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Video Game / Far Cry 6

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"Our country is like this grenade. Except, it has two basic parts. Our people... and you. And you must clutch them nice and tight, or we all go 'boom'. Do you understand now? Prove it."
Antón Castillo

Far Cry 6 is the sixth main entry of Ubisoft's Far Cry franchise. It was announced in July 2020, and was slated for release on February 18, 2021 on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, only to be delayed to October 7, 2021 due to the COVID-19 Pandemic.

Antón Castillo (played by Giancarlo Esposito) is a tyrannical dictator hellbent on restoring the Caribbean nation of Yara to, in his eyes, its former glory. He also plans to groom his young son, Diego, into becoming his successor. Players take control of Yara native Dani Rojas, a resistance fighter who initially is trying to flee the country, but is quickly roped back into La Résistance's plans to take back their land.

Dark Horse published Far Cry: Rite of Passage, a Comic Book series dedicated to Castillo relating the stories of the previous three games' Big Bads as cautionary tales to Diego on his 13th birthday.


Ablaze published Far Cry Esperanzas Tears, a comic centering around Juan Cortez before the events of the game, releasing in 2021 in the original French and on October 12, 2022 in English.

A season pass and its contents were later revealed at Ubisoft Forward 2021; a series of DLC where players play as the three aforementioned villains in their own stories, and an Updated Re-release of Far Cry 3: Blood Dragon.note 


The game provides examples of:

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     Main Game 
  • Absurdly Sharp Blade: Dani's machete can be shoved through an enemy's head or neck to the hilt during some takedown animations, with no regard for the bone and tissue inside.
  • Abusive Parents: Anton Castillo loves his son deeply but inflicts horrifying psychological damage on him trying to toughen him up in order to be El Presidente. This includes executing people before him, forcing him to see murders, trying to get him to kill people himself, and in the finale, murdering Diego rather than have him either imprisoned or exiled.
  • Ace Custom: Dani can use crafting stations at rebel bases to heavily customize vehicles and weapons. Several pre-customized weapons exist, with flashy paint jobs and accessories, but these cannot be modified.
  • Adam Westing: Several of the trailers features Giancarlo Esposito playing up the fact that he's an actor that's been typecast as cold-blooded villains and feature him either indulging in supervillain gloating or actively challenging the players to take him on.
  • Anachronism Stew: Given that the setting is a fictional Third World banana republic in the Caribbean which is all but cut off from the modern world, it is no surprise that most of the technology is dated, for the most part. Despite this, the country apparently has a functionally modern cell phone service that is connected to the rest of the world (albeit only hovering around 1G) and Dani gets a fully modern (and rather robust) touchscreen smart phone from Lita. Several other characters also have access to smart phones, and Libertad apparently even has social media presence. A lot of this is implied to be due to McKay bringing modern technology to Yara to "improve" the country, though it doesn't explain why the best vehicles he could bring look like they came from the early 90's at best.
  • Ambiguous Situation: It's not entirely clear if this game is in the same timeline as the previous games, or if Far Cry 5 is where the timeline splits into itself and New Dawn while the main continuity skips them to go onto 6. A letter at Ocegura Farm implies that the Seeds are still alive and well in Montana and running a business where they sell Bliss plants, which is how they ended up in Yara. Dani considers America a valid place to flee to and the secret ending has Dani make it to Miami, which is perfectly fine. These call into question whether or not the "Resist" ending or even Far Cry 5 at large are canon to the extended Far Cry universe.
  • Animal Motifs: In the Official Story trailer, Antón tells his son Diego that Castillos are lions who prey on the opposing lambs/guerilla fighters, and official merchandise even refers to both Antón and Diego as "The Lions of Yara". The flag of Yara also has a lion imagery and Castillo constantly makes strongman statements about how he and his son are the lions who must stand above the "lambs".
  • Apathetic Citizens:
    • Yelena Morales, leader of the rebel group La Moral, admits that she used to be apathetic towards the nation's troubles. What made her change her mind was Admiral Benítez executing several of her classmates for "crimes" as minor as liking a social media post on Clara Garcia.
    • Dani is this at the beginning of the game, dismissing Lita's invitation to join the rebellion and explicitly telling Clara that they're only interested in leaving the island. Dani can work with La Libertad until Clara offers them a boat, then abandon the cause and run to Florida.
  • Arc Words:
    • The desire to "rebuild paradise" is commonly discussed by Libertad and FND alike.
    • "Truth? Or lies?"
  • Armies Are Evil: The NDF is a particularly nasty organization that is constantly engaged in war crimes across Yara ranging from forcing the locals to engage in forced labor on tobacco plantations, carrying out summary executions, torture, and worse. Subverted in the game acknowledges not all of the military is evil and many are just Punch-Clock Villain types out for a paycheck.
  • Artificial Stupidity: The AI soldiers you can bribe were apparently unable to be programmed out of the default behaviour to start shooting Dani if they display hostility by brandishing weapons. There is a warning to the player that part of the process of bribing is to holster weapons. If you ignore it and pull out a gun while too close, or get into a fight with another soldier in the area they will instantly turn hostile and start attacking you. The bribed soldiers justify this by having to keep up appearances in the presence of other soldiers to avoid being arrested as a sympathiser.
  • Awesome Backpack: There are various "Supremos" that Dani can equip that serve as Limit Breaks, such as the Exterminador, a homing mortar launcher or the Furioso, a jetpack of sorts that blasts the ground around them with fire that also allows them to air-dash.
  • Banana Republic: Yara is a Caribbean/Cuban inspired country under the leadership of dictator Anton Castillo in the middle of a violent revolution, with protesters throwing Molotov cocktails at riot police. It is tobacco republic, actually, with its new cancer drug vivero being its only source of income.
  • Batter Up!: An unusual variant in that Danni can use baseballs as weapons to lure soldiers to their doom.
  • Bittersweet Ending:
    • Yara is free from Castillo's regime, but with Garcia dead, and Dani refusing to take charge, it is temporarily left without a chosen leader, and Diego is killed by his father in what seems to be a twisted form of Mercy Kill. Anton's suicide means he will never have to answer for his crimes. Clara, El Tigre and many other rebels died before seeing their dream of a free Yara come true. Not to mention that remnants of Castillo's army are still out there and plotting to restore the regime.
    • In the secret ending, where Dani escapes Yara in a boat given to them by Clara, they safely arrive in Miami and is shown enjoying one of its beaches three months later, but according to a reporter Clara is killed by Castillo's special forces.
  • Black-and-White Morality: A Downplayed Trope example with the FND engaged in forced labor, mass executions, torture, and the murder of children among other Kick the Dog actions. Libertad and its allies, generally, restricts its actions to military targets and is working to liberate the country. The only reason this is not played straight is Castillo's motivations are to rebuild Yara by distributing the cure for cancer and Juan's plan to end the Castillo dynasty.
  • Blatant Lies: The ever-present propaganda broadcasts in Yara state that the workers are well cared for, the terrorists are responsible for destroying democracy, and that Yara will soon be rich due to the benefits of viviro. They're not quite as bad as Pagan Min's claims to be the father of all honey badgers but are ridiculous.
  • Break Out the Museum Piece:
    • In addition of WWII-era MP-40 and MP-34 SMGs returning from the previous game, the game also allows the player to use Soviet PPSh-41 submachine gun from the same era.
    • Due to Yara's isolation limiting foreign arms sales, the majority of Castillo's soldiers use outdated equipment such as AK-47 assault rifles, T-54 tanks and Cold War era helicopters; some of the flavor text for the tanks even implies they're World War II surplus.
    • A literal example occurs during one mission, where Dani is tasked with rescuing someone named Karlito from involuntarily being displayed at a museum. It turns out that "Karlito" is actually the name of a tank used by the guerillas during the 1967 revolution, and Dani proceeds to commandeer the tank to break out of the museum.
  • Breaking Old Trends:
    • Far Cry 6 is one of the first modern Far Cry games to break from the Unbroken First-Person Perspective in cutscenes (New Dawn had brief cutscenes showing your character upon liberating an outpost).
    • Unlike previous games, where enemies were nearly always hostile and would immediately open fire on the player, enemies in Far Cry 6 will leave the player alone unless they are caught trespassing, brandishing a gun, or performing another illegal action.
    • The skills or perks that have been in the series since Far Cry 3, including all the major DLC expansions, were either implemented into the character by default, or tied into clothing. For example, Dani can takedown heavies and do directional takedowns from the start of the game while the handgun and grenade take downs are tied into clothing. Sabotaging alarms was put onto a glove.
  • The Cameo:
    • Willis Huntley toured in Yara for a while and got affiliated with Juan Cortez, an ex-CIA affiliate. He wrote Juan a note, damning him for apparently screwing him over, and left him his dog tags. They can be used as a weapon charm.
    • Hurk Drubman, Jr. is the one who sent Boomer to Yara, as seen in a note left in the container you can find the poor pooch in.
    • Pagan Min is seen on a magazine, having been interviewed about his rise to power in Kyrat.
  • Canon Discontinuity: The game ignores the nuclear apocalypse that happens at the end of Far Cry 5's "resist ending" that leads directly into the Spin-Off game Far Cry: New Dawn, relegating that game to an Alternate Timeline. Dani at the start of the game considers America to be a viable destination of which to flee Yara, and in the secret ending, s/he is seen chilling on a Miami beach with the only threat to the nation being the COVID-19 Pandemic.
  • Chekhov's Gun: Implied. During the interview with the American journalist, she implies Antón Castillo still keeps the blade he used to prune tobacco, back when he was imprisoned and forced to endure hard labor for 15 years after the '67 revolution. He changes the subject and the blade is never mentioned again. During the final sequence, Castillo slits his own throat with a tobacco pruning knife.
  • Chummy Commies: The Legends of '67 are a bunch of Retired Badass La Résistance leftover from the original communist revolution in the country of Yara. While they freely admit their revolution didn't end particularly well, they are all depicted as heroic and decent people.
  • Civil War: The island of Yara is locked into one of these between the True Yaryans and the Outcasts with everyone else caught in-between. Its previous communist regime and the dictatorship beforehand means that Yara has been in conflict for over fifty years.
  • Clothes Make the Superman: Dani's wardrobe provides a large variety of benefits and special abilities. None of these are particularly superhuman but can give you resistance against various damage types or special attacks.
  • Cocky Rooster: Chicharrón is a hot-tempered rooster with dyed plumage and piercings who Dani can recruit as an Amigo.
  • Cool Car: Dani can get four customizable cars over the course of the game as well as steal plenty for car pickup. The first being Juan's 1956 Beaumont Valentina with a ram and machine gun turret.
  • Color Motif: Red. The initial story trailer and the Title Sequence are filled with red. Castillo wears a red shirt and tie beneath his jacket, his son wears a red shirt and red shoes, his guards have red accents on their uniforms under their body armour as well as red guns, the riot police have red-accented body armour as well, the title sequence shows red alcohol, red blood on leaves and in medical vials, red smoke can also be seen billowing from the city and in various parts of the title there is a focus on what appears to a pesticide that is also deep red and comes from handheld projectors as well as dropping from crop-duster style planes.
  • Crapsack World: Yara is already an oppressive dictatorship by the start of the game where the local Presidente has been enslaving his populace to grow tobacco plants under very dangerous conditions. Is a Crapsaccharine World in some places because it is still a beautiful island paradise with a rich culture.
  • Cure for Cancer: Viviro, a supposedly extremely effective cancer treatment that Anton plans to use the production of to restore Yara. This however still has limits to what it can treat, as Antón's own treatment has stopped working six months prior to the start of the game.
  • Cuteness Proximity: One way to distract soldiers is to deploy Chorizo, the adorable Precious Puppy Amigo into the battlefield. Unlike the Peggies who just ignored Boomer, Castillo's army will stop to pet Chorizo.
  • Cutting Off the Branches: The events of the "Resist" ending of Far Cry 5 are not canonical to the setting of Far Cry 6.
  • Damn You, Muscle Memory!: A hilariously cruel one for Assassin's Creed veterans. If you're on a tower, hear an eagle fly overhead, and see a haystack, do not be tempted to jump in it. You'll go splat.
  • Day of the Jackboot: Anton Castillo's takeover of Yara is depicted in the opening cinematic of the game with him dissolving the country's Parliament, abusing workers, and instituting his draconian drug regime (albeit legal drugs). Played with as Anton Castillo was apparently elected into his position and only showed his true colors after rising to power.
  • Democracy Is Flawed: Anton Castillo did not come into power via military coup or Civil War. Instead, he actually was democratically elected by the people before subverting all of the institutions and installing himself as absolute dictator.
  • Design-It-Yourself Equipment: The game's crafting benches allow Dani to install scopes, silencers and even craft their own "Resolver Weapons" ranging from a homemade riot shield and a Hand Cannon to a battery powered EMP rifle.
  • Developers' Foresight:
    • If a Los Bandidos Operation is started that rewards a new weapon, and then Dani finds that same weapon out in the world before the Operation completes, when and if the Operation is completed successfully, the final reward is marked "Owned" and Resolver Materials like Gun Powder and Supremo-Bond are awarded instead.
    • During the mission to kill Admiral Benitez, you see her through a window before she flees. If you're fast enough, you can shoot her in the head, or throw a sticky grenade at the window and end the mission right there. Just because she's behind glass doesn't mean it's bullet proof glass. It's also possible to use the combination of the supremo that allows you to see through walls and the gun that shoots through walls to get her without having to storm the final room she hides in.
    • Some missions require you to destroy or obtain certain objects. If you have already done so, you get unique dialogue acknowledging your actions.
  • Disc-One Nuke: In the early parts of the game there are multiple easily found special weapons that outclass the early normal weapons, particular if you can't afford to mod the regular ones:
    • "Hi-Fi", a 40 round automatic rifle with Blast Rounds and a tactical sight, quicker reloads and the body shot mod is very powerful when shooting infantry in the body and to light vehicles.
    • "El Tirano" is a high powered sniper rifle with armour piercing rounds is strong enough to headshot kill early enemies.
    • "El General" an auto-pistol with blast rounds is a useful sidearm for taking out helicopters when you don't have a missile launcher yet.
    • It is also possible to buy Tier 4 "Overclocked" guns with real money or in-game special operations currency, that have extra damage and maximum mod slots. The "White Lotus" sniper rifle and "Hammer Of The Gods" machine gun can be bought with the small amount of microtransaction money you are given by default. They can be used from the moment you move from the tutorial area to the full open world and take you through the entire game easily.
  • Empty Quiver: In a museum area you can find a large bomb, and reading an information plaque will tell you that it is an American nuclear bomb (that looks like a Mark 7) that the US Air Force accidentally dropped on Yara due to a navigation error in a training mission. It was live as it fell and only failed to go off because the detonator malfunctioned. It is used as a warning regarding foreign powers.
  • Every Man Has His Price: Certain soldiers marked as Double Agents can be bribed to give you intel on the location of loot. One of the rebels explains to Dani that not all Yaran soldiers are loyal to Castillo's cause and many of them were only joining the military just to make ends meet.
  • The Evils of Free Will: Antón Castillo describes the rebellious populace of Yara as "strangled by their own freedoms" in the first trailer.
  • Fascist, but Inefficient: Anton Castillo's regime uses massive amounts of slave labor to harvest vivero and has expanded the military of Yara to 300,000 soldiers. It would have been a far more efficient use of his regime to modernize their farming techniques and not turn the military against the public. We also note that General Jose and Admiral Benitez are General Failure officers who cause as much revolt as they suppress with their overt brutality.
  • Feigning Healthiness: Anton Castillo is Secretly Dying of leukemia, but, being The Generalissimo of Yara, he wants to appear powerful when he makes a public address to his country. Prior to making the speech, we see him having make-up applied to his face and getting a blood transfusion. Upon having his Berserk Button pushed by Clara Garcia phoning him, however, Anton is so enraged that he decides to do his speech as soon as he hangs up, only for his son Diego to point out that he's pulled the transfusion tube out of his hand and now he's bleeding. Anton promptly hides his hand, with Diego's help. Towards the end of the game, as Anton's Sanity Slippage increases, he stops bothering to hide the effects of his leukemia from Dani.
  • Foil:
    • Libertad, when compared to the Golden Path, is more in the moral zone. Like the Golden Path, Libertad sought to overthrow a tyrannical dictator but the former faction ultimately becomes Drunk with Power and will turn Kyrat into either an authoritarian narco state or a patriarchal fundamentalist theocracy, making them as bad, if not worst, than the dictator they overthrown. The worst Libertad tried to do is to execute the young Diego, for simply being the son of Anton but otherwise remain morally in both their actions and sanity.
    • Anton Castillo and Pagan Min are contrasts in motivation as well as methodology. While Pagan Min was motivated by pure For the Evulz as well as revenge against the Kyrat people, Anton Castillo is a Well-Intentioned Extremist who wishes to elevate the people of Yara by any means necessary. Pagan Min is flamboyant and even goofy at times while Anton Castillo is self-assured and reserved. Pagan Min's "heir" also brings out his few redeeming qualities while Anton is determined to make his into a ruthless killer.
  • Full-Circle Revolution: Yara has a severe issue with this. Gabriel Castillo was a dictator that was overthrown by communist guerillas led by the Legends of '67 but they only replaced him with a dictator that brought ruin to the country, Santo Espinoza who ruled for decades. Then they finally get a democratic election and install Anton Castillo, who is worse than both of the previous dictators. Clara Garcia suggests that even if they overthrow Castillo and hold new elections, the new President wouldn't last six months and it'll be decades before the Civil War is fully resolved.
  • Gender-Blender Name: The protagonist has a name (Dani Rojas) but can be male or female at the player's discretion without affecting the context of their name.
  • Good Smoking, Evil Smoking: Anton is shown with a cigar in his mouth during the reveal trailer, and one of Dani's healing animations is using a lit cigar to cauterize a cut. While Anton smokes for pleasure, Dani's using a luxury good for a practical use.
  • Handicapped Badass: Chorizo, a cute little Dachshund in a wheelchair... who also doubles as an attack animal for Dani, and is just as eager to attack Castillo's soldiers as Guapo the crocodile.
  • Happiness in Slavery: Castillo's propaganda machine says that the forced laborers operating under the draft are honored for their service and given the best care possible. This is all Blatant Lies as we see from the opening as they are subject to horrific working conditions, beatings, executions, and poisonings from the chemical that turns it from tobacco into vivero.
  • Harmless Electrocution: Averted. The series continues it's fascination with using puddles of water with a broken electrical outlet to create barriers for puzzles, but doesn't have them cause instant High-Voltage Death either.
  • Hypocrite: A subdued example with the reporter who interviews Anton. She calls him out on using slave labor in order to gather Viviro and he counters that no one cares where Viviro comes from so long as it saves their loved ones. Sure enough when Diego hands her a box for her father (who has stage 4 cancer) she takes it without comment despite having just been criticizing its source.
    • Talia throws this back at Anton (though not in person) by noting that Anton, like her, is Afro-Yaran, and should be well aware of their own shared history involving slavery, yet directly inflicts it upon his own people.
  • Hereditary Republic: Anton Castillo wishes to implement one of these and considers it the Castillo's birthright to be El Presidente with almost all of his efforts built around ensuring his son becomes such after him. He is also the son of a previous dictator. Much of the Yaran people believe all of the Castillos are onboard with this and need to be wiped out to the man.
  • Hero with Bad Publicity:
    • Dani is called a terrorist and insulted by some of the citizenry, implying the government maintains some support.
    • La Moral is disliked by the majority of other factions and Libertad only allies with them at Dani's suggestion.
  • Improvised Weapon: The "resolver" craving mechanic blends actual weaponry with whatever supplies and junk can be fashioned from the surroundings for increased effectiveness in a fight, even if it borders on the Awesome, but Impractical side, like a gun that shoots compact discs like shurikens, skipping the soundtrack with every shot.
  • Ink-Suit Actor: Castillo's appearance is based on that of his voice actor, Giancarlo Esposito. The same goes for Diego and Anthony Gonzalez.
  • Insane Troll Logic: The Yara Museum is full of this as it attempts to vilify the Revolution of '67 by whatever means it can. Among the more outrageous claims to anyone that has the slightest knowledge of history is the fact the revolution must have been funded by the United States. This would be semi-believable during the Cold War if not for the fact the revolution was a communist one.
  • Insistent Terminology: McKay repeatedly points out that he's actually Canadian, not American. That doesn't stop everyone from calling him a "Yanqui."
  • Irony: Viviro, a revolutionary cancer treatment, is created by combining a hideously toxic chemical with tobacco, possibly one of the most well known carcinogens.
  • It's Up to You: As is typical for the genre, Dani does just about all the work in building up the resistance. They lampshade this early on with Clara and the Maximas Matanzas arc has them express annoyance with the three so-called leaders tending to make them do the busywork.
  • Justified Tutorial: Dani's received some military training before being kicked out, but at the start of the game they have no weapons and aren't part of the resistance, having planned to leave for America. Libertad have just suffered a severe defeat, becoming so lacking in forces that they have to push Dani into helping them in the early game.
  • Karma Houdini:
    • One side-quest starts with a woman begging Dani to kill a man who boils people alive in metal to make them into statues. Completing the mission reveals that she's the man's wife and she actually enjoyed watching his work till she saw herself on the list. Despite being complicit in his murders, she escapes and Dani can't make her pay.
    • Bembe tricks Dani multiple times, betrays Paolo, and is heavily implied to be a human trafficker and organ harvester. Despite that Dani keeps Bicho from killing him and he gets away with everything. No reason is ever given for this besides Dani saying that there'll always be people like him and that Bicho killing him will somehow taint his character.
    • Applies to all the bad guys in the secret ending. Without Dani there the rebellion is crushed and Castillo's regime continues unimpeded.
  • Last-Name Basis: One mission has Dani help Danny Trejo defend his food stall. Danny suggests that since they have the same first name, they should refer to each other by their last names.
  • Leaning on the Fourth Wall:
    • During a drunken chat with Bicho, Dani comments that the first thing people see when they look at them is a gun. Given that the gameplay sections are entirely in a first person perspective, a gun is going to almost always be the first thing players see when they take control of Dani.
    • Another quest has Dani tracking down and delivering messages to the children of one of their allies; one of the children is a rather...loopy lady who has apparently been partaking of a certain plant imported to her from Montana. After being led along by her in a trippy sequence reminiscent of the Bliss hallucinations under Faith, Dani finally says they're "Not playing this game" and leaves after giving the woman their message. Indeed, this is Far Cry 6 you're playing, not 5.
  • Lighter and Softer: Downplayed, given the game itself is still the usual affair of the darkness of the wildlands like Far Cry 5 was. But unlike its predecessor, Far Cry 6 doesn't veer into a copious amount of Mind Rape, a Downer Ending or a nuclear apocalypse like that game ended on. To say nothing of the local La Résistance both averting and defying Full-Circle Revolution unlike Far Cry 4, Dani Rojas is outright heroic, and the resistance genuinely triumphing after a good but Bittersweet Ending. Compared to 5, the game's borderline optimistic.
  • Loony Fan: The "Truest Yaran" Treasure Hunt has Dani go into the Gran Finca Power Station either via an informant or by getting near it. The manager has a Stalker Shrine to Castilo in her office along with a restraining order telling her not to come near him, write to him, profess her love towards him in an unwholesome manner, or attempt to buy his used underwear.
    • Juan apparently has one too, who thought that the box of Semtex explosives Juan sent him was actually a "test" of his skills. This is despite the fact that the Semtex came armed, fused, and ready to go off as soon as the fan opened it; he survived, but lost an ear and an eye, and was no less dedicated to Juan.
  • MacGyvering: The "Resolver Weapons" are weapons made out of scrap and junk, ranging from "El Pequeno", a minigun powered by a motorcycle engine to the "Discos Locos", a disc launcher that fires CDs playing "Macarena". According to interviews, they were inspired by Cuban ingenuity borne from resource scarcity.
  • Macross Missile Massacre: The very first Supremo you unlock in the game unleashes a small one of these, allowing you to one-shot otherwise devastating enemies such as tanks or helicopters. Unfortunately, the targeting seems to work by distance, so it's entirely possible to aim directly at a helicopter, only for the missiles to completely change course and converge on a single enemy soldier that you hadn't noticed, obliterating the soldier and leaving you without a charged Supremo to deal with the bigger problem.
  • Men Are the Expendable Gender: Averted, the Yaran Military forces that Dani encounters have both male and female soldiers among their ranks and a female soldier is just as easily encountered as a man.
  • Mythology Gag:
    • Far Cry 3
      • A Vaas bobblehead is yet again a decoration for your car's dashboard.
      • One of the poses in Photo Mode is a recreation of Vaas' pose from the cover art.
      • An early mission revolves around burning crops of drugs (in this case, tobacco used for Viviro production rather than weed) with a flamethrower while unique music plays in the background. Dani even comments that it seems familiar after the job is done.
    • Far Cry 3: Blood Dragon
      • Rex "Power" Colt's ensemble and arsenal are available to Dani with a purchase of the Season Pass.
    • Far Cry 4
      • A magazine containing an interview with Pagan Min can be found lying around.
      • The upgradeable traits in the DLC packs are named after five of the Seven Deadly Sins, with each character getting one unique one named as "<character>'s Wrath" - ergo, the Control DLC has "Pagan's Wrath".
    • Far Cry 5
      • Boomer returns as an Amigo, renamed "Boom Boom" by Dani. Hurk sent him to Yara for his safety.
      • Some Bliss plants can be found in pots with the Project at Eden's Gate symbol. One of Lorenzo's children whom Dani is tasked with delivering a letter to is implied to have been briefly inducted into the Project at Eden's Gate, taking on some very...Faith-like mannerisms and speaking as Faith did towards Dani, even referencing "The Father" himself. Dani, for their part, is nonplussed and just gives the woman her letter, before saying that they're "not playing this game."
  • Never Smile at a Crocodile: One of the recruitable Amigos is a domesticated alligator with a letterman's jacket named Guapo that Dani can command to maul enemies on command.
  • No Communities Were Harmed: Yara is essentially Cuba as a Central American island nation under the rule of a despotic military dictator with Castillo himself having the traits of both Castro and Batista. Yara is also full of older cars like those common in Cuba due to trade embargoes preventing the import of newer models and the Resolver weapons and gadgets are based on the Resolver ethos popular among Cubans.
  • No Good Deed Goes Unpunished: At the game's beginning, one of Dani's friends, that they're planning to sneak out of Yara on the boat together with, is killed in the military's raid/conscription of the city block they're in. When Dani reaches the escape boat, out of sympathy, they persuades the boat owner to give their now-absent seat to another refugee hoping to escape the city, who was struggling to attempt to pay their way with vintage trading cards. This backfires big time, as said refugee turns out to be Diego Castillo, attempting to flee the country away from his father, resulting in Anton Castillo himself raiding the boat to take him back and ordering the massacre of the refugees as a lesson to Diego on the cost of him attempting to run away, leaving Dani the Sole Survivor.
  • No-Sell: Played for Laughs. Dani attempts to deliver a Groin Attack to break out of El Tigre's bear hug, only for the old man to laugh it off, claiming he hasn't felt his "cojones" since 1972. Unfortunately, a headbutt doesn't produce the same response.
  • Not in This for Your Revolution: At the beginning of the game, Dani outright tells Clara that they have no interest in overthrowing Anton Castillo, they just want to leave Yara and start a new life in America. They can make good on this by taking the boat Clara gives them after destroying Castillo's blockade straight out of Yara.
  • Not So Similar: Juan constantly says he and Dani are two of a kind and are purely in it for the bloodshed. Dani repeatedly shows compassion, love, and regret that Juan has long since discarded. This is shown when they disagree over how to handle Castillo's son Diego with Juan wanting to kill him and Dani wanting to protect them. Juan even assumes they're protecting Diego because they want the war to continue. It even shows up in their final conversation. Juan believing there will never be free elections in Yara because he's a misanthrope while Dani assumes he means because Castillo's men will try to stop them and must be defeated.
  • No True Scotsman: Anton Castillo uses a Divide and Conquer strategy by postulating that there are two types of Yarans: "True Yarans," who are loyal to the regime, and "Fake Yarans" who...are pretty much anyone else, who get branded as "Outcasts" who are disloyal and "parasites," with Castillo having the final say on who is "real" and who is "fake". This divides the country between the former who serve as a ruling class and the latter who serve as forced workers.
  • Old Soldier:
    • Juan Cortez is a former intelligence agent who worked for both the CIA and the KGB, but still pitches in for the revolution.
    • One of the factions that Dani must recruit are the "Legends of 67", veterans of the revolution that deposed Castillo's father.
    • The short-lived General Raul is the Supreme Commander of the Yaran military and also this age.
  • Photo Mode: It lets you control time of day and weather, on top of player poses and camera filters.
  • Poirot Speak: The game has developed a bit of a reputation for this. There's a lot of Gratuitous Spanish interspersing regular conversation while Translation Convention is assumed for most of the game (given Dani speaks both English as well as Spanish).
  • Precious Puppy: One of the Amigos is a dachshund puppy in a wheelchair named Chorizo.
  • Rare Guns: The integrally-suppressed AS Val is an extremely rare weapon outside the Russian military, but happens to be the weapon the regime's super-elite Castillo guards use. Dani can also acquire it.
  • Rule of Symbolism: In the official poster for the game, the red collar of Antón Castillo's shirt gives the illusion of Diego having devil horns.
  • Screw This, I'm Outta Here!: After completing the first few missions Dani is given a boat by Clara that they can take to America. Doing so actually unlocks the alternate ending where Dani is shown chilling out on a beach in Miami while a radio announces that Clara was killed by Castillo's special forces and the rebellion was crushed.
  • Sequel Logo in Ruins: The logo in the poster is burnt orange with scratches and smudges going through the letters and number.
  • Shout-Out:
  • Slavery Is a Special Kind of Evil: Anton Castillo's regime is most infamous for the fact it has implemented a "draft" that forces a large chunk of the population (particularly "Outcasts") into forced labor to grow tobacco then harvest it for transformation into vivero. This is specifically called slavery by La Résistance and his critics. Anton, himself, doesn't deny it when a comparison is made on television.
  • Special Guest: Danny Trejo is set to co-star in the first Crossover Mission: "Danny & Dani vs. Everybody".
  • The Stinger: After the credits, there is a conversation which reveals that Juan is benefiting from the Revolution by smuggling out Viviro to a smuggler in return for weapons. What's even more shocking is that the voice of the smuggler is very familiar to long time players.
  • Surprisingly Realistic Outcome: Unlike previous games, hunting animals must be done preferably with a low caliber weapon (such as a bow) or a knife. Using a high caliber weapon or explosives will damage the meat.
  • Tank Goodness: Castillo's forces can be seen fielding hijackable tanks and seemingly to reflects the isolation of the country, these tanks are primarily modeled after the obsolete Cold War-era Soviet tanks such as T-54 and T-62 that has been mostly replaced in many countries' armed forces by their more modern successors like T-72 and T-90.
  • Throw the Book at Them: The Season Pass trailer shows that for his playable DLC Joseph Seed's melee finishers involve bashing people in the face with his Bible.
  • Too Dumb to Live: Maria Marquessa falls into this big time. After Dani and Talia corner her on live TV during a private tour and call her out for her actions, instead of showing the slightest bit of remorse for her actions and trying to bargain with them in exchange for them letting her go (especially considering she's unarmed and up against two lethal revolutionaries armed to the teeth), she proudly gloats about all of her evil deeds while mocking Talia, and then to top it off she blatantly and coldly misgenders Paolo (a trans male), which unsurprisingly makes Talia snap and kill her in a fit of rage.
  • Training from Hell: Anton Castillo frequently brings his son along with him to witness various war crimes and encourages him to use violence himself. These range from holding a live grenade on his birthday to being asked to execute a prisoner to going on a wild animal hunt where he's almost killed.
  • Tropical Island Adventure: Yara is a Banana Republic in the Caribbean inspired by Cuba.
  • Tyrant Takes the Helm: The game starts with Anton Castillo instituting a bunch of draconian policies and declaring martial law in order to dramatically increase the production of viviro. The fact he is the democratically elected President of Yara and was previously popular means that it takes most of them by surprise.
  • We ARE Struggling Together: Anton Castillo has already created multiple enemy groups against his regime with Libertad, La Moral, The Legends of '67, the Moreno family, and Máximas Mantanzas. Winning them all over to cooperate against the FND is your primary goal for the game. While none of them come to blows, the various resistance groups throughout Yara don't believe in working with Libertad or anyone else.
  • Well-Intentioned Extremist: Antón Castillo sincerely wants his people to be happy, and also sincerely believes that he has to rule over them with an iron fist in order to make them happy, as the masses don't know how to achieve their own happiness. This statement from the first trailer solidifies that.
    Castillo: And our people, they do not know how to be happy. They are torn apart by opinions, noise, indecision. Strangled by their own freedoms. And even if you have love in your heart, even if you want what's best for them, if you only want to save them from themselves... They will hate you, Diego. Everything you say, do, and believe will be wrong.
  • Wham Line:
    • There's an after-credit scene with Juan talking to a smuggler supplying Libertad in the aftermath of Castilo's death. Said smuggler is voiced by the same actor as Vaas from Far Cry 3, implying that Vaas really did survive his Mind Screw fight to the death with Jason. The secret ending for the first DLC confirms that it is indeed Vaas.
    • Anton gives one to Diego after learning of Maria's death, calling Diego into his room and having him sit down before giving him the news that Maria, his biological mother is dead. In an interesting twist, Maria being dead isn't the Wham Line for the audience, but for Diego, while Maria being Diego's mother is one for the audience. All summed up in four simple words:
    Anton: Your mother is dead.
    • Anton likes to give a lot of these, apparently; he gives another in the ending, when Dani promises to keep Diego safe from their fellow guerillas. For a moment, he seems to believe Dani, hugging Diego...and then he says one simple word, before shooting Diego in a twisted Mercy Kill:
    Anton: Lies.
    • A subtler one occurs during the Montero arc when, after finally reaching the lieutenant she has been pursuing, Espada indirectly reveals the real reason she has been trying to find him:
    Espada: Mierda is right. You look like shit hermanito.
  • What the Hell, Hero?: After Juan attempts to assassinate Diego after not getting a clear shot on Anton and Dani stops him, he later accuses Dani of being a Blood Knight and claiming they did it because the don't want the revolution and its associated violence to ever end. Dani responds by telling him to shut up and that they're not bloodthirsty because they refused to kill Diego, a child. They then turn this around on Juan, explicitly telling him they "never talked about killing the kid!" Juan, for his part, seems to accept this despite himself being an amoral veteran guerilla with questionable ethics, and lets the subject drop in favor of finishing the revolution.
  • With This Herring: Following the Action Prologue, Dani starts the game with only their deceased friend Lita's phone, with vague directions on it, advice from the latter to find Clara and meet up with Libertad, and the Boat captain's machete for defense, having to scavenge the rest of their gear and weapons from around the island in order to escape the blockade Anton's erected around it and fulfill their dream of fleeing to America.
  • Your Terrorists Are Our Freedom Fighters: Averted unlike in Far Cry 4. Generally, Libertad is far less prone to morally questionable actions than the Golden Path. Even La Moral, which has a much worse reputation, sticks to military targets. Nevertheless, Anton Castillo uses a lot of propaganda to paint both organizations this way and justify his suspension of democracy in the country.

"Who's watching who?"

"Are you finally ready to be what I need?"
  • Acid-Trip Dimension: Vaas isn't certain he's in his mind, a dream, hell, or one of these.
  • Adaptational Heroism: Vaas was against Hoyt and wanted to protect Rook Island's natives against him. In fact starting a war with Hoyt is just about the only memory Vaas has that he doesn't regret.
  • Adaptational Villainy: Citra is a Downplayed Trope as she was always a villain in the original games (just a hidden one) but here is shown to be one of the major forces in corrupting Vaas.
  • Always Someone Better: Citra taunts Vaas by saying Jason was a better fighter, lover, and leader.
  • And Now for Someone Completely Different: Vaas Montenegro is Promoted to Playable here.
  • Archenemy: Jason Brody has become this in Vaas' mind, terrifying and haunting him from the past.
  • A Real Man Is a Killer: Citra believed this and encouraged Vaas to become one.
  • The Atoner: Vaas regrets the horrible acts he committed under Citra and Hoyt's influence.
  • Ax-Crazy: Vaas is this by the start of his ordeal. Citra is also confirmed to be this in spades.
  • Battle in the Center of the Mind: The first DLC takes place in Vaas' mind.
  • Blood Knight: Vaas became one of these but rather than making him feel badass, he came to feel he was a monster.
  • Brother–Sister Incest: Citra and Vaas clearly have a sexual relationship, though it's not clear if they are blood siblings or not.
  • Companion Cube: Vaas has one of these in the form of a little tennis ball version of himself.
  • The Corruptor: Citra and Hoyt both drove Vaas to become the Ax-Crazy psychopath that he is.
  • Clingy Jealous Girl: Citra tries to kill Vaas when he's having sex with another woman.
  • Continuity Nod:
    • Vaas' phone that he uses for the camera is Jason's "nice fucking phone" he stole from him in the famous intro to Far Cry 3.
    • In most of Vaas' takedowns, he uses the Tribal Knife, one of the optional melee weapons in Far Cry 3.
    • One of Vaas' flashbacks has him watching Joseph Seed preaching on TV in a distinctly thick Southern accent. Joseph and his brothers are from Rome, Georgia, and he traded his natural accent for a Montanan one when he and the Project at Eden's Gate migrated to Hope County.
  • Enemy Chatter: Enemies can have interactions with each other, which might be easy to miss if the player doesn't bide their time. If Jason Brody is present, he'll give his own unique interactions which vary with the gender of the Rakyat he's talking to.
  • Enemy Civil War: Vaas had apparently started a revolt against Hoyt over the latter's attempts to seize Rook Island from the natives. Which, Vaas notes, includes himself.
  • Evil Versus Evil: Vaas is revealed to have been in a war with Hoyt to protect the island from his mercenaries. Citra apparently left this part out when she was discussing Vaas and Hoyt's relationship.
  • Face–Heel Turn: The attackers in Vaas' dream are his own soldiers. Citra explains that they turned on him because of his treachery.
  • Flanderization: Justified In-Universe. The corrupted version of Jason that haunts Vaas' mind is a total Manchild annoying the hell out of his Rakyat buddies in idle conversation and is obsessively petty towards Vaas, trying to show him up to win Citra's favor. This is because Vaas' only interactions with Jason were when he was first captured as an immature rich kid all the way up until that final battle, where he is a deranged lunatic trying to kill Vaas once and for all on Citra's behalf.
  • Foil: It is clear from Vaas' flashbacks that Vaas was always one of these for Jason Brody. He was put through much of the same brainwashing and turned into a ruthless killer. Unlike Jason, though, he didn't have the strength to leave Rook Island. Until the end, though.
  • Go-Karting with Bowser: Vaas reminisces about tripping on drugs with Dr. Earnhardt together, seeming to have a good relationship with the doc, which accounts for why Earnhardt never gets attacked by Vaas' pirates in Far Cry 3.
  • Heel–Face Turn: Vaas slowly makes one of these, at least to the point of becoming a Noble Demon.
  • Hell Hotel: Vaas visits one of them in his vision. It starts off run down and becomes blood splattered as well as on fire. It also shows Vaas' worst memories.
  • Made of Iron: Vaas gets stabbed in the chest multiple times by Citra, and a couple days later he's well enough that he's more worried about his deteriorating relationship with Citra rather than the fact he's recently been stabbed in the chest. The secret ending also shows that he survived being stabbed by Jason Brody as well.
  • Perspective Flip: We see Vaas' take on Jason's drug-induced attack on his headquarters.
  • Plot Coupon: Vaas must retrieve the three pieces of the Dragon Knife to escape his mind.
  • Reluctant Psycho: Vaas is revealed to have been this and never reveled in his evil the way other villains did.
  • Retcon: The DLC portrays Vaas as having turned against Hoyt and working to protect the natives of Rook Island. Vaas was working for Hoyt in the game and even discuss Jason Brody at one point. Unreliable Narrator may be at play here.
  • Not Quite Dead: Vaas is revealed to be this in the secret ending.
  • Shoot the Television: Vaas does this during a televangelist's spiel in one of the flashbacks.
  • Shout-Out: Vaas compares the Hell Hotel to "the trailer with the fucking... with the fucking hallway" and briefly wonders what happened to it.
  • Strange Minds Think Alike: Vaas also named his pet alligator Guapo.
  • Unreliable Narrator: The writer of the DLC has stated that Vaas' take on events isn't 100% accurate.
  • Villain Protagonist: Vaas is still an irredeemable murderer and pirate but he is trying to face his demons as part of his quest.
  • Wicked Cultured: Vaas makes a reference to Diogenes and Alexander the Great when he says he'd tell God to "lean back, you're blocking my light."

"I, too, am a king who isn't afraid to slaughter to get what he wants."

"Once upon a time, there was a king and a goddess who fell deeply in love..."
  • Acid-Trip Dimension: As with Vaas, the DLC takes place in a dream-like version of Kyrat in Pagan's mind, either in some sort of nightmare or afterlife purgatory.
  • And Now for Someone Completely Different: The DLC takes place from the perspective of Far Cry 4 main antagonist Pagan Min.
  • Arc Welding: The secret ending has Pagan reveal that he has a stockpile of nuclear weapons pointed at Montana.
  • Call-Back:
    • The DLC begins with Pagan taking a selfie with his imaginary family (Ajay included) much like he did with Ajay in the beginning of 4.
    • At one point Pagan has a boss fight against Yuma in an almost identical arena to the one Ajay fought her in (albeit much more brightly colored), only Pagan fights Yuma herself rather than a hallucination of her as Kalinag.
  • Character Development: Subverted for Pagan Min. Whereas Insanity has Vaas learning that he doesn't need Citra anymore and Collapse has Joseph trying to atone for the sins he committed against his family, Pagan continues to reinforce his belief that nothing is his fault and everything he did was for the ones he loved, contrary to what he said to Ajay in his "Spare" ending of Far Cry 4.
  • Continuity Nod: Much like Vaas and how he still has Jason's phone, Pagan uses his own smartphone for the camera, which is the same model as Jason's.
  • Continuity Snarl: Ajay's involvement in Far Cry 4's plot began when he was given Ishwari's Last Request during the reading of her will, which she made only a few days before she died. Here, Ajay receives her final request from her in person moments before she dies in the hospital. This can be Justified considering that the DLC takes place in Pagan's mind, who may have his own interpretation of how Ajay got the request.
  • Contrasting Sequel Protagonist: Pagan to Vaas. While both are Tragic Villains who suffered from abused by a family member, Vaas, in his DLC is fully aware of his insanity and cruelty whereas Pagan is not and constantly blames everyone else for his current predicament. Whereas Vaas' DLC involves him overcoming his insanity and inner demons, Pagan's DLC has him refusing to accept his and insist that he is a hero. Vaas' DLC ends with him having escaped the Rook Islands and is much more peaceful-minded while Pagan's end with his survival ambigious and still wanting to destroy his enemies out of spite, using Ajay as an extension.
  • Cutting Off the Branches: Averted; the Far Cry 6 prequel comic has Castillo mention that Pagan Min was killed by Ajay Ghale, most of the dialogue makes the most sense if Pagan is dead and in some sort of purgatory, and the different methods of his possible death are mentioned (either shot at the dinner table or having his helicopter blown up), but there are a couple lines of dialogue that leave open the possibility Pagan faked his death and is in hiding somewhere. Unlike with Vaas, the ending to the DLC doesn't resolve this in any way.
  • Depraved Bisexual: Downplayed; Pagan is shown to be bisexual and is a grandiosely depraved gangster and dictator, but his bisexuality is presented as one of his few sympathetic qualities.
  • Enemy Within: While Vaas' greatest inner tormentors were Jason Brody and Citra, Pagan's seems to be a representation of his own evil which he keeps trying to deny about himself, known as the Tyrant.
  • Even Evil Has Loved Ones: In his current purgatorial existence, Pagan's only desire has nothing to do with the power or wealth he spent his entire life pursuing, rather he simply wants to spend the rest of eternity with his family.
  • Finishing Move: Pagan will sometimes use his signature pen to perform a melee execution on enemies.
  • Internal Deconstruction: In Far Cry 4, there was much focus put on the fact that Pagan, despite being a ruthless tyrant, was A Lighter Shade of Black compared to the Golden Path while being surrounded by more vile and monstrous individuals on his side of things, even going on to showcase his more noble and sympathetic traits repeatedly throughout the story to make the point that he wasn't the ultimate villain of the story despite his position. By bringing his past actions and callous personality to the forefront constantly throughout the DLC, Control reminds players that Pagan is a completely narcissistic, Ax-Crazy Evil Overlord who is more than capable of being (and more often than not, gleefully willing to be) worse than those who oppose his rule and those who serve him, no matter how hard he tries to deny it. It is also all but stated that Lakshmana's death is also partly his fault due to him being more focused on his own personal glory and worship than doing what's best for his family until it was too late.
  • Irony: There's something about Pagan having to follow literal golden paths to reach the locations of the mask pieces that feels like this.
  • Never My Fault: The entire DLC involves Pagan denying the atrocities he had done and has him claim that he is a good man and anyone else is the bad guy.
  • Not-So-Well-Intentioned Extremist: Pagan's own mind makes it clear that any seemingly justifiable motives he had for his actions were merely a pretext for his lust for power and glory. For example, he presents his destruction of Kyrati's native religion as a justified removal of an archaic faith with cruel and barbaric practices (based on Ishwari's resentment of and feelings of being trapped by her role as the Tarun Matara), but it's made clear his real motive was envy and wanting to be the focus of the people's worship and adoration himself.
  • Plot Coupon: The main goal of the DLC is to assemble 3 pieces of a golden mask that Pagan can use to hide his flaws.
  • The Pen Is Mightier: Some of Pagan's finishing moves involve sticking his pen into the target's skull through the eye.
  • Retired Monster: Pagan's main goal is to become this, but his many past misdeeds keep catching up to him.
  • Screw Yourself: Pagan is so taken by his body double's resemblance to him that he almost immediately starts making out with him.
  • Self-Made Orphan: Pagan killed his own father, and as Castillo pointed out in the prequel comics, was ironically killed by his own adopted son. However, Pagan prefers to tell himself that he died saving Ajay's life from terrorists (due to the truth being way too boring for him).
  • Unknown Rival: While Vaas sees Jason Brody as his Arch-Enemy and one of his key tormentors next to Citra, Ajay Ghale plays a much less prominent role in Pagan's mind, with Pagan viewing Ajay's overthrowing of his regime as more of a delinquent act of juvenile rebellion.
  • Wham Line: Finishing the DLC at the highest difficulty plays a recording from Pagan directed at Ajay where the former mentions his frustrations with America's meddling in Kyrat:
    Pagan: So underneath this palace is, well, what would you call it, a...a stock? A heap? A... gaggle? An enormous fucking vault of nuclear weapons. A fuckton of them. Pointed right at America. Probably...I don't know, somewhere near Montana to be exact.

"You are alive. That is all that matters."

"There is no coming back from this, Father."
  • Acid-Trip Dimension: Just like how Vaas and Pagan were trapped in twisted, purgatorial versions of the Rook Islands and Kyrat, respectively, this DLC takes place in a purgatorial version of Hope County that Joseph is trapped in. Dead animals are suspended in the air, black tendrils consume the environment and people, and the iconography of the Project at Eden's Gate torture Joseph. It even includes New Eden, the community founded by Joseph and the remnants of the cult in the ashes of northern Hope County.
  • Adaptational Modesty: Unlike his debut, where Joseph spent nearly the entire game shirtless, here, he's wearing the white shirt and grey vest he wore at certain points in 5 and is often depicted wearing in official artwork.
  • Ambiguous Situation: Whether the Voice is truly God or Joseph's delusion is unknown.
  • And Now for Someone Completely Different: Like the previous DLCs, Collapse is seen through the perspective of Joseph Seed, the Big Bad of 5.
  • The Atoner: In contrast to Pagan's DLC, Joseph's involves him realizing his errors cost the lives of many, including his family, and him trying to atone for his actions.
  • Cutting Off the Branches: The DLC goes off of the Resist ending to Far Cry 5, with Joseph experiencing the events of the game apparently while in his stolen underground bunker.
  • Darker and Edgier: Compared to Insanity and Collapse which both had a quite a few moments of levity and comedy, Collapse is pretty much entirely Played for Drama. This could be justified by the source material, as while Vaas and Pagan were Affably Evil loons with colorful, theatric personalities, Joseph was always a very self-serious type of affable.
  • Eye Scream: One of Joseph's unique takedown animations is gouging out someone's eyes with his bare hands; the same thing he did to the mole who infiltrated the cult attempting to record their crimes in the intro to Far Cry 5.
  • The Ghost: For obvious reasons, the Junior Deputy has no canon appearance, but their general role in Joseph's life and downfall is borderline Demoted to Extra. They only have one scene in which Joseph crowns them his "Judge" and gives them the iconic mask and rags we see them in during New Dawn, and then they reappear as a "Sinner" enemy (as The Judge and with no voice lines, naturally), and a brief comment from Joseph asking who they were as he did not recognize them.
  • God Is Evil: Playing as Joseph we hear the Voice of God that's been communicating with him and giving him orders. God comes across as pretty evil, even by Old Testament standards, though it's implied that "God" might just be Joseph hearing the echoes inside his own head. Then again, "God" is also apparently able to show Joseph accurate visions of the future, unless New Dawn was just another fever dream of his.
  • Replacement Goldfish: Far Cry 5 indicated that Faith may have been a drifter that Joseph reprogrammed into being his sister, and that there may have been multiple previous Faiths. The flashbacks and secret ending to the DLC indicates that The original Faith was Joseph's wife, whose death in a car accident sent Joseph off the deep end and set him on the path to establishing Eden's Gate.
  • The Reveal: The DLC not only confirms that Faith Seed is a random woman that Joseph brain washed into being his sister, it is also revealed that they are also all other women that he kidnapped and given the same name as well, all named after the original Faith Seed who is Joseph's wife.
  • Set a Mook to Kill a Mook: Joseph uses mind-bending Bliss grenades that can turn enemies against each other.
  • Throw the Book at Them: Like Pagan uses his pen for a few of his execution finishers, Joseph will literally thump enemies with his bible, and in one finisher even uses it as leverage by jamming it into an enemy's mouth and twisting it to snap their neck.

     The Vanishing 
  • Adaptation Name Change: None of the inhabitants of the Upside Down are called what they are in the show. The Demogorgon is referred to as El Devorader (or the Devourer), the Flayed are called the Kukly, the Mind Flayer itself is called Chernobog, and even the Upside Down itself is referred to as the Shadow Place. Justified as the operation is being run by Russians who would have no reason to know or use the names a bunch of American middle schoolers came up with in the 80s.
  • Call-Back:
    • Much like in the pilot episode of Stranger Things, a Demogorgon introduces itself by attacking someone from above, although Dani ends up much luckier than the Hawkins scientist thanks to well-timed aid from some Russian soldiers stationed in the base.
    • The portal to the Upside Down is the same design as the portal located underneath Starcourt Mall, as seen in Season 3.
  • The Cameo: The Mind Flayer briefly makes an appearance while Dani is sneaking through the Upside Down and ends up sending its "Kukly" after them. Vaas also makes an appearance during the end, though his face isn't visible, as a drunk in the bar.
  • Crossover: With Stranger Things.
  • Here We Go Again!: Subverted with the Christmas lights at the bar beginning to flicker — it's revealed to be cause by faulty wiring. Played straight, however, when Chorizo vomits up a Demogorgon slug, and it begins roaming the Yaran Countryside... Only to be Subverted again when Chorizo promptly chews up and eats the slug before it can get anywhere.
  • Heroic Sacrifice: Shest' intends to stay behind in the Upside Down in order to ensure the portal stays closed for good. When the Demogorgon comes through, she ends up having Dani detonate the explosives she had placed, possibly dying in the process while teleporting Dani out.
  • Psychic Nosebleed: Like Eleven before her, Shest' has this happen to her when she begins overusing her psychic abilities.
  • Uncertain Doom: The fate of Shest'. She was last seen being surrounded by explosions in the bunker, but still managed to teleport Dani away before she could be consumed by them as well.