: Fiona can do this whenever you get an hourglass. This makes catching those fairies in Shrek's Swamp much easier.
  • Smash Mook: The stone monsters in the mine levels. In the Far Far Away level there's a troll like this.
  • Spared by the Adaptation: Mama Bear, who was killed and turned into a rug for Lord Farquaad in the first movie, shows up alive and well in the Cookie, Cookie level here.
  • Spin Attack: Lil' Red and Fiona each have one.
  • Spider Swarm: Giant spiders have eggsacs that endlessly produce spiders until you destroy the eggsac. There is one giant spider who doesn't have any eggsac, who is a boss.
  • Super Drowning Skills: Falling into any body of water, no matter how shallow, results in instant death and a trip back to the previous checkpoint.
  • Throw a Barrel at It: Shrek does this with explosive barrels.
  • The Cake Is a Lie: The Little Pig in front of the henhouse promises to make you an omelette if you catch enough eggs, though when you do so, he doesn't actually follow through.
  • Unique Enemy: Robin Hood and his Merry Men, who you fight at one point in Shrek's Swamp, yet aren't treated as anything more than standard enemies.
  • Video Game Cruelty Potential:
    • You can hit citizens and break things in Far Far Away.
    • If you get angry at one of the playable characters who you're not playing, you can hit them!
    • There's one section in Spooky Forest where Shrek can endlessly throw the Blind Mice into a waterfall, killing them instantly. Letting the mice die results in an instant trip back to the last checkpoint, but fortunately, the developers were kind enough to put a checkpoint right at the waterfall area, letting you kill them as many times as you see fit.
  • What Happened to the Mouse?: Both Lil' Red and Fairy completely vanish from the story after they help break Shrek, Donkey and Puss out of prison. While this may be justified due to Shrek and Donkey already having a fully canonical team by that point, it's rather odd that they don't even appear in the ending.
  • You All Look Familiar: The Fairy Godmother and Lil Red's grandma actually use the same character model, though the game gets around this by only showing the latter hiding behind her door for her one cutscene, making the resemblance less obvious.
  • You Have Got to Be Kidding Me!: One of Big Bad Wolf's quotes upon encountering danger has him say the trope word-for-word.
  • You Don't Look Like You: The Fairy Godmother looks completely different from her movie incarnation: her dress is pink, she's noticeably older, and she's missing her earrings, among other oddities.

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